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Divine Guard Rk. III
Cleric (92)
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Slot 1:
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Invulnerability |
Slot 4:
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Increase Current Hit Points by 5850 |
Slot 5:
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Increase Current Hit Points by 5850 per Tick |
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Mana:
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100 |
Casting Time:
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1s |
Recast Time:
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15m |
Spell Bar Lockout:
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5s |
Interruptible:
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Yes |
Dispellable:
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Yes |
Duration:
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3 ticks |
Skill:
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Abjuration |
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Target:
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Self |
Spell Type:
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Beneficial: Blockable |
Timer ID:
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Spell 15 |
Song Window:
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Yes
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In Game Description:
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Encases you in a divine aura, rendering you invulnerable to all attacks for %z, healing #4 hit points immediately and #5 hit points every six seconds until the effect fades. |
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Land on You:
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You are protected by a divine guard. |
Land on Other:
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Target is protected by a divine guard. |
Wear off:
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The divine guard fades. |
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Drop Down Menu 1:
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Utility Beneficial -> Invulnerability
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Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=28144