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Second Wind Rk. III
Warrior (72) - Monk (72) - Rogue (72) - Berserker (72)
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Slot 1:
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Increase Current Endurance by 156 per Tick |
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Endurance:
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200 |
End Upkeep:
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1 per Second |
Casting Time:
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Instant |
Recast Time:
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36m |
Dispellable:
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No |
Duration:
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2m |
Skill:
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Defense (Combat Skill) |
Hate Override:
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1 |
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Target:
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Self |
Spell Type:
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Beneficial: Blockable |
Timer ID:
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Discipline 13 |
Song Window:
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Yes
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In Game Description:
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Sacrifices endurance to receive a second wind, allowing you an increased endurance regeneration of #1 every 6 seconds for %z. |
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Land on You:
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Just as exhaustion looms near, you experience a second wind. |
Land on Other:
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Target gets a second wind. |
Wear off:
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Your second wind fades. |
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Drop Down Menu 1:
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Disciplines -> Timer 13
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Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=11915