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Illusion Benefit Greater Jann


Not a player spell: Clicky, NPC spell, Proc, etc.

Slot 1: Increase Spell Damage by 200 (After Crit)
Slot 2: Add Proc: Jann's Light
Slot 3: Increase Melee Haste by 50%
Slot 4: Absorb Spell Damage: 100%, Max Per Hit: 500
Slot 5: Increase Corruption Resist by 20
Slot 6: Increase Chance to Reflect Spell by 5% for 100% Base Damage with 100 Improved Resist Modifier
Slot 7: Decrease Food Consumption by 50%
Slot 8: Increase Max Mana by 1000
Slot 9: Increase Damage Shield by 100
Slot 10: Increase Current Hit Points by 10 per tick
Slot 11: Increase Max Endurance by 1000
Slot 12: Increase Chance to Double Attack by 6%
Slot 13: Increase Chance to Dodge by 20%
Slot 14: Decrease Damage Shield Taken by 200
Slot 15: Increase Current Mana by 10 per tick
Slot 16: Absorb Melee Damage: 100%, Max Per Hit: 500
Slot 17: Increase Max Hit Points by 1000
Slot 18: Increase Current Endurance by 10 per tick
Slot 19: Absorb 100% of DoT Damage, Max Per Hit: 500
Slot 20: Increase 1H Blunt Damage Bonus by 25
Slot 21: Increase 1H Slash Damage Bonus by 25
Slot 22: Increase 2H Blunt Damage Bonus by 25
Slot 23: Increase 2H Slash Damage Bonus by 25
Slot 24: Increase Hand to Hand Damage Bonus by 25
Slot 25: Increase 1H Pierce Damage Bonus by 25
Slot 26: Increase 2H Pierce Damage Bonus by 25
Slot 27: Limit Max Level: 250 (lose 100% per level)
Slot 28: Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER
Slot 29: Stacking: Block new spell if slot 1 is Spell Damage Bonus and less than 200
Slot 30: Stacking: Overwrite existing spell if slot 1 is Spell Damage Bonus and less than 200
Slot 31: Stacking: Block new spell if slot 2 is Reflect Spell and less than 5
Slot 32: Stacking: Overwrite existing spell if slot 2 is Reflect Spell and less than 5
Slot 33: Stacking: Block new spell if slot 7 is Food Consumption and less than 50
Slot 34: Stacking: Overwrite existing spell if slot 7 is Food Consumption and less than 50


Mana: 0
Casting Time: Instant
Dispellable: Yes
Duration: 5d
Target: Self
Spell Type: Beneficial: Blockable
Persist After Death: Yes




In Game Description: The power of the Jann grants your melee attacks a chance to trigger *11259%N on your opponent, increases the damage of your spells by 200 points, the minimum damage you deal with weapons by 25 points, your maximum health, mana, and endurance by 1000 points, your health, mana, and endurance regeneration by 10 points, melee speed by 150%, corruption resistance by 20 points, your chance to perform a double attack by 6%, chance to dodge by 20%, reduces the damage you take from damage shields by 200 points, your food and drink consumption by 50%, grants a 100 point damage shield, a 5% to reflect any reflectible spell back at its caster for 100% of the spell's base power and improves the resist modifier of that spell by 100 points, and protects against 100% of incoming melee, direct damage, and damage-over-time damage up to 500 points per hit.







Illusion Benefit Greater Jann By: EQResource Spell Parser On: June 11, 2016, 03:16:56 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=11249







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