Spell Data (Live, Test) | History (Live, Test) | Raw Spell Data (Live, Test)


Spell Comparisons by ID are across the 3 Game Versions - Live, Test and Beta (Beta Data can only be seen by Premium Members, when no NDA is present).

If a Version has blank data its value does not exist in the current Parsed DB for that Game Version (Mainly in the case of New Spells). This MIGHT make some of the data look weird, check the spell in the regular Spells page for Normal Data.





  Live Test
Name Second Wind IV Second Wind IV
Class Magician (AA) Magician (AA)
Spell Effect Slots Slot 2: Increase Current Hit Points by 40000
Slot 3: Increase Current Hit Points by 6000 per Tick
Slot 4: Absorb 25 Hits or Spells, Max per Hit: 2600
Slot 7: Increase Armor Class by 23 to 30, Based on Class (v416)
Slot 2: Increase Current Hit Points by 40000
Slot 3: Increase Current Hit Points by 6000 per Tick
Slot 4: Absorb 25 Hits or Spells, Max per Hit: 2600
Slot 7: Increase Armor Class by 23 to 30, Based on Class (v416)
Mana 0 0
Cast Time 0s 0s
Duration 2 ticks 2 ticks
Interruptable Yes Yes
Dispellable Yes Yes
Target Pet Pet
Spell Type Beneficial: Blockable Beneficial: Blockable
Spell Range 250 250
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