Spell Data (Live, Test) | History (Live, Test) | Raw Spell Data (Live, Test)


Spell Comparisons by ID are across the 3 Game Versions - Live, Test and Beta (Beta Data can only be seen by Premium Members, when no NDA is present).

If a Version has blank data its value does not exist in the current Parsed DB for that Game Version (Mainly in the case of New Spells). This MIGHT make some of the data look weird, check the spell in the regular Spells page for Normal Data.





  Live Test
Name Vizat's Carapace Rk. II Vizat's Carapace Rk. II
Class Shadow Knight (103) Shadow Knight (103)
Spell Effect Slots Slot 1: Increase Armor Class by 132 to 175, Based on Class (v416)
Slot 5: Absorb Melee Damage: 20%, Total: 547785
Slot 8: Add Defensive Proc: Vizat's Lifedraw II with 360% Rate Mod
Slot 1: Increase Armor Class by 132 to 175, Based on Class (v416)
Slot 5: Absorb Melee Damage: 20%, Total: 547785
Slot 8: Add Defensive Proc: Vizat's Lifedraw II with 360% Rate Mod
Endurance 2631 2631
Cast Time 0s 0s
Recast Time 7m 7m
Spell Bar Lockout 1.5s 1.5s
Duration 2m 2m
Interruptable Yes Yes
Dispellable Yes Yes
Skill Alteration (Combat Skill) Alteration (Combat Skill)
Target Self Self
Spell Type Beneficial: Blockable Beneficial: Blockable
Max Hits 32 32
Max Hits Type Defensive Procs Defensive Procs
Timer ID Discipline 11 Discipline 11
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