Spell Data (Live, Test) | History (Live, Test) | Raw Spell Data (Live, Test)


Spell Comparisons by ID are across the 3 Game Versions - Live, Test and Beta (Beta Data can only be seen by Premium Members, when no NDA is present).

If a Version has blank data its value does not exist in the current Parsed DB for that Game Version (Mainly in the case of New Spells). This MIGHT make some of the data look weird, check the spell in the regular Spells page for Normal Data.





  Live Test
Name Armor of the Solemn Rk. II Armor of the Solemn Rk. II
Class Cleric (80) Cleric (80)
Spell Effect Slots Slot 1: Increase Max Hit Points by 915
Slot 2: Increase Armor Class by 16 to 21, Based on Class
Slot 3: Increase Current Hit Points by 915
Slot 4: Increase Current Mana by 12 per Tick
Slot 5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1915
Slot 1: Increase Max Hit Points by 915
Slot 2: Increase Armor Class by 16 to 21, Based on Class
Slot 3: Increase Current Hit Points by 915
Slot 4: Increase Current Mana by 12 per Tick
Slot 5: Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 1915
Mana 793 793
Cast Time 4.5s 4.5s
Recast Time 1.5s 1.5s
Spell Bar Lockout 1.5s 1.5s
Duration 2h 24m 2h 24m
Interruptable Yes Yes
Dispellable Yes Yes
Skill Abjuration Abjuration
Target Self Self
Spell Type Beneficial: Blockable Beneficial: Blockable
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