Spell Data (Live, Test) | History (Live, Test) | Raw Spell Data (Live, Test)


Spell Comparisons by ID are across the 3 Game Versions - Live, Test and Beta (Beta Data can only be seen by Premium Members, when no NDA is present).

If a Version has blank data its value does not exist in the current Parsed DB for that Game Version (Mainly in the case of New Spells). This MIGHT make some of the data look weird, check the spell in the regular Spells page for Normal Data.





  Live Test
Name Blood Chill Blood Chill
Class None - Clicky, NPC Spell, Proc, etc. None - Clicky, NPC Spell, Proc, etc.
Spell Effect Slots Slot 1: Increase Spell Damage by 300% (v124, Before DoT Crit, After DD Crit)
Slot 2: Limit Resist: Cold
Slot 3: Decrease Cold Resist by 800
Slot 4: Decrease Current Hit Points by 3000 per Tick
Slot 5: Increase Disease Counter by 40
Slot 1: Increase Spell Damage by 300% (v124, Before DoT Crit, After DD Crit)
Slot 2: Limit Resist: Cold
Slot 3: Decrease Cold Resist by 800
Slot 4: Decrease Current Hit Points by 3000 per Tick
Slot 5: Increase Disease Counter by 40
Mana 0 0
Cast Time 0s 0s
Duration 2m 2m
Interruptable Yes Yes
Dispellable No No
Target Target AE Target AE
Spell Type Detrimental - Resist: Magic -625 Min: 15% Max: 90% Detrimental - Resist: Magic -625 Min: 15% Max: 90%
Spell Range 720 720
AE Range 150 150
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