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Spell Changes for December 10, 2019







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Specter Lifetap:
       - Description changed from 'Tears the life from your target, siphoning between #1 and @1 damage.' to 'Drains up to @1 health from your target.'


Modulation:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Lure of Flame:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #1 damage.'


Hand of the Gods I:
       - Description changed from 'Strikes your opponent with divine power, causing #1 damage.' to 'Deals up to @1 damage.'


Tunare's Renewal:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 2925' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 2925'


Divine Stun I:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Kragg's Mending:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 1950' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 1950'


Rabid Bear I:
       - Slot 2 changed from '' to 'Increase Dexterity by 100'
       - Slot 6 changed from 'Increase Dexterity by 100' to ''
       - Slot 7 changed from 'Increase Attack by 200' to 'Increase Chance to Double Attack by 100%'
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 200'
       - Slot 13 changed from '' to 'Increase Strength Cap by 100'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 100'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, attack power by #9 points, chance to double attack by #7%, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Mend Companion I:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Gather Mana I:
       - Description changed from 'Instantly restores #1 mana.' to 'Restores #1 mana.'


Dead Mesmerization I:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Fear Storm I:
       - Description changed from 'Causes the target to run away in fear.' to 'Causes a level @1 or lower creature to run away in fear.'


Feral Bite I:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 285'
       - Slot 2 changed from 'Decrease Current Hit Points by 285' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


No Spell:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 3120' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 3120'


Karana's Renewal:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 4680' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 4680'


Eldritch Rune I:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune II:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune III:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Wake the Dead I:
       - Description changed from 'This ability calls the shade of a nearby corpse back to life to attack your target for @1 seconds.' to 'Conjures the shade of #1 nearby corpse as a level #2 minion to attack your target for up to @1 seconds.
The shade's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Wake the Dead II:
       - Description changed from 'This ability calls the shade of a nearby corpse back to life to attack your target for @1 seconds.' to 'Conjures the shade of #1 nearby corpse as a level #2 minion to attack your target for up to @1 seconds.
The shade's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Wake the Dead III:
       - Description changed from 'This ability calls the shade of a nearby corpse back to life to attack your target for @1 seconds.' to 'Conjures the shade of #1 nearby corpse as a level #2 minion to attack your target for up to @1 seconds.
The shade's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Boastful Bellow I:
       - Description changed from 'Deals #1 damage and stuns targets up to level @2 for #2 second.
Triggers *#3%n after %z.
' to 'Deals #1 damage and stuns a level @2 or lower target for #2 second.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Spirit Call I:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call II:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call III:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Host of the Elements I:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements II:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements III:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Paragon of Spirit I:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Call of Xuzl I:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.'


Call of Xuzl II:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.'


Call of Xuzl III:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.'


Physical Renewal:
       - Slot 1 changed from 'Increase Current Hit Points by 40%, Max: 10000' to 'Increase Current Hit Points by 40% of Total Hit Points, Max: 10000'


Renewal:
       - Slot 1 changed from 'Increase Current Hit Points by 24%, Max: 0' to 'Increase Current Hit Points by 24% of Total Hit Points, Max: 0'


Bestial Alignment I:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Bestial Alignment II:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Bestial Alignment III:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Invoke Pact of the Wolf I:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf II (AAIOShmPactOfTheWolf01)' to 'Aura Effect: Group Pact of the Wolf I (AAIOShmPactOfTheWolf01)'


Invoke Pact of the Wolf II:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf III (AAIOShmPactOfTheWolf02)' to 'Aura Effect: Group Pact of the Wolf II (AAIOShmPactOfTheWolf02)'


Invoke Pact of the Wolf III:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf IV (AAIOShmPactOfTheWolf03)' to 'Aura Effect: Group Pact of the Wolf III (AAIOShmPactOfTheWolf03)'


Invoke Pact of the Wolf IV:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf V (AAIOShmPactOfTheWolf04)' to 'Aura Effect: Group Pact of the Wolf IV (AAIOShmPactOfTheWolf04)'


Invoke Pact of the Wolf V:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf VI (AAIOShmPactOfTheWolf05)' to 'Aura Effect: Group Pact of the Wolf V (AAIOShmPactOfTheWolf05)'


Invoke Pact of the Wolf VI:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf VII (AAIOShmPactOfTheWolf06)' to 'Aura Effect: Group Pact of the Wolf VI (AAIOShmPactOfTheWolf06)'


Invoke Pact of the Wolf VII:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf VIII (AAIOShmPactOfTheWolf07)' to 'Aura Effect: Group Pact of the Wolf VII (AAIOShmPactOfTheWolf07)'


Invoke Pact of the Wolf VIII:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf IX (AAIOShmPactOfTheWolf08)' to 'Aura Effect: Group Pact of the Wolf VIII (AAIOShmPactOfTheWolf08)'


Invoke Pact of the Wolf IX:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf X (AAIOShmPactOfTheWolf09)' to 'Aura Effect: Group Pact of the Wolf IX (AAIOShmPactOfTheWolf09)'


Invoke Pact of the Wolf X:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf XI (AAIOShmPactOfTheWolf10)' to 'Aura Effect: Group Pact of the Wolf X (AAIOShmPactOfTheWolf10)'


Invoke Pact of the Wolf XI:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf XII (AAIOShmPactOfTheWolf11)' to 'Aura Effect: Group Pact of the Wolf XI (AAIOShmPactOfTheWolf11)'


Invoke Pact of the Wolf XII:
       - Slot 1 changed from 'Aura Effect: Invoke Pact of the Wolf XIII (AAIOShmPactOfTheWolf12)' to 'Aura Effect: Group Pact of the Wolf XII (AAIOShmPactOfTheWolf12)'


Invoke Pact of the Wolf XIII:
       - Slot 1 changed from 'Aura Effect: Wildtender's Survival I (AAIOShmPactOfTheWolf13)' to 'Aura Effect: Group Pact of the Wolf XIII (AAIOShmPactOfTheWolf13)'


Divine Avatar I:
       - Slot 2 changed from 'Decrease Weapon Delay by 11.3%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 100 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 100 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 11.3%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar II:
       - Slot 2 changed from 'Decrease Weapon Delay by 22.5%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 150 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 150 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 22.5%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar III:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 200 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 200 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Doppelganger I:
       - Description changed from 'Creates an illusion of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusion of yourself with hatred equal to your own to distract your target for up to @1 seconds.
This Doppelganger's maximum health is equal to your own.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger II:
       - Description changed from 'Creates an illusion of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusion of yourself with hatred equal to your own to distract your target for up to @1 seconds.
This Doppelganger's maximum health is equal to your own.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger III:
       - Description changed from 'Creates an illusion of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusion of yourself with hatred equal to your own to distract your target for up to @1 seconds.
This Doppelganger's maximum health is equal to your own.
This Doppelganger can cast any single target direct damage or stun spell you currently have memorized.
'


Swarm of Decay I:
       - Description changed from 'Summons a skeletal archer that will volly the target with *4968%N every 6 seconds for @1.' to 'Summons #1 level #2 stationary skeletal archer that will cast *@2%N on its target every $2 seconds for up to @1 seconds.'


Swarm of Decay II:
       - Description changed from 'Summons #1 skeletal archers that will volly their target with *4968%N every 6 seconds for @1.' to 'Summons #1 level #2 stationary skeletal archers that will cast *@2%N on their target every $2 seconds for up to @1 seconds.'


Flaming Arrows I:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Flaming Arrows II:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Flaming Arrows III:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Spirit Call IV:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call V:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Ward of Destruction I:
       - Slot 1 changed from 'Aura Effect: Ward of Destruction IV (WARDWizardPet1)' to 'Aura Effect: Silent Fire I (WARDWizardPet1)'
       - Description changed from 'Strikes all creatures within 60 feet for 315 damage every 12 seconds for up to 5 minutes.' to 'Summons a stationary aura that casts *$1%N every #2 seconds for $2 minutes.
*$1%N deals @2 damage to all creatures within a *$1%J foot radius.
'


Ward of Destruction II:
       - Slot 1 changed from 'Aura Effect: Ward of Destruction V (WARDWizardPet2)' to 'Aura Effect: Silent Fire I (WARDWizardPet2)'


Ward of Destruction IV:
       - Slot 1 changed from 'Aura Effect: Boastful Bellow II (WARDWizardPet4)' to 'Aura Effect: Silent Fire I (WARDWizardPet4)'


Ward of Destruction V:
       - Slot 1 changed from 'Aura Effect: Boastful Bellow III (WARDWizardPet5)' to 'Aura Effect: Silent Fire I (WARDWizardPet5)'


Silent Fire I:
       - Description changed from 'Deals #1 damage.
This spell will not break root.
' to 'Deals up to @1 damage.
This spell will not break root.
'


Boastful Bellow V:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Warlord's Tenacity I:
       - Slot 9 changed from 'Decrease Current Hit Points by 67 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity II:
       - Slot 9 changed from 'Decrease Current Hit Points by 134 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity III:
       - Slot 9 changed from 'Decrease Current Hit Points by 200 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Dark Arrow I:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Call of Xuzl IV:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl V:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Venom Claw I:
       - Description changed from 'Poison consumes your target, causing #1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Area Taunt I:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you #1 points of hatred over their previously most hated target.' to 'Grants the caster a #1% chance to taunt all creatures within a 40 foot radius, placing them #1 points of hate higher than the previously most hated target.'


Companion's Shielding I:
       - Spell Name changed from 'Shared Health I' to 'Companion's Shielding I'
       - Description changed from 'Causes your pet to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.' to 'Causes your pet to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.'


Companion's Shielding II:
       - Spell Name changed from 'Shared Health II' to 'Companion's Shielding II'


Companion's Shielding III:
       - Spell Name changed from 'Shared Health III' to 'Companion's Shielding III'


Companion's Shielding IV:
       - Spell Name changed from 'Shared Health IV' to 'Companion's Shielding IV'


Companion's Shielding V:
       - Spell Name changed from 'Shared Health V' to 'Companion's Shielding V'
       - Description changed from 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your pet to within 25 feet of you.'


Frenzied Devastation I:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation II:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation III:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Dance of Blades I:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100% and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades II:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100% and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades III:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100% and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Shield of Notes I:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes II:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes III:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Roar of Thunder I:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder II:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder III:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Mend Companion II:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Mend Companion III:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Mend Companion IV:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Paragon of Spirit II:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Paragon of Spirit III:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Paragon of Spirit IV:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Blood Pact I:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact II:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact III:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Celestial Hammer I:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer II:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer III:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Companion's Shielding VI:
       - Spell Name changed from 'Shared Health VI' to 'Companion's Shielding VI'
       - Description changed from 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your pet to within 25 feet of you.'


Companion's Shielding VII:
       - Spell Name changed from 'Shared Health VII' to 'Companion's Shielding VII'
       - Description changed from 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your pet to within 25 feet of you.'


Companion's Shielding VIII:
       - Spell Name changed from 'Shared Health VIII' to 'Companion's Shielding VIII'
       - Description changed from 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your pet for #2 health, causes your pet to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your pet to within 25 feet of you.'


Noctambulate I:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z.' to 'Mesmerizes a level @1 or lower creature.'


Noctambulate II:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z.' to 'Mesmerizes a level @1 or lower creature.'


Noctambulate III:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z.' to 'Mesmerizes a level @1 or lower creature.'


Nature's Frost VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 1250' to 'Decrease Current Hit Points by 2150'


Wake the Dead IV:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead V:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead VI:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spiritual Channeling I:
       - Description changed from 'Consumes your health rather than your mana to cast spells for %z at the cost of #1% health per point of mana.' to 'Causes you to consume #1% of your spells' mana cost from your health rather than your mana.'


Warlord's Tenacity IV:
       - Slot 9 changed from 'Decrease Current Hit Points by 410 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity V:
       - Slot 9 changed from 'Decrease Current Hit Points by 545 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity VI:
       - Slot 9 changed from 'Decrease Current Hit Points by 680 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Frenzied Devastation IV:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation V:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation VI:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Nature's Fire VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 1250' to 'Decrease Current Hit Points by 2150'


Blood Pact Strike I:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike II:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Penance I:
       - Slot 1 changed from 'Decrease Current Hit Points by 1%, Max: 1000000' to 'Decrease Current Hit Points by 1% of Total Hit Points, Max: 1000000'


Color Shock Stun I:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Savage Spirit I:
       - Description changed from 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks.
This rage takes a toll on your body and will consume *#1#1% of your health when it wears off.
' to 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks but triggers *#1%N after fading, consuming *#1#1% of your health.'


Savage Spirit Penance:
       - Slot 1 changed from 'Decrease Current Hit Points by 25%, Max: 200000' to 'Decrease Current Hit Points by 25% of Total Hit Points, Max: 200000'


Boastful Bellow XLII:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Bellow XLII'
       - Endurance Cost changed from '0' to '3200'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -10'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26000'
       - Slot 2 changed from '' to 'Stun NPC for 1s (PC for 0.5s) up to level 112'
       - Slot 3 changed from '' to 'Cast on Duration Fade: Boastful Conclusion XLII'
       - Slot 4 changed from '' to 'Improve Resist Modifier by 20'
       - Slot 5 changed from '' to 'Limit Resist: Magic'
       - Slot 6 changed from '' to 'Limit Resist: Fire'
       - Slot 7 changed from '' to 'Limit Resist: Cold'
       - Slot 8 changed from '' to 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER'
       - Group ID changed from '0' to '3282'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - Hate Override changed from '0' to '2000'
       - Interruptible changed from 'No' to 'Yes'
       - Description changed from '' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'
       - Cast by You Message changed from '' to 'You shout loudly at your opponent.'
       - Land on Self Message changed from '' to 'You are startled by shouting.'
       - Land on Other Message changed from '' to ' is shaken by a loud bellow.'


Full Heal:
       - Slot 1 changed from 'Increase Current Hit Points by 100%, Max: 32000' to 'Increase Current Hit Points by 100% of Total Hit Points, Max: 32000'


Auspice of the Hunter I:
       - Description changed from '' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter II:
       - Description changed from '' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter III:
       - Description changed from '' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Boastful Bellow XLIII:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Bellow XLIII'
       - Endurance Cost changed from '0' to '3400'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -10'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 28000'
       - Slot 2 changed from '' to 'Stun NPC for 1s (PC for 0.5s) up to level 114'
       - Slot 3 changed from '' to 'Cast on Duration Fade: Boastful Conclusion XLIII'
       - Slot 4 changed from '' to 'Improve Resist Modifier by 20'
       - Slot 5 changed from '' to 'Limit Resist: Magic'
       - Slot 6 changed from '' to 'Limit Resist: Fire'
       - Slot 7 changed from '' to 'Limit Resist: Cold'
       - Slot 8 changed from '' to 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER'
       - Group ID changed from '0' to '3282'
       - Spell Range changed from '0' to '250'
       - Duration changed from '0' to '3'
       - Hate Override changed from '0' to '2200'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'
       - Cast by You Message changed from '' to 'You shout loudly at your opponent.'
       - Land on Self Message changed from '' to 'You are startled by shouting.'
       - Land on Other Message changed from '' to ' is shaken by a loud bellow.'


Boastful Bellow XLIV:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Bellow XLIV'
       - Endurance Cost changed from '0' to '3600'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -10'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 30000'
       - Slot 2 changed from '' to 'Stun NPC for 1s (PC for 0.5s) up to level 116'
       - Slot 3 changed from '' to 'Cast on Duration Fade: Boastful Conclusion XLIV'
       - Slot 4 changed from '' to 'Improve Resist Modifier by 20'
       - Slot 5 changed from '' to 'Limit Resist: Magic'
       - Slot 6 changed from '' to 'Limit Resist: Fire'
       - Slot 7 changed from '' to 'Limit Resist: Cold'
       - Slot 8 changed from '' to 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER'
       - Group ID changed from '0' to '3282'
       - Spell Range changed from '0' to '250'
       - Duration changed from '0' to '3'
       - Hate Override changed from '0' to '2400'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'
       - Cast by You Message changed from '' to 'You shout loudly at your opponent.'
       - Land on Self Message changed from '' to 'You are startled by shouting.'
       - Land on Other Message changed from '' to ' is shaken by a loud bellow.'


Boastful Conclusion XLII:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Conclusion XLII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 210000'
       - Group ID changed from '0' to '51273'
       - Spell Range changed from '0' to '250'
       - Hate Override changed from '0' to '16000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Other Message changed from '' to ' jumps at a loud noise.'


Boastful Conclusion XLIII:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Conclusion XLIII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 230000'
       - Group ID changed from '0' to '51273'
       - Spell Range changed from '0' to '250'
       - Hate Override changed from '0' to '17000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Other Message changed from '' to ' jumps at a loud noise.'


Boastful Conclusion XLIV:
       - Spell Name changed from 'N/A - Removed' to 'Boastful Conclusion XLIV'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 250000'
       - Group ID changed from '0' to '51273'
       - Spell Range changed from '0' to '250'
       - Hate Override changed from '0' to '18000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Other Message changed from '' to ' jumps at a loud noise.'


Roar of Thunder XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Roar of Thunder XXIII'
       - Beastlord Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000'
       - Slot 2 changed from '' to 'Decrease Strength by 300'
       - Slot 3 changed from '' to 'Decrease Dexterity by 300'
       - Slot 4 changed from '' to 'Decrease Agility by 300'
       - Group ID changed from '0' to '10005841'
       - Spell Range changed from '0' to '100'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Hate Override changed from '0' to '-130000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'
       - Cast by You Message changed from '' to 'You let loose a mighty roar.'
       - Cast by Other Message changed from '' to ' lets loose a mighty roar.'
       - Land on Self Message changed from '' to 'You are shaken by a mighty roar.'
       - Land on Other Message changed from '' to ' is shaken by a mighty roar.'
       - Wear Off Message changed from '' to 'You return to your senses.'


Turn Undead Strike XXII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXII'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 165000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light IV (10% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXII'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead Strike XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXIII'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 180000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light IV (10% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXIII'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Host of the Elements IV:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements V:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements VI:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Grace of the Order:
       - Slot 2 changed from 'Increase Current Hit Points by 15%, Max: 10000' to 'Increase Current Hit Points by 15% of Total Hit Points, Max: 10000'


Peace of the Disciple:
       - Slot 2 changed from 'Increase Current Hit Points by 25%, Max: 10000' to 'Increase Current Hit Points by 25% of Total Hit Points, Max: 10000'


Minor Pious Shield Effect:
       - Slot 1 changed from 'Increase Current Hit Points by 3%, Max: 1000' to 'Increase Current Hit Points by 3% of Total Hit Points, Max: 1000'


Major Pious Shield Effect:
       - Slot 1 changed from 'Increase Current Hit Points by 3%, Max: 1000' to 'Increase Current Hit Points by 3% of Total Hit Points, Max: 1000'


Restore Health:
       - Slot 1 changed from 'Increase Current Hit Points by 100%, Max: 32000' to 'Increase Current Hit Points by 100% of Total Hit Points, Max: 32000'


Intensity of the Resolute:
       - Description changed from 'Increases the chance for your damaging and healing spells to perform critical hits by #2%, and increases the damage of all melee skills by #8% for up to %z.' to 'Increases the chance that your damaging and healing spells will apply critically by #4% and increases your base melee damage by #6%.'


Turn Undead Strike XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXIV'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 200000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light V (15% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXIV'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead Strike XXV:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXV'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 220000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light V (15% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXV'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead Strike XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXVI'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 245000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light V (15% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXVI'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead Strike XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead Strike XXVII'
       - Cleric Level changed from '255' to '254'
       - Casting Time changed from '0' to '1.25'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 270000'
       - Slot 2 changed from '' to 'Cast: Infusion of Holy Light VI (15% Chance)'
       - Slot 3 changed from '' to 'Cast: Turn Undead XXVII'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead XXII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 165000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Turn Undead XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXIII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 175000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Turn Undead XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXIV'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 190000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Turn Undead XXV:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXV'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 200000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Turn Undead XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXVI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 220000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Turn Undead XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Undead XXVII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 240000 per tick'
       - Group ID changed from '0' to '8048'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '4'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage every 6 seconds.'
       - Land on Other Message changed from '' to ' begins to burn as it is infused with holy energy.'


Infusion of Holy Light V:
       - Spell Name changed from 'N/A - Removed' to 'Infusion of Holy Light V'
       - Cleric Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 175000'
       - Group ID changed from '0' to '8051'
       - Spell Range changed from '0' to '1000'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '2'
       - Hate Override changed from '0' to '1'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from '' to 'Critically deals #1 damage.'
       - Land on Other Message changed from '' to ' explodes in a burst of holy light.'


Infusion of Holy Light VI:
       - Spell Name changed from 'N/A - Removed' to 'Infusion of Holy Light VI'
       - Cleric Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 200000'
       - Group ID changed from '0' to '8051'
       - Spell Range changed from '0' to '1000'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '2'
       - Hate Override changed from '0' to '1'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from '' to 'Critically deals #1 damage.'
       - Land on Other Message changed from '' to ' explodes in a burst of holy light.'


Turn Summoned XX:
       - Spell Name changed from 'N/A - Removed' to 'Turn Summoned XX'
       - Magician Level changed from '255' to '254'
       - Casting Time changed from '0' to '2'
       - Target changed from 'Single' to 'Summoned'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 525000'
       - Slot 2 changed from '' to '30% Chance to Also Cast Infusion of Elemental Light IV'
       - Group ID changed from '0' to '8133'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '131250'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage and has a #2% chance to trigger *$2%n.'
       - Land on Other Message changed from '' to ' is infused with elemental energy.'


Turn Summoned XXI:
       - Spell Name changed from 'N/A - Removed' to 'Turn Summoned XXI'
       - Magician Level changed from '255' to '254'
       - Casting Time changed from '0' to '2'
       - Target changed from 'Single' to 'Summoned'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 550000'
       - Slot 2 changed from '' to '30% Chance to Also Cast Infusion of Elemental Light IV'
       - Group ID changed from '0' to '8133'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '137500'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage and has a #2% chance to trigger *$2%n.'
       - Land on Other Message changed from '' to ' is infused with elemental energy.'


Turn Summoned XXII:
       - Spell Name changed from 'N/A - Removed' to 'Turn Summoned XXII'
       - Magician Level changed from '255' to '254'
       - Casting Time changed from '0' to '2'
       - Target changed from 'Single' to 'Summoned'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -500'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 600000'
       - Slot 2 changed from '' to '30% Chance to Also Cast Infusion of Elemental Light V'
       - Group ID changed from '0' to '8133'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '150000'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage and has a #2% chance to trigger *$2%n.'
       - Land on Other Message changed from '' to ' is infused with elemental energy.'


Infusion of Elemental Light V:
       - Spell Name changed from 'N/A - Removed' to 'Infusion of Elemental Light V'
       - Magician Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 250000'
       - Group ID changed from '0' to '33920'
       - Spell Range changed from '0' to '1000'
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '1'
       - Song Window changed from '-1' to '0'
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from '' to 'Critically deals #1 damage.'
       - Land on Other Message changed from '' to ' explodes in a burst of elemental light.'


Binding Axe Strike VI:
       - Spell Name changed from 'N/A - Removed' to 'Binding Axe Strike VI'
       - Berserker Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -120'
       - Slot 1 changed from '' to 'Throwing Attack for 600 (420 if PvP) with 10000% Accuracy Mod'
       - Slot 2 changed from '' to 'Cast: Binding Axe VI'
       - Group ID changed from '0' to '49624'
       - Spell Range changed from '0' to '50'
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '1'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack and triggers *$2%n which reduces the target's attack power by *$2#6 points, roots them in place for *$2%Z, then triggers *$2*#8%N after fading to duration.'


Binding Axe VI:
       - Spell Name changed from 'N/A - Removed' to 'Binding Axe VI'
       - Berserker Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -1000'
       - Slot 6 changed from '' to 'Decrease Attack by 300'
       - Slot 7 changed from '' to 'Root'
       - Slot 8 changed from '' to 'Cast on Duration Fade: Lingering Wound VI'
       - Group ID changed from '0' to '27514'
       - Spell Range changed from '0' to '50'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Hate Override changed from '0' to '1'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.'
       - Land on Self Message changed from '' to 'You reel from intense pain.'
       - Land on Other Message changed from '' to ' reels from intense pain.'
       - Wear Off Message changed from '' to 'You recover your senses.'


Lingering Wound VI:
       - Spell Name changed from 'N/A - Removed' to 'Lingering Wound VI'
       - Berserker Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000 per tick'
       - Slot 2 changed from '' to 'Decrease Movement Speed by 60%'
       - Group ID changed from '0' to '27515'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '6'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Reduces movement speed by #2% and deals #1 damage every 6 seconds.'


Nature's Fire XXV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2900'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 38500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Fire XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Fire XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 42000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Fire XXVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3300'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 44000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Fire XXIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3475'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 46000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Fire XXX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 48000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s fire.'
       - Land on Other Message changed from '' to ' is struck by nature''s fire.'


Nature's Frost XXV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2900'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 38500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Frost XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Frost XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 42000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Frost XXVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3300'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 44000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Frost XXIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3475'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 46000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Frost XXX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 48000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s frost.'
       - Land on Other Message changed from '' to ' is struck by nature''s frost.'


Nature's Bolt XXV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2900'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 38500'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Nature's Bolt XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Nature's Bolt XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 42000'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Nature's Bolt XXVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3300'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 44000'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Nature's Bolt XXIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3475'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 46000'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Nature's Bolt XXX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Bolt XXX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 48000'
       - Group ID changed from '0' to '12795'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You unleash nature''s magic.'
       - Land on Other Message changed from '' to ' is struck by nature''s bolt.'


Roaring Strike IV:
       - Spell Name changed from 'N/A - Removed' to 'Roaring Strike IV'
       - Beastlord Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -200 Max: 12.5%'
       - Slot 1 changed from '' to 'Hand to Hand Attack for 250 with 200% Accuracy Mod'
       - Group ID changed from '0' to '46171'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '8000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack and increases the target's hatred for you by %H points.'
       - Land on Self Message changed from '' to 'You are struck by an unseen enemy.'
       - Land on Other Message changed from '' to ' is struck by an unseen enemy.'


Five Point Palm XXII:
       - Spell Name changed from 'N/A - Removed' to 'Five Point Palm XXII'
       - Monk Level changed from '255' to '254'
       - Endurance Cost changed from '0' to '1800'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -225 Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 150000'
       - Slot 2 changed from '' to 'Dragon Punch Attack for 580 with 10000% Accuracy Mod'
       - Group ID changed from '0' to '16181'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '0' to '16187'
       - Timer Type changed from '' to 'Discipline'
       - Recourse changed from '' to 'Five Point Palm Focusing'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'
       - Cast by You Message changed from '' to 'You strike with the Five Point Palm Exploding Heart Technique!'


Five Point Palm XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Five Point Palm XXIII'
       - Monk Level changed from '255' to '254'
       - Endurance Cost changed from '0' to '1900'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -225 Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 170000'
       - Slot 2 changed from '' to 'Dragon Punch Attack for 600 with 10000% Accuracy Mod'
       - Group ID changed from '0' to '16181'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '0' to '16187'
       - Timer Type changed from '' to 'Discipline'
       - Recourse changed from '' to 'Five Point Palm Focusing'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'
       - Cast by You Message changed from '' to 'You strike with the Five Point Palm Exploding Heart Technique!'


Five Point Palm XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Five Point Palm XXIV'
       - Monk Level changed from '255' to '254'
       - Endurance Cost changed from '0' to '2000'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -225 Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 200000'
       - Slot 2 changed from '' to 'Dragon Punch Attack for 650 with 10000% Accuracy Mod'
       - Group ID changed from '0' to '16181'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '0' to '16187'
       - Timer Type changed from '' to 'Discipline'
       - Recourse changed from '' to 'Five Point Palm Focusing'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'
       - Cast by You Message changed from '' to 'You strike with the Five Point Palm Exploding Heart Technique!'


Force of Will XXII:
       - Spell Name changed from 'N/A - Removed' to 'Force of Will XXII'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1850'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21000'
       - Group ID changed from '0' to '27419'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of will!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Force of Will XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Force of Will XXIII'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1915'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 23000'
       - Group ID changed from '0' to '27419'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of will!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Force of Will XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Force of Will XXIV'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2125'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 25500'
       - Group ID changed from '0' to '27419'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of will!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Force of Flame X:
       - Spell Name changed from 'N/A - Removed' to 'Force of Flame X'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1850'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21000'
       - Group ID changed from '0' to '38137'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of flame!'
       - Land on Other Message changed from '' to ' is battered by a blast of fire.'


Force of Flame XI:
       - Spell Name changed from 'N/A - Removed' to 'Force of Flame XI'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1915'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 23000'
       - Group ID changed from '0' to '38137'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of flame!'
       - Land on Other Message changed from '' to ' is battered by a blast of fire.'


Force of Flame XII:
       - Spell Name changed from 'N/A - Removed' to 'Force of Flame XII'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2125'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 25500'
       - Group ID changed from '0' to '38137'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of flame!'
       - Land on Other Message changed from '' to ' is battered by a blast of fire.'


Force of Ice X:
       - Spell Name changed from 'N/A - Removed' to 'Force of Ice X'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1850'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21000'
       - Group ID changed from '0' to '38140'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of ice!'
       - Land on Other Message changed from '' to ' is battered by a blast of ice.'


Force of Ice XI:
       - Spell Name changed from 'N/A - Removed' to 'Force of Ice XI'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1915'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 23000'
       - Group ID changed from '0' to '38140'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of ice!'
       - Land on Other Message changed from '' to ' is battered by a blast of ice.'


Force of Ice XII:
       - Spell Name changed from 'N/A - Removed' to 'Force of Ice XII'
       - Wizard Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2125'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 25500'
       - Group ID changed from '0' to '38140'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by force of ice!'
       - Land on Other Message changed from '' to ' is battered by a blast of ice.'


Vanquish the Fallen IV:
       - Spell Name changed from 'N/A - Removed' to 'Vanquish the Fallen IV'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Undead'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 150000'
       - Group ID changed from '0' to '49523'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage to an undead target.'
       - Cast by You Message changed from '' to 'You strike with divine fury.'
       - Land on Self Message changed from '' to 'A divine fist strikes down upon you.'
       - Land on Other Message changed from '' to ' is struck by a divine fist.'


Disruptive Persecution IX:
       - Spell Name changed from 'N/A - Removed' to 'Disruptive Persecution IX'
       - Paladin Level changed from '255' to '254'
       - Mana Cost changed from '0' to '3500'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -150'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 45000'
       - Slot 2 changed from '' to 'Interrupt Casting'
       - Group ID changed from '0' to '21682'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '0' to '52241'
       - Timer Type changed from '' to 'Spell'
       - Recourse changed from '' to 'Knight's Yaulp IV'
       - Hate Override changed from '0' to '5000'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'
       - Cast by You Message changed from '' to 'You deliver a strike with your Disruptive Persecution.'
       - Cast by Other Message changed from '' to '''s hands shimmer with Disruptive Persecution.'
       - Land on Self Message changed from '' to 'You have been hit by Disruptive Persecution.'
       - Land on Other Message changed from '' to ' is hit by Disruptive Persecution.'


Vainglorious Shout VII:
       - Spell Name changed from 'N/A - Removed' to 'Vainglorious Shout VII'
       - Endurance Cost changed from '0' to '10500'
       - Target changed from 'Single' to 'Directional AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -10'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 30000'
       - Slot 2 changed from '' to 'Stun NPC for 1s (PC for 0.5s) up to level 116'
       - Slot 3 changed from '' to 'Cast on Duration Fade: Boastful Conclusion XLIV'
       - Slot 4 changed from '' to 'Improve Resist Modifier by 20'
       - Slot 5 changed from '' to 'Limit Resist: Magic'
       - Slot 6 changed from '' to 'Limit Resist: Fire'
       - Slot 7 changed from '' to 'Limit Resist: Cold'
       - Slot 8 changed from '' to 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER'
       - Group ID changed from '0' to '16785'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '6'
       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '50'
       - Hate Override changed from '0' to '2400'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'
       - Cast by You Message changed from '' to 'You shout loudly at your opponent.'
       - Land on Self Message changed from '' to 'You are startled by shouting.'
       - Land on Other Message changed from '' to ' is shaken by a loud bellow.'


Force of Elements XIX:
       - Spell Name changed from 'N/A - Removed' to 'Force of Elements XIX'
       - Magician Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -65'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26000'
       - Group ID changed from '0' to '10016832'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by a force of elements!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Force of Elements XX:
       - Spell Name changed from 'N/A - Removed' to 'Force of Elements XX'
       - Magician Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2350'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -65'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 28000'
       - Group ID changed from '0' to '10016832'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by a force of elements!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Force of Elements XXI:
       - Spell Name changed from 'N/A - Removed' to 'Force of Elements XXI'
       - Magician Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2580'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -65'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 31000'
       - Group ID changed from '0' to '10016832'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'
       - Land on Self Message changed from '' to 'You strike by a force of elements!'
       - Land on Other Message changed from '' to ' is battered by a blast of energy.'


Chameleon Strike VII:
       - Spell Name changed from 'N/A - Removed' to 'Chameleon Strike VII'
       - Beastlord Level changed from '255' to '254'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Physical -200 Max: 12.5%'
       - Slot 1 changed from '' to 'Hand to Hand Attack for 200 with 200% Accuracy Mod'
       - Group ID changed from '0' to '23519'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Hate Override changed from '0' to '-7500'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack and reduces the target's hatred for you by %H points.'
       - Land on Self Message changed from '' to 'You are struck by an unseen enemy.'
       - Land on Other Message changed from '' to ' is struck by an unseen enemy.'


Mend Companion XXVI:
       - Spell Name changed from 'N/A - Removed' to 'Mend Companion XXVI'
       - Beastlord Level changed from '255' to '254'
       - Magician Level changed from '255' to '254'
       - Necromancer Level changed from '255' to '254'
       - Target changed from 'Single' to 'Pet'
       - Slot 1 changed from '' to 'Increase Current Hit Points by 93000'
       - Slot 2 changed from '' to 'Dispel Detrimental (95% Chance)'
       - Group ID changed from '0' to '102752'
       - Spell Range changed from '0' to '150'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'
       - Cast by You Message changed from '' to 'Your hands shimmer with light.'
       - Cast by Other Message changed from '' to '''s hands shimmer with light.'
       - Land on Other Message changed from '' to ' is restored.'


Mend Companion XXVII:
       - Spell Name changed from 'N/A - Removed' to 'Mend Companion XXVII'
       - Beastlord Level changed from '255' to '254'
       - Magician Level changed from '255' to '254'
       - Necromancer Level changed from '255' to '254'
       - Target changed from 'Single' to 'Pet'
       - Slot 1 changed from '' to 'Increase Current Hit Points by 96000'
       - Slot 2 changed from '' to 'Dispel Detrimental (95% Chance)'
       - Group ID changed from '0' to '102752'
       - Spell Range changed from '0' to '150'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'
       - Cast by You Message changed from '' to 'Your hands shimmer with light.'
       - Cast by Other Message changed from '' to '''s hands shimmer with light.'
       - Land on Other Message changed from '' to ' is restored.'


Mend Companion XXVIII:
       - Spell Name changed from 'N/A - Removed' to 'Mend Companion XXVIII'
       - Beastlord Level changed from '255' to '254'
       - Magician Level changed from '255' to '254'
       - Necromancer Level changed from '255' to '254'
       - Target changed from 'Single' to 'Pet'
       - Slot 1 changed from '' to 'Increase Current Hit Points by 100000'
       - Slot 2 changed from '' to 'Dispel Detrimental (95% Chance)'
       - Group ID changed from '0' to '102752'
       - Spell Range changed from '0' to '150'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'
       - Cast by You Message changed from '' to 'Your hands shimmer with light.'
       - Cast by Other Message changed from '' to '''s hands shimmer with light.'
       - Land on Other Message changed from '' to ' is restored.'


Turn Undead I:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turn Undead II:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turn Undead III:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turn Undead V:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Eldritch Rune IV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune V:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune VI:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune VII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune VIII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Ward of Purity I:
       - Description changed from 'Summons a stationary ward that will emit Aura of Cleansing I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 1 poison and disease counter.
This ability shares a timer with Exquisite Benediction.
' to 'Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters.
'


Aura of Cleansing I:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 1'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 1'
       - Slot 6 changed from 'Decrease Disease Counter by 1' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 1' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing II:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 2'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 2'
       - Slot 6 changed from 'Decrease Disease Counter by 2' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 2' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing III:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 3'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 3'
       - Slot 6 changed from 'Decrease Disease Counter by 3' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 3' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Divine Avatar IV:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 250 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 250 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar V:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 300 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 300 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar VI:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 350 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 350 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Nature's Guardian I:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian II:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Blood Magic I (Azia):
       - Spell Name changed from 'Blood Magic (Azia) I' to 'Blood Magic I (Azia)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Azia) II' to 'Cast on Fade: Blood Magic I (Beza)'
       - Spell Icon changed from '' to ''
       - Description changed from 'Allows your spells to consume #3% of their mana cost from your health rather than your mana for %z.
Triggers *#1%n after fading.
' to 'Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Triggers *#1%N after fading.
This spell cannot be removed early.
'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic I (Beza):
       - Spell Name changed from 'Blood Magic (Azia) II' to 'Blood Magic I (Beza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Azia) III' to 'Cast on Fade: Blood Magic I (Caza)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic I (Caza):
       - Spell Name changed from 'Blood Magic (Azia) III' to 'Blood Magic I (Caza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Azia) IV' to 'Cast on Fade: Blood Magic I (Dena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic I (Dena):
       - Spell Name changed from 'Blood Magic (Azia) IV' to 'Blood Magic I (Dena)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Azia) V' to 'Cast on Fade: Blood Magic I (Ena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic I (Ena):
       - Spell Name changed from 'Blood Magic (Azia) V' to 'Blood Magic I (Ena)'
       - Spell Icon changed from '' to ''
       - Description changed from 'Allows your spells to consume #3% of their mana cost from your health rather than your mana for %z.' to 'Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
This spell cannot be removed early.
'
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'


Rabid Bear II:
       - Slot 2 changed from '' to 'Increase Dexterity by 150'
       - Slot 6 changed from 'Increase Dexterity by 150' to 'Increase Current Hit Points by 350 per tick'
       - Slot 7 changed from 'Increase Attack by 300' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 350 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 300'
       - Slot 13 changed from '' to 'Increase Strength Cap by 150'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 150'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Feral Bite II:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 850'
       - Slot 2 changed from 'Decrease Current Hit Points by 850' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Song of Stone I:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone II:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Cacophony I:
       - Description changed from 'Deals #1 damage every 6 seconds and triggers *$2%N.' to 'Applies *$2%N and deals #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony II:
       - Description changed from 'Deals #1 damage every 6 seconds and triggers *$2%N.' to 'Applies *$2%N and deals #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony III:
       - Description changed from 'Deals #1 damage every 6 seconds and triggers *$2%N.' to 'Applies *$2%N and deals #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Immortal Bonds:
       - Land on Other Message changed from ' 's knees buckle.' to '''s knees buckle.'


Modulation Effect:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Glyph of Arcane Secrets I:
       - Description changed from 'Reduces the mana cost of your level #2 and lower spells by #1-$1%.' to 'Reduces the mana cost of your level #2 and lower spells by #1 to $1%.
This buff persists through death.
'


Glyph of Arcane Secrets II:
       - Description changed from 'Reduces the mana cost of your level #2 and lower spells by #1-$1%.' to 'Reduces the mana cost of your level #2 and lower spells by #1 to $1%.
This buff persists through death.
'


Amilan's Healing Touch:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 4153' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 4153'


Amilan's Healing Touch Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 4299' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 4299'


Amilan's Healing Touch Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 75%, Max: 4446' to 'Increase Current Hit Points by 75% of Total Hit Points, Max: 4446'


Promised Mending Rk. II:
       - Slot 1 changed from 'Cast on Duration Fade: Promised Mending Trigger Rk. II' to 'Cast on Duration Fade: Promised Mending Trigger II'


Promised Mending Rk. III:
       - Slot 1 changed from 'Cast on Duration Fade: Promised Mending Trigger Rk. III' to 'Cast on Duration Fade: Promised Mending Trigger III'


Promised Mending Trigger II:
       - Spell Name changed from 'Promised Mending Trigger Rk. II' to 'Promised Mending Trigger II'


Promised Mending Trigger III:
       - Spell Name changed from 'Promised Mending Trigger Rk. III' to 'Promised Mending Trigger III'


Mark of the Mage Hunter I:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Uncanny Resilience I:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Blinding Fury I:
       - Description changed from 'Increases your attack by #9 points and Iimbues your melee attacks with the chance to trigger *#4%n.' to 'Grants your melee attacks a chance (with a $4% bonus) to trigger *#4%N and increases your attack power by #9 points.'


Wake the Dead VII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead VIII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead IX:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Gather Mana II:
       - Description changed from 'Instantly restores #1 mana and increases mana regeneration by #7.' to 'Restores #1 mana and increases mana regeneration by #7 points.'


Noctambulate IV:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Ward of Destruction VI:
       - Slot 1 changed from 'Aura Effect: Ward of Destruction IX (WARDWizardPet8)' to 'Aura Effect: Silent Fire II (WARDWizardPet8)'


Ward of Destruction VII:
       - Slot 1 changed from 'Aura Effect: Ward of Destruction X (WARDWizardPet9)' to 'Aura Effect: Silent Fire II (WARDWizardPet9)'


Ward of Destruction VIII:
       - Slot 1 changed from 'Aura Effect: Gathering Dusk I (WARDWizardPet10)' to 'Aura Effect: Silent Fire II (WARDWizardPet10)'


Ward of Destruction IX:
       - Slot 1 changed from 'Aura Effect: N/A - Removed (WARDWizardPet11)' to 'Aura Effect: Silent Fire II (WARDWizardPet11)'


Ward of Destruction X:
       - Slot 1 changed from 'Aura Effect: N/A - Removed (WARDWizardPet12)' to 'Aura Effect: Silent Fire II (WARDWizardPet12)'


Veil of Mindshadow I:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Sanguine Mind Crystal I:
       - Description changed from 'Summons a Sanguine Mind Crystal.' to 'Summons a {44}#1 which can be consumed to cast *@1%N, which heals *@#1 health.'


Azure Mind Crystal I:
       - Description changed from 'Summons an Azure Mind Crystal.' to 'Summons an {44}#1 which can be used to cast *@1%N, which restores *@#1 mana.'


Sanguine Harvest I:
       - Description changed from 'Restores #1 hit points.' to 'Heals #1 health.'


Protection of the Spirit Wolf I:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Divine Stun III:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Nature's Guardian IV:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian V:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian VI:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Rabid Bear III:
       - Slot 2 changed from '' to 'Increase Dexterity by 200'
       - Slot 6 changed from 'Increase Dexterity by 200' to 'Increase Current Hit Points by 500 per tick'
       - Slot 7 changed from 'Increase Attack by 300' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 500 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 300'
       - Slot 13 changed from '' to 'Increase Strength Cap by 200'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 200'


N/A - Direwind Bear:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Celestial Hammer IV:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer V:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer VI:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Waking Nightmare I:
       - Description changed from 'Reduces attack speed by #2% for %z.' to 'Reduces attack speed by #2%.'


Blinded by Fury I:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Blinded by Fury II:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Blinded by Fury III:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Aura of Cleansing IV:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 4'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 4'
       - Slot 6 changed from 'Decrease Disease Counter by 4' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 4' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing V:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 5'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 5'
       - Slot 6 changed from 'Decrease Disease Counter by 5' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 5' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing VI:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 6'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 6'
       - Slot 6 changed from 'Decrease Disease Counter by 6' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 6' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Feral Bite III:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 1800'
       - Slot 2 changed from 'Decrease Current Hit Points by 1800' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Hand of the Gods II:
       - Description changed from 'Strikes your opponent with divine power, causing #1 damage.' to 'Deals # damage.'


Funeral Dirge I:
       - Description changed from 'By focusing your songs on an enemy, you can weaken their ability to defend themselves, increasing the damage they take from attacks. After 30 seconds, the song builds to a crescendo causing massive damage to the target. Additional ranks inflict more dam' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Cacophony VII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Song of Stone IV:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone V:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone VI:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Fierce Eye I:
       - Description changed from 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases base melee damage by #5%, critical melee damage by #2%, the chance to trigger your weapon's magical effects by #3%, and the chance your damage and healing spells will apply critically by #1%.'


Celestial Hammer VII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer VIII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer IX:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Divine Avatar VII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 400 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 400 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'This ability infuses you with a divine spirit, greatly increasing your physical prowess for a short period of time. Additional ranks increase this effect.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar VIII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 450 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 450 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'


Divine Avatar IX:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 500 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 500 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'


Nature's Guardian VII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian VIII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian IX:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Doppelganger IV:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger V:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger VI:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Gather Mana III:
       - Description changed from 'Instantly restores #1 mana and increases mana regeneration by #7.' to 'Restores #1 mana and increases mana regeneration by #7 points.'


Wake the Dead X:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XI:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Dead Mesmerization II:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Rabid Bear IV:
       - Slot 2 changed from '' to 'Increase Dexterity by 250'
       - Slot 6 changed from 'Increase Dexterity by 250' to 'Increase Current Hit Points by 650 per tick'
       - Slot 7 changed from 'Increase Attack by 330' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 650 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 330'
       - Slot 13 changed from '' to 'Increase Strength Cap by 250'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 250'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Spirit Call VI:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call VII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call VIII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Mark of the Mage Hunter II:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Frenzied Devastation VII:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation VIII:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation IX:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Mend Companion V:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Mend Companion VI:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Mend Companion VII:
       - Description changed from 'Instantly heals your pet for #1 health.' to 'Heals your pet for #1 health.'


Blood Pact Strike IV:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike V:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike VI:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Aura of Cleansing VII:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 7'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 7'
       - Slot 6 changed from 'Decrease Disease Counter by 7' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 7' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing VIII:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 8'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 8'
       - Slot 6 changed from 'Decrease Disease Counter by 8' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 8' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Aura of Cleansing IX:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 9'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 9'
       - Slot 6 changed from 'Decrease Disease Counter by 9' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 9' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Glyph of Destruction I:
       - Description changed from 'Grants a #1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by #3%, your base melee damage by #6%, the chance that your healing and damaging spells will apply critically by #4%, your critical spell damage by #10%, and the chance your pets will score a critical melee hit by #2%.' to 'Grants a #1% non-cumulative increase to your critical melee damage, increases your pet's critical melee damage by #3%, your base melee damage by #6%, the chance that your healing and damaging spells will apply critically by #4%, your critical spell damage by #10%, and the chance your pets will score a critical melee hit by #2%.
This buff persists through death.
This buff does not stack with *6886%N.
'


Glyph of Dragon Scales I:
       - Description changed from 'Increases your maximum base health, mana, and endurance by #4%, your base mitigation and base avoidance by #1%, protects against #3% of damage-over-time damage, and #5% of any spell or melee damage that exceeds $5 points per hit.' to 'Increases your maximum base health, mana, and endurance by #4%, your base mitigation and base avoidance by #1%, protects against #3% of damage over time spells, and #5% of any direct damage spell or melee damage that exceeds $5 points per hit.
This buff persists through death.
'


Glyph of Angry Thoughts I:
       - Description changed from 'Increases the hatred generated by your spells and combat abilities by #1%.' to 'Increases the hatred generated by your spells and combat abilities by #1%.
This buff persists through death.
'


Glyph of Angry Thoughts II:
       - Description changed from 'Increases the hatred generated by your spells and combat abilities by #1%.' to 'Increases the hatred generated by your spells and combat abilities by #1%.
This buff persists through death.
'


Veil of Mindshadow IV:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow V:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow VI:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Call of Xuzl VI:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl VII:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl VIII:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Host of the Elements VII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements VIII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements IX:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Dirge of the Sleepwalker I:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Quick Time I:
       - Description changed from 'Increases your attack rating by #13, melee accuracy by #9%, and reduces base weapon delay by #5%.' to 'Increases attack power by #13 points, accuracy by #9%, and reduces base weapon delay by #5%.'


Reckless Abandon I:
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 100000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 100000'


Reckless Abandon II:
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 100000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 100000'


Reckless Abandon III:
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 100000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 100000'


Gut Punch I:
       - Description changed from 'Increases the target's hatred for the caster by %H and reduces accuracy by #5%.' to 'Increases the target's hatred for the caster by %H then reduces accuracy by #5%.'


Feral Bite IV:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 1980'
       - Slot 2 changed from 'Decrease Current Hit Points by 1980' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Waking Nightmare II:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Bladewhirl I:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Dance of Blades IV:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack, increases your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Chattering Bones I:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones II:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones III:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Focused Paragon of Spirit I:
       - Description changed from 'Instantly restores #11 mana, then #9 health and #10 mana every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, and mana regeneration by #10 points.'


Rogue's Fury I:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury II:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury III:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Color Shock Stun II:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Warlord's Tenacity VII:
       - Slot 9 changed from 'Decrease Current Hit Points by 815 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Warlord's Tenacity VIII:
       - Slot 9 changed from 'Decrease Current Hit Points by 950 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Warlord's Tenacity IX:
       - Slot 9 changed from 'Decrease Current Hit Points by 1085 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Ry'Gorr Parley Totem:
       - Slot 2 changed from 'Decrease Faction with Faction1460 by 1000' to 'Decrease Faction with Besieged Citizens of Froststone by 1000'


Wake the Dead XIII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XIV:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XV:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Blood Magic II (Azia):
       - Spell Name changed from 'Blood Magic (Beza) I' to 'Blood Magic II (Azia)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Beza) II' to 'Cast on Fade: Blood Magic II (Beza)'
       - Spell Icon changed from '' to ''
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic II (Beza):
       - Spell Name changed from 'Blood Magic (Beza) II' to 'Blood Magic II (Beza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Beza) III' to 'Cast on Fade: Blood Magic II (Caza)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic II (Caza):
       - Spell Name changed from 'Blood Magic (Beza) III' to 'Blood Magic II (Caza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Beza) IV' to 'Cast on Fade: Blood Magic II (Dena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic II (Dena):
       - Spell Name changed from 'Blood Magic (Beza) IV' to 'Blood Magic II (Dena)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Beza) V' to 'Cast on Fade: Blood Magic II (Ena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic II (Ena):
       - Spell Name changed from 'Blood Magic (Beza) V' to 'Blood Magic II (Ena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'


Dark Arrow:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Specter Lifetap:
       - Description changed from 'Tears the life from your target, siphoning between #1 and @1 damage.' to 'Drains up to @1 health from your target.'


Call of Xuzl IX:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl X:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl XI:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Host of the Elements X:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XI:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Sanguine Mind Crystal II:
       - Description changed from 'Summons a Sanguine Mind Crystal.' to 'Summons a {44}#1 which can be consumed to cast *@1%N, which heals *@#1 health.'


Azure Mind Crystal II:
       - Description changed from 'Summons an Azure Mind Crystal.' to 'Summons an {44}#1 which can be used to cast *@1%N, which restores *@#1 mana.'


Doppelganger VII:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger VIII:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger IX:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Waking Nightmare III:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare IV:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare V:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Color Shock Stun III:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Song of Stone VII:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone VIII:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone IX:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Bladewhirl II:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl III:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl IV:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Rabid Bear V:
       - Slot 2 changed from '' to 'Increase Dexterity by 300'
       - Slot 6 changed from 'Increase Dexterity by 300' to 'Increase Current Hit Points by 800 per tick'
       - Slot 7 changed from 'Increase Attack by 360' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 800 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 360'
       - Slot 13 changed from '' to 'Increase Strength Cap by 300'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 300'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Spirit Call IX:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call X:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XI:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Feral Bite V:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 2163'
       - Slot 2 changed from 'Decrease Current Hit Points by 2163' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Dark Arrow II:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow III:
       - Recast Time changed from '3.5' to '3'
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow IV:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Protection of Direwood I:
       - Description changed from 'Absorbs #9% of incoming melee damage up to @9 total damage and has a chance to trigger *#2%n on attackers.' to 'Absorbs #9% of incoming melee damage up to @9 total damage and has a chance (with a $2% bonus) to trigger *#2%N on attackers when you are struck in melee combat, which reduces their hatred for you by *#2#1 points.'


Celestial Hammer X:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XI:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Divine Avatar X:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 520 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 520 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'


Divine Avatar XI:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 540 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 540 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'


Divine Avatar XII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 550 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 550 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'


Divine Stun IV:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Chattering Bones IV:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones V:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones VI:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Nature's Guardian X:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XI:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Warlord's Bravery I:
       - Description changed from 'Increases your target's hatred for you by %H points.' to 'Reduces incoming melee damage by #1%.'


Explosion of Hatred I:
       - Description changed from 'Increases your hatred with up to %T creatures closely around your target by %H points.' to 'Increases your hatred with up to %T opponents within a %J foot radius around your target by %H points.'


Vicious Bite of Chaos I:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Turgur's Virulent Swarm I:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Dampen Resistance I:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Languid Bite I:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite Bleed I:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Harmonious Arrow Harmony I:
       - Description changed from 'Reduces a level @2 or lower enemy's ability to call for help.
Does not draw the attention of the target.
' to 'Reduces the radius that a level @2 or lower creature will assist it allies down to #2 feet.
Does not draw the attention of the target.
'


Pack Hunt I:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt II:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt III:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Rise of Bones I:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones II:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones III:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Attack of the Warders I:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Attack of the Warders II:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Attack of the Warders III:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Five Point Palm I:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Beam of Slumber Root I:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Beam of Slumber Root II:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Beam of Slumber Root III:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Five Point Palm Focusing:
       - Slot 1 changed from 'Decrease Current Hit Points by 2%, Max: 100000' to 'Decrease Current Hit Points by 2% of Total Hit Points, Max: 100000'


Theft of Essence I:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Theft of Essence II:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Theft of Essence III:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Phantasmal Opponent I:
       - Description changed from 'Summons a reflection of your current target that will attack and taunt that target with *16208%n for @1 seconds.' to 'Summons a level #2 reflection of your target to distract that opponent for @1 seconds.
The reflection's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Phantasmal Taunt I:
       - Description changed from 'Has a #1% chance to taunt your target.' to 'Grants the caster a #1% chance to taunt the target, placing them $1 points of hate higher than the previously most hated target.'


Focus of Arcanum I:
       - Slot 3 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 4 changed from 'Limit Type: Detrimental' to ''


Fury of the Gods I:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Vicious Bite of Chaos Recourse I:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Divine Stun V:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Group Bestial Alignment I:
       - Description changed from 'Triggers *$2%n, increases your base melee damage by #5%, and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$2%N, increases base melee damage by #5%, and grants a #4% chance to resist detrimental spells.'


Dark Arrow V:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow VI:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow VII:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Warlord's Tenacity X:
       - Slot 9 changed from 'Decrease Current Hit Points by 1200 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XI:
       - Slot 9 changed from 'Decrease Current Hit Points by 1334 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XII:
       - Slot 9 changed from 'Decrease Current Hit Points by 1467 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


N/A - Celestial Hammer:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


N/A - Celestial Hammer:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


N/A - Celestial Hammer:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Divine Avatar XIII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 560 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 560 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XIV:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 570 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 570 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XV:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 580 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 580 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Pack Hunt IV:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt V:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt VI:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Protection of the Spirit Wolf X:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XI:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Chattering Bones VII:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones VIII:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones IX:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Nature's Guardian XIII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XIV:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Perc HP Dmg Test:
       - Slot 1 changed from 'Decrease Current Hit Points by 50%, Max: 500000' to 'Decrease Current Hit Points by 50% of Total Hit Points, Max: 500000'


Nature's Guardian XV:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Bolt VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 1250' to 'Decrease Current Hit Points by 2150'


Song of Stone X:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone XI:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone XII:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Dirge of the Sleepwalker III:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Funeral Dirge X:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XI:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XII:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Cacophony XIII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XIV:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XV:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Dance of Blades X:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack, increases your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XI:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack, increases your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N.' to 'Grants you a 100% chance to dual wield and double attack, increases your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Bladewhirl V:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl VI:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl VII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Shield of Notes XIII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XIV:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XV:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Rabid Bear VI:
       - Slot 2 changed from '' to 'Increase Dexterity by 350'
       - Slot 6 changed from 'Increase Dexterity by 350' to 'Increase Current Hit Points by 950 per tick'
       - Slot 7 changed from 'Increase Attack by 400' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 950 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 400'
       - Slot 13 changed from '' to 'Increase Strength Cap by 350'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 350'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Spirit Call XII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XIII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XIV:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Languid Bite IV:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite V:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite VI:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Feral Bite VI:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 2283'
       - Slot 2 changed from 'Decrease Current Hit Points by 2283' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Languid Bite Bleed IV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed V:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed VI:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Wake the Dead XVI:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XVII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XVIII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Blood Magic III (Azia):
       - Spell Name changed from 'Blood Magic (Caza) I' to 'Blood Magic III (Azia)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Caza) II' to 'Cast on Fade: Blood Magic III (Beza)'
       - Spell Icon changed from '' to ''
       - Description changed from 'Allows your spells to consume #3% of their mana cost from your health rather than your mana and restores #6 health every 6 seconds for %z.
Triggers *#1%n after fading.
' to 'Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Increases your health regeneration by #6 points.
Triggers *#1%N after fading.
This spell cannot be removed early.
'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Rise of Bones IV:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones V:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones VI:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Blood Magic III (Beza):
       - Spell Name changed from 'Blood Magic (Caza) II' to 'Blood Magic III (Beza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Caza) III' to 'Cast on Fade: Blood Magic III (Caza)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic III (Caza):
       - Spell Name changed from 'Blood Magic (Caza) III' to 'Blood Magic III (Caza)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Caza) IV' to 'Cast on Fade: Blood Magic III (Dena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Blood Magic III (Dena):
       - Spell Name changed from 'Blood Magic (Caza) IV' to 'Blood Magic III (Dena)'
       - Slot 1 changed from 'Cast on Fade: Blood Magic (Caza) V' to 'Cast on Fade: Blood Magic III (Ena)'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'
       - Wear Off Message changed from 'The dull pain fades away.' to ''


Dark Arrow VIII:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow IX:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow X:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Call of Xuzl XII:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl XIII:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Call of Xuzl XIV:
       - Description changed from 'Summons #1 swords of Xuzl to attack your target for @1 seconds.' to 'Conjures #1 level #2 Swords of Xuzl to attack your target for up to @1 seconds.
The swords' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Fury of the Gods X:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XIV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XVI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XVII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XVIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Host of the Elements XIII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XIV:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XV:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Theft of Essence IV:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Theft of Essence V:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Theft of Essence VI:
       - Description changed from 'Empowers all pets in a 60 foot radius by increasing their avoidance by *@1#5%, attack speed by *@1#11%, attack power by *@1#10 (*$1#10 for swarm pets) points, maximum health by *@1#6 points and heals *@1#8 health when this spell lands.' to 'Increases avoidance by #5%, current and maximum health by #6 points, and attack power by #10 points.'


Eldritch Rune XII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XIII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XIV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Sanguine Mind Crystal III:
       - Description changed from 'Summons a Sanguine Mind Crystal.' to 'Summons a {44}#1 which can be consumed to cast *@1%N, which heals *@#1 health.'


Azure Mind Crystal III:
       - Description changed from 'Summons an Azure Mind Crystal.' to 'Summons an {44}#1 which can be used to cast *@1%N, which restores *@#1 mana.'


Veil of Mindshadow X:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XI:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Roar of Thunder XIII:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder XIV:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder XV:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Paragon of Spirit XIV:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Paragon of Spirit XV:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Paragon of Spirit XVI:
       - Description changed from 'Restores #9 health and #10 mana every 6 seconds.' to 'Increases health regeneration by #9 points and mana regeneration by #10 points.'


Focused Paragon of Spirit VII:
       - Description changed from 'Instantly restores #11 mana, then #9 health and #10 mana every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, and mana regeneration by #10 points.'


Focused Paragon of Spirit VIII:
       - Description changed from 'Instantly restores #11 mana, then #9 health and #10 mana every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, and mana regeneration by #10 points.'


Focused Paragon of Spirit IX:
       - Description changed from 'Instantly restores #11 mana, then #9 health and #10 mana every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, and mana regeneration by #10 points.'


Attack of the Warders IV:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Attack of the Warders V:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Attack of the Warders VI:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Uncanny Resilience X:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XI:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Blood Pact X:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XI:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact Strike VII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike VIII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike IX:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Vainglorious Shout I:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Lyrical Prankster I:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster II:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster III:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Protection of the Warder I:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder II:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder III:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Spirits of Nature I:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature II:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature III:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Beam of Slumber I:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.' to 'Mesmerizes up to %T level @1 or lower creatures.'


Doppelganger X:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XI:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XII:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Five Point Palm IV:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Aura of Cleansing X:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 10'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 10'
       - Slot 6 changed from 'Decrease Disease Counter by 10' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 10' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Rogue's Fury IV:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Hate's Attraction I:
       - Description changed from 'Increases your target's hatred for you by %H and triggers *$2%N.' to 'Increases your target's hatred for you by %H points then triggers *$2%N, which flings a creature that is *$2@1 or fewer levels higher than you, toward you.'


Visage of Death I:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Visage of Death II:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Visage of Death III:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Celestial Hammer XIII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Companion's Divine Aura I:
       - Description changed from 'Renders the bearer invulnerable to all attacks and unable to attack for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack.'


Focus of Arcanum II:
       - Slot 3 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 4 changed from 'Limit Type: Detrimental' to ''


N/A - Celestial Hammer:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XIV:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Area Taunt II:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you #1 points of hatred over their previously most hated target.' to 'Grants the caster a #1% chance to taunt all creatures within a 40 foot radius, placing them #1 points of hate higher than the previously most hated target.'


Aura of Cleansing XI:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 11'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 11'
       - Slot 6 changed from 'Decrease Disease Counter by 11' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 11' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Inquisitor's Judgment I:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment II:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment III:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment IV:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment V:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment VI:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Celestial Hammer XV:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Sanguine Harvest III:
       - Description changed from 'Restores #1 hit points.' to 'Heals #1 health.'


Gather Mana V:
       - Description changed from 'Instantly restores #1 mana and increases mana regeneration by #7.' to 'Restores #1 mana and increases mana regeneration by #7 points.'


Bestial Alignment IV:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Ageless Enmity I:
       - Description changed from 'Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.' to 'Taunts your target, placing you #1 points of hate higher than their previously most hated target.'


Death Bloom I:
       - Description changed from 'Converts #5 health into #3 mana every 6 seconds.' to 'Consumes #5 health to restore #3 mana every 6 seconds.'


Turn Undead IX:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Projection of Fury I:
       - Description changed from 'Summons a projection of yourself that will initially generate 20000 points of hatred and attack your target for @1 seconds, generating an additional 5000 points of hatred every 5 seconds. The amount of hatred that this projection generates with your target will be transferred to you when it despawns.' to 'Summons a level #2 Doppelganger that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your Doppelganger survives for @1 seconds, all hatred it has generated in your target will be transferred to you.
'


Projection of Doom I:
       - Description changed from '' to 'Summons a level #2 projection that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your projection survives for @1 seconds, all hatred it has generated in your target will be transferred to you.
'


Projection of Piety I:
       - Description changed from '' to 'Summons a level #2 projection that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your projection survives for @1 seconds, all hatred it has generated in your target will be transferred to you.
'


Elemental Arrow I:
       - Description changed from 'Increases incoming cold and fire spell and ability damage by #1 to $1%.' to 'Increases damage taken by cold and fire spells and abilities by #1 to $1%.'


Turn Undead X:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Burst of Life I:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Beacon of the Righteous I:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Five Point Palm V:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm VI:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Aura of Cleansing XII:
       - Slot 1 changed from '' to 'Decrease Disease Counter by 12'
       - Slot 2 changed from '' to 'Decrease Poison Counter by 12'
       - Slot 6 changed from 'Decrease Disease Counter by 12' to ''
       - Slot 7 changed from 'Decrease Poison Counter by 12' to ''
       - Description changed from 'Cures #6 poison and disease counters.' to 'Cures #1 poison and disease counters.'


Veil of Mindshadow XIII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XIV:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Host in the Shell I:
       - Description changed from 'Absorbs #1% of incoming melee damage up to @1 per hit, up to a total of $1 damage, for up to %z.' to 'Absorbs #1% of incoming melee damage up to @1 damage per hit up to $1 total damage.'


Veil of Mindshadow XV:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Frenzied Devastation XI:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation XII:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation XIII:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation XIV:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Frenzied Devastation XV:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 mana and deal at least #4 damage by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Cacophony Disruption I:
       - Description changed from 'Has a #1% chance to interrupt casting every 6 seconds.' to 'Has a #1% chance to interrupt the bearer's spell casting every 6 seconds.'


Cacophony Disruption II:
       - Description changed from 'Has a #1% chance to interrupt casting every 6 seconds.' to 'Has a #1% chance to interrupt the bearer's spell casting every 6 seconds.'


Cacophony Disruption III:
       - Description changed from 'Has a #1% chance to interrupt casting every 6 seconds.' to 'Has a #1% chance to interrupt the bearer's spell casting every 6 seconds.'


Chameleon Strike I:
       - Description changed from 'Performs a hand to hand skill attack with a base damage of #1 and reduces your target's hatred for you by %H points.' to 'Performs a #1 point base damage %S skill attack and reduces the target's hatred for you by %H points.'


Warlord's Greater Fury I:
       - Description changed from 'Increases the hatred you generate with all actions by #3% for %z and blesses you with *#1%N after this effect fades.' to 'Increases the hatred you generate with all actions by #3% for %Z then blesses you with *#1%N after this effect fades, which increases the amount of hate generated from your combat abilities and triggered spells by *#1#1% for *#1%Z.'


Warlord's Resurgence I:
       - Description changed from 'Fills your body with energy healing your wounds by #8 every 6 seconds for up to %z.' to 'Increases your health regeneration by #8 points.'


Divine Stun VI:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Projection of Doom II:
       - Description changed from '' to 'Summons a level #2 projection that generates $2 points of hate, then *@2 points of hate every 5 seconds for @1 seconds.
If your projection survives for @1 seconds, all hatred it has generated in your target will be transferred to you.
'


Beacon of the Righteous II:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Auspice of the Hunter XIII:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XIV:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XV:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your direct damage spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Flaming Arrows VII:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Flaming Arrows VIII:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Flaming Arrows IX:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage and stun level a *#2@2 or lower level target for *#2#2 second.
'


Explosion of Hatred II:
       - Description changed from 'Increases your hatred with up to %T creatures closely around your target by %H points.' to 'Increases your hatred with up to %T opponents within a %J foot radius around your target by %H points.'


Spirits of Nature IV:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature V:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature VI:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirit of the Bear I:
       - Description changed from 'Increases maximum health by #16, armor class by #7, and chance to dodge by #11%.' to 'Increases maximum health by #16 points, armor class by #7 points, and chance to dodge by #11%.'


Rabid Bear VII:
       - Slot 2 changed from '' to 'Increase Dexterity by 425'
       - Slot 6 changed from 'Increase Dexterity by 425' to 'Increase Current Hit Points by 950 per tick'
       - Slot 7 changed from 'Increase Attack by 500' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 950 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 500'
       - Slot 13 changed from '' to 'Increase Strength Cap by 425'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 425'


Feral Bite VII:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 2950'
       - Slot 2 changed from 'Decrease Current Hit Points by 2950' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Warlord's Bravery II:
       - Description changed from 'Increases your target's hatred for you by %H points.' to 'Reduces incoming melee damage by #1%.'


Warlord's Tenacity XIII:
       - Slot 9 changed from 'Decrease Current Hit Points by 1772 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XIV:
       - Slot 9 changed from 'Decrease Current Hit Points by 2113 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XV:
       - Slot 9 changed from 'Decrease Current Hit Points by 2590 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Inquisitor's Judgment VII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment VIII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment IX:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Poison Arrows I:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
'


Poison Arrows II:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
'


Poison Arrows III:
       - Description changed from 'Imbues your arrows with with a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
' to 'Grants your archery attacks a chance to trigger *#2%n if you are above 10% mana.
*#2%n consumes *#2*%R#1 mana to deal *#2#1 damage.
'


Lyrical Prankster IV:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster V:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster VI:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Dirge of the Sleepwalker IV:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker V:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker VI:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Shield of Notes XVI:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XVII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XVIII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Funeral Dirge XIII:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XIV:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XV:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Boastful Bellow XXVII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXVIII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXIX:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Wake the Dead XIX:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XX:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXI:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Companion's Aegis I:
       - Description changed from 'Protects your pet with a shield that absorbs up to @1 damage from the next #1 melee strikes or direct damage spells before dissipating.' to 'Absorbs #1 hits for up to @1 damage per hit.'


Rise of Bones VII:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones VIII:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones IX:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Dark Arrow XI:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow XII:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Dark Arrow XIII:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Warder's Shielding I:
       - Spell Name changed from 'Companion's Sacrifice I' to 'Warder's Shielding I'
       - Description changed from 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.' to 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.'


Rogue's Fury V:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Warder's Shielding II:
       - Spell Name changed from 'Companion's Sacrifice II' to 'Warder's Shielding II'
       - Description changed from 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.' to 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.'


Warder's Shielding III:
       - Spell Name changed from 'Companion's Sacrifice III' to 'Warder's Shielding III'
       - Description changed from 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N.' to 'Causes your warder to shield you from 50% of incoming melee damage for #1 seconds and triggers *$2%N which gravitates your pet to within 25 feet of you.'


Paragon of Spirit XVII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XVIII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XIX:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Warder's Gift I:
       - Slot 1 changed from 'Decrease Current Hit Points by 30%, Max: 100000' to 'Decrease Current Hit Points by 30% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift II:
       - Slot 1 changed from 'Decrease Current Hit Points by 30%, Max: 100000' to 'Decrease Current Hit Points by 30% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift III:
       - Slot 1 changed from 'Decrease Current Hit Points by 27%, Max: 100000' to 'Decrease Current Hit Points by 27% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Silent Fire II:
       - Description changed from 'Deals #1 damage.
This spell will not break root.
' to 'Deals up to @1 damage.
This spell will not break root.
'


Improved Twincast I:
       - Description changed from 'Splits your magic, allowing you to twincast any damage spell.' to 'Allows you to twincast up to %L damage spells.'


Eldritch Rune XV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XVI:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XVII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Calculated Insanity I:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity II:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity III:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Enveloping Helix I:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Mental Contortion I:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Glyph Spray I:
       - Description changed from 'A barrier of glyphs protects you against up to #3 points of direct spell damage for up to %z.' to 'Absorbs up to #3 total direct spell damage.'


Small Modulating Shard:
       - Description changed from 'Focuses mana into the form of a modulating rod, allowing the user to trade physical health for mental energy.' to 'Summons a {44}#1 for all allies within a %J foot radius which can be used to cast *@1%N, which consumes *@#1 health to restore *@1#2 mana, up to 3 times.'


Medium Modulating Shard:
       - Description changed from 'Focuses mana into the form of a modulating rod, allowing the user to trade physical health for mental energy.' to 'Summons a {44}#1 for all allies within a %J foot radius which can be used to cast *@1%N, which consumes *@#1 health to restore *@1#2 mana, up to 3 times.'


Large Modulating Shard:
       - Description changed from 'Focuses mana into the form of a modulating rod, allowing the user to trade physical health for mental energy.' to 'Summons a {44}#1 for all allies within a %J foot radius which can be used to cast *@1%N, which consumes *@#1 health to restore *@1#2 mana, up to 3 times.'


Small Modulation Effect:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Medium Modulation Effect:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Large Modulation Effect:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Shield of the Elements I:
       - Description changed from 'Reduces incoming cold and fire damage by #1%.' to 'Reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements II:
       - Description changed from 'Reduces incoming cold and fire damage by #1%.' to 'Reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements III:
       - Description changed from 'Reduces incoming cold and fire damage by #1%.' to 'Reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements IV:
       - Description changed from 'Reduces incoming cold and fire damage by #1%.' to 'Reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements V:
       - Description changed from 'Reduces incoming cold and fire damage by #1%.' to 'Reduces incoming cold and fire direct spell damage by #1%.'


Rabid Bear VIII:
       - Slot 2 changed from '' to 'Increase Dexterity by 575'
       - Slot 6 changed from 'Increase Dexterity by 575' to 'Increase Current Hit Points by 1350 per tick'
       - Slot 7 changed from 'Increase Attack by 800' to 'Increase Chance to Double Attack by 100%'
       - Slot 8 changed from 'Increase Current Hit Points by 1350 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 100%' to 'Increase Attack by 800'
       - Slot 13 changed from '' to 'Increase Strength Cap by 575'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 575'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Turgur's Virulent Swarm II:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Uncanny Resilience XIII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XIV:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XV:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Binding Axe I:
       - Description changed from 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration.' to 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.'


Lingering Wound I:
       - Description changed from 'Slows movement speed by #2% and deals #1 damage every 6 seconds.' to 'Reduces movement speed by #2% and deals #1 damage every 6 seconds.'


Agony of Absolution I:
       - Slot 2 changed from 'Decrease Current Hit Points by 10%, Max: 1000000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 1000000'
       - Crit Chance Cap changed from '0' to '-1'


Vicious Bite of Chaos II:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Protection of the Spirit Wolf XIII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XIV:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XV:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Battle Frenzy I:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy II:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy III:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Spirit Call XV:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XVI:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XVII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Explosion of Spite I:
       - Description changed from 'Increases your hatred with up to %T creatures closely around you by %H points.' to 'Increases your hatred with up to %T opponents within a %J foot radius of you by %H points.'


Focused Paragon of Spirit X:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XI:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XII:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Protection of the Warder IV:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder V:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder VI:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Dance of Blades XIII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XIV:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XV:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Bladewhirl VIII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl IX:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl X:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Cacophony XVI:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XVII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XVIII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Vainglorious Shout II:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Veil of Mindshadow XVI:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XVII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XVIII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Noctambulate XIII:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XIV:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XV:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Waking Nightmare VI:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare VII:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare VIII:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Beam of Slumber II:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.' to 'Mesmerizes up to %T level @1 or lower creatures.'


Color Shock Stun IV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Mend Companion VIII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion IX:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion X:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Ageless Enmity II:
       - Description changed from 'Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.' to 'Taunts your target, placing you #1 points of hate higher than their previously most hated target.'


Blood Magic III (Ena):
       - Spell Name changed from 'Blood Magic (Caza) V' to 'Blood Magic III (Ena)'
       - Spell Icon changed from '' to ''
       - Description changed from 'Allows your spells to consume #3% of their mana cost from your health rather than your mana and restores #6 health every 6 seconds for %z.' to 'Causes you to consume #3% of your spells' mana cost from your health rather than your mana.
Increases your health regeneration by #6 points.
This spell cannot be removed early.
'
       - Land on Self Message changed from 'Your body begins to ache.' to 'Your body continues to ache.'


Vicious Bite of Chaos Recourse II:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Feral Bite VIII:
       - Slot 1 changed from 'Increase Disease Counter by 9' to 'Decrease Current Hit Points by 4303'
       - Slot 2 changed from 'Decrease Current Hit Points by 4303' to ''
       - Description changed from 'Deals #2 damage.' to 'Deals #1 damage.'


Inner Rejuvenation:
       - Slot 1 changed from 'Increase Current Hit Points by 35%, Max: 29000' to 'Increase Current Hit Points by 35% of Total Hit Points, Max: 29000'


Inner Rejuvenation Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 35%, Max: 30500' to 'Increase Current Hit Points by 35% of Total Hit Points, Max: 30500'


Inner Rejuvenation Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 35%, Max: 32000' to 'Increase Current Hit Points by 35% of Total Hit Points, Max: 32000'


Celestial Hammer XVI:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XVII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XVIII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Battle Frenzy IV:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy V:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy VI:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Spirits of Nature VII:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature VIII:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Spirits of Nature IX:
       - Description changed from 'Summons #1 nature spirits to attack your target for @1 seconds.' to 'Summons #1 level #2 nature spirits to attack your target for @1 seconds.'


Nature's Guardian XVI:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XVII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XVIII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Warlord's Tenacity XVI:
       - Slot 9 changed from 'Decrease Current Hit Points by 2718 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XVII:
       - Slot 9 changed from 'Decrease Current Hit Points by 3190 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XVIII:
       - Slot 9 changed from 'Decrease Current Hit Points by 3663 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Ageless Enmity III:
       - Description changed from 'Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.' to 'Taunts your target, placing you #1 points of hate higher than their previously most hated target.'


Visage of Death Form:
       - Description changed from '' to 'Changes your appearance to that of a zombie.'


Bestial Alignment V:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Protection of the Warder VII:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder VIII:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder IX:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Warder's Gift IV:
       - Slot 1 changed from 'Decrease Current Hit Points by 27%, Max: 100000' to 'Decrease Current Hit Points by 27% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift V:
       - Slot 1 changed from 'Decrease Current Hit Points by 24%, Max: 100000' to 'Decrease Current Hit Points by 24% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift VI:
       - Slot 1 changed from 'Decrease Current Hit Points by 24%, Max: 100000' to 'Decrease Current Hit Points by 24% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Chameleon Strike II:
       - Description changed from 'Performs a hand to hand skill attack with a base damage of #1 and reduces your target's hatred for you by %H points.' to 'Performs a #1 point base damage %S skill attack and reduces the target's hatred for you by %H points.'


Chameleon Strike III:
       - Description changed from 'Performs a hand to hand skill attack with a base damage of #1 and reduces your target's hatred for you by %H points.' to 'Performs a #1 point base damage %S skill attack and reduces the target's hatred for you by %H points.'


Vainglorious Shout III:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Cacophony XIX:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XX:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XXI:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Dance of Blades XVI:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XVII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XVIII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Bladewhirl XI:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XIII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Boastful Bellow XXX:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXI:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Dirge of the Sleepwalker VII:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker VIII:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker IX:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Funeral Dirge XVI:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XVII:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XVIII:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Quick Time III:
       - Description changed from 'Increases your attack rating by #13, melee accuracy by #9%, and reduces base weapon delay by #5%.' to 'Increases attack power by #13 points, accuracy by #9%, and reduces base weapon delay by #5%.'


Quick Time IV:
       - Description changed from 'Increases your attack rating by #13, melee accuracy by #9%, and reduces base weapon delay by #5%.' to 'Increases attack power by #13 points, accuracy by #9%, and reduces base weapon delay by #5%.'


Quick Time V:
       - Description changed from 'Increases your attack rating by #13, melee accuracy by #9%, and reduces base weapon delay by #5%.' to 'Increases attack power by #13 points, accuracy by #9%, and reduces base weapon delay by #5%.'


Shield of Notes XIX:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XX:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XXI:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Protection of the Spirit Wolf XVI:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XVII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XVIII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Beacon of the Righteous III:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Divine Stun VII:
       - Description changed from 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.' to 'Blesses you with *%R%N and stuns a level @1 or lower creature for #1 seconds.'


Divine Stun VIII:
       - Description changed from 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.' to 'Blesses you with *%R%N and stuns a level @1 or lower creature for #1 seconds.'


Vicious Bite of Chaos III:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Vicious Bite of Chaos Recourse III:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Focus of Arcanum III:
       - Slot 3 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 4 changed from 'Limit Type: Detrimental' to ''


Dampen Resistance VI:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Dampen Resistance VII:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Dampen Resistance VIII:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Dampen Resistance IX:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Dampen Resistance X:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Languid Bite VII:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite VIII:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite IX:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Spirit Call XVIII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XIX:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XX:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Languid Bite Bleed VII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed VIII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed IX:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Fury of the Gods XIX:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XX:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXIV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXVI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXVII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Improved Twincast II:
       - Description changed from 'Splits your magic, allowing you to twincast any damage spell.' to 'Allows you to twincast up to %L damage spells.'


Improved Twincast III:
       - Description changed from 'Splits your magic, allowing you to twincast any damage spell.' to 'Allows you to twincast up to %L damage spells.'


Improved Twincast IV:
       - Description changed from 'Splits your magic, allowing you to twincast any damage spell.' to 'Allows you to twincast up to %L damage spells.'


Fury of the Gods XXVIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXIX:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXX:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Embalmer's Carapace III:
       - Description changed from 'Protects against #2 damage up to %L hits and increases the damage of your critical damage-over-time spells by #7% for %z.
Triggers *#4%N when the shield fades which deals *#4#1 damage every 6 seconds for *#4%z.
' to 'Protects against #2 damage up to %L hits and increases the damage of your critical damage over time spells by #7% for %z.
Triggers *#4%N when the shield fades which deals *#4#1 damage every 6 seconds for *#4%z.
'


Dead Mesmerization V:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Thaumaturge's Focus I:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus II:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus III:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Mend Companion XI:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XIII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Beam of Slumber III:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Calculated Insanity IV:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity V:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity VI:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Color Shock Stun V:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Enveloping Helix II:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Doppelganger XIII:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XIV:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XV:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Eldritch Rune XVIII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XIV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XX:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Mental Contortion II:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Noctambulate XVI:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XVII:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XVIII:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Waking Nightmare IX:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare X:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare XI:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Veil of Mindshadow XIX:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XX:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XXI:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Enveloping Helix III:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Enveloping Helix IV:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Rogue's Fury VI:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury VII:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury VIII:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Five Point Palm VII:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm VIII:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm IX:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Enveloping Helix V:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Enveloping Helix VI:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Blood Pact XIII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XIV:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XV:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact Strike X:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XI:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Uncanny Resilience XVI:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XVII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XVIII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Braxi's Howl I:
       - Spell Name changed from 'War Cry of the Braxi I' to 'Braxi's Howl I'
       - Slot 2 changed from '2% Chance to Also Cast Panic Stricken I' to '2% Chance to Also Cast Braxi's Panic I'
       - Spell Icon changed from '' to ''
       - Description changed from 'Has a #2% chance of triggering *$2%n and increases incoming melee damage by #6% for up to %L hits.' to 'Increases damage taken by melee attacks by #6% for up to %L hits and has a #2% chance to trigger *$2%N which seizes a level *$2@1 or lower target with fear, leaving them unable to react for *$2#1 seconds.'


Braxi's Panic I:
       - Spell Name changed from 'Panic Stricken I' to 'Braxi's Panic I'
       - Spell Icon changed from '' to ''
       - Description changed from 'Seizes targets up to level @1 with fear, leaving them unable to react for #1 seconds.' to 'Seizes a level @1 or lower target with fear, leaving them unable to react for #1 seconds.'


Harmonious Arrow Harmony II:
       - Description changed from 'Reduces a level @2 or lower enemy's ability to call for help.
Does not draw the attention of the target.
' to 'Reduces the radius that a level @2 or lower creature will assist it allies down to #2 feet.
Does not draw the attention of the target.
'


Mark of the Mage Hunter IV:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Mark of the Mage Hunter V:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Mark of the Mage Hunter VI:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Inquisitor's Judgment X:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XI:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Brace For Impact I:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 6% for up to 30000 damage or for 12 seconds. This defensive buff can trigger a maximum of 20 times.' to 'Grants you a chance (with a $1% bonus) to trigger *#1%N on yourself when struck in melee combat up to %L times.
*#1%N absorbs *#1#5% of incoming melee damage up to *#1@5 total damage for *#1%L hits for *#1%Z.
'


Impact Guard I:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard II:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard III:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Warlord's Bravery III:
       - Description changed from 'Increases your target's hatred for you by %H points.' to 'Reduces incoming melee damage by #1%.'


Visage of Death IV:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Visage of Death V:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Visage of Death VI:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by #1% for %z.' to 'Applies *$2%N, transforming you into a zombie, and increases base melee damage by #1%.'


Divine Call I:
       - Description changed from 'Increases your target's hatred for you by %H and gravitates a lower level target within *#1$1 feet of you for *#1%z.' to 'Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.'


Auspice of the Hunter XVI:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XVII:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XVIII:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Decapitation I:
       - Description changed from 'Strikes level 90 and lower enemies for #1 points of damage.' to 'Deals #1 damage to a level #2 or lower NPC target.'


Quiet Prayer I:
       - Description changed from 'Restores #1 health and #2 mana if the bearer does not have Shroud of Prayer.' to 'Heals #1 health, restores #2 mana, and applies *$4%N which prevents additional Quiet Prayers from affecting the target for *$4%Z.'


Pack Hunt VII:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt VIII:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt IX:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Paragon of Spirit XX:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXI:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Focused Paragon of Spirit XIII:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XIV:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XV:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Attack of the Warders VII:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Gather Mana VI:
       - Description changed from 'Instantly restores #1 mana and increases mana regeneration by #7.' to 'Restores #1 mana and increases mana regeneration by #7 points.'


Death's Malaise I:
       - Description changed from 'Reduces attack speed by #2% for %z.' to 'Reduces attack speed by #2%.'


Frenzied Devastation XVII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XVIII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XIX:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Beam of Slumber V:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Beam of Slumber VI:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Scent of Thule VIII:
       - Description changed from 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$2%N.' to 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$3%N.'


Wake the Dead XXII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXIII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXIV:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Rise of Bones X:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones XI:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones XII:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Heroic Leap I:
       - Description changed from 'Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.' to 'Causes you to leap approximately $1 feet in front of your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.'


Battle Frenzy VII:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy VIII:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy IX:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Celestial Hammer XIX:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XX:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XXI:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Turn Undead XII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Scent of Thule IX:
       - Description changed from 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$2%N.' to 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$3%N.'


Nature's Guardian XIX:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XX:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XXI:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Warlord's Bravery IV:
       - Description changed from 'Increases your target's hatred for you by %H points.' to 'Reduces incoming melee damage by #1%.'


Warlord's Tenacity XIX:
       - Slot 9 changed from 'Decrease Current Hit Points by 4000 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XX:
       - Slot 9 changed from 'Decrease Current Hit Points by 4400 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Warlord's Tenacity XXI:
       - Slot 9 changed from 'Decrease Current Hit Points by 4800 per tick' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Instantly heals you for #8 and increases your maximum hit points by #7 while dealing #9 damage every 6 seconds for %z.' to 'Heals #8 health and increases your maximum health by #7 points.'


Divine Stun IX:
       - Description changed from 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.' to 'Blesses you with *%R%N and stuns a level @1 or lower creature for #1 seconds.'


Divine Stun X:
       - Description changed from 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.' to 'Blesses you with *%R%N and stuns a level @1 or lower creature for #1 seconds.'


Unending Taunt:
       - Description changed from '#1% chance to taunt the target, places you #2 points of hate higher than the previously most hated target.' to 'Grants the caster a #1% chance to taunt the target, placing them $1 points of hate higher than the previously most hated target.'


Uncanny Resilience XXVIII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Reckless Abandon IV:
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 100000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 100000'


Braxi's Howl III:
       - Spell Name changed from 'War Cry of the Braxi III' to 'Braxi's Howl III'
       - Slot 2 changed from '2% Chance to Also Cast Panic Stricken II' to '2% Chance to Also Cast Braxi's Panic II'
       - Spell Icon changed from '' to ''
       - Description changed from 'Has a #2% chance of triggering *$2%n and increases incoming melee damage by #6% for up to %L hits.' to 'Increases damage taken by melee attacks by #6% for up to %L hits and has a #2% chance to trigger *$2%N which seizes a level *$2@1 or lower target with fear, leaving them unable to react for *$2#1 seconds.'


Braxi's Panic II:
       - Spell Name changed from 'Panic Stricken II' to 'Braxi's Panic II'
       - Spell Icon changed from '' to ''
       - Description changed from 'Seizes targets up to level @1 with fear, leaving them unable to react for #1 seconds.' to 'Seizes a level @1 or lower target with fear, leaving them unable to react for #1 seconds.'


Communion of Blood III:
       - Description changed from 'Consumes #1 health and restores #2 endurance.' to 'Consumes #1 health to restore #2 endurance.'


Thaumaturge's Focus IV:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus V:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus VI:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Host of the Elements XVI:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XVII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Host of the Elements XVIII:
       - Description changed from 'Calls forth a swarm of #1 elementals that will attack your target for @1 seconds.' to 'Calls forth a swarm of #1 level #2 elementals to attack your target for up to @1 seconds.'


Mend Companion XIV:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XV:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XVI:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Beam of Slumber VII:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Color Shock Stun VI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Enveloping Helix VII:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Doppelganger XVI:
       - Description changed from 'Creates #1 illusions of yourself to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XVIII:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own.
These Doppelgangers can cast any single target direct damage or stun spell you currently have memorized.
'


Eldritch Rune XXI:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XXII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XXIII:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Glyph Spray II:
       - Description changed from 'A barrier of glyphs protects you against up to #3 points of direct spell damage for up to %z.' to 'Absorbs up to #3 total direct spell damage.'


Mental Contortion III:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Noctambulate XIX:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XX:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XXI:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Waking Nightmare XII:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare XIII:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare XIV:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Beam of Slumber IX:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Beam of Slumber X:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Veil of Mindshadow XXII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XXIII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XXIV:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Calculated Insanity VII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity VIII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity IX:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Eagle's Strike:
       - Description changed from 'Executes an Eagle Claw attack against your target.' to 'Executes an Eagle Strike attack against your target.'


Eagle's Strike II:
       - Description changed from 'Executes an Eagle Claw attack against your target.' to 'Executes an Eagle Strike attack against your target.'


Eagle's Strike III:
       - Description changed from 'Executes an Eagle Claw attack against your target.' to 'Executes an Eagle Strike attack against your target.'


Eight-Step Pattern:
       - Description changed from 'With eight simple steps, you attack your opponent with three successive eagle claw strikes.' to 'With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.'


Eight-Step Pattern Rk. II:
       - Description changed from 'With eight simple steps, you attack your opponent with three successive eagle claw strikes.' to 'With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.'


Eight-Step Pattern Rk. III:
       - Description changed from 'With eight simple steps, you attack your opponent with three successive eagle claw strikes.' to 'With eight simple steps, you attack your opponent with three successive Eagle Strike attacks.'


Reckless Abandon V:
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 100000' to 'Decrease Current Hit Points by 10% of Total Hit Points, Max: 100000'


Binding Axe II:
       - Description changed from 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration.' to 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.'


Lingering Wound II:
       - Description changed from 'Slows movement speed by #2% and deals #1 damage every 6 seconds.' to 'Reduces movement speed by #2% and deals #1 damage every 6 seconds.'


Binding Axe III:
       - Description changed from 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration.' to 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.'


Lingering Wound III:
       - Description changed from 'Slows movement speed by #2% and deals #1 damage every 6 seconds.' to 'Reduces movement speed by #2% and deals #1 damage every 6 seconds.'


Binding Axe IV:
       - Description changed from 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration.' to 'Reduces attack by #6 points, roots the bearer in place, and triggers *#8%n after fading to duration, which reduces movement speed by *#8*#8#2% and deals *#8#1 damage every 6 seconds for *#8%Z.'


Lingering Wound IV:
       - Description changed from 'Slows movement speed by #2% and deals #1 damage every 6 seconds.' to 'Reduces movement speed by #2% and deals #1 damage every 6 seconds.'


Silent Fire III:
       - Description changed from 'Deals #1 damage.
This spell will not break root.
' to 'Deals @1 damage.
This spell will not break root.
'


Silent Fire IV:
       - Description changed from 'Deals #1 damage.
This spell will not break root.
' to 'Deals @1 damage.
This spell will not break root.
'


Silent Fire V:
       - Description changed from 'Deals #1 damage.
This spell will not break root.
' to 'Deals @1 damage.
This spell will not break root.
'


Venom Claw II:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Venom Claw III:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Venom Claw IV:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Venom Claw V:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Venom Claw VI:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage and returns #3% of that damage as health.'


Spirit Claw II:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage.'


Spirit Claw III:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage.'


Spirit Claw IV:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage.'


Spirit Claw V:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage.'


Spirit Claw VI:
       - Description changed from 'Searing flames consume your target, causing between #1 and @1 damage. This damage is much more difficult to resist than most spells.' to 'Deals #2 damage.'


Relentless Taunt II:
       - Description changed from 'Forces the bearer to attack the caster.' to 'Forces the bearer to attack the caster and causes attackers other than the caster to generate $1% of their standard hatred against the bearer.'


Languid Bite Bleed XIII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed XIV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed XV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Cascade of Decay Rot VII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Arcane Destruction V:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.
'


Focus of Arcanum IV:
       - Slot 3 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 4 changed from 'Limit Type: Detrimental' to ''


Fury of the Gods XXXI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXIV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXVI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXVII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXVIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XXXIX:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XL:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XLI:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XLII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Frenzied Devastation XX:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XXI:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XXIII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Dead Mesmerization VI:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Wake the Dead XXV:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXVI:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXVII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Vainglorious Shout IV:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns up to %T level @2 or lower targets within a 50 %J foot cone in front of you for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Cacophony XXII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XXIII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XXIV:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Dance of Blades XIX:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XX:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XXI:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Bladewhirl XIV:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XV:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XVI:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Boastful Bellow XXXIII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXIV:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXV:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Dirge of the Sleepwalker X:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker XI:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker XII:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Shield of Notes XXII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XXIII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XXIV:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Bestial Alignment VI:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Bestial Alignment VII:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Warder's Gift VII:
       - Slot 1 changed from 'Decrease Current Hit Points by 21%, Max: 100000' to 'Decrease Current Hit Points by 21% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 21%, Max: 100000' to 'Decrease Current Hit Points by 21% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift IX:
       - Slot 1 changed from 'Decrease Current Hit Points by 18%, Max: 100000' to 'Decrease Current Hit Points by 18% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Paragon of Spirit XXIII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXIV:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXV:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Focused Paragon of Spirit XVI:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XVII:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XVIII:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Five Point Palm X:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm XI:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm XII:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Savage Spirit X:
       - Description changed from 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks.
This rage takes a toll on your body and will consume *#1#1% of your health when it wears off.
' to 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks but triggers *#1%N after fading, consuming *#1#1% of your health.'


Savage Spirit XI:
       - Description changed from 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks.
This rage takes a toll on your body and will consume *#1#1% of your health when it wears off.
' to 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks but triggers *#1%N after fading, consuming *#1#1% of your health.'


Savage Spirit XII:
       - Description changed from 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks.
This rage takes a toll on your body and will consume *#1#1% of your health when it wears off.
' to 'Grants a #2% non-cumulative increase to the damage of your critical melee attacks but triggers *#1%N after fading, consuming *#1#1% of your health.'


Blood Pact XVI:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XVII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XVIII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact Strike XIII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XIV:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XV:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Uncanny Resilience XIX:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XX:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XXI:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Rogue's Fury IX:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury X:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury XI:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Beacon of the Righteous IV:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Inquisitor's Judgment XIII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XIV:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XV:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Veturika's Perseverance:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Description changed from '' to 'Channels the indomitable perseverance of Veturika, healing you for #1 health and restoring #2 mana.'


Warlord's Grasp Taunt I:
       - Description changed from 'Increases your target's hatred for you by %H and triggers *#1%N which gravitates a lower level target within *#1$1 feet of you for *#1%z.' to 'Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.'


Marr's Gift I:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Description changed from 'Your prayer to Marr instantly restores #1 health, #2 mana, and #3 endurance.' to 'Your prayer to Marr instantly heals #1 health, and restores #2 mana, and #3 endurance.'


Mark of the Mage Hunter VII:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Mark of the Mage Hunter VIII:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Mark of the Mage Hunter IX:
       - Description changed from 'Reduces the damage of incoming spells by #1%, for up to $1 damage per spell for %z or for up to @1 total damage.' to 'Absorbs #1% of incoming direct spell damage up to $1 damage per hit up to @1 total damage.'


Heroic Blade I:
       - Description changed from 'Performs three two-handed slashing skill attacks with base damages of #1, #2, and #3 and triggers *%r%n.' to 'Channels the relentlessness of Wars Sheol to strike your target with three three %S skill attacks with base damages of #1, #2, and #3 then blesses you with *%R%N which increases your melee speed by *%R#9%, the chance your melee attacks will deal critical damage by *%R#1%, and the damage of your critical melee attacks by *%R#3% for *%R%Z.'


Heroic Rage I:
       - Description changed from 'Increases the chance for your melee attacks to land critically by #1%, increases your melee speed by #9% and increases the damage you deal with critical hits by #3% for %z.' to 'Increases melee speed by #9%, the chance your melee attacks will deal critical damage by #1%, and the damage of your critical melee attacks by #3%.'


Beam of Slumber Root IV:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Beam of Slumber Root V:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Beam of Slumber Root VI:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Helix of the Undying I:
       - Description changed from 'Curtails your target's abilities, decreasing their agility, dexterity, strength, armor class, and ability to dual wield while slowing their attack speed for %z.' to 'Reduces attack speed by #2%, chance to dual wield by #7%, and agility, dexterity, and strength by #3 points.'


Vicious Bite of Chaos IV:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Vicious Bite of Chaos Recourse IV:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Protection of the Spirit Wolf XIX:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XX:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XXI:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Harmonious Arrow Harmony III:
       - Description changed from 'Reduces a level @2 or lower enemy's ability to call for help.
Does not draw the attention of the target.
' to 'Reduces the radius that a level @2 or lower creature will assist it allies down to #2 feet.
Does not draw the attention of the target.
'


Divine Avatar XVI:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 590 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 590 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XVII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 600 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 600 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XVIII:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 610 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 610 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Quiet Prayer II:
       - Description changed from 'Restores #1 health and #2 mana if the bearer does not have Shroud of Prayer.' to 'Heals #1 health, restores #2 mana, and applies *$4%N which prevents additional Quiet Prayers from affecting the target for *$4%Z.'


Turgur's Virulent Swarm III:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Two-Finger Wasp Touch I:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to #1% for up to %z.' to 'Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.'


Two-Finger Wasp Touch II:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to #1% for up to %z.' to 'Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.'


Two-Finger Wasp Touch III:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to #1% for up to %z.' to 'Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.'


Funeral Dirge XIX:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XX:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Funeral Dirge XXI:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Communion of Blood I:
       - Description changed from 'Consumes #1 health and restores #2 endurance.' to 'Consumes #1 health to restore #2 endurance.'


Rest the Dead I:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


Rest the Dead II:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


Rest the Dead III:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


Rest the Dead IV:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


Rest the Dead V:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


Cascade of Decay Rot I:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Cascade of Decay Rot II:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Cascade of Decay Rot III:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Arcane Fusion I:
       - Slot 1 changed from 'Decrease Current Hit Points by 73450 if NPC' to 'Decrease Current Hit Points by 75000 if NPC'


Arcane Destruction I:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.
'


Dampen Resistance XII:
       - Description changed from 'Improves the resist modifier of your level #2 or lower spells by between #1 and $1 points.' to 'Improves the resist modifier of your level #2 and lower spells by #1 to $1 points.'


Explosion of Hatred III:
       - Description changed from 'Increases your hatred with up to %T creatures closely around your target by %H points.' to 'Increases your hatred with up to %T opponents within a %J foot radius around your target by %H points.'


Impact Guard IV:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard V:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard VI:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Heroic Blade II:
       - Description changed from 'Performs three two-handed slashing skill attacks with base damages of #1, #2, and #3 and triggers *%r%n.' to 'Channels the relentlessness of Wars Sheol to strike your target with three three %S skill attacks with base damages of #1, #2, and #3 then blesses you with *%R%N which increases your melee speed by *%R#9%, the chance your melee attacks will deal critical damage by *%R#1%, and the damage of your critical melee attacks by *%R#3% for *%R%Z.'


Beacon of the Righteous V:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Helix of the Undying II:
       - Description changed from 'Curtails your target's abilities, decreasing their agility, dexterity, strength, armor class, and ability to dual wield while slowing their attack speed for %z.' to 'Reduces attack speed by #2%, chance to dual wield by #7%, and agility, dexterity, and strength by #3 points.'


Inquisitor's Judgment XVI:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XVII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XVIII:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Chattering Bones X:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones XI:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones XII:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Vicious Bite of Chaos V:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Vicious Bite of Chaos Recourse V:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Auspice of the Hunter XIX:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XX:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XXI:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Shield of the Elements VI:
       - Description changed from 'Restores #5 health, absorbs #6% of incoming spell and melee damage up to @6 total damage, heals #4 health every 6 seconds, and reduces incoming cold and fire damage by #1% for %z.' to 'Heals #5 health, then #4 health every 6 seconds, absorbs #6% of incoming spell and melee damage up to @6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements VII:
       - Description changed from 'Restores #5 health, absorbs #6% of incoming spell and melee damage up to @6 total damage, heals #4 health every 6 seconds, and reduces incoming cold and fire damage by #1% for %z.' to 'Heals #5 health, then #4 health every 6 seconds, absorbs #6% of incoming spell and melee damage up to @6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by #1%.'


Shield of the Elements VIII:
       - Description changed from 'Restores #5 health, absorbs #6% of incoming spell and melee damage up to @6 total damage, heals #4 health every 6 seconds, and reduces incoming cold and fire damage by #1% for %z.' to 'Heals #5 health, then #4 health every 6 seconds, absorbs #6% of incoming spell and melee damage up to @6 total spell or melee damage, and reduces incoming cold and fire direct spell damage by #1%.'


Wind of Malaise I:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Wind of Malaise II:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Wind of Malaise III:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Second Wind Ward I:
       - Description changed from 'Triggers *#1%n when the bearer drops below 20% health.' to 'Triggers *#1%N if the bearer's health drops below 20%.'


Second Wind Ward II:
       - Description changed from 'Triggers *#1%n when the bearer drops below 20% health.' to 'Triggers *#1%N if the bearer's health drops below 20%.'


Second Wind Ward III:
       - Description changed from 'Triggers *#1%n when the bearer drops below 20% health.' to 'Triggers *#1%N if the bearer's health drops below 20%.'


Companion's Shielding IX:
       - Spell Name changed from 'Shared Health IX' to 'Companion's Shielding IX'


Companion's Shielding X:
       - Spell Name changed from 'Shared Health X' to 'Companion's Shielding X'


Companion's Shielding XI:
       - Spell Name changed from 'Shared Health XI' to 'Companion's Shielding XI'


Rune of Banishment I:
       - Description changed from 'Protective runes provide a chance to repel lower level attackers and absorb up to #2% of incoming melee damage up to a total of @2 damage for %z.' to 'Absorbs #2% of incoming melee damage up to @2 total damage and has a chance (with a $3% bonus) to trigger *#3%N on attackers when struck in melee combat.
*#3%N forcefully pushes a target that is *#3$1 or fewer levels higher than you that is within *#3$1 feet of you away then applies *#3*#3%N after they have been moved *#3#2 feet.
*#3*#3%N roots the target in place for *#3*#3%Z.
'


Banishing Force I:
       - Description changed from 'Forcefully pushes targets that are within $1 feet of you away and roots them after they have been moved #2 feet.' to 'Forcefully pushes a target that is $1 or fewer levels higher than you that is within $1 feet of you away then applies *#3%N after they have been moved #2 feet.
*#3%N roots the target in place for *#3%Z.
'


Relentless Taunt I:
       - Description changed from '#1% chance to taunt the target, places you #2 points of hate higher than the previously most hated target.' to 'Grants the caster a #1% chance to taunt the target, placing them $1 points of hate higher than the previously most hated target.'


Doppelganger XIX:
       - Description changed from 'Summons a Doppleganger to distract your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XX:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XXI:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Chromatic Haze I:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Chromatic Haze II:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Chromatic Haze III:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Reactive Rune I:
       - Description changed from 'Triggers *#1%n if you take melee damage that exceeds $1 or spell damage that exceeds $2.' to 'Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points or a spell damage hit that exceeds $2 points.'


Reactive Rune I (Protection):
       - Description changed from 'Absorbs #1 points of damage.' to 'Absorbs #1 total damage.'


Nurturing Growth:
       - Slot 6 changed from 'Limit Spells: ' to 'Limit Spells: Sustaining Growth'


Nurturing Growth Rk. II:
       - Slot 6 changed from 'Limit Spells: ' to 'Limit Spells: Sustaining Growth'


Nurturing Growth Rk. III:
       - Slot 6 changed from 'Limit Spells: ' to 'Limit Spells: Sustaining Growth'


Overwhelming Banishment:
       - Slot 11 changed from 'Increase Current Hit Points by 100%, Max: 100000000' to 'Increase Current Hit Points by 100% of Total Hit Points, Max: 100000000'


Pack Hunt X:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt XI:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Pack Hunt XII:
       - Description changed from 'Calls forth a pack of #1 wild dogs to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 wolves to attack your target for @1 seconds.'


Turn Undead XIII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turn Undead XIV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turn Undead XV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage every 6 seconds for %z.
'


Turgur's Virulent Swarm IV:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Nature's Guardian XXII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XXIII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XXIV:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Lyrical Prankster VII:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster VIII:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster IX:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Communion of Blood II:
       - Description changed from 'Consumes #1 health and restores #2 endurance.' to 'Consumes #1 health to restore #2 endurance.'


Blood Pact XIX:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XX:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XXI:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact Strike XVI:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XVII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XVIII:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Braxi's Howl II:
       - Spell Name changed from 'War Cry of the Braxi II' to 'Braxi's Howl II'
       - Slot 2 changed from '2% Chance to Also Cast Panic Stricken I' to '2% Chance to Also Cast Braxi's Panic I'
       - Spell Icon changed from '' to ''
       - Description changed from 'Has a #2% chance of triggering *$2%n and increases incoming melee damage by #6% for up to %L hits.' to 'Increases damage taken by melee attacks by #6% for up to %L hits and has a #2% chance to trigger *$2%N which seizes a level *$2@1 or lower target with fear, leaving them unable to react for *$2#1 seconds.'


Cascade of Decay Rot IV:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Cascade of Decay Rot V:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Thaumaturge's Focus VIII:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus IX:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Wind of Malaise IV:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Calculated Insanity X:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity XI:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Calculated Insanity XII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.'


Enveloping Helix VIII:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Mental Contortion IV:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Reactive Rune IV (Melee Shield):
       - Description changed from 'Triggers *#1%n if you take melee damage that exceeds $1.' to 'Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points.'


Reactive Rune V (Melee Shield):
       - Description changed from 'Triggers *#1%n if you take melee damage that exceeds $1.' to 'Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points.'


Reactive Rune VI (Melee Shield):
       - Description changed from 'Triggers *#1%n if you take melee damage that exceeds $1.' to 'Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points.'


Reactive Rune IV (Spell Shield):
       - Description changed from 'Triggers *#2%n if you take melee damage that exceeds $2.' to 'Triggers *#2%N, which absorbs *#2#1 total direct spell damage for *#2%Z, if you take a spell damage hit that exceeds $2 points.'


Reactive Rune V (Spell Shield):
       - Description changed from 'Triggers *#2%n if you take melee damage that exceeds $2.' to 'Triggers *#2%N, which absorbs *#2#1 total direct spell damage for *#2%Z, if you take a spell damage hit that exceeds $2 points.'


Reactive Rune VI (Spell Shield):
       - Description changed from 'Triggers *#2%n if you take melee damage that exceeds $2.' to 'Triggers *#2%N, which absorbs *#2#1 total direct spell damage for *#2%Z, if you take a spell damage hit that exceeds $2 points.'


Reactive Rune IV (Protection):
       - Description changed from 'Absorbs #1 points of damage.' to 'Absorbs #1 total damage.'


Reactive Rune V (Protection):
       - Description changed from 'Absorbs #1 points of damage.' to 'Absorbs #1 total damage.'


Reactive Rune VI (Protection):
       - Description changed from 'Absorbs #1 points of damage.' to 'Absorbs #1 total damage.'


Reactive Rune IV (Spell Protection):
       - Description changed from 'Absorbs #1 points of direct spell damage.' to 'Absorbs #1 total direct spell damage.'


Reactive Rune V (Spell Protection):
       - Description changed from 'Absorbs #1 points of direct spell damage.' to 'Absorbs #1 total direct spell damage.'


Reactive Rune VI (Spell Protection):
       - Description changed from 'Absorbs #1 points of direct spell damage.' to 'Absorbs #1 total direct spell damage.'


Veil of Mindshadow XXV:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XXVI:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Veil of Mindshadow XXVII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Arcane Destruction II:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.
'


Arcane Destruction III:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.
'


Arcane Destruction IV:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% while protecting you from up to $8 incoming spell and melee damage.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1%.
Absorbs #8% of incoming direct spell and melee damage up to @8 total melee damage or @9 total spell damage.
'


Hand of the Gods III:
       - Description changed from 'Strikes your opponent with divine power, causing #1 damage.' to 'Deals # damage.'


Shroud of Prayer:
       - Description changed from 'Prevents the blessings of Quiet Prayer for %z.' to 'Prevents you from receiving the blessings of another *32339+G for %Z.'
       - Wear Off Message changed from '' to 'The shroud of prayer is lifted.'


Death Bloom II:
       - Description changed from 'Converts #5 health into #3 mana every 6 seconds.' to 'Consumes #5 health to restore #3 mana every 6 seconds.'


Warlord's Fury I:
       - Description changed from 'Blesses you with *%R%N and increases your target's hatred for you by %H points.' to 'Blesses you with *%R%N and increases your target's hatred for you by %H points.
*%R%N increases the hatred you generate with all actions by *%R#3% for *%R%Z then blesses you with *%R*#1%N after fading.
*%R*#1%N increases the amount of hate generated from your combat abilities and triggered spells by *%R*#1#1% for *%R*#1%Z.
'


Warlord's Tenacity XXII:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Divine Stun XI:
       - Description changed from 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.' to 'Blesses you with *%R%N, stuns a level @1 or lower creature for #1 seconds, and increases your target's hatred for you by %H points.'


Beacon of the Righteous VI:
       - Spell Range changed from '100' to '0'
       - Description changed from 'Stuns targets up to level @2, instantly increases their hatred toward the caster by %H and continually by #3 points every 6 seconds for %z.' to 'Consumes up to %T opponents within a %J foot radius in a beacon of light, stunning level @2 or lower opponents for #2 seconds, increasing their hatred for you by %H points, then by #3 points every 6 seconds.'


Turn Undead Strike XVI:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Stunning Kick I:
       - Description changed from 'Stuns a level @1 or lower target for #1 seconds.' to 'Stuns a level @1 or lower target for #1 second.'


Stream of Hatred I:
       - Description changed from 'Increases your hatred with up to %T creatures directly in front of you by %H points.' to 'Increases your hatred with up to %T opponents within a %J foot wide by 200 foot long area in front of you by %H points.'


Turgur's Virulent Swarm VI:
       - Description changed from 'Casts the highest rank you know of *$1+G and triggers *$2%N on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G and triggers *$2%N on up to %T creatures within a %J foot radius of your target.'


T`Vyl's Resolve I:
       - Description changed from 'Strikes your target with 3 2-handed slashing skill attacks with a base damage of #1 then triggers *$4%N.' to 'Performs three #1 point base damage %S skill attacks and applies *$4%N which increases the damage the target takes from melee attacks by *$4#6% for *$4%Z.'


T`Vyl's Resolve Weakness I:
       - Description changed from 'Increases incoming melee damage by #6%.' to 'Increases damage taken from melee attacks by #6%.'


Season's Wrath I:
       - Description changed from 'Increases incoming cold and fire spell and ability damage by #1 to $1%.' to 'Increases damage taken by cold and fire spells and abilities by #1 to $1%.'


Season's Wrath II:
       - Description changed from 'Increases incoming cold and fire spell and ability damage by #1 to $1%.' to 'Increases damage taken by cold and fire spells and abilities by #1 to $1%.'


Season's Wrath III:
       - Description changed from 'Increases incoming cold and fire spell and ability damage by #1 to $1%.' to 'Increases damage taken by cold and fire spells and abilities by #1 to $1%.'


Protection of the Warder X:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder XI:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder XII:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Group Bestial Alignment II:
       - Description changed from 'Triggers *$2%n, increases your base melee damage by #5%, and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$2%N, increases base melee damage by #5%, and grants a #4% chance to resist detrimental spells.'


Group Bestial Alignment III:
       - Description changed from 'Triggers *$2%n, increases your base melee damage by #5%, and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$2%N, increases base melee damage by #5%, and grants a #4% chance to resist detrimental spells.'


Rogue's Fury XII:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury XIII:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury XIV:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Dissonant Chord I:
       - Description changed from 'Causes a creature of up to level #1 to attack you exclusively for %z. Your allies will generate $1% of their hatred during this period.' to 'Causes a level #1 or lower creature to exclusively attack the caster and causes allies to generate $1% of their normal hatred with this creature.'


Uncanny Resilience XXII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XXIII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XXIV:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Mend Companion XVII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XVIII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XIX:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Frenzied Devastation XXIV:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XXV:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XXVI:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Arcane Fury I:
       - Description changed from 'Increases damage for detrimental spells cast by you for #1% for up to %z.' to 'Increases the base damage of level #6 and lower direct damage spells that have a mana cost by #1%.'


Arcane Fury II:
       - Description changed from 'Increases damage for detrimental spells cast by you for #1% for up to %z.' to 'Increases the base damage of level #6 and lower direct damage spells that have a mana cost by #1%.'


Arcane Fury III:
       - Description changed from 'Increases damage for detrimental spells cast by you for #1% for up to %z.' to 'Increases the base damage of level #6 and lower direct damage spells that have a mana cost by #1%.'


Impact Guard VII:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard VIII:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Impact Guard IX:
       - Description changed from 'Reduces incoming melee damage by #5% up to a maximum of @5 for up to %z or 12 hits.' to 'Absorbs #5% of incoming melee damage up to @5 total damage for %L hits.'


Divine Stun XII:
       - Description changed from 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.' to 'Blesses you with *%R%N, stuns a level @1 or lower creature for #1 seconds, and increases your target's hatred for you by %H points.'


Divine Stun XIII:
       - Description changed from 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.' to 'Blesses you with *%R%N, stuns a level @1 or lower creature for #1 seconds, and increases your target's hatred for you by %H points.'


Inquisitor's Judgment XIX:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XX:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Inquisitor's Judgment XXI:
       - Description changed from 'Allows your melee attacks to trigger *#6%n up to %L times.' to 'Grants your melee attacks a chance (with a $6% bonus) to trigger *#6%N up to %L times.
*#6%N deals *#6#1 damage and reduces your target's hatred for you by *#6%H points.
'


Chattering Bones XIII:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones XIV:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Chattering Bones XV:
       - Description changed from 'Summons #1 skeletal minions to attack your target for up to @1 seconds.' to 'Summons #1 level #2 skeletal minions to attack your target for up to @1 seconds.
The skeletons' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Rest the Dead VI:
       - Description changed from 'Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.' to 'Reduces the radius that a level @1 or lower undead target will react or attempt to assist its allies down to #1 foot.'


T`Vyl's Resolve II:
       - Description changed from 'Strikes your target with 3 2-handed slashing skill attacks with a base damage of #1 then triggers *$4%N.' to 'Performs three #1 point base damage %S skill attacks and applies *$4%N which increases the damage the target takes from melee attacks by *$4#6% for *$4%Z.'


T`Vyl's Resolve Weakness II:
       - Description changed from 'Increases incoming melee damage by #6%.' to 'Increases damage taken from melee attacks by #6%.'


Vicious Bite of Chaos VI:
       - Description changed from 'Deals #1 damage and triggers *%R%N.' to 'Deals #1 damage and blesses all group members within a *%R%J foot radius with *%R%N.'


Vicious Bite of Chaos Recourse VI:
       - Description changed from 'Restores #1 health and #2 mana to all members of your party.' to 'Heals #1 health and restores #2 mana.'


Auspice of the Hunter XXII:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XXIII:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Auspice of the Hunter XXIV:
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by #1%, the chance for your damage over time spells to land critically by #5%, the chance for your heal spells to land critically by #3%, your melee accuracy by #2 points, the chance for your melee attacks to land critically by #4% and your attack rating by #10 points.' to 'Increases the chance your damaging spells will deal critical damage by #1%, the chance your instant duration healing spells will land critically by #3%, the chance your melee attacks will deal critical damage by #4%, melee accuracy by #2 points, and your attack power by #10 points.'


Elemental Arrow IV:
       - Description changed from 'Increases incoming cold and fire spell and ability damage by #1 to $1%.' to 'Increases damage taken by cold and fire spells and abilities by #1 to $1%.'


Harmonious Arrow Harmony IV:
       - Description changed from 'Reduces a level @2 or lower enemy's ability to call for help.
Does not draw the attention of the target.
' to 'Reduces the radius that a level @2 or lower creature will assist it allies down to #2 feet.
Does not draw the attention of the target.
'


Protection of the Spirit Wolf XXII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XXIII:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Protection of the Spirit Wolf XXIV:
       - Description changed from 'Increases magic resistance by #4, absorbs #2% of incoming melee up to @2 total points, and #3% of incoming direct spell damage up to @3 total points for %z.' to 'Increases magic resistance by #4 points and absorbs #2% of incoming direct spell and melee damage up to @2 total melee damage or @3 total spell damage.'


Battle Frenzy X:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy XI:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Battle Frenzy XII:
       - Description changed from 'Increases the mana cost of all detrimental spells by #1%, but guarantees all direct damage spells to land critical hits and adds an additional #4% damage to critical spells.' to 'Increases the mana cost of all detrimental spells by #1%, grants direct damage spells a 100% chance to deal critical damage, and increases the damage of your critical direct damage spells by #4%.'


Turn Undead Strike XVIII:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Turn Undead Strike XIX:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Languid Bite X:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite XI:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite XII:
       - Description changed from 'Allows your slow spells a #1% chance to trigger *#2%N.' to 'Grants your slow spells a #1% chance to trigger *#2%N which deals *#2#1 damage every 6 seconds for *#2%Z.'


Languid Bite Bleed X:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed XI:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Languid Bite Bleed XII:
       - Description changed from 'Deals #1 damage every 6 seconds for %z.' to 'Deals #1 damage every 6 seconds.'


Nature's Guardian XXV:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XXVI:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Nature's Guardian XXVII:
       - Description changed from 'Summons a spirit bear to attack your target for @1 seconds.' to 'Calls forth a level #2 spirit bear to attack your target for @1 seconds.'


Bestial Alignment VIII:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Bestial Alignment IX:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Bestial Alignment X:
       - Description changed from 'Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$1%N, increases base melee damage by #3% and grants a #4% chance to resist detrimental spells.'


Focused Paragon of Spirit XIX:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XX:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Focused Paragon of Spirit XXI:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Paragon of Spirit XXVI:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXVII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Paragon of Spirit XXVIII:
       - Description changed from 'Restores #9 health, #10 mana, and #11 endurance every 6 seconds.' to 'Increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #11.'


Protection of the Warder XIII:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder XIV:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Protection of the Warder XV:
       - Description changed from 'Absorbs #9% of incoming melee damage up to #9 points per hit up to a total of @9 damage.' to 'Absorbs #9% of incoming melee damage up to #9 damage per hit up to @9 total damage.'


Mend Companion XX:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XXI:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Mend Companion XXII:
       - Description changed from 'Instantly heals your pet for #1 health and has a 95% chance to cure one detrimental effect.' to 'Heals your pet for #1 health and has a 95% chance to cure 1 detrimental effect.'


Roar of Thunder XVI:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder XVII:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roar of Thunder XVIII:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Warder's Gift X:
       - Slot 1 changed from 'Decrease Current Hit Points by 18%, Max: 100000' to 'Decrease Current Hit Points by 18% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift XI:
       - Slot 1 changed from 'Decrease Current Hit Points by 15%, Max: 100000' to 'Decrease Current Hit Points by 15% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Warder's Gift XII:
       - Slot 1 changed from 'Decrease Current Hit Points by 15%, Max: 100000' to 'Decrease Current Hit Points by 15% of Total Hit Points, Max: 100000'
       - Description changed from 'Consumes #1% of your warder's maximum health and triggers *%R%N.' to 'Consumes #1% of your warder's maximum health and triggers *%R%N, healing you for *%R#1 health.'


Five Point Palm XIII:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm XIV:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Five Point Palm XV:
       - Description changed from 'Triggers *%R%N then strikes your target for #1 damage and performs a #2 point base damage Dragon Punch skill attack.' to 'Triggers *%R%N, consuming *%R#1% of your health, to deal #1 damage to your target and performs a #2 point base damage %S skill attack.'


Rogue's Fury XV:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury XVI:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Rogue's Fury XVII:
       - Description changed from 'Increases melee damage by #2%, minimum base damage to be #4 points, accuracy by #8%, and reduces weapon delay by #3%.' to 'Increases base melee damage by #2%, accuracy by #8%, reduces base weapon delay by #3%, and raises the minimum base damage of your melee hits to be #4.'


Boastful Bellow XXXVI:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXVII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Boastful Bellow XXXVIII:
       - Description changed from 'Deals #1 damage, stuns targets up to level @2 for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points for %z.
Triggers *#3%n after fading.
' to 'Deals #1 damage, stuns a level @2 or lower target for #2 second, and improves the resist modifier of incoming cold, fire, and magic spells by #4 points.
Triggers *#3%N after %Z, which deals *#3#1 damage.
'


Cacophony XXV:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XXVI:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Cacophony XXVII:
       - Description changed from 'Deals #3 damage instantly, #3 damage every 6 seconds, and triggers *$2%N.' to 'Applies *$2%N, deals #3 damage, then #1 damage every 6 seconds.
*$2%N has a *$2#1% chance to interrupt the target's spell casting every 6 seconds for *$2%Z.
'


Dance of Blades XXII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XXIII:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Dance of Blades XXIV:
       - Description changed from 'Increases your chance of dual wielding and double attacking to 100%, triple attacking by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and allows your melee attacks to trigger *#3%N' to 'Grants you a 100% chance to dual wield and double attack, increases your chance to triple attack by #5%, performing a flurry of attacks (up to two additional attacks upon a successful primary slot triple attack) by #6%, your accuracy by #4%, and grants your melee attacks a chance (with a $3% bonus) to trigger *#3%N.'


Bladewhirl XVII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XVIII:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Bladewhirl XIX:
       - Description changed from 'Reduces armor class by #5, resistance to fire, cold and magic spells by #4 points, melee speed by #1%, and deals #2 damage.' to 'Deals #2 damage, reduces armor class by #5 points, resistance to fire, cold, and magic spells by #4 points, and melee speed by #1%.'


Dirge of the Sleepwalker XIII:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker XIV:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Dirge of the Sleepwalker XV:
       - Description changed from 'Mesmerizes a level @3 or lower target in a state of walking sleep, leaving them confused and unable to fight.' to 'Mesmerizes a level @3 or lower creature.'


Funeral Dirge XXII:
       - Description changed from 'Increases incoming melee damage by #5% for %z and triggers *#2%n, dealing *#2#1 damage, when this effect fades.' to 'Increases damage taken from melee attacks by #5% for %Z then triggers *#2%N after fading, which deals *#2#1 damage.'


Shield of Notes XXV:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XXVI:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Shield of Notes XXVII:
       - Description changed from 'Absorbs #1% of direct-spell or melee damage up to @1 total points.' to 'Absorbs #1% incoming direct spell and melee damage up to @1 total spell damage or @2 total melee damage.'


Blinding Fury VII:
       - Description changed from 'Increases your attack by #9 points and Iimbues your melee attacks with the chance to trigger *#4%n.' to 'Grants your melee attacks a chance (with a $4% bonus) to trigger *#4%N and increases your attack power by #9 points.'


Blinding Fury VIII:
       - Description changed from 'Increases your attack by #9 points and Iimbues your melee attacks with the chance to trigger *#4%n.' to 'Grants your melee attacks a chance (with a $4% bonus) to trigger *#4%N and increases your attack power by #9 points.'


Blinding Fury IX:
       - Description changed from 'Increases your attack by #9 points and Iimbues your melee attacks with the chance to trigger *#4%n.' to 'Grants your melee attacks a chance (with a $4% bonus) to trigger *#4%N and increases your attack power by #9 points.'


Blinded by Fury IV:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Blinded by Fury V:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Blinded by Fury VI:
       - Description changed from 'Reduces your weapon's delay by #7%, grants a 100% chance to double attack, and a #2% chance to land an extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
' to 'Reduces your base weapon delay by #7%, grants a 100% chance to double attack, and a #2% chance to land one extra hit with 2-handed weapons.
Has a #1% chance to trigger *$1%n, leaving you unable to see for *$1%z.
'


Blood Pact XXII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XXIII:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact XXIV:
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n.' to 'Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%n, which consumes *#1*%R#1% of your health and deals *#1#1 damage to your target.'


Blood Pact Strike XIX:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XX:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Blood Pact Strike XXI:
       - Description changed from 'Deals #1 damage to your opponent and triggers *%r%n.' to 'Deals #1 damage to your target and triggers *%R%N, consuming *%R#1% of your health.'


Uncanny Resilience XXV:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XXVI:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Uncanny Resilience XXVII:
       - Description changed from 'Reduces incoming melee damage by #10% up to $10 points of damage per hit up to a total of @10 damage.' to 'Absorbs #10% of incoming melee damage up to $10 damage per hit up to @10 total damage.'


Wake the Dead XXVIII:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXIX:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Wake the Dead XXX:
       - Description changed from 'This ability calls the shades of #1 nearby corpses back to life to attack your target for @1 seconds.' to 'Conjures the shades of #1 nearby corpses as level #2 minions to attack your target for up to @1 seconds.
The shades' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Dead Mesmerization VII:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Dead Mesmerization VIII:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Dead Mesmerization IX:
       - Description changed from 'Mesmerizes undead creatures up to level @1.' to 'Mesmerizes a level @1 or lowre undead creature.'


Rise of Bones XVI:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones XVII:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Rise of Bones XVIII:
       - Description changed from 'Summons #1 skeletal warriors to attack your target for @1 seconds.' to 'Summons #1 level #2 skeletal warriors to attack your target for up to @1 seconds.'


Scent of Thule XIV:
       - Description changed from 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$2%N.' to 'Casts the highest rank you know of *$1+G and *$2+G and triggers *$3%N.'


Fury of the Gods XLIII:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XLIV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Fury of the Gods XLV:
       - Description changed from 'Increases the base damage of all direct-damage spells, abilities, and effects by #1 points for %z.' to 'Increases the base damage of all direct damage spells, abilities, and effects by #1 points.'


Companion's Aegis II:
       - Description changed from 'Protects your pet with a shield that absorbs up to @1 damage from the next #1 melee strikes or direct damage spells before dissipating.' to 'Absorbs #1 hits for up to @1 damage per hit.'


Thaumaturge's Focus X:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus XI:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Thaumaturge's Focus XII:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Companion's Shielding XII:
       - Spell Name changed from 'Shared Health XII' to 'Companion's Shielding XII'


Companion's Shielding XIII:
       - Spell Name changed from 'Shared Health XIII' to 'Companion's Shielding XIII'


Companion's Shielding XIV:
       - Spell Name changed from 'Shared Health XIV' to 'Companion's Shielding XIV'


Beam of Slumber XI:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Calculated Insanity XIII:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical direct damage spells by #8%.'


Calculated Insanity XIV:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical direct damage spells by #8%.'


Calculated Insanity XV:
       - Description changed from 'Increases the mana cost of %L direct damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical direct damage spells by #8%.'


Chromatic Haze IV:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Chromatic Haze V:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Chromatic Haze VI:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Color Shock Stun VII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Enveloping Helix IX:
       - Description changed from 'Casts the highest rank you know of *$1+G on up to %T creatures centered around your target.' to 'Casts the highest rank you know of *$1+G on up to %T creatures within a %J foot radius of your target.'


Doppelganger XXII:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XXIII:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Doppelganger XXIV:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Eldritch Rune XXIV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XXV:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Eldritch Rune XXVI:
       - Description changed from 'Absorbs up to #3 damage before fading, or up to %z.' to 'Absorbs up to #3 total damage.'


Glyph Spray III:
       - Description changed from 'A barrier of glyphs protects you against up to #3 points of direct spell or against #4% of DoT damage up to $4 points of damage every 6 seconds until @4 points of DoT damage have been absorbed for up to %z.' to 'Absorbs up to #3 total direct spell damage or #4% of damage over time damage up to $4 damage per hit up to @4 total damage over time damage.'


Mental Contortion V:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Noctambulate XXII:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XXIII:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Noctambulate XXIV:
       - Description changed from 'Mesmerizes creatures up to level @1 for %z and triggers *#3%n when they awake.' to 'Mesmerizes a level @1 or lower creature for up to %Z and triggers *#3%N after fading.'


Waking Nightmare XV:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare XVI:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Waking Nightmare XVII:
       - Description changed from 'Reduces attack speed by #2% and armor class by #3 points for %z.' to 'Reduces attack speed by #2% and armor class by #3 points.'


Beam of Slumber XII:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Beam of Slumber XIII:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Beam of Slumber XIV:
       - Description changed from 'Mesmerizes up to 8 level @1 or lower targets for %z.
Triggers *$3%n and *$4%n on each mesmerized target.
' to 'Mesmerizes up to %T level @1 or lower creatures and triggers *$3%N and *$4%N on each mesmerized target.
*$3%N roots the target in place for up to *$3%Z.
*$4%N reduces accuracy by *$4#1% for *$4%Z.
'


Beam of Slumber Root VII:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Beam of Slumber Root IX:
       - Description changed from 'Roots the target in place for up to %z.' to 'Roots the bearer in place.'


Gut Punch X:
       - Description changed from 'Increases the target's hatred for the caster by %H, reduces accuracy by #5%, and armor class by #6 points.' to 'Increases the target's hatred for the caster by %H then reduces accuracy by #5% and armor class by #6 points.'


Veil of Darkness I:
       - Description changed from 'Reduces accuracy with all melee skills by #4% for %z.' to 'Increases the bearer's hatred for the caster by %H points then reduces accuracy by #4%.'


Lyrical Prankster X:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster XI:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Lyrical Prankster XII:
       - Description changed from 'Splits your consciousness into #1 projections that attack your target for @1 seconds.' to 'Summons #1 level #2 Doppelgangers with hatred equal to your own to distract your target for up to @1 seconds.'


Song of Stone XIII:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone XIV:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Song of Stone XV:
       - Description changed from 'Summons #1 magical gargoyles to attack your target for @1 seconds.' to 'Summons #1 level #2 gargoyles to attack your target for up to @1 seconds.'


Celestial Hammer XXII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XXIII:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Celestial Hammer XXIV:
       - Description changed from 'Summons a magical hammer that attacks your target relentlessly for up to @1 seconds.' to 'Invokes a level #2 celestial hammer to attack your target for up to @1 seconds.
The hammer's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Divine Avatar XIX:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 615 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 615 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XX:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 620 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 620 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Divine Avatar XXI:
       - Slot 2 changed from 'Decrease Weapon Delay by 33.8%' to ''
       - Slot 5 changed from 'Increase Current Hit Points by 625 per tick' to ''
       - Slot 6 changed from '' to 'Increase Current Hit Points by 625 per tick'
       - Slot 8 changed from '' to 'Decrease Weapon Delay by 33.8%'
       - Description changed from 'Reduces your weapon delay by #2%, increases your melee damage by #3%, weapon proc chance by #4, critical spell damage by #7%, and heals you for #5 every 6 seconds for up to %z.' to 'Increases the chance to trigger your weapon's magical effects by #4, the damage done by your critical direct damage spells by #7%, base melee damage by #3%, health regeneration by #6 points, and reduces base weapon delay by #8%.'


Spirit Call XXI:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XXII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Spirit Call XXIII:
       - Description changed from 'Calls forth a pack of #1 spirit wolves to attack your target for @1 seconds.' to 'Calls forth a pack of #1 level #2 spirit wolves to attack your target for up to @1 seconds.
The wolves' melee attacks have a $2% chance per hit to trigger *@2%N on their target.
'


Rabid Bear IX:
       - Slot 2 changed from '' to 'Increase Dexterity by 725'
       - Slot 6 changed from 'Increase Dexterity by 725' to 'Increase Current Hit Points by 1850 per tick'
       - Slot 7 changed from 'Increase Attack by 1100' to 'Increase Chance to Double Attack by 125%'
       - Slot 8 changed from 'Increase Current Hit Points by 1850 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Double Attack by 125%' to 'Increase Attack by 1100'
       - Slot 13 changed from '' to 'Increase Strength Cap by 725'
       - Slot 14 changed from '' to 'Increase Dexterity Cap by 725'
       - Description changed from 'Imbues your melee attacks with the chance to trigger *#1%n, heals you for #8 every 6 seconds, increases melee attack speed by #4%, attack rating by #7, chance to double attack by #9%, melee damage by #12 points per hit, strength and dexterity by #5, cold and disease resistance by #3, and triggers *%R%N.' to 'Applies *%R%N, transforming you into a Rabid Bear.
Grants your melee attacks a chance (with a $1% bonus) to trigger *#1%N, increases melee speed by #4%, the minimum damage of your melee attacks by #12 points, attack power by #9 points, chance to double attack by #7%, health regeneration by #6 points, cold and disease resistance by #3 points, and your current and maximum strength and dexterity by #2 points.
'


Destructive Vortex I:
       - Description changed from 'Increases crit chance and crit damage for damage over time spells for up to %z.' to 'Increases the chance your damage over time spells will deal critical damage by #2% and the damage dealt by your critical damage over time spells by #1%.'


Destructive Vortex II:
       - Description changed from 'Increases crit chance and crit damage for damage over time spells for up to %z.' to 'Increases the chance your damage over time spells will deal critical damage by #2% and the damage dealt by your critical damage over time spells by #1%.'


Destructive Vortex III:
       - Description changed from 'Increases crit chance and crit damage for damage over time spells for up to %z.' to 'Increases the chance your damage over time spells will deal critical damage by #2% and the damage dealt by your critical damage over time spells by #1%.'


Spirit of the Bear II:
       - Description changed from 'Increases maximum health by #16, armor class by #7, and chance to dodge by #11%.' to 'Increases maximum health by #16 points, armor class by #7 points, and chance to dodge by #11%.'


Reforming Light:
       - Slot 2 changed from 'Increase Current Hit Points by 15%, Max: 1000000' to 'Increase Current Hit Points by 15% of Total Hit Points, Max: 1000000'


Reviving Light:
       - Slot 2 changed from 'Increase Current Hit Points by 5%, Max: 1000000' to 'Increase Current Hit Points by 5% of Total Hit Points, Max: 1000000'


Harm Touch of War:
       - Slot 1 changed from 'Decrease Current Hit Points by 40%, Max: 200000' to 'Decrease Current Hit Points by 40% of Total Hit Points, Max: 200000'


Narikor's Restoration:
       - Slot 2 changed from 'Increase Current Hit Points by 10%, Max: 1000000' to 'Increase Current Hit Points by 10% of Total Hit Points, Max: 1000000'


Claymore Crush:
       - Slot 11 changed from 'Decrease Current Hit Points by 30%, Max: 1000000' to 'Decrease Current Hit Points by 30% of Total Hit Points, Max: 1000000'


Rodcet's Touch:
       - Slot 2 changed from 'Increase Current Hit Points by 20%, Max: 20000000' to 'Increase Current Hit Points by 20% of Total Hit Points, Max: 20000000'


Bloodsaber's Touch:
       - Slot 1 changed from 'Decrease Current Hit Points by 40%, Max: 1000000' to 'Decrease Current Hit Points by 40% of Total Hit Points, Max: 1000000'


Claymore Crush:
       - Slot 11 changed from 'Decrease Current Hit Points by 30%, Max: 1000000' to 'Decrease Current Hit Points by 30% of Total Hit Points, Max: 1000000'


Rodcet's Touch:
       - Slot 2 changed from 'Increase Current Hit Points by 30%, Max: 2000000' to 'Increase Current Hit Points by 30% of Total Hit Points, Max: 2000000'


Bloodsaber's Touch:
       - Slot 1 changed from 'Decrease Current Hit Points by 30%, Max: 1000000' to 'Decrease Current Hit Points by 30% of Total Hit Points, Max: 1000000'


Clockwork Recovery:
       - Slot 1 changed from 'Increase Current Hit Points by 5%, Max: 2000000' to 'Increase Current Hit Points by 5% of Total Hit Points, Max: 2000000'


Gift of Chromatic Haze I:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this spell will deal critical damage by #10%.'


Frenzied Devastation XXII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Frenzied Devastation XXVII:
       - Description changed from 'Increases the mana cost of %L direct-damage spells that cost at least #6 by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by critical spells by #8%.' to 'Increases the mana cost of %L direct-damage spells that cost at least #6 mana by $1% while increasing the chance these spells will deal critical damage by #1% and the damage dealt by your critical direct damage spells by #8%.'


Burst of Life II:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life III:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life IV:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life V:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life VI:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life VII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life VIII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life IX:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life X:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XI:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XIII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XIV:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XV:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XVI:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XVII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XVIII:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XIX:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Burst of Life XX:
       - Description changed from 'Instantly heals your target for between #1 and @1 health.' to 'Heals between #1 and @1 health.'


Etheric Revitalization:
       - Slot 1 changed from 'Increase Current Hit Points by 12%, Max: 100000000' to 'Increase Current Hit Points by 12% of Total Hit Points, Max: 100000000'


Greater Heal:
       - Slot 1 changed from 'Increase Current Hit Points by 22%, Max: 5000000' to 'Increase Current Hit Points by 22% of Total Hit Points, Max: 5000000'


Lesser Heal:
       - Slot 1 changed from 'Increase Current Hit Points by 10%, Max: 5000000' to 'Increase Current Hit Points by 10% of Total Hit Points, Max: 5000000'


Greater Heal:
       - Slot 1 changed from 'Increase Current Hit Points by 15%, Max: 2160000' to 'Increase Current Hit Points by 15% of Total Hit Points, Max: 2160000'


Lesser Heal:
       - Slot 1 changed from 'Increase Current Hit Points by 3%, Max: 540000' to 'Increase Current Hit Points by 3% of Total Hit Points, Max: 540000'


Ferociousness I:
       - Description changed from 'Increases your accuracy by #1%, base melee damage by #2%, and the minimum base damage of your attacks to be #3 points for %z.' to 'Increases your accuracy by #1%, base melee damage by #2%, and raises the minimum base damage of your attacks to be #3.'


Attack of the Warders VIII:
       - Description changed from 'Unleashes #1 rabid warders to attack your target for @1 seconds.' to 'Summons a pack of #1 level #2 warders to attack your target for up to @1 seconds.'


Roaring Strike I:
       - Slot 2 changed from 'Increase Hate by 4000' to ''
       - Hate Override changed from '0' to '4000'
       - Description changed from 'Performs a hand to hand skill attack with a base damage of #1 and increases your target's hatred toward you by #2 points.' to 'Performs a #1 point base damage %S skill attack and increases the target's hatred for you by %H points.'


Two-Finger Wasp Touch IV:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to #1% for up to %z.' to 'Increases damage taken from Tiger Claw, Eagle Strike, and Dragon Punch (or Tail Rake) attacks by #1%.'


Focus of Arcanum V:
       - Slot 3 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 4 changed from 'Limit Type: Detrimental' to ''


Sanguine Harvest IV:
       - Description changed from 'Restores #1 hit points.' to 'Heals #1 health.'


Sanguine Mind Crystal IV:
       - Description changed from 'Summons a Sanguine Mind Crystal.' to 'Summons a {44}#1 which can be consumed to cast *@1%N, which heals *@#1 health.'


Azure Mind Crystal IV:
       - Description changed from 'Summons an Azure Mind Crystal.' to 'Summons an {44}#1 which can be used to cast *@1%N, which restores *@#1 mana.'


Specter Lifetap:
       - Description changed from 'Tears the life from your target, siphoning between #1 and @1 damage.' to 'Drains up to @1 health from your target.'


Citadel Rejuvenation:
       - Slot 1 changed from 'Increase Current Hit Points by 5%, Max: 5000000' to 'Increase Current Hit Points by 5% of Total Hit Points, Max: 5000000'


Rebuild:
       - Slot 1 changed from 'Increase Current Hit Points by 2%, Max: 15000000' to 'Increase Current Hit Points by 2% of Total Hit Points, Max: 15000000'


Remote Healing Flood:
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Increase Current Hit Points by 11600'


Alleviating Burst XVII:
       - Land on Self Message changed from '' to 'You are bathed in an alleviating burst.'
       - Land on Other Message changed from '' to ' is bathed in an alleviating burst.'


Hand of Holy Wrath VII:
       - Recourse changed from '' to 'Hand of Holy Wrath VII Recourse'


Arms of Holy Wrath VII:
       - Slot 2 changed from 'Cast: ' to 'Cast: Alleviating Burst XVII'
       - Recourse changed from '' to 'Arms of Holy Wrath VII Recourse'


Hand of Holy Wrath VII Recourse:
       - Land on Self Message changed from '' to 'A holy light surrounds you.'
       - Land on Other Message changed from '' to ' is surrounded by a holy light.'


Arms of Holy Wrath VII Recourse:
       - Land on Self Message changed from '' to 'A holy light surrounds you.'
       - Land on Other Message changed from '' to ' is surrounded by a holy light.'


BST Frozen Miasma 7:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Frozen Malignance Poison'


BST Frozen Miasma 9:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Frozen Malignance Poison'


CLR Merciful Remedy Healing 6:
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Inspired Heal Azia VI'


CLR Merciful Remedy Healing 8:
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Inspired Heal Azia VI'


DRU Remote Sunblaze Reuse Time 6:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Remote Sunshock'


DRU Remote Sunblaze Reuse Time 8:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Remote Sunshock'


ENC Mindslash 7:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Mindrift'


ENC Mindslash 9:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Mindrift'


MAG Spear of Molten Arcronite 7:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Spear of Molten Komatiite'


MAG Spear of Molten Arcronite 9:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Spear of Molten Komatiite'


NEC Pyre & Swift Sickness 7:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Pyre of Klraggek'
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Lairsaf's Swift Sickness'


NEC Pyre & Swift Sickness 9:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Pyre of Klraggek'
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Lairsaf's Swift Sickness'


RNG Focused Arrowgale Damage 6:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Focused Blizzard of Arrows'


RNG Focused Arrowgale Damage 8:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Focused Blizzard of Arrows'


WIZ Ethereal 7:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Ethereal Brand'


WIZ Ethereal 9:
       - Slot 2 changed from 'Limit Spells: ' to 'Limit Spells: Ethereal Brand'


Alleviating Hand XI:
       - Land on Self Message changed from '' to 'You are bathed in an alleviating burst.'
       - Land on Other Message changed from '' to ' is bathed in an alleviating burst.'


Alleviating Hand XII:
       - Land on Self Message changed from '' to 'You are bathed in an alleviating burst.'
       - Land on Other Message changed from '' to ' is bathed in an alleviating burst.'


Alleviating Hand XIV:
       - Land on Self Message changed from '' to 'You are bathed in an alleviating burst.'
       - Land on Other Message changed from '' to ' is bathed in an alleviating burst.'


Divine Call II:
       - Description changed from 'Increases your target's hatred for you by %H and gravitates a lower level target within *#1$1 feet of you for *#1%z.' to 'Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.'


Divine Call III:
       - Description changed from 'Increases your target's hatred for you by %H and gravitates a lower level target within *#1$1 feet of you for *#1%z.' to 'Increases your target's hatred for you by %H points then applies *$1%N, which gravitates a creature that is *$1@1 or fewer levels higher than you, towards you, from up to *$1$1 feet away for *$1%Z.'


Right Wing Slash:
       - Land on Self Message changed from '' to 'You are shredded by a massive wing of bone.'


Left Wing Slash:
       - Land on Self Message changed from '' to 'You are shredded by a massive wing of bone.'


Tail Sweep:
       - Land on Self Message changed from '' to 'The massive metal tail strikes at you.'


Freezing Rot Breath:
       - Land on Self Message changed from '' to 'A corrupting freezing rot is consuming you.'


Living Ice Guard:
       - Land on Self Message changed from '' to 'You are struck by magic.'
       - Land on Other Message changed from '' to ' is struck by magic.'


Living Ice Guard:
       - Land on Self Message changed from '' to 'You are struck by magic.'
       - Land on Other Message changed from '' to ' is struck by magic.'


Living Ice Guard:
       - Land on Self Message changed from '' to 'You are struck by magic.'
       - Land on Other Message changed from '' to ' is struck by magic.'


Living Ice Guard:
       - Land on Self Message changed from '' to 'You are struck by magic.'
       - Land on Other Message changed from '' to ' is struck by magic.'


Living Ice Guard:
       - Land on Self Message changed from '' to 'You are struck by magic.'
       - Land on Other Message changed from '' to ' is struck by magic.'


Living Ice Bind:
       - Land on Self Message changed from '' to 'You are stuck in ice that''s confining your movement.'
       - Land on Other Message changed from '' to ' is stuck in ice that''s confining their movement.'


Living Ice Shard:
       - Land on Self Message changed from '' to 'You are struck by a shard of ice.'
       - Land on Other Message changed from '' to ' is struck a shard of ice.'


Shattering Explosion:
       - Land on Self Message changed from '' to 'You are struck by an explosion.'
       - Land on Other Message changed from '' to ' is struck by an explosion.'


Shattering Feedback:
       - Land on Self Message changed from '' to 'You are struck by feedback.'
       - Land on Other Message changed from '' to ' is struck by feedback.'


Ice Guard Slime:
       - Land on Self Message changed from '' to 'You are protected by slime.'
       - Land on Other Message changed from '' to ' is protected by slime.'
       - Wear Off Message changed from '' to ' is no longer protected.'


Freezing Gale:
       - Land on Self Message changed from '' to 'The sturm winds buffet you and freeze you to the core.'
       - Land on Other Message changed from '' to ' is buffeted by winds.'


Summon Snow Griffin:
       - Land on Self Message changed from '' to 'You summon a restless griffon.'
       - Land on Other Message changed from '' to ' summons a restless griffon.'
       - Wear Off Message changed from '' to 'Your restless griffon flies away.'


Warlord's Grasp I:
       - Description changed from 'Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.' to 'Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.'


Warlord's Grasp II:
       - Description changed from 'Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.' to 'Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.'


Second Wind Ward IV:
       - Description changed from 'Triggers *#1%n when the bearer drops below 20% health.' to 'Triggers *#1%N if the bearer's health drops below 20%.'


Thaumaturge's Focus XIII:
       - Description changed from 'Increases the base damage of your level #2 and lower magic based direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.' to 'Increases the base damage of your level #2 and lower magic direct damage spells by #8 to $8% and the chance these spells will deal critical damage by #1% while also increasing the mana cost of these spells by $1%.'


Giant Modulation Effect:
       - Description changed from 'Consumes #1 health and transforms it into #2 points of mana.' to 'Consumes #1 health to restore #2 mana.'


Veil of Mindshadow XXVIII:
       - Description changed from 'The Veil of Mindshadow absorbs #4% of each hit until it has absorbed @4 points of melee damage or up to %z.' to 'Absorbs #4% of incoming melee damage up to @4 total damage.'


Rune of Banishment IV:
       - Description changed from 'Protective runes provide a chance to repel lower level attackers and absorb up to #2% of incoming melee damage up to a total of @2 damage for %z.' to 'Absorbs #2% of incoming melee damage up to @2 total damage and has a chance (with a $3% bonus) to trigger *#3%N on attackers when struck in melee combat.
*#3%N forcefully pushes a target that is *#3$1 or fewer levels higher than you that is within *#3$1 feet of you away then applies *#3*#3%N after they have been moved *#3#2 feet.
*#3*#3%N roots the target in place for *#3*#3%Z.
'


Doppelganger XXV:
       - Description changed from 'Creates #1 illusions of yourself that have enhanced taunting abilities to draw the attacks of your target for @1 seconds.' to 'Summons #1 level #2 illusions of yourself with hatred equal to your own to distract your target for up to @1 seconds.
The first Doppelganger's maximum health is equal to your own and can cast *$2%N.
These Doppelgangers can cast *@2%N as well as any single target direct damage or stun spell you currently have memorized.
'


Chromatic Haze VII:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spells that cost at least #4 mana and deal at least #6 damage by #1 to $1% and increases the chance that these spells will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct damage spells that cost at least #4 mana and deal at least #6 damage by #1 to $1% and increases the chance that these spells will deal critical damage by #10%.'


Phantasmal Opponent III:
       - Description changed from 'Summons a reflection of your current target that will attack and taunt that target with *16208%n for @1 seconds.' to 'Summons a level #2 reflection of your target to distract that opponent for @1 seconds.
The reflection's melee attacks have a $2% chance per hit to trigger *@2%N on its target.
'


Mental Contortion VI:
       - Description changed from 'Reduces melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds for %z.' to 'Reduces base melee damage by #1%, accuracy by #6%, and deals #4 damage every 6 seconds.'


Glyph Spray IV:
       - Description changed from 'A barrier of glyphs protects you against up to #3 points of direct spell or against #4% of DoT damage up to $4 points of damage every 6 seconds until @4 points of DoT damage have been absorbed for up to %z.' to 'Absorbs up to #3 total direct spell damage or #4% of damage over time damage up to $4 damage per hit up to @4 total damage over time damage.'


Reactive Rune VII:
       - Description changed from 'Triggers *#1%n and *#2%n.' to 'Applies *#1%N: Which triggers *#1*#1%N, which absorbs *#1*#1#1 total damage for *#1*#1%Z, if you take a melee damage hit that exceeds *#1$1 points for *#1%Z.
Applies *#2%N: Which triggers *#2*#2%N, which absorbs *#2*#2#1 total direct spell damage for *#2*#2%Z, if you take a spell damage hit that exceeds *#2$2 points for *#2%Z.
'


Reactive Rune VII (Melee Shield):
       - Description changed from 'Triggers *#1%n if you take melee damage that exceeds $1.' to 'Triggers *#1%N, which absorbs *#1#1 total damage for *#1%Z, if you take a melee damage hit that exceeds $1 points.'


Reactive Rune VII (Protection):
       - Description changed from 'Absorbs #1 points of damage.' to 'Absorbs #1 total damage.'


Reactive Rune VII (Spell Shield):
       - Description changed from 'Triggers *#2%n if you take melee damage that exceeds $2.' to 'Triggers *#2%N, which absorbs *#2#1 total direct spell damage for *#2%Z, if you take a spell damage hit that exceeds $2 points.'


Reactive Rune VII (Spell Protection):
       - Description changed from 'Absorbs #1 points of direct spell damage.' to 'Absorbs #1 total direct spell damage.'


Roar of Thunder XIX:
       - Description changed from 'Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.' to 'Deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points.'


Roaring Strike II:
       - Slot 2 changed from 'Increase Hate by 6000' to ''
       - Hate Override changed from '0' to '6000'


Focused Paragon of Spirit XXII:
       - Description changed from 'Instantly restores #11 mana, then #9 health, #10 mana, and #6 endurance every 6 seconds.' to 'Restores #11 mana, then increases health regeneration by #9 points, mana regeneration by #10 points, and endurance regeneration by #6 points.'


Group Bestial Alignment IV:
       - Description changed from 'Triggers *$2%n, increases your base melee damage by #5%, and grants you a #4% chance to resist detrimental spells.' to 'Triggers *$2%N, increases base melee damage by #5%, and grants a #4% chance to resist detrimental spells.'


Warder's Shielding IV:
       - Spell Name changed from 'Companion's Sacrifice IV' to 'Warder's Shielding IV'
       - Description changed from 'Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your warder to within 25 feet of you.'


Warder's Shielding V:
       - Spell Name changed from 'Companion's Sacrifice V' to 'Warder's Shielding V'
       - Description changed from 'Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N.' to 'Heals your warder for #2 health, causes it to shield you from 50% of incoming melee damage for #1 seconds, and triggers *$3%N which gravitates your warder to within 25 feet of you.'


Warder's Shielding VI:
       - Spell Name changed from 'Companion's Sacrifice VI' to 'Warder's Shielding VI'


Ferociousness II:
       - Description changed from 'Increases your accuracy by #1%, base melee damage by #2%, and the minimum base damage of your attacks to be #3 points for %z.' to 'Increases your accuracy by #1%, base melee damage by #2%, and raises the minimum base damage of your attacks to be #3.'


Heroic Leap VI:
       - Description changed from 'Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.' to 'Causes you to leap approximately $1 feet in front of your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.'


Hate's Pull I:
       - Description changed from 'Flings a target that is @1 or fewer levels above you toward you.' to 'Flings a target that is @1 or fewer levels higher than you, toward you.'


Divine Pull I:
       - Description changed from 'Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.' to 'Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.'


Divine Pull II:
       - Description changed from 'Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.' to 'Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.'


Divine Pull III:
       - Description changed from 'Gravitates a target (up to @1 levels above you) within $1 feet of you toward you.' to 'Gravitates a target that is @1 or fewer levels higher than you, toward you, from up to $1 feet away.'


Restless Chill I:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill I.'


Restless Chill II:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill II.'


Restless Chill III:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill III.'


Restless Chill IV:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill IV.'


Restless Chill V:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill V.'


Restless Chill VI:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill VI.'


Restless Chill VII:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill VII.'


Restless Chill VIII:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #21 damage, #22 mana loss, and #23 endurance loss every 6 seconds.'
       - Land on Self Message changed from '' to 'You shiver with Restless Chill VIII.'


Spectral Slash:
       - Slot 2 changed from 'Push Back 0 Feet and Up 0 Feet' to 'Push Back 1 Feet and Up 2 Feet'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #1 damage. Knocks back.'


Tendrils of Restless Ice:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #1 damage. Knocks back.'


Haunting Howl:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #2 damage. Shadow steps.'


Bride's Side:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'You are affiliated with the Bride, Daman. Best direct your attentions towards defeating Nosja and his ilk, or else you will incur her wrath!'


Groom's Side:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'You are affiliated with the Groom, Nosja. Best direct your attentions towards defeating Daman and her ilk, or else you will incur his wrath!'


May I Have This Dance?:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Drags you along with the dancer.'


Fumbling Feet:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #1 damage.'


Ire of the Bride:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #1 damage.'


Doom from the Groom:
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts #1 damage.'


Kiss of the Vampire:
       - Description changed from '' to 'Kiss of the Vampire'


Creeping Darkness:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Creeping Darkness'


Maddening Visions:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Maddening Visions'


Vampire Charm:
       - Description changed from '' to 'Vampire Charm'


Mirror Shards:
       - Description changed from '' to 'Mirror Shards'


Open Bar:
       - Slot 1 changed from 'Intoxicate if Alcohol Tolerance is Less Than 100' to 'Intoxicate if Alcohol Tolerance is Less Than 650'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 35%'
       - Slot 4 changed from '' to 'Increase Curse Counter by 200'
       - Duration changed from '0' to '2'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Open Bar'


Always a Bridesmaid:
       - Slot 4 changed from '' to 'Decrease Movement Speed by 35%'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Always a Bridesmaid'


Never a Bride:
       - Slot 1 changed from 'Decrease Current Hit Points by 150000' to 'Decrease Current Hit Points by 275000'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Never a Bride'


Broken Glass:
       - Interruptible changed from 'Yes' to 'No'
       - Description changed from '' to 'Broken Glass'


Icy Touch of Death:
       - Description changed from '' to 'Icy Touch of Death'


Shadowy Form:
       - Description changed from '' to 'Shadowy Form'


Bite of the Bat:
       - Slot 1 changed from 'Decrease Current Hit Points by 154000' to 'Decrease Current Hit Points by 264000'
       - Description changed from '' to 'Bite of the Bat'


Reforming Light:
       - Slot 2 changed from 'Increase Current Hit Points by 15%, Max: 1000000' to 'Increase Current Hit Points by 15% of Total Hit Points, Max: 1000000'


Reviving Light:
       - Slot 2 changed from 'Increase Current Hit Points by 5%, Max: 1000000' to 'Increase Current Hit Points by 5% of Total Hit Points, Max: 1000000'


Harm Touch of War:
       - Slot 1 changed from 'Decrease Current Hit Points by 40%, Max: 200000' to 'Decrease Current Hit Points by 40% of Total Hit Points, Max: 200000'


Narikor's Restoration:
       - Slot 2 changed from 'Increase Current Hit Points by 10%, Max: 1000000' to 'Increase Current Hit Points by 10% of Total Hit Points, Max: 1000000'


Area Taunt III:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you #1 points of hatred over their previously most hated target.' to 'Grants the caster a #1% chance to taunt all creatures within a 40 foot radius, placing them #1 points of hate higher than the previously most hated target.'


Area Taunt IV:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you #1 points of hatred over their previously most hated target.' to 'Grants the caster a #1% chance to taunt all creatures within a 40 foot radius, placing them #1 points of hate higher than the previously most hated target.'


Heroic Blade III:
       - Description changed from 'Performs three two-handed slashing skill attacks with base damages of #1, #2, and #3 and triggers *%r%n.' to 'Channels the relentlessness of Wars Sheol to strike your target with three three %S skill attacks with base damages of #1, #2, and #3 then blesses you with *%R%N which increases your melee speed by *%R#9%, the chance your melee attacks will deal critical damage by *%R#1%, and the damage of your critical melee attacks by *%R#3% for *%R%Z.'


Ageless Enmity IV:
       - Description changed from 'Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.' to 'Taunts your target, placing you #1 points of hate higher than their previously most hated target.'


Ageless Enmity V:
       - Description changed from 'Gives you a #1% chance to become $1 more points hated than your target NPC's previously most hated target.' to 'Taunts your target, placing you #1 points of hate higher than their previously most hated target.'


Warlord's Resurgence II:
       - Description changed from 'Fills your body with energy, instantly healing #1 and continually healing #8 health and #9 endurance every 6 seconds for up to %z.' to 'Heals #1 health, increases your health regeneration by #8 points, and endurance regeneration by #9 points.'


Warlord's Resurgence III:
       - Description changed from 'Fills your body with energy, instantly healing #1 and continually healing #8 health and #9 endurance every 6 seconds for up to %z.' to 'Heals #1 health, increases your health regeneration by #8 points, and endurance regeneration by #9 points.'


Turn Undead Strike XX:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.' to 'Has a #2% chance to trigger *$2%n which critically deals *$2#1 damage.
Deals #1 damage and triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%Z.
'


Ward of Purity XIII:
       - Description changed from 'Summons a stationary ward that will emit Aura of Cleansing XIII every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 14 poison and disease counters and 7 curse counters.
This ability shares a timer with Exquisite Benediction.
' to 'Summons a stationary ward that casts *#2%N on all allies within a *#2%J foot radius every $2 seconds for up to @1 seconds.
*#2%N cures *#2#1 poison and disease counters, and *#2#3 curse counters.
'


Ward of Purity XIV:
       - Description changed from 'Summons a stationary ward that will emit Aura of Cleansing XIV every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 14 poison and disease counters, 7 curse counters and 1 corruption counter.
This ability shares a timer with Exquisite Benediction.