Filter by class:




Spell Changes for November 28, 2019






Test Server Data



Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura I'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Stun I:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Celestial Regeneration I:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Aura II:
       - Spell Name changed from 'Bestowed Divine Aura Azia' to 'Divine Aura II'
       - Target changed from 'Single' to 'Self'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''


Frenzied Burnout I:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Life Burn I:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Improved Familiar I:
       - Slot 13 changed from '' to 'If Not Item Clicky: Cast Also Summon Improved Familiar I (100% Chance)'
       - Description changed from 'Increases the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Leech Touch I:
       - Description changed from 'Siphons #1 health from your target.' to 'Drains #1 health from your target.'


Elemental Form I:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form II:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form III:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form IV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form V:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form VI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form VII:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form VIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form IX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form X:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura III'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IV'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 8000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Celestial Regeneration II:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration III:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Arbitration I:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a #1% penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a #1% penalty) so that all members have lost an equal amount of health.'


Divine Arbitration II:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a #1% penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a #1% penalty) so that all members have lost an equal amount of health.'


Divine Arbitration III:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health.'


Wrath of the Wild I:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild II:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild III:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Hand of Piety I:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety II:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety III:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Improved Familiar II:
       - Slot 13 changed from '' to 'If Not Item Clicky: Cast Also Summon Improved Familiar I (100% Chance)'
       - Description changed from 'Increases the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Guardian of the Forest I:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 5%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 5%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 50 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 2%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest II:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 10%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 10%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 75 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 4%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest III:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 15%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 15%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 100 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 6%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Spirit of the Wood I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood II:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood III:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Frenzy of Spirit I:
       - Slot 8 changed from 'Increase Attack by 250' to ''
       - Slot 16 changed from '' to 'Increase Attack by 250'
       - Description changed from 'Increases your melee speed by #7% and attack power by #8 points.' to 'Increases your melee speed by #7% and attack power by #16 points.'


Spire of the Vicar VII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar VIII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar IX:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar XII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura V'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VIII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IX:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IX'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 25000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura X:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura X'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura XI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura XI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 45000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura XII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura XII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 50000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura I'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura II:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura II'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura III'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura IV'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 8000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Feral Swipe I:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Bestowed Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura V'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'


Bestowed Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VIII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'


Harmshield I:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield I'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 4500 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield II:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield II'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Improved Familiar V:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Hand of Piety IV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety V:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety VI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


War Cry I:
       - Description changed from 'Causes your group to become immune to fear spells for 10 seconds.' to 'Grants all group members within a 100 foot radius immunity to fear spells for #1 seconds.'


Harmshield III:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield III'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield IV:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield IV'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7500 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield V:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield V'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 9000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura I'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura II:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura II'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 9000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura III'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 10000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IV'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura V'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VI'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VII'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Untamed Rage I:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage II:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage III:
       - Crit Chance Cap changed from '0' to '-1'


Desperation I:
       - Description changed from 'Increases your attack speed by #1%.' to 'Increases your overhaste by #1%.'


Divine Retribution I:
       - Description changed from 'Provides a chance to trigger *#1%n on creatures that hit you for %z or up to %L times.' to 'Grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat up to %L times.'


Celestial Regeneration IV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration V:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Spirit of the Wood IV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood V:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood VI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VIII'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 25000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IX:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IX'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura X:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura X'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 45000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Nature's Frost I:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost I'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '135'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1200'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost II:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost II'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '150'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1350'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost III:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost III'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '160'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1450'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost IV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost IV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1575'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost V:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost V'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '190'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1700'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '200'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1850'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '210'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1975'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '220'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1250'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost IX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost IX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '230'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2275'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost X:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost X'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '240'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2575'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XI:
       - Spell Name changed from 'Soothing Words I' to 'Nature's Frost XI'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 1000' to 'Decrease Current Hit Points by 2875'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'


Nature's Frost XII:
       - Spell Name changed from 'Soothing Words II' to 'Nature's Frost XII'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '280'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 2500' to 'Decrease Current Hit Points by 3250'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to 'Deals #1 damage.'


Nature's Frost XIII:
       - Spell Name changed from 'Soothing Words III' to 'Nature's Frost XIII'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '450'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 5000' to 'Decrease Current Hit Points by 6000'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to 'Deals #1 damage.'


Sanctuary I:
       - Casting Time changed from '1.5' to '0'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Heart of Froststone I:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Divine Stun II:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety VII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety VIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety IX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Ancestral Aid I:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid II:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid III:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Nature's Frost XIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '750'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9750'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 14500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 16500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Improved Familiar IV:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Nature's Frost XVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 19000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1350'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1500'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 24000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1800'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 29000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 31500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 34000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 36500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire I:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire I'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '135'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1200'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire II:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire II'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '150'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1350'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire III:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire III'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '160'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1450'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire IV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire IV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1575'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire V:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire V'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '190'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1700'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '200'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1850'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '210'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1975'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '220'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1250'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire IX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire IX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '230'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2275'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire X:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire X'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '240'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2575'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2875'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '280'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 3250'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '450'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 6000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Divine Retribution Strike I:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Celestial Regeneration VI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Sweeping Kick I:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick II:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick III:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Kick I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Nature's Fire XIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '750'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9750'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 14500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 16500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Guardian of the Forest IV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 8%'
       - Spell Icon changed from '' to ''


Guardian of the Forest V:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 23%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 23%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 10%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest VI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 12%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Nature's Fire XVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 19000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1350'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1500'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 24000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XXI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1800'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 29000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Knight's Yaulp I:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp I'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Increase Attack by 216'
       - Slot 3 changed from '' to 'Increase Current Mana by 35 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 20%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Knight's Yaulp II:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp II'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Increase Attack by 252'
       - Slot 3 changed from '' to 'Increase Current Mana by 75 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 40%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Knight's Yaulp III:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp III'
       - Paladin Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Increase Attack by 290'
       - Slot 3 changed from '' to 'Increase Current Mana by 100 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 50%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Interruptible changed from 'No' to 'Yes'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Gelid Claw I:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Intimidation I:
       - Description changed from 'Fears targets up to level @1 for %z.' to 'Causes a level @1 or lower target to run away in fear.'


Heroic Bound I:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound I'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '1250'
       - Description changed from 'This ability allows you to enchant three bars of palladium with magical energy. Consumes three bars of palladium when cast.' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Turn Undead I:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead II:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead III:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Infusion of Holy Light I:
       - Crit Chance Cap changed from '-1' to '100'


Turn Undead IV:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'


Turn Undead V:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Untamed Rage IV:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage V:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion V:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage VI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage VII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VII:
       - Crit Chance Cap changed from '0' to '-1'


Heroic Bound II:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound II'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '2500'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound III:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound III'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '4250'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Untamed Rage VIII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VIII:
       - Crit Chance Cap changed from '0' to '-1'


Heroic Bound IV:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound IV'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '5000'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound V:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound V'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '6000'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound VI:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound VI'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '7500'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Fickle Fire Recourse:
       - Description changed from 'Ignites your target's skin, doing between #1 and @1 damage.' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Flames of Weakness I:
       - Description changed from '' to 'Decreases the damage of direct damage spells by up to #1%.'


Abundant Healing I:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing II:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing III:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing IV:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing V:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Convergence of Spirits I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits II:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits III:
       - Spell Icon changed from '' to ''


Ancestral Physical Guard I:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Deep Sleep I:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep II:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep III:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep IV:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep V:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Mana Burn I:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn II:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn III:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


WornManaRegen +5:
       - Description changed from '' to 'Increases the worn mana regeneration cap by #2%.'


Fickle Inferno Recourse:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Flames of Weakness II:
       - Description changed from '' to 'Decreases the damage of direct damage spells by up to #1%.'


Killing Spree I:
       - Slot 9 changed from 'Increase Hit Damage by 30%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 30%'
       - Description changed from 'Instantly restores #2 endurance and increases your base melee-damage by #9% for %z.' to 'Instantly restores #2 endurance and increases your base melee-damage by #14%.'


Mana Burn IV:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn V:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn VI:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Arcane Whisper I:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 2500 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-10000' to '-20000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Dimensional Shield I:
       - Spell Name changed from 'Dimensional Instability I' to 'Dimensional Shield I'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Cast: Dimensional Instability I'
       - Slot 2 changed from 'Also Cast Dimensional Instability Guard I' to ''
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 10000'
       - Group ID changed from '11098' to '27424'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '20'
       - Description changed from '' to 'Blesses you with *$1%N and absorbs #9% of incoming melee damage up to @9 total damage.'


Dimensional Instability I:
       - Spell Name changed from 'Dimensional Instability Guard I' to 'Dimensional Instability I'
       - Slot 1 changed from 'Absorb Melee Damage: 50%, Total: 10000' to ''
       - Slot 2 changed from 'Cast on Duration Fade: Dimensional Instability Shift I' to 'Decrease Hate Generated by 15%'
       - Slot 3 changed from 'Decrease Hate Generated by 60%' to ''
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt I with 10000% Rate Mod'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '2' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Instability III:
       - Spell Name changed from 'Dimensional Instability Shift I' to 'Dimensional Instability III'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Slot 2 changed from 'Also Cast Dimensional Instability Guard II' to 'Decrease Hate Generated by 15%'
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt III with 10000% Rate Mod'
       - Group ID changed from '4943' to '11099'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '0' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Instability II:
       - Spell Name changed from 'Dimensional Instability Guard II' to 'Dimensional Instability II'
       - Slot 1 changed from 'Absorb Melee Damage: 50%, Total: 10000' to ''
       - Slot 2 changed from 'Cast on Duration Fade: Dimensional Instability Shift II' to 'Decrease Hate Generated by 15%'
       - Slot 3 changed from 'Decrease Hate Generated by 60%' to ''
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt II with 10000% Rate Mod'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '1' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Shift I:
       - Spell Name changed from 'Dimensional Instability Shift II' to 'Dimensional Shift I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Shadowstep Back 10 Feet'
       - Hate Override changed from '0' to '-10000'
       - Description changed from '' to 'Teleports you up to 24 feet backwards.'


Cryomancy I:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Feral Swipe II:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Guardian of the Forest VII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest VIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest IX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand II:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand III:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Swarm of Decay XXIV:
       - Spell Name changed from 'Dirty Fighting I' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes I with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'


Ligament Slice I:
       - Spell Name changed from 'Sand in the Eyes I' to 'Ligament Slice I'
       - Spell Type changed from 'Detrimental - Resist: Physical -32' to 'Detrimental - Resist: Physical -40'
       - Slot 2 changed from 'Decrease Accuracy by 100%' to 'Decrease Accuracy by 50%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 40%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 10 - Display Based on Class: 1 to 1'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '10'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice II:
       - Spell Name changed from 'Ligament Slice I' to 'Ligament Slice II'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -50'
       - Slot 1 changed from 'Decrease Movement Speed by 40%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 10 - Display Based on Class: 1 to 1' to 'Decrease Accuracy by 90%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 45%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 15 - Display Based on Class: 1 to 1'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Ligament Slice III:
       - Spell Name changed from 'Ligament Slice II' to 'Ligament Slice III'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -60'
       - Slot 1 changed from 'Decrease Movement Speed by 50%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 20 - Display Based on Class: 1 to 2' to 'Decrease Accuracy by 95%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 50%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 20 - Display Based on Class: 1 to 2'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Ligament Slice IV:
       - Spell Name changed from 'Ligament Slice III' to 'Ligament Slice IV'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -70'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 30 - Display Based on Class: 2 to 3' to 'Decrease Accuracy by 100%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 55%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 25 - Display Based on Class: 2 to 2'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Tumble I:
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 14000'
       - Description changed from 'Increases your avoidance by #4% and movement speed by #8%.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #5% of incoming melee damage up to @5 total points.'


Hand of Piety X:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Divine Stun III:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Spirit of the Wood VII:
       - Spell Icon changed from '' to ''


Spirit of the Wood VIII:
       - Spell Icon changed from '' to ''


Spirit of the Wood IX:
       - Spell Icon changed from '' to ''


Celestial Regeneration VII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration VIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration IX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Turn Undead VI:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'


Armor of the Inquisitor I:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Force of Disruption I:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Blood Frenzy I:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Twisted Shank I:
       - Spell Type changed from 'Detrimental - Resist: Physical -32' to 'Detrimental - Resist: Physical -100'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 100 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 100 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Resonant Kick IV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick V:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick VI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Union of Spirits I:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Convergence of Spirits IV:
       - Spell Icon changed from '' to ''


Convergence of Spirits V:
       - Spell Icon changed from '' to ''


Convergence of Spirits VI:
       - Spell Icon changed from '' to ''


Fierce Eye I:
       - Slot 2 changed from 'Increase Critical Hit Damage by 10% of Base Damage' to 'Increase Critical Hit Damage by 20% of Base Damage'
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 20%'
       - Slot 13 changed from 'Increase Hit Damage by 10%' to ''
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your base melee damage by #13%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.'


Feral Swipe III:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Turn Undead VII:
       - Slot 2 changed from '6% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (6% Chance)'


Celestial Regeneration X:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Convergence of Spirits VII:
       - Spell Icon changed from '' to ''


Convergence of Spirits VIII:
       - Spell Icon changed from '' to ''


Convergence of Spirits IX:
       - Spell Icon changed from '' to ''


Spirit of the Wood X:
       - Spell Icon changed from '' to ''


Spirit of the Wood XI:
       - Spell Icon changed from '' to ''


Spirit of the Wood XII:
       - Spell Icon changed from '' to ''


Resonant Kick VII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick VIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick IX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Hand of Piety XIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XIV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Force of Disruption II:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Guardian of the Forest X:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Tumble II:
       - Slot 5 changed from 'Absorb Melee Damage: 1%, Total: 10000' to 'Absorb Melee Damage: 30%, Total: 21000'


Fierce Eye II:
       - Spell Name changed from 'N/A - Removed' to 'Fierce Eye II'
       - Target changed from 'Self' to 'Caster Group'
       - Slot 1 changed from '' to 'Increase Chance to Critical HoT by 10%'
       - Slot 2 changed from '' to 'Increase Critical Hit Damage by 20% of Base Damage'
       - Slot 3 changed from '' to 'Increase Proc Rate by 300%'
       - Slot 4 changed from '' to 'Increase Chance to Critical Heal by 10% '
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 20%'
       - Slot 6 changed from '' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 7 changed from '' to 'Increase Chance to Critical DoT by 10% '
       - Slot 11 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Group ID changed from '0' to '48821'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '11'
       - AE Range changed from '0' to '200'
       - Dispellable changed from 'Yes' to 'No'
       - Song Window changed from '0' to '1'


Tumble III:
       - Spell Name changed from 'N/A - Removed' to 'Tumble III'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 50%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 35000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Tumble IV:
       - Spell Name changed from 'N/A - Removed' to 'Tumble IV'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 55%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 50000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 105%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Tumble V:
       - Spell Name changed from 'N/A - Removed' to 'Tumble V'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 60%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 65000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 105%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Mana Burn VII:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn VIII:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn IX:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Arcane Whisper II:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 3750 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-15000' to '-30000'


Blood Frenzy II:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Divine Retribution Strike III:
       - Description changed from 'Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 500 and has a #2% chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds, reduces their hatred for you by #3 points, and has a #2% chance to bless you with *$2%N which instantly heals you for *$2#1 health and increases your armor class by *$2#6 points for *$2%Z.'


N/A Sand in the Eyes 2:
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Companion's Blessing I (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Fortification I:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification II:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification III:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Pact of the Wurine I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Reckless Abandon I:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 55%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 5%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 60%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Reckless Abandon II:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 57%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 8%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 63%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Reckless Abandon III:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 60%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 10%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 66%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Nature's Bolt I:
       - Spell Name changed from 'Storm Strike I' to 'Nature's Bolt I'
       - Mana Cost changed from '0' to '135'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1550 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1200'
       - Slot 2 changed from 'Decrease Current Hit Points by 850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt II:
       - Spell Name changed from 'Storm Strike II' to 'Nature's Bolt II'
       - Mana Cost changed from '0' to '150'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1350'
       - Slot 2 changed from 'Decrease Current Hit Points by 950 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt III:
       - Spell Name changed from 'Storm Strike III' to 'Nature's Bolt III'
       - Mana Cost changed from '0' to '160'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1850 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1450'
       - Slot 2 changed from 'Decrease Current Hit Points by 1050 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Gut Punch I:
       - Description changed from 'Reduces accuracy by #5% for %z. Increases the target's hate for the caster by %H when cast.' to 'Increases the target's hatred for the caster by %H and reduces accuracy by #5%.'


Companion's Blessing I (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing I (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing I (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Host in the Shell V:
       - Spell Name changed from 'Reckless Abandon I-III (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 62%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon I-III (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


Dark Arrow XV:
       - Spell Name changed from 'Reckless Abandon I-III (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 64%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 5%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon's I-III Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


Decapitation XIII:
       - Spell Name changed from 'Reckless Abandon I-III (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 66%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 10%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


Decapitation XIV:
       - Spell Name changed from 'Reckless Abandon Suffering I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Cast on Duration Fade: Reckless Abandon Penance I' to ''
       - Slot 2 changed from 'Increase Corruption Counter by 12' to ''
       - Group ID changed from '10012815' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3' to '0'


Cryomancy II:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy III:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Decapitation XV:
       - Spell Name changed from 'Reckless Abandon Penance I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 10000' to ''
       - Group ID changed from '12825' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Crit Chance Cap changed from '0' to '-1'


Cryomancy IV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy V:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy VI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Infusion of Rage I:
       - Slot 1 changed from 'Increase Hate by 500' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '500'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Improved Familiar XVII:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Divine Blessing and Favor I:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Recourse of Life I:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Harm Touch I:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch II:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch III:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch IV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch V:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VI:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch IX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #3 damage every 6 seconds for %z.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).
Deals #3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked).
'


Harm Touch X:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #3 damage every 6 seconds for %z.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).
Deals #3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked).
'


Harm Touch XIV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Lay on Hands I:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands II:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands III:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands IV:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands V:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VI:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VII:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VIII:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands IX:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands X:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands XI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XVI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Untamed Rage IX:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion IX:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage X:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion X:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XIII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XIII:
       - Crit Chance Cap changed from '0' to '-1'


Infusion of Rage II:
       - Slot 1 changed from 'Increase Hate by 600' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '600'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage III:
       - Slot 1 changed from 'Increase Hate by 700' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '700'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage IV:
       - Slot 1 changed from 'Increase Hate by 800' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '800'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Resonant Kick X:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Infusion of Holy Light II:
       - Crit Chance Cap changed from '-1' to '100'


Improved Familiar XXI:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Cryomancy VII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy VIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy IX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Hymn of the Last Stand IV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand V:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand VI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Union of Spirits VII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits VIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits IX:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid X:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Feral Swipe IV:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Pact of the Wurine II:
       - Spell Icon changed from '' to ''


Blood Frenzy III:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Divine Aura XI:
       - Spell Name changed from 'Divine Aura' to 'Divine Aura XI'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 50000 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z.' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Companion's Blessing II (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing III (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing IV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Turn Undead VIII:
       - Slot 2 changed from '8% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (8% Chance)'


Recourse of Life II:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life III:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life IV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life V:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life VI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Divine Stun IV:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety XVI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XVII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XVIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Force of Disruption III:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Lay on Hands XVII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Guardian of the Forest XIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XIV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Wrath of the Wild VI:
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Convergence of Spirits X:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Spirit of the Wood XIII:
       - Spell Icon changed from '' to ''


Spirit of the Wood XIV:
       - Spell Icon changed from '' to ''


Spirit of the Wood XV:
       - Spell Icon changed from '' to ''


Nature's Bolt IV:
       - Spell Name changed from 'Storm Strike IV' to 'Nature's Bolt IV'
       - Mana Cost changed from '0' to '175'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2000 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1575'
       - Slot 2 changed from 'Decrease Current Hit Points by 1150 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt V:
       - Spell Name changed from 'Storm Strike V' to 'Nature's Bolt V'
       - Mana Cost changed from '0' to '190'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2150 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1700'
       - Slot 2 changed from 'Decrease Current Hit Points by 1250 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt VI:
       - Spell Name changed from 'Storm Strike VI' to 'Nature's Bolt VI'
       - Mana Cost changed from '0' to '200'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2300 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1850'
       - Slot 2 changed from 'Decrease Current Hit Points by 1350 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Harmshield VI:
       - Spell Name changed from 'Harmshield' to 'Harmshield VI'
       - Slot 1 changed from 'Decrease Current Hit Points by 20' to 'Invulnerability'
       - Slot 2 changed from 'Invulnerability' to 'Increase Current Hit Points by 10000 per tick'


Cascading Theft of Defense I:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense II:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense III:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Sleight of Hand I:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand Jolt I:
       - Slot 1 changed from 'Decrease Hate by 500' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-500'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt II:
       - Slot 1 changed from 'Decrease Hate by 600' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-600'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt III:
       - Slot 1 changed from 'Decrease Hate by 700' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-700'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Group Guardian of the Forest I:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 5%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 5%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest II:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 10%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 10%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'


Group Guardian of the Forest III:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 15%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 15%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'


Outrider's Evasion I:
       - Slot 3 changed from 'Decrease Accuracy by 100%' to ''
       - Slot 9 changed from 'Absorb Melee Damage: 5%, Max per Hit: 500' to 'Absorb Melee Damage: 10%, Max per Hit: 2000'
       - Description changed from 'This activated ability provides you with a short term large boost to your defenses, while reducing your ability to hit your enemy slightly.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Healing Light I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Juggernaut Surge I:
       - Slot 1 changed from '' to 'Increase Hit Damage by 20. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 30' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Bite of the Asp I:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw I:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash I:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Bestowed Divine Aura IX:
       - Spell Name changed from 'Bestowed Divine Aura Beza I' to 'Bestowed Divine Aura IX'
       - Slot 2 changed from 'Increase Current Hit Points by 1000 per tick' to 'Increase Current Hit Points by 25000 per tick'


Sanctified Blessing I:
       - Spell Name changed from 'Sanctified Blessing Heal I' to 'Sanctified Blessing I'
       - Spell Range changed from '200' to '400'


Sanctified Blessing II:
       - Spell Name changed from 'Sanctified Blessing Heal II' to 'Sanctified Blessing II'
       - Spell Range changed from '200' to '400'


Sanctified Blessing III:
       - Spell Name changed from 'Sanctified Blessing Heal III' to 'Sanctified Blessing III'
       - Spell Range changed from '200' to '400'


Focused Celestial Regeneration I:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Bewilderment of Lights I:
       - Slot 1 changed from 'Mesmerize up to level 88' to 'Mesmerize up to level 105'


Spire of the Minstrels I:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels II:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels III:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels IV:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels V:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VI:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VII:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VIII:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels IX:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Vicar I:
       - Description changed from 'Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar IV:
       - Description changed from 'Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Apex of the Vicar I:
       - Description changed from 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10.
' to 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10 points.
'


Apex of Nature I:
       - Description changed from 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13.
' to 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13 points.
'


Divine Stun V:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Companion's Blessing IV (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing V (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing V (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing V (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing VI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Infusion of Rage V:
       - Slot 1 changed from 'Increase Hate by 900' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '900'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage VI:
       - Slot 1 changed from 'Increase Hate by 1000' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage VII:
       - Slot 1 changed from 'Increase Hate by 1100' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1100'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Celestial Regeneration XVI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XVII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XVIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration IV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration V:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Recourse of Life VII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life VIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life IX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life X:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Apex of the Elements I:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Apex of the Elements II:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Apex of the Elements III:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Recourse of Life XI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Sanctified Blessing IV:
       - Spell Name changed from 'Sanctified Blessing Heal IV' to 'Sanctified Blessing IV'
       - Spell Range changed from '200' to '400'


Sanctified Blessing V:
       - Spell Name changed from 'Sanctified Blessing Heal V' to 'Sanctified Blessing V'
       - Spell Range changed from '200' to '400'


Sanctified Blessing VI:
       - Spell Name changed from 'Sanctified Blessing Heal VI' to 'Sanctified Blessing VI'
       - Spell Range changed from '200' to '400'


Divine Blessing and Favor II:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Hand of Piety XIX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XXI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Healing Light IV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light V:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light VI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Outrider's Evasion II:
       - Slot 3 changed from 'Decrease Accuracy by 150%' to ''
       - Slot 9 changed from 'Absorb Melee Damage: 10%, Max per Hit: 500' to 'Absorb Melee Damage: 11%, Max per Hit: 3000'
       - Description changed from 'This activated ability provides you with a short term large boost to your defenses, while reducing your ability to hit your enemy slightly.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Cascading Theft of Defense IV:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense V:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense VI:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Wrath of the Wild VII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild VIII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild IX:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Convergence of Spirits XV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Spirit of the Wood XVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Nature's Bolt VII:
       - Spell Name changed from 'Storm Strike VII' to 'Nature's Bolt VII'
       - Mana Cost changed from '0' to '210'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1975'
       - Slot 2 changed from 'Decrease Current Hit Points by 1450 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt VIII:
       - Spell Name changed from 'Storm Strike VIII' to 'Nature's Bolt VIII'
       - Mana Cost changed from '0' to '220'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1250'
       - Slot 2 changed from 'Decrease Current Hit Points by 1550 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt IX:
       - Spell Name changed from 'Storm Strike IX' to 'Nature's Bolt IX'
       - Mana Cost changed from '0' to '230'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2900 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2275'
       - Slot 2 changed from 'Decrease Current Hit Points by 1650 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Resonant Kick XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Sweeping Kick XIII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XIV:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XV:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Hymn of the Last Stand VII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand VIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand IX:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Sleight of Hand IV:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand V:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand VI:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand Jolt IV:
       - Slot 1 changed from 'Decrease Hate by 800' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-800'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt V:
       - Slot 1 changed from 'Decrease Hate by 900' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-900'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt VI:
       - Slot 1 changed from 'Decrease Hate by 1000' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-1000'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Union of Spirits X:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XI:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XIV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard X:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Heart of Froststone IX:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone X:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Feral Swipe XI:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Blood Frenzy IV:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Bite of the Asp VIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw VIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash VIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Juggernaut Surge II:
       - Slot 1 changed from '' to 'Increase Hit Damage by 60. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 90' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Master's Synergy III:
       - Spell Name changed from 'Tune Stuck in Your Head' to 'N/A - Removed'
       - Bard Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Duration by 6s' to ''
       - Slot 2 changed from 'Limit Max Level: 254 (Lose 100% per Level)' to ''
       - Slot 3 changed from 'Limit Class: WAR, MNK, BRD, ROG, BER' to ''
       - Group ID changed from '16786' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '50' to '0'


Selo's Kick I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Sanctuary II:
       - Slot 2 changed from '' to 'Increase Current Hit Points by 46000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Blessing of Sanctuary I:
       - Casting Time changed from '0.5' to '0'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 23000'
       - Spell Range changed from '100' to '200'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Phantasmic Reflex I:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Reluctant Lifeshare I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Bestowed Divine Aura I:
       - Spell Name changed from 'Bestowed Divine Aura' to 'Bestowed Divine Aura I'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7500 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Blessing of Purification I:
       - Description changed from 'Cures your target of up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).' to 'Cures up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).'


Outrider's Evasion III:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion III'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 75%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 12%, Max per Hit: 8000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Outrider's Evasion IV:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion IV'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 80%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 13%, Max per Hit: 10000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '-1' to '1'


Outrider's Evasion V:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion V'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 85%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 14%, Max per Hit: 12000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Arcane Whisper III:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 5000 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-20000' to '-40000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Harm Touch XVIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Group Spirit of the Great Wolf II:
       - Spell Name changed from 'Group Spirit of the White Wolf I' to 'Group Spirit of the Great Wolf II'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 85 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 85 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 80' to 'Increase Fire Resist by 80'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 80'
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 4%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 60% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf I:
       - Spell Name changed from 'Group Spirit of the Black Wolf I' to 'Group Spirit of the Great Wolf I'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 3% to 8%' to 'Decrease Spell Mana Cost by 2% to 8%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 85 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 85 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 80' to 'Increase Fire Resist by 70'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 70'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 3% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 4%' to 'Increase Chance to Critical Nuke by 3%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 50% of Base Damage'
       - Slot 13 changed from 'Increase Current Mana by 40 per tick' to 'Increase Current Mana by 35 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''


Massive Strike I:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike II:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike III:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank II:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -110'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 200 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 200 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank III:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -120'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 300 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 300 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank IV:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -130'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Cascading Theft of Life I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Companion's Blessing VII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Selo's Kick IV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick V:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Companion's Blessing VII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing VIII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing IX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Gift of Life I:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Resonant Kick XVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Force of Disruption IV:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Force of Disruption V:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Disruptive Persecution I:
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Deals #1 damage and has a #2% chance of interrupting your target's spell casting.'


Form of the Great Wolf:
       - Spell Name changed from 'Form of the Black Wolf' to 'Form of the Great Wolf'
       - Group ID changed from '21684' to '21782'


Beguiler's Synergy III:
       - Spell Name changed from 'Form of the White Wolf' to 'N/A - Removed'
       - Target changed from 'Single' to 'Self'
       - Slot 5 changed from 'Illusion: Old Wolf' to ''
       - Group ID changed from '21685' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'


Frenzied Volley I:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Turn Undead IX:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Resplendent Glory I:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory II:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory III:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Elemental Arrow I:
       - Spell Name changed from 'Volatile Arrow I' to 'Elemental Arrow I'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '21790' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming fire damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Scourge Skin I:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Gennos Font:
       - Slot 1 changed from 'Aura Effect: Storm Strike X (BRTRaid02Phase4WhiteAura)' to 'Aura Effect: Nature's Bolt X (BRTRaid02Phase4WhiteAura)'


Nature's Bolt X:
       - Spell Name changed from 'Storm Strike X' to 'Nature's Bolt X'
       - Mana Cost changed from '0' to '240'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 3300 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2575'
       - Slot 2 changed from 'Decrease Current Hit Points by 1850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XI:
       - Spell Name changed from 'Storm Strike XI' to 'Nature's Bolt XI'
       - Mana Cost changed from '0' to '250'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 3700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2875'
       - Slot 2 changed from 'Decrease Current Hit Points by 2050 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XII:
       - Spell Name changed from 'Storm Strike XII' to 'Nature's Bolt XII'
       - Mana Cost changed from '0' to '280'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 4100 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 3250'
       - Slot 2 changed from 'Decrease Current Hit Points by 2250 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Turn Undead X:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Frenzied Burnout IV:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Cryomancy X:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Recourse of Life XII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XVI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Warlord's Greater Fury I:
       - Spell Name changed from 'Warlord's Fury' to 'Warlord's Greater Fury I'
       - Slot 1 changed from 'Increase Hate by 25%' to 'Cast on Fade: Warlord's Lesser Fury I'
       - Slot 2 changed from 'Limit Max Mana Cost: 10' to ''
       - Slot 3 changed from 'Limit Class: WAR' to 'Increase Hate Generated by 80%'
       - Spell Icon changed from '' to ''
       - Duration changed from '20' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from 'Increases the amount of hate generated from your combat abilities and triggered spells by #1% for up to %z.' to 'Increases the hatred you generate with all actions by #3% for %z and blesses you with *#1%N after this effect fades.'


Lay on Hands XVIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIX:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XX:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Force of Disruption VI:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Disruptive Persecution II:
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Deals #1 damage and has a #2% chance of interrupting your target's spell casting.'


Divine Stun VI:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety XXII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Harm Touch XIX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Harm Touch XX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Group Spirit of the Great Wolf IV:
       - Spell Name changed from 'Group Spirit of the White Wolf II' to 'Group Spirit of the Great Wolf IV'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 90 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 90 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 90' to 'Increase Fire Resist by 90'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 90'
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 6%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 80% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf III:
       - Spell Name changed from 'Group Spirit of the Black Wolf II' to 'Group Spirit of the Great Wolf III'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 5% to 10%' to 'Decrease Spell Mana Cost by 4% to 10%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 90 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 90 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 90' to 'Increase Fire Resist by 85'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 85'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 5% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 6%' to 'Increase Chance to Critical Nuke by 5%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 70% of Base Damage'
       - Slot 13 changed from 'Increase Current Mana by 45 per tick' to 'Increase Current Mana by 43 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance for your direct damage spells will land critically #8%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Wrath of the Wild X:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild XI:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Nature's Fury I:
       - Description changed from 'Increases the base damage of your direct damage spells by #6%, while increasing mana costs by #1% for up to %z.' to 'Increases the base damage of your direct damage spells by #6% while increasing mana costs of these spells by #1%.'


Bestowed Divine Aura X:
       - Spell Name changed from 'Bestowed Divine Aura Beza II' to 'Bestowed Divine Aura X'
       - Slot 2 changed from 'Increase Current Hit Points by 3000 per tick' to 'Increase Current Hit Points by 35000 per tick'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Infusion of Rage VIII:
       - Slot 1 changed from 'Increase Hate by 1300' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1300'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage IX:
       - Slot 1 changed from 'Increase Hate by 1500' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1500'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage X:
       - Slot 1 changed from 'Increase Hate by 1800' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1800'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Armor of the Inquisitor X:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Healing Light VII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light VIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light IX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Guardian of the Forest XVI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XVII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XVIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XIX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Resonant Kick XIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Reluctant Lifeshare IV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare V:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare VI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Companion's Blessing X (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XII-XV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII-XV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII-XV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Divine Protector's Unity IX:
       - Spell Name changed from 'Dirty Fighting II' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes II with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Wildstalker's Unity IX Azia:
       - Spell Name changed from 'Dirty Fighting III' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes III with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Wildstalker's Unity IX Beza:
       - Spell Name changed from 'Dirty Fighting IV' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes IV with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Dark Lord's Unity IX Azia:
       - Spell Name changed from 'Dirty Fighting V' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes V with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Dark Lord's Unity IX Beza:
       - Spell Name changed from 'Dirty Fighting VI' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VI with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice V:
       - Spell Name changed from 'Sand in the Eyes II' to 'Ligament Slice V'
       - Spell Type changed from 'Detrimental - Resist: Physical -37' to 'Detrimental - Resist: Physical -80'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 30 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '11'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VI:
       - Spell Name changed from 'Sand in the Eyes III' to 'Ligament Slice VI'
       - Spell Type changed from 'Detrimental - Resist: Physical -42' to 'Detrimental - Resist: Physical -90'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 31 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '12'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VII:
       - Spell Name changed from 'Sand in the Eyes IV' to 'Ligament Slice VII'
       - Spell Type changed from 'Detrimental - Resist: Physical -47' to 'Detrimental - Resist: Physical -100'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 33 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '13'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VIII:
       - Spell Name changed from 'Sand in the Eyes V' to 'Ligament Slice VIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -52' to 'Detrimental - Resist: Physical -110'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 34 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '14'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice IX:
       - Spell Name changed from 'Sand in the Eyes VI' to 'Ligament Slice IX'
       - Spell Type changed from 'Detrimental - Resist: Physical -57' to 'Detrimental - Resist: Physical -120'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 36 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Twisted Shank V:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -140'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 600 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 600 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VI:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -150'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 800 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 800 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -160'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VIII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -170'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1200 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1200 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Dimensional Shield II:
       - Spell Name changed from 'Dimensional Shield I' to 'Dimensional Shield II'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt I with 10000% Rate Mod' to 'Cast: Dimensional Instability I'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 15000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '5' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'


Dimensional Shield III:
       - Spell Name changed from 'Dimensional Rip I' to 'Dimensional Shield III'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Cast: Dimensional Instability I'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 25000'
       - Group ID changed from '27425' to '27424'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '20'
       - Hate Override changed from '-2200' to '0'
       - Interruptible changed from 'No' to 'Yes'


Arcane Whisper IV:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 7500 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-40000' to '-70000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Concussion I:
       - Spell Name changed from 'Concussive Intuition I' to 'Concussion I'
       - Mana Cost changed from '0' to '50'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from 'Decrease Hate by 7000' to 'Cast Best Spell You have access to in Spell Group: Concussive Burst'
       - Slot 2 changed from 'Decrease Current Hate by 1%' to ''
       - Spell Range changed from '200' to '270'
       - Recourse ID changed from '46165' to '0'
       - Timer Type changed from 'AA' to 'Spell'
       - Recourse changed from 'Concussive Intuition Recourse I' to ''
       - Description changed from 'Reduces your target's hatred toward you by #1 points and then by #2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Companion's Fortification VII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification VIII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification IX:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Frenzied Burnout V:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Heart of Froststone XII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XI:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Group Pact of the Wolf I:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases your attack speed by #2%, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, and triggers *$3%n.'


Group Pact of the Wolf II:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf III:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Ancestral Physical Guard XIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XIV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Juggernaut Surge III:
       - Slot 1 changed from '' to 'Increase Hit Damage by 100. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 150' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Agony of Absolution I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 2800 per tick' to 'Purify (20)'
       - Slot 2 changed from 'Cast on Duration Fade: Painful Purity I' to 'Decrease Current Hit Points by 10%, Max: 1000000'
       - Slot 3 changed from 'Cast if Cured: Painful Penance I' to ''
       - Duration changed from '3' to '0'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from 'Deals #1 damage every 6 seconds for %z. When the agony ends you will be blessed with purity that will remove up to 20 detrimental effects from your body.
If this agony if dispelled you will take 30000 points of damage.
' to 'Consumes #2% of your maximum health to cure you of up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).'


Mortifier's Unity IX:
       - Spell Name changed from 'Painful Purity I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Purify (20)' to ''
       - Group ID changed from '27517' to '0'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Interruptible changed from 'No' to 'Yes'


Etherealist's Unity IX:
       - Spell Name changed from 'Painful Penance I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 30000' to ''
       - Group ID changed from '27518' to '0'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Interruptible changed from 'No' to 'Yes'
       - Crit Chance Cap changed from '0' to '-1'


Spirit of the Wood XIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Frenzy of Spirit II:
       - Slot 8 changed from 'Increase Attack by 325' to ''
       - Slot 16 changed from '' to 'Increase Attack by 325'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp X:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw X:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash X:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Massive Strike IV:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike V:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike VI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury I:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.' to 'Consumes #1 health then #2 health every 6 seconds.'


Cryomancy XIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XIV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Yaulping I:
       - Spell Name changed from 'N/A - Removed' to 'Yaulping I'
       - Cleric Level changed from '255' to '254'
       - Mana Cost changed from '0' to '10'
       - Casting Time changed from '0' to '0.25'
       - Slot 1 changed from '' to 'Cast Best Spell You have access to in Spell Group: Yaulp IX'
       - Group ID changed from '0' to '27610'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Description changed from '' to 'Casts the highest rank of *$1+G that you have scribed.'


Celestial Regeneration XIX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration IX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Blessing and Favor III:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Strike of Ire I:
       - Recast Time changed from '1' to '0'
       - Slot 1 changed from 'Increase Hate by 5000' to 'Increase Hate by 1'
       - Hate Override changed from '5000' to '10000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Companion's Blessing XIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Fortification X:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XI:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Celestial Regeneration XXII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXIV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration X:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Yaulping II:
       - Spell Name changed from 'Lesser Yaulp I' to 'Yaulping II'
       - Paladin Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Slot 1 changed from 'Increase Attack by 216' to 'Cast Best Spell You have access to in Spell Group: Yaulp X'
       - Slot 3 changed from 'Increase Current Mana by 35 per tick' to ''
       - Slot 8 changed from 'Increase Proc Rate by 20%' to ''
       - Slot 9 changed from 'Increase Melee Haste by 30%' to ''
       - Group ID changed from '30666' to '27610'
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '6' to '0'
       - Description changed from 'Focuses your spiritual energy into a great battle cry, increasing your attack rating, proc chance, attack speed, and mana regeneration for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Spirit of the Wood XXII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Wrath of the Wild XII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild XIII:
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Convergence of Spirits XIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Frenzy of Spirit III:
       - Slot 8 changed from 'Increase Attack by 400' to ''
       - Slot 16 changed from '' to 'Increase Attack by 400'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp XI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw XI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash XI:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Pact of the Wurine Form:
       - Spell Icon changed from '' to ''


Selo's Kick IX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick X:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Group Guardian of the Forest IV:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest V:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest VI:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Elemental Arrow II:
       - Spell Name changed from 'Glacial Arrow I' to 'Elemental Arrow II'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 2% to 15% (Before Crit)'
       - Slot 2 changed from 'Limit Resist: Cold' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '30788' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'


Convergence of Spirits XI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Armor of the Inquisitor XIII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XIV:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XV:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Disruptive Persecution III:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Divine Stun VII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Divine Stun VIII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Force of Disruption VII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption VIII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption IX:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Hand of Piety XXV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXVI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXVII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Healing Light X:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Lay on Hands XXI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Harm Touch XXI:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Harm Touch XXII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Arcane Overkill XI:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Cryomancy XVI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XVII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XVIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Ancestral Aid XVI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XVII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XVIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XVI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XVII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XVIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Group Pact of the Wolf IV:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf V:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf VI:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Union of Spirits XIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XIV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


DRU Wolf Spirit Duration 2:
       - Slot 3 changed from 'Limit Spells: Great Wolf Form' to 'Limit Spells: Form of the Great Wolf'


DRU Wolf Spirit Duration 3:
       - Slot 3 changed from 'Limit Spells: Great Wolf Form' to 'Limit Spells: Form of the Great Wolf'


Frenzy of the Dead I:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.' to 'Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.'


Heart of Froststone XIII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XIV:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XV:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Frenzied Burnout VI:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Arcane Whisper V:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 10000 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-60000' to '-100000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Frenzied Burnout VIII:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Massive Strike VII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike VIII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike IX:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank IX:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -180'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank X:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -190'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1700 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1700 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XI:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -200'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Sweeping Kick XVI:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XVII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XVIII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Strike XVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley II:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley III:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley IV:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley V:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VI:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Juggernaut Surge IV:
       - Slot 1 changed from '' to 'Increase Hit Damage by 110. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 165' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge V:
       - Slot 1 changed from '' to 'Increase Hit Damage by 120. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 180' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge VI:
       - Slot 1 changed from '' to 'Increase Hit Damage by 130. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 195' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Gift of Life II:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Group Spirit of the Great Wolf VI:
       - Spell Name changed from 'Group Spirit of the White Wolf III' to 'Group Spirit of the Great Wolf VI'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 95 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 95 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 100' to 'Increase Fire Resist by 100'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 100'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 6% ' to 'Increase Chance to Critical Heal by 7% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 7%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf V:
       - Spell Name changed from 'Group Spirit of the Black Wolf III' to 'Group Spirit of the Great Wolf V'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 7% to 13%' to 'Decrease Spell Mana Cost by 6% to 13%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 95 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 95 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 100' to 'Increase Fire Resist by 95'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 95'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 7% '
       - Slot 13 changed from 'Increase Current Mana by 50 per tick' to 'Increase Current Mana by 48 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Infusion of Rage XI:
       - Slot 1 changed from 'Increase Hate by 2100' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2100'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XII:
       - Slot 1 changed from 'Increase Hate by 2400' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2400'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XIII:
       - Slot 1 changed from 'Increase Hate by 2700' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2700'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Thought Leech I:
       - Description changed from 'Deals #1 damage and triggers *%r%n.' to 'Deals #1 damage and blesses the caster with *%R%N which restores *%R#1 mana.'


Guardian of the Forest XXI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Hymn of the Last Stand X:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Beacon of Life I:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Turn Undead XI:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'


Nature's Bolt XIII:
       - Spell Name changed from 'Storm Strike XIII' to 'Nature's Bolt XIII'
       - Mana Cost changed from '0' to '450'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 7250 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 6000'
       - Slot 2 changed from 'Decrease Current Hit Points by 4600 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XIV:
       - Spell Name changed from 'Storm Strike XIV' to 'Nature's Bolt XIV'
       - Mana Cost changed from '0' to '750'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 11695 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 9750'
       - Slot 2 changed from 'Decrease Current Hit Points by 7850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XV:
       - Spell Name changed from 'Storm Strike XV' to 'Nature's Bolt XV'
       - Mana Cost changed from '0' to '1000'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 16750 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 14500'
       - Slot 2 changed from 'Decrease Current Hit Points by 11500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Resonant Kick XXV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Pact of the Wurine III:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Feral Swipe XII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Juggernaut Form:
       - Description changed from 'Changes your appearance to that of a large golem.' to 'Changes your appearance to that of a living golem.'


Virulent Talon I:
       - Description changed from 'Melee attacks trigger *#7%n, a direct-damage strike that deals *#7#1 damage.' to 'Grants the bearer a chance (with a $7% bonus) to trigger *#7%N during melee combat, which deals *#7#1 damage, up to %L times.'


Dying Grasp I:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Improved Familiar XII:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Heroic Leap I:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap I'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound I'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Interruptible changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.'


Heroic Leap II:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap II'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound II'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'


Heroic Leap III:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap III'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound III'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'


Companion's Blessing XVI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XVII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XVIII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Beacon of Life II:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Celestial Regeneration XXV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXVI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXVII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XIV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Turn Undead XII:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Convergence of Spirits XXII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Group Spirit of the Great Wolf VII:
       - Spell Name changed from 'Group Spirit of the Black Wolf IV' to 'Group Spirit of the Great Wolf VII'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 9% to 15%' to 'Decrease Spell Mana Cost by 8% to 15%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 100 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 100 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 110' to 'Increase Fire Resist by 105'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 105'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 8% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 9%' to 'Increase Chance to Critical Nuke by 8%'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Group Spirit of the Great Wolf VIII:
       - Spell Name changed from 'Group Spirit of the White Wolf IV' to 'Group Spirit of the Great Wolf VIII'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 100 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 100 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 110' to 'Increase Fire Resist by 110'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 110'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 8% ' to 'Increase Chance to Critical Heal by 9% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 9%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Spirit of the Wood XXV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Infusion of Rage XIV:
       - Slot 1 changed from 'Increase Hate by 3000' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XV:
       - Slot 1 changed from 'Increase Hate by 3300' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3300'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XVI:
       - Slot 1 changed from 'Increase Hate by 3600' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3600'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Armor of the Inquisitor XVI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XVII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XVIII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Divine Stun IX:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Divine Stun X:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Force of Disruption X:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XI:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XII:
       - Recourse ID changed from '0' to '6088'
       - Recourse changed from '' to 'Knight's Yaulp II'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Gift of Life III:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Critically heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXIV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXVI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Ancestral Aid XIX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XIX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Untamed Rage XV:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XV:
       - Crit Chance Cap changed from '0' to '-1'


Reckless Abandon IV:
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 65%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon IV (Azia)' to 'Increase Chance to Hit by 12%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 68%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Reactive Rune XI (Protection):
       - Spell Name changed from 'Reckless Abandon IV (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 67%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon IV (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'
       - Description changed from 'Increases base melee damage by #1% and triggers *#3%n after fading.' to ''


Reactive Rune XII (Protection):
       - Spell Name changed from 'Reckless Abandon IV (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 69%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 7%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon IV Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Reactive Rune XIII (Protection):
       - Spell Name changed from 'Reckless Abandon IV Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon IV (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering II' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Reactive Rune XI (Spell Protection):
       - Spell Name changed from 'Reckless Abandon IV (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 71%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 12%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Reactive Rune XII (Spell Protection):
       - Spell Name changed from 'Reckless Abandon Suffering II' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Cast on Duration Fade: Reckless Abandon Penance II' to ''
       - Slot 2 changed from 'Increase Corruption Counter by 16' to ''
       - Group ID changed from '10012815' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Reactive Rune XIII (Spell Protection):
       - Spell Name changed from 'Reckless Abandon Penance II' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 1000000' to ''
       - Group ID changed from '12825' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Frenzied Burnout IX:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Heart of Froststone XVI:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XVII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Phantasmic Reflex IV:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex V:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex VI:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Fickle Magma Recourse:
       - Description changed from 'Instant Duration.' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Reckless Abandon V:
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 66%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon V (Azia)' to 'Increase Chance to Hit by 13%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 70%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Savage Spirit XV:
       - Spell Name changed from 'Reckless Abandon V (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 68%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon V (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Blinding Fury XIII:
       - Spell Name changed from 'Reckless Abandon V (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 70%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 8%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon V Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Blinding Fury XIV:
       - Spell Name changed from 'Reckless Abandon V Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon V (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering II' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Blinding Fury XV:
       - Spell Name changed from 'Reckless Abandon V (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 72%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 13%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Bewilderment of Lights II:
       - Slot 1 changed from 'Mesmerize up to level 108' to 'Mesmerize up to level 118'


Spiritwood Spikes I:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes II:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes III:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes IV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes V:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes IX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes X:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Sleight of Hand Jolt VII:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt VIII:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt IX:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Dimensional Jolt I:
       - Recourse ID changed from '27425' to '11102'
       - Recourse changed from 'Dimensional Rip I' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Jolt II:
       - Recourse ID changed from '38133' to '11102'
       - Recourse changed from 'Dimensional Rip II' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Jolt III:
       - Recourse ID changed from '36947' to '11102'
       - Recourse changed from 'Dimensional Rip III' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Shield V:
       - Spell Name changed from 'Dimensional Shield III' to 'Dimensional Shield V'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt III with 10000% Rate Mod' to 'Cast: Dimensional Instability III'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 70000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '6' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'


Juggernaut Surge XIV:
       - Spell Name changed from 'Dimensional Rip III' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Group ID changed from '27425' to '0'
       - Timer Type changed from 'AA' to ''
       - Hate Override changed from '-10000' to '0'
       - Interruptible changed from 'No' to 'Yes'


Concussion II:
       - Spell Name changed from 'Concussive Intuition III' to 'Concussion II'
       - Mana Cost changed from '0' to '60'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from 'Decrease Hate by 22000' to 'Cast Best Spell You have access to in Spell Group: Concussive Barrage'
       - Slot 2 changed from 'Decrease Current Hate by 3%' to ''
       - Spell Range changed from '200' to '270'
       - Recourse ID changed from '46165' to '0'
       - Timer Type changed from 'AA' to 'Spell'
       - Recourse changed from 'Concussive Intuition Recourse I' to ''
       - Description changed from 'Reduces your target's hatred toward you by #1 points and then by #2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Tashan's Lingering Cry IV:
       - Description changed from 'Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.' to 'Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.'


Cryomancy XIX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Nature's Bolt XVI:
       - Spell Name changed from 'Storm Strike XVI' to 'Nature's Bolt XVI'
       - Mana Cost changed from '0' to '1100'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 19500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 16500'
       - Slot 2 changed from 'Decrease Current Hit Points by 13500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XVII:
       - Spell Name changed from 'Storm Strike XVII' to 'Nature's Bolt XVII'
       - Mana Cost changed from '0' to '1250'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 22500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 19000'
       - Slot 2 changed from 'Decrease Current Hit Points by 15500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XVIII:
       - Spell Name changed from 'Storm Strike XVIII' to 'Nature's Bolt XVIII'
       - Mana Cost changed from '0' to '1350'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 25500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 21500'
       - Slot 2 changed from 'Decrease Current Hit Points by 17500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Dying Grasp II:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Harm Touch XXIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Thought Leech II:
       - Description changed from 'Deals #1 damage and triggers *%r%n.' to 'Deals #1 damage and blesses the caster with *%R%N which restores *%R#1 mana.'


Selo's Kick XII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzy of Spirit IV:
       - Slot 8 changed from 'Increase Attack by 425' to ''
       - Slot 16 changed from '' to 'Increase Attack by 425'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Frenzy of Spirit V:
       - Slot 8 changed from 'Increase Attack by 450' to ''
       - Slot 16 changed from '' to 'Increase Attack by 450'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp XIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw XIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash XIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XIV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Feral Swipe XIII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike X:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank XII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -210'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2300 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2300 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XIII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -220'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2650 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2650 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XIV:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -230'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 3000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Sweeping Kick XIX:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XX:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XXI:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Strike XIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VIII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley IX:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley X:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Hand of Piety XXVIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Phalanx of Fury I:
       - Description changed from 'Instills hatred in your enemy for up to %z.' to 'Increases the target's hatred for you by %H points.'


Disruptive Persecution IV:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Sneering Grin I:
       - Description changed from 'Increases your target's hatred toward you by 7650 points.' to 'Increases your target's hatred for you by %H points.'


Resplendent Glory IV:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory V:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Imperator's Command I:
       - Slot 1 changed from '' to 'Increase Spell Haste by 20%'
       - Slot 2 changed from 'Increase Current Hit Points by 7630' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 300 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 7500'
       - Slot 6 changed from '' to 'Increase Melee Haste by 20%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 1%'
       - Slot 14 changed from 'Increase Max Hit Points by 7630' to 'Increase Max Hit Points by 7500'
       - Slot 15 changed from '' to 'Increase Current Endurance by 20 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your maximum health by #14 and armor class by #5.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Imperator's Command II:
       - Spell Name changed from 'Imperator's Charge I' to 'Imperator's Command II'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 8000'
       - Slot 5 changed from '' to 'Increase Armor Class v2 by 325 - Display Based on Class: 22 to 28'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 2%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 8000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 50 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'


Dance of Blades XXX:
       - Spell Name changed from 'Imperator's Precision I' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 5% to 15% (After Crit)' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Song Window changed from '-1' to '0'


Heroic Leap IV:
       - Spell Name changed from 'Heroic Leap I' to 'Heroic Leap IV'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Unresistable '
       - Slot 2 changed from '' to 'Cast: Heroic Bound IV'
       - Group ID changed from '38001' to '32403'


Group Armor of the Inquisitor I:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Group Armor of the Inquisitor II:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Group Armor of the Inquisitor III:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Resonant Strike XXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzy of Spirit X:
       - Spell Name changed from 'Scout's Mastery of the Elements I' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 300 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'


Frenzy of Spirit XI:
       - Spell Name changed from 'Scout's Mastery of the Elements II' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 375 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


Bestial Alignment XIV:
       - Spell Name changed from 'Scout's Mastery of the Elements III' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 450 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


Ferociousness IV:
       - Spell Name changed from 'Scout's Mastery of the Elements IV' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 500 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


Sanctified Blessing VII:
       - Spell Name changed from 'Sanctified Blessing Heal VII' to 'Sanctified Blessing VII'
       - Spell Range changed from '200' to '400'


Sanctified Blessing VIII:
       - Spell Name changed from 'Sanctified Blessing Heal VIII' to 'Sanctified Blessing VIII'
       - Spell Range changed from '200' to '400'


Sanctified Blessing IX:
       - Spell Name changed from 'Sanctified Blessing Heal IX' to 'Sanctified Blessing IX'
       - Spell Range changed from '200' to '400'


Recourse of Life XVII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XVIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Divine Blessing and Favor IV:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Divine Blessing and Favor V:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Divine Blessing and Favor VI:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Union of Spirits XVI:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XVII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XVIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Wrath of the Wild XIV:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XV:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XVI:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Diminishing Blows I:
       - Description changed from 'Reduces attack power by #1 points for up to %z.' to 'Reduces attack power by #1 points.'


Thunderfoot I:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot II:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot III:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Lethality I:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality II:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality III:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Twisted Shank XV:
       - Spell Name changed from 'Absorbing Agent I' to 'Twisted Shank XV'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -240'
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 5% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3000 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Hymn of the Last Stand XIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XIV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Battle Frenzy XIX:
       - Spell Name changed from 'Reckless Abandon's I-III Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon I-III (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering I' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''


Frenzied Axe I:
       - Description changed from 'Performs a #1 point base damage 2-Handed Slashing skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury II:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.' to 'Consumes #1 health then #2 health every 6 seconds.'


Resonant Strike XXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Reluctant Lifeshare VII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare VIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare IX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Dimensional Shield IV:
       - Spell Name changed from 'Dimensional Shield II' to 'Dimensional Shield IV'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt II with 10000% Rate Mod' to 'Cast: Dimensional Instability II'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 40000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '5' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'
       - Description changed from 'Allows you to teleport a short distance away and reduce the hatred of your attackers when you are struck by melee combat up to 5 times or for %z.' to 'Blesses you with *$1%N and absorbs #9% of incoming melee damage up to @9 total damage.'


Nature's Fury V:
       - Spell Name changed from 'Dimensional Rip II' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Group ID changed from '27425' to '0'
       - Timer Type changed from 'AA' to ''
       - Hate Override changed from '-8400' to '0'
       - Interruptible changed from 'No' to 'Yes'


Arcane Fusion I:
       - Description changed from 'Deals #1 damage.' to 'Critically deals #1 damage.'


Improved Familiar XIV:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Destructive Vortex IV:
       - Spell Name changed from 'Dirty Fighting VII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Destructive Vortex V:
       - Spell Name changed from 'Dirty Fighting VIII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VIII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Spirit of the Great Wolf XXV:
       - Spell Name changed from 'Dirty Fighting IX' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes IX with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice X:
       - Spell Name changed from 'Sand in the Eyes VII' to 'Ligament Slice X'
       - Spell Type changed from 'Detrimental - Resist: Physical -65 Max: 25%' to 'Detrimental - Resist: Physical -130'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 37 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XI:
       - Spell Name changed from 'Sand in the Eyes VIII' to 'Ligament Slice XI'
       - Spell Type changed from 'Detrimental - Resist: Physical -73 Max: 25%' to 'Detrimental - Resist: Physical -140'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 39 - Display Based on Class: 3 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XII:
       - Spell Name changed from 'Sand in the Eyes IX' to 'Ligament Slice XII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -150'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 41 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Thought Leech III:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Ragged Bite of Agony I:
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9685'
       - Slot 2 changed from '' to 'Return 10% of Spell Damage as Mana'
       - Slot 7 changed from 'Decrease Current Hit Points by 9685' to ''
       - Slot 8 changed from 'Return 10% of Spell Damage as Mana' to ''
       - Description changed from 'Deals #7 damage and returns #8% of that damage as mana.' to 'Deals #1 damage and returns #2% of that damage to you as mana.'


Companion's Blessing XIX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XXI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Imperator's Command III:
       - Spell Name changed from 'Imperator's Command II' to 'Imperator's Command III'
       - Slot 1 changed from '' to 'Increase Spell Haste by 30%'
       - Slot 2 changed from 'Increase Current Hit Points by 8850' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 360 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 9000'
       - Slot 6 changed from '' to 'Increase Melee Haste by 30%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 2%'
       - Slot 14 changed from 'Increase Max Hit Points by 8850' to 'Increase Max Hit Points by 9000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 80 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your maximum health by #14 and armor class by #5.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Imperator's Command IV:
       - Spell Name changed from 'Imperator's Charge II' to 'Imperator's Command IV'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 9500'
       - Slot 5 changed from '' to 'Increase Armor Class v2 by 345 - Display Based on Class: 23 to 30'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 3%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 9500'
       - Slot 15 changed from '' to 'Increase Current Endurance by 110 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'
       - Description changed from 'Increases mana regeneration by #3, melee speed by #6%, and casting speed on spells that cost at least #2 points of mana by #1% for %z.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Thaumaturge's Focus XIX:
       - Spell Name changed from 'Imperator's Precision II' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 8% to 20% (After Crit)' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Causes incoming direct damage spells to deal between #1 and $1% more damage for %z.' to ''


Armor of the Inquisitor XIX:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XX:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XXI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Disruptive Persecution V:
       - Recourse ID changed from '0' to '6088'
       - Recourse changed from '' to 'Knight's Yaulp II'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Lay on Hands XXVII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Harm Touch XXIV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Scourge Skin II:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Thought Leech IV:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Guardian of the Forest XXIV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXVI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Second Wind I:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1000' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 8000' to 'Increase Current Hit Points by 16000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1000'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Second Wind II:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1400' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 9500' to 'Increase Current Hit Points by 19000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1400'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Second Wind III:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1900' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 12000' to 'Increase Current Hit Points by 24000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1900'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Steel Vengeance I:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance II:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance III:
       - Description changed from '' to 'Deals #1 damage.'


Flames of Power I Caza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power II Caza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power III Caza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Elemental Form XIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XIV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XIX:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXII:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XXIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXIV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Inquisitor's Judgment XXVIII:
       - Spell Name changed from 'Soothing Words IV' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 12000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Inquisitor's Judgment XXIX:
       - Spell Name changed from 'Soothing Words V' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 16000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Inquisitor's Judgment Strike XXVII:
       - Spell Name changed from 'Soothing Words VI' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 21000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Chromatic Haze I:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Chromatic Haze II:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Chromatic Haze III:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Tashan's Lingering Cry I:
       - Description changed from 'Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.' to 'Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.'


Tashan's Lingering Cry II:
       - Description changed from 'Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.' to 'Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.'


Fury of the Forest I:
       - Slot 6 changed from '' to 'Increase 2H Pierce Damage by 20%'
       - Slot 7 changed from '' to 'Increase Hand to Hand Damage by 20%'
       - Description changed from 'Increases melee damage skills for up to %z.' to 'Increases base melee weapon skill damage by #1%.'


Turn Undead XIII:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead XIV:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead XV:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Yaulping III:
       - Spell Name changed from 'Lesser Yaulp II' to 'Yaulping III'
       - Paladin Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Slot 1 changed from 'Increase Attack by 234' to 'Cast Best Spell You have access to in Spell Group: Yaulp XI'
       - Slot 3 changed from 'Increase Current Mana by 55 per tick' to ''
       - Slot 8 changed from 'Increase Proc Rate by 30%' to ''
       - Slot 9 changed from 'Increase Melee Haste by 30%' to ''
       - Group ID changed from '30666' to '27610'
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '6' to '0'
       - Description changed from 'Focuses your spiritual energy into a great battle cry, increasing your attack rating, proc chance, attack speed, and mana regeneration for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Ancestral Aid XXII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXIV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XXII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXIV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Warlord's Lesser Fury I:
       - Spell Name changed from 'N/A - Removed' to 'Warlord's Lesser Fury I'
       - Warrior Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from '' to 'Increase Hate by 25%'
       - Slot 2 changed from '' to 'Limit Class: WAR'
       - Group ID changed from '0' to '40839'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Requires Item ID 1 changed from '10307' to '-1'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Increases the amount of hate generated from your combat abilities and triggered spells by #1%.'


Nature's Bolt XIX:
       - Spell Name changed from 'Storm Strike XIX' to 'Nature's Bolt XIX'
       - Mana Cost changed from '0' to '1500'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 10% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 28500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 24000'
       - Slot 2 changed from 'Decrease Current Hit Points by 19500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XX:
       - Spell Name changed from 'Storm Strike XX' to 'Nature's Bolt XX'
       - Mana Cost changed from '0' to '1650'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 10% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 31500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 26500'
       - Slot 2 changed from 'Decrease Current Hit Points by 21500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XXI:
       - Spell Name changed from 'Storm Strike XXI' to 'Nature's Bolt XXI'
       - Mana Cost changed from '0' to '1800'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 10% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 34500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 29000'
       - Slot 2 changed from 'Decrease Current Hit Points by 23500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Wrath of the Wild XVII:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XVIII:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XIX:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Bite of the Asp XVII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XVIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XIX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Feral Swipe XIV:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe XV:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe XVI:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Gorilla Smash XVII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XVIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XIX:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Raven's Claw XVII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XVIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XIX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Resonant Strike XXV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Inquisitor's Judgment Strike XXVIII:
       - Spell Name changed from 'Dirty Fighting X' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes X with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Inquisitor's Judgment Strike XXIX:
       - Spell Name changed from 'Dirty Fighting XI' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes XI with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Group Guardian of the Forest XIII:
       - Spell Name changed from 'Dirty Fighting XII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes XII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice XIII:
       - Spell Name changed from 'Sand in the Eyes X' to 'Ligament Slice XIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -160'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 42 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XIV:
       - Spell Name changed from 'Sand in the Eyes XI' to 'Ligament Slice XIV'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -170'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 44 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XV:
       - Spell Name changed from 'Sand in the Eyes XII' to 'Ligament Slice XV'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -180'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 45 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Lethality IV:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality V:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality VI:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Twisted Shank XVI:
       - Spell Name changed from 'Twisted Shank XV' to 'Twisted Shank XVI'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -250'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 3400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XVII:
       - Spell Name changed from 'Twisted Shank XVI' to 'Twisted Shank XVII'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -260'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 3800 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3800 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XVIII:
       - Spell Name changed from 'Twisted Shank XVII' to 'Twisted Shank XVIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -270'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 4200 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 4200 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Concussion III:
       - Spell Name changed from 'Lesser Concussive Flame' to 'Concussion III'
       - Mana Cost changed from '0' to '60'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Cast Best Spell You have access to in Spell Group: Concussive Salvo'
       - Slot 2 changed from 'Limit Max Level: 200 (Lose 10% per Level)' to ''
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Resist: Fire' to ''
       - Group ID changed from '40913' to '27435'
       - Spell Range changed from '0' to '270'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Max Hits changed from '3' to '0'
       - Max Hits Type changed from 'Matching Spells' to 'None'
       - Duration changed from '8' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Reduces the hate generated by your next three fire-based spells by #1%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Concussion IV:
       - Spell Name changed from 'Lesser Concussive Chill' to 'Concussion IV'
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Cast Best Spell You have access to in Spell Group: Concussive Storm'
       - Slot 2 changed from 'Limit Max Level: 200 (Lose 10% per Level)' to ''
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Resist: Cold' to ''
       - Group ID changed from '40914' to '27435'
       - Spell Range changed from '0' to '270'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Max Hits changed from '3' to '0'
       - Max Hits Type changed from 'Matching Spells' to 'None'
       - Duration changed from '8' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Reduces the hate generated by your next three ice-based spells by #1%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Concussion V:
       - Spell Name changed from 'Lesser Concussive Magic' to 'Concussion V'
       - Mana Cost changed from '0' to '300'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Cast Best Spell You have access to in Spell Group: Concussive Volley'
       - Slot 2 changed from 'Limit Max Level: 200 (Lose 10% per Level)' to ''
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Resist: Magic' to ''
       - Group ID changed from '40915' to '27435'
       - Spell Range changed from '0' to '270'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Max Hits changed from '3' to '0'
       - Max Hits Type changed from 'Matching Spells' to 'None'
       - Duration changed from '8' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Reduces the hate generated by your next three magic-based spells by #1%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Arcane Whisper VI:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 12500 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-80000' to '-130000'


Steel Vengeance IV:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance V:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance VI:
       - Description changed from '' to 'Deals #1 damage.'


Deep Sleep VI:
       - Description changed from 'Reduces your target's accuracy with all skills by #1% for up to %z. Triggers Deep Sleep's Malaise upon landing.' to 'Triggers *$2%N and reduces accuracy by #1%.'


Deep Sleep VII:
       - Description changed from 'Reduces your target's accuracy with all skills by #1% for up to %z. Triggers Deep Sleep's Malaise upon landing.' to 'Triggers *$2%N and reduces accuracy by #1%.'


Deep Sleep VIII:
       - Description changed from 'Reduces your target's accuracy with all skills by #1% for up to %z. Triggers Deep Sleep's Malaise upon landing.' to 'Triggers *$2%N and reduces accuracy by #1%.'


Deep Sleep's Malaise I:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from 'Reduces melee attack speed by #1% for up to %z.' to 'Reduces melee attack speed by #1%.'


Warlord's Fury I:
       - Spell Name changed from 'Rage of the Forsaken' to 'Warlord's Fury I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Increase Hate Generated by 80%' to 'Increase Hate by 1'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '0' to '23528'
       - Duration changed from '3' to '0'
       - Recourse changed from '' to 'Warlord's Greater Fury I'
       - Hate Override changed from '0' to '5000'
       - Interruptible changed from 'No' to 'Yes'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the hatred you generate with all actions by #1% for %z.' to 'Blesses you with *%R%N and increases your target's hatred for you by %H points.'


Warlord's Fury II:
       - Spell Name changed from 'Rage of the Forsaken I' to 'Warlord's Fury II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group ID changed from '41090' to '41089'
       - Recourse ID changed from '41089' to '23528'
       - Recourse changed from 'Rage of the Forsaken' to 'Warlord's Greater Fury I'
       - Hate Override changed from '5000' to '10000'


Divine Stun XI:
       - Recourse ID changed from '0' to '6088'
       - Recourse changed from '' to 'Knight's Yaulp II'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds and generates %H hate.' to 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.'


Yaulping IV:
       - Spell Name changed from 'Lesser Yaulp III' to 'Yaulping IV'
       - Paladin Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Slot 1 changed from 'Increase Attack by 252' to 'Cast Best Spell You have access to in Spell Group: Yaulp XII'
       - Slot 3 changed from 'Increase Current Mana by 75 per tick' to ''
       - Slot 8 changed from 'Increase Proc Rate by 40%' to ''
       - Slot 9 changed from 'Increase Melee Haste by 30%' to ''
       - Group ID changed from '30666' to '27610'
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '6' to '0'
       - Description changed from 'Focuses your spiritual energy into a great battle cry, increasing your attack rating, proc chance, attack speed, and mana regeneration for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Beacon of Life III:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Channeling the Divine I:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Beneficial'
       - Slot 4 changed from 'Limit Type: Beneficial' to 'Limit Max Duration: Instant Spells Only'
       - Slot 5 changed from 'Limit Max Duration: Instant Spells Only' to 'Limit Max Level: 253 (Lose 100% per Level)'
       - Slot 6 changed from 'Limit Max Level: 254 (Lose 100% per Level)' to 'Limit Effect: Current Hit Points'
       - Slot 9 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Beneficial'
       - Slot 11 changed from 'Limit Type: Beneficial' to 'Limit Max Duration: Instant Spells Only'
       - Slot 12 changed from 'Limit Max Duration: Instant Spells Only' to 'Limit Max Level: 253 (Lose 100% per Level)'
       - Slot 13 changed from 'Limit Max Level: 254 (Lose 100% per Level)' to 'Limit Effect: Current Hit Points'
       - Slot 15 changed from '' to 'Increase Spell Mana Cost by 50%'
       - Slot 16 changed from '' to 'Limit Type: Detrimental'
       - Slot 17 changed from '' to 'Limit Min Mana Cost: 100'
       - Slot 18 changed from '' to 'Limit Max Duration: Instant Spells Only'
       - Slot 19 changed from '' to 'Limit Max Level: 253 (Lose 100% per Level)'
       - Slot 20 changed from '' to 'Limit Effect: Cast With Chance'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '20'
       - Max Hits Type changed from 'None' to 'Matching Spells'
       - Duration changed from '2' to '50'
       - Description changed from 'Allows you to twincast instant-duration healing spells and abilities that cost at least #3 mana while increasing the mana cost of these spells and abilities by #8% for %z.' to 'Allows you to twincast healing spells and the healing components of your Awecrash, Sound of Fury, and Celestial Contravention spell lines but increases the mana cost of these spells by #8%.'


Turn Undead Strike XVI:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Elemental Arrow III:
       - Spell Name changed from 'Elemental Arrow I' to 'Elemental Arrow III'
       - Spell Type changed from 'Detrimental - Resist: Magic -940 Min: 10% Max: 25%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 15% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'


Heavy Arrow I:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Scourge Skin III:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Group Guardian of the Forest XV:
       - Spell Name changed from 'Scout's Mastery of the Elements V' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 900 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'


Stunning Kick I:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Cascading Theft of Life IV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life V:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life VI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Defense VII:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense VIII:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense IX:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Season's Wrath I:
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 20% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '4' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Season's Wrath II:
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '4' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Season's Wrath III:
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '4' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Divine Surge of Battle I:
       - Description changed from 'Increases endurance by #1 for up to %z.' to 'Instantly restores #2 endurance and increases endurance regeneration by #1 points.'


Massive Strike XIII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury III:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.
Triggers *$3%n after fading.
' to 'Consumes #1 health then #2 health after 6 seconds and blesses you with *$3%N after fading, which absorbs *$3#9% of incoming melee damage up to *$3@9 total damage for *$3%Z.'


Resonant Strike XXIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Arcane Overkill XVIII:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Arcane Overkill XIX:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Yaulping V:
       - Spell Name changed from 'Imperator's Precision III' to 'Yaulping V'
       - Cleric Level changed from '255' to '254'
       - Warrior Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Casting Time changed from '0' to '0.25'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 10% to 25% (After Crit)' to '100% Chance to Cast Best Spell You have access to in Spell Group: Yaulp XIII'
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '27610'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '10' to '0'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Causes incoming direct damage spells to deal between #1 and $1% more damage for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Infusion of Rage XVII:
       - Slot 1 changed from 'Increase Hate by 4000' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '4000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XVIII:
       - Slot 1 changed from 'Increase Hate by 4400' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '4400'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XIX:
       - Slot 1 changed from 'Increase Hate by 4800' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '4800'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Armor of the Inquisitor XXII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XXIII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XXIV:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Disruptive Persecution VI:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Divine Stun XII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds and generates %H hate.' to 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.'


Divine Stun XIII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds and generates %H hate.' to 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.'


Force of Disruption XIII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XIV:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XV:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Gift of Life IV:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Critically heals #1 health then #10 health every 6 seconds.'


Gift of Life V:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Critically heals #1 health then #10 health every 6 seconds.'


Gift of Life VI:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Critically heals #1 health then #10 health every 6 seconds.'


Hand of Piety XXXI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXXII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXXIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Healing Light XIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XIV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Lay on Hands XXVIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Harm Touch XXV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Convergence of Spirits XXV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Elemental Arrow IV:
       - Spell Name changed from 'Elemental Arrow II' to 'Elemental Arrow IV'
       - Spell Type changed from 'Detrimental - Resist: Magic -940 Min: 10% Max: 25%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 10% to 20% (Before Crit)' to 'Increase Spell Damage Taken by 4% to 15% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Description changed from 'Increases incoming cold and fire damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Group Guardian of the Forest VII:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest VIII:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest IX:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXVII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXVIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXIX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Outrider's Evasion VI:
       - Spell Name changed from 'Outrider's Evasion III' to 'Outrider's Evasion VI'
       - Slot 3 changed from 'Decrease Accuracy by 175%' to ''
       - Slot 9 changed from 'Absorb Melee Damage: 10%, Max per Hit: 15000' to 'Absorb Melee Damage: 15%, Max per Hit: 20000'
       - Description changed from 'This activated ability provides you with a short term large boost to your defenses, while reducing your ability to hit your enemy slightly.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Yaulping VI:
       - Spell Name changed from 'Scout's Mastery of the Elements VI' to 'Yaulping VI'
       - Cleric Level changed from '255' to '254'
       - Ranger Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Casting Time changed from '0' to '0.25'
       - Slot 1 changed from 'Increase Spell Damage by 1200 (After Crit)' to 'Cast Best Spell You have access to in Spell Group: Yaulp XIV'
       - Slot 2 changed from 'Limit Resist: Fire' to ''
       - Slot 3 changed from 'Limit Resist: Cold' to ''
       - Slot 4 changed from 'Limit Max Level: 254 (Lose 100% per Level)' to ''
       - Group ID changed from '38027' to '27610'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '20' to '0'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to 'Casts the highest rank of *$1+G that you have scribed.'


Celestial Regeneration XXVIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXIX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XVI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XVII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XVIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Recourse of Life XXI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Sanctified Blessing X:
       - Spell Name changed from 'Sanctified Blessing Heal X' to 'Sanctified Blessing X'
       - Spell Range changed from '200' to '400'


Sanctified Blessing XI:
       - Spell Name changed from 'Sanctified Blessing Heal XI' to 'Sanctified Blessing XI'
       - Spell Range changed from '200' to '400'


Sanctified Blessing XII:
       - Spell Name changed from 'Sanctified Blessing Heal XII' to 'Sanctified Blessing XII'
       - Spell Range changed from '200' to '400'


Turn Undead Strike XVIII:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead Strike XIX:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Yaulping VII:
       - Spell Name changed from 'Lesser Yaulp IV' to 'Yaulping VII'
       - Paladin Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Slot 1 changed from 'Increase Attack by 290' to 'Cast Best Spell You have access to in Spell Group: Yaulp XV'
       - Slot 3 changed from 'Increase Current Mana by 100 per tick' to ''
       - Slot 8 changed from 'Increase Proc Rate by 50%' to ''
       - Slot 9 changed from 'Increase Melee Haste by 30%' to ''
       - Group ID changed from '30666' to '27610'
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '7' to '0'
       - Description changed from 'Focuses your spiritual energy into a great battle cry, increasing your attack rating, proc chance, attack speed, and mana regeneration for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Ancestral Aid XXV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXVI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXVII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XXV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXVI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXVII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Group Pact of the Wolf VII:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf VIII:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf IX:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Union of Spirits XIX:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XX:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XXI:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Group Spirit of the Great Wolf IX:
       - Spell Name changed from 'Group Spirit of the Black Wolf V' to 'Group Spirit of the Great Wolf IX'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 105 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 105 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 120' to 'Increase Fire Resist by 115'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 115'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 10% '
       - Slot 13 changed from 'Increase Current Mana by 60 per tick' to 'Increase Current Mana by 55 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Group Spirit of the Great Wolf X:
       - Spell Name changed from 'Group Spirit of the White Wolf V' to 'Group Spirit of the Great Wolf X'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 105 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 105 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 120' to 'Increase Fire Resist by 120'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 120'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 8% ' to 'Increase Chance to Critical Heal by 10% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Slot 13 changed from 'Increase Current Mana by 50 per tick' to 'Increase Current Mana by 60 per tick'
       - Spell Icon changed from '' to ''


Spirit of the Wood XXVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Nature's Bolt XXII:
       - Spell Name changed from 'Storm Strike XXII' to 'Nature's Bolt XXII'
       - Mana Cost changed from '0' to '2000'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 5% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 37500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 31500'
       - Slot 2 changed from 'Decrease Current Hit Points by 25500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XXIII:
       - Spell Name changed from 'Storm Strike XXIII' to 'Nature's Bolt XXIII'
       - Mana Cost changed from '0' to '2100'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 5% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 40500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 34000'
       - Slot 2 changed from 'Decrease Current Hit Points by 27500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XXIV:
       - Spell Name changed from 'Storm Strike XXIV' to 'Nature's Bolt XXIV'
       - Mana Cost changed from '0' to '2250'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 5% Max: 20%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 43500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 36500'
       - Slot 2 changed from 'Decrease Current Hit Points by 29500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Frenzied Burnout XI:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Bite of the Asp XX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XXI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XXII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Feral Swipe XVII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Frenzy of Spirit VI:
       - Slot 8 changed from 'Increase Attack by 475' to ''
       - Slot 16 changed from '' to 'Increase Attack by 475'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Frenzy of Spirit VII:
       - Slot 8 changed from 'Increase Attack by 500' to ''
       - Slot 16 changed from '' to 'Increase Attack by 500'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Frenzy of Spirit VIII:
       - Slot 8 changed from 'Increase Attack by 525' to ''
       - Slot 16 changed from '' to 'Increase Attack by 525'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Gorilla Smash XX:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XXI:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XXII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Raven's Claw XX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XXI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XXII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Sweeping Kick XXII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XXIII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XXIV:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Strike XXX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Rogue's Fury XXV:
       - Spell Name changed from 'Dirty Fighting XIII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes XIII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Rogue's Fury XXVI:
       - Spell Name changed from 'Dirty Fighting XIV' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes XIV with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Visage of Death VIII:
       - Spell Name changed from 'Dirty Fighting XV' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes XV with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice XVI:
       - Spell Name changed from 'Sand in the Eyes XIII' to 'Ligament Slice XVI'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -190'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 47 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XVII:
       - Spell Name changed from 'Sand in the Eyes XIV' to 'Ligament Slice XVII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -200'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 48 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XVIII:
       - Spell Name changed from 'Sand in the Eyes XV' to 'Ligament Slice XVIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -210'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 49 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Twisted Shank XIX:
       - Spell Name changed from 'Twisted Shank XVIII' to 'Twisted Shank XIX'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -280'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 4600 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 4600 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XX:
       - Spell Name changed from 'Twisted Shank XIX' to 'Twisted Shank XX'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -290'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 5000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 5000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXI:
       - Spell Name changed from 'Twisted Shank XX' to 'Twisted Shank XXI'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -300'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 5400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 5400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Hymn of the Last Stand XVI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XVII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XVIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Selo's Kick XV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury IV:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.
Triggers *$3%n after fading.
' to 'Consumes #1 health then #2 health after 6 seconds and blesses you with *$3%N after fading, which absorbs *$3#9% of incoming melee damage up to *$3@9 total damage for *$3%Z.'


Frenzied Volley XI:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XIII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Juggernaut Surge VII:
       - Slot 1 changed from '' to 'Increase Hit Damage by 135. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 205' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge VIII:
       - Slot 1 changed from '' to 'Increase Hit Damage by 145. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 215' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge IX:
       - Slot 1 changed from '' to 'Increase Hit Damage by 150. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 225' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Reluctant Lifeshare X:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare XI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare XII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cryomancy XXII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXIV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Improved Familiar XV:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Heart of Froststone XVIII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XIX:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Frenzied Burnout XII:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Arcane Whisper VII:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 15000 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-100000' to '-160000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Chromatic Haze IV:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Chromatic Haze V:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Chromatic Haze VI:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Phantasmic Reflex VII:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex VIII:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex IX:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Arcane Fury V:
       - Spell Name changed from 'Soothing Words VII' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 24000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Frenzied Devastation XXXI:
       - Spell Name changed from 'Soothing Words VIII' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 27000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Arcane Destruction VI:
       - Spell Name changed from 'Soothing Words IX' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Target's Target Hate by 30000' to ''
       - Group ID changed from '5909' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to ''


Imperator's Command V:
       - Spell Name changed from 'Imperator's Charge III' to 'Imperator's Command V'
       - Endurance Upkeep changed from '-17' to '0'
       - Slot 1 changed from 'Increase Spell Haste by 40%' to 'Increase Spell Haste by 35%'
       - Slot 3 changed from 'Increase Current Mana by 400 per tick' to 'Increase Current Mana by 380 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 10000'
       - Slot 5 changed from '' to 'Increase Armor Class v2 by 355 - Display Based on Class: 24 to 31'
       - Slot 6 changed from 'Increase Melee Haste by 40%' to 'Increase Melee Haste by 35%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 3%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 10000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 140 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'


Imperator's Command VI:
       - Spell Name changed from 'Imperator's Command III' to 'Imperator's Command VI'
       - Slot 1 changed from '' to 'Increase Spell Haste by 40%'
       - Slot 2 changed from 'Increase Current Hit Points by 10015' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 400 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 12000'
       - Slot 5 changed from 'Increase Armor Class v2 by 355 - Display Based on Class: 24 to 31' to 'Increase Armor Class v2 by 375 - Display Based on Class: 25 to 33'
       - Slot 6 changed from '' to 'Increase Melee Haste by 40%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 4%'
       - Slot 14 changed from 'Increase Max Hit Points by 10015' to 'Increase Max Hit Points by 12000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 170 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'


Gut Punch X:
       - Description changed from 'Reduces accuracy by #5% and armor class by #6 for %z. Increases the target's hate for the caster by %H when cast.' to 'Increases the target's hatred for the caster by %H, reduces accuracy by #5%, and armor class by #6 points.'


Heroic Leap V:
       - Spell Name changed from 'Heroic Leap II' to 'Heroic Leap V'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Unresistable '
       - Slot 2 changed from '' to 'Cast: Heroic Bound V'
       - Group ID changed from '38001' to '32403'
       - Hate Override changed from '4500' to '0'


Hand of Tunare I:
       - Description changed from 'Allows you to twincast your next 10 healing spells and abilities that cost at least #4 mana while increasing the mana cost of these spells and abilities by #8%.
Allows you to twincast the healing component of your Denouncement and Valiant Deflection lines of spells while increasing the mana cost of the initial spell by #15%.
' to 'Allows you to twincast healing spells and the healing components of your Denouncement and Valiant Deflection spell lines but increases the mana cost of these spells by #8%.'


Ragged Bite of Agony II:
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 12685'
       - Slot 2 changed from '' to 'Return 10% of Spell Damage as Mana'
       - Slot 7 changed from 'Decrease Current Hit Points by 12685' to ''
       - Slot 8 changed from 'Return 10% of Spell Damage as Mana' to ''
       - Description changed from 'Deals #7 damage and returns #8% of that damage as mana.' to 'Deals #1 damage and returns #2% of that damage to you as mana.'


Presence of Fear I:
       - Description changed from 'Seizes the target with fear leaving them unable to react for #1 seconds.' to 'Seizes a target that is @1 or fewer levels higher than the caster with fear leaving them unable to react for #1 seconds.'


Cascading Theft of Life VII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life VIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life IX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Defense X:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense XI:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense XII:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Nature's Fire XXII:
       - Spell Name changed from 'Fire Storm I' to 'Nature's Fire XXII'
       - Mana Cost changed from '0' to '2000'
       - Spell Type changed from 'Detrimental - Resist: Fire ' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 37500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 31500'
       - Slot 2 changed from 'Decrease Current Hit Points by 25500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Timer Type changed from 'AA' to 'Spell'


Nature's Fire XXIII:
       - Spell Name changed from 'Fire Storm II' to 'Nature's Fire XXIII'
       - Mana Cost changed from '0' to '2100'
       - Spell Type changed from 'Detrimental - Resist: Fire ' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 40500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 34000'
       - Slot 2 changed from 'Decrease Current Hit Points by 27500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Fire XXIV:
       - Spell Name changed from 'Fire Storm III' to 'Nature's Fire XXIV'
       - Mana Cost changed from '0' to '2250'
       - Spell Type changed from 'Detrimental - Resist: Fire ' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 43500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 36500'
       - Slot 2 changed from 'Decrease Current Hit Points by 29500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Somnolence I:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence II:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence III:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence IV:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence V:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence VI:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence VII:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Somnolence VIII:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Gift of Chromatic Haze I:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Beacon of Life IV:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life V:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life VI:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life VII:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life VIII:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life IX:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Fickle Conflagration Recourse:
       - Description changed from 'Has a #1% chance to cast Flames of Power and a #2% chance to cast Flames of Weakness.' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Chromashield:
       - Slot 1 changed from 'Increase Chance to Reflect Spell by 25% with 800 Reduced Resist Modifier' to 'Increase Chance to Reflect Spell by 25% with 800 Improved Resist Modifier'


Blessing of Tunare I:
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from 'Heals your target and everyone within 75 feet of your target for #1 health.' to 'Critically heals all allies within a %J foot radius of your target for #1 health.'


Warlord's Fury IV:
       - Spell Name changed from 'Concussive Intuition Recourse I' to 'N/A - Removed'
       - Wizard Level changed from '254' to '255'
       - Slot 1 changed from '40% Chance to Also Cast Lesser Concussive Flame' to ''
       - Slot 2 changed from '40% Chance to Also Cast Lesser Concussive Magic' to ''
       - Slot 3 changed from '20% Chance to Also Cast Lesser Concussive Chill' to ''
       - Group ID changed from '46165' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''


Pact of the Wurine IV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Blood Frenzy V:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Resonant Kick XXXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXXIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank XXII:
       - Spell Name changed from 'Absorbing Agent II' to 'Twisted Shank XXII'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -310'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 5400 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Screaming Axes I:
       - Description changed from 'Increases incoming throwing damage by #1% for up to %z.' to 'Increases damage taken from Throwing attacks by #1%.'


Embalmer's Carapace VI:
       - Spell Name changed from 'Concussive Intuition II' to 'N/A - Removed'
       - Wizard Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Hate by 18000' to ''
       - Slot 2 changed from 'Decrease Current Hate by 2%' to ''
       - Group ID changed from '27435' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Recourse ID changed from '46165' to '0'
       - Timer Type changed from 'AA' to ''
       - Recourse changed from 'Concussive Intuition Recourse I' to ''
       - Description changed from 'Reduces your target's hatred toward you by #1 points and then by #2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.' to ''


Elemental Form XXV:
       - Crit Chance Cap changed from '0' to '-1'


Dying Grasp III:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Frenzy of the Dead II:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.' to 'Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.'


Lingering Nightmares I:
       - Description changed from 'Bash attacks trigger *#1%n, a *#1#1 point lifetap.' to 'Grants the bearer a chance (with a $1% bonus) to trigger *#1%N during melee combat, a *#1#1 point lifetap, up to %L times.'


Steel Vengeance VII:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance VIII:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance IX:
       - Description changed from '' to 'Deals #1 damage.'


Screaming Fury I:
       - Description changed from 'Reduces your weapon's base delay by #1%.' to 'Reduces your base weapon delay by #1%.'


Fetid Blood:
       - Slot 15 changed from 'Decrease Current Endurance by 25000 per tick' to ''
       - Slot 16 changed from '' to 'Decrease Current Endurance by 25000 per tick'


Sympathetic Remote Healing Flood:
       - Slot 1 changed from 'Cast on Spell Use: - Variable chance to Proc: Spell Cast Time 2s=25% 3s=33.4% 4s=50% 5s=66.8%' to 'Cast on Spell Use: Remote Healing Flood - Variable chance to Proc: Spell Cast Time 2s=25% 3s=33.4% 4s=50% 5s=66.8%'


Second Wind IV:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 2600' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 20000' to 'Increase Current Hit Points by 40000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 2600'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Pact of the Wurine V:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Frenzy of Spirit IX:
       - Slot 8 changed from 'Increase Attack by 550' to ''
       - Slot 16 changed from '' to 'Increase Attack by 550'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Blood Frenzy VI:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Untamed Rage XIV:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XIV:
       - Crit Chance Cap changed from '0' to '-1'


Heroic Leap VI:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap VI'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound VI'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.'


Sebilisian Dragonbrood Blessing:
       - Slot 5 changed from 'Limit Spells: Great Wolf Form' to 'Limit Spells: Form of the Great Wolf'


Spectral Slash:
       - Slot 1 changed from 'Decrease Current Hit Points by 25000' to 'Decrease Current Hit Points by 35000'


Bride's Side:
       - Duration changed from '200' to '72000'
       - Song Window changed from '0' to '-1'


Groom's Side:
       - Duration changed from '200' to '72000'
       - Song Window changed from '0' to '-1'


Ire of the Bride:
       - Slot 1 changed from 'Decrease Current Hit Points by 125000' to 'Decrease Current Hit Points by 95000'
       - Spell Range changed from '65' to '55'
       - AE Range changed from '65' to '55'


Doom from the Groom:
       - Slot 1 changed from 'Decrease Current Hit Points by 125000' to 'Decrease Current Hit Points by 95000'
       - Spell Range changed from '65' to '55'
       - AE Range changed from '65' to '55'


Kiss of the Vampire:
       - Target changed from 'Single' to 'Lifetap'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 100000'
       - Spell Icon changed from '' to ''
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Creeping Darkness:
       - Slot 1 changed from 'Decrease Spell and DoT Damage Taken by 75% (After Crit)' to 'Decrease Spell and DoT Damage Taken by 90% (After Crit)'
       - Spell Icon changed from '' to ''


Maddening Visions:
       - Slot 1 changed from 'Decrease Current Hit Points by 4000000' to 'Decrease Current Hit Points by 10000000'
       - Spell Icon changed from '' to ''
       - Range Modifier changed from '1x at 75 units, to .1x at 100 units' to '1x at 75 units, to .05x at 88 units'


Vampire Charm:
       - Slot 2 changed from '' to 'Return 10% of Melee Damage as Hit Points'
       - Slot 3 changed from '' to 'Return 10% of Melee Damage as Mana'


Mirror Shards:
       - Slot 2 changed from '' to 'Decrease Current Mana by 100000'
       - Slot 3 changed from '' to 'Decrease Current Endurance by 100000'
       - Spell Icon changed from '' to ''
       - AE Range changed from '35' to '55'


Open Bar:
       - Spell Icon changed from '' to ''


Always a Bridesmaid:
       - Spell Icon changed from '' to ''


Never a Bride:
       - Spell Icon changed from '' to ''


Broken Glass:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Broken Glass'
       - Slot 1 changed from '' to 'Increase Chance to Reflect Spell by 85% for 350% Base Damage with 1000 Improved Resist Modifier'
       - Slot 2 changed from '' to 'Increase Damage Shield by 550'
       - Slot 3 changed from '' to 'Increase Spell Damage Shield by 10000'
       - Slot 4 changed from '' to 'Cast on Curer: Mirror Shards'
       - Spell Icon changed from '' to ''


Icy Touch of Death:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Icy Touch of Death'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 999999'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Shadowy Form:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Shadowy Form'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from '' to 'Decrease Archery Damage Taken by 75%'
       - Slot 2 changed from '' to 'Decrease Throwing Damage Taken by 75%'
       - Slot 3 changed from '' to 'Increase Curse Counter by 9999'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '72000'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Bite of the Bat:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Bite of the Bat'
       - Target changed from 'Self' to 'Target AE'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 154000'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '25'
       - Interruptible changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Resplendent Glory VI:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Warlord's Fury III:
       - Spell Name changed from 'Rage of the Forsaken II' to 'Warlord's Fury III'
       - Group ID changed from '41090' to '41089'
       - Recourse ID changed from '41089' to '23528'
       - Recourse changed from 'Rage of the Forsaken' to 'Warlord's Greater Fury I'
       - Hate Override changed from '8000' to '20000'


Celestial Regeneration XXXI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Turn Undead Strike XX:
       - Description changed from 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Instantly deals #1 damage, triggers *$3%N which deals *$3#1 damage every 6 seconds for *$3%z, and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Divine Arbitration IV:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken then shares 24000 points of healing among your group.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health then splits up to $2 points of healing among them.'


Sanctuary III:
       - Slot 2 changed from 'Increase Current Hit Points by 8000' to 'Increase Current Hit Points by 60000'
       - Hate Override changed from '0' to '-1'


Sanctuary IV:
       - Slot 2 changed from 'Increase Current Hit Points by 12000' to 'Increase Current Hit Points by 100000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Blessing of Sanctuary II:
       - Casting Time changed from '0.5' to '0'
       - Slot 2 changed from 'Increase Current Hit Points by 4000' to 'Increase Current Hit Points by 40000'
       - Spell Range changed from '100' to '200'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Blessing of Sanctuary III:
       - Casting Time changed from '0.5' to '0'
       - Slot 2 changed from 'Increase Current Hit Points by 6000' to 'Increase Current Hit Points by 50000'
       - Spell Range changed from '100' to '200'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Beacon of Life X:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Recourse of Life XXIV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Spire of the Vicar X:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar XI:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Apex of the Vicar IV:
       - Description changed from 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10.
' to 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10 points.
'


Bestowed Divine Aura XI:
       - Spell Name changed from 'Bestowed Divine Aura Beza III' to 'Bestowed Divine Aura XI'
       - Slot 2 changed from 'Increase Current Hit Points by 25000 per tick' to 'Increase Current Hit Points by 45000 per tick'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura XII:
       - Spell Name changed from 'Bestowed Divine Aura Beza IV' to 'Bestowed Divine Aura XII'
       - Slot 2 changed from 'Increase Current Hit Points by 40000 per tick' to 'Increase Current Hit Points by 50000 per tick'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Focused Celestial Regeneration XIX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Infusion of Holy Light III:
       - Crit Chance Cap changed from '-1' to '100'


Infusion of Holy Light IV:
       - Crit Chance Cap changed from '-1' to '100'


Divine Blessing and Favor VII:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Disruptive Persecution VII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Hand of Piety XXXIV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Blessing of Purification II:
       - Description changed from 'Cures your target of up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness) triggers *$2%N.' to 'Cures up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness) triggers *$2%N.'


Group Armor of the Inquisitor IV:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Bestowed Divine Aura II:
       - Spell Name changed from 'Divine Aura II' to 'Bestowed Divine Aura II'
       - Target changed from 'Self' to 'Single'
       - Slot 2 changed from 'Increase Current Hit Points by 1000 per tick' to 'Increase Current Hit Points by 9000 per tick'
       - Group ID changed from '10013835' to '10016843'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'


Bestowed Divine Aura III:
       - Spell Name changed from 'Divine Aura III' to 'Bestowed Divine Aura III'
       - Target changed from 'Self' to 'Single'
       - Slot 2 changed from 'Increase Current Hit Points by 3500 per tick' to 'Increase Current Hit Points by 10000 per tick'
       - Group ID changed from '10013835' to '10016843'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases you in a divine aura, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura IV:
       - Spell Name changed from 'Divine Aura IV' to 'Bestowed Divine Aura IV'
       - Target changed from 'Self' to 'Single'
       - Slot 2 changed from 'Increase Current Hit Points by 5000 per tick' to 'Increase Current Hit Points by 12500 per tick'
       - Group ID changed from '10013835' to '10016843'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases you in a divine aura, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura V:
       - Spell Name changed from 'Divine Aura V' to 'Bestowed Divine Aura V'
       - Target changed from 'Self' to 'Single'
       - Slot 2 changed from 'Increase Current Hit Points by 7500 per tick' to 'Increase Current Hit Points by 17500 per tick'
       - Group ID changed from '10013835' to '10016843'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases you in a divine aura, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VI:
       - Spell Name changed from 'Bestowed Divine Aura II' to 'Bestowed Divine Aura VI'
       - Slot 2 changed from 'Increase Current Hit Points by 2500 per tick' to 'Increase Current Hit Points by 22500 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VII:
       - Spell Name changed from 'Bestowed Divine Aura III' to 'Bestowed Divine Aura VII'
       - Slot 2 changed from 'Increase Current Hit Points by 3500 per tick' to 'Increase Current Hit Points by 25000 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Purified Protection I:
       - Duration changed from '5' to '10'
       - Description changed from 'Protects you from a single detrimental magic, fire, cold, poison, disease, or corruption spell that can be cured via disease, poison, curse or corruption counters for %z.' to 'Protects you from %L detrimental magic, fire, cold, poison, disease, or corruption spell that can be cured via disease, poison, curse or corruption counters for %z.'


Elemental Arrow V:
       - Spell Name changed from 'Volatile Arrow II' to 'Elemental Arrow V'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '21790' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'


Elemental Arrow VI:
       - Spell Name changed from 'Volatile Arrow III' to 'Elemental Arrow VI'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 8% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 6% to 15% (Before Crit)'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '21790' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming fire damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Convergence of Spirits XXVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Elemental Arrow VII:
       - Spell Name changed from 'Glacial Arrow II' to 'Elemental Arrow VII'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 5% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 7% to 15% (Before Crit)'
       - Slot 2 changed from 'Limit Resist: Cold' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '30788' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming cold damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Elemental Arrow VIII:
       - Spell Name changed from 'Glacial Arrow III' to 'Elemental Arrow VIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 2 changed from 'Limit Resist: Cold' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '30788' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming cold damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Nature's Restoration VIII:
       - Spell Name changed from 'Scout's Mastery of the Elements VII' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 1400 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


Harm Touch XXVI:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Thought Leech VI:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Thought Leech VII:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Companion's Fortification XIII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XIV:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XV:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XVI:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XVII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XVIII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Blessing XXII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XXIV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXIV (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Harmshield VII:
       - Spell Name changed from 'Harmshield II' to 'Harmshield VII'
       - Slot 2 changed from 'Increase Current Hit Points by 1000 per tick' to 'Increase Current Hit Points by 12500 per tick'


Harmshield VIII:
       - Spell Name changed from 'Harmshield III' to 'Harmshield VIII'
       - Slot 2 changed from 'Increase Current Hit Points by 3500 per tick' to 'Increase Current Hit Points by 17500 per tick'
       - Description changed from 'Encases you in a harmshield, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield IX:
       - Spell Name changed from 'Harmshield IV' to 'Harmshield IX'
       - Slot 2 changed from 'Increase Current Hit Points by 5000 per tick' to 'Increase Current Hit Points by 22500 per tick'
       - Description changed from 'Encases you in a harmshield, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield X:
       - Spell Name changed from 'Harmshield V' to 'Harmshield X'
       - Slot 2 changed from 'Increase Current Hit Points by 7500 per tick' to 'Increase Current Hit Points by 25000 per tick'
       - Description changed from 'Encases you in a harmshield, rendering you invulnerable to all attacks as well as unable to attack and healing you for #2 points of health every 6 seconds for %z.' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Spirit of the Wood XXXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Group Spirit of the Great Wolf XII:
       - Spell Name changed from 'Group Spirit of the White Wolf VI' to 'Group Spirit of the Great Wolf XII'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 105 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 105 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 130' to 'Increase Fire Resist by 130'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 130'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 9% ' to 'Increase Chance to Critical Heal by 10% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf XI:
       - Spell Name changed from 'Group Spirit of the Black Wolf VI' to 'Group Spirit of the Great Wolf XI'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 105 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 105 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 130' to 'Increase Fire Resist by 125'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 125'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 10% '
       - Slot 13 changed from 'Increase Current Mana by 65 per tick' to 'Increase Current Mana by 63 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Wrath of the Wild XX:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Blessing of Tunare II:
       - Crit Chance Cap changed from '-1' to '100'


Season's Wrath IV:
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '4' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Season's Wrath V:
       - Slot 1 changed from 'Increase Spell Damage Taken by 12% to 25% (Before Crit)' to 'Increase Spell Damage Taken by 13% to 25% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Apex of Nature IV:
       - Description changed from 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13.
' to 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13 points.
'


Resonant Strike XXXIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Fierce Eye III:
       - Spell Name changed from 'Fierce Eye II' to 'Fierce Eye III'
       - Slot 2 changed from 'Increase Critical Hit Damage by 11% of Base Damage' to 'Increase Critical Hit Damage by 22% of Base Damage'
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 22%'
       - Slot 13 changed from 'Increase Hit Damage by 11%' to ''
       - Spell Icon changed from '' to ''
       - Duration changed from '10' to '11'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your base melee damage by #13%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.'


Fierce Eye IV:
       - Spell Name changed from 'Fierce Eye III' to 'Fierce Eye IV'
       - Slot 2 changed from 'Increase Critical Hit Damage by 12% of Base Damage' to 'Increase Critical Hit Damage by 24% of Base Damage'
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 24%'
       - Slot 13 changed from 'Increase Hit Damage by 12%' to ''
       - Spell Icon changed from '' to ''
       - Duration changed from '10' to '11'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your base melee damage by #13%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.'


Spire of the Minstrels X:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels XI:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels XII:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Tumble VI:
       - Spell Name changed from 'Tumble III' to 'Tumble VI'
       - Slot 5 changed from 'Absorb Melee Damage: 10%, Total: 50000' to 'Absorb Melee Damage: 30%, Total: 110000'
       - Duration changed from '4' to '5'


Tumble VII:
       - Spell Name changed from 'Tumble IV' to 'Tumble VII'
       - Slot 5 changed from 'Absorb Melee Damage: 20%, Total: 80000' to 'Absorb Melee Damage: 30%, Total: 170000'
       - Duration changed from '4' to '5'


Ligament Slice XIX:
       - Spell Name changed from 'Ligament Slice IV' to 'Ligament Slice XIX'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -220'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 50 - Display Based on Class: 3 to 4' to 'Decrease Accuracy by 173%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 50 - Display Based on Class: 3 to 4'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XX:
       - Spell Name changed from 'Ligament Slice V' to 'Ligament Slice XX'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -230'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 90 - Display Based on Class: 6 to 8' to 'Decrease Accuracy by 176%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 90 - Display Based on Class: 6 to 8'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXI:
       - Spell Name changed from 'Ligament Slice VI' to 'Ligament Slice XXI'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -240'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 140 - Display Based on Class: 9 to 12' to 'Decrease Accuracy by 179%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 140 - Display Based on Class: 9 to 12'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Twisted Shank XXIII:
       - Spell Name changed from 'Twisted Shank XXI' to 'Twisted Shank XXIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -320'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 6000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 6000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'


Twisted Shank XXIV:
       - Spell Name changed from 'Twisted Shank XXII' to 'Twisted Shank XXIV'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -330'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 7500 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 7500 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXV:
       - Spell Name changed from 'Twisted Shank XXIII' to 'Twisted Shank XXV'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -340'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 8500 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 8500 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXVI:
       - Spell Name changed from 'Absorbing Agent III' to 'Twisted Shank XXVI'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -350'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 8500 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXVII:
       - Spell Name changed from 'Absorbing Agent IV' to 'Twisted Shank XXVII'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -360'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 8500 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Ancestral Aid XXVIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XXVIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Magic Guard XXVIII:
       - Description changed from 'Reduces incoming direct spell damage by #3% up to @3 total damage and damage over time damage by #2% up to @2 total damage.' to 'Absorbs #3% of incoming direct spell damage up to @3 total damage and #2% of damage over time damage up to @2 total damage.'


Spire of Necromancy IV:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$2%N.
'


Spire of Necromancy XII:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$2%N.
'


Frenzy of the Dead III:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.
'


Mana Burn XIII:
       - Description changed from 'Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.' to 'Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn XIV:
       - Description changed from 'Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.' to 'Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn XV:
       - Description changed from 'Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.' to 'Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn XVI:
       - Description changed from 'Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.' to 'Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mind Crash XIX:
       - Description changed from 'Reduces your target's hatred for you by #1 points and then reduces your target's total hatred for you by #2%.' to 'Reduces your target's hatred for you by #1 points then by #2% of their total hatred for you.'


Spire of Arcanum XII:
       - Slot 6 changed from 'Limit Max Level: 110 (Lose 5% per Level)' to 'Limit Max Level: 115 (Lose 5% per Level)'


Elemental Form XXVI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXVII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXVIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Heart of Froststone XX:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XXI:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Gut Punch Strike I:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike II:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike III:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike IV:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike V:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike VI:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike VII:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike VIII:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike IX:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike X:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Gut Punch Strike XI:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Silent Strikes I:
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces the amount of hate generated by your actions by #5% for %z.' to 'Reduces the amount of hate generated by your attacks and spells by #5%.'


Silent Strikes II:
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces the amount of hate generated by your actions by #5% for %z.' to 'Reduces the amount of hate generated by your attacks and spells by #5%.'


Silent Strikes III:
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces the amount of hate generated by your actions by #5% for %z.' to 'Reduces the amount of hate generated by your attacks and spells by #5%.'


Silent Strikes IV:
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces the amount of hate generated by your actions by #5% for %z.' to 'Reduces the amount of hate generated by your attacks and spells by #5%.'


Silent Strikes V:
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces the amount of hate generated by your actions by #5% for %z.' to 'Reduces the amount of hate generated by your attacks and spells by #5%.'


Flurry of Daggers I:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2% for %z.' to 'Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.'


Flurry of Daggers II:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2% for %z.' to 'Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.'


Flurry of Daggers III:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2% for %z.' to 'Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.'


Flurry of Daggers IV:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by #1% and the chance that you will perform a triple backstab by #2% for %z.' to 'Increases the chance that your Backstabs attacks will deal full damage from any angle by #1% and the chance that you will perform a triple Backstab by #2%.'


Vicarious Blood Frenzy I:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Vicarious Blood Frenzy II:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Vicarious Blood Frenzy III:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Vicarious Blood Frenzy IV:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Vicarious Blood Frenzy V:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Vicarious Blood Frenzy VI:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Flames of Power I Azia:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power II Azia:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power III Azia:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power I Beza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power II Beza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power III Beza:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power Dena I:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power Dena II:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power Dena III:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Killing Spree II:
       - Slot 9 changed from 'Increase Hit Damage by 40%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 40%'
       - Description changed from 'Instantly restores #2 endurance, increases your base melee-damage by #9%, and increases your endurance regeneration by #13 points every 6 seconds for %z.' to 'Instantly restores #2 endurance, increases your base melee-damage by #14%, and increases your endurance regeneration by #13 points.'


Killing Spree III:
       - Slot 9 changed from 'Increase Hit Damage by 45%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 45%'
       - Description changed from 'Instantly restores #2 endurance, increases your base melee-damage by #9%, and increases your endurance regeneration by #13 points every 6 seconds for %z.' to 'Instantly restores #2 endurance, increases your base melee-damage by #14%, and increases your endurance regeneration by #13 points.'


Stunning Kick II:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Recourse of Life XXVI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Healing Light XVI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XVII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Heavy Arrow II:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Heavy Arrow III:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Heavy Arrow IV:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Divine Surge of Battle II:
       - Description changed from 'Increases endurance by #1 for up to %z.' to 'Instantly restores #2 endurance and increases endurance regeneration by #1 points.'


Thunderfoot IV:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Arcane Fusion II:
       - Description changed from 'Deals #1 damage.' to 'Critically deals #1 damage.'


Steel Vengeance X:
       - Description changed from '' to 'Deals #1 damage.'


Gelid Claw II:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Gelid Claw III:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Gelid Claw IV:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Screaming Axes II:
       - Description changed from 'Increases incoming throwing damage by #1% for up to %z.' to 'Increases damage taken from Throwing attacks by #1%.'


Frenzied Axe II:
       - Description changed from 'Performs a #1 point base damage 2-Handed Slashing skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XIV:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy I:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy II:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy III:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy IV:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Eye Gouge I:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge II:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge III:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge IV:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge V:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge VI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge VII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge VIII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge IX:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge X:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XIII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XIV:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XV:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XVI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XVII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XVIII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XIX:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XX:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXIII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXIV:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXV:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXVI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXVII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXVIII:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Stunning Kick I:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick II:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick III:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick IV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick V:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick VI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick VII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick VIII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick IX:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick X:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XIII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XIV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XVI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XVII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XVIII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XIX:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XX:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXIII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXIV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Encroaching Darkness Dena:
       - Description changed from 'Triggers *$1%n.' to 'Blesses your pet with *$1%N.'


Encroaching Darkness III:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Frenzy of the Dead IV:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.
'


Frenzy of the Dead V:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Lingering Nightmares III:
       - Description changed from 'Bash attacks trigger *#1%n, a *#1#1 point lifetap, up to %L times.' to 'Grants the bearer a chance (with a $1% bonus) to trigger *#1%N during melee combat, a *#1#1 point lifetap, up to %L times.'


Fortify Companion I:
       - Description changed from 'Triggers *$1%n.' to 'Blesses your pet with *$1%N.'


Fortify Companion II:
       - Description changed from 'Triggers *$1%n.' to 'Blesses your pet with *$1%N.'


Fortify Companion III:
       - Description changed from 'Triggers *$1%n.' to 'Blesses your pet with *$1%N.'


Fortify Companion IV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion V:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion VI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion VII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion VIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion IX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion X:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XIV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XVI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XVII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XVIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XIX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXIV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXVI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXVII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXVIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXIX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXIV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXVI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXVII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXVIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XXXIX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XL:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLIV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLV:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLVI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLVII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Companion's Blessing I:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing II:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing III:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing IV:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing V:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing VI:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing VII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing VIII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing IX:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing X:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XI:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XIII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XIV:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XV:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XVI:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XVII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XVIII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XIX:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XX:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXI:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXIII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXIV:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Leech Touch II:
       - Description changed from 'Siphons #1 health from your target.' to 'Drains #1 health from your target.'


Goblin Trickery:
       - Slot 1 changed from 'Increase Chance to Reflect Spell by 34% for 75% Base Damage with 900 Reduced Resist Modifier' to 'Increase Chance to Reflect Spell by 34% for 75% Base Damage with 900 Improved Resist Modifier'


Sarnak Reflection:
       - Slot 1 changed from 'Increase Chance to Reflect Spell by 25% for 100% Base Damage with 900 Reduced Resist Modifier' to 'Increase Chance to Reflect Spell by 25% for 100% Base Damage with 900 Improved Resist Modifier'


Spire of Necromancy V:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$2%N.
'


Spire of Necromancy VI:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3%.
Blesses your summoned companion with *$2%N.
'


Spire of Necromancy VII:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$2%N.
'


Spire of Necromancy VIII:
       - Description changed from 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$1%N.
' to 'Increases the chance that your damage over time spells will deal critical damage by #3% and the damage dealt by your critical damage over time spells by #1%.
Blesses your summoned companion with *$2%N.
'


Killing Spree IV:
       - Slot 9 changed from 'Increase Hit Damage by 45%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 45%'


Killing Spree V:
       - Slot 9 changed from 'Increase Hit Damage by 45%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 45%'
       - Description changed from 'Instantly restores #2 endurance, increases your base melee-damage by #9%, and increases your endurance regeneration by #13 points every 6 seconds for %z.' to 'Instantly restores #2 endurance, increases your base melee-damage by #14%, and increases your endurance regeneration by #13 points.'


Stunning Kick III:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Phalanx of Fury II:
       - Description changed from 'Instills hatred in your enemy for up to %z.' to 'Increases the target's hatred for you by %H points.'


Gut Punch Strike XII:
       - Description changed from 'Deals #1 to your target.' to 'Deals #1 damage.'


Recourse of Life XXVII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Sanctified Blessing XIII:
       - Spell Name changed from 'Sanctified Blessing Heal XIII' to 'Sanctified Blessing XIII'
       - Spell Range changed from '200' to '400'


Sanctified Blessing XIV:
       - Spell Name changed from 'Sanctified Blessing Heal XIV' to 'Sanctified Blessing XIV'
       - Spell Range changed from '200' to '400'


Recourse of Life XXVIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXIX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Healing Light XVIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XIX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Heavy Arrow V:
       - Description changed from 'Performs a #1 point base damage archery skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Cascading Theft of Defense XIII:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense XIV:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Life X:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Resonant Kick XXXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXXV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXXVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXXV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXXVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Eye Gouge XXIX:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXX:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Eye Gouge XXXI:
       - Description changed from 'Lowers attack rating by #6 points for %z.' to 'Reduces attack power by #6 points.'


Divine Surge of Battle III:
       - Description changed from 'Increases endurance by #1 for up to %z.' to 'Instantly restores #2 endurance and increases endurance regeneration by #1 points.'


Divine Surge of Battle IV:
       - Description changed from 'Increases endurance by #1 for up to %z.' to 'Instantly restores #2 endurance and increases endurance regeneration by #1 points.'


Divine Surge of Battle V:
       - Description changed from 'Increases endurance by #1 for up to %z.' to 'Instantly restores #2 endurance and increases endurance regeneration by #1 points.'


Thunderfoot V:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot VI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot VII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot VIII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot IX:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Stunning Kick XXV:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXVI:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Stunning Kick XXVII:
       - Description changed from 'Stuns targets up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower target for #1 seconds.'


Massive Strike XIV:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XV:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Reluctant Lifeshare XIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare XIV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Arcane Overkill XX:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Arcane Overkill XXI:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Arcane Fusion III:
       - Description changed from 'Deals #1 damage.' to 'Critically deals #1 damage.'


Tashan's Lingering Cry V:
       - Description changed from 'Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.' to 'Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.'


Gelid Claw V:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Blood Frenzy VII:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, the total damage done per hit by #3, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, raises the minimum base damage of melee hits to be #2, and increases the minimum damage of each hit by #3 points.'


Vicarious Blood Frenzy VII:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, the total damage done per hit by #3, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, raises the minimum base damage of melee hits to be #2, and increases the minimum damage of each hit by #3 points.'


Screaming Axes III:
       - Description changed from 'Increases incoming throwing damage by #1% for up to %z.' to 'Increases damage taken from Throwing attacks by #1%.'


Screaming Fury II:
       - Description changed from 'Reduces your weapon's base delay by #1%.' to 'Reduces your base weapon delay by #1%.'


Uncontained Frenzy V:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy VI:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy VII:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XV:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XVI:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XVII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Ragged Bite of Agony III:
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 15000'
       - Slot 2 changed from '' to 'Return 10% of Spell Damage as Mana'
       - Slot 7 changed from 'Decrease Current Hit Points by 15000' to ''
       - Slot 8 changed from 'Return 10% of Spell Damage as Mana' to ''


Frenzied Axe III:
       - Description changed from 'Performs a #1 point base damage 2-Handed Slashing skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Fortify Companion XLVIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion XLIX:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion L:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion LI:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Fortify Companion LII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Companion's Fortification XIX:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XX:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XXI:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Blessing XXV:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXV (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XXVI:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXVI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Frenzy of the Dead VI:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Frenzy of the Dead VII:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Frenzy of the Dead VIII:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Frenzy of the Dead IX:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Frenzy of the Dead X:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, and base melee damage by #11%.
'


Lingering Nightmares IV:
       - Description changed from 'Bash attacks trigger *#1%n, a *#1#1 point lifetap, up to %L times.' to 'Grants the bearer a chance (with a $1% bonus) to trigger *#1%N during melee combat, a *#1#1 point lifetap, up to %L times.'


Frenzied Burnout XIII:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Frenzied Burnout XIV:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Frenzied Burnout XV:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Virulent Talon IV:
       - Description changed from 'Melee attacks trigger *#7%n, a direct-damage strike that deals *#7#1 damage, up to %L times.' to 'Grants the bearer a chance (with a $7% bonus) to trigger *#7%N during melee combat, which deals *#7#1 damage, up to %L times.'


War Cry IX:
       - Description changed from 'Grants immunity to fear spells and a #1% chance to resist silence and amnesia spells.' to 'Grants all group members within a %J foot radius immunity to fear spells and a #1% chance to resist silence and amnesia spells.'


Gut Punch XII:
       - Description changed from 'Reduces accuracy by #5% and armor class by #6 for %z. Increases the target's hate for the caster by %H when cast.' to 'Increases the target's hatred for the caster by %H, reduces accuracy by #5%, and armor class by #6 points.'


Imperator's Command VII:
       - Spell Name changed from 'Imperator's Command IV' to 'Imperator's Command VII'
       - Slot 1 changed from '' to 'Increase Spell Haste by 40%'
       - Slot 2 changed from 'Increase Current Hit Points by 14000' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 450 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 14000'
       - Slot 6 changed from '' to 'Increase Melee Haste by 40%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 4%'
       - Slot 15 changed from '' to 'Increase Current Endurance by 230 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your maximum health by #14 and armor class by #5.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Imperator's Command VIII:
       - Spell Name changed from 'Imperator's Charge IV' to 'Imperator's Command VIII'
       - Endurance Upkeep changed from '-20' to '0'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 15000'
       - Slot 5 changed from 'Increase Melee Proc Rate by 5%' to 'Increase Armor Class v2 by 425 - Display Based on Class: 28 to 37'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 5%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 15000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 300 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'


Infusion of Thunder VII:
       - Spell Name changed from 'Imperator's Precision IV' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 12% to 25% (After Crit)' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Causes incoming direct damage spells to deal between #1 and $1% more damage for %z.' to ''


Celestial Regeneration XXXII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXXIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Retribution XI:
       - Description changed from 'Provides a chance to trigger *#1%n on creatures that hit you for %z or up to %L times.' to 'Grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat up to %L times.'


Divine Retribution Strike XI:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds, reduces their hatred for you by #3 points and has a #2% chance to trigger *$2%n.' to 'Stuns a level @1 or lower creature for #1 seconds, reduces their hatred for you by #3 points, and has a #2% chance to bless you with *$2%N which instantly heals you for *$2#1 health and increases your armor class by *$2#6 points for *$2%Z.'


Divine Blessing and Favor VIII:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Sanctuary V:
       - Slot 2 changed from 'Increase Current Hit Points by 15000' to 'Increase Current Hit Points by 135000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%n after fading.
' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%N after fading.
'


Sanctuary Cascade I:
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#2%n after fading.
' to 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#2%N after fading.
'


Blessing of Sanctuary IV:
       - Casting Time changed from '0.5' to '0'
       - Slot 2 changed from 'Increase Current Hit Points by 7500' to 'Increase Current Hit Points by 67500'
       - Spell Range changed from '100' to '200'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Instantly restores #2 points of health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%n after fading.
' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.
Triggers *#3%N after fading.
'


Beacon of Life XI:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life XII:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Beacon of Life XIII:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Focused Celestial Regeneration XX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XXI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Stun XIV:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds and generates %H hate.' to 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.'


Divine Stun XV:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds and generates %H hate.' to 'Blesses you with *%R%N, stuns creatures up to level @1 for #1 seconds, and generates %H hate.'


Force of Disruption XVI:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XVII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Disruptive Persecution VIII:
       - Recourse ID changed from '0' to '6098'
       - Recourse changed from '' to 'Knight's Yaulp III'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Hand of Piety XXXV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXXVI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXXVII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Recourse of Life XXXI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXXII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXXIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Lay on Hands XXX:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Lay on Hands XXXI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Lay on Hands XXXII:
       - Description changed from 'Instantly restores #1 health, continually heals #10 every 6 seconds, and has a chance to heal the bearer for @2 should they fall in battle.' to 'Critically heals #1 health then #10 health every 6 seconds and grants the bearer a $2% chance to be healed for @2 health when taking damage while below 15% health.'


Guardian of the Forest XXX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXXI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXXII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Elemental Arrow IX:
       - Spell Name changed from 'Volatile Arrow IV' to 'Elemental Arrow IX'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '21790' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming fire damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Group Guardian of the Forest X:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest XI:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest XII:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Convergence of Spirits XXIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Elemental Arrow X:
       - Spell Name changed from 'Glacial Arrow IV' to 'Elemental Arrow X'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 9% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 10% to 15% (Before Crit)'
       - Slot 2 changed from 'Limit Resist: Cold' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '30788' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming cold damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Harm Touch XXVII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Harm Touch XXVIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Harm Touch XXIX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Scourge Skin V:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Scourge Skin VI:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Thought Leech VIII:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Spirit of the Wood XXXII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXXIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXXIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Recourse of Life XXXIV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXXV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XXXVI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Group Spirit of the Great Wolf XIV:
       - Spell Name changed from 'Group Spirit of the White Wolf VII' to 'Group Spirit of the Great Wolf XIV'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 110 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 110 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 135' to 'Increase Fire Resist by 135'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 135'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 9% ' to 'Increase Chance to Critical Heal by 10% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf XIII:
       - Spell Name changed from 'Group Spirit of the Black Wolf VII' to 'Group Spirit of the Great Wolf XIII'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 110 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 110 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 135' to 'Increase Fire Resist by 133'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 133'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 10% '
       - Slot 13 changed from 'Increase Current Mana by 70 per tick' to 'Increase Current Mana by 68 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Wrath of the Wild XXI:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XXII:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XXIII:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 800% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Blessing of Tunare III:
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from 'Heals your target and everyone within 75 feet of your target for #1 health.' to 'Critically heals all allies within a %J foot radius of your target for #1 health.'


Blessing of Tunare IV:
       - Crit Chance Cap changed from '-1' to '100'
       - Description changed from 'Heals your target and everyone within 75 feet of your target for #1 health.' to 'Critically heals all allies within a %J foot radius of your target for #1 health.'


Season's Wrath VI:
       - Slot 1 changed from 'Increase Spell Damage Taken by 13% to 25% (Before Crit)' to 'Increase Spell Damage Taken by 14% to 25% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Season's Wrath VII:
       - Slot 1 changed from 'Increase Spell Damage Taken by 14% to 25% (Before Crit)' to 'Increase Spell Damage Taken by 15% to 25% (Before Crit)'
       - Spell Range changed from '200' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Increases incoming cold and fire spell damage by #1 to $1%.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Ton Po's Stance I:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 9%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 375 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 375 endurance per second for %z.'


Ton Po's Stance II:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 9%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 400 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 400 endurance per second for %z.'


Ton Po's Stance III:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 9%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 425 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 425 endurance per second for %z.'


Ton Po's Stance IV:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 9%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 450 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 450 endurance per second for %z.'


Ton Po's Stance V:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 9%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 475 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 475 endurance per second for %z.'


Ton Po's Stance VI:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 10%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 500 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 500 endurance per second for %z.'


Ton Po's Stance VII:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 11%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 525 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 525 endurance per second for %z.'


Ton Po's Stance VIII:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 11%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 550 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 550 endurance per second for %z.'


Ton Po's Stance IX:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 12%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 575 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 575 endurance per second for %z.'


Ton Po's Stance X:
       - Slot 3 changed from '' to 'Increase Chance to Critical Hit by 13%'
       - Description changed from 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage at the cost of 600 endurance per second for %z.' to 'Allows #2% of your primary hand combat rounds to strike your current target with an additional primary hand combat round that deals $2% of your standard melee damage and increases your chance of performing a critical melee hit with all skills by #3% at the cost of 600 endurance per second for %z.'


Intimidation II:
       - Description changed from 'Seizes the target with fear leaving them unable to react for #1 seconds.' to 'Seizes a target that is @1 or fewer levels higher than the caster with fear leaving them unable to react for #1 seconds.'


Ascendant's Intimidation I:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation II:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation III:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation IV:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation V:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation VI:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation VII:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation VIII:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Ascendant's Intimidation IX:
       - Description changed from 'Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Tiger Claw, Eagle Claw, and Dragon Punch (or Tail Rake) attacks by #2%.
'


Harbinger's Intimidation I:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation II:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation III:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation IV:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation V:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation VI:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation VII:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation VIII:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Harbinger's Intimidation IX:
       - Description changed from 'Increases damage taken from kick attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Kick attacks by #2%.
'


Shadow's Intimidation I:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation II:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation III:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation IV:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation V:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation VI:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation VII:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation VIII:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Shadow's Intimidation IX:
       - Description changed from 'Increases damage taken from backstab attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Backstab attacks by #2%.
'


Decimator's Intimidation I:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation II:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation III:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation IV:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation V:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation VI:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation VII:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation VIII:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Decimator's Intimidation IX:
       - Description changed from 'Increases damage taken from frenzy attacks by #2% and triggers *$1%n.' to 'Triggers *$1%N which seizes targets that are *$1@1 or fewer levels higher than the caster with fear, leaving them unable to react for *$#1 seconds.
Increases damage taken from Frenzy attacks by #2%.
'


Hymn of the Last Stand XIX:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XX:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XXI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Fierce Eye V:
       - Spell Name changed from 'Fierce Eye IV' to 'Fierce Eye V'
       - Slot 2 changed from 'Increase Critical Hit Damage by 13% of Base Damage' to 'Increase Critical Hit Damage by 26% of Base Damage'
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 26%'
       - Slot 12 changed from '' to 'Increase Spell Damage v4 by 13% (Before DoT Crit, After Nuke Crit)'
       - Slot 13 changed from 'Increase Hit Damage by 13%' to 'Limit Max Level: 110 (Lose 100% per Level)'
       - Slot 14 changed from 'Increase Spell Damage v4 by 13% (Before DoT Crit, After Nuke Crit)' to 'Limit Combat Skills: Exclude '
       - Slot 15 changed from 'Limit Max Level: 110 (Lose 100% per Level)' to 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER'
       - Slot 16 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 17 changed from 'Limit Class: WAR, CLR, PAL, RNG, SHD, DRU, MNK, BRD, ROG, SHM, NEC, WIZ, MAG, ENC, BST, BER' to ''
       - Spell Icon changed from '' to ''
       - Duration changed from '10' to '11'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your base melee damage by #13%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, the damage or healing of your level #15 or lower spells and songs by #14%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, the damage or healing of your level #13 or lower spells and songs by #12%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.'


Tumble VIII:
       - Spell Name changed from 'Tumble V' to 'Tumble VIII'
       - Slot 5 changed from 'Absorb Melee Damage: 25%, Total: 150000' to 'Absorb Melee Damage: 30%, Total: 215000'


Ligament Slice XXII:
       - Spell Name changed from 'Sand in the Eyes XVI' to 'Ligament Slice XXII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -250'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 450 - Display Based on Class: 30 to 39'
       - Spell Icon changed from '' to ''
       - Duration changed from '2' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXIII:
       - Spell Name changed from 'Sand in the Eyes XVII' to 'Ligament Slice XXIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -260'
       - Slot 2 changed from 'Decrease Accuracy by 190%' to 'Decrease Accuracy by 185%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 160 - Display Based on Class: 11 to 14'
       - Spell Icon changed from '' to ''
       - Duration changed from '2' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXIV:
       - Spell Name changed from 'Sand in the Eyes XVIII' to 'Ligament Slice XXIV'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -270'
       - Slot 2 changed from 'Decrease Accuracy by 200%' to 'Decrease Accuracy by 190%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 165 - Display Based on Class: 11 to 14'
       - Spell Icon changed from '' to ''
       - Duration changed from '2' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXV:
       - Spell Name changed from 'Ligament Slice VII' to 'Ligament Slice XXV'
       - Spell Type changed from 'Detrimental - Resist: Physical -40 Max: 37.5%' to 'Detrimental - Resist: Physical -280'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 160 - Display Based on Class: 11 to 14' to 'Decrease Accuracy by 195%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 170 - Display Based on Class: 11 to 15'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXVI:
       - Spell Name changed from 'Ligament Slice VIII' to 'Ligament Slice XXVI'
       - Spell Type changed from 'Detrimental - Resist: Physical -50 Max: 37.5%' to 'Detrimental - Resist: Physical -290'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 170 - Display Based on Class: 11 to 15' to 'Decrease Accuracy by 200%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 175 - Display Based on Class: 12 to 15'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XXVII:
       - Spell Name changed from 'Ligament Slice IX' to 'Ligament Slice XXVII'
       - Spell Type changed from 'Detrimental - Resist: Physical -60 Max: 37.5%' to 'Detrimental - Resist: Physical -300'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 180 - Display Based on Class: 12 to 16' to 'Decrease Accuracy by 205%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 180 - Display Based on Class: 12 to 16'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''
       - Duration changed from '16' to '15'
       - Description changed from 'Reduces movement speed by #1% and armor class by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Twisted Shank XXVIII:
       - Spell Name changed from 'Twisted Shank XXIV' to 'Twisted Shank XXVIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -370'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 8% to 10% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 15000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 12'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 15000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXIX:
       - Spell Name changed from 'Twisted Shank XXV' to 'Twisted Shank XXIX'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -380'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 8% to 10% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 25000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 12'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 25000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXX:
       - Spell Name changed from 'Twisted Shank XXVI' to 'Twisted Shank XXX'
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -390'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 8% to 10% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 30000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 12'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 30000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XXXI:
       - Spell Name changed from 'Absorbing Agent V' to 'Twisted Shank XXXI'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -400'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 30000 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Group Pact of the Wolf XI:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf XII:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf XIII:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Ancestral Aid XXIX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXXI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Guard XIV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XVI:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XVII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XVIII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XIX:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XX:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXI:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXIII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXIV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXVI:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXVII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXVIII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXIX:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXX:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXI:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXIII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXIV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXV:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXVI:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXVII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXVIII:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XXXIX:
       - Description changed from 'Triggers *$1%N and *$2%N.' to 'Blesses you with *$1%N and *$2%N.'


Ancestral Guard XL:
       - Description changed from 'Triggers *$1%N, *$2%N, and *$3%N.' to 'Blesses you with *$1%N, *$2%N, and *$3%N.'


Ancestral Guard XLI:
       - Description changed from 'Triggers *$1%N, *$2%N, and *$3%N.' to 'Blesses you with *$1%N, *$2%N, and *$3%N.'


Ancestral Guard XLII:
       - Description changed from 'Triggers *$1%N, *$2%N, and *$3%N.' to 'Blesses you with *$1%N, *$2%N, and *$3%N.'


Ancestral Guard XLIII:
       - Description changed from 'Triggers *$1%N, *$2%N, and *$3%N.' to 'Blesses you with *$1%N, *$2%N, and *$3%N.'


Ancestral Physical Guard XXIX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXXI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Magic Guard XXIX:
       - Description changed from 'Reduces incoming direct spell damage by #3% up to @3 total damage and damage over time damage by #2% up to @2 total damage.' to 'Absorbs #3% of incoming direct spell damage up to @3 total damage and #2% of damage over time damage up to @2 total damage.'


Ancestral Magic Guard XXX:
       - Description changed from 'Reduces incoming direct spell damage by #3% up to @3 total damage and damage over time damage by #2% up to @2 total damage.' to 'Absorbs #3% of incoming direct spell damage up to @3 total damage and #2% of damage over time damage up to @2 total damage.'


Ancestral Magic Guard XXXI:
       - Description changed from 'Reduces incoming direct spell damage by #3% up to @3 total damage and damage over time damage by #2% up to @2 total damage.' to 'Absorbs #3% of incoming direct spell damage up to @3 total damage and #2% of damage over time damage up to @2 total damage.'


Union of Spirits XXIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XXIV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XXV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Life Burn II:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Life Burn III:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Life Burn IV:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Life Burn V:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Life Burn VI:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Dying Grasp IV:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Mana Burn XVII:
       - Description changed from 'Increases the damage dealt by the next %L incoming direct-damage spells by #1 points.' to 'Deals #6 damage, increases the damage taken from %L non-lifetap direct damage spells by #1 points per spell, and prevents additional Mana Burn spells from landing on this creature for %Z.'


Improved Familiar XVII:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Improved Familiar XVIII:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Mind Crash XX:
       - Description changed from 'Reduces your target's hatred for you by #1 points and then reduces your target's total hatred for you by #2%.' to 'Reduces your target's hatred for you by #1 points then by #2% of their total hatred for you.'


Mind Crash XXI:
       - Description changed from 'Reduces your target's hatred for you by #1 points and then reduces your target's total hatred for you by #2%.' to 'Reduces your target's hatred for you by #1 points then by #2% of their total hatred for you.'


Mind Crash XXII:
       - Description changed from 'Reduces your target's hatred for you by #1 points and then reduces your target's total hatred for you by #2%.' to 'Reduces your target's hatred for you by #1 points then by #2% of their total hatred for you.'


Cryomancy XXV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXVI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXVII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Elemental Form XXIX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXXI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXXII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Second Wind V:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 3000' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 25000' to 'Increase Current Hit Points by 50000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 3000'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Heart of Froststone XXII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XXIII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Somnolence IX:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Feral Swipe V:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe VI:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe VII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe VIII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe IX:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Feral Swipe X:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Bite of the Asp II:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp III:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp IV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp V:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp VI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp VII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp IX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XVI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw II:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw III:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw IV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw V:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw VI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw VII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw IX:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XVI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash II:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash III:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash IV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash V:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash VI:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash VII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash IX:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XVI:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Feral Swipe XIX:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Bite of the Asp XXIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XXIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XXV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw XXIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XXIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XXV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash XXIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XXIV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XXV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Pact of the Wurine VI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Bloodfury V:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.
Triggers *$3%n after fading.
' to 'Consumes #1 health then #2 health after 6 seconds and blesses you with *$3%N after fading, which absorbs *$3#9% of incoming melee damage up to *$3@9 total damage for *$3%Z.'


Desperation II:
       - Description changed from 'Increases your attack speed by #1% and your chance to land a second additional hit with a 2-handed weapon by #2%.' to 'Increases your overhaste by #1% and your chance to land a second additional hit with a 2-handed weapon by #2%.'


Reckless Abandon VI:
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 68%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon VI (Azia)' to 'Increase Chance to Hit by 14%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 71%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Juggernaut Surge X:
       - Slot 1 changed from '' to 'Increase Hit Damage by 165. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 250' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge XI:
       - Slot 1 changed from '' to 'Increase Hit Damage by 175. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 265' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge XII:
       - Slot 1 changed from '' to 'Increase Hit Damage by 180. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 275' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Killing Spree VI:
       - Slot 9 changed from 'Increase Hit Damage by 45%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 45%'
       - Description changed from 'Instantly restores #2 endurance, increases your base melee-damage by #9%, and increases your endurance regeneration by #13 points every 6 seconds for %z.' to 'Instantly restores #2 endurance, increases your base melee-damage by #14%, and increases your endurance regeneration by #13 points.'


Killing Spree VII:
       - Slot 9 changed from 'Increase Hit Damage by 45%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 45%'
       - Description changed from 'Instantly restores #2 endurance, increases your base melee-damage by #9%, and increases your endurance regeneration by #13 points every 6 seconds for %z.' to 'Instantly restores #2 endurance, increases your base melee-damage by #14%, and increases your endurance regeneration by #13 points.'


Recourse of Life XXXVII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Healing Light XXI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XXII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XXIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Fury of the Forest II:
       - Slot 6 changed from '' to 'Increase 2H Pierce Damage by 25%'
       - Slot 7 changed from '' to 'Increase Hand to Hand Damage by 25%'
       - Description changed from 'Increases melee damage skills for up to %z.' to 'Increases base melee weapon skill damage by #1%.'


Fortify Companion LIII:
       - Description changed from 'Triggers *$1%n and *$2%n.' to 'Blesses your pet with *$1%N and *$2%N.'


Companion's Fortification XXII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Blessing XXVII:
       - Description changed from 'Triggers *#1%n, which offers healing over time and melee damage mitigation, if the bearer's health drops below 40%.' to 'Triggers *#1%N if the bearer's health drops below 40%.'


Companion's Blessing XXVII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXVII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Cascading Theft of Defense XVI:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense XVII:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Selo's Kick XVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XVI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XVII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Sleight of Hand Jolt X:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Reluctant Lifeshare XV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Arcane Fusion IV:
       - Description changed from 'Deals #1 damage.' to 'Critically deals #1 damage.'


Steel Vengeance XII:
       - Description changed from '' to 'Deals #1 damage.'


Gift of Chromatic Haze II:
       - Description changed from 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1 to $1% and increases the chance that this will land critically by #10%.' to 'Increases the base damage of %L level #5 and lower direct-damage spell that costs at least #4 mana and deals at least #6 damage by #1% and increases the chance that this will land critically by #10%.'


Phantasmic Reflex X:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Gelid Claw VI:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Gelid Claw VII:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Gelid Claw VIII:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Blood Frenzy VIII:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, the total damage done per hit by #3, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, raises the minimum base damage of melee hits to be #2, and increases the minimum damage of each hit by #3 points.'


Vicarious Blood Frenzy VIII:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, the total damage done per hit by #3, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, raises the minimum base damage of melee hits to be #2, and increases the minimum damage of each hit by #3 points.'


Uncontained Frenzy VIII:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Uncontained Frenzy IX:
       - Description changed from 'Performs a #1 base damage frenzy attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XVIII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XIX:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley XX:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Axe IV:
       - Description changed from 'Performs a #1 point base damage 2-Handed Slashing skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Promised Alleviation:
       - Description changed from 'Imbues your pet with the promise of a *#1#1 point heal in %z.' to 'Casts *#1%N on your pet after %z has elapsed, which will heal it for *#1#1.'


Promised Alleviation Rk. II:
       - Description changed from 'Imbues your pet with the promise of a *#1#1 point heal in %z.' to 'Casts *#1%N on your pet after %z has elapsed, which will heal it for *#1#1.'


Promised Alleviation Rk. III:
       - Description changed from 'Imbues your pet with the promise of a *#1#1 point heal in %z.' to 'Casts *#1%N on your pet after %z has elapsed, which will heal it for *#1#1.'


Promised Alleviation Trigger:
       - Target changed from 'Self' to 'Pet'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Hate Override changed from '0' to '1800'
       - Description changed from 'Heals you for #1 hit points.' to 'Heals your pet for #1 hit points.'


Promised Alleviation Trigger II:
       - Target changed from 'Self' to 'Pet'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Hate Override changed from '0' to '1800'
       - Description changed from 'Heals you for #1 hit points.' to 'Heals your pet for #1 hit points.'


Promised Alleviation Trigger III:
       - Target changed from 'Self' to 'Pet'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Hate Override changed from '0' to '1800'
       - Description changed from 'Heals you for #1 hit points.' to 'Heals your pet for #1 hit points.'


Akalit's Feralgia:
       - Description changed from 'Increases your warder's maximum hit points by *#2#7, increases its melee damage by *#2#1%, and heals it for *#2#6 hit points every six seconds for *#2%z. Reflects *#2*%R%N. Beckons to the denizens of the wild to attack your target for *#1*$2@1 seconds. There is a *#1#2% chance that *#1*$2#1 creatures will heed this call.' to 'Blesses your warder with *$2%N and attacks your target with *$1%N.'


Akalit's Feralgia Rk. II:
       - Description changed from 'Increases your warder's maximum hit points by *#2#7, increases its melee damage by *#2#1%, and heals it for *#2#6 hit points every six seconds for *#2%z. Reflects *#2*%R%N. Beckons to the denizens of the wild to attack your target for *#1*$2@1 seconds. There is a *#1#2% chance that *#1*$2#1 creatures will heed this call.' to 'Blesses your warder with *$2%N and attacks your target with *$1%N.'


Akalit's Feralgia Rk. III:
       - Description changed from 'Increases your warder's maximum hit points by *#2#7, increases its melee damage by *#2#1%, and heals it for *#2#6 hit points every six seconds for *#2%z. Reflects *#2*%R%N. Beckons to the denizens of the wild to attack your target for *#1*$2@1 seconds. There is a *#1#2% chance that *#1*$2#1 creatures will heed this call.' to 'Blesses your warder with *$2%N and attacks your target with *$1%N.'


Beramos' Maelstrom:
       - Description changed from 'Surrounds your target in a wild maelstrom, dealing *$3@1 poison damage, *#$@1 disease damage, and *#$@1 ice damage. One of the three attacks will be repeated immediately.' to 'Surrounds your target in a wild maelstrom, casting *$3%N for *$3@1 poison damage, *$4%N for *$4@1 disease damage, and *$5%N for *$5@1 ice damage. *$2%N will cause one of the three attacks to be repeated immediately.'


Beramos' Maelstrom Rk. II:
       - Description changed from 'Surrounds your target in a wild maelstrom, dealing *$3@1 poison damage, *#$@1 disease damage, and *#$@1 ice damage. One of the three attacks will be repeated immediately.' to 'Surrounds your target in a wild maelstrom, casting *$3%N for *$3@1 poison damage, *$4%N for *$4@1 disease damage, and *$5%N for *$5@1 ice damage. *$2%N will cause one of the three attacks to be repeated immediately.'


Beramos' Maelstrom Rk. III:
       - Description changed from 'Surrounds your target in a wild maelstrom, dealing *$3@1 poison damage, *#$@1 disease damage, and *#$@1 ice damage. One of the three attacks will be repeated immediately.' to 'Surrounds your target in a wild maelstrom, casting *$3%N for *$3@1 poison damage, *$4%N for *$4@1 disease damage, and *$5%N for *$5@1 ice damage. *$2%N will cause one of the three attacks to be repeated immediately.'


Beramos' Maelstrom Chance:
       - Description changed from 'Has a #1% chance to deal *$1@1 poison damage, a #2% chance to deal *$2@1 disease damage, or a #3% chance to deal *$3@1 cold damage.' to 'Has a #1% chance to cast *$1%N for *$1@1 poison damage, a #2% chance to cast *$2%N for *$2@1 disease damage, or a #3% chance to cast *$3%N for *$3@1 cold damage.'


Beramos' Maelstrom Chance II:
       - Description changed from 'Has a #1% chance to deal *$1@1 poison damage, a #2% chance to deal *$2@1 disease damage, or a #3% chance to deal *$3@1 cold damage.' to 'Has a #1% chance to cast *$1%N for *$1@1 poison damage, a #2% chance to cast *$2%N for *$2@1 disease damage, or a #3% chance to cast *$3%N for *$3@1 cold damage.'


Beramos' Maelstrom Chance III:
       - Description changed from 'Has a #1% chance to deal *$1@1 poison damage, a #2% chance to deal *$2@1 disease damage, or a #3% chance to deal *$3@1 cold damage.' to 'Has a #1% chance to cast *$1%N for *$1@1 poison damage, a #2% chance to cast *$2%N for *$2@1 disease damage, or a #3% chance to cast *$3%N for *$3@1 cold damage.'



New Spell - Wave of Anger

New Spell - Perfusion of Healing

New Spell - Exalted Rune

New Spell - Consoling Strike

New Spell - Remote Healing Flood

New Spell - Sympathetic Vector of Health

New Spell - Sympathetic Perfusion of Healing

New Spell - Sympathetic Consoling Strike




Spell history shown is from the begining of EQResource's spell database - August 21, 2013