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Spell Changes for November 28, 2019







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Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura I'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Stun I:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Celestial Regeneration I:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Aura II:
       - Spell Name changed from 'Bestowed Divine Aura Azia' to 'Divine Aura II'
       - Target changed from 'Single' to 'Self'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''


Frenzied Burnout I:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Life Burn I:
       - Description changed from 'Consumes #1% of the caster's current health to deal instant damage, then continually deals #2 damage every 6 seconds for %z.
Triggers *%R%N on the caster.
' to 'Consumes #1% of the caster's current health and deals $1% of that health as direct damage then deals #2 damage every 6 seconds for %z.
Blesses the caster with *%R%N which heals *%R#2 health every 6 seconds for *%R%Z.
'


Improved Familiar I:
       - Slot 13 changed from '' to 'If Not Item Clicky: Cast Also Summon Improved Familiar I (100% Chance)'
       - Description changed from 'Increases the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Leech Touch I:
       - Description changed from 'Siphons #1 health from your target.' to 'Drains #1 health from your target.'


Elemental Form I:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form II:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form III:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form IV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form V:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form VI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form VII:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form VIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form IX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form X:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura III'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IV'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 8000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Celestial Regeneration II:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration III:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Arbitration I:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a #1% penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a #1% penalty) so that all members have lost an equal amount of health.'


Divine Arbitration II:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a #1% penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken (with a #1% penalty) so that all members have lost an equal amount of health.'


Divine Arbitration III:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken.' to 'Balances the damage that all level 50 and higher group members within a 200 foot radius have taken so that all members have lost an equal amount of health.'


Wrath of the Wild I:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild II:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild III:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Hand of Piety I:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety II:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety III:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Improved Familiar II:
       - Slot 13 changed from '' to 'If Not Item Clicky: Cast Also Summon Improved Familiar I (100% Chance)'
       - Description changed from 'Increases the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Guardian of the Forest I:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 5%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 5%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 50 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 2%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest II:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 10%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 10%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 75 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 4%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest III:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 15%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 15%'
       - Slot 7 changed from '' to 'Increase Current Hit Points by 100 per tick'
       - Slot 9 changed from '' to 'Increase Hit Damage by 6%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Spirit of the Wood I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood II:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood III:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Frenzy of Spirit I:
       - Slot 8 changed from 'Increase Attack by 250' to ''
       - Slot 16 changed from '' to 'Increase Attack by 250'
       - Description changed from 'Increases your melee speed by #7% and attack power by #8 points.' to 'Increases your melee speed by #7% and attack power by #16 points.'


Spire of the Vicar VII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar VIII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar IX:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar XII:
       - Description changed from 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Blesses all group members within a *$8%J foot radius with *$8%N.
Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura V'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VIII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IX:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IX'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 25000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura X:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura X'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura XI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura XI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 45000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura XII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura XII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 50000 per tick'
       - Group ID changed from '0' to '12741'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura I'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura II:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura II'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura III'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura IV'
       - Cleric Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 8000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Feral Swipe I:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Bestowed Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura V'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'


Bestowed Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VI'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Bestowed Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Bestowed Divine Aura VIII'
       - Cleric Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '16192'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'


Harmshield I:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield I'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 4500 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield II:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield II'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 5000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Improved Familiar V:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Hand of Piety IV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety V:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety VI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


War Cry I:
       - Description changed from 'Causes your group to become immune to fear spells for 10 seconds.' to 'Grants all group members within a 100 foot radius immunity to fear spells for #1 seconds.'


Harmshield III:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield III'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 6000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield IV:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield IV'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7500 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Harmshield V:
       - Spell Name changed from 'N/A - Removed' to 'Harmshield V'
       - Necromancer Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 9000 per tick'
       - Group ID changed from '0' to '16098'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura I:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura I'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura II:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura II'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 9000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura III:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura III'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 10000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IV:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IV'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 12000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura V:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura V'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 15000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VI:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VI'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 18000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura VII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VII'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 20000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Untamed Rage I:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage II:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage III:
       - Crit Chance Cap changed from '0' to '-1'


Desperation I:
       - Description changed from 'Increases your attack speed by #1%.' to 'Increases your overhaste by #1%.'


Divine Retribution I:
       - Description changed from 'Provides a chance to trigger *#1%n on creatures that hit you for %z or up to %L times.' to 'Grants you a chance (with a $1% bonus) to trigger *#1%N on attackers when struck in melee combat up to %L times.'


Celestial Regeneration IV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration V:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Spirit of the Wood IV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood V:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood VI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Divine Aura VIII:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura VIII'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 25000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura IX:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura IX'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Divine Aura X:
       - Spell Name changed from 'N/A - Removed' to 'Divine Aura X'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '1'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Invulnerability'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 45000 per tick'
       - Group ID changed from '0' to '10013835'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '3'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Nature's Frost I:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost I'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '135'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1200'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost II:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost II'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '150'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1350'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost III:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost III'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '160'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1450'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost IV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost IV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1575'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost V:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost V'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '190'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1700'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '200'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1850'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '210'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1975'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost VIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost VIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '220'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1250'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost IX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost IX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '230'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2275'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost X:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost X'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '240'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2575'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XI:
       - Spell Name changed from 'Soothing Words I' to 'Nature's Frost XI'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 1000' to 'Decrease Current Hit Points by 2875'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'


Nature's Frost XII:
       - Spell Name changed from 'Soothing Words II' to 'Nature's Frost XII'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '280'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 2500' to 'Decrease Current Hit Points by 3250'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to 'Deals #1 damage.'


Nature's Frost XIII:
       - Spell Name changed from 'Soothing Words III' to 'Nature's Frost XIII'
       - Druid Level changed from '255' to '254'
       - Enchanter Level changed from '254' to '255'
       - Mana Cost changed from '0' to '450'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from 'Decrease Target's Target Hate by 5000' to 'Decrease Current Hit Points by 6000'
       - Group ID changed from '5909' to '5890'
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Reduces your target's hatred with their current target by #1 points if that entity is a member of your group or raid.' to 'Deals #1 damage.'


Sanctuary I:
       - Casting Time changed from '1.5' to '0'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 35000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Heart of Froststone I:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Divine Stun II:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety VII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety VIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety IX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Ancestral Aid I:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid II:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid III:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Nature's Frost XIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '750'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9750'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 14500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 16500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Improved Familiar VI:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Nature's Frost XVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 19000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1350'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1500'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 24000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1800'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 29000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 31500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 34000'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Frost XXIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Frost XXIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '2250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Cold -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 36500'
       - Group ID changed from '0' to '5890'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire I:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire I'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '135'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1200'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire II:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire II'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '150'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1350'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire III:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire III'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '160'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1450'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire IV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire IV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '175'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1575'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire V:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire V'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '190'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1700'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '200'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1850'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '210'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1975'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire VIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire VIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '220'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 1250'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire IX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire IX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '230'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2275'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire X:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire X'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '240'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2575'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 2875'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '280'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 3250'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '450'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 6000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Divine Retribution Strike I:
       - Description changed from 'Stuns creatures up to level @1 for #1 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds.'


Celestial Regeneration VI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Sweeping Kick I:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick II:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick III:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Kick I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Nature's Fire XIV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '750'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9750'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XV:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XV'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1000'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 14500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XVI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1100'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 16500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Guardian of the Forest IV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 8%'
       - Spell Icon changed from '' to ''


Guardian of the Forest V:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 23%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 23%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 10%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest VI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Slot 9 changed from '' to 'Increase Hit Damage by 12%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Nature's Fire XVII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1250'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 19000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XVIII:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XVIII'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1350'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 21500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XIX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XIX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1500'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 24000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XX:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XX'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1650'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 26500'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Nature's Fire XXI:
       - Spell Name changed from 'N/A - Removed' to 'Nature's Fire XXI'
       - Druid Level changed from '255' to '254'
       - Mana Cost changed from '0' to '1800'
       - Casting Time changed from '0' to '0.5'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -25'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 29000'
       - Group ID changed from '0' to '41861'
       - Spell Range changed from '0' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Deals #1 damage.'


Knight's Yaulp I:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp I'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Increase Attack by 216'
       - Slot 3 changed from '' to 'Increase Current Mana by 35 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 20%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Knight's Yaulp II:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp II'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Single' to 'Self'
       - Slot 1 changed from '' to 'Increase Attack by 252'
       - Slot 3 changed from '' to 'Increase Current Mana by 75 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 40%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Song Window changed from '-1' to '0'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Knight's Yaulp III:
       - Spell Name changed from 'N/A - Removed' to 'Knight's Yaulp III'
       - Paladin Level changed from '255' to '254'
       - Slot 1 changed from '' to 'Increase Attack by 290'
       - Slot 3 changed from '' to 'Increase Current Mana by 100 per tick'
       - Slot 8 changed from '' to 'Increase Proc Rate by 50%'
       - Slot 9 changed from '' to 'Increase Melee Haste by 30%'
       - Group ID changed from '0' to '6087'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '10'
       - Interruptible changed from 'No' to 'Yes'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Description changed from '' to 'Increases attack power by #1 points, attack speed by #9%, mana regeneration by #3 points, and the chance that your weapon's magical effects will trigger during melee combat by #8%.
This spell cannot be cast while mounted and will fade if you sit.
'


Gelid Claw I:
       - Description changed from 'Instantly deals #1 damage and reduces attack power by #3 points.' to 'Deals #1 damage then reduces attack power by #3 points.'


Intimidation I:
       - Description changed from 'Fears targets up to level @1 for %z.' to 'Causes a level @1 or lower target to run away in fear.'


Heroic Bound I:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound I'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '1250'
       - Description changed from 'This ability allows you to enchant three bars of palladium with magical energy. Consumes three bars of palladium when cast.' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Turn Undead I:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead II:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Turn Undead III:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Infusion of Holy Light I:
       - Crit Chance Cap changed from '-1' to '100'


Turn Undead IV:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'


Turn Undead V:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Untamed Rage IV:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage V:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion V:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage VI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage VII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VII:
       - Crit Chance Cap changed from '0' to '-1'


Heroic Bound II:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound II'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '2500'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound III:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound III'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '4250'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Untamed Rage VIII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion VIII:
       - Crit Chance Cap changed from '0' to '-1'


Heroic Bound IV:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound IV'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '5000'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound V:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound V'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '6000'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Heroic Bound VI:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Bound VI'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Target AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Hate by 1'
       - Group ID changed from '0' to '7865'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'
       - Timer Type changed from '' to 'AA'
       - AE Range changed from '0' to '40'
       - Hate Override changed from '0' to '7500'
       - Description changed from '' to 'Attracts the attention of up to %T opponents within a %J foot radius of your target, increasing their hatred for you by %H points.'


Fickle Fire Recourse:
       - Description changed from 'Ignites your target's skin, doing between #1 and @1 damage.' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Flames of Weakness I:
       - Description changed from '' to 'Decreases the damage of direct damage spells by up to #1%.'


Abundant Healing I:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing II:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing III:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing IV:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Abundant Healing V:
       - Description changed from 'Heals #3 health every 6 seconds for %z.' to 'Heals #3 health every 6 seconds.'


Convergence of Spirits I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits II:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits III:
       - Spell Icon changed from '' to ''


Ancestral Physical Guard I:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Deep Sleep I:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep II:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep III:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep IV:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Deep Sleep V:
       - Description changed from 'Reduces melee accuracy by #1%.' to 'Reduces accuracy by #1%.'


Mana Burn I:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn II:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn III:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


WornManaRegen +5:
       - Description changed from '' to 'Increases the worn mana regeneration cap by #2%.'


Fickle Inferno Recourse:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Flames of Weakness II:
       - Description changed from '' to 'Decreases the damage of direct damage spells by up to #1%.'


Killing Spree I:
       - Slot 9 changed from 'Increase Hit Damage by 30%' to ''
       - Slot 14 changed from '' to 'Increase Hit Damage by 30%'
       - Description changed from 'Instantly restores #2 endurance and increases your base melee-damage by #9% for %z.' to 'Instantly restores #2 endurance and increases your base melee-damage by #14%.'


Mana Burn IV:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn V:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn VI:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Arcane Whisper I:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 2500 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-10000' to '-20000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Dimensional Shield I:
       - Spell Name changed from 'Dimensional Instability I' to 'Dimensional Shield I'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Cast: Dimensional Instability I'
       - Slot 2 changed from 'Also Cast Dimensional Instability Guard I' to ''
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 10000'
       - Group ID changed from '11098' to '27424'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '20'
       - Description changed from '' to 'Blesses you with *$1%N and absorbs #9% of incoming melee damage up to @9 total damage.'


Dimensional Instability I:
       - Spell Name changed from 'Dimensional Instability Guard I' to 'Dimensional Instability I'
       - Slot 1 changed from 'Absorb Melee Damage: 50%, Total: 10000' to ''
       - Slot 2 changed from 'Cast on Duration Fade: Dimensional Instability Shift I' to 'Decrease Hate Generated by 15%'
       - Slot 3 changed from 'Decrease Hate Generated by 60%' to ''
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt I with 10000% Rate Mod'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '2' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Instability III:
       - Spell Name changed from 'Dimensional Instability Shift I' to 'Dimensional Instability III'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Slot 2 changed from 'Also Cast Dimensional Instability Guard II' to 'Decrease Hate Generated by 15%'
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt III with 10000% Rate Mod'
       - Group ID changed from '4943' to '11099'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '0' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Instability II:
       - Spell Name changed from 'Dimensional Instability Guard II' to 'Dimensional Instability II'
       - Slot 1 changed from 'Absorb Melee Damage: 50%, Total: 10000' to ''
       - Slot 2 changed from 'Cast on Duration Fade: Dimensional Instability Shift II' to 'Decrease Hate Generated by 15%'
       - Slot 3 changed from 'Decrease Hate Generated by 60%' to ''
       - Slot 8 changed from '' to 'Add Defensive Proc: Dimensional Jolt II with 10000% Rate Mod'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '6'
       - Max Hits Type changed from 'None' to 'Defensive Procs'
       - Duration changed from '1' to '20'
       - Description changed from '' to 'Triggers *#8%N on attackers when you are struck in melee combat up to %L times.
Reduces the amount of hate generated from your attacks and spells by #2%.
'


Dimensional Shift I:
       - Spell Name changed from 'Dimensional Instability Shift II' to 'Dimensional Shift I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Shadowstep Back 10 Feet'
       - Hate Override changed from '0' to '-10000'
       - Description changed from '' to 'Teleports you up to 24 feet backwards.'


Cryomancy I:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Feral Swipe II:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Guardian of the Forest VII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest VIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest IX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand II:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand III:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting I' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes I with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'


Ligament Slice I:
       - Spell Name changed from 'Sand in the Eyes I' to 'Ligament Slice I'
       - Spell Type changed from 'Detrimental - Resist: Physical -32' to 'Detrimental - Resist: Physical -40'
       - Slot 2 changed from 'Decrease Accuracy by 100%' to 'Decrease Accuracy by 50%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 40%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 10 - Display Based on Class: 1 to 1'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '10'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice II:
       - Spell Name changed from 'Ligament Slice I' to 'Ligament Slice II'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -50'
       - Slot 1 changed from 'Decrease Movement Speed by 40%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 10 - Display Based on Class: 1 to 1' to 'Decrease Accuracy by 90%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 45%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 15 - Display Based on Class: 1 to 1'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Ligament Slice III:
       - Spell Name changed from 'Ligament Slice II' to 'Ligament Slice III'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -60'
       - Slot 1 changed from 'Decrease Movement Speed by 50%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 20 - Display Based on Class: 1 to 2' to 'Decrease Accuracy by 95%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 50%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 20 - Display Based on Class: 1 to 2'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Ligament Slice IV:
       - Spell Name changed from 'Ligament Slice III' to 'Ligament Slice IV'
       - Spell Type changed from 'Detrimental - Resist: Physical -32 Max: 37.5%' to 'Detrimental - Resist: Physical -70'
       - Slot 1 changed from 'Decrease Movement Speed by 60%' to 'Blind'
       - Slot 2 changed from 'Decrease Armor Class by 30 - Display Based on Class: 2 to 3' to 'Decrease Accuracy by 100%'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 55%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 25 - Display Based on Class: 2 to 2'
       - Group ID changed from '11251' to '11250'
       - Spell Icon changed from '' to ''


Tumble I:
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 14000'
       - Description changed from 'Increases your avoidance by #4% and movement speed by #8%.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #5% of incoming melee damage up to @5 total points.'


Hand of Piety X:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Divine Stun III:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Spirit of the Wood VII:
       - Spell Icon changed from '' to ''


Spirit of the Wood VIII:
       - Spell Icon changed from '' to ''


Spirit of the Wood IX:
       - Spell Icon changed from '' to ''


Celestial Regeneration VII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration VIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration IX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Turn Undead VI:
       - Slot 2 changed from '5% Chance to Also Cast Infusion of Holy Light I' to 'Cast: Infusion of Holy Light I (5% Chance)'


Armor of the Inquisitor I:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Force of Disruption I:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Blood Frenzy I:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Twisted Shank I:
       - Spell Type changed from 'Detrimental - Resist: Physical -32' to 'Detrimental - Resist: Physical -100'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 100 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 100 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Resonant Kick IV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick V:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick VI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Union of Spirits I:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Convergence of Spirits IV:
       - Spell Icon changed from '' to ''


Convergence of Spirits V:
       - Spell Icon changed from '' to ''


Convergence of Spirits VI:
       - Spell Icon changed from '' to ''


Fierce Eye I:
       - Slot 2 changed from 'Increase Critical Hit Damage by 10% of Base Damage' to 'Increase Critical Hit Damage by 20% of Base Damage'
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 20%'
       - Slot 13 changed from 'Increase Hit Damage by 10%' to ''
       - Spell Icon changed from '' to ''
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your base melee damage by #13%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.' to 'Increases your base melee damage by #5%, critical melee damage by #2% the chance to trigger your weapon's magical effects by #3%, and the chance your direct damage, damage over time, healing, and healing over time spells will critical by #1%.'


Feral Swipe III:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Turn Undead VII:
       - Slot 2 changed from '6% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (6% Chance)'


Celestial Regeneration X:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Convergence of Spirits VII:
       - Spell Icon changed from '' to ''


Convergence of Spirits VIII:
       - Spell Icon changed from '' to ''


Convergence of Spirits IX:
       - Spell Icon changed from '' to ''


Spirit of the Wood X:
       - Spell Icon changed from '' to ''


Spirit of the Wood XI:
       - Spell Icon changed from '' to ''


Spirit of the Wood XII:
       - Spell Icon changed from '' to ''


Resonant Kick VII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick VIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick IX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Hand of Piety XIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XIV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Force of Disruption II:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Guardian of the Forest X:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Tumble II:
       - Slot 5 changed from 'Absorb Melee Damage: 1%, Total: 10000' to 'Absorb Melee Damage: 30%, Total: 21000'


Fierce Eye II:
       - Spell Name changed from 'N/A - Removed' to 'Fierce Eye II'
       - Target changed from 'Self' to 'Caster Group'
       - Slot 1 changed from '' to 'Increase Chance to Critical HoT by 10%'
       - Slot 2 changed from '' to 'Increase Critical Hit Damage by 20% of Base Damage'
       - Slot 3 changed from '' to 'Increase Proc Rate by 300%'
       - Slot 4 changed from '' to 'Increase Chance to Critical Heal by 10% '
       - Slot 5 changed from '' to 'Increase Hit Damage v2 by 20%'
       - Slot 6 changed from '' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 7 changed from '' to 'Increase Chance to Critical DoT by 10% '
       - Slot 11 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Group ID changed from '0' to '48821'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '11'
       - AE Range changed from '0' to '200'
       - Dispellable changed from 'Yes' to 'No'
       - Song Window changed from '0' to '1'


Tumble III:
       - Spell Name changed from 'N/A - Removed' to 'Tumble III'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 50%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 35000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Tumble IV:
       - Spell Name changed from 'N/A - Removed' to 'Tumble IV'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 55%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 50000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 105%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Tumble V:
       - Spell Name changed from 'N/A - Removed' to 'Tumble V'
       - Rogue Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 60%'
       - Slot 5 changed from '' to 'Absorb Melee Damage: 30%, Total: 65000'
       - Slot 8 changed from '' to 'Increase Movement Speed by 105%'
       - Group ID changed from '0' to '11254'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'


Mana Burn VII:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn VIII:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Mana Burn IX:
       - Description changed from 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.' to 'Consumes up to #1 mana to deal $1% of that mana as direct damage and prevents additional Mana Burn spells from landing on this creature for %Z.'


Arcane Whisper II:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 3750 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-15000' to '-30000'


Blood Frenzy II:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Divine Retribution Strike III:
       - Description changed from 'Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 500 and has a #2% chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns a level @1 or lower creature for #1 seconds, reduces their hatred for you by #3 points, and has a #2% chance to bless you with *$2%N which instantly heals you for *$2#1 health and increases your armor class by *$2#6 points for *$2%Z.'


N/A Sand in the Eyes 2:
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Companion's Blessing I (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Fortification I:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification II:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification III:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Pact of the Wurine I:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Reckless Abandon I:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 55%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 5%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 60%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Reckless Abandon II:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 57%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 8%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 63%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Reckless Abandon III:
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 60%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon I-III (Azia)' to 'Increase Chance to Hit by 10%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 66%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Description changed from 'Increases base melee damage by #1% and triggers *#2%n after fading.' to 'Consumes #1% of your maximum health initially and an additional #4% every 6 seconds to increase your base melee damage by #3% and accuracy by #2%.'


Nature's Bolt I:
       - Spell Name changed from 'Storm Strike I' to 'Nature's Bolt I'
       - Mana Cost changed from '0' to '135'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1550 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1200'
       - Slot 2 changed from 'Decrease Current Hit Points by 850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt II:
       - Spell Name changed from 'Storm Strike II' to 'Nature's Bolt II'
       - Mana Cost changed from '0' to '150'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1350'
       - Slot 2 changed from 'Decrease Current Hit Points by 950 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt III:
       - Spell Name changed from 'Storm Strike III' to 'Nature's Bolt III'
       - Mana Cost changed from '0' to '160'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 1850 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1450'
       - Slot 2 changed from 'Decrease Current Hit Points by 1050 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Gut Punch I:
       - Description changed from 'Reduces accuracy by #5% for %z. Increases the target's hate for the caster by %H when cast.' to 'Increases the target's hatred for the caster by %H and reduces accuracy by #5%.'


Companion's Blessing I (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing I (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing I (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon I-III (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 62%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon I-III (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon I-III (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 64%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 5%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon's I-III Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon I-III (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '50' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 66%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 10%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon Suffering I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Cast on Duration Fade: Reckless Abandon Penance I' to ''
       - Slot 2 changed from 'Increase Corruption Counter by 12' to ''
       - Group ID changed from '10012815' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3' to '0'


Cryomancy II:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy III:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon Penance I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 10000' to ''
       - Group ID changed from '12825' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Crit Chance Cap changed from '0' to '-1'


Cryomancy IV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy V:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy VI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Infusion of Rage I:
       - Slot 1 changed from 'Increase Hate by 500' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '500'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Improved Familiar XVII:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Divine Blessing and Favor I:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Recourse of Life I:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Harm Touch I:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch II:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch III:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch IV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch V:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VI:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch VIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).'


Harm Touch IX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #3 damage every 6 seconds for %z.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).
Deals #3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked).
'


Harm Touch X:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #3 damage every 6 seconds for %z.' to 'Instantly deals #1 damage (or #2 damage if Gates of Discord has not yet unlocked).
Deals #3 damage every 6 seconds to non-player targets (if Gates of Discord has been unlocked).
'


Harm Touch XIV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Lay on Hands I:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands II:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands III:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands IV:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands V:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VI:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VII:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands VIII:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands IX:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands X:
       - Description changed from 'Heals a friendly target or an unfriendly target's target for #1 health.' to 'Heals #1 health.'


Lay on Hands XI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XVI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Untamed Rage IX:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion IX:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage X:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion X:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XI:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage XIII:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XIII:
       - Crit Chance Cap changed from '0' to '-1'


Infusion of Rage II:
       - Slot 1 changed from 'Increase Hate by 600' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '600'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage III:
       - Slot 1 changed from 'Increase Hate by 700' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '700'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage IV:
       - Slot 1 changed from 'Increase Hate by 800' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '800'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Resonant Kick X:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Infusion of Holy Light II:
       - Crit Chance Cap changed from '-1' to '100'


Improved Familiar XXI:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Cryomancy VII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy VIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy IX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Hymn of the Last Stand IV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand V:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand VI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Union of Spirits VII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits VIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits IX:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid X:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Feral Swipe IV:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Pact of the Wurine II:
       - Spell Icon changed from '' to ''


Blood Frenzy III:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Divine Aura XI:
       - Spell Name changed from 'Divine Aura' to 'Divine Aura XI'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 50000 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z.' to 'Renders you invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Companion's Blessing II (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing II (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing III (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing III (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing IV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Turn Undead VIII:
       - Slot 2 changed from '8% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (8% Chance)'


Recourse of Life II:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life III:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life IV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life V:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life VI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Divine Stun IV:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety XVI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XVII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XVIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Force of Disruption III:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Lay on Hands XVII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Guardian of the Forest XIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XIV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Guardian of the Forest XV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''


Wrath of the Wild VI:
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Convergence of Spirits X:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Spirit of the Wood XIII:
       - Spell Icon changed from '' to ''


Spirit of the Wood XIV:
       - Spell Icon changed from '' to ''


Spirit of the Wood XV:
       - Spell Icon changed from '' to ''


Nature's Bolt IV:
       - Spell Name changed from 'Storm Strike IV' to 'Nature's Bolt IV'
       - Mana Cost changed from '0' to '175'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2000 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1575'
       - Slot 2 changed from 'Decrease Current Hit Points by 1150 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt V:
       - Spell Name changed from 'Storm Strike V' to 'Nature's Bolt V'
       - Mana Cost changed from '0' to '190'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2150 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1700'
       - Slot 2 changed from 'Decrease Current Hit Points by 1250 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt VI:
       - Spell Name changed from 'Storm Strike VI' to 'Nature's Bolt VI'
       - Mana Cost changed from '0' to '200'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 50%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2300 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1850'
       - Slot 2 changed from 'Decrease Current Hit Points by 1350 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Harmshield VI:
       - Spell Name changed from 'Harmshield' to 'Harmshield VI'
       - Slot 1 changed from 'Decrease Current Hit Points by 20' to 'Invulnerability'
       - Slot 2 changed from 'Invulnerability' to 'Increase Current Hit Points by 10000 per tick'


Cascading Theft of Defense I:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense II:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense III:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Sleight of Hand I:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand Jolt I:
       - Slot 1 changed from 'Decrease Hate by 500' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-500'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt II:
       - Slot 1 changed from 'Decrease Hate by 600' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-600'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt III:
       - Slot 1 changed from 'Decrease Hate by 700' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-700'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Group Guardian of the Forest I:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 5%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 5%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest II:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 10%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 10%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'


Group Guardian of the Forest III:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 15%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 15%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'


Outrider's Evasion I:
       - Slot 3 changed from 'Decrease Accuracy by 100%' to ''
       - Slot 9 changed from 'Absorb Melee Damage: 5%, Max per Hit: 500' to 'Absorb Melee Damage: 10%, Max per Hit: 2000'
       - Description changed from 'This activated ability provides you with a short term large boost to your defenses, while reducing your ability to hit your enemy slightly.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Healing Light I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Juggernaut Surge I:
       - Slot 1 changed from '' to 'Increase Hit Damage by 20. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 30' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Bite of the Asp I:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw I:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash I:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Bestowed Divine Aura IX:
       - Spell Name changed from 'Bestowed Divine Aura Beza I' to 'Bestowed Divine Aura IX'
       - Slot 2 changed from 'Increase Current Hit Points by 1000 per tick' to 'Increase Current Hit Points by 25000 per tick'


Sanctified Blessing I:
       - Spell Name changed from 'Sanctified Blessing Heal I' to 'Sanctified Blessing I'
       - Spell Range changed from '200' to '400'


Sanctified Blessing II:
       - Spell Name changed from 'Sanctified Blessing Heal II' to 'Sanctified Blessing II'
       - Spell Range changed from '200' to '400'


Sanctified Blessing III:
       - Spell Name changed from 'Sanctified Blessing Heal III' to 'Sanctified Blessing III'
       - Spell Range changed from '200' to '400'


Focused Celestial Regeneration I:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Bewilderment of Lights I:
       - Slot 1 changed from 'Mesmerize up to level 88' to 'Mesmerize up to level 105'


Spire of the Minstrels I:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels II:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels III:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels IV:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels V:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VI:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VII:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels VIII:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Minstrels IX:
       - Bard Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Spire of the Vicar I:
       - Description changed from 'Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Spire of the Vicar IV:
       - Description changed from 'Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
' to 'Increases the total healing of your level #7 and higher instant-duration spells and abilities by #6 points.
Reduces incoming melee damage by #1%.
Increases armor class by #5 points.
Increases the chance that your direct damage spells will land critically by #2%.
Increases the damage dealt by your critical direct damage spells by #3%.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #4%.
'


Apex of the Vicar I:
       - Description changed from 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10.
' to 'Reduces incoming melee damage by #2%.
Absorbs #5% of incoming direct spell damage.
Absorbs #18% of incoming melee damage.
Increases armor class by #10 points.
'


Apex of Nature I:
       - Description changed from 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13.
' to 'Triggers *$1%N, granting a *$1#17 point damage shield.
Increases current and maximum health by #9 points.
Increases armor class by #13 points.
'


Divine Stun V:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Companion's Blessing IV (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing V (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing V (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing V (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing VI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Infusion of Rage V:
       - Slot 1 changed from 'Increase Hate by 900' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '900'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage VI:
       - Slot 1 changed from 'Increase Hate by 1000' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage VII:
       - Slot 1 changed from 'Increase Hate by 1100' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1100'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Celestial Regeneration XVI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XVII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XVIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration IV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration V:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Recourse of Life VII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life VIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life IX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life X:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Apex of the Elements I:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Apex of the Elements II:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Apex of the Elements III:
       - Description changed from 'Grants your melee attacks a chance to trigger *#10%N which deals *#10*#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.' to 'Grants your melee attacks a chance to trigger *#10%N which deals *#10#1 damage, increases your damage shield by #11 points, and increases your fire reistance by #3 points.'


Recourse of Life XI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Sanctified Blessing IV:
       - Spell Name changed from 'Sanctified Blessing Heal IV' to 'Sanctified Blessing IV'
       - Spell Range changed from '200' to '400'


Sanctified Blessing V:
       - Spell Name changed from 'Sanctified Blessing Heal V' to 'Sanctified Blessing V'
       - Spell Range changed from '200' to '400'


Sanctified Blessing VI:
       - Spell Name changed from 'Sanctified Blessing Heal VI' to 'Sanctified Blessing VI'
       - Spell Range changed from '200' to '400'


Divine Blessing and Favor II:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Hand of Piety XIX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Hand of Piety XXI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health.'


Healing Light IV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light V:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light VI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Outrider's Evasion II:
       - Slot 3 changed from 'Decrease Accuracy by 150%' to ''
       - Slot 9 changed from 'Absorb Melee Damage: 10%, Max per Hit: 500' to 'Absorb Melee Damage: 11%, Max per Hit: 3000'
       - Description changed from 'This activated ability provides you with a short term large boost to your defenses, while reducing your ability to hit your enemy slightly.' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Cascading Theft of Defense IV:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense V:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Cascading Theft of Defense VI:
       - Description changed from 'Reduces incoming melee damage by #8% up to $8 points of damage per hit up to @8 total damage.' to 'Absorbs #8% of incoming melee damage up to $8 damage per hit up to @8 total damage.'


Wrath of the Wild VII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild VIII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild IX:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Convergence of Spirits XV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Spirit of the Wood XVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XVIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Nature's Bolt VII:
       - Spell Name changed from 'Storm Strike VII' to 'Nature's Bolt VII'
       - Mana Cost changed from '0' to '210'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1975'
       - Slot 2 changed from 'Decrease Current Hit Points by 1450 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt VIII:
       - Spell Name changed from 'Storm Strike VIII' to 'Nature's Bolt VIII'
       - Mana Cost changed from '0' to '220'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 1250'
       - Slot 2 changed from 'Decrease Current Hit Points by 1550 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt IX:
       - Spell Name changed from 'Storm Strike IX' to 'Nature's Bolt IX'
       - Mana Cost changed from '0' to '230'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 2900 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2275'
       - Slot 2 changed from 'Decrease Current Hit Points by 1650 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Resonant Kick XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Sweeping Kick XIII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XIV:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XV:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Hymn of the Last Stand VII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand VIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand IX:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Sleight of Hand IV:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand V:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand VI:
       - Description changed from 'This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Additional ranks increase the amount of hate removed.' to 'Grants your melee attacks a chance (with a $10% bonus) to trigger *#10%N which reduces your target's hatred for you by *#10%H points then by *#10#1% of their total hatred for you.'


Sleight of Hand Jolt IV:
       - Slot 1 changed from 'Decrease Hate by 800' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-800'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt V:
       - Slot 1 changed from 'Decrease Hate by 900' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-900'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt VI:
       - Slot 1 changed from 'Decrease Hate by 1000' to 'Decrease Current Hate by 1%'
       - Hate Override changed from '0' to '-1000'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Union of Spirits X:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XI:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XIV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XV:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard X:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Heart of Froststone IX:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone X:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Feral Swipe XI:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Blood Frenzy IV:
       - Description changed from 'Increases chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of your melee hits to be #2.' to 'Increases the bearer's chance to perform a flurry of attacks (up to two additional attacks upon a successful primary slot double attack) by #1%, and raises the minimum base damage of melee hits to be #2.'


Bite of the Asp VIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw VIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash VIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Juggernaut Surge II:
       - Slot 1 changed from '' to 'Increase Hit Damage by 60. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 90' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


N/A - Removed:
       - Spell Name changed from 'Tune Stuck in Your Head' to 'N/A - Removed'
       - Bard Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Duration by 6s' to ''
       - Slot 2 changed from 'Limit Max Level: 254 (Lose 100% per Level)' to ''
       - Slot 3 changed from 'Limit Class: WAR, MNK, BRD, ROG, BER' to ''
       - Group ID changed from '16786' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '50' to '0'


Selo's Kick I:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick II:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick III:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Sanctuary II:
       - Slot 2 changed from '' to 'Increase Current Hit Points by 46000'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Blessing of Sanctuary I:
       - Casting Time changed from '0.5' to '0'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 23000'
       - Spell Range changed from '100' to '200'
       - Hate Override changed from '0' to '-1'
       - Description changed from 'Causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.' to 'Instantly heals #2 health and causes you to be the last target for any aggressor. Any hostile action or use of a beneficial spell on a target other than yourself breaks this effect.'


Phantasmic Reflex I:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Reluctant Lifeshare I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Bestowed Divine Aura I:
       - Spell Name changed from 'Bestowed Divine Aura' to 'Bestowed Divine Aura I'
       - Slot 2 changed from '' to 'Increase Current Hit Points by 7500 per tick'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Blessing of Purification I:
       - Description changed from 'Cures your target of up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).' to 'Cures up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).'


Outrider's Evasion III:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion III'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 75%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 12%, Max per Hit: 8000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '0' to '1'
       - Description changed from '' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Outrider's Evasion IV:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion IV'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 80%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 13%, Max per Hit: 10000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '-1' to '1'


Outrider's Evasion V:
       - Spell Name changed from 'N/A - Removed' to 'Outrider's Evasion V'
       - Ranger Level changed from '255' to '254'
       - Slot 4 changed from '' to 'Increase Chance to Avoid Melee by 85%'
       - Slot 8 changed from '' to 'Increase Movement Speed by 100%'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 14%, Max per Hit: 12000'
       - Group ID changed from '0' to '16574'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Duration changed from '0' to '5'
       - Song Window changed from '-1' to '1'
       - Description changed from '' to 'Increases your avoidance by #4%, movement speed by #8%, and absorbs #9% of incoming melee damage up to $9 damage per hit.'


Arcane Whisper III:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 5000 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-20000' to '-40000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Harm Touch XVIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Group Spirit of the Great Wolf II:
       - Spell Name changed from 'Group Spirit of the White Wolf I' to 'Group Spirit of the Great Wolf II'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 85 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 85 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 80' to 'Increase Fire Resist by 80'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 80'
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 4%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 60% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf I:
       - Spell Name changed from 'Group Spirit of the Black Wolf I' to 'Group Spirit of the Great Wolf I'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 3% to 8%' to 'Decrease Spell Mana Cost by 2% to 8%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 85 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 85 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 80' to 'Increase Fire Resist by 70'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 70'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 3% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 4%' to 'Increase Chance to Critical Nuke by 3%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 50% of Base Damage'
       - Slot 13 changed from 'Increase Current Mana by 40 per tick' to 'Increase Current Mana by 35 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''


Massive Strike I:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike II:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike III:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank II:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -110'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 200 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 200 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank III:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -120'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 300 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 300 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank IV:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -130'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Cascading Theft of Life I:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life II:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Cascading Theft of Life III:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Companion's Blessing VII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Selo's Kick IV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick V:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Companion's Blessing VII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing VIII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing VIII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing IX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing IX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Gift of Life I:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Resonant Kick XVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Force of Disruption IV:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Force of Disruption V:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Disruptive Persecution I:
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Deals #1 damage and has a #2% chance of interrupting your target's spell casting.'


Form of the Great Wolf:
       - Spell Name changed from 'Form of the Black Wolf' to 'Form of the Great Wolf'
       - Group ID changed from '21684' to '21782'


N/A - Removed:
       - Spell Name changed from 'Form of the White Wolf' to 'N/A - Removed'
       - Target changed from 'Single' to 'Self'
       - Slot 5 changed from 'Illusion: Old Wolf' to ''
       - Group ID changed from '21685' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'


Frenzied Volley I:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Turn Undead IX:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Resplendent Glory I:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory II:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory III:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Elemental Arrow I:
       - Spell Name changed from 'Volatile Arrow I' to 'Elemental Arrow I'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '21790' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases incoming fire damage by #1 to $1% for %z.' to 'Increases incoming cold and fire spell and ability damage by #1 to $1%.'


Scourge Skin I:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Gennos Font:
       - Slot 1 changed from 'Aura Effect: Storm Strike X (BRTRaid02Phase4WhiteAura)' to 'Aura Effect: Nature's Bolt X (BRTRaid02Phase4WhiteAura)'


Nature's Bolt X:
       - Spell Name changed from 'Storm Strike X' to 'Nature's Bolt X'
       - Mana Cost changed from '0' to '240'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 3300 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2575'
       - Slot 2 changed from 'Decrease Current Hit Points by 1850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XI:
       - Spell Name changed from 'Storm Strike XI' to 'Nature's Bolt XI'
       - Mana Cost changed from '0' to '250'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 3700 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 2875'
       - Slot 2 changed from 'Decrease Current Hit Points by 2050 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XII:
       - Spell Name changed from 'Storm Strike XII' to 'Nature's Bolt XII'
       - Mana Cost changed from '0' to '280'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 15% Max: 40%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 4100 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 3250'
       - Slot 2 changed from 'Decrease Current Hit Points by 2250 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Turn Undead X:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light II' to 'Cast: Infusion of Holy Light II (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Frenzied Burnout IV:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Cryomancy X:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Recourse of Life XII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XV:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XVI:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Warlord's Greater Fury I:
       - Spell Name changed from 'Warlord's Fury' to 'Warlord's Greater Fury I'
       - Slot 1 changed from 'Increase Hate by 25%' to 'Cast on Fade: Warlord's Lesser Fury I'
       - Slot 2 changed from 'Limit Max Mana Cost: 10' to ''
       - Slot 3 changed from 'Limit Class: WAR' to 'Increase Hate Generated by 80%'
       - Spell Icon changed from '' to ''
       - Duration changed from '20' to '3'
       - Song Window changed from '0' to '1'
       - Description changed from 'Increases the amount of hate generated from your combat abilities and triggered spells by #1% for up to %z.' to 'Increases the hatred you generate with all actions by #3% for %z and blesses you with *#1%N after this effect fades.'


Lay on Hands XVIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XIX:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XX:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Force of Disruption VI:
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Interrupts your target's casting and increases your target's hatred for you by %H points.'


Disruptive Persecution II:
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Deals #1 damage and has a #2% chance of interrupting your target's spell casting.'


Divine Stun VI:
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Stuns creatures up to level @1 for #1 seconds.'


Hand of Piety XXII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Harm Touch XIX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Harm Touch XX:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Group Spirit of the Great Wolf IV:
       - Spell Name changed from 'Group Spirit of the White Wolf II' to 'Group Spirit of the Great Wolf IV'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 90 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 90 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 90' to 'Increase Fire Resist by 90'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 90'
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 6%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 80% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf III:
       - Spell Name changed from 'Group Spirit of the Black Wolf II' to 'Group Spirit of the Great Wolf III'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 5% to 10%' to 'Decrease Spell Mana Cost by 4% to 10%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 90 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 90 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 90' to 'Increase Fire Resist by 85'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 85'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 5% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 6%' to 'Increase Chance to Critical Nuke by 5%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 70% of Base Damage'
       - Slot 13 changed from 'Increase Current Mana by 45 per tick' to 'Increase Current Mana by 43 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance for your direct damage spells will land critically #8%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Wrath of the Wild X:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild XI:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Nature's Fury I:
       - Description changed from 'Increases the base damage of your direct damage spells by #6%, while increasing mana costs by #1% for up to %z.' to 'Increases the base damage of your direct damage spells by #6% while increasing mana costs of these spells by #1%.'


Bestowed Divine Aura X:
       - Spell Name changed from 'Bestowed Divine Aura Beza II' to 'Bestowed Divine Aura X'
       - Slot 2 changed from 'Increase Current Hit Points by 3000 per tick' to 'Increase Current Hit Points by 35000 per tick'
       - Description changed from 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for #2 points of health every 6 seconds for %z.' to 'Renders the bearer invulnerable to most attacks but also unable to attack and heals #2 health every 6 seconds.'


Infusion of Rage VIII:
       - Slot 1 changed from 'Increase Hate by 1300' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1300'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage IX:
       - Slot 1 changed from 'Increase Hate by 1500' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1500'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage X:
       - Slot 1 changed from 'Increase Hate by 1800' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '1800'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Armor of the Inquisitor X:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Healing Light VII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light VIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light IX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Guardian of the Forest XVI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XVII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XVIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XIX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XX:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Resonant Kick XIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick VIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Reluctant Lifeshare IV:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare V:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare VI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Companion's Blessing X (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing X (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XII-XV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII-XV (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XII-XV (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting II' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes II with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting III' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes III with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting IV' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes IV with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting V' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes V with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting VI' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VI with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice V:
       - Spell Name changed from 'Sand in the Eyes II' to 'Ligament Slice V'
       - Spell Type changed from 'Detrimental - Resist: Physical -37' to 'Detrimental - Resist: Physical -80'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 30 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '11'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VI:
       - Spell Name changed from 'Sand in the Eyes III' to 'Ligament Slice VI'
       - Spell Type changed from 'Detrimental - Resist: Physical -42' to 'Detrimental - Resist: Physical -90'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 31 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '12'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VII:
       - Spell Name changed from 'Sand in the Eyes IV' to 'Ligament Slice VII'
       - Spell Type changed from 'Detrimental - Resist: Physical -47' to 'Detrimental - Resist: Physical -100'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 33 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '13'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice VIII:
       - Spell Name changed from 'Sand in the Eyes V' to 'Ligament Slice VIII'
       - Spell Type changed from 'Detrimental - Resist: Physical -52' to 'Detrimental - Resist: Physical -110'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 34 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '14'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice IX:
       - Spell Name changed from 'Sand in the Eyes VI' to 'Ligament Slice IX'
       - Spell Type changed from 'Detrimental - Resist: Physical -57' to 'Detrimental - Resist: Physical -120'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 36 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Twisted Shank V:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -140'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 600 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 600 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VI:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -150'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 800 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 800 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -160'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank VIII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -170'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1200 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1200 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Dimensional Shield II:
       - Spell Name changed from 'Dimensional Shield I' to 'Dimensional Shield II'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt I with 10000% Rate Mod' to 'Cast: Dimensional Instability I'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 15000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '5' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'


Dimensional Shield III:
       - Spell Name changed from 'Dimensional Rip I' to 'Dimensional Shield III'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to 'Cast: Dimensional Instability I'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 25000'
       - Group ID changed from '27425' to '27424'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '20'
       - Hate Override changed from '-2200' to '0'
       - Interruptible changed from 'No' to 'Yes'


Arcane Whisper IV:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 7500 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-40000' to '-70000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Concussion I:
       - Spell Name changed from 'Concussive Intuition I' to 'Concussion I'
       - Mana Cost changed from '0' to '50'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from 'Decrease Hate by 7000' to 'Cast Best Spell You have access to in Spell Group: Concussive Burst'
       - Slot 2 changed from 'Decrease Current Hate by 1%' to ''
       - Spell Range changed from '200' to '270'
       - Recourse ID changed from '46165' to '0'
       - Timer Type changed from 'AA' to 'Spell'
       - Recourse changed from 'Concussive Intuition Recourse I' to ''
       - Description changed from 'Reduces your target's hatred toward you by #1 points and then by #2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Companion's Fortification VII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification VIII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification IX:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Frenzied Burnout V:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Heart of Froststone XII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XI:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Group Pact of the Wolf I:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases your attack speed by #2%, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, and triggers *$3%n.'


Group Pact of the Wolf II:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf III:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Ancestral Physical Guard XIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XIV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XV:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Juggernaut Surge III:
       - Slot 1 changed from '' to 'Increase Hit Damage by 100. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 150' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Agony of Absolution I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 2800 per tick' to 'Purify (20)'
       - Slot 2 changed from 'Cast on Duration Fade: Painful Purity I' to 'Decrease Current Hit Points by 10%, Max: 1000000'
       - Slot 3 changed from 'Cast if Cured: Painful Penance I' to ''
       - Duration changed from '3' to '0'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from 'Deals #1 damage every 6 seconds for %z. When the agony ends you will be blessed with purity that will remove up to 20 detrimental effects from your body.
If this agony if dispelled you will take 30000 points of damage.
' to 'Consumes #2% of your maximum health to cure you of up to #1 detrimental effects (excluding charm, fear, resurrection, and revival sickness).'


N/A - Removed:
       - Spell Name changed from 'Painful Purity I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Purify (20)' to ''
       - Group ID changed from '27517' to '0'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Interruptible changed from 'No' to 'Yes'


N/A - Removed:
       - Spell Name changed from 'Painful Penance I' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 30000' to ''
       - Group ID changed from '27518' to '0'
       - Spell Range changed from '100' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Interruptible changed from 'No' to 'Yes'
       - Crit Chance Cap changed from '0' to '-1'


Spirit of the Wood XIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Frenzy of Spirit II:
       - Slot 8 changed from 'Increase Attack by 325' to ''
       - Slot 16 changed from '' to 'Increase Attack by 325'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp X:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw X:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash X:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Massive Strike IV:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike V:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike VI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury I:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.' to 'Consumes #1 health then #2 health every 6 seconds.'


Cryomancy XIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XIV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XV:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Yaulping I:
       - Spell Name changed from 'N/A - Removed' to 'Yaulping I'
       - Cleric Level changed from '255' to '254'
       - Mana Cost changed from '0' to '10'
       - Casting Time changed from '0' to '0.25'
       - Slot 1 changed from '' to 'Cast Best Spell You have access to in Spell Group: Yaulp IX'
       - Group ID changed from '0' to '27610'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'Spell'
       - Cancel on Sit Restriction changed from '' to 'Cancel on Sit'
       - Description changed from '' to 'Casts the highest rank of *$1+G that you have scribed.'


Celestial Regeneration XIX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration VIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration IX:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Divine Blessing and Favor III:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Strike of Ire I:
       - Recast Time changed from '1' to '0'
       - Slot 1 changed from 'Increase Hate by 5000' to 'Increase Hate by 1'
       - Hate Override changed from '5000' to '10000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Companion's Blessing XIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XV (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Fortification X:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XI:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Companion's Fortification XII:
       - Description changed from 'Reduces damage from damage shields for off-hand hits by #1%, increases avoidance by #2%, armor class by #7 points, protects against #4% of melee damage up to @4 points, and #5% of spell damage up to @5 points for %z.' to 'Reduces the potency of damage shields against the bearer's offhand attacks by #1%, increases avoidance by #2%, armor class by #7 points, absorbs #4% of incoming melee damage up to @4 total damage, and #5% of incoming spell damage up to @5 total damage.'


Celestial Regeneration XXII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXIV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration X:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Yaulping II:
       - Spell Name changed from 'Lesser Yaulp I' to 'Yaulping II'
       - Paladin Level changed from '254' to '255'
       - Mana Cost changed from '0' to '10'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout Time changed from '0.5' to '0'
       - Slot 1 changed from 'Increase Attack by 216' to 'Cast Best Spell You have access to in Spell Group: Yaulp X'
       - Slot 3 changed from 'Increase Current Mana by 35 per tick' to ''
       - Slot 8 changed from 'Increase Proc Rate by 20%' to ''
       - Slot 9 changed from 'Increase Melee Haste by 30%' to ''
       - Group ID changed from '30666' to '27610'
       - Timer Type changed from 'AA' to 'Spell'
       - Duration changed from '6' to '0'
       - Description changed from 'Focuses your spiritual energy into a great battle cry, increasing your attack rating, proc chance, attack speed, and mana regeneration for %z.' to 'Casts the highest rank of *$1+G that you have scribed.'


Spirit of the Wood XXII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Wrath of the Wild XII:
       - Description changed from 'Deals #7 damage to a melee attacker.' to 'Grants a #7 point damage shield for up to %L hits.'


Wrath of the Wild XIII:
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Convergence of Spirits XIX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XX:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Frenzy of Spirit III:
       - Slot 8 changed from 'Increase Attack by 400' to ''
       - Slot 16 changed from '' to 'Increase Attack by 400'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp XI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw XI:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash XI:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Pact of the Wurine Form:
       - Spell Icon changed from '' to ''


Selo's Kick IX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick X:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Group Guardian of the Forest IV:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest V:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Group Guardian of the Forest VI:
       - Slot 1 changed from '' to 'Cast: Group Guardian of the Forest Form'
       - Slot 4 changed from 'Increase Melee Haste v3 by 20%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 20%'
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Form' to ''
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '200'
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$12%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Elemental Arrow II:
       - Spell Name changed from 'Glacial Arrow I' to 'Elemental Arrow II'
       - Spell Type changed from 'Detrimental - Resist: Physical -150 Max: 62.5%' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 15% (Before Crit)' to 'Increase Spell Damage Taken by 2% to 15% (Before Crit)'
       - Slot 2 changed from 'Limit Resist: Cold' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Limit Resist: Cold'
       - Group ID changed from '30788' to '41113'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '10'
       - Song Window changed from '-1' to '0'


Convergence of Spirits XI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Armor of the Inquisitor XIII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XIV:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XV:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Disruptive Persecution III:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Divine Stun VII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Divine Stun VIII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Force of Disruption VII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption VIII:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption IX:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Hand of Piety XXV:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXVI:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXVII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Healing Light X:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XI:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Healing Light XII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Lay on Hands XXI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXIII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Harm Touch XXI:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Harm Touch XXII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly deals #1 damage.
Deals #2 damage every 6 seconds to non-player targets.
'


Arcane Overkill XI:
       - Description changed from 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4% for %z.' to 'Restores #1 mana and increases the damage dealt by your critical direct damage spells by #4%.'


Cryomancy XVI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XVII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XVIII:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Ancestral Aid XVI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XVII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XVIII:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XVI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XVII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XVIII:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Group Pact of the Wolf IV:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf V:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Group Pact of the Wolf VI:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7, and triggers *$3%n.' to 'Grants ultravision, the ability to see invisible creatures, increases attack speed by #2%, your maximum health, mana, and endurance by #7 points, and triggers *$3%n.'


Union of Spirits XIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XIV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XV:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


DRU Wolf Spirit Duration 2:
       - Slot 3 changed from 'Limit Spells: Great Wolf Form' to 'Limit Spells: Form of the Great Wolf'


DRU Wolf Spirit Duration 3:
       - Slot 3 changed from 'Limit Spells: Great Wolf Form' to 'Limit Spells: Form of the Great Wolf'


Frenzy of the Dead I:
       - Description changed from 'Increases melee damage by #11%, melee speed by #4%, melee accuracy by #10%, attack power by #9 points, and armor class #2 points for %z.' to 'Increases armor class #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, accuracy by #10%, and base melee damage by #11%.'


Heart of Froststone XIII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XIV:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XV:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Frenzied Burnout VI:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
' to 'Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.'


Arcane Whisper V:
       - Slot 1 changed from 'Decrease Current Hate by 1% per Tick' to 'Decrease Current Hate by 4%'
       - Slot 4 changed from 'Decrease Hate by 10000 per tick' to ''
       - Duration changed from '4' to '0'
       - Hate Override changed from '-60000' to '-100000'
       - Description changed from 'Arcane Whisper reduces hate on a single target slightly over time.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Frenzied Burnout VIII:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Massive Strike VII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike VIII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike IX:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank IX:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -180'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1400 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1400 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank X:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -190'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 1700 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 1700 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XI:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -200'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Sweeping Kick XVI:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XVII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XVIII:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Strike XVI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XVII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley II:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley III:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley IV:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley V:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VI:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Juggernaut Surge IV:
       - Slot 1 changed from '' to 'Increase Hit Damage by 110. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 165' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge V:
       - Slot 1 changed from '' to 'Increase Hit Damage by 120. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 180' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Juggernaut Surge VI:
       - Slot 1 changed from '' to 'Increase Hit Damage by 130. Scales 1x per 1s Delay, 10x Cap.'
       - Slot 2 changed from '' to 'Cast: Juggernaut Form'
       - Slot 4 changed from 'Increase Hit Damage Bonus by 195' to ''
       - Slot 6 changed from 'Cast: Juggernaut Form' to ''
       - Description changed from 'Triggers *$6%n and increases the damage of your attacks by #4 points and the damage dealt by your critical melee attacks by #9%.' to 'Triggers *$2%N, transforming you into a living golem, increases the minimum damage you deal with melee (and throwing) attacks by #1 points (scaled to the delay of your weapon), and the damage dealt by your critical melee attacks by #9%.'


Gift of Life II:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Group Spirit of the Great Wolf VI:
       - Spell Name changed from 'Group Spirit of the White Wolf III' to 'Group Spirit of the Great Wolf VI'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 95 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 95 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 100' to 'Increase Fire Resist by 100'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 100'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 6% ' to 'Increase Chance to Critical Heal by 7% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 7%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Group Spirit of the Great Wolf V:
       - Spell Name changed from 'Group Spirit of the Black Wolf III' to 'Group Spirit of the Great Wolf V'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 7% to 13%' to 'Decrease Spell Mana Cost by 6% to 13%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 95 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 95 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 100' to 'Increase Fire Resist by 95'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 95'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 7% '
       - Slot 13 changed from 'Increase Current Mana by 50 per tick' to 'Increase Current Mana by 48 per tick'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Infusion of Rage XI:
       - Slot 1 changed from 'Increase Hate by 2100' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2100'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XII:
       - Slot 1 changed from 'Increase Hate by 2400' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2400'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XIII:
       - Slot 1 changed from 'Increase Hate by 2700' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '2700'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Thought Leech I:
       - Description changed from 'Deals #1 damage and triggers *%r%n.' to 'Deals #1 damage and blesses the caster with *%R%N which restores *%R#1 mana.'


Guardian of the Forest XXI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXIII:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Hymn of the Last Stand X:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Beacon of Life I:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Turn Undead XI:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'


Nature's Bolt XIII:
       - Spell Name changed from 'Storm Strike XIII' to 'Nature's Bolt XIII'
       - Mana Cost changed from '0' to '450'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 7250 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 6000'
       - Slot 2 changed from 'Decrease Current Hit Points by 4600 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XIV:
       - Spell Name changed from 'Storm Strike XIV' to 'Nature's Bolt XIV'
       - Mana Cost changed from '0' to '750'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 11695 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 9750'
       - Slot 2 changed from 'Decrease Current Hit Points by 7850 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XV:
       - Spell Name changed from 'Storm Strike XV' to 'Nature's Bolt XV'
       - Mana Cost changed from '0' to '1000'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 16750 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 14500'
       - Slot 2 changed from 'Decrease Current Hit Points by 11500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Resonant Kick XXV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Pact of the Wurine III:
       - Spell Icon changed from '' to ''
       - Description changed from 'Triggers *$1%n, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.' to 'Triggers *$1%N, increases your accuracy by #4%, movement speed by #8%, maximum mana by #3, maximum health by #5, and mana regeneration by #6 points.'


Feral Swipe XII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Juggernaut Form:
       - Description changed from 'Changes your appearance to that of a large golem.' to 'Changes your appearance to that of a living golem.'


Virulent Talon I:
       - Description changed from 'Melee attacks trigger *#7%n, a direct-damage strike that deals *#7#1 damage.' to 'Grants the bearer a chance (with a $7% bonus) to trigger *#7%N during melee combat, which deals *#7#1 damage, up to %L times.'


Dying Grasp I:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Improved Familiar XXIV:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


Heroic Leap I:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap I'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound I'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Interruptible changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Causes you to leap toward your target, attracting the attention of up to *$2%T opponents within a *$2%J foot radius of your target, increasing their hatred for you by *$2%H points.'


Heroic Leap II:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap II'
       - Paladin Level changed from '255' to '254'
       - Casting Time changed from '0' to '0.5'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound II'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'


Heroic Leap III:
       - Spell Name changed from 'N/A - Removed' to 'Heroic Leap III'
       - Paladin Level changed from '255' to '254'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Fling to Target'
       - Slot 2 changed from '' to 'Cast: Heroic Bound III'
       - Group ID changed from '0' to '32403'
       - Spell Range changed from '0' to '200'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'


Companion's Blessing XVI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XVII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XVIII (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XVIII (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Beacon of Life II:
       - Description changed from 'Heals every group member within 100 feet of you for #1.' to 'Heals #1 health.'


Celestial Regeneration XXV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXVI:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Celestial Regeneration XXVII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XIII:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XIV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Focused Celestial Regeneration XV:
       - Description changed from 'Heals #13 points of health every 6 seconds for %z.' to 'Heals #13 health every 6 seconds.'


Turn Undead XII:
       - Slot 2 changed from '10% Chance to Also Cast Infusion of Holy Light III' to 'Cast: Infusion of Holy Light III (10% Chance)'
       - Description changed from 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly deals *$2#1 damage.' to 'Deals #1 damage every 6 seconds for %z and has a #2% chance to trigger *$2%n which instantly and critically deals *$2#1 damage.'


Convergence of Spirits XXII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXIII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Convergence of Spirits XXIV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Instantly restores #1 then #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #1 health then #4 health every 6 seconds, increases armor class by #9 points, and triggers *$2%N.'


Group Spirit of the Great Wolf VII:
       - Spell Name changed from 'Group Spirit of the Black Wolf IV' to 'Group Spirit of the Great Wolf VII'
       - Slot 1 changed from 'Decrease Spell Mana Cost by 9% to 15%' to 'Decrease Spell Mana Cost by 8% to 15%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 100 (Lose 5% per Level)'
       - Slot 3 changed from 'Limit Max Level: 100 (Lose 5% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Fire Resist by 110' to 'Increase Fire Resist by 105'
       - Slot 5 changed from 'Cast: Form of the Black Wolf' to 'Increase Cold Resist by 105'
       - Slot 7 changed from '' to 'Increase Chance to Critical Heal by 8% '
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 9%' to 'Increase Chance to Critical Nuke by 8%'
       - Group ID changed from '16203' to '11317'
       - Spell Icon changed from '' to ''
       - Description changed from 'Reduces the mana cost of detrimental spells up to level #3 by #1 to $1%, increases your fire resistance by #4, increases your mana regeneration by #13, increases the chance that your direct damage spells will land critically by #8%, increases the damage of your critical direct-damage spells by #9%, and triggers *$5%n.' to 'Blesses you with *$3%N and empowers your spells.
Reduces the mana cost of level #2 and lower spells by #1 to $1%.
Increases the chance that your direct damage and instant duration healing spells will land critically by #7%.
Increases the damage dealt by your critical direct damage spells by #9%.
Increases your mana regeneration by #13 points.
Increases cold and fire resistance by #3 points.
'


Group Spirit of the Great Wolf VIII:
       - Spell Name changed from 'Group Spirit of the White Wolf IV' to 'Group Spirit of the Great Wolf VIII'
       - Slot 2 changed from 'Limit Type: Beneficial' to 'Limit Max Level: 100 (Lose 100% per Level)'
       - Slot 3 changed from 'Limit Max Level: 100 (Lose 100% per Level)' to 'Cast: Form of the Great Wolf'
       - Slot 4 changed from 'Increase Cold Resist by 110' to 'Increase Fire Resist by 110'
       - Slot 5 changed from 'Cast: Form of the White Wolf' to 'Increase Cold Resist by 110'
       - Slot 7 changed from 'Increase Chance to Critical Heal by 8% ' to 'Increase Chance to Critical Heal by 9% '
       - Slot 8 changed from '' to 'Increase Chance to Critical Nuke by 9%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Spell Icon changed from '' to ''


Spirit of the Wood XXV:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXVI:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Spirit of the Wood XXVII:
       - Spell Icon changed from '' to ''
       - Description changed from 'Restores #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.' to 'Heals #4 health every 6 seconds, increases your armor class by #9, and triggers *$2%N.'


Infusion of Rage XIV:
       - Slot 1 changed from 'Increase Hate by 3000' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3000'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XV:
       - Slot 1 changed from 'Increase Hate by 3300' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3300'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Infusion of Rage XVI:
       - Slot 1 changed from 'Increase Hate by 3600' to 'Increase Hate by 1'
       - Hate Override changed from '0' to '3600'
       - Description changed from '' to 'Increases your target's hatred for you by %H points.'


Armor of the Inquisitor XVI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XVII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XVIII:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Divine Stun IX:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Divine Stun X:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Stuns creatures up to level @1 for 2 seconds.' to 'Blesses you with *%R%N and stuns creatures up to level @1 for #1 seconds.'


Force of Disruption X:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XI:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Force of Disruption XII:
       - Recourse ID changed from '0' to '6088'
       - Recourse changed from '' to 'Knight's Yaulp II'
       - Description changed from 'Has a #1% chance to interrupt your target's casting and increases your target's hatred for you by %H.' to 'Blesses you with *%R%N, interrupts your target's casting, and increases your target's hatred for you by %H points.'


Gift of Life III:
       - Description changed from 'Instantly heals all allies within 400 feet for #1, then restores #10 health every 6 seconds for %z.' to 'Critically heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXIV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXV:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to 'Heals #1 health then #10 health every 6 seconds.'


Lay on Hands XXVI:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Ancestral Aid XIX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XX:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Aid XXI:
       - Description changed from 'Raises your current and maximum agility, strength, and dexterity by #1 and heals you for #9 health every 6 seconds for up to %z.' to 'Heals #9 health every 6 seconds and Increases total and maximum agility, strength, and dexterity by #1 points.'


Ancestral Physical Guard XIX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XX:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Ancestral Physical Guard XXI:
       - Description changed from 'Reduces incoming melee damage by #1% up to @1 total damage.' to 'Absorbs #1% of incoming melee damage up to @1 total damage.'


Untamed Rage XV:
       - Crit Chance Cap changed from '0' to '-1'


Untamed Rage Recursion XV:
       - Crit Chance Cap changed from '0' to '-1'


Reckless Abandon IV:
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 65%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon IV (Azia)' to 'Increase Chance to Hit by 12%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 68%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon IV (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 67%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon IV (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'
       - Description changed from 'Increases base melee damage by #1% and triggers *#3%n after fading.' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon IV (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 69%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 7%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon IV Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon IV Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon IV (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering II' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon IV (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '60' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 71%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 12%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon Suffering II' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Cast on Duration Fade: Reckless Abandon Penance II' to ''
       - Slot 2 changed from 'Increase Corruption Counter by 16' to ''
       - Group ID changed from '10012815' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon Penance II' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 10%, Max: 1000000' to ''
       - Group ID changed from '12825' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Frenzied Burnout IX:
       - Description changed from 'Increases armor class by #2, attack speed by #4%, strength by #7, attack rating by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, and accuracy with all skills by #10%.
Damage dealt by all skills is increased to #11% and grants a #6% chance to perform a rampage during a combat round at $6% damage.
Triggers *$1%n.
' to 'Triggers *$1%N.
Increases armor class by #2 points, overhaste by #4%, strength by #7 points, attack power by #9 points, chance to perform a flurry of attacks on a successful double attack by #8%, accuracy by #10%, base melee damage by #11%, and grants a #6% chance to perform a rampage during a combat round that deals $6% of standard damage.
'


Heart of Froststone XVI:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Heart of Froststone XVII:
       - Description changed from 'Protects against #2% of incoming melee damage for up to @2 points of damage or for %z.' to 'Absorbs #3% of incoming spell and melee damage up to @3 total spell or melee damge.'


Phantasmic Reflex IV:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex V:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Phantasmic Reflex VI:
       - Description changed from 'A phantasmic rune protects you from #1% of melee damage up to $2 points per hit. The rune protects you from a total of @2 damage or for up to %z.' to 'Absorbs #2% of incoming melee damage up to $2 damage per hit up to @2 total damage.'


Fickle Magma Recourse:
       - Description changed from 'Instant Duration.' to 'Has a #1% chance to trigger *$1%N and a #2% chance to trigger *$2%N.'


Reckless Abandon V:
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 66%' to 'Decrease Current Hit Points by 10%, Max: 100000'
       - Slot 2 changed from 'Cast on Fade: Reckless Abandon V (Azia)' to 'Increase Chance to Hit by 13%'
       - Slot 3 changed from '' to 'Increase Hit Damage by 70%'
       - Slot 4 changed from '' to 'Decrease Current Hit Points by 2% of Total Hit Points per Tick, Max: 20000'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to 'AA'
       - Duration changed from '2' to '10'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon V (Azia)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 68%' to ''
       - Slot 3 changed from 'Cast on Fade: Reckless Abandon V (Beza)' to ''
       - Group ID changed from '12812' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon V (Beza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 70%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 8%' to ''
       - Slot 4 changed from 'Cast on Fade: Reckless Abandon V Gamble' to ''
       - Group ID changed from '10012813' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon V Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon V (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering II' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon V (Caza)' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Endurance Upkeep changed from '70' to '0'
       - Slot 1 changed from 'Increase Hit Damage by 72%' to ''
       - Slot 3 changed from 'Increase Chance to Hit by 13%' to ''
       - Group ID changed from '10012814' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Discipline' to ''
       - Duration changed from '2' to '0'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Song Window changed from '1' to '0'


Bewilderment of Lights II:
       - Slot 1 changed from 'Mesmerize up to level 108' to 'Mesmerize up to level 118'


Spiritwood Spikes I:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes II:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes III:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes IV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes V:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes VIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes IX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes X:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XVIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XIX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXVIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXIX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXX:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXI:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXIII:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Spiritwood Spikes XXXIV:
       - Spell Icon changed from '' to ''
       - Song Window changed from '0' to '1'


Sleight of Hand Jolt VII:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt VIII:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Sleight of Hand Jolt IX:
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by %H points then by #1% of their total hatred for you.'


Dimensional Jolt I:
       - Recourse ID changed from '27425' to '11102'
       - Recourse changed from 'Dimensional Rip I' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Jolt II:
       - Recourse ID changed from '38133' to '11102'
       - Recourse changed from 'Dimensional Rip II' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Jolt III:
       - Recourse ID changed from '36947' to '11102'
       - Recourse changed from 'Dimensional Rip III' to 'Dimensional Shift I'
       - Description changed from 'Reduces your attacker's hatred toward you by #1%.' to 'Reduces your target's total hatred for you by #1% and triggers *%R%N.'


Dimensional Shield V:
       - Spell Name changed from 'Dimensional Shield III' to 'Dimensional Shield V'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt III with 10000% Rate Mod' to 'Cast: Dimensional Instability III'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 70000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '6' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'


N/A - Removed:
       - Spell Name changed from 'Dimensional Rip III' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Group ID changed from '27425' to '0'
       - Timer Type changed from 'AA' to ''
       - Hate Override changed from '-10000' to '0'
       - Interruptible changed from 'No' to 'Yes'


Concussion II:
       - Spell Name changed from 'Concussive Intuition III' to 'Concussion II'
       - Mana Cost changed from '0' to '60'
       - Casting Time changed from '0' to '0.5'
       - Slot 1 changed from 'Decrease Hate by 22000' to 'Cast Best Spell You have access to in Spell Group: Concussive Barrage'
       - Slot 2 changed from 'Decrease Current Hate by 3%' to ''
       - Spell Range changed from '200' to '270'
       - Recourse ID changed from '46165' to '0'
       - Timer Type changed from 'AA' to 'Spell'
       - Recourse changed from 'Concussive Intuition Recourse I' to ''
       - Description changed from 'Reduces your target's hatred toward you by #1 points and then by #2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.' to 'Casts the highest rank of *$1+G that you have scribed.'


Tashan's Lingering Cry IV:
       - Description changed from 'Increases the damage the bearer takes from level #2 and lower direct-damage and damage-over-time spells that cost at least #3 mana by #1 to $2% for %z.' to 'Increases the damage the bearer takes from level #2 and lower spells that cost at least #3 mana by #1 to $1%.'


Cryomancy XIX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XX:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Cryomancy XXI:
       - Description changed from 'Deals #7 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.' to 'Deals #2 damage, prevents the bearer from casting gate spells, and reduces cold, fire, and magic resistance by #6 points.'


Nature's Bolt XVI:
       - Spell Name changed from 'Storm Strike XVI' to 'Nature's Bolt XVI'
       - Mana Cost changed from '0' to '1100'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 19500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 16500'
       - Slot 2 changed from 'Decrease Current Hit Points by 13500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XVII:
       - Spell Name changed from 'Storm Strike XVII' to 'Nature's Bolt XVII'
       - Mana Cost changed from '0' to '1250'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 22500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 19000'
       - Slot 2 changed from 'Decrease Current Hit Points by 15500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Nature's Bolt XVIII:
       - Spell Name changed from 'Storm Strike XVIII' to 'Nature's Bolt XVIII'
       - Mana Cost changed from '0' to '1350'
       - Spell Type changed from 'Detrimental - Resist: Magic Min: 12.5% Max: 30%' to 'Detrimental - Resist: Magic -25'
       - Slot 1 changed from 'Decrease Current Hit Points by 25500 if Hit Points Above 75 Percent' to 'Decrease Current Hit Points by 21500'
       - Slot 2 changed from 'Decrease Current Hit Points by 17500 if Hit Points Less Than 75 Percent' to ''
       - Spell Range changed from '200' to '250'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'
       - Description changed from 'Deals #1 damage to targets above 75% health or #2 damage otherwise.' to 'Deals #1 damage.'


Dying Grasp II:
       - Description changed from 'Drains your target of #1 health.' to 'Drains #1 health from your target.'


Harm Touch XXIII:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Thought Leech II:
       - Description changed from 'Deals #1 damage and triggers *%r%n.' to 'Deals #1 damage and blesses the caster with *%R%N which restores *%R#1 mana.'


Selo's Kick XII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Selo's Kick XIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzy of Spirit IV:
       - Slot 8 changed from 'Increase Attack by 425' to ''
       - Slot 16 changed from '' to 'Increase Attack by 425'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Frenzy of Spirit V:
       - Slot 8 changed from 'Increase Attack by 450' to ''
       - Slot 16 changed from '' to 'Increase Attack by 450'
       - Description changed from 'Increases your melee speed by #7%, attack power by #8 points, and reduces your weapon delay by #11%.' to 'Increases your melee speed by #7%, attack power by #16 points, and reduces your base weapon delay by #11%.'


Bite of the Asp XIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Bite of the Asp XIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.' to 'Reduces the target's hatred for the caster by %H points then deals #1 damage every 6 seconds.'


Raven's Claw XIII:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Raven's Claw XIV:
       - Description changed from 'Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points for %z.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Tiger Claw skill attack, and reduces attack power by #1 points.'


Gorilla Smash XIII:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Gorilla Smash XIV:
       - Description changed from 'Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for #1 second, and performs a #2 point base damage Dragon Punch (or Tail Rake) skill attack.' to 'Reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Dragon Punch (or Tail Rake) skill attack, and stuns level @1 and lower targets for #1 second.'


Feral Swipe XIII:
       - Description changed from '' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike X:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XI:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Massive Strike XII:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Twisted Shank XII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -210'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2300 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2300 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XIII:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -220'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 2650 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 2650 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Twisted Shank XIV:
       - Spell Type changed from 'Detrimental - Resist: Physical -71' to 'Detrimental - Resist: Physical -230'
       - Slot 1 changed from 'Decrease Healing Taken by 20% (Before Crit)' to 'Increase Spell Damage Taken by 1% to 5% (Before Crit)'
       - Slot 2 changed from 'Decrease Current Hit Points by 3000 per tick' to 'Limit Resist: Poison'
       - Slot 3 changed from '' to 'Increase Poison Counter by 8'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Description changed from 'Reduces incoming healing by #1% and deals #2 damage every 6 seconds for %z.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Sweeping Kick XIX:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XX:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Sweeping Kick XXI:
       - Description changed from 'Reduces movement speed by #7% for %z.' to 'Reduces movement speed by #7%.'


Resonant Strike XIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Strike XXI:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXVIII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXIX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Resonant Kick XXX:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley VIII:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley IX:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Frenzied Volley X:
       - Description changed from 'Performs a #1 base damage throwing attack.' to 'Performs a #1 point base damage %S skill attack.'


Hand of Piety XXVIII:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXIX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Hand of Piety XXX:
       - Description changed from 'Instantly heals your group for #1 then continues to heal them for #2 health every 6 seconds for %z.' to 'Heals #1 health then #2 health every 6 seconds.'


Phalanx of Fury I:
       - Description changed from 'Instills hatred in your enemy for up to %z.' to 'Increases the target's hatred for you by %H points.'


Disruptive Persecution IV:
       - Recourse ID changed from '0' to '6087'
       - Recourse changed from '' to 'Knight's Yaulp I'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Sneering Grin I:
       - Description changed from 'Increases your target's hatred toward you by 7650 points.' to 'Increases your target's hatred for you by %H points.'


Resplendent Glory IV:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Resplendent Glory V:
       - Description changed from 'Increases effectiveness of incoming heal spells by #1 to $1% for %z.' to 'Increases effectiveness of incoming heal spells by #1 to $1%.'


Imperator's Command I:
       - Slot 1 changed from '' to 'Increase Spell Haste by 20%'
       - Slot 2 changed from 'Increase Current Hit Points by 7630' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 300 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 7500'
       - Slot 6 changed from '' to 'Increase Melee Haste by 20%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 1%'
       - Slot 14 changed from 'Increase Max Hit Points by 7630' to 'Increase Max Hit Points by 7500'
       - Slot 15 changed from '' to 'Increase Current Endurance by 20 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your maximum health by #14 and armor class by #5.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Imperator's Command II:
       - Spell Name changed from 'Imperator's Charge I' to 'Imperator's Command II'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 8000'
       - Slot 5 changed from '' to 'Increase Armor Class v2 by 325 - Display Based on Class: 22 to 28'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 2%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 8000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 50 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'


N/A - Removed:
       - Spell Name changed from 'Imperator's Precision I' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 5% to 15% (After Crit)' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Song Window changed from '-1' to '0'


Heroic Leap IV:
       - Spell Name changed from 'Heroic Leap I' to 'Heroic Leap IV'
       - Berserker Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Unresistable '
       - Slot 2 changed from '' to 'Cast: Heroic Bound IV'
       - Group ID changed from '38001' to '32403'


Group Armor of the Inquisitor I:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Group Armor of the Inquisitor II:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Group Armor of the Inquisitor III:
       - Description changed from 'Increases the effectiveness of incoming instant-duration healing spells by #3% and increases your armor class by #7 points.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Resonant Strike XXII:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


N/A - Removed:
       - Spell Name changed from 'Scout's Mastery of the Elements I' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 300 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'


N/A - Removed:
       - Spell Name changed from 'Scout's Mastery of the Elements II' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 375 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


N/A - Removed:
       - Spell Name changed from 'Scout's Mastery of the Elements III' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 450 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


N/A - Removed:
       - Spell Name changed from 'Scout's Mastery of the Elements IV' to 'N/A - Removed'
       - Ranger Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Spell Damage by 500 (After Crit)' to ''
       - Group ID changed from '38027' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Increases the damage of your fire and ice spells and abilities by #1.' to ''


Sanctified Blessing VII:
       - Spell Name changed from 'Sanctified Blessing Heal VII' to 'Sanctified Blessing VII'
       - Spell Range changed from '200' to '400'


Sanctified Blessing VIII:
       - Spell Name changed from 'Sanctified Blessing Heal VIII' to 'Sanctified Blessing VIII'
       - Spell Range changed from '200' to '400'


Sanctified Blessing IX:
       - Spell Name changed from 'Sanctified Blessing Heal IX' to 'Sanctified Blessing IX'
       - Spell Range changed from '200' to '400'


Recourse of Life XVII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XVIII:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Recourse of Life XIX:
       - Description changed from 'Instantly heals #1 health then protects against #4 points of incoming damage.' to 'Instantly heals #1 health then protects against #4 points of damage.'


Divine Blessing and Favor IV:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Divine Blessing and Favor V:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Divine Blessing and Favor VI:
       - Description changed from 'Instantly heals you for #1 and increases your armor class by #2 for %z.' to 'Instantly heals you for #1 health and increases your armor class by #6 points.'


Union of Spirits XVI:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XVII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Union of Spirits XVIII:
       - Description changed from 'Heals #4 health instantly, #9 health every 6 seconds, increases your total and maximum strength, agility, and dexterity by #1 points for %z.' to 'Heals #4 health then #9 health every 6 seconds and increases total and maximum agility, strength, and dexterity by #1 points.'


Wrath of the Wild XIV:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XV:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Wrath of the Wild XVI:
       - Slot 5 changed from '' to 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod'
       - Slot 8 changed from 'Add Defensive Proc: Diminishing Blows I with 400% Rate Mod' to ''
       - Description changed from 'Deals #7 damage to a melee attacker and has a chance to trigger *#8%n.' to 'Grants a #7 point damage shield and a chance (with a $5% bonus) to trigger *#5%n on attackers when struck in melee combat for up to %L hits.'


Diminishing Blows I:
       - Description changed from 'Reduces attack power by #1 points for up to %z.' to 'Reduces attack power by #1 points.'


Thunderfoot I:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot II:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Thunderfoot III:
       - Description changed from 'Performs a %S skill attack with a base damage of #1.' to 'Performs a #1 point base damage %S skill attack.'


Lethality I:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality II:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Lethality III:
       - Description changed from 'Increases melee damage dealt with all skills by #1% for %z.' to 'Increases base melee damage by #1%.'


Twisted Shank XV:
       - Spell Name changed from 'Absorbing Agent I' to 'Twisted Shank XV'
       - Spell Type changed from 'Detrimental - Resist: Poison -100' to 'Detrimental - Resist: Physical -240'
       - Slot 1 changed from 'Increase Spell Damage Taken by 1% to 5% (Before Crit)' to 'Increase Spell Damage Taken by 3% to 5% (Before Crit)'
       - Slot 4 changed from '' to 'Decrease Healing Taken by 20% (Before Crit)'
       - Slot 5 changed from '' to 'Decrease Current Hit Points by 3000 per tick'
       - Group ID changed from '38089' to '11341'
       - Spell Icon changed from '' to ''
       - Duration changed from '5' to '10'
       - Hate Override changed from '0' to '1'
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell and ability damage by #1 to $1%, reduces incoming healing by #4%, and deals #5 damage every 6 seconds.'


Hymn of the Last Stand XIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XIV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


Hymn of the Last Stand XV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Spell Icon changed from '' to ''


N/A - Removed:
       - Spell Name changed from 'Reckless Abandon's I-III Gamble' to 'N/A - Removed'
       - Berserker Level changed from '254' to '255'
       - Slot 1 changed from '75% Chance to Also Cast Reckless Abandon I-III (Caza)' to ''
       - Slot 2 changed from '25% Chance to Also Cast Reckless Abandon Suffering I' to ''
       - Group ID changed from '38102' to '0'
       - Timer Type changed from 'AA' to ''


Frenzied Axe I:
       - Description changed from 'Performs a #1 point base damage 2-Handed Slashing skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Bloodfury II:
       - Description changed from 'Instantly consumes #1 health, then #2 health after 6 seconds.' to 'Consumes #1 health then #2 health every 6 seconds.'


Resonant Strike XXIV:
       - Description changed from 'Unleashes a #1 base damage %S skill attack.' to 'Performs a #1 point base damage %S skill attack.'


Reluctant Lifeshare VII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare VIII:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Reluctant Lifeshare IX:
       - Description changed from 'Heals your group for #1 health.' to 'Heals #1 health.'


Dimensional Shield IV:
       - Spell Name changed from 'Dimensional Shield II' to 'Dimensional Shield IV'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Jolt II with 10000% Rate Mod' to 'Cast: Dimensional Instability II'
       - Slot 9 changed from '' to 'Absorb Melee Damage: 50%, Total: 40000'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '5' to '0'
       - Max Hits Type changed from 'Defensive Procs' to 'None'
       - Description changed from 'Allows you to teleport a short distance away and reduce the hatred of your attackers when you are struck by melee combat up to 5 times or for %z.' to 'Blesses you with *$1%N and absorbs #9% of incoming melee damage up to @9 total damage.'


N/A - Removed:
       - Spell Name changed from 'Dimensional Rip II' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Slot 1 changed from 'Warps Player a Short Distance in a Random Direction (Shadowstep)' to ''
       - Group ID changed from '27425' to '0'
       - Timer Type changed from 'AA' to ''
       - Hate Override changed from '-8400' to '0'
       - Interruptible changed from 'No' to 'Yes'


Arcane Fusion I:
       - Description changed from 'Deals #1 damage.' to 'Critically deals #1 damage.'


Improved Familiar XXVI:
       - Description changed from 'Increases the damage of your level #7 and lower single target direct-damage spells by #1-$1%, the damage dealt by your critical direct-damage spells by #5%, the casting level of your spells by #9, your basic resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.' to 'Triggers $13%N, the physical manifestation of your familiar.
Increases the damage of your level #7 and lower single target direct damage spells by #1 to $1%, the damage dealt by your critical direct damage spells by #5%, the casting level of your spells by #9, your cold, disease, fire, magic, and poison resistances by #2 points, your mana regeneration by #12 points, your maximum mana by #11 points, and allows you to see invisible creatures.
'


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting VII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting VIII' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes VIII with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


N/A - Removed:
       - Spell Name changed from 'Dirty Fighting IX' to 'N/A - Removed'
       - Rogue Level changed from '254' to '255'
       - Slot 1 changed from 'Add Proc: Sand in the Eyes IX with 200% Rate Mod' to ''
       - Group ID changed from '11247' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Description changed from 'Allows your melee attacks a chance to trigger *#1%n.' to ''


Ligament Slice X:
       - Spell Name changed from 'Sand in the Eyes VII' to 'Ligament Slice X'
       - Spell Type changed from 'Detrimental - Resist: Physical -65 Max: 25%' to 'Detrimental - Resist: Physical -130'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 37 - Display Based on Class: 2 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XI:
       - Spell Name changed from 'Sand in the Eyes VIII' to 'Ligament Slice XI'
       - Spell Type changed from 'Detrimental - Resist: Physical -73 Max: 25%' to 'Detrimental - Resist: Physical -140'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 39 - Display Based on Class: 3 to 3'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Ligament Slice XII:
       - Spell Name changed from 'Sand in the Eyes IX' to 'Ligament Slice XII'
       - Spell Type changed from 'Detrimental - Resist: Physical -81 Max: 25%' to 'Detrimental - Resist: Physical -150'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 60%'
       - Slot 8 changed from '' to 'Decrease Armor Class by 41 - Display Based on Class: 3 to 4'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '15'
       - Hate Override changed from '200' to '0'
       - Description changed from 'Causes blindness and reduces melee accuracy by #2 points.' to 'Blinds the target, reduces accuracy by #2 points, armor class by #8 points, and movement speed by #3%.'


Thought Leech III:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Ragged Bite of Agony I:
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 9685'
       - Slot 2 changed from '' to 'Return 10% of Spell Damage as Mana'
       - Slot 7 changed from 'Decrease Current Hit Points by 9685' to ''
       - Slot 8 changed from 'Return 10% of Spell Damage as Mana' to ''
       - Description changed from 'Deals #7 damage and returns #8% of that damage as mana.' to 'Deals #1 damage and returns #2% of that damage to you as mana.'


Companion's Blessing XIX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Azia):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XIX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XX (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XX (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Companion's Blessing XXI (Beza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Caza):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.
Triggers *#7%n when it fades to either duration or damage absorption.
' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.
Triggers *#7%N after fading to either duration or damage absorption.
'


Companion's Blessing XXI (Dena):
       - Description changed from 'Heals #5 health every 6 seconds and protects against #6% of incoming melee damage up to @6 points for %z.' to 'Heals #5 health every 6 seconds and absorbs #6% of incoming melee damage up to @6 total damage.'


Imperator's Command III:
       - Spell Name changed from 'Imperator's Command II' to 'Imperator's Command III'
       - Slot 1 changed from '' to 'Increase Spell Haste by 30%'
       - Slot 2 changed from 'Increase Current Hit Points by 8850' to 'Limit Min Mana Cost: 10'
       - Slot 3 changed from '' to 'Increase Current Mana by 360 per tick'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 9000'
       - Slot 6 changed from '' to 'Increase Melee Haste by 30%'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 2%'
       - Slot 14 changed from 'Increase Max Hit Points by 8850' to 'Increase Max Hit Points by 9000'
       - Slot 15 changed from '' to 'Increase Current Endurance by 80 per tick'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Description changed from 'Increases your maximum health by #14 and armor class by #5.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


Imperator's Command IV:
       - Spell Name changed from 'Imperator's Charge II' to 'Imperator's Command IV'
       - Slot 4 changed from '' to 'Increase Current Hit Points by 9500'
       - Slot 5 changed from '' to 'Increase Armor Class v2 by 345 - Display Based on Class: 23 to 30'
       - Slot 7 changed from '' to 'Increase Melee Proc Rate by 3%'
       - Slot 14 changed from '' to 'Increase Max Hit Points by 9500'
       - Slot 15 changed from '' to 'Increase Current Endurance by 110 per tick'
       - Group ID changed from '37197' to '37196'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '600'
       - Song Window changed from '-1' to '1'
       - Crit Chance Cap changed from '-1' to '0'
       - Description changed from 'Increases mana regeneration by #3, melee speed by #6%, and casting speed on spells that cost at least #2 points of mana by #1% for %z.' to 'Reduces the cast time of spells with a mana cost by #1%, this effect does not exceed the standard 50% cap on spell haste.
Increases your chance to trigger magical effects from buffs, abilities, and skills during melee combat by #7%.
Increases maximum health by #14 points.
Increases attack speed by #6%.
Increases armor class by #5 points.
Increases mana regeneration by #3 points.
Increases endurance regeneration by #15 points.
'


N/A - Removed:
       - Spell Name changed from 'Imperator's Precision II' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Corruption ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Spell and DoT Damage Taken by 8% to 20% (After Crit)' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Max Duration: Instant Spells Only' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Group ID changed from '37198' to '0'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Song Window changed from '-1' to '0'
       - Description changed from 'Causes incoming direct damage spells to deal between #1 and $1% more damage for %z.' to ''


Armor of the Inquisitor XIX:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XX:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Armor of the Inquisitor XXI:
       - Description changed from 'Increases healing ability by #3%, and AC by #7 for up to %z.' to 'Increases the effectiveness of incoming instant duration healing spells by #3% and increases armor class by #7 points.'


Disruptive Persecution V:
       - Recourse ID changed from '0' to '6088'
       - Recourse changed from '' to 'Knight's Yaulp II'
       - Description changed from 'Strikes your enemy for #1 and has a #2% chance of interrupting their spell casting.' to 'Blesses you with *%R%N, deals #1 damage, and has a #2% chance of interrupting your target's spell casting.'


Lay on Hands XXVII:
       - Description changed from 'Instantly restores #1 health then continually heals #10 every 6 seconds for %z.' to ''


Harm Touch XXIV:
       - Description changed from 'Channels the power of corruption through your hands, instantly causing #1 damage and then #2 damage every 6 seconds for %z.' to 'Instantly and critically deals #1 damage.
Deals #2 critical damage every 6 seconds to non-player targets.
'


Scourge Skin II:
       - Description changed from 'Deals #7 damage per hit to melee attackers for up to %L hits.' to 'Grants you a #7 point damage shield for up to %L hits.'


Thought Leech IV:
       - Description changed from 'Strikes your target for #1 damage and returns #2% of the damage as mana, then again for #3 damage and returns #4% of the damage as endurance.' to 'Deals #1 damage and returns #2% of that damage as mana then deals #3 damage and returns #4% of that damage as endurance.'


Guardian of the Forest XXIV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXV:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Guardian of the Forest XXVI:
       - Slot 1 changed from '' to 'Cast: Guardian of the Forest Form'
       - Slot 2 changed from 'Cast: Guardian of the Forest Form' to ''
       - Slot 4 changed from 'Increase Melee Haste v3 by 25%' to ''
       - Slot 5 changed from '' to 'Increase Melee Haste v3 by 25%'
       - Spell Icon changed from '' to ''
       - Description changed from 'Increases attack rating by #8 points, melee damage by #9%, enhanced melee speed by #4%, heals #7 health every 6 seconds, and triggers *$2%n.' to 'Triggers *$1%N, transforming you into a bloodthirsty wolf.
Increases base melee damage by #9%, attack power by #8 points, overhaste by #5%, and health regeneration by #7 points.
'


Second Wind I:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1000' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 8000' to 'Increase Current Hit Points by 16000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1000'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Second Wind II:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1400' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 9500' to 'Increase Current Hit Points by 19000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1400'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Second Wind III:
       - Slot 1 changed from 'Absorb 25 Hits or Spells, Max per Hit: 1900' to ''
       - Slot 2 changed from 'Increase Current Hit Points by 12000' to 'Increase Current Hit Points by 24000'
       - Slot 4 changed from '' to 'Absorb 25 Hits or Spells, Max per Hit: 1900'
       - Description changed from 'Instantly heals #2 health and #3 health every 6 seconds, increases armor class by #7 points, and absorbs #1 hits for up to @1 damage per hit for %z.' to 'Instantly heals #2 health then #3 health every 6 seconds, increases armor class by #7 points, and absorbs #4 hits for up to @4 damage per hit.'


Steel Vengeance I:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance II:
       - Description changed from '' to 'Deals #1 damage.'


Steel Vengeance III:
       - Description changed from '' to 'Deals #1 damage.'


Flames of Power Caza I:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power Caza II:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Flames of Power Caza III:
       - Description changed from '' to 'Has a #1% chance to trigger *$1%N.'


Elemental Form XIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XIV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #13% chance to trigger *$13%N and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XVIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XIX:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XX:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXI:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXII:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Form XXIII:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


Elemental Form XXIV:
       - Crit Chance Cap changed from '0' to '-1'
       - Description changed from 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5.
' to 'Transforms you into either an Air, Earth, Fire, or Water Elemental.
Grants your level #15 and higher detrimental spells that cost at least #16 mana a #1% chance to trigger *$1%N on your target, a #13% chance to trigger *$13%N, and a #6% chance to trigger *$6%N on all group members within a *$13%J foot radius.
Increases the maximum that your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma can be raised to by #10 points.
Improves your cold, disease, fire, magic, and poison resistances by #17 points.
Increases the casting level of your spells by #11.
Grants a #18 point damage shield.
Increases mana regeneration by #12 points.
Increases your maximum health by #5 points.
'


N/A - Removed:
       - Spell Name changed from 'Soothing Words IV