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Spell Changes for November 08, 2022






Test Server Data

Notes: Test Patch 11/8/22



Elemental Conversion IV:
       - Slot 1 changed from 'Decrease Current Hit Points by 100000' to 'Decrease Current Hit Points by 120000 (v527)'
       - Slot 2 changed from 'Return 25% of Spell Damage as Mana, Max per Hit: 25000' to 'Return 25% of Spell Damage as Mana, Max per Hit: 30000'


Absorbing Agent:
       - Description changed from 'Increases incoming poison spell damage by #1 to $1%.' to 'Increases incoming poison spell damage by 1 to $1%.'


Arcane Disjunction Aura Effect:
       - Slot 1 changed from 'Decrease Magic Resist by 76' to ''
       - Slot 9 changed from '' to 'Decrease Magic Resist by 76'


Arcane Disjunction Aura Effect Rk. II:
       - Slot 1 changed from 'Decrease Magic Resist by 78' to ''
       - Slot 9 changed from '' to 'Decrease Magic Resist by 78'


Arcane Disjunction Aura Effect Rk. III:
       - Slot 1 changed from 'Decrease Magic Resist by 80' to ''
       - Slot 9 changed from '' to 'Decrease Magic Resist by 80'


Beguiler's Synergy III:
       - Slot 5 changed from 'Limit Max Level: 249 (Lose 100% per Level)' to 'Limit Resist: Lowest'
       - Slot 6 changed from 'Limit Min Value: 100 (Current Hit Points [SPA 0])' to 'Limit Max Level: 249 (Lose 100% per Level)'
       - Slot 7 changed from 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 8 changed from '' to 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])'


Elemental Conversion I:
       - Slot 1 changed from 'Decrease Current Hit Points by 36000' to 'Decrease Current Hit Points by 36000 (v527)'
       - Slot 2 changed from 'Return 33.4% of Spell Damage as Mana, Max per Hit: 12000' to 'Return 34% of Spell Damage as Mana, Max per Hit: 12000'


Determined Reprisal:
       - Description changed from 'By focusing your will, you can use an opponent's attacks to strengthen your own for up to one minute.' to 'Focus your will to respond to your opponent's attacks with *$1*#11%N for up to *$1%z, which will add *$1*#11#3% to all of your melee attacks.'


Determined Reprisal Rk. II:
       - Description changed from 'By focusing your will, you can use an opponent's attacks to strengthen your own for up to one minute.' to 'Focus your will to respond to your opponent's attacks with *$1*#11%N for up to *$1%z, which will add *$1*#11#3% to all of your melee attacks.'


Determined Reprisal Rk. III:
       - Description changed from 'By focusing your will, you can use an opponent's attacks to strengthen your own for up to one minute.' to 'Focus your will to respond to your opponent's attacks with *$1*#11%N for up to *$1%z, which will add *$1*#11#3% to all of your melee attacks.'


Determined Reprisal Effect:
       - Slot 6 changed from 'Add Defensive Proc: Determined Reprisal Recourse with 100% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Determined Reprisal Recourse with 100% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an increase in your own melee damage for %z.' to 'Your focused will has a chance to respond to incoming melee attacks with *#11%N, which will add *#11#3% to your melee attacks. This focus will fade after %z.'


Determined Reprisal Effect II:
       - Slot 6 changed from 'Add Defensive Proc: Determined Reprisal Recourse II with 100% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Determined Reprisal Recourse II with 100% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an increase in your own melee damage for %z.' to 'Your focused will has a chance to respond to incoming melee attacks with *#11%N, which will add *#11#3% to your melee attacks. This focus will fade after %z.'


Determined Reprisal Effect III:
       - Slot 6 changed from 'Add Defensive Proc: Determined Reprisal Recourse III with 100% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Determined Reprisal Recourse III with 100% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an increase in your own melee damage for %z.' to 'Your focused will has a chance to respond to incoming melee attacks with *#11%N, which will add *#11#3% to your melee attacks. This focus will fade after %z.'


Determined Reprisal Recourse:
       - Description changed from 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made 8 strikes.' to 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made %L strikes.'


Determined Reprisal Recourse II:
       - Description changed from 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made 8 strikes.' to 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made %L strikes.'


Determined Reprisal Recourse III:
       - Description changed from 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made 8 strikes.' to 'Strengthens your melee attacks by #3%. Lasts for %z or until you have made %L strikes.'


Wade into Battle:
       - Description changed from 'You steel yourself for battle, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$2%z or until you have shouted *$2%L times.' to 'Steels yourself with *$1%N, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$1%z or until you have shouted *$1%L times.'


Wade into Battle Rk. II:
       - Description changed from 'You steel yourself for battle, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$2%z or until you have shouted *$2%L times.' to 'Steels yourself with *$1%N, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$1%z or until you have shouted *$1%L times.'


Wade into Battle Rk. III:
       - Description changed from 'You steel yourself for battle, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$2%z or until you have shouted *$2%L times.' to 'Steels yourself with *$1%N, causing enemy melee strikes to trigger a shout that will draw the attention of foes around your location. You will remain in this state for *$1%z or until you have shouted *$1%L times.'


Wade into Battle Effect:
       - Slot 6 changed from 'Add Defensive Proc: Wade into Battle Shout with 200% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Wade into Battle Shout with 200% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an attention-drawing shout, This effect lasts for %z or until you have shouted %L times.' to 'Any melee strikes that hit you have a chance to trigger *#11%N. This effect lasts for %z or until you have shouted %L times.'


Wade into Battle Effect II:
       - Slot 6 changed from 'Add Defensive Proc: Wade into Battle Shout II with 200% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Wade into Battle Shout II with 200% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an attention-drawing shout, This effect lasts for %z or until you have shouted %L times.' to 'Any melee strikes that hit you have a chance to trigger *#11%N. This effect lasts for %z or until you have shouted %L times.'


Wade into Battle Effect III:
       - Slot 6 changed from 'Add Defensive Proc: Wade into Battle Shout III with 200% Rate Mod' to ''
       - Slot 11 changed from '' to 'Add Defensive Proc: Wade into Battle Shout III with 200% Rate Mod'
       - Description changed from 'Any melee strikes that hit you have a chance to trigger an attention-drawing shout, This effect lasts for %z or until you have shouted %L times.' to 'Any melee strikes that hit you have a chance to trigger *#11%N. This effect lasts for %z or until you have shouted %L times.'


Elemental Conversion II:
       - Slot 1 changed from 'Decrease Current Hit Points by 54000' to 'Decrease Current Hit Points by 64000 (v527)'
       - Slot 2 changed from 'Return 33.4% of Spell Damage as Mana, Max per Hit: 18000' to 'Return 28.2% of Spell Damage as Mana, Max per Hit: 18000'


Beguiler's Synergy I:
       - Slot 5 changed from 'Limit Max Level: 249 (Lose 100% per Level)' to 'Limit Resist: Lowest'
       - Slot 6 changed from 'Limit Min Value: 100 (Current Hit Points [SPA 0])' to 'Limit Max Level: 249 (Lose 100% per Level)'
       - Slot 7 changed from 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 8 changed from '' to 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])'
       - Description changed from 'Increases the base damage of %L level #5 or lower fire, ice, or magic spell that deals at least #6 damage by #1%.' to 'Increases the base damage of %L level #6 or lower fire, ice, magic, or chromatic spell that deals at least #7 damage by #1%.'


Beguiler's Synergy II:
       - Slot 5 changed from 'Limit Max Level: 249 (Lose 100% per Level)' to 'Limit Resist: Lowest'
       - Slot 6 changed from 'Limit Min Value: 100 (Current Hit Points [SPA 0])' to 'Limit Max Level: 249 (Lose 100% per Level)'
       - Slot 7 changed from 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 8 changed from '' to 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])'


Elemental Conversion III:
       - Slot 1 changed from 'Decrease Current Hit Points by 60000' to 'Decrease Current Hit Points by 92000 (v527)'
       - Slot 2 changed from 'Return 33.4% of Spell Damage as Mana, Max per Hit: 20000' to 'Return 26% of Spell Damage as Mana, Max per Hit: 24000'


Day's Release:
       - Slot 22 changed from 'Decrease Current Mana by 12000 (v417)' to 'Decrease Current Mana by 10000 (v417)'


Setting Sun:
       - Slot 23 changed from 'Alter Vision: Base1=3 Base2=30 Max=0' to 'Alter Vision: Base1=3 Base2=20 Max=0'
       - Slot 26 changed from 'Cancel if Moved 600 Units' to 'Cancel if Moved 400 Units'


Rising Sun:
       - Slot 26 changed from '' to 'Cast on Duration Fade: Restoring of the Dawn'


Complete Lethargy:
       - Song Window changed from '0' to '-1'


Slicing Energy:
       - Slot 22 changed from 'Decrease Current Hit Points by 175175' to 'Decrease Current Hit Points by 225175'


Fatigue:
       - Slot 21 changed from 'Decrease Strength by 5000' to 'Decrease Strength by 15000'
       - Slot 22 changed from 'Decrease Dexterity by 5000' to 'Decrease Dexterity by 15000'
       - Slot 23 changed from 'Decrease Stamina by 5000' to 'Decrease Stamina by 15000'
       - Slot 24 changed from 'Decrease Agility by 5000' to 'Decrease Agility by 15000'
       - Slot 26 changed from '' to 'Decrease Current Endurance by 1000 per Tick'


Burnout:
       - Slot 21 changed from 'Decrease Intelligence by 5000' to 'Decrease Intelligence by 15000'
       - Slot 22 changed from 'Decrease Wisdom by 5000' to 'Decrease Wisdom by 15000'
       - Slot 24 changed from 'Increase Timer by 10s' to 'Increase Timer by 20s'
       - Slot 25 changed from 'Limit Max Recast 30s' to 'Limit Max Recast 60s'
       - Slot 26 changed from '' to 'Decrease Current Mana by 5000 per Tick (v417)'


Faultless Lethargy:
       - Song Window changed from '0' to '-1'


Elemental Conversion V:
       - Slot 1 changed from 'Decrease Current Hit Points by 140000' to 'Decrease Current Hit Points by 148000 (v527)'
       - Slot 2 changed from 'Return 16.6% of Spell Damage as Mana, Max per Hit: 30000' to 'Return 24.4% of Spell Damage as Mana, Max per Hit: 36000'


Beguiler's Synergy IV:
       - Slot 5 changed from 'Limit Max Level: 249 (Lose 100% per Level)' to 'Limit Resist: Lowest'
       - Slot 6 changed from 'Limit Min Value: 100 (Current Hit Points [SPA 0])' to 'Limit Max Level: 249 (Lose 100% per Level)'
       - Slot 7 changed from 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 8 changed from '' to 'Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])'
       - Description changed from 'Increases the base damage of %L level #5 or lower fire, ice, or magic spell that deals at least #6 damage by #1%.' to 'Increases the base damage of %L level #6 or lower fire, ice, magic, or chromatic spell that deals at least #7 damage by #1%.'


Enhanced Energy:
       - Slot 23 changed from '' to 'Block Next Matching Spell'
       - Slot 24 changed from '' to 'Limit Effect: Melee Haste'


Glittering Yellow:
       - Spell Icon changed from '' to ''


Glittering Blue:
       - Spell Icon changed from '' to ''


Glittering Green:
       - Spell Icon changed from '' to ''


Glittering Red:
       - Spell Icon changed from '' to ''


Scuffle Stifling Spores:
       - Slot 21 changed from 'Decrease Melee Haste by 100%' to 'Decrease Melee Haste by 99%'


Suppression Stifling Spores:
       - Land on Self Message changed from 'Spores cover you, suppressing you ability to restrain others.' to 'Spores cover you, suppressing your ability to restrain others.'


Transformational Infection:
       - Slot 23 changed from 'Illusion: New Sporali' to ''
       - Duration changed from '5' to '6'
       - Viral changed from 'Range: 75, Recast: 15s to 20s' to 'Range: 60, Recast: 20s to 25s'
       - Song Window changed from '0' to '-1'
       - Land on Self Message changed from 'Your are transformed into a spore-bearing sporali.' to 'You are transformed into a spore-bearing sporali.'


Germination:
       - AE Range changed from '350' to '175'


Enhanced Energy:
       - Slot 23 changed from '' to 'Block Next Matching Spell'
       - Slot 24 changed from '' to 'Limit Effect: Melee Haste'


Lulling Dust:
       - AE Range changed from '80' to '40'


Feral Fire:
       - Land on Self Message changed from 'You soul burns, your internal energy is being used against you.' to 'Your soul burns, your energy is being used against you.'


Explosive Soulfire:
       - Duration changed from '3' to '4'
       - Cast by You Message changed from 'Power, your power, begins to boil in your body.' to ''
       - Land on Self Message changed from 'The boiling ceases.' to 'Power, your power, begins to boil in your body.'
       - Wear Off Message changed from '' to 'The boiling ceases.'


Soulfire Explosion:
       - Land on Self Message changed from 'You energy explodes!' to 'Your energy explodes!'


Flickering Illusion:
       - Spell Name changed from 'Flilckering Illusion' to 'Flickering Illusion'


Fatal Curse:
       - Wear Off Message changed from 'Kykim's curse delivers it's final fate..' to 'Kykim's curse delivers its final fate.'


Shadebond:
       - Wear Off Message changed from '' to 'The shade leaves you.'


Reishicyben Spore Explosion:
       - Slot 21 changed from 'Decrease Current Hit Points by 440440 per Tick' to 'Decrease Current Hit Points by 550440 per Tick'
       - Duration changed from '10' to '7'
       - AE Range changed from '50' to '80'
       - Wear Off Message changed from '' to 'The vines wilt away.'


Violent Bursting:
       - Slot 21 changed from 'Decrease Current Hit Points by 300300' to 'Decrease Current Hit Points by 400300'
       - Slot 22 changed from 'Decrease Current Mana by 4000 (v417)' to 'Decrease Current Mana by 5000 (v417)'


Hashiss' Revenge:
       - Slot 21 changed from 'Decrease Current Hit Points by 300300' to 'Decrease Current Hit Points by 450300'
       - Slot 22 changed from 'Decrease Current Mana by 2000 (v417)' to 'Decrease Current Mana by 6000 (v417)'


Furious Wings:
       - Slot 21 changed from 'Decrease Current Hit Points by 350350' to 'Decrease Current Hit Points by 450350'
       - AE Range changed from '50' to '120'
       - Land on Self Message changed from 'Hashiss' wing flap with such force that it rattles your mind.' to 'Hashiss' wings flap with such force that it rattles your mind.'


Devour:
       - Slot 21 changed from 'Decrease Current Hit Points by 850850' to 'Decrease Current Hit Points by 3050850'


Restoring of the Dawn:
       - Spell Name changed from 'AVCReserve' to 'Restoring of the Dawn'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 21 changed from 'Stun for 20s' to 'Increase Current Hit Points by 3% of Total Hit Points, Max: 0'
       - Spell Range changed from '1000' to '0'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'The thick layer of your skin turns to stone.' to 'Dawn is restored.'


Envelopment:
       - Spell Name changed from 'AVCReserved' to 'Envelopment'
       - Slot 21 changed from '' to 'Gradual Pull to 5 Units Away (Force=300) up to Your Level'
       - Slot 22 changed from '' to 'Invulnerability'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '6'
       - Description changed from 'Pulls target into the frog's mouth, causing #2 damage and stunning.' to ''
       - Land on Self Message changed from '' to 'You are completely engulfed in Lethargy.'
       - Wear Off Message changed from '' to 'Your energy returns.'


Lingering Spores:
       - Spell Name changed from 'AVCReserved' to 'Lingering Spores'
       - Slot 21 changed from '' to 'Alter Vision: Base1=3 Base2=15 Max=0'
       - Slot 22 changed from '' to 'Tint Vision: Red=30 Green=153 Blue=51'
       - Spell Icon changed from '' to ''
       - Description changed from 'Pulls target into the frog's mouth, causing #2 damage and stunning.' to ''
       - Land on Self Message changed from '' to 'Spores seem thick here.'
       - Wear Off Message changed from '' to 'The spores clear.'


Bloodied Scrying Stone Meditation:
       - Slot 27 changed from 'Alter Vision: Base1=1 Base2=80 Max=9000' to 'Alter Vision: Base1=2 Base2=80 Max=9000'


Ikatiar's Vindication:
       - Group ID changed from '2302054' to '2315054'


Ikatiar's Vindication Rk. II:
       - Group ID changed from '2302054' to '2315054'


Ikatiar's Vindication Rk. III:
       - Group ID changed from '2302054' to '2315054'



New Spell - Test Max HP/Mana

New Spell - Summon Eye-Spotted Shik'Nar

New Spell - Summon Familiar: Fungal Underbulk

New Spell - Familiar: Fungal Underbulk

New Spell - Pet Illusion: Fungal Underbulk




Spell history shown is from the begining of EQResource's spell database - August 21, 2013