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Spell Changes for September 23, 2015







Chromatic Chaos:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Soul Energy:
       - Duration changed from '200' to '1'
       - Description changed from 'Surrounds you in spiritual energy, increasing your mystical resistances.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 10 points.'


Agilmente's Aria of Eagles:
       - MGBable changed from 'Yes' to 'No'


Selo's Song of Travel:
       - MGBable changed from 'Yes' to 'No'


Frostreaver's Blessing:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Fiery Might:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Wash of Waves:
       - MGBable changed from 'Yes' to 'No'


Dance of the Blade:
       - MGBable changed from 'Yes' to 'No'


Shield of the Eighth:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Song of the Deep Seas:
       - MGBable changed from 'Yes' to 'No'


Thorny Shield:
       - Duration changed from '65' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Selo's Song of Travel:
       - MGBable changed from 'Yes' to 'No'


Nature's Melody:
       - MGBable changed from 'Yes' to 'No'


Icicle Aura:
       - Duration changed from '65' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Tempest Guard:
       - Duration changed from '200' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Envelops you in the fury of the tempest, causing any creatures that attack you to take damage for up to 20m (200 Ticks).' to 'Envelops you in the fury of the tempest, causing any creatures that attack you to take damage for up to 5d (72000 Ticks).'


Degeneration Recourse:
       - MGBable changed from 'Yes' to 'No'


Succussion of Shadows Recourse:
       - MGBable changed from 'Yes' to 'No'


Crippling Claudication Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Wrack Recourse:
       - MGBable changed from 'Yes' to 'No'


Zevfeer's Theft of Vitae Recourse:
       - MGBable changed from 'Yes' to 'No'


Torrent of Hate Recourse:
       - MGBable changed from 'Yes' to 'No'


Torrent of Pain Recourse:
       - MGBable changed from 'Yes' to 'No'


Torrent of Fatigue Recourse:
       - MGBable changed from 'Yes' to 'No'


Taelosian Guard:
       - Duration changed from '270' to '1'
       - Description changed from 'Surrounds you with the Guard of Taelosia, increasing your attack speed and hit point regeneration.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 8 percent and your hit-point regeneration by 8.'


Divine Resurrection:
       - Group id changed from '0' to '2738'
       - Description changed from '' to 'Provides a resurrection that restores 100 percent experience, all hit points and mana, and causes no adverse resurrection effects.'


Celestial Regeneration I:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration I'


Divine Aura II:
       - Spell Name changed from 'Sacred Barrier' to 'Bestowed Divine Aura Azia'
       - Group id changed from '0' to '2741'
       - Description changed from '' to 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack for 18s (3 Ticks).'


Purify Soul I:
       - Spell Name changed from 'Purify Soul' to 'Purify Soul I'
       - Group id changed from '0' to '2742'
       - Description changed from '' to 'Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from the target.'


Mend Companion I:
       - Slot 1 changed from 'Increase Current Hit Points by 5251' to 'Increase Current Hit Points by 3300'


Group Primal Essence:
       - MGBable changed from 'Yes' to 'No'


Koadic's Expansive Mind:
       - Duration changed from '1000' to '1'
       - Description changed from 'Your mind expands, increasing your mana pool by 250 for 1h 40m (1000 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 250 points.'


Koadic's Heightened Focus:
       - Duration changed from '270' to '1'
       - Description changed from 'Your focus is heightened, increasing your mana regeneration by 5 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana regeneration by 5.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Lunar Whispers:
       - Duration changed from '270' to '1'
       - Description changed from 'You hear a celestial whisper, increasing your mana regeneration by 2 for 27m (270 Ticks).' to 'You hear a celestial whisper, increasing your mana regeneration by 2 for 6s (1 Ticks).'


Spirit of Unbridled Rage:
       - Slot 2 changed from 'Increase Melee Haste v3 by 50%' to 'Increase Melee Haste v3 by 25%'


Celestial Regeneration II:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration II'


Celestial Regeneration III:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration III'


Divine Arbitration I:
       - Spell Name changed from 'Divine Arbitration' to 'Divine Arbitration I'
       - Group id changed from '0' to '3252'
       - Description changed from '' to 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 20 percent penalty such that all group members in range end up with the same amount of damage taken.'


Divine Arbitration II:
       - Spell Name changed from 'Divine Arbitration' to 'Divine Arbitration II'
       - Group id changed from '0' to '3252'
       - Description changed from '' to 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 10 percent penalty such that all group members in range end up with the same amount of damage taken.'


Divine Arbitration III:
       - Spell Name changed from 'Divine Arbitration' to 'Divine Arbitration III'
       - Group id changed from '0' to '3252'
       - Description changed from '' to 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken such that all group members in range end up with the same amount of damage taken.'


Wake the Dead I:
       - Spell Name changed from 'Wake the Dead' to 'Wake the Dead I'
       - Group id changed from '0' to '5921'
       - Description changed from '' to 'This ability calls the shade of a nearby corpse back to life to attack your target for 60 seconds.'


Wake the Dead II:
       - Spell Name changed from 'Wake the Dead' to 'Wake the Dead II'
       - Group id changed from '0' to '5921'
       - Description changed from '' to 'This ability calls the shade of a nearby corpse back to life to attack your target for 75 seconds.'


Wake the Dead III:
       - Spell Name changed from 'Wake the Dead' to 'Wake the Dead III'
       - Group id changed from '0' to '5921'
       - Description changed from '' to 'This ability calls the shade of a nearby corpse back to life to attack your target for 90 seconds.'


Radiant Cure I:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure I'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 9 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure II:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure II'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 12 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure III:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure III'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 16 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Aura of Darkness Recourse:
       - MGBable changed from 'Yes' to 'No'


Aura of Hate Recourse:
       - MGBable changed from 'Yes' to 'No'


Shield of Pain:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Shield of Torment:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Aura of Eternity:
       - Duration changed from '270' to '1'
       - Description changed from 'An eternal aura glows within you, increasing your hit-point regeneration and mana regeneration by 5 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 5.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Symphony of Battle:
       - MGBable changed from 'Yes' to 'No'


Eternal Ward:
       - Duration changed from '200' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 20m (200 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 15 points and your armor class by 150 points.'


NA Auspice Recourse:
       - MGBable changed from 'Yes' to 'No'


Maelin's Meditation:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience Maelin's meditations, increasing your mana pool by 400 for 36m (360 Ticks).' to 'Causes your thoughts to expand as you experience Maelin's meditations, increasing your mana pool by 400 for 6s (1 Ticks).'


Maelin's Methodical Mind:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience Maelin's methodical mind, increasing your mana regeneration by 8 and hit-point regeneration by 5 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 5 and your mana regeneration by 8.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Primal Guard:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in a primal guard, increasing your attack speed by 5 percent and hit-point regeneration by 5 for 27m (270 Ticks).' to 'You are engulfed in a primal guard, increasing your attack speed by 5 percent and hit-point regeneration by 5 for 6s (1 Ticks).'


Form of Protection II:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 20 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 20 points.'


Form of Defense II:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for up to 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 180 points.'


Form of Endurance II:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 180 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 180.'


Form of Rejuvenation II:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 8 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 8.'


Vengeful Guard:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strikes you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strikes you for up to 5d (72000 Ticks).'


Savage Guard:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 25 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 25 points.'


Circle of Cooling:
       - MGBable changed from 'Yes' to 'No'


Circle of Warmth:
       - MGBable changed from 'Yes' to 'No'


Talisman of Purity:
       - MGBable changed from 'Yes' to 'No'


Talisman of Vitality:
       - MGBable changed from 'Yes' to 'No'


Breathless Mist:
       - MGBable changed from 'Yes' to 'No'


Weightless Mist:
       - MGBable changed from 'Yes' to 'No'


Mist of the Wolf:
       - MGBable changed from 'Yes' to 'No'


Icicle Shield:
       - Duration changed from '65' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Surrounds you in a shield of icicles, causing damage to anything that strikes you for up to 6m 30s (65 Ticks).' to 'Surrounds you in a shield of icicles, causing damage to anything that strikes you for up to 5d (72000 Ticks).'


Soul Clasp:
       - Duration changed from '140' to '1'
       - Description changed from 'Increases your hit points by 2 and your mana by 2 every 6 seconds for up to 14m (140 Ticks).' to 'Increases your hit points by 2 and your mana by 2 every 6 seconds for up to 6s (1 Ticks).'


Divine Avatar I:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar I'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 100 percent, weapon proc chance by 50, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 100 percent, weapon proc chance by 50, critical spell damage by 0 percent, and heals you for 100 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar II:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar II'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 150 percent, weapon proc chance by 75, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 150 percent, weapon proc chance by 75, critical spell damage by 0 percent, and heals you for 150 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar III:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar III'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 200 percent, weapon proc chance by 100, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 200 percent, weapon proc chance by 100, critical spell damage by 0 percent, and heals you for 200 every 6 seconds for up to 3m (30 Ticks).'


Crystal Feedback:
       - MGBable changed from 'Yes' to 'No'


Exquisite Benediction I:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction I'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 135 health every 6 seconds for 18 seconds.'


Exquisite Benediction II:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction II'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 145 health every 6 seconds for 18 seconds.'


Exquisite Benediction III:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction III'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 155 health every 6 seconds for 18 seconds.'


Exquisite Benediction IV:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction IV'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 165 health every 6 seconds for 18 seconds.'


Exquisite Benediction V:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction V'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 175 health every 6 seconds for 18 seconds.'


Exquisite Restoration I:
       - Spell Name changed from 'Aura of Restoration' to 'Aura of Restoration I'
       - Group id changed from '0' to '4795'


Trushar's Mending:
       - MGBable changed from 'Yes' to 'No'


Warlord's Tenacity I:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Description changed from '' to 'Instantly heals you for 567 and increases your maximum hit points by 500 while dealing 67 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity II:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity II'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Description changed from '' to 'Instantly heals you for 1134 and increases your maximum hit points by 1000 while dealing 134 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity III:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity III'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Description changed from '' to 'Instantly heals you for 1700 and increases your maximum hit points by 1500 while dealing 200 damage every 6 seconds for 1m 6s (11 Ticks).'


Night Stalker Recourse:
       - MGBable changed from 'Yes' to 'No'


Reyfin's Racing Thoughts:
       - Duration changed from '360' to '1'


Reyfin's Random Musings:
       - Duration changed from '270' to '1'


Trushar's Recovery:
       - Slot 6 changed from '' to 'Decrease Current Endurance by 4 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '20' to '1'
       - Land on Self Message changed from '' to 'You are infused with Trushar's recovery.'
       - Land on Other Message changed from '' to ' is infused with Trushar's recovery.'
       - Wear Off Message changed from '' to 'Trushar's recovery leaves you.'
       - Description changed from 'Causes your body to under go the recovery of Trushar, increasing your health at the cost of mana.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 20 while lowering your mana regeneration by 0 and endurance regeneration by 4.'


Frost Shield:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Frost Guard:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Aura of Taelosia:
       - Duration changed from '270' to '1'


Mass Group Buff:
       - Group id changed from '0' to '128'
       - Description changed from '' to 'Causes the next spell or ability that can be affected by the Mass Group Buff focus to be cast on every ally within that spell's radius while also causing that spell or ability to cost twice as much mana.'


War Cry I:
       - Spell Name changed from 'War Cry' to 'War Cry I'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 10 seconds.'


War Cry II:
       - Spell Name changed from 'War Cry' to 'War Cry II'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 20 seconds.'


War Cry III:
       - Spell Name changed from 'War Cry' to 'War Cry III'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 30 seconds.'


Rampage I:
       - Spell Name changed from 'Rampage' to 'Rampage I'
       - Group id changed from '0' to '40906'
       - Description changed from '' to 'Strikes every target within 40 feet of you with a single primary hand combat round.'


Area Taunt I:
       - Spell Name changed from 'Area Taunt' to 'Area Taunt I'
       - Group id changed from '0' to '21690'
       - Description changed from '' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 100 points of hatred over their previously most hated target.'


Destructive Force I:
       - Spell Name changed from 'Destructive Force' to 'Destructive Force I'
       - Slot 1 changed from 'AE Attack for 10s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '2'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 12s (2 Ticks).'


Destructive Force II:
       - Spell Name changed from 'Destructive Force' to 'Destructive Force II'
       - Slot 1 changed from 'AE Attack for 20s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 18s (3 Ticks).'


Destructive Force III:
       - Spell Name changed from 'Destructive Force' to 'Destructive Force III'
       - Slot 1 changed from 'AE Attack for 30s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '4'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 24s (4 Ticks).'


Fading Memories I:
       - Spell Name changed from 'Fading Memories' to 'Fading Memories I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 75.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '46603'
       - Cast by You Message changed from '' to 'You attempt to fade from memory.'
       - Description changed from '' to 'You have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Escape I:
       - Spell Name changed from 'Escape' to 'Escape I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 75.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '46568'
       - Cast by You Message changed from '' to 'You attempt to escape from combat.'
       - Description changed from '' to 'You have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Frenzied Devastation I:
       - Spell Name changed from 'Frenzied Devastation' to 'Frenzied Devastation I'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 7% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 7%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from '' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '3' to '5'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 7 percent.'


Frenzied Devastation II:
       - Spell Name changed from 'Frenzied Devastation' to 'Frenzied Devastation II'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 26% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 26%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from '' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '6' to '8'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 26 percent.'


Frenzied Devastation III:
       - Spell Name changed from 'Frenzied Devastation' to 'Frenzied Devastation III'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from '' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '9' to '10'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Omen-Cleric-PH:
       - MGBable changed from 'Yes' to 'No'


Pure Spirit:
       - MGBable changed from 'Yes' to 'No'


Omen-Enc-PH:
       - MGBable changed from 'Yes' to 'No'


5322 Recourse - Res:
       - MGBable changed from 'Yes' to 'No'


Theft of Hate Recourse:
       - MGBable changed from 'Yes' to 'No'


Untamed Rage I:
       - Spell Name changed from 'Untamed Rage' to 'Untamed Rage I'
       - Group id changed from '0' to '8060'


Untamed Rage II:
       - Spell Name changed from 'Untamed Rage' to 'Untamed Rage II'
       - Group id changed from '0' to '8060'


Untamed Rage III:
       - Spell Name changed from 'Untamed Rage' to 'Untamed Rage III'
       - Group id changed from '0' to '8060'


Desperation I:
       - Slot 1 changed from 'Increase Melee Haste v3 by 14415%' to 'Increase Melee Haste v3 by 25%'


Blood Pact I:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact I'
       - Slot 1 changed from 'Add Proc: Blood Pact with 300% Rate Mod' to 'Add Proc: Blood Pact Strike I with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact II:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact II'
       - Slot 1 changed from 'Add Proc: Blood Pact with 300% Rate Mod' to 'Add Proc: Blood Pact Strike II with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact III:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact III'
       - Slot 1 changed from 'Add Proc: Blood Pact with 300% Rate Mod' to 'Add Proc: Blood Pact Strike III with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Radiant Cure IV:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure IV'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 19 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure V:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure V'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 22 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure VI:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure VI'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 25 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Celestial Regeneration IV:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration IV'


Celestial Regeneration V:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration V'


Exquisite Benediction VI:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction VI'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 185 health every 6 seconds for 18 seconds.'


Exquisite Benediction VII:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction VII'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 195 health every 6 seconds for 18 seconds.'


Exquisite Benediction VIII:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction VIII'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 205 health every 6 seconds for 18 seconds.'


Sanctuary I:
       - Spell Name changed from 'Sanctuary' to 'Sanctuary I'
       - Group id changed from '0' to '5912'


Heart of Skyfire I:
       - Spell Name changed from 'Heart of Vapor' to 'Heart of Vapor I'
       - Group id changed from '0' to '11065'
       - Description changed from '' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 75 and lower spells by 50 percent for 1m 30s (15 Ticks).'


Heart of Froststone I:
       - Spell Name changed from 'Heart of Stone' to 'Heart of Stone I'
       - Group id changed from '0' to '11067'
       - Description changed from '' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 5000 points of damage or for 1m 30s (15 Ticks).'


Heart of Skyfire II:
       - Spell Name changed from 'Heart of Flame' to 'Heart of Flames I'
       - Group id changed from '0' to '11064'
       - Description changed from '' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 75 and lower fire-based direct damage non-area of effect spells by 1 to 50 percent for 1m 30s (15 Ticks).'


Heart of Froststone II:
       - Spell Name changed from 'Heart of Ice' to 'Heart of Ice I'
       - Group id changed from '0' to '11066'
       - Description changed from '' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 5000 points of damage or for 1m 30s (15 Ticks).'


Imitate Death I:
       - Spell Name changed from 'Imitate Death' to 'Imitate Death I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 75.. Cast Evader's Temporary Invisibility on Success'
       - Group id changed from '0' to '5918'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to imitate death.'
       - Land on Other Message changed from ' dies.' to ''
       - Description changed from '' to 'You feign death and have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Death Peace I:
       - Spell Name changed from 'Death Peace' to 'Death Peace I'
       - Group id changed from '0' to '5919'


Wake the Dead IV:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead IV'
       - Description changed from '' to 'This ability calls the shades of 3 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead V:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead V'
       - Description changed from '' to 'This ability calls the shades of 4 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead VI:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead VI'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Warlord's Tenacity IV:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity IV'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from '' to 'Instantly heals you for 3410 and increases your maximum hit points by 3000 while dealing 410 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity V:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity V'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from '' to 'Instantly heals you for 4545 and increases your maximum hit points by 4000 while dealing 545 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity VI:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity VI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'


Press the Attack I:
       - Spell Name changed from 'Press the Attack' to 'Press the Attack I'
       - Group id changed from '0' to '27543'
       - Description changed from '' to 'Deals 1 damage and pushes the target backwards.'


Frenzied Devastation IV:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation IV'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 80%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '12' to '13'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 80 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation V:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation V'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 78%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '15' to '16'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 78 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation VI:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation VI'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 76%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '18' to '20'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 76 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Blood Pact Strike I:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact Strike I'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance I'


Blood Pact Strike II:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact Strike II'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance II'


Blood Pact Strike III:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact Strike III'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Penance I:
       - Spell Name changed from 'Blood Pact Recourse' to 'Blood Pact Penance I'
       - Group id changed from '0' to '5984'


Innoruuk's Dark Curse:
       - Spell Name changed from 'Blood Pact Recourse' to 'Blood Pact Penance II'
       - Group id changed from '0' to '5984'


Shroud of the Council:
       - Spell Name changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'
       - Group id changed from '0' to '5984'


Celestial Regeneration VI:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration VI'


Tireless Sprint I:
       - Spell Name changed from 'Tireless Sprint' to 'Tireless Sprint I'


Tireless Sprint II:
       - Spell Name changed from 'Tireless Sprint' to 'Tireless Sprint II'


Tireless Sprint III:
       - Spell Name changed from 'Tireless Sprint' to 'Tireless Sprint III'


Savage Spirit I:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit I'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance I'
       - Group id changed from '0' to '12540'
       - Description changed from '' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 75 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 1000 damage to you when the effect wears off.'


Savage Spirit II:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit II'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance II'
       - Group id changed from '0' to '12540'
       - Description changed from '' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 150 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 2000 damage to you when the effect wears off.'


Savage Spirit III:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit III'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'
       - Description changed from '' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 225 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit Penance:
       - Spell Name changed from 'Savage Spirit Recourse' to 'Savage Spirit Penance I'
       - Group id changed from '0' to '6097'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Knight's Yaulp III:
       - Spell Name changed from 'Savage Spirit Recourse' to 'Savage Spirit Penance II'
       - Group id changed from '0' to '6097'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Boastful Bellow XLII:
       - Spell Name changed from 'Savage Spirit Recourse' to 'Savage Spirit Penance III'
       - Group id changed from '0' to '6097'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Form of Defense I:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Makes the skin turn as hard as stone, increasing your armor class for 6s (1 Ticks).'


Form of Defense III:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Makes the skin turn as hard as stone, increasing your armor class for 6s (1 Ticks).'


Form of Protection I:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 10 for 36m (360 Ticks).' to 'Provides a protective barrier for your body, increasing all of your resists by 10 for 6s (1 Ticks).'


Form of Protection III:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 30 for 36m (360 Ticks).' to 'Provides a protective barrier for your body, increasing all of your resists by 30 for 6s (1 Ticks).'


Form of Endurance I:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 90 for 36m (360 Ticks).' to 'Forces a new endurance through the body, increasing your hit points by 90 for 6s (1 Ticks).'


Form of Endurance III:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 270 for 36m (360 Ticks).' to 'Forces a new endurance through the body, increasing your hit points by 270 for 6s (1 Ticks).'


Form of Rejuvenation I:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 4 for 36m (360 Ticks).' to 'Makes the body rejuvenate, increasing your hit-point regeneration by 4 for 6s (1 Ticks).'


Form of Rejuvenation III:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 12 for 36m (360 Ticks).' to 'Makes the body rejuvenate, increasing your hit-point regeneration by 12 for 6s (1 Ticks).'


Chaotic Enlightenment:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 10 and hit-point regeneration by 6 for 27m (270 Ticks).' to 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 10 and hit-point regeneration by 6 for 6s (1 Ticks).'


Salik's Expansive Mind:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by 500 for 36m (360 Ticks).' to 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by 500 for 6s (1 Ticks).'


Furious Might:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 40 for 1h (600 Ticks).' to 'Savage spirits guard you, increasing your attack by 40 for 6s (1 Ticks).'


Minor Ward:
       - Slot 1 changed from 'Increase All Resists by 8' to 'Increase All Resists by 10'


Chaotic Ward:
       - Duration changed from '200' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 20m (200 Ticks).' to 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 6s (1 Ticks).'


Hateful Guard:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Ancient Power:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in an ancient power, increasing your attack speed by 10 and hit-point regeneration for 27m (270 Ticks).' to 'You are engulfed in an ancient power, increasing your attack speed by 10 and hit-point regeneration for 6s (1 Ticks).'


Breath of Kessdona:
       - Slot 6 changed from '' to 'Decrease Current Endurance by 5 per tick'


Storm Guard:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Breath of Rikkukin:
       - Duration changed from '270' to '1'


Lesson of the Devoted:
       - Cast by Other Message changed from ' gains an edge.' to ''
       - Land on Other Message changed from '' to ' recalls the lessons of the devoted.'


Chaotic Jester:
       - Land on Self Message changed from '' to 'You summon a chaotic jester.'
       - Land on Other Message changed from '' to ' summons a chaotic jester.'
       - Wear Off Message changed from '' to 'Your chaotic jester departs.'


Expedient Recovery:
       - Land on Self Message changed from '' to 'You call for your bodies to return to you.'
       - Land on Other Message changed from '' to ' calls for their lost bodies.'


Steadfast Servant:
       - Land on Self Message changed from '' to 'You summon a steadfast servant.'
       - Land on Other Message changed from '' to ' summons a steadfast servant.'
       - Wear Off Message changed from '' to 'Your steadfast servant departs.'


Servant's Breath:
       - MGBable changed from 'Yes' to 'No'


Armor of Experience I:
       - Land on Self Message changed from 'A light shimmer of runes surrounds you.' to 'A light shimmer of golden runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of golden runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of golden runes fades.'


Armor of Experience II:
       - Land on Self Message changed from 'A light shimmer of runes surrounds you.' to 'A light shimmer of silver runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of silver runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of silver runes fades.'


Armor of Experience III:
       - Land on Self Message changed from 'A light shimmer of runes surrounds you.' to 'A light shimmer of bronze runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of bronze runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of bronze runes fades.'


Armor of Experience IV:
       - Land on Self Message changed from 'A light shimmer of runes surrounds you.' to 'A light shimmer of grey runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of grey runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of grey runes fades.'


Last Stand:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Aura of Pure Arcanum:
       - Duration changed from '360' to '1'
       - Description changed from 'Places an aura of protective runes around you that will increase all of your resistances by 50 for up to 36m (360 Ticks).' to 'Places an aura of protective runes around you that will increase all of your resistances by 50 for up to 6s (1 Ticks).'


Form of Defense IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 360 points.'


Form of Protection IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 40 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 40 points.'


Form of Endurance IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 360 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 360.'


Form of Rejuvenation IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 16 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 16.'


Unliving Ward:
       - Duration changed from '200' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 20m (200 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 30 points and your armor class by 300 points.'


Cry Havoc:
       - MGBable changed from 'Yes' to 'No'


Gift of Draygun:
       - Shadow Knight Level changed from '255' to '69'
       - Skill changed from '' to 'Alteration'
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Increases hate generated by 15 percent. Increases maximum hit points by 488. The added maximum hit points decay over time.'


Silent Piety:
       - MGBable changed from 'Yes' to 'No'


Turn Undead I:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead I'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'
       - Description changed from '' to 'Deals 100 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.'


Turn Undead II:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead II'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'
       - Description changed from '' to 'Deals 200 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.'


Turn Undead III:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead III'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'
       - Description changed from '' to 'Deals 300 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.'


Infusion of Holy Light I:
       - Spell Name changed from 'Infusion of Light' to 'Infusion of Holy Light I'
       - Cleric Level changed from '255' to '254'
       - Warrior Level changed from '254' to '255'
       - Group id changed from '0' to '8051'
       - Description changed from '' to 'Deals 32000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Turn Undead IV:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead IV'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'


Turn Undead V:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead V'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'
       - Description changed from '' to 'Deals 700 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.'


Untamed Rage IV:
       - Spell Name changed from 'Cascading Rage I - 1' to 'Untamed Rage IV (Azia)'
       - Group id changed from '0' to '8060'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage V:
       - Spell Name changed from 'Cascading Rage II - 1' to 'Untamed Rage V (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage II - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage V (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion V:
       - Spell Name changed from 'Cascading Rage II - 2' to 'Untamed Rage V (Beza)'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VI:
       - Spell Name changed from 'Cascading Rage III - 1' to 'Untamed Rage VI (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage III - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VI (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VI:
       - Spell Name changed from 'Cascading Rage III - 2' to 'Untamed Rage VI (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage III - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage VI (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Blood Magic VIII (Ena):
       - Spell Name changed from 'Cascading Rage III - 3' to 'Untamed Rage VI (Caza)'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VII:
       - Spell Name changed from 'Cascading Rage IV - 1' to 'Untamed Rage VII (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IV - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VII (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VII:
       - Spell Name changed from 'Cascading Rage IV - 2' to 'Untamed Rage VII (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IV - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage VII (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound II:
       - Spell Name changed from 'Cascading Rage IV - 3' to 'Untamed Rage VII (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IV - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage VII (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound III:
       - Spell Name changed from 'Cascading Rage IV - 4' to 'Untamed Rage VII (Dena)'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 40 percent, increases the rate at which you attack by 20 percent, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VIII:
       - Spell Name changed from 'Cascading Rage V - 1' to 'Untamed Rage VIII (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage V - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VIII (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VIII:
       - Spell Name changed from 'Cascading Rage V - 2' to 'Untamed Rage VIII (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage V - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage VIII (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound IV:
       - Spell Name changed from 'Cascading Rage V - 3' to 'Untamed Rage VIII (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage V - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage VIII (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound V:
       - Spell Name changed from 'Cascading Rage V - 4' to 'Untamed Rage VIII (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage V - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage VIII (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 40 percent, increases the rate at which you attack by 20 percent, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound VI:
       - Spell Name changed from 'Cascading Rage V - 5' to 'Untamed Rage VIII (Ena)'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 250 points but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).'


Ward of Purity I:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing I every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 1 poison and disease counter.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity II:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing II every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 2 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity III:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing III every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 3 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Aura of Cleansing I:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing I'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 1 poison and disease counters.'


Aura of Cleansing II:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing II'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 2 poison and disease counters.'


Aura of Cleansing III:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing III'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 3 poison and disease counters.'


N/A - Turn Summoned:
       - Target changed from 'Summoned' to 'Single'
       - Spell Icon changed from '' to ''
       - Description changed from '' to 'Deals 32000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Turn Summoned IV:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light I'


Turn Summoned V:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light I'


Divine Avatar IV:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar IV'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 233 percent, weapon proc chance by 125, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 233 percent, weapon proc chance by 125, critical spell damage by 0 percent, and heals you for 250 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar V:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar V'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 266 percent, weapon proc chance by 150, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 266 percent, weapon proc chance by 150, critical spell damage by 0 percent, and heals you for 300 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar VI:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar VI'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 300 percent, weapon proc chance by 175, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 300 percent, weapon proc chance by 175, critical spell damage by 0 percent, and heals you for 350 every 6 seconds for up to 3m (30 Ticks).'


Call of Challenge I:
       - Spell Name changed from 'Call of Challenge' to 'Call of Challenge I'
       - Group id changed from '0' to '23611'
       - Description changed from '' to 'Prevents the target from fleeing in panic for 30s (5 Ticks).'


Immortal Elixir:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'Spell' to ''


Immortal Bonds:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'Spell' to ''


Mana Burn I:
       - Spell Name changed from 'Mana Burn' to 'Mana Burn I'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn II:
       - Spell Name changed from 'Mana Blast' to 'Mana Burn II'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn III:
       - Spell Name changed from 'Mana Blaze' to 'Mana Burn III'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mock:
       - Group id changed from '0' to '8467'


Champion's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Poison Spikes:
       - MGBable changed from 'Yes' to 'No'


Master's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Bloodlust Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Blessed Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Muse Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Chameleon Effect:
       - MGBable changed from 'Yes' to 'No'


Illusionist's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Rathe's Strength Effect:
       - MGBable changed from 'Yes' to 'No'


Stunning Breath:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Strength of Rage:
       - MGBable changed from 'Yes' to 'No'


Mind of Rage:
       - MGBable changed from 'Yes' to 'No'


Enduring Rage:
       - MGBable changed from 'Yes' to 'No'


Reckless Rage:
       - MGBable changed from 'Yes' to 'No'


Enraged Mind:
       - MGBable changed from 'Yes' to 'No'


Rebounding Rage:
       - MGBable changed from 'Yes' to 'No'


Headstrong Rage:
       - MGBable changed from 'Yes' to 'No'


Pure Rage:
       - MGBable changed from 'Yes' to 'No'


Mind Flay Recourse:
       - MGBable changed from 'Yes' to 'No'


Endless Rage:
       - MGBable changed from 'Yes' to 'No'


Myrmidon's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Poison Spurs:
       - MGBable changed from 'Yes' to 'No'


Disciple's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Holy Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of Insight:
       - MGBable changed from 'Yes' to 'No'


Beguiler's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Trakanon's Touch:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'Spell' to ''


Blinding Fear:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Poison Breath:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Immolating Breath:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Dragon Roar:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Freezing Breath:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Ceticious Cloud:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'AA' to ''


Aura of Rage Effect:
       - MGBable changed from 'Yes' to 'No'


Dark Empathy:
       - Bard Level changed from '254' to '255'
       - Berserker Level changed from '254' to '255'
       - Beastlord Level changed from '254' to '255'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Magician Level changed from '254' to '255'
       - Monk Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Paladin Level changed from '254' to '255'
       - Ranger Level changed from '254' to '255'
       - Rogue Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Wizard Level changed from '254' to '255'
       - Warrior Level changed from '254' to '255'
       - Timer Type changed from 'Spell' to ''


Guardian Circle I Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Power I Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Life I Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Mana I Effect:
       - MGBable changed from 'Yes' to 'No'


Guardian Circle II Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Power II Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Life II Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Mana II Effect:
       - MGBable changed from 'Yes' to 'No'


Guardian Circle III Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Power III Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Life III Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Mana III Effect:
       - MGBable changed from 'Yes' to 'No'


Throne of Heroes:
       - Land on Self Message changed from '' to 'You return to the Throne of Heroes.'


Form of Defense V:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Makes the skin turn as hard as stone, increasing your armor class for 6s (1 Ticks).'


Prismatic Ward I:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 6s (1 Ticks).'


Ancestral Memories I:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in an ancient power, increasing your attack speed by 12 and hit-point regeneration for 27m (270 Ticks).' to 'You are engulfed in an ancient power, increasing your attack speed by 12 and hit-point regeneration for 6s (1 Ticks).'


Illusionary Spikes I:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strikes you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strikes you for up to 5d (72000 Ticks).'


Might of the Giants:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 55 for 1h (600 Ticks).' to 'Savage spirits guard you, increasing your attack by 55 for 6s (1 Ticks).'


Breath of Selay:
       - Duration changed from '270' to '1'


Knowledge of the Past I:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 11 and hit-point regeneration by 7 for 27m (270 Ticks).' to 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 11 and hit-point regeneration by 7 for 6s (1 Ticks).'


Ellowind's Expansive Mind:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by 550 for 36m (360 Ticks).' to 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by 550 for 6s (1 Ticks).'


Breath of Atathus:
       - Slot 6 changed from '' to 'Decrease Current Endurance by 6 per tick'
       - Duration changed from '20' to '1'


Form of Protection V:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 55 for 36m (360 Ticks).' to 'Provides a protective barrier for your body, increasing all of your resists by 55 for 6s (1 Ticks).'


Form of Endurance V:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 450 for 36m (360 Ticks).' to 'Forces a new endurance through the body, increasing your hit points by 450 for 6s (1 Ticks).'


Form of Rejuvenation V:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 20 for 36m (360 Ticks).' to 'Makes the body rejuvenate, increasing your hit-point regeneration by 20 for 6s (1 Ticks).'


Rose Petal Nimbus:
       - Slot 6 changed from 'Increase Chance to Dodge by 1%' to ''
       - Description changed from 'You are surrounded by rose petals, increasing your chance to dodge by 1 percent.' to 'You are surrounded by rose petals.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1 percent.
'


Windwillow's Enveloping Cloak:
       - MGBable changed from 'Yes' to 'No'


Windwillow's Enveloping Cloak Rk. II:
       - MGBable changed from 'Yes' to 'No'


Windwillow's Enveloping Cloak Rk. III:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Wild:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Wild Rk. II:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Wild Rk. III:
       - MGBable changed from 'Yes' to 'No'


Purge the Dark Spirits:
       - MGBable changed from 'Yes' to 'No'


Purge the Dark Spirits Rk. II:
       - MGBable changed from 'Yes' to 'No'


Purge the Dark Spirits Rk. III:
       - MGBable changed from 'Yes' to 'No'


Second Purging:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Mammoth:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Mammoth Rk. II:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Mammoth Rk. III:
       - MGBable changed from 'Yes' to 'No'


N/A - Set`ye's Insects:
       - Spell Name changed from 'Set`ye's Insects' to 'N/A - Set`ye's Insects'
       - Slot 4 changed from '20% Chance To Also Cast Set`ye's Insects Trigger' to '20% Chance To Also Cast N/A - Set`ye's Insects Trigger'


N/A - Set`ye's Insects Rk. II:
       - Spell Name changed from 'Set`ye's Insects Rk. II' to 'N/A - Set`ye's Insects Rk. II'
       - Slot 4 changed from '25% Chance To Also Cast Set`ye's Insects Trigger Rk. II' to '25% Chance To Also Cast N/A - Set`ye's Insects Trigger Rk. II'


N/A - Set`ye's Insects Rk. III:
       - Spell Name changed from 'Set`ye's Insects Rk. III' to 'N/A - Set`ye's Insects Rk. III'
       - Slot 4 changed from '30% Chance To Also Cast Set`ye's Insects Trigger Rk. III' to '30% Chance To Also Cast N/A - Set`ye's Insects Trigger Rk. III'


N/A - Set`ye's Insects Trigger:
       - Spell Name changed from 'Set`ye's Insects Trigger' to 'N/A - Set`ye's Insects Trigger'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Temporary Invisibility on Success'


N/A - Set`ye's Insects Trigger Rk. II:
       - Spell Name changed from 'Set`ye's Insects Trigger Rk. II' to 'N/A - Set`ye's Insects Trigger Rk. II'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Temporary Invisibility on Success'


N/A - Set`ye's Insects Trigger Rk. III:
       - Spell Name changed from 'Set`ye's Insects Trigger Rk. III' to 'N/A - Set`ye's Insects Trigger Rk. III'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Temporary Invisibility on Success'


Hand of Endeavor:
       - MGBable changed from 'Yes' to 'No'


Hand of Endeavor Rk. II:
       - MGBable changed from 'Yes' to 'No'


Hand of Endeavor Rk. III:
       - MGBable changed from 'Yes' to 'No'


Touch of the Wailing Three Rk. II:
       - Recourse changed from 'Gift of the Wailing Three' to 'Gift of the Wailing Three II'


Touch of the Wailing Three Rk. III:
       - Recourse changed from 'Gift of the Wailing Three' to 'Gift of the Wailing Three III'


Pleasure of Hatred Recourse:
       - MGBable changed from 'Yes' to 'No'


Pleasure of Hatred Recourse Rk. II:
       - MGBable changed from 'Yes' to 'No'


Pleasure of Hatred Recourse Rk. III:
       - MGBable changed from 'Yes' to 'No'


Selo's Sonorous Speedsong:
       - MGBable changed from 'Yes' to 'No'


Selo's Sonorous Speedsong Rk. II:
       - MGBable changed from 'Yes' to 'No'


Selo's Sonorous Speedsong Rk. III:
       - MGBable changed from 'Yes' to 'No'


Funeral Procession:
       - MGBable changed from 'Yes' to 'No'


Funeral Procession Rk. II:
       - MGBable changed from 'Yes' to 'No'


Funeral Procession Rk. III:
       - MGBable changed from 'Yes' to 'No'


Spirit Call XXIX:
       - Spell Name changed from 'Hold the Line' to 'Hold the Line I'
       - Group id changed from '0' to '12671'
       - Description changed from 'Hold the Line increases the amount of hit points healed by healing spells that land on you but reduces your offensive damage by as well. Rank 1 will increase the healing spells that land on you by 10 percent and Rank 2 will increase the heals by 15 percent while your damage is reduced by 25 percent.' to 'Increases the effectiveness of incoming instant duration healing spells by 10 percent but reduces the melee damage you deal in combat by 25 percent.'


Grappling Strike I:
       - Spell Name changed from 'Grappling Strike' to 'Grappling Strike I'
       - Group id changed from '0' to '11033'
       - Description changed from '' to 'Deals 1 damage and pushes the target forward.'


Mark of the Mage Hunter I:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter I'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by up to 1000 damage per spell for the first rank and 1250 for the second rank. The Mark of the Mage Hunter dissipates after 5000 hit points of damage have been absorbed for the' to 'Reduces the damage of incoming spells by 25 percent, for up to 1000 damage per spell for 3m (30 Ticks) or for up to 5000 total damage.'


Uncanny Resilience I:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience I'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 4000 for up to 18s (3 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 20 percent up to 600 points of damage per hit for a total of 4000 damage for up to 18s (3 Ticks).'


Uncanny Resilience II:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience II'
       - Group id changed from '0' to '11046'


Uncanny Resilience III:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience III'
       - Group id changed from '0' to '11046'


Battle Leap I:
       - Spell Name changed from 'Battle Leap' to 'Battle Leap I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Physical -1000'
       - Group id changed from '0' to '11052'
       - Recourse changed from 'Battle Leap Effect' to 'Battle Leap Warcry I'
       - Description changed from '' to 'Causes you to leap toward your targeted enemy and confers a boost to your melee damage for 6 seconds.'


Wake the Dead VII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead VII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead VIII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead VIII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead IX:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead IX'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Turn Summoned VI:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light I'


Turn Summoned VII:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light I'


Turn Summoned VIII:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light I'


Heart of Skyfire III:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames II'


Heart of Skyfire IV:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor II'


Heart of Froststone III:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice II'


Heart of Froststone IV:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone II'


Mana Burn IV:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn IV'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn V:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn V'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn VI:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn VI'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Radiant Cure VII:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure VII'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 27 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure VIII:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure VIII'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 29 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure IX:
       - Spell Name changed from 'Radiant Cure' to 'Radiant Cure IX'
       - Group id changed from '0' to '3297'
       - Description changed from '' to 'Cures 31 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Celestial Regeneration VII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration VII'


Celestial Regeneration VIII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration VIII'


Celestial Regeneration IX:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration IX'


Ward of Purity IV:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing IV every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 4 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity V:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing V every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 5 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity VI:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing VI every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 6 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Turn Undead VI:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead VI'
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Holy Light I'


Force of Disruption I:
       - Spell Name changed from 'Hand of Disruption' to 'Force of Disruption I'
       - Group id changed from '0' to '12609'
       - Cast by You Message changed from 'You deliver a strike with your Hand of Disruption.' to 'You deliver a strike with your Force of Disruption.'
       - Cast by Other Message changed from ''s hands shimmer with holy disruption.' to ''s hands shimmer with a Force of Disruption.'
       - Land on Self Message changed from 'You have been hit by a Hand of Disruption.' to 'You have been hit by a Force of Disruption.'
       - Land on Other Message changed from ' is hit by a hand of disruption.' to ' is hit by a Force of Disruption.'


Aura of Cleansing IV:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing IV'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 4 poison and disease counters.'


Aura of Cleansing V:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing V'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 5 poison and disease counters.'


Aura of Cleansing VI:
       - Spell Name changed from 'Aura of Cleansing' to 'Aura of Cleansing VI'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 6 poison and disease counters.'


Symbol of Vitality:
       - MGBable changed from 'Yes' to 'No'


Greater Symbol of Vitality:
       - MGBable changed from 'Yes' to 'No'


Putrid Skin Drain:
       - MGBable changed from 'Yes' to 'No'


Battle Leap II:
       - Spell Name changed from 'Battle Leap' to 'Battle Leap II'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Physical -1000'
       - Group id changed from '0' to '11052'
       - Recourse changed from 'Battle Leap Effect' to 'Battle Leap Warcry II'
       - Description changed from '' to 'Causes you to leap toward your targeted enemy and confers a boost to your melee damage for 6 seconds.'


Mind Dissection Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Dissection Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Dissection Recourse:
       - MGBable changed from 'Yes' to 'No'


Entrancer's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Entrancer's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Entrancer's Aura Effect:
       - MGBable changed from 'Yes' to 'No'


Gift of the Wailing Three:
       - Shadow Knight Level changed from '255' to '75'
       - Skill changed from '' to 'Alteration'
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Increases hate generated by 15 percent. Increases maximum hit points by 588. The added maximum hit points decay over time.'


Gift of the Wailing Three II:
       - Spell Name changed from 'Gift of the Wailing Three' to 'Gift of the Wailing Three II'
       - Shadow Knight Level changed from '255' to '75'
       - Skill changed from '' to 'Alteration'
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Increases hate generated by 15 percent. Increases maximum hit points by 613. The added maximum hit points decay over time.'


Gift of the Wailing Three III:
       - Spell Name changed from 'Gift of the Wailing Three' to 'Gift of the Wailing Three III'
       - Shadow Knight Level changed from '255' to '75'
       - Skill changed from '' to 'Alteration'
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Increases hate generated by 15 percent. Increases maximum hit points by 638. The added maximum hit points decay over time.'


Annihilate Destruction:
       - Description changed from '' to 'Deals 32000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Parsing Talisman of Foresight:
       - MGBable changed from 'Yes' to 'No'


Parsing Talisman of the Dire:
       - MGBable changed from 'Yes' to 'No'


Parsing Strength of the Forest Stalker:
       - MGBable changed from 'Yes' to 'No'


Parsing Snarl of the Predator:
       - MGBable changed from 'Yes' to 'No'


Parsing Hastening of Ellowind:
       - MGBable changed from 'Yes' to 'No'


Parsing Elushar's Mark:
       - MGBable changed from 'Yes' to 'No'


Parsing Blessing of the Direwild:
       - MGBable changed from 'Yes' to 'No'


Parsing Talisman of Persistence:
       - MGBable changed from 'Yes' to 'No'


Parsing Spiritual Enlightenment:
       - MGBable changed from 'Yes' to 'No'


Parsing Erollisi's Cantata:
       - MGBable changed from 'Yes' to 'No'


Parsing Voice of Intuition:
       - MGBable changed from 'Yes' to 'No'


N/A - Overwhelming Rage:
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


N/A - Overwhelming Rage:
       - Slot 3 changed from 'Add Proc: Cascading Rage II - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage V (Beza) with 75% Rate Mod'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


N/A - Overwhelming Rage:
       - Slot 3 changed from 'Add Proc: Cascading Rage III - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VI (Beza) with 75% Rate Mod'


N/A - Overwhelming Rage:
       - Slot 3 changed from 'Add Proc: Cascading Rage IV - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VII (Beza) with 75% Rate Mod'


N/A - Overwhelming Rage:
       - Slot 3 changed from 'Add Proc: Cascading Rage V - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage VIII (Beza) with 75% Rate Mod'


Uncanny Resilience IV:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience IV'
       - Group id changed from '0' to '11046'


Uncanny Resilience V:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience V'
       - Group id changed from '0' to '11046'


Uncanny Resilience VI:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience VI'
       - Group id changed from '0' to '11046'


Savage Spirit IV:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit IV'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Savage Spirit V:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit V'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Savage Spirit VI:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit VI'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Blood Pact IV:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact IV'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 300% Rate Mod' to 'Add Proc: Blood Pact Strike IV with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact V:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact V'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 300% Rate Mod' to 'Add Proc: Blood Pact Strike V with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact VI:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact VI'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 300% Rate Mod' to 'Add Proc: Blood Pact Strike VI with 300% Rate Mod'
       - Group id changed from '0' to '5857'


Turn Undead VII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead VII'
       - Slot 2 changed from '6% Chance To Also Cast Infusion of Light' to '6% Chance To Also Cast Infusion of Holy Light II'


Celestial Regeneration X:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration X'


Celestial Regeneration XI:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XI'


Celestial Regeneration XII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XII'


Divine Avatar VII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar VII'
       - Group id changed from '0' to '12557'


Divine Avatar VIII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar VIII'
       - Group id changed from '0' to '12557'


Divine Avatar IX:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar IX'
       - Group id changed from '0' to '12557'


Ward of Purity VII:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing VII every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 7 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity VIII:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing VIII every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 8 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity IX:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing IX every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 9 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Exalted Decay:
       - Spell Name changed from 'Mind Over Matter' to 'Exalted Decay'
       - Enchanter Level changed from '254' to '255'
       - Casting Time changed from '0.001' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -990 Max: 25%'
       - Slot 1 changed from 'Absorb Damage using Mana: 55%' to 'Decrease Current Hit Points by 26154 per tick'
       - Slot 2 changed from '' to 'Increase Corruption Counter by 25'
       - Spell Range changed from '0' to '300'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '30' to '0'
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'None'
       - Duration changed from '150' to '4'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You transcend the boundaries of mind and body.' to 'You feel your blood being corrupted!'
       - Land on Other Message changed from ' transcends the boundaries of mind and body.' to ''s body succumbs to corruption.'
       - Wear Off Message changed from 'You lose your focus.' to 'The corruption subsides.'
       - Crit Chance Cap changed from '0' to '-1'


Mind Break:
       - Spell Name changed from 'Mind Over Matter' to 'Mind Break'
       - Enchanter Level changed from '254' to '255'
       - Casting Time changed from '0.001' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Self' to 'Hatelist'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -990 Max: 25%'
       - Slot 1 changed from 'Absorb Damage using Mana: 55%' to 'Decrease Current Hit Points by 61539'
       - Slot 2 changed from '' to 'Stun NPC for 1.5s (PC for 1s) up to level 999'
       - Spell Range changed from '0' to '600'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '40' to '0'
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'None'
       - Duration changed from '150' to '0'
       - AE Range changed from '0' to '600'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You transcend the boundaries of mind and body.' to 'You stagger back, stunned.'
       - Land on Other Message changed from ' transcends the boundaries of mind and body.' to ' staggers back, stunned.'
       - Wear Off Message changed from 'You lose your focus.' to ''
       - Crit Chance Cap changed from '0' to '-1'


Heart of Skyfire V:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames III'


Heart of Skyfire VI:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor III'


Heart of Froststone V:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice III'


Heart of Froststone VI:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone III'


Wake the Dead X:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead X'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XI:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XI'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Force of Disruption II:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption II'


Press the Attack II:
       - Spell Name changed from 'Press the Attack' to 'Press the Attack II'
       - Group id changed from '0' to '27543'
       - Description changed from '' to 'Briefly stuns targets up to level 80 and pushes them backwards.'


Mark of the Mage Hunter II:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter II'
       - Group id changed from '0' to '37193'
       - Description changed from '' to 'Reduces the damage of incoming spells by 25 percent, for up to 1250 damage per spell for 3m (30 Ticks) or for up to 6250 total damage.'


Blast of Anger I:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger I'
       - Group id changed from '0' to '12651'
       - Description changed from '' to 'Increases your target's hatred for you by 3000 points.'


Frenzied Devastation VII:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation VII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 74%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '21' to '22'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 74 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation VIII:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation VIII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 72%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '24' to '26'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 72 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation IX:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation IX'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 70%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '27' to '29'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 70 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Rise of Bones XXIV:
       - Spell Name changed from 'Hold the Line' to 'Hold the Line II'
       - Group id changed from '0' to '12671'


Battle Leap Warcry II:
       - Spell Name changed from 'Battle Leap Effect' to 'Battle Leap Warcry II'
       - Group id changed from '0' to '12672'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from '' to 'Increases the damage you deal with all melee skills by 30 percent.'


Mana Burn VII:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn VII'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn VIII:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn VIII'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Mana Burn IX:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn IX'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'
       - Description changed from '' to 'The lingering glow of pure magical energy prevents other Mana Burn spells from impacting this target.'


Crazy Stomp:
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 29110 percent, increases the rate at which you attack by 0 percent, increases your attack power by 0 points but deals 0 damage to you every 6 seconds for 0s (0 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Blood Pact Strike IV:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike IV'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance I'


Blood Pact Strike V:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike V'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance II'


Blood Pact Strike VI:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike VI'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Aura of Cleansing VII:
       - Spell Name changed from 'Aura of Spirit Cleansing' to 'Aura of Cleansing VII'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 7 poison and disease counters.'


Aura of Cleansing VIII:
       - Spell Name changed from 'Aura of Spirit Cleansing' to 'Aura of Cleansing VIII'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 8 poison and disease counters.'


Aura of Cleansing IX:
       - Spell Name changed from 'Aura of Spirit Cleansing' to 'Aura of Cleansing IX'
       - Group id changed from '0' to '8130'
       - Description changed from '' to 'Cures 9 poison and disease counters.'


Gut Punch I:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch I'
       - Group id changed from '0' to '12802'
       - Hate Override changed from '0' to '250'
       - Description changed from '' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 250 when cast.'


Blight Effect:
       - MGBable changed from 'Yes' to 'No'


Burning:
       - MGBable changed from 'Yes' to 'No'


Frost Cloud:
       - MGBable changed from 'Yes' to 'No'


Whirling Debris:
       - MGBable changed from 'Yes' to 'No'


Burning:
       - MGBable changed from 'Yes' to 'No'


Frost Cloud:
       - MGBable changed from 'Yes' to 'No'


Whirling Debris:
       - MGBable changed from 'Yes' to 'No'


Earthquake:
       - MGBable changed from 'Yes' to 'No'


Lightning Cloud:
       - MGBable changed from 'Yes' to 'No'


Shadow Cyclone:
       - MGBable changed from 'Yes' to 'No'


Stonefire Bomb:
       - MGBable changed from 'Yes' to 'No'


Crystal Aura:
       - MGBable changed from 'Yes' to 'No'


Elemental Aura:
       - MGBable changed from 'Yes' to 'No'


Decaying Aura:
       - MGBable changed from 'Yes' to 'No'


Arcane Aura:
       - MGBable changed from 'Yes' to 'No'


Healing Aura:
       - MGBable changed from 'Yes' to 'No'


Regeneration Aura:
       - MGBable changed from 'Yes' to 'No'


Invulnerability Sphere:
       - MGBable changed from 'Yes' to 'No'


Happy Feet:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit I:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit II:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit III:
       - MGBable changed from 'Yes' to 'No'


Warlord's Tenacity VII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity VII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'


Warlord's Tenacity VIII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity VIII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'


Warlord's Tenacity IX:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity IX'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'


Press the Attack III:
       - Spell Name changed from 'Press the Attack' to 'Press the Attack III'
       - Group id changed from '0' to '27543'
       - Description changed from '' to 'Briefly stuns targets up to level 85 and pushes them backwards.'


Death Peace II:
       - Spell Name changed from 'Death Peace' to 'Death Peace II'
       - Group id changed from '0' to '5919'


Infusion of Elemental Light I:
       - Spell Name changed from 'Infusion of Light' to 'Infusion of Elemental Light I'
       - Magician Level changed from '255' to '254'
       - Slot 1 changed from 'Decrease Current Hit Points by 40000' to 'Decrease Current Hit Points by 32000'
       - Group id changed from '0' to '33920'
       - Timer Type changed from '' to 'AA'
       - Land on Other Message changed from ' explodes in a burst of holy light.' to ' explodes in a burst of elemental light.'
       - Description changed from '' to 'Deals 32000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Furious Leap I:
       - Group id changed from '0' to '33512'
       - Description changed from '' to 'Causes you to leap forward.'


Battle Leap Warcry I:
       - Spell Name changed from 'Battle Leap Effect' to 'Battle Leap Warcry I'
       - Group id changed from '0' to '12672'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from '' to 'Increases the damage you deal with all melee skills by 20 percent.'


Untamed Rage IX:
       - Spell Name changed from 'Cascading Rage VI - 1' to 'Untamed Rage IX (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VI - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage IX (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Description changed from 'This ability infuses you with a primal rage, increasing your melee abilities but you will also take damage as you push yourself beyond your means. The rage starts slow, but each additional rank you have in the ability increases its maximum potential. Be w' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 260 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion IX:
       - Spell Name changed from 'Cascading Rage VI - 2' to 'Untamed Rage IX (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VI - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage IX (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flames of Kesh`yk XIX:
       - Spell Name changed from 'Cascading Rage VI - 3' to 'Untamed Rage IX (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VI - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage IX (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flaming Arrows Penance XVIII:
       - Spell Name changed from 'Cascading Rage VI - 4' to 'Untamed Rage IX (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VI - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage IX (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flaming Arrows Penance XIX:
       - Spell Name changed from 'Cascading Rage VI - 5' to 'Untamed Rage IX (Ena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VI - 5 with 5% Rate Mod' to 'Add Proc: Untamed Rage IX (Ena) with 5% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage X:
       - Spell Name changed from 'Cascading Rage VII - 1' to 'Untamed Rage X (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VII - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage X (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'


Untamed Rage Recursion X:
       - Spell Name changed from 'Cascading Rage VII - 2' to 'Untamed Rage X (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VII - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage X (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows XIII:
       - Spell Name changed from 'Cascading Rage VII - 3' to 'Untamed Rage X (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VII - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage X (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows XIV:
       - Spell Name changed from 'Cascading Rage VII - 4' to 'Untamed Rage X (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VII - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage X (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison of Kesh`yk XIII:
       - Spell Name changed from 'Cascading Rage VII - 5' to 'Untamed Rage X (Ena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VII - 5 with 10% Rate Mod' to 'Add Proc: Untamed Rage X (Ena) with 10% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage XI:
       - Spell Name changed from 'Cascading Rage VIII - 1' to 'Untamed Rage XI (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VIII - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage XI (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'


Untamed Rage Recursion XI:
       - Spell Name changed from 'Cascading Rage VIII - 2' to 'Untamed Rage XI (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VIII - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage XI (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison of Kesh`yk XIV:
       - Spell Name changed from 'Cascading Rage VIII - 3' to 'Untamed Rage XI (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VIII - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage XI (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows Penance XIII:
       - Spell Name changed from 'Cascading Rage VIII - 4' to 'Untamed Rage XI (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VIII - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage XI (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows Penance XIV:
       - Spell Name changed from 'Cascading Rage VIII - 5' to 'Untamed Rage XI (Ena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage VIII - 5 with 15% Rate Mod' to 'Add Proc: Untamed Rage XI (Ena) with 15% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage XII:
       - Spell Name changed from 'Cascading Rage IX - 1' to 'Untamed Rage XII (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IX - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage XII (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'


Untamed Rage Recursion XII:
       - Spell Name changed from 'Cascading Rage IX - 2' to 'Untamed Rage XII (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IX - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage XII (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Servant of Nature X:
       - Spell Name changed from 'Cascading Rage IX - 3' to 'Untamed Rage XII (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IX - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage XII (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Servant of Death X:
       - Spell Name changed from 'Cascading Rage IX - 4' to 'Untamed Rage XII (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IX - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage XII (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXII:
       - Spell Name changed from 'Cascading Rage IX - 5' to 'Untamed Rage XII (Ena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage IX - 5 with 20% Rate Mod' to 'Add Proc: Untamed Rage XII (Ena) with 20% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage XIII:
       - Spell Name changed from 'Cascading Rage X - 1' to 'Untamed Rage XIII (Azia)'
       - Slot 3 changed from 'Add Proc: Cascading Rage X - 2 with 75% Rate Mod' to 'Add Proc: Untamed Rage XIII (Beza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'


Untamed Rage Recursion XIII:
       - Spell Name changed from 'Cascading Rage X - 2' to 'Untamed Rage XIII (Beza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage X - 3 with 75% Rate Mod' to 'Add Proc: Untamed Rage XIII (Caza) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXIII:
       - Spell Name changed from 'Cascading Rage X - 3' to 'Untamed Rage XIII (Caza)'
       - Slot 3 changed from 'Add Proc: Cascading Rage X - 4 with 75% Rate Mod' to 'Add Proc: Untamed Rage XIII (Dena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXXIV:
       - Spell Name changed from 'Cascading Rage X - 4' to 'Untamed Rage XIII (Dena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage X - 5 with 75% Rate Mod' to 'Add Proc: Untamed Rage XIII (Ena) with 75% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Fear Storm XII:
       - Spell Name changed from 'Cascading Rage X - 5' to 'Untamed Rage XIII (Ena)'
       - Slot 3 changed from 'Add Proc: Cascading Rage X - 5 with 25% Rate Mod' to 'Add Proc: Untamed Rage XIII (Ena) with 25% Rate Mod'
       - Group id changed from '0' to '8060'
       - Timer id changed from 'AA 11' to 'AA 0'
       - Description changed from '' to 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Mark of the Mage Hunter III:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter III'
       - Group id changed from '0' to '37193'


Blast of Anger II:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger II'
       - Group id changed from '0' to '12651'
       - Description changed from '' to 'Increases your target's hatred for you by 4000 points.'


Gut Punch II:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch II'
       - Group id changed from '0' to '12802'
       - Hate Override changed from '0' to '500'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 500 when cast.'


Battle Leap IV:
       - Spell Name changed from 'Battle Leap' to 'Battle Leap IV'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Physical -1000'
       - Slot 2 changed from '' to 'Stun for 1s up to level 90'
       - Group id changed from '0' to '11052'
       - Recourse changed from 'Battle Leap Effect' to 'Battle Leap Warcry III'
       - Description changed from '' to 'Causes you to leap toward your targeted enemy which can stun NPCs up to level 90 for 1 second and confers a boost to your melee damage for 6 seconds.'


Battle Leap Warcry III:
       - Spell Name changed from 'Battle Leap Effect' to 'Battle Leap Warcry III'
       - Group id changed from '0' to '12672'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from '' to 'Increases the damage you deal with all melee skills by 35 percent.'


Uncanny Resilience VII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience VII'
       - Group id changed from '0' to '11046'


Uncanny Resilience VIII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience VIII'
       - Group id changed from '0' to '11046'


Uncanny Resilience IX:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience IX'
       - Group id changed from '0' to '11046'


Savage Spirit VII:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit VII'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Savage Spirit VIII:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit VIII'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Savage Spirit IX:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit IX'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'


Blood Pact VII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact VII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 310% Rate Mod' to 'Add Proc: Blood Pact Strike VI with 310% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact VIII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact VIII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 320% Rate Mod' to 'Add Proc: Blood Pact Strike VI with 320% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact IX:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact IX'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike VI with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Infusion of Holy Light II:
       - Spell Name changed from 'Infusion of Light' to 'Infusion of Holy Light II'
       - Cleric Level changed from '255' to '254'
       - Warrior Level changed from '254' to '255'
       - Group id changed from '0' to '8051'
       - Description changed from '' to 'Deals 38000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Wake the Dead XIII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XIII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XIV:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XIV'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XV:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XV'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Mana Burn X:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn X'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'


Mana Burn XI:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn XI'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'


Mana Burn XII:
       - Spell Name changed from 'Volatile Mana Blaze' to 'Mana Burn XII'
       - Group id changed from '0' to '8450'
       - Hate Override changed from '1' to '0'


Heart of Skyfire VII:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames IV'


Heart of Skyfire VIII:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor IV'


Heart of Froststone VII:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice IV'


Heart of Froststone VIII:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone IV'


Focused Paragon of Spirit IV:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit V:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit VI:
       - MGBable changed from 'Yes' to 'No'


Ervaj's Refrain of Redoubt:
       - MGBable changed from 'Yes' to 'No'


Ervaj's Refrain of Redoubt Rk. II:
       - MGBable changed from 'Yes' to 'No'


Ervaj's Refrain of Redoubt Rk. III:
       - MGBable changed from 'Yes' to 'No'


Enervating Sustain:
       - MGBable changed from 'Yes' to 'No'


Enervating Sustain Rk. II:
       - MGBable changed from 'Yes' to 'No'


Enervating Sustain Rk. III:
       - MGBable changed from 'Yes' to 'No'


Staccato Rhythms:
       - MGBable changed from 'Yes' to 'No'


Staccato Rhythms Rk. II:
       - MGBable changed from 'Yes' to 'No'


Staccato Rhythms Rk. III:
       - MGBable changed from 'Yes' to 'No'


Staccato Cadence:
       - MGBable changed from 'Yes' to 'No'


Staccato Cadence Rk. II:
       - MGBable changed from 'Yes' to 'No'


Staccato Cadence Rk. III:
       - MGBable changed from 'Yes' to 'No'


Aura of the Artist Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Artist Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Artist Effect:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral Rk. II:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral Rk. III:
       - MGBable changed from 'Yes' to 'No'


Mental Vivisection Recourse:
       - MGBable changed from 'Yes' to 'No'


Mental Vivisection Recourse:
       - MGBable changed from 'Yes' to 'No'


Mental Vivisection Recourse:
       - MGBable changed from 'Yes' to 'No'


Touch of the Soulbleeder Rk. II:
       - Recourse changed from 'Gift of the Soulbleeder Rk. II' to 'Gift of the Soulbleeder II'


Touch of the Soulbleeder Rk. III:
       - Recourse changed from 'Gift of the Soulbleeder Rk. III' to 'Gift of the Soulbleeder III'


Gift of the Soulbleeder:
       - Shadow Knight Level changed from '255' to '80'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of the Soulbleeder fades.'
       - Description changed from '' to 'Increases hate generated by 20 percent. Increases maximum hit points by 676. The added maximum hit points decay over time.'


Gift of the Soulbleeder II:
       - Spell Name changed from 'Gift of the Soulbleeder Rk. II' to 'Gift of the Soulbleeder II'
       - Shadow Knight Level changed from '255' to '80'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of the Soulbleeder fades.'
       - Description changed from '' to 'Increases hate generated by 20 percent. Increases maximum hit points by 801. The added maximum hit points decay over time.'


Gift of the Soulbleeder III:
       - Spell Name changed from 'Gift of the Soulbleeder Rk. III' to 'Gift of the Soulbleeder III'
       - Shadow Knight Level changed from '255' to '80'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of the Soulbleeder fades.'
       - Description changed from '' to 'Increases hate generated by 20 percent. Increases maximum hit points by 863. The added maximum hit points decay over time.'


Rigor Mortis:
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a chance your enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 8 percent chance your level 109 and lower enemies will forget about you completely.'


Rigor Mortis Rk. II:
       - Slot 2 changed from '9% Chance To Also Cast Rigid Body' to '9% Chance To Also Cast Rigid Body II'
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a chance your enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 9 percent chance your level 109 and lower enemies will forget about you completely.'


Rigor Mortis Rk. III:
       - Slot 2 changed from '10% Chance To Also Cast Rigid Body' to '10% Chance To Also Cast Rigid Body III'
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a chance your enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 10 percent chance your level 109 and lower enemies will forget about you completely.'


Rigid Body:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 109.. Cast Evader's Temporary Invisibility on Success'
       - Description changed from '' to 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.'


Rigid Body II:
       - Spell Name changed from 'Rigid Body' to 'Rigid Body II'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 109.. Cast Evader's Temporary Invisibility on Success'
       - Description changed from '' to 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.'


Rigid Body III:
       - Spell Name changed from 'Rigid Body' to 'Rigid Body III'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 109.. Cast Evader's Temporary Invisibility on Success'
       - Description changed from '' to 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.'


Talisman of Transcendent Foresight:
       - MGBable changed from 'Yes' to 'No'


Talisman of Transcendent Foresight Rk. II:
       - MGBable changed from 'Yes' to 'No'


Talisman of Transcendent Foresight Rk. III:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting Rk. II:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting Rk. III:
       - MGBable changed from 'Yes' to 'No'


Form of Defense VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Makes the skin turn as hard as stone, increasing your armor class for 6s (1 Ticks).'


Form of Protection VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Provides a protective barrier for your body, increasing all of your resists by 60 for 36m (360 Ticks).' to 'Provides a protective barrier for your body, increasing all of your resists by 60 for 6s (1 Ticks).'


Form of Endurance VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 540 for 36m (360 Ticks).' to 'Forces a new endurance through the body, increasing your hit points by 540 for 6s (1 Ticks).'


Form of Rejuvenation VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the body rejuvenate, increasing your hit-point regeneration by 24 for 36m (360 Ticks).' to 'Makes the body rejuvenate, increasing your hit-point regeneration by 24 for 6s (1 Ticks).'


Prismatic Ward II:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 6s (1 Ticks).'


Ancestral Memories II:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in an ancient power, increasing your attack speed by 14 and hit-point regeneration for 27m (270 Ticks).' to 'You are engulfed in an ancient power, increasing your attack speed by 14 and hit-point regeneration for 6s (1 Ticks).'


Illusionary Spikes II:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strikes you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strikes you for up to 5d (72000 Ticks).'


Might of Stone I:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 60 for 1h (600 Ticks).' to 'Savage spirits guard you, increasing your attack by 60 for 6s (1 Ticks).'


Soothing Breath I:
       - Duration changed from '270' to '1'


Knowledge of the Past IV:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 19 and hit-point regeneration by 15 for 27m (270 Ticks).' to 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 19 and hit-point regeneration by 15 for 6s (1 Ticks).'


Expanding Mind I:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 600 for 36m (360 Ticks).' to 'Causes your thoughts to expand as you meditate, increasing your mana pool by 600 for 6s (1 Ticks).'


Tiring Breath:
       - Slot 6 changed from '' to 'Decrease Current Endurance by 14 per tick'
       - Duration changed from '20' to '1'
       - Land on Self Message changed from 'You exhale a puff of Atathus' burning breath.' to 'You exhale an exhausted sigh.'
       - Land on Other Message changed from ' exhales a puff of Atathus' burning breath.' to ' exhales an exhausted sigh.'
       - Wear Off Message changed from 'Atathus' breath leaves you.' to 'You stop sighing.'


Turn Undead VIII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead VIII'
       - Slot 2 changed from '8% Chance To Also Cast Infusion of Light' to '8% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 2200 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 2200 damage and has a 8 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Celestial Regeneration XIII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XIII'


Celestial Regeneration XIV:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XIV'


Celestial Regeneration XV:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XV'


Divine Avatar X:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar X'
       - Group id changed from '0' to '12557'


Divine Avatar XI:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XI'
       - Group id changed from '0' to '12557'


Divine Avatar XII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XII'
       - Group id changed from '0' to '12557'


Ward of Purity X:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing X every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 10 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity XI:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing XI every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 11 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Ward of Purity XII:
       - Land on Other Message changed from ' commands a divine benediction.' to ' commands a divine purity.'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Cleansing XII every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank cures 12 poison and disease counters.
This ability shares a timer with Exquisite Benediction.
'


Force of Disruption III:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption III'


Vehement Rage I:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage I'
       - Group id changed from '0' to '16092'
       - Description changed from 'This ability, when active, will increase the damage you do at the cost of having heals that hit you be less effective. Additional ranks increase your damage dealing capabilities.' to 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 20 points while reducing the effectiveness of incoming instant duration healing spells by 25.'


Vehement Rage II:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage II'
       - Group id changed from '0' to '16092'


Vehement Rage III:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage III'
       - Group id changed from '0' to '16092'


Call of Challenge II:
       - Spell Name changed from 'Call of Challenge' to 'Call of Challenge II'
       - Group id changed from '0' to '23611'


Knee Strike I:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike I'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 53 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).'


Warlord's Bravery I:
       - Spell Name changed from 'Warlord's Bravery' to 'Warlord's Bravery I'
       - Group id changed from '0' to '16097'
       - Description changed from 'This ability, when active, will reduce the amount of damage you take from melee sources for up to 15 attacks.' to 'Reduces incoming melee damage by 5 percent for 24s (4 Ticks) or for up to 15 hits.'


Voice of Thule I:
       - Spell Name changed from 'Voice of Thule' to 'Voice of Thule I'
       - Slot 1 changed from 'Increase Hate Generated by 24%' to 'Increase Hate Generated by 15%'
       - Group id changed from '0' to '16099'
       - Description changed from 'Grants you an alternative version of your Voice of Thule ability.' to 'Increases the amount of hatred your actions generate by 15 percent.'


Explosion of Hatred I:
       - Spell Name changed from 'Explosion of Hatred' to 'Explosion of Hatred I'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Unresistable '
       - Group id changed from '0' to '38184'
       - Spell Icon changed from '' to ''
       - Max Targets changed from '0' to '8'


Battle Leap III:
       - Spell Name changed from 'Stomping Leap' to 'Battle Leap III'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -150' to 'Detrimental - Resist: Physical -1000'
       - Group id changed from '0' to '11052'
       - Recourse id changed from '0' to '12672'
       - Recourse changed from '' to 'Battle Leap Warcry II'
       - Description changed from '' to 'Causes you to leap toward your targeted enemy which can stun NPCs up to level 85 for 1 second and confers a boost to your melee damage for 6 seconds.'


Juggernaut Surge I:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge I'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 30 points as well as the damage dealt by your critical melee attacks by 10 percent.'


Distracting Strike I:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack I'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike I'
       - Group id changed from '0' to '16158'


Distracting Strike II:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack II'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike II'
       - Group id changed from '0' to '16158'


Distracting Strike III:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack III'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike III'
       - Group id changed from '0' to '16158'


Distracting Strike IV:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike I'
       - Group id changed from '0' to '16161'


Distracting Strike V:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike II'
       - Group id changed from '0' to '16161'


Distracting Strike VI:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike III'
       - Group id changed from '0' to '16161'


Knight's Synergy III:
       - Spell Name changed from 'Dying Blow' to 'Dying Blow I'
       - Group id changed from '0' to '16164'
       - Cast by You Message changed from 'You deliver on last dying blow!' to ''
       - Cast by Other Message changed from '' to ' unleashes a final attack.'


Outrider's Synergy III:
       - Spell Name changed from 'Dying Blow' to 'Dying Blow II'
       - Group id changed from '0' to '16164'
       - Cast by Other Message changed from '' to ' unleashes a final attack.'


Outrider's Synergy Strike III:
       - Spell Name changed from 'Dying Blow' to 'Dying Blow III'
       - Group id changed from '0' to '16164'
       - Cast by Other Message changed from '' to ' unleashes a final attack.'


Bestowed Divine Aura IX:
       - Spell Name changed from 'Cascading Divine Aura' to 'Bestowed Divine Aura Beza I'
       - Description changed from 'This ability gives you the ability to cast a Divine Aura spell on a Player target, temporarily rendering the target invulnerable and granting a short duration heal on your target.' to 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for 1000 points of health every 6 seconds for 18s (3 Ticks).'


Self Stasis I:
       - Spell Name changed from 'Self Stasis' to 'Self Stasis I'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 75.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '46759'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to escape combat through stasis.'
       - Land on Self Message changed from 'You place yourself in stasis.' to ''
       - Description changed from 'This Ability, when activated, will temporarily remove you from all combat and leave you immobile for a short time.' to 'You fall into a stasis that leaves you unable to fight and gives you a 75 percent chance for level 75 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Atol's Shackles I:
       - Spell Name changed from 'Atol's Shackles' to 'Atol's Shackles I'
       - Group id changed from '0' to '27423'


Focus of Arcanum I:
       - Spell Name changed from 'Focus of Arcanum' to 'Focus of Arcanum I'
       - Group id changed from '0' to '46194'
       - Description changed from 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your detrimental spells will strike your target.' to 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your level 85 and lower detrimental spells will strike your target without being resisted.'


Summon Companion I:
       - Spell Name changed from 'Summon Companion' to 'Summon Companion I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '46791'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from 'You summon your companion to your side.' to ''
       - Land on Other Message changed from ' summons a companion to their side.' to ''
       - Description changed from 'Summons your pet to your current location.' to 'Calls your pet to your side if it is out of combat.'


Spire of the Warlord I:
       - Description changed from 'You gather your strength and focus your mind which grants you a chance to temporarily reduce your opponent's ability to perform melee attacks. Additional ranks increase the effectiveness of your debuff.' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect I' which reduces their accuracy by 10 percent, strength by 25 points and attack rating by 10 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord II:
       - Description changed from 'You gather your strength and focus your mind which grants you a chance to temporarily reduce your opponent's ability to perform melee attacks. Additional ranks increase the effectiveness of your debuff.' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect II' which reduces their accuracy by 15 percent, strength by 30 points and attack rating by 15 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord III:
       - Description changed from 'You gather your strength and focus your mind which grants you a chance to temporarily reduce your opponent's ability to perform melee attacks. Additional ranks increase the effectiveness of your debuff.' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect III' which reduces their accuracy by 20 percent, strength by 30 points and attack rating by 20 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord IV:
       - Description changed from 'You gather your strength and focus your mind which grants you additional damage with all of your attacks. Additional ranks increase your damage bonus.' to 'Increases the damage you deal with all melee attacks by 23 points.'


Spire of the Warlord VII:
       - Description changed from 'You gather your strength and focus your mind which grants you heightened levels of defense, allowing you to better survive in melee combat. Additional ranks increase the effectiveness of your mitigation and avoidance.' to 'This ability, when activated, increases your total avoidance by 5 percent, your chance to parry incoming attacks by 5 percent and your armor class by 58 points.'


Warlord's Weakening I:
       - Skill changed from ' (Combat Skill)' to ''
       - Group id changed from '0' to '16302'
       - Description changed from '' to 'Reduces accuracy by 10 percent, strength by 25 points and attack rating by 10 points for 18s (3 Ticks).'


Warlord's Weakening II:
       - Skill changed from ' (Combat Skill)' to ''
       - Group id changed from '0' to '16302'
       - Description changed from '' to 'Reduces accuracy by 15 percent, strength by 30 points and attack rating by 15 points for 18s (3 Ticks).'


Warlord's Weakening III:
       - Skill changed from ' (Combat Skill)' to ''
       - Group id changed from '0' to '16302'
       - Description changed from '' to 'Reduces accuracy by 20 percent, strength by 35 points and attack rating by 20 points for 18s (3 Ticks).'


Vehement Rage IV:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage IV'
       - Group id changed from '0' to '16092'
       - Description changed from 'This ability, when active, will increase the damage you do at the cost of having heals that hit you be less effective. Additional ranks increase your damage dealing capabilities.' to 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 35 points while reducing the effectiveness of incoming instant duration healing spells by 20.'


Vehement Rage V:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage V'
       - Group id changed from '0' to '16092'
       - Description changed from 'This ability, when active, will increase the damage you do at the cost of having heals that hit you be less effective. Additional ranks increase your damage dealing capabilities.' to 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 40 points while reducing the effectiveness of incoming instant duration healing spells by 15.'


Vehement Rage VI:
       - Spell Name changed from 'Vehement Rage' to 'Vehement Rage VI'
       - Group id changed from '0' to '16092'
       - Description changed from 'This ability, when active, will increase the damage you do at the cost of having heals that hit you be less effective. Additional ranks increase your damage dealing capabilities.' to 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 45 points while reducing the effectiveness of incoming instant duration healing spells by 10.'


Knee Strike II:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike II'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 70 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).'


Blast of Anger III:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger III'
       - Group id changed from '0' to '12651'
       - Description changed from '' to 'Increases your target's hatred for you by 5000 points.'


Gut Punch III:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch III'
       - Group id changed from '0' to '12802'
       - Hate Override changed from '0' to '750'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 750 when cast.'


Warlord's Tenacity X:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity X'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 10200 and increases your maximum hit points by 9000 while dealing 1200 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XI:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 11334 and increases your maximum hit points by 10000 while dealing 1334 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 12467 and increases your maximum hit points by 11000 while dealing 1467 damage every 6 seconds for 1m 6s (11 Ticks).'


N/A - Turn Undead:
       - Slot 2 changed from '6% Chance To Also Cast Infusion of Light' to '6% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 2400 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 2400 damage and has a 6 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Celestial Regeneration XVI:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XVI'


Celestial Regeneration XVII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XVII'


Celestial Regeneration XVIII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XVIII'


Divine Avatar XIII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XIII'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 423 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 423 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 560 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XIV:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XIV'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 435 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 435 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 570 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XV:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XV'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 447 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 447 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 580 every 6 seconds for up to 3m (30 Ticks).'


Summon Clockwork Banker:
       - Land on Other Message changed from ' summons a helpful merchant.' to ' summons a clockwork banker.'
       - Wear Off Message changed from '' to 'The clockwork banker departs.'


Wake the Dead XVI:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XVI'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XVII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XVII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XVIII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XVIII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Heart of Skyfire IX:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames V'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 85 and lower fire-based direct damage non-area of effect spells by 20 to 75 percent for 2m (20 Ticks).'


Heart of Skyfire X:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor V'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor.' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 85 and lower spells by 80 percent for 2m (20 Ticks).'


Heart of Froststone IX:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice V'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental ice into your soul. While this ability is active, you will take less damage from spells. This ability lasts slightly longer than Heart of Ice (assuming it is not stripped by excess damage) and can absorb more total damage from incoming spells.' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 13000 points of damage or for 2m (20 Ticks).'


Heart of Froststone X:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone V'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 13000 points of damage or for 2m (20 Ticks).'


Focused Paragon of Spirit VII:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit VIII:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit IX:
       - MGBable changed from 'Yes' to 'No'


Uncanny Resilience X:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience X'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 18000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1500 points of damage per hit for a total of 18000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XI:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XI'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 19200 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1600 points of damage per hit for a total of 19200 damage for up to 30s (5 Ticks).'


Uncanny Resilience XII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 20400 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 20400 damage for up to 30s (5 Ticks).'


Blood Pact X:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact X'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike VII with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XI:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XI'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike VIII with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike IX with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Juggernaut Surge II:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge II'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 90 points as well as the damage dealt by your critical melee attacks by 20 percent.'


Distracting Strike VII:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack IV'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike IV'
       - Group id changed from '0' to '16158'


Distracting Strike VIII:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack V'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike V'
       - Group id changed from '0' to '16158'


Distracting Strike IX:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack VI'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike VI'
       - Group id changed from '0' to '16158'


Blood Pact Strike VII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike VII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike VIII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike VIII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike IX:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike IX'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Distracting Strike X:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike IV'
       - Group id changed from '0' to '16161'


Distracting Strike XI:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike V'
       - Group id changed from '0' to '16161'


Distracting Strike XII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike VI'
       - Group id changed from '0' to '16161'


Self Preservation I:
       - Spell Name changed from 'Self Preservation' to 'Self Preservation I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 88.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '16807'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt a desperate act of self preservation.'
       - Land on Self Message changed from 'You exert your will and partially fade away, at great cost.' to ''
       - Land on Other Message changed from ' fades from view.' to ''
       - Description changed from '' to 'You are stunned for 2 seconds and have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Sanctuary II:
       - Spell Name changed from 'Improved Sanctuary' to 'Sanctuary II'
       - Group id changed from '0' to '5912'


Friendly Stasis I:
       - Spell Name changed from 'Friendly Stasis' to 'Friendly Stasis I'
       - Target changed from 'Single In Group, Restriction: Not Pet' to 'Single In Group'
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 78.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '16828'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You are placed in stasis.'
       - Land on Self Message changed from 'You are placed in stasis.' to ''
       - Description changed from 'This Ability, when activated, will temporarily remove you from all combat and leave you immobile for a short time.' to 'You fall into a stasis that leaves you unable to fight and gives you a 78 percent chance for level 78 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Aura of Cleansing X:
       - Spell Name changed from 'N/A - Removed' to 'Aura of Cleansing X'
       - Recast Time changed from '0' to '10'
       - Target changed from 'Self' to 'Caster PB Players'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 6 changed from '' to 'Decrease Disease Counter by 10'
       - Slot 7 changed from '' to 'Decrease Poison Counter by 10'
       - Group id changed from '0' to '8130'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '60'
       - Land on Self Message changed from '' to 'You are shrouded in a cleansing aura.'
       - Description changed from '' to 'Cures 10 poison and disease counters.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Massive Strike I:
       - Group id changed from '0' to '16864'


Massive Strike II:
       - Group id changed from '0' to '16864'


Massive Strike III:
       - Group id changed from '0' to '16864'


Hate's Attraction I:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 1 changed from 'Summon to 18 units away' to 'Summon to 6 units away'
       - Slot 2 changed from 'Increase Hate by 3000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 84 or lower target toward you and increases their hatred for you by 3000.'


Hate's Attraction II:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction II'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 2 changed from 'Increase Hate by 6000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 84 or lower target toward you and increases their hatred for you by 6000.'


Hate's Attraction III:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction III'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 2 changed from 'Increase Hate by 9000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 84 or lower target toward you and increases their hatred for you by 9000.'


Inconspicuous Totem I:
       - Spell Name changed from 'Inconspicuous Totem' to 'Inconspicuous Totem I'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 88.. Cast Evader's Invisibility on Success'
       - Slot 3 changed from 'Cast: Totemic Form' to 'Cast: Totemic Form I'
       - Slot 4 changed from 'Decrease Player Size by 50%' to ''
       - Group id changed from '0' to '16880'
       - Spell Icon changed from '' to ''
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Cast by You Message changed from '' to 'You attempt to become an inconspicuous totem.'
       - Land on Self Message changed from 'You become an inconspicuous totem.' to ''
       - Land on Other Message changed from ' is a totem.' to ''
       - Wear Off Message changed from 'Your illusion fades.' to 'You become more conspicuous.'
       - Description changed from 'Transorms you into a plain looking totem, removing you from combat for up to 30s (5 Ticks). While in this totemic state you are unable to fight.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 88 percent chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Summon Resupply Agent:
       - Wear Off Message changed from '' to 'The helpful merchant departs.'


Blessed Salve of Brell:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your max mana by 650, mana regeneration by 27 and your hit point regeneration by 25. Additionally it will reflect Prismatic Ward III onto you.' to 'Activating this item will unlock passive alternate advancement abilities that will: increase your mana pool by 650 points, increase your mana and hit-point regeneration by 25 points, increase your armor class by 525 points and your resistance to magic, cold, fire, disease and poison by 45 points.'


TEST - Distance Mana Regen:
       - MGBable changed from 'Yes' to 'No'


TEST - Agro Increase Recourse:
       - MGBable changed from 'Yes' to 'No'


PC Spell - RESERVED:
       - Description changed from 'Instant Duration.' to 'You have a 0 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Saunk's Inexorable Pull:
       - Slot 3 changed from 'Gradual Push to 10 units away (Force=300)' to 'Gradual Pull to 10 units away (Force=300)'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '2'
       - AE Waves changed from '4' to '0'


Imposition:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


Aura of the Poet Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Poet Effect Rk.II:
       - MGBable changed from 'Yes' to 'No'


Aura of the Poet Effect Rk.III:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral Rk. II:
       - MGBable changed from 'Yes' to 'No'


Blessing of the Feral Rk. III:
       - MGBable changed from 'Yes' to 'No'


Hastening of Yozan:
       - MGBable changed from 'Yes' to 'No'


Hastening of Yozan Rk. II:
       - MGBable changed from 'Yes' to 'No'


Hastening of Yozan Rk. III:
       - MGBable changed from 'Yes' to 'No'


Mind Decomposition Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Decomposition Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Decomposition Recourse:
       - MGBable changed from 'Yes' to 'No'


Touch of Lanys Rk. II:
       - Recourse changed from 'Gift of Lanys Rk. II' to 'Gift of Lanys II'


Touch of Lanys Rk. III:
       - Recourse changed from 'Gift of Lanys Rk. III' to 'Gift of Lanys III'


Gift of Lanys:
       - Shadow Knight Level changed from '255' to '85'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Lanys fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 882.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 882.'


Gift of Lanys II:
       - Spell Name changed from 'Gift of Lanys Rk. II' to 'Gift of Lanys II'
       - Shadow Knight Level changed from '255' to '85'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Lanys fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1045.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 1045.'


Gift of Lanys III:
       - Spell Name changed from 'Gift of Lanys Rk. III' to 'Gift of Lanys III'
       - Shadow Knight Level changed from '255' to '85'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Lanys fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1126.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 1126.'


N/A - Death Throe:
       - Spell Name changed from 'Death Throe' to 'N/A - Death Throe'
       - Slot 2 changed from '8% Chance To Also Cast Rigid Body' to '8% Chance To Also Cast N/A - Rigid Body'


N/A - Death Throe Rk. II:
       - Spell Name changed from 'Death Throe Rk. II' to 'N/A - Death Throe Rk. II'
       - Slot 2 changed from '9% Chance To Also Cast Rigid Body' to '9% Chance To Also Cast N/A - Rigid Body'


N/A - Death Throe Rk. III:
       - Spell Name changed from 'Death Throe Rk. III' to 'N/A - Death Throe Rk. III'
       - Slot 2 changed from '10% Chance To Also Cast Rigid Body' to '10% Chance To Also Cast N/A - Rigid Body'


N/A - Rigid Body:
       - Spell Name changed from 'Rigid Body' to 'N/A - Rigid Body'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


N/A - Rigid Body:
       - Spell Name changed from 'Rigid Body' to 'N/A - Rigid Body'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


N/A - Rigid Body:
       - Spell Name changed from 'Rigid Body' to 'N/A - Rigid Body'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


Talisman of Transcendent Foresight:
       - MGBable changed from 'Yes' to 'No'


Talisman of Transcendent Foresight Rk. II:
       - MGBable changed from 'Yes' to 'No'


Talisman of Transcendent Foresight Rk. III:
       - MGBable changed from 'Yes' to 'No'


Talisman of Determination:
       - MGBable changed from 'Yes' to 'No'


Talisman of Determination Rk. II:
       - MGBable changed from 'Yes' to 'No'


Talisman of Determination Rk. III:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Darkpaw:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Darkpaw Rk. II:
       - MGBable changed from 'Yes' to 'No'


Talisman of the Darkpaw Rk. III:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting Rk. II:
       - MGBable changed from 'Yes' to 'No'


Thorn Wilting Rk. III:
       - MGBable changed from 'Yes' to 'No'


Frozen Venom Poison Rk. I:
       - Group id changed from '0' to '2228'


Frozen Venom Poison Rk. II:
       - Group id changed from '0' to '2228'


Frozen Venom Poison Rk. III:
       - Group id changed from '0' to '2228'


Frozen Venom Ice Rk. I:
       - Group id changed from '0' to '2228'


Frozen Venom Ice Rk. II:
       - Group id changed from '0' to '2228'


Frozen Venom Ice Rk. III:
       - Group id changed from '0' to '2228'


N/A - Invocation of Earth:
       - Spell Name changed from 'Invocation of Earth' to 'N/A - Invocation of Earth'
       - Slot 1 changed from 'Aura Effect: Earthrumbling Effect (IOEarthenServantRk1)' to 'Aura Effect: N/A - Earthrumbling Effect (IOEarthenServantRk1)'


N/A - Invocation of Earth Rk. II:
       - Spell Name changed from 'Invocation of Earth Rk. II' to 'N/A - Invocation of Earth Rk. II'
       - Slot 1 changed from 'Aura Effect: Earthrumbling Effect Rk. II (IOEarthenServantRk2)' to 'Aura Effect: N/A - Earthrumbling Effect Rk. II (IOEarthenServantRk2)'


N/A - Invocation of Earth Rk. III:
       - Spell Name changed from 'Invocation of Earth Rk. III' to 'N/A - Invocation of Earth Rk. III'
       - Slot 1 changed from 'Aura Effect: Earthrumbling Effect Rk. III (IOEarthenServantRk3)' to 'Aura Effect: N/A - Earthrumbling Effect Rk. III (IOEarthenServantRk3)'


N/A - Earthrumbling Effect:
       - Spell Name changed from 'Earthrumbling Effect' to 'N/A - Earthrumbling Effect'
       - Duration changed from '0' to '1'


N/A - Earthrumbling Effect Rk. II:
       - Spell Name changed from 'Earthrumbling Effect Rk. II' to 'N/A - Earthrumbling Effect Rk. II'
       - Duration changed from '0' to '1'


N/A - Earthrumbling Effect Rk. III:
       - Spell Name changed from 'Earthrumbling Effect Rk. III' to 'N/A - Earthrumbling Effect Rk. III'
       - Slot 2 changed from 'Decrease Current Hit Points by 1400 per tick' to 'Decrease Current Hit Points by 1400'
       - Duration changed from '2' to '1'


Focus of Arcanum II:
       - Spell Name changed from 'Acute Focus of Arcanum' to 'Focus of Arcanum II'
       - Group id changed from '0' to '46194'
       - Description changed from 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your detrimental spells will strike your target.' to 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your level 90 and lower detrimental spells will strike your target without being resisted.'


Form of Defense VII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Makes the skin turn as hard as stone, increasing your armor class for 6s (1 Ticks).'


Form of Endurance VII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 630 for 36m (360 Ticks).' to 'Forces a new endurance through the body, increasing your hit points by 630 for 6s (1 Ticks).'


Prismatic Ward III:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 6s (1 Ticks).'


Ancestral Memories III:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in an ancient power, increasing your attack speed by 16 and hit-point regeneration for 27m (270 Ticks).' to 'You are engulfed in an ancient power, increasing your attack speed by 16 and hit-point regeneration for 6s (1 Ticks).'


Illusionary Spikes III:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Might of Stone II:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 65 for 1h (600 Ticks).' to 'Savage spirits guard you, increasing your attack by 65 for 6s (1 Ticks).'


Soothing Breath II:
       - Duration changed from '270' to '1'


Knowledge of the Past V:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 27 and hit-point regeneration by 23 for 27m (270 Ticks).' to 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 27 and hit-point regeneration by 23 for 6s (1 Ticks).'


Expanding Mind II:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 650 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 650 points.'


Breath of Venesh:
       - Spell Name changed from 'Breath of Atathus' to 'Breath of Venesh'
       - Slot 6 changed from '' to 'Decrease Current Endurance by 22 per tick'
       - Duration changed from '20' to '1'
       - Land on Self Message changed from 'You exhale a puff of Atathus' burning breath.' to 'You exhale a puff of Venesh's rejuvenating breath.'
       - Land on Other Message changed from ' exhales a puff of Atathus' burning breath.' to ' exhales a puff of Venesh's rejuvenating breath.'
       - Wear Off Message changed from 'Atathus' breath leaves you.' to 'Venesh's breath leaves you.'


Tiny Bubbles:
       - MGBable changed from 'Yes' to 'No'


Sacred Salve of Brell:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your max mana by 800, mana regeneration by 42 and your hit point regeneration by 40. Additionally it will reflect Prismatic Ward VI onto you.' to 'Activating this item will unlock passive alternate advancement abilities that will: increase your mana pool by 800 points, increase your mana regeneration by 42 and your hit-point regeneration by 38, increase your armor class by 750 points and your resistance to magic, cold, fire, disease and poison by 60 points.'


Cover Tracks I:
       - Spell Name changed from 'Cover Tracks' to 'Cover Tracks I'
       - Mana Cost changed from '900' to '0'
       - Casting Time changed from '0.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '50% Chance to Cancel Aggro on NPC's up to Level 0.' to '60% Chance to Cancel Aggro on NPC's up to Level 90.. Cast Evader's Invisibility on Success'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Spell' to 'AA'
       - Cast by You Message changed from 'You cover your tracks and disappear into the underbrush.' to 'You attempt to cover your tracks.'
       - Description changed from '' to 'You have a 60 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'
       - Song Window changed from 'Song Window' to 'Buff Window'


Evoker's Synergy III:
       - Spell Name changed from 'Cover Tracks' to 'Cover Tracks II'
       - Mana Cost changed from '900' to '0'
       - Casting Time changed from '0.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '70% Chance to Cancel Aggro on NPC's up to Level 0.' to '75% Chance to Cancel Aggro on NPC's up to Level 90.. Cast Evader's Invisibility on Success'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Spell' to 'AA'
       - Cast by You Message changed from 'You cover your tracks and disappear into the underbrush.' to 'You attempt to cover your tracks.'
       - Description changed from '' to 'You have a 75 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'
       - Song Window changed from 'Song Window' to 'Buff Window'


Evoker's Synergy Strike III:
       - Spell Name changed from 'Cover Tracks' to 'Cover Tracks III'
       - Mana Cost changed from '900' to '0'
       - Casting Time changed from '0.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '85% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 90.. Cast Evader's Invisibility on Success'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'Spell' to 'AA'
       - Cast by You Message changed from 'You cover your tracks and disappear into the underbrush.' to 'You attempt to cover your tracks.'
       - Description changed from '' to 'You have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'
       - Song Window changed from 'Song Window' to 'Buff Window'


Force of Disruption IV:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption IV'


Force of Disruption V:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption V'


Disruptive Persecution I:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution I'
       - Group id changed from '0' to '21682'


War Cry IV:
       - Spell Name changed from 'War Cry' to 'War Cry IV'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 40 seconds.'


War Cry V:
       - Spell Name changed from 'War Cry' to 'War Cry V'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 50 seconds.'


War Cry VI:
       - Spell Name changed from 'War Cry' to 'War Cry VI'
       - Group id changed from '0' to '21689'
       - Description changed from '' to 'Causes your group to become immune to fear spells for 60 seconds.'


Area Taunt II:
       - Spell Name changed from 'Enhanced Area Taunt' to 'Area Taunt II'
       - Slot 1 changed from 'AE Taunt (100)' to 'AE Taunt (6000)'
       - Slot 2 changed from 'Cast: Enhanced Area Taunt Effect' to ''
       - Group id changed from '0' to '21690'
       - Description changed from '' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 6000 points of hatred over their previously most hated target.'


Aura of Cleansing XI:
       - Spell Name changed from 'Enhanced Area Taunt Effect' to 'Aura of Cleansing XI'
       - Warrior Level changed from '254' to '255'
       - Skill changed from ' (Combat Skill)' to ''
       - Recast Time changed from '0' to '10'
       - Target changed from 'Caster PB' to 'Caster PB Players'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Increase Hate by 1200 per tick' to ''
       - Slot 6 changed from '' to 'Decrease Disease Counter by 11'
       - Slot 7 changed from '' to 'Decrease Poison Counter by 11'
       - Group id changed from '0' to '8130'
       - Spell Range changed from '' to '0'
       - Spell Icon changed from '' to ''
       - Timer id changed from 'AA -1' to ' 0'
       - Timer Type changed from 'AA' to ''
       - Duration changed from '5' to '0'
       - AE Range changed from '35' to '60'
       - Hate Override changed from '1000' to '0'
       - Land on Self Message changed from '' to 'You are shrouded in a cleansing aura.'
       - Description changed from '' to 'Cures 11 poison and disease counters.'


Totemic Form I:
       - Spell Name changed from 'Totemic Form' to 'Totemic Form I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Not Blockable'
       - Slot 2 changed from '' to 'Decrease Player Size by 50%'
       - Slot 3 changed from '' to 'Stacking: Overwrite existing spell if slot 1 is Illusion and less than 2000'
       - Slot 4 changed from '' to 'Stacking: Overwrite existing spell if slot 1 is UNKNOWN SPELL EFFECT and less than 2000'
       - Group id changed from '0' to '21720'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become an inconspicuous totem.'
       - Land on Other Message changed from '' to ' is a totem.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from 'Changes your appearance to that of a totem.' to 'You take the form of an inconspicuous totem.'


Frenzied Volley I:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley I'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Ageless Enmity I:
       - Spell Name changed from 'Ageless Enmity' to 'Ageless Enmity I'
       - Group id changed from '0' to '21751'
       - Description changed from '' to 'Gives you a 100 percent chance to become 500 more points hated than your target NPC's previously most hated target.'


Turn Undead IX:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead IX'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 3000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 3000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Rage of Rallos Zek I:
       - Group id changed from '0' to '21773'
       - Description changed from 'Allows your imbued procs to trigger on every swing for up to 12s (2 Ticks).' to 'Allows your weapon's combat activated spells to trigger on every combat round for 12s (2 Ticks).'


Resplendent Glory I:
       - Spell Name changed from 'Resplendent Glory 1' to 'Resplendent Glory I'
       - Description changed from 'Increases effectiveness of incoming heal spells by a small amount for up to 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 3 percent for 60s (10 Ticks).'


Resplendent Glory II:
       - Spell Name changed from 'Resplendent Glory 2' to 'Resplendent Glory II'
       - Description changed from 'Increases effectiveness of incoming heal spells by a small amount for up to 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 6 percent for 60s (10 Ticks).'


Resplendent Glory III:
       - Spell Name changed from 'Resplendent Glory 3' to 'Resplendent Glory III'
       - Description changed from 'Increases effectiveness of incoming heal spells by a small amount for up to 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 9 percent for 60s (10 Ticks).'


Projection of Fury I:
       - Spell Name changed from 'Projection of Fury' to 'Projection of Fury I'
       - Group id changed from '0' to '21785'
       - Description changed from '' to 'Summons a projection of yourself that will initially generate 20000 points of hatred and attack your target for 15 seconds, generating an additional 5000 points of hatred every 5 seconds. The amount of hatred that this projection generates with your target will be transferred to you when it despawns.'


Font Projection:
       - Slot 1 changed from 'Decrease Current Hit Points by 1425 (Random: -1000 to -1850)' to 'Decrease Current Hit Points by 1425 per tick (Random: -1000 to -1850)'
       - Duration changed from '0' to '1'


Death's Shadowy Effigy I:
       - Spell Name changed from 'Death's Effigy' to 'Death's Shadowy Effigy I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from 'Feign Death' to '100% Chance to Cancel Aggro on NPC's up to Level 90.. Cast Evader's Invisibility on Success'
       - Slot 2 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to 'Feign Death'
       - Group id changed from '0' to '21805'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to mimic death.'
       - Land on Self Message changed from 'Your body is cold to the touch.' to ''
       - Land on Other Message changed from ' is dead.' to ''
       - Description changed from '' to 'You feign death and have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Turn Undead X:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead X'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 16500 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 16500 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Blessing of Ro I:
       - Spell Name changed from 'Hand of Ro' to 'Blessing of Ro I'
       - Group id changed from '0' to '23575'


Summon Distiller Vendor:
       - Wear Off Message changed from '' to 'The merchant departs.'


Beacon of the Righteous I:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous I'
       - Slot 1 changed from 'Increase Hate by 1200' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '1200'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 2000 points every 6 seconds for 18s (3 Ticks).'


Aura of Cleansing XII:
       - Spell Name changed from 'N/A - Removed' to 'Aura of Cleansing XII'
       - Recast Time changed from '0' to '10'
       - Target changed from 'Self' to 'Caster PB Players'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Blockable'
       - Slot 6 changed from '' to 'Decrease Disease Counter by 12'
       - Slot 7 changed from '' to 'Decrease Poison Counter by 12'
       - Group id changed from '0' to '8130'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '60'
       - Land on Self Message changed from '' to 'You are shrouded in a cleansing aura.'
       - Description changed from '' to 'Cures 12 poison and disease counters.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Drape of Shadows I:
       - Spell Name changed from 'Drape of Shadows' to 'Drape of Shadows I'
       - Casting Time changed from '1' to '0'
       - Recast Time changed from '1' to '0'
       - Spell Bar Lockout changed from '1' to '0'
       - Target changed from 'Pet' to 'Self'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to 'Cast: Drape of Shadows Pet Fade'
       - Slot 2 changed from 'Cast: Drape of Shadows' to '90% Chance to Cancel Aggro on NPC's up to Level 88.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '21829'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '0'
       - Cast by You Message changed from '' to 'You attempt to escape combat through elemental shadow.'
       - Land on Self Message changed from 'Your minion slips into the shadows.' to ''
       - Land on Other Message changed from ' vanishes.' to ''
       - Description changed from 'You and your pet fade away, causing your enemies to forget about you completely.' to 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Frenzied Burnout IV:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 420, attack speed by 30 percent, strength by 31, attack rating by 420 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 12 percent. Damage dealt by all skills is increased to 132 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 420, attack speed by 25 percent, strength by 31, attack rating by 420 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 12 percent. Damage dealt by all skills is increased to 132 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.'


Form of Defense VIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 720 points.'


Form of Defense IX:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 810 points.'


Form of Defense X:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 900 points.'


Form of Endurance VIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 720 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 720.'


Form of Endurance IX:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 810 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 810.'


Form of Endurance X:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 900 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 900.'


Prismatic Ward IV:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 50 points and your armor class by 600 points.'


Prismatic Ward V:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 55 points and your armor class by 675 points.'


Prismatic Ward VI:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 60 points and your armor class by 750 points.'


Illusionary Spikes IV:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Illusionary Spikes V:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Might of Stone III:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 70 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 70 points.'


Might of Stone IV:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 75 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 75 points.'


Might of Stone V:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 80 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 80 points.'


Soothing Puff of Breath I:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 12 and your hit point regeneration by 12.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 12.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Puff of Breath II:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 15 and your hit point regeneration by 15.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 15.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath III:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 30 and your hit point regeneration by 30.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 30.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath IV:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 35 and your hit point regeneration by 35.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 35.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath V:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 40 and your hit point regeneration by 40.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 40.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past II:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 14 and hit-point regeneration by 10 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 10 and your mana regeneration by 14.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past III:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 17 and hit-point regeneration by 13 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 13 and your mana regeneration by 17.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past VI:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 32 and hit-point regeneration by 28 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 28 and your mana regeneration by 32.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past VII:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 37 and hit-point regeneration by 33 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 33 and your mana regeneration by 37.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past VIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 42 and hit-point regeneration by 38 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 38 and your mana regeneration by 42.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind III:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 700 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 700 points.'


Expanding Mind IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 750 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 750 points.'


Expanding Mind V:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 800 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 800 points.'


Frenzied Devastation X:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation I'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 15% and Increase Spell Mana Cost by 30%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '8' to '20'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).' to 'Lowers the mana cost of direct damage spells that cost at least 0 mana to cast and increases the chance for your spells to deal critical damage by 10 percent for up to 2m (20 Ticks).'


Frenzied Devastation XI:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation II'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 16% and Increase Spell Mana Cost by 29%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '10' to '22'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 29 percent while increasing the chance these spells will deal critical damage by 16 percent.'


Frenzied Devastation XII:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation III'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 17% and Increase Spell Mana Cost by 28%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '12' to '25'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 28 percent while increasing the chance these spells will deal critical damage by 17 percent.'


Frenzied Devastation XIII:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation IV'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 18% and Increase Spell Mana Cost by 27%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '14' to '28'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 6s (21 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 27 percent while increasing the chance these spells will deal critical damage by 18 percent.'


Frenzied Devastation XIV:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation V'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 19% and Increase Spell Mana Cost by 27%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '16' to '32'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 12s (22 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 27 percent while increasing the chance these spells will deal critical damage by 19 percent.'


Frenzied Devastation XV:
       - Spell Name changed from 'Sustained Destruction' to 'Sustained Devastation VI'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 20% and Increase Spell Mana Cost by 26%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '18' to '36'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 18s (23 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 26 percent while increasing the chance these spells will deal critical damage by 20 percent.'


N/A - Tomb of Grux:
       - Spell Name changed from 'Tomb of Grux' to 'N/A - Tomb of Grux'
       - Slot 1 changed from 'Aura Effect: Call of Grux (IOTombstoneRk1)' to 'Aura Effect: N/A - Call of Grux (IOTombstoneRk1)'


N/A - Tomb of Grux Rk. II:
       - Spell Name changed from 'Tomb of Grux Rk. II' to 'N/A - Tomb of Grux Rk. II'
       - Slot 1 changed from 'Aura Effect: Call of Grux II (IOTombstoneRk2)' to 'Aura Effect: N/A - Call of Grux II (IOTombstoneRk2)'


N/A - Tomb of Grux Rk. III:
       - Spell Name changed from 'Tomb of Grux Rk. III' to 'N/A - Tomb of Grux Rk. III'
       - Slot 1 changed from 'Aura Effect: Call of Grux III (IOTombstoneRk3)' to 'Aura Effect: N/A - Call of Grux III (IOTombstoneRk3)'


N/A - Call of Grux:
       - Spell Name changed from 'Call of Grux' to 'N/A - Call of Grux'
       - Slot 2 changed from 'Cast: Grux's Enmity' to 'Cast: N/A - Grux's Enmity'


N/A - Grux's Enmity:
       - Spell Name changed from 'Grux's Enmity' to 'N/A - Grux's Enmity'


N/A - Grux's Enmity Rk. II:
       - Spell Name changed from 'Grux's Enmity Rk. II' to 'N/A - Grux's Enmity Rk. II'


N/A - Grux's Enmity Rk. III:
       - Spell Name changed from 'Grux's Enmity Rk. III' to 'N/A - Grux's Enmity Rk. III'


Compliant Lurch:
       - Target changed from 'Single, Restriction: UNKNOWN 150' to 'Single'
       - Max Targets changed from '1' to '0'
       - Description changed from 'A long-range, very short duration gravitation effect.' to 'Causes a level 100 or lower target that is within 30 feet of you to gravitate toward you for 30s (5 Ticks).'


Compliant Lurch Rk. II:
       - Target changed from 'Single, Restriction: UNKNOWN 150' to 'Single'
       - Max Targets changed from '1' to '0'
       - Description changed from 'A long-range, very short duration gravitation effect.' to 'Causes a level 100 or lower target that is within 30 feet of you to gravitate toward you for 30s (5 Ticks).'


Compliant Lurch Rk. III:
       - Target changed from 'Single, Restriction: UNKNOWN 150' to 'Single'
       - Max Targets changed from '1' to '0'
       - Description changed from 'A long-range, very short duration gravitation effect.' to 'Causes a level 100 or lower target that is within 30 feet of you to gravitate toward you for 30s (5 Ticks).'


N/A - Call of Grux II:
       - Spell Name changed from 'Call of Grux II' to 'N/A - Call of Grux II'
       - Slot 2 changed from 'Cast: Grux's Enmity Rk. II' to 'Cast: N/A - Grux's Enmity Rk. II'


N/A - Call of Grux III:
       - Spell Name changed from 'Call of Grux III' to 'N/A - Call of Grux III'
       - Slot 2 changed from 'Cast: Grux's Enmity Rk. III' to 'Cast: N/A - Grux's Enmity Rk. III'


Arcane Distillect Effect:
       - MGBable changed from 'Yes' to 'No'


BST Frozen Venin Damage 4:
       - Slot 3 changed from 'Limit Spells: Frozen Venin Ice' to ''


BST Frozen Venin Damage 5:
       - Slot 3 changed from 'Limit Spells: Frozen Venin Ice' to ''


BST Frozen Venin Damage 6:
       - Slot 3 changed from 'Limit Spells: Frozen Venin Ice' to ''


BST Frozen Venin Damage 7:
       - Slot 3 changed from 'Limit Spells: Frozen Venin Ice' to ''


Form of Defense XI:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 990 points.'


Form of Defense XII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1080 points.'


Form of Endurance XI:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 990 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 990.'


Form of Endurance XII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1080 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1080.'


Prismatic Ward VII:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 65 points and your armor class by 825 points.'


Prismatic Ward VIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 70 points and your armor class by 900 points.'


Illusionary Spikes VI:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Illusionary Spikes VII:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Might of Stone VI:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 85 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 85 points.'


Might of Stone VII:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 90 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 90 points.'


Soothing Breath VI:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 45 and your hit point regeneration by 45.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 45.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath VII:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 50 and your hit point regeneration by 50.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 50.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past IX:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 47 and hit-point regeneration by 43 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 43 and your mana regeneration by 47.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past X:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 52 and hit-point regeneration by 48 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 48 and your mana regeneration by 52.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 850 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 850 points.'


Expanding Mind VII:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 900 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 900 points.'


Myrmidon's Skill I:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 1 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1 percent.'


Myrmidon's Skill II:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 2 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 2 percent.'


Myrmidon's Skill III:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 4 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 4 percent.'


Myrmidon's Skill IV:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 6 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 6 percent.'


Myrmidon's Skill V:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 8 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 8 percent.'


Myrmidon's Skill VI:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 10 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 10 percent.'


Myrmidon's Skill VII:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 12 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 12 percent.'


Myrmidon's Skill VIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 14 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 14 percent.'


Blessing of Ro IV:
       - Spell Name changed from 'Drape of Shadows' to 'N/A - Removed'
       - Magician Level changed from '254' to '255'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3' to '0'
       - Description changed from 'You and your pet fade away, causing your enemies to forget about you completely.' to ''


Warlord's Greater Fury I:
       - Group id changed from '0' to '23528'
       - Description changed from 'Increases hate generated by your special attacks by 25 percent for up to 2m (20 Ticks).' to 'Increases the hate generated by any skills you cast or spells you trigger by 25 percent for up to 2m (20 Ticks).'


Warlord's Resurgence I:
       - Group id changed from '0' to '23531'


Force of Disruption VI:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption VI'


Disruptive Persecution II:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution II'
       - Group id changed from '0' to '21682'


Projection of Fury II:
       - Spell Name changed from 'Projection of Fury' to 'Projection of Fury II'
       - Group id changed from '0' to '21785'
       - Description changed from '' to 'Summons a projection of yourself that will initially generate 35000 points of hatred and attack your target for 15 seconds, generating an additional 10000 points of hatred every 5 seconds. The amount of hatred that this projection generates with your target will be transferred to you when it despawns.'


Beacon of the Righteous II:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous II'
       - Slot 1 changed from 'Increase Hate by 3000' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '3000'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 3000 points every 6 seconds for 18s (3 Ticks).'


Explosion of Hatred II:
       - Spell Name changed from 'Explosion of Hatred' to 'Explosion of Hatred II'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Unresistable '
       - Group id changed from '0' to '38184'
       - Spell Icon changed from '' to ''


Blessing of Ro V:
       - Spell Name changed from 'Blessing of Ro' to 'Blessing of Ro II'


Bestowed Divine Aura X:
       - Spell Name changed from 'Cascading Divine Aura' to 'Bestowed Divine Aura Beza II'
       - Description changed from 'This ability gives you the ability to cast a Divine Aura spell on a Player target, temporarily rendering the target invulnerable and granting a short duration heal on your target.' to 'Encases your target in a divine aura, rendering them invulnerable to all attacks as well as unable to attack and healing them for 3000 points of health every 6 seconds for 18s (3 Ticks).'


Gut Punch IV:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch IV'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 1500 when cast.'


Gut Punch V:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch V'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 2400 when cast.'


Call of Challenge III:
       - Spell Name changed from 'Call of Challenge' to 'Call of Challenge III'
       - Group id changed from '0' to '23611'
       - Description changed from 'This ability gives you a chance to provoke your opponent to the point where they will not flee from you or, if they are already fleeing, will instead turn back to you and continue fighting.' to 'Applies a snare spell and prevents the target from fleeing in panic for 48s (8 Ticks).'


Warlord's Bravery II:
       - Spell Name changed from 'Warlord's Bravery' to 'Warlord's Bravery II'
       - Group id changed from '0' to '16097'
       - Description changed from 'This ability, when active, will reduce the amount of damage you take from melee sources for up to 15 attacks.' to 'Reduces incoming melee damage by 8 percent for 36s (6 Ticks) or for up to 15 hits.'


Knee Strike III:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike III'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 88 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).'


Warlord's Tenacity XIII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XIII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 14772 and increases your maximum hit points by 13000 while dealing 1772 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XIV:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XIV'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 17113 and increases your maximum hit points by 15500 while dealing 2113 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XV:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XV'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 21590 and increases your maximum hit points by 19000 while dealing 2590 damage every 6 seconds for 1m 6s (11 Ticks).'


Death Peace III:
       - Spell Name changed from 'Improved Death Peace' to 'Death Peace III'
       - Group id changed from '0' to '5919'


Wake the Dead XIX:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XIX'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XX:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XX'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXI:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXI'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Forceful Attraction:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -65' to 'Detrimental - Resist: Physical -2000'
       - Description changed from 'Forces your enemies to come closer to you.' to 'Causes up to 6 level 100 or lower targets that are within 30 feet of you to gravitate toward you for 18s (3 Ticks).'


Forceful Attraction Rk. II:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -65' to 'Detrimental - Resist: Physical -2000'
       - Description changed from 'Forces your enemies to come closer to you.' to 'Causes up to 6 level 100 or lower targets that are within 30 feet of you to gravitate toward you for 18s (3 Ticks).'


Forceful Attraction Rk. III:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -65' to 'Detrimental - Resist: Physical -2000'
       - Description changed from 'Forces your enemies to come closer to you.' to 'Causes up to 6 level 100 or lower targets that are within 30 feet of you to gravitate toward you for 18s (3 Ticks).'


Gift of Iglum:
       - Shadow Knight Level changed from '255' to '90'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Iglum fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1118.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 1118.'


Gift of Iglum II:
       - Shadow Knight Level changed from '255' to '90'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Iglum fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1325.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 1325.'


Gift of Iglum III:
       - Shadow Knight Level changed from '255' to '90'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 20%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Iglum fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1428.' to 'Increases hate generated by 20 percent. Increases maximum hit points by 1428.'


Aura of the Composer Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Composer Effect II:
       - MGBable changed from 'Yes' to 'No'


Aura of the Composer Effect III:
       - MGBable changed from 'Yes' to 'No'


Echo of the Composer Effect:
       - MGBable changed from 'Yes' to 'No'


Echo of the Composer Effect II:
       - MGBable changed from 'Yes' to 'No'


Echo of the Composer Effect III:
       - MGBable changed from 'Yes' to 'No'


Thought Flay Recourse:
       - MGBable changed from 'Yes' to 'No'


Thought Flay Recourse II:
       - MGBable changed from 'Yes' to 'No'


Thought Flay Recourse III:
       - MGBable changed from 'Yes' to 'No'


Frozen Venin Ice:
       - Group id changed from '2337' to '2336'


Frozen Venin Ice II:
       - Group id changed from '2337' to '2336'


Frozen Venin Ice III:
       - Group id changed from '2337' to '2336'


Party Popper Nimbus:
       - Slot 6 changed from 'Increase Chance to Dodge by 5%' to ''
       - Description changed from 'A cloud of confetti envelops you, making you slightly harder to hit.' to 'You are surrounded by a cloud of confetti.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 5 percent.
'


Summon Companion II:
       - Spell Name changed from 'Summon Companion' to 'Summon Companion II'
       - Target changed from 'Self' to 'Pet'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '60% Chance To Also Cast Pet Fade' to '60% Chance to Cancel Aggro on NPC's up to Level 88.. Cast Evader's Invisibility on Success'
       - Slot 2 changed from 'Summon Pet' to ''
       - Group id changed from '0' to '46791'
       - Spell Range changed from '0' to '350'
       - Spell Icon changed from '' to ''
       - Recourse id changed from '0' to '16233'
       - Recourse changed from '' to 'Summon Companion I'
       - Cast by You Message changed from '' to 'You attempt to summon your companion.'
       - Land on Self Message changed from 'You summon your companion to your side.' to ''
       - Land on Other Message changed from ' summons a companion to their side.' to ' is called to it owner.'
       - Description changed from 'Summons your pet to your current location.' to 'Gives your pet a 60 percent chance for level 88 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Wildtender's Unity IX:
       - Spell Name changed from 'Summon Companion' to 'Summon Companion IV'
       - Target changed from 'Self' to 'Pet'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '75% Chance To Also Cast Pet Fade' to '75% Chance to Cancel Aggro on NPC's up to Level 90.. Cast Evader's Invisibility on Success'
       - Slot 2 changed from 'Summon Pet' to ''
       - Group id changed from '0' to '46791'
       - Spell Range changed from '0' to '350'
       - Spell Icon changed from '' to ''
       - Recourse id changed from '0' to '16233'
       - Recourse changed from '' to 'Summon Companion I'
       - Cast by You Message changed from '' to 'You attempt to summon your companion.'
       - Land on Self Message changed from 'You summon your companion to your side.' to ''
       - Land on Other Message changed from ' summons a companion to their side.' to ' is called to it owner.'
       - Description changed from 'Summons your pet to your current location.' to 'Gives your pet a 75 percent chance for level 90 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Visionary's Unity VII:
       - Spell Name changed from 'Summon Companion' to 'Summon Companion VI'
       - Target changed from 'Self' to 'Pet'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '97% Chance To Also Cast Pet Fade' to '95% Chance to Cancel Aggro on NPC's up to Level 92.. Cast Evader's Invisibility on Success'
       - Slot 2 changed from 'Summon Pet' to ''
       - Group id changed from '0' to '46791'
       - Spell Range changed from '0' to '350'
       - Spell Icon changed from '' to ''
       - Recourse id changed from '0' to '16233'
       - Recourse changed from '' to 'Summon Companion I'
       - Cast by You Message changed from '' to 'You attempt to summon your companion.'
       - Land on Self Message changed from 'You summon your companion to your side.' to ''
       - Land on Other Message changed from ' summons a companion to their side.' to ' is called to it owner.'
       - Description changed from 'Summons your pet to your current location.' to 'Gives your pet a 92 percent chance for level 92 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Drape of Shadows Pet Fade:
       - Spell Name changed from 'Pet Fade' to 'Drape of Shadows Pet Fade'
       - Beastlord Level changed from '254' to '255'
       - Enchanter Level changed from '254' to '255'
       - Necromancer Level changed from '254' to '255'
       - Shadow Knight Level changed from '254' to '255'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '27405'
       - Spell Range changed from '400' to '350'
       - Spell Icon changed from '' to ''
       - Duration changed from '3' to '0'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You slip into the shadows.' to 'You escape from combat.'
       - Land on Other Message changed from ' slips into the shadows.' to ' escapes from combat.'
       - Description changed from '' to 'Provides a 100 percent chance for all NPCs to forget about this pet.'


Atol's Shackles II:
       - Spell Name changed from 'Atol's Unresistable Shackles' to 'Atol's Shackles II'
       - Group id changed from '0' to '27423'


Frenzied Devastation XVI:
       - Spell Name changed from 'Improved Sustained Destruction' to 'Sustained Devastation VII'
       - Slot 1 changed from 'Increase Base Spell Damage by 5%' to 'Increase Chance to Critical Nuke by 22% and Increase Spell Mana Cost by 25%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Group id changed from '0' to '21965'
       - Max Hits changed from '18' to '40'
       - Land on Self Message changed from 'You call upon sustained destruction.' to 'You call upon sustained devastation.'
       - Wear Off Message changed from 'The sustained destruction ends.' to 'The sustained devastation ends.'
       - Description changed from 'Increases base damage of direct damage spells that cost at least 10 mana by 5 percent, and increases the chance for those spells to deal critical damage by 15 percent.' to 'Increases base damage of direct damage spells that cost at least 0 mana by 22 percent, and increases the chance for those spells to deal critical damage by 10 percent.'


Frenzied Burnout V:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 460, attack speed by 30 percent, strength by 35, attack rating by 460 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 13 percent. Damage dealt by all skills is increased to 143 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 460, attack speed by 25 percent, strength by 35, attack rating by 460 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 13 percent. Damage dealt by all skills is increased to 143 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.'


Heart of Skyfire XI:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor VI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor.' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 90 and lower spells by 85 percent for 2m (20 Ticks).'


Heart of Froststone XII:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone VI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 17500 points of damage or for 2m (20 Ticks).'


Heart of Skyfire XII:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames VI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 90 and lower fire-based direct damage non-area of effect spells by 30 to 90 percent for 2m (20 Ticks).'


Heart of Froststone XI:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice VI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental ice into your soul. While this ability is active, you will take less damage from spells. This ability lasts slightly longer than Heart of Ice (assuming it is not stripped by excess damage) and can absorb more total damage from incoming spells.' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 17500 points of damage or for 2m (20 Ticks).'


Small Modulating Shard:
       - Group id changed from '0' to '27465'


Medium Modulating Shard:
       - Group id changed from '0' to '27465'


Large Modulating Shard:
       - Group id changed from '0' to '27465'


Inconspicuous Totem II:
       - Spell Name changed from 'Inconspicuous Totem' to 'Inconspicuous Totem VI'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 93.. Cast Evader's Invisibility on Success'
       - Slot 3 changed from 'Cast: Totemic Form' to 'Cast: Totemic Form II'
       - Slot 4 changed from 'Decrease Player Size by 50%' to ''
       - Group id changed from '0' to '16880'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to become an inconspicuous totem.'
       - Land on Self Message changed from 'You become an inconspicuous totem.' to ''
       - Land on Other Message changed from ' is a totem.' to ''
       - Wear Off Message changed from 'Your illusion fades.' to 'You become more conspicuous.'
       - Description changed from 'Transorms you into a plain looking totem, removing you from combat for up to 60s (10 Ticks). While in this totemic state you are unable to fight.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 93 percent chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'
       - Song Window changed from 'Song Window' to 'Buff Window'


Totemic Form:
       - Description changed from 'Changes your appearance to that of a totem.' to 'You take the form of an inconspicuous totem.'


Juggernaut Surge III:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge III'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 150 points as well as the damage dealt by your critical melee attacks by 30 percent.'


Uncanny Resilience XIII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XIII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 23900 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 23900 damage for up to 30s (5 Ticks).'


Uncanny Resilience XIV:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XIV'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 26000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 26000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XV:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XV'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 29000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 29000 damage for up to 30s (5 Ticks).'


Distracting Strike XIII:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack VII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike VII'
       - Group id changed from '0' to '16158'


Distracting Strike XIV:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack VIII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike VIII'
       - Group id changed from '0' to '16158'


Distracting Strike XV:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack IX'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike IX'
       - Group id changed from '0' to '16158'


Distracting Strike XVI:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike VII'
       - Group id changed from '0' to '16161'


Distracting Strike XVII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike VIII'
       - Group id changed from '0' to '16161'


Distracting Strike XVIII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike IX'
       - Group id changed from '0' to '16161'


Agony of Absolution I:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Mortifier's Unity IX:
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Interruptable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Etherealist's Unity IX:
       - Interruptable changed from 'Yes' to 'No'
       - Crit Chance Cap changed from '-1' to '0'


Rampage II:
       - Spell Name changed from 'Rampage' to 'Rampage II'
       - Group id changed from '0' to '40906'
       - Description changed from '' to 'Strikes every target within 40 feet of you with two primary hand combat rounds.'


Marr's Salvation I:
       - Spell Name changed from 'Marr's Salvation' to 'Marr's Salvation I'
       - Slot 1 changed from 'Decrease Hate Generated by 14%' to 'Decrease Hate Generated by 8%'
       - Group id changed from '0' to '27534'
       - Description changed from 'Reduces hate generated by 14 for up to 8m (80 Ticks).' to 'Reduces hate generated by 8 for up to 8m (80 Ticks).'


Balefire Burst I:
       - Spell Name changed from 'Blinding Balefire' to 'Balefire Burst I'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 89.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '27540'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to escape battle through righteous fire.'
       - Land on Self Message changed from 'You slip into shadows of righteous fire.' to ''
       - Land on Other Message changed from ' vanishes in a burst of righteous fire.' to ''
       - Description changed from '' to 'You have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Press the Attack IV:
       - Spell Name changed from 'Press the Attack' to 'Press the Attack IV'
       - Group id changed from '0' to '27543'
       - Description changed from '' to 'Briefly stuns targets up to level 90 and pushes them backwards.'


Explosion of Spite I:
       - Spell Name changed from 'Explosion of Spite' to 'Explosion of Spite I'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Unresistable '
       - Group id changed from '0' to '27559'
       - Spell Icon changed from '' to ''


Howl of the Warlord I:
       - Spell Name changed from 'Howl of the Warlord' to 'Howl of the Warlord I'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 93.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '27560'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to escape combat with a roar.'
       - Land on Self Message changed from 'You reach deep inside yourself and bellow a primal roar!' to ''
       - Description changed from '' to 'You have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Focused Paragon of Spirit X:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XI:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XII:
       - MGBable changed from 'Yes' to 'No'


Massive Strike IV:
       - Group id changed from '0' to '16864'


Massive Strike V:
       - Group id changed from '0' to '16864'


Massive Strike VI:
       - Group id changed from '0' to '16864'


Bloodfury I:
       - Spell Name changed from 'Bloodfury' to 'Bloodfury I'
       - Group id changed from '0' to '27590'


Ageless Enmity II:
       - Spell Name changed from 'Ageless Enmity' to 'Ageless Enmity II'
       - Group id changed from '0' to '21751'
       - Description changed from '' to 'Gives you a 100 percent chance to become 1500 more points hated than your target NPC's previously most hated target.'


Celestial Regeneration XIX:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XIX'


Celestial Regeneration XX:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XX'


Celestial Regeneration XXI:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXI'


Summon Tribute Master:
       - Wear Off Message changed from '' to 'The tribute master departs.'


Healing Rune:
       - MGBable changed from 'Yes' to 'No'


Gift of Piqiorn:
       - Shadow Knight Level changed from '255' to '95'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Piqiorn fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1644.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 1644.'


Gift of Piqiorn II:
       - Shadow Knight Level changed from '255' to '95'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Piqiorn fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1727.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 1727.'


Gift of Piqiorn III:
       - Shadow Knight Level changed from '255' to '95'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Piqiorn fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 1814.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 1814.'


Aura of the Orator Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of the Orator Effect II:
       - MGBable changed from 'Yes' to 'No'


Aura of the Orator Effect III:
       - MGBable changed from 'Yes' to 'No'


Echo of the Orator Effect:
       - MGBable changed from 'Yes' to 'No'


Echo of the Orator Effect II:
       - MGBable changed from 'Yes' to 'No'


Echo of the Orator Effect III:
       - MGBable changed from 'Yes' to 'No'


Mind Abrasion Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Abrasion Recourse II:
       - MGBable changed from 'Yes' to 'No'


Mind Abrasion Recourse III:
       - MGBable changed from 'Yes' to 'No'


Frozen Cyanin Ice:
       - Group id changed from '2437' to '2436'


Frozen Cyanin Ice II:
       - Group id changed from '2437' to '2436'


Frozen Cyanin Ice III:
       - Group id changed from '2437' to '2436'


Form of Defense XIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1170 points.'


Form of Defense XIV:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1260 points.'


Form of Endurance XIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1170 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1170.'


Form of Endurance XIV:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1260 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1260.'


Myrmidon's Skill IX:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 16 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 16 percent.'


Prismatic Ward IX:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 75 points and your armor class by 975 points.'


Prismatic Ward X:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 80 points and your armor class by 1050 points.'


Illusionary Spikes VIII:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Illusionary Spikes IX:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Might of Stone VIII:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 95 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 95 points.'


Soothing Breath VIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 55 and your hit point regeneration by 55.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 55.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath IX:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 60 and your hit point regeneration by 60.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 60.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XI:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 57 and hit-point regeneration by 53 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 53 and your mana regeneration by 57.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past XII:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 62 and hit-point regeneration by 58 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 58 and your mana regeneration by 62.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind VIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 950 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 950 points.'


Expanding Mind IX:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1000 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1000 points.'


Celestial Regeneration XXII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXII'


Celestial Regeneration XXIII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXIII'


Celestial Regeneration XXIV:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXIV'


Divine Peace I:
       - Spell Name changed from 'Divine Peace' to 'Divine Peace I'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '97% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 94.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '30665'
       - Cast by You Message changed from '' to 'You attempt to call upon a divine peace.'
       - Land on Self Message changed from 'A divine peace washes over you.' to ''
       - Land on Other Message changed from ' is at peace.' to ''
       - Description changed from 'Instant Duration.' to 'You have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Knee Strike IV:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike IV'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 91 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).'


Gut Punch VI:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch VI'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 3000 when cast.'


Gut Punch VII:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch VII'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 3600 when cast.'


Blast of Anger IV:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger IV'
       - Group id changed from '0' to '12651'


Blast of Anger V:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger V'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 12000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 12000 points.'


Blast of Anger VI:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger VI'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 16000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 16000 points.'


Warlord's Tenacity XVI:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XVI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 25718 and increases your maximum hit points by 23000 while dealing 2718 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XVII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XVII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 30190 and increases your maximum hit points by 27000 while dealing 3190 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XVIII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XVIII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 34663 and increases your maximum hit points by 31000 while dealing 3663 damage every 6 seconds for 1m 6s (11 Ticks).'


Ageless Enmity III:
       - Spell Name changed from 'Ageless Enmity' to 'Ageless Enmity III'
       - Slot 1 changed from 'Taunt (1000)' to 'Taunt (100)'
       - Group id changed from '0' to '21751'
       - Description changed from '' to 'Gives you a 100 percent chance to become 3000 more points hated than your target NPC's previously most hated target.'


Blade Guardian I:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian I'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl I and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Whirl I:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl I'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 50 for up to 18s (3 Ticks).' to 'Increases your chance to parry 50 percent for up to 18s (3 Ticks).'


Blade Guardian II:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian II'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl II and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Whirl II:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl II'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 60 for up to 18s (3 Ticks).' to 'Increases your chance to parry 60 percent for up to 18s (3 Ticks).'


Blade Guardian III:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian III'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl III and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Whirl III:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl III'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 75 for up to 18s (3 Ticks).' to 'Increases your chance to parry 75 percent for up to 18s (3 Ticks).'


Guardian of the Forest Form:
       - Description changed from 'Instant Duration.' to 'You have a 3 percent chance for level 3 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Lure of the Siren's Song I:
       - Spell Name changed from 'Lure of the Siren's Song' to 'Lure of the Siren's Song I'
       - Shadow Knight Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Group id changed from '0' to '30774'
       - Description changed from '' to 'Pulls all level 94 and lower targets within 75 feet of you to your location.'


Beacon of the Righteous III:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous III'
       - Slot 1 changed from 'Increase Hate by 4500' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '4500'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 3500 points every 6 seconds for 18s (3 Ticks).'


Disruptive Persecution III:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution III'
       - Group id changed from '0' to '21682'


Force of Disruption VII:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption VII'


Force of Disruption VIII:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption VIII'


Force of Disruption IX:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption IX'


Hate's Attraction IV:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction IX'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 2 changed from 'Increase Hate by 12000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 90 or lower target toward you and increases their hatred for you by 12000.'


Hate's Attraction V:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction XI'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 2 changed from 'Increase Hate by 15000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 92 or lower target toward you and increases their hatred for you by 15000.'


Hate's Attraction VI:
       - Spell Name changed from 'Hate's Attraction' to 'Hate's Attraction XIII'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 2 changed from 'Increase Hate by 18000' to ''
       - Group id changed from '0' to '16870'
       - Description changed from '' to 'Pulls a level 94 or lower target toward you and increases their hatred for you by 18000.'


Focus of Arcanum III:
       - Spell Name changed from 'Enlightened Focus of Arcanum' to 'Focus of Arcanum III'
       - Group id changed from '0' to '46194'
       - Description changed from 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your detrimental spells will strike your target.' to 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your level 95 and lower detrimental spells will strike your target without being resisted.'


BST Frozen Cyanin Damage 4:
       - Slot 3 changed from 'Limit Spells: Frozen Cyanin Ice' to ''


BST Frozen Cyanin Damage 5:
       - Slot 3 changed from 'Limit Spells: Frozen Cyanin Ice' to ''


BST Frozen Cyanin Damage 6:
       - Slot 3 changed from 'Limit Spells: Frozen Cyanin Ice' to ''


BST Frozen Cyanin Damage 7:
       - Slot 3 changed from 'Limit Spells: Frozen Cyanin Ice' to ''


Embrace The Decay I:
       - Description changed from 'Instant Duration.' to 'You have a 30 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Lightning Maelstrom:
       - Description changed from 'Instant Duration.' to 'You have a 26515 percent chance for level 26515 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Electric Charge:
       - Description changed from 'Instant Duration.' to 'You have a 7747 percent chance for level 9600 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Tidal Shift:
       - Description changed from 'Instant Duration.' to 'You have a 30 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Tidal Surge:
       - Description changed from 'Instant Duration.' to 'You have a 46510 percent chance for level 56510 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Hadali Strike:
       - Description changed from 'Instant Duration.' to 'You have a 36950 percent chance for level 41950 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Wake of Sacrifice:
       - Description changed from 'Instant Duration.' to 'You have a 25936 percent chance for level 25936 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Painwave:
       - Description changed from 'Instant Duration.' to 'You have a 2975 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Heart of Skyfire XIII:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames VII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 35 to 100 percent for 2m (20 Ticks).'


Heart of Skyfire XIV:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames VIII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 40 to 105 percent for 2m (20 Ticks).'


Heart of Skyfire XV:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames IX'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 50 to 110 percent for 2m (20 Ticks).'


Heart of Skyfire XVI:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor VII'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 3 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 3 percent for 2m (20 Ticks).'


Heart of Skyfire XVII:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor VIII'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 5 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 5 percent for 2m (20 Ticks).'


Heart of Skyfire XVIII:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor IX'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 10 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 10 percent for 2m (20 Ticks).'


Heart of Froststone XIII:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone VII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 55 percent of incoming melee damage for up to 23500 points of damage or for 2m (20 Ticks).'


Heart of Froststone XIV:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone VIII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 57 percent of incoming melee damage for up to 30500 points of damage or for 2m (20 Ticks).'


Heart of Froststone XV:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone IX'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 40500 points of damage or for 2m (20 Ticks).'


Frenzied Burnout VI:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 500, attack speed by 30 percent, strength by 35, attack rating by 500 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 14 percent. Damage dealt by all skills is increased to 154 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 500, attack speed by 25 percent, strength by 35, attack rating by 500 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 14 percent. Damage dealt by all skills is increased to 154 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.'


Frenzied Burnout VII:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 540, attack speed by 30 percent, strength by 35, attack rating by 540 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, accuracy with all skills by 15 percent, and damage dealt with all skills by 0 percent.' to 'Increases the bearer's armor class by 540, attack speed by 25 percent, strength by 35, attack rating by 540 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, accuracy with all skills by 15 percent, and damage dealt with all skills by 0 percent.'


Massive Strike VII:
       - Group id changed from '0' to '16864'


Massive Strike VIII:
       - Group id changed from '0' to '16864'


Massive Strike IX:
       - Group id changed from '0' to '16864'


Greater Countenance:
       - Description changed from 'Instant Duration.' to 'You have a 0 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blood Pact XIII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XIII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike X with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XIV:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XIV'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike XI with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XV:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XV'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 330% Rate Mod' to 'Add Proc: Blood Pact Strike XII with 330% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact Strike X:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike X'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XI:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XI'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Distracting Strike XIX:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack X'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike X'
       - Group id changed from '0' to '16158'


Distracting Strike XX:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XI'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XI'
       - Group id changed from '0' to '16158'


Distracting Strike XXI:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XII'
       - Group id changed from '0' to '16158'


Distracting Strike XXII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike X'
       - Group id changed from '0' to '16161'


Distracting Strike XXIII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XI'
       - Group id changed from '0' to '16161'


Distracting Strike XXIV:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XII'
       - Group id changed from '0' to '16161'


Frenzied Volley II:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley II'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley III:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley III'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley IV:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley IV'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley V:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley V'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley VI:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley VI'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley VII:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley VII'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Juggernaut Surge IV:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge IV'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 165 points as well as the damage dealt by your critical melee attacks by 35 percent.'


Juggernaut Surge V:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge V'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 180 points as well as the damage dealt by your critical melee attacks by 40 percent.'


Juggernaut Surge VI:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge VI'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 195 points as well as the damage dealt by your critical melee attacks by 45 percent.'


Uncanny Resilience XVI:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XVI'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 32000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 32000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XVII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XVII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 35000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 35000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XVIII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XVIII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 38000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 38000 damage for up to 30s (5 Ticks).'


Corrosive Filth:
       - Description changed from 'Instant Duration.' to 'You have a 26295 percent chance for level 26295 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Annihilation Pulse:
       - Description changed from 'Instant Duration.' to 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Death and Decay:
       - Description changed from 'Instant Duration.' to 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Purge:
       - Description changed from 'Instant Duration.' to 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Mark of the Mage Hunter IV:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter IV'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 3000 damage per spell. The Mark of the Mage Hunter dissipates after 12500 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 3000 damage per spell for 3m (30 Ticks) or for up to 12500 total damage.'


Mark of the Mage Hunter V:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter V'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 4000 damage per spell. The Mark of the Mage Hunter dissipates after 20000 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 4000 damage per spell for 3m (30 Ticks) or for up to 20000 total damage.'


Mark of the Mage Hunter VI:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter VI'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 5000 damage per spell. The Mark of the Mage Hunter dissipates after 31500 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 5000 damage per spell for 3m (30 Ticks) or for up to 31500 total damage.'


Tsunami:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Duration changed from '0' to '1'


Brace For Impact I:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard I with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 6 percent for up to 30000 damage or for 12 seconds. This defensive buff can trigger a maximum of 20 times.'


Impact Guard I:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 6 percent up to a maximum of 30000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 6 percent up to a maximum of 30000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact II:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard II with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 8 percent for up to 45000 damage or for 12 seconds. This defensive buff can trigger a maximum of 30 times.'


Impact Guard II:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 8 percent up to a maximum of 45000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 8 percent up to a maximum of 45000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact III:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact III'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard III with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 10 percent for up to 60000 damage or for 12 seconds. This defensive buff can trigger a maximum of 40 times.'


Impact Guard III:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard III'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 10 percent up to a maximum of 60000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 10 percent up to a maximum of 60000 for up to 12s (2 Ticks) or 3 hits.'


Warlord's Bravery III:
       - Spell Name changed from 'Warlord's Bravery' to 'Warlord's Bravery III'
       - Group id changed from '0' to '16097'
       - Description changed from 'This ability, when active, will reduce the amount of damage you take from melee sources for up to 15 attacks.' to 'Reduces incoming melee damage by 11 percent for 36s (6 Ticks) or for up to 15 hits.'


Divine Call I:
       - Spell Name changed from 'Divine Call' to 'Divine Call I'
       - Shadow Knight Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Magic -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 1 changed from 'Gradual Pull to 100 units away (Force=400)' to 'Gradual Pull to 45 units away (Force=250)'
       - Group id changed from '0' to '32313'
       - Description changed from 'Draws your enemy closer for up to 6s (1 Ticks).' to 'Causes a level 94 or lower target that is within 45 feet of you to gravitate toward you for 6s (1 Ticks) and increases their hatred for you by 3000.'


Decapitation I:
       - Spell Name changed from 'Decapitation' to 'Decapitation I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 90 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 153514' to 'Decrease Current Hit Points by 153514 if Level 90 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '1800' to '3071'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 90 and lower enemies for 153514 points of damage.'


Decapitation II:
       - Spell Name changed from 'Decapitation' to 'Decapitation II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 92 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 165900' to 'Decrease Current Hit Points by 165900 if Level 92 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '2200' to '3318'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 92 and lower enemies for 165900 points of damage.'


Decapitation III:
       - Spell Name changed from 'Decapitation' to 'Decapitation III'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 94 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 179200' to 'Decrease Current Hit Points by 179200 if Level 94 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '2600' to '3584'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 94 and lower enemies for 179200 points of damage.'


Turn Undead XI:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XI'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 32500 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 32500 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Slowing Helix IV:
       - Spell Name changed from 'Blessing of Ro' to 'Blessing of Ro III'


Veil of the Underbrush I:
       - Spell Name changed from 'Veil of the Underbrush' to 'Veil of the Underbrush I'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 98.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '32357'
       - Cast by You Message changed from 'You dive into the underbrush and vanish from sight.' to 'You attempt to vanish from sight.'
       - Description changed from '' to 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Focused Paragon of Spirit XIII:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XIV:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XV:
       - MGBable changed from 'Yes' to 'No'


Hole In Space I:
       - Spell Name changed from 'Hole in Space' to 'Hole In Space I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '98% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 98.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '32380'
       - Cast by You Message changed from '' to 'You attempt to escape through space.'
       - Land on Self Message changed from 'You step through a rip in space and time.' to ''
       - Land on Other Message changed from ' shifts slightly.' to ''
       - Description changed from '' to 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Frenzied Devastation XVII:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation X'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 68%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '30' to '32'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 68 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation XVIII:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XI'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 66%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '35' to '37'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 66 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Frenzied Devastation XIX:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 64%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '42'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 64 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Wake the Dead XXII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXIII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXIII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXIV:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXIV'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Moving Mountains I:
       - Spell Name changed from 'Moving Mountains' to 'Moving Mountains I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Group id changed from '0' to '32440'
       - Land on Self Message changed from 'Your chi brings the mountain to you!' to 'You are drawn by force.'
       - Description changed from '' to 'Pulls a level 94 or lower target toward you.'


Celestial Regeneration XXV:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXV'


Celestial Regeneration XXVI:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXVI'


Celestial Regeneration XXVII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXVII'


Turn Undead XII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XII'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 47500 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 47500 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Scent of Thule IX:
       - Spell Name changed from 'Blessing of Ro' to 'Blessing of Ro IV'


Knee Strike V:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike V'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 96 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).'


Winged Tempest:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Duration changed from '0' to '1'


Blast of Anger VII:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger VII'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 20000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 20000 points.'


Blast of Anger VIII:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger VIII'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 24000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 24000 points.'


Blast of Anger IX:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger IX'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 28000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 28000 points.'


Gut Punch VIII:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch VIII'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 4200 when cast.'


Gut Punch IX:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch IX'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.'


Warlord's Bravery IV:
       - Spell Name changed from 'Warlord's Bravery' to 'Warlord's Bravery IV'
       - Group id changed from '0' to '16097'
       - Description changed from 'This ability, when active, will reduce the amount of damage you take from melee sources for up to 15 attacks.' to 'Reduces incoming melee damage by 14 percent for 36s (6 Ticks) or for up to 15 hits.'


Warlord's Tenacity XIX:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XIX'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 38000 and increases your maximum hit points by 34000 while dealing 4000 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XX:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XX'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 42000 and increases your maximum hit points by 38000 while dealing 4400 damage every 6 seconds for 1m 6s (11 Ticks).'


Warlord's Tenacity XXI:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XXI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 46000 and increases your maximum hit points by 42000 while dealing 4800 damage every 6 seconds for 1m 6s (11 Ticks).'


Force of Disruption X:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption X'


Force of Disruption XI:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption XI'


Force of Disruption XII:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption XII'


Type3 FC Frozen Cyanin:
       - Slot 3 changed from 'Limit Spells: Frozen Cyanin Ice' to ''


Dance of the Macabre:
       - MGBable changed from 'Yes' to 'No'


Fiery Might:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Thorny Shield:
       - Duration changed from '300' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Song of the Deep Seas:
       - MGBable changed from 'Yes' to 'No'


Form of Defense XV:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1350 points.'


Form of Defense XVI:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1440 points.'


Form of Endurance XV:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1350 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1350.'


Form of Endurance XVI:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1440 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1440.'


Myrmidon's Skill X:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 18 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 18 percent.'


Myrmidon's Skill XI:
       - Duration changed from '360' to '1'
       - Description changed from 'Grants you the perception to help you dodge incoming attacks 20 percent of the time.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 20 percent.'


Prismatic Ward XI:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 85 points and your armor class by 1125 points.'


Prismatic Ward XII:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1200 points.'


Illusionary Spikes X:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Illusionary Spikes XI:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Might of Stone IX:
       - Duration changed from '600' to '1'
       - Description changed from 'Savage spirits guard you, increasing your attack by 100 for 1h (600 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack power by 100 points.'


Soothing Breath X:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 65 and your hit point regeneration by 65.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 65.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath XI:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 70 and your hit point regeneration by 70.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 70.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 67 and hit-point regeneration by 63 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 63 and your mana regeneration by 67.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past XIV:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 72 and hit-point regeneration by 68 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 68 and your mana regeneration by 72.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind X:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1050 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1050 points.'


Expanding Mind XI:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1100 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1100 points.'


Essence of Ruaabri:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Requiem of Remembrance:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Heart of Skyfire XIX:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames X'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 100 and lower fire-based direct damage non-area of effect spells by 75 to 125 percent for 2m (20 Ticks).'


Frenzied Burnout IX:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 600, attack speed by 30 percent, strength by 35, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 16 percent. Damage dealt by all skills is increased to 176 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.' to 'Increases the bearer's armor class by 600, attack speed by 25 percent, strength by 35, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 16 percent. Damage dealt by all skills is increased to 176 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.'


Heart of Froststone XVI:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice VII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental ice into your soul. While this ability is active, you will take less damage from spells. This ability lasts slightly longer than Heart of Ice (assuming it is not stripped by excess damage) and can absorb more total damage from incoming spells.' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 35000 points of damage or for 2m (20 Ticks).'


Heart of Froststone XVII:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone X'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 47500 points of damage or for 2m (20 Ticks).'


Turn Summoned IX:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Infusion of Elemental Light II:
       - Spell Name changed from 'Infusion of Light' to 'Infusion of Elemental Light II'
       - Magician Level changed from '255' to '254'
       - Warrior Level changed from '254' to '255'
       - Group id changed from '0' to '33920'
       - Land on Other Message changed from ' explodes in a burst of holy light.' to ' explodes in a burst of elemental light.'
       - Description changed from '' to 'Deals 128000 damage but prevents further lesser or equal infusion or destruction damage for 12s (2 Ticks).'


Heart of Skyfire XX:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor X'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 17 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 17 percent for 2m (20 Ticks).'


Heart of Skyfire XXI:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor XI'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 20 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 20 percent for 2m (20 Ticks).'


Heart of Skyfire XXII:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor XII'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 26 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 26 percent for 2m (20 Ticks).'


Gift of Klonda:
       - Shadow Knight Level changed from '255' to '100'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Klonda fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 2008.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2008.'


Gift of Klonda II:
       - Shadow Knight Level changed from '255' to '100'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Klonda fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 2109.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2109.'


Gift of Klonda III:
       - Shadow Knight Level changed from '255' to '100'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 15%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Klonda fades.'
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 2215.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2215.'


Aura of Va'Ker Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of Va'Ker Effect II:
       - MGBable changed from 'Yes' to 'No'


Aura of Va'Ker Effect III:
       - MGBable changed from 'Yes' to 'No'


Echo of Va'Ker Effect:
       - MGBable changed from 'Yes' to 'No'


Echo of Va'Ker Effect II:
       - MGBable changed from 'Yes' to 'No'


Echo of Va'Ker Effect III:
       - MGBable changed from 'Yes' to 'No'


Venomous Spike Trap Effect:
       - MGBable changed from 'Yes' to 'No'


Venomous Spike Trap Effect II:
       - MGBable changed from 'Yes' to 'No'


Venomous Spike Trap Effect III:
       - MGBable changed from 'Yes' to 'No'


Mind Strip Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Strip Recourse II:
       - MGBable changed from 'Yes' to 'No'


Mind Strip Recourse III:
       - MGBable changed from 'Yes' to 'No'


Frozen Carbomate Ice:
       - Group id changed from '2537' to '2536'


Frozen Carbomate Ice II:
       - Group id changed from '2537' to '2536'


Frozen Carbomate Ice III:
       - Group id changed from '2537' to '2536'


Cry Carnage:
       - MGBable changed from 'Yes' to 'No'


Cry Carnage Rk. II:
       - MGBable changed from 'Yes' to 'No'


Cry Carnage Rk. III:
       - MGBable changed from 'Yes' to 'No'


Type3 FC Frozen Carbomate:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


Focus of Arcanum IV:
       - Spell Name changed from 'Empowered Focus of Arcanum' to 'Focus of Arcanum IV'
       - Group id changed from '0' to '46194'
       - Description changed from 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your detrimental spells will strike your target.' to 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your level 100 and lower detrimental spells will strike your target without being resisted.'


Frenzied Devastation XX:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XIII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 43% and Increase Spell Mana Cost by 62%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 43% and Increase Critical Nuke Damage by 150% of Base Damage' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '43'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 62 percent while increasing the chance these spells will deal critical damage by 43 percent and the damage dealt by critical spells by 50 percent.'


Frenzied Devastation XXI:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XIV'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 46% and Increase Spell Mana Cost by 60%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 46% and Increase Critical Nuke Damage by 155% of Base Damage' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '44'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 60 percent while increasing the chance these spells will deal critical damage by 46 percent and the damage dealt by critical spells by 55 percent.'


Frenzied Devastation XXIII:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XV'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 49% and Increase Spell Mana Cost by 58%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 49% and Increase Critical Nuke Damage by 160% of Base Damage' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '45'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 58 percent while increasing the chance these spells will deal critical damage by 49 percent and the damage dealt by critical spells by 60 percent.'


Wake the Dead XXV:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXV'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXVI:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXVI'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXVII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXVII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Focused Paragon of Spirit XVI:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XVII:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XVIII:
       - MGBable changed from 'Yes' to 'No'


Massive Strike X:
       - Group id changed from '0' to '16864'


Massive Strike XI:
       - Group id changed from '0' to '16864'


Massive Strike XII:
       - Group id changed from '0' to '16864'


Savage Spirit X:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit X'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'
       - Description changed from 'While this ability is active, the berserker is fueled by his rage causing his melee critical hits to land for massive damage. When the ability wears off, though, it drains a significant portion of the berserker's life force.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 525 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XI:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit XI'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'
       - Description changed from 'While this ability is active, the berserker is fueled by his rage causing his melee critical hits to land for massive damage. When the ability wears off, though, it drains a significant portion of the berserker's life force.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 535 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XII:
       - Spell Name changed from 'Savage Spirit' to 'Savage Spirit XII'
       - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'
       - Group id changed from '0' to '12540'
       - Description changed from 'While this ability is active, the berserker is fueled by his rage causing his melee critical hits to land for massive damage. When the ability wears off, though, it drains a significant portion of the berserker's life force.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 545 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Blood Pact XVI:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XVI'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 340% Rate Mod' to 'Add Proc: Blood Pact Strike XIII with 340% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XVII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XVII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 350% Rate Mod' to 'Add Proc: Blood Pact Strike XIV with 350% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XVIII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XVIII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XV with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact Strike XIII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XIII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XIV:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XIV'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XV:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XV'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Distracting Strike XXV:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XIII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XIII'
       - Group id changed from '0' to '16158'


Distracting Strike XXVI:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XIV'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XIV'
       - Group id changed from '0' to '16158'


Blood Pact Strike XXVIII:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XV'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XV'
       - Group id changed from '0' to '16158'


Reckless Abandon VII:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XIII'
       - Group id changed from '0' to '16161'


Quick Time IX:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XIV'
       - Group id changed from '0' to '16161'


Fierce Eye VI:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XV'
       - Group id changed from '0' to '16161'


Frenzied Volley VIII:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley VIII'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley IX:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley IX'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley X:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley X'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Uncanny Resilience XIX:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XIX'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 41000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 41000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XX:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XX'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 43000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 43000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XXI:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXI'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 46000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 1700 points of damage per hit for a total of 46000 damage for up to 30s (5 Ticks).'


Beacon of the Righteous IV:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous IV'
       - Slot 1 changed from 'Increase Hate by 6500' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '6500'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 4500 points every 6 seconds for 18s (3 Ticks).'


Disruptive Persecution IV:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution IV'
       - Group id changed from '0' to '21682'


Sneering Grin I:
       - Spell Name changed from 'Sneering Gaze' to 'Sneering Grin I'
       - Group id changed from '0' to '37184'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Increases your target's hatred toward you by 7650 points.'


Sneering Grin II:
       - Spell Name changed from 'Sneering Gaze' to 'Sneering Grin II'
       - Group id changed from '0' to '37184'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Increases your target's hatred toward you by 8733 points.'


Sneering Grin III:
       - Spell Name changed from 'Sneering Gaze' to 'Sneering Grin III'
       - Group id changed from '0' to '37184'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Increases your target's hatred toward you by 9127 points.'


Warlord's Grasp Taunt I:
       - Spell Name changed from 'Warlord's Grasp' to 'Warlord's Grasp Taunt I'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 1 changed from 'Gradual Pull to 0 units away (Force=400)' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 105'
       - Slot 2 changed from 'Increase Hate by 3000' to 'Cast: Warlord's Grasp I'
       - Slot 3 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 105' to ''
       - Group id changed from '0' to '37187'
       - Land on Self Message changed from 'You feel the grasp of the warlord.' to 'You feel enraged with the warlord.'
       - Land on Other Message changed from ' is grasped by the warlord.' to ' is enraged with the warlord.'
       - Description changed from '' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 99.'


Resplendent Glory IV:
       - Spell Name changed from 'Resplendent Glory 4' to 'Resplendent Glory IV'
       - Description changed from 'Increases effectiveness of incoming heal spells by a small amount for up to 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 12 percent for 60s (10 Ticks).'


Resplendent Glory V:
       - Spell Name changed from 'Resplendent Glory 5' to 'Resplendent Glory V'
       - Description changed from 'Increases effectiveness of incoming heal spells by a small amount for up to 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 15 percent for 60s (10 Ticks).'


Mark of the Mage Hunter VII:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter VII'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 6000 damage per spell. The Mark of the Mage Hunter dissipates after 50000 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 6000 damage per spell for 3m (30 Ticks) or for up to 50000 total damage.'


Mark of the Mage Hunter VIII:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter VIII'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 8000 damage per spell. The Mark of the Mage Hunter dissipates after 71750 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 8000 damage per spell for 3m (30 Ticks) or for up to 71750 total damage.'


Mark of the Mage Hunter IX:
       - Spell Name changed from 'Mark of the Mage Hunter' to 'Mark of the Mage Hunter IX'
       - Group id changed from '0' to '37193'
       - Description changed from 'When activated, Mark of the Mage Hunter reduces the damage of incoming spells by 25 percent, for up to 10000 damage per spell. The Mark of the Mage Hunter dissipates after 93500 hit points of damage have been absorbed.' to 'Reduces the damage of incoming spells by 25 percent, for up to 10000 damage per spell for 3m (30 Ticks) or for up to 93500 total damage.'


Heroic Blade I:
       - Spell Name changed from 'Heroic Blade' to 'Heroic Blade I'
       - Group id changed from '0' to '37194'
       - Description changed from '' to 'Strikes your opponent with three two-handed slashing attacks and imbues you with heroic rage.'


Heroic Rage I:
       - Group id changed from '0' to '37195'
       - Description changed from 'Adds 35 damage to your melee attacks, while increasing your critical damage and melee speed for up to 60s (10 Ticks).' to 'Increases the chance for your melee attacks to land critically by 35 percent, increases your melee speed by 68 percent and increases the damage you deal with critical hits by 150 percent for 60s (10 Ticks).'


Imperator's Command I:
       - Spell Name changed from 'Imperator's Command' to 'Imperator's Command I'
       - Group id changed from '0' to '37196'
       - Description changed from 'Increases maximum health, AC , and mana regeneration for up to 60s (10 Ticks).' to 'Increases your mana regeneration by 350, armor class by 315, and maximum health by 7630.'


Imperator's Command II:
       - Spell Name changed from 'Imperator's Charge' to 'Imperator's Charge I'
       - Group id changed from '0' to '37197'
       - Description changed from 'Increases melee and casting speed by up to 30 percent for 60s (10 Ticks).' to 'Increases melee speed by 130 percent and casting speed on spells that cost at least 10 points of mana by 30 percent for 60s (10 Ticks).'


Dance of Blades XXX:
       - Spell Name changed from 'Imperator's Precision' to 'Imperator's Precision I'
       - Group id changed from '0' to '37198'
       - Description changed from 'Reveals a critical defensive weakness allowing all incoming damage to land for greater effect for up to 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 1 and 25 percent more damage for 60s (10 Ticks).'


BST Frozen Carbomate Damage 4:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


BST Frozen Carbomate Damage 5:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


BST Frozen Carbomate Damage 6:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


BST Frozen Carbomate Damage 7:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


Removed Fortitude:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Marr's Salvation II:
       - Spell Name changed from 'Marr's Salvation' to 'Marr's Salvation II'
       - Slot 1 changed from 'Decrease Hate Generated by 20%' to 'Decrease Hate Generated by 12%'
       - Group id changed from '0' to '27534'
       - Description changed from 'Reduces hate generated by 20 for up to 8m (80 Ticks).' to 'Reduces hate generated by 12 for up to 8m (80 Ticks).'


Voice of Thule II:
       - Spell Name changed from 'Voice of Thule' to 'Voice of Thule II'
       - Slot 1 changed from 'Increase Hate Generated by 48%' to 'Increase Hate Generated by 20%'
       - Group id changed from '0' to '16099'
       - Description changed from 'Grants you an alternative version of your Voice of Thule ability.' to 'Increases the amount of hatred your actions generate by 20 percent.'


Divine Avatar XVI:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XVI'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 459 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 459 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 590 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XVII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XVII'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 471 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 471 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 600 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XVIII:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XVIII'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 483 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 483 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 610 every 6 seconds for up to 3m (30 Ticks).'


Purify Soul II:
       - Spell Name changed from 'Purify Soul' to 'Purify Soul II'
       - Group id changed from '0' to '2742'
       - Description changed from '' to 'Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from the target.'


Call of the Herald:
       - Group id changed from '0' to '38058'
       - Description changed from '' to 'Calls a fallen comrade's spirit back to their corpse but does not restore any lost experience. Your ally can still obtain an experience resurrection after being called by this ability.'


Thunderfoot I:
       - Spell Name changed from 'Thunderfoot' to 'Thunderfoot I'
       - Group id changed from '0' to '38080'


Thunderfoot II:
       - Spell Name changed from 'Thunderfoot' to 'Thunderfoot II'
       - Group id changed from '0' to '38080'


Thunderfoot III:
       - Spell Name changed from 'Thunderfoot' to 'Thunderfoot III'
       - Group id changed from '0' to '38080'


Lethality I:
       - Spell Name changed from 'Lethality' to 'Lethality I'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 8 percent for 12s (2 Ticks).'


Lethality II:
       - Spell Name changed from 'Lethality' to 'Lethality II'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 16 percent for 12s (2 Ticks).'


Lethality III:
       - Spell Name changed from 'Lethality' to 'Lethality III'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 24 percent for 12s (2 Ticks).'


Frenzied Axe I:
       - Spell Name changed from 'Frenzied Axe' to 'Frenzied Axe I'
       - Spell Range changed from '175' to '300'
       - Cast by You Message changed from 'Your Axe of Rallos unleashes an additional throwing axe.' to 'You unleash an additional throwing axe.'
       - Land on Self Message changed from 'You are struck by an Axe of Rallos.' to 'You are struck by a frenzied throwing axe.'
       - Land on Other Message changed from ' is struck by an Axe of Rallos.' to ' is struck by a frenzied throwing axe.'


Divine Avatar XXIV:
       - Spell Name changed from 'Self Preservation' to 'Self Preservation XVI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 103.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '16807'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt a desperate act of self preservation.'
       - Land on Self Message changed from 'You exert your will and partially fade away, at great cost.' to ''
       - Land on Other Message changed from ' fades from view.' to ''
       - Description changed from '' to 'You are stunned for 1 second and have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Bloodfury II:
       - Spell Name changed from 'Bloodfury' to 'Bloodfury II'
       - Group id changed from '0' to '27590'


Furious Rampage I:
       - Spell Name changed from 'Furious Rampage' to 'Furious Rampage I'
       - Slot 1 changed from 'AE Attack for 50s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Group id changed from '100276' to '38106'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '7'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 42s (7 Ticks).'


Furious Rampage II:
       - Spell Name changed from 'Furious Rampage' to 'Furious Rampage II'
       - Slot 1 changed from 'AE Attack for 70s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Group id changed from '100276' to '38106'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '8'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 48s (8 Ticks).'


Dampen Resistance XI:
       - Spell Name changed from 'Sneering Grin' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Cast on Skill Use: Sneering Gaze (6)' to ''
       - Slot 2 changed from 'Limit Skill: Taunt' to ''
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '50' to '0'
       - Land on Self Message changed from 'You gaze upon your enemy with a sneering grin.' to ''
       - Land on Other Message changed from ' reveals a sneering grin.' to ''
       - Wear Off Message changed from 'You no longer sneer at your enemy.' to ''
       - Description changed from 'Gives a chance to proc Sneering Gaze whenever you use your taunt skill in combat for up to 5m (50 Ticks).' to 'Gives a chance to proc Sneering Gaze whenever you use your taunt skill in combat for up to 0s (0 Ticks).'


Dampen Resistance XII:
       - Spell Name changed from 'Sneering Grin' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Cast on Skill Use: Sneering Gaze (7.5)' to ''
       - Slot 2 changed from 'Limit Skill: Taunt' to ''
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '50' to '0'
       - Land on Self Message changed from 'You gaze upon your enemy with a sneering grin.' to ''
       - Land on Other Message changed from ' reveals a sneering grin.' to ''
       - Wear Off Message changed from 'You no longer sneer at your enemy.' to ''
       - Description changed from 'Gives a chance to proc Sneering Gaze whenever you use your taunt skill in combat for up to 5m (50 Ticks).' to ''


Nature's Fury VII:
       - Spell Name changed from 'Sneering Grin' to 'N/A - Removed'
       - Warrior Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Cast on Skill Use: Sneering Gaze (9)' to ''
       - Slot 2 changed from 'Limit Skill: Taunt' to ''
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '50' to '0'
       - Land on Self Message changed from 'You gaze upon your enemy with a sneering grin.' to ''
       - Land on Other Message changed from ' reveals a sneering grin.' to ''
       - Wear Off Message changed from 'You no longer sneer at your enemy.' to ''
       - Description changed from 'Gives a chance to proc Sneering Gaze whenever you use your taunt skill in combat for up to 5m (50 Ticks).' to ''


Explosion of Spite II:
       - Spell Name changed from 'Explosion of Spite' to 'Explosion of Spite II'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Unresistable '
       - Group id changed from '0' to '27559'
       - Spell Icon changed from '' to ''


Explosion of Hatred III:
       - Spell Name changed from 'Explosion of Hatred' to 'Explosion of Hatred III'
       - Spell Type changed from 'Detrimental - Resist: Magic -1000' to 'Detrimental - Resist: Unresistable '
       - Group id changed from '0' to '38184'
       - Spell Icon changed from '' to ''


Call of Challenge Snare I:
       - Group id changed from '0' to '23611'
       - Land on Other Message changed from ' is dead' to ''


Brace For Impact IV:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact IV'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard IV with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 11 percent for up to 80000 damage or for 12 seconds. This defensive buff can trigger a maximum of 50 times.'


Impact Guard IV:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard IV'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 11 percent up to a maximum of 80000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 11 percent up to a maximum of 80000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact V:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact V'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard V with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 12 percent for up to 100000 damage or for 12 seconds. This defensive buff can trigger a maximum of 60 times.'


Impact Guard V:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard V'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 12 percent up to a maximum of 100000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 12 percent up to a maximum of 100000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact VI:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact VI'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard VI with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 13 percent for up to 120000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VI:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard VI'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 13 percent up to a maximum of 120000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 13 percent up to a maximum of 120000 for up to 12s (2 Ticks) or 3 hits.'


Imperator's Command III:
       - Spell Name changed from 'Imperator's Command' to 'Imperator's Command II'
       - Group id changed from '0' to '37196'
       - Description changed from 'Increases maximum health, AC , and mana regeneration for up to 60s (10 Ticks).' to 'Increases your mana regeneration by 375, armor class by 335, and maximum health by 8850.'


Imperator's Command IV:
       - Spell Name changed from 'Imperator's Charge' to 'Imperator's Charge II'
       - Group id changed from '0' to '37197'
       - Description changed from 'Increases melee and casting speed by up to 35 percent for 60s (10 Ticks).' to 'Increases melee speed by 135 percent and casting speed on spells that cost at least 10 points of mana by 35 percent for 60s (10 Ticks).'


Thaumaturge's Focus XIX:
       - Spell Name changed from 'Imperator's Precision' to 'Imperator's Precision II'
       - Group id changed from '0' to '37198'
       - Description changed from 'Reveals a critical defensive weakness allowing all incoming damage to land for greater effect for up to 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 1 and 30 percent more damage for 60s (10 Ticks).'


Knee Strike VI:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike VI'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 101 damage and reduces the target's total avoidance by 20 percent for 18s (3 Ticks).'


Knee Strike VII:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike VII'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 106 damage and reduces the target's total avoidance by 22 percent for 18s (3 Ticks).'


Knee Strike VIII:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike VIII'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 111 damage and reduces the target's total avoidance by 24 percent for 18s (3 Ticks).'


Blast of Anger X:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger X'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 32000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 32000 points.'


Heroic Blade II:
       - Spell Name changed from 'Heroic Blade' to 'Heroic Blade II'
       - Group id changed from '0' to '37194'
       - Description changed from '' to 'Strikes your opponent with three two-handed slashing attacks and imbues you with heroic rage.'


Blade Guardian IV:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian IV'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl IV and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Guardian V:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian V'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl V and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Guardian VI:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian VI'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl VI and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Whirl IV:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl IV'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 80 for up to 18s (3 Ticks).' to 'Increases your chance to parry 80 percent for up to 18s (3 Ticks).'


Blade Whirl V:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl V'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 83 for up to 18s (3 Ticks).' to 'Increases your chance to parry 83 percent for up to 18s (3 Ticks).'


Blade Whirl VI:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl VI'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 86 for up to 18s (3 Ticks).' to 'Increases your chance to parry 86 percent for up to 18s (3 Ticks).'


Beacon of the Righteous V:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous V'
       - Slot 1 changed from 'Increase Hate by 9000' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '9000'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 5500 points every 6 seconds for 18s (3 Ticks).'


Disruptive Persecution V:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution V'
       - Group id changed from '0' to '21682'


Voice of Thule III:
       - Spell Name changed from 'Voice of Thule' to 'Voice of Thule III'
       - Slot 1 changed from 'Increase Hate Generated by 72%' to 'Increase Hate Generated by 25%'
       - Group id changed from '0' to '16099'
       - Description changed from 'Grants you an alternative version of your Voice of Thule ability.' to 'Increases the amount of hatred your actions generate by 25 percent.'


Hover Ball Familiar:
       - Spell Name changed from 'Cloak of Shadows' to 'Drape of Shadows XVI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '98% Chance to Cancel Aggro on NPC's up to Level 0.' to 'Cast: Drape of Shadows Pet Fade'
       - Slot 2 changed from '' to '90% Chance to Cancel Aggro on NPC's up to Level 103.. Cast Evader's Invisibility on Success'
       - Group id changed from '0' to '21829'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to escape combat through elemental shadow.'
       - Land on Self Message changed from 'You cloak yourself in shadows.' to ''
       - Land on Other Message changed from ' is cloaked by shadows.' to ''
       - Description changed from '' to 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Banishing Force I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Magic -2000'
       - Description changed from 'Forces the target away from the caster.' to 'Forcefully pushes targets that are within 40 of you away and snares them after they have been moved 30 feet.'


Reactive Rune I:
       - Spell Name changed from 'Reactive Rune' to 'Reactive Rune I'
       - Slot 1 changed from 'Cast: Reactive Rune Effect if 20000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune I (Protection) if 20000 Melee Damage is Taken in a Single Hit'
       - Slot 2 changed from 'Cast: Reactive Rune Effect if 25000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune I (Protection) if 25000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune II:
       - Spell Name changed from 'Reactive Rune' to 'Reactive Rune II'
       - Slot 1 changed from 'Cast: Reactive Rune Effect if 20000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune II (Protection) if 20000 Melee Damage is Taken in a Single Hit'
       - Slot 2 changed from 'Cast: Reactive Rune Effect if 25000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune II (Protection) if 25000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune III:
       - Spell Name changed from 'Reactive Rune' to 'Reactive Rune III'
       - Slot 1 changed from 'Cast: Reactive Rune Effect if 20000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune III (Protection) if 20000 Melee Damage is Taken in a Single Hit'
       - Slot 2 changed from 'Cast: Reactive Rune Effect if 25000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune III (Protection) if 25000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune I (Protection):
       - Spell Name changed from 'Reactive Rune Effect' to 'Reactive Rune I (Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune II (Protection):
       - Spell Name changed from 'Reactive Rune Effect' to 'Reactive Rune II (Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune III (Protection):
       - Spell Name changed from 'Reactive Rune Effect' to 'Reactive Rune III (Protection)'
       - Group id changed from '0' to '38428'


Legion of Chelsith:
       - MGBable changed from 'Yes' to 'No'


Hastening of Chelsith:
       - MGBable changed from 'Yes' to 'No'


Elixir of the Acquittal:
       - MGBable changed from 'Yes' to 'No'


Form of Defense XVII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1500 points.'


Form of Endurance XVII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1500 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1500.'


Prismatic Ward XIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1275 points.'


Illusionary Spikes XII:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Soothing Breath XII:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 75 and your hit point regeneration by 75.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 75.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XV:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 77 and hit-point regeneration by 73 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 73 and your mana regeneration by 77.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind XII:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1150 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1150 points.'


Illusion: Shiliskin:
       - Spell Name changed from 'Illusion Shiliskin' to 'Illusion: Shiliskin'


Form of Defense XVIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1560 points.'


Form of Defense XIX:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1620 points.'


Form of Endurance XVIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1600 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1600.'


Form of Endurance XIX:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1700 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1700.'


Prismatic Ward XIV:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1330 points.'


Prismatic Ward XV:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1390 points.'


Illusionary Spikes XIII:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Illusionary Spikes XIV:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Soothing Breath XIII:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 80 and your hit point regeneration by 80.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 80.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Soothing Breath XIV:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 85 and your hit point regeneration by 85.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 85.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XVI:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 82 and hit-point regeneration by 78 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 78 and your mana regeneration by 82.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Knowledge of the Past XVII:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 87 and hit-point regeneration by 83 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 83 and your mana regeneration by 87.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind XIII:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1200 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1200 points.'


Expanding Mind XIV:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1300 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1300 points.'


Ancient Flames:
       - Duration changed from '270' to '1'
       - Description changed from 'You are engulfed in an ancient power, increasing your attack speed by 17 and hit-point regeneration for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 17 percent and your hit-point regeneration by 18.'


Amnesiac Doom:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


Amnesiac Doom:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Invisibility on Success'


Gunthak Grit:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


BST Frozen Carbomate Damage 8:
       - Slot 3 changed from 'Limit Spells: Frozen Carbomate Ice' to ''


Circle of Power IV Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Life IV Effect:
       - MGBable changed from 'Yes' to 'No'


Circle of Mana IV Effect:
       - MGBable changed from 'Yes' to 'No'


Shadow of Gnoll Fortitude:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Removed Fortitude:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Removed Fortitude:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Removed Fortitude:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Removed Fortitude:
       - Duration changed from '360' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Form of Defense XXI:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1740 points.'


Form of Endurance XXI:
       - Duration changed from '360' to '1'
       - Description changed from 'Forces a new endurance through the body, increasing your hit points by 1900 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your maximum hit points by 1900.'


Prismatic Ward XVI:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1450 points.'


Prismatic Ward XVII:
       - Duration changed from '270' to '1'
       - Description changed from 'Wraps your body in an eternal ward, increasing your resistances and your armor class for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your resistance to magic, cold, fire, disease and poison by 90 points and your armor class by 1510 points.'


Illusionary Spikes XVI:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 1h (600 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).'


Soothing Breath XVII:
       - Duration changed from '270' to '1'
       - Description changed from 'Increases your mana regeneration by 100 and your hit point regeneration by 100.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 100.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XX:
       - Duration changed from '270' to '1'
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 102 and hit-point regeneration by 98 for 27m (270 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 98 and your mana regeneration by 102.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Expanding Mind XVI:
       - Duration changed from '360' to '1'
       - Description changed from 'Causes your thoughts to expand as you meditate, increasing your mana pool by 1500 for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana pool by 1500 points.'


Burning Power:
       - Slot 9 changed from 'Increase Melee Haste v3 by 103%' to 'Increase Melee Haste v3 by 25%'


Aura of Divinity Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of Divinity Effect II:
       - MGBable changed from 'Yes' to 'No'


Aura of Divinity Effect III:
       - MGBable changed from 'Yes' to 'No'


Turn Undead XIII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XIII'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 62500 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 62500 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Turn Undead XIV:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XIV'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 78000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 78000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Turn Undead XV:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XV'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 94000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 94000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Warlord's Lesser Fury I:
       - Spell Name changed from 'Blessing of Ro' to 'Blessing of Ro V'


Lethality IV:
       - Spell Name changed from 'Lethality' to 'Lethality IV'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 30 percent for 12s (2 Ticks).'


Lethality V:
       - Spell Name changed from 'Lethality' to 'Lethality V'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 36 percent for 12s (2 Ticks).'


Lethality VI:
       - Spell Name changed from 'Lethality' to 'Lethality VI'
       - Group id changed from '0' to '38086'
       - Description changed from 'Increases weapon damage for up to 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 42 percent for 12s (2 Ticks).'


Blood Pact XIX:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XIX'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XVI with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XX:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XX'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XVII with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XXI:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XXI'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XVIII with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact Strike XVI:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XVI'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XVII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XVII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XVIII:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XVIII'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Rampage III:
       - Spell Name changed from 'Rampage' to 'Rampage III'
       - Group id changed from '0' to '40906'
       - Description changed from '' to 'Strikes every target within 40 feet of you with three primary hand combat rounds.'


Turn Summoned X:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Turn Summoned XI:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Turn Summoned XII:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Reactive Rune IV (Melee Shield):
       - Spell Name changed from 'Reactive Rune Melee Effect' to 'Reactive Rune IV (Melee Shield)'
       - Slot 1 changed from 'Cast: Reactive Rune Stoneskin if 35000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune IV (Protection) if 35000 Melee Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune V (Melee Shield):
       - Spell Name changed from 'Reactive Rune Melee Effect' to 'Reactive Rune V (Melee Shield)'
       - Slot 1 changed from 'Cast: Reactive Rune Stoneskin if 35000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune V (Protection) if 35000 Melee Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune VI (Melee Shield):
       - Spell Name changed from 'Reactive Rune Melee Effect' to 'Reactive Rune VI (Melee Shield)'
       - Slot 1 changed from 'Cast: Reactive Rune Stoneskin if 35000 Melee Damage is Taken in a Single Hit' to 'Cast: Reactive Rune VI (Protection) if 35000 Melee Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune IV (Spell Shield):
       - Spell Name changed from 'Reactive Rune Spell Effect' to 'Reactive Rune IV (Spell Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune SpellShield if 40000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune IV (Spell Protection) if 40000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune V (Spell Shield):
       - Spell Name changed from 'Reactive Rune Spell Effect' to 'Reactive Rune V (Spell Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune SpellShield if 40000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune V (Spell Protection) if 40000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune VI (Spell Shield):
       - Spell Name changed from 'Reactive Rune Spell Effect' to 'Reactive Rune VI (Spell Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune SpellShield if 40000 Spell Damage is Taken in a Single Hit' to 'Cast: Reactive Rune VI (Spell Protection) if 40000 Spell Damage is Taken in a Single Hit'
       - Group id changed from '0' to '38425'


Reactive Rune IV:
       - Spell Name changed from 'Reactive Rune Trigger' to 'Reactive Rune IV'
       - Slot 1 changed from 'Cast: Reactive Rune Melee Effect' to 'Cast: Reactive Rune IV (Melee Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune Spell Effect' to 'Cast: Reactive Rune IV (Spell Shield)'
       - Group id changed from '0' to '38425'


Reactive Rune V:
       - Spell Name changed from 'Reactive Rune Trigger' to 'Reactive Rune V'
       - Slot 1 changed from 'Cast: Reactive Rune Melee Effect' to 'Cast: Reactive Rune V (Melee Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune Spell Effect' to 'Cast: Reactive Rune V (Spell Shield)'
       - Group id changed from '0' to '38425'


Reactive Rune VI:
       - Spell Name changed from 'Reactive Rune Trigger' to 'Reactive Rune VI'
       - Slot 1 changed from 'Cast: Reactive Rune Melee Effect' to 'Cast: Reactive Rune VI (Melee Shield)'
       - Slot 2 changed from 'Cast: Reactive Rune Spell Effect' to 'Cast: Reactive Rune VI (Spell Shield)'
       - Group id changed from '0' to '38425'


Reactive Rune IV (Protection):
       - Spell Name changed from 'Reactive Rune Stoneskin' to 'Reactive Rune IV (Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune V (Protection):
       - Spell Name changed from 'Reactive Rune Stoneskin' to 'Reactive Rune V (Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune VI (Protection):
       - Spell Name changed from 'Reactive Rune Stoneskin' to 'Reactive Rune VI (Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune IV (Spell Protection):
       - Spell Name changed from 'Reactive Rune SpellShield' to 'Reactive Rune IV (Spell Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune V (Spell Protection):
       - Spell Name changed from 'Reactive Rune SpellShield' to 'Reactive Rune V (Spell Protection)'
       - Group id changed from '0' to '38428'


Reactive Rune VI (Spell Protection):
       - Spell Name changed from 'Reactive Rune SpellShield' to 'Reactive Rune VI (Spell Protection)'
       - Group id changed from '0' to '38428'


Warlord's Fury I:
       - Slot 1 changed from 'Increase Hate Generated by 165%' to 'Increase Hate Generated by 80%'
       - Group id changed from '0' to '41089'
       - Duration changed from '5' to '3'
       - Wear Off Message changed from 'Your rage fades...' to 'Your rage fades.'
       - Description changed from 'Increases aggro generation from your combat abilities for up to 30s (5 Ticks).' to 'Increases the hatred you generate with all actions by 80 percent for 18s (3 Ticks).'


Warlord's Fury II:
       - Slot 1 changed from 'Increase Hate by 5000' to 'Increase Hate by 1'
       - Group id changed from '0' to '41090'
       - Description changed from '' to 'Increases your target's hatred for you by 5000 points and triggers Rage of the Forsaken which increases the hatred you generate with all actions by 80 percent for 18 seconds.'


Decapitation IV:
       - Spell Name changed from 'Decapitation' to 'Decapitation IV'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 95 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 180450' to 'Decrease Current Hit Points by 180450 if Level 95 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3000' to '3609'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 95 and lower enemies for 180450 points of damage.'


Decapitation V:
       - Spell Name changed from 'Decapitation' to 'Decapitation V'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 97 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 181670' to 'Decrease Current Hit Points by 181670 if Level 97 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3400' to '3634'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 97 and lower enemies for 181670 points of damage.'


Decapitation VI:
       - Spell Name changed from 'Decapitation' to 'Decapitation VI'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 99 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 182410' to 'Decrease Current Hit Points by 182410 if Level 99 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3800' to '3649'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 99 and lower enemies for 182410 points of damage.'


Warlord's Tenacity XXII:
       - Spell Name changed from 'Warlord's Tenacity' to 'Warlord's Tenacity XXII'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Group id changed from '0' to '41095'
       - Wear Off Message changed from 'The defiant energy fades.' to 'Your tenacious energy fades.'
       - Description changed from 'This ability allows warriors to temporarily boost hit points to get through tough situations. The exertion takes its toll, though. These hit points dissipate over the course of a minute and leave the warrior weaker than when Warlord's Tenacity started.' to 'Instantly heals you for 48000 and increases your maximum hit points by 45000 for 1m 6s (11 Ticks).'


Group Guardian of the Forest XIV:
       - Spell Name changed from 'Battle Stomp' to 'War Stomp'
       - Berserker Level changed from '254' to '255'
       - Group id changed from '0' to '41096'
       - Description changed from 'Increases damage from skill attacks for up to 12s (2 Ticks).' to 'Increases the damage you deal with all melee skills by 35 percent for 12s (2 Ticks).'


Beacon of the Righteous VI:
       - Spell Name changed from 'Beacon of the Righteous' to 'Beacon of the Righteous VI'
       - Slot 1 changed from 'Increase Hate by 12000' to 'Increase Hate by 1'
       - Max Targets changed from '0' to '8'
       - Hate Override changed from '0' to '12000'
       - Description changed from '' to 'Stuns the target and increases their hatred toward the caster by 6500 points every 6 seconds for 18s (3 Ticks).'


Heavy Arrow I:
       - Spell Range changed from '350' to '650'


Stream of Hatred I:
       - Spell Name changed from 'Stream of Hatred' to 'Stream of Hatred I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Detrimental - Resist: Magic ' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Increase Hate by 9500' to 'Increase Hate by 1'


Beast of E`ci:
       - Spell Name changed from 'Inconspicuous Totem' to 'Inconspicuous Totem XVI'
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 103.. Cast Evader's Invisibility on Success'
       - Slot 3 changed from 'Cast: Totemic Form' to 'Cast: Totemic Form II'
       - Slot 4 changed from 'Decrease Player Size by 50%' to ''
       - Slot 5 changed from 'Cast on Fade: Totem's Fall' to ''
       - Group id changed from '0' to '16880'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to become an inconspicuous totem.'
       - Land on Self Message changed from 'You become an inconspicuous totem.' to ''
       - Land on Other Message changed from ' is a totem.' to ''
       - Wear Off Message changed from 'Your illusion fades.' to 'You become more conspicuous.'
       - Description changed from 'Transorms you into a plain looking totem, removing you from combat for up to 60s (10 Ticks). While in this totemic state you are unable to fight.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'
       - Song Window changed from 'Song Window' to 'Buff Window'


Totemic Form II:
       - Spell Name changed from 'Totem's Fall' to 'Totemic Form II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from 'Invisibility (Not Fixed)' to 'Illusion: Totem'
       - Slot 2 changed from '' to 'Decrease Player Size by 50%'
       - Slot 3 changed from '' to 'Stacking: Overwrite existing spell if slot 1 is Illusion and less than 2000'
       - Slot 4 changed from '' to 'Stacking: Overwrite existing spell if slot 1 is UNKNOWN SPELL EFFECT and less than 2000'
       - Group id changed from '0' to '21720'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You vanish from sight.' to 'You become an inconspicuous totem.'
       - Land on Other Message changed from ' shimmers and disappears.' to ' is a totem.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from 'Provides basic invisibility for up to 30s (5 Ticks).' to 'You take the form of an inconspicuous totem.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Destructive Force IV:
       - Spell Name changed from 'Destructive Force' to 'Destructive Force IV'
       - Slot 1 changed from 'AE Attack for 40s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '6'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You become more destructive.'
       - Land on Other Message changed from '' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 36s (6 Ticks).'


Rake's Rampage I:
       - Spell Name changed from 'Rake's Rampage' to 'Rake's Rampage I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'AE Attack for 30s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Group id changed from '0' to '41161'
       - Duration changed from '0' to '5'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You unleash the fury within!' to 'You become more destructive.'
       - Land on Other Message changed from ' is on a rampage.' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 30s (5 Ticks).'
       - Song Window changed from 'Song Window' to 'Buff Window'


Rake's Rampage II:
       - Spell Name changed from 'Rake's Rampage' to 'Rake's Rampage II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'AE Attack for 40s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Group id changed from '0' to '41161'
       - Duration changed from '0' to '6'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You unleash the fury within!' to 'You become more destructive.'
       - Land on Other Message changed from ' is on a rampage.' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 36s (6 Ticks).'
       - Song Window changed from 'Song Window' to 'Buff Window'


Rake's Rampage III:
       - Spell Name changed from 'Rake's Rampage' to 'Rake's Rampage III'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'AE Attack for 50s' to 'AE Attack for 1000s'
       - Slot 2 changed from '' to 'Perform Double Weapon Hits from Primary Weapon Slot'
       - Group id changed from '0' to '41161'
       - Duration changed from '0' to '8'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You unleash the fury within!' to 'You become more destructive.'
       - Land on Other Message changed from ' is on a rampage.' to ' becomes more destructive.'
       - Wear Off Message changed from '' to ' you are less destructive.'
       - Description changed from '' to 'This ability, when activated, will cause all of your primary hand combat rounds to strike your current target and every other target within 40 feet of you with an additional primary hand combat round for 48s (8 Ticks).'
       - Song Window changed from 'Song Window' to 'Buff Window'


Massive Strike XIII:
       - Group id changed from '0' to '16864'


Uncanny Resilience XXII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 50000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 3000 points of damage per hit for a total of 50000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XXIII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXIII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 57500 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 4200 points of damage per hit for a total of 57500 damage for up to 30s (5 Ticks).'


Uncanny Resilience XXIV:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXIV'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 65000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 5400 points of damage per hit for a total of 65000 damage for up to 30s (5 Ticks).'


Bloodfury III:
       - Spell Name changed from 'Bloodfury' to 'Bloodfury III'
       - Slot 3 changed from 'Cast on Fade: Bloodshield' to 'Cast on Fade: Bloodshield I'
       - Group id changed from '0' to '27590'


Bloodshield I:
       - Spell Name changed from 'Bloodshield' to 'Bloodshield I'
       - Group id changed from '0' to '41174'


Frenzied Devastation XXIV:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XVI'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 50% and Increase Spell Mana Cost by 56%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '45'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 56 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 65 percent.'


Frenzied Devastation XXV:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XVII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 50% and Increase Spell Mana Cost by 54%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '45'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 54 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 70 percent.'


Frenzied Devastation XXVI:
       - Spell Name changed from 'Prolonged Destruction' to 'Frenzied Devastation XVIII'
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 31%' to 'Increase Chance to Critical Nuke by 50% and Increase Spell Mana Cost by 52%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to 'Inhibit Effect: Mana Cost Focus'
       - Group id changed from '0' to '5946'
       - Max Hits changed from '40' to '45'
       - Land on Self Message changed from 'You call upon prolonged destruction.' to 'You feel frenzied devastation come upon you.'
       - Wear Off Message changed from 'The prolonged destruction ends.' to 'The frenzied devastation fades.'
       - Description changed from '' to 'Increases the mana cost of direct damage spells that cost at least 10 by 52 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 75 percent.'


Blast of Anger XI:
       - Spell Name changed from 'Blast of Anger' to 'Blast of Anger XI'
       - Group id changed from '0' to '12651'
       - Description changed from 'Instantly increases hate by 36000, and then by 0 per tick for up to 0s (0 Ticks).' to 'Increases your target's hatred for you by 36000 points.'


Brace For Impact VII:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact VII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard VII with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 14 percent for up to 130000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VII:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard VII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 14 percent up to a maximum of 130000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 14 percent up to a maximum of 130000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact VIII:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact VIII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard VIII with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 15 percent for up to 140000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VIII:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard VIII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 15 percent up to a maximum of 140000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 15 percent up to a maximum of 140000 for up to 12s (2 Ticks) or 3 hits.'


Brace For Impact IX:
       - Spell Name changed from 'Brace For Impact' to 'Brace For Impact IX'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Brace For Impact Effect with 300% Rate Mod' to 'Add Defensive Proc: Impact Guard IX with 300% Rate Mod'
       - Group id changed from '0' to '32177'
       - Land on Self Message changed from 'You brace yourself for incoming attack.' to 'You brace yourself for incoming attacks.'
       - Wear Off Message changed from '' to 'You are no longer braced for impact.'
       - Description changed from 'Gives you a chance to proc a defensive buff whenever you are struck in combat for up to 10m (100 Ticks).' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 16 percent for up to 150000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard IX:
       - Spell Name changed from 'Brace For Impact Effect' to 'Impact Guard IX'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Group id changed from '0' to '32178'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Incoming Hit Successes'
       - Land on Self Message changed from 'You crouch low.' to 'You up your guard.'
       - Description changed from 'Reduces incoming damage by 16 percent up to a maximum of 150000 for up to 12s (2 Ticks).' to 'Reduces incoming melee damage by 16 percent up to a maximum of 150000 for up to 12s (2 Ticks) or 3 hits.'


Blade Guardian VII:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian VII'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl VII and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Guardian VIII:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian VIII'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl VIII and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Guardian IX:
       - Spell Name changed from 'Blade Guardian' to 'Blade Guardian IX'
       - Slot 1 changed from 'Cast Blade Whirl and Cancel Buff if Hit Points Below 40 Percent' to 'Cast Blade Whirl IX and Cancel Buff if Hit Points Below 40 Percent'
       - Group id changed from '0' to '30699'


Blade Whirl VII:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl VII'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 88 for up to 24s (4 Ticks).' to 'Increases your chance to parry 88 percent for up to 24s (4 Ticks).'


Blade Whirl VIII:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl VIII'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 89 for up to 30s (5 Ticks).' to 'Increases your chance to parry 89 percent for up to 30s (5 Ticks).'


Blade Whirl IX:
       - Spell Name changed from 'Blade Whirl' to 'Blade Whirl IX'
       - Recast Time changed from '18' to '0'
       - Spell Bar Lockout changed from '0.5' to '0'
       - Group id changed from '0' to '30700'
       - Description changed from 'Increases parry skill by 90 for up to 36s (6 Ticks).' to 'Increases your chance to parry 90 percent for up to 36s (6 Ticks).'


Yaulping V:
       - Spell Name changed from 'Imperator's Precision' to 'Imperator's Precision III'
       - Group id changed from '0' to '37198'
       - Description changed from 'Reveals a critical defensive weakness allowing all incoming damage to land for greater effect for up to 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 10 and 30 percent more damage for 60s (10 Ticks).'


Knee Strike IX:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike IX'
       - Slot 3 changed from 'Also Cast Knee Strike Snare Effect' to 'Also Cast Knee Strike Snare I'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 26 percent for 18s (3 Ticks).'


Knee Strike X:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike X'
       - Slot 3 changed from 'Also Cast Knee Strike Snare Effect' to 'Also Cast Knee Strike Snare II'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 28 percent for 18s (3 Ticks).'


Knee Strike XI:
       - Spell Name changed from 'Knee Strike' to 'Knee Strike XI'
       - Slot 3 changed from 'Also Cast Knee Strike Snare Effect' to 'Also Cast Knee Strike Snare III'
       - Group id changed from '0' to '16096'
       - Description changed from 'You can use this ability to strike your opponent for a small amount of damage.' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 30 percent for 18s (3 Ticks).'


Warlord's Grasp Taunt II:
       - Spell Name changed from 'Warlord's Grasp' to 'Warlord's Grasp Taunt VI'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 1 changed from 'Gradual Pull to 0 units away (Force=400)' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 110'
       - Slot 2 changed from 'Increase Hate by 5000' to 'Cast: Warlord's Grasp VI'
       - Slot 3 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 110' to ''
       - Group id changed from '0' to '37187'
       - Land on Self Message changed from 'You feel the grasp of the warlord.' to 'You feel enraged with the warlord.'
       - Land on Other Message changed from ' is grasped by the warlord.' to ' is enraged with the warlord.'
       - Description changed from '' to 'Causes a creature of up to level 110 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 5000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 104.'


Disruptive Persecution VI:
       - Spell Name changed from 'Disruptive Persecution' to 'Disruptive Persecution VI'
       - Group id changed from '0' to '21682'


Force of Disruption XIII:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption XIII'


Force of Disruption XIV:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption XIV'


Force of Disruption XV:
       - Spell Name changed from 'Force of Disruption' to 'Force of Disruption XV'


Celestial Regeneration XXVIII:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXVIII'


Celestial Regeneration XXIX:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXIX'


Celestial Regeneration XXX:
       - Spell Name changed from 'Celestial Regeneration' to 'Celestial Regeneration XXX'


Turn Undead Strike XVII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XVI'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 110000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 110000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Turn Undead Strike XVIII:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XVII'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 126000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 126000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


Turn Undead Strike XIX:
       - Spell Name changed from 'Turn Undead' to 'Turn Undead XVIII'
       - Slot 2 changed from '10% Chance To Also Cast Infusion of Light' to '10% Chance To Also Cast Infusion of Holy Light II'
       - Description changed from 'Strikes an undead enemy for 142000 for up to 24s (4 Ticks). Also has a small chance to destroy the enemy outright.' to 'Deals 142000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.'


BST Frozen Miasma Damage 4:
       - Spell Name changed from 'BST New Frozen Carbomate Damage 4' to 'BST Frozen Miasma Damage 4'
       - Slot 3 changed from 'Limit Spells: Frozen Miasma Ice' to ''


BST Frozen Miasma Damage 5:
       - Spell Name changed from 'BST New Frozen Carbomate Damage 5' to 'BST Frozen Miasma Damage 5'
       - Slot 3 changed from 'Limit Spells: Frozen Miasma Ice' to ''


BST Frozen Miasma Damage 6:
       - Spell Name changed from 'BST New Frozen Carbomate Damage 6' to 'BST Frozen Miasma Damage 6'
       - Slot 3 changed from 'Limit Spells: Frozen Miasma Ice' to ''


BST Frozen Miasma Damage 7:
       - Spell Name changed from 'BST New Frozen Carbomate Damage 7' to 'BST Frozen Miasma Damage 7'
       - Slot 3 changed from 'Limit Spells: Frozen Miasma Ice' to ''


Focused Paragon of Spirit XIX:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XX:
       - MGBable changed from 'Yes' to 'No'


Focused Paragon of Spirit XXI:
       - MGBable changed from 'Yes' to 'No'


Blood Pact XXII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XXII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XIX with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XXIII:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XXIII'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XX with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact XXIV:
       - Spell Name changed from 'Blood Pact' to 'Blood Pact XXIV'
       - Slot 1 changed from 'Add Proc: Greater Blood Pact Effect with 360% Rate Mod' to 'Add Proc: Blood Pact Strike XXI with 360% Rate Mod'
       - Group id changed from '0' to '5857'


Blood Pact Strike XIX:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XIX'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XX:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XX'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Blood Pact Strike XXI:
       - Spell Name changed from 'Greater Blood Pact Effect' to 'Blood Pact Strike XXI'
       - Group id changed from '0' to '5981'
       - Spell Range changed from '50' to '100'
       - Recourse changed from 'Blood Pact Recourse' to 'Blood Pact Penance III'


Bloodfury IV:
       - Spell Name changed from 'Bloodfury' to 'Bloodfury IV'
       - Slot 3 changed from 'Cast on Fade: Bloodshield' to 'Cast on Fade: Bloodshield II'
       - Group id changed from '0' to '27590'


Bloodshield II:
       - Spell Name changed from 'Bloodshield' to 'Bloodshield II'
       - Group id changed from '0' to '41174'


Decapitation VII:
       - Spell Name changed from 'Decapitation' to 'Decapitation VII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 100 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 186850' to 'Decrease Current Hit Points by 186850 if Level 100 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3800' to '3737'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 100 and lower enemies for 186850 points of damage.'


Decapitation VIII:
       - Spell Name changed from 'Decapitation' to 'Decapitation VIII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 102 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 189324' to 'Decrease Current Hit Points by 189324 if Level 102 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3800' to '3787'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 102 and lower enemies for 189324 points of damage.'


Decapitation IX:
       - Spell Name changed from 'Decapitation' to 'Decapitation IX'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Single, Restriction: Level 104 or Below' to 'Single'
       - Slot 1 changed from 'Decrease Current Hit Points by 192775' to 'Decrease Current Hit Points by 192775 if Level 104 or Below'
       - Group id changed from '0' to '32336'
       - Spell Range changed from '200' to '300'
       - Hate Override changed from '3800' to '3856'
       - Land on Self Message changed from 'Your head is nearly severed' to 'Your head is nearly severed!'
       - Land on Other Message changed from ' is hit with a decapitating blow!' to ' is hit with a nearly-decapitating blow!'
       - Description changed from '' to 'Strikes level 104 and lower enemies for 192775 points of damage.'


Frenzied Volley XI:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley XI'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley XII:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley XII'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Frenzied Volley XIII:
       - Spell Name changed from 'Frenzied Volley' to 'Frenzied Volley XIII'
       - Group id changed from '0' to '21750'
       - Spell Range changed from '175' to '300'


Juggernaut Surge VII:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge VII'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 205 points as well as the damage dealt by your critical melee attacks by 50 percent.'


Juggernaut Surge VIII:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge VIII'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 215 points as well as the damage dealt by your critical melee attacks by 55 percent.'


Juggernaut Surge IX:
       - Spell Name changed from 'Juggernaut Surge' to 'Juggernaut Surge IX'
       - Group id changed from '0' to '16157'
       - Description changed from 'This ability will transform you into a living golem and increase your melee damage. As a side effect of the change you will move more slowly.' to 'Increases the minimum damage you deal with all skills by 225 points as well as the damage dealt by your critical melee attacks by 60 percent.'


Uncanny Resilience XXV:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXV'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 72500 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 5400 points of damage per hit for a total of 72500 damage for up to 30s (5 Ticks).'


Uncanny Resilience XXVI:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXVI'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 80000 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 5400 points of damage per hit for a total of 80000 damage for up to 30s (5 Ticks).'


Uncanny Resilience XXVII:
       - Spell Name changed from 'Uncanny Resilience' to 'Uncanny Resilience XXVII'
       - Group id changed from '0' to '11046'
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by up to 87500 for up to 30s (5 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 5400 points of damage per hit for a total of 87500 damage for up to 30s (5 Ticks).'


Wake the Dead XXVIII:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXVIII'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXIX:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXIX'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Wake the Dead XXX:
       - Spell Name changed from 'Army of the Dead' to 'Wake the Dead XXX'
       - Description changed from '' to 'This ability calls the shades of 5 nearby corpses back to life to attack your target for 90 seconds.'


Heart of Skyfire XXIV:
       - Spell Name changed from 'Fire Core' to 'Heart of Flames XI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental fire into your soul. While this ability is active, your fire-based spells will benefit from enhanced damage. The effects of this ability last slightly longer than Heart of Flames.' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 105 and lower fire-based direct damage non-area of effect spells by 80 to 130 percent for 2m (20 Ticks).'


Heart of Froststone XVIII:
       - Spell Name changed from 'Ice Core' to 'Heart of Ice VIII'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental ice into your soul. While this ability is active, you will take less damage from spells. This ability lasts slightly longer than Heart of Ice (assuming it is not stripped by excess damage) and can absorb more total damage from incoming spells.' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 60 percent of incoming direct spell damage for up to 50000 points of damage or for 2m (20 Ticks).'


Heart of Froststone XIX:
       - Spell Name changed from 'Stone Core' to 'Heart of Stone XI'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental earth into your soul. While this ability is active, you will take less damage from melee attacks. This ability lasts slightly longer than Heart of Stone (assuming it is not stripped by excess damage) and can absorb more total damage from incoming melee attacks.' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 60000 points of damage or for 2m (20 Ticks).'


Heart of Skyfire XXV:
       - Spell Name changed from 'Vapor Core' to 'Heart of Vapor XIII'
       - Description changed from 'This ability lowers the hate generated by detrimental spells up to level 105 by 95 percent and increases the amount of damage your critical spell hits will do by 32 percent for up to 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 32 percent for 2m (20 Ticks).'


Frenzied Burnout XII:
       - Slot 4 changed from 'Increase Melee Haste v3 by 30%' to 'Increase Melee Haste v3 by 25%'
       - Description changed from 'Increases the bearer's armor class by 660, attack speed by 30 percent, strength by 40, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 17 percent. Damage dealt by all skills is increased to 187 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.' to 'Increases the bearer's armor class by 660, attack speed by 25 percent, strength by 40, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 17 percent. Damage dealt by all skills is increased to 187 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.'


Turn Summoned XIII:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Turn Summoned XIV:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Turn Summoned XV:
       - Slot 2 changed from '5% Chance To Also Cast Infusion of Light' to '5% Chance To Also Cast Infusion of Elemental Light II'


Imperator's Command V:
       - Spell Name changed from 'Imperator's Charge' to 'Imperator's Charge III'
       - Group id changed from '0' to '37197'
       - Description changed from 'Increases melee and casting speed by up to 40 percent for 60s (10 Ticks).' to 'Increases melee speed by 140 percent and casting speed on spells that cost at least 10 points of mana by 40 percent for 60s (10 Ticks).'


Imperator's Command VI:
       - Spell Name changed from 'Imperator's Command' to 'Imperator's Command III'
       - Group id changed from '0' to '37196'
       - Description changed from 'Increases maximum health, AC , and mana regeneration for up to 60s (10 Ticks).' to 'Increases your mana regeneration by 400, endurance regeneration by 100, armor class by 355, and maximum health by 10015.'


Summon Dire Clockwork Rhino Mount:
       - Spell Name changed from 'Howl of the Warlord' to 'Howl of the Warlord XVI'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 0.' to '90% Chance to Cancel Aggro on NPC's up to Level 108.. Cast Evader's Temporary Sanctuary on Success'
       - Group id changed from '0' to '27560'
       - Spell Icon changed from '' to ''
       - Cast by You Message changed from '' to 'You attempt to escape combat with a roar.'
       - Land on Self Message changed from 'You reach deep inside yourself and bellow a primal roar!' to ''
       - Description changed from '' to 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Gut Punch X:
       - Spell Name changed from 'Gut Punch' to 'Gut Punch X'
       - Group id changed from '0' to '12802'
       - Description changed from 'A blow to your opponents sensitive areas, this will do damage and cause your foe to be slightly less accurate while recovering from your blow. Humanoids will be especially damaged by this attack.' to 'Reduces accuracy by 50 percent and armor class by 400 for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.'


Grace of Unity:
       - Spell Name changed from 'Divine Call' to 'Divine Call XI'
       - Shadow Knight Level changed from '254' to '255'
       - Spell Type changed from 'Detrimental - Resist: Magic -15' to 'Detrimental - Resist: Physical -2000'
       - Slot 1 changed from 'Gradual Pull to 100 units away (Force=400)' to 'Gradual Pull to 45 units away (Force=250)'
       - Group id changed from '0' to '32313'
       - Description changed from 'Draws your enemy closer for up to 6s (1 Ticks).' to 'Causes a level 104 or lower target that is within 45 feet of you to gravitate toward you for 6s (1 Ticks) and increases their hatred for you by 8000.'


Exceptional Countenance:
       - Description changed from 'Instant Duration.' to 'You have a 0 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Exquisite Benediction IX:
       - Spell Name changed from 'Exquisite Benediction' to 'Exquisite Benediction IX'
       - Group id changed from '0' to '4790'
       - Description changed from '' to 'Summons a stationary ward that will emit Aura of Restoration II every 10 seconds for all allies within 60 feet of itself for the next 5 minutes. This rank heals 1925 health every 6 seconds for 18 seconds.'


Exquisite Restoration XIII:
       - Spell Name changed from 'Aura of Restoration' to 'Aura of Restoration II'
       - Group id changed from '0' to '4795'


Divine Avatar XIX:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XIX'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 487 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 487 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 615 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XX:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XX'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 492 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 492 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 620 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XXI:
       - Spell Name changed from 'Divine Avatar' to 'Divine Avatar XXI'
       - Group id changed from '0' to '12557'
       - Description changed from 'Increases your attack speed, damage with all melee skills by 497 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 497 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 625 every 6 seconds for up to 3m (30 Ticks).'


Form of Defense XXII:
       - Duration changed from '360' to '1'
       - Description changed from 'Makes the skin turn as hard as stone, increasing your armor class for 36m (360 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your armor class by 1800 points.'


Form of Endurance XXII:
       - Duration changed from '360' to '1'


Prismatic Ward XVIII:
       - Duration changed from '270' to '1'


Illusionary Spikes XVII:
       - Duration changed from '600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Soothing Breath XVIII:
       - Duration changed from '270' to '1'


Knowledge of the Past XXI:
       - Duration changed from '270' to '1'


Expanding Mind XVII:
       - Duration changed from '360' to '1'


Aura of the Void:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Tactical Deceit:
       - Slot 6 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0.' to '100% Chance to Cancel Aggro on NPC's up to Level 0.. Cast Evader's Temporary Sanctuary on Success'


Aura of the Void II:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Removed Fortitude:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'


Gunthak Grit II:
       - Duration changed from '3600' to '72000'
       - Persist After Death changed from 'No' to 'Yes'
       - Description changed from 'You are infused with the grit of a Gunthak pirate which increases your mana regeneration by 10, total mana by 750, total endurance by 750, and armor class by 300. Additionally you have gained a small shield against spells which will block 5 percent of incoming spell damage up to 150 points of damage. This spell triggers Gunthak Fortitude II which will increase your total health by 900.' to 'You are infused with the grit of a Gunthak pirate, which increases your mana regeneration by 10, total mana by 750, total endurance by 750, and armor class by 300. Additionally you have gained a small shield against spells which will block 5 percent of incoming spell damage up to 150 points of damage. This spell triggers Gunthak Fortitude II which will increase your total health by 900.'


Type3 FC Frozen Miasma:
       - Slot 3 changed from 'Limit Spells: Frozen Miasma Ice' to ''


Bellow of the Predator:
       - MGBable changed from 'Yes' to 'No'


Bellow of the Predator Rk. II:
       - MGBable changed from 'Yes' to 'No'


Bellow of the Predator Rk. III:
       - MGBable changed from 'Yes' to 'No'


Gift of Holmein:
       - Shadow Knight Level changed from '255' to '105'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 17%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Holmein fades.'
       - Description changed from 'Increases hate generated by 17 percent. Increases maximum hit points by 2326.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2326.'


Gift of Holmein II:
       - Shadow Knight Level changed from '255' to '105'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 17%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Holmein fades.'
       - Description changed from 'Increases hate generated by 17 percent. Increases maximum hit points by 2443.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2443.'


Gift of Holmein III:
       - Shadow Knight Level changed from '255' to '105'
       - Skill changed from '' to 'Alteration'
       - Slot 2 changed from 'Increase Hate Generated by 17%' to 'Increase Hate Generated by 25%'
       - Timer Type changed from '' to 'AA'
       - Wear Off Message changed from 'The gift fades.' to 'The gift of Holmein fades.'
       - Description changed from 'Increases hate generated by 17 percent. Increases maximum hit points by 2566.' to 'Increases hate generated by 25 percent. Increases maximum hit points by 2566.'


Aura of Maetanrus Effect:
       - MGBable changed from 'Yes' to 'No'


Aura of Maetanrus Effect II:
       - MGBable changed from 'Yes' to 'No'


Aura of Maetanrus Effect III:
       - MGBable changed from 'Yes' to 'No'


Echo of Maetanrus Effect:
       - MGBable changed from 'Yes' to 'No'


Echo of Maetanrus Effect II:
       - MGBable changed from 'Yes' to 'No'


Echo of Maetanrus Effect III:
       - MGBable changed from 'Yes' to 'No'


Mind Extraction Recourse:
       - MGBable changed from 'Yes' to 'No'


Mind Extraction Recourse II:
       - MGBable changed from 'Yes' to 'No'


Mind Extraction Recourse III:
       - MGBable changed from 'Yes' to 'No'


Frozen Miasma Ice:
       - Group id changed from '2637' to '2636'


Frozen Miasma Ice II:
       - Group id changed from '2637' to '2636'


Frozen Miasma Ice III:
       - Group id changed from '2637' to '2636'


Disable Ability:
       - Spell Name changed from 'Negation of Subtlety' to 'Disable Ability'
       - Bard Level changed from '255' to '254'
       - Berserker Level changed from '255' to '254'
       - Beastlord Level changed from '255' to '254'
       - Cleric Level changed from '255' to '254'
       - Druid Level changed from '255' to '254'
       - Monk Level changed from '255' to '254'
       - Paladin Level changed from '255' to '254'
       - Ranger Level changed from '255' to '254'
       - Rogue Level changed from '255' to '254'
       - Shaman Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Warrior Level changed from '255' to '254'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Beneficial: Blockable' to 'Beneficial: Not Blockable'
       - Slot 1 changed from 'Increase Hate Generated by 68%' to ''
       - Group id changed from '0' to '46164'
       - Spell Icon changed from '' to ''
       - Duration changed from '3600' to '0'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You draw attention to yourself.' to 'You disable an ability.'
       - Wear Off Message changed from 'You slip back into the shadows.' to ''
       - Description changed from 'Negates the hate reducing effects of the Spell Casting Subtlety AA line.' to 'Activating this ability will expend your current rank, allowing you to toggle passive effects.'


Warlord's Fury IV:
       - Spell Name changed from 'Negation of Subtlety' to 'N/A - Removed'
       - Cleric Level changed from '254' to '255'
       - Druid Level changed from '254' to '255'
       - Shaman Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Hate Generated by 68%' to ''
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3600' to '0'
       - Land on Self Message changed from 'You draw attention to yourself.' to ''
       - Wear Off Message changed from 'You slip back into the shadows.' to ''
       - Description changed from 'Negates the hate reducing effects of the Spell Casting Subtlety AA line.' to ''


Warlord's Fury V:
       - Spell Name changed from 'Negation of Subtlety' to 'N/A - Removed'
       - Beastlord Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Hate Generated by 40%' to ''
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '3600' to '0'
       - Land on Self Message changed from 'You draw attention to yourself.' to ''
       - Wear Off Message changed from 'You slip back into the shadows.' to ''
       - Description changed from 'Negates the hate reducing effects of the Spell Casting Subtlety AA line.' to ''


Ward of Purity XV:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XVI'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XVI'
       - Group id changed from '0' to '16158'


Ward of Purity XVI:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XVII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XVII'
       - Group id changed from '0' to '16158'


Aura of Cleansing XV:
       - Spell Name changed from 'Distraction Attack' to 'Distraction Attack XVIII'
       - Slot 1 changed from 'Add Proc: Distraction Attack Effect' to 'Add Proc: Distraction Attack Strike XVIII'
       - Group id changed from '0' to '16158'


Aura of Cleansing XVI:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XVI'
       - Group id changed from '0' to '16161'


Marr's Salvation III:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XVII'
       - Group id changed from '0' to '16161'


Marr's Salvation IV:
       - Spell Name changed from 'Distraction Attack Effect' to 'Distraction Attack Strike XVIII'
       - Group id changed from '0' to '16161'


Focus of Arcanum V:
       - Spell Name changed from 'Empowered Focus of Arcanum' to 'Focus of Arcanum V'
       - Group id changed from '0' to '46194'
       - Description changed from 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your detrimental spells will strike your target.' to 'This activated ability will allow you to focus on your mystical arts for a short time, granting you a greater chance that your level 105 and lower detrimental spells will strike your target without being resisted.'


Embrace The Decay II:
       - Description changed from 'Instant Duration.' to 'You have a 35 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Knee Strike Snare I:
       - Spell Name changed from 'Knee Strike Snare Effect' to 'Knee Strike Snare I'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from 'Snares your feet reducing movement speed for up to 18s (3 Ticks).' to 'Reduces movement speed by 20 percent for 18s (3 Ticks).'


Knee Strike Snare II:
       - Spell Name changed from 'Knee Strike Snare Effect' to 'Knee Strike Snare II'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from 'Snares your feet reducing movement speed for up to 18s (3 Ticks).' to 'Reduces movement speed by 25 percent for 18s (3 Ticks).'


Knee Strike Snare III:
       - Spell Name changed from 'Knee Strike Snare Effect' to 'Knee Strike Snare III'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from 'Snares your feet reducing movement speed for up to 18s (3 Ticks).' to 'Reduces movement speed by 30 percent for 18s (3 Ticks).'


Burning Slap:
       - MGBable changed from 'Yes' to 'No'


Hand of the Guardian:
       - MGBable changed from 'Yes' to 'No'


Mark of the Old Ways I:
       - Slot 1 changed from 'Increase Hit Damage Taken by 2%' to 'Increase Hit Damage Taken by 20%'
       - Slot 6 changed from 'Decrease Hit Damage by 2%' to 'Decrease Hit Damage by 15%'
       - Slot 9 changed from 'Decrease All Resists by 20' to 'Decrease All Resists by 140'
       - Description changed from 'Reduces minimum and base melee damage dealt by 2 percent, increases melee damage taken by 2 percent, reduces all resistances by 20.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 15 percent, increases melee damage taken by 20 percent, reduces all resistances by 140.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways II:
       - Slot 1 changed from 'Increase Hit Damage Taken by 4%' to 'Increase Hit Damage Taken by 40%'
       - Slot 6 changed from 'Decrease Hit Damage by 4%' to 'Decrease Hit Damage by 30%'
       - Slot 9 changed from 'Decrease All Resists by 40' to 'Decrease All Resists by 180'
       - Description changed from 'Reduces minimum and base melee damage dealt by 4 percent, increases melee damage taken by 4 percent, reduces all resistances by 40.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 30 percent, increases melee damage taken by 40 percent, reduces all resistances by 180.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways III:
       - Slot 1 changed from 'Increase Hit Damage Taken by 6%' to 'Increase Hit Damage Taken by 60%'
       - Slot 6 changed from 'Decrease Hit Damage by 6%' to 'Decrease Hit Damage by 45%'
       - Slot 9 changed from 'Decrease All Resists by 60' to 'Decrease All Resists by 220'
       - Description changed from 'Reduces minimum and base melee damage dealt by 6 percent, increases melee damage taken by 6 percent, reduces all resistances by 60.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 45 percent, increases melee damage taken by 60 percent, reduces all resistances by 220.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways IV:
       - Slot 1 changed from 'Increase Hit Damage Taken by 8%' to 'Increase Hit Damage Taken by 80%'
       - Slot 6 changed from 'Decrease Hit Damage by 8%' to 'Decrease Hit Damage by 60%'
       - Slot 9 changed from 'Decrease All Resists by 80' to 'Decrease All Resists by 260'
       - Description changed from 'Reduces minimum and base melee damage dealt by 8 percent, increases melee damage taken by 8 percent, reduces all resistances by 80.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 60 percent, increases melee damage taken by 80 percent, reduces all resistances by 260.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways V:
       - Slot 1 changed from 'Increase Hit Damage Taken by 10%' to 'Increase Hit Damage Taken by 100%'
       - Slot 6 changed from 'Decrease Hit Damage by 10%' to 'Decrease Hit Damage by 75%'
       - Slot 9 changed from 'Decrease All Resists by 100' to 'Decrease All Resists by 300'
       - Description changed from 'Reduces minimum and base melee damage dealt by 10 percent, increases melee damage taken by 10 percent, reduces all resistances by 100.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 75 percent, increases melee damage taken by 100 percent, reduces all resistances by 300.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VI:
       - Slot 1 changed from 'Increase Hit Damage Taken by 12%' to 'Increase Hit Damage Taken by 120%'
       - Slot 6 changed from 'Decrease Hit Damage by 12%' to 'Decrease Hit Damage by 76%'
       - Slot 9 changed from 'Decrease All Resists by 120' to 'Decrease All Resists by 340'
       - Description changed from 'Reduces minimum and base melee damage dealt by 12 percent, increases melee damage taken by 12 percent, reduces all resistances by 120.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 76 percent, increases melee damage taken by 120 percent, reduces all resistances by 340.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 14%' to 'Increase Hit Damage Taken by 140%'
       - Slot 6 changed from 'Decrease Hit Damage by 14%' to 'Decrease Hit Damage by 77%'
       - Slot 9 changed from 'Decrease All Resists by 140' to 'Decrease All Resists by 380'
       - Description changed from 'Reduces minimum and base melee damage dealt by 14 percent, increases melee damage taken by 14 percent, reduces all resistances by 140.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 77 percent, increases melee damage taken by 140 percent, reduces all resistances by 380.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VIII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 16%' to 'Increase Hit Damage Taken by 160%'
       - Slot 6 changed from 'Decrease Hit Damage by 16%' to 'Decrease Hit Damage by 78%'
       - Slot 9 changed from 'Decrease All Resists by 160' to 'Decrease All Resists by 420'
       - Description changed from 'Reduces minimum and base melee damage dealt by 16 percent, increases melee damage taken by 16 percent, reduces all resistances by 160.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 78 percent, increases melee damage taken by 160 percent, reduces all resistances by 420.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways IX:
       - Slot 1 changed from 'Increase Hit Damage Taken by 18%' to 'Increase Hit Damage Taken by 180%'
       - Slot 6 changed from 'Decrease Hit Damage by 18%' to 'Decrease Hit Damage by 79%'
       - Slot 9 changed from 'Decrease All Resists by 180' to 'Decrease All Resists by 460'
       - Description changed from 'Reduces minimum and base melee damage dealt by 18 percent, increases melee damage taken by 18 percent, reduces all resistances by 180.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 79 percent, increases melee damage taken by 180 percent, reduces all resistances by 460.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways X:
       - Slot 1 changed from 'Increase Hit Damage Taken by 20%' to 'Increase Hit Damage Taken by 200%'
       - Slot 6 changed from 'Decrease Hit Damage by 20%' to 'Decrease Hit Damage by 80%'
       - Slot 9 changed from 'Decrease All Resists by 200' to 'Decrease All Resists by 500'
       - Description changed from 'Reduces minimum and base melee damage dealt by 20 percent, increases melee damage taken by 20 percent, reduces all resistances by 200.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 80 percent, increases melee damage taken by 200 percent, reduces all resistances by 500.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XI:
       - Slot 1 changed from 'Increase Hit Damage Taken by 22%' to 'Increase Hit Damage Taken by 220%'
       - Slot 6 changed from 'Decrease Hit Damage by 22%' to 'Decrease Hit Damage by 81%'
       - Slot 9 changed from 'Decrease All Resists by 220' to 'Decrease All Resists by 540'
       - Description changed from 'Reduces minimum and base melee damage dealt by 22 percent, increases melee damage taken by 22 percent, reduces all resistances by 220.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 81 percent, increases melee damage taken by 220 percent, reduces all resistances by 540.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 24%' to 'Increase Hit Damage Taken by 240%'
       - Slot 6 changed from 'Decrease Hit Damage by 24%' to 'Decrease Hit Damage by 82%'
       - Slot 9 changed from 'Decrease All Resists by 240' to 'Decrease All Resists by 580'
       - Description changed from 'Reduces minimum and base melee damage dealt by 24 percent, increases melee damage taken by 24 percent, reduces all resistances by 240.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 82 percent, increases melee damage taken by 240 percent, reduces all resistances by 580.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 26%' to 'Increase Hit Damage Taken by 260%'
       - Slot 6 changed from 'Decrease Hit Damage by 26%' to 'Decrease Hit Damage by 83%'
       - Slot 9 changed from 'Decrease All Resists by 260' to 'Decrease All Resists by 620'
       - Description changed from 'Reduces minimum and base melee damage dealt by 26 percent, increases melee damage taken by 26 percent, reduces all resistances by 260.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 83 percent, increases melee damage taken by 260 percent, reduces all resistances by 620.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIV:
       - Slot 1 changed from 'Increase Hit Damage Taken by 28%' to 'Increase Hit Damage Taken by 280%'
       - Slot 6 changed from 'Decrease Hit Damage by 28%' to 'Decrease Hit Damage by 84%'
       - Slot 9 changed from 'Decrease All Resists by 280' to 'Decrease All Resists by 660'
       - Description changed from 'Reduces minimum and base melee damage dealt by 28 percent, increases melee damage taken by 28 percent, reduces all resistances by 280.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 84 percent, increases melee damage taken by 280 percent, reduces all resistances by 660.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XV:
       - Slot 1 changed from 'Increase Hit Damage Taken by 30%' to 'Increase Hit Damage Taken by 300%'
       - Slot 6 changed from 'Decrease Hit Damage by 30%' to 'Decrease Hit Damage by 85%'
       - Slot 9 changed from 'Decrease All Resists by 300' to 'Decrease All Resists by 700'
       - Description changed from 'Reduces minimum and base melee damage dealt by 30 percent, increases melee damage taken by 30 percent, reduces all resistances by 300.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 85 percent, increases melee damage taken by 300 percent, reduces all resistances by 700.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVI:
       - Slot 1 changed from 'Increase Hit Damage Taken by 32%' to 'Increase Hit Damage Taken by 320%'
       - Slot 6 changed from 'Decrease Hit Damage by 32%' to 'Decrease Hit Damage by 86%'
       - Slot 9 changed from 'Decrease All Resists by 320' to 'Decrease All Resists by 740'
       - Description changed from 'Reduces minimum and base melee damage dealt by 32 percent, increases melee damage taken by 32 percent, reduces all resistances by 320.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 86 percent, increases melee damage taken by 320 percent, reduces all resistances by 740.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 34%' to 'Increase Hit Damage Taken by 340%'
       - Slot 6 changed from 'Decrease Hit Damage by 34%' to 'Decrease Hit Damage by 87%'
       - Slot 9 changed from 'Decrease All Resists by 340' to 'Decrease All Resists by 780'
       - Description changed from 'Reduces minimum and base melee damage dealt by 34 percent, increases melee damage taken by 34 percent, reduces all resistances by 340.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 87 percent, increases melee damage taken by 340 percent, reduces all resistances by 780.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVIII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 36%' to 'Increase Hit Damage Taken by 360%'
       - Slot 6 changed from 'Decrease Hit Damage by 36%' to 'Decrease Hit Damage by 88%'
       - Slot 9 changed from 'Decrease All Resists by 360' to 'Decrease All Resists by 820'
       - Description changed from 'Reduces minimum and base melee damage dealt by 36 percent, increases melee damage taken by 36 percent, reduces all resistances by 360.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 88 percent, increases melee damage taken by 360 percent, reduces all resistances by 820.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIX:
       - Slot 1 changed from 'Increase Hit Damage Taken by 38%' to 'Increase Hit Damage Taken by 380%'
       - Slot 6 changed from 'Decrease Hit Damage by 38%' to 'Decrease Hit Damage by 89%'
       - Slot 9 changed from 'Decrease All Resists by 380' to 'Decrease All Resists by 860'
       - Description changed from 'Reduces minimum and base melee damage dealt by 38 percent, increases melee damage taken by 38 percent, reduces all resistances by 380.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 89 percent, increases melee damage taken by 380 percent, reduces all resistances by 860.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XX:
       - Slot 1 changed from 'Increase Hit Damage Taken by 40%' to 'Increase Hit Damage Taken by 400%'
       - Slot 6 changed from 'Decrease Hit Damage by 40%' to 'Decrease Hit Damage by 90%'
       - Slot 9 changed from 'Decrease All Resists by 400' to 'Decrease All Resists by 900'
       - Description changed from 'Reduces minimum and base melee damage dealt by 40 percent, increases melee damage taken by 40 percent, reduces all resistances by 400.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 90 percent, increases melee damage taken by 400 percent, reduces all resistances by 900.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXI:
       - Slot 1 changed from 'Increase Hit Damage Taken by 42%' to 'Increase Hit Damage Taken by 420%'
       - Slot 6 changed from 'Decrease Hit Damage by 42%' to 'Decrease Hit Damage by 91%'
       - Slot 9 changed from 'Decrease All Resists by 420' to 'Decrease All Resists by 940'
       - Description changed from 'Reduces minimum and base melee damage dealt by 42 percent, increases melee damage taken by 42 percent, reduces all resistances by 420.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 91 percent, increases melee damage taken by 420 percent, reduces all resistances by 940.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 44%' to 'Increase Hit Damage Taken by 440%'
       - Slot 6 changed from 'Decrease Hit Damage by 44%' to 'Decrease Hit Damage by 92%'
       - Slot 9 changed from 'Decrease All Resists by 440' to 'Decrease All Resists by 980'
       - Description changed from 'Reduces minimum and base melee damage dealt by 44 percent, increases melee damage taken by 44 percent, reduces all resistances by 440.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 92 percent, increases melee damage taken by 440 percent, reduces all resistances by 980.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXIII:
       - Slot 1 changed from 'Increase Hit Damage Taken by 46%' to 'Increase Hit Damage Taken by 460%'
       - Slot 6 changed from 'Decrease Hit Damage by 46%' to 'Decrease Hit Damage by 93%'
       - Slot 9 changed from 'Decrease All Resists by 460' to 'Decrease All Resists by 1020'
       - Description changed from 'Reduces minimum and base melee damage dealt by 46 percent, increases melee damage taken by 46 percent, reduces all resistances by 460.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 93 percent, increases melee damage taken by 460 percent, reduces all resistances by 1020.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXIV:
       - Slot 1 changed from 'Increase Hit Damage Taken by 48%' to 'Increase Hit Damage Taken by 480%'
       - Slot 6 changed from 'Decrease Hit Damage by 48%' to 'Decrease Hit Damage by 94%'
       - Slot 9 changed from 'Decrease All Resists by 480' to 'Decrease All Resists by 1060'
       - Description changed from 'Reduces minimum and base melee damage dealt by 48 percent, increases melee damage taken by 48 percent, reduces all resistances by 480.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 94 percent, increases melee damage taken by 480 percent, reduces all resistances by 1060.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXV:
       - Slot 1 changed from 'Increase Hit Damage Taken by 50%' to 'Increase Hit Damage Taken by 500%'
       - Slot 6 changed from 'Decrease Hit Damage by 50%' to 'Decrease Hit Damage by 95%'
       - Slot 9 changed from 'Decrease All Resists by 500' to 'Decrease All Resists by 1100'
       - Description changed from 'Reduces minimum and base melee damage dealt by 50 percent, increases melee damage taken by 50 percent, reduces all resistances by 500.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 95 percent, increases melee damage taken by 500 percent, reduces all resistances by 1100.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'



New Spell - Rejection of the Light

New Spell - Protection of Sul

New Spell - Barrier to Health

New Spell - Increasing Decay

New Spell - Shared Health

New Spell - Reduced Lifespan

New Spell - Pulse of Death

New Spell - Charm of Decay

New Spell - Passive Reset

New Spell - Shadow of Firefist

New Spell - Shadow of Expanding Mind

New Spell - Shadow of Defense

New Spell - Shadow of Endurance

New Spell - Shadow of Protection

New Spell - Shadow of Rejuvenation

New Spell - Shadow of Ward

New Spell - Shadow of Might

New Spell - Shadow of the Myrmidon

New Spell - Shadow of Memories

New Spell - Shadow of Breath

New Spell - Shadow of Knowledge

New Spell - Shadow of Battle

New Spell - Focused Destructive Force I

New Spell - Focused Destructive Force II

New Spell - Focused Destructive Force III

New Spell - Focused Destructive Force IV

New Spell - Focused Rake's Rampage I

New Spell - Focused Rake's Rampage II

New Spell - Focused Rake's Rampage III

New Spell - Focused Furious Rampage I

New Spell - Focused Furious Rampage II

New Spell - Frenzied Devastation XXII

New Spell - Frenzied Devastation XXVII

New Spell - Impertinent Dead

New Spell - Holistic Health

New Spell - Regeneration Sap

New Spell - Life Afterlife

New Spell - Presence of Ravenspire

New Spell - Crippling Claws

New Spell - The Spider's Web

New Spell - Stone Crag

New Spell - Hero's Guard

New Spell - Heartbeat

New Spell - Curse of Health

New Spell - Explosion of Health

New Spell - Breath of Dartain

New Spell - Stolen Health

New Spell - Illusion: Relife

New Spell - Armor of Relife

New Spell - Pridewing

New Spell - Alter Plane: Health

New Spell - Armor of the Chosen

New Spell - Gifts of Anashti Sul

New Spell - Gift of Living Death

New Spell - Gift of Endless Life

New Spell - Broken Promises

New Spell - Let the Cat out of the Bag

New Spell - Familiar: Moggie Kitten

New Spell - Familiar: Tortoise Shell Kitten

New Spell - Familiar: Sandy Calico Kitten

New Spell - Familiar: Grey Calico Kitten

New Spell - Familiar: Erudian Blue

New Spell - Familiar: Antonican Shorthair

New Spell - Familiar: Antonican Wirehair

New Spell - Familiar: Halasian Highlander

New Spell - Familiar: Midnight

New Spell - Familiar: Cranky Cat

New Spell - Holistic Health 2

New Spell - Regeneration Sap 2

New Spell - Life Afterlife 2

New Spell - Presence of Ravenspire 2

New Spell - Crippling Claws 2

New Spell - The Spider's Web 2

New Spell - Stone Crag 2

New Spell - Hero's Guard 2

New Spell - Breath of Dartain 2

New Spell - Stolen Health 2

New Spell - Illusion: Bokon

New Spell - Adopt the Cat

New Spell - Dark Pridewing

New Spell - Dark Pridewing

New Spell - Pridewing

New Spell - Pridewing

New Spell - Albino Pridewing

New Spell - Albino Pridewing

New Spell - Albino Direhound

New Spell - Albino Direhound

New Spell - Direhound

New Spell - Direhound

New Spell - Dark Direhound

New Spell - Dark Direhound

New Spell - Removed Fortitude

New Spell - Remove this and Resummon your mount

New Spell - Death Strike

New Spell - Escape II

New Spell - Escape III

New Spell - Teleport: Stratos

New Spell - Summon Familiar: Fire Slug

New Spell - Summon Stratos Carpet

New Spell - Illusion: Geonid

New Spell - Summon Lava Snail

New Spell - Remove this and Resummon your mount

New Spell - Summon Familiar: Geonid

New Spell - Prince Ralaifin's Wrath

New Spell - Prince Ralaifin's Enfeeblement

New Spell - Prince Ralaifin's Disgust

New Spell - Prince Ralaifin's Softening

New Spell - Volcanic Rock Fall

New Spell - Volcanic Explosion

New Spell - Volcanic Crust

New Spell - Geothermal Billow

New Spell - Volcanic Flow

New Spell - Prince Ralaifin's Ease

New Spell - Prince Ralaifin's Esteem

New Spell - Overdrive Boon

New Spell - Crippling Slicer

New Spell - Treaded Boon of Potential

New Spell - Crippling Snare

New Spell - Familiar: Erollisi's Boundless Heart Hare

New Spell - Familiar: Erollisi's Trueheart Hare

New Spell - Familiar: Erollisi's Proudheart Hare

New Spell - Pet Illusion: Erollisi's Boundless Heart Hare

New Spell - Pet Illusion: Erollisi's Trueheart Hare

New Spell - Pet Illusion: Erollisi's Proudheart Hare

New Spell - Boon of the Restless

New Spell - Sympathetic Hand of Remedy VII

New Spell - Illusion: Form of the Elddar

New Spell - Illusion: Form of the of the Transposed Elddar

New Spell - Illusion: Corroded Clockwork Form

New Spell - Fading Memories II

New Spell - Fading Memories III

New Spell - Spire of Chivalry I

New Spell - Spire of Chivalry II

New Spell - Spire of Chivalry III

New Spell - Spire of Chivalry X

New Spell - Outrider's Accuracy XXXII

New Spell - Outrider's Accuracy XXXIII

New Spell - Outrider's Accuracy XXXIV

New Spell - Outrider's Accuracy XXXV

New Spell - Outrider's Accuracy XXXVI

New Spell - Call of the Ancients XIV

New Spell - Call of the Ancients XV

New Spell - Call of the Ancients XVI

New Spell - Call of the Ancients XVII

New Spell - Ancient Restoration I

New Spell - Ancient Restoration II

New Spell - Ancient Restoration III

New Spell - Ancient Restoration IV

New Spell - Ancient Restoration V

New Spell - Ancient Restoration VI

New Spell - Ancient Restoration VII

New Spell - Ancient Restoration VIII

New Spell - Ancient Restoration IX

New Spell - Ancient Restoration X

New Spell - Ancient Restoration XI

New Spell - Ancient Restoration XII

New Spell - Ancient Restoration XIII

New Spell - Ancient Restoration XIV

New Spell - Ancient Restoration XV

New Spell - Ancient Restoration XVI

New Spell - Ancient Restoration XVII

New Spell - Ancient Restoration XVIII

New Spell - Ancient Restoration XIX

New Spell - Heal 60-90 L120

New Spell - Heal 75-90 L120

New Spell - Heal 85-125 L120

New Spell - Magic Damage 60-90 L120

New Spell - Magic Damage 75-90 L120

New Spell - Magic Damage 85-125 L120

New Spell - Fire Damage 60-90 L120

New Spell - Fire Damage 75-90 L120

New Spell - Fire Damage 85-125 L120

New Spell - Cold Damage 60-90 L120

New Spell - Cold Damage 75-90 L120

New Spell - Cold Damage 85-125 L120

New Spell - Poison/Chromatic Damage 60-90 L120

New Spell - Poison/Chromatic Damage 75-90 L120

New Spell - Poison/Chromatic Damage 85-125 L120

New Spell - Disease/Corrupt Damage 60-90 L120

New Spell - Disease/Corrupt Damage 75-90 L120

New Spell - Disease/Corrupt Damage 85-125 L120

New Spell - Duration Focus 26 L120

New Spell - Duration Focus 35 L120

New Spell - Detrimental Duration 26 L120

New Spell - Detrimental Duration 35 L120

New Spell - Range Focus 27 L120

New Spell - Range Focus 35 L120

New Spell - Detrimental Range 27 L120

New Spell - Detrimental Range 35 L120

New Spell - Beneficial Haste 21 L120

New Spell - Beneficial Haste 30 L120

New Spell - Detrimental Haste 18 L120

New Spell - Detrimental Haste 23 L120

New Spell - Mana Pres Focus 17 L120

New Spell - Mana Pres Focus 22 L120

New Spell - Detrimental Mana Pres 17 L120

New Spell - Detrimental Mana Pres 22 L120

New Spell - Form of Defense XXIX

New Spell - Myrmidon's Skill XIV

New Spell - Prismatic Ward XXVI

New Spell - Illusionary Spikes XXV

New Spell - Might of Stone XIV

New Spell - Soothing Breath XXIII

New Spell - Knowledge of the Past XXVI

New Spell - Expanding Mind XXIII

New Spell - Geomantra XXIV

New Spell - Whispering Midnight Defender

New Spell - Whispering Midnight Attacker

New Spell - Whispering Midnight Assaulting Fire

New Spell - Whispering Midnight Defending Fire

New Spell - Whispering Midnight Assaulting Magic

New Spell - Whispering Midnight Defending Magic

New Spell - Whispering Midnight Ventral Defense

New Spell - Whispering Midnight Dorsal Defense

New Spell - Whispering Midnight Casting Fire

New Spell - Whispering Midnight Protecting Fire

New Spell - Whispering Midnight Casting Magic

New Spell - Whispering Midnight Protecting Magic

New Spell - Whispering Midnight Soothing

New Spell - Whispering Midnight Warding Fire

New Spell - Whispering Midnight Warding Magic

New Spell - SKU26 Chase PH16

New Spell - Blazing Euphoria Defender

New Spell - Blazing Euphoria Attacker

New Spell - Blazing Euphoria Assaulting Fire

New Spell - Blazing Euphoria Defending Fire

New Spell - Blazing Euphoria Assaulting Magic

New Spell - Blazing Euphoria Defending Magic

New Spell - Blazing Euphoria Ventral Defense

New Spell - Blazing Euphoria Dorsal Defense

New Spell - Blazing Euphoria Casting Fire

New Spell - Blazing Euphoria Protecting Fire

New Spell - Blazing Euphoria Casting Magic

New Spell - Blazing Euphoria Protecting Magic

New Spell - Blazing Euphoria Soothing

New Spell - Blazing Euphoria Warding Fire

New Spell - Blazing Euphoria Warding Magic

New Spell - SKU26 Chase PH32

New Spell - Poison/Chromatic Damage 35-70 L100

New Spell - Disease/Corrupt Damage 35-70 L100

New Spell - Teleport: Froststone

New Spell - Summon Familiar: Velious Snow Kitten

New Spell - Pet Illusion: Velious Snow Kitten

New Spell - Summon Restless Wolf

New Spell - Illusion: Restless Coldain

New Spell - Summon Familiar: Tizmak

New Spell - Pet Illusion: Tizmak

New Spell - Summon Restless Griffon

New Spell - Might of Stone XV

New Spell - Journey: Plane of Tranquility

New Spell - Spire of Enchantment IV

New Spell - Spire of Enchantment V

New Spell - Spire of Enchantment VI

New Spell - Spire of Enchantment VII

New Spell - Strike of Impaired Vision

New Spell - Strike of Impaired Vision

New Spell - Test Elemental Conversion

New Spell - Death's Necromantic Effigy I

New Spell - Selyrah of Fear

New Spell - Stipulation of Flame

New Spell - Fetid Blood

New Spell - Bond of Indemnity

New Spell - Bond of Indemnity II

New Spell - Bond of Indemnity III

New Spell - Bond of Indemnity IV

New Spell - Repercussions

New Spell - Repercussions II

New Spell - Repercussions III

New Spell - Repercussions IV

New Spell - Flames of Destruction

New Spell - Flames of Renewal

New Spell - Roiling Coal

New Spell - Coal Dust Explosion

New Spell - AALRaidPH46754

New Spell - AALRaidPH46755

New Spell - Bite of the Shissar Poison

New Spell - Bite of the Shissar Poison Strike

New Spell - Ralisa's Broken Shackle

New Spell - Spire of Enchantment VIII

New Spell - Phrygian Arpeggio

New Spell - Phrygian Root

New Spell - Phrygian Third

New Spell - Phrygian Fifth

New Spell - Phrygian Octave

New Spell - Masterful Phrygian Root

New Spell - Masterful Phrygian Third

New Spell - Masterful Phrygian Fifth

New Spell - Masterful Phrygian Octave

New Spell - Mixolydian Arpeggio

New Spell - Mixolydian Root

New Spell - Mixolydian Third

New Spell - Mixolydian Fifth

New Spell - Mixolydian Octave

New Spell - Masterful Mixolydian Root

New Spell - Masterful Mixolydian Third

New Spell - Masterful Mixolydian Fifth

New Spell - Masterful Mixolydian Octave

New Spell - Shield of Blood

New Spell - Shield of Blood

New Spell - Fury of the Beast

New Spell - Fury of the Warder

New Spell - Unleashed Fury

New Spell - Fury of the Beast

New Spell - Fury of the Warder

New Spell - Unleashed Fury

New Spell - Merciful Shield

New Spell - Recurrent Merciful Shield

New Spell - Merciful Shield

New Spell - Recurrent Merciful Shield

New Spell - Nature's Will

New Spell - Path of Destruction

New Spell - Path of Regrowth

New Spell - Nature's Destruction

New Spell - Nature's Regrowth

New Spell - Nature's Will

New Spell - Path of Destruction

New Spell - Path of Regrowth

New Spell - Nature's Destruction

New Spell - Nature's Regrowth

New Spell - Cerebral Assault

New Spell - Cerebral Relief

New Spell - Cerebral Assault

New Spell - Cerebral Relief

New Spell - Elemental Docility X

New Spell - Companion's Assault XXX

New Spell - Zeal of the Elements VIII

New Spell - Companion's Assault XXXI

New Spell - Seven Chakras Heel Technique

New Spell - Demon Crusher

New Spell - Seven Chakras Heel Technique

New Spell - Demon Crusher

New Spell - Consuming Magic

New Spell - Consuming Reclamation

New Spell - Consuming Magic

New Spell - Consuming Reclamation

New Spell - Rousing Zeal

New Spell - Soothing Zeal

New Spell - Rousing Zeal

New Spell - Soothing Zeal

New Spell - Natural Alignment

New Spell - Nature's Fury

New Spell - Natural Alignment

New Spell - Nature's Fury

New Spell - Poisoned Bladestorm

New Spell - Poisoned Bladestorm Attunement

New Spell - Poisoned Bladestorm

New Spell - Poisoned Bladestorm Attunement

New Spell - Rousing Consumption

New Spell - Consuming Zeal

New Spell - Rousing Consumption

New Spell - Consuming Zeal

New Spell - Rejuvenation of the Ancestors

New Spell - Rejuvenation of the Ancestors

New Spell - Roaring Shield

New Spell - Roaring Shield

New Spell - Weave of Reclamation

New Spell - Weave of Reclamation

New Spell - Challenged Resurrection

New Spell - Journey: Kaladim

New Spell - Journey: Halas

New Spell - Journey: Oggok

New Spell - Journey: Cabilis

New Spell - Journey: Firiona Vie

New Spell - Journey: Freeport

New Spell - Journey: Felwithe

New Spell - Journey: Kelethin

New Spell - Journey: The Great Divide

New Spell - Journey: Grobb

New Spell - Journey: Riverdale

New Spell - Journey: Neriak

New Spell - Journey: The Nexus

New Spell - Journey: Overthere

New Spell - Journey: Plane of Knowledge

New Spell - Journey: Qeynos

New Spell - Journey: Gukta

New Spell - Journey: Shar Vahl

New Spell - Journey: Ak Anon

New Spell - Journey: Paineel

New Spell - Journey: Erudin

New Spell - Quaff of the Craftsman

New Spell - Spike of Magic

New Spell - Hammer of Magic

New Spell - Burst of Flames

New Spell - Blaze of Fire

New Spell - Spike of Ice

New Spell - Surge of Ice

New Spell - Injection of Poison

New Spell - Wave of Poison

New Spell - Vector of Sickness

New Spell - Perfusion of Plague

New Spell - Spike of Corruption

New Spell - Wave of Corruption

New Spell - Spike of Anger

New Spell - Wave of Anger

New Spell - Vampiric Draw

New Spell - Vampiric Consumption

New Spell - Stunning Snap

New Spell - Enchant Refined Restless Velium (x1)

New Spell - Enchant Refined Restless Velium (x10)

New Spell - Surge of Energy

New Spell - Vector of Health

New Spell - Perfusion of Healing

New Spell - Devout Rune

New Spell - Exalted Rune

New Spell - Reassuring Strike

New Spell - Consoling Strike

New Spell - Remote Healing Blessing

New Spell - Remote Healing Flood

New Spell - Sympathetic Spike of Magic

New Spell - Sympathetic Hammer of Magic

New Spell - Sympathetic Burst of Flames

New Spell - Sympathetic Blaze of Fire

New Spell - Sympathetic Spike of Ice

New Spell - Sympathetic Surge of Ice

New Spell - Sympathetic Injection of Poison

New Spell - Sympathetic Wave of Poison

New Spell - Sympathetic Vector of Sickness

New Spell - Sympathetic Perfusion of Plague

New Spell - Sympathetic Spike of Corruption

New Spell - Sympathetic Wave of Corruption

New Spell - Sympathetic Vampiric Draw

New Spell - Sympathetic Vampiric Consumption

New Spell - Sympathetic Vector of Health

New Spell - Sympathetic Perfusion of Healing

New Spell - Sympathetic Reassuring Strike

New Spell - Sympathetic Consoling Strike

New Spell - Sympathetic Remote Healing Blessing

New Spell - Sympathetic Remote Healing Flood

New Spell - Alleviating Burst XVII

New Spell - Sympathetic Alleviating Burst XVII

New Spell - Sympathetic Invigorating Burst XVII

New Spell - Hand of Holy Wrath VII

New Spell - Arms of Holy Wrath VII

New Spell - Hand of Holy Wrath VII Recourse

New Spell - Arms of Holy Wrath VII Recourse

New Spell - Sympathetic Hand of Holy Wrath VII

New Spell - Sympathetic Arms of Holy Wrath VII

New Spell - Strike of the Archer IX

New Spell - BST Frozen Miasma 7

New Spell - BST Frozen Miasma 9

New Spell - CLR Merciful Remedy Healing 6

New Spell - CLR Merciful Remedy Healing 8

New Spell - DRU Remote Sunblaze Reuse Time 6

New Spell - DRU Remote Sunblaze Reuse Time 8

New Spell - ENC Mindslash 7

New Spell - ENC Mindslash 9

New Spell - MAG Spear of Molten Arcronite 7

New Spell - MAG Spear of Molten Arcronite 9

New Spell - NEC Pyre & Swift Sickness 7

New Spell - NEC Pyre & Swift Sickness 9

New Spell - RNG Focused Arrowgale Damage 6

New Spell - RNG Focused Arrowgale Damage 8

New Spell - WIZ Ethereal 7

New Spell - WIZ Ethereal 9

New Spell - Evader's Invisibility

New Spell - Evader's Shroud of Stealth

New Spell - Evader's Temporary Invisibility

New Spell - Evader's Temporary Sanctuary

New Spell - Alleviating Hand XI

New Spell - Alleviating Hand XII

New Spell - Alleviating Hand XIV

New Spell - Sympathetic Invigorating Hand XI

New Spell - Sympathetic Invigorating Hand XII

New Spell - Sympathetic Invigorating Hand XIV

New Spell - Summon Familiar: Ice Bound Ulthork

New Spell - Familiar: Ice Bound Ulthork

New Spell - Summon Winter Jackalope

New Spell - Teleport: North Ro

New Spell - Divine Call II

New Spell - Divine Call III

New Spell - Right Wing Slash

New Spell - Left Wing Slash

New Spell - Tail Sweep

New Spell - Freezing Rot Breath

New Spell - Living Ice Guard

New Spell - Living Ice Guard

New Spell - Living Ice Guard

New Spell - Living Ice Guard

New Spell - Living Ice Guard

New Spell - Living Ice Bind

New Spell - Living Ice Shard

New Spell - Shattering Explosion

New Spell - Shattering Feedback

New Spell - Ice Guard Slime

New Spell - Freezing Gale

New Spell - Improved Damage XIV

New Spell - Affliction Efficiency XIV

New Spell - Affliction Haste XIV

New Spell - Enhancement Haste XIV

New Spell - Extended Enhancement XIV

New Spell - Extended Reach XIV

New Spell - Improved Healing XIV

New Spell - Mana Preservation XIV

New Spell - Spell Alacrity XIV

New Spell - Summoning Efficiency XIV

New Spell - Summoning Haste XIV

New Spell - Burning Affliction XIV

New Spell - Improve All Damage XIV

New Spell - Summon Snow Griffin

New Spell - Restless Focus I

New Spell - Restless Focus II

New Spell - Restless Focus III

New Spell - Restless Focus IV

New Spell - Restless Focus V

New Spell - Restless Focus VI

New Spell - Warlord's Grasp I

New Spell - Strike of Impaired Vision

New Spell - Bite of the Shissar Poison

New Spell - Bite of the Shissar Poison Strike

New Spell - Warlord's Grasp II




Spell history shown is from the begining of EQResource's spell database - August 21, 2013