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Spell Changes for July 22, 2015





Notes: Patch 7/22/15



Gather Mana I:
       - Spell Name changed from 'Gather Mana' to 'Gather Mana I'


Improved Familiar I:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 103% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 3% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 25, spell critical damage by 3, mana regeneration by 6 points, and your maximum mana by 200 for up to 6h (3600 Ticks).'


Eldritch Rune I:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune I'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune II:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune II'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune III:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune III'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Improved Familiar II:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 106% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 6% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 30, spell critical damage by 6, mana regeneration by 8 points, and your maximum mana by 300 for up to 6h (3600 Ticks).'


Divine Avatar I:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 100 percent, weapon proc chance by 50, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar II:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 150 percent, weapon proc chance by 75, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar III:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 200 percent, weapon proc chance by 100, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Flaming Arrows I:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows I'


Flaming Arrows II:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows II'


Flaming Arrows III:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows III'


Bestowed Divine Aura V:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows I'


Bestowed Divine Aura VI:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows II'


Bestowed Divine Aura VII:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows III'


Frenzied Devastation I:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 7% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 7%'


Frenzied Devastation II:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 26% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 26%'


Frenzied Devastation III:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


DD Critical I:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 2% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 2%'


DD Critical II:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 4% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 4%'


DD Critical III:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 6% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 6%'


Noctambulate I:
       - Spell Name changed from 'Stasis' to 'Stasis I'
       - Group id changed from '5887' to '11057'
       - Description changed from '' to 'Use of this ability causes your opponent to immediately fall into a deep sleep. This spell affects targets up to level 73.'


Noctambulate II:
       - Spell Name changed from 'Stasis' to 'Stasis II'
       - Group id changed from '5887' to '11057'
       - Description changed from '' to 'Use of this ability causes your opponent to immediately fall into a deep sleep. This spell affects targets up to level 73.'


Noctambulate III:
       - Spell Name changed from 'Stasis' to 'Stasis III'
       - Group id changed from '5887' to '11057'
       - Description changed from '' to 'Use of this ability causes your opponent to immediately fall into a deep sleep. This spell affects targets up to level 73.'


Mind Over Matter I:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter II:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter III:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Frenzied Devastation IV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation V:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation VI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Improved Familiar IV:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 109% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 9% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 30, spell critical damage by 9, mana regeneration by 10 points, and your maximum mana by 500 for up to 6h (3600 Ticks).'


Frenzied Stabbing Discipline:
       - Land on Other Message changed from ''s movements quicken.' to ''s heart pounds as their movements quicken.'
       - Wear Off Message changed from 'Your speed returns to normal.' to 'Your heart rate slows as your frenzied stabbing ends.'


Rhythmic Reflexes:
       - Land on Other Message changed from ''s movements quicken.' to ''s reflexes sharpen.'


Superior Rhythmic Reflexes:
       - Land on Other Message changed from ''s movements quicken.' to ''s reflexes sharpen.'


Intensity of the Resolute:
       - Slot 5 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'
       - Description changed from '' to 'Increases the chance for your damaging and healing spells to perform critical hits by 50 percent, and increases the damage of all melee skills by 55 percent for up to 60s (10 Ticks).'


Gift of Mana:
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 70 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Eldritch Rune IV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune IV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune V:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune V'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune VI:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune VI'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune VII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune VII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune VIII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune VIII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Divine Avatar IV:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 233 percent, weapon proc chance by 125, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar V:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 266 percent, weapon proc chance by 150, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar VI:
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 300 percent, weapon proc chance by 175, critical spell damage by 0 percent, and heals you slightly for up to 3m (30 Ticks).'


Pyromancy I:
       - Spell Name changed from 'Pyromantic Ignition' to 'Pyromantic Ignition I'


Pyromancy II:
       - Spell Name changed from 'Pyromantic Ignition' to 'Pyromantic Ignition II'


Pyromancy III:
       - Spell Name changed from 'Pyromantic Ignition' to 'Pyromantic Ignition III'


Edict of Command I:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command I'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 70 or lower target to follow your orders for up to 2m (20 Ticks).'


Edict of Command II:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command II'


Edict of Command III:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command III'


Deep Sleep I:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep I'
       - Description changed from 'Reduces your targets accuracy for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 3 percent for up to 2m (20 Ticks).'


Deep Sleep II:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep II'
       - Description changed from 'Reduces your targets accuracy for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 6 percent for up to 2m (20 Ticks).'


Deep Sleep III:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep III'
       - Description changed from 'Reduces your targets accuracy for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 9 percent for up to 2m (20 Ticks).'


Deep Sleep IV:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep IV'
       - Description changed from 'Reduces your targets accuracy for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 12 percent for up to 2m (20 Ticks).'


Deep Sleep V:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep V'
       - Description changed from 'Reduces your targets accuracy for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 15 percent for up to 2m (20 Ticks).'


Gift of Speed I:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed II:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed III:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed IV:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed V:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed VI:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed VII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed VIII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed IX:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed X:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Veturika's Perseverance II:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy I'
       - Slot 1 changed from 'Cast on Spell Use: Pyromantic Ignition (5% Chance)' to 'Cast on Spell Use: Pyromantic Ignition I (5% Chance)'


Veturika's Perseverance III:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy II'
       - Slot 1 changed from 'Cast on Spell Use: Pyromantic Ignition (10% Chance)' to 'Cast on Spell Use: Pyromantic Ignition II (10% Chance)'


Veturika's Perseverance IV:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy III'
       - Slot 1 changed from 'Cast on Spell Use: Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition III (15% Chance)'


Glyph of Ultimate Power III:
       - Slot 7 changed from 'Increase Critical Nuke Damage by 140% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 10 changed from '' to 'Increase Critical Nuke Damage by 40% of Base Damage'
       - Description changed from '' to 'Increases critical melee damage by 40 percent, critical spell damage by 40 percent, and critical DoT damage by 40 percent for up to 2m (20 Ticks).'


Reflexes of the Dreamer:
       - Land on Other Message changed from ''s movements quicken.' to ''s reflexes sharpen.'
       - Wear Off Message changed from 'Your mind comes back to reality.' to 'Your heightened reflexes fade.'


Silent Rythmic Reflexes:
       - Land on Other Message changed from ''s movements quicken silently.' to ''s reflexes sharpen.'


Gift of Speed XI:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XIII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XIV:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XV:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XVI:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XVII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XVIII:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XIX:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gift of Speed XX:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the gift of speed.'
       - Wear Off Message changed from 'The speed fades.' to 'The gift of speed fades.'


Gather Mana II:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana II'


Noctambulate IV:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis IV'


Noctambulate V:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis V'


Noctambulate VI:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis VI'


Veil of Mindshadow I:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow I'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 3500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow II:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow II'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'


Veil of Mindshadow III:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow III'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'


Gift of Ice V:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy I'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (5% Chance)' to 'Cast on Spell Use: Cryomantic Stasis I (5% Chance)'


Gift of Fire V:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy II'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (10% Chance)' to 'Cast on Spell Use: Cryomantic Stasis II (10% Chance)'


Gift of Arcana V:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy III'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis III (15% Chance)'


Cryomancy I:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis I'


Waking Nightmare I:
       - Land on Other Message changed from ' awakens wracked by a nameless fear.' to ' awakens weakened by a nameless fear.'
       - Description changed from '' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 30 percent and your movement rate is slowed by 40 percent.'


Gift of Mana (75):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 75 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Mesmerize Undead Effect:
       - Description changed from 'Mesmerises the undead.' to 'Mesmerizes the undead.'


Reflexes of the Embraced:
       - Land on Other Message changed from ''s movements quicken.' to ''s reflexes sharpen.'
       - Wear Off Message changed from 'Your mind returns from the past.' to 'Your heightened reflexes fade.'


Improved Familiar VI:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 112% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 12% of Base Damage'


Beguiler's Banishment Blur:
       - Spell Name changed from 'Beguiler's Banishment Doom' to 'Beguiler's Banishment Blur'
       - Group id changed from '0' to '12576'


Fierce Eye I:
       - Slot 5 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'


Divine Avatar VII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 105% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 5% of Base Damage'


Divine Avatar VIII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'


Divine Avatar IX:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 115% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 15% of Base Damage'


Beguiler's Banishment I:
       - Spell Name changed from 'Beguiler's Banishment' to 'Beguiler's Banishment I'
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'
       - Group id changed from '0' to '12576'


Mind Over Matter IV:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter V:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter VI:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Gather Mana III:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana III'


Fierce Eye II:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy IV'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis IV (15% Chance)'


Rise of Bones XXII:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy V'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis V (15% Chance)'


Rise of Bones XXIII:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy VI'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis VI (15% Chance)'


Frenzied Devastation VII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation VIII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation IX:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Tumble III:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy IV'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition IV (15% Chance)'


Tumble IV:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy V'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition V (15% Chance)'


Tumble V:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy VI'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition VI (15% Chance)'


Pyromancy IV:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition IV'


Pyromancy V:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition V'


Pyromancy VI:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition VI'


Glyph of Ultimate Power I:
       - Slot 5 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'


Veil of Mindshadow IV:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow IV'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from '' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 5000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow V:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow V'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from '' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 5500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow VI:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow VI'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from '' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 6000 points of melee damage or up to 36m (360 Ticks).'


Companion's Intervening Divine Aura VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy I'


Companion's Divine Aura VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy II'


Ward of Destruction XV:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy III'


Silent Fire VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy IV'


Second Wind Ward VI:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy V'


Second Wind VI:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy VI'


Cryomancy II:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis II'


Cryomancy III:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis III'


Beguiler's Directed Banishment I:
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'
       - Group id changed from '0' to '12828'


Susarrak's Blessing:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'


Noctambulate VII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis VII'


Noctambulate VIII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis VIII'


Noctambulate IX:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis IX'


Waking Nightmare II:
       - Description changed from '' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 40 percent and your armor class is decreased by 500 points.'


Cryomancy IV:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis IV'


Cryomancy V:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis V'


Cryomancy VI:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis VI'


Gift of Mana (80):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 80 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Susarrak's Blessing:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 2 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from '' to 'Increases your chance for critical spells by 10 percent and critical spell damage by 10 percent.'


Improved Familiar XVII:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 115% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 15% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 60, spell critical damage by 15, mana regeneration by 16 points, and your maximum mana by 1250 for up to 6h (3600 Ticks).'


Beguiler's Banishment Root:
       - Group id changed from '0' to '12576'


N/A Beguiler's Directed Banishment:
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'


Harmonious Arrow Harmony VI:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy VII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis VII (15% Chance)'


Dead Mesmerization XXV:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy VIII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis VIII (15% Chance)'


Dead Mesmerization XXVI:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy IX'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (15% Chance)' to 'Cast on Spell Use: Cryomantic Stasis IX (15% Chance)'


Dead Mesmerization XXVII:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy VII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition VII (15% Chance)'


Rest the Dead VIII:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy VIII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition VIII (15% Chance)'


Dirge of the Sleepwalker XIX:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy IX'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition IX (15% Chance)'


Dirge of the Sleepwalker XX:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy VII'


Dirge of the Sleepwalker XXI:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy VIII'


Glyph of Dragon Scales V:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy IX'


Improved Familiar XXI:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 118% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 18% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 70, spell critical damage by 18, mana regeneration by 18 points, and your maximum mana by 1500 for up to 6h (3600 Ticks).'


Pyromancy VII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition VII'


Pyromancy VIII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition VIII'


Pyromancy IX:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition IX'


Cryomancy VII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis VII'


Cryomancy VIII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis VIII'


Cryomancy IX:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis IX'


Eldritch Rune IX:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune IX'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune X:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune X'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XI:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XI'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Mind Over Matter VII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter VIII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter IX:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Veil of Mindshadow VII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow VII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'


Veil of Mindshadow VIII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow VIII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'


Veil of Mindshadow IX:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow IX'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'


Noctambulate X:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis X'


Noctambulate XI:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XI'


Noctambulate XII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XII'


Waking Nightmare III:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 45 percent and your armor class is decreased by 550 points.'


Waking Nightmare IV:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 50 percent and your armor class is decreased by 600 points.'


Waking Nightmare V:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 55 percent and your armor class is decreased by 650 points.'


Gift of Mana (85):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 85 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Companion's Savage Strike I:
       - Cast by Other Message changed from ' is clawed with savage fury.' to ''
       - Land on Other Message changed from '' to ' is clawed with savage fury.'


Companion's Savage Strike II:
       - Spell Name changed from 'Second Spire of the Savage Lord Effect' to 'Second Spire of the Savage Lord Effect II'
       - Cast by Other Message changed from ' is clawed with savage fury.' to ''
       - Land on Other Message changed from '' to ' is clawed with savage fury.'


Companion's Savage Strike III:
       - Spell Name changed from 'Second Spire of the Savage Lord Effect' to 'Second Spire of the Savage Lord Effect III'
       - Cast by Other Message changed from ' is clawed with savage fury.' to ''
       - Land on Other Message changed from '' to ' is clawed with savage fury.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Mana Resurgence Aura Rk. II:
       - Slot 1 changed from 'Aura Effect: Mana Resurgence Rk. II (IOCastProcAuraRk2)' to 'Aura Effect: Mana Resurgence II (IOCastProcAuraRk2)'


Mana Resurgence Aura Rk. III:
       - Slot 1 changed from 'Aura Effect: Mana Resurgence Rk. III (IOCastProcAuraRk3)' to 'Aura Effect: Mana Resurgence III (IOCastProcAuraRk3)'


Mana Resurgence II:
       - Spell Name changed from 'Mana Resurgence Rk. II' to 'Mana Resurgence II'


Mana Resurgence III:
       - Spell Name changed from 'Mana Resurgence Rk. III' to 'Mana Resurgence III'


Divine Avatar X:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 118% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 18% of Base Damage'


Divine Avatar XI:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 121% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 21% of Base Damage'


Divine Avatar XII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 124% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 24% of Base Damage'


Flaming Arrows IV:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows IV'


Flaming Arrows V:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows V'


Flaming Arrows VI:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows VI'


Promised Interposition VI:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows IV'


Promised Interposition VII:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows V'


Promised Interposition Heal VI:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows VI'


Languid Bite I:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite I'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect I (75% Chance)'


Languid Bite II:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite II'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect II (75% Chance)'


Languid Bite III:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite III'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect III (75% Chance)'


Languid Bite Bleed I:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect I'


Languid Bite Bleed II:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect II'


Languid Bite Bleed III:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect III'


Spirit of the Great Wolf II:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 4% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 4%'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 75, increases your fire resistance by 80, increases your mana regeneration by 40, and increases the chance for your spells to critical strike by 4 percent.'


Spirit of the Great Wolf IV:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 5% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 5%'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 80, increases your fire resistance by 100, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 5 percent.'


Spirit of the Great Wolf VI:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 6% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 6%'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 85, increases your fire resistance by 110, increases your mana regeneration by 60, and increases the chance for your spells to critical strike by 6 percent.'


Spire of Arcanum I:
       - Spell Name changed from 'First Spire of Arcanum' to 'First Spire of Arcanum I'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 10 percent.'


Spire of Arcanum II:
       - Spell Name changed from 'First Spire of Arcanum' to 'First Spire of Arcanum II'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 12% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 12%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 12 percent.'


Spire of Arcanum III:
       - Spell Name changed from 'First Spire of Arcanum' to 'First Spire of Arcanum III'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 14% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 14%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 14 percent.'


Spire of Arcanum IV:
       - Spell Name changed from 'Second Spire of Arcanum' to 'Second Spire of Arcanum I'
       - Slot 2 changed from 'Increase Critical Nuke Damage by 210% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 110% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes. Additional ranks will increase the damage done by your critical strikes.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 110 percent.'


Spire of Arcanum V:
       - Spell Name changed from 'Second Spire of Arcanum' to 'Second Spire of Arcanum II'
       - Slot 2 changed from 'Increase Critical Nuke Damage by 230% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 130% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes. Additional ranks will increase the damage done by your critical strikes.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 130 percent.'


Spire of Arcanum VI:
       - Spell Name changed from 'Second Spire of Arcanum' to 'Second Spire of Arcanum III'
       - Slot 2 changed from 'Increase Critical Nuke Damage by 250% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 150% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of arcanum.'
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes. Additional ranks will increase the damage done by your critical strikes.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 150 percent.'


Spire of Arcanum VII:
       - Spell Name changed from 'Third Spire of Arcanum' to 'Third Spire of Arcanum I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of arcanum.'


Spire of Arcanum VIII:
       - Spell Name changed from 'Third Spire of Arcanum' to 'Third Spire of Arcanum II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of arcanum.'


Spire of Arcanum IX:
       - Spell Name changed from 'Third Spire of Arcanum' to 'Third Spire of Arcanum III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of arcanum.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of arcanum.'


Spire of the Sensei I:
       - Spell Name changed from 'First Spire of the Sensei' to 'First Spire of the Sensei I'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 5% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 5%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of the Sensei Guard with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Sensei Guard I with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the sensei.'
       - Description changed from 'You gather your strength and focus your mind which grants you the dexterity you need to use your weapon's magical effects with greater skill. Your focus also provides you with a chance for a small amount of protection from harm. Additional ranks increase the rate that your weapon procs will fire as well as the strength of the guard placed on you.' to 'Grants you the ability to activate your weapons' magical effects 20 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 10 percent. Your focus also provides you with a chance for a small amount of protection from harm.'


Spire of the Sensei II:
       - Spell Name changed from 'First Spire of the Sensei' to 'First Spire of the Sensei II'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 5% and Increase Critical Nuke Damage by 120% of Base Damage' to 'Increase Chance to Critical Nuke by 5%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 20% of Base Damage'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of the Sensei Guard with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Sensei Guard II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the sensei.'
       - Description changed from 'You gather your strength and focus your mind which grants you the dexterity you need to use your weapon's magical effects with greater skill. Your focus also provides you with a chance for a small amount of protection from harm. Additional ranks increase the rate that your weapon procs will fire as well as the strength of the guard placed on you.' to 'Grants you the ability to activate your weapons' magical effects 24 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 20 percent. Your focus also provides you with a chance for a small amount of protection from harm.'


Spire of the Sensei III:
       - Spell Name changed from 'First Spire of the Sensei' to 'First Spire of the Sensei III'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 5% and Increase Critical Nuke Damage by 130% of Base Damage' to 'Increase Chance to Critical Nuke by 5%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 30% of Base Damage'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of the Sensei Guard with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Sensei Guard III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the sensei.'
       - Description changed from 'You gather your strength and focus your mind which grants you the dexterity you need to use your weapon's magical effects with greater skill. Your focus also provides you with a chance for a small amount of protection from harm. Additional ranks increase the rate that your weapon procs will fire as well as the strength of the guard placed on you.' to 'Grants you the ability to activate your weapons' magical effects 28 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 30 percent. Your focus also provides you with a chance for a small amount of protection from harm. '


Spire of the Sensei IV:
       - Spell Name changed from 'Second Spire of the Sensei' to 'Second Spire of the Sensei I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the sensei.'


Spire of the Sensei V:
       - Spell Name changed from 'Second Spire of the Sensei' to 'Second Spire of the Sensei II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the sensei.'


Spire of the Sensei VI:
       - Spell Name changed from 'Second Spire of the Sensei' to 'Second Spire of the Sensei III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the sensei.'


Spire of the Sensei VII:
       - Spell Name changed from 'Third Spire of the Sensei' to 'Third Spire of the Sensei I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the sensei.'


Spire of the Sensei VIII:
       - Spell Name changed from 'Third Spire of the Sensei' to 'Third Spire of the Sensei II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the sensei.'


Spire of the Sensei IX:
       - Spell Name changed from 'Third Spire of the Sensei' to 'Third Spire of the Sensei III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the sensei.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the sensei.'


Sensei's Guard I:
       - Spell Name changed from 'First Spire of the Sensei Guard' to 'First Spire of the Sensei Guard I'
       - Land on Self Message changed from '' to 'Your focus on the first spire of the sensei increases.'


Sensei's Guard II:
       - Spell Name changed from 'First Spire of the Sensei Guard' to 'First Spire of the Sensei Guard II'
       - Land on Self Message changed from '' to 'Your focus on the first spire of the sensei increases.'


Sensei's Guard III:
       - Spell Name changed from 'First Spire of the Sensei Guard' to 'First Spire of the Sensei Guard III'
       - Land on Self Message changed from '' to 'Your focus on the first spire of the sensei increases.'


Spire of the Elements I:
       - Spell Name changed from 'First Spire of Elements' to 'First Spire of Elements I'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of elements.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15 percent.'


Spire of the Elements II:
       - Spell Name changed from 'First Spire of Elements' to 'First Spire of Elements II'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 18% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 18%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of elements.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18 percent.'


Spire of the Elements III:
       - Spell Name changed from 'First Spire of Elements' to 'First Spire of Elements III'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 21% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 21%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of elements.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21 percent.'


Spire of the Elements IV:
       - Spell Name changed from 'Second Spire of Elements' to 'Second Spire of Elements I'
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect' to 'Add Proc: Second Spire of Elements Effect I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of elements.'


Spire of the Elements V:
       - Spell Name changed from 'Second Spire of Elements' to 'Second Spire of Elements II'
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect' to 'Add Proc: Second Spire of Elements Effect II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of elements.'


Spire of the Elements VI:
       - Spell Name changed from 'Second Spire of Elements' to 'Second Spire of Elements III'
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect' to 'Add Proc: Second Spire of Elements Effect III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of elements.'


Spire of the Elements VII:
       - Spell Name changed from 'Third Spire of Elements' to 'Third Spire of Elements I'
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect' to 'Add Proc: Third Spire of Elements Effect I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of elements.'


Spire of the Elements VIII:
       - Spell Name changed from 'Third Spire of Elements' to 'Third Spire of Elements II'
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect' to 'Add Proc: Third Spire of Elements Effect II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of elements.'


Spire of the Elements IX:
       - Spell Name changed from 'Third Spire of Elements' to 'Third Spire of Elements III'
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect' to 'Add Proc: Third Spire of Elements Effect III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of elements.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of elements.'


Spire of Enchantment I:
       - Spell Name changed from 'First Spire of Enchantment' to 'First Spire of Enchantment I'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of Enchantment Effect with 300% Rate Mod' to 'Add Defensive Proc: First Spire of Enchantment Effect I with 300% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of enchantment.'


Spire of Enchantment II:
       - Spell Name changed from 'First Spire of Enchantment' to 'First Spire of Enchantment II'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of Enchantment Effect with 400% Rate Mod' to 'Add Defensive Proc: First Spire of Enchantment Effect II with 400% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of enchantment.'


Spire of Enchantment III:
       - Spell Name changed from 'First Spire of Enchantment' to 'First Spire of Enchantment III'
       - Slot 6 changed from 'Add Defensive Proc: First Spire of Enchantment Effect with 500% Rate Mod' to 'Add Defensive Proc: First Spire of Enchantment Effect III with 500% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of enchantment.'


Apex of Enchantment I:
       - Spell Name changed from 'Second Spire of Enchantment' to 'Second Spire of Enchantment I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of enchantment.'


Apex of Enchantment II:
       - Spell Name changed from 'Second Spire of Enchantment' to 'Second Spire of Enchantment II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of enchantment.'


Apex of Enchantment III:
       - Spell Name changed from 'Second Spire of Enchantment' to 'Second Spire of Enchantment III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of enchantment.'


Apex of Enchantment V:
       - Spell Name changed from 'Third Spire of Enchantment' to 'Third Spire of Enchantment I'
       - Slot 11 changed from 'Increase Chance to Critical Nuke by 5% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 5%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of enchantment.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 5 percent.'


Apex of Enchantment VI:
       - Spell Name changed from 'Third Spire of Enchantment' to 'Third Spire of Enchantment II'
       - Slot 11 changed from 'Increase Chance to Critical Nuke by 6% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 6%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of enchantment.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 6 percent.'


Apex of Enchantment VII:
       - Spell Name changed from 'Third Spire of Enchantment' to 'Third Spire of Enchantment III'
       - Slot 11 changed from 'Increase Chance to Critical Nuke by 7% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 7%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of enchantment.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of enchantment.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 7 percent.'


Enchanted Doppelganger I:
       - Spell Name changed from 'First Spire of Enchantment Effect' to 'First Spire of Enchantment Effect I'
       - Land on Self Message changed from '' to 'Your doppelganger springs forth to protect you.'


Enchanted Doppelganger II:
       - Spell Name changed from 'First Spire of Enchantment Effect' to 'First Spire of Enchantment Effect II'
       - Land on Self Message changed from '' to 'Your doppelganger springs forth to protect you.'


Enchanted Doppelganger III:
       - Spell Name changed from 'First Spire of Enchantment Effect' to 'First Spire of Enchantment Effect III'
       - Land on Self Message changed from '' to 'Your doppelganger springs forth to protect you.'


Spire of Necromancy I:
       - Spell Name changed from 'First Spire of Necromancy' to 'First Spire of Necromancy I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of necromancy.'


Spire of Necromancy II:
       - Spell Name changed from 'First Spire of Necromancy' to 'First Spire of Necromancy II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of necromancy.'


Spire of Necromancy III:
       - Spell Name changed from 'First Spire of Necromancy' to 'First Spire of Necromancy III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of necromancy.'


Companion's Necromancy I:
       - Spell Name changed from 'Second Spire of Necromancy' to 'Second Spire of Necromancy I'
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Effect I with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of necromancy.'


Companion's Necromancy II:
       - Spell Name changed from 'Second Spire of Necromancy' to 'Second Spire of Necromancy II'
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Effect II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of necromancy.'


Companion's Necromancy III:
       - Spell Name changed from 'Second Spire of Necromancy' to 'Second Spire of Necromancy III'
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Effect III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of necromancy.'


Spire of Necromancy IX:
       - Spell Name changed from 'Third Spire of Necromancy' to 'Third Spire of Necromancy I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of necromancy.'


Spire of Necromancy X:
       - Spell Name changed from 'Third Spire of Necromancy' to 'Third Spire of Necromancy II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of necromancy.'


Spire of Necromancy XI:
       - Spell Name changed from 'Third Spire of Necromancy' to 'Third Spire of Necromancy III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of necromancy.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of necromancy.'


Spire of the Warlord I:
       - Spell Name changed from 'First Spire of the Warlord' to 'First Spire of the Warlord I'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of the Warlord Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Warlord Effect I with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the warlord.'


Spire of the Warlord II:
       - Spell Name changed from 'First Spire of the Warlord' to 'First Spire of the Warlord II'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of the Warlord Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Warlord Effect II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the warlord.'


Spire of the Warlord III:
       - Spell Name changed from 'First Spire of the Warlord' to 'First Spire of the Warlord III'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of the Warlord Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of the Warlord Effect III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the warlord.'


Spire of the Warlord IV:
       - Spell Name changed from 'Second Spire of the Warlord' to 'Second Spire of the Warlord I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the warlord.'


Spire of the Warlord V:
       - Spell Name changed from 'Second Spire of the Warlord' to 'Second Spire of the Warlord II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the warlord.'


Spire of the Warlord VI:
       - Spell Name changed from 'Second Spire of the Warlord' to 'Second Spire of the Warlord III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the warlord.'


Spire of the Warlord VII:
       - Spell Name changed from 'Third Spire of the Warlord' to 'Third Spire of the Warlord I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the warlord.'


Spire of the Warlord VIII:
       - Spell Name changed from 'Third Spire of the Warlord' to 'Third Spire of the Warlord II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the warlord.'


Spire of the Warlord IX:
       - Spell Name changed from 'Third Spire of the Warlord' to 'Third Spire of the Warlord III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the warlord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the warlord.'


Warlord's Weakening I:
       - Spell Name changed from 'First Spire of the Warlord Effect' to 'First Spire of the Warlord Effect I'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the warlord.'


Warlord's Weakening II:
       - Spell Name changed from 'First Spire of the Warlord Effect' to 'First Spire of the Warlord Effect II'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the warlord.'


Warlord's Weakening III:
       - Spell Name changed from 'First Spire of the Warlord Effect' to 'First Spire of the Warlord Effect III'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the warlord.'


Spire of the Rake I:
       - Spell Name changed from 'First Spire of the Rake' to 'First Spire of the Rake I'
       - Slot 9 changed from 'Add Proc: First Spire of the Rake Effect with 100% Rate Mod' to 'Add Proc: First Spire of the Rake Effect I with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the rake.'


Spire of the Rake II:
       - Spell Name changed from 'First Spire of the Rake' to 'First Spire of the Rake II'
       - Slot 9 changed from 'Add Proc: First Spire of the Rake Effect with 100% Rate Mod' to 'Add Proc: First Spire of the Rake Effect II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the rake.'


Spire of the Rake III:
       - Spell Name changed from 'First Spire of the Rake' to 'First Spire of the Rake III'
       - Slot 9 changed from 'Add Proc: First Spire of the Rake Effect with 100% Rate Mod' to 'Add Proc: First Spire of the Rake Effect III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the rake.'


Spire of the Rake IV:
       - Spell Name changed from 'Second Spire of the Rake' to 'Second Spire of the Rake I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the rake.'


Spire of the Rake V:
       - Spell Name changed from 'Second Spire of the Rake' to 'Second Spire of the Rake II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the rake.'


Spire of the Rake VI:
       - Spell Name changed from 'Second Spire of the Rake' to 'Second Spire of the Rake III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the rake.'


Spire of the Rake VII:
       - Spell Name changed from 'Third Spire of the Rake' to 'Third Spire of the Rake I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the rake.'


Spire of the Rake VIII:
       - Spell Name changed from 'Third Spire of the Rake' to 'Third Spire of the Rake II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the rake.'


Spire of the Rake IX:
       - Spell Name changed from 'Third Spire of the Rake' to 'Third Spire of the Rake III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the rake.'


Rake's Weakening I:
       - Spell Name changed from 'First Spire of the Rake Effect' to 'First Spire of the Rake Effect I'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the rake.'


Rake's Weakening II:
       - Spell Name changed from 'First Spire of the Rake Effect' to 'First Spire of the Rake Effect II'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the rake.'


Rake's Weakening III:
       - Spell Name changed from 'First Spire of the Rake Effect' to 'First Spire of the Rake Effect III'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the rake.'


Spire of the Minstrels I:
       - Spell Name changed from 'First Spire of the Minstrels' to 'First Spire of the Minstrels I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the minstrels.'


Spire of the Minstrels II:
       - Spell Name changed from 'First Spire of the Minstrels' to 'First Spire of the Minstrels II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the minstrels.'


Spire of the Minstrels III:
       - Spell Name changed from 'First Spire of the Minstrels' to 'First Spire of the Minstrels III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the minstrels.'


Spire of the Minstrels IV:
       - Spell Name changed from 'Second Spire of the Minstrels' to 'Second Spire of the Minstrels I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the minstrels.'


Spire of the Minstrels V:
       - Spell Name changed from 'Second Spire of the Minstrels' to 'Second Spire of the Minstrels II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the minstrels.'


Spire of the Minstrels VI:
       - Spell Name changed from 'Second Spire of the Minstrels' to 'Second Spire of the Minstrels III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the minstrels.'


Spire of the Minstrels VII:
       - Spell Name changed from 'Third Spire of the Minstrels' to 'Third Spire of the Minstrels I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the minstrels.'


Spire of the Minstrels VIII:
       - Spell Name changed from 'Third Spire of the Minstrels' to 'Third Spire of the Minstrels II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the minstrels.'


Spire of the Minstrels IX:
       - Spell Name changed from 'Third Spire of the Minstrels' to 'Third Spire of the Minstrels III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the minstrels.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the minstrels.'


Spire of the Savage Lord I:
       - Spell Name changed from 'First Spire of the Savage Lord' to 'First Spire of the Savage Lord I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the savage lord.'


Spire of the Savage Lord II:
       - Spell Name changed from 'First Spire of the Savage Lord' to 'First Spire of the Savage Lord II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the savage lord.'


Spire of the Savage Lord III:
       - Spell Name changed from 'First Spire of the Savage Lord' to 'First Spire of the Savage Lord III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the savage lord.'


Companion's Savagery I:
       - Spell Name changed from 'Second Spire of the Savage Lord' to 'Second Spire of the Savage Lord I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the savage lord.'


Companion's Savagery II:
       - Spell Name changed from 'Second Spire of the Savage Lord' to 'Second Spire of the Savage Lord II'
       - Slot 9 changed from 'Add Proc: Second Spire of the Savage Lord Effect with 100% Rate Mod' to 'Add Proc: Second Spire of the Savage Lord Effect II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the savage lord.'


Companion's Savagery III:
       - Spell Name changed from 'Second Spire of the Savage Lord' to 'Second Spire of the Savage Lord III'
       - Slot 9 changed from 'Add Proc: Second Spire of the Savage Lord Effect with 100% Rate Mod' to 'Add Proc: Second Spire of the Savage Lord Effect III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the savage lord.'


Apex of the Savage Lord I:
       - Spell Name changed from 'Third Spire of the Savage Lord' to 'Third Spire of the Savage Lord I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the savage lord.'


Apex of the Savage Lord II:
       - Spell Name changed from 'Third Spire of the Savage Lord' to 'Third Spire of the Savage Lord II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the savage lord.'


Apex of the Savage Lord III:
       - Spell Name changed from 'Third Spire of the Savage Lord' to 'Third Spire of the Savage Lord III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the savage lord.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the savage lord.'


Apex of Chivalry I:
       - Spell Name changed from 'First Spire of Holiness' to 'First Spire of Holiness I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of holiness.'


Apex of Chivalry II:
       - Spell Name changed from 'First Spire of Holiness' to 'First Spire of Holiness II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of holiness.'


Apex of Chivalry III:
       - Spell Name changed from 'First Spire of Holiness' to 'First Spire of Holiness III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of holiness.'


Spire of Chivalry IV:
       - Spell Name changed from 'Second Spire of Holiness' to 'Second Spire of Holiness I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of holiness.'


Spire of Chivalry V:
       - Spell Name changed from 'Second Spire of Holiness' to 'Second Spire of Holiness II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of holiness.'


Spire of Chivalry VI:
       - Spell Name changed from 'Second Spire of Holiness' to 'Second Spire of Holiness III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of holiness.'


Spire of Chivalry VII:
       - Spell Name changed from 'Third Spire of Holiness' to 'Third Spire of Holiness I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of holiness.'


Spire of Chivalry VIII:
       - Spell Name changed from 'Third Spire of Holiness' to 'Third Spire of Holiness II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of holiness.'


Spire of Chivalry IX:
       - Spell Name changed from 'Third Spire of Holiness' to 'Third Spire of Holiness III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of holiness.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of holiness.'


Spire of the Reavers I:
       - Spell Name changed from 'First Spire of the Reavers' to 'First Spire of the Reavers I'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 20% and Increase Critical Nuke Damage by 150% of Base Damage' to 'Increase Chance to Critical Nuke by 20%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 50% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the reavers.'
       - Description changed from 'This ability, when active, provides you with additional chances to perform a critical strike with your spells. Additionally your critical strikes with spells will be increased in damage when this ability is active. Additional ranks further increase this effect.' to 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 50 percent.'


Spire of the Reavers II:
       - Spell Name changed from 'First Spire of the Reavers' to 'First Spire of the Reavers II'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 20% and Increase Critical Nuke Damage by 175% of Base Damage' to 'Increase Chance to Critical Nuke by 20%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 75% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the reavers.'
       - Description changed from 'This ability, when active, provides you with additional chances to perform a critical strike with your spells. Additionally your critical strikes with spells will be increased in damage when this ability is active. Additional ranks further increase this effect.' to 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 75 percent.'


Spire of the Reavers III:
       - Spell Name changed from 'First Spire of the Reavers' to 'First Spire of the Reavers III'
       - Slot 4 changed from 'Increase Chance to Critical Nuke by 20% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 20%'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the reavers.'
       - Description changed from 'This ability, when active, provides you with additional chances to perform a critical strike with your spells. Additionally your critical strikes with spells will be increased in damage when this ability is active. Additional ranks further increase this effect.' to 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 100 percent.'


Spire of the Reavers IV:
       - Spell Name changed from 'Second Spire of the Reavers' to 'Second Spire of the Reavers I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the reavers.'


Spire of the Reavers V:
       - Spell Name changed from 'Second Spire of the Reavers' to 'Second Spire of the Reavers II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the reavers.'


Spire of the Reavers VI:
       - Spell Name changed from 'Second Spire of the Reavers' to 'Second Spire of the Reavers III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the reavers.'


Spire of the Reavers VII:
       - Spell Name changed from 'Third Spire of the Reavers' to 'Third Spire of the Reavers I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the reavers.'


Spire of the Reavers VIII:
       - Spell Name changed from 'Third Spire of the Reavers' to 'Third Spire of the Reavers II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the reavers.'


Spire of the Reavers IX:
       - Spell Name changed from 'Third Spire of the Reavers' to 'Third Spire of the Reavers III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the reavers.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the reavers.'


Spire of the Pathfinders I:
       - Spell Name changed from 'First Spire of the Pathfinders' to 'First Spire of the Pathfinders I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the pathfinders.'


Spire of the Pathfinders II:
       - Spell Name changed from 'First Spire of the Pathfinders' to 'First Spire of the Pathfinders II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the pathfinders.'


Spire of the Pathfinders III:
       - Spell Name changed from 'First Spire of the Pathfinders' to 'First Spire of the Pathfinders III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the pathfinders.'


Spire of the Pathfinders IV:
       - Spell Name changed from 'Second Spire of the Pathfinders' to 'Second Spire of the Pathfinders I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the pathfinders.'


Spire of the Pathfinders V:
       - Spell Name changed from 'Second Spire of the Pathfinders' to 'Second Spire of the Pathfinders II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the pathfinders.'


Spire of the Pathfinders VI:
       - Spell Name changed from 'Second Spire of the Pathfinders' to 'Second Spire of the Pathfinders III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the pathfinders.'


Apex of the Pathfinders I:
       - Spell Name changed from 'Third Spire of the Pathfinders' to 'Third Spire of the Pathfinders I'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Slot 12 changed from 'Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the pathfinders.'
       - Description changed from 'This ability, when active, will slightly increase your groups durability as well as increase the amount of damage done by any critical melee or spell strikes.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 10 percent or spell strikes by 10 percent.'


Apex of the Pathfinders II:
       - Spell Name changed from 'Third Spire of the Pathfinders' to 'Third Spire of the Pathfinders II'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 20% of Base Damage'
       - Slot 12 changed from 'Increase Critical Nuke Damage by 120% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the pathfinders.'
       - Description changed from 'This ability, when active, will slightly increase your groups durability as well as increase the amount of damage done by any critical melee or spell strikes.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 15 percent or spell strikes by 20 percent.'


Apex of the Pathfinders III:
       - Spell Name changed from 'Third Spire of the Pathfinders' to 'Third Spire of the Pathfinders III'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 30% of Base Damage'
       - Slot 12 changed from 'Increase Critical Nuke Damage by 130% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the pathfinders.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the pathfinders.'
       - Description changed from 'This ability, when active, will slightly increase your groups durability as well as increase the amount of damage done by any critical melee or spell strikes.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 20 percent or spell strikes by 30 percent.'


Spire of the Vicar I:
       - Spell Name changed from 'First Spire of Divinity' to 'First Spire of Divinity I'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Slot 12 changed from 'Increase Chance to Critical Nuke by 2% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 2%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of divinity.'
       - Description changed from 'This ability, when active, will increase your personal survivability as well as increase various forms of damage dealing that you may do. Additional ranks increase the mitigation and damage dealing increases.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 10 percent, increases the chance for you to deal critical spell damage by 2 percent, and increases the damage you deal with critical spells by 10 percent.'


Spire of the Vicar II:
       - Spell Name changed from 'First Spire of Divinity' to 'First Spire of Divinity II'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 20% of Base Damage'
       - Slot 12 changed from 'Increase Chance to Critical Nuke by 4% and Increase Critical Nuke Damage by 120% of Base Damage' to 'Increase Chance to Critical Nuke by 4%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of divinity.'
       - Description changed from 'This ability, when active, will increase your personal survivability as well as increase various forms of damage dealing that you may do. Additional ranks increase the mitigation and damage dealing increases.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 20 percent, increases the chance for you to deal critical spell damage by 4 percent, and increases the damage you deal with critical spells by 20 percent.'


Spire of the Vicar III:
       - Spell Name changed from 'First Spire of Divinity' to 'First Spire of Divinity III'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 30% of Base Damage'
       - Slot 12 changed from 'Increase Chance to Critical Nuke by 6% and Increase Critical Nuke Damage by 130% of Base Damage' to 'Increase Chance to Critical Nuke by 6%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of divinity.'
       - Description changed from 'This ability, when active, will increase your personal survivability as well as increase various forms of damage dealing that you may do. Additional ranks increase the mitigation and damage dealing increases.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 30 percent, increases the chance for you to deal critical spell damage by 6 percent, and increases the damage you deal with critical spells by 30 percent.'


Spire of the Vicar IV:
       - Spell Name changed from 'Second Spire of Divinity' to 'Second Spire of Divinity I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of divinity.'


Spire of the Vicar V:
       - Spell Name changed from 'Second Spire of Divinity' to 'Second Spire of Divinity II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of divinity.'


Spire of the Vicar VI:
       - Spell Name changed from 'Second Spire of Divinity' to 'Second Spire of Divinity III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of divinity.'


Apex of the Vicar I:
       - Spell Name changed from 'Third Spire of Divinity' to 'Third Spire of Divinity I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of divinity.'


Apex of the Vicar II:
       - Spell Name changed from 'Third Spire of Divinity' to 'Third Spire of Divinity II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of divinity.'


Apex of the Vicar III:
       - Spell Name changed from 'Third Spire of Divinity' to 'Third Spire of Divinity III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of divinity.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of divinity.'


Spire of Nature I:
       - Spell Name changed from 'First Spire of Nature' to 'First Spire of Nature I'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of nature.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15 percent.'


Spire of Nature II:
       - Spell Name changed from 'First Spire of Nature' to 'First Spire of Nature II'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 18% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 18%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of nature.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18 percent.'


Spire of Nature III:
       - Spell Name changed from 'First Spire of Nature' to 'First Spire of Nature III'
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 21% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 21%'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of nature.'
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells. Additional ranks increase the chance that you will perform a critical strike.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21 percent.'


Spire of Nature IV:
       - Spell Name changed from 'Second Spire of Nature' to 'Second Spire of Nature I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of nature.'


Spire of Nature V:
       - Spell Name changed from 'Second Spire of Nature' to 'Second Spire of Nature II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of nature.'


Spire of Nature VI:
       - Spell Name changed from 'Second Spire of Nature' to 'Second Spire of Nature III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of nature.'


Apex of Nature Thorncoat I:
       - Spell Name changed from 'Third Spire of Nature' to 'Third Spire of Nature Thorncoat I'
       - Land on Self Message changed from 'You focus on the third spire of nature.' to ''
       - Land on Other Message changed from ' is filled with focus.' to ''
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of nature's thorncoat.'


Apex of Nature Thorncoat II:
       - Spell Name changed from 'Third Spire of Nature' to 'Third Spire of Nature Thorncoat II'
       - Land on Self Message changed from 'You focus on the third spire of nature.' to ''
       - Land on Other Message changed from ' is filled with focus.' to ''
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of nature's thorncoat.'


Apex of Nature Thorncoat III:
       - Spell Name changed from 'Third Spire of Nature' to 'Third Spire of Nature Thorncoat III'
       - Land on Self Message changed from 'You focus on the third spire of nature.' to ''
       - Land on Other Message changed from ' is filled with focus.' to ''
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of nature's thorncoat.'


Apex of Nature I:
       - Spell Name changed from 'Third Spire of Nature Effect' to 'Third Spire of Nature Shield I'
       - Wear Off Message changed from '' to 'You lose focus on the third spire of nature shielding.'


Apex of Nature II:
       - Spell Name changed from 'Third Spire of Nature Effect' to 'Third Spire of Nature Shield II'
       - Wear Off Message changed from '' to 'You lose focus on the third spire of nature shielding.'


Apex of Nature III:
       - Spell Name changed from 'Third Spire of Nature Effect' to 'Third Spire of Nature Shield III'
       - Wear Off Message changed from '' to 'You lose focus on the third spire of nature shielding.'


Spire of Ancestors I:
       - Spell Name changed from 'First Spire of Ancestors' to 'First Spire of Ancestors I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of ancestors.'


Spire of Ancestors II:
       - Spell Name changed from 'First Spire of Ancestors' to 'First Spire of Ancestors II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of ancestors.'


Spire of Ancestors III:
       - Spell Name changed from 'First Spire of Ancestors' to 'First Spire of Ancestors III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of ancestors.'


Spire of Ancestors IV:
       - Spell Name changed from 'Second Spire of Ancestors' to 'Second Spire of Ancestors I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of ancestors.'


Spire of Ancestors V:
       - Spell Name changed from 'Second Spire of Ancestors' to 'Second Spire of Ancestors II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of ancestors.'


Spire of Ancestors VI:
       - Spell Name changed from 'Second Spire of Ancestors' to 'Second Spire of Ancestors III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of ancestors.'


Apex of Ancestors I:
       - Spell Name changed from 'Third Spire of Ancestors' to 'Third Spire of Ancestors I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of ancestors.'


Apex of Ancestors II:
       - Spell Name changed from 'Third Spire of Ancestors' to 'Third Spire of Ancestors II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of ancestors.'


Apex of Ancestors III:
       - Spell Name changed from 'Third Spire of Ancestors' to 'Third Spire of Ancestors III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of ancestors.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of ancestors.'


Spire of the Juggernaut I:
       - Spell Name changed from 'First Spire of Savagery' to 'First Spire of Savagery I'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of Savagery Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of Savagery Effect I with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of savagery.'


Spire of the Juggernaut II:
       - Spell Name changed from 'First Spire of Savagery' to 'First Spire of Savagery II'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of Savagery Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of Savagery Effect II with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of savagery.'


Spire of the Juggernaut III:
       - Spell Name changed from 'First Spire of Savagery' to 'First Spire of Savagery III'
       - Slot 1 changed from 'Add Defensive Proc: First Spire of Savagery Effect with 100% Rate Mod' to 'Add Defensive Proc: First Spire of Savagery Effect III with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of savagery.'


Spire of the Juggernaut IV:
       - Spell Name changed from 'Second Spire of Savagery' to 'Second Spire of Savagery I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of savagery.'


Spire of the Juggernaut V:
       - Spell Name changed from 'Second Spire of Savagery' to 'Second Spire of Savagery II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of savagery.'


Spire of the Juggernaut VI:
       - Spell Name changed from 'Second Spire of Savagery' to 'Second Spire of Savagery III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of savagery.'


Spire of the Juggernaut VII:
       - Spell Name changed from 'Third Spire of Savagery' to 'Third Spire of Savagery I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of savagery.'


Spire of the Juggernaut VIII:
       - Spell Name changed from 'Third Spire of Savagery' to 'Third Spire of Savagery II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of savagery.'


Spire of the Juggernaut IX:
       - Spell Name changed from 'Third Spire of Savagery' to 'Third Spire of Savagery III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of savagery.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of savagery.'


Juggernaut's Weakening I:
       - Spell Name changed from 'First Spire of Savagery Effect' to 'First Spire of Savagery Effect I'
       - Land on Other Message changed from '' to ' is weakened by the first spire of savagery.'


Juggernaut's Weakening II:
       - Spell Name changed from 'First Spire of Savagery Effect' to 'First Spire of Savagery Effect II'
       - Land on Other Message changed from '' to ' is weakened by the first spire of savagery.'


Juggernaut's Weakening III:
       - Spell Name changed from 'First Spire of Savagery Effect' to 'First Spire of Savagery Effect III'
       - Land on Other Message changed from '' to ' is weakened by the first spire of savagery.'


Companion's Elemental Strike I:
       - Spell Name changed from 'Second Spire of Elements Effect' to 'Second Spire of Elements Effect I'
       - Land on Other Message changed from '' to ' is struck by the elements.'


Companion's Elemental Strike II:
       - Spell Name changed from 'Second Spire of Elements Effect' to 'Second Spire of Elements Effect II'
       - Land on Other Message changed from '' to ' is struck by the elements.'


Companion's Elemental Strike III:
       - Spell Name changed from 'Second Spire of Elements Effect' to 'Second Spire of Elements Effect III'
       - Land on Other Message changed from '' to ' is struck by the elements.'


Companion's Necromantic Bite I:
       - Spell Name changed from 'Second Spire of Necromancy Effect' to 'Second Spire of Necromancy Effect I'
       - Land on Other Message changed from '' to ' is struck by dark forces.'


Companion's Necromantic Bite II:
       - Spell Name changed from 'Second Spire of Necromancy Effect' to 'Second Spire of Necromancy Effect II'
       - Land on Other Message changed from '' to ' is struck by dark forces.'


Companion's Necromantic Bite III:
       - Spell Name changed from 'Second Spire of Necromancy Effect' to 'Second Spire of Necromancy Effect III'
       - Land on Other Message changed from '' to ' is struck by dark forces.'


Pathfinder's Subtlety:
       - Wear Off Message changed from '' to 'You lose focus on the peacefulness of the first spire.'


Gather Mana IV:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana IV'


Edict of Command IV:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command IV'


Edict of Command V:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command V'


Edict of Command VI:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command VI'


Allied Elemental Strike I:
       - Spell Name changed from 'Third Spire of Elements Effect' to 'Third Spire of Elements Effect I'
       - Land on Other Message changed from '' to ' is struck by chromatic elements.'


Allied Elemental Strike II:
       - Spell Name changed from 'Third Spire of Elements Effect' to 'Third Spire of Elements Effect II'
       - Land on Other Message changed from '' to ' is struck by chromatic elements.'


Allied Elemental Strike III:
       - Spell Name changed from 'Third Spire of Elements Effect' to 'Third Spire of Elements Effect III'
       - Land on Other Message changed from '' to ' is struck by chromatic elements.'


Divine Avatar XIII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 423 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XIV:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 130% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 435 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XV:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 447 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Spire of Nature VII:
       - Spell Name changed from 'Third Spire of Nature Trigger' to 'Third Spire of Nature I'
       - Slot 1 changed from 'Cast: Third Spire of Nature' to 'Cast: Third Spire of Nature Thorncoat I'
       - Slot 2 changed from 'Cast: Third Spire of Nature Effect' to 'Cast: Third Spire of Nature Shield I'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to ''


Spire of Nature VIII:
       - Spell Name changed from 'Third Spire of Nature Trigger' to 'Third Spire of Nature II'
       - Slot 1 changed from 'Cast: Third Spire of Nature' to 'Cast: Third Spire of Nature Thorncoat II'
       - Slot 2 changed from 'Cast: Third Spire of Nature Effect' to 'Cast: Third Spire of Nature Shield II'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to ''


Spire of Nature IX:
       - Spell Name changed from 'Third Spire of Nature Trigger' to 'Third Spire of Nature III'
       - Slot 1 changed from 'Cast: Third Spire of Nature' to 'Cast: Third Spire of Nature Thorncoat III'
       - Slot 2 changed from 'Cast: Third Spire of Nature Effect' to 'Cast: Third Spire of Nature Shield III'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of nature.'
       - Wear Off Message changed from 'The focus fades.' to ''


Companion's Elements I:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei increases.' to 'Your focus on the third Spire of the sensei increases.'


Companion's Elements II:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei increases.' to 'Your focus on the third Spire of the sensei increases.'


Companion's Elements III:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei increases.' to 'Your focus on the third Spire of the sensei increases.'


Apex of the Elements I:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei decreases.' to 'Your focus on the third Spire of the sensei decreases.'


Apex of the Elements II:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei decreases.' to 'Your focus on the third Spire of the sensei decreases.'


Apex of the Elements III:
       - Land on Self Message changed from 'Your focus on the Third Spire of the Sensei decreases.' to 'Your focus on the third Spire of the sensei decreases.'


Languid Bite IV:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite IV'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect IV (75% Chance)'


Languid Bite V:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite V'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect V (75% Chance)'


Languid Bite VI:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite VI'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect VI (75% Chance)'


Languid Bite Bleed IV:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect IV'


Languid Bite Bleed V:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect V'


Languid Bite Bleed VI:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect VI'


Eldritch Rune XII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XIII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XIII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XIV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XIV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Mind Over Matter X:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XI:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Veil of Mindshadow X:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow X'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 8000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XI:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XI'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 8500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 9000 points of melee damage or up to 36m (360 Ticks).'


Spirit of the Great Wolf VIII:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 7% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 7%'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 85, increases your fire resistance by 115, increases your mana regeneration by 70, and increases the chance for your spells to critical strike by 7 percent.'


Beam of Slumber I:
       - Spell Name changed from 'Beam of Slumber' to 'Beam of Slumber I'
       - Casting Time changed from '1.5' to '0.5'
       - Group id changed from '0' to '16824'
       - Description changed from 'Despite its discordant nature, this song causes your target to fall into an enchanted sleep. Affects creatures up to level 88.' to 'Emits a beam of slumber in the direction you are facing can mesmerize up to eight level 88 or lower enemies for up to 18s (3 Ticks).'


Phantasmic Reflex I:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex I'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 6000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 1000 points per hit. The rune protects you from a total of 6000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex II:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex II'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'


Phantasmic Reflex III:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex III'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'


Reluctant Lifeshare I:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare I'


Reluctant Lifeshare II:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare II'


Reluctant Lifeshare III:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare III'


Group Spirit of the Great Wolf II:
       - Land on Other Message changed from '' to ' is infused with the spirit of the white wolf.'


Group Spirit of the Great Wolf I:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 4% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 4%'
       - Land on Other Message changed from '' to ' is infused with the spirit of the black wolf.'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 85, increases your fire resistance by 80, increases your mana regeneration by 40, and increases the chance for your spells to critical strike by 4 percent.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Inferno Harvest:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Slot 3 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 110 percent.' to 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.'


Mana Reiterate Aura Rk. II:
       - Slot 1 changed from 'Aura Effect: Mana Reiterate Rk. II (IOCastProcAura2Rk2)' to 'Aura Effect: Mana Reiterate II (IOCastProcAura2Rk2)'


Mana Reiterate Aura Rk. III:
       - Slot 1 changed from 'Aura Effect: Mana Reiterate Rk. III (IOCastProcAura2Rk3)' to 'Aura Effect: Mana Reiterate III (IOCastProcAura2Rk3)'


Mana Reiterate II:
       - Spell Name changed from 'Mana Reiterate Rk. II' to 'Mana Reiterate II'


Mana Reiterate III:
       - Spell Name changed from 'Mana Reiterate Rk. III' to 'Mana Reiterate III'


Twincast Aura Rk. II:
       - Slot 1 changed from 'Aura Effect: Twincast Effect (IOTwincastAura2Rk2)' to 'Aura Effect: Twincast Effect II (IOTwincastAura2Rk2)'


Twincast Aura Rk. III:
       - Slot 1 changed from 'Aura Effect: Twincast Effect (IOTwincastAura2Rk3)' to 'Aura Effect: Twincast Effect III (IOTwincastAura2Rk3)'


Twincast Effect II:
       - Spell Name changed from 'Twincast Effect' to 'Twincast Effect II'


Twincast Effect III:
       - Spell Name changed from 'Twincast Effect' to 'Twincast Effect III'


Twincast:
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with the focusing of Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Twincast fades.'


Twincast Rk. II:
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with the focusing of Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Twincast fades.'


Twincast Rk. III:
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with the focusing of Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Twincast fades.'


Healing Twincast:
       - Wear Off Message changed from '' to 'Your healing power returns to normal.'


Shadows:
       - Slot 1 changed from 'Invisibility (Enhanced - 50)' to 'Invisibility (Enhanced - 1000)'
       - Spell Icon changed from '' to ''
       - Song Window changed from 'Buff Window' to 'Song Window'


Glyph of Ultimate Power IV:
       - Slot 7 changed from 'Increase Critical Nuke Damage by 160% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 10 changed from '' to 'Increase Critical Nuke Damage by 60% of Base Damage'


Resonant Kick XVI:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence I'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare I (25% Chance)'


Resonant Kick XVII:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence II'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare II (25% Chance)'


Resonant Kick XVIII:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence III'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare III (25% Chance)'


Gather Mana V:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana V'


Veil of Mindshadow XIII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XIII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 10000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XIV:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XIV'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 12000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XV:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XV'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 14000 points of melee damage or up to 36m (360 Ticks).'


Frenzied Devastation X:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).'


Frenzied Devastation XI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).'


Frenzied Devastation XII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m (20 Ticks).'


Frenzied Devastation XIII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 6s (21 Ticks).'


Frenzied Devastation XIV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 12s (22 Ticks).'


Frenzied Devastation XV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Grants you an increased chance to deliver critical damage with spells.' to 'Lowers the mana cost of direct damage spells that cost at least 10 mana to cast and increases the chance for your spells to deal critical damage by 15 percent for up to 2m 18s (23 Ticks).'


Healing Twincast:
       - Wear Off Message changed from '' to 'Your healing power returns to normal.'


Malaise Decay IV:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy X'


Malaise IX:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XI'


Enveloping Helix X:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XII'


Scent of Thule XV:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy X'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (20% Chance)' to 'Cast on Spell Use: Cryomantic Stasis X (20% Chance)'


Slowing Helix VI:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XI'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (20% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XI (20% Chance)'


Turgur's Virulent Swarm X:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (20% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XII (20% Chance)'


Cryomancy X:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis X'


Cryomancy XI:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XI'


Cryomancy XII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XII'


Turgur's Diminishment V:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy X'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition X (15% Chance)'


Blessing of Ro VII:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XI'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XI (15% Chance)'


Wind of Malaise VI:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XII (15% Chance)'


Pyromancy X:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition X'


Pyromancy XI:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XI'


Pyromancy XII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XII'


Flaming Arrows VII:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows VII'


Flaming Arrows VIII:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows VIII'


Flaming Arrows IX:
       - Spell Name changed from 'Flaming Arrows' to 'Flaming Arrows IX'


Vortex of Ro IV:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows VII'


Malaise IX:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows VIII'


Bite of Tashani VII:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows IX'


Group Spirit of the Great Wolf IV:
       - Land on Other Message changed from '' to ' is infused with the spirit of the white wolf.'


Group Spirit of the Great Wolf III:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 6% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 6%'
       - Land on Other Message changed from '' to ' is infused with the spirit of the black wolf.'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 90, increases your fire resistance by 90, increases your mana regeneration by 45, and increases the chance for your spells to critical strike by 6 percent.'


Poison Arrows I:
       - Spell Name changed from 'Poison Arrows' to 'Poison Arrows I'


Poison Arrows II:
       - Spell Name changed from 'Poison Arrows' to 'Poison Arrows II'


Poison Arrows III:
       - Spell Name changed from 'Poison Arrows' to 'Poison Arrows III'


Beam of Slumber XIX:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence IV'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare IV (25% Chance)'


Beam of Slumber XX:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence V'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare V (25% Chance)'


Saint's Unity IX:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence VI'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare VI (25% Chance)'


Reluctant Lifeshare IV:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare IV'


Reluctant Lifeshare V:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare V'


Reluctant Lifeshare VI:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare VI'


Spire of the Rake X:
       - Spell Name changed from 'First Spire of the Rake' to 'First Spire of the Rake IV'
       - Slot 9 changed from 'Add Proc: First Spire of the Rake Effect with 100% Rate Mod' to 'Add Proc: First Spire of the Rake Effect IV with 100% Rate Mod'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the first spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the first spire of the rake.'


Rake's Weakening IV:
       - Spell Name changed from 'First Spire of the Rake Effect' to 'First Spire of the Rake Effect IV'
       - Land on Other Message changed from '' to ' is weakened by the first spire of the rake.'


Spire of the Rake XI:
       - Spell Name changed from 'Second Spire of the Rake' to 'Second Spire of the Rake IV'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the second spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the second spire of the rake.'


Spire of the Rake XII:
       - Spell Name changed from 'Third Spire of the Rake' to 'Third Spire of the Rake IV'
       - Land on Other Message changed from ' is filled with focus.' to ' focuses on the third spire of the rake.'
       - Wear Off Message changed from 'The focus fades.' to 'You lose focus on the third spire of the rake.'


N/A - Twincast:
       - Spell Name changed from 'Twincast' to 'N/A - Twincast'


N/A - Twincast Rk. II:
       - Spell Name changed from 'Twincast Rk. II' to 'N/A - Twincast Rk. II'


N/A - Twincast Rk. III:
       - Spell Name changed from 'Twincast Rk. III' to 'N/A - Twincast Rk. III'


Nature's Fury Rk. II:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 50' to 'Decrease Damage Shield Taken by 48'


Nature's Fury Rk. III:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 54' to 'Decrease Damage Shield Taken by 50'


Frenzied Devastation XVI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Description changed from 'Reduces the mana consumed when casting damaging spells.' to 'Increases base damage of direct damage spells that cost at least 10 mana by 5 percent, and increases the chance for those spells to deal critical damage by 15 percent.'


Improved Twincast I:
       - Spell Name changed from 'Twincast' to 'Improved Twincast I'
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with Improved Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Improved Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Improved Twincast fades.'


Eldritch Rune XV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XVI:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XVI'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XVII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XVII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Beguiler's Banishment II:
       - Spell Name changed from 'Beguiler's Banishment' to 'Beguiler's Banishment II'
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'
       - Group id changed from '0' to '12576'


Beguiler's Banishment III:
       - Spell Name changed from 'Beguiler's Banishment' to 'Beguiler's Banishment III'
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'
       - Group id changed from '0' to '12576'


Beguiler's Banishment IV:
       - Spell Name changed from 'Beguiler's Banishment' to 'Beguiler's Banishment IV'
       - Slot 1 changed from 'Cast on Fade: Beguiler's Banishment Doom' to 'Cast on Fade: Beguiler's Banishment Blur'
       - Group id changed from '0' to '12576'


Calculated Insanity I:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Calculated Insanity II:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Calculated Insanity III:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Mind Over Matter XIII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XIV:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XV:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Enveloping Helix I:
       - Spell Name changed from 'Crippling Sparkle' to 'Crippling Aurora Sparkle I'
       - Description changed from 'Saps your target's power, decreasing their agility, dexterity, strength, and armor class for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 120 points, dexterity by 110 points, strength by 120 points, armor class by 155 points and their ability to dual wield by 10 percent for 7m 30s (75 Ticks).'


Glyph Spray I:
       - Spell Name changed from 'Glyph Spray' to 'Glyph Spray I'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of glyphs surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of glyphs.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of glyphs fades.'
       - Description changed from 'Places a barrier around all within range protecting against 20000 spell damage or up to 36m (360 Ticks), whichever comes first.' to 'A barrier of glyphs protects you against up to 20000 points of direct spell damage for up to 36m (360 Ticks).'


Exuberant Health:
       - Slot 7 changed from 'Increase Chance to Critical Cast by 10%' to 'Increase Critical Nuke Damage by 10% of Base Damage'


Ebullient Health:
       - Slot 7 changed from 'Increase Chance to Critical Cast by 20%' to 'Increase Critical Nuke Damage by 20% of Base Damage'


Incendiary Explosive:
       - Slot 7 changed from 'Increase Chance to Critical Cast by 30%' to 'Increase Critical Nuke Damage by 30% of Base Damage'


Gift of Mana (90):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 90 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Battle Frenzy I:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 100 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Battle Frenzy II:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 90 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Battle Frenzy III:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 75 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Spirit of the Great Wolf X:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 8% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 8%'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 90, increases your fire resistance by 125, increases your mana regeneration by 80, and increases the chance for your spells to critical strike by 8 percent.'


Orator's Unity IX:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XIII'


Feralist's Unity V:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XIV'


Yaulping VIII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XV'


Spirit of Eagle II:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XIII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (21% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XIII (21% Chance)'


Flight of Eagles II:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XIV'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (23% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XIV (23% Chance)'


Shield of Notes XXXIV:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XV'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XV (25% Chance)'


Cryomancy XIII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XIII'


Cryomancy XIV:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XIV'


Cryomancy XV:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XV'


Shield of Notes XXXV:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XIII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XIII (15% Chance)'


Shield of Notes XXXVI:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XIV'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XIV (15% Chance)'


Yaulping I:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XV'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (15% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XV (15% Chance)'


Pyromancy XIII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XIII'


Pyromancy XIV:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XIV'


Pyromancy XV:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XV'


Veil of Mindshadow XVI:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XVI'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 17000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XVII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XVII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 20500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XVIII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XVIII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 24000 points of melee damage or up to 36m (360 Ticks).'


Edict of Command VII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command VII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 86 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command VIII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command VIII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 88 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command IX:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command IX'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 90 or lower target to follow your orders for up to 6m (60 Ticks).'


Noctambulate XIII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XIII'


Noctambulate XIV:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XIV'


Noctambulate XV:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XV'


Waking Nightmare VI:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 65 percent and your armor class is decreased by 750 points.'


Waking Nightmare VII:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 70 percent and your armor class is decreased by 850 points.'


Waking Nightmare VIII:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 950 points.'


Beam of Slumber II:
       - Spell Name changed from 'Beam of Slumber' to 'Beam of Slumber II'
       - Group id changed from '0' to '16824'
       - Description changed from 'Despite its discordant nature, this song causes your target to fall into an enchanted sleep. Affects creatures up to level 93.' to 'Emits a beam of slumber in the direction you are facing can mesmerize up to eight level 93 or lower enemies for up to 18s (3 Ticks).'


Slowing Helix I:
       - Spell Name changed from 'Dreary Deeds' to 'Dreary Deeds I'
       - Group id changed from '4877' to '27629'


Swiftness of the Pickpocket:
       - Land on Other Message changed from ''s movements quicken.' to ''s movements quicken with the swiftness of the Pickpocket.'


Kolos' Fury:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 62' to 'Decrease Damage Shield Taken by 55'


Kolos' Fury Rk. II:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 65' to 'Decrease Damage Shield Taken by 57'


Kolos' Fury Rk. III:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 68' to 'Decrease Damage Shield Taken by 59'


Gift of Mana (95):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 95 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Battle Frenzy IV:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 65 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Battle Frenzy V:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 55 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Battle Frenzy VI:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 45 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.'


Protection of the Warder XIX:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows X'


Protection of the Warder XX:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows XI'


Protection of the Warder XXI:
       - Spell Name changed from 'Frost Arrows' to 'Frost Arrows XII'


Arcane Overkill XI:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 103% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 3% of Base Damage'
       - Description changed from 'Restores 1600 mana and increases the damage dealt by your critical direct damage spells by 103 percent for 2m (20 Ticks).' to 'Restores 1600 mana and increases the damage dealt by your critical direct damage spells by 3 percent for 2m (20 Ticks).'


Arcane Overkill XII:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 106% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 6% of Base Damage'


Arcane Overkill XIII:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'


Spirit of the Bear IV:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XVI'


Protection of Direwood VI:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XVII'


Protection of Direwood VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XVIII'


Protection of Direwood VIII:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XVI'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XVI (25% Chance)'


Protection of Direwood Jolt V:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XVII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XVII (25% Chance)'


Eldritch Rune XXVII:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XVIII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XVIII (25% Chance)'


Cryomancy XVI:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XVI'


Cryomancy XVII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XVII'


Cryomancy XVIII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XVIII'


Languid Bite VII:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite VII'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect VII (75% Chance)'


Languid Bite VIII:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite VIII'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect VIII (75% Chance)'


Languid Bite IX:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite IX'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect IX (75% Chance)'


Languid Bite Bleed VII:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect VII'


Languid Bite Bleed VIII:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect VIII'


Languid Bite Bleed IX:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect IX'


Improved Twincast II:
       - Spell Name changed from 'Twincast' to 'Improved Twincast II'
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with Improved Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Improved Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Improved Twincast fades.'


Improved Twincast III:
       - Spell Name changed from 'Twincast' to 'Improved Twincast III'
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with Improved Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Improved Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Improved Twincast fades.'


Improved Twincast IV:
       - Spell Name changed from 'Twincast' to 'Improved Twincast IV'
       - Land on Self Message changed from 'Your magic splits.' to 'Your detrimental magic splits with Improved Twincast.'
       - Land on Other Message changed from ''s magic splits.' to ''s detrimental magic splits with Improved Twincast.'
       - Wear Off Message changed from 'Twincast fades.' to 'Your Improved Twincast fades.'


Heart of Skyfire XVI:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 103% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 3% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 103 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 3 percent for up to 2m (20 Ticks).'


Heart of Skyfire XVII:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 105% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 5% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 105 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 5 percent for up to 2m (20 Ticks).'


Heart of Skyfire XVIII:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 110% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 10% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 110 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 95 by 85 percent and increases the amount of damage your critical spell hits will do by 10 percent for up to 2m (20 Ticks).'


Beam of Slumber III:
       - Spell Name changed from 'Beam of Slumber' to 'Beam of Slumber III'
       - Group id changed from '0' to '16824'
       - Description changed from 'Despite its discordant nature, this song causes your target to fall into an enchanted sleep. Affects creatures up to level 98.' to 'Emits a beam of slumber in the direction you are facing can mesmerize up to eight level 98 or lower enemies for up to 18s (3 Ticks).'


Calculated Insanity IV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 45% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 45%'


Calculated Insanity V:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'


Calculated Insanity VI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 60% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 60%'


Enveloping Helix II:
       - Spell Name changed from 'Crippling Sparkle' to 'Crippling Aurora Sparkle II'
       - Description changed from 'Saps your target's power, decreasing their agility, dexterity, strength, and armor class for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 125 points, dexterity by 112 points, strength by 125 points, armor class by 170 points and their ability to dual wield by 15 percent for 7m 30s (75 Ticks).'


Edict of Command X:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command X'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 91 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XI:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XI'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 93 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 95 or lower target to follow your orders for up to 6m (60 Ticks).'


Eldritch Rune XVIII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XVIII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XIV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XIV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XX:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XX'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Mind Over Matter XVI:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XVII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XVIII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Noctambulate XVI:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XVI'


Noctambulate XVII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XVII'


Noctambulate XVIII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XVIII'


Waking Nightmare IX:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1150 points.'


Waking Nightmare X:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1450 points.'


Waking Nightmare XI:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1950 points.'


Veil of Mindshadow XIX:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XIX'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 28000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XX:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XX'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 85 percent of each hit until it has absorbed 33000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXI:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXI'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 39000 points of melee damage or up to 36m (360 Ticks).'


Enveloping Helix III:
       - Spell Name changed from 'Massive Streak' to 'N/A - Massive Streak'


Enveloping Helix IV:
       - Spell Name changed from 'Massive Streak' to 'N/A - Massive Streak'


Frenzied Burnout VIII:
       - Spell Name changed from 'Massive Streak' to 'N/A - Massive Streak'


Eldritch Rune XXVIII:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XVI'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (16% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XVI (16% Chance)'


Eldritch Rune XXIX:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XVII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (17% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XVII (17% Chance)'


Eldritch Rune XXX:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XVIII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (18% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XVIII (18% Chance)'


Pyromancy XVI:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XVI'


Pyromancy XVII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XVII'


Pyromancy XVIII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XVIII'


Spirit of the Great Wolf XII:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 9% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 9%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 95, increases your fire resistance by 135, increases your mana regeneration by 90, and increases the chance for your spells to critical strike by 9 percent.'


Group Spirit of the Great Wolf VI:
       - Land on Other Message changed from '' to ' is infused with the spirit of the white wolf.'


Group Spirit of the Great Wolf V:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 7% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 7%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Land on Other Message changed from '' to ' is infused with the spirit of the black wolf.'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 95, increases your fire resistance by 100, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 7 percent.'


Gather Mana VI:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana VI'


Improved Familiar XII:
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 21% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 85, spell critical damage by 21, mana regeneration by 24 points, and your maximum mana by 2500 for up to 6h (3600 Ticks).'


Frenzied Devastation XVII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation XVIII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Frenzied Devastation XIX:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'


Gift of Mana (100):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 100 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Battle Frenzy VII:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 202% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 102% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 40 percent, but guarantees all direct damage spells to land critical hits and adds an additional 102 percent damage to critical spells.'


Battle Frenzy VIII:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 204% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 104% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 35 percent, but guarantees all direct damage spells to land critical hits and adds an additional 104 percent damage to critical spells.'


Battle Frenzy IX:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 206% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 106% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 30 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.'


Group Spirit of the Great Wolf VII:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 9% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 9%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Land on Other Message changed from '' to ' is infused with the spirit of the black wolf.'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 100, increases your fire resistance by 125, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 9 percent.'


Group Spirit of the Great Wolf VIII:
       - Land on Other Message changed from '' to ' is infused with the spirit of the white wolf.'


Spirit of the Great Wolf XIV:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 12% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 12%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 100, increases your fire resistance by 170, increases your mana regeneration by 90, and increases the chance for your spells to critical strike by 12 percent.'


Reactive Rune XII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XIX'


Reactive Rune XIII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XX'


Reactive Rune XI (Melee Shield):
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XXI'


Heart of Skyfire XX:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 117% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 17% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 117 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 17 percent for up to 2m (20 Ticks).'


Heart of Skyfire XXI:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 120% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 20% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 120 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 20 percent for up to 2m (20 Ticks).'


Heart of Skyfire XXII:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 126% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 26% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 126 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 100 by 95 percent and increases the amount of damage your critical spell hits will do by 26 percent for up to 2m (20 Ticks).'


Beam of Slumber VII:
       - Spell Name changed from 'Beam of Slumber' to 'Beam of Slumber IV'
       - Group id changed from '0' to '16824'
       - Description changed from 'Despite its discordant nature, this song causes your target to fall into an enchanted sleep. Affects creatures up to level 103.' to 'Emits a beam of slumber in the direction you are facing can mesmerize up to eight level 103 or lower enemies for up to 18s (3 Ticks).'


Enveloping Helix VII:
       - Spell Name changed from 'Crippling Sparkle' to 'Crippling Aurora Sparkle III'
       - Description changed from 'Saps your target's power, decreasing their agility, dexterity, strength, and armor class for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 130 points, dexterity by 117 points, strength by 130 points, armor class by 175 points and their ability to dual wield by 20 percent for 7m 30s (75 Ticks).'


Edict of Command XIII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XIII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 96 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XIV:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XIV'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 98 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XV:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XV'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 100 or lower target to follow your orders for up to 6m (60 Ticks).'


Eldritch Rune XXI:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXI'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XXII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XXIII:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXIII'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Glyph Spray II:
       - Spell Name changed from 'Glyph Spray' to 'Glyph Spray II'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of glyphs surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of glyphs.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of glyphs fades.'
       - Description changed from 'Places a barrier around all within range protecting against 50000 spell damage or up to 36m (360 Ticks), whichever comes first.' to 'A barrier of glyphs protects you against up to 50000 points of direct spell damage for up to 36m (360 Ticks).'


Mind Over Matter XIX:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XX:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Mind Over Matter XXI:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Noctambulate XIX:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XIX'


Noctambulate XX:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XX'


Noctambulate XXI:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XXI'


Waking Nightmare XII:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2150 points.'


Waking Nightmare XIII:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2450 points.'


Waking Nightmare XIV:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2950 points.'


Phantasmic Reflex IV:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex IV'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 24000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 8000 points per hit. The rune protects you from a total of 24000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex V:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex V'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 33000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 11000 points per hit. The rune protects you from a total of 33000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex VI:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex VI'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 45000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 45000 damage or for up to 24s (4 Ticks).'


Veil of Mindshadow XXII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 47000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXIII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXIII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 56000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXIV:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXIV'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 65000 points of melee damage or up to 36m (360 Ticks).'


Calculated Insanity VII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 65% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 65%'


Calculated Insanity VIII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 70% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 70%'


Calculated Insanity IX:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 80% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 80%'


Gather Mana VII:
       - Spell Name changed from 'Mana Draw' to 'Gather Mana VII'


Hailstorm:
       - Crit Chance Cap changed from '-1' to '40'


Hailstorm Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Hailstorm Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Doben's Spry Sonata Rk. III:
       - Slot 3 changed from 'Decrease Damage Shield Taken by 102' to 'Decrease Damage Shield Taken by 100'


Falhotep's Rain of Venom:
       - Crit Chance Cap changed from '-1' to '40'


Falhotep's Rain of Venom Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Falhotep's Rain of Venom Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Gosik:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Gosik Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Gosik Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Vent:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Vent Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Vent Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Tamagrist Torrent:
       - Crit Chance Cap changed from '-1' to '40'


Tamagrist Torrent Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Tamagrist Torrent Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Scythes:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Scythes Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Scythes Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Blistersteel:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Blistersteel Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Blistersteel Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Ruaabri's Fury:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 75' to 'Decrease Damage Shield Taken by 65'


Ruaabri's Fury Rk. II:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 79' to 'Decrease Damage Shield Taken by 67'


Ruaabri's Fury Rk. III:
       - Slot 2 changed from 'Decrease Damage Shield Taken by 83' to 'Decrease Damage Shield Taken by 69'


Juggernaut Surge XV:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XIX'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XIX (25% Chance)'


Blood Pact XXIX:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XX'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XX (25% Chance)'


Blood Pact XXX:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XXI'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XXI (25% Chance)'


Cryomancy XIX:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XIX'


Cryomancy XX:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XX'


Cryomancy XXI:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XXI'


Blood Pact XXXI:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XIX'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (19% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XIX (19% Chance)'


Blood Pact Strike XXVI:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XX'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (20% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XX (20% Chance)'


Blood Pact Strike XXVII:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XXI'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (21% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XXI (21% Chance)'


Pyromancy XIX:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XIX'


Pyromancy XX:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XX'


Pyromancy XXI:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XXI'


Frenzied Devastation XX:
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 50% of Base Damage'


Frenzied Devastation XXI:
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 55% of Base Damage'


Frenzied Devastation XXIII:
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 60% of Base Damage'


Arcane Overkill XIV:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 115% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 15% of Base Damage'


Arcane Overkill XV:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 120% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 20% of Base Damage'


Arcane Overkill XVI:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 125% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 25% of Base Damage'


Withering Shade:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000'
       - Slot 9 changed from 'Stacking: Block new spell if slot 2 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000'
       - Slot 10 changed from 'Stacking: Block new spell if slot 3 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000'
       - Slot 11 changed from 'Stacking: Block new spell if slot 4 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000'


Divine Avatar XVI:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 459 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XVII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 471 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XVIII:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 483 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Focus of Arcanum VII:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence VII'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare VII (25% Chance)'


Distant Conflagration IV:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence VIII'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare VIII (25% Chance)'


Distant Conflagration V:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence IX'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare IX (25% Chance)'


Reluctant Lifeshare VII:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare VII'


Reluctant Lifeshare VIII:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare VIII'


Reluctant Lifeshare IX:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare IX'


Cascade of Decay Rot I:
       - Spell Name changed from 'Cascade of Decay I' to 'Cascade of Decay Rot I'


Cascade of Decay Rot II:
       - Spell Name changed from 'Cascade of Decay II' to 'Cascade of Decay Rot II'


Cascade of Decay Rot III:
       - Spell Name changed from 'Cascade of Decay III' to 'Cascade of Decay Rot III'


Improved Familiar XIV:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 125% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 25% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 100, spell critical damage by 25, mana regeneration by 30 points, and your maximum mana by 4000 for up to 6h (3600 Ticks).'


Arcane Destruction I:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 40%'
       - Description changed from 'Increases crit chance by up to 40 percent and crit damage by up to 100 percent for your next 16 spells by increasing mana cost by 30 percent, while protecting you from up to 200000 incoming spell and melee damage.' to 'Increases crit chance by up to 40 percent for your next 16 spells by increasing mana cost by 30 percent, while protecting you from up to 200000 incoming spell and melee damage.'


Chromatic Haze IX:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay I'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (10% Chance)' to 'Cast on Spell Use: Soul Flay Restoration I (10% Chance)'


Illusions of Grandeur IV:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay II'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (15% Chance)' to 'Cast on Spell Use: Soul Flay Restoration II (15% Chance)'


Calculated Insanity XVI:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay III'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (20% Chance)' to 'Cast on Spell Use: Soul Flay Restoration III (20% Chance)'


Soul Flay I:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration I'


Soul Flay II:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration II'


Soul Flay III:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration III'


Calculated Insanity XVII:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay I'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay I (Base 10% Chance) Variable chance to proc: Spell Cast Time 2s=2.5% 3s=3.34% 4s=5% 5s=6.68%' to 'Cast on Spell Use: Cascade of Decay Rot I (Base 10% Chance) Variable chance to proc: Spell Cast Time 2s=2.5% 3s=3.34% 4s=5% 5s=6.68%'


Thaumaturge's Focus XVII:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay II'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay II (Base 12.5% Chance) Variable chance to proc: Spell Cast Time 2s=3.125% 3s=4.175% 4s=6.25% 5s=8.35%' to 'Cast on Spell Use: Cascade of Decay Rot II (Base 12.5% Chance) Variable chance to proc: Spell Cast Time 2s=3.125% 3s=4.175% 4s=6.25% 5s=8.35%'


Thaumaturge's Focus XVIII:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay III'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay III (Base 15% Chance) Variable chance to proc: Spell Cast Time 2s=3.75% 3s=5.01% 4s=7.5% 5s=10.02%' to 'Cast on Spell Use: Cascade of Decay Rot III (Base 15% Chance) Variable chance to proc: Spell Cast Time 2s=3.75% 3s=5.01% 4s=7.5% 5s=10.02%'


Valorous Rage XI:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay IV'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (20% Chance)' to 'Cast on Spell Use: Soul Flay Restoration IV (20% Chance)'


Valorous Rage XII:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay V'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (25% Chance)' to 'Cast on Spell Use: Soul Flay Restoration V (25% Chance)'


Thunder of Karana III:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay VI'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (30% Chance)' to 'Cast on Spell Use: Soul Flay Restoration VI (30% Chance)'


Soul Flay IV:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration IV'


Soul Flay V:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration V'


Soul Flay VI:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration VI'


Gracious Gift of Mana:
       - Spell Name changed from 'Gracious Mana' to 'Gracious Gift of Mana 96 to 105'
       - Land on Self Message changed from 'You are granted a gift of gracious mana.' to 'You have been granted a gracious gift of mana 96 to 105!'
       - Wear Off Message changed from 'Your gift of gracious mana fades.' to 'Your gracious gift of mana fades.'


Chromatic Haze I:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze I'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 340 percent increase in base damage.'


Chromatic Haze II:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze II'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 350 percent increase in base damage.'


Chromatic Haze III:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze III'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 360 percent increase in base damage.'


Shissarian Mindcleave:
       - Spell Name changed from 'Mindcleave' to 'Shissarian Mindcleave'
       - Enchanter Level changed from '100' to '255'
       - Skill changed from 'Evocation' to ''


Tears of Chelsith:
       - Spell Name changed from 'Tears of Syrkl Rk. III' to 'Tears of Chelsith'


Shield of the Shissar:
       - Spell Name changed from 'Shield of the Dauntless' to 'Shield of the Shissar'


Legion of Chelsith:
       - Spell Name changed from 'Legion of Xolok' to 'Legion of Chelsith'


Hastening of Chelsith:
       - Spell Name changed from 'Hastening of Sviir' to 'Hastening of Chelsith'


Shissarian Twincast:
       - Spell Name changed from 'Twincast Rk. III' to 'Shissarian Twincast'


Shissarian Skeleton Throng:
       - Spell Name changed from 'Call Skeleton Throng' to 'Shissarian Skeleton Throng'


Illusions of Grandeur I:
       - Slot 5 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 250% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 150% of Base Damage'
       - Land on Other Message changed from ' looks powerful.' to ' is consumed by Illusions of Grandeur.'
       - Wear Off Message changed from 'The illusions fade.' to 'The Illusions of Grandeur fade from your mind.'
       - Description changed from 'Increases your chance to land critical hits with both your direct damage and DoT spells, while also increasing the damage they do.' to 'Increases your chance to land critical hits with your direct damage spells by 10 percent and with your damage over time spells by 10 percent. Increases the damage dealt by critical direct damage spells by 150 percent and by critical damage over time spells by 110 percent.'


Aging:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000'
       - Slot 10 changed from 'Stacking: Block new spell if slot 2 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000'
       - Slot 11 changed from 'Stacking: Block new spell if slot 3 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000'
       - Slot 12 changed from 'Stacking: Block new spell if slot 4 is UNKNOWN SPELL EFFECT and less than 1000' to 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000'


Yellow Apitoxin:
       - Slot 7 changed from 'Inhibit Effect: UNKNOWN SPELL EFFECT' to 'Inhibit Effect: Chance to Resist Spell'


Red Apitoxin:
       - Slot 7 changed from 'Inhibit Effect: UNKNOWN SPELL EFFECT' to 'Inhibit Effect: Chance to Resist Spell'


Volatile Red Apitoxin:
       - Slot 8 changed from 'Inhibit Effect: UNKNOWN SPELL EFFECT' to 'Inhibit Effect: Chance to Resist Spell'


Volatile Yellow Apitoxin:
       - Slot 8 changed from 'Inhibit Effect: UNKNOWN SPELL EFFECT' to 'Inhibit Effect: Chance to Resist Spell'


Mana Charge:
       - Slot 1 changed from 'Increase Chance to Critical Nuke by 175% and Increase Critical Nuke Damage by 150% of Base Damage' to 'Increase Chance to Critical Nuke by 175%'
       - Slot 2 changed from '' to 'Increase Critical Nuke Damage by 50% of Base Damage'
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Outgoing Spells'
       - Description changed from 'Charge magical energy to vastly increase spell critical rate and damage done by criticals for a brief period.' to 'Charge magical energy to increase spell critical rate by 175 percent and damage done by criticals by 50 percent for 24s (4 Ticks).'


Feeling of Emptiness:
       - Slot 2 changed from 'Increase Chance to Critical Nuke by 25% and Increase Critical Nuke Damage by 25% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 3 changed from '' to 'Decrease Critical Nuke Damage by 75% of Base Damage'
       - Description changed from 'Tampers with a target's life energy, lowering healing effectiveness and spell critical chance/damage.' to 'Tampers with a target's life energy, lowering accuracy and spell critical chance/damage.'


Spell Empowerment:
       - Description changed from 'Increases incoming healing and spell critical chance.' to 'Greatly increases incoming healing and adds 10 percent to your chance to land critical spells.'


No Time to Bleed Effect:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


No Time to Bleed Effect II:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


No Time to Bleed Effect III:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Knifeplay Discipline:
       - Land on Self Message changed from 'You take careful aim.' to 'You take deliberate aim.'
       - Land on Other Message changed from ' takes careful aim at their target.' to ' takes deliberate aim at their target.'
       - Wear Off Message changed from '' to 'Your deliberate aim subsides as your knifeplay ends.'


Knifeplay Discipline Rk. II:
       - Land on Self Message changed from 'You take careful aim.' to 'You take deliberate aim.'
       - Land on Other Message changed from ' takes careful aim at their target.' to ' takes deliberate aim at their target.'
       - Wear Off Message changed from '' to 'Your deliberate aim subsides as your knifeplay ends.'


Knifeplay Discipline Rk. III:
       - Land on Self Message changed from 'You take careful aim.' to 'You take deliberate aim.'
       - Land on Other Message changed from ' takes careful aim at their target.' to ' takes deliberate aim at their target.'
       - Wear Off Message changed from '' to 'Your deliberate aim subsides as your knifeplay ends.'


Spiritual Surge:
       - Crit Chance Cap changed from '-1' to '40'


Spiritual Surge Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Spiritual Surge Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Mitigation of the Mighty I:
       - Slot 5 changed from 'Absorb 80% Of Spell Damage On Hits Over 1000' to 'Absorb 40% Of Spell Damage On Hits Over 1000'
       - Description changed from '' to 'Mitigates incoming damage.'


Concussion III:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay IV'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay IV (Base 16% Chance) Variable chance to proc: Spell Cast Time 2s=4% 3s=5.344% 4s=8% 5s=10.688%' to 'Cast on Spell Use: Cascade of Decay Rot IV (Base 16% Chance) Variable chance to proc: Spell Cast Time 2s=4% 3s=5.344% 4s=8% 5s=10.688%'


Concussion IV:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay V'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay V (Base 17% Chance) Variable chance to proc: Spell Cast Time 2s=4.25% 3s=5.678% 4s=8.5% 5s=11.356%' to 'Cast on Spell Use: Cascade of Decay Rot V (Base 17% Chance) Variable chance to proc: Spell Cast Time 2s=4.25% 3s=5.678% 4s=8.5% 5s=11.356%'


Concussion V:
       - Spell Name changed from 'Cascade of Decay' to 'Cascade of Decay VI'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay VI (Base 18% Chance) Variable chance to proc: Spell Cast Time 2s=4.5% 3s=6.012% 4s=9% 5s=12.024%' to 'Cast on Spell Use: Cascade of Decay Rot VI (Base 18% Chance) Variable chance to proc: Spell Cast Time 2s=4.5% 3s=6.012% 4s=9% 5s=12.024%'


Cascade of Decay Rot IV:
       - Spell Name changed from 'Cascade of Decay IV' to 'Cascade of Decay Rot IV'


Cascade of Decay Rot V:
       - Spell Name changed from 'Cascade of Decay V' to 'Cascade of Decay Rot V'


Cascade of Decay Rot VI:
       - Spell Name changed from 'Cascade of Decay VI' to 'Cascade of Decay Rot VI'


Calculated Insanity X:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 85% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 85%'


Calculated Insanity XI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 90% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 90%'


Calculated Insanity XII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 95%'


Enveloping Helix VIII:
       - Spell Name changed from 'Crippling Sparkle' to 'Crippling Aurora Sparkle IV'
       - Description changed from 'Saps your target's power, decreasing their agility, dexterity, strength, and armor class for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 140 points, dexterity by 123 points, strength by 140 points, armor class by 199 points and their ability to dual wield by 35 percent for 7m 30s (75 Ticks).'


Deep Sleep VI:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep VI'
       - Description changed from 'Reduces your target's accuracy and melee speed for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 18 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Deep Sleep VII:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep VII'
       - Description changed from 'Reduces your target's accuracy and melee speed for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 21 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Deep Sleep VIII:
       - Spell Name changed from 'Deep Sleep' to 'Deep Sleep VIII'
       - Description changed from 'Reduces your target's accuracy and melee speed for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 24 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Slowing Helix V:
       - Spell Name changed from 'Dreary Deeds' to 'Dreary Deeds II'
       - Group id changed from '4877' to '27629'


Mind Over Matter XXII:
       - Max Hits Type changed from 'Incoming Hits or Spells' to 'UNKNOWN MAX HIT TYPE'


Veil of Mindshadow XXV:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXV'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 75000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXVI:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXVI'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 85000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXVII:
       - Spell Name changed from 'Veil of Mindshadow' to 'Veil of Mindshadow XXVII'
       - Cast by You Message changed from 'You cover yourself in a veil of mindshadow.' to ''
       - Cast by Other Message changed from ' seeks protection behind a veil of mindshadow.' to ''
       - Land on Self Message changed from '' to 'You cover yourself in a veil of mindshadow.'
       - Land on Other Message changed from '' to ' seeks protection behind a veil of mindshadow.'
       - Wear Off Message changed from 'The veil falls away.' to 'The veil of mindshadow falls away.'
       - Description changed from 'Veil of Mindshadow enables an enchanter to phase themselves partly out of existence. This ability shields them from melee damage. Additional ranks in this ability increase how much damage you can absorb before Veil of Mindshadow fades.' to 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 95000 points of melee damage or up to 36m (360 Ticks).'


Arcane Destruction II:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 45% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 45%'
       - Description changed from 'Increases crit chance by up to 45 percent and crit damage by up to 100 percent for your next 16 spells by increasing mana cost by 28 percent, while protecting you from up to 235000 incoming spell and melee damage.' to 'Increases crit chance by up to 45 percent for your next 16 spells by increasing mana cost by 28 percent, while protecting you from up to 235000 incoming spell and melee damage.'


Arcane Destruction III:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'
       - Description changed from 'Increases crit chance by up to 50 percent and crit damage by up to 100 percent for your next 16 spells by increasing mana cost by 26 percent, while protecting you from up to 275000 incoming spell and melee damage.' to 'Increases crit chance by up to 50 percent for your next 16 spells by increasing mana cost by 26 percent, while protecting you from up to 275000 incoming spell and melee damage.'


Arcane Destruction IV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 55% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 55%'
       - Description changed from 'Increases crit chance by up to 55 percent and crit damage by up to 100 percent for your next 16 spells by increasing mana cost by 24 percent, while protecting you from up to 320000 incoming spell and melee damage.' to 'Increases crit chance by up to 55 percent for your next 16 spells by increasing mana cost by 24 percent, while protecting you from up to 320000 incoming spell and melee damage.'


Deep Sleep's Malaise I:
       - Description changed from 'Reduces melee speed by up to 70 percent for up to 2m (20 Ticks).' to 'Reduces melee attack speed by 30 percent for up to 2m (20 Ticks).'


Frenzied Devastation XXIV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 165% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 65% of Base Damage'


Frenzied Devastation XXV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 170% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 70% of Base Damage'


Frenzied Devastation XXVI:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50% and Increase Critical Nuke Damage by 175% of Base Damage' to 'Increase Chance to Critical Nuke by 50%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 75% of Base Damage'


Arcane Overkill XVII:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 125% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 25% of Base Damage'


Arcane Overkill XVIII:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 125% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 25% of Base Damage'
       - Description changed from 'Restores 3400 mana and increases the damage dealt by your critical direct damage spells by 125 percent for 2m (20 Ticks).' to 'Restores 3400 mana and increases the damage dealt by your critical direct damage spells by 25 percent for 2m (20 Ticks).'


Arcane Overkill XIX:
       - Slot 3 changed from 'Increase Critical Nuke Damage by 125% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 25% of Base Damage'
       - Description changed from 'Restores 3500 mana and increases the damage dealt by your critical direct damage spells by 125 percent for 2m (20 Ticks).' to 'Restores 3500 mana and increases the damage dealt by your critical direct damage spells by 25 percent for 2m (20 Ticks).'


Gift of Mana (105):
       - Description changed from '' to 'A gift of mana has been bestowed upon you, allowing your next level 105 or lower spell with a mana cost of at least 1 to be cast for 1 point of mana.'


Guardian of the Forest XXXIV:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay VII'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (30% Chance)' to 'Cast on Spell Use: Soul Flay Restoration VII (30% Chance)'


Guardian of the Forest XXXV:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay VIII'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (30% Chance)' to 'Cast on Spell Use: Soul Flay Restoration VIII (30% Chance)'


Auspice of the Hunter XXIX:
       - Spell Name changed from 'Soul Flay' to 'Soul Flay IX'
       - Slot 1 changed from 'Cast on Spell Use: Soul Flay Effect (30% Chance)' to 'Cast on Spell Use: Soul Flay Restoration IX (30% Chance)'


Soul Flay VII:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration VII'


Soul Flay VIII:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration VIII'


Soul Flay IX:
       - Spell Name changed from 'Soul Flay Effect' to 'Soul Flay Restoration IX'


Battle Frenzy X:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 206% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 106% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 28 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.'


Battle Frenzy XI:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 206% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 106% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 26 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.'


Battle Frenzy XII:
       - Slot 3 changed from 'Increase Chance to Critical Nuke by 10000% and Increase Critical Nuke Damage by 206% of Base Damage' to 'Increase Chance to Critical Nuke by 10000%'
       - Slot 4 changed from '' to 'Increase Critical Nuke Damage by 106% of Base Damage'
       - Description changed from 'Causes all detrimental spells to land for critical effect at a cost of greatly increased mana usage for up to 18s (3 Ticks).' to 'Increases the mana cost of all detrimental spells by 24 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.'


Languid Bite X:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite X'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect X (75% Chance)'


Languid Bite XI:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite XI'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect XI (75% Chance)'


Languid Bite XII:
       - Spell Name changed from 'Languid Bite' to 'Languid Bite XII'
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect (75% Chance)' to 'Cast on Spell Use: Languid Bite Effect XII (75% Chance)'


Languid Bite Bleed X:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect X'


Languid Bite Bleed XI:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect XI'


Languid Bite Bleed XII:
       - Spell Name changed from 'Languid Bite Effect' to 'Languid Bite Effect XII'


Group Spirit of the Great Wolf IX:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 10% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 10%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Land on Other Message changed from '' to ' is infused with the spirit of the black wolf.'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage while costing less mana, and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 105, increases your fire resistance by 150, increases your mana regeneration by 60, and increases the chance for your spells to critical strike by 10 percent.'


Group Spirit of the Great Wolf X:
       - Land on Other Message changed from '' to ' is infused with the spirit of the white wolf.'


Spirit of the Great Wolf XVI:
       - Slot 8 changed from 'Increase Chance to Critical Nuke by 15% and Increase Critical Nuke Damage by 200% of Base Damage' to 'Increase Chance to Critical Nuke by 15%'
       - Slot 9 changed from '' to 'Increase Critical Nuke Damage by 100% of Base Damage'
       - Description changed from 'Through this ability you are able to assume the form of a black spirit wolf. While in this form, your direct damage spells will do more damage and you will be resistant to fire based attacks.' to 'Decreases the cost of your offensive spells up to level 105, increases your fire resistance by 205, increases your mana regeneration by 95, and increases the chance for your spells to critical strike by 15 percent.'


Supernal Salvation:
       - Description changed from 'Rejuvenates your party, healing each member for 0 every six seconds for 54s (9 Ticks).' to 'Rejuvenates your party, healing each member for 3000 every six seconds for 54s (9 Ticks).'


Empyreal Salvation:
       - Description changed from 'Rejuvenates your party, healing each member for 0 every six seconds for 54s (9 Ticks).' to 'Rejuvenates your party, healing each member for 3750 every six seconds for 54s (9 Ticks).'


Supernal Salvation:
       - Description changed from 'Rejuvenates your party, healing each member for 0 every six seconds for 54s (9 Ticks).' to 'Rejuvenates your party, healing each member for 4000 every six seconds for 54s (9 Ticks).'


Empyreal Salvation:
       - Description changed from 'Rejuvenates your party, healing each member for 0 every six seconds for 54s (9 Ticks).' to 'Rejuvenates your party, healing each member for 5000 every six seconds for 54s (9 Ticks).'


Visage of Death IX:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence X'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare X (25% Chance)'


Visage of Death X:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence XI'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare XI (25% Chance)'


Fleeting Spirit (Decay) VI:
       - Spell Name changed from 'Reluctant Benevolence' to 'Reluctant Benevolence XII'
       - Slot 1 changed from 'Cast on Spell Use: Reluctant Benevolence Effect (25% Chance)' to 'Cast on Spell Use: Reluctant Lifeshare XII (25% Chance)'


Reluctant Lifeshare X:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare X'


Reluctant Lifeshare XI:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare XI'


Reluctant Lifeshare XII:
       - Spell Name changed from 'Reluctant Benevolence Effect' to 'Reluctant Lifeshare XII'


Fleeting Spirit (Decay) VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XXII'


Fleeting Spirit (Healing) VI:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XXIII'


Fleeting Spirit (Healing) VII:
       - Spell Name changed from 'Arcomancy' to 'Arcomancy XXIV'


Rabid Bear XII:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XXII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XXII (25% Chance)'


Feral Bite XI:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XXIII'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XXIII (25% Chance)'


Rabid Bear's Protection III:
       - Spell Name changed from 'Cryomancy' to 'Cryomancy XXIV'
       - Slot 1 changed from 'Cast on Spell Use: Cryomantic Stasis (25% Chance)' to 'Cast on Spell Use: Cryomantic Stasis XXIV (25% Chance)'


Cryomancy XXII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XXII'


Cryomancy XXIII:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XXIII'


Cryomancy XXIV:
       - Spell Name changed from 'Cryomantic Stasis' to 'Cryomantic Stasis XXIV'


Dampen Resistance XIV:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XXII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (21% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XXII (21% Chance)'


Heroic Blade V:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XXIII'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (21% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XXIII (21% Chance)'


Heroic Rage II:
       - Spell Name changed from 'Pyromancy' to 'Pyromancy XXIV'
       - Slot 1 changed from 'Cast on Spell Use: Greater Pyromantic Ignition (21% Chance)' to 'Cast on Spell Use: Pyromantic Ignition XXIV (21% Chance)'


Pyromancy XXII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XXII'


Pyromancy XXIII:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XXIII'


Pyromancy XXIV:
       - Spell Name changed from 'Greater Pyromantic Ignition' to 'Pyromantic Ignition XXIV'


Improved Familiar XV:
       - Slot 4 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 5 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your resistances to detrimental spells, spell critical damage, and your maximum mana for up to 6h (3600 Ticks).' to 'Increases your resistances to detrimental spells by 115, spell critical damage by 27, mana regeneration by 40 points, and your maximum mana by 5000 for up to 6h (3600 Ticks).'


Heart of Skyfire XXV:
       - Slot 5 changed from 'Increase Critical Nuke Damage by 132% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 6 changed from '' to 'Increase Critical Nuke Damage by 32% of Base Damage'
       - Description changed from 'This ability allows you to absorb the pure essence of elemental air into your soul. While this ability is active, enemies will notice your actions less. This ability lasts slightly longer than Heart of Vapor. Additionally, this ability increases your critical damage by 132 percent.' to 'This ability lowers the hate generated by detrimental spells up to level 105 by 95 percent and increases the amount of damage your critical spell hits will do by 32 percent for up to 2m (20 Ticks).'


Beam of Slumber XI:
       - Spell Name changed from 'Beam of Slumber' to 'Beam of Slumber V'
       - Group id changed from '0' to '16824'
       - Description changed from 'Despite its discordant nature, this song causes your target to fall into an enchanted sleep. Affects creatures up to level 108.' to 'Emits a beam of slumber in the direction you are facing can mesmerize up to eight level 108 or lower enemies for up to 18s (3 Ticks).'


Calculated Insanity XIII:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95% and Increase Critical Nuke Damage by 101% of Base Damage' to 'Increase Chance to Critical Nuke by 95%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 1% of Base Damage'


Calculated Insanity XIV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95% and Increase Critical Nuke Damage by 102% of Base Damage' to 'Increase Chance to Critical Nuke by 95%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 2% of Base Damage'


Calculated Insanity XV:
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95% and Increase Critical Nuke Damage by 103% of Base Damage' to 'Increase Chance to Critical Nuke by 95%'
       - Slot 8 changed from '' to 'Increase Critical Nuke Damage by 3% of Base Damage'


Chromatic Haze IV:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze IV'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 365 percent increase in base damage.'


Chromatic Haze V:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze V'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 370 percent increase in base damage.'


Chromatic Haze VI:
       - Spell Name changed from 'Chromatic Haze' to 'Chromatic Haze VI'
       - Slot 10 changed from 'Increase Chance to Critical Nuke by 100% and Increase Critical Nuke Damage by 100% of Base Damage' to 'Increase Chance to Critical Nuke by 100%'
       - Description changed from 'A haze of magic surrounds you, granting the ability for your next spell to land as critical with increased power.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 375 percent increase in base damage.'


Enveloping Helix IX:
       - Spell Name changed from 'Crippling Sparkle' to 'Crippling Aurora Sparkle V'
       - Description changed from 'Saps your target's power, decreasing their agility, dexterity, strength, and armor class for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 150 points, dexterity by 129 points, strength by 150 points, armor class by 223 points and their ability to dual wield by 50 percent for 7m 30s (75 Ticks).'


Edict of Command XVI:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XVI'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 101 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XVII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XVII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 103 or lower target to follow your orders for up to 6m (60 Ticks).'


Edict of Command XVIII:
       - Spell Name changed from 'Edict of Command' to 'Edict of Command XVIII'
       - Description changed from 'This ability will bind an NPC to your will, charming them until the spell wears off. This ability works on NPCs up to the level you must be before you can purchase each rank. Rank 1 will keep the NPC charmed for 2 minutes, rank 2 for 4 minutes and rank 3 and beyond for 6 minutes.' to 'A commanding edict charms a level 105 or lower target to follow your orders for up to 6m (60 Ticks).'


Eldritch Rune XXIV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXIV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XXV:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXV'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Eldritch Rune XXVI:
       - Spell Name changed from 'Eldritch Rune' to 'Eldritch Rune XXVI'
       - Casting Time changed from '0.001' to '0'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of eldritch runes surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of eldritch runes.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of eldritch runes fades.'


Glyph Spray III:
       - Spell Name changed from 'Glyph Spray' to 'Glyph Spray III'
       - Land on Self Message changed from 'A glowing shimmer of runes surrounds you.' to 'A glowing shimmer of glyphs surrounds you.'
       - Land on Other Message changed from ' is surrounded by a shimmer of runes.' to ' is surrounded by a shimmer of glyphs.'
       - Wear Off Message changed from 'The shimmer of runes fades.' to 'The shimmer of glyphs fades.'
       - Description changed from 'Places a barrier around all within range protecting against 60000 spell damage or up to 36m (360 Ticks), whichever comes first.' to 'A barrier of glyphs protects you against up to 60000 points of direct spell or against 25 percent of DoT damage up to 3000 points of damage every six seconds until 60000 points of DoT damage have been absorbed for up to 36m (360 Ticks).'


Noctambulate XXII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XXII'


Noctambulate XXIII:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XXIII'


Noctambulate XXIV:
       - Spell Name changed from 'Nightmare Stasis' to 'Stasis XXIV'


Waking Nightmare XV:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3250 points.'


Waking Nightmare XVI:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3550 points.'


Waking Nightmare XVII:
       - Description changed from 'You are recovering from a horrific nightmare. Your attack rate and movement rate are slowed, and your armor class is decreased.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 0 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3850 points.'


Phantasmic Reflex VII:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex VII'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 55000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 55000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex VIII:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex VIII'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 65000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 65000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex IX:
       - Spell Name changed from 'Phantasmic Reflex' to 'Phantasmic Reflex IX'
       - Wear Off Message changed from 'The rune fades.' to 'The phantasmic rune fades.'
       - Description changed from 'A phantasmic rune protects you from up to 75000 damage for a brief period of time.' to 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 75000 damage or for up to 24s (4 Ticks).'


Divine Avatar XIX:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 487 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XX:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 492 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Divine Avatar XXI:
       - Slot 6 changed from 'Increase Critical Nuke Damage by 127% of Base Damage' to 'Increase Critical Nuke Damage by 0% of Base Damage'
       - Slot 7 changed from '' to 'Increase Critical Nuke Damage by 27% of Base Damage'
       - Description changed from 'Increases your melee speed, skill damage, proc chance, and heals you slightly for up to 3m (30 Ticks). Higher ranks also increase spell crit chance.' to 'Increases your attack speed, damage with all melee skills by 497 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you slightly for up to 3m (30 Ticks).'


Sulfada's Frenzied Stabbing:
       - Spell Name changed from 'Frenzied Stabbing' to 'Sulfada's Frenzied Stabbing'
       - Land on Other Message changed from ''s movements quicken.' to ''s movements grow quicker and more deadly.'


Devour:
       - Slot 6 changed from 'Inhibit Effect: UNKNOWN SPELL EFFECT' to 'Inhibit Effect: Chance to Resist Spell'


Plummeting Hail:
       - Crit Chance Cap changed from '-1' to '40'


Plummeting Hail Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Plummeting Hail Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Narendi:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Narendi Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Tears of Narendi Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Burst:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Burst Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Magmatic Burst Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Darkwater Torrent:
       - Crit Chance Cap changed from '-1' to '40'


Darkwater Torrent Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Darkwater Torrent Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Cutlasses:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Cutlasses Rk. II:
       - Crit Chance Cap changed from '-1' to '40'


Rain of Cutlasses Rk. III:
       - Crit Chance Cap changed from '-1' to '40'


Coronal Rain:
       - Description changed from 'Summons an elemental bodyguard to protect you for 15530 seconds.' to 'Conjures molten metal to fall from the sky in the vicinity of your target, causing three waves of between 15530 and 15530 damage.'
       - Crit Chance Cap changed from '-1' to '40'


Coronal Rain Rk. II:
       - Description changed from 'Summons an elemental bodyguard to protect you for 16307 seconds.' to 'Conjures molten metal to fall from the sky in the vicinity of your target, causing three waves of between 16307 and 16307 damage.'
       - Crit Chance Cap changed from '-1' to '40'


Coronal Rain Rk. III:
       - Description changed from 'Summons an elemental bodyguard to protect you for 17122 seconds.' to 'Conjures molten metal to fall from the sky in the vicinity of your target, causing three waves of between 17122 and 17122 damage.'
       - Crit Chance Cap changed from '-1' to '40'



New Spell - Feeling Foolish

New Spell - Rusank Rot

New Spell - Rusank Strike

New Spell - Improved Invisibility to Undead

New Spell - Retributive Strike

New Spell - Repulsion of Life

New Spell - Recognition of Mortality

New Spell - Wing Slash

New Spell - Time to Go

New Spell - Time to Go

New Spell - Life Strike Array

New Spell - Aura of Health Decay

New Spell - Aura of Withering

New Spell - Aura of Cancellation

New Spell - Aura of Disintegration

New Spell - Thundering Fist

New Spell - Gift of Chromatic Haze I

New Spell - Endless Decay




Spell history shown is from the begining of EQResource's spell database - August 21, 2013