Spells & Skills - History
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Spell Changes for May 08, 2018
Test Server Data
Augmentation:
- Slot 5 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 100' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100'
Tepid Deeds:
- Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'
Form of the Great Wolf:
- Slot 2 changed from '' to 'If Not Item Clicky: Cast Also Illusion Benefit Dena (100% Chance)'
- Duration changed from '1440' to '3600'
- Description changed from 'Fills you with the spirit of the wild, allowing you to take the form a wolf for 2h 24m (1440 Ticks).' to 'Fills you with the spirit of the wild, allowing you to take the form a wolf for 6h (3600 Ticks) and granting *40593%N.'
ShapeChange75:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange80:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange85:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange90:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange95:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange100:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
Bond of Sathir:
- Slot 3 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Justice:
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Viral Decay:
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Plasma Decay:
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
ShapeChange25:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange30:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange35:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange40:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange45:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange50:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
Frostreaver's Blessing:
- Slot 4 changed from 'Stacking: Block new spell if slot 5 is Attack and less than 1010' to 'Stacking: Block new spell if slot 0 is Attack and less than 1010'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Damage Shield and less than 1010' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1010'
Strength of Nature:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'
Focus of Spirit:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'
Protection of the Glades:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1081' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1081'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2486' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2486'
Aegolism:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2100'
Circle of Summer:
- Slot 1 changed from 'Stacking: Block new spell if slot 1 is Cold Resist and less than 45' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 45'
Shield of the Magi:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1250' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1250'
Splurt:
- Slot 11 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 191 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Torment of Argli:
- Slot 1 changed from 'Decrease Wisdom by 1 (Growing to 39 @ 2/tick)' to 'Increase Wisdom by 1'
- Slot 3 changed from 'Decrease Intelligence by 1 (Growing to 39 @ 2/tick)' to 'Increase Intelligence by 1'
Augment:
- Slot 5 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 101' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 101'
Soul Bond:
- Slot 3 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 24 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Sebilite Pox:
- Slot 2 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 41 @ 2/tick)' to 'Increase Current Hit Points by 1 per tick'
Soul Well:
- Slot 6 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 119 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
ShapeChange55:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
ShapeChange60:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
Barrier of Force:
- Slot 2 changed from 'Stacking: Block new spell if slot 5 is Current Mana Repeating and less than 20' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 20'
Curse of the Spirits:
- Slot 6 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 167 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
ShapeChange65:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
Ancient: High Priest's Bulwark:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'
Ancient: Gift of Aegolism:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2300'
Spiritual Brawn:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 113' to 'Stacking: Block new spell if slot 0 is Attack and less than 113'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'
Protection of the Cabbage:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1080' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1080'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2485' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2485'
Blessed Armor of the Risen:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1300'
Blessing of Aegolism:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2150' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2150'
Circle of Seasons:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Cold Resist and less than 55' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 55'
Harnessing of Spirit:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1050' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1050'
Khura's Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'
Cloak of the Akheva:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1045' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1045'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1005' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1005'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1150' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1150'
Warder's Protection:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 1021' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1021'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1035' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1035'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 1070' to 'Stacking: Block new spell if slot 0 is Attack and less than 1070'
Spiritual Strength:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 114' to 'Stacking: Block new spell if slot 0 is Attack and less than 114'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1001' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1001'
Beta Khura:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'
N/A - Mana Burn:
- Slot 2 changed from 'Stacking: Block new spell if slot 2 is Stacking Blocker and less than 1' to 'Stacking: Block new spell if slot 0 is Stacking Blocker and less than 1'
Invigoration of Rytan:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 900' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 900'
Rot of the Plaguebringer:
- Slot 2 changed from 'Decrease Current Mana by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Beta Virtue:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1500' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1500'
Protection of the Wild:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2125' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2125'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2034' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2034'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2115' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2115'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2130' to 'Stacking: Block new spell if slot 0 is Attack and less than 2130'
Torrential Torment:
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 599 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Protection of the Nine:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1109' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1109'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2618' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2618'
Focus of Soul:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'
Aura of the Crusader:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 9' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 9'
Shield of the Arcane:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1300'
Shield of Maelin:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'
Torment of Scio:
- Slot 1 changed from 'Decrease Wisdom by 3 (Growing to 98 @ 5/tick)' to 'Increase Wisdom by 2'
- Slot 3 changed from 'Decrease Intelligence by 3 (Growing to 98 @ 5/tick)' to 'Increase Intelligence by 2'
Focus of the Seventh:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'
Blessing of the Nine:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1110' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1110'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2619' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2619'
Spiritual Vigor:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 115' to 'Stacking: Block new spell if slot 0 is Attack and less than 115'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1002' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1002'
Virtue:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2405' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2405'
Armor of the Zealot:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1450' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1450'
Hand of Virtue:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2405' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2405'
Strength of Tunare:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1125' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1125'
Cloak of Luclin:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1115' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1115'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1010' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1010'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1280'
Share Form of the Great Wolf:
- Slot 2 changed from 'Increase Movement Speed by 62%' to 'If Not Item Clicky: Cast Also Illusion Benefit Dena (100% Chance)'
- Slot 3 changed from 'Increase Attack by 65' to ''
- Slot 4 changed from 'Ultravision' to ''
- Duration changed from '1440' to '3600'
- Description changed from 'Fills your group with the spirit of the wild, allowing them to take the form a wolf for 2h 24m (1440 Ticks).' to 'Fills your group with the spirit of the wild, allowing them to take the form a wolf for 6h (3600 Ticks) and granting *40593%N.'
O`Keil's Levity:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 100' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 100'
Elixir of the Avian:
- Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 45' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 45'
Temperance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'
Blessing of Temperance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'
Austerity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1100'
Blessing of Austerity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1100'
Guidance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2100'
Experimental Contamination:
- Slot 2 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 7199 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Energy Siphon:
- Slot 1 changed from 'Decrease Current Mana by 11 per tick (Growing to 167 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
Conviction:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'
Armor of the Pious:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1563' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1563'
Hand of Conviction:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'
Armor of the Champion:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 9' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 9'
Affirmation:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1465' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1465'
Strength of the Hunter:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1155' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1155'
Ward of the Hunter:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2165' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2165'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2045' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2045'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2150' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2150'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2170' to 'Stacking: Block new spell if slot 0 is Attack and less than 2170'
Cloak of Discord:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1120' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1120'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1012' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1012'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'
Steeloak Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1144' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1144'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2771' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2771'
Blessing of Steeloak:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1145' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1145'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2772' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2772'
Wunshi's Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1085' to 'Stacking: Block new spell if slot 0 is Strength and less than 1085'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1085' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1085'
Talisman of Wunshi:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1085' to 'Stacking: Block new spell if slot 0 is Strength and less than 1085'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1085' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1085'
Shadow Guard:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'
Ether Shield:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'
Elemental Aura:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'
Mystic Shield:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'
Spiritual Vitality:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 152' to 'Stacking: Block new spell if slot 0 is Attack and less than 152'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1003'
Plague of Hulcror:
- Slot 9 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 1199 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
ShapeChange70:
- Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
- Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
Bond of Venril Sathir:
- Slot 3 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Invasion of the Mind:
- Slot 1 changed from 'Decrease Current Mana by 11 per tick (Growing to 359 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
Hand of Darkness:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'
Form of the Earthen Elemental:
- Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 84' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 84'
Fungal Malady I:
- Slot 1 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 7 @ 2/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady II:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 24 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady III:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 29 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady IV:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 34 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady V:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 39 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady VI:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 44 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady VII:
- Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 49 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady VIII:
- Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 131 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady IX:
- Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 143 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Fungal Malady X:
- Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 155 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Aura of Burning Arcanum:
- Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'
Aura of Freezing Arcanum:
- Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'
Aura of Thundering Arcanum:
- Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'
Aura of Venomous Arcanum:
- Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'
Aura of Blight Arcanum:
- Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'
Aura of Pure Arcanum:
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Fire Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Fire Resist and less than 1050'
- Slot 5 changed from 'Stacking: Block new spell if slot 10 is Cold Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 1050'
- Slot 7 changed from 'Stacking: Block new spell if slot 10 is Poison Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Poison Resist and less than 1050'
- Slot 8 changed from 'Stacking: Block new spell if slot 10 is Disease Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Disease Resist and less than 1050'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Magic Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Magic Resist and less than 1050'
Mana Flare:
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 100' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 100'
Gift of Temperance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'
Illsalin's Protection:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'
Rotting of the Plaguebringer:
- Slot 2 changed from 'Decrease Current Mana by 11 per tick (Growing to 1319 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
- Slot 4 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 549 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'
Judgment:
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Mana Burn I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Serpent's Corruption:
- Slot 9 changed from ' Current Hit Points by 0 per tick (Growing to 39 @ 1/tick)' to 'Increase Current Hit Points by 1 per tick'
Aura of Invasion:
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
- Slot 10 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'
- Slot 11 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 10550' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10550'
Tenacity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3144' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3144'
Tenacity Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3234' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3234'
Tenacity Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3323' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3323'
Promised Renewal:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 8500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8500'
Promised Renewal Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 9500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9500'
Promised Renewal Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10500'
Armor of the Sacred:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1676' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1676'
Armor of the Sacred Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1704' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1704'
Armor of the Sacred Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1732' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1732'
Hand of Tenacity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3144' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3144'
Hand of Tenacity Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3234' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3234'
Hand of Tenacity Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3323' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3323'
Direwild Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1173' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1173'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2925' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2925'
Direwild Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1180' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1180'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2964'
Direwild Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1188' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1188'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3003'
Blessing of the Direwild:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1174' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1174'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2926' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2926'
Blessing of the Direwild Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1181' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1181'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2965' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2965'
Blessing of the Direwild Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1189'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3004' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3004'
Dire Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1091' to 'Stacking: Block new spell if slot 0 is Strength and less than 1091'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1091' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1091'
Dire Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1093' to 'Stacking: Block new spell if slot 0 is Strength and less than 1093'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1093' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1093'
Dire Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'
Talisman of the Dire:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1091' to 'Stacking: Block new spell if slot 0 is Strength and less than 1091'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1091' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1091'
Talisman of the Dire Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1093' to 'Stacking: Block new spell if slot 0 is Strength and less than 1093'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1093' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1093'
Talisman of the Dire Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'
Strength of the Forest Stalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1186' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1186'
Strength of the Forest Stalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1194'
Strength of the Forest Stalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1202' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1202'
Protection of the Minohten:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2198' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2198'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2054' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2054'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2198' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2198'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2204' to 'Stacking: Block new spell if slot 0 is Attack and less than 2204'
Protection of the Minohten Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2206' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2206'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2056' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2056'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2206' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2206'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2213' to 'Stacking: Block new spell if slot 0 is Attack and less than 2213'
Protection of the Minohten Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2215' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2215'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2059' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2059'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2215' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2215'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2221' to 'Stacking: Block new spell if slot 0 is Attack and less than 2221'
Armor of Unrelenting Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'
Armor of Unrelenting Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'
Armor of Unrelenting Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'
Sworn Protector:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1758' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1758'
Sworn Protector Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1831' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1831'
Sworn Protector Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1905' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1905'
Cloak of Corruption:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1198' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1198'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1016' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1016'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1420' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1420'
Cloak of Corruption Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1206' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1206'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1017' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1017'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1438' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1438'
Cloak of Corruption Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1215' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1215'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1018' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1018'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1455' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1455'
Spiritual Vim:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 162' to 'Stacking: Block new spell if slot 0 is Attack and less than 162'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1336' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1336'
Spiritual Vim Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 165' to 'Stacking: Block new spell if slot 0 is Attack and less than 165'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'
Spiritual Vim Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 168' to 'Stacking: Block new spell if slot 0 is Attack and less than 168'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1364' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1364'
Promised Mending:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 8500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8500'
Promised Mending Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 9500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9500'
Promised Mending Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10500'
Spellbreaker's Guard:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Guard Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Guard Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Shield of Darkness:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'
Shield of Darkness Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'
Shield of Darkness Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'
Sorcerous Shield:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'
Sorcerous Shield Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'
Sorcerous Shield Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'
Prime Shielding:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'
Prime Shielding Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'
Prime Shielding Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'
Shield of the Crystalwing:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'
Shield of the Crystalwing Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'
Shield of the Crystalwing Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'
Mana Burn IV:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn V:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn VI:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Elixir of Resistance:
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Fire Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Fire Resist and less than 1050'
- Slot 5 changed from 'Stacking: Block new spell if slot 10 is Cold Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 1050'
- Slot 7 changed from 'Stacking: Block new spell if slot 10 is Poison Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Poison Resist and less than 1050'
- Slot 8 changed from 'Stacking: Block new spell if slot 10 is Disease Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Disease Resist and less than 1050'
- Slot 9 changed from 'Stacking: Block new spell if slot 10 is Magic Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Magic Resist and less than 1050'
Mana Recursion:
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 101' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 101'
Mana Recursion Rk. II:
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 102' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 102'
Mana Recursion Rk. III:
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 103' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 103'
Parsing Talisman of the Dire:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'
Parsing Strength of the Forest Stalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1194'
Parsing Blessing of the Direwild:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1189'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3004' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3004'
Choking Fungus:
- Slot 2 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Unholy Terror:
- Slot 3 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 11987 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Miragul's Splart:
- Slot 11 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 11987 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Pulsing Poison:
- Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Bottle of Hastened Adventure I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Hastened Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Hastened Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
N/A - Mana Pyre:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn VII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn VIII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn IX:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Fabled Plasma Decay:
- Slot 4 changed from 'Decrease Current Hit Points by 87 per tick (Growing to 4839 @ 88/tick)' to 'Increase Current Hit Points by 1 per tick'
Fabled Rot of the Plaguebringer:
- Slot 2 changed from 'Decrease Current Mana by 87 per tick (Growing to 4839 @ 88/tick)' to 'Increase Current Mana by 1 per tick'
- Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'
Mana Burn X:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn XI:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn XII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Fabled Torrential Torment:
- Slot 4 changed from 'Decrease Current Hit Points by 199 per tick (Growing to 9999 @ 200/tick)' to 'Increase Current Hit Points by 1 per tick'
Spiritual Vivacity:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 170' to 'Stacking: Block new spell if slot 0 is Attack and less than 170'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1385' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1385'
Spiritual Vivacity Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 179' to 'Stacking: Block new spell if slot 0 is Attack and less than 179'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1455' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1455'
Spiritual Vivacity Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 185' to 'Stacking: Block new spell if slot 0 is Attack and less than 185'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1490' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1490'
Promised Recovery:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10069' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10069'
Promised Recovery Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10926' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10926'
Promised Recovery Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11500'
Spellbreaker's Bulwark:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Bulwark Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Bulwark Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Temerity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3457' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3457'
Temerity Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3904' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3904'
Temerity Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4128' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4128'
Promised Restoration:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10069' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10069'
Promised Restoration Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10926' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10926'
Promised Restoration Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11500'
Armor of the Solemn:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1774' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1774'
Armor of the Solemn Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1915' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1915'
Armor of the Solemn Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1986' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1986'
Hand of Temerity:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3457' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3457'
Hand of Temerity Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3904' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3904'
Hand of Temerity Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4128' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4128'
Ironwood Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1193' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1193'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4061' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4061'
Ironwood Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1220'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'
Ironwood Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1234' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1234'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4350'
Blessing of the Ironwood:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1194' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1194'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4062' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4062'
Blessing of the Ironwood Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1221' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1221'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4255' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4255'
Blessing of the Ironwood Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1235' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1235'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4351' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4351'
Spellbound Shield:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'
Spellbound Shield Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'
Spellbound Shield Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'
Prime Guard:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'
Prime Guard Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'
Prime Guard Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'
Bulwark of Shadows:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'
Bulwark of Shadows Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'
Bulwark of Shadows Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'
Splort:
- Slot 11 changed from 'Decrease Current Hit Points by 34 per tick (Growing to 699 @ 35/tick)' to 'Increase Current Hit Points by 1 per tick'
Splort Rk. II:
- Slot 11 changed from 'Decrease Current Hit Points by 39 per tick (Growing to 799 @ 40/tick)' to 'Increase Current Hit Points by 1 per tick'
Splort Rk. III:
- Slot 11 changed from 'Decrease Current Hit Points by 42 per tick (Growing to 859 @ 43/tick)' to 'Increase Current Hit Points by 1 per tick'
Armor of Inexorable Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'
Armor of Inexorable Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'
Armor of Inexorable Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'
Oathbound Protector:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2014' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2014'
Oathbound Protector Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2380' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2380'
Oathbound Protector Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2563' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2563'
Strength of the Gladewalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1213'
Strength of the Gladewalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1252' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1252'
Strength of the Gladewalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1272' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1272'
Protection of the Kirkoten:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2227' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2227'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2062' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2062'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2220'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2228' to 'Stacking: Block new spell if slot 0 is Attack and less than 2228'
Protection of the Kirkoten Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2268' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2268'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2070' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2070'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2251' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2251'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2260' to 'Stacking: Block new spell if slot 0 is Attack and less than 2260'
Protection of the Kirkoten Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2288' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2288'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2076' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2076'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2268' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2268'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2277' to 'Stacking: Block new spell if slot 0 is Attack and less than 2277'
Drape of Corruption:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1220'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1019' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1019'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1482' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1482'
Drape of Corruption Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1251' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1251'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1021' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1021'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1569' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1569'
Drape of Corruption Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1268' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1268'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1023' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1023'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1613' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1613'
Bloodworg Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1100' to 'Stacking: Block new spell if slot 0 is Strength and less than 1100'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1100' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1100'
Bloodworg Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1113' to 'Stacking: Block new spell if slot 0 is Strength and less than 1113'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1113' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1113'
Bloodworg Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'
Talisman of the Bloodworg:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1100' to 'Stacking: Block new spell if slot 0 is Strength and less than 1100'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1100' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1100'
Talisman of the Bloodworg Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1113' to 'Stacking: Block new spell if slot 0 is Strength and less than 1113'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1113' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1113'
Talisman of the Bloodworg Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'
Bulwark of the Crystalwing:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'
Bulwark of the Crystalwing Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'
Bulwark of the Crystalwing Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'
Cascade of Life I:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 250 health.'
Cascade of Life II:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 500 health.'
Cascade of Life III:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 750 health.'
Zan Fi's Whistle VI:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1040' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1040'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1040' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1040'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1095' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1095'
Eriak's Potion of Speed:
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'
Eriak's Potion of Speed:
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'
Eriak's Potion of Speed:
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'
Eriak's Potion of Speed:
- Slot 9 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'
Eriak's Potion of Speed:
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'
Eriak's Potion of Health:
- Slot 2 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 100' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100'
Corrupting Cloud:
- Slot 2 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 1997 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Stalking Death:
- Slot 1 changed from 'Decrease Current Hit Points by 99 per tick (Growing to 999 @ 100/tick)' to 'Increase Current Hit Points by 1 per tick'
Suffering Unbound:
- Slot 1 changed from 'Decrease Current Hit Points by 499 per tick (Growing to 9999 @ 500/tick)' to 'Increase Current Hit Points by 1 per tick'
Disintegrating Winds:
- Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 49949 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Blood Rites:
- Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 5993 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Spiritual Verve:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 185' to 'Stacking: Block new spell if slot 0 is Attack and less than 185'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1501' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1501'
Spiritual Verve Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 196' to 'Stacking: Block new spell if slot 0 is Attack and less than 196'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1592' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1592'
Spiritual Verve Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 203' to 'Stacking: Block new spell if slot 0 is Attack and less than 203'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1637' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1637'
Promised Rejuvenation:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11583' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11583'
Promised Rejuvenation Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 12563' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 12563'
Promised Rejuvenation Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 13221' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 13221'
Spellbreaker's Aegis:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Aegis Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Aegis Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Gallantry:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4194'
Gallantry Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4775' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4775'
Gallantry Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5066' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5066'
Promised Recuperation:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11583' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11583'
Promised Recuperation Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 12563' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 12563'
Promised Recuperation Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 13221' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 13221'
Armor of the Devout:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2007' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2007'
Armor of the Devout Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2190' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2190'
Armor of the Devout Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2281' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2281'
Hand of Gallantry:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4194'
Hand of Gallantry Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4775' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4775'
Hand of Gallantry Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5066' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5066'
Heartwood Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1235' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1235'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4380' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4380'
Heartwood Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1269'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4631' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4631'
Heartwood Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1286' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1286'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4756' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4756'
Blessing of the Heartwood:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1236' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1236'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4381' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4381'
Blessing of the Heartwood Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1270' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1270'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4632' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4632'
Blessing of the Heartwood Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1287' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1287'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4757' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4757'
Promised Reknit:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10425' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10425'
Promised Reknit Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11307' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11307'
Promised Reknit Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11899' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11899'
Shield of the Void:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'
Shield of the Void Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'
Shield of the Void Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'
Elementalist's Bulwark:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'
Elementalist's Bulwark Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'
Elementalist's Bulwark Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'
Bulwark of Shadows:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'
Bulwark of Shadows Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'
Bulwark of Shadows Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'
Splart:
- Slot 11 changed from 'Decrease Current Hit Points by 43 per tick (Growing to 879 @ 44/tick)' to 'Increase Current Hit Points by 1 per tick'
Splart Rk. II:
- Slot 11 changed from 'Decrease Current Hit Points by 49 per tick (Growing to 999 @ 50/tick)' to 'Increase Current Hit Points by 1 per tick'
Splart Rk. III:
- Slot 11 changed from 'Decrease Current Hit Points by 53 per tick (Growing to 1079 @ 54/tick)' to 'Increase Current Hit Points by 1 per tick'
Armor of Unwavering Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'
Armor of Unwavering Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'
Armor of Unwavering Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'
Sworn Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2618' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2618'
Sworn Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3094' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3094'
Sworn Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3332' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3332'
Strength of the Tracker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1277' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1277'
Strength of the Tracker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1328' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1328'
Strength of the Tracker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1353' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1353'
Protection of the Paw:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2295' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2295'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2077' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2077'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2269'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2278' to 'Stacking: Block new spell if slot 0 is Attack and less than 2278'
Protection of the Paw Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2348' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2348'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2088' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2088'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2306' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2306'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2317' to 'Stacking: Block new spell if slot 0 is Attack and less than 2317'
Protection of the Paw Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2375' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2375'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2095' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2095'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2326' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2326'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2338' to 'Stacking: Block new spell if slot 0 is Attack and less than 2338'
Drape of Korafax:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1269'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1023' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1023'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1626' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1626'
Drape of Korafax Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1306' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1306'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1026' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1026'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1740' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1740'
Drape of Korafax Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1326' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1326'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1028' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1028'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1797' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1797'
Darkpaw Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'
Darkpaw Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1138' to 'Stacking: Block new spell if slot 0 is Strength and less than 1138'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1138' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1138'
Darkpaw Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1147' to 'Stacking: Block new spell if slot 0 is Strength and less than 1147'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1147' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1147'
Talisman of the Darkpaw:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'
Talisman of the Darkpaw Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1138' to 'Stacking: Block new spell if slot 0 is Strength and less than 1138'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1138' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1138'
Talisman of the Darkpaw Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1147' to 'Stacking: Block new spell if slot 0 is Strength and less than 1147'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1147' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1147'
New Bulwark of the Crystalwing:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'
New Bulwark of the Crystalwing Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'
New Bulwark of the Crystalwing Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'
Illusion Benefit Fabled Earth Elemental:
- Slot 9 changed from 'Stacking: Block new spell if slot 8 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Bottle of Health I:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health IV:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health V:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health VI:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health VII:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health VIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health IX:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health X:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health XI:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health XII:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health XIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health XIV:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Clarity I:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity IV:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity V:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VI:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity IX:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity X:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XI:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XIV:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Adventure I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Speed:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Movement Speed and less than 100000' to 'Stacking: Block new spell if slot 0 is Movement Speed and less than 100000'
Bottle of Healing I:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing II:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing III:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing IV:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing V:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing VI:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing VII:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing VIII:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing IX:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing X:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing XIV:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing XI:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing XII:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Healing XIII:
- Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''
Bottle of Alacrity I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity IV:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity IX:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity V:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VI:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VIII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity X:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Buoyancy:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Levitate and less than 10000' to 'Stacking: Block new spell if slot 0 is Levitate and less than 10000'
Bottle of Endless Air:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Enduring Breath and less than 100000' to 'Stacking: Block new spell if slot 0 is Enduring Breath and less than 100000'
Bottle of Ultravision:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Levitate and less than 10000' to 'Stacking: Block new spell if slot 0 is Levitate and less than 10000'
Bottle of See Invisible:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is See Invis and less than 10000' to 'Stacking: Block new spell if slot 0 is See Invis and less than 10000'
N/A Removed:
- Slot 1 changed from 'Stacking: Block new spell if slot 2 is Lifetap From Weapon and less than 1000' to 'Stacking: Block new spell if slot 0 is Lifetap From Weapon and less than 1000'
Boon of the Avian:
- Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 45' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 45'
Bottle of Shared Adventure I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Shared Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Shared Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Shield Protector's Assault Cripple:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 99999' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 99999'
Zan Fi's Whistle VII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1045' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1045'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1045' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1045'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1105' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1105'
Zan Fi's Whistle VIII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1050' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1050'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1050' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1050'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1115' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1115'
Zan Fi's Whistle IX:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1055' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1055'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1055' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1055'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1125' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1125'
Bottle of Clarity I:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity IV:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity V:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VI:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity VIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity IX:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity X:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XI:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XIII:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XIV:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Adventure I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Alacrity I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity IV:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity IX:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity V:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VI:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity VIII:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Alacrity X:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'
Bottle of Shared Adventure I:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Shared Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Shared Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Bottle of Shared Adventure III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Flash of Anger:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'
Flash of Anger Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'
Flash of Anger Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'
Reliance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5675' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5675'
Reliance Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5956' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5956'
Reliance Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6402' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6402'
Promised Resurgence:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Resurgence Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Resurgence Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Armor of the Earnest:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2946' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2946'
Armor of the Earnest Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3122' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3122'
Armor of the Earnest Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3402' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3402'
Hand of Reliance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5676' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5676'
Hand of Reliance Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5957' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5957'
Hand of Reliance Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6403' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6403'
Divine Intercession:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 2' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 2'
Divine Intercession Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 3' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 3'
Divine Intercession Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 4' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 4'
Armor of Implacable Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 33' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 33'
Armor of Implacable Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 36' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 36'
Armor of Implacable Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 40' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 40'
Oathbound Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5826' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5826'
Oathbound Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6176' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6176'
Oathbound Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6732' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6732'
Strength of the Thicket Stalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1915' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1915'
Strength of the Thicket Stalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1992' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1992'
Strength of the Thicket Stalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2029' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2029'
Protection of the Vale:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3167' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3167'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2867' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2867'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3131' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3131'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3144' to 'Stacking: Block new spell if slot 0 is Attack and less than 3144'
Protection of the Vale Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3240' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3240'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2881' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2881'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3182' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3182'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3198' to 'Stacking: Block new spell if slot 0 is Attack and less than 3198'
Protection of the Vale Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3277' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3277'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2891' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2891'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3210' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3210'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3227' to 'Stacking: Block new spell if slot 0 is Attack and less than 3227'
Drape of Fear:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1396' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1396'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1125' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1125'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1828' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1828'
Drape of Fear Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1437' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1437'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1129' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1129'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1979' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1979'
Drape of Fear Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1459' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1459'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1131' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1131'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2055' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2055'
Timbercore Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1310' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1310'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5424' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5424'
Timbercore Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1356' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1356'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5757' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5757'
Timbercore Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1378' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1378'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5922' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5922'
Promised Replenishment:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 14908' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 14908'
Promised Replenishment Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 16169' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 16169'
Promised Replenishment Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17015' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17015'
Blessing of the Timbercore:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1311' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1311'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5425' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5425'
Blessing of the Timbercore Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1357' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1357'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5758' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5758'
Blessing of the Timbercore Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1379' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1379'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5923' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5923'
Exigent Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1153' to 'Stacking: Block new spell if slot 0 is Strength and less than 1153'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1153' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1153'
Exigent Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1175' to 'Stacking: Block new spell if slot 0 is Strength and less than 1175'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1175' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1175'
Exigent Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1186' to 'Stacking: Block new spell if slot 0 is Strength and less than 1186'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1186' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1186'
Shield of Dreams:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2003'
Shield of Dreams Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2185' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2185'
Shield of Dreams Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2276' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2276'
Splirt:
- Slot 11 changed from 'Decrease Current Hit Points by 67 per tick (Growing to 1359 @ 68/tick)' to 'Increase Current Hit Points by 1 per tick'
Splirt Rk. II:
- Slot 11 changed from 'Decrease Current Hit Points by 77 per tick (Growing to 1559 @ 78/tick)' to 'Increase Current Hit Points by 1 per tick'
Splirt Rk. III:
- Slot 11 changed from 'Decrease Current Hit Points by 85 per tick (Growing to 1719 @ 86/tick)' to 'Increase Current Hit Points by 1 per tick'
Promised Wardmending:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 15736' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 15736'
Promised Wardmending Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17067' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17067'
Promised Wardmending Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17961' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17961'
Focus of Emiq:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1153' to 'Stacking: Block new spell if slot 0 is Strength and less than 1153'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1153' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1153'
Focus of Emiq Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1175' to 'Stacking: Block new spell if slot 0 is Strength and less than 1175'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1175' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1175'
Focus of Emiq Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1186' to 'Stacking: Block new spell if slot 0 is Strength and less than 1186'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1186' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1186'
Spiritual Valor:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 211' to 'Stacking: Block new spell if slot 0 is Attack and less than 211'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1778' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1778'
Spiritual Valor Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 226' to 'Stacking: Block new spell if slot 0 is Attack and less than 226'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1919' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1919'
Spiritual Valor Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 239' to 'Stacking: Block new spell if slot 0 is Attack and less than 239'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2008' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2008'
Spellbreaker's Rampart:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Rampart Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Rampart Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Improved Twincast I:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Cascade of Life IV:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 1250 health.'
Divine Invocation:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 2' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 2'
Divine Invocation Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 3' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 3'
Divine Invocation Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 4' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 4'
Credence:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7213'
Credence Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7524' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7524'
Credence Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7850' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7850'
Promised Restitution:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Restitution Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Restitution Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Armor of the Zealous:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3381' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3381'
Armor of the Zealous Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3500' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3500'
Armor of the Zealous Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3625' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3625'
Hand of Credence:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7213'
Hand of Credence Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7524' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7524'
Hand of Credence Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7850' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7850'
Avowed Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7211' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7211'
Avowed Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7522' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7522'
Avowed Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7848' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7848'
Armor of Formidable Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 45' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 45'
Armor of Formidable Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 47' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 47'
Armor of Formidable Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 49' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 49'
Hand of the Avowed Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7212' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7212'
Hand of the Avowed Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7523' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7523'
Hand of the Avowed Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7849' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7849'
Strength of the Gladetender:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2108' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2108'
Strength of the Gladetender Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2138' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2138'
Strength of the Gladetender Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2170' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2170'
Protection of the Copse:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3108' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3108'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2671' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2671'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2969' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2969'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2990' to 'Stacking: Block new spell if slot 0 is Attack and less than 2990'
Protection of the Copse Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3138' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3138'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2680' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2680'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2992' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2992'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3015' to 'Stacking: Block new spell if slot 0 is Attack and less than 3015'
Protection of the Copse Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3170' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3170'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2689' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2689'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3017' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3017'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3041' to 'Stacking: Block new spell if slot 0 is Attack and less than 3041'
Drape of the Sepulcher:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1469' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1469'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1137' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1137'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2213'
Drape of the Sepulcher Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1492' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1492'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1139' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1139'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2274' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2274'
Drape of the Sepulcher Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1517' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1517'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1141' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1141'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2338' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2338'
Stonebark Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1454' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1454'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 6966' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6966'
Stonebark Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1477' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1477'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7119' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7119'
Stonebark Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1501' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1501'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7280'
Promised Revitalization:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 21270' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 21270'
Promised Revitalization Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 22334' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 22334'
Promised Revitalization Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 23451' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 23451'
Stonebark Blessing:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1455' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1455'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 6967' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6967'
Stonebark Blessing Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1478' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1478'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7120' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7120'
Stonebark Blessing Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1502' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1502'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7281' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7281'
Imperative Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1205' to 'Stacking: Block new spell if slot 0 is Strength and less than 1205'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1205' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1205'
Imperative Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1265' to 'Stacking: Block new spell if slot 0 is Strength and less than 1265'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1265' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1265'
Imperative Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1328' to 'Stacking: Block new spell if slot 0 is Strength and less than 1328'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1328' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1328'
Shield of Bronze:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2595' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2595'
Shield of Bronze Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2675' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2675'
Shield of Bronze Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2759' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2759'
Promised Amendment:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 20655' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 20655'
Promised Amendment Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 21688' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 21688'
Promised Amendment Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 22772' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 22772'
Focus of Klar:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1205' to 'Stacking: Block new spell if slot 0 is Strength and less than 1205'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1205' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1205'
Focus of Klar Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1215' to 'Stacking: Block new spell if slot 0 is Strength and less than 1215'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1215' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1215'
Focus of Klar Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1226' to 'Stacking: Block new spell if slot 0 is Strength and less than 1226'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1226' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1226'
Spiritual Valiance:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 253' to 'Stacking: Block new spell if slot 0 is Attack and less than 253'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2159' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2159'
Spiritual Valiance Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 261' to 'Stacking: Block new spell if slot 0 is Attack and less than 261'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2217' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2217'
Spiritual Valiance Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 269' to 'Stacking: Block new spell if slot 0 is Attack and less than 269'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2278' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2278'
Spellbreaker's Armor:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Armor Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Armor Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Into The Shadows:
- Slot 1 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
- Slot 2 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
- Slot 3 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
- Slot 4 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
- Slot 5 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
- Slot 6 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
- Slot 7 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'
- Slot 9 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'
- Slot 10 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'
Light of Erion:
- Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'
Improved Twincast II:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Improved Twincast III:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Improved Twincast IV:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Zan Fi's Whistle X:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1060' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1060'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1060' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1060'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1135' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1135'
Zan Fi's Whistle XI:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1065' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1065'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1065' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1065'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1145' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1145'
Zan Fi's Whistle XII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'
Root Rot:
- Slot 7 changed from 'Stacking: Block new spell if slot 11 is Movement Speed and less than 10000' to 'Stacking: Block new spell if slot 0 is Movement Speed and less than 10000'
Mindshatter:
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Cast On Spell and less than 100000' to 'Stacking: Block new spell if slot 0 is Cast On Spell and less than 100000'
Slow Depletion:
- Slot 11 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 12 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Reactive Rune XII (Melee Shield):
- Land on Self Message changed from 'You summon a magical tome.' to ''
- Spell Name changed from 'Summon Tome of the Hero's Journey' to 'N/A - Removed'
- Slot 1 changed from 'Summon Item: Tome of the Hero's Journey x 1' to ''
- Group id changed from '32910' to '0'
The Master's Embrace:
- Slot 10 changed from 'Stacking: Block new spell if slot 1 is Endurance Repeating and less than 99999' to 'Stacking: Block new spell if slot 0 is Endurance Repeating and less than 99999'
The Master's Embrace:
- Slot 10 changed from 'Stacking: Block new spell if slot 6 is Current Mana Repeating and less than 99999' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 99999'
Force of the Wind:
- Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'
Bottle of Health XV:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Health XVI:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
- Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'
Bottle of Clarity XV:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Bottle of Clarity XVI:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'
Oil Spray:
- Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'
Divine Interposition:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 5' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 5'
Divine Interposition Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 6' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 6'
Divine Interposition Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 7' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 7'
Certitude:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8535' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8535'
Certitude Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8912' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8912'
Certitude Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9308' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9308'
Promised Reformation:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Reformation Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Reformation Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Armor of the Reverent:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3888'
Armor of the Reverent Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4032' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4032'
Armor of the Reverent Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4184' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4184'
Hand of Certitude:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8535' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8535'
Hand of Certitude Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8912' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8912'
Hand of Certitude Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9308' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9308'
Pledged Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8533' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8533'
Pledged Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8910'
Pledged Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9306' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9306'
Armor of Formidable Grace:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 57' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 57'
Armor of Formidable Grace Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 59' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 59'
Armor of Formidable Grace Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 61' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 61'
Hand of the Pledged Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8534' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8534'
Hand of the Pledged Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8911' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8911'
Hand of the Pledged Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9307' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9307'
Strength of the Bosquestalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2871' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2871'
Strength of the Bosquestalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2910'
Strength of the Bosquestalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2951' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2951'
Protection of the Bosque:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3271' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3271'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2726' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2726'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3095' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3095'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3094' to 'Stacking: Block new spell if slot 0 is Attack and less than 3094'
Protection of the Bosque Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3310' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3310'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2737' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2737'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3125' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3125'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3124' to 'Stacking: Block new spell if slot 0 is Attack and less than 3124'
Protection of the Bosque Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3351' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3351'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2749' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2749'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3156' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3156'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3156' to 'Stacking: Block new spell if slot 0 is Attack and less than 3156'
Drape of the Fallen:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1595' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1595'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1146' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1146'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2472' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2472'
Drape of the Fallen Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1625' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1625'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1148' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1148'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2546' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2546'
Drape of the Fallen Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1656' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1656'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1150' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1150'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2623' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2623'
Granitebark Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1576' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1576'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8387' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8387'
Granitebark Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1605' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1605'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8481' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8481'
Granitebark Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1635' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1635'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8485' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8485'
Promised Recovery:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 25796' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 25796'
Promised Recovery Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 27086' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 27086'
Promised Recovery Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 28440' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 28440'
Granitebark Blessing:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1577' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1577'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8388' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8388'
Granitebark Blessing Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1606' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1606'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8482' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8482'
Granitebark Blessing Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1636' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1636'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8486' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8486'
Insistent Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1237' to 'Stacking: Block new spell if slot 0 is Strength and less than 1237'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1237' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1237'
Insistent Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1299' to 'Stacking: Block new spell if slot 0 is Strength and less than 1299'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1299' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1299'
Insistent Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1363' to 'Stacking: Block new spell if slot 0 is Strength and less than 1363'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1363' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1363'
Shield of the Dauntless:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'
Shield of the Dauntless Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4417' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4417'
Shield of the Dauntless Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4588' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4588'
Promised Amelioration:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 31198' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 31198'
Promised Amelioration Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 32758' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 32758'
Promised Amelioration Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 34396' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 34396'
Focus of Sanera:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1237' to 'Stacking: Block new spell if slot 0 is Strength and less than 1237'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1237' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1237'
Focus of Sanera Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1249' to 'Stacking: Block new spell if slot 0 is Strength and less than 1249'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1249' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1249'
Focus of Sanera Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1261' to 'Stacking: Block new spell if slot 0 is Strength and less than 1261'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1261' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1261'
Spiritual Vindication:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 286' to 'Stacking: Block new spell if slot 0 is Attack and less than 286'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2838' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2838'
Spiritual Vindication Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 295' to 'Stacking: Block new spell if slot 0 is Attack and less than 295'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2910'
Spiritual Vindication Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 305' to 'Stacking: Block new spell if slot 0 is Attack and less than 305'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2986' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2986'
Spellbreaker's Ward:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Ward Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Ward Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Zan Fi's Whistle XIII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'
Zan Fi's Whistle XIV:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'
Zan Fi's Whistle XV:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'
Withering Shade:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 9 changed from 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 10 changed from 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 11 changed from 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
Shadow Focus:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
- Slot 8 changed from 'Stacking: Block new spell if slot 3 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 9 changed from 'Stacking: Block new spell if slot 3 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 10 changed from 'Stacking: Block new spell if slot 3 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
Shield of the Shissar:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'
Illusions of Grandeur I:
- Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'
Aging:
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 8 changed from 'Stacking: Block new spell if slot 3 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 10 changed from 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 11 changed from 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
- Slot 12 changed from 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
Shadow Focus:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 7 changed from 'Stacking: Block new spell if slot 2 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
- Slot 8 changed from 'Stacking: Block new spell if slot 3 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
- Slot 9 changed from 'Stacking: Block new spell if slot 3 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
- Slot 10 changed from 'Stacking: Block new spell if slot 3 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
Empowered:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 1000000' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 1000000'
Loss:
- Slot 4 changed from 'Stacking: Block new spell if slot 3 is Melee Rune and less than 1000000' to 'Stacking: Block new spell if slot 0 is Melee Rune and less than 1000000'
Echo of Chaos:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Cast On Spell and less than 100000' to 'Stacking: Block new spell if slot 0 is Cast On Spell and less than 100000'
Echo of Chaos:
- Slot 9 changed from 'Stacking: Block new spell if slot 11 is Melee Proc and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 100000'
Locked Faction Potion:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Faction Modifier and less than 100000' to 'Stacking: Block new spell if slot 0 is Faction Modifier and less than 100000'
Double Faction Potion:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Faction Modifier and less than 100000' to 'Stacking: Block new spell if slot 0 is Faction Modifier and less than 100000'
Tendon Slicer:
- Spell Name changed from 'Tendon Slice' to 'Tendon Slicer'
- Description changed from 'This technique allows you to occasionally strike your enemy when parrying, slowing their attack speed.' to 'Occasionally allows your attempts to *#3+S or *#4+S to strike your attacker with *39910%N, slowing their attack speed by *3991039910% for *39910%Z.'
Tendon Slice:
- Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'
Last Stand Discipline:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Last Stand Discipline Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Last Stand Discipline Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Illusion Benefit Dena:
- Description changed from 'Grants ultravision and a bonus to movement speed and attack power.' to 'Grants ultravision, increases movement speed by up to 60%, and increases attack power by up to 51% for 6h (3600 Ticks).'
Shroud of Prayer:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Buff Blocker C and less than 1000' to 'Stacking: Block new spell if slot 0 is Buff Blocker C and less than 1000'
Chromatic Residue:
- Slot 1 changed from 'Stacking: Block new spell if slot 9 is Delayed Heal Marker and less than 10000' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10000'
Punitive Measures:
- Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'
Sword of Darkness:
- Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Sword of Corruption:
- Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Sword of Darkness:
- Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Sword of Corruption:
- Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Aura of the Void:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Spell Damage Bonus and less than 75' to 'Stacking: Block new spell if slot 0 is Spell Damage Bonus and less than 75'
Liquefaction:
- Slot 7 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 9 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 10 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Aura of the Void II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Spell Damage Bonus and less than 75' to 'Stacking: Block new spell if slot 0 is Spell Damage Bonus and less than 75'
Umbral Guard:
- Description changed from 'Protects you from up to %12 damage for 1 hit.' to 'Absorbs up to 90000 damage from the next 1 melee strike(s).'
Divine Indemnification:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 5' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 5'
Divine Indemnification Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 6' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 6'
Divine Indemnification Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 7' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 7'
Surety:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10514' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10514'
Surety Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10965' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10965'
Surety Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11438' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11438'
Promised Rehabilitation:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Rehabilitation Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Rehabilitation Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Armor of the Ardent:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4423' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4423'
Armor of the Ardent Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4594' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4594'
Armor of the Ardent Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4774' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4774'
Hand of Surety:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10431' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10431'
Hand of Surety Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10878' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10878'
Hand of Surety Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11347' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11347'
Stormbound Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10512' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10512'
Stormbound Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10963' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10963'
Stormbound Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11436' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11436'
Armor of Formidable Spirit:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 62' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 62'
Armor of Formidable Spirit Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 64' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 64'
Armor of Formidable Spirit Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 66' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 66'
Hand of the Stormbound Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10513' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10513'
Hand of the Stormbound Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10964'
Hand of the Stormbound Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11437' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11437'
Strength of the Copsestalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2994' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2994'
Strength of the Copsestalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3039' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3039'
Strength of the Copsestalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3086' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3086'
Protection of the Forest:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4094' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4094'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2734' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2734'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3189'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3188' to 'Stacking: Block new spell if slot 0 is Attack and less than 3188'
Protection of the Forest Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4139' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4139'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2746' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2746'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3223' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3223'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3222' to 'Stacking: Block new spell if slot 0 is Attack and less than 3222'
Protection of the Forest Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4186' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4186'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2759' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2759'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3259' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3259'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3258' to 'Stacking: Block new spell if slot 0 is Attack and less than 3258'
Drape of the Wrathforged:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1689' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1689'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1173' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1173'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2842' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2842'
Drape of the Wrathforged Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1723' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1723'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1177' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1177'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2934' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2934'
Drape of the Wrathforged Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1759' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1759'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1181' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1181'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3031' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3031'
Shieldstone Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1667' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1667'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 9907' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9907'
Shieldstone Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1700' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1700'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10037' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10037'
Shieldstone Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1735' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1735'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10179' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10179'
Promised Regeneration:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 29862' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 29862'
Promised Regeneration Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 31355' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 31355'
Promised Regeneration Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 32923' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 32923'
Shieldstone Blessing:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1668' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1668'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 9908' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9908'
Shieldstone Blessing Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1701' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1701'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10038' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10038'
Shieldstone Blessing Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1736' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1736'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10180' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10180'
Doomscale Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1261' to 'Stacking: Block new spell if slot 0 is Strength and less than 1261'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1261' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1261'
Doomscale Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1324' to 'Stacking: Block new spell if slot 0 is Strength and less than 1324'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1324' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1324'
Doomscale Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1390' to 'Stacking: Block new spell if slot 0 is Strength and less than 1390'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1390' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1390'
Shield of the Pellarus:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4857' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4857'
Shield of the Pellarus Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5050' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5050'
Shield of the Pellarus Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5253' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5253'
Promised Invigoration:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 36116' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 36116'
Promised Invigoration Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 37922' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 37922'
Promised Invigoration Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 39818' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 39818'
Focus of Okasi:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1274' to 'Stacking: Block new spell if slot 0 is Strength and less than 1274'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1274' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1274'
Focus of Okasi Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1288' to 'Stacking: Block new spell if slot 0 is Strength and less than 1288'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1288' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1288'
Focus of Okasi Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1302' to 'Stacking: Block new spell if slot 0 is Strength and less than 1302'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1302' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1302'
Spiritual Vivification:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 310' to 'Stacking: Block new spell if slot 0 is Attack and less than 310'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3105' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3105'
Spiritual Vivification Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 321' to 'Stacking: Block new spell if slot 0 is Attack and less than 321'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3190' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3190'
Spiritual Vivification Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 332' to 'Stacking: Block new spell if slot 0 is Attack and less than 332'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3280'
Spellbreaker's Palisade:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Palisade Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Palisade Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Djinn Flying Carpet:
- Slot 1 changed from 'Increase Current Hit Points by 100 per tick' to 'Summon Mount: STRNPCDjinnCarpetSpellSummon'
Efreeti Flying Carpet:
- Slot 1 changed from 'Increase Current Hit Points by 100 per tick' to 'Summon Mount: STRNPCEfreetiCarpetSpellSummon'
Deadly Restraints:
- Land on Self Message changed from '' to 'Clamps clank around your ankles, you are pulled in.'
- Spell Name changed from 'AVC Reserved 196' to 'Deadly Restraints'
- Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 166666'
- Slot 2 changed from '' to 'Root'
- Duration changed from '0' to '2'
Big Explosion:
- Land on Self Message changed from '' to 'Fire and shrapnel hurt, a lot.'
- Spell Name changed from 'AVC Reserved 197' to 'Big Explosion'
- Target changed from 'Single' to 'Caster PB'
- Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 170000'
- Spell Icon changed from '' to ''
- AE Range changed from '0' to '1000'
Cooperation:
- Land on Self Message changed from '' to 'You are convinced of things you cannot understand.'
- Spell Name changed from 'AVC Reserved 198' to 'Cooperation'
- Slot 1 changed from 'Increase Current Hit Points by 100' to 'Charm'
- Duration changed from '0' to '2'
Burning Bellowing Breeze:
- Land on Self Message changed from '' to 'Your hair is suddenly dried and aflame.'
- Spell Name changed from 'AVC Reserved 199' to 'Burning Bellowing Breeze'
- Target changed from 'Single' to 'Directional AE'
- Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Fire -950'
- Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 130000'
- Spell Range changed from '1000' to '200'
- Spell Icon changed from '' to ''
- AE Range changed from '0' to '200'
Slashing Back Kick:
- Land on Self Message changed from '' to 'Razor-edged legs lash out and carve you up.'
- Spell Name changed from 'AVC Reserved 200' to 'Slashing Back Kick'
- Target changed from 'Single' to 'Directional AE'
- Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 99999'
- Slot 2 changed from '' to 'Decrease Current Hit Points by 99999 per tick'
- Slot 3 changed from '' to 'Decrease Movement Speed by 80%'
- Spell Range changed from '1000' to '200'
- Spell Icon changed from '' to ''
- Duration changed from '0' to '3'
- AE Range changed from '0' to '200'
Goblet of Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Goblet of Shared Adventure II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
BRD Thousand Blades Reuse Time 23%:
- Slot 1 changed from 'Reduce Timer by 608.5s' to 'Reduce Timer by 465.75s'
- Description changed from 'Decreases the reuse time of *8030%N by 608500 seconds.' to 'Decreases the reuse time of *8030%N by 465750 seconds.'
BRD Thousand Blades Reuse Time 30%:
- Slot 1 changed from 'Reduce Timer by 465.75s' to 'Reduce Timer by 607.5s'
- Description changed from 'Decreases the reuse time of *8030%N by 465750 seconds.' to 'Decreases the reuse time of *8030%N by 607500 seconds.'
Consuming Zeal:
- Slot 1 changed from 'Increase Current Hit Points by 5000' to 'Decrease Current Hit Points by 5000'
Consuming Zeal:
- Slot 1 changed from 'Increase Current Hit Points by 6250' to 'Decrease Current Hit Points by 6250'
Zan Fi's Whistle XVI:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Bottle of Adventure IV:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'
Whirlrender Mortar:
- Recast Time changed from '1.5' to '0'
- Spell Bar Lockout changed from '1.5' to '0'
- Slot 1 changed from 'Decrease Current Hit Points by 86950' to 'Decrease Current Hit Points by 166950'
- Slot 2 changed from 'Decrease Current Hit Points by 66225 if UNKNOWN 999' to 'Decrease Current Hit Points by 96225 if UNKNOWN 999'
- Spell Range changed from '200' to '1000'
- AE Range changed from '37' to '40'
- Description changed from '' to 'Causes 166950 damage, and 96225 additional damage to anyone carrying clockwork scraps.'
Seeker Rocket:
- Recast Time changed from '1.5' to '0'
- Spell Bar Lockout changed from '1.5' to '0'
- Slot 1 changed from 'Decrease Current Hit Points by 86197' to 'Decrease Current Hit Points by 90197'
- Slot 2 changed from 'Decrease Current Hit Points by 84225 if UNKNOWN 999' to 'Decrease Current Hit Points by 134225 if UNKNOWN 999'
- Description changed from '' to 'Causes 90197 damage, and 134225 additional damage to anyone carrying clockwork scraps.'
Slashing Claws Left:
- Recast Time changed from '1.5' to '0'
- Spell Bar Lockout changed from '1.5' to '0'
- Slot 1 changed from 'Decrease Current Hit Points by 116185' to 'Decrease Current Hit Points by 126185'
- Slot 2 changed from '' to 'Increase Reverse Damage Shield by 3500'
- Duration changed from '0' to '2'
- AE Range changed from '15 to 62' to '20 to 140'
- Description changed from '' to 'Causes 126185 instantly. Target takes 3500 each time they harm another.'
Static Blast:
- Recast Time changed from '1.5' to '0'
- Spell Bar Lockout changed from '1.5' to '0'
- Slot 1 changed from 'Decrease Current Hit Points by 53750 per tick' to 'Decrease Current Hit Points by 143750 per tick'
- Spell Range changed from '200' to '1000'
- AE Range changed from '25' to '30'
- Viral changed from 'Range: 30, Recast: 2s to 2s' to 'Range: 30, Recast: 12s to 14s'
- Description changed from '' to 'Causes 143750 damage and spreads to those near afflicted target.'
Illusions of Grandeur II:
- Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'
Sword of Darkness:
- Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Sword of Corruption:
- Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Sword of Corruption:
- Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'
Darkened Tepid Deeds:
- Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 40% for 3m 30s (35 Ticks).'
Darkened Shield of the Dauntless:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'
Whirlwind Slash:
- AE Range changed from '35' to '25'
Enveloping Smoke:
- Slot 1 changed from 'Decrease Current Hit Points by 220000 per tick' to 'Decrease Current Hit Points by 154000 per tick'
Electric Blast:
- Slot 1 changed from 'Decrease Current Hit Points by 190000' to 'Decrease Current Hit Points by 133000'
- Description changed from 'Stuns for 1000 second. Inflicts 190000 damage, 6500 mana loss.' to 'Stuns for 1000 second. Inflicts 133000 damage, 6500 mana loss.'
Bond of Sathir:
- Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 2 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 3 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 4 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Bonk!:
- Slot 1 changed from 'Decrease Current Hit Points by 210000' to 'Decrease Current Hit Points by 147000'
- Description changed from 'Stuns for 4000 seconds. Inflicts 210000 damage.' to 'Stuns for 4000 seconds. Inflicts 147000 damage.'
Rambling Bones:
- Description changed from 'Inflicts %1 damage every tick. Reduces double attack chance. Interrupts spell casting.' to 'Inflicts 119123 damage every tick. Reduces double attack chance. Interrupts spell casting.'
Immaterial Form:
- Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 70%.'
Skeletal Form:
- Description changed from 'Reduces incoming spell damage by %1 percent.' to 'Reduces incoming spell damage by 70%.'
Immaterial Body:
- Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 25%.'
Frenetic Energy:
- Description changed from 'Inflicts %1 damage every tick, so long as the bearer does not move.' to 'Inflicts 300123 damage every tick, so long as the bearer does not move.'
Immaterial Form:
- Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 65%.'
Skeletal Form:
- Description changed from 'Reduces incoming spell damage by %1 percent.' to 'Reduces incoming spell damage by 65%.'
Immaterial Body:
- Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 20%.'
Hand of the Guardian:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8911' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8911'
Creeping Chill of Death:
- Slot 4 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 5 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 6 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 7 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
- Slot 8 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
Improved Twincast V:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Improved Twincast VI:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Zan Fi's Whistle XVII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Zan Fi's Whistle XVIII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Zan Fi's Whistle XIX:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Mana Burn XIII:
- Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn XIV:
- Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn XV:
- Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Mana Burn XVI:
- Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Amygdalan Drain:
- Description changed from 'Drains you of %1 mana for %Z.' to 'Drains you of 5000 mana every 6 seconds for %Z.'
Beetle Poison:
- Description changed from 'Deals %1 poison damage for %Z.' to 'Deals 15384 poison damage every 6 seconds for %Z.'
Burynai's Corruption:
- Description changed from 'Reduces healing received by %1%.' to 'Reduces healing received by 25% for %Z.'
Drolvarg Howl:
- Description changed from 'Reduces your damage by up to %6% for %Z.' to 'Reduces your damage by up to 25% for %Z.'
Flaming Shield:
- Description changed from 'Burns those that strike for %1.' to 'Burns those that strike you for 400 damage.'
Fungal Rot:
- Description changed from 'Rots you for %1 damage and may bloom into another round of spores if not cured.' to 'Rots your flesh, dealing 7692 damage every 6 seconds for %Z. This rot will bloom into *2%N if not cured in that time.'
Rabies:
- Description changed from 'Rabies will deal %1 damage until cured.' to 'Rabies will deal 3846 damage every 6 seconds until cured.'
Sarnak Reflection:
- Description changed from 'Reflects %1% of spells cast.' to 'Reflects 25% of detrimental spells cast on you for %Z.'
Sting of Pain:
- Description changed from 'Burning venom that does %1 damage and %2 endurance drain.' to 'Burning venom that drains 7692 health and 500 endurance every 6 seconds for %Z.'
Harmonious Blessing:
- Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'
Harmonious Blessing Rk. II:
- Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'
Harmonious Blessing Rk. III:
- Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'
Nature's Response:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50138%N, which will heal your group.'
Nature's Response Rk. II:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50139%N, which will heal your group.'
Nature's Response Rk. III:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50140%N, which will heal your group.'
Responsive Spirit:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50232%N, which will heal your group.'
Responsive Spirit Rk. II:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50233%N, which will heal your group.'
Responsive Spirit Rk. III:
- Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50234%N, which will heal your group.'
Boon of the Soother:
- Description changed from 'Has a normalized chance to cast *0%N when you cast a healing spell. *0%N will heal the group for *0%1.' to 'Has a normalized chance to cast *50839%N when you cast a healing spell. *50839%N will heal the group for *50839100.'
Cascade of Life V:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 2000 health.'
Cascade of Life VI:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 2500 health.'
Cascade of Life VII:
- Description changed from 'Instantly heals %1 health.' to 'Instantly heals 3000 health.'
Improved Twincast VII:
- Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'
Zan Fi's Whistle XX:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Zan Fi's Whistle XXI:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Zan Fi's Whistle XXII:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
- Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'
Mana Burn XVII:
- Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'
Illusions of Grandeur III:
- Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'
Culminating Stand Discipline:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Culminating Stand Discipline Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Culminating Stand Discipline Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'
Divine Imposition:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 8' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8'
Divine Imposition Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 9' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9'
Divine Imposition Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 10' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10'
Assurance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13923' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13923'
Assurance Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14544' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14544'
Assurance Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15196' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15196'
Promised Remedy:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Remedy Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Promised Remedy Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'
Armor of the Merciful:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4718' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4718'
Armor of the Merciful Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4954' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4954'
Armor of the Merciful Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5202' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5202'
Hand of Assurance:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12378' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12378'
Hand of Assurance Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12932' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12932'
Hand of Assurance Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13514' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13514'
Ashbound Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13920' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13920'
Ashbound Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14541' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14541'
Ashbound Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15193' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15193'
Armor of Steadfast Faith:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 80' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 80'
Armor of Steadfast Faith Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 84' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 84'
Armor of Steadfast Faith Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 88' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 88'
Hand of the Ashbound Keeper:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13921' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13921'
Hand of the Ashbound Keeper Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14542' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14542'
Hand of the Ashbound Keeper Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15194'
Strength of the Wildstalker:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4333' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4333'
Strength of the Wildstalker Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4495' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4495'
Strength of the Wildstalker Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4860' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4860'
Protection of the Woodlands:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4433' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4433'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3449' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3449'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3249' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3249'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3248' to 'Stacking: Block new spell if slot 0 is Attack and less than 3248'
Protection of the Woodlands Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4495' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4495'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3621' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3621'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3296' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3296'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3295' to 'Stacking: Block new spell if slot 0 is Attack and less than 3295'
Protection of the Woodlands Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4560' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4560'
- Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3802' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3802'
- Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3346' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3346'
- Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3345' to 'Stacking: Block new spell if slot 0 is Attack and less than 3345'
Drape of the Magmaforged:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1949' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1949'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1201' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1201'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3539' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3539'
Drape of the Magmaforged Rk. II:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1996' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1996'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1206' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1206'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3666' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3666'
Drape of the Magmaforged Rk. III:
- Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2046' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2046'
- Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1211' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1211'
- Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3799' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3799'
Arcronite Skin:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1921' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1921'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12700' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12700'
Arcronite Skin Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1967' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1967'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13336' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13336'
Arcronite Skin Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 2015' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2015'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14002' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14002'
Promised Rebirth:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 36215' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 36215'
Promised Rebirth Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 38026' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 38026'
Promised Rebirth Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 39927' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 39927'
Arcronite Blessing:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1922' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1922'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12701' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12701'
Arcronite Blessing Rk. II:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1968' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1968'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13337' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13337'
Arcronite Blessing Rk. III:
- Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 2016' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2016'
- Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14003'
Wulthan Focusing:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1360' to 'Stacking: Block new spell if slot 0 is Strength and less than 1360'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1360' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1360'
Wulthan Focusing Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1378' to 'Stacking: Block new spell if slot 0 is Strength and less than 1378'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1378' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1378'
Wulthan Focusing Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1397' to 'Stacking: Block new spell if slot 0 is Strength and less than 1397'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1397' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1397'
Shield of Scales:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6316' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6316'
Shield of Scales Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6632' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6632'
Shield of Scales Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6964'
Promised Alleviation:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 59727' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 59727'
Promised Alleviation Rk. II:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 62713' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 62713'
Promised Alleviation Rk. III:
- Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 65849' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 65849'
Focus of Artikla:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1332' to 'Stacking: Block new spell if slot 0 is Strength and less than 1332'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1332' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1332'
Focus of Artikla Rk. II:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1349' to 'Stacking: Block new spell if slot 0 is Strength and less than 1349'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1349' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1349'
Focus of Artikla Rk. III:
- Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1366' to 'Stacking: Block new spell if slot 0 is Strength and less than 1366'
- Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1366' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1366'
Spiritual Vibrancy:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 355' to 'Stacking: Block new spell if slot 0 is Attack and less than 355'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3750' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3750'
Spiritual Vibrancy Rk. II:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 368' to 'Stacking: Block new spell if slot 0 is Attack and less than 368'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3868' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3868'
Spiritual Vibrancy Rk. III:
- Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 381' to 'Stacking: Block new spell if slot 0 is Attack and less than 381'
- Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3991' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3991'
Spellbreaker's Keep:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Keep Rk. II:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'
Spellbreaker's Keep Rk. III:
- Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'