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Spell Changes for May 08, 2018





Test Server Data



Augmentation:
       - Slot 5 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 100' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100'


Tepid Deeds:
       - Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'


Form of the Great Wolf:
       - Slot 2 changed from '' to 'If Not Item Clicky: Cast Also Illusion Benefit Dena (100% Chance)'
       - Duration changed from '1440' to '3600'
       - Description changed from 'Fills you with the spirit of the wild, allowing you to take the form a wolf for 2h 24m (1440 Ticks).' to 'Fills you with the spirit of the wild, allowing you to take the form a wolf for 6h (3600 Ticks) and granting *40593%N.'


ShapeChange75:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange80:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange85:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange90:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange95:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange100:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


Bond of Sathir:
       - Slot 3 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Justice:
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Viral Decay:
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Plasma Decay:
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


ShapeChange25:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange30:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange35:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange40:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange45:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange50:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


Frostreaver's Blessing:
       - Slot 4 changed from 'Stacking: Block new spell if slot 5 is Attack and less than 1010' to 'Stacking: Block new spell if slot 0 is Attack and less than 1010'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Damage Shield and less than 1010' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1010'


Strength of Nature:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'


Focus of Spirit:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'


Protection of the Glades:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1081' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1081'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2486' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2486'


Aegolism:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2100'


Circle of Summer:
       - Slot 1 changed from 'Stacking: Block new spell if slot 1 is Cold Resist and less than 45' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 45'


Shield of the Magi:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1250' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1250'


Splurt:
       - Slot 11 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 191 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Torment of Argli:
       - Slot 1 changed from 'Decrease Wisdom by 1 (Growing to 39 @ 2/tick)' to 'Increase Wisdom by 1'
       - Slot 3 changed from 'Decrease Intelligence by 1 (Growing to 39 @ 2/tick)' to 'Increase Intelligence by 1'


Augment:
       - Slot 5 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 101' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 101'


Soul Bond:
       - Slot 3 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 24 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Sebilite Pox:
       - Slot 2 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 41 @ 2/tick)' to 'Increase Current Hit Points by 1 per tick'


Soul Well:
       - Slot 6 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 119 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


ShapeChange55:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


ShapeChange60:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


Barrier of Force:
       - Slot 2 changed from 'Stacking: Block new spell if slot 5 is Current Mana Repeating and less than 20' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 20'


Curse of the Spirits:
       - Slot 6 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 167 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


ShapeChange65:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


Ancient: High Priest's Bulwark:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'


Ancient: Gift of Aegolism:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2300'


Spiritual Brawn:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 113' to 'Stacking: Block new spell if slot 0 is Attack and less than 113'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'


Protection of the Cabbage:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1080' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1080'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2485' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2485'


Blessed Armor of the Risen:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1300'


Blessing of Aegolism:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2150' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2150'


Circle of Seasons:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Cold Resist and less than 55' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 55'


Harnessing of Spirit:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1050' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1050'


Khura's Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'


Cloak of the Akheva:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1045' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1045'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1005' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1005'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1150' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1150'


Warder's Protection:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1075' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1075'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 1021' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1021'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1035' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1035'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 1070' to 'Stacking: Block new spell if slot 0 is Attack and less than 1070'


Spiritual Strength:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 114' to 'Stacking: Block new spell if slot 0 is Attack and less than 114'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1001' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1001'


Beta Khura:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1067' to 'Stacking: Block new spell if slot 0 is Strength and less than 1067'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1060' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1060'


N/A - Mana Burn:
       - Slot 2 changed from 'Stacking: Block new spell if slot 2 is Stacking Blocker and less than 1' to 'Stacking: Block new spell if slot 0 is Stacking Blocker and less than 1'


Invigoration of Rytan:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 900' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 900'


Rot of the Plaguebringer:
       - Slot 2 changed from 'Decrease Current Mana by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Beta Virtue:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1500' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1500'


Protection of the Wild:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2125' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2125'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2034' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2034'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2115' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2115'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2130' to 'Stacking: Block new spell if slot 0 is Attack and less than 2130'


Torrential Torment:
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 599 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Protection of the Nine:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1109' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1109'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2618' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2618'


Focus of Soul:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'


Aura of the Crusader:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 9' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 9'


Shield of the Arcane:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1300' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1300'


Shield of Maelin:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'


Torment of Scio:
       - Slot 1 changed from 'Decrease Wisdom by 3 (Growing to 98 @ 5/tick)' to 'Increase Wisdom by 2'
       - Slot 3 changed from 'Decrease Intelligence by 3 (Growing to 98 @ 5/tick)' to 'Increase Intelligence by 2'


Focus of the Seventh:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'


Blessing of the Nine:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1110' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1110'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2619' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2619'


Spiritual Vigor:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 115' to 'Stacking: Block new spell if slot 0 is Attack and less than 115'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1002' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1002'


Virtue:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2405' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2405'


Armor of the Zealot:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1450' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1450'


Hand of Virtue:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2405' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2405'


Strength of Tunare:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1125' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1125'


Cloak of Luclin:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1115' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1115'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1010' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1010'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1280'


Share Form of the Great Wolf:
       - Slot 2 changed from 'Increase Movement Speed by 62%' to 'If Not Item Clicky: Cast Also Illusion Benefit Dena (100% Chance)'
       - Slot 3 changed from 'Increase Attack by 65' to ''
       - Slot 4 changed from 'Ultravision' to ''
       - Duration changed from '1440' to '3600'
       - Description changed from 'Fills your group with the spirit of the wild, allowing them to take the form a wolf for 2h 24m (1440 Ticks).' to 'Fills your group with the spirit of the wild, allowing them to take the form a wolf for 6h (3600 Ticks) and granting *40593%N.'


O`Keil's Levity:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 100' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 100'


Elixir of the Avian:
       - Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 45' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 45'


Temperance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'


Blessing of Temperance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'


Austerity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1100'


Blessing of Austerity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1100'


Guidance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2100' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2100'


Experimental Contamination:
       - Slot 2 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 7199 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Energy Siphon:
       - Slot 1 changed from 'Decrease Current Mana by 11 per tick (Growing to 167 @ 12/tick)' to 'Increase Current Mana by 1 per tick'


Conviction:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'


Armor of the Pious:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1563' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1563'


Hand of Conviction:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'


Armor of the Champion:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 9' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 9'


Affirmation:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1465' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1465'


Strength of the Hunter:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1155' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1155'


Ward of the Hunter:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2165' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2165'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2045' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2045'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2150' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2150'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2170' to 'Stacking: Block new spell if slot 0 is Attack and less than 2170'


Cloak of Discord:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1120' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1120'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1012' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1012'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'


Steeloak Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1144' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1144'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2771' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2771'


Blessing of Steeloak:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1145' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1145'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2772' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2772'


Wunshi's Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1085' to 'Stacking: Block new spell if slot 0 is Strength and less than 1085'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1085' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1085'


Talisman of Wunshi:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1085' to 'Stacking: Block new spell if slot 0 is Strength and less than 1085'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1085' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1085'


Shadow Guard:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'


Ether Shield:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'


Elemental Aura:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'


Mystic Shield:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1390' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1390'


Spiritual Vitality:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 152' to 'Stacking: Block new spell if slot 0 is Attack and less than 152'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1003'


Plague of Hulcror:
       - Slot 9 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 1199 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


ShapeChange70:
       - Slot 7 changed from 'Stacking: Block new spell if slot 8 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'
       - Slot 12 changed from 'Stacking: Block new spell if slot 11 is Current Hit Points and less than 32767' to 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 32767'


Bond of Venril Sathir:
       - Slot 3 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Invasion of the Mind:
       - Slot 1 changed from 'Decrease Current Mana by 11 per tick (Growing to 359 @ 12/tick)' to 'Increase Current Mana by 1 per tick'


Hand of Darkness:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'


Standard of the Avian:
       - Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 84' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 84'


Fungal Malady I:
       - Slot 1 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 7 @ 2/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 24 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 29 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady IV:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 34 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady V:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 39 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady VI:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 44 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady VII:
       - Slot 1 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 49 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 131 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady IX:
       - Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 143 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Fungal Malady X:
       - Slot 1 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 155 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Aura of Burning Arcanum:
       - Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'


Aura of Freezing Arcanum:
       - Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'


Aura of Thundering Arcanum:
       - Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'


Aura of Venomous Arcanum:
       - Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'


Aura of Blight Arcanum:
       - Slot 3 changed from 'Stacking: Block new spell if slot 3 is All Resists and less than 1050' to 'Stacking: Block new spell if slot 0 is All Resists and less than 1050'


Aura of Pure Arcanum:
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Fire Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Fire Resist and less than 1050'
       - Slot 5 changed from 'Stacking: Block new spell if slot 10 is Cold Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 1050'
       - Slot 7 changed from 'Stacking: Block new spell if slot 10 is Poison Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Poison Resist and less than 1050'
       - Slot 8 changed from 'Stacking: Block new spell if slot 10 is Disease Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Disease Resist and less than 1050'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Magic Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Magic Resist and less than 1050'


Mana Flare:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 100' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 100'


Gift of Temperance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2800' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2800'


Illsalin's Protection:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2787' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2787'


Rotting of the Plaguebringer:
       - Slot 2 changed from 'Decrease Current Mana by 11 per tick (Growing to 1319 @ 12/tick)' to 'Increase Current Mana by 1 per tick'
       - Slot 4 changed from 'Decrease Current Hit Points by 4 per tick (Growing to 549 @ 5/tick)' to 'Increase Current Hit Points by 1 per tick'


Judgment:
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Mana Burn I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Serpent's Corruption:
       - Slot 9 changed from ' Current Hit Points by 0 per tick (Growing to 39 @ 1/tick)' to 'Increase Current Hit Points by 1 per tick'


Aura of Invasion:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1075' to 'Stacking: Block new spell if slot 0 is Strength and less than 1075'
       - Slot 10 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1070' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1070'
       - Slot 11 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 10550' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10550'


Tenacity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3144' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3144'


Tenacity Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3234' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3234'


Tenacity Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3323' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3323'


Promised Renewal:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 8500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8500'


Promised Renewal Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 9500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9500'


Promised Renewal Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10500'


Armor of the Sacred:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1676' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1676'


Armor of the Sacred Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1704' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1704'


Armor of the Sacred Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1732' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1732'


Hand of Tenacity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3144' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3144'


Hand of Tenacity Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3234' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3234'


Hand of Tenacity Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3323' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3323'


Direwild Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1173' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1173'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2925' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2925'


Direwild Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1180' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1180'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2964'


Direwild Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1188' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1188'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3003'


Blessing of the Direwild:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1174' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1174'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2926' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2926'


Blessing of the Direwild Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1181' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1181'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 2965' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2965'


Blessing of the Direwild Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1189'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3004' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3004'


Dire Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1091' to 'Stacking: Block new spell if slot 0 is Strength and less than 1091'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1091' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1091'


Dire Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1093' to 'Stacking: Block new spell if slot 0 is Strength and less than 1093'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1093' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1093'


Dire Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'


Talisman of the Dire:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1091' to 'Stacking: Block new spell if slot 0 is Strength and less than 1091'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1091' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1091'


Talisman of the Dire Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1093' to 'Stacking: Block new spell if slot 0 is Strength and less than 1093'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1093' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1093'


Talisman of the Dire Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'


Strength of the Forest Stalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1186' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1186'


Strength of the Forest Stalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1194'


Strength of the Forest Stalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1202' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1202'


Protection of the Minohten:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2198' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2198'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2054' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2054'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2198' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2198'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2204' to 'Stacking: Block new spell if slot 0 is Attack and less than 2204'


Protection of the Minohten Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2206' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2206'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2056' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2056'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2206' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2206'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2213' to 'Stacking: Block new spell if slot 0 is Attack and less than 2213'


Protection of the Minohten Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2215' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2215'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2059' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2059'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2215' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2215'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2221' to 'Stacking: Block new spell if slot 0 is Attack and less than 2221'


Armor of Unrelenting Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'


Armor of Unrelenting Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'


Armor of Unrelenting Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 15' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 15'


Sworn Protector:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1758' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1758'


Sworn Protector Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1831' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1831'


Sworn Protector Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 1905' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1905'


Cloak of Corruption:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1198' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1198'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1016' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1016'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1420' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1420'


Cloak of Corruption Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1206' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1206'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1017' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1017'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1438' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1438'


Cloak of Corruption Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1215' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1215'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1018' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1018'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1455' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1455'


Spiritual Vim:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 162' to 'Stacking: Block new spell if slot 0 is Attack and less than 162'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1336' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1336'


Spiritual Vim Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 165' to 'Stacking: Block new spell if slot 0 is Attack and less than 165'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1350'


Spiritual Vim Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 168' to 'Stacking: Block new spell if slot 0 is Attack and less than 168'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1364' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1364'


Promised Mending:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 8500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8500'


Promised Mending Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 9500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9500'


Promised Mending Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10500'


Spellbreaker's Guard:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Guard Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Guard Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Shield of Darkness:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'


Shield of Darkness Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'


Shield of Darkness Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'


Sorcerous Shield:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'


Sorcerous Shield Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'


Sorcerous Shield Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'


Prime Shielding:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'


Prime Shielding Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'


Prime Shielding Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'


Shield of the Crystalwing:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1468' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1468'


Shield of the Crystalwing Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1488' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1488'


Shield of the Crystalwing Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1507' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1507'


Mana Burn IV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn V:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn VI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Elixir of Resistance:
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Fire Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Fire Resist and less than 1050'
       - Slot 5 changed from 'Stacking: Block new spell if slot 10 is Cold Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Cold Resist and less than 1050'
       - Slot 7 changed from 'Stacking: Block new spell if slot 10 is Poison Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Poison Resist and less than 1050'
       - Slot 8 changed from 'Stacking: Block new spell if slot 10 is Disease Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Disease Resist and less than 1050'
       - Slot 9 changed from 'Stacking: Block new spell if slot 10 is Magic Resist and less than 1050' to 'Stacking: Block new spell if slot 0 is Magic Resist and less than 1050'


Mana Recursion:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 101' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 101'


Mana Recursion Rk. II:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 102' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 102'


Mana Recursion Rk. III:
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 103' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 103'


Parsing Talisman of the Dire:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1095' to 'Stacking: Block new spell if slot 0 is Strength and less than 1095'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1095' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1095'


Parsing Strength of the Forest Stalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1194'


Parsing Blessing of the Direwild:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1189'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 3004' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3004'


Choking Fungus:
       - Slot 2 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 239 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Unholy Terror:
       - Slot 3 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 11987 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Miragul's Splart:
       - Slot 11 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 11987 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Pulsing Poison:
       - Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Bottle of Hastened Adventure I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Hastened Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Hastened Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


N/A - Mana Pyre:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn VII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn VIII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn IX:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Fabled Plasma Decay:
       - Slot 4 changed from 'Decrease Current Hit Points by 87 per tick (Growing to 4839 @ 88/tick)' to 'Increase Current Hit Points by 1 per tick'


Fabled Rot of the Plaguebringer:
       - Slot 2 changed from 'Decrease Current Mana by 87 per tick (Growing to 4839 @ 88/tick)' to 'Increase Current Mana by 1 per tick'
       - Slot 4 changed from 'Decrease Current Hit Points by 11 per tick (Growing to 659 @ 12/tick)' to 'Increase Current Hit Points by 1 per tick'


Mana Burn X:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn XI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn XII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Fabled Torrential Torment:
       - Slot 4 changed from 'Decrease Current Hit Points by 199 per tick (Growing to 9999 @ 200/tick)' to 'Increase Current Hit Points by 1 per tick'


Spiritual Vivacity:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 170' to 'Stacking: Block new spell if slot 0 is Attack and less than 170'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1385' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1385'


Spiritual Vivacity Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 179' to 'Stacking: Block new spell if slot 0 is Attack and less than 179'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1455' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1455'


Spiritual Vivacity Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 185' to 'Stacking: Block new spell if slot 0 is Attack and less than 185'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1490' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1490'


Promised Recovery:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10069' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10069'


Promised Recovery Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10926' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10926'


Promised Recovery Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11500'


Spellbreaker's Bulwark:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Bulwark Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Bulwark Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Temerity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3457' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3457'


Temerity Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3904' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3904'


Temerity Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4128' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4128'


Promised Restoration:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10069' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10069'


Promised Restoration Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10926' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10926'


Promised Restoration Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11500' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11500'


Armor of the Solemn:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1774' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1774'


Armor of the Solemn Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1915' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1915'


Armor of the Solemn Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1986' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1986'


Hand of Temerity:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3457' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3457'


Hand of Temerity Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3904' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3904'


Hand of Temerity Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4128' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4128'


Ironwood Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1193' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1193'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4061' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4061'


Ironwood Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1220'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'


Ironwood Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1234' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1234'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4350' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4350'


Blessing of the Ironwood:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1194' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1194'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4062' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4062'


Blessing of the Ironwood Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1221' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1221'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4255' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4255'


Blessing of the Ironwood Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1235' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1235'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4351' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4351'


Spellbound Shield:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'


Spellbound Shield Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'


Spellbound Shield Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'


Prime Guard:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'


Prime Guard Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'


Prime Guard Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'


Bulwark of Shadows:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'


Bulwark of Shadows Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'


Bulwark of Shadows Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'


Splort:
       - Slot 11 changed from 'Decrease Current Hit Points by 34 per tick (Growing to 699 @ 35/tick)' to 'Increase Current Hit Points by 1 per tick'


Splort Rk. II:
       - Slot 11 changed from 'Decrease Current Hit Points by 39 per tick (Growing to 799 @ 40/tick)' to 'Increase Current Hit Points by 1 per tick'


Splort Rk. III:
       - Slot 11 changed from 'Decrease Current Hit Points by 42 per tick (Growing to 859 @ 43/tick)' to 'Increase Current Hit Points by 1 per tick'


Armor of Inexorable Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'


Armor of Inexorable Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'


Armor of Inexorable Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 16' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 16'


Oathbound Protector:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2014' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2014'


Oathbound Protector Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2380' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2380'


Oathbound Protector Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2563' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2563'


Strength of the Gladewalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1213'


Strength of the Gladewalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1252' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1252'


Strength of the Gladewalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1272' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1272'


Protection of the Kirkoten:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2227' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2227'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2062' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2062'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2220'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2228' to 'Stacking: Block new spell if slot 0 is Attack and less than 2228'


Protection of the Kirkoten Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2268' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2268'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2070' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2070'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2251' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2251'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2260' to 'Stacking: Block new spell if slot 0 is Attack and less than 2260'


Protection of the Kirkoten Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2288' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2288'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2076' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2076'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2268' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2268'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2277' to 'Stacking: Block new spell if slot 0 is Attack and less than 2277'


Drape of Corruption:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1220' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1220'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1019' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1019'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1482' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1482'


Drape of Corruption Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1251' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1251'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1021' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1021'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1569' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1569'


Drape of Corruption Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1268' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1268'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1023' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1023'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1613' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1613'


Bloodworg Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1100' to 'Stacking: Block new spell if slot 0 is Strength and less than 1100'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1100' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1100'


Bloodworg Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1113' to 'Stacking: Block new spell if slot 0 is Strength and less than 1113'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1113' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1113'


Bloodworg Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'


Talisman of the Bloodworg:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1100' to 'Stacking: Block new spell if slot 0 is Strength and less than 1100'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1100' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1100'


Talisman of the Bloodworg Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1113' to 'Stacking: Block new spell if slot 0 is Strength and less than 1113'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1113' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1113'


Talisman of the Bloodworg Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'


Bulwark of the Crystalwing:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1537' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1537'


Bulwark of the Crystalwing Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1634' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1634'


Bulwark of the Crystalwing Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1683' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1683'


Cascade of Life I:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 250 health.'


Cascade of Life II:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 500 health.'


Cascade of Life III:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 750 health.'


Zan Fi's Whistle VI:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1040' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1040'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1040' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1040'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1095' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1095'


Eriak's Potion of Speed:
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'


Eriak's Potion of Speed:
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'


Eriak's Potion of Speed:
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'


Eriak's Potion of Speed:
       - Slot 9 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'


Eriak's Potion of Speed:
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 0' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 0'


Eriak's Potion of Health:
       - Slot 2 changed from 'Stacking: Block new spell if slot 2 is Melee Haste and less than 100' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100'


Corrupting Cloud:
       - Slot 2 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 1997 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Stalking Death:
       - Slot 1 changed from 'Decrease Current Hit Points by 99 per tick (Growing to 999 @ 100/tick)' to 'Increase Current Hit Points by 1 per tick'


Suffering Unbound:
       - Slot 1 changed from 'Decrease Current Hit Points by 499 per tick (Growing to 9999 @ 500/tick)' to 'Increase Current Hit Points by 1 per tick'


Disintegrating Winds:
       - Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 49949 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Blood Rites:
       - Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 5993 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Spiritual Verve:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 185' to 'Stacking: Block new spell if slot 0 is Attack and less than 185'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1501' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1501'


Spiritual Verve Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 196' to 'Stacking: Block new spell if slot 0 is Attack and less than 196'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1592' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1592'


Spiritual Verve Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 203' to 'Stacking: Block new spell if slot 0 is Attack and less than 203'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1637' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1637'


Promised Rejuvenation:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11583' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11583'


Promised Rejuvenation Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 12563' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 12563'


Promised Rejuvenation Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 13221' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 13221'


Spellbreaker's Aegis:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Aegis Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Aegis Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Gallantry:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4194'


Gallantry Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4775' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4775'


Gallantry Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5066' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5066'


Promised Recuperation:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11583' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11583'


Promised Recuperation Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 12563' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 12563'


Promised Recuperation Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 13221' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 13221'


Armor of the Devout:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2007' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2007'


Armor of the Devout Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2190' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2190'


Armor of the Devout Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2281' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2281'


Hand of Gallantry:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4194'


Hand of Gallantry Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 4775' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4775'


Hand of Gallantry Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5066' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5066'


Heartwood Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1235' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1235'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4380' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4380'


Heartwood Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1269'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4631' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4631'


Heartwood Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1286' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1286'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4756' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4756'


Blessing of the Heartwood:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1236' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1236'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4381' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4381'


Blessing of the Heartwood Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1270' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1270'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4632' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4632'


Blessing of the Heartwood Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1287' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1287'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 4757' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4757'


Promised Reknit:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 10425' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10425'


Promised Reknit Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11307' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11307'


Promised Reknit Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 11899' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 11899'


Shield of the Void:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'


Shield of the Void Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'


Shield of the Void Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'


Elementalist's Bulwark:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'


Elementalist's Bulwark Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'


Elementalist's Bulwark Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'


Bulwark of Shadows:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'


Bulwark of Shadows Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'


Bulwark of Shadows Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'


Splart:
       - Slot 11 changed from 'Decrease Current Hit Points by 43 per tick (Growing to 879 @ 44/tick)' to 'Increase Current Hit Points by 1 per tick'


Splart Rk. II:
       - Slot 11 changed from 'Decrease Current Hit Points by 49 per tick (Growing to 999 @ 50/tick)' to 'Increase Current Hit Points by 1 per tick'


Splart Rk. III:
       - Slot 11 changed from 'Decrease Current Hit Points by 53 per tick (Growing to 1079 @ 54/tick)' to 'Increase Current Hit Points by 1 per tick'


Armor of Unwavering Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'


Armor of Unwavering Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'


Armor of Unwavering Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 22' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 22'


Sworn Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 2618' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2618'


Sworn Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3094' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3094'


Sworn Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 3332' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3332'


Strength of the Tracker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1277' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1277'


Strength of the Tracker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1328' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1328'


Strength of the Tracker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1353' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1353'


Protection of the Paw:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2295' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2295'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2077' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2077'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2269'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2278' to 'Stacking: Block new spell if slot 0 is Attack and less than 2278'


Protection of the Paw Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2348' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2348'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2088' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2088'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2306' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2306'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2317' to 'Stacking: Block new spell if slot 0 is Attack and less than 2317'


Protection of the Paw Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2375' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2375'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2095' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2095'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2326' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2326'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2338' to 'Stacking: Block new spell if slot 0 is Attack and less than 2338'


Drape of Korafax:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1269' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1269'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1023' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1023'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1626' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1626'


Drape of Korafax Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1306' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1306'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1026' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1026'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1740' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1740'


Drape of Korafax Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1326' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1326'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1028' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1028'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1797' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1797'


Darkpaw Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'


Darkpaw Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1138' to 'Stacking: Block new spell if slot 0 is Strength and less than 1138'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1138' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1138'


Darkpaw Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1147' to 'Stacking: Block new spell if slot 0 is Strength and less than 1147'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1147' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1147'


Talisman of the Darkpaw:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1121' to 'Stacking: Block new spell if slot 0 is Strength and less than 1121'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1121' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1121'


Talisman of the Darkpaw Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1138' to 'Stacking: Block new spell if slot 0 is Strength and less than 1138'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1138' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1138'


Talisman of the Darkpaw Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1147' to 'Stacking: Block new spell if slot 0 is Strength and less than 1147'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1147' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1147'


New Bulwark of the Crystalwing:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1697' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1697'


New Bulwark of the Crystalwing Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1824' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1824'


New Bulwark of the Crystalwing Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 1888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1888'


Illusion Benefit Fabled Earth Elemental:
       - Slot 9 changed from 'Stacking: Block new spell if slot 8 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Bottle of Health I:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health IV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health V:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health VI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health VII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health VIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health IX:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health X:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health XI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health XII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health XIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health XIV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Clarity I:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity IV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity V:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity IX:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity X:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XIV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Adventure I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Speed:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Movement Speed and less than 100000' to 'Stacking: Block new spell if slot 0 is Movement Speed and less than 100000'


Bottle of Healing I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing IV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing V:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing VI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing VII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing VIII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing IX:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing X:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing XIV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing XI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing XII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Healing XIII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 0 is Current Hit Points and less than 0' to ''


Bottle of Alacrity I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity IV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity IX:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity V:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VIII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity X:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Buoyancy:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Levitate and less than 10000' to 'Stacking: Block new spell if slot 0 is Levitate and less than 10000'


Bottle of Endless Air:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Enduring Breath and less than 100000' to 'Stacking: Block new spell if slot 0 is Enduring Breath and less than 100000'


Bottle of Ultravision:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Levitate and less than 10000' to 'Stacking: Block new spell if slot 0 is Levitate and less than 10000'


Bottle of See Invisible:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is See Invis and less than 10000' to 'Stacking: Block new spell if slot 0 is See Invis and less than 10000'


Mortal Residue:
       - Slot 1 changed from 'Stacking: Block new spell if slot 2 is Lifetap From Weapon and less than 1000' to 'Stacking: Block new spell if slot 0 is Lifetap From Weapon and less than 1000'


Boon of the Avian:
       - Slot 1 changed from 'Stacking: Block new spell if slot 1 is Intelligence and less than 45' to 'Stacking: Block new spell if slot 0 is Intelligence and less than 45'


Bottle of Shared Adventure I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Shared Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Shared Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Shield Protector's Assault Cripple:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 99999' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 99999'


Zan Fi's Whistle VII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1045' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1045'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1045' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1045'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1105' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1105'


Zan Fi's Whistle VIII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1050' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1050'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1050' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1050'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1115' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1115'


Zan Fi's Whistle IX:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1055' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1055'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1055' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1055'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1125' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1125'


Bottle of Clarity I:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity IV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity V:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity VIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity IX:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity X:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XIII:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XIV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Adventure I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Alacrity I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity IV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity IX:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity V:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VI:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity VIII:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Alacrity X:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Melee Haste and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Haste and less than 100000'


Bottle of Shared Adventure I:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Shared Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Shared Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Bottle of Shared Adventure III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Flash of Anger:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'


Flash of Anger Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'


Flash of Anger Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Parry Chance and less than 1' to 'Stacking: Block new spell if slot 0 is Parry Chance and less than 1'


Reliance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5675' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5675'


Reliance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5956' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5956'


Reliance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6402' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6402'


Promised Resurgence:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Resurgence Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Resurgence Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Armor of the Earnest:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2946' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2946'


Armor of the Earnest Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3122' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3122'


Armor of the Earnest Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3402' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3402'


Hand of Reliance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5676' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5676'


Hand of Reliance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5957' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5957'


Hand of Reliance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6403' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6403'


Divine Intercession:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 2' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 2'


Divine Intercession Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 3' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 3'


Divine Intercession Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 4' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 4'


Armor of Implacable Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 33' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 33'


Armor of Implacable Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 36' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 36'


Armor of Implacable Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 40' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 40'


Oathbound Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 5826' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5826'


Oathbound Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6176' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6176'


Oathbound Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 6732' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6732'


Strength of the Thicket Stalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1915' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1915'


Strength of the Thicket Stalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1992' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1992'


Strength of the Thicket Stalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2029' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2029'


Protection of the Vale:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3167' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3167'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2867' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2867'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3131' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3131'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3144' to 'Stacking: Block new spell if slot 0 is Attack and less than 3144'


Protection of the Vale Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3240' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3240'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2881' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2881'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3182' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3182'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3198' to 'Stacking: Block new spell if slot 0 is Attack and less than 3198'


Protection of the Vale Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3277' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3277'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2891' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2891'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3210' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3210'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3227' to 'Stacking: Block new spell if slot 0 is Attack and less than 3227'


Drape of Fear:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1396' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1396'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1125' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1125'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1828' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1828'


Drape of Fear Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1437' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1437'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1129' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1129'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 1979' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1979'


Drape of Fear Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1459' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1459'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1131' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1131'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2055' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2055'


Timbercore Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1310' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1310'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5424' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5424'


Timbercore Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1356' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1356'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5757' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5757'


Timbercore Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1378' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1378'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5922' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5922'


Promised Replenishment:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 14908' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 14908'


Promised Replenishment Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 16169' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 16169'


Promised Replenishment Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17015' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17015'


Blessing of the Timbercore:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1311' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1311'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5425' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5425'


Blessing of the Timbercore Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1357' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1357'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5758' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5758'


Blessing of the Timbercore Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1379' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1379'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 5923' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5923'


Exigent Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1153' to 'Stacking: Block new spell if slot 0 is Strength and less than 1153'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1153' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1153'


Exigent Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1175' to 'Stacking: Block new spell if slot 0 is Strength and less than 1175'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1175' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1175'


Exigent Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1186' to 'Stacking: Block new spell if slot 0 is Strength and less than 1186'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1186' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1186'


Shield of Dreams:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2003'


Shield of Dreams Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2185' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2185'


Shield of Dreams Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2276' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2276'


Splirt:
       - Slot 11 changed from 'Decrease Current Hit Points by 67 per tick (Growing to 1359 @ 68/tick)' to 'Increase Current Hit Points by 1 per tick'


Splirt Rk. II:
       - Slot 11 changed from 'Decrease Current Hit Points by 77 per tick (Growing to 1559 @ 78/tick)' to 'Increase Current Hit Points by 1 per tick'


Splirt Rk. III:
       - Slot 11 changed from 'Decrease Current Hit Points by 85 per tick (Growing to 1719 @ 86/tick)' to 'Increase Current Hit Points by 1 per tick'


Promised Wardmending:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 15736' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 15736'


Promised Wardmending Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17067' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17067'


Promised Wardmending Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 17961' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 17961'


Focus of Emiq:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1153' to 'Stacking: Block new spell if slot 0 is Strength and less than 1153'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1153' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1153'


Focus of Emiq Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1175' to 'Stacking: Block new spell if slot 0 is Strength and less than 1175'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1175' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1175'


Focus of Emiq Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1186' to 'Stacking: Block new spell if slot 0 is Strength and less than 1186'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1186' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1186'


Spiritual Valor:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 211' to 'Stacking: Block new spell if slot 0 is Attack and less than 211'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1778' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1778'


Spiritual Valor Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 226' to 'Stacking: Block new spell if slot 0 is Attack and less than 226'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 1919' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 1919'


Spiritual Valor Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 239' to 'Stacking: Block new spell if slot 0 is Attack and less than 239'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2008' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2008'


Spellbreaker's Rampart:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Rampart Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Rampart Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Improved Twincast I:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Cascade of Life IV:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 1250 health.'


Divine Invocation:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 2' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 2'


Divine Invocation Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 3' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 3'


Divine Invocation Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 4' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 4'


Credence:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7213'


Credence Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7524' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7524'


Credence Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7850' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7850'


Promised Restitution:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Restitution Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Restitution Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Armor of the Zealous:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3381' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3381'


Armor of the Zealous Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3500' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3500'


Armor of the Zealous Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3625' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3625'


Hand of Credence:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7213'


Hand of Credence Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7524' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7524'


Hand of Credence Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7850' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7850'


Avowed Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7211' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7211'


Avowed Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7522' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7522'


Avowed Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7848' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7848'


Armor of Formidable Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 45' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 45'


Armor of Formidable Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 47' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 47'


Armor of Formidable Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 49' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 49'


Hand of the Avowed Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7212' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7212'


Hand of the Avowed Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7523' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7523'


Hand of the Avowed Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 7849' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7849'


Strength of the Gladetender:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2108' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2108'


Strength of the Gladetender Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2138' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2138'


Strength of the Gladetender Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2170' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2170'


Protection of the Copse:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3108' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3108'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2671' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2671'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2969' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2969'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 2990' to 'Stacking: Block new spell if slot 0 is Attack and less than 2990'


Protection of the Copse Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3138' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3138'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2680' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2680'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2992' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2992'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3015' to 'Stacking: Block new spell if slot 0 is Attack and less than 3015'


Protection of the Copse Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3170' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3170'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2689' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2689'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3017' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3017'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3041' to 'Stacking: Block new spell if slot 0 is Attack and less than 3041'


Drape of the Sepulcher:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1469' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1469'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1137' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1137'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2213' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2213'


Drape of the Sepulcher Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1492' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1492'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1139' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1139'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2274' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2274'


Drape of the Sepulcher Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1517' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1517'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1141' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1141'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2338' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2338'


Stonebark Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1454' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1454'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 6966' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6966'


Stonebark Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1477' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1477'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7119' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7119'


Stonebark Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1501' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1501'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7280'


Promised Revitalization:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 21270' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 21270'


Promised Revitalization Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 22334' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 22334'


Promised Revitalization Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 23451' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 23451'


Stonebark Blessing:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1455' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1455'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 6967' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6967'


Stonebark Blessing Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1478' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1478'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7120' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7120'


Stonebark Blessing Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1502' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1502'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 7281' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 7281'


Imperative Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1205' to 'Stacking: Block new spell if slot 0 is Strength and less than 1205'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1205' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1205'


Imperative Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1265' to 'Stacking: Block new spell if slot 0 is Strength and less than 1265'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1265' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1265'


Imperative Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1328' to 'Stacking: Block new spell if slot 0 is Strength and less than 1328'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1328' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1328'


Shield of Bronze:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2595' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2595'


Shield of Bronze Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2675' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2675'


Shield of Bronze Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 2759' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2759'


Promised Amendment:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 20655' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 20655'


Promised Amendment Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 21688' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 21688'


Promised Amendment Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 22772' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 22772'


Focus of Klar:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1205' to 'Stacking: Block new spell if slot 0 is Strength and less than 1205'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1205' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1205'


Focus of Klar Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1215' to 'Stacking: Block new spell if slot 0 is Strength and less than 1215'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1215' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1215'


Focus of Klar Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1226' to 'Stacking: Block new spell if slot 0 is Strength and less than 1226'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1226' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1226'


Spiritual Valiance:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 253' to 'Stacking: Block new spell if slot 0 is Attack and less than 253'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2159' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2159'


Spiritual Valiance Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 261' to 'Stacking: Block new spell if slot 0 is Attack and less than 261'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2217' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2217'


Spiritual Valiance Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 269' to 'Stacking: Block new spell if slot 0 is Attack and less than 269'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2278' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2278'


Spellbreaker's Armor:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Armor Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Armor Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Into The Shadows:
       - Slot 1 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
       - Slot 2 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
       - Slot 3 changed from 'Decrease Current Mana by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Mana by 998 per tick'
       - Slot 4 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
       - Slot 5 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
       - Slot 6 changed from 'Decrease Current Endurance by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Endurance by 998 per tick'
       - Slot 7 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'
       - Slot 9 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'
       - Slot 10 changed from 'Decrease Current Hit Points by 1 per tick (Growing to 5995 @ 999/tick)' to 'Increase Current Hit Points by 998 per tick'


Light of Erion:
       - Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'


Improved Twincast II:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Improved Twincast III:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Improved Twincast IV:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Zan Fi's Whistle X:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1060' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1060'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1060' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1060'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1135' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1135'


Zan Fi's Whistle XI:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1065' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1065'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1065' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1065'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1145' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1145'


Zan Fi's Whistle XII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'


Root Rot:
       - Slot 7 changed from 'Stacking: Block new spell if slot 11 is Movement Speed and less than 10000' to 'Stacking: Block new spell if slot 0 is Movement Speed and less than 10000'


Mindshatter:
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Cast On Spell and less than 100000' to 'Stacking: Block new spell if slot 0 is Cast On Spell and less than 100000'


Slow Depletion:
       - Slot 11 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 12 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


N/A - Removed:
       - Land on Self Message changed from 'You summon a magical tome.' to ''


N/A - Removed:
       - Spell Name changed from 'Summon Tome of the Hero's Journey' to 'N/A - Removed'
       - Slot 1 changed from 'Summon Item: Tome of the Hero's Journey x 1' to ''
       - Group id changed from '32910' to '0'


The Master's Embrace:
       - Slot 10 changed from 'Stacking: Block new spell if slot 1 is Endurance Repeating and less than 99999' to 'Stacking: Block new spell if slot 0 is Endurance Repeating and less than 99999'


The Master's Embrace:
       - Slot 10 changed from 'Stacking: Block new spell if slot 6 is Current Mana Repeating and less than 99999' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 99999'


Force of the Wind:
       - Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'


Bottle of Health XV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Health XVI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 100000' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 100000'
       - Slot 4 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 100000' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 100000'


Bottle of Clarity XV:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Bottle of Clarity XVI:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Current Mana Repeating and less than 100000' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 100000'


Oil Spray:
       - Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'


Divine Interposition:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 5' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 5'


Divine Interposition Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 6' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 6'


Divine Interposition Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 7' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 7'


Certitude:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8535' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8535'


Certitude Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8912' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8912'


Certitude Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9308' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9308'


Promised Reformation:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Reformation Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Reformation Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Armor of the Reverent:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 3888' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3888'


Armor of the Reverent Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4032' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4032'


Armor of the Reverent Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4184' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4184'


Hand of Certitude:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8535' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8535'


Hand of Certitude Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8912' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8912'


Hand of Certitude Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9308' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9308'


Pledged Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8533' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8533'


Pledged Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8910'


Pledged Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9306' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9306'


Armor of Formidable Grace:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 57' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 57'


Armor of Formidable Grace Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 59' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 59'


Armor of Formidable Grace Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 61' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 61'


Hand of the Pledged Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8534' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8534'


Hand of the Pledged Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8911' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8911'


Hand of the Pledged Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 9307' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9307'


Strength of the Bosquestalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2871' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2871'


Strength of the Bosquestalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2910'


Strength of the Bosquestalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2951' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2951'


Protection of the Bosque:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3271' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3271'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2726' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2726'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3095' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3095'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3094' to 'Stacking: Block new spell if slot 0 is Attack and less than 3094'


Protection of the Bosque Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3310' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3310'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2737' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2737'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3125' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3125'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3124' to 'Stacking: Block new spell if slot 0 is Attack and less than 3124'


Protection of the Bosque Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3351' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3351'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2749' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2749'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3156' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3156'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3156' to 'Stacking: Block new spell if slot 0 is Attack and less than 3156'


Drape of the Fallen:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1595' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1595'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1146' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1146'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2472' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2472'


Drape of the Fallen Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1625' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1625'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1148' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1148'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2546' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2546'


Drape of the Fallen Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1656' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1656'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1150' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1150'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2623' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2623'


Granitebark Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1576' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1576'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8387' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8387'


Granitebark Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1605' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1605'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8481' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8481'


Granitebark Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1635' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1635'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8485' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8485'


Promised Recovery:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 25796' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 25796'


Promised Recovery Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 27086' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 27086'


Promised Recovery Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 28440' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 28440'


Granitebark Blessing:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1577' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1577'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8388' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8388'


Granitebark Blessing Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1606' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1606'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8482' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8482'


Granitebark Blessing Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1636' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1636'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 8486' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8486'


Insistent Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1237' to 'Stacking: Block new spell if slot 0 is Strength and less than 1237'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1237' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1237'


Insistent Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1299' to 'Stacking: Block new spell if slot 0 is Strength and less than 1299'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1299' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1299'


Insistent Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1363' to 'Stacking: Block new spell if slot 0 is Strength and less than 1363'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1363' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1363'


Shield of the Dauntless:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'


Shield of the Dauntless Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4417' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4417'


Shield of the Dauntless Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4588' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4588'


Promised Amelioration:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 31198' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 31198'


Promised Amelioration Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 32758' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 32758'


Promised Amelioration Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 34396' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 34396'


Focus of Sanera:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1237' to 'Stacking: Block new spell if slot 0 is Strength and less than 1237'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1237' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1237'


Focus of Sanera Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1249' to 'Stacking: Block new spell if slot 0 is Strength and less than 1249'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1249' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1249'


Focus of Sanera Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1261' to 'Stacking: Block new spell if slot 0 is Strength and less than 1261'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1261' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1261'


Spiritual Vindication:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 286' to 'Stacking: Block new spell if slot 0 is Attack and less than 286'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2838' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2838'


Spiritual Vindication Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 295' to 'Stacking: Block new spell if slot 0 is Attack and less than 295'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2910' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2910'


Spiritual Vindication Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 305' to 'Stacking: Block new spell if slot 0 is Attack and less than 305'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2986' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2986'


Spellbreaker's Ward:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Ward Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Ward Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Zan Fi's Whistle XIII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'


Zan Fi's Whistle XIV:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'


Zan Fi's Whistle XV:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1070' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1070'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1155' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1155'


Withering Shade:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 9 changed from 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 10 changed from 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 11 changed from 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'


Shadow Focus:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
       - Slot 8 changed from 'Stacking: Block new spell if slot 3 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 9 changed from 'Stacking: Block new spell if slot 3 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 10 changed from 'Stacking: Block new spell if slot 3 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'


Shield of the Shissar:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'


Illusions of Grandeur I:
       - Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'


Aging:
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 8 changed from 'Stacking: Block new spell if slot 3 is Invulnerability and less than 1000' to 'Stacking: Block new spell if slot 0 is Invulnerability and less than 1000'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 10 changed from 'Stacking: Block new spell if slot 2 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 11 changed from 'Stacking: Block new spell if slot 3 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'
       - Slot 12 changed from 'Stacking: Block new spell if slot 4 is Chance to Resist Spell and less than 1000' to 'Stacking: Block new spell if slot 0 is Chance to Resist Spell and less than 1000'


Shadow Focus:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 7 changed from 'Stacking: Block new spell if slot 2 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'
       - Slot 8 changed from 'Stacking: Block new spell if slot 3 is Lock Aggro and less than 999999' to 'Stacking: Block new spell if slot 0 is Lock Aggro and less than 999999'
       - Slot 9 changed from 'Stacking: Block new spell if slot 3 is Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is Taunt and less than 999999'
       - Slot 10 changed from 'Stacking: Block new spell if slot 3 is AE Taunt and less than 999999' to 'Stacking: Block new spell if slot 0 is AE Taunt and less than 999999'


Empowered:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 1000000' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 1000000'


Loss:
       - Slot 4 changed from 'Stacking: Block new spell if slot 3 is Melee Rune and less than 1000000' to 'Stacking: Block new spell if slot 0 is Melee Rune and less than 1000000'


Echo of Chaos:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Cast On Spell and less than 100000' to 'Stacking: Block new spell if slot 0 is Cast On Spell and less than 100000'


Echo of Chaos:
       - Slot 9 changed from 'Stacking: Block new spell if slot 11 is Melee Proc and less than 100000' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 100000'


Locked Faction Potion:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Faction Modifier and less than 100000' to 'Stacking: Block new spell if slot 0 is Faction Modifier and less than 100000'


Double Faction Potion:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Faction Modifier and less than 100000' to 'Stacking: Block new spell if slot 0 is Faction Modifier and less than 100000'


Tendon Slicer:
       - Spell Name changed from 'Tendon Slice' to 'Tendon Slicer'
       - Description changed from 'This technique allows you to occasionally strike your enemy when parrying, slowing their attack speed.' to 'Occasionally allows your attempts to *#3+S or *#4+S to strike your attacker with *39910%N, slowing their attack speed by *3991039910% for *39910%Z.'


Tendon Slice:
       - Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 50% for 3m 30s (35 Ticks).'


Last Stand Discipline:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Last Stand Discipline Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Last Stand Discipline Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Illusion Benefit Dena:
       - Description changed from 'Grants ultravision and a bonus to movement speed and attack power.' to 'Grants ultravision, increases movement speed by up to 60%, and increases attack power by up to 51% for 6h (3600 Ticks).'


Shroud of Prayer:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Buff Blocker C and less than 1000' to 'Stacking: Block new spell if slot 0 is Buff Blocker C and less than 1000'


Chromatic Residue:
       - Slot 1 changed from 'Stacking: Block new spell if slot 9 is Delayed Heal Marker and less than 10000' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10000'


Punitive Measures:
       - Slot 10 changed from 'Stacking: Block new spell if slot 1 is Spell Proc and less than 999' to 'Stacking: Block new spell if slot 0 is Spell Proc and less than 999'


Sword of Darkness:
       - Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Sword of Corruption:
       - Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Sword of Darkness:
       - Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Sword of Corruption:
       - Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Aura of the Void:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Spell Damage Bonus and less than 75' to 'Stacking: Block new spell if slot 0 is Spell Damage Bonus and less than 75'


Liquefaction:
       - Slot 7 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 9 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 10 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 9989 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Aura of the Void II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Spell Damage Bonus and less than 75' to 'Stacking: Block new spell if slot 0 is Spell Damage Bonus and less than 75'


Umbral Guard:
       - Description changed from 'Protects you from up to %12 damage for 1 hit.' to 'Absorbs up to 90000 damage from the next 1 melee strike(s).'


Divine Indemnification:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 5' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 5'


Divine Indemnification Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 6' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 6'


Divine Indemnification Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 7' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 7'


Surety:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10514' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10514'


Surety Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10965' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10965'


Surety Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11438' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11438'


Promised Rehabilitation:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Rehabilitation Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Rehabilitation Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Armor of the Ardent:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4423' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4423'


Armor of the Ardent Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4594' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4594'


Armor of the Ardent Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4774' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4774'


Hand of Surety:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10431' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10431'


Hand of Surety Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10878' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10878'


Hand of Surety Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11347' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11347'


Stormbound Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10512' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10512'


Stormbound Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10963' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10963'


Stormbound Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11436' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11436'


Armor of Formidable Spirit:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 62' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 62'


Armor of Formidable Spirit Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 64' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 64'


Armor of Formidable Spirit Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 66' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 66'


Hand of the Stormbound Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10513' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10513'


Hand of the Stormbound Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 10964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10964'


Hand of the Stormbound Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 11437' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 11437'


Strength of the Copsestalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 2994' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2994'


Strength of the Copsestalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3039' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3039'


Strength of the Copsestalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3086' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3086'


Protection of the Forest:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4094' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4094'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2734' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2734'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3189' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3189'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3188' to 'Stacking: Block new spell if slot 0 is Attack and less than 3188'


Protection of the Forest Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4139' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4139'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2746' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2746'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3223' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3223'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3222' to 'Stacking: Block new spell if slot 0 is Attack and less than 3222'


Protection of the Forest Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4186' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4186'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 2759' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 2759'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3259' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3259'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3258' to 'Stacking: Block new spell if slot 0 is Attack and less than 3258'


Drape of the Wrathforged:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1689' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1689'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1173' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1173'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2842' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2842'


Drape of the Wrathforged Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1723' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1723'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1177' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1177'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 2934' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 2934'


Drape of the Wrathforged Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1759' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1759'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1181' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1181'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3031' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3031'


Shieldstone Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1667' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1667'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 9907' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9907'


Shieldstone Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1700' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1700'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10037' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10037'


Shieldstone Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1735' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1735'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10179' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10179'


Promised Regeneration:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 29862' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 29862'


Promised Regeneration Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 31355' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 31355'


Promised Regeneration Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 32923' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 32923'


Shieldstone Blessing:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1668' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1668'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 9908' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 9908'


Shieldstone Blessing Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1701' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1701'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10038' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10038'


Shieldstone Blessing Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1736' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1736'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 10180' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 10180'


Doomscale Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1261' to 'Stacking: Block new spell if slot 0 is Strength and less than 1261'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1261' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1261'


Doomscale Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1324' to 'Stacking: Block new spell if slot 0 is Strength and less than 1324'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1324' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1324'


Doomscale Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1390' to 'Stacking: Block new spell if slot 0 is Strength and less than 1390'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1390' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1390'


Shield of the Pellarus:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4857' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4857'


Shield of the Pellarus Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5050' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5050'


Shield of the Pellarus Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5253' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5253'


Promised Invigoration:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 36116' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 36116'


Promised Invigoration Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 37922' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 37922'


Promised Invigoration Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 39818' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 39818'


Focus of Okasi:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1274' to 'Stacking: Block new spell if slot 0 is Strength and less than 1274'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1274' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1274'


Focus of Okasi Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1288' to 'Stacking: Block new spell if slot 0 is Strength and less than 1288'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1288' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1288'


Focus of Okasi Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1302' to 'Stacking: Block new spell if slot 0 is Strength and less than 1302'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1302' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1302'


Spiritual Vivification:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 310' to 'Stacking: Block new spell if slot 0 is Attack and less than 310'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3105' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3105'


Spiritual Vivification Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 321' to 'Stacking: Block new spell if slot 0 is Attack and less than 321'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3190' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3190'


Spiritual Vivification Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 332' to 'Stacking: Block new spell if slot 0 is Attack and less than 332'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3280' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3280'


Spellbreaker's Palisade:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Palisade Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Palisade Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Djinn Flying Carpet:
       - Slot 1 changed from 'Increase Current Hit Points by 100 per tick' to 'Summon Mount: STRNPCDjinnCarpetSpellSummon'


Efreeti Flying Carpet:
       - Slot 1 changed from 'Increase Current Hit Points by 100 per tick' to 'Summon Mount: STRNPCEfreetiCarpetSpellSummon'


Deadly Restraints:
       - Land on Self Message changed from '' to 'Clamps clank around your ankles, you are pulled in.'


Deadly Restraints:
       - Spell Name changed from 'AVC Reserved 196' to 'Deadly Restraints'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 166666'
       - Slot 2 changed from '' to 'Root'
       - Duration changed from '0' to '2'


Big Explosion:
       - Land on Self Message changed from '' to 'Fire and shrapnel hurt, a lot.'


Big Explosion:
       - Spell Name changed from 'AVC Reserved 197' to 'Big Explosion'
       - Target changed from 'Single' to 'Caster PB'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 170000'
       - Spell Icon changed from to

       - AE Range changed from '0' to '1000'


Cooperation:
       - Land on Self Message changed from '' to 'You are convinced of things you cannot understand.'


Cooperation:
       - Spell Name changed from 'AVC Reserved 198' to 'Cooperation'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Charm'
       - Duration changed from '0' to '2'


Burning Bellowing Breeze:
       - Land on Self Message changed from '' to 'Your hair is suddenly dried and aflame.'


Burning Bellowing Breeze:
       - Spell Name changed from 'AVC Reserved 199' to 'Burning Bellowing Breeze'
       - Target changed from 'Single' to 'Directional AE'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Fire -950'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 130000'
       - Spell Range changed from '1000' to '200'
       - Spell Icon changed from to

       - AE Range changed from '0' to '200'


Slashing Back Kick:
       - Land on Self Message changed from '' to 'Razor-edged legs lash out and carve you up.'


Slashing Back Kick:
       - Spell Name changed from 'AVC Reserved 200' to 'Slashing Back Kick'
       - Target changed from 'Single' to 'Directional AE'
       - Slot 1 changed from 'Increase Current Hit Points by 100' to 'Decrease Current Hit Points by 99999'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 99999 per tick'
       - Slot 3 changed from '' to 'Decrease Movement Speed by 80%'
       - Spell Range changed from '1000' to '200'
       - Spell Icon changed from to

       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '200'


Goblet of Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Goblet of Shared Adventure II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


BRD Thousand Blades Reuse Time 23%:
       - Slot 1 changed from 'Reduce Timer by 608.5s' to 'Reduce Timer by 465.75s'
       - Description changed from 'Decreases the reuse time of *8030%N by 608500 seconds.' to 'Decreases the reuse time of *8030%N by 465750 seconds.'


BRD Thousand Blades Reuse Time 30%:
       - Slot 1 changed from 'Reduce Timer by 465.75s' to 'Reduce Timer by 607.5s'
       - Description changed from 'Decreases the reuse time of *8030%N by 465750 seconds.' to 'Decreases the reuse time of *8030%N by 607500 seconds.'


Consuming Zeal:
       - Slot 1 changed from 'Increase Current Hit Points by 5000' to 'Decrease Current Hit Points by 5000'


Consuming Zeal:
       - Slot 1 changed from 'Increase Current Hit Points by 6250' to 'Decrease Current Hit Points by 6250'


Zan Fi's Whistle XVI:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Bottle of Adventure IV:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is XP Gain Mod and less than 100000' to 'Stacking: Block new spell if slot 0 is XP Gain Mod and less than 100000'


Whirlrender Mortar:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 86950' to 'Decrease Current Hit Points by 166950'
       - Slot 2 changed from 'Decrease Current Hit Points by 66225 if UNKNOWN 999' to 'Decrease Current Hit Points by 96225 if UNKNOWN 999'
       - Spell Range changed from '200' to '1000'
       - AE Range changed from '37' to '40'
       - Description changed from '' to 'Causes 166950 damage, and 96225 additional damage to anyone carrying clockwork scraps.'


Seeker Rocket:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 86197' to 'Decrease Current Hit Points by 90197'
       - Slot 2 changed from 'Decrease Current Hit Points by 84225 if UNKNOWN 999' to 'Decrease Current Hit Points by 134225 if UNKNOWN 999'
       - Description changed from '' to 'Causes 90197 damage, and 134225 additional damage to anyone carrying clockwork scraps.'


Slashing Claws:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 116185' to 'Decrease Current Hit Points by 126185'
       - Slot 2 changed from '' to 'Increase Reverse Damage Shield by 3500'
       - Duration changed from '0' to '2'
       - AE Range changed from '15 to 62' to '20 to 140'
       - Description changed from '' to 'Causes 126185 instantly. Target takes 3500 each time they harm another.'


Static Blast:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout Time changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 53750 per tick' to 'Decrease Current Hit Points by 143750 per tick'
       - Spell Range changed from '200' to '1000'
       - AE Range changed from '25' to '30'
       - Viral changed from 'Range: 30, Recast: 2s to 2s' to 'Range: 30, Recast: 12s to 14s'
       - Description changed from '' to 'Causes 143750 damage and spreads to those near afflicted target.'


Illusions of Grandeur II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'


Sword of Darkness:
       - Description changed from 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Sword of Corruption:
       - Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Sword of Corruption:
       - Description changed from 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.' to 'Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.'


Darkened Tepid Deeds:
       - Description changed from 'Constricts your target's muscles, causing their attack speed to slow for 3m 30s (35 Ticks).' to 'Constricts your target's muscles, reducing attack speed by 40% for 3m 30s (35 Ticks).'


Darkened Shield of the Dauntless:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4254' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4254'


Whirlwind Slash:
       - AE Range changed from '35' to '25'


Enveloping Smoke:
       - Slot 1 changed from 'Decrease Current Hit Points by 220000 per tick' to 'Decrease Current Hit Points by 154000 per tick'


Electric Blast:
       - Slot 1 changed from 'Decrease Current Hit Points by 190000' to 'Decrease Current Hit Points by 133000'
       - Description changed from 'Stuns for 1000 second. Inflicts 190000 damage, 6500 mana loss.' to 'Stuns for 1000 second. Inflicts 133000 damage, 6500 mana loss.'


Bond of Sathir:
       - Slot 1 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 2 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 3 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 4 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 19979 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Bonk!:
       - Slot 1 changed from 'Decrease Current Hit Points by 210000' to 'Decrease Current Hit Points by 147000'
       - Description changed from 'Stuns for 4000 seconds. Inflicts 210000 damage.' to 'Stuns for 4000 seconds. Inflicts 147000 damage.'


Rambling Bones:
       - Description changed from 'Inflicts %1 damage every tick. Reduces double attack chance. Interrupts spell casting.' to 'Inflicts 119123 damage every tick. Reduces double attack chance. Interrupts spell casting.'


Immaterial Form:
       - Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 70%.'


Skeletal Form:
       - Description changed from 'Reduces incoming spell damage by %1 percent.' to 'Reduces incoming spell damage by 70%.'


Immaterial Body:
       - Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 25%.'


Frenetic Energy:
       - Description changed from 'Inflicts %1 damage every tick, so long as the bearer does not move.' to 'Inflicts 300123 damage every tick, so long as the bearer does not move.'


Immaterial Form:
       - Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 65%.'


Skeletal Form:
       - Description changed from 'Reduces incoming spell damage by %1 percent.' to 'Reduces incoming spell damage by 65%.'


Immaterial Body:
       - Description changed from 'Reduces incoming melee damage by %1 percent.' to 'Reduces incoming melee damage by 20%.'


Hand of the Guardian:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 8911' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 8911'


Creeping Chill of Death:
       - Slot 4 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 5 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 6 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 7 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'
       - Slot 8 changed from 'Decrease Current Hit Points by 998 per tick (Growing to 4994 @ 999/tick)' to 'Increase Current Hit Points by 1 per tick'


Improved Twincast V:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Improved Twincast VI:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Zan Fi's Whistle XVII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Zan Fi's Whistle XVIII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Zan Fi's Whistle XIX:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Mana Burn XIII:
       - Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn XIV:
       - Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn XV:
       - Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Mana Burn XVI:
       - Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Amygdalan Drain:
       - Description changed from 'Drains you of %1 mana for %Z.' to 'Drains you of 5000 mana every 6 seconds for %Z.'


Beetle Poison:
       - Description changed from 'Deals %1 poison damage for %Z.' to 'Deals 15384 poison damage every 6 seconds for %Z.'


Burynai's Corruption:
       - Description changed from 'Reduces healing received by %1%.' to 'Reduces healing received by 25% for %Z.'


Drolvarg Howl:
       - Description changed from 'Reduces your damage by up to %6% for %Z.' to 'Reduces your damage by up to 25% for %Z.'


Flaming Shield:
       - Description changed from 'Burns those that strike for %1.' to 'Burns those that strike you for 400 damage.'


Fungal Rot:
       - Description changed from 'Rots you for %1 damage and may bloom into another round of spores if not cured.' to 'Rots your flesh, dealing 7692 damage every 6 seconds for %Z. This rot will bloom into *2%N if not cured in that time.'


Rabies:
       - Description changed from 'Rabies will deal %1 damage until cured.' to 'Rabies will deal 3846 damage every 6 seconds until cured.'


Sarnak Reflection:
       - Description changed from 'Reflects %1% of spells cast.' to 'Reflects 25% of detrimental spells cast on you for %Z.'


Sting of Pain:
       - Description changed from 'Burning venom that does %1 damage and %2 endurance drain.' to 'Burning venom that drains 7692 health and 500 endurance every 6 seconds for %Z.'


Harmonious Blessing:
       - Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'


Harmonious Blessing Rk. II:
       - Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'


Harmonious Blessing Rk. III:
       - Land on Other Message changed from ' dons a mantle of blassings.' to ' dons a mantle of blessings.'


Nature's Response:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50138%N, which will heal your group.'


Nature's Response Rk. II:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50139%N, which will heal your group.'


Nature's Response Rk. III:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50140%N, which will heal your group.'


Responsive Spirit:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50232%N, which will heal your group.'


Responsive Spirit Rk. II:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50233%N, which will heal your group.'


Responsive Spirit Rk. III:
       - Description changed from 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.' to 'Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than 20000 damage with *50234%N, which will heal your group.'


Boon of the Soother:
       - Description changed from 'Has a normalized chance to cast *0%N when you cast a healing spell. *0%N will heal the group for *0%1.' to 'Has a normalized chance to cast *50839%N when you cast a healing spell. *50839%N will heal the group for *50839100.'


Cascade of Life V:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 2000 health.'


Cascade of Life VI:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 2500 health.'


Cascade of Life VII:
       - Description changed from 'Instantly heals %1 health.' to 'Instantly heals 3000 health.'


Improved Twincast VII:
       - Slot 7 changed from 'Stacking: Block new spell if slot 1 is Twincast Chance and less than 150' to 'Stacking: Block new spell if slot 0 is Twincast Chance and less than 150'


Zan Fi's Whistle XX:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Zan Fi's Whistle XXI:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Zan Fi's Whistle XXII:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 5 changed from 'Stacking: Block new spell if slot 2 is Weapon Damage Bonus and less than 1100' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1100'
       - Slot 6 changed from 'Stacking: Block new spell if slot 3 is Weapon Damage Bonus and less than 1185' to 'Stacking: Block new spell if slot 0 is Weapon Damage Bonus and less than 1185'


Mana Burn XVII:
       - Slot 8 changed from 'Stacking: Block new spell if slot 7 is Mana Burn and less than 100000' to 'Stacking: Block new spell if slot 0 is Mana Burn and less than 100000'


Illusions of Grandeur III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 11 is Worn Proc Rate and less than 1000' to 'Stacking: Block new spell if slot 0 is Worn Proc Rate and less than 1000'


Culminating Stand Discipline:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Culminating Stand Discipline Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Culminating Stand Discipline Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Melee Proc and less than 999999' to 'Stacking: Block new spell if slot 0 is Melee Proc and less than 999999'


Divine Imposition:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 8' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 8'


Divine Imposition Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 9' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 9'


Divine Imposition Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 3 is Delayed Heal Marker and less than 10' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 10'


Assurance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13923' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13923'


Assurance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14544' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14544'


Assurance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15196' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15196'


Promised Remedy:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Remedy Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Promised Remedy Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 0' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 0'


Armor of the Merciful:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4718' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4718'


Armor of the Merciful Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 4954' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4954'


Armor of the Merciful Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 5202' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 5202'


Hand of Assurance:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12378' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12378'


Hand of Assurance Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 12932' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12932'


Hand of Assurance Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13514' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13514'


Ashbound Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13920' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13920'


Ashbound Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14541' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14541'


Ashbound Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15193' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15193'


Armor of Steadfast Faith:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 80' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 80'


Armor of Steadfast Faith Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 84' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 84'


Armor of Steadfast Faith Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Current Mana Repeating and less than 88' to 'Stacking: Block new spell if slot 0 is Current Mana Repeating and less than 88'


Hand of the Ashbound Keeper:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 13921' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13921'


Hand of the Ashbound Keeper Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 14542' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14542'


Hand of the Ashbound Keeper Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Max Hit Points and less than 15194' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 15194'


Strength of the Wildstalker:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4333' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4333'


Strength of the Wildstalker Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4495' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4495'


Strength of the Wildstalker Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4860' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4860'


Protection of the Woodlands:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4433' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4433'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3449' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3449'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3249' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3249'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3248' to 'Stacking: Block new spell if slot 0 is Attack and less than 3248'


Protection of the Woodlands Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4495' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4495'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3621' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3621'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3296' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3296'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3295' to 'Stacking: Block new spell if slot 0 is Attack and less than 3295'


Protection of the Woodlands Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 4560' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 4560'
       - Slot 6 changed from 'Stacking: Block new spell if slot 1 is Damage Shield and less than 3802' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 3802'
       - Slot 7 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 3346' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 3346'
       - Slot 8 changed from 'Stacking: Block new spell if slot 2 is Attack and less than 3345' to 'Stacking: Block new spell if slot 0 is Attack and less than 3345'


Drape of the Magmaforged:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1949' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1949'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1201' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1201'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3539' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3539'


Drape of the Magmaforged Rk. II:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 1996' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1996'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1206' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1206'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3666' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3666'


Drape of the Magmaforged Rk. III:
       - Slot 1 changed from 'Stacking: Block new spell if slot 3 is Armor Class and less than 2046' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2046'
       - Slot 2 changed from 'Stacking: Block new spell if slot 6 is Damage Shield and less than 1211' to 'Stacking: Block new spell if slot 0 is Damage Shield and less than 1211'
       - Slot 4 changed from 'Stacking: Block new spell if slot 10 is Max Hit Points and less than 3799' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3799'


Arcronite Skin:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1921' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1921'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12700' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12700'


Arcronite Skin Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1967' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1967'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13336' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13336'


Arcronite Skin Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 2015' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2015'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14002' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14002'


Promised Rebirth:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 36215' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 36215'


Promised Rebirth Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 38026' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 38026'


Promised Rebirth Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 39927' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 39927'


Arcronite Blessing:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1922' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1922'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 12701' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 12701'


Arcronite Blessing Rk. II:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 1968' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 1968'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 13337' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 13337'


Arcronite Blessing Rk. III:
       - Slot 5 changed from 'Stacking: Block new spell if slot 1 is Armor Class and less than 2016' to 'Stacking: Block new spell if slot 0 is Armor Class and less than 2016'
       - Slot 6 changed from 'Stacking: Block new spell if slot 2 is Max Hit Points and less than 14003' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 14003'


Wulthan Focusing:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1360' to 'Stacking: Block new spell if slot 0 is Strength and less than 1360'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1360' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1360'


Wulthan Focusing Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1378' to 'Stacking: Block new spell if slot 0 is Strength and less than 1378'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1378' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1378'


Wulthan Focusing Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1397' to 'Stacking: Block new spell if slot 0 is Strength and less than 1397'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1397' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1397'


Shield of Scales:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6316' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6316'


Shield of Scales Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6632' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6632'


Shield of Scales Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 1 is Max Hit Points and less than 6964' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 6964'


Promised Alleviation:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 59727' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 59727'


Promised Alleviation Rk. II:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 62713' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 62713'


Promised Alleviation Rk. III:
       - Slot 3 changed from 'Stacking: Block new spell if slot 2 is Delayed Heal Marker and less than 65849' to 'Stacking: Block new spell if slot 0 is Delayed Heal Marker and less than 65849'


Focus of Artikla:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1332' to 'Stacking: Block new spell if slot 0 is Strength and less than 1332'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1332' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1332'


Focus of Artikla Rk. II:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1349' to 'Stacking: Block new spell if slot 0 is Strength and less than 1349'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1349' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1349'


Focus of Artikla Rk. III:
       - Slot 8 changed from 'Stacking: Block new spell if slot 1 is Strength and less than 1366' to 'Stacking: Block new spell if slot 0 is Strength and less than 1366'
       - Slot 9 changed from 'Stacking: Block new spell if slot 1 is Dexterity and less than 1366' to 'Stacking: Block new spell if slot 0 is Dexterity and less than 1366'


Spiritual Vibrancy:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 355' to 'Stacking: Block new spell if slot 0 is Attack and less than 355'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3750' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3750'


Spiritual Vibrancy Rk. II:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 368' to 'Stacking: Block new spell if slot 0 is Attack and less than 368'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3868' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3868'


Spiritual Vibrancy Rk. III:
       - Slot 2 changed from 'Stacking: Block new spell if slot 1 is Attack and less than 381' to 'Stacking: Block new spell if slot 0 is Attack and less than 381'
       - Slot 3 changed from 'Stacking: Block new spell if slot 4 is Max Hit Points and less than 3991' to 'Stacking: Block new spell if slot 0 is Max Hit Points and less than 3991'


Spellbreaker's Keep:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Keep Rk. II:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'


Spellbreaker's Keep Rk. III:
       - Slot 4 changed from 'Stacking: Block new spell if slot 1 is Absorb Hits and less than 100' to 'Stacking: Block new spell if slot 0 is Absorb Hits and less than 100'





Spell history shown is from the begining of EQResource's spell database - August 21, 2013