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Spell Changes for March 16, 2016







Resuscitate:
       - Description changed from 'Revives a slain ally, restoring 60 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 60% of their lost experience. It takes some time for the recently revived to fully recover.'


Revive:
       - Description changed from 'Revives a slain ally, restoring 35 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 35% of their lost experience. It takes some time for the recently revived to fully recover.'


Resurrection:
       - Description changed from 'Revives a slain ally, restoring 90 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 90% of their lost experience. It takes some time for the recently revived to fully recover.'


Resurrection Sickness:
       - Description changed from 'Decreases strength, wisdom, and intelligence. Decreases attack speed to 95 percent.' to 'Decreases strength, wisdom, and intelligence. Decreases attack speed to 95%.'


Resurrection Sickness:
       - Description changed from 'Decreases strength, wisdom, and intelligence. Decreases attack speed to 95 percent.' to 'Decreases strength, wisdom, and intelligence. Decreases attack speed to 95%.'


Larger Reviviscence:
       - Description changed from 'Revives up to 8 slain allies surrounding you, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.' to 'Revives up to 8 slain allies surrounding you, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.'


Greater Reviviscence:
       - Description changed from 'Revives up to 18 slain allies surrounding you, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.' to 'Revives up to 18 slain allies surrounding you, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.'


Eminent Reviviscence:
       - Description changed from 'Revives up to 35 slain allies surrounding you, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.' to 'Revives up to 35 slain allies surrounding you, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.'


Superior Reviviscence:
       - Description changed from 'Revives up to 70 slain allies surrounding you, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.' to 'Revives up to 70 slain allies surrounding you, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover. You can only cast this spell while you are out of combat.'


Reviviscence:
       - Description changed from 'Revives a slain ally, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover.'


Convergence:
       - Description changed from 'Revives a slain ally, restoring 93 percent of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.' to 'Revives a slain ally, restoring 93% of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.'


Reconstitution:
       - Description changed from 'Revives a slain ally, restoring 10 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 10% of their lost experience. It takes some time for the recently revived to fully recover.'


Reparation:
       - Description changed from 'Revives a slain ally, restoring 20 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 20% of their lost experience. It takes some time for the recently revived to fully recover.'


Renewal:
       - Description changed from 'Revives a slain ally, restoring 50 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover.'


Restoration:
       - Description changed from 'Revives a slain ally, restoring 75 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 75% of their lost experience. It takes some time for the recently revived to fully recover.'


Tavee's Lesser Diuturnity:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 16.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 16.'


Tavee's Charm of Diuturnity:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 49.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 49.'


Tavee's Greater Diuturnity:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 60.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 60.'


Gallenite's Minor Destruction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 34.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 34.'


Gallenite's Destruction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 52.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 52.'


Gallenite's Major Destruction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 60.'


Naki's Lesser Pernicity:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 29.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 29.'


Naki's Charm of Pernicity:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 51.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 51.'


Naki's Greater Pernicity:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 60.'


Jolum's Minor Abatement:
       - Description changed from 'Reduces the mana cost of direct damage spells by up to 15 percent. This bonus will decay on spells over level 24.' to 'Reduces the mana cost of direct damage spells by up to 15%. This bonus will decay on spells over level 24.'


Jolum's Abatement:
       - Description changed from 'Reduces the mana cost of direct damage spells by up to 15 percent. This bonus will decay on spells over level 50.' to 'Reduces the mana cost of direct damage spells by up to 15%. This bonus will decay on spells over level 50.'


Jolum's Major Abatement:
       - Description changed from 'Reduces the mana cost of direct damage spells by up to 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of direct damage spells by up to 15%. This bonus will decay on spells over level 60.'


Rowyl's Gleeful Destruction:
       - Description changed from 'Increases the damage of spells by up to 2000 percent. This bonus will decay on spells over level 5.' to 'Increases the damage of spells by up to 2000%. This bonus will decay on spells over level 5.'


Zephyr of Brell:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 65.'


Gallenite's Inverted Mishap:
       - Description changed from 'Increases the hatred generated by spells by up to 50 percent.' to 'Increases the hatred generated by spells by up to 50%.'


Reagent Conservation I:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 20.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 20.'


Reagent Conservation II:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 44.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 44.'


Reagent Conservation III:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 60.'


Extended Enhancement I:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 20.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 20.'


Extended Enhancement II:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 44.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 44.'


Extended Enhancement III:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 60.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 60.'


Improved Damage I:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 20.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 20.'


Improved Damage II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 44.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 44.'


Improved Damage III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 60.'


Spell Haste I:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 20.'


Spell Haste II:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 44.'


Spell Haste III:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 60.'


Mana Preservation I:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 20.'


Mana Preservation II:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 44.'


Mana Preservation III:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 60.'


Improved Healing I:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 20.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 20.'


Improved Healing II:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 44.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 44.'


Improved Healing III:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 60.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 60.'


Extended Range I:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 20.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 20.'


Extended Range II:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 44.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 44.'


Extended Range III:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 60.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 60.'


Summoning Haste I:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 20.'


Summoning Haste II:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 44.'


Summoning Haste III:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 60.'


Summoning Efficiency I:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 20.'


Summoning Efficiency II:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 44.'


Summoning Efficiency III:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 60.'


Enhancement Haste I:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 20.'


Enhancement Haste II:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 44.'


Enhancement Haste III:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 60.'


Affliction Haste I:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 33 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of long term detrimental spells by 33%. This bonus will decay on spells over level 20.'


Affliction Haste II:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 33 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of long term detrimental spells by 33%. This bonus will decay on spells over level 44.'


Affliction Haste III:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 33 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of long term detrimental spells by 33%. This bonus will decay on spells over level 60.'


Affliction Efficiency I:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 23 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of long term detrimental spells by up to 23%. This bonus will decay on spells over level 20.'


Affliction Efficiency II:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 23 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of long term detrimental spells by up to 23%. This bonus will decay on spells over level 44.'


Affliction Efficiency III:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 23 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of long term detrimental spells by up to 23%. This bonus will decay on spells over level 60.'


Burning Affliction I:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 20 percent. This bonus will decay on spells over level 20.' to 'Increases the damage of long term detrimental spells by up to 20%. This bonus will decay on spells over level 20.'


Burning Affliction II:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 20 percent. This bonus will decay on spells over level 44.' to 'Increases the damage of long term detrimental spells by up to 20%. This bonus will decay on spells over level 44.'


Burning Affliction III:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 20 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of long term detrimental spells by up to 20%. This bonus will decay on spells over level 60.'


Reanimation Haste I:
       - Description changed from 'Reduces the cast time of summon undead spells by 30 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of summon undead spells by 30%. This bonus will decay on spells over level 20.'


Reanimation Haste II:
       - Description changed from 'Reduces the cast time of summon undead spells by 30 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of summon undead spells by 30%. This bonus will decay on spells over level 44.'


Reanimation Haste III:
       - Description changed from 'Reduces the cast time of summon undead spells by 30 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of summon undead spells by 30%. This bonus will decay on spells over level 60.'


Reanimation Efficiency I:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 25 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of summon undead spells by up to 25%. This bonus will decay on spells over level 20.'


Reanimation Efficiency II:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 25 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of summon undead spells by up to 25%. This bonus will decay on spells over level 44.'


Reanimation Efficiency III:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 25 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of summon undead spells by up to 25%. This bonus will decay on spells over level 60.'


Taelosian Guard:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 8 percent and your hit-point regeneration by 8.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 8% and your hit-point regeneration by 8.'


Divine Resurrection:
       - Description changed from 'Provides a resurrection that restores 100 percent experience, all hit points and mana, and causes no adverse resurrection effects.' to 'Provides a resurrection that restores 100% experience, all hit points and mana, and causes no adverse resurrection effects.'


Purify Soul I:
       - Slot 20 changed from 'Dispel Detrimental (95% Chance)' to ''
       - Description changed from 'Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from the target.' to 'Cures 72 poison, disease and curse counters and has a 95% chance to remove up to 6 total detrimental effects from the target.'


Frenzied Burnout I:
       - Slot 20 changed from 'Increase Chance to Hit with 1H Blunt by 10%' to ''
       - Description changed from 'Increases the bearer's armor class by 300, attack speed by 15 percent, strength by 20, attack rating by 200 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 10 percent. Damage dealt by all skills is increased to 110 percent and grants a 10 percent chance to perform a rampage during a combat round at 50 percent damage.' to 'Increases the bearer's armor class by 300, attack speed by 15%, strength by 20, attack rating by 200 points, chance to perform a flurry of attacks on a successful double attack by 5%, and accuracy with all skills by 10%. Damage dealt by all skills is increased to 110% and grants a 10% chance to perform a rampage during a combat round at 50% damage.'


Marvelous Visions:
       - Description changed from 'You experience a marvelous vision, giving you 50 stamina and increasing your attack speed to 130 percent for 1h 12m (720 Ticks).' to 'You experience a marvelous vision, giving you 50 stamina and increasing your attack speed to 130% for 1h 12m (720 Ticks).'


Condemnation of Time:
       - Description changed from 'Reduces the mana cost of Condemnation by up to 20 percent.' to 'Reduces the mana cost of Condemnation by up to 20%.'


Summer's Anger:
       - Description changed from 'Reduces the mana cost of Summer's Flame by up to 20 percent.' to 'Reduces the mana cost of Summer's Flame by up to 20%.'


Saryrn's Venom:
       - Description changed from 'Reduces the mana cost of Spear of Torment by up to 20 percent.' to 'Reduces the mana cost of Spear of Torment by up to 20%.'


Neurocus:
       - Description changed from 'Reduces the mana cost of Neurotoxin by up to 20 percent.' to 'Reduces the mana cost of Neurotoxin by up to 20%.'


Fires of Sol:
       - Description changed from 'Reduces the mana cost of Strike of Solusek by up to 20 percent.' to 'Reduces the mana cost of Strike of Solusek by up to 20%.'


Chromosphere:
       - Description changed from 'Reduces the mana cost of Sun Vortex by up to 20 percent.' to 'Reduces the mana cost of Sun Vortex by up to 20%.'


Insanity Storm:
       - Description changed from 'Reduces the mana cost of Insanity by up to 20 percent.' to 'Reduces the mana cost of Insanity by up to 20%.'


Enchantment of Destruction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of direct damage spells by up to 20%. This bonus will decay on spells over level 65.'


Focus of Flame:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 26 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of fire-based direct damage spells by up to 26%. This bonus will decay on spells over level 65.'


Chill of the Umbra:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 26 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of ice-based direct damage spells by up to 26%. This bonus will decay on spells over level 65.'


Secret of Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of direct damage spells by up to 23%. This bonus will decay on spells over level 65.'


Insidious Dreams:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 26 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of magic-based direct damage spells by up to 26%. This bonus will decay on spells over level 65.'


Focus of Mediocrity:
       - Description changed from 'Increases the duration of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of spells by 15%. This bonus will decay on spells over level 65.'


Accursed Affliction:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of long term detrimental spells by up to 20%. This bonus will decay on spells over level 65.'


Focus of Distance:
       - Description changed from 'Increases the range of spells by 20 percent. This bonus will decay on spells over level 65.' to 'Increases the range of spells by 20%. This bonus will decay on spells over level 65.'


Touch of Judgment:
       - Description changed from 'Increases the potency of healing spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Increases the potency of healing spells by up to 23%. This bonus will decay on spells over level 65.'


Starfall Symbol:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 65.'


Obsidian Requiem:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 65.'


Focus of the Orb:
       - Description changed from 'Reduces the mana cost of spells by up to 12 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 12%. This bonus will decay on spells over level 65.'


Preservation of the Akheva:
       - Description changed from 'Reduces the mana cost of spells by up to 18 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 18%. This bonus will decay on spells over level 65.'


Sanguine Enchantment:
       - Description changed from 'Reduces the mana cost of spells by up to 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 15%. This bonus will decay on spells over level 65.'


Darkened Preservation:
       - Description changed from 'Reduces the mana cost of long term beneficial spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of long term beneficial spells by up to 20%. This bonus will decay on spells over level 65.'


Conundrum of Speed:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 65.'


Pernicious Focus:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 30 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of duration damage spells by up to 30%. This bonus will decay on spells over level 65.'


Alluring Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 65.'


Wind of Mana:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 65.'


Sanguine Preservation:
       - Description changed from 'Reduces the mana cost of self-only long term beneficial spells by up to 40 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of self-only long term beneficial spells by up to 40%. This bonus will decay on spells over level 65.'


Contemplative Alacrity:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 65.'


Speeding Thought:
       - Description changed from 'Reduces the cast time of spells by 18 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 18%. This bonus will decay on spells over level 65.'


Wind of the Nightcrawler:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 65.'


Shade Stone Focus:
       - Description changed from 'Reduces the cast time of direct damage spells by 20 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of direct damage spells by 20%. This bonus will decay on spells over level 65.'


Blaze of the Lightbringer:
       - Description changed from 'Reduces the cast time of detrimental spells by 20 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of detrimental spells by 20%. This bonus will decay on spells over level 65.'


Tavee's Superior Diuturnity:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 65.'


Gallenite's Chaos:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 65.'


Naki's Superior Pernicity:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 65.'


Jolum's Superior Abatement:
       - Description changed from 'Reduces the mana cost of damaging spells by up to 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of damaging spells by up to 15%. This bonus will decay on spells over level 65.'


Divine Arbitration I:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 20 percent penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 20% penalty such that all group members in range end up with the same amount of damage taken.'


Divine Arbitration II:
       - Description changed from 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 10 percent penalty such that all group members in range end up with the same amount of damage taken.' to 'Balances the amount of damage that each level 50 or higher member of your group within 200 feet has taken at a 10% penalty such that all group members in range end up with the same amount of damage taken.'


Frenzy of Spirit I:
       - Description changed from 'Increases your melee speed to 199 percent and attack power by 250 points for 48s (8 Ticks).' to 'Increases your melee speed to 199% and attack power by 250 points for 48s (8 Ticks).'


Radiant Cure I:
       - Description changed from 'Cures 9 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 9 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure II:
       - Description changed from 'Cures 12 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 12 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure III:
       - Description changed from 'Cures 16 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 16 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Iceflame of E`ci:
       - Description changed from 'Increases the damage of cold-based direct damage spells by up to 30 percent. This bonus will only apply to level 60 spells.' to 'Increases the damage of cold-based direct damage spells by up to 30%. This bonus will only apply to level 60 spells.'


Rizlona's Call of Flame:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' direct damage spells by up to 15 percent. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' direct damage spells by up to 15%. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25%.'


Scorpion Venom:
       - Mana Cost changed from '350' to '513'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 110' to 'Decrease Current Hit Points by 484'
       - Slot 3 changed from 'Decrease Current Hit Points by 170 per tick' to 'Decrease Current Hit Points by 324 per tick'
       - Description changed from 'Fills your target's veins with deadly scorpion venom, causing 110 damage initially and between 170 and 170 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly scorpion venom, causing 484 damage initially and between 324 and 324 damage every six seconds for 42s (7 Ticks).'


Improved Healing IV:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 65.'


Marr's Gift:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 67.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 67.'


Marr's Blessing:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 67.'


Extended Enhancement IV:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 65.'


Patience of Time:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 67.'


Patience of Eternity:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 67.'


Burning Affliction IV:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 65.'


Vengeance of Time:
       - Description changed from 'Increases the damage of duration damage spells by up to 25 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of duration damage spells by up to 25%. This bonus will decay on spells over level 67.'


Vengeance of Eternity:
       - Description changed from 'Increases the damage of duration damage spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of duration damage spells by up to 30%. This bonus will decay on spells over level 67.'


Extended Range IV:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 65.'


Druzzil's Distance:
       - Description changed from 'Increases the range of spells by 20 percent. This bonus will decay on spells over level 67.' to 'Increases the range of spells by 20%. This bonus will decay on spells over level 67.'


Druzzil's Range:
       - Description changed from 'Increases the range of spells by 25 percent. This bonus will decay on spells over level 67.' to 'Increases the range of spells by 25%. This bonus will decay on spells over level 67.'


Improved Damage IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 65.'


Anger of Solusek:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 25 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of direct damage spells by up to 25%. This bonus will decay on spells over level 67.'


Fury of Solusek:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of direct damage spells by up to 30%. This bonus will decay on spells over level 67.'


Anger of Ro:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of fire-based direct damage spells by up to 23%. This bonus will decay on spells over level 65.'


Fury of Ro:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of fire-based direct damage spells by up to 30%. This bonus will decay on spells over level 67.'


Wrath of Ro:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 35 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of fire-based direct damage spells by up to 35%. This bonus will decay on spells over level 67.'


Anger of E`ci:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of ice-based direct damage spells by up to 23%. This bonus will decay on spells over level 65.'


Fury of E`ci:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of ice-based direct damage spells by up to 30%. This bonus will decay on spells over level 67.'


Wrath of E`ci:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 35 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of ice-based direct damage spells by up to 35%. This bonus will decay on spells over level 67.'


Anger of Druzzil:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of magic-based direct damage spells by up to 23%. This bonus will decay on spells over level 65.'


Fury of Druzzil:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of magic-based direct damage spells by up to 30%. This bonus will decay on spells over level 67.'


Wrath of Druzzil:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 35 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of magic-based direct damage spells by up to 35%. This bonus will decay on spells over level 67.'


Spell Haste IV:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 65.'


Haste of Druzzil:
       - Description changed from 'Reduces the cast time of spells by 18 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of spells by 18%. This bonus will decay on spells over level 67.'


Quickening of Druzzil:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 67.'


Haste of Solusek:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 65.'


Speed of Solusek:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 67.'


Quickening of Solusek:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 67.'


Haste of Mithaniel:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 65.'


Speed of Mithaniel:
       - Description changed from 'Reduces the cast time of beneficial spells by 25 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of beneficial spells by 25%. This bonus will decay on spells over level 67.'


Quickening of Mithaniel:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 67.'


Affliction Haste IV:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 33 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of long term detrimental spells by 33%. This bonus will decay on spells over level 65.'


Enhancement Haste IV:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 65.'


Summoning Haste IV:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 65.'


Mana Preservation IV:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 65.'


Preservation of Xegony:
       - Description changed from 'Reduces the mana cost of spells by up to 15 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of spells by up to 15%. This bonus will decay on spells over level 67.'


Conservation of Xegony:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 67.'


Focus of Solusek:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of detrimental spells by up to 10%. This bonus will decay on spells over level 65.'


Conservation of Solusek:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 67.'


Preservation of Solusek:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 67.'


Focus of Mithaniel:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of beneficial spells by up to 10%. This bonus will decay on spells over level 65.'


Conservation of Mithaniel:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 15 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of beneficial spells by up to 15%. This bonus will decay on spells over level 67.'


Preservation of Mithaniel:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 67.'


Affliction Efficiency IV:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 23 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of long term detrimental spells by up to 23%. This bonus will decay on spells over level 65.'


Conservation of Bertoxxulous:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 30 percent. This bonus will decay on spells over level 67.' to 'Reduces the mana cost of long term detrimental spells by up to 30%. This bonus will decay on spells over level 67.'


Summoning Efficiency IV:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 25 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of long term detrimental spells by up to 25%. This bonus will decay on spells over level 65.'


Innoruuk's Sarcasm:
       - Description changed from 'Reduces the hate generated by tashan spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Reduces the hate generated by tashan spells by up to 40%. This bonus will decay on spells over level 67.'


Innoruuk's Irony:
       - Description changed from 'Reduces the hate generated by tashan spells by up to 80 percent. This bonus will decay on spells over level 65.' to 'Reduces the hate generated by tashan spells by up to 80%. This bonus will decay on spells over level 65.'


Condemnation of the Ages:
       - Description changed from 'Reduces the mana cost of Condemnation by up to 25 percent.' to 'Reduces the mana cost of Condemnation by up to 25%.'


Summer's Vengeance:
       - Description changed from 'Reduces the mana cost of Summer's Flame by up to 25 percent.' to 'Reduces the mana cost of Summer's Flame by up to 25%.'


Saryrn's Torment:
       - Description changed from 'Reduces the mana cost of Spear of Torment by up to 25 percent.' to 'Reduces the mana cost of Spear of Torment by up to 25%.'


Neurocism:
       - Description changed from 'Reduces the mana cost of Neurotoxin by up to 25 percent.' to 'Reduces the mana cost of Neurotoxin by up to 25%.'


Inferno of Sol:
       - Description changed from 'Reduces the mana cost of Strike of Solusek by up to 25 percent.' to 'Reduces the mana cost of Strike of Solusek by up to 25%.'


Chromospheric:
       - Description changed from 'Reduces the mana cost of Sun Vortex by up to 25 percent.' to 'Reduces the mana cost of Sun Vortex by up to 25%.'


Insanity Sphere:
       - Description changed from 'Reduces the mana cost of Insanity by up to 25 percent.' to 'Reduces the mana cost of Insanity by up to 25%.'


Malaria:
       - Mana Cost changed from '127' to '173'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 67 per tick' to 'Decrease Current Hit Points by 93 per tick'
       - Duration changed from '11' to '12'
       - Description changed from 'Infects your target with a deadly plague of malaria, causing between 67 and 67 damage every six seconds for 1m 6s (11 Ticks).' to 'Infects your target with a deadly plague of malaria, causing between 93 and 93 damage every six seconds for 1m 12s (12 Ticks).'


Heat Awareness I:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 20.'


Heat Awareness II:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 44.'


Heat Awareness III:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 60.'


Heat Awareness IV:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 65.'


Cold Awareness I:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 20.'


Cold Awareness II:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 44.'


Cold Awareness III:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 60.'


Cold Awareness IV:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 65.'


Magic Awareness I:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 20.'


Magic Awareness II:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 44.'


Magic Awareness III:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 60.'


Magic Awareness IV:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 65.'


Poison Awareness I:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 20.'


Poison Awareness II:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 44.'


Poison Awareness III:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 60.'


Poison Awareness IV:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 65.'


Disease Awareness I:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 20.'


Disease Awareness II:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 44.'


Disease Awareness III:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 60.'


Disease Awareness IV:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 65.'


Benefit Awareness I:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 20.'


Benefit Awareness II:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 44.'


Benefit Awareness III:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 60.'


Benefit Awareness IV:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 65.'


Timeburn:
       - Description changed from 'Increases the duration of detrimental spells by 20 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of detrimental spells by 20%. This bonus will decay on spells over level 67.'


Chronoburn:
       - Description changed from 'Increases the duration of detrimental spells by 25 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of detrimental spells by 25%. This bonus will decay on spells over level 67.'


Eterninostrum:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 67.'


Chrononostrum:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 67.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 67.'


Fury of Bertoxxulous:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based direct damage spells by up to 35 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of disease-based direct damage spells by up to 35%. This bonus will decay on spells over level 65.'


Reagent Conservation IV:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 65.'


Affliction Haste VI:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 75.'


Enhancement Haste VI:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 75.'


Summoning Haste VI:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 75.'


Affliction Efficiency VI:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 75.'


Summoning Efficiency VI:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 75.'


Rizlona's Embers:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' direct damage spells by up to 15 percent. This bonus will decay on spells over level 52.' to 'Increases the damage of your companions' direct damage spells by up to 15%. This bonus will decay on spells over level 52.'


Rizlona's Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' direct damage spells by up to 15 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of your companions' direct damage spells by up to 15%. This bonus will decay on spells over level 60.'


N/A Forpar's Aria of Affliction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' duration damage spells by up to 15 percent. This bonus will decay on spells over level 52.' to 'Increases the damage of your companions' duration damage spells by up to 15%. This bonus will decay on spells over level 52.'


N/A Forpar's Psalm of Pain:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' duration damage spells by up to 15 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of your companions' duration damage spells by up to 15%. This bonus will decay on spells over level 60.'


N/A Forpar's Verse of Venom:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' duration damage spells by up to 15 percent. This bonus will decay on spells over level 65. Increases your companions' attack speed by 15 percent.' to 'Increases the damage of your companions' duration damage spells by up to 15%. This bonus will decay on spells over level 65. Increases your companions' attack speed by 15%.'


Call of the Muse:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 15 percent. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by up to 15%. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25%.'


Vengeance of Ice:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of ice-based direct damage spells by up to 40%. This bonus will decay on spells over level 67.'


Vengeance of Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of fire-based direct damage spells by up to 40%. This bonus will decay on spells over level 67.'


Vengeance of Plague:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based direct damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of disease-based direct damage spells by up to 40%. This bonus will decay on spells over level 67.'


Vengeance of Magic:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of magic-based direct damage spells by up to 40%. This bonus will decay on spells over level 67.'


Burning Poison:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term poison-based damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of long term poison-based damage spells by up to 40%. This bonus will decay on spells over level 67.'


Burning Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term fire-based damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of long term fire-based damage spells by up to 40%. This bonus will decay on spells over level 67.'


Burning Plague:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term disease-based damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of long term disease-based damage spells by up to 40%. This bonus will decay on spells over level 67.'


Burning Magic:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term magic-based damage spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the damage of long term magic-based damage spells by up to 40%. This bonus will decay on spells over level 67.'


Blessed Healing:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the potency of targeted healing spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the potency of targeted healing spells by up to 40%. This bonus will decay on spells over level 67.'


Blessed Aura of Health:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the potency of group healing spells by up to 40 percent. This bonus will decay on spells over level 67.' to 'Increases the potency of group healing spells by up to 40%. This bonus will decay on spells over level 67.'


Minor Improved Healing IV:
       - Description changed from 'Increases the potency of healing spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Increases the potency of healing spells by up to 10%. This bonus will decay on spells over level 65.'


Minor Extended Enhancement IV:
       - Description changed from 'Increases the duration of beneficial spells by 8 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 8%. This bonus will decay on spells over level 65.'


Minor Burning Affliction IV:
       - Description changed from 'Increases the damage of duration damage spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of duration damage spells by up to 10%. This bonus will decay on spells over level 65.'


Minor Extended Range IV:
       - Description changed from 'Increases the range of spells by 8 percent. This bonus will decay on spells over level 65.' to 'Increases the range of spells by 8%. This bonus will decay on spells over level 65.'


Minor Improved Damage IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 10 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of spells by up to 10%. This bonus will decay on spells over level 65.'


Minor Spell Haste IV:
       - Description changed from 'Reduces the cast time of spells by 8 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of spells by 8%. This bonus will decay on spells over level 65.'


Minor Affliction Haste IV:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 17 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of long term detrimental spells by 17%. This bonus will decay on spells over level 65.'


Minor Enhancement Haste IV:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of long term beneficial spells by 15%. This bonus will decay on spells over level 65.'


Minor Summoning Haste IV:
       - Description changed from 'Reduces the cast time of summon creature spells by 15 percent. This bonus will decay on spells over level 65.' to 'Reduces the cast time of summon creature spells by 15%. This bonus will decay on spells over level 65.'


Minor Mana Preservation IV:
       - Description changed from 'Reduces the mana cost of spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of spells by up to 5%. This bonus will decay on spells over level 65.'


Minor Affliction Efficiency IV:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 13 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of long term detrimental spells by up to 13%. This bonus will decay on spells over level 65.'


Minor Summoning Efficiency IV:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 13 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of summon creature spells by up to 13%. This bonus will decay on spells over level 65.'


Minor Extended Enhancement I:
       - Description changed from 'Increases the duration of beneficial spells by 7 percent. This bonus will decay on spells over level 20.' to 'Increases the duration of beneficial spells by 7%. This bonus will decay on spells over level 20.'


Minor Extended Enhancement II:
       - Description changed from 'Increases the duration of beneficial spells by 7 percent. This bonus will decay on spells over level 44.' to 'Increases the duration of beneficial spells by 7%. This bonus will decay on spells over level 44.'


Minor Extended Enhancement III:
       - Description changed from 'Increases the duration of beneficial spells by 7 percent. This bonus will decay on spells over level 60.' to 'Increases the duration of beneficial spells by 7%. This bonus will decay on spells over level 60.'


Minor Improved Damage I:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 10 percent. This bonus will decay on spells over level 20.' to 'Increases the damage of spells by up to 10%. This bonus will decay on spells over level 20.'


Minor Improved Damage II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 10 percent. This bonus will decay on spells over level 44.' to 'Increases the damage of spells by up to 10%. This bonus will decay on spells over level 44.'


Minor Improved Damage III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 10 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of spells by up to 10%. This bonus will decay on spells over level 60.'


Minor Spell Haste I:
       - Description changed from 'Reduces the cast time of spells by 7 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of spells by 7%. This bonus will decay on spells over level 20.'


Minor Spell Haste II:
       - Description changed from 'Reduces the cast time of spells by 7 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of spells by 7%. This bonus will decay on spells over level 44.'


Minor Spell Haste III:
       - Description changed from 'Reduces the cast time of spells by 7 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of spells by 7%. This bonus will decay on spells over level 60.'


Minor Mana Preservation I:
       - Description changed from 'Reduces the mana cost of spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of spells by up to 5%. This bonus will decay on spells over level 20.'


Minor Mana Preservation II:
       - Description changed from 'Reduces the mana cost of spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of spells by up to 5%. This bonus will decay on spells over level 44.'


Minor Mana Preservation III:
       - Description changed from 'Reduces the mana cost of spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of spells by up to 5%. This bonus will decay on spells over level 60.'


Minor Improved Healing I:
       - Description changed from 'Increases the potency of healing spells by up to 10 percent. This bonus will decay on spells over level 20.' to 'Increases the potency of healing spells by up to 10%. This bonus will decay on spells over level 20.'


Minor Improved Healing II:
       - Description changed from 'Increases the potency of healing spells by up to 10 percent. This bonus will decay on spells over level 44.' to 'Increases the potency of healing spells by up to 10%. This bonus will decay on spells over level 44.'


Minor Improved Healing III:
       - Description changed from 'Increases the potency of healing spells by up to 10 percent. This bonus will decay on spells over level 60.' to 'Increases the potency of healing spells by up to 10%. This bonus will decay on spells over level 60.'


Minor Extended Range I:
       - Description changed from 'Increases the range of spells by 7 percent. This bonus will decay on spells over level 20.' to 'Increases the range of spells by 7%. This bonus will decay on spells over level 20.'


Minor Extended Range II:
       - Description changed from 'Increases the range of spells by 7 percent. This bonus will decay on spells over level 44.' to 'Increases the range of spells by 7%. This bonus will decay on spells over level 44.'


Minor Extended Range III:
       - Description changed from 'Increases the range of spells by 7 percent. This bonus will decay on spells over level 60.' to 'Increases the range of spells by 7%. This bonus will decay on spells over level 60.'


Minor Summoning Haste I:
       - Description changed from 'Reduces the cast time of summon creature spells by 15 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of summon creature spells by 15%. This bonus will decay on spells over level 20.'


Minor Summoning Haste II:
       - Description changed from 'Reduces the cast time of summon creature spells by 15 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of summon creature spells by 15%. This bonus will decay on spells over level 44.'


Minor Summoning Haste III:
       - Description changed from 'Reduces the cast time of summon creature spells by 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of summon creature spells by 15%. This bonus will decay on spells over level 60.'


Minor Summoning Efficiency I:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 12 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of summon creature spells by up to 12%. This bonus will decay on spells over level 20.'


Minor Summoning Efficiency II:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 12 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of summon creature spells by up to 12%. This bonus will decay on spells over level 44.'


Minor Summoning Efficiency III:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 12 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of summon creature spells by up to 12%. This bonus will decay on spells over level 60.'


Minor Enhancement Haste I:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 15 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of long term beneficial spells by 15%. This bonus will decay on spells over level 20.'


Minor Enhancement Haste II:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 15 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of long term beneficial spells by 15%. This bonus will decay on spells over level 44.'


Minor Enhancement Haste III:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of long term beneficial spells by 15%. This bonus will decay on spells over level 60.'


Minor Affliction Haste I:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 16 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of long term detrimental spells by 16%. This bonus will decay on spells over level 20.'


Minor Affliction Haste II:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 16 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of long term detrimental spells by 16%. This bonus will decay on spells over level 44.'


Minor Affliction Haste III:
       - Description changed from 'Reduces the cast time of long term detrimental spells by 16 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of long term detrimental spells by 16%. This bonus will decay on spells over level 60.'


Minor Affliction Efficiency I:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 12 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of long term detrimental spells by up to 12%. This bonus will decay on spells over level 20.'


Minor Affliction Efficiency II:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 12 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of long term detrimental spells by up to 12%. This bonus will decay on spells over level 44.'


Minor Affliction Efficiency III:
       - Description changed from 'Reduces the mana cost of long term detrimental spells by up to 12 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of long term detrimental spells by up to 12%. This bonus will decay on spells over level 60.'


Minor Burning Affliction I:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 10 percent. This bonus will decay on spells over level 20..' to 'Increases the damage of long term detrimental spells by up to 10%. This bonus will decay on spells over level 20..'


Minor Burning Affliction II:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 10 percent. This bonus will decay on spells over level 44..' to 'Increases the damage of long term detrimental spells by up to 10%. This bonus will decay on spells over level 44..'


Minor Burning Affliction III:
       - Description changed from 'Increases the damage of long term detrimental spells by up to 10 percent. This bonus will decay on spells over level 60.' to 'Increases the damage of long term detrimental spells by up to 10%. This bonus will decay on spells over level 60.'


Minor Reanimation Haste I:
       - Description changed from 'Reduces the cast time of summon undead spells by 15 percent. This bonus will decay on spells over level 20.' to 'Reduces the cast time of summon undead spells by 15%. This bonus will decay on spells over level 20.'


Minor Reanimation Haste II:
       - Description changed from 'Reduces the cast time of summon undead spells by 15 percent. This bonus will decay on spells over level 44.' to 'Reduces the cast time of summon undead spells by 15%. This bonus will decay on spells over level 44.'


Minor Reanimation Haste III:
       - Description changed from 'Reduces the cast time of summon undead spells by 15 percent. This bonus will decay on spells over level 60.' to 'Reduces the cast time of summon undead spells by 15%. This bonus will decay on spells over level 60.'


Minor Reanimation Efficiency I:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 12 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of summon undead spells by up to 12%. This bonus will decay on spells over level 20.'


Minor Reanimation Efficiency II:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 12 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of summon undead spells by up to 12%. This bonus will decay on spells over level 44.'


Minor Reanimation Efficiency III:
       - Description changed from 'Reduces the mana cost of summon undead spells by up to 12 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of summon undead spells by up to 12%. This bonus will decay on spells over level 60.'


Extended Blessing IV:
       - Description changed from 'Increases the duration of beneficial spells by 10 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 10%. This bonus will decay on spells over level 65.'


Extended Torment IV:
       - Description changed from 'Increases the duration of detrimental spells by 10 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of detrimental spells by 10%. This bonus will decay on spells over level 65.'


Leechcurse Discipline:
       - Description changed from 'Heals you for 100 percent of the damage done by your melee attacks while increasing your accuracy. Fades after 24s (4 Ticks) or after you withstand 350 hits.' to 'Heals you for 100% of the damage done by your melee attacks while increasing your accuracy. Fades after 24s (4 Ticks) or after you withstand 350 hits.'


Unholy Aura Discipline:
       - Description changed from 'Increases the damage of your lifetap spells by 100 percent.' to 'Increases the damage of your lifetap spells by 100%.'


Divine Avatar I:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 100 percent, weapon proc chance by 50, critical spell damage by #7 percent, and heals you for 100 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 100%, weapon proc chance by 50, critical spell damage by #7%, and heals you for 100 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar II:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 150 percent, weapon proc chance by 75, critical spell damage by #7 percent, and heals you for 150 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 150%, weapon proc chance by 75, critical spell damage by #7%, and heals you for 150 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar III:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 200 percent, weapon proc chance by 100, critical spell damage by #7 percent, and heals you for 200 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 200%, weapon proc chance by 100, critical spell damage by #7%, and heals you for 200 every 6 seconds for up to 3m (30 Ticks).'


Incarnate Anew:
       - Description changed from 'Incarnates a slain ally, restoring 90 percent of their lost experience. It takes some time for the recently revived to fully recover. This spell can only be used out of combat.' to 'Incarnates a slain ally, restoring 90% of their lost experience. It takes some time for the recently revived to fully recover. This spell can only be used out of combat.'


RNG Focused Tempest of Arrows Damage 4:
       - Description changed from 'Increases the base damage done by Focused Tempest of Arrows by 4 percent.' to 'Increases the base damage done by Focused Tempest of Arrows by 4%.'


RNG Focused Tempest of Arrows Damage 5:
       - Description changed from 'Increases the base damage done by Focused Tempest of Arrows by 5 percent.' to 'Increases the base damage done by Focused Tempest of Arrows by 5%.'


RNG Focused Tempest of Arrows Damage 6:
       - Description changed from 'Increases the base damage done by Focused Tempest of Arrows by 6 percent.' to 'Increases the base damage done by Focused Tempest of Arrows by 6%.'


RNG Focused Tempest of Arrows Damage 7:
       - Description changed from 'Increases the base damage done by Focused Tempest of Arrows by 7 percent.' to 'Increases the base damage done by Focused Tempest of Arrows by 7%.'


ROG Assassin Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 21 percent.' to 'Decreases the reuse time of Assassin Discipline by 21%.'


ROG Assassin Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 28 percent.' to 'Decreases the reuse time of Assassin Discipline by 28%.'


Discordant Clarity:
       - Description changed from 'Increases the duration of beneficial mana regeneration spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of beneficial mana regeneration spells by 30%. This bonus will decay on spells over level 68.'


Discordant Speed:
       - Description changed from 'Increases the duration of beneficial attack speed increasing spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of beneficial attack speed increasing spells by 30%. This bonus will decay on spells over level 68.'


Discordant Guard:
       - Description changed from 'Increases the duration of beneficial maximum hit point increasing spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of beneficial maximum hit point increasing spells by 30%. This bonus will decay on spells over level 68.'


Discordant Thoughts:
       - Description changed from 'Increases the duration of detrimental enthrall-type spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of detrimental enthrall-type spells by 30%. This bonus will decay on spells over level 68.'


Discordant Time:
       - Description changed from 'Increases the duration of detrimental attack speed reduction spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of detrimental attack speed reduction spells by 30%. This bonus will decay on spells over level 68.'


Discordant Malaise:
       - Description changed from 'Increases the duration of detrimental spells which lower magic resistance by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the duration of detrimental spells which lower magic resistance by 30%. This bonus will decay on spells over level 68.'


Discordant Range:
       - Description changed from 'Increases the range of detrimental spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the range of detrimental spells by 30%. This bonus will decay on spells over level 68.'


Discordant Distance:
       - Description changed from 'Increases the range of beneficial spells by 30 percent. This bonus will decay on spells over level 68.' to 'Increases the range of beneficial spells by 30%. This bonus will decay on spells over level 68.'


Discordant Ice:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of ice-based direct damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of ice-based direct damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Flame:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based direct damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of fire-based direct damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Plague:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based direct damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of disease-based direct damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Magic:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based direct damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of magic-based direct damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Venom:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term poison-based damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of long term poison-based damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term fire-based damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of long term fire-based damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Disease:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term disease-based damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of long term disease-based damage spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Energy:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of long term magic-based damage spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of long term magic-based damage spells by up to 45%. This bonus will decay on spells over level 68.'


Echo of the Trusik:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 25 percent. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by up to 25%. This bonus will decay on spells over level 65. Increases your companions' attack speed by 25%.'


Turepta Blood:
       - Mana Cost changed from '377' to '553'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 121' to 'Decrease Current Hit Points by 732'
       - Slot 3 changed from 'Decrease Current Hit Points by 168 per tick' to 'Decrease Current Hit Points by 427 per tick'
       - Description changed from 'Fills your target's vein with deadly turepta blood, causing 121 damage initially and between 168 and 168 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's vein with deadly turepta blood, causing 732 damage initially and between 427 and 427 damage every six seconds for 42s (7 Ticks).'


Trushar's Anger:
       - Description changed from 'Reduces the mana cost of Trushar's Frost by up to 25 percent.' to 'Reduces the mana cost of Trushar's Frost by up to 25%.'


Force of Ikkibi:
       - Description changed from 'Reduces the mana cost of level 65 magic-based direct damage spells by up to 25 percent.' to 'Reduces the mana cost of level 65 magic-based direct damage spells by up to 25%.'


Order of Trushar:
       - Description changed from 'Reduces the mana cost of level 65 magic-based direct damage spells by up to 25 percent.' to 'Reduces the mana cost of level 65 magic-based direct damage spells by up to 25%.'


Sylvan Anger:
       - Description changed from 'Reduces the mana cost of level 65 direct damage spells by up to 25 percent.' to 'Reduces the mana cost of level 65 direct damage spells by up to 25%.'


Taelosian Geomancy:
       - Description changed from 'Reduces the mana cost of level 65 direct damage spells by up to 25 percent.' to 'Reduces the mana cost of level 65 direct damage spells by up to 25%.'


Burning Night:
       - Description changed from 'Reduces the mana cost of level 65 fire-based duration damage spells by up to 35 percent.' to 'Reduces the mana cost of level 65 fire-based duration damage spells by up to 35%.'


Anger of Taelosia:
       - Description changed from 'Reduces the mana cost of level 62 to 65 stun spells by up to 25 percent.' to 'Reduces the mana cost of level 62 to 65 stun spells by up to 25%.'


Sylvan Kindle:
       - Description changed from 'Reduces the mana cost of level 65 fire-based direct damage spells by up to 25 percent.' to 'Reduces the mana cost of level 65 fire-based direct damage spells by up to 25%.'


Daluda's Health:
       - Description changed from 'Reduces the mana cost of Daluda's Mending by up to 25 percent.' to 'Reduces the mana cost of Daluda's Mending by up to 25%.'


Plagued Darkness:
       - Description changed from 'Reduces the mana cost of Miasmic Spear by up to 25 percent.' to 'Reduces the mana cost of Miasmic Spear by up to 25%.'


Clear Fire:
       - Description changed from 'Reduces the mana cost of Clear Fire and Ancient: Strike of Chaos by up to 25 percent.' to 'Reduces the mana cost of Clear Fire and Ancient: Strike of Chaos by up to 25%.'


Discordant Poison:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the damage of spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Healing:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the potency of targeted healing spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the potency of targeted healing spells by up to 45%. This bonus will decay on spells over level 68.'


Discordant Health:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the potency of group healing spells by up to 45 percent. This bonus will decay on spells over level 68.' to 'Increases the potency of group healing spells by up to 45%. This bonus will decay on spells over level 68.'


Area Taunt I:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 100 points of hatred over their previously most hated target.' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you 100 points of hatred over their previously most hated target.'


Companion's Shielding I:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 12 seconds.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 12 seconds.'


Companion's Shielding II:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 24 seconds.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 24 seconds.'


Companion's Shielding III:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 36 seconds.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 36 seconds.'


Companion's Shielding IV:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 48 seconds.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 48 seconds.'


Companion's Shielding V:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 60 seconds.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 60 seconds.'


Fading Memories I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 75. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 75. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 75% chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Escape I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 75. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 75. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 75% chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Frenzied Devastation I:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 7 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 7%.'


Frenzied Devastation II:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 26 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 26%.'


Frenzied Devastation III:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Resurrection Sickness:
       - Description changed from 'Increases casting time by 50 percent. Decreases movement rate by 75 percent. Decreases attack speed to 5 percent.' to 'Increases casting time by 50%. Decreases movement rate by 75%. Decreases attack speed to 5%.'


Hungry Vines:
       - Description changed from 'Entangles your target's feet with magical roots, slowing their movement speed for up to 12s (2 Ticks). The vines also protect the caster's group by absorbing 20 percent of incoming melee damage up to 1600. The thorns on the vines will damage attacking creatures.' to 'Entangles your target's feet with magical roots, slowing their movement speed for up to 12s (2 Ticks). The vines also protect the caster's group by absorbing 20% of incoming melee damage up to 1600. The thorns on the vines will damage attacking creatures.'


Yelhun's Mystic Call:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 15 percent. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by up to 15%. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25%.'


Eriki's Psalm of Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 25 percent. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by up to 25%. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25%.'


Ancient: Call of Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 30 percent. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by up to 30%. This bonus will decay on spells over level 70. Increases your companions' attack speed by 25%.'


Chimera Blood:
       - Mana Cost changed from '428' to '747'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 143' to 'Decrease Current Hit Points by 847'
       - Slot 3 changed from 'Decrease Current Hit Points by 210 per tick' to 'Decrease Current Hit Points by 478 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 143 damage initially and between 210 and 210 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 847 damage initially and between 478 and 478 damage every six seconds for 42s (7 Ticks).'


Festering Malady:
       - Mana Cost changed from '336' to '655'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 148 per tick' to 'Decrease Current Hit Points by 403 per tick'
       - Description changed from 'Infects your target with a festering disease that causes between 148 and 148 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a festering disease that causes between 403 and 403 damage every six seconds for 1m 12s (12 Ticks).'


Beta Extended 15:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 100.'


Beta Extended 20:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 100.'


Beta Extended 25:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 100.'


Beta Extended 30:
       - Description changed from 'Increases the duration of beneficial spells by 30 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 30%. This bonus will decay on spells over level 100.'


Beta Improved Damage 25:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of spells by up to 25 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 25%. This bonus will decay on spells over level 100.'


Beta Improved Damage 30:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of spells by up to 35 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 35%. This bonus will decay on spells over level 100.'


Beta Improved Damage 35:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of spells by up to 40 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 40%. This bonus will decay on spells over level 100.'


Beta Improved Damage 40:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of spells by up to 45 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 45%. This bonus will decay on spells over level 100.'


Beta Improved Damage 45:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of spells by up to 45 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 45%. This bonus will decay on spells over level 100.'


Beta Haste Beneficial 20:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 100.'


Beta Haste Beneficial 25:
       - Description changed from 'Reduces the cast time of beneficial spells by 25 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of beneficial spells by 25%. This bonus will decay on spells over level 100.'


Beta Haste Beneficial 30:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 100.'


Beta Haste Detrimental 15:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 100.'


Beta Haste Detrimental 18:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 100.'


Beta Haste Detrimental 23:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 100.'


Beta Mana Preservation 10:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 100.'


Beta Mana Preservation 15:
       - Description changed from 'Reduces the mana cost of spells by up to 15 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of spells by up to 15%. This bonus will decay on spells over level 100.'


Beta Mana Preservation 20:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 100.'


Beta Healing 20:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 100.'


Beta Healing 25:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 100.'


Beta Healing 30:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 100.'


Beta Healing 40:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 100.'


Beta Healing 45:
       - Description changed from 'Increases the potency of healing spells by up to 45 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 45%. This bonus will decay on spells over level 100.'


Beta Range 15:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 100.'


Beta Range 20:
       - Description changed from 'Increases the range of spells by 20 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 20%. This bonus will decay on spells over level 100.'


Beta Range 25:
       - Description changed from 'Increases the range of spells by 25 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 25%. This bonus will decay on spells over level 100.'


Beta Range 30:
       - Description changed from 'Increases the range of spells by 30 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 30%. This bonus will decay on spells over level 100.'


Desperation I:
       - Description changed from 'Increases your attack speed by 25 percent for 5m (50 Ticks).' to 'Increases your attack speed by 25% for 5m (50 Ticks).'


Radiant Cure IV:
       - Description changed from 'Cures 19 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 19 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure V:
       - Description changed from 'Cures 22 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 22 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure VI:
       - Description changed from 'Cures 25 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 25 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Heart of Skyfire I:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 75 and lower spells by 50 percent for 1m 30s (15 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 75 and lower spells by 50% for 1m 30s (15 Ticks).'


Heart of Froststone I:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 5000 points of damage or for 1m 30s (15 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50% of incoming melee damage for up to 5000 points of damage or for 1m 30s (15 Ticks).'


Heart of Skyfire II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 75 and lower fire-based direct damage non-area of effect spells by 1 to 50 percent for 1m 30s (15 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 75 and lower fire-based direct damage non-area of effect spells by 1 to 50% for 1m 30s (15 Ticks).'


Heart of Froststone II:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 5000 points of damage or for 1m 30s (15 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50% of incoming direct spell damage for up to 5000 points of damage or for 1m 30s (15 Ticks).'


Imitate Death I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 75. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 75. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 75% chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Spiritual Channeling I:
       - Description changed from 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 180 percent health per point of mana.' to 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 180% health per point of mana.'


Frenzied Devastation IV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 80 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 80% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation V:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 78 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 78% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation VI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 76 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 76% while increasing the chance these spells will deal critical damage by 40%.'


Savage Spirit I:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 75 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 1000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 75% for 60s (10 Ticks). This rage takes a toll on your body and will deal 1000 damage to you when the effect wears off.'


Savage Spirit II:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 150 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 2000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 150% for 60s (10 Ticks). This rage takes a toll on your body and will deal 2000 damage to you when the effect wears off.'


Savage Spirit III:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 225 percent for 60s (10 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 225% for 60s (10 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Crusader's Health:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 75.'


Grinbik's Blessing:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of direct damage spells by up to 35%. This bonus will decay on spells over level 75.'


Embalming Embrace:
       - Description changed from 'Increases the damage of drain-type spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of drain-type spells by up to 35%. This bonus will decay on spells over level 75.'


Eternal Animist's Icestorm:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 35%. This bonus will decay on spells over level 75.'


Touch of Ablution:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 75.'


Oshimai's Blessing:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of direct damage spells by up to 40%. This bonus will decay on spells over level 75.'


Dark Blessing of Pain:
       - Description changed from 'Increases the damage of drain-type spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of drain-type spells by up to 40%. This bonus will decay on spells over level 75.'


Eternal Animist's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 40%. This bonus will decay on spells over level 75.'


Reaper Strike Recourse:
       - Slot 20 changed from 'Increase Accuracy by 50%' to ''
       - Description changed from 'Increases your accuracy and empowers your weapons with dark magic that returns 55 percent of the damage you do to others as health. Fades after 800 successful attacks.' to 'Increases your accuracy and empowers your weapons with dark magic that returns 55% of the damage you do to others as health. Fades after 800 successful attacks.'


Lich Sting Recourse:
       - Slot 20 changed from 'Increase Accuracy by 70%' to ''
       - Description changed from 'Increases your accuracy and empowers your weapons with dark magic that returns 80 percent of the damage you do to others as health. Fades after 800 successful attacks.' to 'Increases your accuracy and empowers your weapons with dark magic that returns 80% of the damage you do to others as health. Fades after 800 successful attacks.'


Leeching Touch:
       - Description changed from 'Heals you for 15 percent of the damage done by your melee attacks. Fades after 12s (2 Ticks) or after 180 successful attacks.' to 'Heals you for 15% of the damage done by your melee attacks. Fades after 12s (2 Ticks) or after 180 successful attacks.'


Blessed Healing Touch:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 70.'


Nature's Proving:
       - Description changed from 'Reduces the cast time of spells by 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of spells by 25%. This bonus will decay on spells over level 70.'


Academic's Foresight:
       - Description changed from 'Reduces the cast time of spells by 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of spells by 25%. This bonus will decay on spells over level 70.'


Leeching Embrace:
       - Description changed from 'Heals you for 15 percent of the damage done by your melee attacks. Fades after 24s (4 Ticks) or after 360 successful attacks.' to 'Heals you for 15% of the damage done by your melee attacks. Fades after 24s (4 Ticks) or after 360 successful attacks.'


Blessed Healing Aura:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 70.'


Nature's Presence:
       - Description changed from 'Reduces the cast time of spells by 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of spells by 25%. This bonus will decay on spells over level 70.'


Academic's Intellect:
       - Description changed from 'Reduces the cast time of spells by 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of spells by 25%. This bonus will decay on spells over level 70.'


Improved Healing V:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 70.'


Extended Enhancement V:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 70.'


Burning Affliction V:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 70.'


Extended Range V:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 70.'


Improved Damage V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 70.'


Spell Haste V:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 70.'


Affliction Haste V:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 70.'


Enhancement Haste V:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 70.'


Summoning Haste V:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 70.'


Mana Preservation V:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 70.'


Affliction Efficiency V:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 70.'


Summoning Efficiency V:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 70.'


Boon of the Pious:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 70.'


Muram's Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 25%. This bonus will decay on spells over level 70.'


Pyrilen Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 25%. This bonus will decay on spells over level 70.'


Gelidran Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 25%. This bonus will decay on spells over level 70.'


Murk Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 70.'


Bazu Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 25%. This bonus will decay on spells over level 70.'


Ward of the Dragorn:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 70.'


Affliction of the Dragorn:
       - Description changed from 'Increases the duration of detrimental spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 15%. This bonus will decay on spells over level 70.'


Aneuk Sight:
       - Description changed from 'Increases the range of detrimental spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the range of detrimental spells by 15%. This bonus will decay on spells over level 70.'


Ikaav Sight:
       - Description changed from 'Increases the range of beneficial spells by 15 percent. This bonus will decay on spells over level 70.' to 'Increases the range of beneficial spells by 15%. This bonus will decay on spells over level 70.'


Speed of the Aneuk:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 70.'


Speed of the Ikaav:
       - Description changed from 'Reduces the cast time of beneficial spells by 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of beneficial spells by 15%. This bonus will decay on spells over level 70.'


Conservation of the Aneuk:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 13 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of detrimental spells by up to 13%. This bonus will decay on spells over level 70.'


Conservation of the Ikaav:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 13 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 13%. This bonus will decay on spells over level 70.'


Blessing of the Holy:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 70.'


Muram's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 30%. This bonus will decay on spells over level 70.'


Pyrilen Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 30%. This bonus will decay on spells over level 70.'


Gelidran Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 30%. This bonus will decay on spells over level 70.'


Murk Blood:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 30%. This bonus will decay on spells over level 70.'


Bazu Blood:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 30%. This bonus will decay on spells over level 70.'


Guard of the Dragorn:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 70.'


Curse of the Dragorn:
       - Description changed from 'Increases the duration of detrimental spells by 20 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 20%. This bonus will decay on spells over level 70.'


Aneuk Vision:
       - Description changed from 'Increases the range of detrimental spells by 20 percent. This bonus will decay on spells over level 70.' to 'Increases the range of detrimental spells by 20%. This bonus will decay on spells over level 70.'


Ikaav Vision:
       - Description changed from 'Increases the range of beneficial spells by 20 percent. This bonus will decay on spells over level 70.' to 'Increases the range of beneficial spells by 20%. This bonus will decay on spells over level 70.'


Hastening of the Aneuk:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 70.'


Hastening of the Ikaav:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 70.'


Preservation of the Aneuk:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 70.'


Preservation of the Ikaav:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 15%. This bonus will decay on spells over level 70.'


Favor of the Pious:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 70.'


Muram's Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 35%. This bonus will decay on spells over level 70.'


Pyrilen Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 35%. This bonus will decay on spells over level 70.'


Gelidran Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 35%. This bonus will decay on spells over level 70.'


Protection of the Dragorn:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 70.'


Bane of the Dragorn:
       - Description changed from 'Increases the duration of detrimental spells by 25 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 25%. This bonus will decay on spells over level 70.'


Aneuk Gaze:
       - Description changed from 'Increases the range of detrimental spells by 25 percent. This bonus will decay on spells over level 70.' to 'Increases the range of detrimental spells by 25%. This bonus will decay on spells over level 70.'


Ikaav Gaze:
       - Description changed from 'Increases the range of beneficial spells by 25 percent. This bonus will decay on spells over level 70.' to 'Increases the range of beneficial spells by 25%. This bonus will decay on spells over level 70.'


Quickening of the Aneuk:
       - Description changed from 'Reduces the cast time of detrimental spells by 20 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 20%. This bonus will decay on spells over level 70.'


Quickening of the Ikaav:
       - Description changed from 'Reduces the cast time of beneficial spells by 25 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of beneficial spells by 25%. This bonus will decay on spells over level 70.'


Penuriousness of the Aneuk:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 18 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of detrimental spells by up to 18%. This bonus will decay on spells over level 70.'


Penuriousness of the Ikaav:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 18 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 18%. This bonus will decay on spells over level 70.'


Blessing of the Pious:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 70.'


Muram's Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 40%. This bonus will decay on spells over level 70.'


Pyrilen Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 40%. This bonus will decay on spells over level 70.'


Gelidran Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 40%. This bonus will decay on spells over level 70.'


Murk Venom:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 40%. This bonus will decay on spells over level 70.'


Bazu Plague:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 40%. This bonus will decay on spells over level 70.'


Bulwark of the Dragorn:
       - Description changed from 'Increases the duration of beneficial spells by 30 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 30%. This bonus will decay on spells over level 70.'


Vindication of the Dragorn:
       - Description changed from 'Increases the duration of detrimental spells by 30 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 30%. This bonus will decay on spells over level 70.'


Aneuk Glare:
       - Description changed from 'Increases the range of detrimental spells by 30 percent. This bonus will decay on spells over level 70.' to 'Increases the range of detrimental spells by 30%. This bonus will decay on spells over level 70.'


Ikaav Glare:
       - Description changed from 'Increases the range of beneficial spells by 30 percent. This bonus will decay on spells over level 70.' to 'Increases the range of beneficial spells by 30%. This bonus will decay on spells over level 70.'


Alacrity of the Aneuk:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 70.'


Alacrity of the Ikaav:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 70.'


Avariciousness of the Aneuk:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 70.'


Avariciousness of the Ikaav:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 70.'


Blessing of Anguish:
       - Description changed from 'Increases the potency of healing spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 45%. This bonus will decay on spells over level 70.'


Thunder of Anguish:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 45%. This bonus will decay on spells over level 70.'


Fire of Anguish:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 45%. This bonus will decay on spells over level 70.'


Frost of Anguish:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 45%. This bonus will decay on spells over level 70.'


Venom of Anguish:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 45%. This bonus will decay on spells over level 70.'


Plague of Anguish:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 45%. This bonus will decay on spells over level 70.'


Reagent Conservation V:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 70.'


Jolum's Continual Abatement:
       - Description changed from 'Reduces the mana cost of damaging spells by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of damaging spells by up to 15%. This bonus will decay on spells over level 70.'


Flame of the Lightbringer:
       - Description changed from 'Reduces the cast time of detrimental spells by 20 percent. This bonus will decay on spells over level 67.' to 'Reduces the cast time of detrimental spells by 20%. This bonus will decay on spells over level 67.'


Improve All Damage I:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 20.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 20.'


Improve All Damage II:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 44.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 44.'


Improve All Damage III:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 60.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 60.'


Improve All Damage IV:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 65.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 65.'


Improve All Damage V:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 70.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 70.'


Improve All Damage VI:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 75.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 75.'


Guard of Righteousness:
       - Description changed from 'Covers your body in the Guard of Righteousness, absorbing 25 percent of incoming melee damage. The Guard will fail once it has absorbed 10000 damage.' to 'Covers your body in the Guard of Righteousness, absorbing 25% of incoming melee damage. The Guard will fail once it has absorbed 10000 damage.'


Growl of the Panther:
       - Description changed from 'Infuses you and your pet with the power of a panther, increasing melee damage by 20 percent, healing 150 health every six seconds and increasing your maximum hit points by 1500 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a panther, increasing melee damage by 20%, healing 150 health every six seconds and increasing your maximum hit points by 1500 for up to 60s (10 Ticks).'


Soul Shield:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage. The souls will fade away after absorbing 10000 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage. The souls will fade away after absorbing 10000 damage.'


Benefit Awareness V:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 70.'


Cold Awareness V:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 70.'


Disease Awareness V:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 70.'


Heat Awareness V:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 70.'


Magic Awareness V:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 70.'


Poison Awareness V:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 70.'


Distance Awareness I:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 20.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 20.'


Distance Awareness II:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 44.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 44.'


Distance Awareness III:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 60.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 60.'


Distance Awareness IV:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 65.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 65.'


Distance Awareness V:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 70.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 70.'


Efficiency Awareness I:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 20.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 20.'


Efficiency Awareness II:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 44.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 44.'


Efficiency Awareness III:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 60.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 60.'


Efficiency Awareness IV:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 65.'


Efficiency Awareness V:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 70.'


Regeneration Awareness I:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 20.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 20.'


Regeneration Awareness II:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 44.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 44.'


Regeneration Awareness III:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 60.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 60.'


Regeneration Awareness IV:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 65.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 65.'


Regeneration Awareness V:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 70.'


Enhanced Learning:
       - Description changed from 'Increases the amount of experience you gain by 100 percent for up to 15m (150 Ticks).' to 'Increases the amount of experience you gain by 100% for up to 15m (150 Ticks).'


Guard of Humility:
       - Description changed from 'Covers your body in the Guard of Humility, absorbing 25 percent of incoming melee damage. The Guard will fail once it has absorbed 6000 damage.' to 'Covers your body in the Guard of Humility, absorbing 25% of incoming melee damage. The Guard will fail once it has absorbed 6000 damage.'


Growl of the Leopard:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing the damage you do by 15 percent, healing 80 health every six seconds and increasing your maximum hit points by 850 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing the damage you do by 15%, healing 80 health every six seconds and increasing your maximum hit points by 850 for up to 60s (10 Ticks).'


Soul Guard:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage. The souls will fade away after absorbing 6000 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage. The souls will fade away after absorbing 6000 damage.'


Dragon Health:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 70.'


Dragon Thunder:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 50%. This bonus will decay on spells over level 70.'


Dragon Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 50%. This bonus will decay on spells over level 70.'


Dragon Frost:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 50%. This bonus will decay on spells over level 70.'


Dragon Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 50%. This bonus will decay on spells over level 70.'


Dragon Malady:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 50%. This bonus will decay on spells over level 70.'


Geomantra II:
       - Slot 20 changed from 'Decrease Current Endurance by 3 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 25 percent of incoming spell damage up to a maximum of 700 damage. The guard is powered by your own mental and physical energy, draining 3 mana and 3 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 25% of incoming spell damage up to a maximum of 700 damage. The guard is powered by your own mental and physical energy, draining 3 mana and 3 endurance every six seconds.'


Echo of Anger I:
       - Description changed from 'Increases the anger caused by your attacks by 5 percent.' to 'Increases the anger caused by your attacks by 5%.'


N/A - Echo of Anger II:
       - Description changed from 'Increases the anger caused by your attacks by 10 percent.' to 'Increases the anger caused by your attacks by 10%.'


Echo of Anger III:
       - Description changed from 'Increases the anger caused by your attacks by 20 percent.' to 'Increases the anger caused by your attacks by 20%.'


Echo of Anger V:
       - Description changed from 'Increases the anger caused by your attacks by 25 percent.' to 'Increases the anger caused by your attacks by 25%.'


Quickening of the Dead:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 70.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 70.'


Preservation of the Dead:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 70.'


Sovereign Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 35%. This bonus will decay on spells over level 70.'


Preservation of the Scale:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 15 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of beneficial spells by up to 15%. This bonus will decay on spells over level 70.'


Heightened Learning:
       - Description changed from 'Increases the amount of experience you gain by 100 percent for up to 30m (300 Ticks).' to 'Increases the amount of experience you gain by 100% for up to 30m (300 Ticks).'


Keldovan's Light:
       - Description changed from 'Reduces the mana cost of Ancient: Hallowed Light by up to 25 percent.' to 'Reduces the mana cost of Ancient: Hallowed Light by up to 25%.'


Pious Acquiescence:
       - Description changed from 'Increases the healing of Wave of Piety by up to 55 percent.' to 'Increases the healing of Wave of Piety by up to 55%.'


Flurry of the North Wind:
       - Description changed from 'Increases the damage of Ancient: North Wind by up to 55 percent.' to 'Increases the damage of Ancient: North Wind by up to 55%.'


Empowerment of the Devourer:
       - Description changed from 'Increases the damage of Touch of the Devourer by up to 55 percent.' to 'Increases the damage of Touch of the Devourer by up to 55%.'


Guard of the Chlorobon:
       - Description changed from 'Reduces the mana cost of Ancient: Chlorobon by up to 25 percent.' to 'Reduces the mana cost of Ancient: Chlorobon by up to 25%.'


Wail of the Dragon:
       - Description changed from 'Increases the damage of Dragon Fang by up to 15 percent.' to 'Increases the damage of Dragon Fang by up to 15%.'


Jelvan's Mending:
       - Description changed from 'Reduces the mana cost of Ancient: Wilslik's Mending by up to 25 percent.' to 'Reduces the mana cost of Ancient: Wilslik's Mending by up to 25%.'


Muram's Touch:
       - Description changed from 'Reduces the mana cost of Ancient: Touch of Orshilak by up to 25 percent.' to 'Reduces the mana cost of Ancient: Touch of Orshilak by up to 25%.'


Vangl's Fire:
       - Description changed from 'Increases the damage of Ancient: Core Fire by up to 55 percent.' to 'Increases the damage of Ancient: Core Fire by up to 55%.'


Encompassed Nova:
       - Description changed from 'Reduces the mana cost of Ancient: Nova Bolt by 25 percent.' to 'Reduces the mana cost of Ancient: Nova Bolt by 25%.'


Absolute Neurosis:
       - Description changed from 'Increases the damage of Ancient: Neurosis by up to 55 percent.' to 'Increases the damage of Ancient: Neurosis by up to 55%.'


Hanvar's Savage Strike:
       - Description changed from 'Increases the damage of Ancient: Savage Ice by up to 55 percent.' to 'Increases the damage of Ancient: Savage Ice by up to 55%.'


Intensity of the Resolute:
       - Description changed from 'Increases the chance for your damaging and healing spells to perform critical hits by 50 percent, and increases the damage of all melee skills by 55 percent for up to 60s (10 Ticks).' to 'Increases the chance for your damaging and healing spells to perform critical hits by 50%, and increases the damage of all melee skills by 55% for up to 60s (10 Ticks).'


Elixir of Speed I:
       - Description changed from 'Increases your attack speed by 5 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 5% for up to 30m (300 Ticks).'


Elixir of Speed II:
       - Description changed from 'Increases your attack speed by 10 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 10% for up to 30m (300 Ticks).'


Elixir of Speed III:
       - Description changed from 'Increases your attack speed by 15 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 15% for up to 30m (300 Ticks).'


Elixir of Speed IV:
       - Description changed from 'Increases your attack speed by 20 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 20% for up to 30m (300 Ticks).'


Elixir of Speed V:
       - Description changed from 'Increases your attack speed by 25 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 25% for up to 30m (300 Ticks).'


Elixir of Speed VI:
       - Description changed from 'Increases your attack speed by 30 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 30% for up to 30m (300 Ticks).'


Elixir of Speed VII:
       - Description changed from 'Increases your attack speed by 35 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 35% for up to 30m (300 Ticks).'


Elixir of Speed VIII:
       - Description changed from 'Increases your attack speed by 40 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 40% for up to 30m (300 Ticks).'


Elixir of Speed IX:
       - Description changed from 'Increases your attack speed by 45 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 45% for up to 30m (300 Ticks).'


Elixir of Speed X:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Guard of Piety:
       - Description changed from 'Covers your body in the Guard of Humility, absorbing 25 percent of incoming melee damage. The Guard will fail once it has absorbed 2500 damage.' to 'Covers your body in the Guard of Humility, absorbing 25% of incoming melee damage. The Guard will fail once it has absorbed 2500 damage.'


Ichor Guard:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage. The souls will fade away after absorbing 2500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage. The souls will fade away after absorbing 2500 damage.'


Greater Learning:
       - Description changed from 'Increases the amount of experience you gain by 30 percent for up to 15m (150 Ticks).' to 'Increases the amount of experience you gain by 30% for up to 15m (150 Ticks).'


Expanded Learning:
       - Description changed from 'Increases the amount of experience you gain by 60 percent for up to 15m (150 Ticks).' to 'Increases the amount of experience you gain by 60% for up to 15m (150 Ticks).'


Benefit Awareness VI:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 75.'


Benefit Awareness VII:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 80.'


Cold Awareness VI:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 75.'


Cold Awareness VII:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 80.'


Disease Awareness VI:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 75.'


Disease Awareness VII:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 80.'


Heat Awareness VI:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 75.'


Heat Awareness VII:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 80.'


Magic Awareness VI:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 75.'


Magic Awareness VII:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 80.'


Poison Awareness VI:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 75.'


Poison Awareness VII:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 80.'


Distance Awareness VI:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 75.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 75.'


Distance Awareness VII:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 80.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 80.'


Efficiency Awareness VI:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 75.'


Efficiency Awareness VII:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 80.'


Regeneration Awareness VI:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 75.'


Regeneration Awareness VII:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 80.'


Sealed Discordant Health:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 67.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 67.'


Curse of the Nine:
       - Description changed from 'Increases incoming melee damage by 2 percent and reduces casting skill by 3.' to 'Increases incoming melee damage by 2% and reduces casting skill by 3.'


Curse of the Nine:
       - Description changed from 'Increases incoming melee damage by 4 percent and reduces casting skill by 6.' to 'Increases incoming melee damage by 4% and reduces casting skill by 6.'


Curse of the Nine:
       - Description changed from 'Increases incoming melee damage by 6 percent and reduces casting skill by 9.' to 'Increases incoming melee damage by 6% and reduces casting skill by 9.'


Curse of the Nine:
       - Description changed from 'Increases incoming melee damage by 8 percent and reduces casting skill by 12.' to 'Increases incoming melee damage by 8% and reduces casting skill by 12.'


Curse of the Nine:
       - Description changed from 'Increases incoming melee damage by 10 percent and reduces casting skill by 15.' to 'Increases incoming melee damage by 10% and reduces casting skill by 15.'


Wurine Guard:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 72.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 72.'


Zombie Malaise:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 72.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 72.'


Zombie Range:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 72.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 72.'


Wurine Distance:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 72.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 72.'


Vampiric Health:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 72.'


Vampiric Thunder:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 72.'


Vampiric Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 72.'


Vampiric Frost:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 72.'


Vampiric Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 72.'


Vampiric Malady:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 72.'


Empowered Strengthening:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 70.'


Empowered Enfeeblement:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 70.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 70.'


Mystic Health:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 70.'


Arcane Thunder:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 70.'


Arcane Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 70.'


Arcane Frost:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 70.'


Mystic Venom:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 70.'


Mystic Malady:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 70.'


Gift of Draygun:
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 488. The added maximum hit points decay over time.' to 'Increases hate generated by 15%. Increases maximum hit points by 488. The added maximum hit points decay over time.'


Turn Undead I:
       - Description changed from 'Deals 100 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.' to 'Deals 100 damage every 6 seconds for 24s (4 Ticks) and has a 5% chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Turn Undead II:
       - Description changed from 'Deals 200 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.' to 'Deals 200 damage every 6 seconds for 24s (4 Ticks) and has a 5% chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Turn Undead III:
       - Description changed from 'Deals 300 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.' to 'Deals 300 damage every 6 seconds for 24s (4 Ticks) and has a 5% chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Turn Undead V:
       - Description changed from 'Deals 700 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.' to 'Deals 700 damage every 6 seconds for 24s (4 Ticks) and has a 5% chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Silent Casting I:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 20 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 20% for up to 60s (10 Ticks).'


Silent Casting II:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 40 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 40% for up to 60s (10 Ticks).'


Silent Casting III:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 60 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 60% for up to 60s (10 Ticks).'


Silent Casting IV:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 80 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 80% for up to 60s (10 Ticks).'


Silent Casting V:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 85 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 85% for up to 60s (10 Ticks).'


Untamed Rage IV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage V:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion V:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 20%, increases the rate at which you attack by 10%, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VI:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VI:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 20%, increases the rate at which you attack by 10%, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Blood Magic VIII (Ena):
       - Description changed from 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 30%, increases the rate at which you attack by 15%, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 20%, increases the rate at which you attack by 10%, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound II:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 30%, increases the rate at which you attack by 15%, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound III:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 40 percent, increases the rate at which you attack by 20 percent, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 40%, increases the rate at which you attack by 20%, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage VIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


Untamed Rage Recursion VIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 20 percent, increases the rate at which you attack by 10 percent, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 20%, increases the rate at which you attack by 10%, increases your attack power by 100 points but deals 500 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound IV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 30 percent, increases the rate at which you attack by 15 percent, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 30%, increases the rate at which you attack by 15%, increases your attack power by 150 points but deals 750 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound V:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 40 percent, increases the rate at which you attack by 20 percent, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 40%, increases the rate at which you attack by 20%, increases your attack power by 200 points but deals 1000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Heroic Bound VI:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 250 points but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 250 points but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).'


Divine Avatar IV:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 233 percent, weapon proc chance by 125, critical spell damage by #7 percent, and heals you for 250 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 233%, weapon proc chance by 125, critical spell damage by #7%, and heals you for 250 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar V:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 266 percent, weapon proc chance by 150, critical spell damage by #7 percent, and heals you for 300 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 266%, weapon proc chance by 150, critical spell damage by #7%, and heals you for 300 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar VI:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 300 percent, weapon proc chance by 175, critical spell damage by #7 percent, and heals you for 350 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 300%, weapon proc chance by 175, critical spell damage by #7%, and heals you for 350 every 6 seconds for up to 3m (30 Ticks).'


Blood Magic I (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Triggers Azia Bloodmagic II after 18s (3 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Triggers Azia Bloodmagic II after 18s (3 Ticks).'


Blood Magic I (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Triggers Azia Bloodmagic III after 18s (3 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Triggers Azia Bloodmagic III after 18s (3 Ticks).'


Blood Magic I (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 300 percent of the spell's mana cost in health. Triggers Azia Bloodmagic IV after 18s (3 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 300% of the spell's mana cost in health. Triggers Azia Bloodmagic IV after 18s (3 Ticks).'


Blood Magic I (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Triggers Azia Bloodmagic V after 18s (3 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Triggers Azia Bloodmagic V after 18s (3 Ticks).'


Blood Magic I (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health.' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health.'


Ancestral Physical Guard III:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 5000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 5000, for up to 18s (3 Ticks).'


Deep Sleep I:
       - Description changed from 'Reduces your target's accuracy with all skills by 3 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 3% for up to 2m (20 Ticks).'


Deep Sleep II:
       - Description changed from 'Reduces your target's accuracy with all skills by 6 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 6% for up to 2m (20 Ticks).'


Deep Sleep III:
       - Description changed from 'Reduces your target's accuracy with all skills by 9 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 9% for up to 2m (20 Ticks).'


Deep Sleep IV:
       - Description changed from 'Reduces your target's accuracy with all skills by 12 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 12% for up to 2m (20 Ticks).'


Deep Sleep V:
       - Description changed from 'Reduces your target's accuracy with all skills by 15 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 15% for up to 2m (20 Ticks).'


Hobble of Spirits Snare II:
       - Description changed from 'Slows movement rate by 50 percent for 36s (6 Ticks).' to 'Slows movement rate by 50% for 36s (6 Ticks).'


Gift of Speed I:
       - Description changed from 'Increases your attack speed by 5 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 5% for up to 30m (300 Ticks).'


Gift of Speed II:
       - Description changed from 'Increases your attack speed by 10 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 10% for up to 30m (300 Ticks).'


Gift of Speed III:
       - Description changed from 'Increases your attack speed by 15 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 15% for up to 30m (300 Ticks).'


Gift of Speed IV:
       - Description changed from 'Increases your attack speed by 20 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 20% for up to 30m (300 Ticks).'


Gift of Speed V:
       - Description changed from 'Increases your attack speed by 25 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 25% for up to 30m (300 Ticks).'


Gift of Speed VI:
       - Description changed from 'Increases your attack speed by 30 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 30% for up to 30m (300 Ticks).'


Gift of Speed VII:
       - Description changed from 'Increases your attack speed by 35 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 35% for up to 30m (300 Ticks).'


Gift of Speed VIII:
       - Description changed from 'Increases your attack speed by 40 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 40% for up to 30m (300 Ticks).'


Gift of Speed IX:
       - Description changed from 'Increases your attack speed by 45 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 45% for up to 30m (300 Ticks).'


Gift of Speed X:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Chromatic Fury IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 25 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 25%. This bonus will decay on spells over level 65.'


Chromatic Fury V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 25 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 25%. This bonus will decay on spells over level 70.'


Chromatic Rage IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 30 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 30%. This bonus will decay on spells over level 65.'


Chromatic Rage V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 30 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 30%. This bonus will decay on spells over level 70.'


Chromatic Vengeance IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 35 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 35%. This bonus will decay on spells over level 65.'


Chromatic Vengeance V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 35 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 35%. This bonus will decay on spells over level 70.'


Chromatic Power IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 40 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 40%. This bonus will decay on spells over level 65.'


Chromatic Power V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 40 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 40%. This bonus will decay on spells over level 70.'


Chromatic Energy IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 45 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 45%. This bonus will decay on spells over level 65.'


Chromatic Energy V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 45 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 45%. This bonus will decay on spells over level 70.'


Chromatic Pulse IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 50 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 50%. This bonus will decay on spells over level 65.'


Chromatic Pulse V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 50 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 50%. This bonus will decay on spells over level 70.'


Chromatic Wave IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 55 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 55%. This bonus will decay on spells over level 65.'


Chromatic Wave V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 55 percent. This bonus will decay on spells over level 70.' to 'Increases the damage of chromatic-based spells by up to 55%. This bonus will decay on spells over level 70.'


Chromatic Arc IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 65.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 65.'


Chromatic Arc V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 72.'


Blood of the Spire:
       - Description changed from 'Reduces the mana cost of Dread Pyre by up to 35 percent.' to 'Reduces the mana cost of Dread Pyre by up to 35%.'


Desperate Light:
       - Description changed from 'Reduces the mana cost of Desperate Renewal by up to 25 percent.' to 'Reduces the mana cost of Desperate Renewal by up to 25%.'


Gift of the Reptile:
       - Description changed from 'Reduces the mana cost of Skin of the Reptile by up to 25 percent.' to 'Reduces the mana cost of Skin of the Reptile by up to 25%.'


Ravenous Sloth:
       - Description changed from 'Increases the duration of Lingering Sloth by 40 percent.' to 'Increases the duration of Lingering Sloth by 40%.'


Arcane Flare:
       - Description changed from 'Reduces the mana cost of Mana Flare by up to 25 percent.' to 'Reduces the mana cost of Mana Flare by up to 25%.'


Temperamental Tinder:
       - Description changed from 'Reduces the mana cost of Fickle Fire by up to 25 percent.' to 'Reduces the mana cost of Fickle Fire by up to 25%.'


Ethereal Conservation:
       - Description changed from 'Reduces the mana cost of Ether Flame by up to 25 percent.' to 'Reduces the mana cost of Ether Flame by up to 25%.'


Enduring Voice:
       - Description changed from 'Increases the duration of Commanding Voice by 50 percent.' to 'Increases the duration of Commanding Voice by 50%.'


Enduring Vision:
       - Description changed from 'Increases the duration of Thief's Eyes by 50 percent.' to 'Increases the duration of Thief's Eyes by 50%.'


Enduring Fists:
       - Description changed from 'Increases the duration of Fists of Wu by 50 percent.' to 'Increases the duration of Fists of Wu by 50%.'


Enduring Havoc:
       - Description changed from 'Increases the duration of Cry Havoc by 50 percent.' to 'Increases the duration of Cry Havoc by 50%.'


Enduring Wrath:
       - Description changed from 'Increases the duration of Warder's Wrath by 10 percent.' to 'Increases the duration of Warder's Wrath by 10%.'


Voice of the Garou:
       - Description changed from 'Reduces the mana cost of Bestial Empathy by up to 25 percent.' to 'Reduces the mana cost of Bestial Empathy by up to 25%.'


Rite of Draygun:
       - Description changed from 'Reduces the mana cost of Touch of Draygun by up to 25 percent.' to 'Reduces the mana cost of Touch of Draygun by up to 25%.'


Final Reckoning:
       - Description changed from 'Reduces the mana cost of Last Rites by up to 25 percent.' to 'Reduces the mana cost of Last Rites by up to 25%.'


Rathe's Strength:
       - Description changed from 'Augments your pet with the strength of the Rathe which will increase their melee damage by 10 percent. The effect will also augment all nearby pets by the same amount.' to 'Augments your pet with the strength of the Rathe which will increase their melee damage by 10%. The effect will also augment all nearby pets by the same amount.'


Earthen Strength:
       - Description changed from 'Augments your pet with the earthen strength which will increase their melee damage by 5 percent. The effect will also augment all nearby pets by the same amount.' to 'Augments your pet with the earthen strength which will increase their melee damage by 5%. The effect will also augment all nearby pets by the same amount.'


Blessing of the Elddar:
       - Description changed from 'Increases the duration of beneficial spells by 40 percent. This bonus will decay on spells over level 72.' to 'Increases the duration of beneficial spells by 40%. This bonus will decay on spells over level 72.'


Curse of Takish:
       - Description changed from 'Increases the duration of detrimental spells by 40 percent. This bonus will decay on spells over level 72.' to 'Increases the duration of detrimental spells by 40%. This bonus will decay on spells over level 72.'


Zomm's Right Eye:
       - Description changed from 'Increases the range of detrimental spells by 40 percent. This bonus will decay on spells over level 72.' to 'Increases the range of detrimental spells by 40%. This bonus will decay on spells over level 72.'


Zomm's Left Eye:
       - Description changed from 'Increases the range of beneficial spells by 40 percent. This bonus will decay on spells over level 72.' to 'Increases the range of beneficial spells by 40%. This bonus will decay on spells over level 72.'


Tunare's Touch:
       - Description changed from 'Increases the potency of healing spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the potency of healing spells by up to 65%. This bonus will decay on spells over level 72.'


Sundersky's Thunder:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of magic-based spells by up to 65%. This bonus will decay on spells over level 72.'


Oroshar's Fire:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of fire-based spells by up to 65%. This bonus will decay on spells over level 72.'


Thanus' Ice:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of cold-based spells by up to 65%. This bonus will decay on spells over level 72.'


Okahn's Blood:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of poison-based spells by up to 65%. This bonus will decay on spells over level 72.'


Skylance's Scale:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 65 percent. This bonus will decay on spells over level 72.' to 'Increases the damage of disease-based spells by up to 65%. This bonus will decay on spells over level 72.'


Spell Range 25 lvl75:
       - Description changed from 'Increases the range of spells by 25 percent. This bonus will decay on spells over level 75.' to 'Increases the range of spells by 25%. This bonus will decay on spells over level 75.'


Spell Casting Haste 23 lvl75:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 75.'


Spell Mana Reduction 20 lvl75:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 75.'


Spell Range 25 lvl80:
       - Description changed from 'Increases the range of spells by 25 percent. This bonus will decay on spells over level 80.' to 'Increases the range of spells by 25%. This bonus will decay on spells over level 80.'


Spell Casting Haste 23 lvl80:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 80.'


Spell Mana Reduction 20 lvl80:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 80.'


Glyph of Ultimate Power III:
       - Slot 20 changed from 'Increase Critical Nuke Damage by 40% of Base Damage' to ''
       - Description changed from 'Increases critical melee damage by 40 percent, critical spell damage by 40 percent, and critical DoT damage by 40 percent for up to 2m (20 Ticks).' to 'Increases critical melee damage by 40%, critical spell damage by 40%, and critical DoT damage by 40% for up to 2m (20 Ticks).'


Improved Healing VI:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 75.'


Extended Enhancement VI:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 75.'


Burning Affliction VI:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 75.'


Extended Reach VI:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 75.'


Improved Damage VI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 75.'


Spell Alacrity VI:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 75.'


Mana Preservation VI:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 75.'


Pelzia's Aid:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 75.'


Pelzia's Benefaction:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 75.'


Pelzia's Benevolence:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 75.'


Pelzia's Blessing:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 75.'


Pelzia's Boon:
       - Description changed from 'Increases the potency of healing spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 45%. This bonus will decay on spells over level 75.'


Pelzia's Bounty:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.'


Pelzia's Favor:
       - Description changed from 'Increases the potency of healing spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 55%. This bonus will decay on spells over level 75.'


Pelzia's Gift:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 75.'


Pelzia's Replenishment:
       - Description changed from 'Increases the potency of healing spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 65%. This bonus will decay on spells over level 75.'


Nhyalea's Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 25%. This bonus will decay on spells over level 75.'


Sothgar's Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 25%. This bonus will decay on spells over level 75.'


Beltron's Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 25%. This bonus will decay on spells over level 75.'


Vergalid's Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 75.'


Severan's Bile:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 25%. This bonus will decay on spells over level 75.'


Nhyalea's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 30%. This bonus will decay on spells over level 75.'


Sothgar's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 30%. This bonus will decay on spells over level 75.'


Beltron's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 30%. This bonus will decay on spells over level 75.'


Vergalid's Blood:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 30%. This bonus will decay on spells over level 75.'


Severan's Blood:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 30%. This bonus will decay on spells over level 75.'


Nhyalea's Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 35%. This bonus will decay on spells over level 75.'


Sothgar's Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 35%. This bonus will decay on spells over level 75.'


Beltron's Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 35%. This bonus will decay on spells over level 75.'


Nhyalea's Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 40%. This bonus will decay on spells over level 75.'


Sothgar's Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 40%. This bonus will decay on spells over level 75.'


Beltron's Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 40%. This bonus will decay on spells over level 75.'


Vergalid's Venom:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 40%. This bonus will decay on spells over level 75.'


Severan's Plague:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 40%. This bonus will decay on spells over level 75.'


Nhyalea's Wrath:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 45%. This bonus will decay on spells over level 75.'


Sothgar's Wrath:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 45%. This bonus will decay on spells over level 75.'


Beltron's Wrath:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 45%. This bonus will decay on spells over level 75.'


Vergalid's Malignancy:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 45%. This bonus will decay on spells over level 75.'


Severan's Putrescence:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 45%. This bonus will decay on spells over level 75.'


Nhyalea's Reprisal:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 45%. This bonus will decay on spells over level 75.'


Sothgar's Reprisal:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 50%. This bonus will decay on spells over level 75.'


Beltron's Reprisal:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 50%. This bonus will decay on spells over level 75.'


Vergalid's Breath:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 50%. This bonus will decay on spells over level 75.'


Severan's Rot:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 50%. This bonus will decay on spells over level 75.'


Nhyalea's Retribution:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 55%. This bonus will decay on spells over level 75.'


Sothgar's Retribution:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 55%. This bonus will decay on spells over level 75.'


Beltron's Retribution:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 55%. This bonus will decay on spells over level 75.'


Vergalid's Defilement:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 55%. This bonus will decay on spells over level 75.'


Severan's Decay:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 55%. This bonus will decay on spells over level 75.'


Nhyalea's Enmity:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 75.'


Sothgar's Enmity:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 75.'


Beltron's Enmity:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 75.'


Vergalid's Toxin:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 75.'


Severan's Decomposition:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 75.'


Nhyalea's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of magic-based spells by up to 65%. This bonus will decay on spells over level 75.'


Sothgar's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of fire-based spells by up to 65%. This bonus will decay on spells over level 75.'


Beltron's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of cold-based spells by up to 65%. This bonus will decay on spells over level 75.'


Vergalid's Miasma:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of poison-based spells by up to 65%. This bonus will decay on spells over level 75.'


Severan's Blight:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of disease-based spells by up to 65%. This bonus will decay on spells over level 75.'


Keikolin's Anger:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 25 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 25%. This bonus will decay on spells over level 75.'


Keikolin's Fury:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 30%. This bonus will decay on spells over level 75.'


Keikolin's Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 35 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 35%. This bonus will decay on spells over level 75.'


Keikolin's Vengeance:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 40%. This bonus will decay on spells over level 75.'


Keikolin's Wrath:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 45 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 45%. This bonus will decay on spells over level 75.'


Keikolin's Reprisal:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 50%. This bonus will decay on spells over level 75.'


Keikolin's Retribution:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 55 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 55%. This bonus will decay on spells over level 75.'


Keikolin's Enmity:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 75.'


Keikolin's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 65 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of chromatic-based spells by up to 65%. This bonus will decay on spells over level 75.'


Mysaphar's Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 75.'


Draton`ra's Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 15%. This bonus will decay on spells over level 75.'


Mysaphar's Lasting Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 75.'


Draton`ra's Lasting Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 20 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 20%. This bonus will decay on spells over level 75.'


Mysaphar's Sustained Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 75.'


Draton`ra's Sustained Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 25 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 25%. This bonus will decay on spells over level 75.'


Mysaphar's Enduring Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 30 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 30%. This bonus will decay on spells over level 75.'


Draton`ra's Enduring Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 30 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 30%. This bonus will decay on spells over level 75.'


Mysaphar's Prolonged Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 75.'


Draton`ra's Prolonged Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 75.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 75.'


Draton`ra's Reach:
       - Description changed from 'Increases the range of detrimental spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the range of detrimental spells by 15%. This bonus will decay on spells over level 75.'


Mysaphar's Reach:
       - Description changed from 'Increases the range of beneficial spells by 15 percent. This bonus will decay on spells over level 75.' to 'Increases the range of beneficial spells by 15%. This bonus will decay on spells over level 75.'


Draton`ra's Wide Reach:
       - Description changed from 'Increases the range of detrimental spells by 20 percent. This bonus will decay on spells over level 75.' to 'Increases the range of detrimental spells by 20%. This bonus will decay on spells over level 75.'


Mysaphar's Wide Reach:
       - Description changed from 'Increases the range of beneficial spells by 20 percent. This bonus will decay on spells over level 75.' to 'Increases the range of beneficial spells by 20%. This bonus will decay on spells over level 75.'


Draton`ra's Greater Reach:
       - Description changed from 'Increases the range of detrimental spells by 25 percent. This bonus will decay on spells over level 75.' to 'Increases the range of detrimental spells by 25%. This bonus will decay on spells over level 75.'


Mysaphar's Greater Reach:
       - Description changed from 'Increases the range of beneficial spells by 25 percent. This bonus will decay on spells over level 75.' to 'Increases the range of beneficial spells by 25%. This bonus will decay on spells over level 75.'


Draton`ra's Vast Reach:
       - Description changed from 'Increases the range of detrimental spells by 30 percent. This bonus will decay on spells over level 75.' to 'Increases the range of detrimental spells by 30%. This bonus will decay on spells over level 75.'


Mysaphar's Vast Reach:
       - Description changed from 'Increases the range of beneficial spells by 30 percent. This bonus will decay on spells over level 75.' to 'Increases the range of beneficial spells by 30%. This bonus will decay on spells over level 75.'


Draton`ra's Boundless Reach:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 75.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 75.'


Mysaphar's Boundless Reach:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 75.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 75.'


Draton`ra's Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 75.'


Mysaphar's Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of beneficial spells by 15%. This bonus will decay on spells over level 75.'


Draton`ra's Greater Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 75.'


Mysaphar's Greater Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 75.'


Draton`ra's Hastened Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 20 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of detrimental spells by 20%. This bonus will decay on spells over level 75.'


Mysaphar's Hastened Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 25 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of beneficial spells by 25%. This bonus will decay on spells over level 75.'


Draton`ra's Boundless Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 75.'


Mysaphar's Boundless Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 75.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 75.'


Draton`ra's Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 13 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of detrimental spells by up to 13%. This bonus will decay on spells over level 75.'


Mysaphar's Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 13 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of beneficial spells by up to 13%. This bonus will decay on spells over level 75.'


Draton`ra's Greater Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 75.'


Mysaphar's Greater Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of beneficial spells by up to 15%. This bonus will decay on spells over level 75.'


Draton`ra's Superior Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 18 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of detrimental spells by up to 18%. This bonus will decay on spells over level 75.'


Mysaphar's Superior Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 18 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of beneficial spells by up to 18%. This bonus will decay on spells over level 75.'


Draton`ra's Boundless Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 75.'


Mysaphar's Boundless Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 75.'


Reagent Conservation VI:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 75.'


Geomantra III:
       - Slot 20 changed from 'Decrease Current Endurance by 4 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 1000 damage. The guard is powered by your own mental and physical energy, draining 4 mana and 4 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 1000 damage. The guard is powered by your own mental and physical energy, draining 4 mana and 4 endurance every six seconds.'


Improved Destruction:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 30 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of spells by up to 30%. This bonus will decay on spells over level 75.'


Improved Devastation:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 40 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of spells by up to 40%. This bonus will decay on spells over level 75.'


Improved Ruination:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of spells by up to 50%. This bonus will decay on spells over level 75.'


Osh`vir's Continual Abatement:
       - Description changed from 'Reduces the mana cost of damaging spells by up to 15 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of damaging spells by up to 15%. This bonus will decay on spells over level 75.'


Mysaphar's Healing Aura:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.'


Consecrated Healing Aura:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.'


Rage of the Crystalwing:
       - Description changed from 'Increases the amount of hate generated by your attacks by 22 percent.' to 'Increases the amount of hate generated by your attacks by 22%.'


Sacred Affinity:
       - Description changed from 'Increases the healing of Sacred Light by up to 70 percent.' to 'Increases the healing of Sacred Light by up to 70%.'


Dawn's Sunlight:
       - Description changed from 'Increases the healing of Burst of Sunlight by up to 70 percent.' to 'Increases the healing of Burst of Sunlight by up to 70%.'


Searing Ashes:
       - Description changed from 'Increases the damage of Volcanic Ash by up to 70 percent.' to 'Increases the damage of Volcanic Ash by up to 70%.'


Severan's Festering:
       - Description changed from 'Increases the damage of Touch of Severan by up to 70 percent.' to 'Increases the damage of Touch of Severan by up to 70%.'


Life Line:
       - Description changed from 'Reduces the mana cost of Pure Life by up to 23 percent.' to 'Reduces the mana cost of Pure Life by up to 23%.'


Impenetrable Body:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 25 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 25%.'


BRD Thousand Blades Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 12 percent.' to 'Decreases the reuse time of Thousand Blades by 12%.'


Assassin's Efficacy:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 25 percent.' to 'Decreases the reuse time of Assassin Discipline by 25%.'


Pyre Eruption:
       - Description changed from 'Increases the damage of Ashengate Pyre by up to 70 percent.' to 'Increases the damage of Ashengate Pyre by up to 70%.'


Ethereal Breath:
       - Description changed from 'Increases the damage of Ethereal Conflagration by up to 70 percent.' to 'Increases the damage of Ethereal Conflagration by up to 70%.'


Engulfing Inferno:
       - Description changed from 'Increases the damage of Fickle Inferno by up to 70 percent.' to 'Increases the damage of Fickle Inferno by up to 70%.'


Minohten's Boon:
       - Description changed from 'Increases the healing of Minohten Mending by up to 70 percent.' to 'Increases the healing of Minohten Mending by up to 70%.'


Fit of Berserking Rage:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 25 percent.' to 'Decreases the reuse time of Berserking Discipline by 25%.'


Vampiric Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 72.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 72.'


Wurine Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 72.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 72.'


Vampiric Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 72.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 72.'


Wurine Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 72.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 72.'


Rose Petal Nimbus:
       - Description changed from 'You are surrounded by rose petals.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1 percent.
' to 'You are surrounded by rose petals.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1%.
'


Adrenaline Surge Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 2000.' to 'Absorbs 10% of incoming melee damage up to a maximum of 2000.'


Adrenaline Surge Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 2000.' to 'Absorbs 10% of incoming melee damage up to a maximum of 2000.'


Adrenaline Surge Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 2000.' to 'Absorbs 10% of incoming melee damage up to a maximum of 2000.'


N/A - Set`ye's Insects Trigger:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


N/A - Set`ye's Insects Trigger Rk. II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


N/A - Set`ye's Insects Trigger Rk. III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Diregriffon's Bite:
       - Mana Cost changed from '515' to '965'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 169' to 'Decrease Current Hit Points by 1398'
       - Slot 3 changed from 'Decrease Current Hit Points by 279 per tick' to 'Decrease Current Hit Points by 706 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 169 damage initially and between 279 and 279 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 1398 damage initially and between 706 and 706 damage every six seconds for 42s (7 Ticks).'


Diregriffon's Bite Rk. II:
       - Mana Cost changed from '535' to '999'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 176' to 'Decrease Current Hit Points by 1468'
       - Slot 3 changed from 'Decrease Current Hit Points by 290 per tick' to 'Decrease Current Hit Points by 734 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 176 damage initially and between 290 and 290 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 1468 damage initially and between 734 and 734 damage every six seconds for 42s (7 Ticks).'


Diregriffon's Bite Rk. III:
       - Mana Cost changed from '555' to '1033'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 185' to 'Decrease Current Hit Points by 1541'
       - Slot 3 changed from 'Decrease Current Hit Points by 301 per tick' to 'Decrease Current Hit Points by 763 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 185 damage initially and between 301 and 301 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 1541 damage initially and between 763 and 763 damage every six seconds for 42s (7 Ticks).'


Fever Spike:
       - Mana Cost changed from '409' to '771'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 199 per tick' to 'Decrease Current Hit Points by 534 per tick'
       - Description changed from 'Infects your target with a fever that causes between 199 and 199 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 534 and 534 damage every six seconds for 1m 12s (12 Ticks).'


Fever Spike Rk. II:
       - Mana Cost changed from '425' to '794'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 207 per tick' to 'Decrease Current Hit Points by 553 per tick'
       - Description changed from 'Infects your target with a fever that causes between 207 and 207 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 553 and 553 damage every six seconds for 1m 12s (12 Ticks).'


Fever Spike Rk. III:
       - Mana Cost changed from '441' to '819'
       - Casting Time changed from '3' to '0'
       - Spell Bar Lockout changed from '1.5' to '3'
       - Slot 2 changed from 'Decrease Current Hit Points by 215 per tick' to 'Decrease Current Hit Points by 573 per tick'
       - Description changed from 'Infects your target with a fever that causes between 215 and 215 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 573 and 573 damage every six seconds for 1m 12s (12 Ticks).'


All DD Damage 20 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 90.'


All DoT Damage 20 L90:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 90.'


Beneficial Duration 15 L90:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 90.'


Detrimental Haste 15 L90:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 90.'


Detrimental Mana Pres 16 L90:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 90.'


Reagent Conservation IX:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 90.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 90.'


Concussive Blast Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flames, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flames, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Blast Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flames, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flames, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Blast Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flames, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flames, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Annihilate the Unnatural:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 2666 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 2666 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Unnatural Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 2772 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 2772 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Unnatural Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 2879 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 2879 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Gift of Speed XI:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XII:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XIII:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XIV:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XV:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XVI:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XVII:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XVIII:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XIX:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Gift of Speed XX:
       - Description changed from 'Increases your attack speed by 50 percent for up to 30m (300 Ticks).' to 'Increases your attack speed by 50% for up to 30m (300 Ticks).'


Spirit Call XXIX:
       - Description changed from 'Increases the effectiveness of incoming instant duration healing spells by 10 percent but reduces the melee damage you deal in combat by 25 percent.' to 'Increases the effectiveness of incoming instant duration healing spells by 10% but reduces the melee damage you deal in combat by 25%.'


Mark of the Mage Hunter I:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 1000 damage per spell for 3m (30 Ticks) or for up to 5000 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 1000 damage per spell for 3m (30 Ticks) or for up to 5000 total damage.'


Uncanny Resilience I:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 20 percent up to 1200 points of damage per hit for a total of 8000 damage for up to 36s (6 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 20% up to 1200 points of damage per hit for a total of 8000 damage for up to 36s (6 Ticks).'


Veil of Mindshadow I:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 3500 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 3500 points of melee damage or up to 36m (360 Ticks).'


Ligament Slice I:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 100 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 100%.'


Ligament Slice IV:
       - Description changed from 'Ligament Slice cripples your opponent, decreasing their movement rate by 60 percent and armor class by 30 points.' to 'Ligament Slice cripples your opponent, decreasing their movement rate by 60% and armor class by 30 points.'


Radiant Cure VII:
       - Description changed from 'Cures 27 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 27 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure VIII:
       - Description changed from 'Cures 29 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 29 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Radiant Cure IX:
       - Description changed from 'Cures 31 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 31 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Mortal Coil I:
       - Description changed from 'Heals you for 40 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 40% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil II:
       - Description changed from 'Heals you for 43 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 43% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil III:
       - Description changed from 'Heals you for 46 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 46% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Armor of the Inquisitor I:
       - Description changed from 'Increases healing ability by 15 percent, and AC by 75 for up to 36s (6 Ticks).' to 'Increases healing ability by 15%, and AC by 75 for up to 36s (6 Ticks).'


Spirit of the Great Wolf I:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 75 by 3 to 15 percent, increases your cold resistance by 80, increases your mana regeneration by 40 and increases the chance that your heal spells with apply critically by 4 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 75 by 3 to 15%, increases your cold resistance by 80, increases your mana regeneration by 40 and increases the chance that your heal spells with apply critically by 4%.'


Waking Nightmare I:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 30 percent and your movement rate is slowed by 40 percent.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 30% and your movement rate is slowed by 40%.'


Blood Frenzy I:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 20 percent for up to 30s (5 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 20% for up to 30s (5 Ticks).'


Chromatic Awareness I:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 20.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 20.'


Chromatic Awareness II:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 44.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 44.'


Chromatic Awareness III:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 60.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 60.'


Chromatic Awareness IV:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 65.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 65.'


Chromatic Awareness V:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 70.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 70.'


Chromatic Awareness VI:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 75.'


Chromatic Awareness VII:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 80.'


Aura of the Arcane:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Increases the damage of spells by up to 5%. This bonus will decay on spells over level 75.'


Aura of the Healer:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the potency of healing spells by up to 5 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 5%. This bonus will decay on spells over level 75.'


Elixir of Focus II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 10 percent. This bonus will decay on spells over level 35.' to 'Increases the damage of spells by up to 10%. This bonus will decay on spells over level 35.'


Chilling Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 20 percent. This bonus will decay on spells over level 75. Increases attack power.' to 'Increases the damage of cold-based spells by up to 20%. This bonus will decay on spells over level 75. Increases attack power.'


Spirit of Valdeholm:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 30 percent. This bonus will decay on spells over level 75. Allows melee attacks to do additional damage to Shades of Zek.' to 'Increases the damage of magic-based spells by up to 30%. This bonus will decay on spells over level 75. Allows melee attacks to do additional damage to Shades of Zek.'


Smoldering Rage:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 25 percent. This bonus will decay on spells over level 75. Increases attack power.' to 'Increases the damage of fire-based spells by up to 25%. This bonus will decay on spells over level 75. Increases attack power.'


Purified Healing Aura:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 75.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.'


Armor of Righteousness:
       - Description changed from 'Covers your body in the Armor of Righteousness, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 16800 damage.' to 'Covers your body in the Armor of Righteousness, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 16800 damage.'


Armor of Righteousness Rk. II:
       - Description changed from 'Covers your body in the Armor of Righteousness, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 17500 damage.' to 'Covers your body in the Armor of Righteousness, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 17500 damage.'


Armor of Righteousness Rk. III:
       - Description changed from 'Covers your body in the Armor of Righteousness, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 18200 damage.' to 'Covers your body in the Armor of Righteousness, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 18200 damage.'


Marrowthirst Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Marrowthirst Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Marrowthirst Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Marrowthirst Strike. The Marrowthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Soul Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 16800 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 16800 damage.'


Soul Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 17500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 17500 damage.'


Soul Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 18200 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 18200 damage.'


Bark at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5% chance that four creatures will heed this call.'


Bark at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7% chance that four creatures will heed this call.'


Bark at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Mana Recursion:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Casting Trigger and less than 101' to ''
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Recursion Rk. II:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Casting Trigger and less than 102' to ''
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Recursion Rk. III:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Casting Trigger and less than 103' to ''
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Gift of the Wailing Three:
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 588. The added maximum hit points decay over time.' to 'Increases hate generated by 15%. Increases maximum hit points by 588. The added maximum hit points decay over time.'


Gift of the Wailing Three II:
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 613. The added maximum hit points decay over time.' to 'Increases hate generated by 15%. Increases maximum hit points by 613. The added maximum hit points decay over time.'


Gift of the Wailing Three III:
       - Description changed from 'Increases hate generated by 15 percent. Increases maximum hit points by 638. The added maximum hit points decay over time.' to 'Increases hate generated by 15%. Increases maximum hit points by 638. The added maximum hit points decay over time.'


Pinpoint Vulnerability:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 6 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 6% for 30s (5 Ticks).'


Pinpoint Vulnerability Rk. II:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 8 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 8% for 30s (5 Ticks).'


Pinpoint Vulnerability Rk. III:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 10 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs attacks by 10% for 30s (5 Ticks).'


Bottle of Hastened Adventure I:
       - Description changed from 'Increases experience gained by 10 percent for 1h (600 Ticks). This effect persists through death.' to 'Increases experience gained by 10% for 1h (600 Ticks). This effect persists through death.'


Bottle of Hastened Adventure II:
       - Description changed from 'Increases experience gained by 25 percent for 1h (600 Ticks). This effect persists through death.' to 'Increases experience gained by 25% for 1h (600 Ticks). This effect persists through death.'


Bottle of Hastened Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 30m (300 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 30m (300 Ticks). This effect persists through death.'


Improve All Damage IX:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 90.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 90.'


Improved Damage X:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 95.'


Affliction Efficiency X:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 95.'


Affliction Haste X:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 95.'


Enhancement Haste X:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 95.'


Extended Enhancement X:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 95.'


Extended Reach X:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 95.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 95.'


Improved Healing X:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 95.'


Mana Preservation X:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 95.'


Spell Alacrity X:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 95.'


Summoning Efficiency X:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 95.'


Summoning Haste X:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 95.'


Burning Affliction X:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 95.'


Improve All Damage X:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 95.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 95.'


Petrify:
       - Description changed from 'You are rooted in place while your melee speed is reduced by 10 percent and your spell casting skill is reduced by 45.' to 'You are rooted in place while your melee speed is reduced by 10% and your spell casting skill is reduced by 45.'


Fierce Eye I:
       - Description changed from 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 10 percent. Increases the damage done by your melee attacks by 10 percent, increases the damage done by critical melee attacks by 10 percent and increases your likelihood to trigger combat effects by 300 percent.' to 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 10%. Increases the damage done by your melee attacks by 10%, increases the damage done by critical melee attacks by 10% and increases your likelihood to trigger combat effects by 300%.'


N/A - Overwhelming Rage:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).'


N/A - Overwhelming Rage:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 10 percent, increases the rate at which you attack by 5 percent, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 10%, increases the rate at which you attack by 5%, increases your attack power by 50 points but deals 250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Divine Retribution III:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike III on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike III stuns creatures up to level 83 for 4 seconds, reduces their hatred for you by 500 and has a 10 percent chance to instantly heal you for 500 points of health and increases your armor class by 170 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike III on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike III stuns creatures up to level 83 for 4 seconds, reduces their hatred for you by 500 and has a 10% chance to instantly heal you for 500 points of health and increases your armor class by 170 for 18 seconds.'


Tumble II:
       - Description changed from 'Tumbling increases your avoidance by 50 percent, protects you against 1 percent of incoming melee damage up to 10000 points and increases your movement speed by 100 percent. While tumbling, your accuracy will be decreased by 100 percent as you devote more energy to acrobatic movements.' to 'Tumbling increases your avoidance by 50%, protects you against 1% of incoming melee damage up to 10000 points and increases your movement speed by 100%. While tumbling, your accuracy will be decreased by 100% as you devote more energy to acrobatic movements.'


Mark of the Mage Hunter II:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 1250 damage per spell for 3m (30 Ticks) or for up to 6250 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 1250 damage per spell for 3m (30 Ticks) or for up to 6250 total damage.'


Frenzied Devastation VII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 74 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 74% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation VIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 72 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 72% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation IX:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 70 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 70% while increasing the chance these spells will deal critical damage by 40%.'


Battle Leap Warcry II:
       - Description changed from 'Increases the damage you deal with all melee skills by 30 percent.' to 'Increases the damage you deal with all melee skills by 30%.'


Blood Frenzy II:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 40 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 40% for up to 48s (8 Ticks).'


Crazy Stomp:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 29110 percent, increases the rate at which you attack by #4 percent, increases your attack power by #6 points but deals #2 damage to you every 6 seconds for 0s (0 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 29110%, increases the rate at which you attack by #4%, increases your attack power by #6 points but deals #2 damage to you every 6 seconds for 0s (0 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Divine Retribution Strike III:
       - Description changed from 'Stuns creatures up to level 83 for 4 seconds and reduces their hatred for you by 500 and has a 10 percent chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 83 for 4 seconds and reduces their hatred for you by 500 and has a 10% chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.'


N/A Sand in the Eyes 2:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 110 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 110%.'


Veil of Mindshadow IV:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 5000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 5000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow V:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 5500 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 5500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow VI:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 6000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 6000 points of melee damage or up to 36m (360 Ticks).'


Blessing of Resurrection:
       - Description changed from 'Revives a slain ally, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover.'


Gut Punch I:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 250 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 250 when cast.'


Capture Wisp:
       - Description changed from 'Captures wisps below 10 percent life, permanently locking their spirits away in the lantern.' to 'Captures wisps below 10% life, permanently locking their spirits away in the lantern.'


Summon Familiar: Hooded Scrykin:
       - Description changed from 'Summons a hooded Scrykin familiar. Grants a 5 percent chance to reflect some detrimental spells back at the caster.' to 'Summons a hooded Scrykin familiar. Grants a 5% chance to reflect some detrimental spells back at the caster.'


Summon Familiar: Gorged Eye:
       - Description changed from 'Summons a gorged evil eye familiar. Lowers metabolism, decreasing food consumption by 5 percent.' to 'Summons a gorged evil eye familiar. Lowers metabolism, decreasing food consumption by 5%.'


Heat Awareness VIII:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 85.'


Cold Awareness VIII:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 85.'


Magic Awareness VIII:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 85.'


Poison Awareness VIII:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 85.'


Disease Awareness VIII:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 85.'


Benefit Awareness VIII:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 85.'


Distance Awareness VIII:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 85.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 85.'


Efficiency Awareness VIII:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 85.'


Regeneration Awareness VIII:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 85.'


Chromatic Awareness VIII:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 85.'


Extract Undead Essence:
       - Description changed from 'Extracts the remaining essence from undead with less than 10 percent health.' to 'Extracts the remaining essence from undead with less than 10% health.'


Waking Nightmare II:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 40 percent, your movement rate is slowed by 40 percent and your armor class is decreased by 500 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 40%, your movement rate is slowed by 40% and your armor class is decreased by 500 points.'


Bladewhirl I:
       - Description changed from 'Instantly strikes your enemy for 76 damage, reduces their armor class by 25 points, reduces their resistance to fire, cold and magic spells by 10 points and slows their melee speed by 20 percent.' to 'Instantly strikes your enemy for 76 damage, reduces their armor class by 25 points, reduces their resistance to fire, cold and magic spells by 10 points and slows their melee speed by 20%.'


Mortal Coil IV:
       - Description changed from 'Heals you for 49 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 49% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil V:
       - Description changed from 'Heals you for 52 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 52% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil VI:
       - Description changed from 'Heals you for 55 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 55% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Susarrak's Blessing:
       - Description changed from 'Increases your chance for critical spells by 10 percent and critical spell damage by 10 percent.' to 'Increases your chance for critical spells by 10% and critical spell damage by 10%.'


Pelzia's Replenishment:
       - Description changed from 'Increases the potency of healing spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the potency of healing spells by up to 65%. This bonus will decay on spells over level 77.'


Severan's Decomposition:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 77.'


Nhyalea's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of magic-based spells by up to 65%. This bonus will decay on spells over level 77.'


Sothgar's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of fire-based spells by up to 65%. This bonus will decay on spells over level 77.'


Beltron's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of cold-based spells by up to 65%. This bonus will decay on spells over level 77.'


Vergalid's Miasma:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of poison-based spells by up to 65%. This bonus will decay on spells over level 77.'


Keikolin's Rancor:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 65 percent. This bonus will decay on spells over level 77.' to 'Increases the damage of chromatic-based spells by up to 65%. This bonus will decay on spells over level 77.'


Mysaphar's Prolonged Perpetuation:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 77.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 77.'


Draton`ra's Prolonged Perpetuation:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 77.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 77.'


Draton`ra's Boundless Reach:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 77.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 77.'


Mysaphar's Boundless Reach:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 77.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 77.'


Draton`ra's Boundless Alacrity:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 77.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 77.'


Mysaphar's Boundless Alacrity:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 77.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 77.'


Draton`ra's Boundless Preservation:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 77.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 77.'


Mysaphar's Boundless Preservation:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 77.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 77.'


Spore Dispersal:
       - Description changed from 'Increases melee damage taken by 30 percent. Reduces all stats by 2000.' to 'Increases melee damage taken by 30%. Reduces all stats by 2000.'


Spore Pollution:
       - Description changed from 'Increases spell casting time by 150 percent. Decreases movement rate by 90 percent. Decreases melee attack speed by 150 percent. Stuns.' to 'Increases spell casting time by 150%. Decreases movement rate by 90%. Decreases melee attack speed by 150%. Stuns.'


Spore Infection:
       - Description changed from 'Silences. Roots. Feigns. Decreases melee attack speed by 1 percent. Consumes up to 500 endurance and inflicts damage for each point of endurance consumed.' to 'Silences. Roots. Feigns. Decreases melee attack speed by 1%. Consumes up to 500 endurance and inflicts damage for each point of endurance consumed.'


Absorbing Agent:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take between 1 and 5 percent more damage from poison spells for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 1 and 5% more damage from poison spells for up to 30s (5 Ticks).'


Hobble of Spirits Snare III:
       - Description changed from 'Slows movement rate by 60 percent for 42s (7 Ticks).' to 'Slows movement rate by 60% for 42s (7 Ticks).'


Ancestral Physical Guard IV:
       - Description changed from 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits t' to 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits take instead of you.'


Ancestral Physical Guard V:
       - Description changed from 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits t' to 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits take instead of you.'


Ancestral Physical Guard VI:
       - Description changed from 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits t' to 'Through the use of this ability, you can call upon ancestral spirits to protect you from harm for a brief period. The spirits will absorb a portion of the damage you would normally take. Additional ranks increase the percent of damage that the spirits take instead of you.'


Battle Leap Warcry I:
       - Description changed from 'Increases the damage you deal with all melee skills by 20 percent.' to 'Increases the damage you deal with all melee skills by 20%.'


Untamed Rage IX:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 260 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 260 points, increases your accuracy with all skills by 10% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion IX:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 270 points, increases your accuracy with all skills by 10% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flames of Kesh`yk XIX:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 10% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flaming Arrows Penance XVIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 10% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Flaming Arrows Penance XIX:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 10 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 10% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage Recursion X:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 270 points, increases your accuracy with all skills by 15% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows XIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 15% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows XIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 15% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison of Kesh`yk XIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 15 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 15% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage Recursion XI:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 270 points, increases your accuracy with all skills by 20% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison of Kesh`yk XIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 20% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows Penance XIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 20% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Poison Arrows Penance XIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 20 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 20% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage Recursion XII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 270 points, increases your accuracy with all skills by 25% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Servant of Nature X:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 25% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Servant of Death X:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 25% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 25 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 25% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Untamed Rage Recursion XIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 270 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 270 points, increases your accuracy with all skills by 30% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXIII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 30% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Edict of Command XXXIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 30% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Fear Storm XII:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 30 percent but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 30% but deals 1250 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Gut Punch II:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 500 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 500 when cast.'


Battle Leap Warcry III:
       - Description changed from 'Increases the damage you deal with all melee skills by 35 percent.' to 'Increases the damage you deal with all melee skills by 35%.'


Blood Magic II (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Triggers Beza Bloodmagic II after 24s (4 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Triggers Beza Bloodmagic II after 24s (4 Ticks).'


Blood Magic II (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Triggers Beza Bloodmagic III after 24s (4 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Triggers Beza Bloodmagic III after 24s (4 Ticks).'


Blood Magic II (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 300 percent of the spell's mana cost in health. Triggers Beza Bloodmagic IV after 24s (4 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 300% of the spell's mana cost in health. Triggers Beza Bloodmagic IV after 24s (4 Ticks).'


Blood Magic II (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Triggers Beza Bloodmagic V after 24s (4 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Triggers Beza Bloodmagic V after 24s (4 Ticks).'


Blood Magic II (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health.' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health.'


Waking Nightmare III:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 42 percent, your movement rate is slowed by 45 percent and your armor class is decreased by 550 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 42%, your movement rate is slowed by 45% and your armor class is decreased by 550 points.'


Waking Nightmare IV:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 44 percent, your movement rate is slowed by 50 percent and your armor class is decreased by 600 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 44%, your movement rate is slowed by 50% and your armor class is decreased by 600 points.'


Waking Nightmare V:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 55 percent and your armor class is decreased by 650 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 55% and your armor class is decreased by 650 points.'


Shield of Notes XII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 13060 points of damage and from melee attacks by 41 percent up to 13060 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 13060 points of damage and from melee attacks by 41% up to 13060 points of damage.'


Bladewhirl II:
       - Description changed from 'Instantly strikes your enemy for 81 damage, reduces their armor class by 27 points, reduces their resistance to fire, cold and magic spells by 12 points and slows their melee speed by 21 percent.' to 'Instantly strikes your enemy for 81 damage, reduces their armor class by 27 points, reduces their resistance to fire, cold and magic spells by 12 points and slows their melee speed by 21%.'


Bladewhirl III:
       - Description changed from 'Instantly strikes your enemy for 86 damage, reduces their armor class by 29 points, reduces their resistance to fire, cold and magic spells by 14 points and slows their melee speed by 22 percent.' to 'Instantly strikes your enemy for 86 damage, reduces their armor class by 29 points, reduces their resistance to fire, cold and magic spells by 14 points and slows their melee speed by 22%.'


Bladewhirl IV:
       - Description changed from 'Instantly strikes your enemy for 91 damage, reduces their armor class by 31 points, reduces their resistance to fire, cold and magic spells by 16 points and slows their melee speed by 23 percent.' to 'Instantly strikes your enemy for 91 damage, reduces their armor class by 31 points, reduces their resistance to fire, cold and magic spells by 16 points and slows their melee speed by 23%.'


Pact of the Wurine II:
       - Description changed from 'Allows you to transform into a Werewolf increasing your accuracy by 20 percent, movement speed by 56 percent, maximum mana by 440, maximum health by 440 and mana regeneration by 10 points.' to 'Allows you to transform into a Werewolf increasing your accuracy by 20%, movement speed by 56%, maximum mana by 440, maximum health by 440 and mana regeneration by 10 points.'


Blood Frenzy III:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 44 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 44% for up to 48s (8 Ticks).'


Hobble of Spirits Snare IV:
       - Description changed from 'Slows movement rate by 60 percent for 48s (8 Ticks).' to 'Slows movement rate by 60% for 48s (8 Ticks).'


Companion's Blessing VI (Azia):
       - Description changed from 'Heals 2400 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 2400 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Fortification VI:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 46 percent, increases avoidance by 46 percent, armor class by 130 points and protects against 13 percent of melee damage up to 100000 points as well as 13 percent of spell damage up to 100000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 46%, increases avoidance by 46%, armor class by 130 points and protects against 13% of melee damage up to 100000 points as well as 13% of spell damage up to 100000 points.'


Mana Preservation VII:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 80.'


Mana Preservation VIII:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 85.'


Extended Enhancement VII:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 80.'


Extended Enhancement VIII:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 85.'


Spell Alacrity VII:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 80.'


Spell Alacrity VIII:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 90.'


Extended Reach VII:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 80.'


Extended Reach VIII:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 85.'


Improved Healing VII:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 80.'


Improved Healing VIII:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 85.'


Burning Affliction VII:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 80.'


Burning Affliction VIII:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 85.'


Improved Damage VII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 80.'


Improved Damage VIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 85.'


Affliction Efficiency VII:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 80.'


Affliction Efficiency VIII:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 85.'


Summoning Efficiency VII:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 80.'


Summoning Efficiency VIII:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 85.'


Enhancement Haste VII:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 80.'


Enhancement Haste VIII:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 85.'


Summoning Haste VII:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 80.'


Summoning Haste VIII:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 85.'


Affliction Haste VII:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 80.'


Affliction Haste VIII:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 85.'


Improve All Damage VII:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 80.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 80.'


Improve All Damage VIII:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 85.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 85.'


Riftseeker's Enlightenment:
       - Description changed from 'Increases targets ability to do magical damage by 50 percent with less hate generated by that damage than usual.' to 'Increases targets ability to do magical damage by 50% with less hate generated by that damage than usual.'


Aria of the Artist:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Aria of the Artist Rk. II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 33 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 33%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Aria of the Artist Rk. III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 35 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 35%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Rhythm of Restoration:
       - Description changed from 'Increases the yield of your companions' healing spells by 8 percent. This bonus will decay on spells over level 80.' to 'Increases the yield of your companions' healing spells by 8%. This bonus will decay on spells over level 80.'


Rhythm of Restoration Rk. II:
       - Description changed from 'Increases the yield of your companions' healing spells by 9 percent. This bonus will decay on spells over level 80.' to 'Increases the yield of your companions' healing spells by 9%. This bonus will decay on spells over level 80.'


Rhythm of Restoration Rk. III:
       - Description changed from 'Increases the yield of your companions' healing spells by 10 percent. This bonus will decay on spells over level 80.' to 'Increases the yield of your companions' healing spells by 10%. This bonus will decay on spells over level 80.'


War March of Meldrath:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 100, attack rating by up to 54, and damaging attackers by up to 34.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 100, attack rating by up to 54, and damaging attackers by up to 34.'


War March of Meldrath Rk. II:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 114, attack rating by up to 61, and damaging attackers by up to 39.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 114, attack rating by up to 61, and damaging attackers by up to 39.'


War March of Meldrath Rk. III:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 122, attack rating by up to 65, and damaging attackers by up to 42.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 122, attack rating by up to 65, and damaging attackers by up to 42.'


Aura of the Artist Effect:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 21 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 21%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Aura of the Artist Effect:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 24 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 24%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Aura of the Artist Effect:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 80. Increases your companions' attack speed by 25%.'


Falrazim's Gnashing:
       - Mana Cost changed from '595' to '1295'
       - Slot 1 changed from 'Decrease Current Hit Points by 191' to 'Decrease Current Hit Points by 2312'
       - Slot 3 changed from 'Decrease Current Hit Points by 319 per tick' to 'Decrease Current Hit Points by 1079 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 191 damage initially and between 319 and 319 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 2312 damage initially and between 1079 and 1079 damage every six seconds for 42s (7 Ticks).'


Falrazim's Gnashing Rk. II:
       - Mana Cost changed from '652' to '1344'
       - Slot 1 changed from 'Decrease Current Hit Points by 217' to 'Decrease Current Hit Points by 2428'
       - Slot 3 changed from 'Decrease Current Hit Points by 363 per tick' to 'Decrease Current Hit Points by 1125 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 217 damage initially and between 363 and 363 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 2428 damage initially and between 1125 and 1125 damage every six seconds for 42s (7 Ticks).'


Falrazim's Gnashing Rk. III:
       - Mana Cost changed from '688' to '1396'
       - Slot 1 changed from 'Decrease Current Hit Points by 235' to 'Decrease Current Hit Points by 2549'
       - Slot 3 changed from 'Decrease Current Hit Points by 392 per tick' to 'Decrease Current Hit Points by 1173 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 235 damage initially and between 392 and 392 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 2549 damage initially and between 1173 and 1173 damage every six seconds for 42s (7 Ticks).'


Fever Surge:
       - Mana Cost changed from '474' to '1016'
       - Slot 2 changed from 'Decrease Current Hit Points by 228 per tick' to 'Decrease Current Hit Points by 793 per tick'
       - Description changed from 'Infects your target with a fever that causes between 228 and 228 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 793 and 793 damage every six seconds for 1m 12s (12 Ticks).'


Fever Surge Rk. II:
       - Mana Cost changed from '518' to '1050'
       - Slot 2 changed from 'Decrease Current Hit Points by 259 per tick' to 'Decrease Current Hit Points by 824 per tick'
       - Description changed from 'Infects your target with a fever that causes between 259 and 259 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 824 and 824 damage every six seconds for 1m 12s (12 Ticks).'


Fever Surge Rk. III:
       - Mana Cost changed from '547' to '1087'
       - Slot 2 changed from 'Decrease Current Hit Points by 280 per tick' to 'Decrease Current Hit Points by 857 per tick'
       - Description changed from 'Infects your target with a fever that causes between 280 and 280 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 857 and 857 damage every six seconds for 1m 12s (12 Ticks).'


Howl at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5% chance that four creatures will heed this call.'


Howl at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7% chance that four creatures will heed this call.'


Howl at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Growl of the Puma:
       - Description changed from 'Infuses you and your pet with the power of a puma, increasing melee damage by 20 percent, healing 201 health every six seconds and increasing your maximum hit points by 1988 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a puma, increasing melee damage by 20%, healing 201 health every six seconds and increasing your maximum hit points by 1988 for up to 60s (10 Ticks).'


Growl of the Puma Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a puma, increasing melee damage by 20 percent, healing 229 health every six seconds and increasing your maximum hit points by 2156 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a puma, increasing melee damage by 20%, healing 229 health every six seconds and increasing your maximum hit points by 2156 for up to 60s (10 Ticks).'


Growl of the Puma Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a puma, increasing melee damage by 20 percent, healing 244 health every six seconds and increasing your maximum hit points by 2269 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a puma, increasing melee damage by 20%, healing 244 health every six seconds and increasing your maximum hit points by 2269 for up to 60s (10 Ticks).'


Battle Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Battle Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Battle Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Eleventh-Hour:
       - Description changed from 'Mends critical wounds, healing between 4293 and 4293 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 4293 and 4293 hit points. This spell will only affect a target that is below 35% health.'


Eleventh-Hour Rk. II:
       - Description changed from 'Mends critical wounds, healing between 4656 and 4656 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 4656 and 4656 hit points. This spell will only affect a target that is below 35% health.'


Eleventh-Hour Rk. III:
       - Description changed from 'Mends critical wounds, healing between 4899 and 4899 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 4899 and 4899 hit points. This spell will only affect a target that is below 35% health.'


Adrenaline Swell Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 980.' to 'Absorbs 10% of incoming melee damage up to a maximum of 980.'


Adrenaline Swell Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 1063.' to 'Absorbs 10% of incoming melee damage up to a maximum of 1063.'


Adrenaline Swell Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 1118.' to 'Absorbs 10% of incoming melee damage up to a maximum of 1118.'


Annihilate the Aberrant:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 3049 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 3049 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Aberrant Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 3465 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 3465 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Aberrant Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 3743 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 3743 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Reaping Inferno:
       - Description changed from 'Ignites your target's skin, doing between 2656 and 2656 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 2656 and 2656 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Reaping Inferno Rk. II:
       - Description changed from 'Ignites your target's skin, doing between 3018 and 3018 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 3018 and 3018 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Reaping Inferno Rk. III:
       - Description changed from 'Ignites your target's skin, doing between 3260 and 3260 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 3260 and 3260 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Mana Resurgence:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Resurgence Rk. II:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Resurgence Rk. III:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Armor of Decorum:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 19250 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 19250 damage.'


Armor of Decorum Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 22750 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 22750 damage.'


Armor of Decorum Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 24500 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 24500 damage.'


Pinpoint Weaknesses:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% for 30s (5 Ticks).'


Pinpoint Weaknesses Rk. II:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% for 30s (5 Ticks).'


Pinpoint Weaknesses Rk. III:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% for 30s (5 Ticks).'


Gift of the Soulbleeder:
       - Description changed from 'Increases hate generated by 20 percent. Increases maximum hit points by 676. The added maximum hit points decay over time.' to 'Increases hate generated by 20%. Increases maximum hit points by 676. The added maximum hit points decay over time.'


Gift of the Soulbleeder II:
       - Description changed from 'Increases hate generated by 20 percent. Increases maximum hit points by 801. The added maximum hit points decay over time.' to 'Increases hate generated by 20%. Increases maximum hit points by 801. The added maximum hit points decay over time.'


Gift of the Soulbleeder III:
       - Description changed from 'Increases hate generated by 20 percent. Increases maximum hit points by 863. The added maximum hit points decay over time.' to 'Increases hate generated by 20%. Increases maximum hit points by 863. The added maximum hit points decay over time.'


Soulthirst Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Soulthirst Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Soulthirst Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Soulthirst Strike. The Soulthirst Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Umbral Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 19250 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 19250 damage.'


Umbral Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 22750 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 22750 damage.'


Umbral Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 24500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 24500 damage.'


Rigor Mortis:
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 8 percent chance your level 109 and lower enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 8% chance your level 109 and lower enemies will forget about you completely.'


Rigor Mortis Rk. II:
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 9 percent chance your level 109 and lower enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 9% chance your level 109 and lower enemies will forget about you completely.'


Rigor Mortis Rk. III:
       - Description changed from 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 10 percent chance your level 109 and lower enemies will forget about you completely.' to 'Causes you to stop breathing and appear dead to most creatures. When your body crumples, there is a 10% chance your level 109 and lower enemies will forget about you completely.'


Rigid Body:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109' to '100% Chance to Cancel Aggro on NPCs up to Level 109'
       - Description changed from 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.' to 'Gives you a 100% chance to be removed from the hatelists of all NPCs level 109 and lower.'


Rigid Body II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109' to '100% Chance to Cancel Aggro on NPCs up to Level 109'
       - Description changed from 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.' to 'Gives you a 100% chance to be removed from the hatelists of all NPCs level 109 and lower.'


Rigid Body III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109' to '100% Chance to Cancel Aggro on NPCs up to Level 109'
       - Description changed from 'Gives you a 100 percent chance to be removed from the hatelists of all NPCs level 109 and lower.' to 'Gives you a 100% chance to be removed from the hatelists of all NPCs level 109 and lower.'


Languid Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Languid Health Chance:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Languid Health Chance:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Ward of Resurgence:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Ward of Resurgence Rk. II:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Ward of Resurgence Rk. III:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Opportunistic Strike:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Opportunistic Strike Rk. II:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Opportunistic Strike Rk. III:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Knuckle Smash:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Smash Rk. II:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Smash Rk. III:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Concussive Burst Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flames, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flames, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Burst Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flames, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flames, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Burst Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flames, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flames, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


WIZ Ethereal Inferno Damage 25-70:
       - Description changed from 'Increases the damage done by Ethereal Inferno by 25 to 70 percent.' to 'Increases the damage done by Ethereal Inferno by 25 to 70%.'


WIZ Ethereal Inferno Damage 35-70:
       - Description changed from 'Increases the damage done by Ethereal Inferno by 35 to 70 percent.' to 'Increases the damage done by Ethereal Inferno by 35 to 70%.'


WIZ Ethereal Inferno Damage 25-100:
       - Description changed from 'Increases the damage done by Ethereal Inferno by 25 to 100 percent.' to 'Increases the damage done by Ethereal Inferno by 25 to 100%.'


WIZ Ethereal Inferno Damage 35-100:
       - Description changed from 'Increases the damage done by Ethereal Inferno by 35 to 100 percent.' to 'Increases the damage done by Ethereal Inferno by 35 to 100%.'


Heal 20:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 80.'


Heal 25:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 80.'


Heal 30:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 80.'


Heal 35:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 80.'


Heal 40:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 80.'


Heal 45:
       - Description changed from 'Increases the potency of healing spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 45%. This bonus will decay on spells over level 80.'


Heal 50:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 80.'


Heal 55:
       - Description changed from 'Increases the potency of healing spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 55%. This bonus will decay on spells over level 80.'


Heal 60:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 80.'


Heal 65:
       - Description changed from 'Increases the potency of healing spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 65%. This bonus will decay on spells over level 80.'


Heal 70:
       - Description changed from 'Increases the potency of healing spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 70%. This bonus will decay on spells over level 80.'


Heal 75:
       - Description changed from 'Increases the potency of healing spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 75%. This bonus will decay on spells over level 80.'


Heal 80:
       - Description changed from 'Increases the potency of healing spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 80%. This bonus will decay on spells over level 80.'


Heal 85:
       - Description changed from 'Increases the potency of healing spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 85%. This bonus will decay on spells over level 80.'


Heal 90:
       - Description changed from 'Increases the potency of healing spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the potency of healing spells by up to 90%. This bonus will decay on spells over level 80.'


Magic Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 25%. This bonus will decay on spells over level 80.'


Magic Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 30%. This bonus will decay on spells over level 80.'


Magic Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 35%. This bonus will decay on spells over level 80.'


Magic Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 40%. This bonus will decay on spells over level 80.'


Magic Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 45%. This bonus will decay on spells over level 80.'


Magic Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 50%. This bonus will decay on spells over level 80.'


Magic Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 55%. This bonus will decay on spells over level 80.'


Magic Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 80.'


Magic Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 65%. This bonus will decay on spells over level 80.'


Magic Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 70%. This bonus will decay on spells over level 80.'


Magic Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 75%. This bonus will decay on spells over level 80.'


Magic Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 80%. This bonus will decay on spells over level 80.'


Magic Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 85%. This bonus will decay on spells over level 80.'


Magic Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of magic-based spells by up to 90%. This bonus will decay on spells over level 80.'


Fire Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 25%. This bonus will decay on spells over level 80.'


Fire Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 30%. This bonus will decay on spells over level 80.'


Fire Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 35%. This bonus will decay on spells over level 80.'


Fire Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 40%. This bonus will decay on spells over level 80.'


Fire Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 45%. This bonus will decay on spells over level 80.'


Fire Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 50%. This bonus will decay on spells over level 80.'


Fire Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 55%. This bonus will decay on spells over level 80.'


Fire Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 80.'


Fire Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 65%. This bonus will decay on spells over level 80.'


Fire Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 70%. This bonus will decay on spells over level 80.'


Fire Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 75%. This bonus will decay on spells over level 80.'


Fire Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 80%. This bonus will decay on spells over level 80.'


Fire Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 85%. This bonus will decay on spells over level 80.'


Fire Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of fire-based spells by up to 90%. This bonus will decay on spells over level 80.'


Cold Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 25%. This bonus will decay on spells over level 80.'


Cold Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 30%. This bonus will decay on spells over level 80.'


Cold Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 35%. This bonus will decay on spells over level 80.'


Cold Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 40%. This bonus will decay on spells over level 80.'


Cold Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 45%. This bonus will decay on spells over level 80.'


Cold Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 50%. This bonus will decay on spells over level 80.'


Cold Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 55%. This bonus will decay on spells over level 80.'


Cold Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 80.'


Cold Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 65%. This bonus will decay on spells over level 80.'


Cold Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 70%. This bonus will decay on spells over level 80.'


Cold Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 75%. This bonus will decay on spells over level 80.'


Cold Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 80%. This bonus will decay on spells over level 80.'


Cold Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 85%. This bonus will decay on spells over level 80.'


Cold Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of cold-based spells by up to 90%. This bonus will decay on spells over level 80.'


Poison Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 80.'


Poison Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 30%. This bonus will decay on spells over level 80.'


Poison Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 35%. This bonus will decay on spells over level 80.'


Poison Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 40%. This bonus will decay on spells over level 80.'


Poison Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 45%. This bonus will decay on spells over level 80.'


Poison Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 50%. This bonus will decay on spells over level 80.'


Poison Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 55%. This bonus will decay on spells over level 80.'


Poison Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 80.'


Poison Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 65%. This bonus will decay on spells over level 80.'


Poison Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 70%. This bonus will decay on spells over level 80.'


Poison Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 75%. This bonus will decay on spells over level 80.'


Poison Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 80%. This bonus will decay on spells over level 80.'


Poison Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 85%. This bonus will decay on spells over level 80.'


Poison Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of poison-based spells by up to 90%. This bonus will decay on spells over level 80.'


Disease Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 25%. This bonus will decay on spells over level 80.'


Disease Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 30%. This bonus will decay on spells over level 80.'


Disease Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 35%. This bonus will decay on spells over level 80.'


Disease Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 40%. This bonus will decay on spells over level 80.'


Disease Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 45%. This bonus will decay on spells over level 80.'


Disease Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 50%. This bonus will decay on spells over level 80.'


Disease Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 55%. This bonus will decay on spells over level 80.'


Disease Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 80.'


Disease Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 65%. This bonus will decay on spells over level 80.'


Disease Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 70%. This bonus will decay on spells over level 80.'


Disease Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 75%. This bonus will decay on spells over level 80.'


Disease Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 80%. This bonus will decay on spells over level 80.'


Disease Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 85%. This bonus will decay on spells over level 80.'


Disease Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of disease-based spells by up to 90%. This bonus will decay on spells over level 80.'


Chromatic Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 25%. This bonus will decay on spells over level 80.'


Chromatic Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 30%. This bonus will decay on spells over level 80.'


Chromatic Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 35%. This bonus will decay on spells over level 80.'


Chromatic Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 40%. This bonus will decay on spells over level 80.'


Chromatic Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 45%. This bonus will decay on spells over level 80.'


Chromatic Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 50%. This bonus will decay on spells over level 80.'


Chromatic Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 55%. This bonus will decay on spells over level 80.'


Chromatic Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 80.'


Chromatic Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 65%. This bonus will decay on spells over level 80.'


Chromatic Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 70%. This bonus will decay on spells over level 80.'


Chromatic Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 75%. This bonus will decay on spells over level 80.'


Chromatic Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 80%. This bonus will decay on spells over level 80.'


Chromatic Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 85%. This bonus will decay on spells over level 80.'


Chromatic Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of chromatic-based spells by up to 90%. This bonus will decay on spells over level 80.'


Corruption Damage 25:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 25 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 25%. This bonus will decay on spells over level 80.'


Corruption Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 30%. This bonus will decay on spells over level 80.'


Corruption Damage 35:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 35 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 35%. This bonus will decay on spells over level 80.'


Corruption Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 40%. This bonus will decay on spells over level 80.'


Corruption Damage 45:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 45 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 45%. This bonus will decay on spells over level 80.'


Corruption Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 50%. This bonus will decay on spells over level 80.'


Corruption Damage 55:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 55 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 55%. This bonus will decay on spells over level 80.'


Corruption Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 60%. This bonus will decay on spells over level 80.'


Corruption Damage 65:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 65 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 65%. This bonus will decay on spells over level 80.'


Corruption Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 70%. This bonus will decay on spells over level 80.'


Corruption Damage 75:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 75 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 75%. This bonus will decay on spells over level 80.'


Corruption Damage 80:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 80 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 80%. This bonus will decay on spells over level 80.'


Corruption Damage 85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 85 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 85%. This bonus will decay on spells over level 80.'


Corruption Damage 90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 90 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of corruption-based spells by up to 90%. This bonus will decay on spells over level 80.'


All Damage 20:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 80.'


All Damage 30:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 30%. This bonus will decay on spells over level 80.'


All Damage 40:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 40%. This bonus will decay on spells over level 80.'


All Damage 50:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 50%. This bonus will decay on spells over level 80.'


All Damage 60:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 60%. This bonus will decay on spells over level 80.'


All Damage 70:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of spells by up to 70%. This bonus will decay on spells over level 80.'


All DoT Damage 20:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 80.'


All DoT Damage 30:
       - Description changed from 'Increases the damage of duration damage spells by up to 30 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 30%. This bonus will decay on spells over level 80.'


All DoT Damage 40:
       - Description changed from 'Increases the damage of duration damage spells by up to 40 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 40%. This bonus will decay on spells over level 80.'


All DoT Damage 50:
       - Description changed from 'Increases the damage of duration damage spells by up to 50 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 50%. This bonus will decay on spells over level 80.'


All DoT Damage 60:
       - Description changed from 'Increases the damage of duration damage spells by up to 60 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 60%. This bonus will decay on spells over level 80.'


All DoT Damage 70:
       - Description changed from 'Increases the damage of duration damage spells by up to 70 percent. This bonus will decay on spells over level 80.' to 'Increases the damage of duration damage spells by up to 70%. This bonus will decay on spells over level 80.'


Beneficial Duration 15:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 80.'


Beneficial Duration 20:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 80.'


Beneficial Duration 25:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 80.'


Beneficial Duration 30:
       - Description changed from 'Increases the duration of beneficial spells by 30 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 30%. This bonus will decay on spells over level 80.'


Beneficial Duration 35:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 80.'


Detrimental Duration 15:
       - Description changed from 'Increases the duration of detrimental spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 15%. This bonus will decay on spells over level 80.'


Detrimental Duration 20:
       - Description changed from 'Increases the duration of detrimental spells by 20 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 20%. This bonus will decay on spells over level 80.'


Detrimental Duration 25:
       - Description changed from 'Increases the duration of detrimental spells by 25 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 25%. This bonus will decay on spells over level 80.'


Detrimental Duration 30:
       - Description changed from 'Increases the duration of detrimental spells by 30 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 30%. This bonus will decay on spells over level 80.'


Detrimental Duration 35:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 80.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 80.'


Beneficial Range 15:
       - Description changed from 'Increases the range of beneficial spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the range of beneficial spells by 15%. This bonus will decay on spells over level 80.'


Beneficial Range 20:
       - Description changed from 'Increases the range of beneficial spells by 20 percent. This bonus will decay on spells over level 80.' to 'Increases the range of beneficial spells by 20%. This bonus will decay on spells over level 80.'


Beneficial Range 25:
       - Description changed from 'Increases the range of beneficial spells by 25 percent. This bonus will decay on spells over level 80.' to 'Increases the range of beneficial spells by 25%. This bonus will decay on spells over level 80.'


Beneficial Range 30:
       - Description changed from 'Increases the range of beneficial spells by 30 percent. This bonus will decay on spells over level 80.' to 'Increases the range of beneficial spells by 30%. This bonus will decay on spells over level 80.'


Beneficial Range 35:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 80.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 80.'


Detrimental Range 15:
       - Description changed from 'Increases the range of detrimental spells by 15 percent. This bonus will decay on spells over level 80.' to 'Increases the range of detrimental spells by 15%. This bonus will decay on spells over level 80.'


Detrimental Range 20:
       - Description changed from 'Increases the range of detrimental spells by 20 percent. This bonus will decay on spells over level 80.' to 'Increases the range of detrimental spells by 20%. This bonus will decay on spells over level 80.'


Detrimental Range 25:
       - Description changed from 'Increases the range of detrimental spells by 25 percent. This bonus will decay on spells over level 80.' to 'Increases the range of detrimental spells by 25%. This bonus will decay on spells over level 80.'


Detrimental Range 30:
       - Description changed from 'Increases the range of detrimental spells by 30 percent. This bonus will decay on spells over level 80.' to 'Increases the range of detrimental spells by 30%. This bonus will decay on spells over level 80.'


Detrimental Range 35:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 80.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 80.'


Beneficial Haste 15:
       - Description changed from 'Reduces the cast time of beneficial spells by 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of beneficial spells by 15%. This bonus will decay on spells over level 80.'


Beneficial Haste 20:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 80.'


Beneficial Haste 25:
       - Description changed from 'Reduces the cast time of beneficial spells by 25 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of beneficial spells by 25%. This bonus will decay on spells over level 80.'


Beneficial Haste 30:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 80.'


Detrimental Haste 15:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 80.'


Detrimental Haste 18:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 80.'


Detrimental Haste 20:
       - Description changed from 'Reduces the cast time of detrimental spells by 20 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of detrimental spells by 20%. This bonus will decay on spells over level 80.'


Detrimental Haste 23:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 80.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 10:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 10 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 10%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 13:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 13 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 13%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 15:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 15%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 18:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 18 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 18%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 20:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 21:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 21 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 21%. This bonus will decay on spells over level 80.'


Beneficial Mana Pres 22:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 10:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 10 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 10%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 13:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 13 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 13%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 15:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 15%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 18:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 18 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 18%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 20:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 21:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 21 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 21%. This bonus will decay on spells over level 80.'


Detrimental Mana Pres 22:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 80.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 80.'


Reagent Conservation VII:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 80.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 80.'


Geomantra IV:
       - Slot 20 changed from 'Decrease Current Endurance by 5 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 2000 damage. The guard is powered by your own mental and physical energy, draining 5 mana and 5 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 2000 damage. The guard is powered by your own mental and physical energy, draining 5 mana and 5 endurance every six seconds.'


Icicle Spike:
       - Description changed from 'Snares your target, reducing their movement rate by 70 to 70 percent.' to 'Snares your target, reducing their movement rate by 70 to 70%.'


Fury of Frostheart:
       - Description changed from 'This spell puts a 50 percent icy snare on affected targets, and a knockback on all enemies within 20 feet.' to 'This spell puts a 50% icy snare on affected targets, and a knockback on all enemies within 20 feet.'


Pious Docility:
       - Description changed from 'Decreases the hate generated by your next 4 spells by up to 50 percent.' to 'Decreases the hate generated by your next 4 spells by up to 50%.'


Steamweave:
       - Description changed from 'Decreases the cast time on your next 4 spells by 25 percent.' to 'Decreases the cast time on your next 4 spells by 25%.'


Devotee's Docility:
       - Description changed from 'Decreases the hate generated by your next 2 spells by up to 50 percent.' to 'Decreases the hate generated by your next 2 spells by up to 50%.'


Steamcast:
       - Description changed from 'Decreases the cast time on your next 2 spells by 25 percent.' to 'Decreases the cast time on your next 2 spells by 25%.'


Echo of Anger IV:
       - Description changed from 'Increases the hate generated by your attacks by 22 percent.' to 'Increases the hate generated by your attacks by 22%.'


CLR Solemn Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Solemn Light by up to 25 percent.' to 'Reduces the mana cost of Solemn Light by up to 25%.'


PAL Burst of Morrow Mana Pres:
       - Description changed from 'Reduces the mana cost of Burst of Morrow by up to 25 percent.' to 'Reduces the mana cost of Burst of Morrow by up to 25%.'


RNG Galvanic Ash Damage:
       - Description changed from 'Increases the damage of Galvanic Ash by up to 80 percent.' to 'Increases the damage of Galvanic Ash by up to 80%.'


SHD Touch of Kildrukaun Damage:
       - Description changed from 'Increases the damage of Touch of Kildrukaun by up to 80 percent.' to 'Increases the damage of Touch of Kildrukaun by up to 80%.'


DRU Puravida Mana Pres:
       - Description changed from 'Reduces the mana cost of Puravida by up to 25 percent.' to 'Reduces the mana cost of Puravida by up to 25%.'


MNK Impenetrable Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 25 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 25%.'


BRD Thousand Blades Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 25 percent.' to 'Decreases the reuse time of Thousand Blades by 25%.'


ROG Assassin Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 25 percent.' to 'Decreases the reuse time of Assassin Discipline by 25%.'


SHM Gemmi's Restoration Mana Pres:
       - Description changed from 'Reduces the mana cost of Gemmi's Restoration by up to 25 percent.' to 'Reduces the mana cost of Gemmi's Restoration by up to 25%.'


NEC Reaver's Pyre Damage:
       - Description changed from 'Increases the damage of Reaver's Pyre by up to 80 percent.' to 'Increases the damage of Reaver's Pyre by up to 80%.'


WIZ Ethereal Incineration Damage:
       - Description changed from 'Increases the damage of Ethereal Incineration by up to 80 percent.' to 'Increases the damage of Ethereal Incineration by up to 80%.'


BST Howl at the Moon Mana Pres:
       - Description changed from 'Reduces the mana cost of Howl at the Moon by up to 25 percent.' to 'Reduces the mana cost of Howl at the Moon by up to 25%.'


BER Berserking Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 25 percent.' to 'Decreases the reuse time of Berserking Discipline by 25%.'


Echo of Anger IV:
       - Description changed from 'Increases the hate generated by your attacks by 22 percent.' to 'Increases the hate generated by your attacks by 22%.'


CLR Solemn Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Solemn Light by up to 19 percent.' to 'Reduces the mana cost of Solemn Light by up to 19%.'


PAL Burst of Morrow Mana Pres:
       - Description changed from 'Reduces the mana cost of Burst of Morrow by up to 19 percent.' to 'Reduces the mana cost of Burst of Morrow by up to 19%.'


RNG Galvanic Ash Damage:
       - Description changed from 'Increases the damage of Galvanic Ash by up to 50 percent.' to 'Increases the damage of Galvanic Ash by up to 50%.'


SHD Touch of Kildrukaun Damage:
       - Description changed from 'Increases the damage of Touch of Kildrukaun by up to 50 percent.' to 'Increases the damage of Touch of Kildrukaun by up to 50%.'


DRU Puravida Mana Pres:
       - Description changed from 'Reduces the mana cost of Puravida by up to 19 percent.' to 'Reduces the mana cost of Puravida by up to 19%.'


MNK Impenetrable Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 12 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 12%.'


BRD Thousand Blades Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 12 percent.' to 'Decreases the reuse time of Thousand Blades by 12%.'


ROG Assassin Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 12 percent.' to 'Decreases the reuse time of Assassin Discipline by 12%.'


SHM Gemmi's Restoration Mana Pres:
       - Description changed from 'Reduces the mana cost of Gemmi's Restoration by up to 19 percent.' to 'Reduces the mana cost of Gemmi's Restoration by up to 19%.'


NEC Reaver's Pyre Damage:
       - Description changed from 'Increases the damage of Reaver's Pyre by up to 50 percent.' to 'Increases the damage of Reaver's Pyre by up to 50%.'


WIZ Ethereal Incineration Damage:
       - Description changed from 'Increases the damage of Ethereal Incineration by up to 50 percent.' to 'Increases the damage of Ethereal Incineration by up to 50%.'


BST Howl at the Moon Mana Pres:
       - Description changed from 'Reduces the mana cost of Howl at the Moon by up to 19 percent.' to 'Reduces the mana cost of Howl at the Moon by up to 19%.'


BER Berserking Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 12 percent.' to 'Decreases the reuse time of Berserking Discipline by 12%.'


Turn Undead VIII:
       - Description changed from 'Deals 2200 damage every 6 seconds for 24s (4 Ticks) and has a 8 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.' to 'Deals 2200 damage every 6 seconds for 24s (4 Ticks) and has a 8% chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Divine Retribution IV:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike IV on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike IV stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1000 and has a 15 percent chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike IV on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike IV stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1000 and has a 15% chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.'


Divine Retribution Strike IV:
       - Description changed from 'Stuns creatures up to level 88 for 4 seconds and reduces their hatred for you by 1000 and has a 15 percent chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 88 for 4 seconds and reduces their hatred for you by 1000 and has a 15% chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.'


Armor of the Inquisitor IX:
       - Description changed from 'Increases the benefit of incoming healing spells by 46 percent and improves your armor class by 675 points.' to 'Increases the benefit of incoming healing spells by 46% and improves your armor class by 675 points.'


Auspice of the Hunter XII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 21 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 21 percent, your melee accuracy by 155 percent, the chance for your melee attacks to land critically by 165 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 21%, the chance for your damage over time spells to land critically by 0%, the chance for your heal spells to land critically by 21%, your melee accuracy by 155%, the chance for your melee attacks to land critically by 165% and your attack rating by 165 points.'


Protection of the Spirit Wolf IX:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 15000 points as well as 35 percent of incoming direct spell damage up to 15000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35% of incoming melee up to 15000 points as well as 35% of incoming direct spell damage up to 15000 points for 60s (10 Ticks).'


Mortal Coil VII:
       - Description changed from 'Heals you for 58 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 58% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil VIII:
       - Description changed from 'Heals you for 61 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 61% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil IX:
       - Description changed from 'Heals you for 63 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 63% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Spirit of the Great Wolf V:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 3 to 20 percent, increases your cold resistance by 110, increases your mana regeneration by 60 and increases the chance that your heal spells with apply critically by 6 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 3 to 20%, increases your cold resistance by 110, increases your mana regeneration by 60 and increases the chance that your heal spells with apply critically by 6%.'


Protection of Direwood II:
       - Description changed from 'Protects you against 75 percent of incoming melee damage up to 10155 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.' to 'Protects you against 75% of incoming melee damage up to 10155 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.'


Vehement Rage I:
       - Description changed from 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 20 points while reducing the effectiveness of incoming instant duration healing spells by 25.' to 'Increases the total damage dealt by your melee attacks by 15% and the minmum damage dealt by your attacks by 20 points while reducing the effectiveness of incoming instant duration healing spells by 25.'


Knee Strike I:
       - Description changed from 'Unleashes a kick skill attack with base 53 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 53 damage and reduces the target's total avoidance by 18% for 18s (3 Ticks).'


Warlord's Bravery I:
       - Description changed from 'Reduces incoming melee damage by 5 percent for 24s (4 Ticks) or for up to 15 hits.' to 'Reduces incoming melee damage by 5% for 24s (4 Ticks) or for up to 15 hits.'


Voice of Thule I:
       - Description changed from 'Increases the amount of hatred your actions generate by 15 percent.' to 'Increases the amount of hatred your actions generate by 15%.'


Turgur's Virulent Swarm I:
       - Description changed from 'Reduces melee attack speed by 50 percent.' to 'Reduces melee attack speed by 50%.'


Lupine Spirit I:
       - Description changed from 'Provides levitation and increases movement speed by 82 percent.' to 'Provides levitation and increases movement speed by 82%.'


Outrider's Accuracy VII:
       - Description changed from 'Increases your accuracy with all melee skills by 20 percent, the likelihood that your melee attacks will deal critical damage by 10 percent, the damage you deal with every melee strike by 80 points and your attack rating by 200 points.' to 'Increases your accuracy with all melee skills by 20%, the likelihood that your melee attacks will deal critical damage by 10%, the damage you deal with every melee strike by 80 points and your attack rating by 200 points.'


Halt The Dead I:
       - Description changed from 'Reduces the movement speed of undead targets by 60 to 60 percent.' to 'Reduces the movement speed of undead targets by 60 to 60%.'


Juggernaut Surge I:
       - Description changed from 'Increases the minimum damage you deal with all skills by 30 points as well as the damage dealt by your critical melee attacks by 10 percent.' to 'Increases the minimum damage you deal with all skills by 30 points as well as the damage dealt by your critical melee attacks by 10%.'


Distracting Strike IV:
       - Description changed from 'Reduces your target's hatred for you by 500 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 500 points and then by 1% of their total hatred for you.'


Distracting Strike V:
       - Description changed from 'Reduces your target's hatred for you by 600 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 600 points and then by 1% of their total hatred for you.'


Distracting Strike VI:
       - Description changed from 'Reduces your target's hatred for you by 700 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 700 points and then by 1% of their total hatred for you.'


Zan Fi's Whistle III:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 25 points, 2-handed blunt attacks by 65 points, flying kick attacks by 125 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 25 points, 2-handed blunt attacks by 65 points, flying kick attacks by 125 points and increases the damage you deal with all melee skills by 15%.'


Theft of Essence I:
       - Slot 20 changed from 'Increase Attack by 50' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 10 percent, attack power by 50 points, maximum health by 2000 points and heals your elemental for 2000 points when this spell lands.' to 'Increases your elemental pet's avoidance by 10%, attack power by 50 points, maximum health by 2000 points and heals your elemental for 2000 points when this spell lands.'


Theft of Essence II:
       - Slot 20 changed from 'Increase Attack by 75' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 15 percent, attack power by 75 points, maximum health by 2500 points and heals your elemental for 2500 points when this spell lands.' to 'Increases your elemental pet's avoidance by 15%, attack power by 75 points, maximum health by 2500 points and heals your elemental for 2500 points when this spell lands.'


Theft of Essence III:
       - Slot 20 changed from 'Increase Attack by 100' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 20 percent, attack power by 100 points, maximum health by 3000 points and heals your elemental for 3000 points when this spell lands.' to 'Increases your elemental pet's avoidance by 20%, attack power by 100 points, maximum health by 3000 points and heals your elemental for 3000 points when this spell lands.'


Group Purify Soul:
       - Slot 20 changed from 'Dispel Detrimental (95% Chance)' to ''
       - Description changed from 'Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.' to 'Cures 72 poison, disease and curse counters and has a 95% chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.'


Spirit of the Great Wolf II:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 75 by 3 to 15 percent, increases your fire resistance by 80, increases your mana regeneration by 40 and increases the chance for your spells to strike for critical damage by 4 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 75 by 3 to 15%, increases your fire resistance by 80, increases your mana regeneration by 40 and increases the chance for your spells to strike for critical damage by 4%.'


Spirit of the Great Wolf IV:
       - Description changed from 'Decreases the cost of your offensive spells up to level 80, increases your fire resistance by 100, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 5 percent.' to 'Decreases the cost of your offensive spells up to level 80, increases your fire resistance by 100, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 5%.'


Spirit of the Great Wolf VI:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 3 to 20 percent, increases your fire resistance by 110, increases your mana regeneration by 60 and increases the chance for your spells to strike for critical damage by 6 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 3 to 20%, increases your fire resistance by 110, increases your mana regeneration by 60 and increases the chance for your spells to strike for critical damage by 6%.'


Self Stasis I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 75. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 75. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 75 percent chance for level 75 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 75% chance for level 75 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Arcanum I:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 10 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 10%.'


Spire of Arcanum II:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 12 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 12%.'


Spire of Arcanum III:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 14 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 14%.'


Spire of Arcanum IV:
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes by 110 percent.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 110%.'


Spire of Arcanum V:
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes by 130 percent.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 130%.'


Spire of Arcanum VI:
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes by 150 percent.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 150%.'


Spire of the Sensei I:
       - Description changed from 'Grants you the ability to activate your weapons' magical effects 20 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 10 percent. Your focus also provides you with a chance for a small amount of protection from harm.' to 'Grants you the ability to activate your weapons' magical effects 20% more often, perform critical strikes with damage spells by 5%, and the damage of critical spell strikes by 10%. Your focus also provides you with a chance for a small amount of protection from harm.'


Spire of the Sensei II:
       - Description changed from 'Grants you the ability to activate your weapons' magical effects 24 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 20 percent. Your focus also provides you with a chance for a small amount of protection from harm.' to 'Grants you the ability to activate your weapons' magical effects 24% more often, perform critical strikes with damage spells by 5%, and the damage of critical spell strikes by 20%. Your focus also provides you with a chance for a small amount of protection from harm.'


Spire of the Sensei III:
       - Description changed from 'Grants you the ability to activate your weapons' magical effects 28 percent more often, perform critical strikes with damage spells by 5 percent, and the damage of critical spell strikes by 30 percent. Your focus also provides you with a chance for a small amount of protection from harm. ' to 'Grants you the ability to activate your weapons' magical effects 28% more often, perform critical strikes with damage spells by 5%, and the damage of critical spell strikes by 30%. Your focus also provides you with a chance for a small amount of protection from harm. '


Spire of the Elements I:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15%.'


Spire of the Elements II:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18%.'


Spire of the Elements III:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21%.'


Apex of Enchantment V:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 5 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 5%.'


Apex of Enchantment VI:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 6 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 6%.'


Apex of Enchantment VII:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 7 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 7%.'


Spire of the Warlord I:
       - Description changed from 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect I' which reduces their accuracy by 10 percent, strength by 25 points and attack rating by 10 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect I' which reduces their accuracy by 10%, strength by 25 points and attack rating by 10 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord II:
       - Description changed from 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect II' which reduces their accuracy by 15 percent, strength by 30 points and attack rating by 15 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect II' which reduces their accuracy by 15%, strength by 30 points and attack rating by 15 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord III:
       - Description changed from 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect III' which reduces their accuracy by 20 percent, strength by 30 points and attack rating by 20 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect III' which reduces their accuracy by 20%, strength by 30 points and attack rating by 20 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord VII:
       - Description changed from 'This ability, when activated, increases your total avoidance by 5 percent, your chance to parry incoming attacks by 5 percent and your armor class by 58 points.' to 'This ability, when activated, increases your total avoidance by 5%, your chance to parry incoming attacks by 5% and your armor class by 58 points.'


Warlord's Weakening I:
       - Description changed from 'Reduces accuracy by 10 percent, strength by 25 points and attack rating by 10 points for 18s (3 Ticks).' to 'Reduces accuracy by 10%, strength by 25 points and attack rating by 10 points for 18s (3 Ticks).'


Warlord's Weakening II:
       - Description changed from 'Reduces accuracy by 15 percent, strength by 30 points and attack rating by 15 points for 18s (3 Ticks).' to 'Reduces accuracy by 15%, strength by 30 points and attack rating by 15 points for 18s (3 Ticks).'


Warlord's Weakening III:
       - Description changed from 'Reduces accuracy by 20 percent, strength by 35 points and attack rating by 20 points for 18s (3 Ticks).' to 'Reduces accuracy by 20%, strength by 35 points and attack rating by 20 points for 18s (3 Ticks).'


Spire of the Reavers I:
       - Description changed from 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 50 percent.' to 'Increases your chance to perform critical hits with damaging spells by 20% and the damage those critical hits do by 50%.'


Spire of the Reavers II:
       - Description changed from 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 75 percent.' to 'Increases your chance to perform critical hits with damaging spells by 20% and the damage those critical hits do by 75%.'


Spire of the Reavers III:
       - Description changed from 'Increases your chance to perform critical hits with damaging spells by 20 percent and the damage those critical hits do by 100 percent.' to 'Increases your chance to perform critical hits with damaging spells by 20% and the damage those critical hits do by 100%.'


Apex of the Pathfinders I:
       - Description changed from 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 10 percent or spell strikes by 10 percent.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 10% or spell strikes by 10%.'


Apex of the Pathfinders II:
       - Description changed from 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 15 percent or spell strikes by 20 percent.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 15% or spell strikes by 20%.'


Apex of the Pathfinders III:
       - Description changed from 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 20 percent or spell strikes by 30 percent.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 20% or spell strikes by 30%.'


Spire of the Vicar I:
       - Description changed from 'Increases your personal survivability, increases your ability to activate spells on your weapons by 10 percent, increases the chance for you to deal critical spell damage by 2 percent, and increases the damage you deal with critical spells by 10 percent.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 10%, increases the chance for you to deal critical spell damage by 2%, and increases the damage you deal with critical spells by 10%.'


Spire of the Vicar II:
       - Description changed from 'Increases your personal survivability, increases your ability to activate spells on your weapons by 20 percent, increases the chance for you to deal critical spell damage by 4 percent, and increases the damage you deal with critical spells by 20 percent.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 20%, increases the chance for you to deal critical spell damage by 4%, and increases the damage you deal with critical spells by 20%.'


Spire of the Vicar III:
       - Description changed from 'Increases your personal survivability, increases your ability to activate spells on your weapons by 30 percent, increases the chance for you to deal critical spell damage by 6 percent, and increases the damage you deal with critical spells by 30 percent.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 30%, increases the chance for you to deal critical spell damage by 6%, and increases the damage you deal with critical spells by 30%.'


Spire of Nature I:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 15%.'


Spire of Nature II:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 18%.'


Spire of Nature III:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 21%.'


Pathfinder's Subtlety:
       - Description changed from 'Provides a 50 percent reduction in the hate that you generate for the duration of this effect.' to 'Provides a 50% reduction in the hate that you generate for the duration of this effect.'


Weakness of Discord I:
       - Description changed from 'You will be limited to 90 percent of your max hit points while under this effect.' to 'You will be limited to 90% of your max hit points while under this effect.'


Weakness of Discord II:
       - Description changed from 'You will be limited to 80 percent of your max hit points while under this effect.' to 'You will be limited to 80% of your max hit points while under this effect.'


Weakness of Discord III:
       - Description changed from 'You will be limited to 60 percent of your max hit points while under this effect.' to 'You will be limited to 60% of your max hit points while under this effect.'


Weakness of Discord IV:
       - Description changed from 'You will be limited to 40 percent of your max hit points while under this effect.' to 'You will be limited to 40% of your max hit points while under this effect.'


Group Bestial Alignment I:
       - Description changed from 'Gives you an additional 20 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 30 percent.' to 'Gives you an additional 20% chance of resisting detrimental spells and increases the damage you do with all melee skills by 30%.'


Fabled Spell Haste III:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 85.'


Vehement Rage IV:
       - Description changed from 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 35 points while reducing the effectiveness of incoming instant duration healing spells by 20.' to 'Increases the total damage dealt by your melee attacks by 15% and the minmum damage dealt by your attacks by 35 points while reducing the effectiveness of incoming instant duration healing spells by 20.'


Vehement Rage V:
       - Description changed from 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 40 points while reducing the effectiveness of incoming instant duration healing spells by 15.' to 'Increases the total damage dealt by your melee attacks by 15% and the minmum damage dealt by your attacks by 40 points while reducing the effectiveness of incoming instant duration healing spells by 15.'


Vehement Rage VI:
       - Description changed from 'Increases the total damage dealt by your melee attacks by 15 percent and the minmum damage dealt by your attacks by 45 points while reducing the effectiveness of incoming instant duration healing spells by 10.' to 'Increases the total damage dealt by your melee attacks by 15% and the minmum damage dealt by your attacks by 45 points while reducing the effectiveness of incoming instant duration healing spells by 10.'


Knee Strike II:
       - Description changed from 'Unleashes a kick skill attack with base 70 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 70 damage and reduces the target's total avoidance by 18% for 18s (3 Ticks).'


Gut Punch III:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 750 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 750 when cast.'


N/A - Turn Undead:
       - Description changed from 'Deals 2400 damage every 6 seconds for 24s (4 Ticks) and has a 6 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.' to 'Deals 2400 damage every 6 seconds for 24s (4 Ticks) and has a 6% chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Divine Retribution V:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike V on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike V stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1500 and has a 20 percent chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike V on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike V stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1500 and has a 20% chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.'


Divine Avatar XIII:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 423 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 560 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 423%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 560 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XIV:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 435 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 570 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 435%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 570 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XV:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 447 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 580 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 447%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 580 every 6 seconds for up to 3m (30 Ticks).'


Ghoul Root:
       - Description changed from 'Roots. Increases melee damage received by 30 percent.' to 'Roots. Increases melee damage received by 30%.'


Divine Retribution Strike V:
       - Description changed from 'Stuns creatures up to level 88 for 4 seconds and reduces their hatred for you by 1500 and has a 20 percent chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 88 for 4 seconds and reduces their hatred for you by 1500 and has a 20% chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.'


Outrider's Accuracy VIII:
       - Description changed from 'Increases your accuracy with all melee skills by 30 percent, the likelihood that your melee attacks will deal critical damage by 20 percent, the damage you deal with every melee strike by 120 points and your attack rating by 200 points.' to 'Increases your accuracy with all melee skills by 30%, the likelihood that your melee attacks will deal critical damage by 20%, the damage you deal with every melee strike by 120 points and your attack rating by 200 points.'


Protection of the Spirit Wolf X:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 17000 points as well as 35 percent of incoming direct spell damage up to 17000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35% of incoming melee up to 17000 points as well as 35% of incoming direct spell damage up to 17000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 18000 points as well as 35 percent of incoming direct spell damage up to 18000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35% of incoming melee up to 18000 points as well as 35% of incoming direct spell damage up to 18000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 20000 points as well as 35 percent of incoming direct spell damage up to 20000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35% of incoming melee up to 20000 points as well as 35% of incoming direct spell damage up to 20000 points for 60s (10 Ticks).'


Zan Fi's Whistle IV:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 30 points, 2-handed blunt attacks by 75 points, flying kick attacks by 145 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 30 points, 2-handed blunt attacks by 75 points, flying kick attacks by 145 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle V:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 35 points, 2-handed blunt attacks by 85 points, flying kick attacks by 175 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 35 points, 2-handed blunt attacks by 85 points, flying kick attacks by 175 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle VI:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 40 points, 2-handed blunt attacks by 95 points, flying kick attacks by 200 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 40 points, 2-handed blunt attacks by 95 points, flying kick attacks by 200 points and increases the damage you deal with all melee skills by 15%.'


Bladewhirl V:
       - Description changed from 'Instantly strikes your enemy for 101 damage, reduces their armor class by 31 points, reduces their resistance to fire, cold and magic spells by 18 points and slows their melee speed by 23 percent.' to 'Instantly strikes your enemy for 101 damage, reduces their armor class by 31 points, reduces their resistance to fire, cold and magic spells by 18 points and slows their melee speed by 23%.'


Bladewhirl VI:
       - Description changed from 'Instantly strikes your enemy for 111 damage, reduces their armor class by 51 points, reduces their resistance to fire, cold and magic spells by 20 points and slows their melee speed by 23 percent.' to 'Instantly strikes your enemy for 111 damage, reduces their armor class by 51 points, reduces their resistance to fire, cold and magic spells by 20 points and slows their melee speed by 23%.'


Bladewhirl VII:
       - Description changed from 'Instantly strikes your enemy for 121 damage, reduces their armor class by 61 points, reduces their resistance to fire, cold and magic spells by 22 points and slows their melee speed by 23 percent.' to 'Instantly strikes your enemy for 121 damage, reduces their armor class by 61 points, reduces their resistance to fire, cold and magic spells by 22 points and slows their melee speed by 23%.'


Shield of Notes XIII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 13455 points of damage and from melee attacks by 41 percent up to 13455 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 13455 points of damage and from melee attacks by 41% up to 13455 points of damage.'


Shield of Notes XIV:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 13850 points of damage and from melee attacks by 41 percent up to 13850 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 13850 points of damage and from melee attacks by 41% up to 13850 points of damage.'


Shield of Notes XV:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 14245 points of damage and from melee attacks by 41 percent up to 14245 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 14245 points of damage and from melee attacks by 41% up to 14245 points of damage.'


Ancestral Physical Guard X:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 19000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 19000, for up to 18s (3 Ticks).'


Ancestral Physical Guard XI:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 21000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 21000, for up to 18s (3 Ticks).'


Ancestral Physical Guard XII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 23000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 23000, for up to 18s (3 Ticks).'


Blood Magic III (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Also heals you for 140 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Also heals you for 140 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).'


Blood Magic III (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Also heals you for 150 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Also heals you for 150 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).'


Blood Magic III (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Also heals you for 160 every six seconds. Triggers Blood Magic IV after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Also heals you for 160 every six seconds. Triggers Blood Magic IV after 30s (5 Ticks).'


Blood Magic III (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health. Also heals you for 170 every six seconds. Triggers Blood Magic V after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health. Also heals you for 170 every six seconds. Triggers Blood Magic V after 30s (5 Ticks).'


Heart of Skyfire IX:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 85 and lower fire-based direct damage non-area of effect spells by 20 to 75 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 85 and lower fire-based direct damage non-area of effect spells by 20 to 75% for 2m (20 Ticks).'


Heart of Skyfire X:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 85 and lower spells by 55 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 85 and lower spells by 55% for 2m (20 Ticks).'


Heart of Froststone IX:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 13000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50% of incoming direct spell damage for up to 13000 points of damage or for 2m (20 Ticks).'


Heart of Froststone X:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 13000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50% of incoming melee damage for up to 13000 points of damage or for 2m (20 Ticks).'


Theft of Essence IV:
       - Slot 20 changed from 'Increase Attack by 110' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 22 percent, attack power by 110 points, maximum health by 3500 points and heals your elemental for 3500 points when this spell lands.' to 'Increases your elemental pet's avoidance by 22%, attack power by 110 points, maximum health by 3500 points and heals your elemental for 3500 points when this spell lands.'


Theft of Essence V:
       - Slot 20 changed from 'Increase Attack by 120' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 24 percent, attack power by 120 points, maximum health by 4000 points and heals your elemental for 4000 points when this spell lands.' to 'Increases your elemental pet's avoidance by 24%, attack power by 120 points, maximum health by 4000 points and heals your elemental for 4000 points when this spell lands.'


Theft of Essence VI:
       - Slot 20 changed from 'Increase Attack by 130' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 26 percent, attack power by 130 points, maximum health by 4500 points and heals your elemental for 4500 points when this spell lands.' to 'Increases your elemental pet's avoidance by 26%, attack power by 130 points, maximum health by 4500 points and heals your elemental for 4500 points when this spell lands.'


Veil of Mindshadow X:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 8000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 8000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XI:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 8500 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 8500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XII:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 9000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 9000 points of melee damage or up to 36m (360 Ticks).'


Blood Frenzy IV:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 48 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 48% for up to 48s (8 Ticks).'


Uncanny Resilience X:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 5400 points of damage per hit for a total of 36000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 5400 points of damage per hit for a total of 36000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XI:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 5760 points of damage per hit for a total of 38400 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 5760 points of damage per hit for a total of 38400 damage for up to 48s (8 Ticks).'


Uncanny Resilience XII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 6120 points of damage per hit for a total of 40800 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 6120 points of damage per hit for a total of 40800 damage for up to 48s (8 Ticks).'


Juggernaut Surge II:
       - Description changed from 'Increases the minimum damage you deal with all skills by 90 points as well as the damage dealt by your critical melee attacks by 20 percent.' to 'Increases the minimum damage you deal with all skills by 90 points as well as the damage dealt by your critical melee attacks by 20%.'


Distracting Strike X:
       - Description changed from 'Reduces your target's hatred for you by 800 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 800 points and then by 1% of their total hatred for you.'


Distracting Strike XI:
       - Description changed from 'Reduces your target's hatred for you by 900 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 900 points and then by 1% of their total hatred for you.'


Distracting Strike XII:
       - Description changed from 'Reduces your target's hatred for you by 1000 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1000 points and then by 1% of their total hatred for you.'


Protection of the Warder I:
       - Description changed from 'Grants you a 3 percent mitigation boost against melee attacks for up to 6000 total damage.' to 'Grants you a 3% mitigation boost against melee attacks for up to 6000 total damage.'


Protection of the Warder II:
       - Description changed from 'Grants you a 5 percent mitigation boost against melee attacks for up to 12000 total damage.' to 'Grants you a 5% mitigation boost against melee attacks for up to 12000 total damage.'


Protection of the Warder III:
       - Description changed from 'Grants you a 5 percent mitigation boost against melee attacks for up to 18000 total damage.' to 'Grants you a 5% mitigation boost against melee attacks for up to 18000 total damage.'


BST Empathic Fury Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Empathic Fury by 12 percent.' to 'Decreases the reuse time of Empathic Fury by 12%.'


BST Empathic Fury Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Empathic Fury by 28 percent.' to 'Decreases the reuse time of Empathic Fury by 28%.'


Self Preservation I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 88% chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Wall of Wind I:
       - Description changed from 'Reduces your target's movement speed by 35 percent for up to 2m 12s (22 Ticks).' to 'Reduces your target's movement speed by 35% for up to 2m 12s (22 Ticks).'


Wall of Wind II:
       - Description changed from 'Reduces your target's movement speed by 40 percent for up to 2m 12s (22 Ticks).' to 'Reduces your target's movement speed by 40% for up to 2m 12s (22 Ticks).'


Wall of Wind III:
       - Description changed from 'Reduces your target's movement speed by 45 percent for up to 2m 12s (22 Ticks).' to 'Reduces your target's movement speed by 45% for up to 2m 12s (22 Ticks).'


Spirit of the Great Wolf VII:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 4 to 20 percent, increases your cold resistance by 115, increases your mana regeneration by 70 and increases the chance that your heal spells with apply critically by 7 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 4 to 20%, increases your cold resistance by 115, increases your mana regeneration by 70 and increases the chance that your heal spells with apply critically by 7%.'


Spirit of the Great Wolf VIII:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 4 to 20 percent, increases your fire resistance by 115, increases your mana regeneration by 70 and increases the chance for your spells to strike for critical damage by 7 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 4 to 20%, increases your fire resistance by 115, increases your mana regeneration by 70 and increases the chance for your spells to strike for critical damage by 7%.'


Phantasmic Reflex I:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 1000 points per hit. The rune protects you from a total of 6000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 1000 points per hit. The rune protects you from a total of 6000 damage or for up to 24s (4 Ticks).'


Friendly Stasis I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 78. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 78. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 78 percent chance for level 78 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 78% chance for level 78 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Group Spirit of the Great Wolf II:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 3 to 8 percent, increases your cold resistance by 80, increases your mana regeneration by 40 and increases the chance that your heal spells with apply critically by 4 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 3 to 8%, increases your cold resistance by 80, increases your mana regeneration by 40 and increases the chance that your heal spells with apply critically by 4%.'


Group Spirit of the Great Wolf I:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 3 to 8 percent, increases your fire resistance by 80, increases your mana regeneration by 40 and increases the chance for your spells to strike for critical damage by 4 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 3 to 8%, increases your fire resistance by 80, increases your mana regeneration by 40 and increases the chance for your spells to strike for critical damage by 4%.'


Visage of Death I:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 170 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 170% for 60s (10 Ticks).'


Visage of Death II:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 185 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 185% for 60s (10 Ticks).'


Visage of Death III:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 200 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 200% for 60s (10 Ticks).'


Inconspicuous Totem I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 88 percent chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 88% chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Shadow Blight:
       - Description changed from 'Decreases casting time by 100 percent. Decreases melee attack speed by 100 percent. Decreases movement rate by 25 percent. Inflicts damage and stuns the bearer if cured.' to 'Decreases casting time by 100%. Decreases melee attack speed by 100%. Decreases movement rate by 25%. Inflicts damage and stuns the bearer if cured.'


Discordant Frost:
       - Description changed from 'Inflicts 8000 damage every six seconds. Decreases casting time by 50 percent. Decreases melee attack speed by 50 percent. Decreases movement rate by 25 percent.' to 'Inflicts 8000 damage every six seconds. Decreases casting time by 50%. Decreases melee attack speed by 50%. Decreases movement rate by 25%.'


Feral Rage:
       - Description changed from 'Decreases melee attack speed by 60 percent.' to 'Decreases melee attack speed by 60%.'


Swarm of Vengeance:
       - Description changed from 'Decreases melee attack speed by 50 percent.' to 'Decreases melee attack speed by 50%.'


Darkened Sight:
       - Description changed from 'Decreases movement rate by 100 percent. Blinds.' to 'Decreases movement rate by 100%. Blinds.'


Food Fight:
       - Description changed from 'Covers the target with gooey food. Decreases casting time by 25 percent. Decreases melee attack speed by 30 percent. Decreases movement rate by 25 percent.' to 'Covers the target with gooey food. Decreases casting time by 25%. Decreases melee attack speed by 30%. Decreases movement rate by 25%.'


Arcane Spike Arrow:
       - Description changed from 'Decreases casting time by 50 percent.' to 'Decreases casting time by 50%.'


Holy Spike Arrow:
       - Description changed from 'Decreases casting time by 50 percent.' to 'Decreases casting time by 50%.'


Gelidran Ice Wave:
       - Description changed from 'Decreases effective casting level by 10. Decreases melee attack speed by 50 percent. Decreases movement rate by 85 percent.' to 'Decreases effective casting level by 10. Decreases melee attack speed by 50%. Decreases movement rate by 85%.'


Magic Vulnerability I:
       - Description changed from 'Increases damage taken by magic-based effects by up to 50 percent.' to 'Increases damage taken by magic-based effects by up to 50%.'


Magic Vulnerability II:
       - Description changed from 'Increases damage taken by magic-based effects by up to 100 percent.' to 'Increases damage taken by magic-based effects by up to 100%.'


Magic Vulnerability III:
       - Description changed from 'Increases damage taken by magic-based effects by up to 250 percent.' to 'Increases damage taken by magic-based effects by up to 250%.'


Magic Vulnerability IV:
       - Description changed from 'Increases damage taken by magic-based effects by up to 500 percent.' to 'Increases damage taken by magic-based effects by up to 500%.'


Magic Vulnerability V:
       - Description changed from 'Increases damage taken by magic-based effects by up to 1000 percent.' to 'Increases damage taken by magic-based effects by up to 1000%.'


Fire Vulnerability I:
       - Description changed from 'Increases damage taken by fire-based effects by up to 50 percent.' to 'Increases damage taken by fire-based effects by up to 50%.'


Fire Vulnerability II:
       - Description changed from 'Increases damage taken by fire-based effects by up to 100 percent.' to 'Increases damage taken by fire-based effects by up to 100%.'


Fire Vulnerability III:
       - Description changed from 'Increases damage taken by fire-based effects by up to 250 percent.' to 'Increases damage taken by fire-based effects by up to 250%.'


Fire Vulnerability IV:
       - Description changed from 'Increases damage taken by fire-based effects by up to 500 percent.' to 'Increases damage taken by fire-based effects by up to 500%.'


Fire Vulnerability V:
       - Description changed from 'Increases damage taken by fire-based effects by up to 1000 percent.' to 'Increases damage taken by fire-based effects by up to 1000%.'


Poison Vulnerability I:
       - Description changed from 'Increases damage taken by poison-based effects by up to 50 percent.' to 'Increases damage taken by poison-based effects by up to 50%.'


Poison Vulnerability II:
       - Description changed from 'Increases damage taken by poison-based effects by up to 100 percent.' to 'Increases damage taken by poison-based effects by up to 100%.'


Poison Vulnerability III:
       - Description changed from 'Increases damage taken by poison-based effects by up to 250 percent.' to 'Increases damage taken by poison-based effects by up to 250%.'


Poison Vulnerability IV:
       - Description changed from 'Increases damage taken by poison-based effects by up to 500 percent.' to 'Increases damage taken by poison-based effects by up to 500%.'


Poison Vulnerability V:
       - Description changed from 'Increases damage taken by poison-based effects by up to 1000 percent.' to 'Increases damage taken by poison-based effects by up to 1000%.'


Disease Vulnerability I:
       - Description changed from 'Increases damage taken by disease-based effects by up to 50 percent.' to 'Increases damage taken by disease-based effects by up to 50%.'


Disease Vulnerability II:
       - Description changed from 'Increases damage taken by disease-based effects by up to 100 percent.' to 'Increases damage taken by disease-based effects by up to 100%.'


Disease Vulnerability III:
       - Description changed from 'Increases damage taken by disease-based effects by up to 250 percent.' to 'Increases damage taken by disease-based effects by up to 250%.'


Disease Vulnerability IV:
       - Description changed from 'Increases damage taken by disease-based effects by up to 500 percent.' to 'Increases damage taken by disease-based effects by up to 500%.'


Disease Vulnerability V:
       - Description changed from 'Increases damage taken by disease-based effects by up to 1000 percent.' to 'Increases damage taken by disease-based effects by up to 1000%.'


Disgusting Goop:
       - Description changed from 'Decreases spell casting range by 75 percent. Decreases movement speed by 60 percent.' to 'Decreases spell casting range by 75%. Decreases movement speed by 60%.'


Cranium Cleave:
       - Description changed from 'Decreases melee attack speed by 40 percent. Decreases movement rate by 100 percent.' to 'Decreases melee attack speed by 40%. Decreases movement rate by 100%.'


Bloodcrazed Flurry:
       - Description changed from 'Increases flurry chance by 15 percent. Increases melee attack speed by 50 percent.' to 'Increases flurry chance by 15%. Increases melee attack speed by 50%.'


Chains of Destruction:
       - Description changed from 'Inflicts 3000 damage every six seconds. Decreases movement rate by 70 percent.' to 'Inflicts 3000 damage every six seconds. Decreases movement rate by 70%.'


Touch of the Mindshear:
       - Description changed from 'Charms. Increases attack speed by 170 percent.' to 'Charms. Increases attack speed by 170%.'


Lightning Overload:
       - Description changed from 'Decreases melee attack speed by 50 percent.' to 'Decreases melee attack speed by 50%.'


Spellstriker's Focus:
       - Description changed from 'Increases spell damage done by 300 percent.' to 'Increases spell damage done by 300%.'


Shredder's Focus:
       - Description changed from 'Increases melee damage done by 300 percent.' to 'Increases melee damage done by 300%.'


Curator's Revenge:
       - Description changed from 'Increases the damage taken by Lanys' Beam of Darkness by up to 100 percent. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.' to 'Increases the damage taken by Lanys' Beam of Darkness by up to 100%. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.'


Dooming Darkness:
       - Description changed from 'Inflicts 1999 damage every six seconds. Decreases movement rate by 50 percent.' to 'Inflicts 1999 damage every six seconds. Decreases movement rate by 50%.'


Whipping Winds:
       - Description changed from 'Inflicts 5000 damage every six seconds. Decreases movement rate by 50 percent.' to 'Inflicts 5000 damage every six seconds. Decreases movement rate by 50%.'


MRC - CT Focus - Tier I - lvl:all - 5%:
       - Description changed from 'Reduces the cast time of spells by 5 percent.' to 'Reduces the cast time of spells by 5%.'


MRC - CT Focus - Tier II - lvl:all - 10%:
       - Description changed from 'Reduces the cast time of spells by 10 percent.' to 'Reduces the cast time of spells by 10%.'


MRC - CT Focus - Tier III - lvl:all - 15%:
       - Description changed from 'Reduces the cast time of spells by 15 percent.' to 'Reduces the cast time of spells by 15%.'


MRC - CT Focus - Tier IV - lvl:all - 20%:
       - Description changed from 'Reduces the cast time of spells by 20 percent.' to 'Reduces the cast time of spells by 20%.'


MRC - CT Focus - Tier V - lvl:all - 25%:
       - Description changed from 'Reduces the cast time of spells by 25 percent.' to 'Reduces the cast time of spells by 25%.'


MRC - ID Focus - Tier I - lvl:1-85 - 10%:
       - Description changed from 'Increases the damage of spells by 10 percent.' to 'Increases the damage of spells by 10%.'


MRC - ID Focus - Tier II - lvl:1-85 - 20%:
       - Description changed from 'Increases the damage of spells by 20 percent.' to 'Increases the damage of spells by 20%.'


MRC - ID Focus - Tier III - lvl:1-85 - 30%:
       - Description changed from 'Increases the damage of spells by 30 percent.' to 'Increases the damage of spells by 30%.'


MRC - ID Focus - Tier IV - lvl:1-85 - 40%:
       - Description changed from 'Increases the damage of spells by 40 percent.' to 'Increases the damage of spells by 40%.'


MRC - ID Focus - Tier V - lvl:1-85 - 50%:
       - Description changed from 'Increases the damage of spells by 50 percent.' to 'Increases the damage of spells by 50%.'


MRC - IH Focus - Tier I - lvl:1-85 - 15%:
       - Description changed from 'Increases the potency of healing spells by 15 percent.' to 'Increases the potency of healing spells by 15%.'


MRC - IH Focus - Tier II - lvl:1-85 - 30%:
       - Description changed from 'Increases the potency of healing spells by 30 percent.' to 'Increases the potency of healing spells by 30%.'


MRC - IH Focus - Tier III - lvl:1-85 - 45%:
       - Description changed from 'Increases the potency of healing spells by 45 percent.' to 'Increases the potency of healing spells by 45%.'


MRC - IH Focus - Tier IV - lvl:1-85 - 60%:
       - Description changed from 'Increases the potency of healing spells by 60 percent.' to 'Increases the potency of healing spells by 60%.'


MRC - IH Focus - Tier V - lvl:1-85 - 75%:
       - Description changed from 'Increases the potency of healing spells by 75 percent.' to 'Increases the potency of healing spells by 75%.'


MRC - MC Focus - Tier I - lvl:all - 5%:
       - Description changed from 'Reduces the mana cost of spells by 5 percent.' to 'Reduces the mana cost of spells by 5%.'


MRC - MC Focus - Tier II- lvl:all - 10%:
       - Description changed from 'Reduces the mana cost of spells by 10 percent.' to 'Reduces the mana cost of spells by 10%.'


MRC - MC Focus - Tier III - lvl:all - 15%:
       - Description changed from 'Reduces the mana cost of spells by 15 percent.' to 'Reduces the mana cost of spells by 15%.'


MRC - MC Focus - Tier IV - lvl:all - 20%:
       - Description changed from 'Reduces the mana cost of spells by 20 percent.' to 'Reduces the mana cost of spells by 20%.'


MRC - MC Focus - Tier V - lvl:all - 25%:
       - Description changed from 'Reduces the mana cost of spells by 25 percent.' to 'Reduces the mana cost of spells by 25%.'


Discordant Inevitability:
       - Description changed from 'Drains 500 mana and endurance every six seconds. Decreases casting skill by 15. Decreases melee attack speed by 70 percent. Decreases movement rate by 30 percent.' to 'Drains 500 mana and endurance every six seconds. Decreases casting skill by 15. Decreases melee attack speed by 70%. Decreases movement rate by 30%.'


Frenzied Venom:
       - Description changed from 'Increases melee damage taken by 30 percent. Inflicts damage on the bearer if cured.' to 'Increases melee damage taken by 30%. Inflicts damage on the bearer if cured.'


Savage Volley:
       - Description changed from 'Decreases movement rate by 40 percent.' to 'Decreases movement rate by 40%.'


Tyranont Crystallization:
       - Description changed from 'Increases melee damage taken by 50 percent.' to 'Increases melee damage taken by 50%.'


Tyranont Crystallization:
       - Description changed from 'Increases melee damage taken by 50 percent.' to 'Increases melee damage taken by 50%.'


Tyranont Transformation:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Spell Damage Bonus and less than 925' to ''
       - Description changed from 'Increases damage done by direct damage spells by 900. Decreases melee damage done by 75 percent. Inflicts 1500 damage every six seconds.' to 'Increases damage done by direct damage spells by 900. Decreases melee damage done by 75%. Inflicts 1500 damage every six seconds.'


Tyranont Transformation:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is UNKNOWN SPELL EFFECT and less than 925' to ''
       - Description changed from 'Increases healing done by instant heal spells by 900. Decreases melee damage done by 75 percent. Inflicts 1500 damage every six seconds.' to 'Increases healing done by instant heal spells by 900. Decreases melee damage done by 75%. Inflicts 1500 damage every six seconds.'


Tyranont Transformation:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 3 is Weapon Damage Bonus and less than 55' to ''
       - Description changed from 'Increases damage done by melee attacks by 50. Slows spell casting speed by 100 percent. Inflicts 1500 damage every six seconds.' to 'Increases damage done by melee attacks by 50. Slows spell casting speed by 100%. Inflicts 1500 damage every six seconds.'


Tyranont Transfiguration:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Spell Damage Bonus and less than 925' to ''
       - Description changed from 'Increases damage done by direct damage spells by 810. Decreases melee damage done by 75 percent. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.' to 'Increases damage done by direct damage spells by 810. Decreases melee damage done by 75%. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.'


Tyranont Transfiguration:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is UNKNOWN SPELL EFFECT and less than 925' to ''
       - Description changed from 'Increases healing done by instant heal spells by 810. Decreases melee damage done by 75 percent. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.' to 'Increases healing done by instant heal spells by 810. Decreases melee damage done by 75%. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.'


Tyranont Transfiguration:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 3 is Weapon Damage Bonus and less than 55' to ''
       - Description changed from 'Increases damage done by melee attacks by 45. Slows spell casting speed by 100 percent. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.' to 'Increases damage done by melee attacks by 45. Slows spell casting speed by 100%. Inflicts 1750 damage every six seconds. Inflicts damage on the curer if cured.'


Tyranont Transmogrification:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Spell Damage Bonus and less than 925' to ''
       - Description changed from 'Increases damage done by direct damage spells by 720. Decreases melee damage done by 75 percent. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.' to 'Increases damage done by direct damage spells by 720. Decreases melee damage done by 75%. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.'


Tyranont Transmogrification:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is UNKNOWN SPELL EFFECT and less than 925' to ''
       - Description changed from 'Increases healing done by instant heal spells by 720. Decreases melee damage done by 75 percent. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.' to 'Increases healing done by instant heal spells by 720. Decreases melee damage done by 75%. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.'


Tyranont Transmogrification:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 3 is Weapon Damage Bonus and less than 55' to ''
       - Description changed from 'Increases damage done by melee attacks by 40. Slows spell casting speed by 100 percent. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.' to 'Increases damage done by melee attacks by 40. Slows spell casting speed by 100%. Inflicts 2000 damage every six seconds. Inflicts damage on the curer if cured. Inflicts damage on the bearer when the effect fades.'


Grasp of Muram II:
       - Description changed from 'Inflicts 800 damage every six seconds. Decreases movement speed by 35 percent.' to 'Inflicts 800 damage every six seconds. Decreases movement speed by 35%.'


Zun`Muram's Terror II:
       - Description changed from 'Decreases attack speed by 95 percent. Decreases movement speed by 1 percent. Silences.' to 'Decreases attack speed by 95%. Decreases movement speed by 1%. Silences.'


Rage of the Zun`Muram II:
       - Description changed from 'Increases mana expediture by 50 percent. Inflicts 1000 damage every six seconds.' to 'Increases mana expediture by 50%. Inflicts 1000 damage every six seconds.'


Ikaav's Venom II:
       - Description changed from 'Decreases attack speed by 50 percent.' to 'Decreases attack speed by 50%.'


Touch of Anguish II:
       - Description changed from 'Decreases spell and melee damage by 30 percent. Decreases movement speed by 90 percent.' to 'Decreases spell and melee damage by 30%. Decreases movement speed by 90%.'


Ukun Chains II:
       - Description changed from 'Inflicts 100 damage every six seconds. Decreases movement speed by 60 percent.' to 'Inflicts 100 damage every six seconds. Decreases movement speed by 60%.'


Warhound's Affliction II:
       - Description changed from 'Increases spell cast time by 20 percent. Increases the delay between melee swings by 200 percent. Inflicts 300 damage every six seconds.' to 'Increases spell cast time by 20%. Increases the delay between melee swings by 200%. Inflicts 300 damage every six seconds.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 5 percent.' to 'Increases strength by 100. Increases melee damage done by 5%.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 10 percent.' to 'Increases strength by 100. Increases melee damage done by 10%.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 15 percent.' to 'Increases strength by 100. Increases melee damage done by 15%.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 20 percent.' to 'Increases strength by 100. Increases melee damage done by 20%.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 25 percent.' to 'Increases strength by 100. Increases melee damage done by 25%.'


Eriak's Potion of Strength:
       - Description changed from 'Increases strength by 100. Increases melee damage done by 30 percent.' to 'Increases strength by 100. Increases melee damage done by 30%.'


Eriak's Potion of Speed:
       - Description changed from 'Increases agility by 25. Increases dexterity by 25. Increases attack power by 50. Increases melee attack speed by 110 percent. Increases critical attack chance by 10 percent. Increases critical strike damage by 1 percent.' to 'Increases agility by 25. Increases dexterity by 25. Increases attack power by 50. Increases melee attack speed by 110%. Increases critical attack chance by 10%. Increases critical strike damage by 1%.'


Eriak's Potion of Speed:
       - Description changed from 'Increases agility by 50. Increases dexterity by 50. Increases attack power by 100. Increases melee attack speed by 120 percent. Increases critical attack chance by 20 percent. Increases critical strike damage by 2 percent.' to 'Increases agility by 50. Increases dexterity by 50. Increases attack power by 100. Increases melee attack speed by 120%. Increases critical attack chance by 20%. Increases critical strike damage by 2%.'


Eriak's Potion of Speed:
       - Description changed from 'Increases agility by 75. Increases dexterity by 75. Increases attack power by 150. Increases melee attack speed by 130 percent. Increases critical attack chance by 30 percent. Increases critical strike damage by 3 percent.' to 'Increases agility by 75. Increases dexterity by 75. Increases attack power by 150. Increases melee attack speed by 130%. Increases critical attack chance by 30%. Increases critical strike damage by 3%.'


Eriak's Potion of Speed:
       - Description changed from 'Increases agility by 100. Increases dexterity by 100. Increases attack power by 200. Increases melee attack speed by 140 percent. Increases critical attack chance by 40 percent. Increases critical strike damage by 4 percent.' to 'Increases agility by 100. Increases dexterity by 100. Increases attack power by 200. Increases melee attack speed by 140%. Increases critical attack chance by 40%. Increases critical strike damage by 4%.'


Eriak's Potion of Speed:
       - Description changed from 'Increases agility by 125. Increases dexterity by 125. Increases attack power by 250. Increases melee attack speed by 150 percent. Increases critical attack chance by 50 percent. Increases critical strike damage by 5 percent.' to 'Increases agility by 125. Increases dexterity by 125. Increases attack power by 250. Increases melee attack speed by 150%. Increases critical attack chance by 50%. Increases critical strike damage by 5%.'


Vallon's Precision:
       - Description changed from 'Inflicts 1600 damage every six seconds. Decreases armor class by 460. Increases hate generated by 50 percent.' to 'Inflicts 1600 damage every six seconds. Decreases armor class by 460. Increases hate generated by 50%.'


Vallon's Subversion:
       - Description changed from 'Decreases hate generated by 100 percent.' to 'Decreases hate generated by 100%.'


Barb of Tallon:
       - Description changed from 'Decreases melee attack speed to 60 percent. Decreases movement rate by 45 percent.' to 'Decreases melee attack speed to 60%. Decreases movement rate by 45%.'


Barb of Tallon:
       - Description changed from 'Inflicts 7500 damage every six seconds. Decreases armor class by 800. Decreases hate generated by 160 percent.' to 'Inflicts 7500 damage every six seconds. Decreases armor class by 800. Decreases hate generated by 160%.'


Slog:
       - Description changed from 'Decreases melee attack speed to 85 percent. Decreases movement rate by 40 percent.' to 'Decreases melee attack speed to 85%. Decreases movement rate by 40%.'


Battle Binding:
       - Description changed from 'Inflicts 3200 damage every six seconds. Decreases movement rate by 40 percent.' to 'Inflicts 3200 damage every six seconds. Decreases movement rate by 40%.'


Chains of War:
       - Description changed from 'Decreases movement rate by up to 100 percent.' to 'Decreases movement rate by up to 100%.'


Vallon's Immunity:
       - Description changed from 'Decreases spell damage taken by 90 percent.' to 'Decreases spell damage taken by 90%.'


Caltrops:
       - Description changed from 'Inflicts 500 damage every six seconds. Decreases movement rate by 40 percent.' to 'Inflicts 500 damage every six seconds. Decreases movement rate by 40%.'


Blast of Thorns:
       - Description changed from 'Inflicts 2000 damage every six seconds. Decreases movement rate by 70 percent.' to 'Inflicts 2000 damage every six seconds. Decreases movement rate by 70%.'


Spittle of Korascian:
       - Description changed from 'Inflicts 700 damage every six seconds. Decreases melee attack speed to 50 percent.' to 'Inflicts 700 damage every six seconds. Decreases melee attack speed to 50%.'


Revolting Goop:
       - Description changed from 'Decreases melee attack speed to 15 percent. Decreases movement rate by 80 percent.' to 'Decreases melee attack speed to 15%. Decreases movement rate by 80%.'


Rathiss' Alacrity:
       - Description changed from 'Increases melee attack speed to 170 percent.' to 'Increases melee attack speed to 170%.'


Prophet's Alacrity:
       - Description changed from 'Increases melee attack speed to 165 percent.' to 'Increases melee attack speed to 165%.'


Tower's Edict:
       - Description changed from 'Reduces effective casting level by 12. Decreases melee attack speed by 12 percent.' to 'Reduces effective casting level by 12. Decreases melee attack speed by 12%.'


Tangleweb:
       - Description changed from 'Decreases movement rate by 65 percent.' to 'Decreases movement rate by 65%.'


Spiritwracking:
       - Description changed from 'Reduces the effectiveness of incoming healing by up to 15 percent.' to 'Reduces the effectiveness of incoming healing by up to 15%.'


Irritating Spikes:
       - Description changed from 'Inflicts 500 damage every six seconds. Reduces effective casting level by 10. Decreases melee attack speed by 50 percent.' to 'Inflicts 500 damage every six seconds. Reduces effective casting level by 10. Decreases melee attack speed by 50%.'


Putrescent Chains:
       - Description changed from 'Decreases melee attack speed to 85 percent. Decreases movement rate by 40 percent.' to 'Decreases melee attack speed to 85%. Decreases movement rate by 40%.'


Entangling Vines:
       - Description changed from 'Grasping tendrils damage you and impede your movement. Inflicts up to 3250 damage every six seconds. Decreases movement rate by 40 percent.' to 'Grasping tendrils damage you and impede your movement. Inflicts up to 3250 damage every six seconds. Decreases movement rate by 40%.'


Steam Blast:
       - Description changed from 'Does up to 8000 points of damage and increases incoming fire damage by up to 20 percent.' to 'Does up to 8000 points of damage and increases incoming fire damage by up to 20%.'


Ixt Halberd Impale:
       - Description changed from 'Decreases attack speed by 75 percent and movement rate by 90 percent. Decreases melee damage done by 50 percent. Increases incoming melee damage by 30 percent. Inflicts 2500 damage every six seconds.' to 'Decreases attack speed by 75% and movement rate by 90%. Decreases melee damage done by 50%. Increases incoming melee damage by 30%. Inflicts 2500 damage every six seconds.'


Vitrik Wing Mites:
       - Description changed from 'Leaves you unable to levitate, slows your attacks by 25 percent, reduces your casting skill by 5, reduces movement rate by 25.' to 'Leaves you unable to levitate, slows your attacks by 25%, reduces your casting skill by 5, reduces movement rate by 25.'


Spray of Poisonous Blood:
       - Description changed from 'Inflicts 1800 damage every six seconds. Decreases melee attack speed to 25 percent.' to 'Inflicts 1800 damage every six seconds. Decreases melee attack speed to 25%.'


Curse of the Timeworn:
       - Description changed from 'Causes healing spells to have no effect. Reduces effective casting level by 15. Decreases melee attack speed to 70 percent. Decreases movement rate by 50 percent. Casts itself on nearby allies if not cured.' to 'Causes healing spells to have no effect. Reduces effective casting level by 15. Decreases melee attack speed to 70%. Decreases movement rate by 50%. Casts itself on nearby allies if not cured.'


Time's End:
       - Description changed from 'Causes healing spells to have no effect. Reduces effective casting level by 15. Decreases melee attack speed to 70 percent. Decreases movement rate by 50 percent. Inflicts 1000 damage every six seconds.' to 'Causes healing spells to have no effect. Reduces effective casting level by 15. Decreases melee attack speed to 70%. Decreases movement rate by 50%. Inflicts 1000 damage every six seconds.'


Nacakehoth's Curse of Withering:
       - Description changed from 'Decreases strength, agility, and dexterity by 500. Reduces casting skill by 20. Decreases melee attack speed to 50 percent. Decreases movement rate by 50 percent.' to 'Decreases strength, agility, and dexterity by 500. Reduces casting skill by 20. Decreases melee attack speed to 50%. Decreases movement rate by 50%.'


Stenchflesh Explosion:
       - Description changed from 'Decreases strength, agility, dexterity, intelligence, wisdom, and charisma by 200. Decreases melee attack speed by 30 percent. Decreases movement rate by up to 60 percent. Inflicts 500 damage every six seconds.' to 'Decreases strength, agility, dexterity, intelligence, wisdom, and charisma by 200. Decreases melee attack speed by 30%. Decreases movement rate by up to 60%. Inflicts 500 damage every six seconds.'


Lower Limb Amputation Strike:
       - Description changed from 'Inflicts 2050 damage every six seconds. Decreases movement rate by 40 percent.' to 'Inflicts 2050 damage every six seconds. Decreases movement rate by 40%.'


Upper Limb Amputation Strike:
       - Description changed from 'Inflicts 1550 damage every six seconds. Reduces casting skill by 15. Decreases melee attack speed to 70 percent.' to 'Inflicts 1550 damage every six seconds. Reduces casting skill by 15. Decreases melee attack speed to 70%.'


Bertoxxulous' Cloud of Decay:
       - Description changed from 'Decreases melee attack speed to 70 percent. Decreases movement rate by 50 percent. Inflicts 8500 damage every six seconds.' to 'Decreases melee attack speed to 70%. Decreases movement rate by 50%. Inflicts 8500 damage every six seconds.'


Sorrow's Song:
       - Description changed from 'Decreases melee attack speed by 20 percent. Inflicts 6500 damage every six seconds.' to 'Decreases melee attack speed by 20%. Inflicts 6500 damage every six seconds.'


Wretching Plague:
       - Description changed from 'Decreases melee attack speed to 70 percent. Decreases movement rate by 40 percent. Inflicts 3000 damage every six seconds.' to 'Decreases melee attack speed to 70%. Decreases movement rate by 40%. Inflicts 3000 damage every six seconds.'


Chains of Service:
       - Description changed from 'Decreases movement rate by 50 percent. Inflicts 2500 damage every six seconds.' to 'Decreases movement rate by 50%. Inflicts 2500 damage every six seconds.'


Drowning Seep:
       - Description changed from 'Decreases spell casting speed by 50. Decreases melee attack speed to 50 percent. Decreases movement rate by 50 percent. Inflicts 1000 damage every six seconds.' to 'Decreases spell casting speed by 50. Decreases melee attack speed to 50%. Decreases movement rate by 50%. Inflicts 1000 damage every six seconds.'


Swell of the Deep Void:
       - Description changed from 'Decreases attack power by 300. Decreases movement rate by 50 percent. Inflicts 2000 damage and drains 700 mana every six seconds.' to 'Decreases attack power by 300. Decreases movement rate by 50%. Inflicts 2000 damage and drains 700 mana every six seconds.'


Discordant Ikaav Form:
       - Description changed from 'Guise of an Ikaav. Reduces the mana cost of spells by 10 to 20 percent.' to 'Guise of an Ikaav. Reduces the mana cost of spells by 10 to 20%.'


Fright of Flame:
       - Description changed from 'Increases damage taken by fire-based spells by up to 100 percent. Decreases fire resistance by 800.' to 'Increases damage taken by fire-based spells by up to 100%. Decreases fire resistance by 800.'


Craven Cold:
       - Description changed from 'Increases damage taken by cold-based spells by up to 100 percent. Decreases cold resistance by 800.' to 'Increases damage taken by cold-based spells by up to 100%. Decreases cold resistance by 800.'


Terror of Thaumaturgy:
       - Description changed from 'Increases damage taken by magic-based spells by up to 100 percent. Decreases magic resistance by 800.' to 'Increases damage taken by magic-based spells by up to 100%. Decreases magic resistance by 800.'


Poison Phobia:
       - Description changed from 'Increases damage taken by poison-based spells by up to 100 percent. Decreases poison resistance by 800.' to 'Increases damage taken by poison-based spells by up to 100%. Decreases poison resistance by 800.'


Dread of Disease:
       - Description changed from 'Increases damage taken by disease-based spells by up to 100 percent. Decreases disease resistance by 800.' to 'Increases damage taken by disease-based spells by up to 100%. Decreases disease resistance by 800.'


Wave of Freezing Terror:
       - Description changed from 'Decreases melee attack speed to 50 percent. Inflicts 3000 damage every six seconds.' to 'Decreases melee attack speed to 50%. Inflicts 3000 damage every six seconds.'


Wave of Leprous Terror:
       - Description changed from 'Decreases movement rate by 70 percent. Inflicts 2800 damage every six seconds.' to 'Decreases movement rate by 70%. Inflicts 2800 damage every six seconds.'


Rabbit Punch:
       - Description changed from 'Decreases melee attack speed to 50 percent. Inflicts 750 damage every six seconds.' to 'Decreases melee attack speed to 50%. Inflicts 750 damage every six seconds.'


Timeslice:
       - Description changed from 'Decreases melee attack speed to 70 percent. Decreases movement rate by 30 percent. Inflicts 300 damage every six seconds. Nearby allies will experience a Temporal Tear if not cured.' to 'Decreases melee attack speed to 70%. Decreases movement rate by 30%. Inflicts 300 damage every six seconds. Nearby allies will experience a Temporal Tear if not cured.'


Temporal Tear:
       - Description changed from 'Decreases melee attack speed to 15 percent. Decreases movement rate by 85 percent. Interrupts spell casting 60 percent of the time. Inflicts 900 damage every six seconds.' to 'Decreases melee attack speed to 15%. Decreases movement rate by 85%. Interrupts spell casting 60% of the time. Inflicts 900 damage every six seconds.'


Poison Dart:
       - Description changed from 'Decreases melee attack speed to 50 percent. Decreases movement rate by 30 percent. Inflicts 1000 damage and drains 500 mana every six seconds.' to 'Decreases melee attack speed to 50%. Decreases movement rate by 30%. Inflicts 1000 damage and drains 500 mana every six seconds.'


Chains of Binding:
       - Description changed from 'Decreases melee attack speed to 55 percent. Decreases movement rate by 65 percent.' to 'Decreases melee attack speed to 55%. Decreases movement rate by 65%.'


Crystalline Chill:
       - Description changed from 'Decreases melee attack speed to 70 percent. Inflicts 2000 damage every six seconds.' to 'Decreases melee attack speed to 70%. Inflicts 2000 damage every six seconds.'


Frozen Explosion:
       - Description changed from 'Inflicts 18000 damage initially. Decreases melee attack speed by 70 percent.' to 'Inflicts 18000 damage initially. Decreases melee attack speed by 70%.'


Shrink Ray:
       - Description changed from 'Inflicts 1200 damage every six seconds. Increases melee damage received by 30 percent. Decreases attack rating by 1800. Decreases movement rate by 90 percent.' to 'Inflicts 1200 damage every six seconds. Increases melee damage received by 30%. Decreases attack rating by 1800. Decreases movement rate by 90%.'


Resonant Hum:
       - Description changed from 'Decreases sobriety. Decreases melee attack speed by 75 percent.' to 'Decreases sobriety. Decreases melee attack speed by 75%.'


Withering Sandstorm:
       - Description changed from 'Limits current endurance to 50 percent. Decreases movement rate by 40 percent. Increases melee damage received by 30 percent.' to 'Limits current endurance to 50%. Decreases movement rate by 40%. Increases melee damage received by 30%.'


Master Arrow of Chitinous Adamant:
       - Description changed from 'Decreases melee attack speed by 75 percent.' to 'Decreases melee attack speed by 75%.'


Pain:
       - Description changed from 'Reduces all melee damage done by 1000. Decreases melee attack speed by 200 percent. Casts Suffering when cured.' to 'Reduces all melee damage done by 1000. Decreases melee attack speed by 200%. Casts Suffering when cured.'


Flickering Fire Form:
       - Description changed from 'Increases damage taken by cold-based spells by up to 60 percent. Inflicts 3500 damage if struck by melee.' to 'Increases damage taken by cold-based spells by up to 60%. Inflicts 3500 damage if struck by melee.'


Flaming Fire Form:
       - Description changed from 'Increases damage taken by cold-based spells by up to 60 percent. Inflicts 12500 damage if struck by a spell.' to 'Increases damage taken by cold-based spells by up to 60%. Inflicts 12500 damage if struck by a spell.'


Whirling Air Form:
       - Description changed from 'Increases damage taken by magic-based spells by up to 30 percent.' to 'Increases damage taken by magic-based spells by up to 30%.'


Paralyzing Bite:
       - Description changed from 'Decreases movement rate by 30 percent. Decreases melee attack speed by 30 percent.' to 'Decreases movement rate by 30%. Decreases melee attack speed by 30%.'


BRD Melee Damage Focus:
       - Description changed from 'Increases damage with melee attacks by 30 percent.' to 'Increases damage with melee attacks by 30%.'


Joint Rot:
       - Description changed from 'Decreases movement rate by 50 percent. Decreases melee attack speed by 150 percent. Inflicts 10000 damage every six seconds.' to 'Decreases movement rate by 50%. Decreases melee attack speed by 150%. Inflicts 10000 damage every six seconds.'


Greasy Goo:
       - Description changed from 'Inflicts 8000 damage every six seconds. Consumes 500 mana and endurance every six seconds. Decreases movement rate by 50 percent. Decreases melee attack speed by 200 percent.' to 'Inflicts 8000 damage every six seconds. Consumes 500 mana and endurance every six seconds. Decreases movement rate by 50%. Decreases melee attack speed by 200%.'


Imposition:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Orange Spores:
       - Description changed from 'Increases damage taken by corruption-based spells by up to 150 percent.' to 'Increases damage taken by corruption-based spells by up to 150%.'


Purple Spores:
       - Description changed from 'Increases damage taken by disease-based spells by up to 150 percent.' to 'Increases damage taken by disease-based spells by up to 150%.'


Green Spores:
       - Description changed from 'Increases damage taken by poison-based spells by up to 150 percent.' to 'Increases damage taken by poison-based spells by up to 150%.'


Yellow Spores:
       - Description changed from 'Increases damage taken by magic-based spells by up to 150 percent.' to 'Increases damage taken by magic-based spells by up to 150%.'


Red Spores:
       - Description changed from 'Increases damage taken by fire-based spells by up to 150 percent.' to 'Increases damage taken by fire-based spells by up to 150%.'


Blue Spores:
       - Description changed from 'Increases damage taken by cold-based spells by up to 150 percent.' to 'Increases damage taken by cold-based spells by up to 150%.'


Aria of the Poet:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Aria of the Poet Rk.II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 33 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 33%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Aria of the Poet Rk.III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 35 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 35%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Pulse of Rodcet:
       - Description changed from 'Increases the yield of your companions' healing spells by 8 percent. This bonus will decay on spells over level 85.' to 'Increases the yield of your companions' healing spells by 8%. This bonus will decay on spells over level 85.'


Pulse of Rodcet Rk.II:
       - Description changed from 'Increases the yield of your companions' healing spells by 9 percent. This bonus will decay on spells over level 85.' to 'Increases the yield of your companions' healing spells by 9%. This bonus will decay on spells over level 85.'


Pulse of Rodcet Rk.III:
       - Description changed from 'Increases the yield of your companions' healing spells by 10 percent. This bonus will decay on spells over level 85.' to 'Increases the yield of your companions' healing spells by 10%. This bonus will decay on spells over level 85.'


War March of Brekt:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 122, attack rating by up to 65, and damaging attackers by up to 43.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 122, attack rating by up to 65, and damaging attackers by up to 43.'


War March of Brekt Rk.II:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 139, attack rating by up to 74, and damaging attackers by up to 49.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 139, attack rating by up to 74, and damaging attackers by up to 49.'


War March of Brekt Rk.III:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 148, attack rating by up to 79, and damaging attackers by up to 53.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 148, attack rating by up to 79, and damaging attackers by up to 53.'


Aura of the Poet Effect:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 21 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 21%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Aura of the Poet Effect Rk.II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 24 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 24%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Aura of the Poet Effect Rk.III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25 percent.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 85. Increases your companions' attack speed by 25%.'


Twinsong:
       - Description changed from 'Grants your companions a 3 percent chance to twincast any spell.' to 'Grants your companions a 3% chance to twincast any spell.'


Twinsong Rk. II:
       - Description changed from 'Grants your companions a 4 percent chance to twincast any spell.' to 'Grants your companions a 4% chance to twincast any spell.'


Twinsong Rk. III:
       - Description changed from 'Grants your companions a 5 percent chance to twincast any spell.' to 'Grants your companions a 5% chance to twincast any spell.'


Requiem for the Lost Effect:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 3850 damage. Reduces melee damage taken by 50 damage, up to a maximum of 3850 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 3850 damage. Reduces melee damage taken by 50 damage, up to a maximum of 3850 damage.'


Requiem for the Lost Effect II:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 4550 damage. Reduces melee damage taken by 50 damage, up to a maximum of 4550 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 4550 damage. Reduces melee damage taken by 50 damage, up to a maximum of 4550 damage.'


Requiem for the Lost Effect III:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 4900 damage. Reduces melee damage taken by 50 damage, up to a maximum of 4900 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 4900 damage. Reduces melee damage taken by 50 damage, up to a maximum of 4900 damage.'


Mirror Melody:
       - Description changed from 'Grants your companions the chance to reflect 15 percent of incoming detrimental spells back at their caster for 21 percent of the effect.' to 'Grants your companions the chance to reflect 15% of incoming detrimental spells back at their caster for 21% of the effect.'


Mirror Melody Rk. II:
       - Description changed from 'Grants your companions the chance to reflect 15 percent of incoming detrimental spells back at their caster for 24 percent of the effect.' to 'Grants your companions the chance to reflect 15% of incoming detrimental spells back at their caster for 24% of the effect.'


Mirror Melody Rk. III:
       - Description changed from 'Grants your companions the chance to reflect 15 percent of incoming detrimental spells back at their caster for 26 percent of the effect.' to 'Grants your companions the chance to reflect 15% of incoming detrimental spells back at their caster for 26% of the effect.'


Ikaav Blood:
       - Mana Cost changed from '699' to '1806'
       - Slot 1 changed from 'Decrease Current Hit Points by 239' to 'Decrease Current Hit Points by 3824'
       - Slot 3 changed from 'Decrease Current Hit Points by 399 per tick' to 'Decrease Current Hit Points by 1689 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 239 damage initially and between 399 and 399 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 3824 damage initially and between 1689 and 1689 damage every six seconds for 42s (7 Ticks).'


Ikaav Blood Rk. II:
       - Mana Cost changed from '765' to '1879'
       - Slot 1 changed from 'Decrease Current Hit Points by 271' to 'Decrease Current Hit Points by 4015'
       - Slot 3 changed from 'Decrease Current Hit Points by 453 per tick' to 'Decrease Current Hit Points by 1765 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 271 damage initially and between 453 and 453 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 4015 damage initially and between 1765 and 1765 damage every six seconds for 42s (7 Ticks).'


Ikaav Blood Rk. III:
       - Mana Cost changed from '807' to '1956'
       - Slot 1 changed from 'Decrease Current Hit Points by 294' to 'Decrease Current Hit Points by 4216'
       - Slot 3 changed from 'Decrease Current Hit Points by 490 per tick' to 'Decrease Current Hit Points by 1845 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 294 damage initially and between 490 and 490 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 4216 damage initially and between 1845 and 1845 damage every six seconds for 42s (7 Ticks).'


Tsetsian Endemic:
       - Mana Cost changed from '555' to '1397'
       - Slot 2 changed from 'Decrease Current Hit Points by 285 per tick' to 'Decrease Current Hit Points by 1214 per tick'
       - Description changed from 'Infects your target with a fever that causes between 285 and 285 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 1214 and 1214 damage every six seconds for 1m 12s (12 Ticks).'


Tsetsian Endemic Rk. II:
       - Mana Cost changed from '609' to '1450'
       - Slot 2 changed from 'Decrease Current Hit Points by 324 per tick' to 'Decrease Current Hit Points by 1266 per tick'
       - Description changed from 'Infects your target with a fever that causes between 324 and 324 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 1266 and 1266 damage every six seconds for 1m 12s (12 Ticks).'


Tsetsian Endemic Rk. III:
       - Mana Cost changed from '642' to '1506'
       - Slot 2 changed from 'Decrease Current Hit Points by 350 per tick' to 'Decrease Current Hit Points by 1321 per tick'
       - Description changed from 'Infects your target with a fever that causes between 350 and 350 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 1321 and 1321 damage every six seconds for 1m 12s (12 Ticks).'


Yowl at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5% chance that four creatures will heed this call.'


Yowl at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7% chance that four creatures will heed this call.'


Yowl at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Rage of Darkhammer:
       - Description changed from 'Increases all melee damage done by 33 percent.' to 'Increases all melee damage done by 33%.'


Rage of Darkhammer:
       - Description changed from 'Increases all melee damage done by 36 percent.' to 'Increases all melee damage done by 36%.'


Rage of Darkhammer:
       - Description changed from 'Increases all melee damage done by 40 percent.' to 'Increases all melee damage done by 40%.'


Growl of the Jaguar:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).'


Growl of the Jaguar Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).'


Growl of the Jaguar Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).'


Growl of the Jaguar:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).'


Growl of the Jaguar II:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).'


Growl of the Jaguar III:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).'


Combat Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Combat Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Combat Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Twelfth Night:
       - Description changed from 'Mends critical wounds, healing between 4935 and 4935 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 4935 and 4935 hit points. This spell will only affect a target that is below 35% health.'


Twelfth Night Rk. II:
       - Description changed from 'Mends critical wounds, healing between 5355 and 5355 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 5355 and 5355 hit points. This spell will only affect a target that is below 35% health.'


Twelfth Night Rk. III:
       - Description changed from 'Mends critical wounds, healing between 5634 and 5634 hit points. This spell will only affect a target that is below 35 percent health.' to 'Mends critical wounds, healing between 5634 and 5634 hit points. This spell will only affect a target that is below 35% health.'


Aquifer Splash:
       - Description changed from 'Inflicts 716 damage every six seconds to an undead target. There is a 20 percent chance they will also become slowed.' to 'Inflicts 716 damage every six seconds to an undead target. There is a 20% chance they will also become slowed.'


Aquifer Splash:
       - Description changed from 'Inflicts 813 damage every six seconds to an undead target. There is a 20 percent chance they will also become slowed.' to 'Inflicts 813 damage every six seconds to an undead target. There is a 20% chance they will also become slowed.'


Aquifer Splash:
       - Description changed from 'Inflicts 878 damage every six seconds to an undead target. There is a 20 percent chance they will also become slowed.' to 'Inflicts 878 damage every six seconds to an undead target. There is a 20% chance they will also become slowed.'


Adrenaline Burst Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 1169.' to 'Absorbs 10% of incoming melee damage up to a maximum of 1169.'


Adrenaline Burst Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 1382.' to 'Absorbs 10% of incoming melee damage up to a maximum of 1382.'


Adrenaline Burst Effect:
       - Description changed from 'Absorbs 10 percent of incoming melee damage up to a maximum of 1488.' to 'Absorbs 10% of incoming melee damage up to a maximum of 1488.'


Annihilate the Anomalous:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 3813 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 3813 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Anomalous Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 4331 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 4331 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Anomalous Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 4678 damage. The entropy has a 10 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 4678 damage. The entropy has a 10% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Harvesting Inferno:
       - Description changed from 'Ignites your target's skin, doing between 3321 and 3321 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 3321 and 3321 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Harvesting Inferno Rk. II:
       - Description changed from 'Ignites your target's skin, doing between 3772 and 3772 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 3772 and 3772 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Harvesting Inferno Rk. III:
       - Description changed from 'Ignites your target's skin, doing between 4074 and 4074 damage. This spell will only affect a target that is below 35 percent health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.' to 'Ignites your target's skin, doing between 4074 and 4074 damage. This spell will only affect a target that is below 35% health. If your target is slain by this spell, you will gain a bonus to critical spell chance for a brief time.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Inferno Harvest:
       - Description changed from 'Increases spell critical chance by 40 percent. Increases spell critical damage by 10 percent.' to 'Increases spell critical chance by 40%. Increases spell critical damage by 10%.'


Frost of Dawn III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 100 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of direct damage spells by up to 100%. This bonus will decay on spells over level 85.'


Shadow of Dawn:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Mana Reiterate:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Reiterate Rk. II:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Mana Reiterate Rk. III:
       - Description changed from 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10 percent chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.' to 'Places an aura of recursive mana upon your target. The mana will entwine with the energy of a damaging spell, allowing your target to inflict additional damage via a mana recursion strike. Mana recursion strikes have a 10% chance to strike the target repeatedly. Mana recursion strikes generate little to no anger.'


Aura of Endless Glamour Effect:
       - Description changed from 'Decreases hate generated by 10 percent.' to 'Decreases hate generated by 10%.'


Aura of Endless Glamour Effect Rk. II:
       - Description changed from 'Decreases hate generated by 10 percent.' to 'Decreases hate generated by 10%.'


Aura of Endless Glamour Effect Rk. III:
       - Description changed from 'Decreases hate generated by 10 percent.' to 'Decreases hate generated by 10%.'


Twincast Effect:
       - Description changed from 'Increases the chance to twincast any damage spell by 9 percent.' to 'Increases the chance to twincast any damage spell by 9%.'


Twincast Effect II:
       - Description changed from 'Increases the chance to twincast any damage spell by 10 percent.' to 'Increases the chance to twincast any damage spell by 10%.'


Twincast Effect III:
       - Description changed from 'Increases the chance to twincast any damage spell by 11 percent.' to 'Increases the chance to twincast any damage spell by 11%.'


Chaotic Power IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by up to 100 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 85.'


Chaotic Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of duration damage spells by up to 50 percent.' to 'Decreases the damage of duration damage spells by up to 50%.'


Charge for Honor Recourse:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 715.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 715.'


Charge for Honor Recourse Rk. II:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 845.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 845.'


Charge for Honor Recourse Rk. III:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 910.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 910.'


Armor of Endless Honor:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 25025 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 25025 damage.'


Armor of Endless Honor Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 29575 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 29575 damage.'


Armor of Endless Honor Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 31850 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 31850 damage.'


Eulogy Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 428.' to 'Increases melee damage taken by 10%. Decreases armor class by 428.'


Eulogy Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 488.' to 'Increases melee damage taken by 10%. Decreases armor class by 488.'


Eulogy Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 520.' to 'Increases melee damage taken by 10%. Decreases armor class by 520.'


Withstand Blow:
       - Description changed from 'Absorbs 85 percent of incoming melee damage up to a maximum of 825, or two attacks.' to 'Absorbs 85% of incoming melee damage up to a maximum of 825, or two attacks.'


Withstand Blow II:
       - Description changed from 'Absorbs 85 percent of incoming melee damage up to a maximum of 975, or two attacks.' to 'Absorbs 85% of incoming melee damage up to a maximum of 975, or two attacks.'


Withstand Blow III:
       - Description changed from 'Absorbs 85 percent of incoming melee damage up to a maximum of 1050, or two attacks.' to 'Absorbs 85% of incoming melee damage up to a maximum of 1050, or two attacks.'


Lesson in Toxicity Effect:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 15 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 15%. This bonus will decay on spells over level 85.'


Lesson in Toxicity Effect Rk. II:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 20%. This bonus will decay on spells over level 85.'


Lesson in Toxicity Effect Rk. III:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 85.'


Pinpoint Vitals:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% for 30s (5 Ticks).'


Pinpoint Vitals Rk. II:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% for 30s (5 Ticks).'


Pinpoint Vitals Rk. III:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10 percent for 30s (5 Ticks).' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% for 30s (5 Ticks).'


Mindshear Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Mindshear Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Mindshear Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a Mindshear Strike. The Mindshear Strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Mindshear Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Mindshear Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Mindshear Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Malarian Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 25025 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 25025 damage.'


Malarian Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 29575 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 29575 damage.'


Malarian Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 31850 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 31850 damage.'


N/A - Rigid Body:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


N/A - Rigid Body:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


N/A - Rigid Body:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Impenitence:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of your next lifetap spell by up to 60%. This bonus will decay on spells over level 85.'


Impenitence Rk. II:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of your next lifetap spell by up to 80%. This bonus will decay on spells over level 85.'


Impenitence Rk. III:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 100 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of your next lifetap spell by up to 100%. This bonus will decay on spells over level 85.'


Grezan's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 2746.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 2746.'


Grezan's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 3245.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 3245.'


Grezan's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 3494.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 3494.'


Listless Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Listless Health Chance:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Listless Health Chance:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Ward of Restoration:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Ward of Restoration Rk. II:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Ward of Restoration Rk. III:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 500. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 500. When this effect breaks, it will heal you over time.'


Jeer Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 895.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 895.'


Jeer Recourse Rk. II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 1058.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 1058.'


Jeer Recourse Rk. III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 1140.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 1140.'


Opportunistic Strike:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Opportunistic Strike Rk. II:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Opportunistic Strike Rk. III:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Knuckle Crush:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Crush Rk. II:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Crush Rk. III:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Bracing Stance:
       - Description changed from 'Absorbs 40 percent of incoming melee damage up to a maximum of 413, or two attacks.' to 'Absorbs 40% of incoming melee damage up to a maximum of 413, or two attacks.'


Bracing Stance:
       - Description changed from 'Absorbs 40 percent of incoming melee damage up to a maximum of 488, or two attacks.' to 'Absorbs 40% of incoming melee damage up to a maximum of 488, or two attacks.'


Bracing Stance:
       - Description changed from 'Absorbs 40 percent of incoming melee damage up to a maximum of 525, or two attacks.' to 'Absorbs 40% of incoming melee damage up to a maximum of 525, or two attacks.'


Concussive Flash Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flame, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flame, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Flash Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flame, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flame, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Flash Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flame, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flame, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Concussive Flame:
       - Description changed from 'Reduces the hate generated by your next three fire-based spells by 100 percent.' to 'Reduces the hate generated by your next three fire-based spells by 100%.'


Concussive Chill:
       - Description changed from 'Reduces the hate generated by your next three ice-based spells by 100 percent.' to 'Reduces the hate generated by your next three ice-based spells by 100%.'


Concussive Magic:
       - Description changed from 'Reduces the hate generated by your next three magic-based spells by 100 percent.' to 'Reduces the hate generated by your next three magic-based spells by 100%.'


Thricewoven Power I:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 100 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 85.'


Thricewoven Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Improved Damage IX:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 90.'


Affliction Efficiency IX:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 90.'


Affliction Haste IX:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 90.'


Enhancement Haste IX:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 90.'


Extended Enhancement IX:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 90.'


Extended Reach IX:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 90.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 90.'


Improved Healing IX:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 90.'


Mana Preservation IX:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 90.'


Spell Alacrity IX:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 90.'


Summoning Efficiency IX:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 90.'


Summoning Haste IX:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 90.'


Burning Affliction IX:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 90.'


Heat Awareness IX:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 90.'


Cold Awareness IX:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 90.'


Magic Awareness IX:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 90.'


Poison Awareness IX:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 90.'


Disease Awareness IX:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 90.'


Benefit Awareness IX:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 90.'


Distance Awareness IX:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 90.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 90.'


Efficiency Awareness IX:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 90.'


Regeneration Awareness IX:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 90.'


Chromatic Awareness IX:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 90.'


Type3 FC Harrow:
       - Description changed from 'Decreases the reuse time of Harrow by 5 percent.' to 'Decreases the reuse time of Harrow by 5%.'


Type3 FC Decimator's Volley:
       - Description changed from 'Decreases the reuse time of Decimator's Volley by 5 percent.' to 'Decreases the reuse time of Decimator's Volley by 5%.'


Type3 FC Third Wind:
       - Description changed from 'Decreases the reuse time of Third Wind by 5 percent.' to 'Decreases the reuse time of Third Wind by 5%.'


Type3 FC Tendon Sever:
       - Description changed from 'Decreases the reuse time of Tendon Sever by 5 percent.' to 'Decreases the reuse time of Tendon Sever by 5%.'


Type3 FC Temple Strike:
       - Description changed from 'Decreases the reuse time of Temple Strike by 5 percent.' to 'Decreases the reuse time of Temple Strike by 5%.'


Type3 FC Third Wind:
       - Description changed from 'Decreases the reuse time of Third Wind by 5 percent.' to 'Decreases the reuse time of Third Wind by 5%.'


Type3 FC Wheel of Fists:
       - Description changed from 'Decreases the reuse time of Wheel of Fists by 5 percent.' to 'Decreases the reuse time of Wheel of Fists by 5%.'


Type3 FC Delay Death:
       - Description changed from 'Decreases the reuse time of Delay Death by 5 percent.' to 'Decreases the reuse time of Delay Death by 5%.'


Type3 FC Crystalpalm Discipline:
       - Description changed from 'Decreases the reuse time of Crystalpalm Discipline by 5 percent.' to 'Decreases the reuse time of Crystalpalm Discipline by 5%.'


Type3 FC Heartsting:
       - Description changed from 'Decreases the reuse time of Heartsting by 5 percent.' to 'Decreases the reuse time of Heartsting by 5%.'


Type3 FC Third Wind:
       - Description changed from 'Decreases the reuse time of Third Wind by 5 percent.' to 'Decreases the reuse time of Third Wind by 5%.'


Type3 FC Docent of Toxicity:
       - Description changed from 'Decreases the reuse time of Docent of Toxicity by 5 percent.' to 'Decreases the reuse time of Docent of Toxicity by 5%.'


Type3 FC Blinding Flare:
       - Description changed from 'Decreases the reuse time of Blinding Flare by 5 percent.' to 'Decreases the reuse time of Blinding Flare by 5%.'


Type3 FC Pinpoint Weaknesses:
       - Description changed from 'Decreases the reuse time of Pinpoint Weaknesses by 5 percent.' to 'Decreases the reuse time of Pinpoint Weaknesses by 5%.'


Type3 FC Third Wind:
       - Description changed from 'Decreases the reuse time of Third Wind by 5 percent.' to 'Decreases the reuse time of Third Wind by 5%.'


Type3 FC Whorl Blade:
       - Description changed from 'Decreases the reuse time of Whorl Blade by 5 percent.' to 'Decreases the reuse time of Whorl Blade by 5%.'


Type3 FC Sneer:
       - Description changed from 'Decreases the reuse time of Sneer by 5 percent.' to 'Decreases the reuse time of Sneer by 5%.'


Type3 FC Knuckle Smash:
       - Description changed from 'Decreases the reuse time of Knuckle Smash by 5 percent.' to 'Decreases the reuse time of Knuckle Smash by 5%.'


Companion's Blessing VIII (Azia):
       - Description changed from 'Heals 2800 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 2800 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing IX (Azia):
       - Description changed from 'Heals 3000 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 3000 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Blessed Zephyr of Brell:
       - Description changed from 'Increases the duration of beneficial spells by 23 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 23%. This bonus will decay on spells over level 85.'


Revered Zephyr of Brell:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 85.'


Sacred Zephyr of Brell:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 85.'


WAR Timeworn Rune Damage 8:
       - Description changed from 'Increases the effectiveness of the rune cast by Armor of Timeworn Runes by 8 percent.' to 'Increases the effectiveness of the rune cast by Armor of Timeworn Runes by 8%.'


WAR Timeworn Rune Damage 20:
       - Description changed from 'Increases the effectiveness of the rune cast by Armor of Timeworn Runes by 20 percent.' to 'Increases the effectiveness of the rune cast by Armor of Timeworn Runes by 20%.'


Heal 20 L85:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 85.'


Heal 25 L85:
       - Description changed from 'Increases the potency of healing spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 25%. This bonus will decay on spells over level 85.'


Heal 30 L85:
       - Description changed from 'Increases the potency of healing spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 30%. This bonus will decay on spells over level 85.'


Heal 35 L85:
       - Description changed from 'Increases the potency of healing spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 35%. This bonus will decay on spells over level 85.'


Heal 40 L85:
       - Description changed from 'Increases the potency of healing spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 40%. This bonus will decay on spells over level 85.'


Heal 45 L85:
       - Description changed from 'Increases the potency of healing spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 45%. This bonus will decay on spells over level 85.'


Heal 50 L85:
       - Description changed from 'Increases the potency of healing spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 85.'


Heal 55 L85:
       - Description changed from 'Increases the potency of healing spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 55%. This bonus will decay on spells over level 85.'


Heal 60 L85:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 85.'


Heal 65 L85:
       - Description changed from 'Increases the potency of healing spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 65%. This bonus will decay on spells over level 85.'


Heal 70 L85:
       - Description changed from 'Increases the potency of healing spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 70%. This bonus will decay on spells over level 85.'


Heal 75 L85:
       - Description changed from 'Increases the potency of healing spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 75%. This bonus will decay on spells over level 85.'


Heal 80 L85:
       - Description changed from 'Increases the potency of healing spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 80%. This bonus will decay on spells over level 85.'


Heal 85 L85:
       - Description changed from 'Increases the potency of healing spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 85%. This bonus will decay on spells over level 85.'


Heal 90 L85:
       - Description changed from 'Increases the potency of healing spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by up to 90%. This bonus will decay on spells over level 85.'


Magic Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 25%. This bonus will decay on spells over level 85.'


Magic Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 30%. This bonus will decay on spells over level 85.'


Magic Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 35%. This bonus will decay on spells over level 85.'


Magic Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 40%. This bonus will decay on spells over level 85.'


Magic Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 45%. This bonus will decay on spells over level 85.'


Magic Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 50%. This bonus will decay on spells over level 85.'


Magic Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 55%. This bonus will decay on spells over level 85.'


Magic Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 85.'


Magic Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 65%. This bonus will decay on spells over level 85.'


Magic Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 70%. This bonus will decay on spells over level 85.'


Magic Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 75%. This bonus will decay on spells over level 85.'


Magic Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 80%. This bonus will decay on spells over level 85.'


Magic Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 85%. This bonus will decay on spells over level 85.'


Magic Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by up to 90%. This bonus will decay on spells over level 85.'


Fire Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 25%. This bonus will decay on spells over level 85.'


Fire Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 30%. This bonus will decay on spells over level 85.'


Fire Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 35%. This bonus will decay on spells over level 85.'


Fire Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 40%. This bonus will decay on spells over level 85.'


Fire Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 45%. This bonus will decay on spells over level 85.'


Fire Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 50%. This bonus will decay on spells over level 85.'


Fire Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 55%. This bonus will decay on spells over level 85.'


Fire Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 85.'


Fire Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 65%. This bonus will decay on spells over level 85.'


Fire Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 70%. This bonus will decay on spells over level 85.'


Fire Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 75%. This bonus will decay on spells over level 85.'


Fire Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 80%. This bonus will decay on spells over level 85.'


Fire Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 85%. This bonus will decay on spells over level 85.'


Fire Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by up to 90%. This bonus will decay on spells over level 85.'


Cold Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 25%. This bonus will decay on spells over level 85.'


Cold Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 30%. This bonus will decay on spells over level 85.'


Cold Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 35%. This bonus will decay on spells over level 85.'


Cold Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 40%. This bonus will decay on spells over level 85.'


Cold Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 45%. This bonus will decay on spells over level 85.'


Cold Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 50%. This bonus will decay on spells over level 85.'


Cold Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 55%. This bonus will decay on spells over level 85.'


Cold Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 85.'


Cold Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 65%. This bonus will decay on spells over level 85.'


Cold Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 70%. This bonus will decay on spells over level 85.'


Cold Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 75%. This bonus will decay on spells over level 85.'


Cold Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 80%. This bonus will decay on spells over level 85.'


Cold Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 85%. This bonus will decay on spells over level 85.'


Cold Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by up to 90%. This bonus will decay on spells over level 85.'


Poison Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 85.'


Poison Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 30%. This bonus will decay on spells over level 85.'


Poison Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 35%. This bonus will decay on spells over level 85.'


Poison Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 40%. This bonus will decay on spells over level 85.'


Poison Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 45%. This bonus will decay on spells over level 85.'


Poison Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 50%. This bonus will decay on spells over level 85.'


Poison Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 55%. This bonus will decay on spells over level 85.'


Poison Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 85.'


Poison Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 65%. This bonus will decay on spells over level 85.'


Poison Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 70%. This bonus will decay on spells over level 85.'


Poison Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 75%. This bonus will decay on spells over level 85.'


Poison Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 80%. This bonus will decay on spells over level 85.'


Poison Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 85%. This bonus will decay on spells over level 85.'


Poison Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by up to 90%. This bonus will decay on spells over level 85.'


Disease Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 25%. This bonus will decay on spells over level 85.'


Disease Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 30%. This bonus will decay on spells over level 85.'


Disease Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 35%. This bonus will decay on spells over level 85.'


Disease Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 40%. This bonus will decay on spells over level 85.'


Disease Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 45%. This bonus will decay on spells over level 85.'


Disease Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 50%. This bonus will decay on spells over level 85.'


Disease Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 55%. This bonus will decay on spells over level 85.'


Disease Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 85.'


Disease Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 65%. This bonus will decay on spells over level 85.'


Disease Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 70%. This bonus will decay on spells over level 85.'


Disease Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 75%. This bonus will decay on spells over level 85.'


Disease Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 80%. This bonus will decay on spells over level 85.'


Disease Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 85%. This bonus will decay on spells over level 85.'


Disease Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by up to 90%. This bonus will decay on spells over level 85.'


Chromatic Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 25%. This bonus will decay on spells over level 85.'


Chromatic Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 30%. This bonus will decay on spells over level 85.'


Chromatic Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 35%. This bonus will decay on spells over level 85.'


Chromatic Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 40%. This bonus will decay on spells over level 85.'


Chromatic Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 45%. This bonus will decay on spells over level 85.'


Chromatic Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 50%. This bonus will decay on spells over level 85.'


Chromatic Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 55%. This bonus will decay on spells over level 85.'


Chromatic Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 85.'


Chromatic Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 65%. This bonus will decay on spells over level 85.'


Chromatic Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 70%. This bonus will decay on spells over level 85.'


Chromatic Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 75%. This bonus will decay on spells over level 85.'


Chromatic Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 80%. This bonus will decay on spells over level 85.'


Chromatic Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 85%. This bonus will decay on spells over level 85.'


Chromatic Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by up to 90%. This bonus will decay on spells over level 85.'


Corruption Damage 25 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 25 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 25%. This bonus will decay on spells over level 85.'


Corruption Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 30%. This bonus will decay on spells over level 85.'


Corruption Damage 35 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 35 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 35%. This bonus will decay on spells over level 85.'


Corruption Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 40%. This bonus will decay on spells over level 85.'


Corruption Damage 45 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 45 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 45%. This bonus will decay on spells over level 85.'


Corruption Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 50%. This bonus will decay on spells over level 85.'


Corruption Damage 55 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 55 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 55%. This bonus will decay on spells over level 85.'


Corruption Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 60%. This bonus will decay on spells over level 85.'


Corruption Damage 65 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 65 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 65%. This bonus will decay on spells over level 85.'


Corruption Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 70%. This bonus will decay on spells over level 85.'


Corruption Damage 75 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 75 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 75%. This bonus will decay on spells over level 85.'


Corruption Damage 80 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 80 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 80%. This bonus will decay on spells over level 85.'


Corruption Damage 85 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 85 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 85%. This bonus will decay on spells over level 85.'


Corruption Damage 90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by up to 90%. This bonus will decay on spells over level 85.'


All DD Damage 20 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 85.'


All DD Damage 30 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 30%. This bonus will decay on spells over level 85.'


All DD Damage 40 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 40%. This bonus will decay on spells over level 85.'


All DD Damage 50 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 50%. This bonus will decay on spells over level 85.'


All DD Damage 60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 60%. This bonus will decay on spells over level 85.'


All DD Damage 70 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of spells by up to 70%. This bonus will decay on spells over level 85.'


All DoT Damage 20 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 85.'


All DoT Damage 30 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 30 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 30%. This bonus will decay on spells over level 85.'


All DoT Damage 40 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 40 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 40%. This bonus will decay on spells over level 85.'


All DoT Damage 50 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 50 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 50%. This bonus will decay on spells over level 85.'


All DoT Damage 60 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 60%. This bonus will decay on spells over level 85.'


All DoT Damage 70 L85:
       - Description changed from 'Increases the damage of duration damage spells by up to 70 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by up to 70%. This bonus will decay on spells over level 85.'


Beneficial Duration 15 L85:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 85.'


Beneficial Duration 20 L85:
       - Description changed from 'Increases the duration of beneficial spells by 20 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 20%. This bonus will decay on spells over level 85.'


Beneficial Duration 21 L85:
       - Description changed from 'Increases the duration of beneficial spells by 21 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 21%. This bonus will decay on spells over level 85.'


Beneficial Duration 23 L85:
       - Description changed from 'Increases the duration of beneficial spells by 23 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 23%. This bonus will decay on spells over level 85.'


Beneficial Duration 25 L85:
       - Description changed from 'Increases the duration of beneficial spells by 25 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 25%. This bonus will decay on spells over level 85.'


Beneficial Duration 26 L85:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 85.'


Beneficial Duration 30 L85:
       - Description changed from 'Increases the duration of beneficial spells by 30 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 30%. This bonus will decay on spells over level 85.'


Beneficial Duration 33 L85:
       - Description changed from 'Increases the duration of beneficial spells by 33 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 33%. This bonus will decay on spells over level 85.'


Beneficial Duration 35 L85:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 85.'


Detrimental Duration 15 L85:
       - Description changed from 'Increases the duration of detrimental spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 15%. This bonus will decay on spells over level 85.'


Detrimental Duration 20 L85:
       - Description changed from 'Increases the duration of detrimental spells by 20 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 20%. This bonus will decay on spells over level 85.'


Detrimental Duration 21 L85:
       - Description changed from 'Increases the duration of detrimental spells by 21 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 21%. This bonus will decay on spells over level 85.'


Detrimental Duration 23 L85:
       - Description changed from 'Increases the duration of detrimental spells by 23 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 23%. This bonus will decay on spells over level 85.'


Detrimental Duration 25 L85:
       - Description changed from 'Increases the duration of detrimental spells by 25 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 25%. This bonus will decay on spells over level 85.'


Detrimental Duration 26 L85:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 85.'


Detrimental Duration 30 L85:
       - Description changed from 'Increases the duration of detrimental spells by 30 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 30%. This bonus will decay on spells over level 85.'


Detrimental Duration 33 L85:
       - Description changed from 'Increases the duration of detrimental spells by 33 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 33%. This bonus will decay on spells over level 85.'


Detrimental Duration 35 L85:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 85.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 85.'


Beneficial Range 15 L85:
       - Description changed from 'Increases the range of beneficial spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 15%. This bonus will decay on spells over level 85.'


Beneficial Range 20 L85:
       - Description changed from 'Increases the range of beneficial spells by 20 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 20%. This bonus will decay on spells over level 85.'


Beneficial Range 21 L85:
       - Description changed from 'Increases the range of beneficial spells by 21 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 21%. This bonus will decay on spells over level 85.'


Beneficial Range 23 L85:
       - Description changed from 'Increases the range of beneficial spells by 23 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 23%. This bonus will decay on spells over level 85.'


Beneficial Range 25 L85:
       - Description changed from 'Increases the range of beneficial spells by 25 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 25%. This bonus will decay on spells over level 85.'


Beneficial Range 27 L85:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 85.'


Beneficial Range 29 L85:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 85.'


Beneficial Range 30 L85:
       - Description changed from 'Increases the range of beneficial spells by 30 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 30%. This bonus will decay on spells over level 85.'


Beneficial Range 33 L85:
       - Description changed from 'Increases the range of beneficial spells by 33 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 33%. This bonus will decay on spells over level 85.'


Beneficial Range 35 L85:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 85.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 85.'


Detrimental Range 15 L85:
       - Description changed from 'Increases the range of detrimental spells by 15 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 15%. This bonus will decay on spells over level 85.'


Detrimental Range 20 L85:
       - Description changed from 'Increases the range of detrimental spells by 20 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 20%. This bonus will decay on spells over level 85.'


Detrimental Range 21 L85:
       - Description changed from 'Increases the range of detrimental spells by 21 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 21%. This bonus will decay on spells over level 85.'


Detrimental Range 23 L85:
       - Description changed from 'Increases the range of detrimental spells by 23 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 23%. This bonus will decay on spells over level 85.'


Detrimental Range 25 L85:
       - Description changed from 'Increases the range of detrimental spells by 25 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 25%. This bonus will decay on spells over level 85.'


Detrimental Range 27 L85:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 85.'


Detrimental Range 29 L85:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 85.'


Detrimental Range 30 L85:
       - Description changed from 'Increases the range of detrimental spells by 30 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 30%. This bonus will decay on spells over level 85.'


Detrimental Range 33 L85:
       - Description changed from 'Increases the range of detrimental spells by 33 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 33%. This bonus will decay on spells over level 85.'


Detrimental Range 35 L85:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 85.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 85.'


Beneficial Haste 15 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 15 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 15%. This bonus will decay on spells over level 85.'


Beneficial Haste 16 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 16 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 16%. This bonus will decay on spells over level 85.'


Beneficial Haste 18 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 18 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 18%. This bonus will decay on spells over level 85.'


Beneficial Haste 20 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 20 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 20%. This bonus will decay on spells over level 85.'


Beneficial Haste 21 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 85.'


Beneficial Haste 24 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 24 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 24%. This bonus will decay on spells over level 85.'


Beneficial Haste 27 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 27 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 27%. This bonus will decay on spells over level 85.'


Beneficial Haste 30 L85:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 85.'


Detrimental Haste 15 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 85.'


Detrimental Haste 16 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 16 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 16%. This bonus will decay on spells over level 85.'


Detrimental Haste 17 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 17 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 17%. This bonus will decay on spells over level 85.'


Detrimental Haste 18 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 85.'


Detrimental Haste 22 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 22 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 22%. This bonus will decay on spells over level 85.'


Detrimental Haste 23 L85:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 12 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 12 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 12%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 13 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 13 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 13%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 14 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 14 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 14%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 16 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 16 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 16%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 17 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 20 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 20%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 21 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 21 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 21%. This bonus will decay on spells over level 85.'


Beneficial Mana Pres 22 L85:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 12 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 12 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 12%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 13 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 13 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 13%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 14 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 14 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 14%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 16 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 17 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 20 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 20%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 21 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 21 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 21%. This bonus will decay on spells over level 85.'


Detrimental Mana Pres 22 L85:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 85.'


Reagent Conservation VIII:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 85.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 85.'


Geomantra V:
       - Slot 20 changed from 'Decrease Current Endurance by 6 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 3000 damage. The guard is powered by your own mental and physical energy, draining 6 mana and 6 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 3000 damage. The guard is powered by your own mental and physical energy, draining 6 mana and 6 endurance every six seconds.'


SHD Touch of Tharoff Damage 5-65:
       - Description changed from 'Increases the damage done by Touch of Tharoff by 5 to 65 percent.' to 'Increases the damage done by Touch of Tharoff by 5 to 65%.'


NEC Soul Reaper's Pyre Damage 5-65:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by 5 to 65 percent.' to 'Increases the damage done by Soul Reaper's Pyre by 5 to 65%.'


WIZ Ethereal Combustion Damage 5-65:
       - Description changed from 'Increases the damage done by Ethereal Combustion by 5 to 65 percent.' to 'Increases the damage done by Ethereal Combustion by 5 to 65%.'


SHD Touch of Tharoff Damage 15-65:
       - Description changed from 'Increases the damage done by Touch of Tharoff by 5 to 65 percent.' to 'Increases the damage done by Touch of Tharoff by 5 to 65%.'


NEC Soul Reaper's Pyre Damage 15-65:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by 5 to 65 percent.' to 'Increases the damage done by Soul Reaper's Pyre by 5 to 65%.'


WIZ Ethereal Combustion Damage 15-65:
       - Description changed from 'Increases the damage done by Ethereal Combustion by 5 to 65 percent.' to 'Increases the damage done by Ethereal Combustion by 5 to 65%.'


SHD Touch of Tharoff Damage 15-100:
       - Description changed from 'Increases the damage done by Touch of Tharoff by 15 to 100 percent.' to 'Increases the damage done by Touch of Tharoff by 15 to 100%.'


NEC Soul Reaper's Pyre Damage 15-100:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by 15 to 100 percent.' to 'Increases the damage done by Soul Reaper's Pyre by 15 to 100%.'


WIZ Ethereal Combustion Damage 15-100:
       - Description changed from 'Increases the damage done by Ethereal Combustion by 15 to 100 percent.' to 'Increases the damage done by Ethereal Combustion by 15 to 100%.'


RNG Focused Storm of Arrows Damage 3:
       - Description changed from 'Increases the base damage done by Focused Storm of Arrows by 3 percent.' to 'Increases the base damage done by Focused Storm of Arrows by 3%.'


RNG Focused Storm of Arrows Damage 7:
       - Description changed from 'Increases the base damage done by Focused Storm of Arrows by 8 percent.' to 'Increases the base damage done by Focused Storm of Arrows by 8%.'


ENC Pearlescent Rune Damage 8:
       - Description changed from 'Increases the effectiveness of Pearlescent Rune by 8 percent.' to 'Increases the effectiveness of Pearlescent Rune by 8%.'


ENC Pearlescent Rune Damage 20:
       - Description changed from 'Increases the effectiveness of Pearlescent Rune by 20 percent.' to 'Increases the effectiveness of Pearlescent Rune by 20%.'


Fabled Illusion: Earth Elemental:
       - Slot 2 changed from 'Cast: Earth Elemental's Form' to 'Cast: Illusion Benefit Fabled Earth Elemental'


Illusion Benefit Fabled Earth Elemental:
       - Spell Name changed from 'Earth Elemental's Form' to 'Illusion Benefit Fabled Earth Elemental'
       - Land on Self Message changed from 'You jump.' to ''
       - Land on Other Message changed from ' jumps.' to ''
       - Description changed from '' to 'Protects against 5% of incoming melee damage up to 215 damage per hit for a total of 84925 damage or up to %l incoming hits. This benefit also imbues your melee attacks with a chance to trigger Earthen Mud, which will reduce your target's movement rate.'


Fabled Minor Illusion:
       - Slot 2 changed from 'Cast: Earth Elemental's Form' to 'Cast: Illusion Benefit Fabled Earth Elemental'


Type3 FC Foray:
       - Description changed from 'Decreases the reuse time of Foray by 5 percent.' to 'Decreases the reuse time of Foray by 5%.'


Type3 FC Eradicator's Volley:
       - Description changed from 'Decreases the reuse time of Eradicator's Volley by 5 percent.' to 'Decreases the reuse time of Eradicator's Volley by 5%.'


Type3 FC Fourth Wind:
       - Description changed from 'Decreases the reuse time of Fourth Wind by 5 percent.' to 'Decreases the reuse time of Fourth Wind by 5%.'


Type3 FC Tendon Shear:
       - Description changed from 'Decreases the reuse time of Tendon Shear by 5 percent.' to 'Decreases the reuse time of Tendon Shear by 5%.'


Type3 FC Temple Bash:
       - Description changed from 'Decreases the reuse time of Temple Bash by 5 percent.' to 'Decreases the reuse time of Temple Bash by 5%.'


Type3 FC Fourth Wind:
       - Description changed from 'Decreases the reuse time of Fourth Wind by 5 percent.' to 'Decreases the reuse time of Fourth Wind by 5%.'


Type3 FC Whorl of Fists:
       - Description changed from 'Decreases the reuse time of Whorl of Fists by 5 percent.' to 'Decreases the reuse time of Whorl of Fists by 5%.'


Type3 FC Defer Death:
       - Description changed from 'Decreases the reuse time of Defer Death by 5 percent.' to 'Decreases the reuse time of Defer Death by 5%.'


Type3 FC Punch Through:
       - Description changed from 'Decreases the reuse time of Punch Through by 5 percent.' to 'Decreases the reuse time of Punch Through by 5%.'


Type3 FC Heartpierce:
       - Description changed from 'Decreases the reuse time of Heartpierce by 5 percent.' to 'Decreases the reuse time of Heartpierce by 5%.'


Type3 FC Fourth Wind:
       - Description changed from 'Decreases the reuse time of Fourth Wind by 5 percent.' to 'Decreases the reuse time of Fourth Wind by 5%.'


Type3 FC Lesson in Toxicity:
       - Description changed from 'Decreases the reuse time of Lesson in Toxicity by 5 percent.' to 'Decreases the reuse time of Lesson in Toxicity by 5%.'


Type3 FC Blinding Spark:
       - Description changed from 'Decreases the reuse time of Blinding Spark by 5 percent.' to 'Decreases the reuse time of Blinding Spark by 5%.'


Type3 FC Pinpoint Vitals:
       - Description changed from 'Decreases the reuse time of Pinpoint Vitals by 5 percent.' to 'Decreases the reuse time of Pinpoint Vitals by 5%.'


Type3 FC Fourth Wind:
       - Description changed from 'Decreases the reuse time of Fourth Wind by 5 percent.' to 'Decreases the reuse time of Fourth Wind by 5%.'


Type3 FC Maelstrom Blade:
       - Description changed from 'Decreases the reuse time of Maelstrom Blade by 5 percent.' to 'Decreases the reuse time of Maelstrom Blade by 5%.'


Type3 FC Jeer:
       - Description changed from 'Decreases the reuse time of Jeer by 5 percent.' to 'Decreases the reuse time of Jeer by 5%.'


Type3 FC Knuckle Crush:
       - Description changed from 'Decreases the reuse time of Knuckle Crush by 5 percent.' to 'Decreases the reuse time of Knuckle Crush by 5%.'


Acolyte's Docility:
       - Description changed from 'Decreases the hate generated by your next 2 spells by up to 50 percent.' to 'Decreases the hate generated by your next 2 spells by up to 50%.'


Hierophant's Alacrity:
       - Description changed from 'Decreases the cast time on your next 2 instant duration healing and damage spells by 25 percent. This bonus will decay on spells over level #2' to 'Decreases the cast time on your next 2 instant duration healing and damage spells by 25%. This bonus will decay on spells over level #2'


Thurifer's Docility:
       - Description changed from 'Decreases the hate generated by your next 4 spells by up to 50 percent.' to 'Decreases the hate generated by your next 4 spells by up to 50%.'


Hierophant's Sagacity:
       - Description changed from 'Decreases the cast time on your next 4 instant duration healing and damage spells by 25 percent. This bonus will decay on spells over level #2' to 'Decreases the cast time on your next 4 instant duration healing and damage spells by 25%. This bonus will decay on spells over level #2'


Reverent Docility:
       - Description changed from 'Decreases the hate generated by your next 8 spells by up to 50 percent.' to 'Decreases the hate generated by your next 8 spells by up to 50%.'


Seradi's Sagacity:
       - Description changed from 'Decreases the cast time on your next 8 instant duration healing and damage spells by 25 percent. This bonus will decay on spells over level #2' to 'Decreases the cast time on your next 8 instant duration healing and damage spells by 25%. This bonus will decay on spells over level #2'


Echo of Anger IV:
       - Description changed from 'Increases the hate generated by your attacks by 22 percent.' to 'Increases the hate generated by your attacks by 22%.'


CLR Devout Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Devout Light by up to 19 percent.' to 'Reduces the mana cost of Devout Light by up to 19%.'


PAL Burst of Dawnlight Mana Pres:
       - Description changed from 'Reduces the mana cost of Burst of Dawnlight by up to 19 percent.' to 'Reduces the mana cost of Burst of Dawnlight by up to 19%.'


RNG Cataclysm Ash Damage:
       - Description changed from 'Increases the damage done by Cataclysm Ash by up to 60 percent.' to 'Increases the damage done by Cataclysm Ash by up to 60%.'


SHD Touch of Tharoff Damage:
       - Description changed from 'Increases the damage done by Touch of Tharoff by up to 60 percent.' to 'Increases the damage done by Touch of Tharoff by up to 60%.'


DRU Granvida Mana Pres:
       - Description changed from 'Reduces the mana cost of Granvida by up to 19 percent.' to 'Reduces the mana cost of Granvida by up to 19%.'


MNK Impenetrable Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 12 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 12%.'


BRD Thousand Blades Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 12 percent.' to 'Decreases the reuse time of Thousand Blades by 12%.'


ROG Assassin Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 12 percent.' to 'Decreases the reuse time of Assassin Discipline by 12%.'


SHM Dannal's Mending Mana Pres:
       - Description changed from 'Reduces the mana cost of Dannal's Mending by up to 19 percent.' to 'Reduces the mana cost of Dannal's Mending by up to 19%.'


NEC Soul Reaper's Pyre Damage:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by up to 60 percent.' to 'Increases the damage done by Soul Reaper's Pyre by up to 60%.'


WIZ Ethereal Combustion Damage:
       - Description changed from 'Increases the damage done by Ethereal Combustion by up to 60 percent.' to 'Increases the damage done by Ethereal Combustion by up to 60%.'


BST Yowl at the Moon Mana Pres:
       - Description changed from 'Reduces the mana cost of Yowl at the Moon by up to 19 percent.' to 'Reduces the mana cost of Yowl at the Moon by up to 19%.'


BER Berserking Discipline Reuse Time 12%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 12 percent.' to 'Decreases the reuse time of Berserking Discipline by 12%.'


Echo of Anger IV:
       - Description changed from 'Increases the hate generated by your attacks by 22 percent.' to 'Increases the hate generated by your attacks by 22%.'


CLR Devout Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Devout Light by up to 25 percent.' to 'Reduces the mana cost of Devout Light by up to 25%.'


PAL Burst of Dawnlight Mana Pres:
       - Description changed from 'Reduces the mana cost of Burst of Dawnlight by up to 25 percent.' to 'Reduces the mana cost of Burst of Dawnlight by up to 25%.'


RNG Cataclysm Ash Damage:
       - Description changed from 'Increases the damage done by Cataclysm Ash by up to 95 percent.' to 'Increases the damage done by Cataclysm Ash by up to 95%.'


SHD Touch of Tharoff Damage:
       - Description changed from 'Increases the damage done by Touch of Tharoff by up to 95 percent.' to 'Increases the damage done by Touch of Tharoff by up to 95%.'


DRU Granvida Mana Pres:
       - Description changed from 'Reduces the mana cost of Granvida by up to 25 percent.' to 'Reduces the mana cost of Granvida by up to 25%.'


MNK Impenetrable Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 25 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 25%.'


BRD Thousand Blades Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 25 percent.' to 'Decreases the reuse time of Thousand Blades by 25%.'


ROG Assassin Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 25 percent.' to 'Decreases the reuse time of Assassin Discipline by 25%.'


SHM Dannal's Mending Mana Pres:
       - Description changed from 'Reduces the mana cost of Dannal's Mending by up to 25 percent.' to 'Reduces the mana cost of Dannal's Mending by up to 25%.'


NEC Soul Reaper's Pyre Damage:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by up to 95 percent.' to 'Increases the damage done by Soul Reaper's Pyre by up to 95%.'


WIZ Ethereal Combustion Damage:
       - Description changed from 'Increases the damage done by Ethereal Combustion by up to 95 percent.' to 'Increases the damage done by Ethereal Combustion by up to 95%.'


BST Yowl at the Moon Mana Pres:
       - Description changed from 'Reduces the mana cost of Yowl at the Moon by up to 25 percent.' to 'Reduces the mana cost of Yowl at the Moon by up to 25%.'


BER Berserking Discipline Reuse Time 25%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 25 percent.' to 'Decreases the reuse time of Berserking Discipline by 25%.'


Echo of Anger IV:
       - Description changed from 'Increases the hate generated by your attacks by 22 percent.' to 'Increases the hate generated by your attacks by 22%.'


CLR Devout Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Devout Light by up to 27 percent.' to 'Reduces the mana cost of Devout Light by up to 27%.'


PAL Burst of Dawnlight Mana Pres:
       - Description changed from 'Reduces the mana cost of Burst of Dawnlight by up to 27 percent.' to 'Reduces the mana cost of Burst of Dawnlight by up to 27%.'


RNG Cataclysm Ash Damage:
       - Description changed from 'Increases the damage done by Cataclysm Ash by up to 100 percent.' to 'Increases the damage done by Cataclysm Ash by up to 100%.'


SHD Touch of Tharoff Damage:
       - Description changed from 'Increases the damage done by Touch of Tharoff by up to 100 percent.' to 'Increases the damage done by Touch of Tharoff by up to 100%.'


DRU Granvida Mana Pres:
       - Description changed from 'Reduces the mana cost of Granvida by up to 27 percent.' to 'Reduces the mana cost of Granvida by up to 27%.'


MNK Impenetrable Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 28 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 28%.'


BRD Thousand Blades Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 28 percent.' to 'Decreases the reuse time of Thousand Blades by 28%.'


ROG Assassin Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Assassin Discipline by 28 percent.' to 'Decreases the reuse time of Assassin Discipline by 28%.'


SHM Dannal's Mending Mana Pres:
       - Description changed from 'Reduces the mana cost of Dannal's Mending by up to 27 percent.' to 'Reduces the mana cost of Dannal's Mending by up to 27%.'


NEC Soul Reaper's Pyre Damage:
       - Description changed from 'Increases the damage done by Soul Reaper's Pyre by up to 100 percent.' to 'Increases the damage done by Soul Reaper's Pyre by up to 100%.'


WIZ Ethereal Combustion Damage:
       - Description changed from 'Increases the damage done by Ethereal Combustion by up to 100 percent.' to 'Increases the damage done by Ethereal Combustion by up to 100%.'


BST Yowl at the Moon Mana Pres:
       - Description changed from 'Reduces the mana cost of Yowl at the Moon by up to 27 percent.' to 'Reduces the mana cost of Yowl at the Moon by up to 27%.'


BER Berserking Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 28 percent.' to 'Decreases the reuse time of Berserking Discipline by 28%.'


Bottle of Adventure I:
       - Description changed from 'Increases experience gained by 10 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 10% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Adventure II:
       - Description changed from 'Increases experience gained by 25 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 25% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Alacrity I:
       - Description changed from 'Increases your attack speed by 5 percent for up to 4h (2400 Ticks). This effect persists through death.' to 'Increases your attack speed by 5% for up to 4h (2400 Ticks). This effect persists through death.'


Bottle of Alacrity II:
       - Description changed from 'Increases your attack speed by 10 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 10% for up to 4h (2400 Ticks).'


Bottle of Alacrity III:
       - Description changed from 'Increases your attack speed by 15 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 15% for up to 4h (2400 Ticks).'


Bottle of Alacrity IV:
       - Description changed from 'Increases your attack speed by 20 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 20% for up to 4h (2400 Ticks).'


Bottle of Alacrity IX:
       - Description changed from 'Increases your attack speed by 45 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 45% for up to 4h (2400 Ticks).'


Bottle of Alacrity V:
       - Description changed from 'Increases your attack speed by 25 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 25% for up to 4h (2400 Ticks).'


Bottle of Alacrity VI:
       - Description changed from 'Increases your attack speed by 30 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 30% for up to 4h (2400 Ticks).'


Bottle of Alacrity VII:
       - Description changed from 'Increases your attack speed by 35 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 35% for up to 4h (2400 Ticks).'


Bottle of Alacrity VIII:
       - Description changed from 'Increases your attack speed by 40 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 40% for up to 4h (2400 Ticks).'


Bottle of Alacrity X:
       - Description changed from 'Increases your attack speed by 50 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 50% for up to 4h (2400 Ticks).'


Tiny Bubbles:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 1 percent.' to 'Increases the power of wind instrument based bard songs by up to 1%.'


Wind Resonance 1:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 10 percent.' to 'Increases the power of wind instrument based bard songs by up to 10%.'


Wind Resonance 2:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 20 percent.' to 'Increases the power of wind instrument based bard songs by up to 20%.'


Wind Resonance 3:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 30 percent.' to 'Increases the power of wind instrument based bard songs by up to 30%.'


Wind Resonance 4:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 40 percent.' to 'Increases the power of wind instrument based bard songs by up to 40%.'


Wind Resonance 5:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 50 percent.' to 'Increases the power of wind instrument based bard songs by up to 50%.'


Wind Resonance 6:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 60 percent.' to 'Increases the power of wind instrument based bard songs by up to 60%.'


Wind Resonance 7:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 70 percent.' to 'Increases the power of wind instrument based bard songs by up to 70%.'


Wind Resonance 8:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 80 percent.' to 'Increases the power of wind instrument based bard songs by up to 80%.'


Wind Resonance 9:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 90 percent.' to 'Increases the power of wind instrument based bard songs by up to 90%.'


Wind Resonance 10:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 100 percent.' to 'Increases the power of wind instrument based bard songs by up to 100%.'


Wind Resonance 11:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 110 percent.' to 'Increases the power of wind instrument based bard songs by up to 110%.'


Wind Resonance 12:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 120 percent.' to 'Increases the power of wind instrument based bard songs by up to 120%.'


Wind Resonance 13:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 130 percent.' to 'Increases the power of wind instrument based bard songs by up to 130%.'


Wind Resonance 14:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 140 percent.' to 'Increases the power of wind instrument based bard songs by up to 140%.'


Wind Resonance 15:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 150 percent.' to 'Increases the power of wind instrument based bard songs by up to 150%.'


Wind Resonance 16:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 160 percent.' to 'Increases the power of wind instrument based bard songs by up to 160%.'


Wind Resonance 17:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 170 percent.' to 'Increases the power of wind instrument based bard songs by up to 170%.'


Wind Resonance 18:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 180 percent.' to 'Increases the power of wind instrument based bard songs by up to 180%.'


Wind Resonance 19:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 190 percent.' to 'Increases the power of wind instrument based bard songs by up to 190%.'


Wind Resonance 20:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 200 percent.' to 'Increases the power of wind instrument based bard songs by up to 200%.'


Wind Resonance 21:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 210 percent.' to 'Increases the power of wind instrument based bard songs by up to 210%.'


Wind Resonance 22:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 220 percent.' to 'Increases the power of wind instrument based bard songs by up to 220%.'


Wind Resonance 23:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 230 percent.' to 'Increases the power of wind instrument based bard songs by up to 230%.'


Wind Resonance 24:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 240 percent.' to 'Increases the power of wind instrument based bard songs by up to 240%.'


Wind Resonance 25:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 250 percent.' to 'Increases the power of wind instrument based bard songs by up to 250%.'


Wind Resonance 26:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 260 percent.' to 'Increases the power of wind instrument based bard songs by up to 260%.'


Wind Resonance 27:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 270 percent.' to 'Increases the power of wind instrument based bard songs by up to 270%.'


Wind Resonance 28:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 280 percent.' to 'Increases the power of wind instrument based bard songs by up to 280%.'


Wind Resonance 29:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 290 percent.' to 'Increases the power of wind instrument based bard songs by up to 290%.'


Wind Resonance 30:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 300 percent.' to 'Increases the power of wind instrument based bard songs by up to 300%.'


Wind Resonance 31:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 310 percent.' to 'Increases the power of wind instrument based bard songs by up to 310%.'


Wind Resonance 32:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 320 percent.' to 'Increases the power of wind instrument based bard songs by up to 320%.'


Wind Resonance 33:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 330 percent.' to 'Increases the power of wind instrument based bard songs by up to 330%.'


Wind Resonance 34:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 340 percent.' to 'Increases the power of wind instrument based bard songs by up to 340%.'


Wind Resonance 35:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 350 percent.' to 'Increases the power of wind instrument based bard songs by up to 350%.'


Wind Resonance 36:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 360 percent.' to 'Increases the power of wind instrument based bard songs by up to 360%.'


Wind Resonance 37:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 370 percent.' to 'Increases the power of wind instrument based bard songs by up to 370%.'


Wind Resonance 38:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 380 percent.' to 'Increases the power of wind instrument based bard songs by up to 380%.'


Wind Resonance 39:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 390 percent.' to 'Increases the power of wind instrument based bard songs by up to 390%.'


Wind Resonance 40:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 400 percent.' to 'Increases the power of wind instrument based bard songs by up to 400%.'


Wind Resonance 41:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 410 percent.' to 'Increases the power of wind instrument based bard songs by up to 410%.'


Wind Resonance 42:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 420 percent.' to 'Increases the power of wind instrument based bard songs by up to 420%.'


Wind Resonance 43:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 430 percent.' to 'Increases the power of wind instrument based bard songs by up to 430%.'


Wind Resonance 44:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 440 percent.' to 'Increases the power of wind instrument based bard songs by up to 440%.'


Wind Resonance 45:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 450 percent.' to 'Increases the power of wind instrument based bard songs by up to 450%.'


Wind Resonance 46:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 460 percent.' to 'Increases the power of wind instrument based bard songs by up to 460%.'


Wind Resonance 47:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 470 percent.' to 'Increases the power of wind instrument based bard songs by up to 470%.'


Wind Resonance 48:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 480 percent.' to 'Increases the power of wind instrument based bard songs by up to 480%.'


Wind Resonance 49:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 490 percent.' to 'Increases the power of wind instrument based bard songs by up to 490%.'


Wind Resonance 50:
       - Description changed from 'Increases the power of wind instrument based bard songs by up to 500 percent.' to 'Increases the power of wind instrument based bard songs by up to 500%.'


String Resonance 1:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 10 percent.' to 'Increases the power of stringed instrument based bard songs by up to 10%.'


String Resonance 2:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 20 percent.' to 'Increases the power of stringed instrument based bard songs by up to 20%.'


String Resonance 3:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 30 percent.' to 'Increases the power of stringed instrument based bard songs by up to 30%.'


String Resonance 4:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 40 percent.' to 'Increases the power of stringed instrument based bard songs by up to 40%.'


String Resonance 5:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 50 percent.' to 'Increases the power of stringed instrument based bard songs by up to 50%.'


String Resonance 6:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 60 percent.' to 'Increases the power of stringed instrument based bard songs by up to 60%.'


String Resonance 7:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 70 percent.' to 'Increases the power of stringed instrument based bard songs by up to 70%.'


String Resonance 8:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 80 percent.' to 'Increases the power of stringed instrument based bard songs by up to 80%.'


String Resonance 9:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 90 percent.' to 'Increases the power of stringed instrument based bard songs by up to 90%.'


String Resonance 10:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 100 percent.' to 'Increases the power of stringed instrument based bard songs by up to 100%.'


String Resonance 11:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 110 percent.' to 'Increases the power of stringed instrument based bard songs by up to 110%.'


String Resonance 12:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 120 percent.' to 'Increases the power of stringed instrument based bard songs by up to 120%.'


String Resonance 13:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 130 percent.' to 'Increases the power of stringed instrument based bard songs by up to 130%.'


String Resonance 14:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 140 percent.' to 'Increases the power of stringed instrument based bard songs by up to 140%.'


String Resonance 15:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 150 percent.' to 'Increases the power of stringed instrument based bard songs by up to 150%.'


String Resonance 16:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 160 percent.' to 'Increases the power of stringed instrument based bard songs by up to 160%.'


String Resonance 17:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 170 percent.' to 'Increases the power of stringed instrument based bard songs by up to 170%.'


String Resonance 18:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 180 percent.' to 'Increases the power of stringed instrument based bard songs by up to 180%.'


String Resonance 19:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 190 percent.' to 'Increases the power of stringed instrument based bard songs by up to 190%.'


String Resonance 20:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 200 percent.' to 'Increases the power of stringed instrument based bard songs by up to 200%.'


String Resonance 21:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 210 percent.' to 'Increases the power of stringed instrument based bard songs by up to 210%.'


String Resonance 22:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 220 percent.' to 'Increases the power of stringed instrument based bard songs by up to 220%.'


String Resonance 23:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 230 percent.' to 'Increases the power of stringed instrument based bard songs by up to 230%.'


String Resonance 24:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 240 percent.' to 'Increases the power of stringed instrument based bard songs by up to 240%.'


String Resonance 25:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 250 percent.' to 'Increases the power of stringed instrument based bard songs by up to 250%.'


String Resonance 26:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 260 percent.' to 'Increases the power of stringed instrument based bard songs by up to 260%.'


String Resonance 27:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 270 percent.' to 'Increases the power of stringed instrument based bard songs by up to 270%.'


String Resonance 28:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 280 percent.' to 'Increases the power of stringed instrument based bard songs by up to 280%.'


String Resonance 29:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 290 percent.' to 'Increases the power of stringed instrument based bard songs by up to 290%.'


String Resonance 30:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 300 percent.' to 'Increases the power of stringed instrument based bard songs by up to 300%.'


String Resonance 31:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 310 percent.' to 'Increases the power of stringed instrument based bard songs by up to 310%.'


String Resonance 32:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 320 percent.' to 'Increases the power of stringed instrument based bard songs by up to 320%.'


String Resonance 33:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 330 percent.' to 'Increases the power of stringed instrument based bard songs by up to 330%.'


String Resonance 34:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 340 percent.' to 'Increases the power of stringed instrument based bard songs by up to 340%.'


String Resonance 35:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 350 percent.' to 'Increases the power of stringed instrument based bard songs by up to 350%.'


String Resonance 36:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 360 percent.' to 'Increases the power of stringed instrument based bard songs by up to 360%.'


String Resonance 37:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 370 percent.' to 'Increases the power of stringed instrument based bard songs by up to 370%.'


String Resonance 38:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 380 percent.' to 'Increases the power of stringed instrument based bard songs by up to 380%.'


String Resonance 39:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 390 percent.' to 'Increases the power of stringed instrument based bard songs by up to 390%.'


String Resonance 40:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 400 percent.' to 'Increases the power of stringed instrument based bard songs by up to 400%.'


String Resonance 41:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 410 percent.' to 'Increases the power of stringed instrument based bard songs by up to 410%.'


String Resonance 42:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 420 percent.' to 'Increases the power of stringed instrument based bard songs by up to 420%.'


String Resonance 43:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 430 percent.' to 'Increases the power of stringed instrument based bard songs by up to 430%.'


String Resonance 44:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 440 percent.' to 'Increases the power of stringed instrument based bard songs by up to 440%.'


String Resonance 45:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 450 percent.' to 'Increases the power of stringed instrument based bard songs by up to 450%.'


String Resonance 46:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 460 percent.' to 'Increases the power of stringed instrument based bard songs by up to 460%.'


String Resonance 47:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 470 percent.' to 'Increases the power of stringed instrument based bard songs by up to 470%.'


String Resonance 48:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 480 percent.' to 'Increases the power of stringed instrument based bard songs by up to 480%.'


String Resonance 49:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 490 percent.' to 'Increases the power of stringed instrument based bard songs by up to 490%.'


String Resonance 50:
       - Description changed from 'Increases the power of stringed instrument based bard songs by up to 500 percent.' to 'Increases the power of stringed instrument based bard songs by up to 500%.'


Brass Resonance 1:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 10 percent.' to 'Increases the power of brass instrument based bard songs by up to 10%.'


Brass Resonance 2:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 20 percent.' to 'Increases the power of brass instrument based bard songs by up to 20%.'


Brass Resonance 3:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 30 percent.' to 'Increases the power of brass instrument based bard songs by up to 30%.'


Brass Resonance 4:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 40 percent.' to 'Increases the power of brass instrument based bard songs by up to 40%.'


Brass Resonance 5:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 50 percent.' to 'Increases the power of brass instrument based bard songs by up to 50%.'


Brass Resonance 6:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 60 percent.' to 'Increases the power of brass instrument based bard songs by up to 60%.'


Brass Resonance 7:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 70 percent.' to 'Increases the power of brass instrument based bard songs by up to 70%.'


Brass Resonance 8:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 80 percent.' to 'Increases the power of brass instrument based bard songs by up to 80%.'


Brass Resonance 9:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 90 percent.' to 'Increases the power of brass instrument based bard songs by up to 90%.'


Brass Resonance 10:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 100 percent.' to 'Increases the power of brass instrument based bard songs by up to 100%.'


Brass Resonance 11:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 110 percent.' to 'Increases the power of brass instrument based bard songs by up to 110%.'


Brass Resonance 12:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 120 percent.' to 'Increases the power of brass instrument based bard songs by up to 120%.'


Brass Resonance 13:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 130 percent.' to 'Increases the power of brass instrument based bard songs by up to 130%.'


Brass Resonance 14:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 140 percent.' to 'Increases the power of brass instrument based bard songs by up to 140%.'


Brass Resonance 15:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 150 percent.' to 'Increases the power of brass instrument based bard songs by up to 150%.'


Brass Resonance 16:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 160 percent.' to 'Increases the power of brass instrument based bard songs by up to 160%.'


Brass Resonance 17:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 170 percent.' to 'Increases the power of brass instrument based bard songs by up to 170%.'


Brass Resonance 18:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 180 percent.' to 'Increases the power of brass instrument based bard songs by up to 180%.'


Brass Resonance 19:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 190 percent.' to 'Increases the power of brass instrument based bard songs by up to 190%.'


Brass Resonance 20:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 200 percent.' to 'Increases the power of brass instrument based bard songs by up to 200%.'


Brass Resonance 21:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 210 percent.' to 'Increases the power of brass instrument based bard songs by up to 210%.'


Brass Resonance 22:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 220 percent.' to 'Increases the power of brass instrument based bard songs by up to 220%.'


Brass Resonance 23:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 230 percent.' to 'Increases the power of brass instrument based bard songs by up to 230%.'


Brass Resonance 24:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 240 percent.' to 'Increases the power of brass instrument based bard songs by up to 240%.'


Brass Resonance 25:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 250 percent.' to 'Increases the power of brass instrument based bard songs by up to 250%.'


Brass Resonance 26:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 260 percent.' to 'Increases the power of brass instrument based bard songs by up to 260%.'


Brass Resonance 27:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 270 percent.' to 'Increases the power of brass instrument based bard songs by up to 270%.'


Brass Resonance 28:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 280 percent.' to 'Increases the power of brass instrument based bard songs by up to 280%.'


Brass Resonance 29:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 290 percent.' to 'Increases the power of brass instrument based bard songs by up to 290%.'


Brass Resonance 30:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 300 percent.' to 'Increases the power of brass instrument based bard songs by up to 300%.'


Brass Resonance 31:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 310 percent.' to 'Increases the power of brass instrument based bard songs by up to 310%.'


Brass Resonance 32:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 320 percent.' to 'Increases the power of brass instrument based bard songs by up to 320%.'


Brass Resonance 33:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 330 percent.' to 'Increases the power of brass instrument based bard songs by up to 330%.'


Brass Resonance 34:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 340 percent.' to 'Increases the power of brass instrument based bard songs by up to 340%.'


Brass Resonance 35:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 350 percent.' to 'Increases the power of brass instrument based bard songs by up to 350%.'


Brass Resonance 36:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 360 percent.' to 'Increases the power of brass instrument based bard songs by up to 360%.'


Brass Resonance 37:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 370 percent.' to 'Increases the power of brass instrument based bard songs by up to 370%.'


Brass Resonance 38:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 380 percent.' to 'Increases the power of brass instrument based bard songs by up to 380%.'


Brass Resonance 39:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 390 percent.' to 'Increases the power of brass instrument based bard songs by up to 390%.'


Brass Resonance 40:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 400 percent.' to 'Increases the power of brass instrument based bard songs by up to 400%.'


Brass Resonance 41:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 410 percent.' to 'Increases the power of brass instrument based bard songs by up to 410%.'


Brass Resonance 42:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 420 percent.' to 'Increases the power of brass instrument based bard songs by up to 420%.'


Brass Resonance 43:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 430 percent.' to 'Increases the power of brass instrument based bard songs by up to 430%.'


Brass Resonance 44:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 440 percent.' to 'Increases the power of brass instrument based bard songs by up to 440%.'


Brass Resonance 45:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 450 percent.' to 'Increases the power of brass instrument based bard songs by up to 450%.'


Brass Resonance 46:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 460 percent.' to 'Increases the power of brass instrument based bard songs by up to 460%.'


Brass Resonance 47:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 470 percent.' to 'Increases the power of brass instrument based bard songs by up to 470%.'


Brass Resonance 48:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 480 percent.' to 'Increases the power of brass instrument based bard songs by up to 480%.'


Brass Resonance 49:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 490 percent.' to 'Increases the power of brass instrument based bard songs by up to 490%.'


Brass Resonance 50:
       - Description changed from 'Increases the power of brass instrument based bard songs by up to 500 percent.' to 'Increases the power of brass instrument based bard songs by up to 500%.'


Singing Resonance 1:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 10 percent.' to 'Increases the power of bard songs that use the singing skill by up to 10%.'


Singing Resonance 2:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 20 percent.' to 'Increases the power of bard songs that use the singing skill by up to 20%.'


Singing Resonance 3:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 30 percent.' to 'Increases the power of bard songs that use the singing skill by up to 30%.'


Singing Resonance 4:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 40 percent.' to 'Increases the power of bard songs that use the singing skill by up to 40%.'


Singing Resonance 5:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 50 percent.' to 'Increases the power of bard songs that use the singing skill by up to 50%.'


Singing Resonance 6:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 60 percent.' to 'Increases the power of bard songs that use the singing skill by up to 60%.'


Singing Resonance 7:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 70 percent.' to 'Increases the power of bard songs that use the singing skill by up to 70%.'


Singing Resonance 8:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 80 percent.' to 'Increases the power of bard songs that use the singing skill by up to 80%.'


Singing Resonance 9:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 90 percent.' to 'Increases the power of bard songs that use the singing skill by up to 90%.'


Singing Resonance 10:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 100 percent.' to 'Increases the power of bard songs that use the singing skill by up to 100%.'


Singing Resonance 11:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 110 percent.' to 'Increases the power of bard songs that use the singing skill by up to 110%.'


Singing Resonance 12:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 120 percent.' to 'Increases the power of bard songs that use the singing skill by up to 120%.'


Singing Resonance 13:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 130 percent.' to 'Increases the power of bard songs that use the singing skill by up to 130%.'


Singing Resonance 14:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 140 percent.' to 'Increases the power of bard songs that use the singing skill by up to 140%.'


Singing Resonance 15:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 150 percent.' to 'Increases the power of bard songs that use the singing skill by up to 150%.'


Singing Resonance 16:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 160 percent.' to 'Increases the power of bard songs that use the singing skill by up to 160%.'


Singing Resonance 17:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 170 percent.' to 'Increases the power of bard songs that use the singing skill by up to 170%.'


Singing Resonance 18:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 180 percent.' to 'Increases the power of bard songs that use the singing skill by up to 180%.'


Singing Resonance 19:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 190 percent.' to 'Increases the power of bard songs that use the singing skill by up to 190%.'


Singing Resonance 20:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 200 percent.' to 'Increases the power of bard songs that use the singing skill by up to 200%.'


Singing Resonance 21:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 210 percent.' to 'Increases the power of bard songs that use the singing skill by up to 210%.'


Singing Resonance 22:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 220 percent.' to 'Increases the power of bard songs that use the singing skill by up to 220%.'


Singing Resonance 23:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 230 percent.' to 'Increases the power of bard songs that use the singing skill by up to 230%.'


Singing Resonance 24:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 240 percent.' to 'Increases the power of bard songs that use the singing skill by up to 240%.'


Singing Resonance 25:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 250 percent.' to 'Increases the power of bard songs that use the singing skill by up to 250%.'


Singing Resonance 26:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 260 percent.' to 'Increases the power of bard songs that use the singing skill by up to 260%.'


Singing Resonance 27:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 270 percent.' to 'Increases the power of bard songs that use the singing skill by up to 270%.'


Singing Resonance 28:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 280 percent.' to 'Increases the power of bard songs that use the singing skill by up to 280%.'


Singing Resonance 29:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 290 percent.' to 'Increases the power of bard songs that use the singing skill by up to 290%.'


Singing Resonance 30:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 300 percent.' to 'Increases the power of bard songs that use the singing skill by up to 300%.'


Singing Resonance 31:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 310 percent.' to 'Increases the power of bard songs that use the singing skill by up to 310%.'


Singing Resonance 32:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 320 percent.' to 'Increases the power of bard songs that use the singing skill by up to 320%.'


Singing Resonance 33:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 330 percent.' to 'Increases the power of bard songs that use the singing skill by up to 330%.'


Singing Resonance 34:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 340 percent.' to 'Increases the power of bard songs that use the singing skill by up to 340%.'


Singing Resonance 35:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 350 percent.' to 'Increases the power of bard songs that use the singing skill by up to 350%.'


Singing Resonance 36:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 360 percent.' to 'Increases the power of bard songs that use the singing skill by up to 360%.'


Singing Resonance 37:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 370 percent.' to 'Increases the power of bard songs that use the singing skill by up to 370%.'


Singing Resonance 38:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 380 percent.' to 'Increases the power of bard songs that use the singing skill by up to 380%.'


Singing Resonance 39:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 390 percent.' to 'Increases the power of bard songs that use the singing skill by up to 390%.'


Singing Resonance 40:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 400 percent.' to 'Increases the power of bard songs that use the singing skill by up to 400%.'


Singing Resonance 41:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 410 percent.' to 'Increases the power of bard songs that use the singing skill by up to 410%.'


Singing Resonance 42:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 420 percent.' to 'Increases the power of bard songs that use the singing skill by up to 420%.'


Singing Resonance 43:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 430 percent.' to 'Increases the power of bard songs that use the singing skill by up to 430%.'


Singing Resonance 44:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 440 percent.' to 'Increases the power of bard songs that use the singing skill by up to 440%.'


Singing Resonance 45:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 450 percent.' to 'Increases the power of bard songs that use the singing skill by up to 450%.'


Singing Resonance 46:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 460 percent.' to 'Increases the power of bard songs that use the singing skill by up to 460%.'


Singing Resonance 47:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 470 percent.' to 'Increases the power of bard songs that use the singing skill by up to 470%.'


Singing Resonance 48:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 480 percent.' to 'Increases the power of bard songs that use the singing skill by up to 480%.'


Singing Resonance 49:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 490 percent.' to 'Increases the power of bard songs that use the singing skill by up to 490%.'


Singing Resonance 50:
       - Description changed from 'Increases the power of bard songs that use the singing skill by up to 500 percent.' to 'Increases the power of bard songs that use the singing skill by up to 500%.'


Performance Resonance 1:
       - Description changed from 'Increase the power of bard songs by up to 10 percent.' to 'Increase the power of bard songs by up to 10%.'


Performance Resonance 2:
       - Description changed from 'Increase the power of bard songs by up to 20 percent.' to 'Increase the power of bard songs by up to 20%.'


Performance Resonance 3:
       - Description changed from 'Increase the power of bard songs by up to 30 percent.' to 'Increase the power of bard songs by up to 30%.'


Performance Resonance 4:
       - Description changed from 'Increase the power of bard songs by up to 40 percent.' to 'Increase the power of bard songs by up to 40%.'


Performance Resonance 5:
       - Description changed from 'Increase the power of bard songs by up to 50 percent.' to 'Increase the power of bard songs by up to 50%.'


Performance Resonance 6:
       - Description changed from 'Increase the power of bard songs by up to 60 percent.' to 'Increase the power of bard songs by up to 60%.'


Performance Resonance 7:
       - Description changed from 'Increase the power of bard songs by up to 70 percent.' to 'Increase the power of bard songs by up to 70%.'


Performance Resonance 8:
       - Description changed from 'Increase the power of bard songs by up to 80 percent.' to 'Increase the power of bard songs by up to 80%.'


Performance Resonance 9:
       - Description changed from 'Increase the power of bard songs by up to 90 percent.' to 'Increase the power of bard songs by up to 90%.'


Performance Resonance 10:
       - Description changed from 'Increase the power of bard songs by up to 100 percent.' to 'Increase the power of bard songs by up to 100%.'


Performance Resonance 11:
       - Description changed from 'Increase the power of bard songs by up to 110 percent.' to 'Increase the power of bard songs by up to 110%.'


Performance Resonance 12:
       - Description changed from 'Increase the power of bard songs by up to 120 percent.' to 'Increase the power of bard songs by up to 120%.'


Performance Resonance 13:
       - Description changed from 'Increase the power of bard songs by up to 130 percent.' to 'Increase the power of bard songs by up to 130%.'


Performance Resonance 14:
       - Description changed from 'Increase the power of bard songs by up to 140 percent.' to 'Increase the power of bard songs by up to 140%.'


Performance Resonance 15:
       - Description changed from 'Increase the power of bard songs by up to 150 percent.' to 'Increase the power of bard songs by up to 150%.'


Performance Resonance 16:
       - Description changed from 'Increase the power of bard songs by up to 160 percent.' to 'Increase the power of bard songs by up to 160%.'


Performance Resonance 17:
       - Description changed from 'Increase the power of bard songs by up to 170 percent.' to 'Increase the power of bard songs by up to 170%.'


Performance Resonance 18:
       - Description changed from 'Increase the power of bard songs by up to 180 percent.' to 'Increase the power of bard songs by up to 180%.'


Performance Resonance 19:
       - Description changed from 'Increase the power of bard songs by up to 190 percent.' to 'Increase the power of bard songs by up to 190%.'


Performance Resonance 20:
       - Description changed from 'Increase the power of bard songs by up to 200 percent.' to 'Increase the power of bard songs by up to 200%.'


Performance Resonance 21:
       - Description changed from 'Increase the power of bard songs by up to 210 percent.' to 'Increase the power of bard songs by up to 210%.'


Performance Resonance 22:
       - Description changed from 'Increase the power of bard songs by up to 220 percent.' to 'Increase the power of bard songs by up to 220%.'


Performance Resonance 23:
       - Description changed from 'Increase the power of bard songs by up to 230 percent.' to 'Increase the power of bard songs by up to 230%.'


Performance Resonance 24:
       - Description changed from 'Increase the power of bard songs by up to 240 percent.' to 'Increase the power of bard songs by up to 240%.'


Performance Resonance 25:
       - Description changed from 'Increase the power of bard songs by up to 250 percent.' to 'Increase the power of bard songs by up to 250%.'


Performance Resonance 26:
       - Description changed from 'Increase the power of bard songs by up to 260 percent.' to 'Increase the power of bard songs by up to 260%.'


Performance Resonance 27:
       - Description changed from 'Increase the power of bard songs by up to 270 percent.' to 'Increase the power of bard songs by up to 270%.'


Performance Resonance 28:
       - Description changed from 'Increase the power of bard songs by up to 280 percent.' to 'Increase the power of bard songs by up to 280%.'


Performance Resonance 29:
       - Description changed from 'Increase the power of bard songs by up to 290 percent.' to 'Increase the power of bard songs by up to 290%.'


Performance Resonance 30:
       - Description changed from 'Increase the power of bard songs by up to 300 percent.' to 'Increase the power of bard songs by up to 300%.'


Performance Resonance 31:
       - Description changed from 'Increase the power of bard songs by up to 310 percent.' to 'Increase the power of bard songs by up to 310%.'


Performance Resonance 32:
       - Description changed from 'Increase the power of bard songs by up to 320 percent.' to 'Increase the power of bard songs by up to 320%.'


Performance Resonance 33:
       - Description changed from 'Increase the power of bard songs by up to 330 percent.' to 'Increase the power of bard songs by up to 330%.'


Performance Resonance 34:
       - Description changed from 'Increase the power of bard songs by up to 340 percent.' to 'Increase the power of bard songs by up to 340%.'


Performance Resonance 35:
       - Description changed from 'Increase the power of bard songs by up to 350 percent.' to 'Increase the power of bard songs by up to 350%.'


Performance Resonance 36:
       - Description changed from 'Increase the power of bard songs by up to 360 percent.' to 'Increase the power of bard songs by up to 360%.'


Performance Resonance 37:
       - Description changed from 'Increase the power of bard songs by up to 370 percent.' to 'Increase the power of bard songs by up to 370%.'


Performance Resonance 38:
       - Description changed from 'Increase the power of bard songs by up to 380 percent.' to 'Increase the power of bard songs by up to 380%.'


Performance Resonance 39:
       - Description changed from 'Increase the power of bard songs by up to 390 percent.' to 'Increase the power of bard songs by up to 390%.'


Performance Resonance 40:
       - Description changed from 'Increase the power of bard songs by up to 400 percent.' to 'Increase the power of bard songs by up to 400%.'


Performance Resonance 41:
       - Description changed from 'Increase the power of bard songs by up to 410 percent.' to 'Increase the power of bard songs by up to 410%.'


Performance Resonance 42:
       - Description changed from 'Increase the power of bard songs by up to 420 percent.' to 'Increase the power of bard songs by up to 420%.'


Performance Resonance 43:
       - Description changed from 'Increase the power of bard songs by up to 430 percent.' to 'Increase the power of bard songs by up to 430%.'


Performance Resonance 44:
       - Description changed from 'Increase the power of bard songs by up to 440 percent.' to 'Increase the power of bard songs by up to 440%.'


Performance Resonance 45:
       - Description changed from 'Increase the power of bard songs by up to 450 percent.' to 'Increase the power of bard songs by up to 450%.'


Performance Resonance 46:
       - Description changed from 'Increase the power of bard songs by up to 460 percent.' to 'Increase the power of bard songs by up to 460%.'


Performance Resonance 47:
       - Description changed from 'Increase the power of bard songs by up to 470 percent.' to 'Increase the power of bard songs by up to 470%.'


Performance Resonance 48:
       - Description changed from 'Increase the power of bard songs by up to 480 percent.' to 'Increase the power of bard songs by up to 480%.'


Performance Resonance 49:
       - Description changed from 'Increase the power of bard songs by up to 490 percent.' to 'Increase the power of bard songs by up to 490%.'


Performance Resonance 50:
       - Description changed from 'Increase the power of bard songs by up to 500 percent.' to 'Increase the power of bard songs by up to 500%.'


Heal 05-60 L85:
       - Description changed from 'Increases the potency of healing spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 5 to 60%. This bonus will decay on spells over level 85.'


Heal 10-60 L85:
       - Description changed from 'Increases the potency of healing spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 10 to 60%. This bonus will decay on spells over level 85.'


Heal 15-60 L85:
       - Description changed from 'Increases the potency of healing spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 15 to 60%. This bonus will decay on spells over level 85.'


Heal 05-90 L85:
       - Description changed from 'Increases the potency of healing spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 5 to 90%. This bonus will decay on spells over level 85.'


Heal 10-90 L85:
       - Description changed from 'Increases the potency of healing spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 10 to 90%. This bonus will decay on spells over level 85.'


Heal 15-90 L85:
       - Description changed from 'Increases the potency of healing spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 15 to 90%. This bonus will decay on spells over level 85.'


Heal 20-90 L85:
       - Description changed from 'Increases the potency of healing spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the potency of healing spells by 20 to 90%. This bonus will decay on spells over level 85.'


Magic Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Magic Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Magic Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Magic Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Magic Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Magic Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Magic Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of magic-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Fire Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Fire Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Fire Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Fire Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Fire Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Fire Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Fire Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of fire-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Cold Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Cold Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Cold Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Cold Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Cold Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Cold Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Cold Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of cold-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Poison Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Poison Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Poison Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Poison Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Poison Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Poison Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Poison Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of poison-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Disease Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Disease Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Disease Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Disease Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Disease Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Disease Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Disease Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of disease-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Chromatic Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Chromatic Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Chromatic Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Chromatic Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Chromatic Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Chromatic Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Chromatic Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of chromatic-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Corruption Damage 05-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 5 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 5 to 60%. This bonus will decay on spells over level 85.'


Corruption Damage 10-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 10 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 10 to 60%. This bonus will decay on spells over level 85.'


Corruption Damage 15-60 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 60 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 15 to 60%. This bonus will decay on spells over level 85.'


Corruption Damage 05-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 5 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 5 to 90%. This bonus will decay on spells over level 85.'


Corruption Damage 10-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 10 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 10 to 90%. This bonus will decay on spells over level 85.'


Corruption Damage 15-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 15 to 90%. This bonus will decay on spells over level 85.'


Corruption Damage 20-90 L85:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 20 to 90 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of corruption-based spells by 20 to 90%. This bonus will decay on spells over level 85.'


Spell Range 25 lvl85:
       - Description changed from 'Increases the range of spells by 29 percent. This bonus will decay on spells over level 85.' to 'Increases the range of spells by 29%. This bonus will decay on spells over level 85.'


Spell Casting Haste 23 lvl85:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 85.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 85.'


Spell Mana Reduction 20 lvl85:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 85.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 85.'


Echo of Anger VI:
       - Description changed from 'Increases the anger caused by your attacks by 30 percent.' to 'Increases the anger caused by your attacks by 30%.'


Cover Tracks I:
       - Slot 1 changed from '60% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '60% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 60 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 60% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Evoker's Synergy III:
       - Slot 1 changed from '75% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '75% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 75 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 75% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Evoker's Synergy Strike III:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Glyph of Ultimate Power IV:
       - Slot 20 changed from 'Increase Critical Nuke Damage by 60% of Base Damage' to ''
       - Description changed from 'Increases the damage done by your critical melee hits and damage spells by 60 percent of the base damage for 2m (20 Ticks).' to 'Increases the damage done by your critical melee hits and damage spells by 60% of the base damage for 2m (20 Ticks).'


Resonant Kick XVI:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 60s (10 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 60s (10 Ticks).'


Resonant Kick XVII:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 1m 30s (15 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 1m 30s (15 Ticks).'


Resonant Kick XVIII:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 2m (20 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 2m (20 Ticks).'


Chilling Persona:
       - Description changed from 'Slows cast time and melee attacks by 25 percent.' to 'Slows cast time and melee attacks by 25%.'


Seething Corruption:
       - Description changed from 'Increases damage inflicted by up to 1000 percent from Seething Fury. Also does 2000 damage per tick for up to 18s (3 Ticks).' to 'Increases damage inflicted by up to 1000% from Seething Fury. Also does 2000 damage per tick for up to 18s (3 Ticks).'


Frostbolt Effect:
       - Description changed from 'Increases cast time and melee speed by 50 percent. Also causes 3000 damage per tick until cured.' to 'Increases cast time and melee speed by 50%. Also causes 3000 damage per tick until cured.'


Disruptive Persecution I:
       - Description changed from 'Strikes your enemy for 3100 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 3100 and has a 100% chance of interrupting their spell casting.'


Area Taunt II:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 6000 points of hatred over their previously most hated target.' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you 6000 points of hatred over their previously most hated target.'


Ageless Enmity I:
       - Description changed from 'Gives you a 100 percent chance to become 500 more points hated than your target NPC's previously most hated target.' to 'Gives you a 100% chance to become 500 more points hated than your target NPC's previously most hated target.'


Enfeeble:
       - Description changed from 'Increases spell casting and melee swing times by 50 percent. Reduces movement speed by 75 percent for up to 18s (3 Ticks).' to 'Increases spell casting and melee swing times by 50%. Reduces movement speed by 75% for up to 18s (3 Ticks).'


Turn Undead IX:
       - Description changed from 'Deals 3000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.' to 'Deals 3000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Mortal Coil X:
       - Description changed from 'Heals you for 65 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 65% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil XI:
       - Description changed from 'Heals you for 67 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 67% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Mortal Coil XII:
       - Description changed from 'Heals you for 70 percent of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.' to 'Heals you for 70% of the damage done by your melee attacks. Fades after 1m 36s (16 Ticks) or after you withstand 1320 hits.'


Resplendent Glory I:
       - Description changed from 'Increases effectiveness of incoming heal spells by 1 to 3 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 3% for 60s (10 Ticks).'


Resplendent Glory II:
       - Description changed from 'Increases effectiveness of incoming heal spells by 1 to 6 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 6% for 60s (10 Ticks).'


Resplendent Glory III:
       - Description changed from 'Increases effectiveness of incoming heal spells by 1 to 9 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 9% for 60s (10 Ticks).'


Infusion of Thunder I:
       - Description changed from 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 75 percent and the minumum damage of your melee attacks by 75 points.' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 75% and the minumum damage of your melee attacks by 75 points.'


Horn of Fury:
       - Description changed from 'Increases incoming damage by up to 35 percent and slows movement rate by 50 percent for up to 18s (3 Ticks).' to 'Increases incoming damage by up to 35% and slows movement rate by 50% for up to 18s (3 Ticks).'


Chaos Burst:
       - Description changed from 'Causes you to take up to 300 percent more damage for up to 30s (5 Ticks).' to 'Causes you to take up to 300% more damage for up to 30s (5 Ticks).'


Death's Shadowy Effigy I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Flurry of Life I:
       - Description changed from 'Increases the power of your instant healing spells by 20 percent for up to 60s (10 Ticks).' to 'Increases the power of your instant healing spells by 20% for up to 60s (10 Ticks).'


Turn Undead X:
       - Description changed from 'Deals 16500 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.' to 'Deals 16500 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Drape of Shadows I:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Chilling Wind:
       - Description changed from 'Melee speed slowed by up to 50 percent for a short time.' to 'Melee speed slowed by up to 50% for a short time.'


Frenzied Burnout IV:
       - Slot 20 changed from 'Increase Chance to Hit by 12%' to ''
       - Description changed from 'Increases the bearer's armor class by 420, attack speed by 25 percent, strength by 31, attack rating by 420 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 12 percent. Damage dealt by all skills is increased to 132 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 420, attack speed by 25%, strength by 31, attack rating by 420 points, chance to perform a flurry of attacks on a successful double attack by 5%, and accuracy with all skills by 12%. Damage dealt by all skills is increased to 132% and grants a 20% chance to perform a rampage during a combat round at 75% damage.'


Veil of Mindshadow XIII:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 10000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 10000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XIV:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 12000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 12000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XV:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 14000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 14000 points of melee damage or up to 36m (360 Ticks).'


Geomantra VI:
       - Slot 20 changed from 'Decrease Current Endurance by 7 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 3750 damage. The guard is powered by your own mental and physical energy, draining 7 mana and 7 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 3750 damage. The guard is powered by your own mental and physical energy, draining 7 mana and 7 endurance every six seconds.'


Geomantra VII:
       - Slot 20 changed from 'Decrease Current Endurance by 8 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 4500 damage. The guard is powered by your own mental and physical energy, draining 8 mana and 8 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 4500 damage. The guard is powered by your own mental and physical energy, draining 8 mana and 8 endurance every six seconds.'


Geomantra VIII:
       - Slot 20 changed from 'Decrease Current Endurance by 9 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 5250 damage. The guard is powered by your own mental and physical energy, draining 9 mana and 9 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 5250 damage. The guard is powered by your own mental and physical energy, draining 9 mana and 9 endurance every six seconds.'


Frenzied Devastation XI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 29 percent while increasing the chance these spells will deal critical damage by 16 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 29% while increasing the chance these spells will deal critical damage by 16%.'


Frenzied Devastation XII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 28 percent while increasing the chance these spells will deal critical damage by 17 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 28% while increasing the chance these spells will deal critical damage by 17%.'


Frenzied Devastation XIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 27 percent while increasing the chance these spells will deal critical damage by 18 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 27% while increasing the chance these spells will deal critical damage by 18%.'


Frenzied Devastation XIV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 27 percent while increasing the chance these spells will deal critical damage by 19 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 27% while increasing the chance these spells will deal critical damage by 19%.'


Frenzied Devastation XV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 26 percent while increasing the chance these spells will deal critical damage by 20 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 26% while increasing the chance these spells will deal critical damage by 20%.'


Consuming Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by 37 to 47 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by 37 to 47%. This bonus will decay on spells over level 85.'


Devouring Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by 58 to 68 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by 58 to 68%. This bonus will decay on spells over level 85.'


Ravaging Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by 73 to 83 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by 73 to 83%. This bonus will decay on spells over level 85.'


Razing Power:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by 94 to 100 percent. This bonus will decay on spells over level 85.' to 'Increases the damage of duration damage spells by 94 to 100%. This bonus will decay on spells over level 85.'


MRC - Aggro Focus - Rogue - lvl:1-85 - 60%:
       - Description changed from 'Reduces hate generation by 60 percent.' to 'Reduces hate generation by 60%.'


Chant of Plague:
       - Description changed from 'Increases the damage of spells by up to 0 percent. This bonus will decay on spells over level 0.' to 'Increases the damage of spells by up to 0%. This bonus will decay on spells over level 0.'


Arcane Distillect Effect:
       - Description changed from 'Boosts your pet's damage by fifteen percent.' to 'Boosts your pet's damage by 15%.'


Malarian Mantle:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 260901 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 260901 damage.'


Malarian Mantle Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 308337 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 308337 damage.'


Malarian Mantle Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 332055 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 25% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 332055 damage.'


Honorific Mantle:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 260901 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 260901 damage.'


Honorific Mantle Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 308337 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 308337 damage.'


Honorific Mantle Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 25 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 332055 damage.' to 'Covers your body in armor, absorbing 25% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 332055 damage.'


Haergen's Call I:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 5% chance that four creatures will heed this call.'


Haergen's Call II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 7% chance that four creatures will heed this call.'


Haergen's Call III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Haergen's Growl I:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 245 health every six seconds and increasing your maximum hit points by 2285 for up to 60s (10 Ticks).'


Haergen's Growl II:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 279 health every six seconds and increasing your maximum hit points by 2479 for up to 60s (10 Ticks).'


Haergen's Growl III:
       - Description changed from 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20 percent, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a jaguar, increasing melee damage by 20%, healing 298 health every six seconds and increasing your maximum hit points by 2609 for up to 60s (10 Ticks).'


MRC - ID Focus - Tier I - lvl:1-85 - 17% (N/A):
       - Description changed from 'Increases the damage of spells by 17 percent.' to 'Increases the damage of spells by 17%.'


MRC - ID Focus - Tier II - lvl:1-85 - 33% (N/A):
       - Description changed from 'Increases the damage of spells by 33 percent.' to 'Increases the damage of spells by 33%.'


MRC - ID Focus - Tier III - lvl:1-85 - 50% (N/A):
       - Description changed from 'Increases the damage of spells by 50 percent.' to 'Increases the damage of spells by 50%.'


MRC - ID Focus - Tier VI - lvl:1-85 - 68% (N/A):
       - Description changed from 'Increases the damage of spells by 68 percent.' to 'Increases the damage of spells by 68%.'


MRC - ID Focus - Tier V - lvl:1-85 - 85% (N/A):
       - Description changed from 'Increases the damage of spells by 85 percent.' to 'Increases the damage of spells by 85%.'


BRD Thousand Blades Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 21 percent.' to 'Decreases the reuse time of Thousand Blades by 21%.'


BRD Thousand Blades Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Thousand Blades by 28 percent.' to 'Decreases the reuse time of Thousand Blades by 28%.'


BST Frozen Venin Damage 4:
       - Description changed from 'Increases the damage of Frozen Venin by 4 percent.' to 'Increases the damage of Frozen Venin by 4%.'


BST Frozen Venin Damage 5:
       - Description changed from 'Increases the damage of Frozen Venin by 5 percent.' to 'Increases the damage of Frozen Venin by 5%.'


BST Frozen Venin Damage 6:
       - Description changed from 'Increases the damage of Frozen Venin by 6 percent.' to 'Increases the damage of Frozen Venin by 6%.'


BST Frozen Venin Damage 7:
       - Description changed from 'Increases the damage of Frozen Venin by 7 percent.' to 'Increases the damage of Frozen Venin by 7%.'


BER Berserking Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 21 percent.' to 'Decreases the reuse time of Berserking Discipline by 21%.'


BER Berserking Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Berserking Discipline by 28 percent.' to 'Decreases the reuse time of Berserking Discipline by 28%.'


CLR Earnest Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Earnest Light by up to 20 percent.' to 'Reduces the mana cost of Earnest Light by up to 20%.'


CLR Earnest Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Earnest Light by up to 27 percent.' to 'Reduces the mana cost of Earnest Light by up to 27%.'


DRU Benevida Mana Pres:
       - Description changed from 'Reduces the mana cost of Benevida by up to 20 percent.' to 'Reduces the mana cost of Benevida by up to 20%.'


DRU Benevida Mana Pres:
       - Description changed from 'Reduces the mana cost of Benevida by up to 27 percent.' to 'Reduces the mana cost of Benevida by up to 27%.'


ENC Spectral Rune Damage 15:
       - Description changed from 'Increases the effectiveness of Spectral Rune by 15 percent.' to 'Increases the effectiveness of Spectral Rune by 15%.'


ENC Spectral Rune Damage 20:
       - Description changed from 'Increases the effectiveness of Spectral Rune by 20 percent.' to 'Increases the effectiveness of Spectral Rune by 20%.'


MNK Impenetrable Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 21 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 21%.'


MNK Impenetrable Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Impenetrable Discipline by 28 percent.' to 'Decreases the reuse time of Impenetrable Discipline by 28%.'


MNK Six Step Damage 6:
       - Description changed from 'This technique increases the damage of Six-Step Pattern by 6 percent.' to 'This technique increases the damage of Six-Step Pattern by 6%.'


MNK Six Step Damage 7:
       - Description changed from 'This technique increases the damage of Six-Step Pattern by 7 percent.' to 'This technique increases the damage of Six-Step Pattern by 7%.'


NEC Pyre of Nos Damage 20-70:
       - Description changed from 'Increases the damage done by Pyre of Nos by 20 to 70 percent.' to 'Increases the damage done by Pyre of Nos by 20 to 70%.'


NEC Pyre of Nos Damage 30-70:
       - Description changed from 'Increases the damage done by Pyre of Nos by 30 to 70 percent.' to 'Increases the damage done by Pyre of Nos by 30 to 70%.'


NEC Pyre of Nos Damage 20-100:
       - Description changed from 'Increases the damage done by Pyre of Nos by 20 to 100 percent.' to 'Increases the damage done by Pyre of Nos by 20 to 100%.'


NEC Pyre of Nos Damage 30-100:
       - Description changed from 'Increases the damage done by Pyre of Nos by 30 to 100 percent.' to 'Increases the damage done by Pyre of Nos by 30 to 100%.'


Spell Range 25 lvl90:
       - Description changed from 'Increases the range of spells by 29 percent. This bonus will decay on spells over level 90.' to 'Increases the range of spells by 29%. This bonus will decay on spells over level 90.'


Spell Casting Haste 23 lvl90:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 90.'


Spell Mana Reduction 20 lvl90:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 90.'


All DD Damage 5-30 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 5 to 30 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of all spells by 5 to 30%. This bonus will decay on spells over level 90.'


All DD Damage 5-40 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 5 to 40 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of all spells by 5 to 40%. This bonus will decay on spells over level 90.'


All DD Damage 5-50 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 5 to 50 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of all spells by 5 to 50%. This bonus will decay on spells over level 90.'


All DD Damage 5-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 5 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of all spells by 5 to 60%. This bonus will decay on spells over level 90.'


All DD Damage 5-70 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 5 to 70 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of all spells by 5 to 70%. This bonus will decay on spells over level 90.'


Deadly Injection:
       - Description changed from 'Decreases movement rate by 30 percent. Decreases melee attack speed by 30 percent.' to 'Decreases movement rate by 30%. Decreases melee attack speed by 30%.'


Heal 10-60 L90:
       - Description changed from 'Increases the potency of healing spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by up to 60%. This bonus will decay on spells over level 90.'


Heal 15-60 L90:
       - Description changed from 'Increases the potency of healing spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 15 to 60%. This bonus will decay on spells over level 90.'


Heal 20-60 L90:
       - Description changed from 'Increases the potency of healing spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 20 to 60%. This bonus will decay on spells over level 90.'


Heal 25-60 L90:
       - Description changed from 'Increases the potency of healing spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 25 to 60%. This bonus will decay on spells over level 90.'


Heal 10-90 L90:
       - Description changed from 'Increases the potency of healing spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 10 to 90%. This bonus will decay on spells over level 90.'


Heal 15-90 L90:
       - Description changed from 'Increases the potency of healing spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 15 to 90%. This bonus will decay on spells over level 90.'


Heal 20-90 L90:
       - Description changed from 'Increases the potency of healing spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 20 to 90%. This bonus will decay on spells over level 90.'


Heal 25-90 L90:
       - Description changed from 'Increases the potency of healing spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the potency of healing spells by 25 to 90%. This bonus will decay on spells over level 90.'


Magic Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by up to 60%. This bonus will decay on spells over level 90.'


Magic Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Magic Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Magic Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Magic Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Magic Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Magic Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Magic Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of magic-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Fire Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by up to 60%. This bonus will decay on spells over level 90.'


Fire Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Fire Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Fire Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Fire Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Fire Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Fire Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Fire Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of fire-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Cold Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by up to 60%. This bonus will decay on spells over level 90.'


Cold Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Cold Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Cold Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Cold Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Cold Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Cold Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Cold Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of cold-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Poison Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by up to 60%. This bonus will decay on spells over level 90.'


Poison Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Poison Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Poison Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Poison Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Poison Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Poison Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Poison Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Disease Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by up to 60%. This bonus will decay on spells over level 90.'


Disease Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Disease Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Disease Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Disease Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Disease Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Disease Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Disease Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of disease-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Chromatic Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by up to 60%. This bonus will decay on spells over level 90.'


Chromatic Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Chromatic Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Chromatic Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Chromatic Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Chromatic Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Chromatic Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Chromatic Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of chromatic-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Corruption Damage 10-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by up to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by up to 60%. This bonus will decay on spells over level 90.'


Corruption Damage 15-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 15 to 60%. This bonus will decay on spells over level 90.'


Corruption Damage 20-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 20 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 20 to 60%. This bonus will decay on spells over level 90.'


Corruption Damage 25-60 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 25 to 60 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 25 to 60%. This bonus will decay on spells over level 90.'


Corruption Damage 10-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 10 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 10 to 90%. This bonus will decay on spells over level 90.'


Corruption Damage 15-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 15 to 90%. This bonus will decay on spells over level 90.'


Corruption Damage 20-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 20 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 20 to 90%. This bonus will decay on spells over level 90.'


Corruption Damage 25-90 L90:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 25 to 90 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of corruption-based spells by 25 to 90%. This bonus will decay on spells over level 90.'


Beneficial Duration 26 L90:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 90.'


Beneficial Duration 35 L90:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 90.'


Detrimental Duration 26 L90:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 90.'


Detrimental Duration 35 L90:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 90.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 90.'


Beneficial Range 27 L90:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 90.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 90.'


Beneficial Range 29 L90:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 90.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 90.'


Beneficial Range 35 L90:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 90.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 90.'


Detrimental Range 27 L90:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 90.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 90.'


Detrimental Range 29 L90:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 90.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 90.'


Detrimental Range 35 L90:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 90.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 90.'


Beneficial Haste 21 L90:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 90.'


Beneficial Haste 30 L90:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 90.'


Detrimental Haste 18 L90:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 90.'


Detrimental Haste 23 L90:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 90.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 90.'


Beneficial Mana Pres 17 L90:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 90.'


Beneficial Mana Pres 22 L90:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 90.'


Detrimental Mana Pres 17 L90:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 90.'


Detrimental Mana Pres 22 L90:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 90.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 90.'


Geomantra IX:
       - Slot 20 changed from 'Decrease Current Endurance by 10 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 6000 damage. The guard is powered by your own mental and physical energy, draining 10 mana and 10 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 6000 damage. The guard is powered by your own mental and physical energy, draining 10 mana and 10 endurance every six seconds.'


Geomantra X:
       - Slot 20 changed from 'Decrease Current Endurance by 11 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 6750 damage. The guard is powered by your own mental and physical energy, draining 11 mana and 11 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 6750 damage. The guard is powered by your own mental and physical energy, draining 11 mana and 11 endurance every six seconds.'


Myrmidon's Skill I:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 1%.'


Myrmidon's Skill II:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 2 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 2%.'


Myrmidon's Skill III:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 4 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 4%.'


Myrmidon's Skill IV:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 6 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 6%.'


Myrmidon's Skill V:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 8 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 8%.'


Myrmidon's Skill VI:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 10 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 10%.'


Myrmidon's Skill VII:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 12 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 12%.'


Myrmidon's Skill VIII:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 14 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 14%.'


MRC - ID Focus - Tier V - lvl:86 - 50%:
       - Description changed from 'Increases the damage of spells by 50 percent.' to 'Increases the damage of spells by 50%.'


MRC - ID Focus - Tier V - lvl:87 - 57%:
       - Description changed from 'Increases the damage of spells by 57 percent.' to 'Increases the damage of spells by 57%.'


MRC - ID Focus - Tier V - lvl:88 - 64%:
       - Description changed from 'Increases the damage of spells by 64 percent.' to 'Increases the damage of spells by 64%.'


MRC - ID Focus - Tier V - lvl:89 - 78%:
       - Description changed from 'Increases the damage of spells by 78 percent.' to 'Increases the damage of spells by 78%.'


MRC - ID Focus - Tier V - lvl:90 - 100%:
       - Description changed from 'Increases the damage of spells by 100 percent.' to 'Increases the damage of spells by 100%.'


Playing Possum I:
       - Description changed from 'You feign death with a 80 percent chance of fooling your enemies.' to 'You feign death with a 80% chance of fooling your enemies.'


Wall of Wind IV:
       - Description changed from 'Reduces your target's movement speed by 75 percent for up to 2m 12s (22 Ticks).' to 'Reduces your target's movement speed by 75% for up to 2m 12s (22 Ticks).'


Warlord's Greater Fury I:
       - Description changed from 'Increases the hate generated by any skills you cast or spells you trigger by 25 percent for up to 2m (20 Ticks).' to 'Increases the hate generated by any skills you cast or spells you trigger by 25% for up to 2m (20 Ticks).'


Disruptive Persecution II:
       - Description changed from 'Strikes your enemy for 5000 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 5000 and has a 100% chance of interrupting their spell casting.'


Valorous Rage I:
       - Description changed from 'Increases critical damage by 75 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 75% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage II:
       - Description changed from 'Increases critical damage by 150 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 150% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage III:
       - Description changed from 'Increases critical damage by 250 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 250% while greatly reducing healing for up to 60s (10 Ticks).'


Auspice of the Hunter XIII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 22 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 22 percent, your melee accuracy by 165 percent, the chance for your melee attacks to land critically by 170 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 22%, the chance for your damage over time spells to land critically by 0%, the chance for your heal spells to land critically by 22%, your melee accuracy by 165%, the chance for your melee attacks to land critically by 170% and your attack rating by 165 points.'


Auspice of the Hunter XIV:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 23 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 23 percent, your melee accuracy by 175 percent, the chance for your melee attacks to land critically by 175 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 23%, the chance for your damage over time spells to land critically by 0%, the chance for your heal spells to land critically by 23%, your melee accuracy by 175%, the chance for your melee attacks to land critically by 175% and your attack rating by 165 points.'


Auspice of the Hunter XV:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 24 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 24 percent, your melee accuracy by 185 percent, the chance for your melee attacks to land critically by 180 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 24%, the chance for your damage over time spells to land critically by 0%, the chance for your heal spells to land critically by 24%, your melee accuracy by 185%, the chance for your melee attacks to land critically by 180% and your attack rating by 165 points.'


Group Spirit of the Great Wolf IV:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 5 to 10 percent, increases your cold resistance by 90, increases your mana regeneration by 45 and increases the chance that your heal spells with apply critically by 6 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 5 to 10%, increases your cold resistance by 90, increases your mana regeneration by 45 and increases the chance that your heal spells with apply critically by 6%.'


Group Spirit of the Great Wolf III:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 5 to 10 percent, increases your fire resistance by 90, increases your mana regeneration by 45 and increases the chance for your spells to strike for critical damage by 6 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 5 to 10%, increases your fire resistance by 90, increases your mana regeneration by 45 and increases the chance for your spells to strike for critical damage by 6%.'


MRC - Aggro Focus - Wizard - lvl:1-85 - 15%:
       - Description changed from 'Reduces hate generation by 15 percent.' to 'Reduces hate generation by 15%.'


Nature's Fury I:
       - Description changed from 'Increases critical damage by 30 percent, while increasing mana costs by 50 percent for up to 2m (20 Ticks).' to 'Increases critical damage by 30%, while increasing mana costs by 50% for up to 2m (20 Ticks).'


Nature's Fury II:
       - Description changed from 'Increases critical damage by 30 percent, while increasing mana costs by 40 percent for up to 2m (20 Ticks).' to 'Increases critical damage by 30%, while increasing mana costs by 40% for up to 2m (20 Ticks).'


Nature's Fury III:
       - Description changed from 'Increases critical damage by 30 percent, while increasing mana costs by 30 percent for up to 2m (20 Ticks).' to 'Increases critical damage by 30%, while increasing mana costs by 30% for up to 2m (20 Ticks).'


Zan Fi's Whistle VII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 45 points, 2-handed blunt attacks by 105 points, flying kick attacks by 240 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 45 points, 2-handed blunt attacks by 105 points, flying kick attacks by 240 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle VIII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 50 points, 2-handed blunt attacks by 115 points, flying kick attacks by 295 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 50 points, 2-handed blunt attacks by 115 points, flying kick attacks by 295 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle IX:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, flying kick attacks by 345 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, flying kick attacks by 345 points and increases the damage you deal with all melee skills by 15%.'


Celestial Rapidity I:
       - Description changed from 'Decreases cast times for healing spells by 50 percent for up to 24s (4 Ticks)' to 'Decreases cast times for healing spells by 50% for up to 24s (4 Ticks)'


Gut Punch IV:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 1500 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 1500 when cast.'


Gut Punch V:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 2400 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 2400 when cast.'


Warlord's Bravery II:
       - Description changed from 'Reduces incoming melee damage by 8 percent for 36s (6 Ticks) or for up to 15 hits.' to 'Reduces incoming melee damage by 8% for 36s (6 Ticks) or for up to 15 hits.'


Knee Strike III:
       - Description changed from 'Unleashes a kick skill attack with base 88 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 88 damage and reduces the target's total avoidance by 18% for 18s (3 Ticks).'


Armor of the Inquisitor X:
       - Description changed from 'Increases healing ability by 48 percent, and AC by 750 for up to 1m 42s (17 Ticks).' to 'Increases healing ability by 48%, and AC by 750 for up to 1m 42s (17 Ticks).'


Armor of the Inquisitor XI:
       - Description changed from 'Increases healing ability by 50 percent, and AC by 850 for up to 1m 48s (18 Ticks).' to 'Increases healing ability by 50%, and AC by 850 for up to 1m 48s (18 Ticks).'


Armor of the Inquisitor XII:
       - Description changed from 'Increases healing ability by 52 percent, and AC by 1000 for up to 1m 54s (19 Ticks).' to 'Increases healing ability by 52%, and AC by 1000 for up to 1m 54s (19 Ticks).'


Shield of Notes XVI:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 14800 points of damage and from melee attacks by 41 percent up to 14800 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 14800 points of damage and from melee attacks by 41% up to 14800 points of damage.'


Shield of Notes XVII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 15400 points of damage and from melee attacks by 41 percent up to 15400 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 15400 points of damage and from melee attacks by 41% up to 15400 points of damage.'


Shield of Notes XVIII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 16000 points of damage and from melee attacks by 41 percent up to 16000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41% up to 16000 points of damage and from melee attacks by 41% up to 16000 points of damage.'


Beam of Slumber XIX:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 2m 30s (25 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 2m 30s (25 Ticks).'


Beam of Slumber XX:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m (30 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m (30 Ticks).'


Saint's Unity IX:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Mercurial Torment I:
       - Description changed from 'Reduces detrimental spell casting time by 15 percent for up to 5m (50 Ticks).' to 'Reduces detrimental spell casting time by 15% for up to 5m (50 Ticks).'


Companion's Blessing XI (Azia):
       - Description changed from 'Heals 3400 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 3400 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XII (Azia):
       - Description changed from 'Heals 3600 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 3600 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Ligament Slice V:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 105 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 105%.'


Ligament Slice VI:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 110 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 110%.'


Ligament Slice VII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 115 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 115%.'


Ligament Slice VIII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 120 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 120%.'


Ligament Slice IX:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 125 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 125%.'


Bottle of Adventure I:
       - Description changed from 'Increases experience gained by 10 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 10% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Adventure II:
       - Description changed from 'Increases experience gained by 25 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 25% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 2h (1200 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 2h (1200 Ticks). This effect persists through death.'


Bottle of Alacrity I:
       - Description changed from 'Increases your attack speed by 5 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 5% for up to 4h (2400 Ticks).'


Bottle of Alacrity II:
       - Description changed from 'Increases your attack speed by 10 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 10% for up to 4h (2400 Ticks).'


Bottle of Alacrity III:
       - Description changed from 'Increases your attack speed by 15 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 15% for up to 4h (2400 Ticks).'


Bottle of Alacrity IV:
       - Description changed from 'Increases your attack speed by 20 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 20% for up to 4h (2400 Ticks).'


Bottle of Alacrity IX:
       - Description changed from 'Increases your attack speed by 45 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 45% for up to 4h (2400 Ticks).'


Bottle of Alacrity V:
       - Description changed from 'Increases your attack speed by 25 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 25% for up to 4h (2400 Ticks).'


Bottle of Alacrity VI:
       - Description changed from 'Increases your attack speed by 30 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 30% for up to 4h (2400 Ticks).'


Bottle of Alacrity VII:
       - Description changed from 'Increases your attack speed by 35 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 35% for up to 4h (2400 Ticks).'


Bottle of Alacrity VIII:
       - Description changed from 'Increases your attack speed by 40 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 40% for up to 4h (2400 Ticks).'


Bottle of Alacrity X:
       - Description changed from 'Increases your attack speed by 50 percent for up to 4h (2400 Ticks).' to 'Increases your attack speed by 50% for up to 4h (2400 Ticks).'


Bottle of Shared Adventure I:
       - Description changed from 'Increases experience gained by 10 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 10% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Shared Adventure II:
       - Description changed from 'Increases experience gained by 25 percent for 4h (2400 Ticks). This effect persists through death.' to 'Increases experience gained by 25% for 4h (2400 Ticks). This effect persists through death.'


Bottle of Shared Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 2h (1200 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 2h (1200 Ticks). This effect persists through death.'


Bottle of Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 2h (1200 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 2h (1200 Ticks). This effect persists through death.'


Bottle of Shared Adventure III:
       - Description changed from 'Increases experience gained by 50 percent for 2h (1200 Ticks). This effect persists through death.' to 'Increases experience gained by 50% for 2h (1200 Ticks). This effect persists through death.'


Draught of the Craftsman:
       - Description changed from 'Increases your chance to salvage tradeskill components by 100 percent. The effects will last for 2h (1200 Ticks).' to 'Increases your chance to salvage tradeskill components by 100%. The effects will last for 2h (1200 Ticks).'


Type3 FC Rush:
       - Description changed from 'Decreases the reuse time of Rush by 5 percent.' to 'Decreases the reuse time of Rush by 5%.'


Type3 FC Savage Volley:
       - Description changed from 'Decreases the reuse time of Savage Volley by 4 percent.' to 'Decreases the reuse time of Savage Volley by 4%.'


Type3 FC Fifth Wind:
       - Description changed from 'Decreases the reuse time of Fifth Wind by 5 percent.' to 'Decreases the reuse time of Fifth Wind by 5%.'


Type3 FC Tendon Lacerate:
       - Description changed from 'Decreases the reuse time of Tendon Lacerate by 4 percent.' to 'Decreases the reuse time of Tendon Lacerate by 4%.'


Type3 FC Temple Chop:
       - Description changed from 'Decreases the reuse time of Temple Chop by 4 percent.' to 'Decreases the reuse time of Temple Chop by 4%.'


Type3 FC Ruinous Servant:
       - Description changed from 'Decreases the reuse time of Ruinous Servant by 5 percent.' to 'Decreases the reuse time of Ruinous Servant by 5%.'


Type3 FC Fifth Wind:
       - Description changed from 'Decreases the reuse time of Fifth Wind by 5 percent.' to 'Decreases the reuse time of Fifth Wind by 5%.'


Type3 FC Six-Step Pattern:
       - Description changed from 'Decreases the reuse time of Six-Step Pattern by 5 percent.' to 'Decreases the reuse time of Six-Step Pattern by 5%.'


Type3 FC Deny Death:
       - Description changed from 'Decreases the reuse time of Deny Death by 5 percent.' to 'Decreases the reuse time of Deny Death by 5%.'


Type3 FC Jab Through:
       - Description changed from 'Decreases the reuse time of Jab Through by 5 percent.' to 'Decreases the reuse time of Jab Through by 5%.'


Type3 FC Force of Marr:
       - Description changed from 'Decreases the reuse time of Force of Marr by 8 percent.' to 'Decreases the reuse time of Force of Marr by 8%.'


Type3 FC Heartrend:
       - Description changed from 'Decreases the reuse time of Heartrend by 10 percent.' to 'Decreases the reuse time of Heartrend by 10%.'


Type3 FC Jolting Hook kicks:
       - Description changed from 'Decreases the reuse time of Jolting Hook kicks by 5 percent.' to 'Decreases the reuse time of Jolting Hook kicks by 5%.'


Type3 FC Fifth Wind:
       - Description changed from 'Decreases the reuse time of Fifth Wind by 5 percent.' to 'Decreases the reuse time of Fifth Wind by 5%.'


Type3 FC Instruction in Toxicity:
       - Description changed from 'Decreases the reuse time of Instruction in Toxicity by 5 percent.' to 'Decreases the reuse time of Instruction in Toxicity by 5%.'


Type3 FC Blinding Glare:
       - Description changed from 'Decreases the reuse time of Blinding Glare by 5 percent.' to 'Decreases the reuse time of Blinding Glare by 5%.'


Type3 FC Pinpoint Flaws:
       - Description changed from 'Decreases the reuse time of Pinpoint Flaws by 5 percent.' to 'Decreases the reuse time of Pinpoint Flaws by 5%.'


Type3 FC Fifth Wind:
       - Description changed from 'Decreases the reuse time of Fifth Wind by 5 percent.' to 'Decreases the reuse time of Fifth Wind by 5%.'


Type3 FC Wheeling Blades:
       - Description changed from 'Decreases the reuse time of Wheeling Blades by 5 percent.' to 'Decreases the reuse time of Wheeling Blades by 5%.'


Type3 FC Scoff:
       - Description changed from 'Decreases the reuse time of Scoff by 5 percent.' to 'Decreases the reuse time of Scoff by 5%.'


Type3 FC Knuckle Snap:
       - Description changed from 'Decreases the reuse time of Knuckle Snap by 5 percent.' to 'Decreases the reuse time of Knuckle Snap by 5%.'


Type3 FC Armor of Phantasmic Runes:
       - Description changed from 'Decreases the reuse time of Armor of Phantasmic Runes by 5 percent.' to 'Decreases the reuse time of Armor of Phantasmic Runes by 5%.'


Respite:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21% of your maximum.'


Respite Rk. II:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25% of your maximum.'


Respite Rk. III:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29% of your maximum.'


Strategic Strike:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Strategic Strike Rk. II:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Strategic Strike Rk. III:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Knuckle Snap:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Snap Rk. II:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Knuckle Snap Rk. III:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 5 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 5% for their next 5 attacks.'


Scoff Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 3028.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 3028.'


Scoff Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 3578.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 3578.'


Scoff Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 4232.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 4232.'


Exonerate:
       - Description changed from 'Has a 9 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.' to 'Has a 9% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.'


Exonerate Rk. II:
       - Description changed from 'Has a 10 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.' to 'Has a 10% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.'


Exonerate Rk. III:
       - Description changed from 'Has a 12 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.' to 'Has a 12% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 90.'


Earnest Remedy:
       - Description changed from 'Mends severe wounds, healing between 4123 and 4123 hit points. Will heal targets below 20 percent health for an additional 1031 hit points.' to 'Mends severe wounds, healing between 4123 and 4123 hit points. Will heal targets below 20% health for an additional 1031 hit points.'


Earnest Remedy Rk. II:
       - Description changed from 'Mends severe wounds, healing between 4473 and 4473 hit points. Will heal targets below 20 percent health for an additional 1118 hit points.' to 'Mends severe wounds, healing between 4473 and 4473 hit points. Will heal targets below 20% health for an additional 1118 hit points.'


Earnest Remedy Rk. III:
       - Description changed from 'Mends severe wounds, healing between 4706 and 4706 hit points. Will heal targets below 20 percent health for an additional 1177 hit points.' to 'Mends severe wounds, healing between 4706 and 4706 hit points. Will heal targets below 20% health for an additional 1177 hit points.'


Thirteenth Salve:
       - Description changed from 'Mends critical wounds, healing between 6786 and 6786 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 6786 and 6786 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Thirteenth Salve Rk. II:
       - Description changed from 'Mends critical wounds, healing between 7363 and 7363 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 7363 and 7363 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Thirteenth Salve Rk. III:
       - Description changed from 'Mends critical wounds, healing between 7747 and 7747 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 7747 and 7747 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Earnest Light:
       - Description changed from 'Bathes your target in sacred light, healing up to 6471 hit points. The light will heal targets below 20 percent health for an additional 1618 hit points.' to 'Bathes your target in sacred light, healing up to 6471 hit points. The light will heal targets below 20% health for an additional 1618 hit points.'


Earnest Light Rk. II:
       - Description changed from 'Bathes your target in sacred light, healing up to 7125 hit points. The light will heal targets below 20 percent health for an additional 1781 hit points.' to 'Bathes your target in sacred light, healing up to 7125 hit points. The light will heal targets below 20% health for an additional 1781 hit points.'


Earnest Light Rk. III:
       - Description changed from 'Bathes your target in sacred light, healing up to 7559 hit points. The light will heal targets below 20 percent health for an additional 1890 hit points.' to 'Bathes your target in sacred light, healing up to 7559 hit points. The light will heal targets below 20% health for an additional 1890 hit points.'


Shining Rampart:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Rampart Rk. II:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Rampart Rk. III:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Defense:
       - Description changed from 'Shining armor absorbs 10 percent of incoming melee damage for up to 4m 30s (45 Ticks) or until it has absorbed 3200 strikes.' to 'Shining armor absorbs 10% of incoming melee damage for up to 4m 30s (45 Ticks) or until it has absorbed 3200 strikes.'


Defiance:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 9075, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 9075, or two attacks.'


Defiance II:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 10725, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 10725, or two attacks.'


Defiance III:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 15750, or three attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 15750, or three attacks.'


Elegy Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 556.' to 'Increases melee damage taken by 10%. Decreases armor class by 556.'


Elegy Trigger II:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 634.' to 'Increases melee damage taken by 10%. Decreases armor class by 634.'


Elegy Trigger III:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 675.' to 'Increases melee damage taken by 10%. Decreases armor class by 675.'


Confrontation for Honor Recourse:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 4290.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 4290.'


Confrontation for Honor Recourse II:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 5070.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 5070.'


Confrontation for Honor Recourse III:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 5460.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 5460.'


Armor of Courage:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 151200 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 151200 damage.'


Armor of Courage Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 201600 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 201600 damage.'


Armor of Courage Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 277200 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 277200 damage.'


Exalted Mantle:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 300300 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 300300 damage, healing you in the process.'


Exalted Mantle Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 392700 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 392700 damage, healing you in the process.'


Exalted Mantle Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 542850 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 542850 damage, healing you in the process.'


Protective Devotion Guard:
       - Description changed from 'Places a protective confession on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 14500 points of damage before dissipating.' to 'Places a protective confession on your target, absorbing 15% of incoming melee damage. This spell absorbs 14500 points of damage before dissipating.'


Protective Devotion Guard II:
       - Description changed from 'Places a protective confession on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 17137 points of damage before dissipating.' to 'Places a protective confession on your target, absorbing 15% of incoming melee damage. This spell absorbs 17137 points of damage before dissipating.'


Protective Devotion Guard III:
       - Description changed from 'Places a protective confession on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 18455 points of damage before dissipating.' to 'Places a protective confession on your target, absorbing 15% of incoming melee damage. This spell absorbs 18455 points of damage before dissipating.'


Amygdalan Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Amygdalan Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Amygdalan Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Amygdalan Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Amygdalan Horror Recourse II:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Amygdalan Horror Recourse III:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Gorgon Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 151200 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 151200 damage.'


Gorgon Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 201600 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 201600 damage.'


Gorgon Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 277200 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 277200 damage.'


Gorgon Mantle:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 300300 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 300300 damage.'


Gorgon Mantle Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 392700 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 392700 damage.'


Gorgon Mantle Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 542850 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 542850 damage.'


Annihilate the Divergent:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 6029 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 6029 damage. The entropy has a 12% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Divergent Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 6849 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 6849 damage. The entropy has a 12% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Annihilate the Divergent Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 7398 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 3 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 7398 damage. The entropy has a 12% chance to lower your target's resistances, and a 3% chance to eradicate them completely.'


Frost of Daybreak:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of direct damage spells by up to 100 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of direct damage spells by up to 100%. This bonus will decay on spells over level 90.'


Shadow of Daybreak:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Adrenaline Blast Effect:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 4145.' to 'Absorbs 15% of incoming melee damage up to a maximum of 4145.'


Adrenaline Blast Effect II:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 4498.' to 'Absorbs 15% of incoming melee damage up to a maximum of 4498.'


Adrenaline Blast Effect III:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 4732.' to 'Absorbs 15% of incoming melee damage up to a maximum of 4732.'


Aria of the Composer:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 27%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 29 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 29%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of the Composer Rk. II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 29%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 33 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 33%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of the Composer Rk. III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 31%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 35 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 35%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Pulse of Renewal:
       - Slot 20 changed from 'Increase Current Mana by 53 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 8 percent. This bonus will decay on spells over level 90.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 8%. This bonus will decay on spells over level 90.'


Pulse of Renewal Rk. II:
       - Slot 20 changed from 'Increase Current Mana by 65 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 9 percent. This bonus will decay on spells over level 90.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 9%. This bonus will decay on spells over level 90.'


Pulse of Renewal Rk. III:
       - Slot 20 changed from 'Increase Current Mana by 71 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10 percent. This bonus will decay on spells over level 90.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10%. This bonus will decay on spells over level 90.'


Song of Recalcitrance:
       - Description changed from 'A defiant drumbeat that allows you and your companions a 5 percent chance to resist blindness, stun, charm, fear, and mesmerization effects.' to 'A defiant drumbeat that allows you and your companions a 5% chance to resist blindness, stun, charm, fear, and mesmerization effects.'


Song of Recalcitrance Rk. II:
       - Description changed from 'A defiant drumbeat that allows you and your companions a 6 percent chance to resist blindness, stun, charm, fear, and mesmerization effects.' to 'A defiant drumbeat that allows you and your companions a 6% chance to resist blindness, stun, charm, fear, and mesmerization effects.'


Song of Recalcitrance Rk. III:
       - Description changed from 'A defiant drumbeat that allows you and your companions a 7 percent chance to resist blindness, stun, charm, fear, and mesmerization effects.' to 'A defiant drumbeat that allows you and your companions a 7% chance to resist blindness, stun, charm, fear, and mesmerization effects.'


Slumber of Sionachie:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 5 percent chance to cause them to forget their enemies. Affects creatures up to level 93.' to 'This song causes your target to fall into an enchanted sleep and has a 5% chance to cause them to forget their enemies. Affects creatures up to level 93.'


Slumber of Sionachie Rk. II:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 7 percent chance to cause them to forget their enemies. Affects creatures up to level 93.' to 'This song causes your target to fall into an enchanted sleep and has a 7% chance to cause them to forget their enemies. Affects creatures up to level 93.'


Slumber of Sionachie Rk. III:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 10 percent chance to cause them to forget their enemies. Affects creatures up to level 93.' to 'This song causes your target to fall into an enchanted sleep and has a 10% chance to cause them to forget their enemies. Affects creatures up to level 93.'


War March of Dagda:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 150, attack rating by up to 84, damaging attackers by up to 58, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 150, attack rating by up to 84, damaging attackers by up to 58, and adding damage to their attacks.'


War March of Dagda Rk. II:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 160, attack rating by up to 94, damaging attackers by up to 65, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 160, attack rating by up to 94, damaging attackers by up to 65, and adding damage to their attacks.'


War March of Dagda Rk. III:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 170, attack rating by up to 100, damaging attackers by up to 70, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 170, attack rating by up to 100, damaging attackers by up to 70, and adding damage to their attacks.'


Aura of the Composer Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 18%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 21 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 18 percent, and the chance for they and their companions to flurry by 10 percent.' to 'Increases the damage of your companions' spells by 21%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 18%, and the chance for they and their companions to flurry by 10%.'


Aura of the Composer Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 20%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 24 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 20 percent, and the chance for they and their companions to flurry by 11 percent.' to 'Increases the damage of your companions' spells by 24%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 20%, and the chance for they and their companions to flurry by 11%.'


Aura of the Composer Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 22%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 22 percent, and the chance for they and their companions to flurry by 12 percent.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 22%, and the chance for they and their companions to flurry by 12%.'


Echo of the Composer Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 18%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 21 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 18 percent, and the chance for they and their companions to flurry by 10 percent.' to 'Increases the damage of your companions' spells by 21%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 18%, and the chance for they and their companions to flurry by 10%.'


Echo of the Composer Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 20%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 24 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 20 percent, and the chance for they and their companions to flurry by 11 percent.' to 'Increases the damage of your companions' spells by 24%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 20%, and the chance for they and their companions to flurry by 11%.'


Echo of the Composer Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 22%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25 percent, their chance to triple attack by 22 percent, and the chance for they and their companions to flurry by 12 percent.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 90. Increases your companions' attack speed by 25%, their chance to triple attack by 22%, and the chance for they and their companions to flurry by 12%.'


Marked Effect:
       - Description changed from 'Increases incoming peircing damage by 11 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 11% for 12s (2 Ticks).'


Marked Effect II:
       - Description changed from 'Increases incoming peircing damage by 13 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 13% for 12s (2 Ticks).'


Marked Effect III:
       - Description changed from 'Increases incoming peircing damage by 17 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 17% for 12s (2 Ticks).'


Instruction in Toxicity Effect:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 15 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by up to 15%. This bonus will decay on spells over level 90.'


Instruction in Toxicity Effect II:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 20 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by up to 20%. This bonus will decay on spells over level 90.'


Instruction in Toxicity Effect III:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of poison-based spells by up to 25 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 90.'


Misdirection Effect:
       - Description changed from 'Causes your actions to generate 100 percent hatred for 18s (3 Ticks).' to 'Causes your actions to generate 100% hatred for 18s (3 Ticks).'


Misdirection Effect II:
       - Description changed from 'Causes your actions to generate 103 percent hatred for 18s (3 Ticks).' to 'Causes your actions to generate 103% hatred for 18s (3 Ticks).'


Misdirection Effect III:
       - Description changed from 'Causes your actions to generate 106 percent hatred for 18s (3 Ticks).' to 'Causes your actions to generate 106% hatred for 18s (3 Ticks).'


Pinpoint Flaws:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6 percent and piercing by 1 percent for 1m 30s (15 Ticks)' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 6% and piercing by 1% for 1m 30s (15 Ticks)'


Pinpoint Flaws Rk. II:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8 percent and piercing by 1 percent for 1m 30s (15 Ticks)' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 8% and piercing by 1% for 1m 30s (15 Ticks)'


Pinpoint Flaws Rk. III:
       - Description changed from 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10 percent and piercing by 1 percent for 1m 30s (15 Ticks)' to 'Pinpoints the vulnerabilities of your target, increasing the damage they take from backstabs by 10% and piercing by 1% for 1m 30s (15 Ticks)'


Reckless Befuddling:
       - Description changed from 'Has a 50 percent chance to cause a target to forget its enemies.' to 'Has a 50% chance to cause a target to forget its enemies.'


Lethargic Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Lethargic Health Chance II:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Lethargic Health Chance III:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Shakare's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 5492.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 5492.'


Shakare's Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 6490.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 6490.'


Shakare's Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 6988.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 6988.'


Glyphdust Slow:
       - Description changed from 'Reduces melee speed as low as 68 percent.' to 'Reduces melee speed as low as 68%.'


Glyphdust Slow II:
       - Description changed from 'Reduces melee speed as low as 58 percent.' to 'Reduces melee speed as low as 58%.'


Glyphdust Slow III:
       - Description changed from 'Reduces melee speed as low as 47 percent.' to 'Reduces melee speed as low as 47%.'


Glyphdust Immotility:
       - Description changed from 'Reduces movement rate by up to 24 percent.' to 'Reduces movement rate by up to 24%.'


Glyphdust Immotility II:
       - Description changed from 'Reduces movement rate by up to 36 percent.' to 'Reduces movement rate by up to 36%.'


Glyphdust Immotility III:
       - Description changed from 'Reduces movement rate by up to 48 percent.' to 'Reduces movement rate by up to 48%.'


Ward of Recovery:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 2876. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 2876. When this effect breaks, it will heal you over time.'


Ward of Recovery Rk. II:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 3119. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 3119. When this effect breaks, it will heal you over time.'


Ward of Recovery Rk. III:
       - Description changed from 'Protects you with a spiritual guard that will prevent 10 percent damage up to a maximum of 3282. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual guard that will prevent 10% damage up to a maximum of 3282. When this effect breaks, it will heal you over time.'


Chaotic Power V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by up to 100 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 90.'


Chaotic Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of duration damage spells by up to 50 percent.' to 'Decreases the damage of duration damage spells by up to 50%.'


Aegis of Lithara:
       - Description changed from 'Surrounds your target in the aegis of Lithara, absorbing 25 percent of incoming spell damage. This spell absorbs 5952 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Lithara, absorbing 25% of incoming spell damage. This spell absorbs 5952 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Lithara Rk. II:
       - Description changed from 'Surrounds your target in the aegis of Lithara, absorbing 25 percent of incoming spell damage. This spell absorbs 7034 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Lithara, absorbing 25% of incoming spell damage. This spell absorbs 7034 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Lithara Rk. III:
       - Description changed from 'Surrounds your target in the aegis of Lithara, absorbing 25 percent of incoming spell damage. This spell absorbs 7574 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Lithara, absorbing 25% of incoming spell damage. This spell absorbs 7574 points of damage before dissipating. Consumes a peridot when cast.'


Concussive Burst Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flame, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flame, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Burst Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flame, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flame, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Burst Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flame, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flame, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Thricewoven Power II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 100 percent. This bonus will decay on spells over level 90.' to 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 90.'


Thricewoven Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Frenzying Blow:
       - Description changed from 'Increases your target's hatred toward you by 2 percent.' to 'Increases your target's hatred toward you by 2%.'


Jolting Strike:
       - Description changed from 'Decreases your target's hatred of you by 5 percent.' to 'Decreases your target's hatred of you by 5%.'


Mana Reiteration:
       - Description changed from 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10 percent chance to strike the target repeatedly. Mana reiteration strikes cause little to no anger.' to 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10% chance to strike the target repeatedly. Mana reiteration strikes cause little to no anger.'


Mana Reiteration Rk. II:
       - Description changed from 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10 percent chance to strike the target. Mana reiteration strikes cause little to no anger.' to 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10% chance to strike the target. Mana reiteration strikes cause little to no anger.'


Mana Reiteration Rk. III:
       - Description changed from 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10 percent chance to strike the target. Mana reiteration strikes cause little to no anger.' to 'Places an aura of reiterative mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana reiteration strike. Mana reiteration strikes have a 10% chance to strike the target. Mana reiteration strikes cause little to no anger.'


Mana Reiteration Strike:
       - Description changed from 'Strikes your target with reiterative mana, causing 1875 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 1875 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reiteration Strike II:
       - Description changed from 'Strikes your target with reiterative mana, causing 2133 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2133 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reiteration Strike III:
       - Description changed from 'Strikes your target with reiterative mana, causing 2303 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2303 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reiteration:
       - Description changed from 'Strikes your target with reiterative mana, causing 1960 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 1960 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reiteration:
       - Description changed from 'Strikes your target with reiterative mana, causing 2047 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2047 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reiteration:
       - Description changed from 'Strikes your target with reiterative mana, causing 2132 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2132 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reiteration II:
       - Description changed from 'Strikes your target with reiterative mana, causing 2230 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2230 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reiteration II:
       - Description changed from 'Strikes your target with reiterative mana, causing 2327 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2327 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reiteration II:
       - Description changed from 'Strikes your target with reiterative mana, causing 2425 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2425 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reiteration III:
       - Description changed from 'Strikes your target with reiterative mana, causing 2408 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2408 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reiteration III:
       - Description changed from 'Strikes your target with reiterative mana, causing 2512 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2512 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reiteration III:
       - Description changed from 'Strikes your target with reiterative mana, causing 2616 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reiterative mana, causing 2616 damage. Has a 10% chance to trigger an additional damaging strike.'


Serenity:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.'


Serenity Rk. II:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.'


Serenity Rk. III:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 93.'


Legion of Zykean:
       - Description changed from 'Places the will of Zykean on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 6507 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Zykean on your group, absorbing 20% of incoming spell damage. This spell absorbs 6507 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Zykean Rk. II:
       - Description changed from 'Places the will of Zykean on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 7690 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Zykean on your group, absorbing 20% of incoming spell damage. This spell absorbs 7690 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Zykean Rk. III:
       - Description changed from 'Places the will of Zykean on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 8754 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Zykean on your group, absorbing 20% of incoming spell damage. This spell absorbs 8754 points of damage before dissipating. Consumes a peridot when cast.'


Soporific Stare:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16 percent chance forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16% chance forget its hatred of its enemies.'


Soporific Stare Rk. II:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20 percent chance forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20% chance forget its hatred of its enemies.'


Soporific Stare Rk. III:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24 percent chance forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24% chance forget its hatred of its enemies.'


Spinechiller Blood:
       - Mana Cost changed from '906' to '2592'
       - Slot 1 changed from 'Decrease Current Hit Points by 503' to 'Decrease Current Hit Points by 6324'
       - Slot 3 changed from 'Decrease Current Hit Points by 854 per tick' to 'Decrease Current Hit Points by 2692 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 503 damage initially and between 854 and 1125 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 6324 damage initially and between 2692 and 2692 damage every six seconds for 42s (7 Ticks).'


Spinechiller Blood Rk. II:
       - Mana Cost changed from '994' to '2702'
       - Slot 1 changed from 'Decrease Current Hit Points by 570' to 'Decrease Current Hit Points by 6640'
       - Slot 3 changed from 'Decrease Current Hit Points by 1006 per tick' to 'Decrease Current Hit Points by 2818 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 570 damage initially and between 1006 and 1276 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 6640 damage initially and between 2818 and 2818 damage every six seconds for 42s (7 Ticks).'


Spinechiller Blood Rk. III:
       - Mana Cost changed from '1051' to '2818'
       - Slot 1 changed from 'Decrease Current Hit Points by 617' to 'Decrease Current Hit Points by 6972'
       - Slot 3 changed from 'Decrease Current Hit Points by 1112 per tick' to 'Decrease Current Hit Points by 2950 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 617 damage initially and between 1112 and 1382 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 6972 damage initially and between 2950 and 2950 damage every six seconds for 42s (7 Ticks).'


Shiverback Endemic:
       - Mana Cost changed from '1156' to '2013'
       - Slot 2 changed from 'Decrease Current Hit Points by 713 per tick' to 'Decrease Current Hit Points by 1905 per tick'
       - Description changed from 'Infects your target with a fever that causes between 713 and 1242 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 1905 and 1905 damage every six seconds for 1m 12s (12 Ticks).'


Shiverback Endemic Rk. II:
       - Mana Cost changed from '1235' to '2096'
       - Slot 2 changed from 'Decrease Current Hit Points by 866 per tick' to 'Decrease Current Hit Points by 1991 per tick'
       - Description changed from 'Infects your target with a fever that causes between 866 and 1377 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 1991 and 1991 damage every six seconds for 1m 12s (12 Ticks).'


Shiverback Endemic Rk. III:
       - Mana Cost changed from '1318' to '2182'
       - Slot 2 changed from 'Decrease Current Hit Points by 986 per tick' to 'Decrease Current Hit Points by 2081 per tick'
       - Description changed from 'Infects your target with a fever that causes between 986 and 1511 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 2081 and 2081 damage every six seconds for 1m 12s (12 Ticks).'


Growl of the Tiger:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 319 health every six seconds and increasing your maximum hit points by 2742 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 319 health every six seconds and increasing your maximum hit points by 2742 for up to 60s (10 Ticks).'


Growl of the Tiger Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 363 health every six seconds and increasing your maximum hit points by 2975 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 363 health every six seconds and increasing your maximum hit points by 2975 for up to 60s (10 Ticks).'


Growl of the Tiger Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 387 health every six seconds and increasing your maximum hit points by 3131 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 387 health every six seconds and increasing your maximum hit points by 3131 for up to 60s (10 Ticks).'


Growl of the Tiger:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 319 health every six seconds and increasing your maximum hit points by 2742 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 319 health every six seconds and increasing your maximum hit points by 2742 for up to 60s (10 Ticks).'


Growl of the Tiger II:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 363 health every six seconds and increasing your maximum hit points by 2975 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 363 health every six seconds and increasing your maximum hit points by 2975 for up to 60s (10 Ticks).'


Growl of the Tiger III:
       - Description changed from 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20 percent, healing 387 health every six seconds and increasing your maximum hit points by 3131 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a tiger, increasing melee damage by 20%, healing 387 health every six seconds and increasing your maximum hit points by 3131 for up to 60s (10 Ticks).'


Shout at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 6 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 6% chance that four creatures will heed this call.'


Shout at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 8 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 8% chance that four creatures will heed this call.'


Shout at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 11 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 11% chance that four creatures will heed this call.'


Tuzil's Call:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 6 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 6% chance that four creatures will heed this call.'


Tuzil's Call II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 8 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 8% chance that four creatures will heed this call.'


Tuzil's Call III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 11 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 11% chance that four creatures will heed this call.'


Fighting Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Fighting Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Fighting Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Reagent Conservation X:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 95.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 95.'


Beneficial Duration 15 L95:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 95.'


All DD Damage 20 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 95.'


Detrimental Haste 15 L95:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 95.'


Detrimental Mana Pres 16 L95:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 95.'


All DoT Damage 20 L95:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 95.'


MRC - ID Focus - Tier IV - lvl:86 - 40%:
       - Description changed from 'Increases the damage of spells by 40 percent.' to 'Increases the damage of spells by 40%.'


MRC - ID Focus - Tier IV - lvl:87 - 47%:
       - Description changed from 'Increases the damage of spells by 47 percent.' to 'Increases the damage of spells by 47%.'


MRC - ID Focus - Tier IV - lvl:88 - 54%:
       - Description changed from 'Increases the damage of spells by 54 percent.' to 'Increases the damage of spells by 54%.'


MRC - ID Focus - Tier IV - lvl:89 - 68%:
       - Description changed from 'Increases the damage of spells by 68 percent.' to 'Increases the damage of spells by 68%.'


MRC - ID Focus - Tier IV - lvl:90 - 90%:
       - Description changed from 'Increases the damage of spells by 90 percent.' to 'Increases the damage of spells by 90%.'


MRC - ID Focus - Tier III - lvl:86 - 30%:
       - Description changed from 'Increases the damage of spells by 30 percent.' to 'Increases the damage of spells by 30%.'


MRC - ID Focus - Tier III - lvl:87 - 37%:
       - Description changed from 'Increases the damage of spells by 37 percent.' to 'Increases the damage of spells by 37%.'


MRC - ID Focus - Tier III - lvl:88 - 44%:
       - Description changed from 'Increases the damage of spells by 44 percent.' to 'Increases the damage of spells by 44%.'


MRC - ID Focus - Tier III - lvl:89 - 58%:
       - Description changed from 'Increases the damage of spells by 58 percent.' to 'Increases the damage of spells by 58%.'


MRC - ID Focus - Tier III - lvl:90 - 80%:
       - Description changed from 'Increases the damage of spells by 80 percent.' to 'Increases the damage of spells by 80%.'


MRC - ID Focus - Tier II - lvl:86 - 20%:
       - Description changed from 'Increases the damage of spells by 20 percent.' to 'Increases the damage of spells by 20%.'


MRC - ID Focus - Tier II - lvl:87 - 27%:
       - Description changed from 'Increases the damage of spells by 27 percent.' to 'Increases the damage of spells by 27%.'


MRC - ID Focus - Tier II - lvl:88 - 34%:
       - Description changed from 'Increases the damage of spells by 34 percent.' to 'Increases the damage of spells by 34%.'


MRC - ID Focus - Tier II - lvl:89 - 48%:
       - Description changed from 'Increases the damage of spells by 48 percent.' to 'Increases the damage of spells by 48%.'


MRC - ID Focus - Tier II - lvl:90 - 70%:
       - Description changed from 'Increases the damage of spells by 70 percent.' to 'Increases the damage of spells by 70%.'


MRC - ID Focus - Tier I - lvl:86 - 10%:
       - Description changed from 'Increases the damage of spells by 10 percent.' to 'Increases the damage of spells by 10%.'


MRC - ID Focus - Tier I - lvl:87 - 17%:
       - Description changed from 'Increases the damage of spells by 17 percent.' to 'Increases the damage of spells by 17%.'


MRC - ID Focus - Tier I - lvl:88 - 24%:
       - Description changed from 'Increases the damage of spells by 24 percent.' to 'Increases the damage of spells by 24%.'


MRC - ID Focus - Tier I - lvl:89 - 38%:
       - Description changed from 'Increases the damage of spells by 38 percent.' to 'Increases the damage of spells by 38%.'


MRC - ID Focus - Tier I - lvl:90 - 60%:
       - Description changed from 'Increases the damage of spells by 60 percent.' to 'Increases the damage of spells by 60%.'


Party Popper Nimbus:
       - Description changed from 'You are surrounded by a cloud of confetti.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 5 percent.
' to 'You are surrounded by a cloud of confetti.
Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 5%.
'


Summon Companion II:
       - Slot 1 changed from '60% Chance to Cancel Aggro on NPC's up to Level 88' to '60% Chance to Cancel Aggro on NPCs up to Level 88'
       - Description changed from 'Gives your pet a 60 percent chance for level 88 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 60% chance for level 88 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Wildtender's Unity IX:
       - Slot 1 changed from '75% Chance to Cancel Aggro on NPC's up to Level 90' to '75% Chance to Cancel Aggro on NPCs up to Level 90'
       - Description changed from 'Gives your pet a 75 percent chance for level 90 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 75% chance for level 90 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Visionary's Unity VII:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 92' to '95% Chance to Cancel Aggro on NPCs up to Level 92'
       - Description changed from 'Gives your pet a 92 percent chance for level 92 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 92% chance for level 92 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Drape of Shadows Pet Fade:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'
       - Description changed from 'Provides a 100 percent chance for all NPCs to forget about this pet.' to 'Provides a 100% chance for all NPCs to forget about this pet.'


Silent Casting VI:
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 90 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 90% for up to 60s (10 Ticks).'


Improved Familiar X:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases damage for all spells by ten to twenty five percent for all instant-cast detrimental spells level 85 and below.' to 'Increases the damage of your level 90 and below single target direct damage spells by 10 to 25% as well as increasing your total mana by 700 and your mana regeneration by 7 points.'


Concussion I:
       - Description changed from 'Reduces your target's hatred toward you by 7000 points and then by 1 percent of their total hatred for you. This spell also has a 40 percent chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20 percent chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85 percent.' to 'Reduces your target's hatred toward you by 7000 points and then by 1% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.'


Calculated Insanity I:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Calculated Insanity II:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Calculated Insanity III:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Enveloping Helix I:
       - Description changed from 'Saps your target's power, decreasing their agility by 120 points, dexterity by 110 points, strength by 120 points, armor class by 155 points and their ability to dual wield by 10 percent for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 120 points, dexterity by 110 points, strength by 120 points, armor class by 155 points and their ability to dual wield by 10% for 7m 30s (75 Ticks).'


Mental Contortion I:
       - Description changed from 'Reduces melee damage by 10 percent and accuracy by 15 percent while also dealing 1080 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 10% and accuracy by 15% while also dealing 1080 damage every 6 seconds for 3m (30 Ticks).'


Companion's Fortification VII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 48 percent, increases avoidance by 48 percent, armor class by 140 points and protects against 14 percent of melee damage up to 100000 points as well as 14 percent of spell damage up to 100000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 48%, increases avoidance by 48%, armor class by 140 points and protects against 14% of melee damage up to 100000 points as well as 14% of spell damage up to 100000 points.'


Companion's Fortification VIII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 50 percent, increases avoidance by 50 percent, armor class by 150 points and protects against 15 percent of melee damage up to 100000 points as well as 15 percent of spell damage up to 100000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 50%, increases avoidance by 50%, armor class by 150 points and protects against 15% of melee damage up to 100000 points as well as 15% of spell damage up to 100000 points.'


Companion's Fortification IX:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 52 percent, increases avoidance by 52 percent, armor class by 160 points and protects against 16 percent of melee damage up to 100000 points as well as 16 percent of spell damage up to 100000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 52%, increases avoidance by 52%, armor class by 160 points and protects against 16% of melee damage up to 100000 points as well as 16% of spell damage up to 100000 points.'


Frenzied Burnout V:
       - Slot 20 changed from 'Increase Chance to Hit by 13%' to ''
       - Description changed from 'Increases the bearer's armor class by 460, attack speed by 25 percent, strength by 35, attack rating by 460 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 13 percent. Damage dealt by all skills is increased to 143 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 460, attack speed by 25%, strength by 35, attack rating by 460 points, chance to perform a flurry of attacks on a successful double attack by 5%, and accuracy with all skills by 13%. Damage dealt by all skills is increased to 143% and grants a 20% chance to perform a rampage during a combat round at 75% damage.'


Heart of Skyfire XI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 90 and lower spells by 55 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 90 and lower spells by 55% for 2m (20 Ticks).'


Heart of Froststone XII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50 percent of incoming melee damage for up to 17500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 50% of incoming melee damage for up to 17500 points of damage or for 2m (20 Ticks).'


Heart of Skyfire XII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 90 and lower fire-based direct damage non-area of effect spells by 30 to 90 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 90 and lower fire-based direct damage non-area of effect spells by 30 to 90% for 2m (20 Ticks).'


Heart of Froststone XI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 17500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50% of incoming direct spell damage for up to 17500 points of damage or for 2m (20 Ticks).'


Exuberant Health:
       - Description changed from 'The power of healing given to you is partially absorbed by the Plane of Health, weakening incoming healing by 20 percent.' to 'The power of healing given to you is partially absorbed by the Plane of Health, weakening incoming healing by 20%.'


Ebullient Health:
       - Description changed from 'The power of healing given to you is slightly absorbed by the Plane of Health, weakening incoming healing by 10 percent.' to 'The power of healing given to you is slightly absorbed by the Plane of Health, weakening incoming healing by 10%.'


Shield of the Elements I:
       - Description changed from 'Reduces incoming cold and fire damage by 75 percent for up to 30s (5 Ticks).' to 'Reduces incoming cold and fire damage by 75% for up to 30s (5 Ticks).'


Shield of the Elements II:
       - Description changed from 'Reduces incoming cold and fire damage by 75 percent for up to 30s (5 Ticks).' to 'Reduces incoming cold and fire damage by 75% for up to 30s (5 Ticks).'


Shield of the Elements III:
       - Description changed from 'Reduces incoming cold and fire damage by 75 percent for up to 30s (5 Ticks).' to 'Reduces incoming cold and fire damage by 75% for up to 30s (5 Ticks).'


Shield of the Elements IV:
       - Description changed from 'Reduces incoming cold and fire damage by 75 percent for up to 30s (5 Ticks).' to 'Reduces incoming cold and fire damage by 75% for up to 30s (5 Ticks).'


Shield of the Elements V:
       - Description changed from 'Reduces incoming cold and fire damage by 75 percent for up to 30s (5 Ticks).' to 'Reduces incoming cold and fire damage by 75% for up to 30s (5 Ticks).'


Group Pact of the Wolf I:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 150 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 150%, for up to 10m (100 Ticks).'


Group Pact of the Wolf II:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155%, for up to 10m (100 Ticks).'


Group Pact of the Wolf III:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160%, for up to 10m (100 Ticks).'


Ancestral Physical Guard XIII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 26000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 26000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XIV:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 29000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 29000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XV:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 33000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 33000, for up to 2m (20 Ticks).'


Inconspicuous Totem II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 93 percent chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 93% chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Purified Spirits I:
       - Description changed from 'Cures you of 36 poison, disease and curse counters and has a 95 percent chance to remove one detrimental spell effect.' to 'Cures you of 36 poison, disease and curse counters and has a 95% chance to remove one detrimental spell effect.'


Lupine Spirit II:
       - Description changed from 'Provides levitation and increases movement speed by 65 percent.' to 'Provides levitation and increases movement speed by 65%.'


Juggernaut Surge III:
       - Description changed from 'Increases the minimum damage you deal with all skills by 150 points as well as the damage dealt by your critical melee attacks by 30 percent.' to 'Increases the minimum damage you deal with all skills by 150 points as well as the damage dealt by your critical melee attacks by 30%.'


Uncanny Resilience XIII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 7170 points of damage per hit for a total of 47800 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 7170 points of damage per hit for a total of 47800 damage for up to 48s (8 Ticks).'


Uncanny Resilience XIV:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 7800 points of damage per hit for a total of 52000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 7800 points of damage per hit for a total of 52000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XV:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 8700 points of damage per hit for a total of 58000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 8700 points of damage per hit for a total of 58000 damage for up to 48s (8 Ticks).'


Distracting Strike XVI:
       - Description changed from 'Reduces your target's hatred for you by 1100 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1100 points and then by 1% of their total hatred for you.'


Distracting Strike XVII:
       - Description changed from 'Reduces your target's hatred for you by 1200 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1200 points and then by 1% of their total hatred for you.'


Distracting Strike XVIII:
       - Description changed from 'Reduces your target's hatred for you by 1300 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1300 points and then by 1% of their total hatred for you.'


Thaumaturge's Unity IX:
       - Description changed from 'Increases critical spell damage by 30 percent for up to 2m (20 Ticks).' to 'Increases critical spell damage by 30% for up to 2m (20 Ticks).'


Blessing of the Faithful I:
       - Description changed from 'Increases damage from skill attacks by 25 percent, and AC by 50 for up to 36s (6 Ticks).' to 'Increases damage from skill attacks by 25%, and AC by 50 for up to 36s (6 Ticks).'


Blessing of the Faithful II:
       - Description changed from 'Increases damage from skill attacks by 35 percent, and AC by 75 for up to 48s (8 Ticks).' to 'Increases damage from skill attacks by 35%, and AC by 75 for up to 48s (8 Ticks).'


Blessing of the Faithful III:
       - Description changed from 'Increases damage from skill attacks by 50 percent, and AC by 100 for up to 60s (10 Ticks).' to 'Increases damage from skill attacks by 50%, and AC by 100 for up to 60s (10 Ticks).'


Balefire Burst I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Protection of the Spirit Wolf XIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 23000 points as well as 35 percent of incoming direct spell damage up to 23000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35% of incoming melee up to 23000 points as well as 35% of incoming direct spell damage up to 23000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XIV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 26000 points as well as 35 percent of incoming direct spell damage up to 26000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35% of incoming melee up to 26000 points as well as 35% of incoming direct spell damage up to 26000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 29000 points as well as 35 percent of incoming direct spell damage up to 29000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35% of incoming melee up to 29000 points as well as 35% of incoming direct spell damage up to 29000 points for 60s (10 Ticks).'


Battle Frenzy I:
       - Description changed from 'Increases the mana cost of all detrimental spells by 100 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 100%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Battle Frenzy II:
       - Description changed from 'Increases the mana cost of all detrimental spells by 90 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 90%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Battle Frenzy III:
       - Description changed from 'Increases the mana cost of all detrimental spells by 75 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 75%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Spirit of the Great Wolf IX:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 4 to 20 percent, increases your cold resistance by 125, increases your mana regeneration by 80 and increases the chance that your heal spells with apply critically by 8 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 4 to 20%, increases your cold resistance by 125, increases your mana regeneration by 80 and increases the chance that your heal spells with apply critically by 8%.'


Spirit of the Great Wolf X:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 4 to 20 percent, increases your fire resistance by 125, increases your mana regeneration by 80 and increases the chance for your spells to strike for critical damage by 8 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 4 to 20%, increases your fire resistance by 125, increases your mana regeneration by 80 and increases the chance for your spells to strike for critical damage by 8%.'


Howl of the Warlord I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Frenzy of Spirit II:
       - Description changed from 'Increases your melee speed to 199 percent and attack power by 325 points for 48s (8 Ticks).' to 'Increases your melee speed to 199% and attack power by 325 points for 48s (8 Ticks).'


Protection of the Warder IV:
       - Description changed from 'Grants you a 6 percent mitigation boost against melee attacks for up to 24000 total damage.' to 'Grants you a 6% mitigation boost against melee attacks for up to 24000 total damage.'


Protection of the Warder V:
       - Description changed from 'Grants you a 7 percent mitigation boost against melee attacks for up to 30000 total damage.' to 'Grants you a 7% mitigation boost against melee attacks for up to 30000 total damage.'


Protection of the Warder VI:
       - Description changed from 'Grants you a 8 percent mitigation boost against melee attacks for up to 36000 total damage.' to 'Grants you a 8% mitigation boost against melee attacks for up to 36000 total damage.'


Infusion of Thunder II:
       - Description changed from 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 80 percent and the minumum damage of your melee attacks by 80 points.' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 80% and the minumum damage of your melee attacks by 80 points.'


Bladewhirl VIII:
       - Description changed from 'Instantly strikes your enemy for 161 damage, reduces their armor class by 81 points, reduces their resistance to fire, cold and magic spells by 50 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 161 damage, reduces their armor class by 81 points, reduces their resistance to fire, cold and magic spells by 50 points and slows their melee speed by 25%.'


Bladewhirl IX:
       - Description changed from 'Instantly strikes your enemy for 221 damage, reduces their armor class by 106 points, reduces their resistance to fire, cold and magic spells by 81 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 221 damage, reduces their armor class by 106 points, reduces their resistance to fire, cold and magic spells by 81 points and slows their melee speed by 25%.'


Bladewhirl X:
       - Description changed from 'Instantly strikes your enemy for 291 damage, reduces their armor class by 140 points, reduces their resistance to fire, cold and magic spells by 125 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 291 damage, reduces their armor class by 140 points, reduces their resistance to fire, cold and magic spells by 125 points and slows their melee speed by 25%.'


Veil of Mindshadow XVI:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 17000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 17000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XVII:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 20500 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 20500 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XVIII:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 24000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 24000 points of melee damage or up to 36m (360 Ticks).'


Waking Nightmare VI:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 65 percent and your armor class is decreased by 750 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 65% and your armor class is decreased by 750 points.'


Waking Nightmare VII:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 70 percent and your armor class is decreased by 850 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 70% and your armor class is decreased by 850 points.'


Waking Nightmare VIII:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 950 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 950 points.'


Ageless Enmity II:
       - Description changed from 'Gives you a 100 percent chance to become 1500 more points hated than your target NPC's previously most hated target.' to 'Gives you a 100% chance to become 1500 more points hated than your target NPC's previously most hated target.'


Divine Retribution VI:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike VI on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VI stuns creatures up to level 93 for 4 seconds, reduces their hatred for you by 2000 and has a 20 percent chance to instantly heal you for 1200 points of health and increases your armor class by 200 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike VI on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VI stuns creatures up to level 93 for 4 seconds, reduces their hatred for you by 2000 and has a 20% chance to instantly heal you for 1200 points of health and increases your armor class by 200 for 18 seconds.'


Divine Retribution Strike VI:
       - Description changed from 'Stuns creatures up to level 93 for 4 seconds and reduces their hatred for you by 2000 and has a 20 percent chance to trigger Divine Blessing and Favor III which instantly heals you for 1200 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 93 for 4 seconds and reduces their hatred for you by 2000 and has a 20% chance to trigger Divine Blessing and Favor III which instantly heals you for 1200 points of health and increases your armor class by 170 for 18 seconds.'


Blood Magic III (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 500 percent of the spell's mana cost in health. Also heals you for 180 every six seconds.' to 'Fuels your spells directly from your health rather than from your mana at 500% of the spell's mana cost in health. Also heals you for 180 every six seconds.'


Opportunistic Strike:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


ROG Eradicator Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Eradicator Discipline by 21 percent.' to 'Decreases the reuse time of Eradicator Discipline by 21%.'


ROG Eradicator Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Eradicator Discipline by 28 percent.' to 'Decreases the reuse time of Eradicator Discipline by 28%.'


Life Squeeze:
       - Description changed from 'Maximum hitpoints are reduced by 50 percent for a short period of time.' to 'Maximum hitpoints are reduced by 50% for a short period of time.'


Reprieve:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21% of your maximum.'


Reprieve Rk. II:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25% of your maximum.'


Reprieve Rk. III:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29% of your maximum.'


Inner Rejuvenation:
       - Description changed from 'Allows you to heal yourself for up to 29000 or 35 percent of your life, whichever is lower. This can only occur when you are at peace.' to 'Allows you to heal yourself for up to 29000 or 35% of your life, whichever is lower. This can only occur when you are at peace.'


Inner Rejuvenation Rk. II:
       - Description changed from 'Allows you to heal yourself for up to 30500 or 35 percent of your life, whichever is lower. This can only occur when you are at peace.' to 'Allows you to heal yourself for up to 30500 or 35% of your life, whichever is lower. This can only occur when you are at peace.'


Inner Rejuvenation Rk. III:
       - Description changed from 'Allows you to heal yourself for up to 32000 or 35 percent of your life, whichever is lower. This can only occur when you are at peace.' to 'Allows you to heal yourself for up to 32000 or 35% of your life, whichever is lower. This can only occur when you are at peace.'


Undivided Attention Effect:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their hatred during this period.'


Undivided Attention Effect II:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their hatred during this period.'


Undivided Attention Effect III:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their hatred during this period.'


Undivided Attention Reflection:
       - Description changed from 'Increases your armor class and causes your actions to generate 55 percent more hatred.' to 'Increases your armor class and causes your actions to generate 55% more hatred.'


Undivided Attention Reflection II:
       - Description changed from 'Increases your armor class and causes your actions to generate 60 percent more hatred.' to 'Increases your armor class and causes your actions to generate 60% more hatred.'


Undivided Attention Reflection III:
       - Description changed from 'Increases your armor class and causes your actions to generate 65 percent more hatred.' to 'Increases your armor class and causes your actions to generate 65% more hatred.'


Vital Strike:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Vital Strike Rk. II:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Vital Strike Rk. III:
       - Description changed from 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20 percent health for this opening to occur.' to 'Strikes your opponent with a skillful blow, doing heavy damage. Your target must be below 20% health for this opening to occur.'


Knuckle Break:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 6 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 6% for their next 5 attacks.'


Knuckle Break Rk. II:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 6 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 6% for their next 5 attacks.'


Knuckle Break Rk. III:
       - Description changed from 'Executes a crushing blow to an opponent, reducing their melee damage by 6 percent for their next 5 attacks.' to 'Executes a crushing blow to an opponent, reducing their melee damage by 6% for their next 5 attacks.'


Scorn Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 5142.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 5142.'


Scorn Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 5399.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 5399.'


Scorn Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 5669.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 5669.'


Amnesty:
       - Description changed from 'Has a 9 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.' to 'Has a 9% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.'


Amnesty Rk. II:
       - Description changed from 'Has a 10 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.' to 'Has a 10% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.'


Amnesty Rk. III:
       - Description changed from 'Has a 12 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.' to 'Has a 12% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 95.'


Faithful Remedy:
       - Description changed from 'Mends severe wounds, healing between 5294 and 5294 hit points. Will heal targets below 20 percent health for an additional 1324 hit points.' to 'Mends severe wounds, healing between 5294 and 5294 hit points. Will heal targets below 20% health for an additional 1324 hit points.'


Faithful Remedy Rk. II:
       - Description changed from 'Mends severe wounds, healing between 5559 and 5559 hit points. Will heal targets below 20 percent health for an additional 1390 hit points.' to 'Mends severe wounds, healing between 5559 and 5559 hit points. Will heal targets below 20% health for an additional 1390 hit points.'


Faithful Remedy Rk. III:
       - Description changed from 'Mends severe wounds, healing between 5837 and 5837 hit points. Will heal targets below 20 percent health for an additional 1459 hit points.' to 'Mends severe wounds, healing between 5837 and 5837 hit points. Will heal targets below 20% health for an additional 1459 hit points.'


Fourteenth Catalyst:
       - Description changed from 'Mends critical wounds, healing between 10149 and 10149 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 10149 and 10149 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Fourteenth Catalyst Rk. II:
       - Description changed from 'Mends critical wounds, healing between 10656 and 10656 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 10656 and 10656 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Fourteenth Catalyst Rk. III:
       - Description changed from 'Mends critical wounds, healing between 11189 and 11189 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 11189 and 11189 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Zealous Light:
       - Description changed from 'Bathes your target in sacred light, healing up to 9071 hit points. The light will heal targets below 20 percent health for an additional 2268 hit points.' to 'Bathes your target in sacred light, healing up to 9071 hit points. The light will heal targets below 20% health for an additional 2268 hit points.'


Zealous Light Rk. II:
       - Description changed from 'Bathes your target in sacred light, healing up to 9525 hit points. The light will heal targets below 20 percent health for an additional 2381 hit points.' to 'Bathes your target in sacred light, healing up to 9525 hit points. The light will heal targets below 20% health for an additional 2381 hit points.'


Zealous Light Rk. III:
       - Description changed from 'Bathes your target in sacred light, healing up to 10001 hit points. The light will heal targets below 20 percent health for an additional 2500 hit points.' to 'Bathes your target in sacred light, healing up to 10001 hit points. The light will heal targets below 20% health for an additional 2500 hit points.'


Shining Armor:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Armor Rk. II:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Armor Rk. III:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Renouncement:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 18113, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 18113, or two attacks.'


Renouncement II:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 19019, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 19019, or two attacks.'


Renouncement III:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 19970, or three attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 19970, or three attacks.'


Paean Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 743.' to 'Increases melee damage taken by 10%. Decreases armor class by 743.'


Paean Trigger II:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 780.' to 'Increases melee damage taken by 10%. Decreases armor class by 780.'


Paean Trigger III:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 819.' to 'Increases melee damage taken by 10%. Decreases armor class by 819.'


Provocation for Honor Recourse:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 6825.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 6825.'


Provocation for Honor Recourse II:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 7166.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 7166.'


Provocation for Honor Recourse III:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 7524.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 7524.'


Armor of Zeal:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 249500 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 249500 damage.'


Armor of Zeal Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 286900 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 286900 damage.'


Armor of Zeal Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 329900 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 329900 damage.'


Prominent Mantle:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 488600 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 488600 damage, healing you in the process.'


Prominent Mantle Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 561900 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 561900 damage, healing you in the process.'


Prominent Mantle Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 646200 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 646200 damage, healing you in the process.'


Undivided Affirmation Effect:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their normal hatred during this period.'


Undivided Affirmation Effect II:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their normal hatred during this period.'


Undivided Affirmation Effect III:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their normal hatred during this period.'


Undivided Affirmation Reflection:
       - Description changed from 'Heals you for 1993 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 1993 every six seconds and causes your actions to generate 55% more hatred.'


Undivided Affirmation Reflection II:
       - Description changed from 'Heals you for 2093 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 2093 every six seconds and causes your actions to generate 60% more hatred.'


Undivided Affirmation Reflection III:
       - Description changed from 'Heals you for 2198 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 2198 every six seconds and causes your actions to generate 65% more hatred.'


Protective Dedication Guard:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 20301 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 20301 points of damage before dissipating.'


Protective Dedication Guard II:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 22331 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 22331 points of damage before dissipating.'


Protective Dedication Guard III:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 24564 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 24564 points of damage before dissipating.'


Sholothian Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Sholothian Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Sholothian Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horriffic strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Sholothian Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Sholothian Horror Recourse II:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Sholothian Horror Recourse III:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Sholothian Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 249500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 249500 damage.'


Sholothian Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 286900 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 286900 damage.'


Sholothian Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 329900 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 329900 damage.'


Recondite Mantle:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 488600 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 488600 damage.'


Recondite Mantle Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 561900 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 561900 damage.'


Recondite Mantle Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 646200 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 646200 damage.'


Undivided Acrimony Effect:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 998 hit points every six seconds. Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 998 hit points every six seconds. Your allies will generate 95% of their normal hatred during this period.'


Undivided Acrimony Effect II:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 1048 hit points every six seconds. Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 1048 hit points every six seconds. Your allies will generate 90% of their normal hatred during this period.'


Undivided Acrimony Effect III:
       - Description changed from 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 1100 hit points every six seconds. Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 100 to attack you exclusively for 18s (3 Ticks) and draining up to 1100 hit points every six seconds. Your allies will generate 85% of their normal hatred during this period.'


Undivided Acrimony Reflection:
       - Description changed from 'Heals you for 997 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 997 every six seconds and causes your actions to generate 55% more hatred.'


Undivided Acrimony Reflection II:
       - Description changed from 'Heals you for 1047 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 1047 every six seconds and causes your actions to generate 60% more hatred.'


Undivided Acrimony Reflection III:
       - Description changed from 'Heals you for 1099 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 1099 every six seconds and causes your actions to generate 65% more hatred.'


Abolish the Divergent:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 9248 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 9248 damage. The entropy has a 12% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Abolish the Divergent Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 9710 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 2 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 9710 damage. The entropy has a 12% chance to lower your target's resistances, and a 2% chance to eradicate them completely.'


Abolish the Divergent Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 10196 damage. The entropy has a 12 percent chance to lower your target's resistances, and a 3 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 10196 damage. The entropy has a 12% chance to lower your target's resistances, and a 3% chance to eradicate them completely.'


Adrenaline Flood Effect:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 7335.' to 'Absorbs 15% of incoming melee damage up to a maximum of 7335.'


Adrenaline Flood Effect II:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 7702.' to 'Absorbs 15% of incoming melee damage up to a maximum of 7702.'


Adrenaline Flood Effect III:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 8087.' to 'Absorbs 15% of incoming melee damage up to a maximum of 8087.'


Aria of the Orator:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 33%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 37 percent. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 37%. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of the Orator Rk. II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 35%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 39 percent. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 39%. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of the Orator Rk. III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 37%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 41 percent. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 41%. This bonus will decay on spells over level 95. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Pulse of Lunanyn:
       - Slot 20 changed from 'Increase Current Mana by 78 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 8 percent. This bonus will decay on spells over level 95.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 8%. This bonus will decay on spells over level 95.'


Pulse of Lunanyn Rk. II:
       - Slot 20 changed from 'Increase Current Mana by 82 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 9 percent. This bonus will decay on spells over level 95.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 9%. This bonus will decay on spells over level 95.'


Pulse of Lunanyn Rk. III:
       - Slot 20 changed from 'Increase Current Mana by 86 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10 percent. This bonus will decay on spells over level 95.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10%. This bonus will decay on spells over level 95.'


Lapsing Lullaby:
       - Description changed from 'This soothing lullaby has a 3 percent chance to cause your target to forget its enemies.' to 'This soothing lullaby has a 3% chance to cause your target to forget its enemies.'


Lapsing Lullaby Rk. II:
       - Description changed from 'This soothing lullaby has a 4 percent chance to cause your target to forget its enemies.' to 'This soothing lullaby has a 4% chance to cause your target to forget its enemies.'


Lapsing Lullaby Rk. III:
       - Description changed from 'This soothing lullaby has a 5 percent chance to cause your target to forget its enemies.' to 'This soothing lullaby has a 5% chance to cause your target to forget its enemies.'


Ryken's Reckless Renewal:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 19 percent. This effectiveness will decay on spells above level 95.' to 'Increases your group's chance to have critical heals and heals over time by 19%. This effectiveness will decay on spells above level 95.'


Ryken's Reckless Renewal Rk. II:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 20 percent. This effectiveness will decay on spells above level 95.' to 'Increases your group's chance to have critical heals and heals over time by 20%. This effectiveness will decay on spells above level 95.'


Ryken's Reckless Renewal Rk. III:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 21 percent. This effectiveness will decay on spells above level 95.' to 'Increases your group's chance to have critical heals and heals over time by 21%. This effectiveness will decay on spells above level 95.'


Slumber of Kolain:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 10 percent chance to cause them to forget their enemies. Affects creatures up to level 98.' to 'This song causes your target to fall into an enchanted sleep and has a 10% chance to cause them to forget their enemies. Affects creatures up to level 98.'


Slumber of Kolain Rk. II:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 11 percent chance to cause them to forget their enemies. Affects creatures up to level 98.' to 'This song causes your target to fall into an enchanted sleep and has a 11% chance to cause them to forget their enemies. Affects creatures up to level 98.'


Slumber of Kolain Rk. III:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 12 percent chance to cause them to forget their enemies. Affects creatures up to level 98.' to 'This song causes your target to fall into an enchanted sleep and has a 12% chance to cause them to forget their enemies. Affects creatures up to level 98.'


War March of Illdaera:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 187, attack rating by up to 110, damaging attackers by up to 77, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 187, attack rating by up to 110, damaging attackers by up to 77, and adding damage to their attacks.'


War March of Illdaera Rk. II:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 196, attack rating by up to 116, damaging attackers by up to 81, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 196, attack rating by up to 116, damaging attackers by up to 81, and adding damage to their attacks.'


War March of Illdaera Rk. III:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 206, attack rating by up to 122, damaging attackers by up to 85, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 206, attack rating by up to 122, damaging attackers by up to 85, and adding damage to their attacks.'


Aura of the Orator Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 23%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of the Orator Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 24%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 26 percent. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 26%. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of the Orator Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 27 percent. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 27%. This bonus will decay on spells over level 95. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of the Orator Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 23%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 25 percent. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 25%. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of the Orator Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 24%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 26 percent. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 26%. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of the Orator Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 27 percent. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 27%. This bonus will decay on spells over level 95. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Marked Effect:
       - Description changed from 'Increases incoming peircing damage by 19 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 19% for 12s (2 Ticks).'


Marked Effect II:
       - Description changed from 'Increases incoming peircing damage by 20 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 20% for 12s (2 Ticks).'


Marked Effect III:
       - Description changed from 'Increases incoming peircing damage by 22 percent for 12s (2 Ticks).' to 'Increases incoming peircing damage by 22% for 12s (2 Ticks).'


Razor's Edge Discipline:
       - Description changed from 'Increases your accuracy by 10000 percent for up to 60s (10 Ticks) but increases the damage you take if you get hit.' to 'Increases your accuracy by 10000% for up to 60s (10 Ticks) but increases the damage you take if you get hit.'


Razor's Edge Discipline Rk. II:
       - Description changed from 'Increases your accuracy by 10000 percent for up to 60s (10 Ticks) but increases the damage you take if you get hit.' to 'Increases your accuracy by 10000% for up to 60s (10 Ticks) but increases the damage you take if you get hit.'


Razor's Edge Discipline Rk. III:
       - Description changed from 'Increases your accuracy by 10000 percent for up to 60s (10 Ticks) but increases the damage you take if you get hit.' to 'Increases your accuracy by 10000% for up to 60s (10 Ticks) but increases the damage you take if you get hit.'


Delusion Effect:
       - Description changed from 'Causes your actions to generate 111 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 111% more hatred for 18s (3 Ticks).'


Delusion Effect II:
       - Description changed from 'Causes your actions to generate 114 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 114% more hatred for 18s (3 Ticks).'


Delusion Effect III:
       - Description changed from 'Causes your actions to generate 117 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 117% more hatred for 18s (3 Ticks).'


Pinpoint Liabilities:
       - Description changed from 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 7 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 7% and piercing by 2% for 1m 30s (15 Ticks)'


Pinpoint Liabilities Rk. II:
       - Description changed from 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 9 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 9% and piercing by 2% for 1m 30s (15 Ticks)'


Pinpoint Liabilities Rk. III:
       - Description changed from 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 11 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the liabilities of your target, increasing the damage they take from backstabs by 11% and piercing by 2% for 1m 30s (15 Ticks)'


Apathetic Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Apathetic Health Chance II:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Apathetic Health Chance III:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Matip's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 9434.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 9434.'


Matip's Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 9906.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 9906.'


Matip's Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 10401.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 10401.'


Ward of Reconstruction:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 6318. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 6318. When this effect breaks, it will heal you over time.'


Ward of Reconstruction Rk. II:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 6634. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 6634. When this effect breaks, it will heal you over time.'


Ward of Reconstruction Rk. III:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 6966. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 6966. When this effect breaks, it will heal you over time.'


Chaotic Contagion Chance:
       - Description changed from 'Has a 45 percent chance to inflict Mortification and a 45 percent chance to inflict Pyre of the Piq'a on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Mortification and a 45% chance to inflict Pyre of the Piq'a on your target. There is a 10% chance that both effect will be applied.'


Chaotic Contagion Chance II:
       - Description changed from 'Has a 45 percent chance to inflict Mortification Rk. II and a 45 percent chance to inflict Pyre of the Piq'a Rk. II on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Mortification Rk. II and a 45% chance to inflict Pyre of the Piq'a Rk. II on your target. There is a 10% chance that both effect will be applied.'


Chaotic Contagion Chance III:
       - Description changed from 'Has a 45 percent chance to inflict Mortification Rk. III and a 45 percent chance to inflict Pyre of the Piq'a Rk. III on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Mortification Rk. III and a 45% chance to inflict Pyre of the Piq'a Rk. III on your target. There is a 10% chance that both effect will be applied.'


Chaotic Power VI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by up to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 95.'


Chaotic Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of duration damage spells by up to 50 percent.' to 'Decreases the damage of duration damage spells by up to 50%.'


Aegis of Alra:
       - Description changed from 'Surrounds your target in the aegis of Alra, absorbing 30 percent of incoming spell damage. This spell absorbs 9468 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Alra, absorbing 30% of incoming spell damage. This spell absorbs 9468 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Alra Rk. II:
       - Description changed from 'Surrounds your target in the aegis of Alra, absorbing 30 percent of incoming spell damage. This spell absorbs 9941 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Alra, absorbing 30% of incoming spell damage. This spell absorbs 9941 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Alra Rk. III:
       - Description changed from 'Surrounds your target in the aegis of Alra, absorbing 30 percent of incoming spell damage. This spell absorbs 10438 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Alra, absorbing 30% of incoming spell damage. This spell absorbs 10438 points of damage before dissipating. Consumes a peridot when cast.'


Concussive Barrage Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flame, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flame, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Barrage Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flame, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flame, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Barrage Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flame, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flame, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Thricewoven Power III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 95.'


Thricewoven Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Frenzying Burst:
       - Description changed from 'Increases your target's hatred toward you by 4 percent.' to 'Increases your target's hatred toward you by 4%.'


Jolting Burst:
       - Description changed from 'Decreases your target's hatred of you by 7 percent.' to 'Decreases your target's hatred of you by 7%.'


Mana Repercussion Strike:
       - Description changed from 'Strikes your target with repercussive mana, causing 2613 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 2613 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Repercussion Strike II:
       - Description changed from 'Strikes your target with repercussive mana, causing 2744 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 2744 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Repercussion Strike III:
       - Description changed from 'Strikes your target with repercussive mana, causing 2881 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 2881 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Repercussion:
       - Description changed from 'Strikes your target with repercussive mana, causing 2874 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 2874 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Repercussion:
       - Description changed from 'Strikes your target with repercussive mana, causing 3162 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3162 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Repercussion:
       - Description changed from 'Strikes your target with repercussive mana, causing 3478 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3478 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Repercussion II:
       - Description changed from 'Strikes your target with repercussive mana, causing 3018 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3018 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Repercussion II:
       - Description changed from 'Strikes your target with repercussive mana, causing 3320 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3320 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Repercussion II:
       - Description changed from 'Strikes your target with repercussive mana, causing 3652 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3652 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Repercussion III:
       - Description changed from 'Strikes your target with repercussive mana, causing 3169 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3169 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Repercussion III:
       - Description changed from 'Strikes your target with repercussive mana, causing 3486 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3486 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Repercussion III:
       - Description changed from 'Strikes your target with repercussive mana, causing 3835 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with repercussive mana, causing 3835 damage. Has a 10% chance to trigger an additional damaging strike.'


Confusion:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.'


Confusion Rk. II:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.'


Confusion Rk. III:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30 percent chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30% chance that each creature will become drowsy and fight more slowly. The spell works on creatures up to level 98.'


Horrifying Rune Effect:
       - Description changed from 'Increases the hatred your actions generate by 20 percent for 48s (8 Ticks).' to 'Increases the hatred your actions generate by 20% for 48s (8 Ticks).'


Horrifying Rune Effect II:
       - Description changed from 'Increases the hatred your actions generate by 21 percent for 48s (8 Ticks).' to 'Increases the hatred your actions generate by 21% for 48s (8 Ticks).'


Horrifying Rune Effect III:
       - Description changed from 'Increases the hatred your actions generate by 22 percent for 48s (8 Ticks).' to 'Increases the hatred your actions generate by 22% for 48s (8 Ticks).'


Legion of Tonmek:
       - Description changed from 'Places the will of Tonmek on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 13415 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Tonmek on your group, absorbing 20% of incoming spell damage. This spell absorbs 13415 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Tonmek Rk. II:
       - Description changed from 'Places the will of Tonmek on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 14086 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Tonmek on your group, absorbing 20% of incoming spell damage. This spell absorbs 14086 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Tonmek Rk. III:
       - Description changed from 'Places the will of Tonmek on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 14790 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Tonmek on your group, absorbing 20% of incoming spell damage. This spell absorbs 14790 points of damage before dissipating. Consumes a peridot when cast.'


Sedative Stare:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16% chance to forget its hatred of its enemies.'


Sedative Stare Rk. II:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20% chance to forget its hatred of its enemies.'


Sedative Stare Rk. III:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24% chance to forget its hatred of its enemies.'


Binaesa Blood:
       - Mana Cost changed from '1043' to '3799'
       - Slot 1 changed from 'Decrease Current Hit Points by 679' to 'Decrease Current Hit Points by 10458'
       - Slot 3 changed from 'Decrease Current Hit Points by 1202 per tick' to 'Decrease Current Hit Points by 4344 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 679 damage initially and between 1202 and 1488 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 10458 damage initially and between 4344 and 4344 damage every six seconds for 42s (7 Ticks).'


Binaesa Blood Rk. II:
       - Mana Cost changed from '1085' to '3966'
       - Slot 1 changed from 'Decrease Current Hit Points by 713' to 'Decrease Current Hit Points by 10981'
       - Slot 3 changed from 'Decrease Current Hit Points by 1252 per tick' to 'Decrease Current Hit Points by 4552 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 713 damage initially and between 1252 and 1563 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 10981 damage initially and between 4552 and 4552 damage every six seconds for 42s (7 Ticks).'


Binaesa Blood Rk. III:
       - Mana Cost changed from '1128' to '4141'
       - Slot 1 changed from 'Decrease Current Hit Points by 749' to 'Decrease Current Hit Points by 11530'
       - Slot 3 changed from 'Decrease Current Hit Points by 1304 per tick' to 'Decrease Current Hit Points by 4770 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 749 damage initially and between 1304 and 1641 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 11530 damage initially and between 4770 and 4770 damage every six seconds for 42s (7 Ticks).'


Silbar's Endemic:
       - Mana Cost changed from '1353' to '2971'
       - Slot 2 changed from 'Decrease Current Hit Points by 1064 per tick' to 'Decrease Current Hit Points by 3040 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1064 and 1708 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 3040 and 3040 damage every six seconds for 1m 12s (12 Ticks).'


Silbar's Endemic Rk. II:
       - Mana Cost changed from '1407' to '3099'
       - Slot 2 changed from 'Decrease Current Hit Points by 1107 per tick' to 'Decrease Current Hit Points by 3182 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1107 and 1794 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 3182 and 3182 damage every six seconds for 1m 12s (12 Ticks).'


Silbar's Endemic Rk. III:
       - Mana Cost changed from '1463' to '3232'
       - Slot 2 changed from 'Decrease Current Hit Points by 1152 per tick' to 'Decrease Current Hit Points by 3331 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1152 and 1884 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 3331 and 3331 damage every six seconds for 1m 12s (12 Ticks).'


Growl of the Lion:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 445 health every six seconds and increasing your maximum hit points by 3601 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 445 health every six seconds and increasing your maximum hit points by 3601 for up to 60s (10 Ticks).'


Growl of the Lion Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 467 health every six seconds and increasing your maximum hit points by 3781 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 467 health every six seconds and increasing your maximum hit points by 3781 for up to 60s (10 Ticks).'


Growl of the Lion Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 490 health every six seconds and increasing your maximum hit points by 3970 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 490 health every six seconds and increasing your maximum hit points by 3970 for up to 60s (10 Ticks).'


Growl of the Lion:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 445 health every six seconds and increasing your maximum hit points by 3601 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 445 health every six seconds and increasing your maximum hit points by 3601 for up to 60s (10 Ticks).'


Growl of the Lion II:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 467 health every six seconds and increasing your maximum hit points by 3781 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 467 health every six seconds and increasing your maximum hit points by 3781 for up to 60s (10 Ticks).'


Growl of the Lion III:
       - Description changed from 'Infuses you and your pet with the power of a lion, increasing melee damage by 20 percent, healing 490 health every six seconds and increasing your maximum hit points by 3970 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a lion, increasing melee damage by 20%, healing 490 health every six seconds and increasing your maximum hit points by 3970 for up to 60s (10 Ticks).'


Scream at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Scream at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Scream at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Yahnoa's Call:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Yahnoa's Call II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Yahnoa's Call III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Early Retaliation:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Early Retaliation Rk. II:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Early Retaliation Rk. III:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Early Retaliation Reflection:
       - Description changed from 'Increases your chance to dodge attacks by 220 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 220% for up to 60s (10 Ticks).'


Early Retaliation Reflection II:
       - Description changed from 'Increases your chance to dodge attacks by 231 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 231% for up to 60s (10 Ticks).'


Early Retaliation Reflection III:
       - Description changed from 'Increases your chance to dodge attacks by 243 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 243% for up to 60s (10 Ticks).'


Frenzied Resolve Discipline:
       - Slot 20 changed from 'Increase Chance to Hit by 30%' to ''
       - Description changed from 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90 percent of your maximum health to use this ability.' to 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90% of your maximum health to use this ability.'


Frenzied Resolve Discipline Rk. II:
       - Slot 20 changed from 'Increase Chance to Hit by 32%' to ''
       - Description changed from 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90 percent of your maximum health to use this ability.' to 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90% of your maximum health to use this ability.'


Frenzied Resolve Discipline Rk. III:
       - Slot 20 changed from 'Increase Chance to Hit by 34%' to ''
       - Description changed from 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90 percent of your maximum health to use this ability.' to 'Increases your accuracy, minimum damage, and chance to strike with two-handed weapons, but prevents you from moving for 60s (10 Ticks). You must be below 90% of your maximum health to use this ability.'


Steel Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Steel Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Steel Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Heal 15-70 L95:
       - Description changed from 'Increases the potency of healing spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 15 to 70%. This bonus will decay on spells over level 95.'


Heal 20-70 L95:
       - Description changed from 'Increases the potency of healing spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 20 to 70%. This bonus will decay on spells over level 95.'


Heal 25-70 L95:
       - Description changed from 'Increases the potency of healing spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 25 to 70%. This bonus will decay on spells over level 95.'


Heal 30-70 L95:
       - Description changed from 'Increases the potency of healing spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 30 to 70%. This bonus will decay on spells over level 95.'


Heal 15-100 L95:
       - Description changed from 'Increases the potency of healing spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 15 to 100%. This bonus will decay on spells over level 95.'


Heal 20-100 L95:
       - Description changed from 'Increases the potency of healing spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 20 to 100%. This bonus will decay on spells over level 95.'


Heal 25-100 L95:
       - Description changed from 'Increases the potency of healing spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 25 to 100%. This bonus will decay on spells over level 95.'


Heal 30-100 L95:
       - Description changed from 'Increases the potency of healing spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the potency of healing spells by 30 to 100%. This bonus will decay on spells over level 95.'


Magic Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Magic Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Magic Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Magic Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Magic Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Magic Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Magic Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Magic Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of magic-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Fire Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Fire Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Fire Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Fire Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Fire Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Fire Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Fire Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Fire Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of fire-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Cold Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Cold Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Cold Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Cold Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Cold Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Cold Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Cold Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Cold Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of cold-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Poison Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Poison Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Poison Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Poison Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Poison Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Poison Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Poison Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Poison Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of poison-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Disease Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Disease Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Disease Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Disease Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Disease Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Disease Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Disease Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Disease Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of disease-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Chromatic Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Chromatic Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Chromatic Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Chromatic Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Chromatic Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Chromatic Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Chromatic Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Chromatic Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of chromatic-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Corruption Damage 15-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 15 to 70%. This bonus will decay on spells over level 95.'


Corruption Damage 20-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 20 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 20 to 70%. This bonus will decay on spells over level 95.'


Corruption Damage 25-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 25 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 25 to 70%. This bonus will decay on spells over level 95.'


Corruption Damage 30-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 30 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 30 to 70%. This bonus will decay on spells over level 95.'


Corruption Damage 15-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 15 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 15 to 100%. This bonus will decay on spells over level 95.'


Corruption Damage 20-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 20 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 20 to 100%. This bonus will decay on spells over level 95.'


Corruption Damage 25-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 25 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 25 to 100%. This bonus will decay on spells over level 95.'


Corruption Damage 30-100 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 30 to 100 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of corruption-based spells by 30 to 100%. This bonus will decay on spells over level 95.'


Beneficial Duration 26 L95:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 95.'


Beneficial Duration 35 L95:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 95.'


Detrimental Duration 26 L95:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 95.'


Detrimental Duration 35 L95:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 95.'


Beneficial Range 27 L95:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 95.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 95.'


Beneficial Range 29 L95:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 95.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 95.'


Beneficial Range 35 L95:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 95.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 95.'


Detrimental Range 27 L95:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 95.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 95.'


Detrimental Range 29 L95:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 95.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 95.'


Detrimental Range 35 L95:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 95.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 95.'


Beneficial Haste 21 L95:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 95.'


Beneficial Haste 30 L95:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 95.'


Detrimental Haste 18 L95:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 95.'


Detrimental Haste 23 L95:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 95.'


Beneficial Mana Pres 17 L95:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 95.'


Beneficial Mana Pres 22 L95:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 95.'


Detrimental Mana Pres 17 L95:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 95.'


Detrimental Mana Pres 22 L95:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 95.'


All DD Damage 10-40 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 40 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of all spells by 10 to 40%. This bonus will decay on spells over level 95.'


All DD Damage 10-50 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 50 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of all spells by 10 to 50%. This bonus will decay on spells over level 95.'


All DD Damage 10-60 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 60 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of all spells by 10 to 60%. This bonus will decay on spells over level 95.'


All DD Damage 10-70 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 70 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of all spells by 10 to 70%. This bonus will decay on spells over level 95.'


All DD Damage 10-80 L95:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 80 percent. This bonus will decay on spells over level 95.' to 'Increases the damage of all spells by 10 to 80%. This bonus will decay on spells over level 95.'


Myrmidon's Skill IX:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 16 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 16%.'


Geomantra XI:
       - Slot 20 changed from 'Decrease Current Endurance by 12 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 7500 damage. The guard is powered by your own mental and physical energy, draining 12 mana and 12 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 7500 damage. The guard is powered by your own mental and physical energy, draining 12 mana and 12 endurance every six seconds.'


Geomantra XII:
       - Slot 20 changed from 'Decrease Current Endurance by 13 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 8250 damage. The guard is powered by your own mental and physical energy, draining 13 mana and 13 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 8250 damage. The guard is powered by your own mental and physical energy, draining 13 mana and 13 endurance every six seconds.'


Heat Awareness X:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 95.'


Cold Awareness X:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 95.'


Magic Awareness X:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 95.'


Poison Awareness X:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 95.'


Disease Awareness X:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 95.'


Benefit Awareness X:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 95.'


Distance Awareness X:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 95.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 95.'


Efficiency Awareness X:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 95.'


Regeneration Awareness X:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 95.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 95.'


Chromatic Awareness X:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 95.'


Companion's Blessing XIII (Azia):
       - Description changed from 'Heals 3900 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 3900 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XIV (Azia):
       - Description changed from 'Heals 4200 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 4200 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XV (Azia):
       - Description changed from 'Heals 4500 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 4500 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Fortification X:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 54 percent, increases avoidance by 54 percent, armor class by 180 points and protects against 17 percent of melee damage up to 120000 points as well as 17 percent of spell damage up to 120000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 54%, increases avoidance by 54%, armor class by 180 points and protects against 17% of melee damage up to 120000 points as well as 17% of spell damage up to 120000 points.'


Companion's Fortification XI:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 56 percent, increases avoidance by 56 percent, armor class by 200 points and protects against 18 percent of melee damage up to 140000 points as well as 18 percent of spell damage up to 140000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 56%, increases avoidance by 56%, armor class by 200 points and protects against 18% of melee damage up to 140000 points as well as 18% of spell damage up to 140000 points.'


Companion's Fortification XII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 58 percent, increases avoidance by 58 percent, armor class by 220 points and protects against 19 percent of melee damage up to 160000 points as well as 19 percent of spell damage up to 160000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 58%, increases avoidance by 58%, armor class by 220 points and protects against 19% of melee damage up to 160000 points as well as 19% of spell damage up to 160000 points.'


Battle Frenzy IV:
       - Description changed from 'Increases the mana cost of all detrimental spells by 65 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 65%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Battle Frenzy V:
       - Description changed from 'Increases the mana cost of all detrimental spells by 55 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 55%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Battle Frenzy VI:
       - Description changed from 'Increases the mana cost of all detrimental spells by 45 percent, but guarantees all direct damage spells to land critical hits and adds an additional 100 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 45%, but guarantees all direct damage spells to land critical hits and adds an additional 100% damage to critical spells.'


Flurry of Life II:
       - Description changed from 'Increases the power of your instant healing spells by 25 percent for up to 60s (10 Ticks).' to 'Increases the power of your instant healing spells by 25% for up to 60s (10 Ticks).'


Flurry of Life III:
       - Description changed from 'Increases the power of your instant healing spells by 30 percent for up to 60s (10 Ticks).' to 'Increases the power of your instant healing spells by 30% for up to 60s (10 Ticks).'


Divine Guardian Spirit I:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Divine Guardian Spirit II:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Divine Guardian Spirit III:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Divine Peace I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Firefly Guardian Spirit I:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Firefly Guardian Spirit II:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Firefly Guardian Spirit III:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Knee Strike IV:
       - Description changed from 'Unleashes a kick skill attack with base 91 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 91 damage and reduces the target's total avoidance by 18% for 18s (3 Ticks).'


Gut Punch VI:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 3000 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 3000 when cast.'


Gut Punch VII:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 3600 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 3600 when cast.'


Ageless Enmity III:
       - Description changed from 'Gives you a 100 percent chance to become 3000 more points hated than your target NPC's previously most hated target.' to 'Gives you a 100% chance to become 3000 more points hated than your target NPC's previously most hated target.'


Blade Guardian I:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.'


Blade Whirl I:
       - Description changed from 'Increases your chance to parry 50 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 50% for up to 18s (3 Ticks).'


Blade Guardian II:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.'


Blade Whirl II:
       - Description changed from 'Increases your chance to parry 60 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 60% for up to 18s (3 Ticks).'


Blade Guardian III:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 3m (30 Ticks) or until consumed.'


Blade Whirl III:
       - Description changed from 'Increases your chance to parry 75 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 75% for up to 18s (3 Ticks).'


Playing Possum II:
       - Description changed from 'You feign death with a 90 percent chance of fooling your enemies.' to 'You feign death with a 90% chance of fooling your enemies.'


Frenzy of Spirit III:
       - Description changed from 'Increases your melee speed to 199 percent and attack power by 400 points for 48s (8 Ticks).' to 'Increases your melee speed to 199% and attack power by 400 points for 48s (8 Ticks).'


Protection of the Warder VII:
       - Description changed from 'Grants you a 10 percent mitigation boost against melee attacks for up to 42000 total damage.' to 'Grants you a 10% mitigation boost against melee attacks for up to 42000 total damage.'


Protection of the Warder VIII:
       - Description changed from 'Grants you a 12 percent mitigation boost against melee attacks for up to 48000 total damage.' to 'Grants you a 12% mitigation boost against melee attacks for up to 48000 total damage.'


Protection of the Warder IX:
       - Description changed from 'Grants you a 15 percent mitigation boost against melee attacks for up to 54000 total damage.' to 'Grants you a 15% mitigation boost against melee attacks for up to 54000 total damage.'


Bladewhirl XI:
       - Description changed from 'Instantly strikes your enemy for 341 damage, reduces their armor class by 200 points, reduces their resistance to fire, cold and magic spells by 160 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 341 damage, reduces their armor class by 200 points, reduces their resistance to fire, cold and magic spells by 160 points and slows their melee speed by 25%.'


Bladewhirl XII:
       - Description changed from 'Instantly strikes your enemy for 396 damage, reduces their armor class by 260 points, reduces their resistance to fire, cold and magic spells by 195 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 396 damage, reduces their armor class by 260 points, reduces their resistance to fire, cold and magic spells by 195 points and slows their melee speed by 25%.'


Bladewhirl XIII:
       - Description changed from 'Instantly strikes your enemy for 451 damage, reduces their armor class by 320 points, reduces their resistance to fire, cold and magic spells by 225 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 451 damage, reduces their armor class by 320 points, reduces their resistance to fire, cold and magic spells by 225 points and slows their melee speed by 25%.'


Shield of Notes XIX:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43 percent up to 30000 points of damage and from melee attacks by 43 percent up to 30000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43% up to 30000 points of damage and from melee attacks by 43% up to 30000 points of damage.'


Shield of Notes XX:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43 percent up to 40000 points of damage and from melee attacks by 43 percent up to 40000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43% up to 40000 points of damage and from melee attacks by 43% up to 40000 points of damage.'


Shield of Notes XXI:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 45 percent up to 50000 points of damage and from melee attacks by 45 percent up to 50000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 45% up to 50000 points of damage and from melee attacks by 45% up to 50000 points of damage.'


Elemental Arrow II:
       - Description changed from 'Increases incoming cold spell damage by 1 to 15 percent for 18s (3 Ticks).' to 'Increases incoming cold spell damage by 1 to 15% for 18s (3 Ticks).'


Protection of the Spirit Wolf XVI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 36 percent of incoming melee up to 44000 points as well as 36 percent of incoming direct spell damage up to 44000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 36% of incoming melee up to 44000 points as well as 36% of incoming direct spell damage up to 44000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XVII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 38 percent of incoming melee up to 52000 points as well as 38 percent of incoming direct spell damage up to 52000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 38% of incoming melee up to 52000 points as well as 38% of incoming direct spell damage up to 52000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XVIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 40 percent of incoming melee up to 62000 points as well as 40 percent of incoming direct spell damage up to 62000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 40% of incoming melee up to 62000 points as well as 40% of incoming direct spell damage up to 62000 points for 60s (10 Ticks).'


Armor of the Inquisitor XIII:
       - Description changed from 'Increases healing ability by 54 percent, and AC by 1150 for up to 2m (20 Ticks).' to 'Increases healing ability by 54%, and AC by 1150 for up to 2m (20 Ticks).'


Armor of the Inquisitor XIV:
       - Description changed from 'Increases healing ability by 56 percent, and AC by 1300 for up to 2m 6s (21 Ticks).' to 'Increases healing ability by 56%, and AC by 1300 for up to 2m 6s (21 Ticks).'


Armor of the Inquisitor XV:
       - Description changed from 'Increases healing ability by 58 percent, and AC by 1450 for up to 2m 12s (22 Ticks).' to 'Increases healing ability by 58%, and AC by 1450 for up to 2m 12s (22 Ticks).'


Disruptive Persecution III:
       - Description changed from 'Strikes your enemy for 8500 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 8500 and has a 100% chance of interrupting their spell casting.'


Arcane Overkill XI:
       - Description changed from 'Restores 1600 mana and increases the damage dealt by your critical direct damage spells by 3 percent for 2m (20 Ticks).' to 'Restores 1600 mana and increases the damage dealt by your critical direct damage spells by 3% for 2m (20 Ticks).'


Ancestral Physical Guard XVI:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 37000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 37000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XVII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 41000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 41000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XVIII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 45000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 45000, for up to 2m (20 Ticks).'


Group Pact of the Wolf IV:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 150 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 150%, for up to 10m (100 Ticks).'


Group Pact of the Wolf V:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155%, for up to 10m (100 Ticks).'


Group Pact of the Wolf VI:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160%, for up to 10m (100 Ticks).'


Ancestral Guardian Spirit I:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Ancestral Guardian Spirit II:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Ancestral Guardian Spirit III:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


BST Frozen Cyanin Damage 4:
       - Description changed from 'Increases the damage of Frozen Cyanin by 4 percent.' to 'Increases the damage of Frozen Cyanin by 4%.'


BST Frozen Cyanin Damage 5:
       - Description changed from 'Increases the damage of Frozen Cyanin by 5 percent.' to 'Increases the damage of Frozen Cyanin by 5%.'


BST Frozen Cyanin Damage 6:
       - Description changed from 'Increases the damage of Frozen Cyanin by 6 percent.' to 'Increases the damage of Frozen Cyanin by 6%.'


BST Frozen Cyanin Damage 7:
       - Description changed from 'Increases the damage of Frozen Cyanin by 7 percent.' to 'Increases the damage of Frozen Cyanin by 7%.'


CLR Zealous Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Zealous Light by up to 20 percent.' to 'Reduces the mana cost of Zealous Light by up to 20%.'


CLR Zealous Light Mana Pres:
       - Description changed from 'Reduces the mana cost of Zealous Light by up to 27 percent.' to 'Reduces the mana cost of Zealous Light by up to 27%.'


ENC Arcanaward's Rune Damage 15:
       - Description changed from 'Increases the effectiveness of Arcanaward's Rune by 15 percent.' to 'Increases the effectiveness of Arcanaward's Rune by 15%.'


ENC Arcanaward's Rune Damage 20:
       - Description changed from 'Increases the effectiveness of Arcanaward's Rune by 20 percent.' to 'Increases the effectiveness of Arcanaward's Rune by 20%.'


NEC Pyre of Hazarak Damage 25-80:
       - Description changed from 'Increases the damage done by Pyre of Hazarak by 25 to 80 percent.' to 'Increases the damage done by Pyre of Hazarak by 25 to 80%.'


NEC Pyre of Hazarak Damage 35-80:
       - Description changed from 'Increases the damage done by Pyre of Hazarak by 35 to 80 percent.' to 'Increases the damage done by Pyre of Hazarak by 35 to 80%.'


NEC Pyre of Hazarak Damage 25-110:
       - Description changed from 'Increases the damage done by Pyre of Hazarak by 25 to 110 percent.' to 'Increases the damage done by Pyre of Hazarak by 25 to 110%.'


NEC Pyre of Hazarak Damage 35-110:
       - Description changed from 'Increases the damage done by Pyre of Hazarak by 35 to 110 percent.' to 'Increases the damage done by Pyre of Hazarak by 35 to 110%.'


RNG Focused Arrow Swarm Damage 4:
       - Description changed from 'Increases the base damage done by Focused Arrow Swarm by 4 percent.' to 'Increases the base damage done by Focused Arrow Swarm by 4%.'


RNG Focused Arrow Swarm Damage 5:
       - Description changed from 'Increases the base damage done by Focused Arrow Swarm by 5 percent.' to 'Increases the base damage done by Focused Arrow Swarm by 5%.'


RNG Focused Arrow Swarm Damage 6:
       - Description changed from 'Increases the base damage done by Focused Arrow Swarm by 6 percent.' to 'Increases the base damage done by Focused Arrow Swarm by 6%.'


RNG Focused Arrow Swarm Damage 7:
       - Description changed from 'Increases the base damage done by Focused Arrow Swarm by 7 percent.' to 'Increases the base damage done by Focused Arrow Swarm by 7%.'


WIZ Ethereal Blaze Damage 30-80:
       - Description changed from 'Increases the damage done by Ethereal Blaze by 30 to 80 percent.' to 'Increases the damage done by Ethereal Blaze by 30 to 80%.'


WIZ Ethereal Blaze Damage 40-80:
       - Description changed from 'Increases the damage done by Ethereal Blaze by 40 to 80 percent.' to 'Increases the damage done by Ethereal Blaze by 40 to 80%.'


WIZ Ethereal Blaze Damage 30-110:
       - Description changed from 'Increases the damage done by Ethereal Blaze by 30 to 110 percent.' to 'Increases the damage done by Ethereal Blaze by 30 to 110%.'


WIZ Ethereal Blaze Damage 40-110:
       - Description changed from 'Increases the damage done by Ethereal Blaze by 40 to 110 percent.' to 'Increases the damage done by Ethereal Blaze by 40 to 110%.'


Improved Familiar XI:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Spawns a familiar, which increases damage for all spells by twenty to forty percent for all instant-cast detrimental spells level 95 and below.' to 'Increases the damage of your level 95 and below single target direct damage spells by 20 to 40% as well as increasing your total mana by 1200 and your mana regeneration by 10 points.'


Mercurial Torment II:
       - Description changed from 'Reduces detrimental spell casting time by 25 percent for up to 5m (50 Ticks).' to 'Reduces detrimental spell casting time by 25% for up to 5m (50 Ticks).'


Hadalishi Venom:
       - Description changed from 'Strikes you for 26295 instantly, and then 2800 per tick while snaring your movement by 60 percent for up to 30s (5 Ticks).' to 'Strikes you for 26295 instantly, and then 2800 per tick while snaring your movement by 60% for up to 30s (5 Ticks).'


Curse of Lunanyn:
       - Description changed from 'Decreases healing ability by up to 25 percent.' to 'Decreases healing ability by up to 25%.'


Curse of Illdaera:
       - Description changed from 'Increases incoming damage by up to 20 percent.' to 'Increases incoming damage by up to 20%.'


Curse of Kolos:
       - Description changed from 'Decreases your damage by up to 20 percent.' to 'Decreases your damage by up to 20%.'


Thaumaturge's Focus I:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 91 and lower detrimental spells by 35 to 70 percent.' to 'Increases the damage of your single target level 91 and lower detrimental spells by 35 to 70%.'


Thaumaturge's Focus II:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 93 and lower detrimental spells by 40 to 80 percent.' to 'Increases the damage of your single target level 93 and lower detrimental spells by 40 to 80%.'


Thaumaturge's Focus III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 95 and lower detrimental spells by 45 to 95 percent.' to 'Increases the damage of your single target level 95 and lower detrimental spells by 45 to 95%.'


Heart of Skyfire XIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 35 to 100 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 35 to 100% for 2m (20 Ticks).'


Heart of Skyfire XIV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 40 to 105 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 40 to 105% for 2m (20 Ticks).'


Heart of Skyfire XV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 50 to 110 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 95 and lower fire-based direct damage non-area of effect spells by 50 to 110% for 2m (20 Ticks).'


Heart of Skyfire XVI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 3 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60% and increasing the damage of your critical direct damage spells by 3% for 2m (20 Ticks).'


Heart of Skyfire XVII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 5 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60% and increasing the damage of your critical direct damage spells by 5% for 2m (20 Ticks).'


Heart of Skyfire XVIII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 10 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60% and increasing the damage of your critical direct damage spells by 10% for 2m (20 Ticks).'


Heart of Froststone XIII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 55 percent of incoming melee damage for up to 23500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 55% of incoming melee damage for up to 23500 points of damage or for 2m (20 Ticks).'


Heart of Froststone XIV:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 57 percent of incoming melee damage for up to 30500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 57% of incoming melee damage for up to 30500 points of damage or for 2m (20 Ticks).'


Heart of Froststone XV:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 40500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60% of incoming melee damage for up to 40500 points of damage or for 2m (20 Ticks).'


Frenzied Burnout VI:
       - Slot 20 changed from 'Increase Chance to Hit by 14%' to ''
       - Description changed from 'Increases the bearer's armor class by 500, attack speed by 25 percent, strength by 35, attack rating by 500 points, chance to perform a flurry of attacks on a successful double attack by 5 percent, and accuracy with all skills by 14 percent. Damage dealt by all skills is increased to 154 percent and grants a 20 percent chance to perform a rampage during a combat round at 75 percent damage.' to 'Increases the bearer's armor class by 500, attack speed by 25%, strength by 35, attack rating by 500 points, chance to perform a flurry of attacks on a successful double attack by 5%, and accuracy with all skills by 14%. Damage dealt by all skills is increased to 154% and grants a 20% chance to perform a rampage during a combat round at 75% damage.'


Calculated Insanity IV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 90 percent while increasing the chance these spells will deal critical damage by 45 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 90% while increasing the chance these spells will deal critical damage by 45%.'


Calculated Insanity V:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 87 percent while increasing the chance these spells will deal critical damage by 50 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 87% while increasing the chance these spells will deal critical damage by 50%.'


Calculated Insanity VI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 84 percent while increasing the chance these spells will deal critical damage by 60 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 84% while increasing the chance these spells will deal critical damage by 60%.'


Enveloping Helix II:
       - Description changed from 'Saps your target's power, decreasing their agility by 125 points, dexterity by 112 points, strength by 125 points, armor class by 170 points and their ability to dual wield by 15 percent for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 125 points, dexterity by 112 points, strength by 125 points, armor class by 170 points and their ability to dual wield by 15% for 7m 30s (75 Ticks).'


Mental Contortion II:
       - Description changed from 'Reduces melee damage by 10 percent and accuracy by 20 percent while also dealing 1480 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 10% and accuracy by 20% while also dealing 1480 damage every 6 seconds for 3m (30 Ticks).'


Waking Nightmare IX:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1150 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 1150 points.'


Waking Nightmare X:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1450 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 1450 points.'


Waking Nightmare XI:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 1950 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 1950 points.'


Veil of Mindshadow XIX:
       - Description changed from 'The Veil of Mindshadow absorbs 80 percent of each hit until it has absorbed 28000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 80% of each hit until it has absorbed 28000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XX:
       - Description changed from 'The Veil of Mindshadow absorbs 85 percent of each hit until it has absorbed 33000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 85% of each hit until it has absorbed 33000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXI:
       - Description changed from 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 39000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 90% of each hit until it has absorbed 39000 points of melee damage or up to 36m (360 Ticks).'


Infusion of Thunder III:
       - Description changed from 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 85 percent and the minumum damage of your melee attacks by 80 points.' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 85% and the minumum damage of your melee attacks by 80 points.'


Zan Fi's Whistle X:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 60 points, 2-handed blunt attacks by 135 points, flying kick attacks by 415 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 60 points, 2-handed blunt attacks by 135 points, flying kick attacks by 415 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle XI:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 65 points, 2-handed blunt attacks by 145 points, flying kick attacks by 510 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 65 points, 2-handed blunt attacks by 145 points, flying kick attacks by 510 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle XII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 70 points, 2-handed blunt attacks by 155 points, flying kick attacks by 600 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 70 points, 2-handed blunt attacks by 155 points, flying kick attacks by 600 points and increases the damage you deal with all melee skills by 15%.'


Distracting Strike XXII:
       - Description changed from 'Reduces your target's hatred for you by 1400 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1400 points and then by 1% of their total hatred for you.'


Distracting Strike XXIII:
       - Description changed from 'Reduces your target's hatred for you by 1500 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1500 points and then by 1% of their total hatred for you.'


Distracting Strike XXIV:
       - Description changed from 'Reduces your target's hatred for you by 1600 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1600 points and then by 1% of their total hatred for you.'


Juggernaut Surge IV:
       - Description changed from 'Increases the minimum damage you deal with all skills by 165 points as well as the damage dealt by your critical melee attacks by 35 percent.' to 'Increases the minimum damage you deal with all skills by 165 points as well as the damage dealt by your critical melee attacks by 35%.'


Juggernaut Surge V:
       - Description changed from 'Increases the minimum damage you deal with all skills by 180 points as well as the damage dealt by your critical melee attacks by 40 percent.' to 'Increases the minimum damage you deal with all skills by 180 points as well as the damage dealt by your critical melee attacks by 40%.'


Juggernaut Surge VI:
       - Description changed from 'Increases the minimum damage you deal with all skills by 195 points as well as the damage dealt by your critical melee attacks by 45 percent.' to 'Increases the minimum damage you deal with all skills by 195 points as well as the damage dealt by your critical melee attacks by 45%.'


Uncanny Resilience XVI:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 9600 points of damage per hit for a total of 64000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 9600 points of damage per hit for a total of 64000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XVII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 10500 points of damage per hit for a total of 70000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 10500 points of damage per hit for a total of 70000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XVIII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 11400 points of damage per hit for a total of 76000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 11400 points of damage per hit for a total of 76000 damage for up to 48s (8 Ticks).'


Braxi's Howl I:
       - Description changed from 'Increases incoming melee damage by 8 percent for 60s (10 Ticks) or up to 30 hits.' to 'Increases incoming melee damage by 8% for 60s (10 Ticks) or up to 30 hits.'


MRC - IH Focus - Tier I - lvl:91-95 - 85%:
       - Description changed from 'Increases the potency of healing spells by 85 percent.' to 'Increases the potency of healing spells by 85%.'


MRC - IH Focus - Tier II - lvl:91-95 - 100%:
       - Description changed from 'Increases the potency of healing spells by 100 percent.' to 'Increases the potency of healing spells by 100%.'


MRC - IH Focus - Tier III - lvl:91-95 - 115%:
       - Description changed from 'Increases the potency of healing spells by 115 percent.' to 'Increases the potency of healing spells by 115%.'


MRC - IH Focus - Tier IV - lvl:91-95 - 130%:
       - Description changed from 'Increases the potency of healing spells by 130 percent.' to 'Increases the potency of healing spells by 130%.'


MRC - IH Focus - Tier V - lvl:91-95 - 145%:
       - Description changed from 'Increases the potency of healing spells by 145 percent.' to 'Increases the potency of healing spells by 145%.'


Spell Casting Haste 23 lvl95:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 95.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 95.'


Spell Mana Reduction 20 lvl95:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 95.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 95.'


Spell Range 25 lvl95:
       - Description changed from 'Increases the range of spells by 29 percent. This bonus will decay on spells over level 95.' to 'Increases the range of spells by 29%. This bonus will decay on spells over level 95.'


BER Sundering Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Sundering Discipline by 21 percent.' to 'Decreases the reuse time of Sundering Discipline by 21%.'


BER Sundering Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Sundering Discipline by 28 percent.' to 'Decreases the reuse time of Sundering Discipline by 28%.'


Mark of the Mage Hunter IV:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 3000 damage per spell for 3m (30 Ticks) or for up to 12500 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 3000 damage per spell for 3m (30 Ticks) or for up to 12500 total damage.'


Mark of the Mage Hunter V:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 4000 damage per spell for 3m (30 Ticks) or for up to 20000 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 4000 damage per spell for 3m (30 Ticks) or for up to 20000 total damage.'


Mark of the Mage Hunter VI:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 5000 damage per spell for 3m (30 Ticks) or for up to 31500 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 5000 damage per spell for 3m (30 Ticks) or for up to 31500 total damage.'


Bracing Phalanx:
       - Description changed from 'Increases damage mitigation by 65 percent for up to 18 seconds.' to 'Increases damage mitigation by 65% for up to 18 seconds.'


Valorous Rage IV:
       - Description changed from 'Increases critical damage by 275 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 275% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage V:
       - Description changed from 'Increases critical damage by 300 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 300% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage VI:
       - Description changed from 'Increases critical damage by 325 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 325% while greatly reducing healing for up to 60s (10 Ticks).'


Gift of Resurrection II:
       - Description changed from 'Revives a slain ally, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover.'


Brace For Impact I:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 6 percent for up to 30000 damage or for 12 seconds. This defensive buff can trigger a maximum of 20 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 6% for up to 30000 damage or for 12 seconds. This defensive buff can trigger a maximum of 20 times.'


Impact Guard I:
       - Description changed from 'Reduces incoming melee damage by 6 percent up to a maximum of 30000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 6% up to a maximum of 30000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact II:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 8 percent for up to 45000 damage or for 12 seconds. This defensive buff can trigger a maximum of 30 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 8% for up to 45000 damage or for 12 seconds. This defensive buff can trigger a maximum of 30 times.'


Impact Guard II:
       - Description changed from 'Reduces incoming melee damage by 8 percent up to a maximum of 45000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 8% up to a maximum of 45000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact III:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 10 percent for up to 60000 damage or for 12 seconds. This defensive buff can trigger a maximum of 40 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 10% for up to 60000 damage or for 12 seconds. This defensive buff can trigger a maximum of 40 times.'


Impact Guard III:
       - Description changed from 'Reduces incoming melee damage by 10 percent up to a maximum of 60000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 10% up to a maximum of 60000 for up to 12s (2 Ticks) or 12 hits.'


Spirit of the Great Wolf XII:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 4 to 20 percent, increases your fire resistance by 135, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 9 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 4 to 20%, increases your fire resistance by 135, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 9%.'


Spirit of the Great Wolf XI:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 4 to 20 percent, increases your cold resistance by 135, increases your mana regeneration by 85 and increases the chance that your heal spells with apply critically by 9 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 4 to 20%, increases your cold resistance by 135, increases your mana regeneration by 85 and increases the chance that your heal spells with apply critically by 9%.'


Group Spirit of the Great Wolf VI:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 7 to 13 percent, increases your cold resistance by 100, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 6 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 7 to 13%, increases your cold resistance by 100, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 6%.'


Group Spirit of the Great Wolf V:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 7 to 13 percent, increases your fire resistance by 100, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 7 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 7 to 13%, increases your fire resistance by 100, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 7%.'


Warlord's Bravery III:
       - Description changed from 'Reduces incoming melee damage by 11 percent for 36s (6 Ticks) or for up to 15 hits.' to 'Reduces incoming melee damage by 11% for 36s (6 Ticks) or for up to 15 hits.'


MRC - ID Focus - Tier V - lvl:91 - 150%:
       - Description changed from 'Increases the damage of spells by 150 percent.' to 'Increases the damage of spells by 150%.'


MRC - ID Focus - Tier V - lvl:92 - 157%:
       - Description changed from 'Increases the damage of spells by 157 percent.' to 'Increases the damage of spells by 157%.'


MRC - ID Focus - Tier V - lvl:93 - 164%:
       - Description changed from 'Increases the damage of spells by 164 percent.' to 'Increases the damage of spells by 164%.'


MRC - ID Focus - Tier V - lvl:94 - 178%:
       - Description changed from 'Increases the damage of spells by 178 percent.' to 'Increases the damage of spells by 178%.'


MRC - ID Focus - Tier V - lvl:95 - 200%:
       - Description changed from 'Increases the damage of spells by 200 percent.' to 'Increases the damage of spells by 200%.'


MRC - ID Focus - Tier IV - lvl:91 - 140%:
       - Description changed from 'Increases the damage of spells by 140 percent.' to 'Increases the damage of spells by 140%.'


MRC - ID Focus - Tier IV - lvl:92 - 147%:
       - Description changed from 'Increases the damage of spells by 147 percent.' to 'Increases the damage of spells by 147%.'


MRC - ID Focus - Tier IV - lvl:93 - 154%:
       - Description changed from 'Increases the damage of spells by 154 percent.' to 'Increases the damage of spells by 154%.'


MRC - ID Focus - Tier IV - lvl:94 - 168%:
       - Description changed from 'Increases the damage of spells by 168 percent.' to 'Increases the damage of spells by 168%.'


MRC - ID Focus - Tier IV - lvl:95 - 190%:
       - Description changed from 'Increases the damage of spells by 190 percent.' to 'Increases the damage of spells by 190%.'


MRC - ID Focus - Tier III - lvl:91 - 130%:
       - Description changed from 'Increases the damage of spells by 130 percent.' to 'Increases the damage of spells by 130%.'


MRC - ID Focus - Tier III - lvl:92 - 137%:
       - Description changed from 'Increases the damage of spells by 137 percent.' to 'Increases the damage of spells by 137%.'


MRC - ID Focus - Tier III - lvl:93 - 144%:
       - Description changed from 'Increases the damage of spells by 144 percent.' to 'Increases the damage of spells by 144%.'


MRC - ID Focus - Tier III - lvl:94 - 158%:
       - Description changed from 'Increases the damage of spells by 158 percent.' to 'Increases the damage of spells by 158%.'


MRC - ID Focus - Tier III - lvl:95 - 180%:
       - Description changed from 'Increases the damage of spells by 180 percent.' to 'Increases the damage of spells by 180%.'


MRC - ID Focus - Tier II - lvl:91 - 120%:
       - Description changed from 'Increases the damage of spells by 120 percent.' to 'Increases the damage of spells by 120%.'


MRC - ID Focus - Tier II - lvl:92 - 127%:
       - Description changed from 'Increases the damage of spells by 127 percent.' to 'Increases the damage of spells by 127%.'


MRC - ID Focus - Tier II - lvl:93 - 134%:
       - Description changed from 'Increases the damage of spells by 134 percent.' to 'Increases the damage of spells by 134%.'


MRC - ID Focus - Tier II - lvl:94 - 148%:
       - Description changed from 'Increases the damage of spells by 148 percent.' to 'Increases the damage of spells by 148%.'


MRC - ID Focus - Tier II - lvl:95 - 170%:
       - Description changed from 'Increases the damage of spells by 170 percent.' to 'Increases the damage of spells by 170%.'


MRC - ID Focus - Tier I - lvl:91 - 110%:
       - Description changed from 'Increases the damage of spells by 110 percent.' to 'Increases the damage of spells by 110%.'


MRC - ID Focus - Tier I - lvl:92 - 117%:
       - Description changed from 'Increases the damage of spells by 117 percent.' to 'Increases the damage of spells by 117%.'


MRC - ID Focus - Tier I - lvl:93 - 124%:
       - Description changed from 'Increases the damage of spells by 124 percent.' to 'Increases the damage of spells by 124%.'


MRC - ID Focus - Tier I - lvl:94 - 138%:
       - Description changed from 'Increases the damage of spells by 138 percent.' to 'Increases the damage of spells by 138%.'


MRC - ID Focus - Tier I - lvl:95 - 160%:
       - Description changed from 'Increases the damage of spells by 160 percent.' to 'Increases the damage of spells by 160%.'


Entombing Darkness I:
       - Description changed from 'Reduces movement rate by 45 percent for up to 1m 48s (18 Ticks).' to 'Reduces movement rate by 45% for up to 1m 48s (18 Ticks).'


Visage of Death IV:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 215 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 215% for 60s (10 Ticks).'


Visage of Death V:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 230 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 230% for 60s (10 Ticks).'


Visage of Death VI:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 245 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 245% for 60s (10 Ticks).'


Eldritch Rune XXXI:
       - Description changed from 'Grants a 20 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 20% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Eldritch Rune XXXII:
       - Description changed from 'Grants a 40 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 40% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Glyph Spray VIII:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 50% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Glyph Spray IX:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 50% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Glyph Spray X:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 50% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Blessing of the Faithful IV:
       - Description changed from 'Increases damage from skill attacks by 60 percent, and AC by 125 for up to 60s (10 Ticks).' to 'Increases damage from skill attacks by 60%, and AC by 125 for up to 60s (10 Ticks).'


Blessing of the Faithful V:
       - Description changed from 'Increases damage from skill attacks by 70 percent, and AC by 150 for up to 60s (10 Ticks).' to 'Increases damage from skill attacks by 70%, and AC by 150 for up to 60s (10 Ticks).'


Blessing of the Faithful VI:
       - Description changed from 'Increases damage from skill attacks by 80 percent, and AC by 175 for up to 60s (10 Ticks).' to 'Increases damage from skill attacks by 80%, and AC by 175 for up to 60s (10 Ticks).'


Auspice of the Hunter XVI:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 25 percent, the chance for your damage over time spells to land critically by 25 percent, the chance for your heal spells to land critically by 25 percent, your melee accuracy by 190 percent, the chance for your melee attacks to land critically by 185 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 25%, the chance for your damage over time spells to land critically by 25%, the chance for your heal spells to land critically by 25%, your melee accuracy by 190%, the chance for your melee attacks to land critically by 185% and your attack rating by 165 points.'


Auspice of the Hunter XVII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 26 percent, the chance for your damage over time spells to land critically by 26 percent, the chance for your heal spells to land critically by 26 percent, your melee accuracy by 195 percent, the chance for your melee attacks to land critically by 190 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 26%, the chance for your damage over time spells to land critically by 26%, the chance for your heal spells to land critically by 26%, your melee accuracy by 195%, the chance for your melee attacks to land critically by 190% and your attack rating by 165 points.'


Auspice of the Hunter XVIII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 27 percent, the chance for your damage over time spells to land critically by 27 percent, the chance for your heal spells to land critically by 27 percent, your melee accuracy by 200 percent, the chance for your melee attacks to land critically by 195 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 27%, the chance for your damage over time spells to land critically by 27%, the chance for your heal spells to land critically by 27%, your melee accuracy by 200%, the chance for your melee attacks to land critically by 195% and your attack rating by 165 points.'


Outrider's Accuracy IX:
       - Description changed from 'Increases your accuracy with all melee skills by 40 percent, the likelihood that your melee attacks will deal critical damage by 30 percent, the damage you deal with every melee strike by 130 points and your attack rating by 250 points.' to 'Increases your accuracy with all melee skills by 40%, the likelihood that your melee attacks will deal critical damage by 30%, the damage you deal with every melee strike by 130 points and your attack rating by 250 points.'


Celestial Rapidity II:
       - Description changed from 'Decreases cast times for healing spells by 50 percent for up to 30s (5 Ticks)' to 'Decreases cast times for healing spells by 50% for up to 30s (5 Ticks)'


Celestial Rapidity III:
       - Description changed from 'Decreases cast times for healing spells by 50 percent for up to 36s (6 Ticks)' to 'Decreases cast times for healing spells by 50% for up to 36s (6 Ticks)'


Turn Undead XI:
       - Description changed from 'Deals 32500 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.' to 'Deals 32500 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.'


Spiritual Rebuke I:
       - Description changed from 'Calls forth a beam of pure sunfire that extends in front of the caster, inflicting 1 damage to up to 8 enemies within its area of effect. This wild magic has a 5 percent chance to feedback upon the caster.' to 'Calls forth a beam of pure sunfire that extends in front of the caster, inflicting 1 damage to up to 8 enemies within its area of effect. This wild magic has a 5% chance to feedback upon the caster.'


Veil of the Underbrush I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Pact of the Wurine III:
       - Description changed from 'Allows you to transform into a Werewolf increasing your accuracy by 25 percent, movement speed by 0 percent, maximum mana by 900, maximum health by 900 and mana regeneration by 42 points.' to 'Allows you to transform into a Werewolf increasing your accuracy by 25%, movement speed by 0%, maximum mana by 900, maximum health by 900 and mana regeneration by 42 points.'


Death's Malaise I:
       - Description changed from 'Reduces undead target's melee speed by thirty percent for up to 6m 30s (65 Ticks).' to 'Reduces an undead target's melee speed by 0 to 0% for up to 6m 30s (65 Ticks).'


Hole In Space I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Frenzied Devastation XVII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 68 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 68% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation XVIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 66 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 66% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation XIX:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 64 percent while increasing the chance these spells will deal critical damage by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 64% while increasing the chance these spells will deal critical damage by 40%.'


Scent of Thule VI:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 10 percent for up to 30s (5 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 10% for up to 30s (5 Ticks).'


Scent of Thule VII:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 10 percent for up to 36s (6 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 10% for up to 36s (6 Ticks).'


Scent of Thule VIII:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 10 percent for up to 42s (7 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 10% for up to 42s (7 Ticks).'


Convergence I:
       - Description changed from 'Revives a slain ally, restoring 93 percent of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.' to 'Revives a slain ally, restoring 93% of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.'


Heretic's Twincast I:
       - Description changed from 'Gives you a 100 percent chance to twincast your next level 91 or higher damage over time spell with a duration of at least 18 seconds and a mana cost of at least 100 for 18s (3 Ticks). This effect is consumed after focusing one spell.' to 'Gives you a 100% chance to twincast your next level 91 or higher damage over time spell with a duration of at least 18 seconds and a mana cost of at least 100 for 18s (3 Ticks). This effect is consumed after focusing one spell.'


Spiritual Rebuke Paralysis I:
       - Description changed from 'Gives a 5 percent chance that the caster will be hit with Spiritual Rebuke Refraction.' to 'Gives a 5% chance that the caster will be hit with Spiritual Rebuke Refraction.'


Spiteful Dissonance:
       - Description changed from 'Causes 8000 damage per tick, increases incoming damage by up to 50 percent for up to 60s (10 Ticks).' to 'Causes 8000 damage per tick, increases incoming damage by up to 50% for up to 60s (10 Ticks).'


Chilling Dirge:
       - Description changed from 'Slows your enemy's attacks by up to 50 percent and inflicts 24000 damage per tick for up to 3m (30 Ticks).' to 'Slows your enemy's attacks by up to 50% and inflicts 24000 damage per tick for up to 3m (30 Ticks).'


Ykesha's Smash:
       - Description changed from 'Reduces melee speed and run speed by up to 50 percent for up to 36s (6 Ticks).' to 'Reduces melee speed and run speed by up to 50% for up to 36s (6 Ticks).'


Punishment by the Book:
       - Description changed from 'Incoming damage is increased by up to 30 percent, and you take between 19500 and 21000 damage per tick for up to 18s (3 Ticks).' to 'Incoming damage is increased by up to 30%, and you take between 19500 and 21000 damage per tick for up to 18s (3 Ticks).'


Companion's Blessing XVI (Azia):
       - Description changed from 'Heals 4800 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 4800 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XVII (Azia):
       - Description changed from 'Heals 5100 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 5100 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XVIII (Azia):
       - Description changed from 'Heals 5300 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 5300 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Battle Frenzy VII:
       - Description changed from 'Increases the mana cost of all detrimental spells by 40 percent, but guarantees all direct damage spells to land critical hits and adds an additional 102 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 40%, but guarantees all direct damage spells to land critical hits and adds an additional 102% damage to critical spells.'


Battle Frenzy VIII:
       - Description changed from 'Increases the mana cost of all detrimental spells by 35 percent, but guarantees all direct damage spells to land critical hits and adds an additional 104 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 35%, but guarantees all direct damage spells to land critical hits and adds an additional 104% damage to critical spells.'


Battle Frenzy IX:
       - Description changed from 'Increases the mana cost of all detrimental spells by 30 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 30%, but guarantees all direct damage spells to land critical hits and adds an additional 106% damage to critical spells.'


Turn Undead XII:
       - Description changed from 'Deals 47500 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.' to 'Deals 47500 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.'


Group Spirit of the Great Wolf VII:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 9 to 15 percent, increases your fire resistance by 125, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 9 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 9 to 15%, increases your fire resistance by 125, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 9%.'


Group Spirit of the Great Wolf VIII:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 9 to 15 percent, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 9 to 15%, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8%.'


Spirit of the Great Wolf XIV:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 7 to 25 percent, increases your fire resistance by 170, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 12 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 7 to 25%, increases your fire resistance by 170, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 12%.'


Spirit of the Great Wolf XIII:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 7 to 25 percent, increases your cold resistance by 170, increases your mana regeneration by 90 and increases the chance that your heal spells with apply critically by 12 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 7 to 25%, increases your cold resistance by 170, increases your mana regeneration by 90 and increases the chance that your heal spells with apply critically by 12%.'


Knee Strike V:
       - Description changed from 'Unleashes a kick skill attack with base 96 damage and reduces the target's total avoidance by 18 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 96 damage and reduces the target's total avoidance by 18% for 18s (3 Ticks).'


Dreadgaze:
       - Description changed from 'Slows movement rate by 20 percent, and triggers Dreadblast upon fading.' to 'Slows movement rate by 20%, and triggers Dreadblast upon fading.'


Surge of Ice:
       - Description changed from 'Combat and spell casting are slowed by 30 percent. Movement is slowed by 50 percent. Lasts up to 12s (2 Ticks).' to 'Combat and spell casting are slowed by 30%. Movement is slowed by 50%. Lasts up to 12s (2 Ticks).'


Fog of Filth I:
       - Description changed from 'Slows the target by 25 percent until removed.' to 'Slows the target by 25% until removed.'


Fog of Filth II:
       - Description changed from 'Slows the target by 50 percent until removed.' to 'Slows the target by 50% until removed.'


Fog of Filth III:
       - Description changed from 'Slows the target by 75 percent until removed.' to 'Slows the target by 75% until removed.'


Fog of Filth IV:
       - Description changed from 'Slows the target by 100 percent until removed.' to 'Slows the target by 100% until removed.'


Corruptive Crud Debuff:
       - Description changed from 'Increases incoming damage by 60 percent for up to 60s (10 Ticks).' to 'Increases incoming damage by 60% for up to 60s (10 Ticks).'


Ancient Breath:
       - Description changed from 'Inflicts 1300 damage per tick and slows melee combat by 35 percent until removed.' to 'Inflicts 1300 damage per tick and slows melee combat by 35% until removed.'


Pool of Lethargy:
       - Description changed from 'Slows your spell casting and combat speed by 60 percent.' to 'Slows your spell casting and combat speed by 60%.'


Gut Punch VIII:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 4200 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 4200 when cast.'


Gut Punch IX:
       - Description changed from 'Reduces accuracy by 50 percent for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.' to 'Reduces accuracy by 50% for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.'


Warlord's Bravery IV:
       - Description changed from 'Reduces incoming melee damage by 14 percent for 36s (6 Ticks) or for up to 15 hits.' to 'Reduces incoming melee damage by 14% for 36s (6 Ticks) or for up to 15 hits.'


Armor of the Inquisitor XVI:
       - Description changed from 'Increases healing ability by 60 percent, and AC by 1600 for up to 2m 18s (23 Ticks).' to 'Increases healing ability by 60%, and AC by 1600 for up to 2m 18s (23 Ticks).'


Armor of the Inquisitor XVII:
       - Description changed from 'Increases healing ability by 62 percent, and AC by 1850 for up to 2m 24s (24 Ticks).' to 'Increases healing ability by 62%, and AC by 1850 for up to 2m 24s (24 Ticks).'


Armor of the Inquisitor XVIII:
       - Description changed from 'Increases healing ability by 64 percent, and AC by 2000 for up to 2m 30s (25 Ticks).' to 'Increases healing ability by 64%, and AC by 2000 for up to 2m 30s (25 Ticks).'


Veil of Mindshadow XXIX:
       - Description changed from 'Grants a 52 percent chance to reflect incoming spells at their caster for 52 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 52% chance to reflect incoming spells at their caster for 52% of the spell's base power for 12s (2 Ticks).'


Veil of Mindshadow XXX:
       - Description changed from 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 54% chance to reflect incoming spells at their caster for 54% of the spell's base power for 12s (2 Ticks).'


Rune of Banishment V:
       - Description changed from 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 56% chance to reflect incoming spells at their caster for 56% of the spell's base power for 12s (2 Ticks).'


Rune of Banishment VI:
       - Description changed from 'Grants a 58 percent chance to reflect incoming spells at their caster for 58 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 58% chance to reflect incoming spells at their caster for 58% of the spell's base power for 12s (2 Ticks).'


Reactive Rune XI:
       - Description changed from 'Grants a 60 percent chance to reflect incoming spells at their caster for 60 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 60% chance to reflect incoming spells at their caster for 60% of the spell's base power for 12s (2 Ticks).'


Ancestral Physical Guard XIX:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 48000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 48000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XX:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 51000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 51000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXI:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 54000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 54000, for up to 2m (20 Ticks).'


Type3 FC Sixth Wind:
       - Description changed from 'Decreases the reuse time of Sixth Wind by 5 percent.' to 'Decreases the reuse time of Sixth Wind by 5%.'


Type3 FC Armor of Mystical Runes:
       - Description changed from 'Decreases the reuse time of Armor of Mystical Runes by 5 percent.' to 'Decreases the reuse time of Armor of Mystical Runes by 5%.'


Type3 FC Cyclonic Blades:
       - Description changed from 'Decreases the reuse time of Cyclonic Blades by 5 percent.' to 'Decreases the reuse time of Cyclonic Blades by 5%.'


Type3 FC Barbed Tongue Discipline:
       - Description changed from 'Decreases the reuse time of Barbed Tongue Discipline by 5 percent.' to 'Decreases the reuse time of Barbed Tongue Discipline by 5%.'


Type3 FC Knuckle Break:
       - Description changed from 'Decreases the reuse time of Knuckle Break by 5 percent.' to 'Decreases the reuse time of Knuckle Break by 5%.'


Type3 FC Scorn:
       - Description changed from 'Decreases the reuse time of Scorn by 5 percent.' to 'Decreases the reuse time of Scorn by 5%.'


Type3 FC Force of Oseka:
       - Description changed from 'Decreases the reuse time of Force of Oseka by 8 percent.' to 'Decreases the reuse time of Force of Oseka by 8%.'


Type3 FC Enraging Crescent Kicks:
       - Description changed from 'Decreases the reuse time of Enraging and Jolting Crescent Kicks by 5 percent.' to 'Decreases the reuse time of Enraging and Jolting Crescent Kicks by 5%.'


Type3 FC Heartrip:
       - Description changed from 'Decreases the reuse time of Heartrip by 10 percent.' to 'Decreases the reuse time of Heartrip by 10%.'


Type3 FC Gouging Blade:
       - Description changed from 'Decreases the reuse time of Gouging Blade by 5 percent.' to 'Decreases the reuse time of Gouging Blade by 5%.'


Type3 FC Sixth Wind:
       - Description changed from 'Decreases the reuse time of Sixth Wind by 5 percent.' to 'Decreases the reuse time of Sixth Wind by 5%.'


Type3 FC Tiger's Balance:
       - Description changed from 'Decreases the reuse time of Tiger's Balance by 5 percent.' to 'Decreases the reuse time of Tiger's Balance by 5%.'


Type3 FC Crane Stance:
       - Description changed from 'Decreases the reuse time of Crane Stance by 5 percent.' to 'Decreases the reuse time of Crane Stance by 5%.'


Type3 FC Diamondpalm Discipline:
       - Description changed from 'Decreases the reuse time of Diamondpalm Discipline by 5 percent.' to 'Decreases the reuse time of Diamondpalm Discipline by 5%.'


Type3 FC Seven-Step Pattern:
       - Description changed from 'Decreases the reuse time of Seven-Step Pattern by 5 percent.' to 'Decreases the reuse time of Seven-Step Pattern by 5%.'


Type3 FC Decry Death:
       - Description changed from 'Decreases the reuse time of Decry Death by 5 percent.' to 'Decreases the reuse time of Decry Death by 5%.'


Type3 FC Six Breaths:
       - Description changed from 'Decreases the reuse time of Six Breaths by 5 percent.' to 'Decreases the reuse time of Six Breaths by 5%.'


Type3 FC Kolain's Lively Crescendo:
       - Description changed from 'Decreases the reuse time of Kolain's Lively Crescendo by 7 percent.' to 'Decreases the reuse time of Kolain's Lively Crescendo by 7%.'


Type3 FC Sixth Wind:
       - Description changed from 'Decreases the reuse time of Sixth Wind by 5 percent.' to 'Decreases the reuse time of Sixth Wind by 5%.'


Type3 FC Accost:
       - Description changed from 'Decreases the reuse time of Accost by 5 percent.' to 'Decreases the reuse time of Accost by 5%.'


Type3 FC Blinding Gleam:
       - Description changed from 'Decreases the reuse time of Blinding Gleam by 5 percent.' to 'Decreases the reuse time of Blinding Gleam by 5%.'


Type3 FC Razor's Edge Discipline:
       - Description changed from 'Decreases the reuse time of Razor's Edge Discipline by 5 percent.' to 'Decreases the reuse time of Razor's Edge Discipline by 5%.'


Type3 FC Pinpoint Liabilities:
       - Description changed from 'Decreases the reuse time of Pinpoint Liabilities by 5 percent.' to 'Decreases the reuse time of Pinpoint Liabilities by 5%.'


Type3 FC Eradicator's Discipline:
       - Description changed from 'Decreases the reuse time of Eradicator's Discipline by 5 percent.' to 'Decreases the reuse time of Eradicator's Discipline by 5%.'


Type3 FC Placid Harvest:
       - Description changed from 'Decreases the reuse time of Placid Harvest by 5 percent.' to 'Decreases the reuse time of Placid Harvest by 5%.'


Type3 FC Gather Capacity:
       - Description changed from 'Decreases the reuse time of Gather Capacity by 5 percent.' to 'Decreases the reuse time of Gather Capacity by 5%.'


Type3 FC Ruthless Servant:
       - Description changed from 'Decreases the reuse time of Ruthless Servant by 5 percent.' to 'Decreases the reuse time of Ruthless Servant by 5%.'


Type3 FC Tumult of Claws:
       - Description changed from 'Decreases the reuse time of Tumult of Claws by 5 percent.' to 'Decreases the reuse time of Tumult of Claws by 5%.'


Type3 FC Barrage:
       - Description changed from 'Decreases the reuse time of Barrage by 5 percent.' to 'Decreases the reuse time of Barrage by 5%.'


Type3 FC Sixth Wind:
       - Description changed from 'Decreases the reuse time of Sixth Wind by 5 percent.' to 'Decreases the reuse time of Sixth Wind by 5%.'


Type3 FC Early Retaliation:
       - Description changed from 'Decreases the reuse time of Early Retaliation by 5 percent.' to 'Decreases the reuse time of Early Retaliation by 5%.'


Type3 FC Kick in the Teeth:
       - Description changed from 'Decreases the reuse time of Kick in the Teeth by 5 percent.' to 'Decreases the reuse time of Kick in the Teeth by 5%.'


Type3 FC Temple Smash:
       - Description changed from 'Decreases the reuse time of Temple Smash by 4 percent.' to 'Decreases the reuse time of Temple Smash by 4%.'


Type3 FC Tendon Slash:
       - Description changed from 'Decreases the reuse time of Tendon Slash by 4 percent.' to 'Decreases the reuse time of Tendon Slash by 4%.'


Type3 FC Sundering Volley:
       - Description changed from 'Decreases the reuse time of Sundering Volley by 4 percent.' to 'Decreases the reuse time of Sundering Volley by 4%.'


Type3 FC Axe of Illdaera:
       - Description changed from 'Decreases the reuse time of Axe of Illdaera by 4 percent.' to 'Decreases the reuse time of Axe of Illdaera by 4%.'


Eternal Blizzard:
       - Description changed from 'Damages HP each tick. Freezes bearer if HP falls below 40 percent.' to 'Damages HP each tick. Freezes bearer if HP falls below 40%.'


Ancient Wisdom of Dagarn:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 35 to 100%. This bonus will decay on spells over level 100.'


Myrmidon's Skill X:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 18 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 18%.'


Myrmidon's Skill XI:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 20 percent.' to 'Activating this item will unlock a passive alternate advancement ability that will increase the chance of your dodge skill succeeding by 20%.'


Geomantra XIII:
       - Slot 20 changed from 'Decrease Current Endurance by 15 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 9000 damage. The guard is powered by your own mental and physical energy, draining 15 mana and 15 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 9000 damage. The guard is powered by your own mental and physical energy, draining 15 mana and 15 endurance every six seconds.'


Geomantra XIV:
       - Slot 20 changed from 'Decrease Current Endurance by 17 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 9750 damage. The guard is powered by your own mental and physical energy, draining 17 mana and 17 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 9750 damage. The guard is powered by your own mental and physical energy, draining 17 mana and 17 endurance every six seconds.'


Heal 35-70 L100:
       - Description changed from 'Increases the potency of healing spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 35 to 70%. This bonus will decay on spells over level 100.'


Heal 40-70 L100:
       - Description changed from 'Increases the potency of healing spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 40 to 70%. This bonus will decay on spells over level 100.'


Heal 35-100 L100:
       - Description changed from 'Increases the potency of healing spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 35 to 100%. This bonus will decay on spells over level 100.'


Heal 40-100 L100:
       - Description changed from 'Increases the potency of healing spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 40 to 100%. This bonus will decay on spells over level 100.'


Magic Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Magic Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Magic Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Magic Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Fire Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Fire Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Fire Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Fire Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Cold Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Cold Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Cold Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Cold Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Poison Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Poison Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Poison Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Poison Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Disease Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Disease Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Disease Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Disease Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Chromatic Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Chromatic Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Chromatic Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Chromatic Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Corruption Damage 35-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 35 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 35 to 70%. This bonus will decay on spells over level 100.'


Corruption Damage 40-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 40 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 40 to 70%. This bonus will decay on spells over level 100.'


Corruption Damage 35-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 35 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 35 to 100%. This bonus will decay on spells over level 100.'


Corruption Damage 40-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 40 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 40 to 100%. This bonus will decay on spells over level 100.'


Beneficial Duration 26 L100:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 100.'


Beneficial Duration 35 L100:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 100.'


Detrimental Duration 26 L100:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 100.'


Detrimental Duration 35 L100:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 100.'


Beneficial Range 27 L100:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 100.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 100.'


Beneficial Range 29 L100:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 100.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 100.'


Beneficial Range 35 L100:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 100.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 100.'


Detrimental Range 27 L100:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 100.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 100.'


Detrimental Range 29 L100:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 100.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 100.'


Detrimental Range 35 L100:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 100.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 100.'


Beneficial Haste 21 L100:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 100.'


Beneficial Haste 30 L100:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 100.'


Detrimental Haste 18 L100:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 100.'


Detrimental Haste 23 L100:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 100.'


Beneficial Mana Pres 17 L100:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 100.'


Beneficial Mana Pres 22 L100:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 100.'


Detrimental Mana Pres 17 L100:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 100.'


Detrimental Mana Pres 22 L100:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 100.'


All DD Damage 10-50 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 50 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 10 to 50%. This bonus will decay on spells over level 100.'


All DD Damage 10-60 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 60 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 10 to 60%. This bonus will decay on spells over level 100.'


All DD Damage 10-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 10 to 70%. This bonus will decay on spells over level 100.'


All DD Damage 10-80 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 80 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 10 to 80%. This bonus will decay on spells over level 100.'


All DD Damage 10-90 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 90 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of all spells by 10 to 90%. This bonus will decay on spells over level 100.'


Untamed Rage XV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 310 points, increases your accuracy with all skills by 40 percent but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 310 points, increases your accuracy with all skills by 40% but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion XV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 325 points, increases your accuracy with all skills by 40 percent but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 325 points, increases your accuracy with all skills by 40% but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Reactive Rune XIII (Melee Shield):
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 340 points, increases your accuracy with all skills by 40 percent but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 340 points, increases your accuracy with all skills by 40% but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Reactive Rune XI (Spell Shield):
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 355 points, increases your accuracy with all skills by 40 percent but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 355 points, increases your accuracy with all skills by 40% but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Reactive Rune XII (Spell Shield):
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 370 points, increases your accuracy with all skills by 40 percent but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 370 points, increases your accuracy with all skills by 40% but deals 3000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


Blood Pact XXV:
       - Description changed from 'Imbues your melee attacks with the chance to trigger Blood Pact Strike XXII which deals 2750 damage to your opponent at the cost of 1 percent of your health with each trigger.' to 'Imbues your melee attacks with the chance to trigger Blood Pact Strike XXII which deals 2750 damage to your opponent at the cost of 1% of your health with each trigger.'


Blood Pact Strike XXII:
       - Description changed from 'Deals 2750 damage to your opponent at the cost of 1 percent of your health.' to 'Deals 2750 damage to your opponent at the cost of 1% of your health.'


Reactive Rune XIII (Spell Shield):
       - Description changed from 'Damages you for 1 percent of your health.' to 'Damages you for 1% of your health.'


Uncanny Resilience XXVIII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 30000 points of damage per hit for a total of 200000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 30000 points of damage per hit for a total of 200000 damage for up to 48s (8 Ticks).'


Savage Spirit XIII:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 550 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will consume 5 percent of your health when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 550% for 1m 6s (11 Ticks). This rage takes a toll on your body and will consume 5% of your health when the effect wears off.'


Resonant Kick XXVI:
       - Description changed from 'Consumes 5 percent of your health.' to 'Consumes 5% of your health.'


Juggernaut's Resolve II:
       - Description changed from 'Reduces incoming melee damage by 20 percent while also reducing your own melee damage by 20 percent for 60s (10 Ticks).' to 'Reduces incoming melee damage by 20% while also reducing your own melee damage by 20% for 60s (10 Ticks).'


Reckless Abandon IV:
       - Description changed from 'Increases your melee damage by 65 percent for 12s (2 Ticks). This effect intensifies when it fades.' to 'Increases your melee damage by 65% for 12s (2 Ticks). This effect intensifies when it fades.'


Reactive Rune XI (Protection):
       - Description changed from 'Increases your melee damage by 67 percent for 12s (2 Ticks). This effect intensifies when it fades.' to 'Increases your melee damage by 67% for 12s (2 Ticks). This effect intensifies when it fades.'


Reactive Rune XII (Protection):
       - Description changed from 'Increases your melee damage by 69 percent and your accuracy by 7 percent for 12s (2 Ticks). When this effect fades it will either intensify or strike you with painful corruption.' to 'Increases your melee damage by 69% and your accuracy by 7% for 12s (2 Ticks). When this effect fades it will either intensify or strike you with painful corruption.'


Reactive Rune XIII (Protection):
       - Description changed from 'Provides a 75 percent chance for an improvement to your accuracy and melee damage and a 25 percent chance for you to be struck with painful corruption.' to 'Provides a 75% chance for an improvement to your accuracy and melee damage and a 25% chance for you to be struck with painful corruption.'


Reactive Rune XI (Spell Protection):
       - Description changed from 'Increases your melee damage by 71 percent and your accuracy by 12 percent for 12s (2 Ticks).' to 'Increases your melee damage by 71% and your accuracy by 12% for 12s (2 Ticks).'


Reactive Rune XII (Spell Protection):
       - Description changed from 'Strikes you with painful corruption that, if left uncured for 18s (3 Ticks), will consume 10 percent of your health.' to 'Strikes you with painful corruption that, if left uncured for 18s (3 Ticks), will consume 10% of your health.'


Reactive Rune XIII (Spell Protection):
       - Description changed from 'Consumes 10 percent of your health.' to 'Consumes 10% of your health.'


Braxi's Howl III:
       - Description changed from 'Increases incoming melee damage by 13 percent for 60s (10 Ticks) or up to 30 hits.' to 'Increases incoming melee damage by 13% for 60s (10 Ticks) or up to 30 hits.'


Spell Mana Reduction 20 lvl100:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 100.'


Spell Casting Haste 23 lvl100:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 100.'


Spell Range 25 lvl100:
       - Description changed from 'Increases the range of spells by 29 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 29%. This bonus will decay on spells over level 100.'


Thaumaturge's Focus IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 96 and lower detrimental spells by 50 to 70 percent.' to 'Increases the damage of your single target level 96 and lower detrimental spells by 50 to 70%.'


Thaumaturge's Focus V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 98 and lower detrimental spells by 55 to 80 percent.' to 'Increases the damage of your single target level 98 and lower detrimental spells by 55 to 80%.'


Thaumaturge's Focus VI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 100 and lower detrimental spells by 60 to 95 percent.' to 'Increases the damage of your single target level 100 and lower detrimental spells by 60 to 95%.'


Heart of Skyfire XIX:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 100 and lower fire-based direct damage non-area of effect spells by 75 to 125 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 100 and lower fire-based direct damage non-area of effect spells by 75 to 125% for 2m (20 Ticks).'


Frenzied Burnout IX:
       - Slot 20 changed from 'Increase Chance to Hit by 16%' to ''
       - Description changed from 'Increases the bearer's armor class by 600, attack speed by 25 percent, strength by 35, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 16 percent. Damage dealt by all skills is increased to 176 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.' to 'Increases the bearer's armor class by 600, attack speed by 25%, strength by 35, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, and accuracy with all skills by 16%. Damage dealt by all skills is increased to 176% and grants a 25% chance to perform a rampage during a combat round at 80% damage.'


Heart of Froststone XVI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50 percent of incoming direct spell damage for up to 35000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 50% of incoming direct spell damage for up to 35000 points of damage or for 2m (20 Ticks).'


Heart of Froststone XVII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 47500 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60% of incoming melee damage for up to 47500 points of damage or for 2m (20 Ticks).'


Heart of Skyfire XX:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 17 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60% and increasing the damage of your critical direct damage spells by 17% for 2m (20 Ticks).'


Heart of Skyfire XXI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 20 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60% and increasing the damage of your critical direct damage spells by 20% for 2m (20 Ticks).'


Heart of Skyfire XXII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 26 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60% and increasing the damage of your critical direct damage spells by 26% for 2m (20 Ticks).'


Enveloping Helix VII:
       - Description changed from 'Saps your target's power, decreasing their agility by 130 points, dexterity by 117 points, strength by 130 points, armor class by 175 points and their ability to dual wield by 20 percent for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 130 points, dexterity by 117 points, strength by 130 points, armor class by 175 points and their ability to dual wield by 20% for 7m 30s (75 Ticks).'


Mental Contortion III:
       - Description changed from 'Reduces melee damage by 15 percent and accuracy by 20 percent while also dealing 1980 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 15% and accuracy by 20% while also dealing 1980 damage every 6 seconds for 3m (30 Ticks).'


Waking Nightmare XII:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2150 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 2150 points.'


Waking Nightmare XIII:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2450 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 2450 points.'


Waking Nightmare XIV:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 2950 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 2950 points.'


Phantasmic Reflex IV:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 8000 points per hit. The rune protects you from a total of 24000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 8000 points per hit. The rune protects you from a total of 24000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex V:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 11000 points per hit. The rune protects you from a total of 33000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 11000 points per hit. The rune protects you from a total of 33000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex VI:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 45000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 15000 points per hit. The rune protects you from a total of 45000 damage or for up to 24s (4 Ticks).'


Shield of the Elements XI:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 12 percent for up to 48s (8 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 12% for up to 48s (8 Ticks).'


Protection of the Spirit Wolf XXIX:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 12 percent for up to 54s (9 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 12% for up to 54s (9 Ticks).'


Protection of the Spirit Wolf XXX:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 12 percent for up to 60s (10 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 12% for up to 60s (10 Ticks).'


Veil of Mindshadow XXII:
       - Description changed from 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 47000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 90% of each hit until it has absorbed 47000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXIII:
       - Description changed from 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 56000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 90% of each hit until it has absorbed 56000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXIV:
       - Description changed from 'The Veil of Mindshadow absorbs 90 percent of each hit until it has absorbed 65000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 90% of each hit until it has absorbed 65000 points of melee damage or up to 36m (360 Ticks).'


Calculated Insanity VII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 81 percent while increasing the chance these spells will deal critical damage by 65 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 81% while increasing the chance these spells will deal critical damage by 65%.'


Calculated Insanity VIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 78 percent while increasing the chance these spells will deal critical damage by 70 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 78% while increasing the chance these spells will deal critical damage by 70%.'


Calculated Insanity IX:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 75 percent while increasing the chance these spells will deal critical damage by 80 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 75% while increasing the chance these spells will deal critical damage by 80%.'


Rest:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21% of your maximum.'


Rest Rk. II:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25% of your maximum.'


Rest Rk. III:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29 percent of your maximum.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29% of your maximum.'


Unbroken Attention Effect:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their hatred during this period.'


Unbroken Attention Effect II:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their hatred during this period.'


Unbroken Attention Effect III:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their hatred during this period.'


Unbroken Attention Reflection:
       - Description changed from 'Increases your armor class and causes your actions to generate 55 percent more hatred.' to 'Increases your armor class and causes your actions to generate 55% more hatred.'


Unbroken Attention Reflection II:
       - Description changed from 'Increases your armor class and causes your actions to generate 60 percent more hatred.' to 'Increases your armor class and causes your actions to generate 60% more hatred.'


Unbroken Attention Reflection III:
       - Description changed from 'Increases your armor class and causes your actions to generate 65 percent more hatred.' to 'Increases your armor class and causes your actions to generate 65% more hatred.'


Ridicule Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 7086.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 7086.'


Ridicule Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 7440.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 7440.'


Ridicule Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 7812.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 7812.'


Offensive Discipline:
       - Description changed from 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35 percent.' to 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35%.'


Offensive Discipline Rk. II:
       - Description changed from 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35 percent.' to 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35%.'


Offensive Discipline Rk. III:
       - Description changed from 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35 percent.' to 'Grants you increased offensive capabilities, but increases the damage you take from all melee strikes by 35%.'


Harassing Shout Effect:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 25 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 25% and increases your hate for the caster over time.'


Harassing Shout Effect II:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 26 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 26% and increases your hate for the caster over time.'


Harassing Shout Effect III:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 27 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 27% and increases your hate for the caster over time.'


Warrior's Auspice Effect:
       - Description changed from 'A threshold rune which absorbs 75 percent of any melee strike in excess of 18500 damage, up to a total of 77348.' to 'A threshold rune which absorbs 75% of any melee strike in excess of 18500 damage, up to a total of 77348.'


Warrior's Auspice Effect II:
       - Description changed from 'A threshold rune which absorbs 75 percent of any melee strike in excess of 18500 damage, up to a total of 81215.' to 'A threshold rune which absorbs 75% of any melee strike in excess of 18500 damage, up to a total of 81215.'


Warrior's Auspice Effect III:
       - Description changed from 'A threshold rune which absorbs 75 percent of any melee strike in excess of 18500 damage, up to a total of 85276.' to 'A threshold rune which absorbs 75% of any melee strike in excess of 18500 damage, up to a total of 85276.'


Acquittal:
       - Description changed from 'Has a 9 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.' to 'Has a 9% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.'


Acquittal Rk. II:
       - Description changed from 'Has a 10 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.' to 'Has a 10% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.'


Acquittal Rk. III:
       - Description changed from 'Has a 12 percent bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.' to 'Has a 12% bonus to cause your enemy to forget their hatred for all creatures. This effect works on creatures up to level 100.'


Graceful Remedy:
       - Description changed from 'Mends severe wounds, healing between 7611 and 7611 hit points. Will heal targets below 20 percent health for an additional 1903 hit points.' to 'Mends severe wounds, healing between 7611 and 7611 hit points. Will heal targets below 20% health for an additional 1903 hit points.'


Graceful Remedy Rk. II:
       - Description changed from 'Mends severe wounds, healing between 7992 and 7992 hit points. Will heal targets below 20 percent health for an additional 1998 hit points.' to 'Mends severe wounds, healing between 7992 and 7992 hit points. Will heal targets below 20% health for an additional 1998 hit points.'


Graceful Remedy Rk. III:
       - Description changed from 'Mends severe wounds, healing between 8392 and 8392 hit points. Will heal targets below 20 percent health for an additional 2098 hit points.' to 'Mends severe wounds, healing between 8392 and 8392 hit points. Will heal targets below 20% health for an additional 2098 hit points.'


Fifteenth Emblem:
       - Description changed from 'Mends critical wounds, healing between 12308 and 12308 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 12308 and 12308 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Fifteenth Emblem Rk. II:
       - Description changed from 'Mends critical wounds, healing between 12923 and 12923 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 12923 and 12923 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Fifteenth Emblem Rk. III:
       - Description changed from 'Mends critical wounds, healing between 13569 and 13569 hit points. This spell can only be cast on a target that is below 45 percent health, and will only heal its full amount on a target below 35 percent health.' to 'Mends critical wounds, healing between 13569 and 13569 hit points. This spell can only be cast on a target that is below 45% health, and will only heal its full amount on a target below 35% health.'


Reverent Light:
       - Description changed from 'Bathes your target in sacred light, healing up to 11071 hit points. The light will heal targets below 20 percent health for an additional 2768 hit points.' to 'Bathes your target in sacred light, healing up to 11071 hit points. The light will heal targets below 20% health for an additional 2768 hit points.'


Reverent Light Rk. II:
       - Description changed from 'Bathes your target in sacred light, healing up to 11625 hit points. The light will heal targets below 20 percent health for an additional 2906 hit points.' to 'Bathes your target in sacred light, healing up to 11625 hit points. The light will heal targets below 20% health for an additional 2906 hit points.'


Reverent Light Rk. III:
       - Description changed from 'Bathes your target in sacred light, healing up to 12206 hit points. The light will heal targets below 20 percent health for an additional 3051 hit points.' to 'Bathes your target in sacred light, healing up to 12206 hit points. The light will heal targets below 20% health for an additional 3051 hit points.'


Shining Bastion:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Bastion Rk. II:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Bastion Rk. III:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Aura of the Reverent Effect:
       - Description changed from 'Absorbs 4 percent of incoming melee strikes, up to a maximum value of 1278 hit points per strike.' to 'Absorbs 4% of incoming melee strikes, up to a maximum value of 1278 hit points per strike.'


Aura of the Reverent Effect II:
       - Description changed from 'Absorbs 4 percent of incoming melee strikes, up to a maximum value of 1342 hit points per strike.' to 'Absorbs 4% of incoming melee strikes, up to a maximum value of 1342 hit points per strike.'


Aura of the Reverent Effect III:
       - Description changed from 'Absorbs 4 percent of incoming melee strikes, up to a maximum value of 1409 hit points per strike.' to 'Absorbs 4% of incoming melee strikes, up to a maximum value of 1409 hit points per strike.'


Reproval:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 25462, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 25462, or two attacks.'


Reproval II:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 26735, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 26735, or two attacks.'


Reproval III:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 28072, or three attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 28072, or three attacks.'


Laudation Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 901.' to 'Increases melee damage taken by 10%. Decreases armor class by 901.'


Laudation Trigger II:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 946.' to 'Increases melee damage taken by 10%. Decreases armor class by 946.'


Laudation Trigger III:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 993.' to 'Increases melee damage taken by 10%. Decreases armor class by 993.'


Demand for Honor Recourse:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 9593.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 9593.'


Demand for Honor Recourse II:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 10073.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 10073.'


Demand for Honor Recourse III:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 10577.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 10577.'


Armor of Reverence:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage.'


Armor of Reverence Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage.'


Armor of Reverence Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage.'


Brightwing Mantle:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 888500 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 888500 damage, healing you in the process.'


Brightwing Mantle Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 932900 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 932900 damage, healing you in the process.'


Brightwing Mantle Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 979500 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 979500 damage, healing you in the process.'


Unbroken Affirmation Effect:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their normal hatred during this period.'


Unbroken Affirmation Effect II:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their normal hatred during this period.'


Unbroken Affirmation Effect III:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their normal hatred during this period.'


Unbroken Affirmation Reflection:
       - Description changed from 'Heals you for 2433 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 2433 every six seconds and causes your actions to generate 55% more hatred.'


Unbroken Affirmation Reflection II:
       - Description changed from 'Heals you for 2555 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 2555 every six seconds and causes your actions to generate 60% more hatred.'


Unbroken Affirmation Reflection III:
       - Description changed from 'Heals you for 2683 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 2683 every six seconds and causes your actions to generate 65% more hatred.'


Protective Allegiance Guard:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 33776 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 33776 points of damage before dissipating.'


Protective Allegiance Guard II:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 35465 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 35465 points of damage before dissipating.'


Protective Allegiance Guard III:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 37238 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 37238 points of damage before dissipating.'


Holy Guardian Discipline:
       - Description changed from 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.' to 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.'


Holy Guardian Discipline Rk. II:
       - Description changed from 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.' to 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.'


Holy Guardian Discipline Rk. III:
       - Description changed from 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.' to 'You assume the fighting style of a holy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional healing.'


Grelleth's Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Grelleth's Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Grelleth's Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Grelleth's Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Grelleth's Horror Recourse II:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Grelleth's Horror Recourse III:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Grelleth's Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 420600 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 420600 damage.'


Grelleth's Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 441600 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 441600 damage.'


Grelleth's Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 463700 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 463700 damage.'


Bonebrood Mantle:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 888500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 888500 damage.'


Bonebrood Mantle Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 932900 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 932900 damage.'


Bonebrood Mantle Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 979500 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 979500 damage.'


Unbroken Acrimony Effect:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1216 hit points every six seconds. Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1216 hit points every six seconds. Your allies will generate 95% of their normal hatred during this period.'


Unbroken Acrimony Effect II:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1277 hit points every six seconds. Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1277 hit points every six seconds. Your allies will generate 90% of their normal hatred during this period.'


Unbroken Acrimony Effect III:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1341 hit points every six seconds. Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 105 to attack you exclusively for 18s (3 Ticks) and draining up to 1341 hit points every six seconds. Your allies will generate 85% of their normal hatred during this period.'


Unbroken Acrimony Reflection:
       - Description changed from 'Heals you for 1216 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 1216 every six seconds and causes your actions to generate 55% more hatred.'


Unbroken Acrimony Reflection II:
       - Description changed from 'Heals you for 1277 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 1277 every six seconds and causes your actions to generate 60% more hatred.'


Unbroken Acrimony Reflection III:
       - Description changed from 'Heals you for 1341 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 1341 every six seconds and causes your actions to generate 65% more hatred.'


Repugnant Bargain:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 4388 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 4388 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Repugnant Bargain Rk. II:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 4607 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 4607 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Repugnant Bargain Rk. III:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 4837 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 4837 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Unholy Guardian Discipline:
       - Description changed from 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.' to 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.'


Unholy Guardian Discipline Rk. II:
       - Description changed from 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.' to 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.'


Unholy Guardian Discipline Rk. III:
       - Description changed from 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36 percent for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.' to 'You assume the fighting style of an unholy guardian, reducing your melee damage potential but also reducing the damage you take by 36% for 2m (20 Ticks). This discipline will trigger a related effect causing your skill with shields to grant you additional lifetaps.'


Exterminate the Unnatural:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 12490 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 10 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 12490 damage. The entropy has a 24% chance to lower your target's resistances, and a 10% chance to eradicate them completely.'


Exterminate the Unnatural Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 13115 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 11 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 13115 damage. The entropy has a 24% chance to lower your target's resistances, and a 11% chance to eradicate them completely.'


Exterminate the Unnatural Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 13771 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 12 percent chance to eradicate them completely.' to 'Strikes a summoned target with a burst of entropy, inflicting 13771 damage. The entropy has a 24% chance to lower your target's resistances, and a 12% chance to eradicate them completely.'


Adrenaline Rush Effect:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 9300.' to 'Absorbs 15% of incoming melee damage up to a maximum of 9300.'


Adrenaline Rush Effect II:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 9765.' to 'Absorbs 15% of incoming melee damage up to a maximum of 9765.'


Adrenaline Rush Effect III:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 10253.' to 'Absorbs 15% of incoming melee damage up to a maximum of 10253.'


Eye of the Storm:
       - Slot 1 changed from 'Increase Hit Damage by 40%' to 'Increase Hit Damage by 45%'
       - Slot 3 changed from 'Increase Hit Damage Bonus v2 by 283' to 'Increase Hit Damage Bonus v2 by 340'
       - Description changed from 'Adds 283 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).' to 'Adds 340 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).'


Eye of the Storm Rk. II:
       - Slot 1 changed from 'Increase Hit Damage by 40%' to 'Increase Hit Damage by 45%'
       - Slot 3 changed from 'Increase Hit Damage Bonus v2 by 297' to 'Increase Hit Damage Bonus v2 by 356'
       - Description changed from 'Adds 297 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).' to 'Adds 356 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).'


Eye of the Storm Rk. III:
       - Slot 1 changed from 'Increase Hit Damage by 40%' to 'Increase Hit Damage by 45%'
       - Slot 3 changed from 'Increase Hit Damage Bonus v2 by 312' to 'Increase Hit Damage Bonus v2 by 374'
       - Description changed from 'Adds 312 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).' to 'Adds 374 damage to all attacks in addition to boosting the damage done by all of your melee attacks for 2m (20 Ticks).'


Aria of Va'Ker:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 38%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 41 percent. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 41%. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of Va'Ker Rk. II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 39%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 42 percent. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 42%. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of Va'Ker Rk. III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 40%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 43 percent. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 43%. This bonus will decay on spells over level 100. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Pulse of Salarra:
       - Slot 20 changed from 'Increase Current Mana by 95 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10 percent. This bonus will decay on spells over level 100.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10%. This bonus will decay on spells over level 100.'


Pulse of Salarra Rk. II:
       - Slot 20 changed from 'Increase Current Mana by 100 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 11 percent. This bonus will decay on spells over level 100.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 11%. This bonus will decay on spells over level 100.'


Pulse of Salarra Rk. III:
       - Slot 20 changed from 'Increase Current Mana by 105 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 12 percent. This bonus will decay on spells over level 100.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 12%. This bonus will decay on spells over level 100.'


Ruaabri's Reckless Renewal:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 21 percent. This effectiveness will decay on spells above level 100.' to 'Increases your group's chance to have critical heals and heals over time by 21%. This effectiveness will decay on spells above level 100.'


Ruaabri's Reckless Renewal Rk. II:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 22 percent. This effectiveness will decay on spells above level 100.' to 'Increases your group's chance to have critical heals and heals over time by 22%. This effectiveness will decay on spells above level 100.'


Ruaabri's Reckless Renewal Rk. III:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 23 percent. This effectiveness will decay on spells above level 100.' to 'Increases your group's chance to have critical heals and heals over time by 23%. This effectiveness will decay on spells above level 100.'


Slumber of Motlak:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 10 percent chance to cause them to forget their enemies. Affects creatures up to level 103.' to 'This song causes your target to fall into an enchanted sleep and has a 10% chance to cause them to forget their enemies. Affects creatures up to level 103.'


Slumber of Motlak Rk. II:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 11 percent chance to cause them to forget their enemies. Affects creatures up to level 103.' to 'This song causes your target to fall into an enchanted sleep and has a 11% chance to cause them to forget their enemies. Affects creatures up to level 103.'


Slumber of Motlak Rk. III:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 12 percent chance to cause them to forget their enemies. Affects creatures up to level 103.' to 'This song causes your target to fall into an enchanted sleep and has a 12% chance to cause them to forget their enemies. Affects creatures up to level 103.'


War March of Protan:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 227, attack rating by up to 134, damaging attackers by up to 96, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 227, attack rating by up to 134, damaging attackers by up to 96, and adding damage to their attacks.'


War March of Protan Rk. II:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 238, attack rating by up to 141, damaging attackers by up to 101, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 238, attack rating by up to 141, damaging attackers by up to 101, and adding damage to their attacks.'


War March of Protan Rk. III:
       - Description changed from 'The song of the warlord inspires your companions, increasing attack speed to 160 percent, strength by up to 250, attack rating by up to 148, damaging attackers by up to 106, and adding damage to their attacks.' to 'The song of the warlord inspires your companions, increasing attack speed to 160%, strength by up to 250, attack rating by up to 148, damaging attackers by up to 106, and adding damage to their attacks.'


Aura of Va'Ker Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 28 percent. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 28%. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of Va'Ker Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of Va'Ker Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 30 percent. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 30%. This bonus will decay on spells over level 100. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Va'Ker Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 28 percent. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 28%. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Va'Ker Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Va'Ker Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 30 percent. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 30%. This bonus will decay on spells over level 100. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Marked Effect:
       - Description changed from 'Increases incoming piercing damage by 22 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 22% for 12s (2 Ticks).'


Marked Effect II:
       - Description changed from 'Increases incoming piercing damage by 24 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 24% for 12s (2 Ticks).'


Marked Effect III:
       - Description changed from 'Increases incoming piercing damage by 26 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 26% for 12s (2 Ticks).'


Deceit Effect:
       - Description changed from 'Causes your actions to generate 123 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 123% more hatred for 18s (3 Ticks).'


Deceit Effect II:
       - Description changed from 'Causes your actions to generate 126 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 126% more hatred for 18s (3 Ticks).'


Deceit Effect III:
       - Description changed from 'Causes your actions to generate 129 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 129% more hatred for 18s (3 Ticks).'


Pinpoint Deficiencies:
       - Description changed from 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 1m 30s (15 Ticks)'


Pinpoint Deficiencies Rk. II:
       - Description changed from 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 1m 30s (15 Ticks)'


Pinpoint Deficiencies Rk. III:
       - Description changed from 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11 percent and piercing by 2 percent for 1m 30s (15 Ticks)' to 'Pinpoints the deficiencies of your target, decreasing their chance to evade attacks while increasing the damage they take from backstabs by 11% and piercing by 2% for 1m 30s (15 Ticks)'


Fatigued Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Fatigued Health Chance II:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Fatigued Health Chance III:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Enalam's Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 13000.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 13000.'


Enalam's Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 13980.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 13980.'


Enalam's Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 15030.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 15030.'


Ward of Rejuvenation:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 8359. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 8359. When this effect breaks, it will heal you over time.'


Ward of Rejuvenation Rk. II:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 8986. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 8986. When this effect breaks, it will heal you over time.'


Ward of Rejuvenation Rk. III:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 9660. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 9660. When this effect breaks, it will heal you over time.'


Chaotic Corruption Chance:
       - Description changed from 'Has a 45 percent chance to inflict Dissolution and a 45 percent chance to inflict Pyre of the Forsaken on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Dissolution and a 45% chance to inflict Pyre of the Forsaken on your target. There is a 10% chance that both effect will be applied.'


Chaotic Corruption Chance II:
       - Description changed from 'Has a 45 percent chance to inflict Dissolution Rk. II and a 45 percent chance to inflict Pyre of the Forsaken Rk. II on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Dissolution Rk. II and a 45% chance to inflict Pyre of the Forsaken Rk. II on your target. There is a 10% chance that both effect will be applied.'


Chaotic Corruption Chance III:
       - Description changed from 'Has a 45 percent chance to inflict Dissolution Rk. III and a 45 percent chance to inflict Pyre of the Forsaken Rk. III on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Dissolution Rk. III and a 45% chance to inflict Pyre of the Forsaken Rk. III on your target. There is a 10% chance that both effect will be applied.'


Chaotic Power VII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by between 25 and 150 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of duration damage spells by between 25 and 150%. This bonus will decay on spells over level 100.'


Chaotic Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of duration damage spells by up to 50 percent.' to 'Decreases the damage of duration damage spells by up to 50%.'


Aegis of Velishan:
       - Description changed from 'Surrounds your target in the aegis of Velishan, absorbing 30 percent of incoming spell damage. This spell absorbs 19310 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Velishan, absorbing 30% of incoming spell damage. This spell absorbs 19310 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Velishan Rk. II:
       - Description changed from 'Surrounds your target in the aegis of Velishan, absorbing 30 percent of incoming spell damage. This spell absorbs 20276 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Velishan, absorbing 30% of incoming spell damage. This spell absorbs 20276 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Velishan Rk. III:
       - Description changed from 'Surrounds your target in the aegis of Velishan, absorbing 30 percent of incoming spell damage. This spell absorbs 21290 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in the aegis of Velishan, absorbing 30% of incoming spell damage. This spell absorbs 21290 points of damage before dissipating. Consumes a peridot when cast.'


Claw of the Ashwing:
       - Description changed from 'Claws your target with magic, doing 15440 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 15440 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Ashwing Rk. II:
       - Description changed from 'Claws your target with magic, doing 16212 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 16212 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Ashwing Rk. III:
       - Description changed from 'Claws your target with magic, doing 17023 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 17023 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Concussive Salvo Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flame, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flame, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Salvo Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flame, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flame, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Salvo Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flame, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flame, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Claw of the Flamewing:
       - Description changed from 'Claws your target with fire, doing 16736 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 16736 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Flamewing Rk. II:
       - Description changed from 'Claws your target with fire, doing 17573 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 17573 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Flamewing Rk. III:
       - Description changed from 'Claws your target with fire, doing 18715 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 18715 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Icewing:
       - Description changed from 'Claws your target with cold, doing 15051 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 15051 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Icewing Rk. II:
       - Description changed from 'Claws your target with cold, doing 15804 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 15804 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Claw of the Icewing Rk. III:
       - Description changed from 'Claws your target with cold, doing 16831 damage. There is a 100 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 16831 damage. There is a 100% chance this spell will provide enhancements to your casting ability.'


Thricewoven Power IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 150 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 150%. This bonus will decay on spells over level 100.'


Thricewoven Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Ethereal Weave:
       - Description changed from 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be' to 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be'


Ethereal Weave Rk. II:
       - Description changed from 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be' to 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be'


Ethereal Weave Rk. III:
       - Description changed from 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be' to 'Casts Ethereal Incandescence on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be'


Ethereal Weave Chance:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.'


Ethereal Weave Chance II:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.'


Ethereal Weave Chance III:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Salvo, Ethereal Hoarfrost, or Ethereal Incandescence. Always reflects Ethereal Weave Acquittal on the caster.'


Frenzying Burst II:
       - Description changed from 'Increases your target's hatred toward you by 6 percent.' to 'Increases your target's hatred toward you by 6%.'


Jolting Burst II:
       - Description changed from 'Decreases your target's hatred of you by 10 percent.' to 'Decreases your target's hatred of you by 10%.'


Flames of Power III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by between 50 and 150 percent.' to 'Increases the damage of spells by between 50 and 150%.'


Flames of Weakness III:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 50 percent.' to 'Decreases the damage of direct damage spells by up to 50%.'


Mana Reverberation Strike:
       - Description changed from 'Strikes your target with reverberating mana, causing 3241 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3241 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reverberation Strike II:
       - Description changed from 'Strikes your target with reverberating mana, causing 3403 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3403 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reverberation Strike III:
       - Description changed from 'Strikes your target with reverberating mana, causing 3573 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3573 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reverberation:
       - Description changed from 'Strikes your target with reverberating mana, causing 3565 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3565 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reverberation:
       - Description changed from 'Strikes your target with reverberating mana, causing 3922 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3922 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reverberation:
       - Description changed from 'Strikes your target with reverberating mana, causing 4314 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 4314 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reverberation II:
       - Description changed from 'Strikes your target with reverberating mana, causing 3743 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3743 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reverberation II:
       - Description changed from 'Strikes your target with reverberating mana, causing 4117 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 4117 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reverberation II:
       - Description changed from 'Strikes your target with reverberating mana, causing 4529 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 4529 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reverberation III:
       - Description changed from 'Strikes your target with reverberating mana, causing 3930 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 3930 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reverberation III:
       - Description changed from 'Strikes your target with reverberating mana, causing 4323 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 4323 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reverberation III:
       - Description changed from 'Strikes your target with reverberating mana, causing 4755 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with reverberating mana, causing 4755 damage. Has a 10% chance to trigger an additional damaging strike.'


Disorientation:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 6 percent chance to forget their enemies. The spell works on creatures up to level 103.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 6% chance to forget their enemies. The spell works on creatures up to level 103.'


Disorientation Rk. II:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 7 percent chance to forget their enemies. The spell works on creatures up to level 103.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 7% chance to forget their enemies. The spell works on creatures up to level 103.'


Disorientation Rk. III:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 8 percent chance to forget their enemies. The spell works on creatures up to level 103.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 8% chance to forget their enemies. The spell works on creatures up to level 103.'


Terrifying Rune Effect:
       - Description changed from 'Increases the hatred your actions generate by 22 percent for 48s (8 Ticks).' to 'Increases the hatred your actions generate by 22% for 48s (8 Ticks).'


Legion of Xolok:
       - Description changed from 'Places the will of Xolok on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 32908 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Xolok on your group, absorbing 20% of incoming spell damage. This spell absorbs 32908 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Xolok Rk. II:
       - Description changed from 'Places the will of Xolok on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 34553 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Xolok on your group, absorbing 20% of incoming spell damage. This spell absorbs 34553 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Xolok Rk. III:
       - Description changed from 'Places the will of Xolok on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 36281 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Xolok on your group, absorbing 20% of incoming spell damage. This spell absorbs 36281 points of damage before dissipating. Consumes a peridot when cast.'


Mesmerizing Stare:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16% chance to forget its hatred of its enemies.'


Mesmerizing Stare Rk. II:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20% chance to forget its hatred of its enemies.'


Mesmerizing Stare Rk. III:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24% chance to forget its hatred of its enemies.'


Runic Radiance Aura Effect:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 5000 damage, up to a total of 16421.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 5000 damage, up to a total of 16421.'


Runic Radiance Aura Effect II:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 5000 damage, up to a total of 17241.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 5000 damage, up to a total of 17241.'


Runic Radiance Aura Effect III:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 5000 damage, up to a total of 18103.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 5000 damage, up to a total of 18103.'


Amplifying Aura Effect:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 20 uses.' to 'Increases the base damage of your spells by 4%. Fades after 20 uses.'


Amplifying Aura Effect II:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 22 uses.' to 'Increases the base damage of your spells by 4%. Fades after 22 uses.'


Amplifying Aura Effect III:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 24 uses.' to 'Increases the base damage of your spells by 4%. Fades after 24 uses.'


Umbral Auspice:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 12000 damage, up to a total of 38730.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 12000 damage, up to a total of 38730.'


Umbral Auspice Rk. II:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 12000 damage, up to a total of 40668.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 12000 damage, up to a total of 40668.'


Umbral Auspice Rk. III:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 12000 damage, up to a total of 42702.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 12000 damage, up to a total of 42702.'


Perilous Disorientation:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Disorientation Rk. II:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Disorientation Rk. III:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 103. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Disorientation Chance:
       - Description changed from 'Has a 25 percent chance to trigger a mana penalty spell.' to 'Has a 25% chance to trigger a mana penalty spell.'


Perilous Disorientation Chance II:
       - Description changed from 'Has a 24 percent chance to trigger a mana penalty spell.' to 'Has a 24% chance to trigger a mana penalty spell.'


Perilous Disorientation Chance III:
       - Description changed from 'Has a 23 percent chance to trigger a mana penalty spell.' to 'Has a 23% chance to trigger a mana penalty spell.'


Perilous Disorientation Reprisal:
       - Description changed from 'Drains your mind of up to 500 mana. If you are below 1 percent of your maximum mana, it will deal #2 damage.' to 'Drains your mind of up to 500 mana. If you are below 1% of your maximum mana, it will deal #2 damage.'


Asp Blood:
       - Mana Cost changed from '1132' to '5659'
       - Slot 1 changed from 'Decrease Current Hit Points by 908' to 'Decrease Current Hit Points by 17295'
       - Slot 3 changed from 'Decrease Current Hit Points by 1468 per tick' to 'Decrease Current Hit Points by 7069 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 908 damage initially and between 1468 and 1468 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 17295 damage initially and between 7069 and 7069 damage every six seconds for 42s (7 Ticks).'


Asp Blood Rk. II:
       - Mana Cost changed from '1177' to '5913'
       - Slot 1 changed from 'Decrease Current Hit Points by 953' to 'Decrease Current Hit Points by 18160'
       - Slot 3 changed from 'Decrease Current Hit Points by 1531 per tick' to 'Decrease Current Hit Points by 7412 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 953 damage initially and between 1531 and 1531 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 18160 damage initially and between 7412 and 7412 damage every six seconds for 42s (7 Ticks).'


Asp Blood Rk. III:
       - Mana Cost changed from '1224' to '6179'
       - Slot 1 changed from 'Decrease Current Hit Points by 1001' to 'Decrease Current Hit Points by 19068'
       - Slot 3 changed from 'Decrease Current Hit Points by 1597 per tick' to 'Decrease Current Hit Points by 7773 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 1001 damage initially and between 1597 and 1597 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 19068 damage initially and between 7773 and 7773 damage every six seconds for 42s (7 Ticks).'


Natigo's Endemic:
       - Mana Cost changed from '1468' to '4464'
       - Slot 2 changed from 'Decrease Current Hit Points by 1293 per tick' to 'Decrease Current Hit Points by 4910 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1293 and 1293 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 4910 and 4910 damage every six seconds for 1m 12s (12 Ticks).'


Natigo's Endemic Rk. II:
       - Mana Cost changed from '1527' to '4661'
       - Slot 2 changed from 'Decrease Current Hit Points by 1347 per tick' to 'Decrease Current Hit Points by 5145 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1347 and 1347 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 5145 and 5145 damage every six seconds for 1m 12s (12 Ticks).'


Natigo's Endemic Rk. III:
       - Mana Cost changed from '1587' to '4868'
       - Slot 2 changed from 'Decrease Current Hit Points by 1404 per tick' to 'Decrease Current Hit Points by 5392 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1404 and 1404 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 5392 and 5392 damage every six seconds for 1m 12s (12 Ticks).'


Growl of the Snow Leopard:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 564 health every six seconds and increasing your maximum hit points by 4566 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 564 health every six seconds and increasing your maximum hit points by 4566 for up to 60s (10 Ticks).'


Growl of the Snow Leopard Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 592 health every six seconds and increasing your maximum hit points by 4794 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 592 health every six seconds and increasing your maximum hit points by 4794 for up to 60s (10 Ticks).'


Growl of the Snow Leopard Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 622 health every six seconds and increasing your maximum hit points by 5034 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 622 health every six seconds and increasing your maximum hit points by 5034 for up to 60s (10 Ticks).'


Growl of the Snow Leopard:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 564 health every six seconds and increasing your maximum hit points by 4566 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 564 health every six seconds and increasing your maximum hit points by 4566 for up to 60s (10 Ticks).'


Growl of the Snow Leopard II:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 592 health every six seconds and increasing your maximum hit points by 4794 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 592 health every six seconds and increasing your maximum hit points by 4794 for up to 60s (10 Ticks).'


Growl of the Snow Leopard III:
       - Description changed from 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20 percent, healing 622 health every six seconds and increasing your maximum hit points by 5034 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a snow leopard, increasing melee damage by 20%, healing 622 health every six seconds and increasing your maximum hit points by 5034 for up to 60s (10 Ticks).'


Yell at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Yell at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Yell at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Kesar's Call:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Kesar's Call II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Kesar's Call III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Edoth's Chill:
       - Mana Cost changed from '1030' to '4661'
       - Slot 1 changed from 'Decrease Current Hit Points by 984' to 'Decrease Current Hit Points by 14514'
       - Slot 2 changed from 'Decrease Current Hit Points by 1373 per tick' to 'Decrease Current Hit Points by 6197 per tick'
       - Description changed from 'An icy chill causes 984 damage initially and between 1373 and 1373 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 14514 damage initially and between 6197 and 6197 damage every six seconds for 42s (7 Ticks).'


Edoth's Chill Rk. II:
       - Mana Cost changed from '1071' to '4870'
       - Slot 1 changed from 'Decrease Current Hit Points by 1033' to 'Decrease Current Hit Points by 15240'
       - Slot 2 changed from 'Decrease Current Hit Points by 1431 per tick' to 'Decrease Current Hit Points by 6496 per tick'
       - Description changed from 'An icy chill causes 1033 damage initially and between 1431 and 1431 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 15240 damage initially and between 6496 and 6496 damage every six seconds for 42s (7 Ticks).'


Edoth's Chill Rk. III:
       - Mana Cost changed from '1114' to '5089'
       - Slot 1 changed from 'Decrease Current Hit Points by 1085' to 'Decrease Current Hit Points by 16002'
       - Slot 2 changed from 'Decrease Current Hit Points by 1492 per tick' to 'Decrease Current Hit Points by 6810 per tick'
       - Description changed from 'An icy chill causes 1085 damage initially and between 1492 and 1492 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 16002 damage initially and between 6810 and 6810 damage every six seconds for 42s (7 Ticks).'


Advanced Retaliation:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Advanced Retaliation Rk. II:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Advanced Retaliation Rk. III:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Advanced Retaliation Reflection:
       - Description changed from 'Increases your chance to dodge attacks by 245 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 245% for up to 60s (10 Ticks).'


Advanced Retaliation Reflection II:
       - Description changed from 'Increases your chance to dodge attacks by 251 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 251% for up to 60s (10 Ticks).'


Advanced Retaliation Reflection III:
       - Description changed from 'Increases your chance to dodge attacks by 257 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 257% for up to 60s (10 Ticks).'


Fearless Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Fearless Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Fearless Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Capricious Rage Effect:
       - Description changed from 'Increases damage from your next five melee strikes by 41 percent.' to 'Increases damage from your next five melee strikes by 41%.'


Capricious Rage Effect II:
       - Description changed from 'Increases damage from your next five melee strikes by 43 percent.' to 'Increases damage from your next five melee strikes by 43%.'


Capricious Rage Effect III:
       - Description changed from 'Increases damage from your next five melee strikes by 45 percent.' to 'Increases damage from your next five melee strikes by 45%.'


Augmented Frenzy:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Augmented Frenzy Rk. II:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Augmented Frenzy Rk. III:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Earth Elemental Strength IX:
       - Description changed from 'Absorbs 50 percent of incoming damage that exceeds 14000 in one hit. Will fade after absorbing a total of 23171 points of damage.' to 'Absorbs 50% of incoming damage that exceeds 14000 in one hit. Will fade after absorbing a total of 23171 points of damage.'


Earth Elemental Strength X:
       - Description changed from 'Absorbs 50 percent of incoming damage that exceeds 15000 in one hit. Will fade after absorbing a total of 31860 points of damage.' to 'Absorbs 50% of incoming damage that exceeds 15000 in one hit. Will fade after absorbing a total of 31860 points of damage.'


Type3 FC Seventh Wind:
       - Description changed from 'Decreases the reuse time of Seventh Wind by 5 percent.' to 'Decreases the reuse time of Seventh Wind by 5%.'


Type3 FC Armor of Stalwart Runes:
       - Description changed from 'Decreases the reuse time of Armor of Stalwart Runes by 5 percent.' to 'Decreases the reuse time of Armor of Stalwart Runes by 5%.'


Type3 FC Ridicule:
       - Description changed from 'Decreases the reuse time of Ridicule by 5 percent.' to 'Decreases the reuse time of Ridicule by 5%.'


Type3 FC Stormwheel Blades:
       - Description changed from 'Decreases the reuse time of Stormwheel Blades by 5 percent.' to 'Decreases the reuse time of Stormwheel Blades by 5%.'


Type3 FC Harassing Shout:
       - Description changed from 'Decreases the reuse time of Harassing Shout by 5 percent.' to 'Decreases the reuse time of Harassing Shout by 5%.'


Type3 FC Warrior's Auspice:
       - Description changed from 'Decreases the reuse time of Warrior's Auspice by 5 percent.' to 'Decreases the reuse time of Warrior's Auspice by 5%.'


Type3 FC Ward of Certitude:
       - Description changed from 'Decreases the reuse time of Ward of Certitude by 5 percent.' to 'Decreases the reuse time of Ward of Certitude by 5%.'


Type3 FC Force of the Iceclad:
       - Description changed from 'Decreases the reuse time of Force of the Iceclad by 8 percent.' to 'Decreases the reuse time of Force of the Iceclad by 8%.'


Type3 FC Reflexive Righteousness:
       - Description changed from 'Decreases the reuse time of Reflexive Righteousness by 5 percent.' to 'Decreases the reuse time of Reflexive Righteousness by 5%.'


Type3 FC Enraging Heel Kicks:
       - Description changed from 'Decreases the reuse time of Jolting and Enraging Heel Kicks by 5 percent.' to 'Decreases the reuse time of Jolting and Enraging Heel Kicks by 5%.'


Type3 FC Heartspike:
       - Description changed from 'Decreases the reuse time of Heartspike by 10 percent.' to 'Decreases the reuse time of Heartspike by 10%.'


Type3 FC Reflexive Bladespurs:
       - Description changed from 'Decreases the reuse time of Reflexive Bladespurs by 5 percent.' to 'Decreases the reuse time of Reflexive Bladespurs by 5%.'


Type3 FC Gashing Blade:
       - Description changed from 'Decreases the reuse time of Gashing Blade by 5 percent.' to 'Decreases the reuse time of Gashing Blade by 5%.'


Type3 FC Reflexive Rancor:
       - Description changed from 'Decreases the reuse time of Reflexive Rancor by 5 percent.' to 'Decreases the reuse time of Reflexive Rancor by 5%.'


Type3 FC Eagle's Balance:
       - Description changed from 'Decreases the reuse time of Eagle's Balance by 5 percent.' to 'Decreases the reuse time of Eagle's Balance by 5%.'


Type3 FC Eye of the Storm:
       - Description changed from 'Decreases the reuse time of Eye of the Storm by 5 percent.' to 'Decreases the reuse time of Eye of the Storm by 5%.'


Type3 FC Terrorpalm Discipline:
       - Description changed from 'Decreases the reuse time of Terrorpalm Discipline by 5 percent.' to 'Decreases the reuse time of Terrorpalm Discipline by 5%.'


Type3 FC Eight-Step Pattern:
       - Description changed from 'Decreases the reuse time of Eight-Step Pattern by 5 percent.' to 'Decreases the reuse time of Eight-Step Pattern by 5%.'


Type3 FC Forestall Death:
       - Description changed from 'Decreases the reuse time of Forestall Death by 5 percent.' to 'Decreases the reuse time of Forestall Death by 5%.'


Type3 FC Seven Breaths:
       - Description changed from 'Decreases the reuse time of Seven Breaths by 5 percent.' to 'Decreases the reuse time of Seven Breaths by 5%.'


Type3 FC Earthforce Discipline:
       - Description changed from 'Decreases the reuse time of Earthforce Discipline by 5 percent.' to 'Decreases the reuse time of Earthforce Discipline by 5%.'


Type3 FC Swift Reflexes:
       - Description changed from 'Decreases the reuse time of Swift Reflexes by 5 percent.' to 'Decreases the reuse time of Swift Reflexes by 5%.'


Type3 FC Zalikor's Fang:
       - Description changed from 'Decreases the reuse time of Zalikor's Fang by 5 percent.' to 'Decreases the reuse time of Zalikor's Fang by 5%.'


Type3 FC Motlak's Lively Crescendo:
       - Description changed from 'Decreases the reuse time of Motlak's Lively Crescendo by 7 percent.' to 'Decreases the reuse time of Motlak's Lively Crescendo by 7%.'


Type3 FC Reflexive Retort:
       - Description changed from 'Decreases the reuse time of Reflexive Retort by 5 percent.' to 'Decreases the reuse time of Reflexive Retort by 5%.'


Type3 FC Beset:
       - Description changed from 'Decreases the reuse time of Beset by 5 percent.' to 'Decreases the reuse time of Beset by 5%.'


Type3 FC Blinding Blaze:
       - Description changed from 'Decreases the reuse time of Blinding Blaze by 5 percent.' to 'Decreases the reuse time of Blinding Blaze by 5%.'


Type3 FC Pinpoint Deficiencies:
       - Description changed from 'Decreases the reuse time of Pinpoint Deficiencies by 5 percent.' to 'Decreases the reuse time of Pinpoint Deficiencies by 5%.'


Type3 FC Aspbleeder Discipline:
       - Description changed from 'Decreases the reuse time of Aspbleeder Discipline by 5 percent.' to 'Decreases the reuse time of Aspbleeder Discipline by 5%.'


Type3 FC Cascading Boneshield:
       - Description changed from 'Decreases the reuse time of Cascading Boneshield by 5 percent.' to 'Decreases the reuse time of Cascading Boneshield by 5%.'


Type3 FC Relentless Servant:
       - Description changed from 'Decreases the reuse time of Relentless Servant by 5 percent.' to 'Decreases the reuse time of Relentless Servant by 5%.'


Type3 FC Umbral Auspice:
       - Description changed from 'Decreases the reuse time of Umbral Auspice by 5 percent.' to 'Decreases the reuse time of Umbral Auspice by 5%.'


Type3 FC Clamor of Claws:
       - Description changed from 'Decreases the reuse time of Clamor of Claws by 5 percent.' to 'Decreases the reuse time of Clamor of Claws by 5%.'


Type3 FC Pummel:
       - Description changed from 'Decreases the reuse time of Pummel by 5 percent.' to 'Decreases the reuse time of Pummel by 5%.'


Type3 FC Reflexive Rending:
       - Description changed from 'Decreases the reuse time of Reflexive Rending by 5 percent.' to 'Decreases the reuse time of Reflexive Rending by 5%.'


Type3 FC Advanced Retaliation:
       - Description changed from 'Decreases the reuse time of Advanced Retaliation by 5 percent.' to 'Decreases the reuse time of Advanced Retaliation by 5%.'


Type3 FC Tendon Gash:
       - Description changed from 'Decreases the reuse time of Tendon Gash by 8 percent.' to 'Decreases the reuse time of Tendon Gash by 8%.'


Type3 FC Punch in the Throat:
       - Description changed from 'Decreases the reuse time of Punch in the Throat by 5 percent.' to 'Decreases the reuse time of Punch in the Throat by 5%.'


Type3 FC Temple Crush:
       - Description changed from 'Decreases the reuse time of Temple Crush by 8 percent.' to 'Decreases the reuse time of Temple Crush by 8%.'


Type3 FC Brutal Volley:
       - Description changed from 'Decreases the reuse time of Brutal Volley by 8 percent.' to 'Decreases the reuse time of Brutal Volley by 8%.'


Type3 FC Fearless Frenzy:
       - Description changed from 'Decreases the reuse time of Fearless Frenzy by 5 percent.' to 'Decreases the reuse time of Fearless Frenzy by 5%.'


Type3 FC Capricious Rage Discipline:
       - Description changed from 'Decreases the reuse time of Capricious Rage Discipline by 5 percent.' to 'Decreases the reuse time of Capricious Rage Discipline by 5%.'


Type3 FC Axe of Zurel:
       - Description changed from 'Decreases the reuse time of Axe of Zurel by 8 percent.' to 'Decreases the reuse time of Axe of Zurel by 8%.'


Juggernaut's Weakening IV:
       - Description changed from 'Reduces accuracy by 25 percent, strength by 80 points and attack rating by 100 points.' to 'Reduces accuracy by 25%, strength by 80 points and attack rating by 100 points.'


Venom Claw Leech:
       - Slot 20 changed from 'Increase Accuracy by 70%' to ''
       - Description changed from 'Increases your accuracy and empowers your weapons with dark magic that returns 80 percent of the damage you do to others as health. Fades after 800 successful attacks.' to 'Increases your accuracy and empowers your weapons with dark magic that returns 80% of the damage you do to others as health. Fades after 800 successful attacks.'


Flurry of Life V:
       - Description changed from 'Increases the power of your instant healing spells by 35 percent for up to 1m 30s (15 Ticks).' to 'Increases the power of your instant healing spells by 35% for up to 1m 30s (15 Ticks).'


Ferocious Kick IV:
       - Description changed from 'Deals 5750 damage and has a 5 percent chance to trigger Fury of the Forest.' to 'Deals 5750 damage and has a 5% chance to trigger Fury of the Forest.'


Ferocious Kick V:
       - Description changed from 'Deals 6550 damage and has a 6 percent chance to trigger Fury of the Forest.' to 'Deals 6550 damage and has a 6% chance to trigger Fury of the Forest.'


Ferocious Kick VI:
       - Description changed from 'Deals 7750 damage and has a 7 percent chance to trigger Fury of the Forest.' to 'Deals 7750 damage and has a 7% chance to trigger Fury of the Forest.'


Ferocious Kick X:
       - Description changed from 'Deals 12500 damage and has a 11 percent chance to trigger Fury of the Forest.' to 'Deals 12500 damage and has a 11% chance to trigger Fury of the Forest.'


Visage of Decay I:
       - Slot 20 changed from 'Limit Type: Detrimental' to ''
       - Description changed from 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 100 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 100% while also increasing the mana cost of the spell by 50% for 60s (10 Ticks).'


Arcane Destruction V:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20 percent while increasing the chance these spells will deal critical damage by 60 percent while protecting you from up to 350000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 60% while protecting you from up to 350000 incoming spell and melee damage.'


Dimensional Jolt I:
       - Description changed from 'Reduces your attacker's hatred toward you by 20 percent.' to 'Reduces your attacker's hatred toward you by 20%.'


Dimensional Jolt II:
       - Description changed from 'Reduces your attacker's hatred toward you by 25 percent.' to 'Reduces your attacker's hatred toward you by 25%.'


Dimensional Jolt III:
       - Description changed from 'Reduces your attacker's hatred toward you by 30 percent.' to 'Reduces your attacker's hatred toward you by 30%.'


Concussion II:
       - Description changed from 'Reduces your target's hatred toward you by 22000 points and then by 3 percent of their total hatred for you. This spell also has a 40 percent chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20 percent chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85 percent.' to 'Reduces your target's hatred toward you by 22000 points and then by 3% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.'


Heart of Skyfire XXIII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 35 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 60% and increasing the damage of your critical direct damage spells by 35% for 2m (20 Ticks).'


Tashan's Lingering Cry IV:
       - Slot 20 changed from 'Limit Spells: Ethereal Flash' to ''
       - Description changed from 'Increases the damage dealt by the wizard Ethereal line of spells by 3 to 12 percent for 14m (140 Ticks).' to 'Increases the damage dealt by the wizard Ethereal line of spells by 3 to 12% for 14m (140 Ticks).'


Reagent Conservation XI:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 100.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 100.'


Beneficial Duration 15 L100:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 100.'


All DD Damage 20 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 100.'


Detrimental Haste 15 L100:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 100.'


Detrimental Mana Pres 16 L100:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 100.'


All DoT Damage 20 L100:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 100.'


Frenzied Devastation XX:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 62 percent while increasing the chance these spells will deal critical damage by 43 percent and the damage dealt by critical spells by 50 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 62% while increasing the chance these spells will deal critical damage by 43% and the damage dealt by critical spells by 50%.'


Frenzied Devastation XXI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 60 percent while increasing the chance these spells will deal critical damage by 46 percent and the damage dealt by critical spells by 55 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 46% and the damage dealt by critical spells by 55%.'


Frenzied Devastation XXIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 58 percent while increasing the chance these spells will deal critical damage by 49 percent and the damage dealt by critical spells by 60 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 58% while increasing the chance these spells will deal critical damage by 49% and the damage dealt by critical spells by 60%.'


Death's Malaise II:
       - Description changed from 'Reduces undead target's melee speed by thirty five percent for up to 6m 30s (65 Ticks).' to 'Reduces an undead target's melee speed by 0 to 0% for up to 6m 30s (65 Ticks).'


Bladewhirl XIV:
       - Description changed from 'Instantly strikes your enemy for 526 damage, reduces their armor class by 380 points, reduces their resistance to fire, cold and magic spells by 255 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 526 damage, reduces their armor class by 380 points, reduces their resistance to fire, cold and magic spells by 255 points and slows their melee speed by 25%.'


Bladewhirl XV:
       - Description changed from 'Instantly strikes your enemy for 626 damage, reduces their armor class by 440 points, reduces their resistance to fire, cold and magic spells by 290 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 626 damage, reduces their armor class by 440 points, reduces their resistance to fire, cold and magic spells by 290 points and slows their melee speed by 25%.'


Bladewhirl XVI:
       - Description changed from 'Instantly strikes your enemy for 726 damage, reduces their armor class by 500 points, reduces their resistance to fire, cold and magic spells by 320 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 726 damage, reduces their armor class by 500 points, reduces their resistance to fire, cold and magic spells by 320 points and slows their melee speed by 25%.'


Shield of Notes XXII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 60000 points of damage and from melee attacks by 48 percent up to 60000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48% up to 60000 points of damage and from melee attacks by 48% up to 60000 points of damage.'


Shield of Notes XXIII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 70000 points of damage and from melee attacks by 48 percent up to 70000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48% up to 70000 points of damage and from melee attacks by 48% up to 70000 points of damage.'


Shield of Notes XXIV:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 80000 points of damage and from melee attacks by 48 percent up to 80000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48% up to 80000 points of damage and from melee attacks by 48% up to 80000 points of damage.'


Outrider's Accuracy XIII:
       - Description changed from 'Increases your accuracy with all melee skills by 50 percent, the likelihood that your melee attacks will deal critical damage by 40 percent, the damage you deal with every melee strike by 140 points and your attack rating by 250 points.' to 'Increases your accuracy with all melee skills by 50%, the likelihood that your melee attacks will deal critical damage by 40%, the damage you deal with every melee strike by 140 points and your attack rating by 250 points.'


Frenzy of Spirit IV:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 425 points for 54s (9 Ticks).' to 'Increases your melee speed to 200% and attack power by 425 points for 54s (9 Ticks).'


Frenzy of Spirit V:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 450 points for 60s (10 Ticks).' to 'Increases your melee speed to 200% and attack power by 450 points for 60s (10 Ticks).'


Zan Fi's Whistle XIII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 75 points, 2-handed blunt attacks by 165 points, flying kick attacks by 690 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 75 points, 2-handed blunt attacks by 165 points, flying kick attacks by 690 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle XIV:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 80 points, 2-handed blunt attacks by 175 points, flying kick attacks by 775 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 80 points, 2-handed blunt attacks by 175 points, flying kick attacks by 775 points and increases the damage you deal with all melee skills by 15%.'


Zan Fi's Whistle XV:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 85 points, 2-handed blunt attacks by 185 points, flying kick attacks by 860 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 85 points, 2-handed blunt attacks by 185 points, flying kick attacks by 860 points and increases the damage you deal with all melee skills by 15%.'


Savage Spirit X:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 525 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 525% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XI:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 535 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 535% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XII:
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 545 percent for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 545% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Reckless Abandon VII:
       - Description changed from 'Reduces your target's hatred for you by 1700 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1700 points and then by 1% of their total hatred for you.'


Quick Time IX:
       - Description changed from 'Reduces your target's hatred for you by 1800 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1800 points and then by 1% of their total hatred for you.'


Fierce Eye VI:
       - Description changed from 'Reduces your target's hatred for you by 1900 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 1900 points and then by 1% of their total hatred for you.'


Uncanny Resilience XIX:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 12300 points of damage per hit for a total of 82000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 12300 points of damage per hit for a total of 82000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XX:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 12900 points of damage per hit for a total of 86000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 12900 points of damage per hit for a total of 86000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XXI:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40 percent up to 13800 points of damage per hit for a total of 92000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 40% up to 13800 points of damage per hit for a total of 92000 damage for up to 48s (8 Ticks).'


Valorous Rage VII:
       - Description changed from 'Increases critical damage by 350 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 350% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage VIII:
       - Description changed from 'Increases critical damage by 375 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 375% while greatly reducing healing for up to 60s (10 Ticks).'


Valorous Rage IX:
       - Description changed from 'Increases critical damage by 400 percent while greatly reducing healing for up to 60s (10 Ticks).' to 'Increases critical damage by 400% while greatly reducing healing for up to 60s (10 Ticks).'


Improved Familiar XIII:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Spawns a familiar, which increases damage for all spells by thirty to sixty percent for all instant-cast detrimental spells level 100 and below.' to 'Increases the damage of your level 100 and below single target direct damage spells by 30 to 60% as well as increasing your total mana by 1800 and your mana regeneration by 10 points.'


Trembling Fear:
       - Description changed from 'Slows casting and melee speeds by 20 percent for up to 12s (2 Ticks).' to 'Slows casting and melee speeds by 20% for up to 12s (2 Ticks).'


Disruptive Persecution IV:
       - Description changed from 'Strikes your enemy for 12000 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 12000 and has a 100% chance of interrupting their spell casting.'


Warlord's Grasp Taunt I:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 99.' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 99.'


Resplendent Glory IV:
       - Description changed from 'Increases effectiveness of incoming heal spells by 1 to 12 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 12% for 60s (10 Ticks).'


Resplendent Glory V:
       - Description changed from 'Increases effectiveness of incoming heal spells by 1 to 15 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 1 to 15% for 60s (10 Ticks).'


Mark of the Mage Hunter VII:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 6000 damage per spell for 3m (30 Ticks) or for up to 50000 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 6000 damage per spell for 3m (30 Ticks) or for up to 50000 total damage.'


Mark of the Mage Hunter VIII:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 8000 damage per spell for 3m (30 Ticks) or for up to 71750 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 8000 damage per spell for 3m (30 Ticks) or for up to 71750 total damage.'


Mark of the Mage Hunter IX:
       - Description changed from 'Reduces the damage of incoming spells by 25 percent, for up to 10000 damage per spell for 3m (30 Ticks) or for up to 93500 total damage.' to 'Reduces the damage of incoming spells by 25%, for up to 10000 damage per spell for 3m (30 Ticks) or for up to 93500 total damage.'


Heroic Rage I:
       - Description changed from 'Increases the chance for your melee attacks to land critically by 35 percent, increases your melee speed by 68 percent and increases the damage you deal with critical hits by 150 percent for 60s (10 Ticks).' to 'Increases the chance for your melee attacks to land critically by 35%, increases your melee speed by 68% and increases the damage you deal with critical hits by 150% for 60s (10 Ticks).'


Imperator's Command II:
       - Description changed from 'Increases melee speed by 130 percent and casting speed on spells that cost at least 10 points of mana by 30 percent for 60s (10 Ticks).' to 'Increases melee speed by 130% and casting speed on spells that cost at least 10 points of mana by 30% for 60s (10 Ticks).'


Dance of Blades XXX:
       - Description changed from 'Causes incoming direct damage spells to deal between 1 and 25 percent more damage for 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 1 and 25% more damage for 60s (10 Ticks).'


Heat Awareness XI:
       - Description changed from 'Reduces the mana cost of fire-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of fire-based spells by up to 5%. This bonus will decay on spells over level 100.'


Cold Awareness XI:
       - Description changed from 'Reduces the mana cost of cold-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of cold-based spells by up to 5%. This bonus will decay on spells over level 100.'


Magic Awareness XI:
       - Description changed from 'Reduces the mana cost of magic-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of magic-based spells by up to 5%. This bonus will decay on spells over level 100.'


Poison Awareness XI:
       - Description changed from 'Reduces the mana cost of poison-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of poison-based spells by up to 5%. This bonus will decay on spells over level 100.'


Disease Awareness XI:
       - Description changed from 'Reduces the mana cost of disease-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of disease-based spells by up to 5%. This bonus will decay on spells over level 100.'


Benefit Awareness XI:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of beneficial spells by up to 5%. This bonus will decay on spells over level 100.'


Distance Awareness XI:
       - Description changed from 'Increases the range of spells by 5 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 5%. This bonus will decay on spells over level 100.'


Efficiency Awareness XI:
       - Description changed from 'Increases the duration of detrimental spells by 5 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of detrimental spells by 5%. This bonus will decay on spells over level 100.'


Regeneration Awareness XI:
       - Description changed from 'Increases the duration of beneficial spells by 5 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 5%. This bonus will decay on spells over level 100.'


Chromatic Awareness XI:
       - Description changed from 'Reduces the mana cost of chromatic-based spells by up to 5 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of chromatic-based spells by up to 5%. This bonus will decay on spells over level 100.'


Warrior's Awareness:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1200 max per hit), up to a total of 60000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1200 max per hit), up to a total of 60000 damage.'


Warrior's Perception:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1350 max per hit), up to a total of 67500 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1350 max per hit), up to a total of 67500 damage.'


Warrior's Instinct:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1500 max per hit), up to a total of 75000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1500 max per hit), up to a total of 75000 damage.'


Warrior's Awareness:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1600 max per hit), up to a total of 80000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1600 max per hit), up to a total of 80000 damage.'


Warrior's Perception:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1800 max per hit), up to a total of 90000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1800 max per hit), up to a total of 90000 damage.'


Warrior's Instinct:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (2000 max per hit), up to a total of 100000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (2000 max per hit), up to a total of 100000 damage.'


CLR Reverent Light Healing 4:
       - Description changed from 'Increases the base healing of Reverent Light by 4 percent.' to 'Increases the base healing of Reverent Light by 4%.'


CLR Reverent Light Healing 5:
       - Description changed from 'Increases the base healing of Reverent Light by 5 percent.' to 'Increases the base healing of Reverent Light by 5%.'


CLR Reverent Light Healing 6:
       - Description changed from 'Increases the base healing of Reverent Light by 6 percent.' to 'Increases the base healing of Reverent Light by 6%.'


CLR Reverent Light Healing 7:
       - Description changed from 'Increases the base healing of Reverent Light by 7 percent.' to 'Increases the base healing of Reverent Light by 7%.'


RNG Focused Rain of Arrows Damage 4:
       - Description changed from 'Increases the base damage done by Focused Rain of Arrows by 4 percent.' to 'Increases the base damage done by Focused Rain of Arrows by 4%.'


RNG Focused Rain of Arrows Damage 5:
       - Description changed from 'Increases the base damage done by Focused Rain of Arrows by 5 percent.' to 'Increases the base damage done by Focused Rain of Arrows by 5%.'


RNG Focused Rain of Arrows Damage 6:
       - Description changed from 'Increases the base damage done by Focused Rain of Arrows by 6 percent.' to 'Increases the base damage done by Focused Rain of Arrows by 6%.'


RNG Focused Rain of Arrows Damage 7:
       - Description changed from 'Increases the base damage done by Focused Rain of Arrows by 7 percent.' to 'Increases the base damage done by Focused Rain of Arrows by 7%.'


NEC Pyre of Marnek Damage 40-80:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 40 to 80 percent.' to 'Increases the damage done by Pyre of Marnek by 40 to 80%.'


NEC Pyre of Marnek Damage 45-80:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 45 to 80 percent.' to 'Increases the damage done by Pyre of Marnek by 45 to 80%.'


NEC Pyre of Marnek Damage 40-110:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 40 to 110 percent.' to 'Increases the damage done by Pyre of Marnek by 40 to 110%.'


NEC Pyre of Marnek Damage 45-110:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 45 to 110 percent.' to 'Increases the damage done by Pyre of Marnek by 45 to 110%.'


WIZ Ethereal Incandescence Damage 40-80:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 40 to 80 percent.' to 'Increases the damage done by Ethereal Incandescence by 40 to 80%.'


WIZ Ethereal Incandescence Damage 45-80:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 45 to 80 percent.' to 'Increases the damage done by Ethereal Incandescence by 45 to 80%.'


WIZ Ethereal Incandescence Damage 40-110:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 40 to 110 percent.' to 'Increases the damage done by Ethereal Incandescence by 40 to 110%.'


WIZ Ethereal Incandescence Damage 45-110:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 45 to 110 percent.' to 'Increases the damage done by Ethereal Incandescence by 45 to 110%.'


ENC Mindcleave Cast Time:
       - Description changed from 'Decreases the casting time of Mindcleave by 24 percent.' to 'Decreases the casting time of Mindcleave by 24%.'


ENC Mindcleave Cast Time:
       - Description changed from 'Decreases the casting time of Mindcleave by 32 percent.' to 'Decreases the casting time of Mindcleave by 32%.'


BST Frozen Carbomate Damage 4:
       - Description changed from 'Increases the damage of Frozen Carbomate by 4 percent.' to 'Increases the damage of Frozen Carbomate by 4%.'


BST Frozen Carbomate Damage 5:
       - Description changed from 'Increases the damage of Frozen Carbomate by 5 percent.' to 'Increases the damage of Frozen Carbomate by 5%.'


BST Frozen Carbomate Damage 6:
       - Description changed from 'Increases the damage of Frozen Carbomate by 6 percent.' to 'Increases the damage of Frozen Carbomate by 6%.'


BST Frozen Carbomate Damage 7:
       - Description changed from 'Increases the damage of Frozen Carbomate by 7 percent.' to 'Increases the damage of Frozen Carbomate by 7%.'


Burden of Cowardice:
       - Description changed from 'The spectre has exploited this entity's cowardice and has left them much weaker. Their maximum hit-points, endurence and mana are capped at 60 percent of max.' to 'The spectre has exploited this entity's cowardice and has left them much weaker. Their maximum hit-points, endurence and mana are capped at 60% of max.'


Improved Damage XI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 100.'


Affliction Efficiency XI:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 100.'


Affliction Haste XI:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 100.'


Enhancement Haste XI:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 100.'


Extended Enhancement XI:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 100.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 100.'


Extended Reach XI:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 100.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 100.'


Improved Healing XI:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 100.'


Mana Preservation XI:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 100.'


Spell Alacrity XI:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 100.'


Summoning Efficiency XI:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 100.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 100.'


Summoning Haste XI:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 100.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 100.'


Burning Affliction XI:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 100.'


Improve All Damage XI:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 100.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 100.'


MRC - IH Focus - Tier I - lvl:96-100 - 130%:
       - Description changed from 'Increases the potency of healing spells by 130 percent.' to 'Increases the potency of healing spells by 130%.'


MRC - IH Focus - Tier II - lvl:96-100 - 145%:
       - Description changed from 'Increases the potency of healing spells by 145 percent.' to 'Increases the potency of healing spells by 145%.'


MRC - IH Focus - Tier III - lvl:96-100 - 160%:
       - Description changed from 'Increases the potency of healing spells by 160 percent.' to 'Increases the potency of healing spells by 160%.'


MRC - IH Focus - Tier IV - lvl:96-100 - 175%:
       - Description changed from 'Increases the potency of healing spells by 175 percent.' to 'Increases the potency of healing spells by 175%.'


MRC - IH Focus - Tier V - lvl:96-100 - 190%:
       - Description changed from 'Increases the potency of healing spells by 190 percent.' to 'Increases the potency of healing spells by 190%.'


Guardian Stance:
       - Description changed from 'This opponent has taken a guardian's stance which allows them to absorb 95 percent of incoming melee damage up to 450000 total damage and 95 percent of incoming spell damage up to 450000 total damage.' to 'This opponent has taken a guardian's stance which allows them to absorb 95% of incoming melee damage up to 450000 total damage and 95% of incoming spell damage up to 450000 total damage.'


Smogscreen:
       - Slot 20 changed from 'Decrease Chance to Hit by 70%' to ''
       - Description changed from 'A cloud of diseased smoke has dealt between 15385 and 21539 damage and lowered your accuracy by about 70 percent for 18s (3 Ticks).' to 'A cloud of diseased smoke has dealt between 15385 and 21539 damage and lowered your accuracy by about 70% for 18s (3 Ticks).'


Fear Shard Fury:
       - Description changed from 'Your opponent has taken an offensive stance which has increased their base melee damage by about 15 percent and overall melee damage by about 35 percent.' to 'Your opponent has taken an offensive stance which has increased their base melee damage by about 15% and overall melee damage by about 35%.'


Boon of Decay:
       - Description changed from 'Your opponent has taken an offensive stance which has increased their base melee damage by about 20 percent and overall melee damage by about 35 percent.' to 'Your opponent has taken an offensive stance which has increased their base melee damage by about 20% and overall melee damage by about 35%.'


Rotting Flesh:
       - Description changed from 'Dark magic has begun rotting your flesh away initially causing between 30770 and 34615 damage and between 15385 and 18462 damage per tick for 60s (10 Ticks). The damage to your flesh has also slowed you by 15 percent. This spell can be removed by curing 50 disease counters.' to 'Dark magic has begun rotting your flesh away initially causing between 30770 and 34615 damage and between 15385 and 18462 damage per tick for 60s (10 Ticks). The damage to your flesh has also slowed you by 15%. This spell can be removed by curing 50 disease counters.'


Touch of Decay:
       - Slot 20 changed from 'Decrease AC by 780' to ''
       - Description changed from 'Sinister magic has infected your body and dealt between 50769 and 55385 damage. The magic has also slowed your attacks by 25 percent, reduced all of your basic stats by 600, lowered your Armor Class and is causing you to generate 25 percent less hate for 60s (10 Ticks).' to 'Sinister magic has infected your body and dealt between 50769 and 55385 damage. The magic has also slowed your attacks by 25%, reduced all of your basic stats by 600, lowered your Armor Class and is causing you to generate 25% less hate for 60s (10 Ticks).'


Stench of Decay:
       - Slot 20 changed from 'Decrease Effective Casting Level by 40' to ''
       - Description changed from 'An overpowering stench is causing you to take 5385 damage per tick. The stench is so awful that you are now attacking 20 percent slower, all of your basic stats have been reduced by 400, your casting level has been reduced by 40 and all focus effects that preserve mana are failing to function. The effects of this spell last for 1m 30s (15 Ticks) but can be removed by curing 30 disease counters.' to 'An overpowering stench is causing you to take 5385 damage per tick. The stench is so awful that you are now attacking 20% slower, all of your basic stats have been reduced by 400, your casting level has been reduced by 40 and all focus effects that preserve mana are failing to function. The effects of this spell last for 1m 30s (15 Ticks) but can be removed by curing 30 disease counters.'


Killing Blow:
       - Description changed from 'Grelleth has crushed her most hated opponent's body and thrown their entrails around the room dealing 52308 damage to you. You are so disgusted by being coated in the remains of your fallen ally that you find yourself casting spells about 10 slower, swinging your weapons about 15 percent slower and all of your basic stats have been lowered by 600 for 48s (8 Ticks).' to 'Grelleth has crushed her most hated opponent's body and thrown their entrails around the room dealing 52308 damage to you. You are so disgusted by being coated in the remains of your fallen ally that you find yourself casting spells about 10 slower, swinging your weapons about 15% slower and all of your basic stats have been lowered by 600 for 48s (8 Ticks).'


Guardian Stance:
       - Description changed from 'This opponent has taken a guardian's stance which allows them to absorb 65 percent of incoming melee damage up to 300000 total damage and 65 percent of incoming spell damage up to 300000 total damage.' to 'This opponent has taken a guardian's stance which allows them to absorb 65% of incoming melee damage up to 300000 total damage and 65% of incoming spell damage up to 300000 total damage.'


MRC - ID Focus - Tier V - lvl:96 - 275%:
       - Description changed from 'Increases the damage of spells by 275 percent.' to 'Increases the damage of spells by 275%.'


MRC - ID Focus - Tier V - lvl:97 - 287%:
       - Description changed from 'Increases the damage of spells by 287 percent.' to 'Increases the damage of spells by 287%.'


MRC - ID Focus - Tier V - lvl:98 - 300%:
       - Description changed from 'Increases the damage of spells by 300 percent.' to 'Increases the damage of spells by 300%.'


MRC - ID Focus - Tier V - lvl:99 - 312%:
       - Description changed from 'Increases the damage of spells by 312 percent.' to 'Increases the damage of spells by 312%.'


MRC - ID Focus - Tier V - lvl:100 - 325%:
       - Description changed from 'Increases the damage of spells by 325 percent.' to 'Increases the damage of spells by 325%.'


MRC - ID Focus - Tier IV - lvl:96 - 265%:
       - Description changed from 'Increases the damage of spells by 265 percent.' to 'Increases the damage of spells by 265%.'


MRC - ID Focus - Tier IV - lvl:97 - 277%:
       - Description changed from 'Increases the damage of spells by 277 percent.' to 'Increases the damage of spells by 277%.'


MRC - ID Focus - Tier IV - lvl:98 - 290%:
       - Description changed from 'Increases the damage of spells by 290 percent.' to 'Increases the damage of spells by 290%.'


MRC - ID Focus - Tier IV - lvl:99 - 302%:
       - Description changed from 'Increases the damage of spells by 302 percent.' to 'Increases the damage of spells by 302%.'


MRC - ID Focus - Tier IV - lvl:100 - 315%:
       - Description changed from 'Increases the damage of spells by 315 percent.' to 'Increases the damage of spells by 315%.'


MRC - ID Focus - Tier III - lvl:96 - 255%:
       - Description changed from 'Increases the damage of spells by 255 percent.' to 'Increases the damage of spells by 255%.'


MRC - ID Focus - Tier III - lvl:97 - 267%:
       - Description changed from 'Increases the damage of spells by 267 percent.' to 'Increases the damage of spells by 267%.'


MRC - ID Focus - Tier III - lvl:98 - 280%:
       - Description changed from 'Increases the damage of spells by 280 percent.' to 'Increases the damage of spells by 280%.'


MRC - ID Focus - Tier III - lvl:99 - 292%:
       - Description changed from 'Increases the damage of spells by 292 percent.' to 'Increases the damage of spells by 292%.'


MRC - ID Focus - Tier III - lvl:100 - 305%:
       - Description changed from 'Increases the damage of spells by 305 percent.' to 'Increases the damage of spells by 305%.'


MRC - ID Focus - Tier II - lvl:96 - 245%:
       - Description changed from 'Increases the damage of spells by 245 percent.' to 'Increases the damage of spells by 245%.'


MRC - ID Focus - Tier II - lvl:97 - 257%:
       - Description changed from 'Increases the damage of spells by 257 percent.' to 'Increases the damage of spells by 257%.'


MRC - ID Focus - Tier II - lvl:98 - 270%:
       - Description changed from 'Increases the damage of spells by 270 percent.' to 'Increases the damage of spells by 270%.'


MRC - ID Focus - Tier II - lvl:99 - 282%:
       - Description changed from 'Increases the damage of spells by 282 percent.' to 'Increases the damage of spells by 282%.'


MRC - ID Focus - Tier II - lvl:100 - 295%:
       - Description changed from 'Increases the damage of spells by 295 percent.' to 'Increases the damage of spells by 295%.'


MRC - ID Focus - Tier I - lvl:96 - 235%:
       - Description changed from 'Increases the damage of spells by 235 percent.' to 'Increases the damage of spells by 235%.'


MRC - ID Focus - Tier I - lvl:97 - 247%:
       - Description changed from 'Increases the damage of spells by 247 percent.' to 'Increases the damage of spells by 247%.'


MRC - ID Focus - Tier I - lvl:98 - 260%:
       - Description changed from 'Increases the damage of spells by 260 percent.' to 'Increases the damage of spells by 260%.'


MRC - ID Focus - Tier I - lvl:99 - 272%:
       - Description changed from 'Increases the damage of spells by 272 percent.' to 'Increases the damage of spells by 272%.'


MRC - ID Focus - Tier I - lvl:100 - 285%:
       - Description changed from 'Increases the damage of spells by 285 percent.' to 'Increases the damage of spells by 285%.'


MRC - Aggro Focus - Rogue - lvl:96-100+ - 70%:
       - Description changed from 'Reduces hate generation by 70 percent.' to 'Reduces hate generation by 70%.'


MRC - Aggro Focus - Wizard - lvl:96-100+ - 35%:
       - Description changed from 'Reduces hate generation by 35 percent.' to 'Reduces hate generation by 35%.'


Smogscreen:
       - Slot 20 changed from 'Decrease Chance to Hit by 70%' to ''
       - Description changed from 'A cloud of diseased smoke has dealt between 15385 and 21539 damage and lowered your accuracy by about 70 percent for 18s (3 Ticks).' to 'A cloud of diseased smoke has dealt between 15385 and 21539 damage and lowered your accuracy by about 70% for 18s (3 Ticks).'


Fear Shard Fury:
       - Description changed from 'Your opponent has taken an offensive stance which has increased their base melee damage by about 15 percent and overall melee damage by about 35 percent.' to 'Your opponent has taken an offensive stance which has increased their base melee damage by about 15% and overall melee damage by about 35%.'


Boon of Decay:
       - Description changed from 'Your opponent has taken an offensive stance which has increased their base melee damage by about 20 percent and overall melee damage by about 35 percent.' to 'Your opponent has taken an offensive stance which has increased their base melee damage by about 20% and overall melee damage by about 35%.'


Rotting Flesh:
       - Description changed from 'Dark magic has begun rotting your flesh away initially causing between 23077 and 27692 damage and between 2000 and 3077 damage per tick for 60s (10 Ticks). The damage to your flesh has also slowed you by 25 percent. This spell can be removed by curing 35 disease counters.' to 'Dark magic has begun rotting your flesh away initially causing between 23077 and 27692 damage and between 2000 and 3077 damage per tick for 60s (10 Ticks). The damage to your flesh has also slowed you by 25%. This spell can be removed by curing 35 disease counters.'


Touch of Decay:
       - Slot 20 changed from 'Decrease AC by 390' to ''
       - Description changed from 'Sinister magic has infected your body and dealt between 30769 and 32308 damage. The magic has also slowed your attacks by 15 percent, reduced all of your basic stats by 600, lowered your Armor Class and is causing you to generate 20 percent less hate for 30s (5 Ticks).' to 'Sinister magic has infected your body and dealt between 30769 and 32308 damage. The magic has also slowed your attacks by 15%, reduced all of your basic stats by 600, lowered your Armor Class and is causing you to generate 20% less hate for 30s (5 Ticks).'


Stench of Decay:
       - Slot 20 changed from 'Decrease Effective Casting Level by 20' to ''
       - Description changed from 'An overpowering stench is causing you to take 5385 damage per tick. The stench is so awful that you are now attacking 20 percent slower, all of your basic stats have been reduced by 400, your casting level has been reduced by 20 and all focus effects that preserve mana are failing to function. The effects of this spell last for 30s (5 Ticks) but can be removed by curing 30 disease counters.' to 'An overpowering stench is causing you to take 5385 damage per tick. The stench is so awful that you are now attacking 20% slower, all of your basic stats have been reduced by 400, your casting level has been reduced by 20 and all focus effects that preserve mana are failing to function. The effects of this spell last for 30s (5 Ticks) but can be removed by curing 30 disease counters.'


BER Brutal Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Brutal Discipline by 21 percent.' to 'Decreases the reuse time of Brutal Discipline by 21%.'


BER Brutal Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Brutal Discipline by 28 percent.' to 'Decreases the reuse time of Brutal Discipline by 28%.'


Elusive Hops:
       - Description changed from 'Aborbs 99 percent of all damage taken.' to 'Aborbs 99% of all damage taken.'


No Weak Spots:
       - Description changed from 'Absorbs 99 percent of all damage taken.' to 'Absorbs 99% of all damage taken.'


Big Boneded:
       - Slot 20 changed from 'Add Proc: Vulnerable to Magic with 5000% Rate Mod' to ''
       - Description changed from 'Your giant size reduces all damage taken by 80 percent, increases movement speed, increases hate generation, and grants your melee and ranged attacks a chance to weaken opponents or inspire allies.' to 'Your giant size reduces all damage taken by 80%, increases movement speed, increases hate generation, and grants your melee and ranged attacks a chance to weaken opponents or inspire allies.'


I'm Squishy:
       - Description changed from 'Your tiny physique reduces all hate generated by 50 percent and boosts your healing capabilities.' to 'Your tiny physique reduces all hate generated by 50% and boosts your healing capabilities.'


Heal 45-70 L100:
       - Description changed from 'Increases the potency of healing spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 45 to 70%. This bonus will decay on spells over level 100.'


Heal 45-100 L100:
       - Description changed from 'Increases the potency of healing spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 45 to 100%. This bonus will decay on spells over level 100.'


Magic Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Magic Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of magic-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Fire Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Fire Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of fire-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Cold Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Cold Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of cold-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Poison Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Poison Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of poison-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Disease Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Disease Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of disease-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Chromatic Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Chromatic Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of chromatic-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Corruption Damage 45-70 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 45 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 45 to 70%. This bonus will decay on spells over level 100.'


Corruption Damage 45-100 L100:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 45 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 45 to 100%. This bonus will decay on spells over level 100.'


Blessing of the Faithful VII:
       - Description changed from 'Increases damage from skill attacks by 90 percent, and AC by 200 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 90%, and AC by 200 for up to 1m 12s (12 Ticks).'


Blessing of the Faithful VIII:
       - Description changed from 'Increases damage from skill attacks by 100 percent, and AC by 250 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 100%, and AC by 250 for up to 1m 12s (12 Ticks).'


Blessing of the Faithful IX:
       - Description changed from 'Increases damage from skill attacks by 110 percent, and AC by 300 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 110%, and AC by 300 for up to 1m 12s (12 Ticks).'


Group Armor of the Inquisitor I:
       - Description changed from 'Increases the benefit of incoming healing spells by 54 percent and improves your armor class by 1150 points.' to 'Increases the benefit of incoming healing spells by 54% and improves your armor class by 1150 points.'


Group Armor of the Inquisitor II:
       - Description changed from 'Increases the benefit of incoming healing spells by 56 percent and improves your armor class by 1300 points.' to 'Increases the benefit of incoming healing spells by 56% and improves your armor class by 1300 points.'


Group Armor of the Inquisitor III:
       - Description changed from 'Increases the benefit of incoming healing spells by 58 percent and improves your armor class by 1450 points.' to 'Increases the benefit of incoming healing spells by 58% and improves your armor class by 1450 points.'


Voice of Thule II:
       - Description changed from 'Increases the amount of hatred your actions generate by 20 percent.' to 'Increases the amount of hatred your actions generate by 20%.'


Gift of the Quick Spear I:
       - Slot 20 changed from 'Limit Spells: Spear of Grelleth' to ''
       - Description changed from 'Allows your Gorgon Spear, Spear of Sholoth, Spear of Grelleth and Spear of Vizat spells to be twincast 100 percent of the time and reduces the time required between uses of these spells by 16 seconds for 3m (30 Ticks).' to 'Allows your Gorgon Spear, Spear of Sholoth, Spear of Grelleth and Spear of Vizat spells to be twincast 100% of the time and reduces the time required between uses of these spells by 16 seconds for 3m (30 Ticks).'


Protection of the Spirit Wolf XIX:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 42 percent of incoming melee up to 82000 points as well as 42 percent of incoming direct spell damage up to 82000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 42% of incoming melee up to 82000 points as well as 42% of incoming direct spell damage up to 82000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XX:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 44 percent of incoming melee up to 102000 points as well as 44 percent of incoming direct spell damage up to 102000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 44% of incoming melee up to 102000 points as well as 44% of incoming direct spell damage up to 102000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 46 percent of incoming melee up to 122000 points as well as 46 percent of incoming direct spell damage up to 122000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 46% of incoming melee up to 122000 points as well as 46% of incoming direct spell damage up to 122000 points for 60s (10 Ticks).'


Chameleon's Gift I:
       - Description changed from 'Triggers a spell to reduce your hate if your health drops below 50 percent during the next 3m (30 Ticks).' to 'Triggers a spell to reduce your hate if your health drops below 50% during the next 3m (30 Ticks).'


Chameleon's Gift Subtlety I:
       - Description changed from 'Reduces the hatred that all targets have for you by 35000 points and reduces the amount of hatred that your actions generate by 60 percent for 30s (5 Ticks).' to 'Reduces the hatred that all targets have for you by 35000 points and reduces the amount of hatred that your actions generate by 60% for 30s (5 Ticks).'


Divine Avatar XVI:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 459 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 590 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 459%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 590 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XVII:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 471 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 600 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 471%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 600 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XVIII:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 483 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 610 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 483%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 610 every 6 seconds for up to 3m (30 Ticks).'


Divine Retribution VII:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike VII on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VII stuns creatures up to level 99 for 4 seconds, reduces their hatred for you by 3000 and has a 20 percent chance to instantly heal you for 1800 points of health and increases your armor class by 250 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike VII on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VII stuns creatures up to level 99 for 4 seconds, reduces their hatred for you by 3000 and has a 20% chance to instantly heal you for 1800 points of health and increases your armor class by 250 for 18 seconds.'


Divine Retribution VIII:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike VIII on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VIII stuns creatures up to level 101 for 4 seconds, reduces their hatred for you by 4000 and has a 20 percent chance to instantly heal you for 2500 points of health and increases your armor class by 300 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike VIII on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike VIII stuns creatures up to level 101 for 4 seconds, reduces their hatred for you by 4000 and has a 20% chance to instantly heal you for 2500 points of health and increases your armor class by 300 for 18 seconds.'


Divine Retribution IX:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike IX on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike IX stuns creatures up to level 103 for 4 seconds, reduces their hatred for you by 5000 and has a 20 percent chance to instantly heal you for 3900 points of health and increases your armor class by 350 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike IX on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike IX stuns creatures up to level 103 for 4 seconds, reduces their hatred for you by 5000 and has a 20% chance to instantly heal you for 3900 points of health and increases your armor class by 350 for 18 seconds.'


Divine Retribution Strike VII:
       - Description changed from 'Stuns creatures up to level 99 for 4 seconds and reduces their hatred for you by 3000 and has a 20 percent chance to trigger Divine Blessing and Favor IV which instantly heals you for 1800 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 99 for 4 seconds and reduces their hatred for you by 3000 and has a 20% chance to trigger Divine Blessing and Favor IV which instantly heals you for 1800 points of health and increases your armor class by 170 for 18 seconds.'


Divine Retribution Strike VIII:
       - Description changed from 'Stuns creatures up to level 101 for 4 seconds and reduces their hatred for you by 4000 and has a 20 percent chance to trigger Divine Blessing and Favor V which instantly heals you for 2500 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 101 for 4 seconds and reduces their hatred for you by 4000 and has a 20% chance to trigger Divine Blessing and Favor V which instantly heals you for 2500 points of health and increases your armor class by 170 for 18 seconds.'


Divine Retribution Strike IX:
       - Description changed from 'Stuns creatures up to level 103 for 4 seconds and reduces their hatred for you by 5000 and has a 20 percent chance to trigger Divine Blessing and Favor VI which instantly heals you for 3900 points of health and increases your armor class by 170 for 18 seconds.' to 'Stuns creatures up to level 103 for 4 seconds and reduces their hatred for you by 5000 and has a 20% chance to trigger Divine Blessing and Favor VI which instantly heals you for 3900 points of health and increases your armor class by 170 for 18 seconds.'


Divine Guardian Spirit IV:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Improved Twincast VIII:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 50% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12s (2 Ticks).'


Battle Frenzy XVII:
       - Description changed from 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 54% chance to reflect incoming spells at their caster for 54% of the spell's base power for 12s (2 Ticks).'


Battle Frenzy XVIII:
       - Description changed from 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 56% chance to reflect incoming spells at their caster for 56% of the spell's base power for 12s (2 Ticks).'


Purify Soul II:
       - Slot 20 changed from 'Dispel Detrimental (95% Chance)' to ''
       - Description changed from 'Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from the target.' to 'Cures 72 poison, disease and curse counters and has a 95% chance to remove up to 6 total detrimental effects from the target.'


Rejuvenation of Spirit:
       - Description changed from 'Revives a slain ally, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover.' to 'Revives a slain ally, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover.'


Ancestral Guardian Spirit IV:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Ancestral Guardian Spirit V:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Ancestral Guardian Spirit VI:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Playing Possum III:
       - Description changed from 'You feign death with a 95 percent chance of fooling your enemies.' to 'You feign death with a 95% chance of fooling your enemies.'


Two-Finger Wasp Touch I:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 15 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 15% for up to 60s (10 Ticks).'


Two-Finger Wasp Touch II:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 40 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 40% for up to 60s (10 Ticks).'


Two-Finger Wasp Touch III:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 65 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 65% for up to 60s (10 Ticks).'


Lethality I:
       - Description changed from 'Increases melee damage dealt with all skills by 8 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 8% for 12s (2 Ticks).'


Lethality II:
       - Description changed from 'Increases melee damage dealt with all skills by 16 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 16% for 12s (2 Ticks).'


Lethality III:
       - Description changed from 'Increases melee damage dealt with all skills by 24 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 24% for 12s (2 Ticks).'


Twisted Shank XV:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take between 1 and 5 percent more damage from poison spells for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 1 and 5% more damage from poison spells for up to 30s (5 Ticks).'


Divine Avatar XXIV:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Battle Leap Warcry IV:
       - Description changed from 'Increases skill damage by 25 percent for up to 6s (1 Ticks).' to 'Increases skill damage by 25% for up to 6s (1 Ticks).'


Hand of Death I:
       - Description changed from 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80 percent.' to 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80%.'


Resonant Strike XXIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 10 to 100 percent. This damage bonus will decay by 10 percent per level for spells over level 100.' to 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 10 to 100%. This damage bonus will decay by 10% per level for spells over level 100.'


Hand of Death II:
       - Description changed from 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80 percent.' to 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80%.'


Resonant Strike XXIV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 15 to 110 percent. This damage bonus will decay by 10 percent per level for spells over level 100.' to 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 15 to 110%. This damage bonus will decay by 10% per level for spells over level 100.'


Hand of Death III:
       - Description changed from 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80 percent.' to 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80%.'


Divine Avatar XXV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 25 to 120 percent. This damage bonus will decay by 10 percent per level for spells over level 100.' to 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 25 to 120%. This damage bonus will decay by 10% per level for spells over level 100.'


Focus of Arcanum VII:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Distant Conflagration IV:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Distant Conflagration V:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Arcane Destruction I:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 25 percent while increasing the chance these spells will deal critical damage by 40 percent while protecting you from up to 200000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 25% while increasing the chance these spells will deal critical damage by 40% while protecting you from up to 200000 incoming spell and melee damage.'


N/A - Terminal Fury:
       - Description changed from 'Increases skill damage by 10 percent, negates all incoming healing, and drains 5000 hitpoints per tick.' to 'Increases skill damage by 10%, negates all incoming healing, and drains 5000 hitpoints per tick.'


Ligament Slice X:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 130 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 130%.'


Ligament Slice XI:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 135 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 135%.'


Ligament Slice XII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 140 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 140%.'


Chromatic Haze IX:
       - Description changed from 'Gives a 10 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 10% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Illusions of Grandeur IV:
       - Description changed from 'Gives a 15 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 15% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Calculated Insanity XVI:
       - Description changed from 'Gives a 20 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 20% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Call of Challenge Snare I:
       - Description changed from 'Reduces movement speed by 70 percent for 48s (8 Ticks).' to 'Reduces movement speed by 70% for 48s (8 Ticks).'


Companion's Blessing XIX (Azia):
       - Description changed from 'Heals 5500 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 5500 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XX (Azia):
       - Description changed from 'Heals 5700 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 5700 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXI (Azia):
       - Description changed from 'Heals 5900 health every 6 seconds and protects against 20 percent of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 5900 health every 6 seconds and protects against 20% of incoming melee damage up to 2000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Brace For Impact IV:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 11 percent for up to 80000 damage or for 12 seconds. This defensive buff can trigger a maximum of 50 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 11% for up to 80000 damage or for 12 seconds. This defensive buff can trigger a maximum of 50 times.'


Impact Guard IV:
       - Description changed from 'Reduces incoming melee damage by 11 percent up to a maximum of 80000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 11% up to a maximum of 80000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact V:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 12 percent for up to 100000 damage or for 12 seconds. This defensive buff can trigger a maximum of 60 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 12% for up to 100000 damage or for 12 seconds. This defensive buff can trigger a maximum of 60 times.'


Impact Guard V:
       - Description changed from 'Reduces incoming melee damage by 12 percent up to a maximum of 100000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 12% up to a maximum of 100000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact VI:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 13 percent for up to 120000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 13% for up to 120000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VI:
       - Description changed from 'Reduces incoming melee damage by 13 percent up to a maximum of 120000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 13% up to a maximum of 120000 for up to 12s (2 Ticks) or 12 hits.'


Imperator's Command IV:
       - Description changed from 'Increases melee speed by 135 percent and casting speed on spells that cost at least 10 points of mana by 35 percent for 60s (10 Ticks).' to 'Increases melee speed by 135% and casting speed on spells that cost at least 10 points of mana by 35% for 60s (10 Ticks).'


Thaumaturge's Focus XIX:
       - Description changed from 'Causes incoming direct damage spells to deal between 1 and 30 percent more damage for 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 1 and 30% more damage for 60s (10 Ticks).'


Knee Strike VI:
       - Description changed from 'Unleashes a kick skill attack with base 101 damage and reduces the target's total avoidance by 20 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 101 damage and reduces the target's total avoidance by 20% for 18s (3 Ticks).'


Knee Strike VII:
       - Description changed from 'Unleashes a kick skill attack with base 106 damage and reduces the target's total avoidance by 22 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 106 damage and reduces the target's total avoidance by 22% for 18s (3 Ticks).'


Knee Strike VIII:
       - Description changed from 'Unleashes a kick skill attack with base 111 damage and reduces the target's total avoidance by 24 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 111 damage and reduces the target's total avoidance by 24% for 18s (3 Ticks).'


Blade Guardian IV:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 4m (40 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 4m (40 Ticks) or until consumed.'


Blade Guardian V:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 5m (50 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 5m (50 Ticks) or until consumed.'


Blade Guardian VI:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 6m (60 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 6m (60 Ticks) or until consumed.'


Blade Whirl IV:
       - Description changed from 'Increases your chance to parry 80 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 80% for up to 18s (3 Ticks).'


Blade Whirl V:
       - Description changed from 'Increases your chance to parry 83 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 83% for up to 18s (3 Ticks).'


Blade Whirl VI:
       - Description changed from 'Increases your chance to parry 86 percent for up to 18s (3 Ticks).' to 'Increases your chance to parry 86% for up to 18s (3 Ticks).'


Armor of the Inquisitor XIX:
       - Description changed from 'Increases healing ability by 66 percent, and AC by 2150 for up to 2m 36s (26 Ticks).' to 'Increases healing ability by 66%, and AC by 2150 for up to 2m 36s (26 Ticks).'


Armor of the Inquisitor XX:
       - Description changed from 'Increases healing ability by 68 percent, and AC by 2300 for up to 2m 42s (27 Ticks).' to 'Increases healing ability by 68%, and AC by 2300 for up to 2m 42s (27 Ticks).'


Armor of the Inquisitor XXI:
       - Description changed from 'Increases healing ability by 70 percent, and AC by 2450 for up to 2m 48s (28 Ticks).' to 'Increases healing ability by 70%, and AC by 2450 for up to 2m 48s (28 Ticks).'


Disruptive Persecution V:
       - Description changed from 'Strikes your enemy for 16000 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 16000 and has a 100% chance of interrupting their spell casting.'


Entombing Darkness II:
       - Description changed from 'Reduces movement rate by 50 percent for up to 1m 48s (18 Ticks).' to 'Reduces movement rate by 50% for up to 1m 48s (18 Ticks).'


Valorous Rage XI:
       - Description changed from 'Gives a 20 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 20% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Valorous Rage XII:
       - Description changed from 'Gives a 25 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 25% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Thunder of Karana III:
       - Description changed from 'Gives a 30 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 30% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Voice of Thule III:
       - Description changed from 'Increases the amount of hatred your actions generate by 25 percent.' to 'Increases the amount of hatred your actions generate by 25%.'


Auspice of the Hunter XIX:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 28 percent, the chance for your damage over time spells to land critically by 28 percent, the chance for your heal spells to land critically by 28 percent, your melee accuracy by 205 percent, the chance for your melee attacks to land critically by 200 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 28%, the chance for your damage over time spells to land critically by 28%, the chance for your heal spells to land critically by 28%, your melee accuracy by 205%, the chance for your melee attacks to land critically by 200% and your attack rating by 165 points.'


Auspice of the Hunter XX:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 29 percent, the chance for your damage over time spells to land critically by 29 percent, the chance for your heal spells to land critically by 29 percent, your melee accuracy by 210 percent, the chance for your melee attacks to land critically by 205 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 29%, the chance for your damage over time spells to land critically by 29%, the chance for your heal spells to land critically by 29%, your melee accuracy by 210%, the chance for your melee attacks to land critically by 205% and your attack rating by 165 points.'


Auspice of the Hunter XXI:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 30 percent, the chance for your damage over time spells to land critically by 30 percent, the chance for your heal spells to land critically by 30 percent, your melee accuracy by 215 percent, the chance for your melee attacks to land critically by 210 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 30%, the chance for your damage over time spells to land critically by 30%, the chance for your heal spells to land critically by 30%, your melee accuracy by 215%, the chance for your melee attacks to land critically by 210% and your attack rating by 165 points.'


Ferocious Kick I:
       - Description changed from 'Deals 3750 damage and has a 2 percent chance to trigger Fury of the Forest.' to 'Deals 3750 damage and has a 2% chance to trigger Fury of the Forest.'


Ferocious Kick II:
       - Description changed from 'Deals 4500 damage and has a 3 percent chance to trigger Fury of the Forest.' to 'Deals 4500 damage and has a 3% chance to trigger Fury of the Forest.'


Ferocious Kick III:
       - Description changed from 'Deals 5100 damage and has a 4 percent chance to trigger Fury of the Forest.' to 'Deals 5100 damage and has a 4% chance to trigger Fury of the Forest.'


N/A - REMOVED:
       - Description changed from 'This ward will trigger an elemental shield when its bearer drops below 25 percent health.' to 'This ward will trigger an elemental shield when its bearer drops below 25% health.'


N/A - REMOVED:
       - Description changed from 'This ward will trigger an elemental shield when its bearer drops below 25 percent health.' to 'This ward will trigger an elemental shield when its bearer drops below 25% health.'


N/A - REMOVED:
       - Description changed from 'This ward will trigger an elemental shield when its bearer drops below 25 percent health.' to 'This ward will trigger an elemental shield when its bearer drops below 25% health.'


Hover Ball Familiar:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


N/A - Mana Reserve:
       - Description changed from 'This reserve will replenish 0 mana when your mana drops below 10 percent.' to 'This reserve will replenish 0 mana when your mana drops below 10%.'


Second Wind Ward I:
       - Description changed from 'This ward will trigger a small heal and protection spell when the target drops below 20 percent health.' to 'This ward will trigger a small heal and protection spell when the target drops below 20% health.'


Second Wind Ward II:
       - Description changed from 'This ward will trigger a small heal and protection spell when the target drops below 20 percent health.' to 'This ward will trigger a small heal and protection spell when the target drops below 20% health.'


Second Wind Ward III:
       - Description changed from 'This ward will trigger a small heal and protection spell when the target drops below 20 percent health.' to 'This ward will trigger a small heal and protection spell when the target drops below 20% health.'


Companion's Shielding IX:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 72 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 72 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.'


Companion's Shielding X:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 84 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 84 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.'


Companion's Shielding XI:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 96 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 96 seconds. Also triggers Shared Health Replenishment I, healing your summoned pet for 12000 health.'


Elemental Flames I:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of your next spell by between 25 and 100 percent.' to 'Increases the damage of your next spell by between 25 and 100%.'


Rune of Banishment I:
       - Description changed from 'Protective runes surrounded you, providing a chance to repel attackers and absorbing up to 75 percent of incoming melee damage up to a total of 45000 damage.' to 'Protective runes surrounded you, providing a chance to repel attackers and absorbing up to 75% of incoming melee damage up to a total of 45000 damage.'


Chromatic Haze I:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 340 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 340% increase in base damage.'


Chromatic Haze II:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 350 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 350% increase in base damage.'


Chromatic Haze III:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 360 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 360% increase in base damage.'


Tashan's Lingering Cry III:
       - Slot 20 changed from 'Limit Spells: Ethereal Flash' to ''
       - Description changed from 'Increases the damage dealt by the wizard Ethereal line of spells by 1 to 12 percent for 14m (140 Ticks).' to 'Increases the damage dealt by the wizard Ethereal line of spells by 1 to 12% for 14m (140 Ticks).'


Servant's Haste I:
       - Description changed from 'Increases attack speed to 130 percent of base.' to 'Increases attack speed to 130% of base.'


Servant's Haste II:
       - Description changed from 'Increases attack speed to 140 percent of base.' to 'Increases attack speed to 140% of base.'


Servant's Haste III:
       - Description changed from 'Increases attack speed to 150 percent of base.' to 'Increases attack speed to 150% of base.'


Servant's Haste IV:
       - Description changed from 'Increases attack speed to 160 percent of base.' to 'Increases attack speed to 160% of base.'


Servant's Haste V:
       - Description changed from 'Increases attack speed to 164 percent of base.' to 'Increases attack speed to 164% of base.'


Servant's Haste VI:
       - Description changed from 'Increases attack speed to 170 percent of base.' to 'Increases attack speed to 170% of base.'


Legion of Chelsith:
       - Description changed from 'Places the will of Xolok on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 32908 points of damage before dissipating. Consumes a peridot when cast.' to 'Places the will of Xolok on your group, absorbing 20% of incoming spell damage. This spell absorbs 32908 points of damage before dissipating. Consumes a peridot when cast.'


Illusions of Grandeur I:
       - Description changed from 'Increases your chance to land critical hits with your direct damage spells by 10 percent and with your damage over time spells by 10 percent. Increases the damage dealt by critical direct damage spells by 150 percent and by critical damage over time spells by 110 percent.' to 'Increases your chance to land critical hits with your direct damage spells by 10% and with your damage over time spells by 10%. Increases the damage dealt by critical direct damage spells by 150% and by critical damage over time spells by 110%.'


MNK Earthforce Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Earthforce Discipline by 21 percent.' to 'Decreases the reuse time of Earthforce Discipline by 21%.'


MNK Earthforce Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Earthforce Discipline by 28 percent.' to 'Decreases the reuse time of Earthforce Discipline by 28%.'


ROG Executioner Discipline Reuse Time 21%:
       - Description changed from 'Decreases the reuse time of Executioner Discipline by 21 percent.' to 'Decreases the reuse time of Executioner Discipline by 21%.'


ROG Executioner Discipline Reuse Time 28%:
       - Description changed from 'Decreases the reuse time of Executioner Discipline by 28 percent.' to 'Decreases the reuse time of Executioner Discipline by 28%.'


Geomantra XV:
       - Slot 20 changed from 'Decrease Current Endurance by 20 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 10250 damage. The guard is powered by your own mental and physical energy, draining 20 mana and 20 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 10250 damage. The guard is powered by your own mental and physical energy, draining 20 mana and 20 endurance every six seconds.'


Slashing Protection:
       - Description changed from 'Reduces the damage that slashing weapons will do to this target by 75 percent.' to 'Reduces the damage that slashing weapons will do to this target by 75%.'


Crushing Protection:
       - Description changed from 'Reduces the damage that blunt weapons will do to this target by 75 percent.' to 'Reduces the damage that blunt weapons will do to this target by 75%.'


Piercing Protection:
       - Description changed from 'Reduces the damage that piercing weapons will do to this target by 75 percent.' to 'Reduces the damage that piercing weapons will do to this target by 75%.'


Martial Protection:
       - Description changed from 'Reduces the damage that hand to hand weapons will do to this target by 75 percent.' to 'Reduces the damage that hand to hand weapons will do to this target by 75%.'


Shadowy Reflection:
       - Description changed from 'Reflects all spells back at their caster at 150 percent of that spell's original damage. Also shields bearer against any magic damage.' to 'Reflects all spells back at their caster at 150% of that spell's original damage. Also shields bearer against any magic damage.'


Kiss of Death:
       - Description changed from 'Results in Certain Death if the bearer's health is above 50 percent.' to 'Results in Certain Death if the bearer's health is above 50%.'


Blood Lust:
       - Description changed from 'Inflicts 1 damage every 6 seconds. If bearer's health drops below 50 percent, results in Vampirism.' to 'Inflicts 1 damage every 6 seconds. If bearer's health drops below 50%, results in Vampirism.'


Geomantra XVI:
       - Slot 20 changed from 'Decrease Current Endurance by 23 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 11000 damage. The guard is powered by your own mental and physical energy, draining 23 mana and 23 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 11000 damage. The guard is powered by your own mental and physical energy, draining 23 mana and 23 endurance every six seconds.'


Geomantra XVII:
       - Slot 20 changed from 'Decrease Current Endurance by 26 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 11750 damage. The guard is powered by your own mental and physical energy, draining 26 mana and 26 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 11750 damage. The guard is powered by your own mental and physical energy, draining 26 mana and 26 endurance every six seconds.'


Heal 46-70 L100:
       - Description changed from 'Increases the potency of healing spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 46 to 70%. This bonus will decay on spells over level 100.'


Heal 48-70 L103:
       - Description changed from 'Increases the potency of healing spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the potency of healing spells by 48 to 70%. This bonus will decay on spells over level 103.'


Heal 47-100 L100:
       - Description changed from 'Increases the potency of healing spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the potency of healing spells by 47 to 100%. This bonus will decay on spells over level 100.'


Heal 50-100 L103:
       - Description changed from 'Increases the potency of healing spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the potency of healing spells by 50 to 100%. This bonus will decay on spells over level 103.'


Magic Damage 46-70 L100:
       - Description changed from 'Increases the damage of magic-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Magic Damage 48-70 L103:
       - Description changed from 'Increases the damage of magic-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of magic-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Magic Damage 47-100 L100:
       - Description changed from 'Increases the damage of magic-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of magic-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Magic Damage 50-100 L103:
       - Description changed from 'Increases the damage of magic-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of magic-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Fire Damage 46-70 L100:
       - Description changed from 'Increases the damage of fire-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Fire Damage 48-70 L103:
       - Description changed from 'Increases the damage of fire-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of fire-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Fire Damage 47-100 L100:
       - Description changed from 'Increases the damage of fire-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of fire-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Fire Damage 50-100 L103:
       - Description changed from 'Increases the damage of fire-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of fire-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Cold Damage 46-70 L100:
       - Description changed from 'Increases the damage of cold-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Cold Damage 48-70 L103:
       - Description changed from 'Increases the damage of cold-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of cold-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Cold Damage 47-100 L100:
       - Description changed from 'Increases the damage of cold-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of cold-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Cold Damage 50-100 L103:
       - Description changed from 'Increases the damage of cold-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of cold-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Poison Damage 46-70 L100:
       - Description changed from 'Increases the damage of poison-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Poison Damage 48-70 L103:
       - Description changed from 'Increases the damage of poison-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of poison-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Poison Damage 47-100 L100:
       - Description changed from 'Increases the damage of poison-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of poison-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Poison Damage 50-100 L103:
       - Description changed from 'Increases the damage of poison-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of poison-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Disease Damage 46-70 L100:
       - Description changed from 'Increases the damage of disease-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Disease Damage 48-70 L103:
       - Description changed from 'Increases the damage of disease-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of disease-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Disease Damage 47-100 L100:
       - Description changed from 'Increases the damage of disease-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of disease-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Disease Damage 50-100 L103:
       - Description changed from 'Increases the damage of disease-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of disease-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Chromatic Damage 46-70 L100:
       - Description changed from 'Increases the damage of chromatic-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Chromatic Damage 48-70 L103:
       - Description changed from 'Increases the damage of chromatic-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of chromatic-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Chromatic Damage 47-100 L100:
       - Description changed from 'Increases the damage of chromatic-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of chromatic-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Chromatic Damage 50-100 L103:
       - Description changed from 'Increases the damage of chromatic-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of chromatic-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Corruption Damage 46-70 L100:
       - Description changed from 'Increases the damage of corruption-based spells by 46 to 70 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 46 to 70%. This bonus will decay on spells over level 100.'


Corruption Damage 48-70 L103:
       - Description changed from 'Increases the damage of corruption-based spells by 48 to 70 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of corruption-based spells by 48 to 70%. This bonus will decay on spells over level 103.'


Corruption Damage 47-100 L100:
       - Description changed from 'Increases the damage of corruption-based spells by 47 to 100 percent. This bonus will decay on spells over level 100.' to 'Increases the damage of corruption-based spells by 47 to 100%. This bonus will decay on spells over level 100.'


Corruption Damage 50-100 L103:
       - Description changed from 'Increases the damage of corruption-based spells by 50 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of corruption-based spells by 50 to 100%. This bonus will decay on spells over level 103.'


Ancient Flames:
       - Description changed from 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 17 percent and your hit-point regeneration by 18.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your attack speed by 17% and your hit-point regeneration by 18.'


Vampiric Aura:
       - Description changed from 'Coats your weapons in a lifetap poison, causing 2 percent of the melee damage you inflict to heal you.' to 'Coats your weapons in a lifetap poison, causing 2% of the melee damage you inflict to heal you.'


Amnesiac Doom:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Wormspines:
       - Description changed from 'Bloody spines coat the body of the worm, dealing 5000 damage to melee attackers and protecting the worm against a 75 percentage of melee and 65 percentage of spell damage.' to 'Bloody spines coat the body of the worm, dealing 5000 damage to melee attackers and protecting the worm against 75% of incoming melee and 65% of incoming spell damage.'


Curse of Loss:
       - Slot 20 changed from 'Decrease Melee Mitigation by 10%' to ''
       - Description changed from 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, damage shield effects on you are less effective and opponents deal an extra 10 percent melee damage.' to 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, damage shield effects on you are less effective and opponents deal an extra 10% melee damage.'


Curse of Death:
       - Description changed from 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, your damage over time spells are less likely to do critical damage and all detrimental spells cost an extra 20 percent mana to cast.' to 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, your damage over time spells are less likely to do critical damage and all detrimental spells cost an extra 20% mana to cast.'


Curse of Suffering:
       - Description changed from 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, direct heal spells are 20 percent less effective at healing you and all beneficial spells cost an extra 20 percent mana to cast.' to 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, direct heal spells are 20% less effective at healing you and all beneficial spells cost an extra 20% mana to cast.'


Curse of the Void:
       - Slot 20 changed from 'Decrease Hit Damage by 20%' to ''
       - Description changed from 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, you are less likely to perform a flurry of attacks and your critical melee attacks are less effective. All melee damage you inflict is reduced by 20 percent.' to 'Phantasm's aspect of loss curses you reducing all of your stats by 400. Additionally, you are less likely to perform a flurry of attacks and your critical melee attacks are less effective. All melee damage you inflict is reduced by 20%.'


Entomologist's Focusing:
       - Slot 20 changed from 'Increase Spell Damage Shield by 10000' to ''
       - Description changed from 'The entomologist's magic has imparted a 85 percent chance to resist spells as well as a 1000 point melee damage shield and 10000 point spell damage shield.' to 'The entomologist's magic has imparted a 85% chance to resist spells as well as a 1000 point melee damage shield and 10000 point spell damage shield.'


Amnesiac Doom:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Avenge Crellith:
       - Description changed from 'Shields the bearer against 80 percent of incoming direct spell damage.' to 'Shields the bearer against 80% of incoming direct spell damage.'


Avenge Jorelia:
       - Description changed from 'Shields the bearer against 80 percent of incoming melee damage.' to 'Shields the bearer against 80% of incoming melee damage.'


Gunthak Grit:
       - Slot 20 changed from 'Increase Max Mana by 400' to ''
       - Description changed from 'You are infused with the grit of a Gunthak pirate which increases your mana regeneration by 5, total mana by 400, total endurance by 400, and armor class by 150. Additionally you have gained a small shield against spells which will block 2 percent of incoming spell damage up to 50 points of damage. This spell triggers Gunthak Fortitude which will increase your total health by 600.' to 'You are infused with the grit of a Gunthak pirate which increases your mana regeneration by 5, total mana by 400, total endurance by 400, and armor class by 150. Additionally you have gained a small shield against spells which will block 2% of incoming spell damage up to 50 points of damage. This spell triggers Gunthak Fortitude which will increase your total health by 600.'


Warrior's Perception:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1620 max per hit), up to a total of 81000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1620 max per hit), up to a total of 81000 damage.'


Warrior's Instinct:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (1800 max per hit), up to a total of 90000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (1800 max per hit), up to a total of 90000 damage.'


Warrior's Perception:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (2160 max per hit), up to a total of 108000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (2160 max per hit), up to a total of 108000 damage.'


Warrior's Instinct:
       - Description changed from 'You enter a state of enhanced awareness, allowing you to avoid 35 percent of incoming physical damage (2400 max per hit), up to a total of 120000 damage.' to 'You enter a state of enhanced awareness, allowing you to avoid 35% of incoming physical damage (2400 max per hit), up to a total of 120000 damage.'


CLR Graceful Remedy Healing 4:
       - Description changed from 'Increases the base healing of Graceful Remedy by 4 percent.' to 'Increases the base healing of Graceful Remedy by 4%.'


CLR Graceful Remedy Healing 5:
       - Description changed from 'Increases the base healing of Graceful Remedy by 5 percent.' to 'Increases the base healing of Graceful Remedy by 5%.'


CLR Graceful Remedy Healing 6:
       - Description changed from 'Increases the base healing of Graceful Remedy by 6 percent.' to 'Increases the base healing of Graceful Remedy by 6%.'


CLR Graceful Remedy Healing 7:
       - Description changed from 'Increases the base healing of Graceful Remedy by 7 percent.' to 'Increases the base healing of Graceful Remedy by 7%.'


Ire of Marr:
       - Description changed from 'Channeling the anger of Marr reduces your heals by 60 percent while increasing your spell damage by 50 percent.' to 'Channeling the anger of Marr reduces your heals by 60% while increasing your spell damage by 50%.'


Ire of Marr:
       - Slot 20 changed from 'Buff Stacking Blocker 4' to ''
       - Description changed from 'The anger of Marr increases your spell damage by 50 percent.' to 'The anger of Marr increases your spell damage by 50%.'


Wrath of Marr:
       - Description changed from 'Channeling the anger of Marr reduces your heals by 60 percent while increasing your spell damage by 60 percent.' to 'Channeling the anger of Marr reduces your heals by 60% while increasing your spell damage by 60%.'


Wrath of Marr:
       - Slot 20 changed from 'Buff Stacking Blocker 4' to ''
       - Description changed from 'The anger of Marr increases your spell damage by 60 percent.' to 'The anger of Marr increases your spell damage by 60%.'


Ire of Marr:
       - Description changed from 'Channeling the anger of Marr reduces your heals by 75 percent while increasing your spell damage by 65 percent.' to 'Channeling the anger of Marr reduces your heals by 75% while increasing your spell damage by 65%.'


Ire of Marr:
       - Slot 20 changed from 'Buff Stacking Blocker 4' to ''
       - Description changed from 'The anger of Marr increases your spell damage by 65 percent.' to 'The anger of Marr increases your spell damage by 65%.'


Wrath of Marr:
       - Description changed from 'Channeling the anger of Marr reduces your heals by 75 percent while increasing your spell damage by 75 percent.' to 'Channeling the anger of Marr reduces your heals by 75% while increasing your spell damage by 75%.'


Wrath of Marr:
       - Slot 20 changed from 'Buff Stacking Blocker 4' to ''
       - Description changed from 'The anger of Marr increases your spell damage by 75 percent.' to 'The anger of Marr increases your spell damage by 75%.'


RNG Focused Rain of Arrows Damage 8:
       - Description changed from 'Increases the base damage done by Focused Rain of Arrows by 8 percent.' to 'Increases the base damage done by Focused Rain of Arrows by 8%.'


Baleful Rapacity:
       - Description changed from 'You thirst for vitae, causing your melee attacks to frequently inflict 5400 damage on your opponents. 50 percent the damage will be absorbed as health.' to 'You thirst for vitae, causing your melee attacks to frequently inflict 5400 damage on your opponents. 50% the damage will be absorbed as health.'


Malefic Rapacity:
       - Description changed from 'You thirst for vitae, causing your melee attacks to frequently inflict 6000 damage on your opponents. 50 percent the damage will be absorbed as health.' to 'You thirst for vitae, causing your melee attacks to frequently inflict 6000 damage on your opponents. 50% the damage will be absorbed as health.'


Baleful Rapacity:
       - Description changed from 'You thirst for vitae, causing your melee attacks to frequently inflict 7200 damage on your opponents. 50 percent the damage will be absorbed as health.' to 'You thirst for vitae, causing your melee attacks to frequently inflict 7200 damage on your opponents. 50% the damage will be absorbed as health.'


Malefic Rapacity:
       - Description changed from 'You thirst for vitae, causing your melee attacks to frequently inflict 8000 damage on your opponents. 50 percent the damage will be absorbed as health.' to 'You thirst for vitae, causing your melee attacks to frequently inflict 8000 damage on your opponents. 50% the damage will be absorbed as health.'


Life Drain Poison:
       - Description changed from 'Coats your weapons in a life draining poison, inflicting 2700 damage to your opponents. 50 percent the damage will be absorbed as health.' to 'Coats your weapons in a life draining poison, inflicting 2700 damage to your opponents. 50% the damage will be absorbed as health.'


Soul Drain Poison:
       - Description changed from 'Coats your weapons in a life draining poison, inflicting 3000 damage to your opponents. 50 percent the damage will be absorbed as health.' to 'Coats your weapons in a life draining poison, inflicting 3000 damage to your opponents. 50% the damage will be absorbed as health.'


Life Drain Poison:
       - Description changed from 'Coats your weapons in a life draining poison, inflicting 3600 damage to your opponents. 50 percent the damage will be absorbed as health.' to 'Coats your weapons in a life draining poison, inflicting 3600 damage to your opponents. 50% the damage will be absorbed as health.'


Soul Drain Poison:
       - Description changed from 'Coats your weapons in a life draining poison, inflicting 4000 damage to your opponents. 50 percent the damage will be absorbed as health.' to 'Coats your weapons in a life draining poison, inflicting 4000 damage to your opponents. 50% the damage will be absorbed as health.'


NEC Pyre of Marnek Damage 4:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 4 percent.' to 'Increases the damage done by Pyre of Marnek by 4%.'


NEC Pyre of Marnek Damage 5:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 5 percent.' to 'Increases the damage done by Pyre of Marnek by 5%.'


NEC Pyre of Marnek Damage 6:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 6 percent.' to 'Increases the damage done by Pyre of Marnek by 6%.'


NEC Pyre of Marnek Damage 7:
       - Description changed from 'Increases the damage done by Pyre of Marnek by 7 percent.' to 'Increases the damage done by Pyre of Marnek by 7%.'


Touch of Corruption:
       - Description changed from 'Corrupts the soul of your target, inflicting 7364 damage. 40 percent of the damage will be absorbed as health.' to 'Corrupts the soul of your target, inflicting 7364 damage. 40% of the damage will be absorbed as health.'


Touch of Defilement:
       - Description changed from 'Corrupts the soul of your target, inflicting 8182 damage. 40 percent of the damage will be absorbed as health.' to 'Corrupts the soul of your target, inflicting 8182 damage. 40% of the damage will be absorbed as health.'


Touch of Corruption:
       - Description changed from 'Corrupts the soul of your target, inflicting 9818 damage. 40 percent of the damage will be absorbed as health.' to 'Corrupts the soul of your target, inflicting 9818 damage. 40% of the damage will be absorbed as health.'


Touch of Defilement:
       - Description changed from 'Corrupts the soul of your target, inflicting 10909 damage. 40 percent of the damage will be absorbed as health.' to 'Corrupts the soul of your target, inflicting 10909 damage. 40% of the damage will be absorbed as health.'


WIZ Ethereal Incandescence Damage 4:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 4 percent.' to 'Increases the damage done by Ethereal Incandescence by 4%.'


WIZ Ethereal Incandescence Damage 5:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 5 percent.' to 'Increases the damage done by Ethereal Incandescence by 5%.'


WIZ Ethereal Incandescence Damage 6:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 6 percent.' to 'Increases the damage done by Ethereal Incandescence by 6%.'


WIZ Ethereal Incandescence Damage 7:
       - Description changed from 'Increases the damage done by Ethereal Incandescence by 7 percent.' to 'Increases the damage done by Ethereal Incandescence by 7%.'


BST Frozen Carbomate Damage 8:
       - Description changed from 'Increases the damage of Frozen Carbomate by 8 percent.' to 'Increases the damage of Frozen Carbomate by 8%.'


Xavier's Barrier:
       - Description changed from 'Xavier's barrier reduces incoming melee damage by 25 percent.' to 'Xavier's barrier reduces incoming melee damage by 25%.'


Kavi's Barrier:
       - Description changed from 'Kavi's barrier reduces incoming spell damage by 15 percent.' to 'Kavi's barrier reduces incoming spell damage by 15%.'


Xavier's Barrier:
       - Description changed from 'Xavier's barrier reduces incoming melee damage by 15 percent.' to 'Xavier's barrier reduces incoming melee damage by 15%.'


Kavi's Barrier:
       - Description changed from 'Kavi's barrier reduces incoming spell damage by 10 percent.' to 'Kavi's barrier reduces incoming spell damage by 10%.'


Summon Familiar: Jimothy Junior:
       - Description changed from 'Summons Jimothy Junior who's body can serve a snack, increasing the time between meals by an additional 50 percent.' to 'Summons Jimothy Junior who's body can serve a snack, increasing the time between meals by an additional 50%.'


Slog:
       - Description changed from 'Decreases melee attack speed to 50 percent. Decreases movement rate by 40 percent.' to 'Decreases melee attack speed to 50%. Decreases movement rate by 40%.'


Battle Binding:
       - Description changed from 'Inflicts 16000 damage every six seconds. Decreases movement rate by 40 percent.' to 'Inflicts 16000 damage every six seconds. Decreases movement rate by 40%.'


Chains of War:
       - Description changed from 'Decreases movement rate by up to 100 percent.' to 'Decreases movement rate by up to 100%.'


Barb of Tallon:
       - Description changed from 'Decreases melee attack speed to 60 percent. Decreases movement rate by 45 percent.' to 'Decreases melee attack speed to 60%. Decreases movement rate by 45%.'


Barb of Tallon:
       - Description changed from 'Inflicts 29500 damage every six seconds. Decreases armor class by 4000. Decreases hate generated by 200 percent.' to 'Inflicts 29500 damage every six seconds. Decreases armor class by 4000. Decreases hate generated by 200%.'


Vallon's Subversion:
       - Description changed from 'Decreases hate generated by 300 percent.' to 'Decreases hate generated by 300%.'


Vallon's Precision:
       - Description changed from 'Inflicts 8000 damage every six seconds. Decreases armor class by 920. Increases hate generated by 100 percent.' to 'Inflicts 8000 damage every six seconds. Decreases armor class by 920. Increases hate generated by 100%.'


Vallon's Immunity:
       - Description changed from 'Decreases spell damage taken by 90 percent.' to 'Decreases spell damage taken by 90%.'


Tallon's Balance:
       - Description changed from 'Increases incoming damage by up to 50 percent.' to 'Increases incoming damage by up to 50%.'


Mana Charge:
       - Description changed from 'Charge magical energy to increase spell critical rate by 175 percent and damage done by criticals by 50 percent for 24s (4 Ticks).' to 'Charge magical energy to increase spell critical rate by 175% and damage done by criticals by 50% for 24s (4 Ticks).'


Spell Empowerment:
       - Description changed from 'Greatly increases incoming healing and adds 10 percent to your chance to land critical spells.' to 'Greatly increases incoming healing and adds 10% to your chance to land critical spells.'


Heal 49-71 L105:
       - Description changed from 'Increases the potency of healing spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the potency of healing spells by 49 to 71%. This bonus will decay on spells over level 105.'


Heal 51-71 L105:
       - Description changed from 'Increases the potency of healing spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the potency of healing spells by 51 to 71%. This bonus will decay on spells over level 105.'


Heal 52-100 L105:
       - Description changed from 'Increases the potency of healing spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the potency of healing spells by 52 to 100%. This bonus will decay on spells over level 105.'


Heal 54-100 L105:
       - Description changed from 'Increases the potency of healing spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the potency of healing spells by 54 to 100%. This bonus will decay on spells over level 105.'


Magic Damage 49-71 L105:
       - Description changed from 'Increases the damage of magic-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of magic-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Magic Damage 51-71 L105:
       - Description changed from 'Increases the damage of magic-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of magic-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Magic Damage 52-100 L105:
       - Description changed from 'Increases the damage of magic-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of magic-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Magic Damage 54-100 L105:
       - Description changed from 'Increases the damage of magic-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of magic-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Fire Damage 49-71 L105:
       - Description changed from 'Increases the damage of fire-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of fire-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Fire Damage 51-71 L105:
       - Description changed from 'Increases the damage of fire-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of fire-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Fire Damage 52-100 L105:
       - Description changed from 'Increases the damage of fire-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of fire-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Fire Damage 54-100 L105:
       - Description changed from 'Increases the damage of fire-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of fire-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Cold Damage 49-71 L105:
       - Description changed from 'Increases the damage of cold-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of cold-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Cold Damage 51-71 L105:
       - Description changed from 'Increases the damage of cold-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of cold-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Cold Damage 52-100 L105:
       - Description changed from 'Increases the damage of cold-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of cold-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Cold Damage 54-100 L105:
       - Description changed from 'Increases the damage of cold-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of cold-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Poison Damage 49-71 L105:
       - Description changed from 'Increases the damage of poison-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Poison Damage 51-71 L105:
       - Description changed from 'Increases the damage of poison-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Poison Damage 52-100 L105:
       - Description changed from 'Increases the damage of poison-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Poison Damage 54-100 L105:
       - Description changed from 'Increases the damage of poison-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Disease Damage 49-71 L105:
       - Description changed from 'Increases the damage of disease-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Disease Damage 51-71 L105:
       - Description changed from 'Increases the damage of disease-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Disease Damage 52-100 L105:
       - Description changed from 'Increases the damage of disease-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Disease Damage 54-100 L105:
       - Description changed from 'Increases the damage of disease-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Chromatic Damage 49-71 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Chromatic Damage 51-71 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Chromatic Damage 52-100 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Chromatic Damage 54-100 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Corruption Damage 49-71 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 49 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 49 to 71%. This bonus will decay on spells over level 105.'


Corruption Damage 51-71 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 51 to 71 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 51 to 71%. This bonus will decay on spells over level 105.'


Corruption Damage 52-100 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 52 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 52 to 100%. This bonus will decay on spells over level 105.'


Corruption Damage 54-100 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 54 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 54 to 100%. This bonus will decay on spells over level 105.'


Beneficial Duration 26 L105:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 105.'


Beneficial Duration 35 L105:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 105.'


Detrimental Duration 26 L105:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 105.'


Detrimental Duration 35 L105:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 105.'


Beneficial Range 27 L105:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 105.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 105.'


Beneficial Range 29 L105:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 105.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 105.'


Beneficial Range 35 L105:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 105.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 105.'


Detrimental Range 27 L105:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 105.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 105.'


Detrimental Range 29 L105:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 105.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 105.'


Detrimental Range 35 L105:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 105.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 105.'


Beneficial Haste 21 L105:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 105.'


Beneficial Haste 30 L105:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 105.'


Detrimental Haste 18 L105:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 105.'


Detrimental Haste 23 L105:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 105.'


Beneficial Mana Pres 17 L105:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 105.'


Beneficial Mana Pres 22 L105:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 105.'


Detrimental Mana Pres 17 L105:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 105.'


Detrimental Mana Pres 22 L105:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 105.'


All DD Damage 20-50 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 50 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of all spells by 10 to 50%. This bonus will decay on spells over level 105.'


All DD Damage 20-60 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 60 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of all spells by 10 to 60%. This bonus will decay on spells over level 105.'


All DD Damage 20-70 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 70 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of all spells by 10 to 70%. This bonus will decay on spells over level 105.'


All DD Damage 20-80 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 80 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of all spells by 10 to 80%. This bonus will decay on spells over level 105.'


All DD Damage 20-90 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 90 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of all spells by 10 to 90%. This bonus will decay on spells over level 105.'


Geomantra XVIII:
       - Slot 20 changed from 'Decrease Current Endurance by 30 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 12500 damage. The guard is powered by your own mental and physical energy, draining 30 mana and 30 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 12500 damage. The guard is powered by your own mental and physical energy, draining 30 mana and 30 endurance every six seconds.'


Geomantra XIX:
       - Slot 20 changed from 'Decrease Current Endurance by 34 per tick' to ''
       - Description changed from 'Surrounds you with geomantic energy, absorbing 30 percent of incoming spell damage up to a maximum of 13250 damage. The guard is powered by your own mental and physical energy, draining 34 mana and 34 endurance every six seconds.' to 'Surrounds you with geomantic energy, absorbing 30% of incoming spell damage up to a maximum of 13250 damage. The guard is powered by your own mental and physical energy, draining 34 mana and 34 endurance every six seconds.'


Improved Damage XII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 105.'


Affliction Efficiency XII:
       - Description changed from 'Reduces the mana cost of duration damage spells by up to 23 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of duration damage spells by up to 23%. This bonus will decay on spells over level 105.'


Affliction Haste XII:
       - Description changed from 'Reduces the cast time of detrimental spells by 33 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of detrimental spells by 33%. This bonus will decay on spells over level 105.'


Enhancement Haste XII:
       - Description changed from 'Reduces the cast time of long term beneficial spells by 30 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of long term beneficial spells by 30%. This bonus will decay on spells over level 105.'


Extended Enhancement XII:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 105.'


Extended Reach XII:
       - Description changed from 'Increases the range of spells by 15 percent. This bonus will decay on spells over level 105.' to 'Increases the range of spells by 15%. This bonus will decay on spells over level 105.'


Improved Healing XII:
       - Description changed from 'Increases the potency of healing spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Increases the potency of healing spells by up to 20%. This bonus will decay on spells over level 105.'


Mana Preservation XII:
       - Description changed from 'Reduces the mana cost of spells by up to 10 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of spells by up to 10%. This bonus will decay on spells over level 105.'


Spell Alacrity XII:
       - Description changed from 'Reduces the cast time of spells by 15 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of spells by 15%. This bonus will decay on spells over level 105.'


Summoning Efficiency XII:
       - Description changed from 'Reduces the mana cost of summon creature spells by up to 25 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of summon creature spells by up to 25%. This bonus will decay on spells over level 105.'


Summoning Haste XII:
       - Description changed from 'Reduces the cast time of summon creature spells by 30 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of summon creature spells by 30%. This bonus will decay on spells over level 105.'


Burning Affliction XII:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 105.'


Improve All Damage XII:
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will not apply to spells over level 105.' to 'Increases the damage of spells by up to 20%. This bonus will not apply to spells over level 105.'


Spell Mana Reduction 20 lvl105:
       - Description changed from 'Reduces the mana cost of spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of spells by up to 20%. This bonus will decay on spells over level 105.'


Heal 45-100 L103:
       - Description changed from 'Increases the potency of healing spells by 45 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the potency of healing spells by 45 to 100%. This bonus will decay on spells over level 103.'


Corruption Damage 45-100 L103:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 45 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of corruption-based spells by 45 to 100%. This bonus will decay on spells over level 103.'


Spell Range 25 lvl105:
       - Description changed from 'Increases the range of spells by 29 percent. This bonus will decay on spells over level 105.' to 'Increases the range of spells by 29%. This bonus will decay on spells over level 105.'


Spell Casting Haste 23 lvl105:
       - Description changed from 'Reduces the cast time of spells by 23 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of spells by 23%. This bonus will decay on spells over level 105.'


MRC - IH Focus - Tier I - lvl:101-105 - 170%:
       - Description changed from 'Increases the potency of healing spells by 170 percent.' to 'Increases the potency of healing spells by 170%.'


MRC - IH Focus - Tier II - lvl:101-105 - 185%:
       - Description changed from 'Increases the potency of healing spells by 185 percent.' to 'Increases the potency of healing spells by 185%.'


MRC - IH Focus - Tier III - lvl:101-105 - 200%:
       - Description changed from 'Increases the potency of healing spells by 200 percent.' to 'Increases the potency of healing spells by 200%.'


MRC - IH Focus - Tier IV - lvl:101-105 - 215%:
       - Description changed from 'Increases the potency of healing spells by 215 percent.' to 'Increases the potency of healing spells by 215%.'


MRC - IH Focus - Tier V - lvl:101-105 - 230%:
       - Description changed from 'Increases the potency of healing spells by 230 percent.' to 'Increases the potency of healing spells by 230%.'


MRC - IH Focus - Tier I - lvl:106-110 - 210%:
       - Description changed from 'Increases the potency of healing spells by 210 percent.' to 'Increases the potency of healing spells by 210%.'


MRC - IH Focus - Tier II - lvl:106-110 - 225%:
       - Description changed from 'Increases the potency of healing spells by 225 percent.' to 'Increases the potency of healing spells by 225%.'


MRC - IH Focus - Tier III - lvl:106-110 - 240%:
       - Description changed from 'Increases the potency of healing spells by 240 percent.' to 'Increases the potency of healing spells by 240%.'


MRC - IH Focus - Tier IV - lvl:106-110 - 255%:
       - Description changed from 'Increases the potency of healing spells by 255 percent.' to 'Increases the potency of healing spells by 255%.'


MRC - IH Focus - Tier V - lvl:106-110 - 270%:
       - Description changed from 'Increases the potency of healing spells by 270 percent.' to 'Increases the potency of healing spells by 270%.'


MRC - IH Focus - Tier I - lvl:111-115 - 250%:
       - Description changed from 'Increases the potency of healing spells by 250 percent.' to 'Increases the potency of healing spells by 250%.'


MRC - IH Focus - Tier II - lvl:111-115 - 265%:
       - Description changed from 'Increases the potency of healing spells by 265 percent.' to 'Increases the potency of healing spells by 265%.'


MRC - IH Focus - Tier III - lvl:111-115 - 280%:
       - Description changed from 'Increases the potency of healing spells by 280 percent.' to 'Increases the potency of healing spells by 280%.'


MRC - IH Focus - Tier IV - lvl:111-115 - 295%:
       - Description changed from 'Increases the potency of healing spells by 295 percent.' to 'Increases the potency of healing spells by 295%.'


MRC - IH Focus - Tier V - lvl:111-115 - 310%:
       - Description changed from 'Increases the potency of healing spells by 310 percent.' to 'Increases the potency of healing spells by 310%.'


Beneficial Duration 26 L103:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 103.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 103.'


Beneficial Duration 35 L103:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 103.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 103.'


Detrimental Duration 26 L103:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 103.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 103.'


Detrimental Duration 35 L103:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 103.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 103.'


Beneficial Range 27 L103:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 103.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 103.'


Beneficial Range 35 L103:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 103.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 103.'


Detrimental Range 27 L103:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 103.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 103.'


Detrimental Range 35 L103:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 103.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 103.'


Beneficial Haste 21 L103:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 103.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 103.'


Beneficial Haste 30 L103:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 103.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 103.'


Detrimental Haste 18 L103:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 103.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 103.'


Detrimental Haste 23 L103:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 103.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 103.'


Beneficial Mana Pres 17 L103:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 103.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 103.'


Beneficial Mana Pres 22 L103:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 103.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 103.'


Detrimental Mana Pres 17 L103:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 103.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 103.'


Detrimental Mana Pres 22 L103:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 103.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 103.'


Merc Spell Damage Focus:
       - Description changed from 'Increases base spell damage by 1000 percent.' to 'Increases base spell damage by 1000%.'


Determined Reprisal Recourse:
       - Description changed from 'Strengthens your melee attacks by 77 percent. Lasts for 30s (5 Ticks) or until you have made 8 strikes.' to 'Strengthens your melee attacks by 77%. Lasts for 30s (5 Ticks) or until you have made 8 strikes.'


Determined Reprisal Recourse II:
       - Description changed from 'Strengthens your melee attacks by 78 percent. Lasts for 30s (5 Ticks) or until you have made 8 strikes.' to 'Strengthens your melee attacks by 78%. Lasts for 30s (5 Ticks) or until you have made 8 strikes.'


Determined Reprisal Recourse III:
       - Description changed from 'Strengthens your melee attacks by 79 percent. Lasts for 30s (5 Ticks) or until you have made 8 strikes.' to 'Strengthens your melee attacks by 79%. Lasts for 30s (5 Ticks) or until you have made 8 strikes.'


Anticipated Healing:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Anticipated Healing II:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Anticipated Healing III:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Reverent Penitence:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage or it has healed your group 48 times.'


Reverent Penitence Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage or it has healed your group 48 times.'


Reverent Penitence Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage or it has healed your group 48 times.'


Insolent Influence:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 420600 damage or it has healed you 48 times.'


Insolent Influence Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 441600 damage or it has healed you 48 times.'


Insolent Influence Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your pet when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 463700 damage or it has healed you 48 times.'


Insolent Agitation:
       - Description changed from 'Increases your pet's melee damage by 81 percent and adds 4835 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 81% and adds 4835 HP for 6s (1 Ticks).'


Insolent Agitation II:
       - Description changed from 'Increases your pet's melee damage by 85 percent and adds 5077 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 85% and adds 5077 HP for 6s (1 Ticks).'


Insolent Agitation III:
       - Description changed from 'Increases your pet's melee damage by 89 percent and adds 5331 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 89% and adds 5331 HP for 6s (1 Ticks).'


Reflex:
       - Description changed from 'Increases your chance to block incoming attacks by 60 percent for 12s (2 Ticks), followed by decreased mitigation over a longer period.' to 'Increases your chance to block incoming attacks by 60% for 12s (2 Ticks), followed by decreased mitigation over a longer period.'


Reflex Rk. II:
       - Description changed from 'Increases your chance to block incoming attacks by 62 percent for 12s (2 Ticks), followed by decreased mitigation over a longer period.' to 'Increases your chance to block incoming attacks by 62% for 12s (2 Ticks), followed by decreased mitigation over a longer period.'


Reflex Rk. III:
       - Description changed from 'Increases your chance to block incoming attacks by 65 percent for 12s (2 Ticks), followed by decreased mitigation over a longer period.' to 'Increases your chance to block incoming attacks by 65% for 12s (2 Ticks), followed by decreased mitigation over a longer period.'


Reflex Recourse:
       - Description changed from 'Decreases your ability to mitigate incoming damage by 22 percent for 48s (8 Ticks).' to 'Decreases your ability to mitigate incoming damage by 22% for 48s (8 Ticks).'


Reflex Recourse II:
       - Description changed from 'Decreases your ability to mitigate incoming damage by 21 percent for 48s (8 Ticks).' to 'Decreases your ability to mitigate incoming damage by 21% for 48s (8 Ticks).'


Reflex Recourse III:
       - Description changed from 'Decreases your ability to mitigate incoming damage by 20 percent for 48s (8 Ticks).' to 'Decreases your ability to mitigate incoming damage by 20% for 48s (8 Ticks).'


Contraforce Discipline:
       - Description changed from 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15 percent of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 316700 damage.' to 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15% of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 316700 damage.'


Contraforce Discipline Rk. II:
       - Description changed from 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15 percent of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 332500 damage.' to 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15% of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 332500 damage.'


Contraforce Discipline Rk. III:
       - Description changed from 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15 percent of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 349100 damage.' to 'Focuses your energy to attempt to slow and weaken your opponent's attacks any time you are attacked and absorb 15% of incoming melee damage. This discipline will last for 1m 12s (12 Ticks) or until it has absorbed 349100 damage.'


War Chorus of Protan:
       - Description changed from 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159 percent, strength by up to 170, attack rating by up to 101, damaging attackers by up to 72, and adding damage to their attacks.' to 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159%, strength by up to 170, attack rating by up to 101, damaging attackers by up to 72, and adding damage to their attacks.'


War Chorus of Protan Rk. II:
       - Description changed from 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159 percent, strength by up to 179, attack rating by up to 106, damaging attackers by up to 76, and adding damage to their attacks.' to 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159%, strength by up to 179, attack rating by up to 106, damaging attackers by up to 76, and adding damage to their attacks.'


War Chorus of Protan Rk. III:
       - Description changed from 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159 percent, strength by up to 188, attack rating by up to 111, damaging attackers by up to 80, and adding damage to their attacks.' to 'The chorus of the warlord inspires all of your companions, increasing attack speed to 159%, strength by up to 188, attack rating by up to 111, damaging attackers by up to 80, and adding damage to their attacks.'


Conditioned Reflexes Trigger:
       - Description changed from 'Reduces all hatred for you by 95 percent in a small area surrounding you.' to 'Reduces all hatred for you by 95% in a small area surrounding you.'


Conditioned Reflexes Trigger II:
       - Description changed from 'Reduces all hatred for you by 95 percent in a small area surrounding you.' to 'Reduces all hatred for you by 95% in a small area surrounding you.'


Conditioned Reflexes Trigger III:
       - Description changed from 'Reduces all hatred for you by 95 percent in a small area surrounding you.' to 'Reduces all hatred for you by 95% in a small area surrounding you.'


Shield of Fate:
       - Description changed from 'Absorbs 60 percent of any magic that would take more than 8000 hit points, or 75 percent of any melee strike that would take more than 10000 hit points. Fades after absorbing 123750 points of magical damage or 94756 points of melee damage.' to 'Absorbs 60% of any magic that would take more than 8000 hit points, or 75% of any melee strike that would take more than 10000 hit points. Fades after absorbing 123750 points of magical damage or 94756 points of melee damage.'


Shield of Fate Rk. II:
       - Description changed from 'Absorbs 60 percent of any magic that would take more than 8000 hit points, or 75 percent of any melee strike that would take more than 10000 hit points. Fades after absorbing 129938 points of magical damage or 99494 points of melee damage.' to 'Absorbs 60% of any magic that would take more than 8000 hit points, or 75% of any melee strike that would take more than 10000 hit points. Fades after absorbing 129938 points of magical damage or 99494 points of melee damage.'


Shield of Fate Rk. III:
       - Description changed from 'Absorbs 60 percent of any magic that would take more than 8000 hit points, or 75 percent of any melee strike that would take more than 10000 hit points. Fades after absorbing 136435 points of magical damage or 104469 points of melee damage.' to 'Absorbs 60% of any magic that would take more than 8000 hit points, or 75% of any melee strike that would take more than 10000 hit points. Fades after absorbing 136435 points of magical damage or 104469 points of melee damage.'


Mirror:
       - Description changed from 'Surrounds your body in a reflective haze, providing a 65 percent chance for all incoming spells to rebound back against the caster.' to 'Surrounds your body in a reflective haze, providing a 65% chance for all incoming spells to rebound back against the caster.'


Mirror Rk. II:
       - Description changed from 'Surrounds your body in a reflective haze, providing a 67 percent chance for all incoming spells to rebound back against the caster.' to 'Surrounds your body in a reflective haze, providing a 67% chance for all incoming spells to rebound back against the caster.'


Mirror Rk. III:
       - Description changed from 'Surrounds your body in a reflective haze, providing a 70 percent chance for all incoming spells to rebound back against the caster.' to 'Surrounds your body in a reflective haze, providing a 70% chance for all incoming spells to rebound back against the caster.'


Soulrip:
       - Description changed from 'Drains your target of life energy, siphoning up to 6612 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 6612 hit points. Has a 2% chance to create a soulstone in the process.'


Soulrip Rk. II:
       - Description changed from 'Drains your target of life energy, siphoning up to 6943 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 6943 hit points. Has a 2% chance to create a soulstone in the process.'


Soulrip Rk. III:
       - Description changed from 'Drains your target of life energy, siphoning up to 7290 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 7290 hit points. Has a 2% chance to create a soulstone in the process.'


Aegis of the Keeper:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 33000 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 33000 points before dissipating. Requires, but does not consume, a peridot when cast.'


Aegis of the Keeper Rk. II:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 34650 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 34650 points before dissipating. Requires, but does not consume, a peridot when cast.'


Aegis of the Keeper Rk. III:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 36383 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 36383 points before dissipating. Requires, but does not consume, a peridot when cast.'


Legion of the Keeper:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 33000 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 33000 points before dissipating. Requires, but does not consume, a peridot when cast.'


Legion of the Keeper Rk. II:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 34650 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 34650 points before dissipating. Requires, but does not consume, a peridot when cast.'


Legion of the Keeper Rk. III:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 36383 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 36383 points before dissipating. Requires, but does not consume, a peridot when cast.'


Festering Rage Strike:
       - Description changed from 'Adds two extra melee attacks and has a 234 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 234% chance to refresh your rage ability.'


Festering Rage Strike II:
       - Description changed from 'Adds two extra melee attacks and has a 240 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 240% chance to refresh your rage ability.'


Festering Rage Strike III:
       - Description changed from 'Adds two extra melee attacks and has a 246 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 246% chance to refresh your rage ability.'


Overwhelming Banishment:
       - Spell Name changed from 'Illusion Benefit Earth Elemental's Form' to 'N/A - Removed'
       - Slot 2 changed from 'Increase Strength by 10' to ''
       - Slot 7 changed from 'Absorb Melee Damage: 5%, Total: 84925' to ''
       - Slot 8 changed from 'Add Proc: Earthen Mud' to ''
       - Slot 9 changed from 'Stacking: Block new spell if slot 8 is Melee Proc and less than 999999' to ''
       - Max Hits changed from '395' to '0'
       - Max Hits Type changed from 'Incoming Hit Successes' to 'None'
       - Duration changed from '60' to '0'
       - Description changed from 'Grants you increased strength.' to ''


Draught of Healing:
       - Description changed from 'Restores about 55 percent of your health over 30 seconds. This effects caps at level 25.' to 'Restores about 55% of your health over 30 seconds. This effects caps at level 25.'


Divine Blessing:
       - Slot 20 changed from 'Increase Current Endurance by 10 per tick' to ''
       - Description changed from 'Increases melee and casting speed by 20 percent and run speed by 35 percent. Grants Health, Mana, and Endurance regen, and a damage shield that scales up to level 25. These benefits persist through death and lasts for two hours.' to 'Increases melee and casting speed by 20% and run speed by 35%. Grants Health, Mana, and Endurance regen, and a damage shield that scales up to level 25. These benefits persist through death and lasts for two hours.'


Bulwark of the Brownies I:
       - Description changed from 'Surrounds you in a shield which triggers at 50 percent health blocking all incoming damage for up to 2 ticks.' to 'Surrounds you in a shield which triggers at 50% health blocking all incoming damage for up to 2 ticks.'


Divine Guardian Spirit V:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Flurry of Life IV:
       - Description changed from 'Increases the power of your instant healing spells by 35 percent for up to 60s (10 Ticks).' to 'Increases the power of your instant healing spells by 35% for up to 60s (10 Ticks).'


Turn Undead XIII:
       - Description changed from 'Deals 62500 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.' to 'Deals 62500 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.'


Turn Undead XIV:
       - Description changed from 'Deals 78000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.' to 'Deals 78000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.'


Turn Undead XV:
       - Description changed from 'Deals 94000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.' to 'Deals 94000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light III which instantly deals 100000 damage.'


Ancestral Physical Guard XXII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 57000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 57000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXIII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 60000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 60000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXIV:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 63000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 63000, for up to 2m (20 Ticks).'


Purified Spirits II:
       - Description changed from 'Cures you of 42 poison, disease and curse counters and has a 95 percent chance to remove one detrimental spell effect.' to 'Cures you of 42 poison, disease and curse counters and has a 95% chance to remove one detrimental spell effect.'


Ancestral Guardian Spirit VII:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Firefly Guardian Spirit IV:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Ligament Slice XIII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 145 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 145%.'


Ligament Slice XIV:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 150 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 150%.'


Ligament Slice XV:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 155 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 155%.'


Lethality IV:
       - Description changed from 'Increases melee damage dealt with all skills by 30 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 30% for 12s (2 Ticks).'


Lethality V:
       - Description changed from 'Increases melee damage dealt with all skills by 36 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 36% for 12s (2 Ticks).'


Lethality VI:
       - Description changed from 'Increases melee damage dealt with all skills by 42 percent for 12s (2 Ticks).' to 'Increases melee damage dealt with all skills by 42% for 12s (2 Ticks).'


Battle Leap Warcry V:
       - Description changed from 'Increases skill damage by 35 percent for up to 12s (2 Ticks).' to 'Increases skill damage by 35% for up to 12s (2 Ticks).'


Braxi's Howl II:
       - Description changed from 'Increases incoming melee damage by 12 percent for 60s (10 Ticks) or up to 30 hits.' to 'Increases incoming melee damage by 12% for 60s (10 Ticks) or up to 30 hits.'


Concussion III:
       - Description changed from 'Reduces the hate generated by your next three fire-based spells by 85 percent.' to 'Reduces the hate generated by your next three fire-based spells by 85%.'


Concussion IV:
       - Description changed from 'Reduces the hate generated by your next three ice-based spells by 85 percent.' to 'Reduces the hate generated by your next three ice-based spells by 85%.'


Concussion V:
       - Description changed from 'Reduces the hate generated by your next three magic-based spells by 85 percent.' to 'Reduces the hate generated by your next three magic-based spells by 85%.'


Thaumaturge's Focus VII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Reduces undead target's melee speed by forty percent for up to 1m 12s (12 Ticks).' to 'Reduces an undead target's melee speed by 65 to 95% for up to 1m 12s (12 Ticks).'


Thaumaturge's Focus VIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 100 and lower detrimental spells by 70 to 95 percent.' to 'Increases the damage of your single target level 100 and lower detrimental spells by 70 to 95%.'


Thaumaturge's Focus IX:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 100 and lower detrimental spells by 75 to 95 percent.' to 'Increases the damage of your single target level 100 and lower detrimental spells by 75 to 95%.'


Calculated Insanity X:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 72 percent while increasing the chance these spells will deal critical damage by 85 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 72% while increasing the chance these spells will deal critical damage by 85%.'


Calculated Insanity XI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 69 percent while increasing the chance these spells will deal critical damage by 90 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 69% while increasing the chance these spells will deal critical damage by 90%.'


Calculated Insanity XII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 66 percent while increasing the chance these spells will deal critical damage by 95 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 66% while increasing the chance these spells will deal critical damage by 95%.'


Enveloping Helix VIII:
       - Description changed from 'Saps your target's power, decreasing their agility by 140 points, dexterity by 123 points, strength by 140 points, armor class by 199 points and their ability to dual wield by 35 percent for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 140 points, dexterity by 123 points, strength by 140 points, armor class by 199 points and their ability to dual wield by 35% for 7m 30s (75 Ticks).'


Deep Sleep VI:
       - Description changed from 'Reduces your target's accuracy with all skills by 18 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.' to 'Reduces your target's accuracy with all skills by 18% for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Deep Sleep VII:
       - Description changed from 'Reduces your target's accuracy with all skills by 21 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.' to 'Reduces your target's accuracy with all skills by 21% for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Deep Sleep VIII:
       - Description changed from 'Reduces your target's accuracy with all skills by 24 percent for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.' to 'Reduces your target's accuracy with all skills by 24% for up to 2m (20 Ticks). Triggers Deep Sleep's Malaise upon landing.'


Mental Contortion IV:
       - Description changed from 'Reduces melee damage by 20 percent and accuracy by 25 percent while also dealing 2640 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 20% and accuracy by 25% while also dealing 2640 damage every 6 seconds for 3m (30 Ticks).'


Veil of Mindshadow XXV:
       - Description changed from 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 75000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 95% of each hit until it has absorbed 75000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXVI:
       - Description changed from 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 85000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 95% of each hit until it has absorbed 85000 points of melee damage or up to 36m (360 Ticks).'


Veil of Mindshadow XXVII:
       - Description changed from 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 95000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 95% of each hit until it has absorbed 95000 points of melee damage or up to 36m (360 Ticks).'


Arcane Destruction II:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 22 percent while increasing the chance these spells will deal critical damage by 45 percent while protecting you from up to 235000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 45% while protecting you from up to 235000 incoming spell and melee damage.'


Arcane Destruction III:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20 percent while increasing the chance these spells will deal critical damage by 50 percent while protecting you from up to 275000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 50% while protecting you from up to 275000 incoming spell and melee damage.'


Arcane Destruction IV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20 percent while increasing the chance these spells will deal critical damage by 55 percent while protecting you from up to 320000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 55% while protecting you from up to 320000 incoming spell and melee damage.'


Debilitating Death:
       - Description changed from 'Reduces incoming healing by 60 percent for up to 2m (20 Ticks).' to 'Reduces incoming healing by 60% for up to 2m (20 Ticks).'


Deep Sleep's Malaise I:
       - Description changed from 'Reduces melee attack speed by 30 percent for up to 2m (20 Ticks).' to 'Reduces melee attack speed by 30% for up to 2m (20 Ticks).'


Cursed Ether:
       - Description changed from 'Reduces melee and casting speed by 40 percent. Reduces movement rate by 50 percent. Inflicts damage every second for up to 2m (20 Ticks). Curable.' to 'Reduces melee and casting speed by 40%. Reduces movement rate by 50%. Inflicts damage every second for up to 2m (20 Ticks). Curable.'


Speed of Ether:
       - Description changed from 'Increases melee speed and crit chance by 25 percent.' to 'Increases melee speed and crit chance by 25%.'


Petrifying Gaze:
       - Description changed from 'Slows your melee and casting speed by up to 80 percent for up to 36s (6 Ticks).' to 'Slows your melee and casting speed by up to 80% for up to 36s (6 Ticks).'


Resentment:
       - Description changed from 'Limits HP and Mana to 75 percent and inflicts 13580 damage each tick for up to 30s (5 Ticks). This can be exploited by opponents to deal additional damage if not dispelled.' to 'Limits HP and Mana to 75% and inflicts 13580 damage each tick for up to 30s (5 Ticks). This can be exploited by opponents to deal additional damage if not dispelled.'


Grudge:
       - Description changed from 'Limits HP and Mana to 65 percent and inflicts 28150 damage each tick for up to 12s (2 Ticks). Applied because Resentment was not dispelled.' to 'Limits HP and Mana to 65% and inflicts 28150 damage each tick for up to 12s (2 Ticks). Applied because Resentment was not dispelled.'


Two-Handed Proficiency I:
       - Description changed from 'Increases the damage you deal with two-handed weapons by 110 percent and reduces your chance to dodge or parry attacks by 60 percent.' to 'Increases the damage you deal with two-handed weapons by 110% and reduces your chance to dodge or parry attacks by 60%.'


Dual-Wielding Proficiency I:
       - Slot 20 changed from 'Increase Melee Mitigation by 15%' to ''
       - Description changed from 'Increases the damage you deal with one-handed weapons by 80 percent, reduces your chance to dodge attacks by 40 percent, increases your chance to parry attacks 30 percent, and reduces incoming melee damage by 15 percent.
The damage reduction portion of this ability does not stack with other defensive abilities.
' to 'Increases the damage you deal with one-handed weapons by 80%, reduces your chance to dodge attacks by 40%, increases your chance to parry attacks 30%, and reduces incoming melee damage by 15%.
The damage reduction portion of this ability does not stack with other defensive abilities.
'


Defensive Proficiency I:
       - Slot 20 changed from 'Increase Melee Mitigation by 30%' to ''
       - Description changed from 'Increases your chance to block incoming attacks by 15 percent and reduces incoming melee damage by 30 percent.
The damage reduction portion of this ability does not stack with other defensive abilities.
' to 'Increases your chance to block incoming attacks by 15% and reduces incoming melee damage by 30%.
The damage reduction portion of this ability does not stack with other defensive abilities.
'


Warlord's Fury I:
       - Description changed from 'Increases the hatred you generate with all actions by 80 percent for 18s (3 Ticks).' to 'Increases the hatred you generate with all actions by 80% for 18s (3 Ticks).'


Warlord's Fury II:
       - Description changed from 'Increases your target's hatred for you by 5000 points and triggers Rage of the Forsaken which increases the hatred you generate with all actions by 80 percent for 18 seconds.' to 'Increases your target's hatred for you by 5000 points and triggers Rage of the Forsaken which increases the hatred you generate with all actions by 80% for 18 seconds.'


Group Guardian of the Forest XIV:
       - Description changed from 'Increases the damage you deal with all melee skills by 35 percent for 12s (2 Ticks).' to 'Increases the damage you deal with all melee skills by 35% for 12s (2 Ticks).'


T`Vyl's Resolve Weakness I:
       - Description changed from 'Increases incoming melee damage by 15 percent for up to 60s (10 Ticks) or 1500 hits.' to 'Increases incoming melee damage by 15% for up to 60s (10 Ticks) or 1500 hits.'


Visage of Decay II:
       - Slot 20 changed from 'Limit Type: Detrimental' to ''
       - Description changed from 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 20 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 20% while also increasing the mana cost of the spell by 50% for 60s (10 Ticks).'


Visage of Decay III:
       - Slot 20 changed from 'Limit Type: Detrimental' to ''
       - Description changed from 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 40 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 40% while also increasing the mana cost of the spell by 50% for 60s (10 Ticks).'


Visage of Decay IV:
       - Slot 20 changed from 'Limit Type: Detrimental' to ''
       - Description changed from 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 60 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 60% while also increasing the mana cost of the spell by 50% for 60s (10 Ticks).'


Visage of Decay V:
       - Description changed from 'Increases spell damage by 12 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 12% for up to 60s (10 Ticks).'


Visage of Decay VI:
       - Description changed from 'Increases spell damage by 16 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 16% for up to 60s (10 Ticks).'


Visage of Decay VII:
       - Description changed from 'Increases spell damage by 20 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 20% for up to 60s (10 Ticks).'


Spiritual Rebuke Paralysis II:
       - Description changed from 'Calls forth a beam of pure sunfire that extends in front of the caster that can hit up to up to 12 enemies within its area of effect. This beam gives a 98 percent chance for the target to forget their enemies. This wild magic has a 3 percent chance to feedback upon the caster.' to 'Calls forth a beam of pure sunfire that extends in front of the caster that can hit up to up to 12 enemies within its area of effect. This beam gives a 98% chance for the target to forget their enemies. This wild magic has a 3% chance to feedback upon the caster.'


Spiritual Rebuke III:
       - Description changed from 'Gives a 3 percent chance that the caster will be hit with Spiritual Rebuke II Refraction.' to 'Gives a 3% chance that the caster will be hit with Spiritual Rebuke II Refraction.'


Beast of E`ci:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Season's Wrath I:
       - Description changed from 'Increases the damage dealt by fire and cold based direct damage spells on this target by 1 to 15 percent.' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 1 to 15%.'


Season's Wrath II:
       - Description changed from 'Increases the damage dealt by fire and cold based direct damage spells on this target by 5 to 20 percent.' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 5 to 20%.'


Season's Wrath III:
       - Description changed from 'Increases the damage dealt by fire and cold based direct damage spells on this target by 10 to 25 percent.' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 10 to 25%.'


Protection of the Warder X:
       - Description changed from 'Grants you a 18 percent mitigation boost against melee attacks for up to 65000 total damage.' to 'Grants you a 18% mitigation boost against melee attacks for up to 65000 total damage.'


Protection of the Warder XI:
       - Description changed from 'Grants you a 21 percent mitigation boost against melee attacks for up to 76000 total damage.' to 'Grants you a 21% mitigation boost against melee attacks for up to 76000 total damage.'


Protection of the Warder XII:
       - Description changed from 'Grants you a 24 percent mitigation boost against melee attacks for up to 87000 total damage.' to 'Grants you a 24% mitigation boost against melee attacks for up to 87000 total damage.'


Group Bestial Alignment II:
       - Description changed from 'Gives you an additional 25 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 35 percent.' to 'Gives you an additional 25% chance of resisting detrimental spells and increases the damage you do with all melee skills by 35%.'


Group Bestial Alignment III:
       - Description changed from 'Gives you an additional 30 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 40 percent.' to 'Gives you an additional 30% chance of resisting detrimental spells and increases the damage you do with all melee skills by 40%.'


Juggernaut's Resolve I:
       - Description changed from 'Reduces incoming melee damage by 10 percent while also reducing your own melee damage by 20 percent for 60s (10 Ticks).' to 'Reduces incoming melee damage by 10% while also reducing your own melee damage by 20% for 60s (10 Ticks).'


Uncanny Resilience XXII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 15000 points of damage per hit for a total of 100000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 15000 points of damage per hit for a total of 100000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XXIII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 17250 points of damage per hit for a total of 115000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 17250 points of damage per hit for a total of 115000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XXIV:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 19500 points of damage per hit for a total of 130000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 19500 points of damage per hit for a total of 130000 damage for up to 48s (8 Ticks).'


Hand of Death IV:
       - Description changed from 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80 percent.' to 'Triggers Death's Grip, which will increase the damage dealt by your damage over time spells, should your health drop below 80%.'


Resonant Strike XXIX:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 30 to 120 percent. This damage bonus will decay by 10 percent per level for spells over level 105.' to 'Increases the damage dealt by your damage over time spells with a duration of at least 24 seconds and a mana cost of at least 10 points by 30 to 120%. This damage bonus will decay by 10% per level for spells over level 105.'


Frenzied Devastation XXIV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 56 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 65 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 56% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 65%.'


Frenzied Devastation XXV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 54 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 70 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 54% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 70%.'


Frenzied Devastation XXVI:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 52 percent while increasing the chance these spells will deal critical damage by 50 percent and the damage dealt by critical spells by 75 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 52% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 75%.'


Arcane Overkill XVIII:
       - Description changed from 'Restores 3400 mana and increases the damage dealt by your critical direct damage spells by 25 percent for 2m (20 Ticks).' to 'Restores 3400 mana and increases the damage dealt by your critical direct damage spells by 25% for 2m (20 Ticks).'


Arcane Overkill XIX:
       - Description changed from 'Restores 3500 mana and increases the damage dealt by your critical direct damage spells by 25 percent for 2m (20 Ticks).' to 'Restores 3500 mana and increases the damage dealt by your critical direct damage spells by 25% for 2m (20 Ticks).'


Arcane Fury I:
       - Description changed from 'Increases damage for detrimental spells cast by you for 5 percent for up to 2m (20 Ticks).' to 'Increases damage for detrimental spells cast by you for 5% for up to 2m (20 Ticks).'


Arcane Fury II:
       - Description changed from 'Increases damage for detrimental spells cast by you for 10 percent for up to 2m (20 Ticks).' to 'Increases damage for detrimental spells cast by you for 10% for up to 2m (20 Ticks).'


Arcane Fury III:
       - Description changed from 'Increases damage for detrimental spells cast by you for 15 percent for up to 2m (20 Ticks).' to 'Increases damage for detrimental spells cast by you for 15% for up to 2m (20 Ticks).'


Brace For Impact VII:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 14 percent for up to 130000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 14% for up to 130000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VII:
       - Description changed from 'Reduces incoming melee damage by 14 percent up to a maximum of 130000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 14% up to a maximum of 130000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact VIII:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 15 percent for up to 140000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 15% for up to 140000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard VIII:
       - Description changed from 'Reduces incoming melee damage by 15 percent up to a maximum of 140000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 15% up to a maximum of 140000 for up to 12s (2 Ticks) or 12 hits.'


Brace For Impact IX:
       - Description changed from 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 16 percent for up to 150000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.' to 'Imbues you with the chance to trigger a defensive buff that will reduce the damage of the next three incoming melee attacks by 16% for up to 150000 damage or for 12 seconds. This defensive buff can trigger a maximum of 70 times.'


Impact Guard IX:
       - Description changed from 'Reduces incoming melee damage by 16 percent up to a maximum of 150000 for up to 12s (2 Ticks) or 12 hits.' to 'Reduces incoming melee damage by 16% up to a maximum of 150000 for up to 12s (2 Ticks) or 12 hits.'


Blade Guardian VII:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 7m (70 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 7m (70 Ticks) or until consumed.'


Blade Guardian VIII:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 8m (80 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 8m (80 Ticks) or until consumed.'


Blade Guardian IX:
       - Description changed from 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40 percent of maximum. This buff lasts for up to 9m (90 Ticks) or until consumed.' to 'Triggers Blade Whirl, which will increase your chance to parry incoming attacks, if your health drops below 40% of maximum. This buff lasts for up to 9m (90 Ticks) or until consumed.'


Blade Whirl VII:
       - Description changed from 'Increases your chance to parry 88 percent for up to 24s (4 Ticks).' to 'Increases your chance to parry 88% for up to 24s (4 Ticks).'


Blade Whirl VIII:
       - Description changed from 'Increases your chance to parry 89 percent for up to 30s (5 Ticks).' to 'Increases your chance to parry 89% for up to 30s (5 Ticks).'


Blade Whirl IX:
       - Description changed from 'Increases your chance to parry 90 percent for up to 36s (6 Ticks).' to 'Increases your chance to parry 90% for up to 36s (6 Ticks).'


Yaulping V:
       - Description changed from 'Causes incoming direct damage spells to deal between 10 and 30 percent more damage for 60s (10 Ticks).' to 'Causes incoming direct damage spells to deal between 10 and 30% more damage for 60s (10 Ticks).'


Knee Strike IX:
       - Description changed from 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 26 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 26% for 18s (3 Ticks).'


Knee Strike X:
       - Description changed from 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 28 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 28% for 18s (3 Ticks).'


Knee Strike XI:
       - Description changed from 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 30 percent for 18s (3 Ticks).' to 'Unleashes a kick skill attack with base 111 damage, triggers a snare spell and reduces the target's total avoidance by 30% for 18s (3 Ticks).'


Warlord's Grasp Taunt II:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 5000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 104.' to 'Causes a creature of up to level 110 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 5000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 104.'


Armor of the Inquisitor XXII:
       - Description changed from 'Increases healing ability by 71 percent, and AC by 2500 for up to 2m 54s (29 Ticks).' to 'Increases healing ability by 71%, and AC by 2500 for up to 2m 54s (29 Ticks).'


Armor of the Inquisitor XXIII:
       - Description changed from 'Increases healing ability by 72 percent, and AC by 2550 for up to 3m (30 Ticks).' to 'Increases healing ability by 72%, and AC by 2550 for up to 3m (30 Ticks).'


Armor of the Inquisitor XXIV:
       - Description changed from 'Increases healing ability by 73 percent, and AC by 2600 for up to 3m 6s (31 Ticks).' to 'Increases healing ability by 73%, and AC by 2600 for up to 3m 6s (31 Ticks).'


Blessing of the Faithful X:
       - Description changed from 'Increases damage from skill attacks by 120 percent, and AC by 325 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 120%, and AC by 325 for up to 1m 12s (12 Ticks).'


Blessing of the Faithful XI:
       - Description changed from 'Increases damage from skill attacks by 130 percent, and AC by 350 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 130%, and AC by 350 for up to 1m 12s (12 Ticks).'


Blessing of the Faithful XII:
       - Description changed from 'Increases damage from skill attacks by 140 percent, and AC by 375 for up to 1m 12s (12 Ticks).' to 'Increases damage from skill attacks by 140%, and AC by 375 for up to 1m 12s (12 Ticks).'


Disruptive Persecution VI:
       - Description changed from 'Strikes your enemy for 20000 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 20000 and has a 100% chance of interrupting their spell casting.'


Visage of Decay VIII:
       - Description changed from 'Increases spell damage by 30 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 30% for up to 60s (10 Ticks).'


Visage of Decay IX:
       - Description changed from 'Increases spell damage by 40 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 40% for up to 60s (10 Ticks).'


Visage of Decay X:
       - Description changed from 'Increases spell damage by 50 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 50% for up to 60s (10 Ticks).'


Visage of Decay XI:
       - Slot 20 changed from 'Limit Type: Detrimental' to ''
       - Description changed from 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 80 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 80% while also increasing the mana cost of the spell by 50% for 60s (10 Ticks).'


Guardian of the Forest XXXIV:
       - Description changed from 'Gives a 30 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 30% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Guardian of the Forest XXXV:
       - Description changed from 'Gives a 30 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 30% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


Auspice of the Hunter XXIX:
       - Description changed from 'Gives a 30 percent chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).' to 'Gives a 30% chance for your lifetap spells to proc Soul Flay for up to 3m (30 Ticks).'


T`Vyl's Resolve Weakness II:
       - Description changed from 'Increases incoming melee damage by 30 percent for up to 60s (10 Ticks) or 1500 hits.' to 'Increases incoming melee damage by 30% for up to 60s (10 Ticks) or 1500 hits.'


Auspice of the Hunter XXII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 31 percent, the chance for your damage over time spells to land critically by 31 percent, the chance for your heal spells to land critically by 31 percent, your melee accuracy by 220 percent, the chance for your melee attacks to land critically by 215 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 31%, the chance for your damage over time spells to land critically by 31%, the chance for your heal spells to land critically by 31%, your melee accuracy by 220%, the chance for your melee attacks to land critically by 215% and your attack rating by 165 points.'


Auspice of the Hunter XXIII:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 32 percent, the chance for your damage over time spells to land critically by 32 percent, the chance for your heal spells to land critically by 32 percent, your melee accuracy by 225 percent, the chance for your melee attacks to land critically by 220 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 32%, the chance for your damage over time spells to land critically by 32%, the chance for your heal spells to land critically by 32%, your melee accuracy by 225%, the chance for your melee attacks to land critically by 220% and your attack rating by 165 points.'


Auspice of the Hunter XXIV:
       - Slot 20 changed from 'Increase Attack by 165' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 33 percent, the chance for your damage over time spells to land critically by 33 percent, the chance for your heal spells to land critically by 33 percent, your melee accuracy by 230 percent, the chance for your melee attacks to land critically by 225 percent and your attack rating by 165 points.' to 'Increases the chance your direct damage spells will land for critical damage by 33%, the chance for your damage over time spells to land critically by 33%, the chance for your heal spells to land critically by 33%, your melee accuracy by 230%, the chance for your melee attacks to land critically by 225% and your attack rating by 165 points.'


Outrider's Accuracy XXVI:
       - Description changed from 'Increases your accuracy with all melee skills by 60 percent, the likelihood that your melee attacks will deal critical damage by 50 percent, the damage you deal with every melee strike by 150 points and your attack rating by 250 points.' to 'Increases your accuracy with all melee skills by 60%, the likelihood that your melee attacks will deal critical damage by 50%, the damage you deal with every melee strike by 150 points and your attack rating by 250 points.'


Protection of the Spirit Wolf XXII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 190 and protect you from 48 percent of incoming melee up to 144000 points as well as 48 percent of incoming direct spell damage up to 144000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 190 and protect you from 48% of incoming melee up to 144000 points as well as 48% of incoming direct spell damage up to 144000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 200 and protect you from 50 percent of incoming melee up to 164000 points as well as 50 percent of incoming direct spell damage up to 164000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 200 and protect you from 50% of incoming melee up to 164000 points as well as 50% of incoming direct spell damage up to 164000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXIV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 210 and protect you from 52 percent of incoming melee up to 184000 points as well as 52 percent of incoming direct spell damage up to 184000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 210 and protect you from 52% of incoming melee up to 184000 points as well as 52% of incoming direct spell damage up to 184000 points for 60s (10 Ticks).'


Battle Frenzy X:
       - Description changed from 'Increases the mana cost of all detrimental spells by 28 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 28%, but guarantees all direct damage spells to land critical hits and adds an additional 106% damage to critical spells.'


Battle Frenzy XI:
       - Description changed from 'Increases the mana cost of all detrimental spells by 26 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 26%, but guarantees all direct damage spells to land critical hits and adds an additional 106% damage to critical spells.'


Battle Frenzy XII:
       - Description changed from 'Increases the mana cost of all detrimental spells by 24 percent, but guarantees all direct damage spells to land critical hits and adds an additional 106 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 24%, but guarantees all direct damage spells to land critical hits and adds an additional 106% damage to critical spells.'


Turn Undead Strike XVII:
       - Description changed from 'Deals 110000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.' to 'Deals 110000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.'


Turn Undead Strike XVIII:
       - Description changed from 'Deals 126000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.' to 'Deals 126000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.'


Turn Undead Strike XIX:
       - Description changed from 'Deals 142000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.' to 'Deals 142000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.'


Ancestral Physical Guard XXV:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 66000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 66000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXVI:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 69000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 69000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXVII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 72000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 72000, for up to 2m (20 Ticks).'


Group Pact of the Wolf VII:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 165 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 165%, for up to 10m (100 Ticks).'


Group Pact of the Wolf VIII:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 170 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 170%, for up to 10m (100 Ticks).'


Group Pact of the Wolf IX:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 175 percent, for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 175%, for up to 10m (100 Ticks).'


Group Spirit of the Great Wolf IX:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 15 percent, increases your fire resistance by 150, increases your mana regeneration by 60 and increases the chance for your spells to strike for critical damage by 10 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 15%, increases your fire resistance by 150, increases your mana regeneration by 60 and increases the chance for your spells to strike for critical damage by 10%.'


Group Spirit of the Great Wolf X:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 15 percent, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 15%, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8%.'


Spirit of the Great Wolf XVI:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 7 to 25 percent, increases your fire resistance by 205, increases your mana regeneration by 95 and increases the chance for your spells to strike for critical damage by 15 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 7 to 25%, increases your fire resistance by 205, increases your mana regeneration by 95 and increases the chance for your spells to strike for critical damage by 15%.'


Spirit of the Great Wolf XV:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 7 to 25 percent, increases your cold resistance by 205, increases your mana regeneration by 95 and increases the chance that your heal spells with apply critically by 15 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 7 to 25%, increases your cold resistance by 205, increases your mana regeneration by 95 and increases the chance that your heal spells with apply critically by 15%.'


Cursed Ether:
       - Description changed from 'Reduces melee, casting speed, and movement rate by 25 percent. Inflicts damage every second for up to 30s (5 Ticks). Curable.' to 'Reduces melee, casting speed, and movement rate by 25%. Inflicts damage every second for up to 30s (5 Ticks). Curable.'


Speed of Ether:
       - Description changed from 'Increases melee speed and crit chance by 25 percent.' to 'Increases melee speed and crit chance by 25%.'


CLR New Graceful Remedy Healing 4:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 4 percent.' to 'Increases the base healing of Spiritual Remedy by 4%.'


CLR New Graceful Remedy Healing 5:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 5 percent.' to 'Increases the base healing of Spiritual Remedy by 5%.'


CLR New Graceful Remedy Healing 6:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 6 percent.' to 'Increases the base healing of Spiritual Remedy by 6%.'


CLR New Graceful Remedy Healing 7:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 7 percent.' to 'Increases the base healing of Spiritual Remedy by 7%.'


RNG New Focused Rain of Arrows Damage 4:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 4 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 4%.'


RNG New Focused Rain of Arrows Damage 5:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 5 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 5%.'


RNG New Focused Rain of Arrows Damage 6:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 6 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 6%.'


RNG New Focused Rain of Arrows Damage 7:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 7 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 7%.'


Flashing Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (2400 max per hit), up to a total of 120000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (2400 max per hit), up to a total of 120000 damage.'


Dazzling Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (3000 max per hit), up to a total of 150000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (3000 max per hit), up to a total of 150000 damage.'


Flashing Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (3200 max per hit), up to a total of 160000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (3200 max per hit), up to a total of 160000 damage.'


Dazzling Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (4000 max per hit), up to a total of 200000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (4000 max per hit), up to a total of 200000 damage.'


NEC New Pyre & New Swift Sickness 4:
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 4 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 4%.'


NEC New Pyre & New Swift Sickness 5:
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 5 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 5%.'


NEC New Pyre & New Swift Sickness 6:
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 6 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 6%.'


NEC New Pyre & New Swift Sickness 7:
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 7 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 7%.'


WIZ New Ethereal Incandescence Damage 4:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 4 percent.' to 'Increases the damage done by Ethereal Skyblaze by 4%.'


WIZ New Ethereal Incandescence Damage 5:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 5 percent.' to 'Increases the damage done by Ethereal Skyblaze by 5%.'


WIZ New Ethereal Incandescence Damage 6:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 6 percent.' to 'Increases the damage done by Ethereal Skyblaze by 6%.'


WIZ New Ethereal Incandescence Damage 7:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 7 percent.' to 'Increases the damage done by Ethereal Skyblaze by 7%.'


BST Frozen Miasma Damage 4:
       - Description changed from 'Increases the damage of Frozen Miasma by 4 percent.' to 'Increases the damage of Frozen Miasma by 4%.'


BST Frozen Miasma Damage 5:
       - Description changed from 'Increases the damage of Frozen Miasma by 5 percent.' to 'Increases the damage of Frozen Miasma by 5%.'


BST Frozen Miasma Damage 6:
       - Description changed from 'Increases the damage of Frozen Miasma by 6 percent.' to 'Increases the damage of Frozen Miasma by 6%.'


BST Frozen Miasma Damage 7:
       - Description changed from 'Increases the damage of Frozen Miasma by 7 percent.' to 'Increases the damage of Frozen Miasma by 7%.'


Frenzy of Spirit VI:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 475 points for 60s (10 Ticks).' to 'Increases your melee speed to 200% and attack power by 475 points for 60s (10 Ticks).'


Frenzy of Spirit VII:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 500 points for 60s (10 Ticks).' to 'Increases your melee speed to 200% and attack power by 500 points for 60s (10 Ticks).'


Frenzy of Spirit VIII:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 525 points for 60s (10 Ticks).' to 'Increases your melee speed to 200% and attack power by 525 points for 60s (10 Ticks).'


Protection of the Warder XIII:
       - Description changed from 'Grants you a 27 percent mitigation boost against melee attacks for up to 98000 total damage.' to 'Grants you a 27% mitigation boost against melee attacks for up to 98000 total damage.'


Protection of the Warder XIV:
       - Description changed from 'Grants you a 30 percent mitigation boost against melee attacks for up to 109000 total damage.' to 'Grants you a 30% mitigation boost against melee attacks for up to 109000 total damage.'


Protection of the Warder XV:
       - Description changed from 'Grants you a 33 percent mitigation boost against melee attacks for up to 120000 total damage.' to 'Grants you a 33% mitigation boost against melee attacks for up to 120000 total damage.'


Infusion of Thunder IV:
       - Description changed from 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 90 percent and the minumum damage of your melee attacks by 85 points.' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 90% and the minumum damage of your melee attacks by 85 points.'


Ligament Slice XVI:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 160 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 160%.'


Ligament Slice XVII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 165 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 165%.'


Ligament Slice XVIII:
       - Description changed from 'Causes blindness in your enemy, reducing their accuracy by 170 percent.' to 'Causes blindness in your enemy, reducing their accuracy by 170%.'


Bladewhirl XVII:
       - Description changed from 'Instantly strikes your enemy for 826 damage, reduces their armor class by 560 points, reduces their resistance to fire, cold and magic spells by 350 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 826 damage, reduces their armor class by 560 points, reduces their resistance to fire, cold and magic spells by 350 points and slows their melee speed by 25%.'


Bladewhirl XVIII:
       - Description changed from 'Instantly strikes your enemy for 926 damage, reduces their armor class by 620 points, reduces their resistance to fire, cold and magic spells by 380 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 926 damage, reduces their armor class by 620 points, reduces their resistance to fire, cold and magic spells by 380 points and slows their melee speed by 25%.'


Bladewhirl XIX:
       - Description changed from 'Instantly strikes your enemy for 1026 damage, reduces their armor class by 680 points, reduces their resistance to fire, cold and magic spells by 410 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 1026 damage, reduces their armor class by 680 points, reduces their resistance to fire, cold and magic spells by 410 points and slows their melee speed by 25%.'


Shield of Notes XXV:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 85000 points of damage and from melee attacks by 50 percent up to 85000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50% up to 85000 points of damage and from melee attacks by 50% up to 85000 points of damage.'


Shield of Notes XXVI:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 90000 points of damage and from melee attacks by 50 percent up to 90000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50% up to 90000 points of damage and from melee attacks by 50% up to 90000 points of damage.'


Shield of Notes XXVII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 95000 points of damage and from melee attacks by 50 percent up to 95000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50% up to 95000 points of damage and from melee attacks by 50% up to 95000 points of damage.'


Battle Leap Warcry VI:
       - Description changed from 'Increases skill damage by 45 percent for up to 12s (2 Ticks).' to 'Increases skill damage by 45% for up to 12s (2 Ticks).'


Juggernaut Surge VII:
       - Description changed from 'Increases the minimum damage you deal with all skills by 205 points as well as the damage dealt by your critical melee attacks by 50 percent.' to 'Increases the minimum damage you deal with all skills by 205 points as well as the damage dealt by your critical melee attacks by 50%.'


Juggernaut Surge VIII:
       - Description changed from 'Increases the minimum damage you deal with all skills by 215 points as well as the damage dealt by your critical melee attacks by 55 percent.' to 'Increases the minimum damage you deal with all skills by 215 points as well as the damage dealt by your critical melee attacks by 55%.'


Juggernaut Surge IX:
       - Description changed from 'Increases the minimum damage you deal with all skills by 225 points as well as the damage dealt by your critical melee attacks by 60 percent.' to 'Increases the minimum damage you deal with all skills by 225 points as well as the damage dealt by your critical melee attacks by 60%.'


Uncanny Resilience XXV:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 21750 points of damage per hit for a total of 145000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 21750 points of damage per hit for a total of 145000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XXVI:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 24000 points of damage per hit for a total of 160000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 24000 points of damage per hit for a total of 160000 damage for up to 48s (8 Ticks).'


Uncanny Resilience XXVII:
       - Description changed from 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50 percent up to 26250 points of damage per hit for a total of 175000 damage for up to 48s (8 Ticks).' to 'Uncanny Resilience reduces the amount of damage sustained by incoming melee attacks by 50% up to 26250 points of damage per hit for a total of 175000 damage for up to 48s (8 Ticks).'


Death's Malaise IV:
       - Description changed from 'Reduces undead target's melee speed by forty percent for up to 6m 30s (65 Ticks).' to 'Reduces an undead target's melee speed by 0 to 0% for up to 6m 30s (65 Ticks).'


Visage of Death IX:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Visage of Death X:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Fleeting Spirit (Decay) VI:
       - Description changed from 'Gives a 25 percent chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).' to 'Gives a 25% chance for lifetap spells to proc Reluctant Benevolence for up to 3m 30s (35 Ticks).'


Improved Familiar XVI:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Spawns a familiar, which increases damage for all spells by forty to sixty percent for all instant-cast detrimental spells level 105 and below.' to 'Increases the damage of your level 105 and below single target direct damage spells by 40 to 60% as well as increasing your total mana by 2400 and your mana regeneration by 10 points.'


Thaumaturge's Focus X:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 101 and lower detrimental spells by 76 to 96 percent.' to 'Increases the damage of your single target level 101 and lower detrimental spells by 76 to 96%.'


Thaumaturge's Focus XI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 103 and lower detrimental spells by 78 to 98 percent.' to 'Increases the damage of your single target level 103 and lower detrimental spells by 78 to 98%.'


Thaumaturge's Focus XII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 105 and lower detrimental spells by 80 to 100 percent.' to 'Increases the damage of your single target level 105 and lower detrimental spells by 80 to 100%.'


Heart of Skyfire XXIV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 105 and lower fire-based direct damage non-area of effect spells by 80 to 130 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 105 and lower fire-based direct damage non-area of effect spells by 80 to 130% for 2m (20 Ticks).'


Heart of Froststone XVIII:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 60 percent of incoming direct spell damage for up to 50000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 60% of incoming direct spell damage for up to 50000 points of damage or for 2m (20 Ticks).'


Heart of Froststone XIX:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 60000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60% of incoming melee damage for up to 60000 points of damage or for 2m (20 Ticks).'


Heart of Skyfire XXV:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 32 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 60% and increasing the damage of your critical direct damage spells by 32% for 2m (20 Ticks).'


Frenzied Burnout XII:
       - Slot 20 changed from 'Increase Chance to Hit by 17%' to ''
       - Description changed from 'Increases the bearer's armor class by 660, attack speed by 25 percent, strength by 40, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6 percent, and accuracy with all skills by 17 percent. Damage dealt by all skills is increased to 187 percent and grants a 25 percent chance to perform a rampage during a combat round at 80 percent damage.' to 'Increases the bearer's armor class by 660, attack speed by 25%, strength by 40, attack rating by 580 points, chance to perform a flurry of attacks on a successful double attack by 6%, and accuracy with all skills by 17%. Damage dealt by all skills is increased to 187% and grants a 25% chance to perform a rampage during a combat round at 80% damage.'


Companion's Shielding XII:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 108 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 108 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.'


Companion's Shielding XIII:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 120 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 120 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.'


Companion's Shielding XIV:
       - Description changed from 'Causes your summoned pet to shield you, absorbing 50 percent of your incoming melee damage, for 132 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.' to 'Causes your summoned pet to shield you, absorbing 50% of your incoming melee damage, for 132 seconds. Also triggers Shared Health Replenishment II, healing your summoned pet for 20000 health.'


Calculated Insanity XIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 63 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 1 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 63% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 1%.'


Calculated Insanity XIV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 60 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 2 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 2%.'


Calculated Insanity XV:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 57 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 3 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 57% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 3%.'


Chromatic Haze IV:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 365 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 365% increase in base damage.'


Chromatic Haze V:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 370 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 370% increase in base damage.'


Chromatic Haze VI:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 375 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 375% increase in base damage.'


Enveloping Helix IX:
       - Description changed from 'Saps your target's power, decreasing their agility by 150 points, dexterity by 129 points, strength by 150 points, armor class by 223 points and their ability to dual wield by 50 percent for 7m 30s (75 Ticks).' to 'Saps your target's power, decreasing their agility by 150 points, dexterity by 129 points, strength by 150 points, armor class by 223 points and their ability to dual wield by 50% for 7m 30s (75 Ticks).'


Glyph Spray III:
       - Description changed from 'A barrier of glyphs protects you against up to 60000 points of direct spell or against 25 percent of DoT damage up to 3000 points of damage every six seconds until 60000 points of DoT damage have been absorbed for up to 36m (360 Ticks).' to 'A barrier of glyphs protects you against up to 60000 points of direct spell or against 25% of DoT damage up to 3000 points of damage every six seconds until 60000 points of DoT damage have been absorbed for up to 36m (360 Ticks).'


Mental Contortion V:
       - Description changed from 'Reduces melee damage by 25 percent and accuracy by 25 percent while also dealing 3855 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 25% and accuracy by 25% while also dealing 3855 damage every 6 seconds for 3m (30 Ticks).'


Waking Nightmare XV:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3250 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 3250 points.'


Waking Nightmare XVI:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3550 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 3550 points.'


Waking Nightmare XVII:
       - Description changed from 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46 percent, your movement rate is slowed by 75 percent and your armor class is decreased by 3850 points.' to 'You are recovering from the nightmares of stasis. Your attack rate is reduced by 46%, your movement rate is slowed by 75% and your armor class is decreased by 3850 points.'


Phantasmic Reflex VII:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 55000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 15000 points per hit. The rune protects you from a total of 55000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex VIII:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 65000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 15000 points per hit. The rune protects you from a total of 65000 damage or for up to 24s (4 Ticks).'


Phantasmic Reflex IX:
       - Description changed from 'A phantasmic rune protects you from 0 percent of melee damage up to 15000 points per hit. The rune protects you from a total of 75000 damage or for up to 24s (4 Ticks).' to 'A phantasmic rune protects you from 0% of melee damage up to 15000 points per hit. The rune protects you from a total of 75000 damage or for up to 24s (4 Ticks).'


Malaise VI:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 14 percent for up to 1m 6s (11 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 14% for up to 1m 6s (11 Ticks).'


Malaise VII:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 14 percent for up to 1m 12s (12 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 14% for up to 1m 12s (12 Ticks).'


Malaise VIII:
       - Description changed from 'Reduces movement rate by 64 percent and reduces accuracy by 14 percent for up to 1m 18s (13 Ticks).' to 'Reduces movement rate by 64% and reduces accuracy by 14% for up to 1m 18s (13 Ticks).'


Imperator's Command V:
       - Description changed from 'Increases melee speed by 140 percent and casting speed on spells that cost at least 10 points of mana by 40 percent for 60s (10 Ticks).' to 'Increases melee speed by 140% and casting speed on spells that cost at least 10 points of mana by 40% for 60s (10 Ticks).'


Summon Dire Clockwork Rhino Mount:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Gut Punch X:
       - Description changed from 'Reduces accuracy by 50 percent and armor class by 400 for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.' to 'Reduces accuracy by 50% and armor class by 400 for 6s (1 Ticks). Increases the caster's hate with the target by 4800 when cast.'


Thunder of Karana I:
       - Description changed from 'Increases incoming healing by 10 percent, while increasing spell critical chance by 10 for 60s (10 Ticks).' to 'Increases incoming healing by 10%, while increasing spell critical chance by 10 for 60s (10 Ticks).'


Veil of Darkness I:
       - Description changed from 'Reduces accuracy with all melee skills by 75 percent for 12s (2 Ticks).' to 'Reduces accuracy with all melee skills by 75% for 12s (2 Ticks).'


Divine Guardian Spirit VI:
       - Description changed from 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30 percent.' to 'You are protected by a divine Guardian Spirit which will heal you should your life drop below 30%.'


Divine Avatar XIX:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 487 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 615 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 487%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 615 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XX:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 492 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 620 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 492%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 620 every 6 seconds for up to 3m (30 Ticks).'


Divine Avatar XXI:
       - Description changed from 'Reduces your weapon delay, increases your damage with all melee skills by 497 percent, weapon proc chance by 200, critical spell damage by 27 percent, and heals you for 625 every 6 seconds for up to 3m (30 Ticks).' to 'Reduces your weapon delay, increases your damage with all melee skills by 497%, weapon proc chance by 200, critical spell damage by 27%, and heals you for 625 every 6 seconds for up to 3m (30 Ticks).'


Nature's Fury IV:
       - Description changed from 'Increases critical damage by 30 percent, while increasing mana costs by 20 percent for up to 2m (20 Ticks).' to 'Increases critical damage by 30%, while increasing mana costs by 20% for up to 2m (20 Ticks).'


Poison Damage 53-73 L105:
       - Description changed from 'Increases the damage of poison-based spells by 53 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 53 to 73%. This bonus will decay on spells over level 105.'


Poison Damage 58-100 L105:
       - Description changed from 'Increases the damage of poison-based spells by 58 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 58 to 100%. This bonus will decay on spells over level 105.'


Poison Damage 60-100 L105:
       - Description changed from 'Increases the damage of poison-based spells by 60 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 60 to 100%. This bonus will decay on spells over level 105.'


Poison Damage 62-100 L105:
       - Description changed from 'Increases the damage of poison-based spells by 62 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of poison-based spells by 62 to 100%. This bonus will decay on spells over level 105.'


Disease Damage 52-72 L105:
       - Description changed from 'Increases the damage of disease-based spells by 52 to 72 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 52 to 72%. This bonus will decay on spells over level 105.'


Disease Damage 52-73 L105:
       - Description changed from 'Increases the damage of disease-based spells by 52 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 52 to 73%. This bonus will decay on spells over level 105.'


Disease Damage 53-73 L105:
       - Description changed from 'Increases the damage of disease-based spells by 53 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 53 to 73%. This bonus will decay on spells over level 105.'


Disease Damage 58-100 L105:
       - Description changed from 'Increases the damage of disease-based spells by 58 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 58 to 100%. This bonus will decay on spells over level 105.'


Disease Damage 60-100 L105:
       - Description changed from 'Increases the damage of disease-based spells by 60 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 60 to 100%. This bonus will decay on spells over level 105.'


Disease Damage 62-100 L105:
       - Description changed from 'Increases the damage of disease-based spells by 62 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of disease-based spells by 62 to 100%. This bonus will decay on spells over level 105.'


Chromatic Damage 52-72 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 52 to 72 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 52 to 72%. This bonus will decay on spells over level 105.'


Chromatic Damage 52-73 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 52 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 52 to 73%. This bonus will decay on spells over level 105.'


Chromatic Damage 53-73 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 53 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 53 to 73%. This bonus will decay on spells over level 105.'


Chromatic Damage 58-100 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 58 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 58 to 100%. This bonus will decay on spells over level 105.'


Chromatic Damage 60-100 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 60 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 60 to 100%. This bonus will decay on spells over level 105.'


Chromatic Damage 62-100 L105:
       - Description changed from 'Increases the damage of chromatic-based spells by 62 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of chromatic-based spells by 62 to 100%. This bonus will decay on spells over level 105.'


Corruption Damage 52-72 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 52 to 72 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 52 to 72%. This bonus will decay on spells over level 105.'


Corruption Damage 52-73 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 52 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 52 to 73%. This bonus will decay on spells over level 105.'


Corruption Damage 53-73 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 53 to 73 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 53 to 73%. This bonus will decay on spells over level 105.'


Corruption Damage 58-100 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 58 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 58 to 100%. This bonus will decay on spells over level 105.'


Corruption Damage 60-100 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 60 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 60 to 100%. This bonus will decay on spells over level 105.'


Corruption Damage 62-100 L105:
       - Description changed from 'Increases the damage of corruption-based spells by 62 to 100 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of corruption-based spells by 62 to 100%. This bonus will decay on spells over level 105.'


Unease:
       - Description changed from 'Briefly stuns you and causes your spells to cast 40 percent slower for 18s (3 Ticks).' to 'Briefly stuns you and causes your spells to cast 40% slower for 18s (3 Ticks).'


Agitation:
       - Description changed from 'Slows your melee attacks by 30 percent and reduces your run speed by 75 percent for 18s (3 Ticks).' to 'Slows your melee attacks by 30% and reduces your run speed by 75% for 18s (3 Ticks).'


Blessing of Xegony:
       - Description changed from 'Absorbs 20 percent spell damage, increases dodge chance, and increases movement speed.' to 'Absorbs 20% spell damage, increases dodge chance, and increases movement speed.'


Blessing of Tarew Marr:
       - Description changed from 'Increased chance to break roots, 5 percent reduced damage taken, and absorbs one hit per tick.' to 'Increased chance to break roots, 5% reduced damage taken, and absorbs one hit per tick.'


Anguish of the Body:
       - Description changed from 'Limits HP to 50 percent.' to 'Limits HP to 50%.'


Mind Over Matter:
       - Description changed from 'Reduces incoming melee damage by 100 percent.' to 'Reduces incoming melee damage by 100%.'


Quick Defense:
       - Description changed from 'Temporarily shields the caster reducing incoming melee damage by 90 percent and increases the likelihood the caster will resist detrimental spells by 80 percent.' to 'Temporarily shields the caster reducing incoming melee damage by 90% and increases the likelihood the caster will resist detrimental spells by 80%.'


Virtue of War:
       - Description changed from 'Increases the bearer's maximum hit points by 40 percent.' to 'Increases the bearer's maximum hit points by 40%.'


Reforming Light:
       - Description changed from 'Bathes your target in sacred light, healing 15 percent of their total health.' to 'Bathes your target in sacred light, healing 15% of their total health.'


Bastion of War:
       - Description changed from 'Places the armor of war on your target, absorbing 25 percent of melee damage and 40 percent of spell damage. This spell absorbs 800000 damage before dissipating.' to 'Places the armor of war on your target, absorbing 25% of melee damage and 40% of spell damage. This spell absorbs 800000 damage before dissipating.'


Rallos' Imperishable Bulwark:
       - Description changed from 'Increases the bearer's maximum hit points by 20 percent.' to 'Increases the bearer's maximum hit points by 20%.'


Reviving Light:
       - Description changed from 'Bathes your target in holy light, healing 5 percent of their total health.' to 'Bathes your target in holy light, healing 5% of their total health.'


Shout of the Warrider:
       - Description changed from 'The shout of the warrider imparts your target with 800 points of attack power, a 25 percent improved chance to perform a double attack and 35 percent higher accuracy.' to 'The shout of the warrider imparts your target with 800 points of attack power, a 25% improved chance to perform a double attack and 35% higher accuracy.'


Harm Touch of War:
       - Description changed from 'Channels the power of corruption through your hands, dealing 40 percent of your target's health up to 200000 points of damage.' to 'Channels the power of corruption through your hands, dealing 40% of your target's health up to 200000 points of damage.'


Talisman of Bolstering:
       - Description changed from 'Grants your target 40 percent increased attack speed, 500 points of armor class, increases their minimum damage by 25 percent and overall damage by 25 percent.' to 'Grants your target 40% increased attack speed, 500 points of armor class, increases their minimum damage by 25% and overall damage by 25%.'


Narikor's Drowse:
       - Description changed from 'Summons mystical power, slowing your opponents' melee attacks by 40 percent and the speed at which they can cast offensive spells by 35 percent.' to 'Summons mystical power, slowing your opponents' melee attacks by 40% and the speed at which they can cast offensive spells by 35%.'


Narikor's Restoration:
       - Description changed from 'Heals 10 percent of your target's health.' to 'Heals 10% of your target's health.'


Malosinizekia:
       - Description changed from 'Decreases your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100 percent.' to 'Decreases your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100%.'


Decree:
       - Slot 20 changed from 'Increase Hit Damage by 400%' to ''
       - Description changed from 'Infiltrates your target's mind, allowing you to control them for 24s (4 Ticks). While under your control your target will be shielded from 95 percent of melee damage and 95 of spell damage. Additionally your target will gain dramatically increased melee attack speed and damage.' to 'Infiltrates your target's mind, allowing you to control them for 24s (4 Ticks). While under your control your target will be shielded from 95% of melee damage and 95 of spell damage. Additionally your target will gain dramatically increased melee attack speed and damage.'


Legion of Zek:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 60 percent of incoming spell damage up to a total of 800000 points before dissipating.' to 'Places a protective aegis on your target. The aegis absorbs 60% of incoming spell damage up to a total of 800000 points before dissipating.'


Hastening of Narikor:
       - Description changed from 'Fills your target with frantic energy, increasing their attack speed by 60 percent and their accuracy by 35 percent.' to 'Fills your target with frantic energy, increasing their attack speed by 60% and their accuracy by 35%.'


Tashanianizekian:
       - Description changed from 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100 percent.' to 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100%.'


Blood Rage Discipline:
       - Description changed from 'Sends you into a blood rage which increases your minimum damage by 35 percent and overall damage by 35 percent.' to 'Sends you into a blood rage which increases your minimum damage by 35% and overall damage by 35%.'


Strife's Reflection:
       - Description changed from 'A shining shield of magic causes detrimental spells to be reflected 30 percent of the time. These reflected spells will increase in potency by 100 percent.' to 'A shining shield of magic causes detrimental spells to be reflected 30% of the time. These reflected spells will increase in potency by 100%.'


Mental Breakdown:
       - Description changed from 'Increases the mana cost of spells by 75 percent, reduces your effective casting level by 35 and reduces your ability to avoid fizzling or preserving mana while casting spells.' to 'Increases the mana cost of spells by 75%, reduces your effective casting level by 35 and reduces your ability to avoid fizzling or preserving mana while casting spells.'


Shining Reflection:
       - Description changed from 'A shining shield reduces incoming spell damage by 20 percent and melee damage by 20 percent up to 750000 total damage.' to 'A shining shield reduces incoming spell damage by 20% and melee damage by 20% up to 750000 total damage.'


Harron's Protection:
       - Description changed from 'Reduces incoming spell damage by 50 percent.' to 'Reduces incoming spell damage by 50%.'


Belyea's Protection:
       - Description changed from 'Reduces incoming melee and spell damage by 25 percent.' to 'Reduces incoming melee and spell damage by 25%.'


Whitson's Protection:
       - Description changed from 'Reduces incoming melee damage by 50 percent.' to 'Reduces incoming melee damage by 50%.'


Weight of Rot:
       - Slot 20 changed from 'Inhibit Effect: Mana Cost Focus' to ''
       - Description changed from 'The dark magic of the Tower reduces the duration of certain detrimental spells by 100 percent and reduces your ability to conserve mana on spells you cast.' to 'The dark magic of the Tower reduces the duration of certain detrimental spells by 100% and reduces your ability to conserve mana on spells you cast.'


Claymore Crush:
       - Slot 20 changed from 'Cap Hit Points at 80%' to ''
       - Description changed from 'The power of the ancient claymore causes you to lose 30 percent of your health and leaves you limited to 80 percent of your maximum hit points. Additionally your melee attacks are slowed by 500 percent and you are unable to reap the benefits of effects that increase your melee damage. This curse will reapply itself if cured or dispelled.' to 'The power of the ancient claymore causes you to lose 30% of your health and leaves you limited to 80% of your maximum hit points. Additionally your melee attacks are slowed by 500% and you are unable to reap the benefits of effects that increase your melee damage. This curse will reapply itself if cured or dispelled.'


Greater Protection of Bayle:
       - Description changed from 'Reduces incoming melee and spell damage by 90 percent.' to 'Reduces incoming melee and spell damage by 90%.'


Time to Bleed:
       - Description changed from 'Causes you to take 20 percent more melee damage and suppresses the effects of some defensive abilities.' to 'Causes you to take 20% more melee damage and suppresses the effects of some defensive abilities.'


Vineswell:
       - Description changed from 'Reduces your movement rate by 65 percent. If cured or dispelled the bearer of this effect will be entrapped by further Virulent Vines.' to 'Reduces your movement rate by 65%. If cured or dispelled the bearer of this effect will be entrapped by further Virulent Vines.'


Virulent Vines:
       - Description changed from 'Reduces your movement rate by 65 percent. If cured or dispelled the bearer of this effect will be entrapped by Virulent Vines again.' to 'Reduces your movement rate by 65%. If cured or dispelled the bearer of this effect will be entrapped by Virulent Vines again.'


Rodcet's Touch:
       - Description changed from 'Bathes your target in holy light, healing 20 percent of their total health up to 20000000 points of damage.' to 'Bathes your target in holy light, healing 20% of their total health up to 20000000 points of damage.'


Tashanira:
       - Description changed from 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100 percent.' to 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100%.'


Tactical Deceit:
       - Slot 6 changed from '100% Chance to Cancel Aggro on NPC's up to Level 0' to '100% Chance to Cancel Aggro on NPCs up to Level 0'


Bloodsaber's Touch:
       - Description changed from 'Channels the power of corruption through your hands, dealing 40 percent of your target's health up to 1000000 points of damage.' to 'Channels the power of corruption through your hands, dealing 40% of your target's health up to 1000000 points of damage.'


Bloodsaber's Visage:
       - Description changed from 'Focuses the power of the Bloodsabers which increases your minimum damage by 35 percent and overall damage by 35 percent.' to 'Focuses the power of the Bloodsabers which increases your minimum damage by 35% and overall damage by 35%.'


Harron's Protection:
       - Description changed from 'Reduces incoming spell damage by 30 percent.' to 'Reduces incoming spell damage by 30%.'


Belyea's Protection:
       - Description changed from 'Reduces incoming melee and spell damage by 20 percent.' to 'Reduces incoming melee and spell damage by 20%.'


Whitson's Protection:
       - Description changed from 'Reduces incoming melee damage by 30 percent.' to 'Reduces incoming melee damage by 30%.'


Weight of Rot:
       - Slot 20 changed from 'Inhibit Effect: Mana Cost Focus' to ''
       - Description changed from 'The dark magic of the Tower reduces the duration of certain detrimental spells by 100 percent and reduces your ability to conserve mana on spells you cast.' to 'The dark magic of the Tower reduces the duration of certain detrimental spells by 100% and reduces your ability to conserve mana on spells you cast.'


Claymore Crush:
       - Slot 20 changed from 'Cap Hit Points at 80%' to ''
       - Description changed from 'The power of the ancient claymore causes you to lose 30 percent of your health and leaves you limited to 80 percent of your maximum hit points. Additionally your melee attacks are slowed by 200 percent and you are unable to reap the benefits of effects that increase your melee damage. This curse will reapply itself if cured or dispelled.' to 'The power of the ancient claymore causes you to lose 30% of your health and leaves you limited to 80% of your maximum hit points. Additionally your melee attacks are slowed by 200% and you are unable to reap the benefits of effects that increase your melee damage. This curse will reapply itself if cured or dispelled.'


Greater Protection of Bayle:
       - Description changed from 'Reduces incoming melee and spell damage by 60 percent.' to 'Reduces incoming melee and spell damage by 60%.'


Time to Bleed:
       - Description changed from 'Causes you to take 15 percent more melee damage and suppresses the effects of some defensive abilities.' to 'Causes you to take 15% more melee damage and suppresses the effects of some defensive abilities.'


Vineswell:
       - Description changed from 'Reduces your movement rate by 65 percent. If cured or dispelled the bearer of this effect will be entrapped by further Virulent Vines.' to 'Reduces your movement rate by 65%. If cured or dispelled the bearer of this effect will be entrapped by further Virulent Vines.'


Virulent Vines:
       - Description changed from 'Reduces your movement rate by 65 percent. If cured or dispelled the bearer of this effect will be entrapped by Virulent Vines again.' to 'Reduces your movement rate by 65%. If cured or dispelled the bearer of this effect will be entrapped by Virulent Vines again.'


Rodcet's Touch:
       - Description changed from 'Bathes your target in holy light, healing 30 percent of their total health up to 2000000 points of damage.' to 'Bathes your target in holy light, healing 30% of their total health up to 2000000 points of damage.'


Tashanira:
       - Description changed from 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100 percent.' to 'Causes your target's mind to echo with the barking of Tashan, lowering your target's magic, fire, cold, poison and disease resistances by 900, corruption resistance by 450 while also increasing the damage they will take from detrimental spells by 100%.'


Bloodsaber's Touch:
       - Description changed from 'Channels the power of corruption through your hands, dealing 30 percent of your target's health up to 1000000 points of damage.' to 'Channels the power of corruption through your hands, dealing 30% of your target's health up to 1000000 points of damage.'


Bloodsaber's Visage:
       - Description changed from 'Focuses the power of the Bloodsabers which increases your minimum damage by 25 percent and overall damage by 25 percent.' to 'Focuses the power of the Bloodsabers which increases your minimum damage by 25% and overall damage by 25%.'


Sulfada's Frenzied Stabbing:
       - Description changed from 'Increases your minimum damage by 35 percent and overall damage by 35 percent.' to 'Increases your minimum damage by 35% and overall damage by 35%.'


Howling Decay:
       - Description changed from 'Slows your spell casting by 40 percent and your melee attacks by 20 percent. Increases the amount of melee damage you take by 30 percent.' to 'Slows your spell casting by 40% and your melee attacks by 20%. Increases the amount of melee damage you take by 30%.'


Divine Avatar:
       - Description changed from 'Increases your minimum damage by 30 percent and overall damage by 30 percent. Damages 2000 damage to melee attackers every time they strike you. This enchantment will break if two mark spells are cast upon you.' to 'Increases your minimum damage by 30% and overall damage by 30%. Damages 2000 damage to melee attackers every time they strike you. This enchantment will break if two mark spells are cast upon you.'


Favor of Marr:
       - Description changed from 'Reduces incoming melee damage by 60 percent and reflects a highly damaging stun when you are hit with a damaging spell.' to 'Reduces incoming melee damage by 60% and reflects a highly damaging stun when you are hit with a damaging spell.'


Leeching Decay:
       - Description changed from 'Deals 38461 damage, drains 4000 mana and 4000 endurance every 6 seconds for 60s (10 Ticks). For every entity afflicted with this curse its caster will gain 2 percent health per tick.' to 'Deals 38461 damage, drains 4000 mana and 4000 endurance every 6 seconds for 60s (10 Ticks). For every entity afflicted with this curse its caster will gain 2% health per tick.'


Gunthak Grit II:
       - Slot 20 changed from 'Increase Max Mana by 750' to ''
       - Description changed from 'You are infused with the grit of a Gunthak pirate, which increases your mana regeneration by 10, total mana by 750, total endurance by 750, and armor class by 300. Additionally you have gained a small shield against spells which will block 5 percent of incoming spell damage up to 150 points of damage. This spell triggers Gunthak Fortitude II which will increase your total health by 900.' to 'You are infused with the grit of a Gunthak pirate, which increases your mana regeneration by 10, total mana by 750, total endurance by 750, and armor class by 300. Additionally you have gained a small shield against spells which will block 5% of incoming spell damage up to 150 points of damage. This spell triggers Gunthak Fortitude II which will increase your total health by 900.'


Aura of the Citadel:
       - Description changed from 'Slows your spell casting by 40 percent and your melee attacks by 20 percent while instantly dealing 115384 points of damage. Then deals 46153 points of damage every 6 seconds for 30s (5 Ticks). Curing this spell will cause the curer to suffer the effects of this spell.' to 'Slows your spell casting by 40% and your melee attacks by 20% while instantly dealing 115384 points of damage. Then deals 46153 points of damage every 6 seconds for 30s (5 Ticks). Curing this spell will cause the curer to suffer the effects of this spell.'


Vitio's Backswing:
       - Description changed from 'Slows your spell casting by 20 percent and your melee attacks by 40 percent while instantly dealing 115384 points of damage. Then deals 46153 points of damage every 6 seconds for 30s (5 Ticks). Curing this spell will cause the curer to suffer the effects of this spell.' to 'Slows your spell casting by 20% and your melee attacks by 40% while instantly dealing 115384 points of damage. Then deals 46153 points of damage every 6 seconds for 30s (5 Ticks). Curing this spell will cause the curer to suffer the effects of this spell.'


Vitio's Killing Blow:
       - Slot 20 changed from 'Cast on Curer: Aura of the Citadel' to ''
       - Description changed from 'Vitio has annihilated his opponent and thrown their entrails around the room dealing 76923 damage to you. You are so disgusted by being coated in the remains of your fallen ally that you find yourself casting spells about 20 slower, swinging your weapons about 20 percent slower and all of your basic stats have been lowered by 600 for 48s (8 Ticks). Curing this spell will cause the curer to suffer the Aura of the Citadel.' to 'Vitio has annihilated his opponent and thrown their entrails around the room dealing 76923 damage to you. You are so disgusted by being coated in the remains of your fallen ally that you find yourself casting spells about 20 slower, swinging your weapons about 20% slower and all of your basic stats have been lowered by 600 for 48s (8 Ticks). Curing this spell will cause the curer to suffer the Aura of the Citadel.'


Type3 FC Armor of Darkened Runes:
       - Description changed from 'Decreases the reuse time of Armor of Darkened Runes by 5 percent.' to 'Decreases the reuse time of Armor of Darkened Runes by 5%.'


Type3 FC Insult:
       - Description changed from 'Decreases the reuse time of Insult by 5 percent.' to 'Decreases the reuse time of Insult by 5%.'


Type3 FC Stormstrike Blades:
       - Description changed from 'Decreases the reuse time of Stormstrike Blades by 5 percent.' to 'Decreases the reuse time of Stormstrike Blades by 5%.'


Type3 FC Tormenting Shout:
       - Description changed from 'Decreases the reuse time of Tormenting Shout by 5 percent.' to 'Decreases the reuse time of Tormenting Shout by 5%.'


Type3 FC Warrior's Bulwark:
       - Description changed from 'Decreases the reuse time of Warrior's Bulwark by 5 percent.' to 'Decreases the reuse time of Warrior's Bulwark by 5%.'


Type3 FC Ward of Surety:
       - Description changed from 'Decreases the reuse time of Ward of Surety by 5 percent.' to 'Decreases the reuse time of Ward of Surety by 5%.'


Type3 FC Force of the Darkened Sea:
       - Description changed from 'Decreases the reuse time of Force of the Darkened Sea by 8 percent.' to 'Decreases the reuse time of Force of the Darkened Sea by 8%.'


Type3 FC Enraging Cut Kicks:
       - Description changed from 'Decreases the reuse time of Enraging Cut Kicks by 5 percent.' to 'Decreases the reuse time of Enraging Cut Kicks by 5%.'


Type3 FC Lacerating Blade:
       - Description changed from 'Decreases the reuse time of Lacerating Blade by 5 percent.' to 'Decreases the reuse time of Lacerating Blade by 5%.'


Type3 FC Dragon's Balance:
       - Description changed from 'Decreases the reuse time of Dragon's Balance by 5 percent.' to 'Decreases the reuse time of Dragon's Balance by 5%.'


Type3 FC Refuse Death:
       - Description changed from 'Decreases the reuse time of Refuse Death by 5 percent.' to 'Decreases the reuse time of Refuse Death by 5%.'


Type3 FC Eight Breaths:
       - Description changed from 'Decreases the reuse time of Eight Breaths by 5 percent.' to 'Decreases the reuse time of Eight Breaths by 5%.'


Type3 FC Nimble Reflexes:
       - Description changed from 'Decreases the reuse time of Nimble Reflexes by 5 percent.' to 'Decreases the reuse time of Nimble Reflexes by 5%.'


Type3 FC Silisia's Lively Crescendo:
       - Description changed from 'Decreases the reuse time of Silisia's Lively Crescendo by 7 percent.' to 'Decreases the reuse time of Silisia's Lively Crescendo by 7%.'


Type3 FC Surprise Attack:
       - Description changed from 'Decreases the reuse time of Surprise Attack by 5 percent.' to 'Decreases the reuse time of Surprise Attack by 5%.'


Type3 FC Blinding Burst:
       - Description changed from 'Decreases the reuse time of Blinding Burst by 5 percent.' to 'Decreases the reuse time of Blinding Burst by 5%.'


Type3 FC Arcwork Discipline:
       - Description changed from 'Decreases the reuse time of Arcwork Discipline by 5 percent.' to 'Decreases the reuse time of Arcwork Discipline by 5%.'


Type3 FC Cascading Doomshield:
       - Description changed from 'Decreases the reuse time of Cascading Doomshield by 5 percent.' to 'Decreases the reuse time of Cascading Doomshield by 5%.'


Type3 FC Remorseless Servant:
       - Description changed from 'Decreases the reuse time of Remorseless Servant by 5 percent.' to 'Decreases the reuse time of Remorseless Servant by 5%.'


Type3 FC Darkened Auspice:
       - Description changed from 'Decreases the reuse time of Darkened Auspice by 5 percent.' to 'Decreases the reuse time of Darkened Auspice by 5%.'


Type3 FC Tempest of Claws:
       - Description changed from 'Decreases the reuse time of Tempest of Claws by 5 percent.' to 'Decreases the reuse time of Tempest of Claws by 5%.'


Type3 FC Maul:
       - Description changed from 'Decreases the reuse time of Maul by 5 percent.' to 'Decreases the reuse time of Maul by 5%.'


Type3 FC Prior Retaliation:
       - Description changed from 'Decreases the reuse time of Prior Retaliation by 5 percent.' to 'Decreases the reuse time of Prior Retaliation by 5%.'


Type3 FC Tendon Tear:
       - Description changed from 'Decreases the reuse time of Tendon Tear by 8 percent.' to 'Decreases the reuse time of Tendon Tear by 8%.'


Type3 FC Kick in the Shins:
       - Description changed from 'Decreases the reuse time of Kick in the Shins by 5 percent.' to 'Decreases the reuse time of Kick in the Shins by 5%.'


Type3 FC Temple Demolish:
       - Description changed from 'Decreases the reuse time of Temple Demolish by 8 percent.' to 'Decreases the reuse time of Temple Demolish by 8%.'


Type3 FC Demolishing Volley:
       - Description changed from 'Decreases the reuse time of Demolishing Volley by 8 percent.' to 'Decreases the reuse time of Demolishing Volley by 8%.'


Type3 FC Stormwild Frenzy:
       - Description changed from 'Decreases the reuse time of Stormwild Frenzy by 5 percent.' to 'Decreases the reuse time of Stormwild Frenzy by 5%.'


Type3 FC Axe of Numicia:
       - Description changed from 'Decreases the reuse time of Axe of Numicia by 8 percent.' to 'Decreases the reuse time of Axe of Numicia by 8%.'


MRC - ID Focus - Tier V - lvl:101 - 330%:
       - Description changed from 'Increases the damage of spells by 330 to 330 percent.' to 'Increases the damage of spells by 330 to 330%.'


MRC - ID Focus - Tier V - lvl:102 - 335%:
       - Description changed from 'Increases the damage of spells by 335 to 335 percent.' to 'Increases the damage of spells by 335 to 335%.'


MRC - ID Focus - Tier V - lvl:103 - 340%:
       - Description changed from 'Increases the damage of spells by 340 to 340 percent.' to 'Increases the damage of spells by 340 to 340%.'


MRC - ID Focus - Tier V - lvl:104 - 345%:
       - Description changed from 'Increases the damage of spells by 345 to 345 percent.' to 'Increases the damage of spells by 345 to 345%.'


MRC - ID Focus - Tier V - lvl:105 - 350%:
       - Description changed from 'Increases the damage of spells by 350 to 350 percent.' to 'Increases the damage of spells by 350 to 350%.'


MRC - ID Focus - Tier IV - lvl:101 - 320%:
       - Description changed from 'Increases the damage of spells by 320 to 320 percent.' to 'Increases the damage of spells by 320 to 320%.'


MRC - ID Focus - Tier IV - lvl:102 - 325%:
       - Description changed from 'Increases the damage of spells by 325 to 325 percent.' to 'Increases the damage of spells by 325 to 325%.'


MRC - ID Focus - Tier IV - lvl:103 - 330%:
       - Description changed from 'Increases the damage of spells by 330 to 330 percent.' to 'Increases the damage of spells by 330 to 330%.'


MRC - ID Focus - Tier IV - lvl:104 - 335%:
       - Description changed from 'Increases the damage of spells by 335 to 335 percent.' to 'Increases the damage of spells by 335 to 335%.'


MRC - ID Focus - Tier IV - lvl:105 - 340%:
       - Description changed from 'Increases the damage of spells by 340 to 340 percent.' to 'Increases the damage of spells by 340 to 340%.'


MRC - ID Focus - Tier III - lvl:101 - 310%:
       - Description changed from 'Increases the damage of spells by 310 to 310 percent.' to 'Increases the damage of spells by 310 to 310%.'


MRC - ID Focus - Tier III - lvl:102 - 315%:
       - Description changed from 'Increases the damage of spells by 315 to 315 percent.' to 'Increases the damage of spells by 315 to 315%.'


MRC - ID Focus - Tier III - lvl:103 - 320%:
       - Description changed from 'Increases the damage of spells by 320 to 320 percent.' to 'Increases the damage of spells by 320 to 320%.'


MRC - ID Focus - Tier III - lvl:104 - 325%:
       - Description changed from 'Increases the damage of spells by 325 to 325 percent.' to 'Increases the damage of spells by 325 to 325%.'


MRC - ID Focus - Tier III - lvl:105 - 330%:
       - Description changed from 'Increases the damage of spells by 330 to 330 percent.' to 'Increases the damage of spells by 330 to 330%.'


MRC - ID Focus - Tier II - lvl:101 - 300%:
       - Description changed from 'Increases the damage of spells by 300 to 300 percent.' to 'Increases the damage of spells by 300 to 300%.'


MRC - ID Focus - Tier II - lvl:102 - 305%:
       - Description changed from 'Increases the damage of spells by 305 to 305 percent.' to 'Increases the damage of spells by 305 to 305%.'


MRC - ID Focus - Tier II - lvl:103 - 310%:
       - Description changed from 'Increases the damage of spells by 310 to 310 percent.' to 'Increases the damage of spells by 310 to 310%.'


MRC - ID Focus - Tier II - lvl:104 - 315%:
       - Description changed from 'Increases the damage of spells by 315 to 315 percent.' to 'Increases the damage of spells by 315 to 315%.'


MRC - ID Focus - Tier II - lvl:105 - 320%:
       - Description changed from 'Increases the damage of spells by 320 to 320 percent.' to 'Increases the damage of spells by 320 to 320%.'


MRC - ID Focus - Tier I - lvl:101 - 290%:
       - Description changed from 'Increases the damage of spells by 290 to 290 percent.' to 'Increases the damage of spells by 290 to 290%.'


MRC - ID Focus - Tier I - lvl:102 - 295%:
       - Description changed from 'Increases the damage of spells by 295 to 295 percent.' to 'Increases the damage of spells by 295 to 295%.'


MRC - ID Focus - Tier I - lvl:103 - 300%:
       - Description changed from 'Increases the damage of spells by 300 to 300 percent.' to 'Increases the damage of spells by 300 to 300%.'


MRC - ID Focus - Tier I - lvl:104 - 305%:
       - Description changed from 'Increases the damage of spells by 305 to 305 percent.' to 'Increases the damage of spells by 305 to 305%.'


MRC - ID Focus - Tier I - lvl:105 - 310%:
       - Description changed from 'Increases the damage of spells by 310 to 310 percent.' to 'Increases the damage of spells by 310 to 310%.'


MRC - ID Focus - Tier V - lvl:106 - 355%:
       - Description changed from 'Increases the damage of spells by 355 to 355 percent.' to 'Increases the damage of spells by 355 to 355%.'


MRC - ID Focus - Tier V - lvl:107 - 360%:
       - Description changed from 'Increases the damage of spells by 360 to 360 percent.' to 'Increases the damage of spells by 360 to 360%.'


MRC - ID Focus - Tier V - lvl:108 - 365%:
       - Description changed from 'Increases the damage of spells by 365 to 365 percent.' to 'Increases the damage of spells by 365 to 365%.'


MRC - ID Focus - Tier V - lvl:109 - 370%:
       - Description changed from 'Increases the damage of spells by 370 to 370 percent.' to 'Increases the damage of spells by 370 to 370%.'


MRC - ID Focus - Tier V - lvl:110 - 375%:
       - Description changed from 'Increases the damage of spells by 375 to 375 percent.' to 'Increases the damage of spells by 375 to 375%.'


MRC - ID Focus - Tier IV - lvl:106 - 345%:
       - Description changed from 'Increases the damage of spells by 345 to 345 percent.' to 'Increases the damage of spells by 345 to 345%.'


MRC - ID Focus - Tier IV - lvl:107 - 350%:
       - Description changed from 'Increases the damage of spells by 350 to 350 percent.' to 'Increases the damage of spells by 350 to 350%.'


MRC - ID Focus - Tier IV - lvl:108 - 355%:
       - Description changed from 'Increases the damage of spells by 355 to 355 percent.' to 'Increases the damage of spells by 355 to 355%.'


MRC - ID Focus - Tier IV - lvl:109 - 360%:
       - Description changed from 'Increases the damage of spells by 360 to 360 percent.' to 'Increases the damage of spells by 360 to 360%.'


MRC - ID Focus - Tier IV - lvl:110 - 365%:
       - Description changed from 'Increases the damage of spells by 365 to 365 percent.' to 'Increases the damage of spells by 365 to 365%.'


MRC - ID Focus - Tier III - lvl:106 - 335%:
       - Description changed from 'Increases the damage of spells by 335 to 335 percent.' to 'Increases the damage of spells by 335 to 335%.'


MRC - ID Focus - Tier III - lvl:107 - 340%:
       - Description changed from 'Increases the damage of spells by 340 to 340 percent.' to 'Increases the damage of spells by 340 to 340%.'


MRC - ID Focus - Tier III - lvl:108 - 345%:
       - Description changed from 'Increases the damage of spells by 345 to 345 percent.' to 'Increases the damage of spells by 345 to 345%.'


MRC - ID Focus - Tier III - lvl:109 - 350%:
       - Description changed from 'Increases the damage of spells by 350 to 350 percent.' to 'Increases the damage of spells by 350 to 350%.'


MRC - ID Focus - Tier III - lvl:110 - 355%:
       - Description changed from 'Increases the damage of spells by 355 to 355 percent.' to 'Increases the damage of spells by 355 to 355%.'


MRC - ID Focus - Tier II - lvl:106 - 325%:
       - Description changed from 'Increases the damage of spells by 325 to 325 percent.' to 'Increases the damage of spells by 325 to 325%.'


MRC - ID Focus - Tier II - lvl:107 - 330%:
       - Description changed from 'Increases the damage of spells by 330 to 330 percent.' to 'Increases the damage of spells by 330 to 330%.'


MRC - ID Focus - Tier II - lvl:108 - 335%:
       - Description changed from 'Increases the damage of spells by 335 to 335 percent.' to 'Increases the damage of spells by 335 to 335%.'


MRC - ID Focus - Tier II - lvl:109 - 340%:
       - Description changed from 'Increases the damage of spells by 340 to 340 percent.' to 'Increases the damage of spells by 340 to 340%.'


MRC - ID Focus - Tier II - lvl:110 - 345%:
       - Description changed from 'Increases the damage of spells by 345 to 345 percent.' to 'Increases the damage of spells by 345 to 345%.'


MRC - ID Focus - Tier I - lvl:106 - 315%:
       - Description changed from 'Increases the damage of spells by 315 to 315 percent.' to 'Increases the damage of spells by 315 to 315%.'


MRC - ID Focus - Tier I - lvl:107 - 320%:
       - Description changed from 'Increases the damage of spells by 320 to 320 percent.' to 'Increases the damage of spells by 320 to 320%.'


MRC - ID Focus - Tier I - lvl:108 - 325%:
       - Description changed from 'Increases the damage of spells by 325 to 325 percent.' to 'Increases the damage of spells by 325 to 325%.'


MRC - ID Focus - Tier I - lvl:109 - 330%:
       - Description changed from 'Increases the damage of spells by 330 to 330 percent.' to 'Increases the damage of spells by 330 to 330%.'


MRC - ID Focus - Tier I - lvl:110 - 335%:
       - Description changed from 'Increases the damage of spells by 335 to 335 percent.' to 'Increases the damage of spells by 335 to 335%.'


MRC - ID Focus - Tier V - lvl:111 - 380%:
       - Description changed from 'Increases the damage of spells by 380 to 380 percent.' to 'Increases the damage of spells by 380 to 380%.'


MRC - ID Focus - Tier V - lvl:112 - 385%:
       - Description changed from 'Increases the damage of spells by 385 to 385 percent.' to 'Increases the damage of spells by 385 to 385%.'


MRC - ID Focus - Tier V - lvl:113 - 390%:
       - Description changed from 'Increases the damage of spells by 390 to 390 percent.' to 'Increases the damage of spells by 390 to 390%.'


MRC - ID Focus - Tier V - lvl:114 - 395%:
       - Description changed from 'Increases the damage of spells by 395 to 395 percent.' to 'Increases the damage of spells by 395 to 395%.'


MRC - ID Focus - Tier V - lvl:115 - 400%:
       - Description changed from 'Increases the damage of spells by 400 to 400 percent.' to 'Increases the damage of spells by 400 to 400%.'


MRC - ID Focus - Tier IV - lvl:111 - 370%:
       - Description changed from 'Increases the damage of spells by 370 to 370 percent.' to 'Increases the damage of spells by 370 to 370%.'


MRC - ID Focus - Tier IV - lvl:112 - 375%:
       - Description changed from 'Increases the damage of spells by 375 to 375 percent.' to 'Increases the damage of spells by 375 to 375%.'


MRC - ID Focus - Tier IV - lvl:113 - 380%:
       - Description changed from 'Increases the damage of spells by 380 to 380 percent.' to 'Increases the damage of spells by 380 to 380%.'


MRC - ID Focus - Tier IV - lvl:114 - 385%:
       - Description changed from 'Increases the damage of spells by 385 to 385 percent.' to 'Increases the damage of spells by 385 to 385%.'


MRC - ID Focus - Tier IV - lvl:115 - 390%:
       - Description changed from 'Increases the damage of spells by 390 to 390 percent.' to 'Increases the damage of spells by 390 to 390%.'


MRC - ID Focus - Tier III - lvl:111 - 360%:
       - Description changed from 'Increases the damage of spells by 360 to 360 percent.' to 'Increases the damage of spells by 360 to 360%.'


MRC - ID Focus - Tier III - lvl:112 - 365%:
       - Description changed from 'Increases the damage of spells by 365 to 365 percent.' to 'Increases the damage of spells by 365 to 365%.'


MRC - ID Focus - Tier III - lvl:113 - 370%:
       - Description changed from 'Increases the damage of spells by 370 to 370 percent.' to 'Increases the damage of spells by 370 to 370%.'


MRC - ID Focus - Tier III - lvl:114 - 375%:
       - Description changed from 'Increases the damage of spells by 375 to 375 percent.' to 'Increases the damage of spells by 375 to 375%.'


MRC - ID Focus - Tier III - lvl:115 - 380%:
       - Description changed from 'Increases the damage of spells by 380 to 380 percent.' to 'Increases the damage of spells by 380 to 380%.'


MRC - ID Focus - Tier II - lvl:111 - 350%:
       - Description changed from 'Increases the damage of spells by 350 to 350 percent.' to 'Increases the damage of spells by 350 to 350%.'


MRC - ID Focus - Tier II - lvl:112 - 355%:
       - Description changed from 'Increases the damage of spells by 355 to 355 percent.' to 'Increases the damage of spells by 355 to 355%.'


MRC - ID Focus - Tier II - lvl:113 - 360%:
       - Description changed from 'Increases the damage of spells by 360 to 360 percent.' to 'Increases the damage of spells by 360 to 360%.'


MRC - ID Focus - Tier II - lvl:114 - 365%:
       - Description changed from 'Increases the damage of spells by 365 to 365 percent.' to 'Increases the damage of spells by 365 to 365%.'


MRC - ID Focus - Tier II - lvl:115 - 370%:
       - Description changed from 'Increases the damage of spells by 370 to 370 percent.' to 'Increases the damage of spells by 370 to 370%.'


MRC - ID Focus - Tier I - lvl:111 - 340%:
       - Description changed from 'Increases the damage of spells by 340 to 340 percent.' to 'Increases the damage of spells by 340 to 340%.'


MRC - ID Focus - Tier I - lvl:112 - 345%:
       - Description changed from 'Increases the damage of spells by 345 to 345 percent.' to 'Increases the damage of spells by 345 to 345%.'


MRC - ID Focus - Tier I - lvl:113 - 350%:
       - Description changed from 'Increases the damage of spells by 350 to 350 percent.' to 'Increases the damage of spells by 350 to 350%.'


MRC - ID Focus - Tier I - lvl:114 - 355%:
       - Description changed from 'Increases the damage of spells by 355 to 355 percent.' to 'Increases the damage of spells by 355 to 355%.'


MRC - ID Focus - Tier I - lvl:115 - 360%:
       - Description changed from 'Increases the damage of spells by 360 to 360 percent.' to 'Increases the damage of spells by 360 to 360%.'


Stasis:
       - Description changed from 'Places your target in a stasis slowing their melee attacks by 50 percent and their spell casting by 50 percent.' to 'Places your target in a stasis slowing their melee attacks by 50% and their spell casting by 50%.'


Clockwork Recovery:
       - Description changed from 'Siphons the energy of your allies to heal 5 percent of your own life up to 2000000 points of damage.' to 'Siphons the energy of your allies to heal 5% of your own life up to 2000000 points of damage.'


Web of Chains:
       - Description changed from 'You are caught in a web of chains that slows your melee attacks by 80 percent, your spell casting by 80 percent, your movement rate and deals 15385 damage every 6 seconds for 30s (5 Ticks).' to 'You are caught in a web of chains that slows your melee attacks by 80%, your spell casting by 80%, your movement rate and deals 15385 damage every 6 seconds for 30s (5 Ticks).'


Somnolence I:
       - Description changed from 'Reduces your target's accuracy with all skills by 3 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 3% for up to 2m (20 Ticks).'


Somnolence II:
       - Description changed from 'Reduces your target's accuracy with all skills by 6 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 6% for up to 2m (20 Ticks).'


Somnolence III:
       - Description changed from 'Reduces your target's accuracy with all skills by 9 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 9% for up to 2m (20 Ticks).'


Somnolence IV:
       - Description changed from 'Reduces your target's accuracy with all skills by 12 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 12% for up to 2m (20 Ticks).'


Somnolence V:
       - Description changed from 'Reduces your target's accuracy with all skills by 15 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 15% for up to 2m (20 Ticks).'


Somnolence VI:
       - Description changed from 'Reduces your target's accuracy with all skills by 18 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 18% for up to 2m (20 Ticks).'


Somnolence VII:
       - Description changed from 'Reduces your target's accuracy with all skills by 21 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 21% for up to 2m (20 Ticks).'


Somnolence VIII:
       - Description changed from 'Reduces your target's accuracy with all skills by 24 percent for up to 2m (20 Ticks).' to 'Reduces your target's accuracy with all skills by 24% for up to 2m (20 Ticks).'


Gift of Chromatic Haze I:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 40 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 40% increase in base damage.'


Frenzied Devastation XXII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 22 percent while increasing the chance these spells will deal critical damage by 23 percent and the damage dealt by critical spells by 30 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 23% and the damage dealt by critical spells by 30%.'


Frenzied Devastation XXVII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 19 percent while increasing the chance these spells will deal critical damage by 25 percent and the damage dealt by critical spells by 40 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 25% and the damage dealt by critical spells by 40%.'


Whipping Retort:
       - Description changed from 'Reflects all spells back at their caster at 100 percent of that spell's original damage and deals 3000 per strike to melee attackers.' to 'Reflects all spells back at their caster at 100% of that spell's original damage and deals 3000 per strike to melee attackers.'


Shield of the Penitent:
       - Description changed from 'Reflects all spells back at their caster at 150 percent of that spell's original damage and deals 4000 per strike to melee attackers.' to 'Reflects all spells back at their caster at 150% of that spell's original damage and deals 4000 per strike to melee attackers.'


Riposting Stance:
       - Description changed from 'Reflects all spells back at their caster at 150 percent of that spell's original damage and deals 4000 per strike to melee attackers.' to 'Reflects all spells back at their caster at 150% of that spell's original damage and deals 4000 per strike to melee attackers.'


Indagator's Mirror:
       - Description changed from 'Reflects all spells back at their caster at 175 percent of that spell's original damage and deals 4250 per strike to melee attackers.' to 'Reflects all spells back at their caster at 175% of that spell's original damage and deals 4250 per strike to melee attackers.'


Livio's Shield of Decay:
       - Description changed from 'Reflects all spells back at their caster at 175 percent of that spell's original damage and deals 4250 per strike to melee attackers.' to 'Reflects all spells back at their caster at 175% of that spell's original damage and deals 4250 per strike to melee attackers.'


Withering Physicality I:
       - Description changed from 'Increases all physical damage taken by 5 percent.' to 'Increases all physical damage taken by 5%.'


Withering Physicality II:
       - Description changed from 'Increases all physical damage taken by 10 percent.' to 'Increases all physical damage taken by 10%.'


Withering Physicality III:
       - Description changed from 'Increases all physical damage taken by 20 percent.' to 'Increases all physical damage taken by 20%.'


Withering Physicality IV:
       - Description changed from 'Increases all physical damage taken by 40 percent.' to 'Increases all physical damage taken by 40%.'


Withering Physicality V:
       - Description changed from 'Increases all physical damage taken by 80 percent.' to 'Increases all physical damage taken by 80%.'


Withering Physicality VI:
       - Description changed from 'Increases all physical damage taken by 160 percent.' to 'Increases all physical damage taken by 160%.'


Withering Physicality VII:
       - Description changed from 'Increases all physical damage taken by 320 percent.' to 'Increases all physical damage taken by 320%.'


Withering Physicality VIII:
       - Description changed from 'Increases all physical damage taken by 640 percent.' to 'Increases all physical damage taken by 640%.'


Withering Physicality IX:
       - Description changed from 'Increases all physical damage taken by 1280 percent.' to 'Increases all physical damage taken by 1280%.'


Withering Physicality X:
       - Description changed from 'Increases all physical damage taken by 2560 percent.' to 'Increases all physical damage taken by 2560%.'


Withering Limbs I:
       - Description changed from 'Decreases all physical and spell damage inflicted by 10 percent.' to 'Decreases all physical and spell damage inflicted by 10%.'


Withering Limbs II:
       - Description changed from 'Decreases all physical and spell damage inflicted by 20 percent.' to 'Decreases all physical and spell damage inflicted by 20%.'


Withering Limbs III:
       - Description changed from 'Decreases all physical and spell damage inflicted by 30 percent.' to 'Decreases all physical and spell damage inflicted by 30%.'


Withering Limbs IV:
       - Description changed from 'Decreases all physical and spell damage inflicted by 40 percent.' to 'Decreases all physical and spell damage inflicted by 40%.'


Withering Limbs V:
       - Description changed from 'Decreases all physical and spell damage inflicted by 50 percent.' to 'Decreases all physical and spell damage inflicted by 50%.'


Withering Limbs VI:
       - Description changed from 'Decreases all physical and spell damage inflicted by 60 percent.' to 'Decreases all physical and spell damage inflicted by 60%.'


Withering Limbs VII:
       - Description changed from 'Decreases all physical and spell damage inflicted by 70 percent.' to 'Decreases all physical and spell damage inflicted by 70%.'


Withering Limbs VIII:
       - Description changed from 'Decreases all physical and spell damage inflicted by 80 percent.' to 'Decreases all physical and spell damage inflicted by 80%.'


Withering Limbs IX:
       - Description changed from 'Decreases all physical and spell damage inflicted by 90 percent.' to 'Decreases all physical and spell damage inflicted by 90%.'


Withering Limbs X:
       - Description changed from 'Decreases all physical and spell damage inflicted by 100 percent.' to 'Decreases all physical and spell damage inflicted by 100%.'


Withering Physicality XIII:
       - Description changed from 'Increases all physical damage taken by 2560 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Increases all physical damage taken by 2560%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Withering Limbs XIII:
       - Description changed from 'Decreases all physical and spell damage inflicted by 100 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Decreases all physical and spell damage inflicted by 100%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Withering Faith XIII:
       - Description changed from 'Decreases all healing done by 100 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Decreases all healing done by 100%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Withering Physicality XIII:
       - Description changed from 'Increases all physical damage taken by 2560 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Increases all physical damage taken by 2560%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Withering Limbs XIII:
       - Description changed from 'Decreases all physical and spell damage inflicted by 100 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Decreases all physical and spell damage inflicted by 100%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Withering Faith XIII:
       - Description changed from 'Decreases all healing done by 100 percent. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.' to 'Decreases all healing done by 100%. If cured, will trigger Withering Life XIII on the curer, which inflicts damage. Triggers a different debuff when it fades.'


Heal 52-73 L110:
       - Description changed from 'Increases the potency of healing spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the potency of healing spells by 52 to 73%. This bonus will decay on spells over level 110.'


Heal 55-75 L110:
       - Description changed from 'Increases the potency of healing spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the potency of healing spells by 55 to 75%. This bonus will decay on spells over level 110.'


Heal 60-100 L110:
       - Description changed from 'Increases the potency of healing spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the potency of healing spells by 62 to 100%. This bonus will decay on spells over level 110.'


Heal 62-100 L110:
       - Description changed from 'Increases the potency of healing spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the potency of healing spells by 65 to 100%. This bonus will decay on spells over level 110.'


Magic Damage 52-73 L110:
       - Description changed from 'Increases the damage of magic-based spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of magic-based spells by 52 to 73%. This bonus will decay on spells over level 110.'


Magic Damage 55-75 L110:
       - Description changed from 'Increases the damage of magic-based spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of magic-based spells by 55 to 75%. This bonus will decay on spells over level 110.'


Magic Damage 62-100 L110:
       - Description changed from 'Increases the damage of magic-based spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of magic-based spells by 62 to 100%. This bonus will decay on spells over level 110.'


Magic Damage 65-100 L110:
       - Description changed from 'Increases the damage of magic-based spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of magic-based spells by 65 to 100%. This bonus will decay on spells over level 110.'


Fire Damage 52-73 L110:
       - Description changed from 'Increases the damage of fire-based spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of fire-based spells by 52 to 73%. This bonus will decay on spells over level 110.'


Fire Damage 55-75 L110:
       - Description changed from 'Increases the damage of fire-based spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of fire-based spells by 55 to 75%. This bonus will decay on spells over level 110.'


Fire Damage 62-100 L110:
       - Description changed from 'Increases the damage of fire-based spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of fire-based spells by 62 to 100%. This bonus will decay on spells over level 110.'


Fire Damage 65-100 L110:
       - Description changed from 'Increases the damage of fire-based spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of fire-based spells by 65 to 100%. This bonus will decay on spells over level 110.'


Cold Damage 52-73 L110:
       - Description changed from 'Increases the damage of cold-based spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of cold-based spells by 52 to 73%. This bonus will decay on spells over level 110.'


Cold Damage 55-75 L110:
       - Description changed from 'Increases the damage of cold-based spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of cold-based spells by 55 to 75%. This bonus will decay on spells over level 110.'


Cold Damage 62-100 L110:
       - Description changed from 'Increases the damage of cold-based spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of cold-based spells by 62 to 100%. This bonus will decay on spells over level 110.'


Cold Damage 65-100 L110:
       - Description changed from 'Increases the damage of cold-based spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of cold-based spells by 65 to 100%. This bonus will decay on spells over level 110.'


Poison-Chromatic Damage 52-73 L110:
       - Description changed from 'Increases the damage of poison- and chromatic-based spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of poison- and chromatic-based spells by 52 to 73%. This bonus will decay on spells over level 110.'


Poison-Chromatic Damage 55-75 L110:
       - Description changed from 'Increases the damage of disease- and corruption-based spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of disease- and corruption-based spells by 55 to 75%. This bonus will decay on spells over level 110.'


Poison-Chromatic Damage 62-100 L110:
       - Description changed from 'Increases the damage of poison- and chromatic-based spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of poison- and chromatic-based spells by 62 to 100%. This bonus will decay on spells over level 110.'


Poison-Chromatic Damage 65-100 L110:
       - Description changed from 'Increases the damage of poison- and chromatic-based spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of poison- and chromatic-based spells by 65 to 100%. This bonus will decay on spells over level 110.'


Disease-Corrupt Damage 52-73 L110:
       - Description changed from 'Increases the damage of disease- and corruption-based spells by 52 to 73 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of disease- and corruption-based spells by 52 to 73%. This bonus will decay on spells over level 110.'


Disease-Corrupt Damage 55-75 L110:
       - Description changed from 'Increases the damage of disease- and corruption-based spells by 55 to 75 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of disease- and corruption-based spells by 55 to 75%. This bonus will decay on spells over level 110.'


Disease-Corrupt Damage 62-100 L110:
       - Description changed from 'Increases the damage of disease- and corruption-based spells by 62 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of disease- and corruption-based spells by 62 to 100%. This bonus will decay on spells over level 110.'


Disease-Corrupt Damage 65-100 L110:
       - Description changed from 'Increases the damage of disease- and corruption-based spells by 65 to 100 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of disease- and corruption-based spells by 65 to 100%. This bonus will decay on spells over level 110.'


Beneficial Duration 15 L110:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 110.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 110.'


All DD Damage 20 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 110.'


Detrimental Haste 15 L110:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 110.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 110.'


Detrimental Mana Pres 16 L110:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 110.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 110.'


All DoT Damage 20 L110:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 110.'


Beneficial Duration 26 L110:
       - Description changed from 'Increases the duration of beneficial spells by 26 percent. This bonus will decay on spells over level 110.' to 'Increases the duration of beneficial spells by 26%. This bonus will decay on spells over level 110.'


Beneficial Duration 35 L110:
       - Description changed from 'Increases the duration of beneficial spells by 35 percent. This bonus will decay on spells over level 110.' to 'Increases the duration of beneficial spells by 35%. This bonus will decay on spells over level 110.'


Detrimental Duration 26 L110:
       - Description changed from 'Increases the duration of detrimental spells by 26 percent. This bonus will decay on spells over level 110.' to 'Increases the duration of detrimental spells by 26%. This bonus will decay on spells over level 110.'


Detrimental Duration 35 L110:
       - Description changed from 'Increases the duration of detrimental spells by 35 percent. This bonus will decay on spells over level 110.' to 'Increases the duration of detrimental spells by 35%. This bonus will decay on spells over level 110.'


Beneficial Range 27 L110:
       - Description changed from 'Increases the range of beneficial spells by 27 percent. This bonus will decay on spells over level 110.' to 'Increases the range of beneficial spells by 27%. This bonus will decay on spells over level 110.'


Beneficial Range 29 L110:
       - Description changed from 'Increases the range of beneficial spells by 29 percent. This bonus will decay on spells over level 110.' to 'Increases the range of beneficial spells by 29%. This bonus will decay on spells over level 110.'


Beneficial Range 35 L110:
       - Description changed from 'Increases the range of beneficial spells by 35 percent. This bonus will decay on spells over level 110.' to 'Increases the range of beneficial spells by 35%. This bonus will decay on spells over level 110.'


Detrimental Range 27 L110:
       - Description changed from 'Increases the range of detrimental spells by 27 percent. This bonus will decay on spells over level 110.' to 'Increases the range of detrimental spells by 27%. This bonus will decay on spells over level 110.'


Detrimental Range 29 L110:
       - Description changed from 'Increases the range of detrimental spells by 29 percent. This bonus will decay on spells over level 110.' to 'Increases the range of detrimental spells by 29%. This bonus will decay on spells over level 110.'


Detrimental Range 35 L110:
       - Description changed from 'Increases the range of detrimental spells by 35 percent. This bonus will decay on spells over level 110.' to 'Increases the range of detrimental spells by 35%. This bonus will decay on spells over level 110.'


Beneficial Haste 21 L110:
       - Description changed from 'Reduces the cast time of beneficial spells by 21 percent. This bonus will decay on spells over level 110.' to 'Reduces the cast time of beneficial spells by 21%. This bonus will decay on spells over level 110.'


Beneficial Haste 30 L110:
       - Description changed from 'Reduces the cast time of beneficial spells by 30 percent. This bonus will decay on spells over level 110.' to 'Reduces the cast time of beneficial spells by 30%. This bonus will decay on spells over level 110.'


Detrimental Haste 18 L110:
       - Description changed from 'Reduces the cast time of detrimental spells by 18 percent. This bonus will decay on spells over level 110.' to 'Reduces the cast time of detrimental spells by 18%. This bonus will decay on spells over level 110.'


Detrimental Haste 23 L110:
       - Description changed from 'Reduces the cast time of detrimental spells by 23 percent. This bonus will decay on spells over level 110.' to 'Reduces the cast time of detrimental spells by 23%. This bonus will decay on spells over level 110.'


Beneficial Mana Pres 17 L110:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 17 percent. This bonus will decay on spells over level 110.' to 'Reduces the mana cost of beneficial spells by up to 17%. This bonus will decay on spells over level 110.'


Beneficial Mana Pres 22 L110:
       - Description changed from 'Reduces the mana cost of beneficial spells by up to 22 percent. This bonus will decay on spells over level 110.' to 'Reduces the mana cost of beneficial spells by up to 22%. This bonus will decay on spells over level 110.'


Detrimental Mana Pres 17 L110:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 17 percent. This bonus will decay on spells over level 110.' to 'Reduces the mana cost of detrimental spells by up to 17%. This bonus will decay on spells over level 110.'


Detrimental Mana Pres 22 L110:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 22 percent. This bonus will decay on spells over level 110.' to 'Reduces the mana cost of detrimental spells by up to 22%. This bonus will decay on spells over level 110.'


All DD Damage 20-50 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 50 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of all spells by 10 to 50%. This bonus will decay on spells over level 110.'


All DD Damage 20-60 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 60 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of all spells by 10 to 60%. This bonus will decay on spells over level 110.'


All DD Damage 20-70 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 70 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of all spells by 10 to 70%. This bonus will decay on spells over level 110.'


All DD Damage 20-80 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 80 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of all spells by 10 to 80%. This bonus will decay on spells over level 110.'


All DD Damage 20-90 L110:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of all spells by 10 to 90 percent. This bonus will decay on spells over level 110.' to 'Increases the damage of all spells by 10 to 90%. This bonus will decay on spells over level 110.'


Yearning of the Sea:
       - Slot 1 changed from '' to 'Decrease Spell Haste by 70%'
       - Slot 2 changed from '' to 'Limit Combat Skills: Exclude '
       - Slot 3 changed from '' to 'Increase Curse Counter by 27'


Drowning Dread:
       - Slot 1 changed from '' to 'Decrease Melee Haste by 35%'
       - Slot 2 changed from '' to 'Increase Disease Counter by 27'
       - Slot 3 changed from '' to 'Decrease Current Hit Points by 43555 per tick'


Hate's Furies:
       - Slot 1 changed from '' to 'Stun for 5s'
       - Slot 2 changed from '' to ' Dispell (9)'
       - Slot 3 changed from '' to 'Decrease Current Hit Points by 87555'


Weeping Ether:
       - Slot 1 changed from '' to 'Decrease Current Mana by 12555 per tick'
       - Slot 2 changed from '' to 'Increase Poison Counter by 27'


Breather:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21 percent of your maximum. Your endurance will be restored most quickly when the ability begins.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 21% of your maximum. Your endurance will be restored most quickly when the ability begins.'


Breather Rk. II:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25 percent of your maximum. Your endurance will be restored most quickly when the ability begins.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 25% of your maximum. Your endurance will be restored most quickly when the ability begins.'


Breather Rk. III:
       - Description changed from 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29 percent of your maximum. Your endurance will be restored most quickly when the ability begins.' to 'Quickens the rate at which you regain endurance, but only if your reserves are lower than 29% of your maximum. Your endurance will be restored most quickly when the ability begins.'


Unflinching Attention Effect:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their hatred during this period.'


Unflinching Attention Effect II:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their hatred during this period.'


Unflinching Attention Effect III:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their hatred during this period.'


Unflinching Attention Reflection:
       - Description changed from 'Increases your armor class and causes your actions to generate 55 percent more hatred.' to 'Increases your armor class and causes your actions to generate 55% more hatred.'


Unflinching Attention Reflection II:
       - Description changed from 'Increases your armor class and causes your actions to generate 60 percent more hatred.' to 'Increases your armor class and causes your actions to generate 60% more hatred.'


Unflinching Attention Reflection III:
       - Description changed from 'Increases your armor class and causes your actions to generate 65 percent more hatred.' to 'Increases your armor class and causes your actions to generate 65% more hatred.'


Insult Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 8398.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 8398.'


Insult Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 9028.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 9028.'


Insult Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 9705.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 9705.'


Tormenting Shout Effect:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 27 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 27% and increases your hate for the caster over time.'


Tormenting Shout Effect II:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 28 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 28% and increases your hate for the caster over time.'


Tormenting Shout Effect III:
       - Description changed from 'Lowers your chance to dodge incoming attacks by 29 percent and increases your hate for the caster over time.' to 'Lowers your chance to dodge incoming attacks by 29% and increases your hate for the caster over time.'


Calculated Strike:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Calculated Strike Rk. II:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Calculated Strike Rk. III:
       - Description changed from 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20 percent health.' to 'Executes a devastating attack to an off-balance opponent. This ability can only be used against targets that are below 20% health.'


Warrior's Bulwark Effect:
       - Description changed from 'A threshold rune which absorbs 80 percent of any melee strike in excess of 19000 damage, up to a total of 91672.' to 'A threshold rune which absorbs 80% of any melee strike in excess of 19000 damage, up to a total of 91672.'


Warrior's Bulwark Effect II:
       - Description changed from 'A threshold rune which absorbs 80 percent of any melee strike in excess of 19000 damage, up to a total of 98547.' to 'A threshold rune which absorbs 80% of any melee strike in excess of 19000 damage, up to a total of 98547.'


Warrior's Bulwark Effect III:
       - Description changed from 'A threshold rune which absorbs 80 percent of any melee strike in excess of 19000 damage, up to a total of 105938.' to 'A threshold rune which absorbs 80% of any melee strike in excess of 19000 damage, up to a total of 105938.'


Spiritual Remedy:
       - Description changed from 'Mends severe wounds, healing between 8812 and 8812 hit points. Will heal targets below 20 percent health for an additional 2203 hit points.' to 'Mends severe wounds, healing between 8812 and 8812 hit points. Will heal targets below 20% health for an additional 2203 hit points.'


Spiritual Remedy Rk. II:
       - Description changed from 'Mends severe wounds, healing between 9253 and 9253 hit points. Will heal targets below 20 percent health for an additional 2313 hit points.' to 'Mends severe wounds, healing between 9253 and 9253 hit points. Will heal targets below 20% health for an additional 2313 hit points.'


Spiritual Remedy Rk. III:
       - Description changed from 'Mends severe wounds, healing between 9716 and 9716 hit points. Will heal targets below 20 percent health for an additional 2429 hit points.' to 'Mends severe wounds, healing between 9716 and 9716 hit points. Will heal targets below 20% health for an additional 2429 hit points.'


Ardent Light:
       - Description changed from 'Bathes your target in sacred light, healing up to 12511 hit points. The light will heal targets below 20 percent health for an additional 3128 hit points.' to 'Bathes your target in sacred light, healing up to 12511 hit points. The light will heal targets below 20% health for an additional 3128 hit points.'


Ardent Light Rk. II:
       - Description changed from 'Bathes your target in sacred light, healing up to 13137 hit points. The light will heal targets below 20 percent health for an additional 3284 hit points.' to 'Bathes your target in sacred light, healing up to 13137 hit points. The light will heal targets below 20% health for an additional 3284 hit points.'


Ardent Light Rk. III:
       - Description changed from 'Bathes your target in sacred light, healing up to 13794 hit points. The light will heal targets below 20 percent health for an additional 3449 hit points.' to 'Bathes your target in sacred light, healing up to 13794 hit points. The light will heal targets below 20% health for an additional 3449 hit points.'


Shining Bulwark:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Bulwark Rk. II:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Shining Bulwark Rk. III:
       - Description changed from 'Surrounds your target with shining defenses, absorbing 10 percent of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.' to 'Surrounds your target with shining defenses, absorbing 10% of incoming melee damage for up to 4m 30s (45 Ticks), and shining armor which will periodically lash out at your target's attackers, stunning them and healing your target. The armor will fade after 72 strikes.'


Repellence:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 32283, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 32283, or two attacks.'


Repellence II:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 33897, or two attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 33897, or two attacks.'


Repellence III:
       - Description changed from 'Absorbs 90 percent of incoming melee damage up to a maximum of 35592, or three attacks.' to 'Absorbs 90% of incoming melee damage up to a maximum of 35592, or three attacks.'


Consecration Trigger:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 1043.' to 'Increases melee damage taken by 10%. Decreases armor class by 1043.'


Consecration Trigger II:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 1095.' to 'Increases melee damage taken by 10%. Decreases armor class by 1095.'


Consecration Trigger III:
       - Description changed from 'Increases melee damage taken by 10 percent. Decreases armor class by 1150.' to 'Increases melee damage taken by 10%. Decreases armor class by 1150.'


Impose for Honor Recourse:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 11899.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 11899.'


Impose for Honor Recourse II:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 12494.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 12494.'


Impose for Honor Recourse III:
       - Description changed from 'Absorbs 10 percent of incoming melee damage, up to a maximum of 13119.' to 'Absorbs 10% of incoming melee damage, up to a maximum of 13119.'


Armor of Ardency:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 521700 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 521700 damage.'


Armor of Ardency Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 547800 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 547800 damage.'


Armor of Ardency Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 575200 damage.' to 'Covers your body in armor, increasing your armor's strength, stunning and damaging your attackers, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 575200 damage.'


Skalber Mantle:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1101938 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1101938 damage, healing you in the process.'


Skalber Mantle Rk. II:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1157000 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1157000 damage, healing you in the process.'


Skalber Mantle Rk. III:
       - Description changed from 'Covers your body in armor, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1214900 damage, healing you in the process.' to 'Covers your body in armor, absorbing 35% of incoming melee damage for 60s (10 Ticks). The armor will dissipate when it has absorbed 1214900 damage, healing you in the process.'


Unflinching Affirmation Effect:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 95% of their normal hatred during this period.'


Unflinching Affirmation Effect II:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 90% of their normal hatred during this period.'


Unflinching Affirmation Effect III:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks). Your allies will generate 85% of their normal hatred during this period.'


Unflinching Affirmation Reflection:
       - Description changed from 'Heals you for 2911 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 2911 every six seconds and causes your actions to generate 55% more hatred.'


Unflinching Affirmation Reflection II:
       - Description changed from 'Heals you for 3057 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 3057 every six seconds and causes your actions to generate 60% more hatred.'


Unflinching Affirmation Reflection III:
       - Description changed from 'Heals you for 3210 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 3210 every six seconds and causes your actions to generate 65% more hatred.'


Protective Proclamation Guard:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 41893 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 41893 points of damage before dissipating.'


Protective Proclamation Guard II:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 43988 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 43988 points of damage before dissipating.'


Protective Proclamation Guard III:
       - Description changed from 'Places a protective ward on your target, absorbing 15 percent of incoming melee damage. This spell absorbs 46187 points of damage before dissipating.' to 'Places a protective ward on your target, absorbing 15% of incoming melee damage. This spell absorbs 46187 points of damage before dissipating.'


Vizat's Horror:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Vizat's Horror Rk. II:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Vizat's Horror Rk. III:
       - Description changed from 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10 percent of their inflicted damage.' to 'Instills you with a thirst for dark blood, giving your attacks a chance to execute a horrific strike. The strike will damage your opponent and allow your next several melee attacks to heal you for 10% of their inflicted damage.'


Vizat's Horror Recourse:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Vizat's Horror Recourse II:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Vizat's Horror Recourse III:
       - Slot 20 changed from 'Lifetap from Weapon Damage: 10%' to ''
       - Description changed from '#10 percent of melee damage done will be returned as healing.' to '#10% of melee damage done will be returned as healing.'


Vizat's Carapace:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 521700 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 521700 damage.'


Vizat's Carapace Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 547785 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 547785 damage.'


Vizat's Carapace Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 20 percent of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 575174 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 20% of incoming melee damage and damaging your attackers for 2m (20 Ticks). The souls will fade away after absorbing 575174 damage.'


Doomscale Mantle:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1101900 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1101900 damage.'


Doomscale Mantle Rk. II:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1156995 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1156995 damage.'


Doomscale Mantle Rk. III:
       - Description changed from 'Wraps your body in the souls of your fallen victims, absorbing 35 percent of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1214845 damage.' to 'Wraps your body in the souls of your fallen victims, absorbing 35% of incoming melee damage for 60s (10 Ticks). The souls will fade away after absorbing 1214845 damage.'


Unflinching Acrimony Effect:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2079 hit points every six seconds. Your allies will generate 95 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2079 hit points every six seconds. Your allies will generate 95% of their normal hatred during this period.'


Unflinching Acrimony Effect II:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2183 hit points every six seconds. Your allies will generate 90 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2183 hit points every six seconds. Your allies will generate 90% of their normal hatred during this period.'


Unflinching Acrimony Effect III:
       - Description changed from 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2292 hit points every six seconds. Your allies will generate 85 percent of their normal hatred during this period.' to 'Causes a creature of up to level 110 to attack you exclusively for 18s (3 Ticks) and draining up to 2292 hit points every six seconds. Your allies will generate 85% of their normal hatred during this period.'


Unflinching Acrimony Reflection:
       - Description changed from 'Heals you for 2079 every six seconds and causes your actions to generate 55 percent more hatred.' to 'Heals you for 2079 every six seconds and causes your actions to generate 55% more hatred.'


Unflinching Acrimony Reflection II:
       - Description changed from 'Heals you for 2183 every six seconds and causes your actions to generate 60 percent more hatred.' to 'Heals you for 2183 every six seconds and causes your actions to generate 60% more hatred.'


Unflinching Acrimony Reflection III:
       - Description changed from 'Heals you for 2292 every six seconds and causes your actions to generate 65 percent more hatred.' to 'Heals you for 2292 every six seconds and causes your actions to generate 65% more hatred.'


Distasteful Bargain:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 4837 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 4837 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Distasteful Bargain Rk. II:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 5079 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 5079 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Distasteful Bargain Rk. III:
       - Description changed from 'You strike a dangerous bargain, inflicting up to 5333 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10 percent of your mana available to cast this spell.' to 'You strike a dangerous bargain, inflicting up to 5333 damage on all targets around you and greatly increasing their hatred. Your mana and endurance will be sapped for each target that is struck in this manner. You must have more than 10% of your mana available to cast this spell.'


Eradicate the Unnatural:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 14460 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 10 percent chance to deal additional destructive damage.' to 'Strikes a summoned target with a burst of entropy, inflicting 14460 damage. The entropy has a 24% chance to lower your target's resistances, and a 10% chance to deal additional destructive damage.'


Eradicate the Unnatural Rk. II:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 15183 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 11 percent chance to deal additional destructive damage.' to 'Strikes a summoned target with a burst of entropy, inflicting 15183 damage. The entropy has a 24% chance to lower your target's resistances, and a 11% chance to deal additional destructive damage.'


Eradicate the Unnatural Rk. III:
       - Description changed from 'Strikes a summoned target with a burst of entropy, inflicting 15942 damage. The entropy has a 24 percent chance to lower your target's resistances, and a 12 percent chance to deal additional destructive damage.' to 'Strikes a summoned target with a burst of entropy, inflicting 15942 damage. The entropy has a 24% chance to lower your target's resistances, and a 12% chance to deal additional destructive damage.'


Adrenaline Torrent Effect:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 11022.' to 'Absorbs 15% of incoming melee damage up to a maximum of 11022.'


Adrenaline Torrent Effect II:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 11849.' to 'Absorbs 15% of incoming melee damage up to a maximum of 11849.'


Adrenaline Torrent Effect III:
       - Description changed from 'Absorbs 15 percent of incoming melee damage up to a maximum of 12738.' to 'Absorbs 15% of incoming melee damage up to a maximum of 12738.'


Aria of Maetanrus:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 40%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 43 percent. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 43%. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of Maetanrus Rk. II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 40%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 44 percent. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 44%. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Aria of Maetanrus Rk. III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 40%' to ''
       - Description changed from 'Increases the damage of your companions' spells by up to 45 percent. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25 percent and increases their chance to flurry.' to 'Increases the damage of your companions' spells by up to 45%. This bonus will decay on spells over level 105. Increases your companions' attack speed by 25% and increases their chance to flurry.'


Pulse of Sionachie:
       - Slot 20 changed from 'Increase Current Mana by 110 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10 percent. This bonus will decay on spells over level 105.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 10%. This bonus will decay on spells over level 105.'


Pulse of Sionachie Rk. II:
       - Slot 20 changed from 'Increase Current Mana by 116 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 11 percent. This bonus will decay on spells over level 105.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 11%. This bonus will decay on spells over level 105.'


Pulse of Sionachie Rk. III:
       - Slot 20 changed from 'Increase Current Mana by 122 per tick' to ''
       - Description changed from 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 12 percent. This bonus will decay on spells over level 105.' to 'Increases your companions' health, mana, and endurance regeneration and increases the yield of their healing spells by 12%. This bonus will decay on spells over level 105.'


Rytan's Reckless Renewal:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 23 percent. This effectiveness will decay on spells above level 105.' to 'Increases your group's chance to have critical heals and heals over time by 23%. This effectiveness will decay on spells above level 105.'


Rytan's Reckless Renewal Rk. II:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 24 percent. This effectiveness will decay on spells above level 105.' to 'Increases your group's chance to have critical heals and heals over time by 24%. This effectiveness will decay on spells above level 105.'


Rytan's Reckless Renewal Rk. III:
       - Description changed from 'Increases your group's chance to have critical heals and heals over time by 25 percent. This effectiveness will decay on spells above level 105.' to 'Increases your group's chance to have critical heals and heals over time by 25%. This effectiveness will decay on spells above level 105.'


Slumber of Silisia:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 10 percent chance to cause them to forget their enemies. Affects creatures up to level 108.' to 'This song causes your target to fall into an enchanted sleep and has a 10% chance to cause them to forget their enemies. Affects creatures up to level 108.'


Slumber of Silisia Rk. II:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 11 percent chance to cause them to forget their enemies. Affects creatures up to level 108.' to 'This song causes your target to fall into an enchanted sleep and has a 11% chance to cause them to forget their enemies. Affects creatures up to level 108.'


Slumber of Silisia Rk. III:
       - Description changed from 'This song causes your target to fall into an enchanted sleep and has a 12 percent chance to cause them to forget their enemies. Affects creatures up to level 108.' to 'This song causes your target to fall into an enchanted sleep and has a 12% chance to cause them to forget their enemies. Affects creatures up to level 108.'


War March of Jocelyn:
       - Description changed from 'The war march inspires your companions, increasing attack speed to 160 percent, strength by up to 250, attack rating by up to 148, damaging attackers by up to 111, and adding damage to their attacks.' to 'The war march inspires your companions, increasing attack speed to 160%, strength by up to 250, attack rating by up to 148, damaging attackers by up to 111, and adding damage to their attacks.'


War March of Jocelyn Rk. II:
       - Description changed from 'The war march inspires your companions, increasing attack speed to 160 percent, strength by up to 263, attack rating by up to 155, damaging attackers by up to 117, and adding damage to their attacks.' to 'The war march inspires your companions, increasing attack speed to 160%, strength by up to 263, attack rating by up to 155, damaging attackers by up to 117, and adding damage to their attacks.'


War March of Jocelyn Rk. III:
       - Description changed from 'The war march inspires your companions, increasing attack speed to 160 percent, strength by up to 276, attack rating by up to 163, damaging attackers by up to 123, and adding damage to their attacks.' to 'The war march inspires your companions, increasing attack speed to 160%, strength by up to 276, attack rating by up to 163, damaging attackers by up to 123, and adding damage to their attacks.'


Aura of Maetanrus Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 28 percent. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 28%. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of Maetanrus Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Aura of Maetanrus Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 30 percent. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 30%. This bonus will decay on spells over level 105. This aura also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Maetanrus Effect:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 28 percent. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 28%. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Maetanrus Effect II:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 29 percent. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 29%. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Echo of Maetanrus Effect III:
       - Slot 20 changed from 'Increase Chance to Triple Attack by 25%' to ''
       - Description changed from 'Increases the damage of your companions' spells by 30 percent. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.' to 'Increases the damage of your companions' spells by 30%. This bonus will decay on spells over level 105. This echo also increases your companions' attack speed, their chance to triple attack, and the chance for they and their companions to flurry.'


Marked Effect:
       - Description changed from 'Increases incoming piercing damage by 26 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 26% for 12s (2 Ticks).'


Marked Effect II:
       - Description changed from 'Increases incoming piercing damage by 27 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 27% for 12s (2 Ticks).'


Marked Effect III:
       - Description changed from 'Increases incoming piercing damage by 28 percent for 12s (2 Ticks).' to 'Increases incoming piercing damage by 28% for 12s (2 Ticks).'


Disorientation Effect:
       - Description changed from 'Causes your actions to generate 135 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 135% more hatred for 18s (3 Ticks).'


Disorientation Effect II:
       - Description changed from 'Causes your actions to generate 138 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 138% more hatred for 18s (3 Ticks).'


Disorientation Effect III:
       - Description changed from 'Causes your actions to generate 141 percent more hatred for 18s (3 Ticks).' to 'Causes your actions to generate 141% more hatred for 18s (3 Ticks).'


Sluggish Health Chance:
       - Description changed from 'Provides a 45 percent chance to cast a healing spell.' to 'Provides a 45% chance to cast a healing spell.'


Sluggish Health Chance II:
       - Description changed from 'Provides a 47 percent chance to cast a healing spell.' to 'Provides a 47% chance to cast a healing spell.'


Sluggish Health Chance III:
       - Description changed from 'Provides a 50 percent chance to cast a healing spell.' to 'Provides a 50% chance to cast a healing spell.'


Sraskus' Recourse:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 16900.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 16900.'


Sraskus' Recourse II:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 18200.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 18200.'


Sraskus' Recourse III:
       - Description changed from 'Absorbs 50 percent of incoming melee damage, up to a maximum of 19600.' to 'Absorbs 50% of incoming melee damage, up to a maximum of 19600.'


Ward of Regeneration:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 10385. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 10385. When this effect breaks, it will heal you over time.'


Ward of Regeneration Rk. II:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 11164. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 11164. When this effect breaks, it will heal you over time.'


Ward of Regeneration Rk. III:
       - Description changed from 'Protects you with a spiritual ward that will prevent 10 percent damage up to a maximum of 12001. When this effect breaks, it will heal you over time.' to 'Protects you with a spiritual ward that will prevent 10% damage up to a maximum of 12001. When this effect breaks, it will heal you over time.'


Shield of Consequence:
       - Description changed from 'Absorbs 60 percent of any magical attack that would take more than 12000 hit points, or 75 percent of any melee strike that would take more than 12000 hit points. Fades after absorbing 146668 points of magical damage or 112304 points of melee damage.' to 'Absorbs 60% of any magical attack that would take more than 12000 hit points, or 75% of any melee strike that would take more than 12000 hit points. Fades after absorbing 146668 points of magical damage or 112304 points of melee damage.'


Shield of Consequence Rk. II:
       - Description changed from 'Absorbs 60 percent of any magical attack that would take more than 12000 hit points, or 75 percent of any melee strike that would take more than 12000 hit points. Fades after absorbing 157668 points of magical damage or 120727 points of melee damage.' to 'Absorbs 60% of any magical attack that would take more than 12000 hit points, or 75% of any melee strike that would take more than 12000 hit points. Fades after absorbing 157668 points of magical damage or 120727 points of melee damage.'


Shield of Consequence Rk. III:
       - Description changed from 'Absorbs 60 percent of any magical attack that would take more than 12000 hit points, or 75 percent of any melee strike that would take more than 12000 hit points. Fades after absorbing 169493 points of magical damage or 129782 points of melee damage.' to 'Absorbs 60% of any magical attack that would take more than 12000 hit points, or 75% of any melee strike that would take more than 12000 hit points. Fades after absorbing 169493 points of magical damage or 129782 points of melee damage.'


Chaotic Liquefaction Chance:
       - Description changed from 'Has a 45 percent chance to inflict Liquefaction and a 45 percent chance to inflict Pyre of the Lost on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Liquefaction and a 45% chance to inflict Pyre of the Lost on your target. There is a 10% chance that both effect will be applied.'


Chaotic Liquefaction Chance II:
       - Description changed from 'Has a 45 percent chance to inflict Liquefaction and a 45 percent chance to inflict Pyre of the Lost on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Liquefaction and a 45% chance to inflict Pyre of the Lost on your target. There is a 10% chance that both effect will be applied.'


Chaotic Liquefaction Chance III:
       - Description changed from 'Has a 45 percent chance to inflict Liquefaction and a 45 percent chance to inflict Pyre of the Lost on your target. There is a 10 percent chance that both effect will be applied.' to 'Has a 45% chance to inflict Liquefaction and a 45% chance to inflict Pyre of the Lost on your target. There is a 10% chance that both effect will be applied.'


Soulrend:
       - Description changed from 'Drains your target of life energy, siphoning up to 7655 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 7655 hit points. Has a 2% chance to create a soulstone in the process.'


Soulrend Rk. II:
       - Description changed from 'Drains your target of life energy, siphoning up to 8038 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 8038 hit points. Has a 2% chance to create a soulstone in the process.'


Soulrend Rk. III:
       - Description changed from 'Drains your target of life energy, siphoning up to 8440 hit points. Has a 2 percent chance to create a soulstone in the process.' to 'Drains your target of life energy, siphoning up to 8440 hit points. Has a 2% chance to create a soulstone in the process.'


Impose for Blood Recourse:
       - Description changed from 'Has a 25 percent chance to trigger Chaotic Power and a 1 percent chance to trigger Chaotic Power.' to 'Has a 25% chance to trigger Chaotic Power and a 1% chance to trigger Chaotic Power.'


Chaotic Power VIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of duration damage spells by between 30 and 160 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of duration damage spells by between 30 and 160%. This bonus will decay on spells over level 105.'


Chaotic Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of duration damage spells by up to 25 percent.' to 'Decreases the damage of duration damage spells by up to 25%.'


Gift of Coagulated Essence Chance:
       - Description changed from 'Has a 5 percent chance to create an Essence Emerald.' to 'Has a 5% chance to create an Essence Emerald.'


Aegis of Satum:
       - Description changed from 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30 percent of incoming spell damage. This spell absorbs 26613 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30% of incoming spell damage. This spell absorbs 26613 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Satum Rk. II:
       - Description changed from 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30 percent of incoming spell damage. This spell absorbs 28609 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30% of incoming spell damage. This spell absorbs 28609 points of damage before dissipating. Consumes a peridot when cast.'


Aegis of Satum Rk. III:
       - Description changed from 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30 percent of incoming spell damage. This spell absorbs 30755 points of damage before dissipating. Consumes a peridot when cast.' to 'Surrounds your target in an aegis of the Pellarus Satum, absorbing 30% of incoming spell damage. This spell absorbs 30755 points of damage before dissipating. Consumes a peridot when cast.'


Claw of the Indagatori:
       - Description changed from 'Claws your target with magic, doing 17023 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 17023 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Indagatori Rk. II:
       - Description changed from 'Claws your target with magic, doing 17874 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 17874 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Indagatori Rk. III:
       - Description changed from 'Claws your target with magic, doing 18768 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with magic, doing 18768 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Concussive Storm Recourse I:
       - Description changed from 'Has a 30 percent chance to cast Concussive Flame, a 30 percent chance to cast Concussive Chill, and a 10 percent chance to cast Concussive Magic.' to 'Has a 30% chance to cast Concussive Flame, a 30% chance to cast Concussive Chill, and a 10% chance to cast Concussive Magic.'


Concussive Storm Recourse II:
       - Description changed from 'Has a 35 percent chance to cast Concussive Flame, a 35 percent chance to cast Concussive Chill, and a 15 percent chance to cast Concussive Magic.' to 'Has a 35% chance to cast Concussive Flame, a 35% chance to cast Concussive Chill, and a 15% chance to cast Concussive Magic.'


Concussive Storm Recourse III:
       - Description changed from 'Has a 40 percent chance to cast Concussive Flame, a 40 percent chance to cast Concussive Chill, and a 20 percent chance to cast Concussive Magic.' to 'Has a 40% chance to cast Concussive Flame, a 40% chance to cast Concussive Chill, and a 20% chance to cast Concussive Magic.'


Combusting Beam Refraction Chance:
       - Description changed from 'Has a 20 percent chance to reflect a blinding spell.' to 'Has a 20% chance to reflect a blinding spell.'


Cloudburst Stormstrike Feedback Chance:
       - Description changed from 'Has a 20 percent chance to cast a feedback spell.' to 'Has a 20% chance to cast a feedback spell.'


Funnel of the Frostdeep Feedback Chance:
       - Description changed from 'Has a 20 percent chance to cast a feedback spell.' to 'Has a 20% chance to cast a feedback spell.'


Claw of the Flameweaver:
       - Description changed from 'Claws your target with fire, doing 19651 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 19651 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Flameweaver Rk. II:
       - Description changed from 'Claws your target with fire, doing 20634 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 20634 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Flameweaver Rk. III:
       - Description changed from 'Claws your target with fire, doing 21666 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with fire, doing 21666 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Flashrime Chill Chance:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Flashrime Chill Chance II:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Flashrime Chill Chance III:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Flashchar Singe Chance:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Flashchar Singe Chance II:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Flashchar Singe Chance III:
       - Description changed from 'Has a 25 percent chance to cast a feedback spell.' to 'Has a 25% chance to cast a feedback spell.'


Claw of the Oceanlord:
       - Description changed from 'Claws your target with cold, doing 17673 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 17673 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Oceanlord Rk. II:
       - Description changed from 'Claws your target with cold, doing 18557 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 18557 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Claw of the Oceanlord Rk. III:
       - Description changed from 'Claws your target with cold, doing 19485 damage. There is a 33 percent chance this spell will provide enhancements to your casting ability.' to 'Claws your target with cold, doing 19485 damage. There is a 33% chance this spell will provide enhancements to your casting ability.'


Thricewoven Stormstrike Recourse:
       - Description changed from 'Has a 25 percent chance to cast Thricewoven Power and a 1 percent chance to cast Thricewoven Weakness.' to 'Has a 25% chance to cast Thricewoven Power and a 1% chance to cast Thricewoven Weakness.'


Thricewoven Power V:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by between 60 and 150 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of spells by between 60 and 150%. This bonus will decay on spells over level 105.'


Thricewoven Weakness:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 25 percent.' to 'Decreases the damage of direct damage spells by up to 25%.'


Ethereal Fuse:
       - Description changed from 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.' to 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.'


Ethereal Fuse Rk. II:
       - Description changed from 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.' to 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.'


Ethereal Fuse Rk. III:
       - Description changed from 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35 percent chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.' to 'Casts Ethereal Skyblaze on your target at a faster speed but with an increased mana cost. It adds an additional 35% chance to cast another random ethereal damage spell at the same increased cost, with a very small risk that this cost will be taken without dealing any damage.'


Ethereal Fuse Chance:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.'


Ethereal Fuse Chance II:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.'


Ethereal Fuse Chance III:
       - Description changed from 'Has a 32 percent chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.' to 'Has a 32% chance to cast either Ethereal Rimeblast, Ethereal Flash, or Ethereal Skyblaze. Always reflects Ethereal Weave Acquittal on the caster.'


Frenzying Burst III:
       - Description changed from 'Increases your target's hatred toward you by 6 percent.' to 'Increases your target's hatred toward you by 6%.'


Jolting Burst III:
       - Description changed from 'Decreases your target's hatred of you by 10 percent.' to 'Decreases your target's hatred of you by 10%.'


Fickle Conflagration Recourse:
       - Description changed from 'Has a 25 percent chance to cast Flames of Power and a 1 percent chance to cast Flames of Weakness.' to 'Has a 25% chance to cast Flames of Power and a 1% chance to cast Flames of Weakness.'


Flames of Power IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by between 60 and 150 percent.' to 'Increases the damage of spells by between 60 and 150%.'


Flames of Weakness IV:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Decreases the damage of direct damage spells by up to 25 percent.' to 'Decreases the damage of direct damage spells by up to 25%.'


Aegis of the Indagator:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 40931 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 40931 points before dissipating. Requires, but does not consume, a peridot when cast.'


Aegis of the Indagator Rk. II:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 44001 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 44001 points before dissipating. Requires, but does not consume, a peridot when cast.'


Aegis of the Indagator Rk. III:
       - Description changed from 'Places a protective aegis on your target. The aegis absorbs 20 percent of incoming DoT damage up to a total of 47301 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your target. The aegis absorbs 20% of incoming DoT damage up to a total of 47301 points before dissipating. Requires, but does not consume, a peridot when cast.'


Runic Torrent Aura Effect:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 6000 damage, up to a total of 20366.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 6000 damage, up to a total of 20366.'


Runic Torrent Aura Effect II:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 6000 damage, up to a total of 21893.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 6000 damage, up to a total of 21893.'


Runic Torrent Aura Effect III:
       - Description changed from 'A threshold rune absorbs 50 percent of incoming melee damage in excess of 6000 damage, up to a total of 23535.' to 'A threshold rune absorbs 50% of incoming melee damage in excess of 6000 damage, up to a total of 23535.'


Legion of the Indagator:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 40931 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 40931 points before dissipating. Requires, but does not consume, a peridot when cast.'


Legion of the Indagator Rk. II:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 44001 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 44001 points before dissipating. Requires, but does not consume, a peridot when cast.'


Legion of the Indagator Rk. III:
       - Description changed from 'Places a protective aegis on your group. The aegis absorbs 20 percent of incoming DoT damage up to a total of 47301 points before dissipating. Requires, but does not consume, a peridot when cast.' to 'Places a protective aegis on your group. The aegis absorbs 20% of incoming DoT damage up to a total of 47301 points before dissipating. Requires, but does not consume, a peridot when cast.'


Augmenting Aura Effect:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 20 uses.' to 'Increases the base damage of your spells by 4%. Fades after 20 uses.'


Augmenting Aura Effect II:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 22 uses.' to 'Increases the base damage of your spells by 4%. Fades after 22 uses.'


Augmenting Aura Effect III:
       - Slot 20 changed from 'Limit Target: Exclude Target AE' to ''
       - Description changed from 'Increases the base damage of your spells by 4 percent. Fades after 24 uses.' to 'Increases the base damage of your spells by 4%. Fades after 24 uses.'


Mana Reciprocation:
       - Description changed from 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10 percent chance to strike the target repeatedly.' to 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10% chance to strike the target repeatedly.'


Mana Reciprocation Rk. II:
       - Description changed from 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10 percent chance to strike the target repeatedly.' to 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10% chance to strike the target repeatedly.'


Mana Reciprocation Rk. III:
       - Description changed from 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10 percent chance to strike the target repeatedly.' to 'Places an aura of pulsing mana upon your target. The mana will enhance damaging spells, allowing your target to inflict additional damage via a mana strike. These strikes have a 10% chance to strike the target repeatedly.'


Mana Reciprocation Strike:
       - Description changed from 'Strikes your target with pulsing mana, causing 3752 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 3752 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reciprocation Strike II:
       - Description changed from 'Strikes your target with pulsing mana, causing 3940 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 3940 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Reciprocation Strike III:
       - Description changed from 'Strikes your target with pulsing mana, causing 4137 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4137 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reciprocation:
       - Description changed from 'Strikes your target with pulsing mana, causing 4127 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4127 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reciprocation:
       - Description changed from 'Strikes your target with pulsing mana, causing 4540 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4540 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reciprocation:
       - Description changed from 'Strikes your target with pulsing mana, causing 4994 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4994 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reciprocation II:
       - Description changed from 'Strikes your target with pulsing mana, causing 4334 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4334 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reciprocation II:
       - Description changed from 'Strikes your target with pulsing mana, causing 4767 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4767 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reciprocation II:
       - Description changed from 'Strikes your target with pulsing mana, causing 5244 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 5244 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Reciprocation III:
       - Description changed from 'Strikes your target with pulsing mana, causing 4551 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 4551 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Reciprocation III:
       - Description changed from 'Strikes your target with pulsing mana, causing 5006 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 5006 damage. Has a 10% chance to trigger an additional damaging strike.'


Mana Re-Re-Re-Reciprocation III:
       - Description changed from 'Strikes your target with pulsing mana, causing 5507 damage. Has a 10 percent chance to trigger an additional damaging strike.' to 'Strikes your target with pulsing mana, causing 5507 damage. Has a 10% chance to trigger an additional damaging strike.'


Bafflement:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 6 percent chance to forget their enemies.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 20% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 6% chance to forget their enemies.'


Bafflement Rk. II:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 7 percent chance to forget their enemies.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 25% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 7% chance to forget their enemies.'


Bafflement Rk. III:
       - Description changed from 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30 percent chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 8 percent chance to forget their enemies.' to 'Causes your target and several creatures nearby to fall into an enchanted sleep for up to 6s (1 Ticks), with a 30% chance that each creature will become drowsy and fight more slowly. Creatures that are affected have a 8% chance to forget their enemies.'


Frightening Rune Effect:
       - Description changed from 'Increases the hatred your actions generate by 24 percent for 48s (8 Ticks).' to 'Increases the hatred your actions generate by 24% for 48s (8 Ticks).'


Legion of Lucem:
       - Description changed from 'Places a protective aegis on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 49313 points of damage before dissipating. Consumes a peridot when cast.' to 'Places a protective aegis on your group, absorbing 20% of incoming spell damage. This spell absorbs 49313 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Lucem Rk. II:
       - Description changed from 'Places a protective aegis on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 53011 points of damage before dissipating. Consumes a peridot when cast.' to 'Places a protective aegis on your group, absorbing 20% of incoming spell damage. This spell absorbs 53011 points of damage before dissipating. Consumes a peridot when cast.'


Legion of Lucem Rk. III:
       - Description changed from 'Places a protective aegis on your group, absorbing 20 percent of incoming spell damage. This spell absorbs 56987 points of damage before dissipating. Consumes a peridot when cast.' to 'Places a protective aegis on your group, absorbing 20% of incoming spell damage. This spell absorbs 56987 points of damage before dissipating. Consumes a peridot when cast.'


Darkened Auspice:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 20000 damage, up to a total of 48040.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 20000 damage, up to a total of 48040.'


Darkened Auspice Rk. II:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 20000 damage, up to a total of 51643.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 20000 damage, up to a total of 51643.'


Darkened Auspice Rk. III:
       - Description changed from 'Places a threshold rune on your target that will absorb 75 percent of incoming melee damage in excess of 20000 damage, up to a total of 55516.' to 'Places a threshold rune on your target that will absorb 75% of incoming melee damage in excess of 20000 damage, up to a total of 55516.'


Anodyne Stare:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 16% chance to forget its hatred of its enemies.'


Anodyne Stare Rk. II:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 20% chance to forget its hatred of its enemies.'


Anodyne Stare Rk. III:
       - Description changed from 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24 percent chance to forget its hatred of its enemies.' to 'Projects a hypnotic stare which mesmerizes enemies surrounding a location of your choosing. Each target has a 24% chance to forget its hatred of its enemies.'


Perilous Bafflement:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Bafflement Rk. II:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Bafflement Rk. III:
       - Description changed from 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10 percent of your mana available to cast this spell.' to 'Causes any creatures nearby to fall into an enchanted sleep for up to 12s (2 Ticks). The spell works on creatures up to level 108. Each creature that is mesmerized has a chance to increase the mana cost of this spell. You must have at least 10% of your mana available to cast this spell.'


Perilous Bafflement Chance:
       - Description changed from 'Has a 25 percent chance to trigger a mana penalty spell.' to 'Has a 25% chance to trigger a mana penalty spell.'


Perilous Bafflement Chance II:
       - Description changed from 'Has a 24 percent chance to trigger a mana penalty spell.' to 'Has a 24% chance to trigger a mana penalty spell.'


Perilous Bafflement Chance III:
       - Description changed from 'Has a 23 percent chance to trigger a mana penalty spell.' to 'Has a 23% chance to trigger a mana penalty spell.'


Perilous Bafflement Reprisal:
       - Description changed from 'Drains your mind of up to 600 mana. If you are below 1 percent of your maximum mana, it will deal #2 damage.' to 'Drains your mind of up to 600 mana. If you are below 1% of your maximum mana, it will deal #2 damage.'


Glistenwing Blood:
       - Mana Cost changed from '1285' to '8532'
       - Slot 1 changed from 'Decrease Current Hit Points by 1051' to 'Decrease Current Hit Points by 28602'
       - Slot 3 changed from 'Decrease Current Hit Points by 1666 per tick' to 'Decrease Current Hit Points by 11567 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 1051 damage initially and between 1666 and 1666 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 28602 damage initially and between 11567 and 11569 damage every six seconds for 42s (7 Ticks).'


Glistenwing Blood Rk. II:
       - Mana Cost changed from '1343' to '8921'
       - Slot 1 changed from 'Decrease Current Hit Points by 1104' to 'Decrease Current Hit Points by 30032'
       - Slot 3 changed from 'Decrease Current Hit Points by 1739 per tick' to 'Decrease Current Hit Points by 12135 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 1104 damage initially and between 1739 and 1739 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 30032 damage initially and between 12135 and 12137 damage every six seconds for 42s (7 Ticks).'


Glistenwing Blood Rk. III:
       - Mana Cost changed from '1403' to '9329'
       - Slot 1 changed from 'Decrease Current Hit Points by 1159' to 'Decrease Current Hit Points by 31534'
       - Slot 3 changed from 'Decrease Current Hit Points by 1815 per tick' to 'Decrease Current Hit Points by 12731 per tick'
       - Description changed from 'Fills your target's veins with deadly venom, causing 1159 damage initially and between 1815 and 1815 damage every six seconds for 42s (7 Ticks).' to 'Fills your target's veins with deadly venom, causing 31534 damage initially and between 12731 and 12733 damage every six seconds for 42s (7 Ticks).'


Hemocoraxius' Endemic:
       - Mana Cost changed from '1666' to '6794'
       - Slot 2 changed from 'Decrease Current Hit Points by 1553 per tick' to 'Decrease Current Hit Points by 7992 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1553 and 1553 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 7992 and 7996 damage every six seconds for 1m 12s (12 Ticks).'


Hemocoraxius' Endemic Rk. II:
       - Mana Cost changed from '1741' to '7101'
       - Slot 2 changed from 'Decrease Current Hit Points by 1620 per tick' to 'Decrease Current Hit Points by 8381 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1620 and 1620 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 8381 and 8385 damage every six seconds for 1m 12s (12 Ticks).'


Hemocoraxius' Endemic Rk. III:
       - Mana Cost changed from '1819' to '7424'
       - Slot 2 changed from 'Decrease Current Hit Points by 1691 per tick' to 'Decrease Current Hit Points by 8790 per tick'
       - Description changed from 'Infects your target with a fever that causes between 1691 and 1691 damage every six seconds for 1m 12s (12 Ticks).' to 'Infects your target with a fever that causes between 8790 and 8794 damage every six seconds for 1m 12s (12 Ticks).'


Kirchen's Chill:
       - Mana Cost changed from '1170' to '7117'
       - Slot 1 changed from 'Decrease Current Hit Points by 1221' to 'Decrease Current Hit Points by 24003'
       - Slot 2 changed from 'Decrease Current Hit Points by 1652 per tick' to 'Decrease Current Hit Points by 10113 per tick'
       - Description changed from 'An icy chill causes 1221 damage initially and between 1652 and 1652 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 24003 damage initially and between 10113 and 10121 damage every six seconds for 42s (7 Ticks).'


Kirchen's Chill Rk. II:
       - Mana Cost changed from '1223' to '7441'
       - Slot 1 changed from 'Decrease Current Hit Points by 1282' to 'Decrease Current Hit Points by 25203'
       - Slot 2 changed from 'Decrease Current Hit Points by 1724 per tick' to 'Decrease Current Hit Points by 10608 per tick'
       - Description changed from 'An icy chill causes 1282 damage initially and between 1724 and 1724 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 25203 damage initially and between 10608 and 10616 damage every six seconds for 42s (7 Ticks).'


Kirchen's Chill Rk. III:
       - Mana Cost changed from '1278' to '7781'
       - Slot 1 changed from 'Decrease Current Hit Points by 1346' to 'Decrease Current Hit Points by 26463'
       - Slot 2 changed from 'Decrease Current Hit Points by 1800 per tick' to 'Decrease Current Hit Points by 11128 per tick'
       - Description changed from 'An icy chill causes 1346 damage initially and between 1800 and 1800 damage every six seconds for 42s (7 Ticks).' to 'An icy chill causes 26463 damage initially and between 11128 and 11136 damage every six seconds for 42s (7 Ticks).'


Growl of the Leopard:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 653 health every six seconds and increasing your maximum hit points by 5286 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 653 health every six seconds and increasing your maximum hit points by 5286 for up to 60s (10 Ticks).'


Growl of the Leopard Rk. II:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 686 health every six seconds and increasing your maximum hit points by 5550 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 686 health every six seconds and increasing your maximum hit points by 5550 for up to 60s (10 Ticks).'


Growl of the Leopard Rk. III:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 720 health every six seconds and increasing your maximum hit points by 5828 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 720 health every six seconds and increasing your maximum hit points by 5828 for up to 60s (10 Ticks).'


Growl of the Leopard:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 653 health every six seconds and increasing your maximum hit points by 5286 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 653 health every six seconds and increasing your maximum hit points by 5286 for up to 60s (10 Ticks).'


Growl of the Leopard II:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 686 health every six seconds and increasing your maximum hit points by 5550 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 686 health every six seconds and increasing your maximum hit points by 5550 for up to 60s (10 Ticks).'


Growl of the Leopard III:
       - Description changed from 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20 percent, healing 720 health every six seconds and increasing your maximum hit points by 5828 for up to 60s (10 Ticks).' to 'Infuses you and your pet with the power of a leopard, increasing melee damage by 20%, healing 720 health every six seconds and increasing your maximum hit points by 5828 for up to 60s (10 Ticks).'


Krenk's Call:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Krenk's Call II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Krenk's Call III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Cry at the Moon:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 9% chance that four creatures will heed this call.'


Cry at the Moon Rk. II:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 10% chance that four creatures will heed this call.'


Cry at the Moon Rk. III:
       - Description changed from 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12 percent chance that four creatures will heed this call.' to 'Beckons to the denizens of the wild to attack your target for 18 seconds. There is a 12% chance that four creatures will heed this call.'


Visoracius' Maelstrom Chance:
       - Description changed from 'Has a 33 percent chance to cast a poison spell, a 33 percent chance to cast a disease spell, or a 33 percent chance to cast an ice spell.' to 'Has a 33% chance to cast a poison spell, a 33% chance to cast a disease spell, or a 33% chance to cast an ice spell.'


Visoracius' Maelstrom Chance II:
       - Description changed from 'Has a 33 percent chance to cast a poison spell, a 33 percent chance to cast a disease spell, or a 33 percent chance to cast an ice spell.' to 'Has a 33% chance to cast a poison spell, a 33% chance to cast a disease spell, or a 33% chance to cast an ice spell.'


Visoracius' Maelstrom Chance III:
       - Description changed from 'Has a 33 percent chance to cast a poison spell, a 33 percent chance to cast a disease spell, or a 33 percent chance to cast an ice spell.' to 'Has a 33% chance to cast a poison spell, a 33% chance to cast a disease spell, or a 33% chance to cast an ice spell.'


Prior Retaliation:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Prior Retaliation Rk. II:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Prior Retaliation Rk. III:
       - Description changed from 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90 percent of your maximum health to use this ability.' to 'You execute an early series of retaliative strikes, slashing your target and allowing you to dodge better for a period of time. You must be below 90% of your maximum health to use this ability.'


Prior Retaliation Reflection:
       - Description changed from 'Increases your chance to dodge attacks by 257 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 257% for up to 60s (10 Ticks).'


Prior Retaliation Reflection II:
       - Description changed from 'Increases your chance to dodge attacks by 263 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 263% for up to 60s (10 Ticks).'


Prior Retaliation Reflection III:
       - Description changed from 'Increases your chance to dodge attacks by 270 percent for up to 60s (10 Ticks).' to 'Increases your chance to dodge attacks by 270% for up to 60s (10 Ticks).'


Bubbling Rage Strike:
       - Description changed from 'Adds two extra melee attacks and has a 248 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 248% chance to refresh your rage ability.'


Bubbling Rage Strike II:
       - Description changed from 'Adds two extra melee attacks and has a 254 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 254% chance to refresh your rage ability.'


Bubbling Rage Strike III:
       - Description changed from 'Adds two extra melee attacks and has a 260 percent chance to refresh your rage ability.' to 'Adds two extra melee attacks and has a 260% chance to refresh your rage ability.'


Amplified Frenzy:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Amplified Frenzy Rk. II:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Amplified Frenzy Rk. III:
       - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'


Stormwild Frenzy:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Stormwild Frenzy Rk. II:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Stormwild Frenzy Rk. III:
       - Description changed from 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90 percent health. The effect will replenish itself when a frenzied strike is invoked in combat.' to 'Allows your melee attacks to do additional harm in the form of a frenzied strike. This ability can only be invoked when below 90% health. The effect will replenish itself when a frenzied strike is invoked in combat.'


Earth Elemental Strength XI:
       - Description changed from 'Absorbs 50 percent of incoming damage that exceeds 16000 in one hit. Will fade after absorbing a total of 43808 points of damage.' to 'Absorbs 50% of incoming damage that exceeds 16000 in one hit. Will fade after absorbing a total of 43808 points of damage.'


Reagent Conservation XII:
       - Description changed from 'Reduces the chance that spell reagents will be consumed by up to 15 percent. This bonus will decay on spells over level 105.' to 'Reduces the chance that spell reagents will be consumed by up to 15%. This bonus will decay on spells over level 105.'


Beneficial Duration 15 L105:
       - Description changed from 'Increases the duration of beneficial spells by 15 percent. This bonus will decay on spells over level 105.' to 'Increases the duration of beneficial spells by 15%. This bonus will decay on spells over level 105.'


All DD Damage 20 L105:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of spells by up to 20%. This bonus will decay on spells over level 105.'


Detrimental Haste 15 L105:
       - Description changed from 'Reduces the cast time of detrimental spells by 15 percent. This bonus will decay on spells over level 105.' to 'Reduces the cast time of detrimental spells by 15%. This bonus will decay on spells over level 105.'


Detrimental Mana Pres 16 L105:
       - Description changed from 'Reduces the mana cost of detrimental spells by up to 16 percent. This bonus will decay on spells over level 105.' to 'Reduces the mana cost of detrimental spells by up to 16%. This bonus will decay on spells over level 105.'


All DoT Damage 20 L105:
       - Description changed from 'Increases the damage of duration damage spells by up to 20 percent. This bonus will decay on spells over level 105.' to 'Increases the damage of duration damage spells by up to 20%. This bonus will decay on spells over level 105.'


Ferociousness I:
       - Description changed from 'Increases accuracy by 250 percent, damage you deal with all melee skills by 100 percent, and the minimum damage you deal with melee attacks by 25 points for 24s (4 Ticks).' to 'Increases accuracy by 250%, damage you deal with all melee skills by 100%, and the minimum damage you deal with melee attacks by 25 points for 24s (4 Ticks).'


Warlord's Fury IV:
       - Description changed from 'Has a 40 percent chance to cast Lesser Concussive Flame, a 40 percent chance to cast Lesser Concussive Magic, and a 20 percent chance to cast Lesser Concussive Chill.' to 'Has a 40% chance to cast Lesser Concussive Flame, a 40% chance to cast Lesser Concussive Magic, and a 20% chance to cast Lesser Concussive Chill.'


Pact of the Wurine IV:
       - Description changed from 'Allows you to transform into a Werewolf increasing your accuracy by 30 percent, movement speed by 0 percent, maximum mana by 2200, maximum health by 2200 and mana regeneration by 85 points.' to 'Allows you to transform into a Werewolf increasing your accuracy by 30%, movement speed by 0%, maximum mana by 2200, maximum health by 2200 and mana regeneration by 85 points.'


Blood Frenzy V:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 52 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 52% for up to 48s (8 Ticks).'


Zan Fi's Whistle XVI:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, flying kick attacks by 925 points and increases the damage you deal with all melee skills by 15 percent.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, flying kick attacks by 925 points and increases the damage you deal with all melee skills by 15%.'


Two-Finger Wasp Touch IV:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 90 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 90% for up to 60s (10 Ticks).'


Twisted Shank XXII:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take between 5 and 5 percent more damage from poison spells for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 5 and 5% more damage from poison spells for up to 30s (5 Ticks).'


Screaming Axes I:
       - Description changed from 'Increases incoming throwing damage by 10 percent for up to 18s (3 Ticks).' to 'Increases incoming throwing damage by 10% for up to 18s (3 Ticks).'


Aura of Cleansing XVI:
       - Description changed from 'Reduces your target's hatred for you by 2100 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 2100 points and then by 1% of their total hatred for you.'


Marr's Salvation III:
       - Description changed from 'Reduces your target's hatred for you by 2300 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 2300 points and then by 1% of their total hatred for you.'


Marr's Salvation IV:
       - Description changed from 'Reduces your target's hatred for you by 2500 points and then by 1 percent of their total hatred for you.' to 'Reduces your target's hatred for you by 2500 points and then by 1% of their total hatred for you.'


Ferocious Kick VII:
       - Description changed from 'Deals 8650 damage and has a 8 percent chance to trigger Fury of the Forest.' to 'Deals 8650 damage and has a 8% chance to trigger Fury of the Forest.'


Ferocious Kick VIII:
       - Description changed from 'Deals 9650 damage and has a 9 percent chance to trigger Fury of the Forest.' to 'Deals 9650 damage and has a 9% chance to trigger Fury of the Forest.'


Ferocious Kick IX:
       - Description changed from 'Deals 10750 damage and has a 10 percent chance to trigger Fury of the Forest.' to 'Deals 10750 damage and has a 10% chance to trigger Fury of the Forest.'


Embalmer's Carapace VI:
       - Description changed from 'Reduces your target's hatred toward you by 18000 points and then by 2 percent of their total hatred for you. This spell also has a 40 percent chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20 percent chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85 percent.' to 'Reduces your target's hatred toward you by 18000 points and then by 2% of their total hatred for you. This spell also has a 40% chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20% chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85%.'


Host in the Shell III:
       - Description changed from 'Protects your pet in a shield of runes absorbing a percentage of damage up to 15,000 per hit, up to a total of 200,000 damage, for up to 5m (50 Ticks).' to 'Protects your pet in a shield of runes absorbing 25% of incoming melee damage up to 200000 per hit, up to a total of 15000 damage, for up to 5m (50 Ticks).'


Knee Strike Snare I:
       - Description changed from 'Reduces movement speed by 20 percent for 18s (3 Ticks).' to 'Reduces movement speed by 20% for 18s (3 Ticks).'


Knee Strike Snare II:
       - Description changed from 'Reduces movement speed by 25 percent for 18s (3 Ticks).' to 'Reduces movement speed by 25% for 18s (3 Ticks).'


Knee Strike Snare III:
       - Description changed from 'Reduces movement speed by 30 percent for 18s (3 Ticks).' to 'Reduces movement speed by 30% for 18s (3 Ticks).'


Bottle of Adventure IV:
       - Description changed from 'Increases experience gained by 75 percent for 2h (1200 Ticks). This effect persists through death.' to 'Increases experience gained by 75% for 2h (1200 Ticks). This effect persists through death.'


Shudder the Living:
       - Description changed from 'Reduces attack power by 500, and limits maximum HP and Mana by 15 percent for up to 10m (100 Ticks).' to 'Reduces attack power by 500, and limits maximum HP and Mana by 15% for up to 10m (100 Ticks).'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 85 percent.' to 'Reduces your maximum HP, and maximum mana to 85%.'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 82 percent.' to 'Reduces your maximum HP, and maximum mana to 82%.'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 79 percent.' to 'Reduces your maximum HP, and maximum mana to 79%.'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 76 percent.' to 'Reduces your maximum HP, and maximum mana to 76%.'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 73 percent.' to 'Reduces your maximum HP, and maximum mana to 73%.'


Blight of Sul:
       - Description changed from 'Reduces your maximum HP, and maximum mana to 70 percent.' to 'Reduces your maximum HP, and maximum mana to 70%.'


Decay I:
       - Description changed from 'Reduces maximum health, endurance, and mana to 90 percent. Prevents the use of beneficial free target effects.' to 'Reduces maximum health, endurance, and mana to 90%. Prevents the use of beneficial free target effects.'


Decay II:
       - Description changed from 'Reduces maximum health, endurance, and mana to 80 percent. Prevents the use of beneficial free target effects.' to 'Reduces maximum health, endurance, and mana to 80%. Prevents the use of beneficial free target effects.'


Decay III:
       - Description changed from 'Reduces maximum health, endurance, and mana to 70 percent. Prevents the use of beneficial free target effects.' to 'Reduces maximum health, endurance, and mana to 70%. Prevents the use of beneficial free target effects.'


Decay IV:
       - Description changed from 'Reduces maximum health, endurance, and mana to 60 percent. Prevents the use of beneficial free target effects.' to 'Reduces maximum health, endurance, and mana to 60%. Prevents the use of beneficial free target effects.'


Flame Affinity:
       - Description changed from 'Increases incoming fire damage by 25 percent.' to 'Increases incoming fire damage by 25%.'


Chilling Stare:
       - Description changed from 'Slows detrimental spell casting and melee attacks by 30 percent. Reduces run speed by 50 percent.' to 'Slows detrimental spell casting and melee attacks by 30%. Reduces run speed by 50%.'


Lethargic Sludge:
       - Description changed from 'Inflicts 8660 damage per tick. Reduces movement rate by 50 percent.' to 'Inflicts 8660 damage per tick. Reduces movement rate by 50%.'


Burning Fatigue:
       - Description changed from 'Slows detrimental spell casting and melee speed by 30 percent. Can spread to your allies.' to 'Slows detrimental spell casting and melee speed by 30%. Can spread to your allies.'


Chilling Stare:
       - Description changed from 'Slows detrimental spell casting and melee attacks by 30 percent. Reduces run speed by 50 percent.' to 'Slows detrimental spell casting and melee attacks by 30%. Reduces run speed by 50%.'


Wretched Bile:
       - Description changed from 'Inflicts 12300 damager per tick, while slowing melee attacks by 40 percent for up to 36s (6 Ticks).' to 'Inflicts 12300 damager per tick, while slowing melee attacks by 40% for up to 36s (6 Ticks).'


Death Strike:
       - Description changed from 'Inflicts 92000 damage instantly, while reducing melee speed by 40 pecent, reducing AC by 2500, and reducing hate generated by 95 percent for up to 60s (10 Ticks).' to 'Inflicts 92000 damage instantly, while reducing melee speed by 40 pecent, reducing AC by 2500, and reducing hate generated by 95% for up to 60s (10 Ticks).'


Crud's Curse:
       - Description changed from 'Burns you for 18350 damage, and slows your movement by 50 percent for up to 30s (5 Ticks).' to 'Burns you for 18350 damage, and slows your movement by 50% for up to 30s (5 Ticks).'


Blight of Grummus:
       - Description changed from 'Increases incoming damage by 15 percent, reduces run speed by 25 percent, for up to 1m 30s (15 Ticks).' to 'Increases incoming damage by 15%, reduces run speed by 25%, for up to 1m 30s (15 Ticks).'


Defensive:
       - Description changed from 'Reduces incoming damage by 40 percent for up to 2m (20 Ticks).' to 'Reduces incoming damage by 40% for up to 2m (20 Ticks).'


Gnoll Out the Barrel:
       - Spell Name changed from 'SKU22TDSPlaceholder20' to 'Gnoll Out the Barrel'
       - Casting Time changed from '0' to '4'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Roll a Gnoll out of the barrel.'


Familiar: Darkfell Gnoll Pup:
       - Spell Name changed from 'SKU22TDSPlaceholder21' to 'Familiar: Darkfell Gnoll Pup'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll1'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'Your gnoll pup springs forth.'
       - Land on Other Message changed from '' to ' is joined by a gnoll pup.'
       - Wear Off Message changed from '' to 'Your gnoll pup runs off.'
       - Description changed from '' to 'Summons a Darkfell Gnoll Pup familiar.'


Familiar: Gnoll Reaver Pup:
       - Spell Name changed from 'SKU22TDSPlaceholder22' to 'Familiar: Gnoll Reaver Pup'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll2'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'Your gnoll pup springs forth.'
       - Land on Other Message changed from '' to ' is joined by a gnoll pup.'
       - Wear Off Message changed from '' to 'Your gnoll pup runs off.'
       - Description changed from '' to 'Summons a Gnoll Reaver Pup familiar.'


Familiar: Direwind Gnoll Pup:
       - Spell Name changed from 'SKU22TDSPlaceholder23' to 'Familiar: Direwind Gnoll Pup'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll3'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'Your gnoll pup springs forth.'
       - Land on Other Message changed from '' to ' is joined by a gnoll pup.'
       - Wear Off Message changed from '' to 'Your gnoll pup runs off.'
       - Description changed from '' to 'Summons a Direwind Gnoll Pup familiar.'


Familiar: Blackburrow Gnoll Pup:
       - Spell Name changed from 'SKU22TDSPlaceholder24' to 'Familiar: Blackburrow Gnoll Pup'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll4'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'Your gnoll pup springs forth.'
       - Land on Other Message changed from '' to ' is joined by a gnoll pup.'
       - Wear Off Message changed from '' to 'Your gnoll pup runs off.'
       - Description changed from '' to 'Summons a Blackburrow Gnoll Pup familiar.'


Familiar: Splitpaw Gnoll Pup:
       - Spell Name changed from 'SKU22TDSPlaceholder25' to 'Familiar: Splitpaw Gnoll Pup'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll5'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'Your gnoll pup springs forth.'
       - Land on Other Message changed from '' to ' is joined by a gnoll pup.'
       - Wear Off Message changed from '' to 'Your gnoll pup runs off.'
       - Description changed from '' to 'Summons a Splitpaw Gnoll Pup familiar.'


Familiar: Plush Ishva Mal:
       - Spell Name changed from 'SKU22TDSPlaceholder26' to 'Familiar: Plush Ishva Mal'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll6'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You summon a plush gnoll.'
       - Land on Other Message changed from '' to ' is joined by a stuffed gnoll.'
       - Wear Off Message changed from '' to 'You put your stuffed gnoll away.'
       - Description changed from '' to 'Summons a Plush Ishva Mal familiar.'


Familiar: Plush Lord Elgnub:
       - Spell Name changed from 'SKU22TDSPlaceholder27' to 'Familiar: Plush Lord Elgnub'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll7'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You summon a plush gnoll.'
       - Land on Other Message changed from '' to ' is joined by a stuffed gnoll.'
       - Wear Off Message changed from '' to 'You put your stuffed gnoll away.'
       - Description changed from '' to 'Summons a Plush Lord Elgnub familiar.'


Familiar: Plush Tranixx Darkpaw:
       - Spell Name changed from 'SKU22TDSPlaceholder28' to 'Familiar: Plush Tranixx Darkpaw'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll8'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You summon a plush gnoll.'
       - Land on Other Message changed from '' to ' is joined by a stuffed gnoll.'
       - Wear Off Message changed from '' to 'You put your stuffed gnoll away.'
       - Description changed from '' to 'Summons a Plush Tranixx Darkpaw familiar.'


Familiar: Plush Ergrez Shortpaw:
       - Spell Name changed from 'SKU22TDSPlaceholder29' to 'Familiar: Plush Ergrez Shortpaw'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll9'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You summon a plush gnoll.'
       - Land on Other Message changed from '' to ' is joined by a stuffed gnoll.'
       - Wear Off Message changed from '' to 'You put your stuffed gnoll away.'
       - Description changed from '' to 'Summons a Plush Ergrez Shortpaw familiar.'


Familiar: Plush Fippy Darkpaw:
       - Spell Name changed from 'SKU22TDSPlaceholder30' to 'Familiar: Plush Fippy Darkpaw'
       - Casting Time changed from '0' to '14'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to 'Summon Familiar: FamiliarGnoll10'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You summon a plush gnoll.'
       - Land on Other Message changed from '' to ' is joined by a stuffed gnoll.'
       - Wear Off Message changed from '' to 'You put your stuffed gnoll away.'
       - Description changed from '' to 'Summons a Plush Fippy Darkpaw familiar.'


Adopt the Gnoll:
       - Spell Name changed from 'SKU22TDSPlaceholder31' to 'Adopt the Gnoll'
       - Casting Time changed from '0' to '4'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Description changed from '' to 'Adopt the gnoll and make it your own.'


Ishva Mal's Wish:
       - Spell Name changed from 'SKU22TDSPlaceholder32' to 'Ishva Mal's Wish'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Slot 2 changed from '' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Your plush Ishva Mal has been granted its wish.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Lord Elgnub's Wish:
       - Spell Name changed from 'SKU22TDSPlaceholder33' to 'Lord Elgnub's Wish'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Slot 2 changed from '' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Your plush Lord Elgnub has been granted its wish.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Tranixx Darkpaw's Wish:
       - Spell Name changed from 'SKU22TDSPlaceholder34' to 'Tranixx Darkpaw's Wish'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Slot 2 changed from '' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Your plush Tranixx Darkpaw has been granted its wish.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Ergrez Shortpaw's Wish:
       - Spell Name changed from 'SKU22TDSPlaceholder35' to 'Ergrez Shortpaw's Wish'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Slot 2 changed from '' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Your plush Ergrez Shortpaw has been granted its wish.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Fippy Darkpaw's Wish:
       - Spell Name changed from 'SKU22TDSPlaceholder36' to 'Fippy Darkpaw's Wish'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -975 Min: 15% Max: 30%' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 57538' to ''
       - Slot 2 changed from '' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '35' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3600'
       - Interruptable changed from 'No' to 'Yes'
       - Dispellable changed from 'No' to 'Yes'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Your plush Fippy Darkpaw has been granted its wish.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Heal 35-100 L103:
       - Description changed from 'Increases the potency of healing spells by 35 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the potency of healing spells by 35 to 100%. This bonus will decay on spells over level 103.'


Corruption Damage 35-100 L103:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of corruption-based spells by 35 to 100 percent. This bonus will decay on spells over level 103.' to 'Increases the damage of corruption-based spells by 35 to 100%. This bonus will decay on spells over level 103.'


Escape II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 75. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 75. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 75 percent chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 75% chance for level 75 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Escape III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 77. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 77. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 77 percent chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 77% chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Teleport: Stratos:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 78. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 78. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 78 percent chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 78% chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Summon Familiar: Fire Slug:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 79. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 79. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 79 percent chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 79% chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Summon Stratos Carpet:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 80. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 80. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 80 percent chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 80% chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Illusion: Geonid:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 81. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 81. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 81 percent chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 81% chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Summon Lava Snail:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 82. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 82. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 82 percent chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 82% chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Remove this and Resummon your mount:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 83. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 83. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 83 percent chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 83% chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Summon Familiar: Geonid:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 84. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 84. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 84 percent chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 84% chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Wrath:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 85. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 85. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 85 percent chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 85% chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Enfeeblement:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 86. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 86. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 86 percent chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 86% chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Disgust:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 87. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 87. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 87 percent chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 87% chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Softening:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 88% chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Volcanic Rock Fall:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Volcanic Explosion:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Volcanic Crust:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 91 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 91% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Geothermal Billow:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 92 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 92% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Volcanic Flow:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 93 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 93% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Ease:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 94 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 94% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Prince Ralaifin's Esteem:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 95 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 95% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Overdrive Boon:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 96 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 96% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Crippling Slicer:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 97 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 97% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Treaded Boon of Potential:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 98 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 98% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Crippling Snare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 99 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 99% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Familiar: Erollisi's Boundless Heart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Familiar: Erollisi's Trueheart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Familiar: Erollisi's Proudheart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Pet Illusion: Erollisi's Boundless Heart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Pet Illusion: Erollisi's Trueheart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Pet Illusion: Erollisi's Proudheart Hare:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Boon of the Restless:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Hand of Remedy VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Illusion: Form of the Elddar:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Illusion: Form of the of the Transposed Elddar:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 109. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Illusion: Corroded Clockwork Form:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 110. Cast Evader's Shroud of Stealth on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 110. Cast Evader's Shroud of Stealth on Success'
       - Description changed from 'You have a 100 percent chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fading Memories II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 77. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 77. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 77 percent chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 77% chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fading Memories III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 78. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 78. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 78 percent chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 78% chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Chivalry I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 79. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 79. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 79 percent chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 79% chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Chivalry II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 80. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 80. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 80 percent chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 80% chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Chivalry III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 81. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 81. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 81 percent chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 81% chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Chivalry X:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 82. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 82. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 82 percent chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 82% chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Outrider's Accuracy XXXII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 83. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 83. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 83 percent chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 83% chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Outrider's Accuracy XXXIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 84. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 84. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 84 percent chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 84% chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Outrider's Accuracy XXXIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 85. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 85. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 85 percent chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 85% chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Outrider's Accuracy XXXV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 86. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 86. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 86 percent chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 86% chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Outrider's Accuracy XXXVI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 87. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 87. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 87 percent chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 87% chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Call of the Ancients XIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 88% chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Call of the Ancients XV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Call of the Ancients XVI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Call of the Ancients XVII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 91 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 91% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration I:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 92 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 92% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration II:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 93 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 93% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration III:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 94 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 94% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration IV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 95 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 95% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration V:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 96 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 96% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration VI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 97 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 97% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 98 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 98% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration VIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 99 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 99% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration IX:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration X:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XVI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XVII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XVIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 109. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ancient Restoration XIX:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 110. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 110. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Heal 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Heal 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Heal 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Magic Damage 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Magic Damage 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Magic Damage 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fire Damage 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fire Damage 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fire Damage 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Cold Damage 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Cold Damage 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Cold Damage 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poison/Chromatic Damage 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poison/Chromatic Damage 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poison/Chromatic Damage 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Disease/Corrupt Damage 60-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Disease/Corrupt Damage 75-90 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Disease/Corrupt Damage 85-125 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Duration Focus 26 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Duration Focus 35 L120:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Detrimental Duration 26 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 77. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 77. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 77 percent chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 77% chance for level 77 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Duration 35 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 78. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 78. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 78 percent chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 78% chance for level 78 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Range Focus 27 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 79. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 79. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 79 percent chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 79% chance for level 79 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Range Focus 35 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 80. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 80. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 80 percent chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 80% chance for level 80 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Range 27 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 81. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 81. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 81 percent chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 81% chance for level 81 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Range 35 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 82. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 82. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 82 percent chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 82% chance for level 82 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Beneficial Haste 21 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 83. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 83. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 83 percent chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 83% chance for level 83 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Beneficial Haste 30 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 84. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 84. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 84 percent chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 84% chance for level 84 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Haste 18 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 85. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 85. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 85 percent chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 85% chance for level 85 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Haste 23 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 86. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 86. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 86 percent chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 86% chance for level 86 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Mana Pres Focus 17 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 87. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 87. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 87 percent chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 87% chance for level 87 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Mana Pres Focus 22 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 88% chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Mana Pres 17 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Detrimental Mana Pres 22 L120:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Form of Defense XXIX:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 91 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 91% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Myrmidon's Skill XIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 92 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 92% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Prismatic Ward XXVI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 93 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 93% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Illusionary Spikes XXV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 94 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 94% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Might of Stone XIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 95 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 95% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Soothing Breath XXIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 96 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 96% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Knowledge of the Past XXVI:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 97 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 97% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Expanding Mind XXIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 98 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 98% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Geomantra XXIV:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 99 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 99% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Defender:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Attacker:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Assaulting Fire:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Defending Fire:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Assaulting Magic:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Defending Magic:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Ventral Defense:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Dorsal Defense:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Casting Fire:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Protecting Fire:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 109. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Casting Magic:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 110. Cast Evader's Temporary Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 110. Cast Evader's Temporary Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.' to 'You feign death and have a 100% chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary invisibility.'


Whispering Midnight Protecting Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Whispering Midnight Soothing:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Whispering Midnight Warding Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Whispering Midnight Warding Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


SKU26 Chase PH16:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Defender:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Attacker:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Assaulting Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Defending Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Assaulting Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Defending Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Ventral Defense:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Dorsal Defense:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Casting Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Protecting Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Casting Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Protecting Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Soothing:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Warding Fire:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Blazing Euphoria Warding Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


SKU26 Chase PH32:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Poison/Chromatic Damage 35-70 L100:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Disease/Corrupt Damage 35-70 L100:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Teleport: Froststone:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Summon Familiar: Velious Snow Kitten:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Pet Illusion: Velious Snow Kitten:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Summon Restless Wolf:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Illusion: Restless Coldain:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Summon Familiar: Tizmak:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Pet Illusion: Tizmak:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Summon Restless Griffon:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Might of Stone XV:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Journey: Plane of Tranquility:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spire of Enchantment IV:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spire of Enchantment V:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spire of Enchantment VI:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spire of Enchantment VII:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Strike of Impaired Vision:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Strike of Impaired Vision:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Test Elemental Conversion:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Death's Necromantic Effigy I:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 88 percent chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 88% chance for level 88 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Selyrah of Fear:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Stipulation of Flame:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fetid Blood:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bond of Indemnity:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bond of Indemnity II:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bond of Indemnity III:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bond of Indemnity IV:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Repercussions:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Repercussions II:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Repercussions III:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Repercussions IV:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Flames of Destruction:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Flames of Renewal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Roiling Coal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Coal Dust Explosion:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


AALRaidPH46754:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


AALRaidPH46755:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bite of the Shissar Poison:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Bite of the Shissar Poison Strike:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Ralisa's Broken Shackle:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spire of Enchantment VIII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 77. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 77. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 77 percent chance for level 77 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 77% chance for level 77 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Phrygian Arpeggio:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 78. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 78. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 78 percent chance for level 78 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 78% chance for level 78 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Phrygian Root:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 79. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 79. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 79 percent chance for level 79 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 79% chance for level 79 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Phrygian Third:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 80. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 80. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 80 percent chance for level 80 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 80% chance for level 80 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Phrygian Fifth:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 81. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 81. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 81 percent chance for level 81 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 81% chance for level 81 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Phrygian Octave:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 82. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 82. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 82 percent chance for level 82 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 82% chance for level 82 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Phrygian Root:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 83. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 83. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 83 percent chance for level 83 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 83% chance for level 83 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Phrygian Third:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 84. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 84. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 84 percent chance for level 84 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 84% chance for level 84 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Phrygian Fifth:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 85. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 85. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 85 percent chance for level 85 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 85% chance for level 85 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Phrygian Octave:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 86. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 86. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 86 percent chance for level 86 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 86% chance for level 86 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Mixolydian Arpeggio:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 87. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 87. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 87 percent chance for level 87 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 87% chance for level 87 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Mixolydian Root:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 88 percent chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 88% chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Mixolydian Third:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 89 percent chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 89% chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Mixolydian Fifth:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 90 percent chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 90% chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Mixolydian Octave:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 91 percent chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 91% chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Mixolydian Root:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 92 percent chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 92% chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Mixolydian Third:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 93 percent chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 93% chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Mixolydian Fifth:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 94 percent chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 94% chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Masterful Mixolydian Octave:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 95 percent chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 95% chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Shield of Blood:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 96 percent chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 96% chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Shield of Blood:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 97 percent chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 97% chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fury of the Beast:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 98 percent chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 98% chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fury of the Warder:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 99 percent chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 99% chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Unleashed Fury:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fury of the Beast:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Fury of the Warder:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Unleashed Fury:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Merciful Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Recurrent Merciful Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Merciful Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Recurrent Merciful Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Nature's Will:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Path of Destruction:
       - Slot 1 changed from '60% Chance to Cancel Aggro on NPC's up to Level 89' to '60% Chance to Cancel Aggro on NPCs up to Level 89'
       - Description changed from 'Gives your pet a 60 percent chance for level 89 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 60% chance for level 89 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Path of Regrowth:
       - Slot 1 changed from '75% Chance to Cancel Aggro on NPC's up to Level 91' to '75% Chance to Cancel Aggro on NPCs up to Level 91'
       - Description changed from 'Gives your pet a 75 percent chance for level 91 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 75% chance for level 91 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Nature's Destruction:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 93' to '95% Chance to Cancel Aggro on NPCs up to Level 93'
       - Description changed from 'Gives your pet a 93 percent chance for level 93 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 93% chance for level 93 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Nature's Regrowth:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 94' to '95% Chance to Cancel Aggro on NPCs up to Level 94'
       - Description changed from 'Gives your pet a 94 percent chance for level 94 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 94% chance for level 94 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Nature's Will:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 95' to '95% Chance to Cancel Aggro on NPCs up to Level 95'
       - Description changed from 'Gives your pet a 95 percent chance for level 95 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 95 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Path of Destruction:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 96' to '95% Chance to Cancel Aggro on NPCs up to Level 96'
       - Description changed from 'Gives your pet a 95 percent chance for level 96 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 96 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Path of Regrowth:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 97' to '95% Chance to Cancel Aggro on NPCs up to Level 97'
       - Description changed from 'Gives your pet a 95 percent chance for level 97 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 97 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Nature's Destruction:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 98' to '95% Chance to Cancel Aggro on NPCs up to Level 98'
       - Description changed from 'Gives your pet a 95 percent chance for level 98 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 98 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Nature's Regrowth:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 99' to '95% Chance to Cancel Aggro on NPCs up to Level 99'
       - Description changed from 'Gives your pet a 95 percent chance for level 99 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 99 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Cerebral Assault:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 100' to '95% Chance to Cancel Aggro on NPCs up to Level 100'
       - Description changed from 'Gives your pet a 95 percent chance for level 100 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 100 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Cerebral Relief:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 101' to '95% Chance to Cancel Aggro on NPCs up to Level 101'
       - Description changed from 'Gives your pet a 95 percent chance for level 101 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 101 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Cerebral Assault:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 102' to '95% Chance to Cancel Aggro on NPCs up to Level 102'
       - Description changed from 'Gives your pet a 95 percent chance for level 102 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 102 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Cerebral Relief:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 103' to '95% Chance to Cancel Aggro on NPCs up to Level 103'
       - Description changed from 'Gives your pet a 95 percent chance for level 103 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 103 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Elemental Docility X:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 104' to '95% Chance to Cancel Aggro on NPCs up to Level 104'
       - Description changed from 'Gives your pet a 95 percent chance for level 104 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 104 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Companion's Assault XXX:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 105' to '95% Chance to Cancel Aggro on NPCs up to Level 105'
       - Description changed from 'Gives your pet a 95 percent chance for level 105 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 105 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Zeal of the Elements VIII:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 106' to '95% Chance to Cancel Aggro on NPCs up to Level 106'
       - Description changed from 'Gives your pet a 95 percent chance for level 106 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 106 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Companion's Assault XXXI:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 107' to '95% Chance to Cancel Aggro on NPCs up to Level 107'
       - Description changed from 'Gives your pet a 95 percent chance for level 107 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 107 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Seven Chakras Heel Technique:
       - Slot 1 changed from '95% Chance to Cancel Aggro on NPC's up to Level 108' to '95% Chance to Cancel Aggro on NPCs up to Level 108'
       - Description changed from 'Gives your pet a 95 percent chance for level 108 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.' to 'Gives your pet a 95% chance for level 108 and lower NPCs to completely forget about it. Calls your pet to your side if it is out of combat.'


Demon Crusher:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Seven Chakras Heel Technique:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Demon Crusher:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Reclamation:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Magic:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Reclamation:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rousing Zeal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Soothing Zeal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rousing Zeal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Soothing Zeal:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Natural Alignment:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Nature's Fury:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Natural Alignment:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Nature's Fury:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poisoned Bladestorm:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poisoned Bladestorm Attunement:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poisoned Bladestorm:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Poisoned Bladestorm Attunement:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 109. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 109. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rousing Consumption:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 110. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 110. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 90 percent chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 90% chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Zeal:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 91 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 91% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rousing Consumption:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 92 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 92% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Consuming Zeal:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 93 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 93% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rejuvenation of the Ancestors:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 94 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 94% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Rejuvenation of the Ancestors:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 95 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 95% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Roaring Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 96 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 96% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Roaring Shield:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 97 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 97% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Weave of Reclamation:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 98 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 98% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Weave of Reclamation:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 99 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 99% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Challenged Resurrection:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Kaladim:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Halas:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Oggok:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 103 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Cabilis:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Firiona Vie:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Freeport:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Felwithe:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Kelethin:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: The Great Divide:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 109. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 109. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 109 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Grobb:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 110. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 110. Cast Evader's Invisibility on Success'
       - Description changed from 'You feign death and have a 100 percent chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You feign death and have a 100% chance for level 110 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Riverdale:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Neriak:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: The Nexus:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Overthere:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Plane of Knowledge:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Qeynos:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Gukta:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Shar Vahl:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Ak Anon:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Paineel:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Journey: Erudin:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Quaff of the Craftsman:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spike of Magic:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Hammer of Magic:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Burst of Flames:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Blaze of Fire:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Spike of Ice:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Surge of Ice:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Injection of Poison:
       - Slot 2 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You have a 100 percent chance for level 0 and lower NPCs to completely forget about you and a 100 percent chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You have a 100% chance for level 0 and lower NPCs to completely forget about you and a 100% chance for all NPCs to forget about your pet. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Wave of Poison:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 89 percent chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 89% chance for level 89 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Vector of Sickness:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 90 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Perfusion of Plague:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 91 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spike of Corruption:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 92 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Wave of Corruption:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 93 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Spike of Anger:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 94 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Wave of Anger:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 95 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Vampiric Draw:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 96 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Vampiric Consumption:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 97 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Stunning Snap:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 98 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Enchant Refined Restless Velium (x1):
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 99 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Enchant Refined Restless Velium (x10):
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 100 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Surge of Energy:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 101 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Vector of Health:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 2 seconds and have a 90 percent chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 2 seconds and have a 90% chance for level 102 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Perfusion of Healing:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 104 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Devout Rune:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 105 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Exalted Rune:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 106 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Reassuring Strike:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 107 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Consoling Strike:
       - Slot 1 changed from '90% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Temporary Sanctuary on Success' to '90% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Temporary Sanctuary on Success'
       - Description changed from 'You are stunned for 1 second and have a 90 percent chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'You are stunned for 1 second and have a 90% chance for level 108 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.'


Remote Healing Blessing:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 79. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 79. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 79 percent chance for level 79 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 79% chance for level 79 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Remote Healing Flood:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 80. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 80. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 80 percent chance for level 80 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 80% chance for level 80 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Spike of Magic:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 81. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 81. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 81 percent chance for level 81 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 81% chance for level 81 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Hammer of Magic:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 82. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 82. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 82 percent chance for level 82 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 82% chance for level 82 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Burst of Flames:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 83. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 83. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 83 percent chance for level 83 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 83% chance for level 83 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Blaze of Fire:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 84. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 84. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 84 percent chance for level 84 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 84% chance for level 84 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Spike of Ice:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 85. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 85. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 85 percent chance for level 85 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 85% chance for level 85 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Surge of Ice:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 86. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 86. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 86 percent chance for level 86 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 86% chance for level 86 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Injection of Poison:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 87. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 87. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 87 percent chance for level 87 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 87% chance for level 87 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Wave of Poison:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 88. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 88. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 88 percent chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 88% chance for level 88 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Vector of Sickness:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 89 percent chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 89% chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Perfusion of Plague:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 90 percent chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 90% chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Spike of Corruption:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 91 percent chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 91% chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Wave of Corruption:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 92 percent chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 92% chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Vampiric Draw:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 93. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 93. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 93 percent chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 93% chance for level 93 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Vampiric Consumption:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 94 percent chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 94% chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Vector of Health:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 95 percent chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 95% chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Perfusion of Healing:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 96 percent chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 96% chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Reassuring Strike:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 97 percent chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 97% chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Consoling Strike:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 98 percent chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 98% chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Remote Healing Blessing:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 99 percent chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 99% chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Remote Healing Flood:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Alleviating Burst XVII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Alleviating Burst XVII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Invigorating Burst XVII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 103. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 103. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 103 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Hand of Holy Wrath VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Arms of Holy Wrath VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Hand of Holy Wrath VII Recourse:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Arms of Holy Wrath VII Recourse:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Hand of Holy Wrath VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You fall into a stasis that leaves you unable to fight and gives you a 100 percent chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You fall into a stasis that leaves you unable to fight and gives you a 100% chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Sympathetic Arms of Holy Wrath VII:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 89. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 89. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 89 percent chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 89% chance for level 89 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Strike of the Archer IX:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 90. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 90. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 90 percent chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 90% chance for level 90 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


BST Frozen Miasma 7:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 91. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 91. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 91 percent chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 91% chance for level 91 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


BST Frozen Miasma 9:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 92. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 92. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 92 percent chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 92% chance for level 92 and lower NPCs to completely forget about you. This effect lasts for 30s (5 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


CLR Merciful Remedy Healing 6:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 94. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 94. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 94 percent chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 94% chance for level 94 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


CLR Merciful Remedy Healing 8:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 95. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 95. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 95 percent chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 95% chance for level 95 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


DRU Remote Sunblaze Reuse Time 6:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 96. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 96. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 96 percent chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 96% chance for level 96 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


DRU Remote Sunblaze Reuse Time 8:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 97. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 97. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 97 percent chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 97% chance for level 97 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


ENC Mindslash 7:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 98. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 98. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 98 percent chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 98% chance for level 98 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


ENC Mindslash 9:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 99. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 99. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 99 percent chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 99% chance for level 99 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


MAG Spear of Molten Arcronite 7:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 100. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 100. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 100 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


MAG Spear of Molten Arcronite 9:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 101. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 101. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 101 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


NEC Pyre & Swift Sickness 7:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 102. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 102. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 102 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


NEC Pyre & Swift Sickness 9:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 104. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 104. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 104 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


RNG Focused Arrowgale Damage 6:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 105. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 105. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 105 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


RNG Focused Arrowgale Damage 8:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 106. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 106. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 106 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


WIZ Ethereal 7:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 107. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 107. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 107 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


WIZ Ethereal 9:
       - Slot 1 changed from '100% Chance to Cancel Aggro on NPC's up to Level 108. Cast Evader's Invisibility on Success' to '100% Chance to Cancel Aggro on NPCs up to Level 108. Cast Evader's Invisibility on Success'
       - Description changed from 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100 percent chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.' to 'You take the form of an inconspicuous totem that leaves you unable to fight and gives you a 100% chance for level 108 and lower NPCs to completely forget about you. This effect lasts for 60s (10 Ticks) or until you choose to remove it. If you are more than 30 feet away from your attackers you will be blessed with invisibility.'


Affliction Haste XIV:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 100.' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 100.'


Enhancement Haste XIV:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 101.' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 101.'


Extended Enhancement XIV:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 102.' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 102.'


Extended Reach XIV:
       - Description changed from 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65 percent of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 103.' to 'Causes a creature of up to level 105 to attack you exclusively for 6s (1 Ticks) and increases their hatred for you by 3000. Your allies will generate 65% of their normal hatred during this period. Triggers a gravitate effect on creatures of up to level 103.'


Roar of Terror:
       - Description changed from 'Reduces your movement rate by 60 percent, and causes you to flee for up to 12s (2 Ticks).' to 'Reduces your movement rate by 60%, and causes you to flee for up to 12s (2 Ticks).'


Crud's Curse:
       - Description changed from 'Burns you for 12995 damage, and slows your movement by 50 percent for up to 30s (5 Ticks).' to 'Burns you for 12995 damage, and slows your movement by 50% for up to 30s (5 Ticks).'


Blight of Grummus:
       - Description changed from 'Increases incoming damage by 15 percent, reduces run speed by 25 percent, for up to 1m 30s (15 Ticks).' to 'Increases incoming damage by 15%, reduces run speed by 25%, for up to 1m 30s (15 Ticks).'


Crushing Fist:
       - Slot 3 changed from '100% Chance to Cancel Aggro on NPC's up to Level 200' to '100% Chance to Cancel Aggro on NPCs up to Level 200'


Roar of Terror:
       - Description changed from 'Reduces your movement rate by 60 percent, and causes you to flee for up to 12s (2 Ticks).' to 'Reduces your movement rate by 60%, and causes you to flee for up to 12s (2 Ticks).'


Spire of the Elements X:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 24 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 24%.'


Second Wind Ward IV:
       - Description changed from 'This ward will trigger a small heal and protection spell when the target drops below 20 percent health.' to 'This ward will trigger a small heal and protection spell when the target drops below 20% health.'


Thaumaturge's Focus XIII:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of your single target level 105 and lower detrimental spells by 85 to 105 percent.' to 'Increases the damage of your single target level 105 and lower detrimental spells by 85 to 105%.'


Elemental Flames II:
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of your next spell by between 30 and 100 percent.' to 'Increases the damage of your next spell by between 30 and 100%.'


Veil of Mindshadow XXVIII:
       - Description changed from 'The Veil of Mindshadow absorbs 95 percent of each hit until it has absorbed 100000 points of melee damage or up to 36m (360 Ticks).' to 'The Veil of Mindshadow absorbs 95% of each hit until it has absorbed 100000 points of melee damage or up to 36m (360 Ticks).'


Apex of Enchantment VIII:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 9 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 9%.'


Rune of Banishment IV:
       - Description changed from 'Protective runes surrounded you, providing a chance to repel attackers and absorbing up to 75 percent of incoming melee damage up to a total of 65000 damage.' to 'Protective runes surrounded you, providing a chance to repel attackers and absorbing up to 75% of incoming melee damage up to a total of 65000 damage.'


Chromatic Haze VII:
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next two direct damage spells with a mana cost of at least 10 to land critically with a 375 percent increase in base damage.' to 'A haze of chromatic power surrounds you allowing your next two direct damage spells with a mana cost of at least 10 to land critically with a 375% increase in base damage.'


Illusions of Grandeur II:
       - Description changed from 'Increases your chance to land critical hits with your direct damage spells by 12 percent and with your damage over time spells by 12 percent. Increases the damage dealt by critical direct damage spells by 155 percent and by critical damage over time spells by 115 percent.' to 'Increases your chance to land critical hits with your direct damage spells by 12% and with your damage over time spells by 12%. Increases the damage dealt by critical direct damage spells by 155% and by critical damage over time spells by 115%.'


Mental Contortion VI:
       - Description changed from 'Reduces melee damage by 25 percent and accuracy by 25 percent while also dealing 4425 damage every 6 seconds for 3m (30 Ticks).' to 'Reduces melee damage by 25% and accuracy by 25% while also dealing 4425 damage every 6 seconds for 3m (30 Ticks).'


Glyph Spray IV:
       - Description changed from 'A barrier of glyphs protects you against up to 65000 points of direct spell or against 25 percent of DoT damage up to 3500 points of damage every six seconds until 65000 points of DoT damage have been absorbed for up to 36m (360 Ticks).' to 'A barrier of glyphs protects you against up to 65000 points of direct spell or against 25% of DoT damage up to 3500 points of damage every six seconds until 65000 points of DoT damage have been absorbed for up to 36m (360 Ticks).'


Pact of the Wurine V:
       - Description changed from 'Allows you to transform into a Werewolf increasing your accuracy by 30 percent, movement speed by 0 percent, maximum mana by 5000, maximum health by 5000 and mana regeneration by 100 points.' to 'Allows you to transform into a Werewolf increasing your accuracy by 30%, movement speed by 0%, maximum mana by 5000, maximum health by 5000 and mana regeneration by 100 points.'


Frenzy of Spirit IX:
       - Description changed from 'Increases your melee speed to 200 percent and attack power by 550 points for 60s (10 Ticks).' to 'Increases your melee speed to 200% and attack power by 550 points for 60s (10 Ticks).'


Playing Possum IV:
       - Description changed from 'You feign death with a 96 percent chance of fooling your enemies.' to 'You feign death with a 96% chance of fooling your enemies.'


Playing Possum V:
       - Description changed from 'You feign death with a 97 percent chance of fooling your enemies.' to 'You feign death with a 97% chance of fooling your enemies.'


Nature's Salve X:
       - Description changed from 'Cures you and your warder of 47 curse, poison and disease counters, 15 corruption counters, and grants a 95 percent chance of removing one detrimental effect.' to 'Cures you and your warder of 47 curse, poison and disease counters, 15 corruption counters, and grants a 95% chance of removing one detrimental effect.'


Nature's Salve XI:
       - Description changed from 'Cures you and your warder of 50 curse, poison and disease counters, 18 corruption counters, and grants a 95 percent chance of removing one detrimental effect.' to 'Cures you and your warder of 50 curse, poison and disease counters, 18 corruption counters, and grants a 95% chance of removing one detrimental effect.'


Group Bestial Alignment IV:
       - Description changed from 'Gives you an additional 30 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 45 percent.' to 'Gives you an additional 30% chance of resisting detrimental spells and increases the damage you do with all melee skills by 45%.'


Ferociousness II:
       - Description changed from 'Increases accuracy by 250 percent, damage you deal with all melee skills by 100 percent, and the minimum damage you deal with melee attacks by 40 points for 30s (5 Ticks).' to 'Increases accuracy by 250%, damage you deal with all melee skills by 100%, and the minimum damage you deal with melee attacks by 40 points for 30s (5 Ticks).'


Hobble of Spirits Snare V:
       - Description changed from 'Slows movement rate by 60 percent for 54s (9 Ticks).' to 'Slows movement rate by 60% for 54s (9 Ticks).'


Hobble of Spirits Snare VI:
       - Description changed from 'Slows movement rate by 60 percent for 60s (10 Ticks).' to 'Slows movement rate by 60% for 60s (10 Ticks).'


Blood Frenzy VI:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 56 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 56% for up to 48s (8 Ticks).'


Nature's Salve Warder Cure VII:
       - Description changed from 'Cures your warder of 47 curse, poison and disease counters, 15 corruption counters, and grants a 95 percent chance of removing one detrimental effect.' to 'Cures your warder of 47 curse, poison and disease counters, 15 corruption counters, and grants a 95% chance of removing one detrimental effect.'


Nature's Salve Warder Cure VIII:
       - Description changed from 'Cures your warder of 50 curse, poison and disease counters, 18 corruption counters, and grants a 95 percent chance of removing one detrimental effect.' to 'Cures your warder of 50 curse, poison and disease counters, 18 corruption counters, and grants a 95% chance of removing one detrimental effect.'


Untamed Rage XIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 280 points, increases your accuracy with all skills by 35 percent but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 280 points, increases your accuracy with all skills by 35% but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Untamed Rage Recursion XIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 290 points, increases your accuracy with all skills by 35 percent but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 290 points, increases your accuracy with all skills by 35% but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Nature's Boon XXIV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 300 points, increases your accuracy with all skills by 35 percent but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 300 points, increases your accuracy with all skills by 35% but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Nature's Boon XXV:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 310 points, increases your accuracy with all skills by 35 percent but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 310 points, increases your accuracy with all skills by 35% but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to increase your rage while melee attacking which will intensify these effects.
'


Nature's Boon XXVI:
       - Description changed from 'Your primal rage improves your likelihood to double attack by 50 percent, increases the rate at which you attack by 25 percent, increases your attack power by 320 points, increases your accuracy with all skills by 35 percent but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
' to 'Your primal rage improves your likelihood to double attack by 50%, increases the rate at which you attack by 25%, increases your attack power by 320 points, increases your accuracy with all skills by 35% but deals 2000 damage to you every 6 seconds for 30s (5 Ticks).

You have the potential to refresh this rage while melee attacking.
'


CLR Spiritual Remedy Healing 4:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 4 percent.' to 'Increases the base healing of Spiritual Remedy by 4%.'


CLR Spiritual Remedy Healing 5:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 5 percent.' to 'Increases the base healing of Spiritual Remedy by 5%.'


CLR Spiritual Remedy Healing 7:
       - Description changed from 'Increases the base healing of Spiritual Remedy by 7 percent.' to 'Increases the base healing of Spiritual Remedy by 7%.'


RNG Focused Rains of Arrows Damage 4:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 4 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 4%.'


RNG Focused Rains of Arrows Damage 5:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 5 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 5%.'


RNG Focused Rains of Arrows Damage 7:
       - Description changed from 'Increases the base damage of Focused Arrowrain Fury by 7 percent.' to 'Increases the base damage of Focused Arrowrain Fury by 7%.'


Flashing Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (2400 max per hit), up to a total of 120000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (2400 max per hit), up to a total of 120000 damage.'


Dazzling Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (3000 max per hit), up to a total of 150000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (3000 max per hit), up to a total of 150000 damage.'


Dazzling Blades:
       - Description changed from 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25 percent of incoming physical damage (5000 max per hit), up to a total of 225000 damage.' to 'Your incredible bladework deflects your opponent's attacks, allowing you to ward off 25% of incoming physical damage (5000 max per hit), up to a total of 225000 damage.'


NEC Pyre & Swift Sickness 4:
       - Slot 20 changed from 'Limit Spells: Prox's Swift Sickness' to ''
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 4 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 4%.'


NEC Pyre & Swift Sickness 5:
       - Slot 20 changed from 'Limit Spells: Prox's Swift Sickness' to ''
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 5 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 5%.'


NEC Pyre & Swift Sickness 7:
       - Description changed from 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 7 percent.' to 'Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by 7%.'


WIZ Ethereal Damage 4:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 4 percent.' to 'Increases the damage done by Ethereal Skyblaze by 4%.'


WIZ Ethereal Damage 5:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 5 percent.' to 'Increases the damage done by Ethereal Skyblaze by 5%.'


WIZ Ethereal Damage 7:
       - Description changed from 'Increases the damage done by Ethereal Skyblaze by 7 percent.' to 'Increases the damage done by Ethereal Skyblaze by 7%.'


BST New Frozen Carbomate Damage 4:
       - Description changed from 'Increases the damage of Frozen Miasma by 4 percent.' to 'Increases the damage of Frozen Miasma by 4%.'


BST New Frozen Carbomate Damage 5:
       - Description changed from 'Increases the damage of Frozen Miasma by 5 percent.' to 'Increases the damage of Frozen Miasma by 5%.'


BST New Frozen Carbomate Damage 7:
       - Description changed from 'Increases the damage of Frozen Miasma by 7 percent.' to 'Increases the damage of Frozen Miasma by 7%.'


Grasping Dead:
       - Slot 3 changed from '25% Chance to Cancel Aggro on NPC's up to Level 199' to '25% Chance to Cancel Aggro on NPCs up to Level 199'


Call the Mist:
       - Description changed from '' to 'Damages health and mana over time, while slowing movement.'


Protective Bubble:
       - Description changed from '' to 'Protects from harmful mist.'


Sweeping Scimitar:
       - Description changed from '' to 'Instant'


Crush of the Kraken:
       - Description changed from '' to 'Roots and silences the target.'


Poison of Hate:
       - Description changed from '' to 'Slows casting time, movement speed, and attack speed.'


Samson's Charm:
       - Description changed from '' to 'Charms the target.'


Resonant Voice:
       - Description changed from '' to 'Places silence and amnesia on the target.'


Resounding Voice:
       - Description changed from '' to 'Reduces target's melee speed and causes a chance fore spell to be interrupted.'


Burning Oil:
       - Description changed from '' to 'Burns! Burns for a while!'


Gutting Slice:
       - Description changed from '' to 'Instant'


Whole Cloth:
       - Description changed from '' to 'Roots the target.'


Needle Storm:
       - Description changed from '' to 'Inistant'


Bilgewater:
       - Description changed from '' to 'Causes damage and slows both movement and melee speed.'


Cannonball Run:
       - Description changed from '' to 'Instant'


Surgical Slice:
       - Description changed from '' to 'Causes target to bleed for a while.'


Repulsion:
       - Description changed from '' to 'Instant'


Hammer Blow:
       - Description changed from '' to 'Instant'


Disabling Hate:
       - Description changed from '' to 'Places silence and amnesia on the target.'


Blade Fury:
       - Description changed from '' to 'Instant'


Perfect Defense:
       - Description changed from '' to 'Allows the target to block attacks and reflect spells.'


Scrubbing Up:
       - Target changed from 'Caster PB' to 'Target AE'
       - Spell Icon changed from '' to ''
       - AE Range changed from '100' to '50'
       - Description changed from '' to 'Instant'


Seasickness:
       - AE Range changed from '100' to '40'
       - Description changed from '' to 'Instant'


Gripping Darkness:
       - Description changed from '' to 'Blinds and damages the target.'


Scurvy:
       - Slot 1 changed from 'Decrease Armor Class by 368' to ''
       - Slot 2 changed from 'Decrease Attack by 5000' to ''
       - Slot 3 changed from 'Decrease Dexterity by 1250' to ''
       - Slot 4 changed from 'Cap Endurance at 50%' to ''
       - Slot 5 changed from 'Cap Hit Points at 70%' to ''
       - Slot 6 changed from 'Cap Mana at 50%' to ''
       - Slot 21 changed from '' to 'Decrease Armor Class by 368'
       - Slot 22 changed from '' to 'Decrease Attack by 5000'
       - Slot 23 changed from '' to 'Decrease Dexterity by 1250'
       - Slot 24 changed from '' to 'Cap Endurance at 50%'
       - Slot 25 changed from '' to 'Cap Hit Points at 70%'
       - Slot 26 changed from '' to 'Cap Mana at 50%'
       - Description changed from '' to 'Limits mana, health and endurance while also lowering DEX and armor.'


Ink Spray:
       - Description changed from '' to 'Blinds, slows and damages target.'


Organ Pierce:
       - Description changed from '' to 'Causes amnesia and damage. Target's spells also have a chance to be interupted.'


Echoing Hate:
       - Description changed from '' to 'Instant'


Bad Defense:
       - Description changed from '' to 'Target will defend against almost any attack.'


Bad Reflection:
       - Description changed from '' to 'Target will reflect spells.'


Whilring Blades:
       - Description changed from '' to 'Instant'


Ring of Hate:
       - Description changed from '' to 'Instant'


Ring of Hate:
       - Description changed from '' to 'Damages the target over time.'


Shield Bash:
       - Description changed from '' to 'Instant'


Mark of the Old Ways I:
       - Description changed from 'Reduces minimum and base melee damage dealt by 15 percent, increases melee damage taken by 20 percent, reduces all resistances by 140.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 15%, increases melee damage taken by 20%, reduces all resistances by 140.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways II:
       - Description changed from 'Reduces minimum and base melee damage dealt by 30 percent, increases melee damage taken by 40 percent, reduces all resistances by 180.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 30%, increases melee damage taken by 40%, reduces all resistances by 180.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways III:
       - Description changed from 'Reduces minimum and base melee damage dealt by 45 percent, increases melee damage taken by 60 percent, reduces all resistances by 220.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 45%, increases melee damage taken by 60%, reduces all resistances by 220.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways IV:
       - Description changed from 'Reduces minimum and base melee damage dealt by 60 percent, increases melee damage taken by 80 percent, reduces all resistances by 260.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 60%, increases melee damage taken by 80%, reduces all resistances by 260.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways V:
       - Description changed from 'Reduces minimum and base melee damage dealt by 75 percent, increases melee damage taken by 100 percent, reduces all resistances by 300.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 75%, increases melee damage taken by 100%, reduces all resistances by 300.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VI:
       - Description changed from 'Reduces minimum and base melee damage dealt by 76 percent, increases melee damage taken by 120 percent, reduces all resistances by 340.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 76%, increases melee damage taken by 120%, reduces all resistances by 340.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 77 percent, increases melee damage taken by 140 percent, reduces all resistances by 380.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 77%, increases melee damage taken by 140%, reduces all resistances by 380.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways VIII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 78 percent, increases melee damage taken by 160 percent, reduces all resistances by 420.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 78%, increases melee damage taken by 160%, reduces all resistances by 420.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways IX:
       - Description changed from 'Reduces minimum and base melee damage dealt by 79 percent, increases melee damage taken by 180 percent, reduces all resistances by 460.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 79%, increases melee damage taken by 180%, reduces all resistances by 460.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways X:
       - Description changed from 'Reduces minimum and base melee damage dealt by 80 percent, increases melee damage taken by 200 percent, reduces all resistances by 500.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 80%, increases melee damage taken by 200%, reduces all resistances by 500.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XI:
       - Description changed from 'Reduces minimum and base melee damage dealt by 81 percent, increases melee damage taken by 220 percent, reduces all resistances by 540.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 81%, increases melee damage taken by 220%, reduces all resistances by 540.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 82 percent, increases melee damage taken by 240 percent, reduces all resistances by 580.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 82%, increases melee damage taken by 240%, reduces all resistances by 580.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 83 percent, increases melee damage taken by 260 percent, reduces all resistances by 620.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 83%, increases melee damage taken by 260%, reduces all resistances by 620.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIV:
       - Description changed from 'Reduces minimum and base melee damage dealt by 84 percent, increases melee damage taken by 280 percent, reduces all resistances by 660.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 84%, increases melee damage taken by 280%, reduces all resistances by 660.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XV:
       - Description changed from 'Reduces minimum and base melee damage dealt by 85 percent, increases melee damage taken by 300 percent, reduces all resistances by 700.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 85%, increases melee damage taken by 300%, reduces all resistances by 700.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVI:
       - Description changed from 'Reduces minimum and base melee damage dealt by 86 percent, increases melee damage taken by 320 percent, reduces all resistances by 740.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 86%, increases melee damage taken by 320%, reduces all resistances by 740.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 87 percent, increases melee damage taken by 340 percent, reduces all resistances by 780.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 87%, increases melee damage taken by 340%, reduces all resistances by 780.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XVIII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 88 percent, increases melee damage taken by 360 percent, reduces all resistances by 820.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 88%, increases melee damage taken by 360%, reduces all resistances by 820.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XIX:
       - Description changed from 'Reduces minimum and base melee damage dealt by 89 percent, increases melee damage taken by 380 percent, reduces all resistances by 860.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 89%, increases melee damage taken by 380%, reduces all resistances by 860.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XX:
       - Description changed from 'Reduces minimum and base melee damage dealt by 90 percent, increases melee damage taken by 400 percent, reduces all resistances by 900.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 90%, increases melee damage taken by 400%, reduces all resistances by 900.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXI:
       - Description changed from 'Reduces minimum and base melee damage dealt by 91 percent, increases melee damage taken by 420 percent, reduces all resistances by 940.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 91%, increases melee damage taken by 420%, reduces all resistances by 940.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 92 percent, increases melee damage taken by 440 percent, reduces all resistances by 980.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 92%, increases melee damage taken by 440%, reduces all resistances by 980.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXIII:
       - Description changed from 'Reduces minimum and base melee damage dealt by 93 percent, increases melee damage taken by 460 percent, reduces all resistances by 1020.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 93%, increases melee damage taken by 460%, reduces all resistances by 1020.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXIV:
       - Description changed from 'Reduces minimum and base melee damage dealt by 94 percent, increases melee damage taken by 480 percent, reduces all resistances by 1060.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 94%, increases melee damage taken by 480%, reduces all resistances by 1060.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Mark of the Old Ways XXV:
       - Description changed from 'Reduces minimum and base melee damage dealt by 95 percent, increases melee damage taken by 500 percent, reduces all resistances by 1100.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
' to 'Reduces minimum and base melee damage dealt by 95%, increases melee damage taken by 500%, reduces all resistances by 1100.

Mark of the Old Ways reduces the power of certain summoned companions for every three susceptible companions that are attacking this creature.
Summoned creatures that are not afflicted by Mark of the Old Ways to not contribute to the increase in this spell's severity.
'


Area Taunt III:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 9000 points of hatred over their previously most hated target.' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you 9000 points of hatred over their previously most hated target.'


Area Taunt IV:
       - Description changed from 'This ability allows you to taunt all creatures within a 40 foot radius with 100 percent effectiveness, putting you 13000 points of hatred over their previously most hated target.' to 'This ability allows you to taunt all creatures within a 40 foot radius with 100% effectiveness, putting you 13000 points of hatred over their previously most hated target.'


Call of Challenge Snare II:
       - Description changed from 'Reduces movement speed by 70 percent for 54s (9 Ticks).' to 'Reduces movement speed by 70% for 54s (9 Ticks).'


Call of Challenge Snare III:
       - Description changed from 'Reduces movement speed by 70 percent for 60s (10 Ticks).' to 'Reduces movement speed by 70% for 60s (10 Ticks).'


Resplendent Glory VI:
       - Description changed from 'Increases effectiveness of incoming heal spells by 3 to 15 percent for 60s (10 Ticks).' to 'Increases effectiveness of incoming heal spells by 3 to 15% for 60s (10 Ticks).'


Gut Punch XI:
       - Description changed from 'Reduces accuracy by 50 percent and armor class by 400 for 6s (1 Ticks). Increases the caster's hate with the target by 5500 when cast.' to 'Reduces accuracy by 50% and armor class by 400 for 6s (1 Ticks). Increases the caster's hate with the target by 5500 when cast.'


Ageless Enmity IV:
       - Description changed from 'Gives you a 100 percent chance to become 6000 more points hated than your target NPC's previously most hated target.' to 'Gives you a 100% chance to become 6000 more points hated than your target NPC's previously most hated target.'


Ageless Enmity V:
       - Description changed from 'Gives you a 100 percent chance to become 12000 more points hated than your target NPC's previously most hated target.' to 'Gives you a 100% chance to become 12000 more points hated than your target NPC's previously most hated target.'


Warlord's Fury III:
       - Description changed from 'Increases your target's hatred for you by 8000 points and triggers Rage of the Forsaken which increases the hatred you generate with all actions by 80 percent for 18 seconds.' to 'Increases your target's hatred for you by 8000 points and triggers Rage of the Forsaken which increases the hatred you generate with all actions by 80% for 18 seconds.'


Spire of the Warlord X:
       - Description changed from 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect IV' which reduces their accuracy by 25 percent, strength by 80 points and attack rating by 100 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).' to 'Gives a chance for your opponent to be hit with 'First Spire of the Warlord Effect IV' which reduces their accuracy by 25%, strength by 80 points and attack rating by 100 points for 18 seconds when you are struck by melee attacks for 1m 30s (15 Ticks).'


Spire of the Warlord XII:
       - Description changed from 'This ability, when activated, increases your total avoidance by 8 percent, your chance to parry incoming attacks by 15 percent and your armor class by 350 points.' to 'This ability, when activated, increases your total avoidance by 8%, your chance to parry incoming attacks by 15% and your armor class by 350 points.'


Warlord's Weakening IV:
       - Description changed from 'Reduces accuracy by 25 percent, strength by 80 points and attack rating by 100 points for 18s (3 Ticks).' to 'Reduces accuracy by 25%, strength by 80 points and attack rating by 100 points for 18s (3 Ticks).'


Turn Undead Strike XX:
       - Description changed from 'Deals 150000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.' to 'Deals 150000 damage every 6 seconds for 24s (4 Ticks) and has a 10% chance to strike the target with Infusion of Holy Light IV which instantly deals 158000 damage.'


Purify Soul III:
       - Description changed from 'Cures 76 poison, disease and curse counters, 38 corruption counters and has a 95 percent chance to remove up to 6 total detrimental effects from the target.' to 'Cures 76 poison, disease and curse counters, 38 corruption counters and has a 95% chance to remove up to 6 total detrimental effects from the target.'


Radiant Cure X:
       - Description changed from 'Cures 35 poison, disease and curse counters and has a 95 percent chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.' to 'Cures 35 poison, disease and curse counters and has a 95% chance to remove one detrimental effect from you and all members of your group standing within 100 feet of you.'


Divine Retribution X:
       - Description changed from 'Provides a chance to trigger Divine Retribution Strike X on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike X stuns creatures up to level 108 for 4 seconds, reduces their hatred for you by 6000 and has a 20 percent chance to instantly heal you for 4500 points of health and increases your armor class by 400 for 18 seconds.' to 'Provides a chance to trigger Divine Retribution Strike X on creatures that hit you for 1m 30s (15 Ticks) up to 40 triggers. Divine Retribution Strike X stuns creatures up to level 108 for 4 seconds, reduces their hatred for you by 6000 and has a 20% chance to instantly heal you for 4500 points of health and increases your armor class by 400 for 18 seconds.'


Recourse of Life XXIV:
       - Description changed from 'Grants a 75 percent chance to reflect incoming spells at their caster for 75 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 75% chance to reflect incoming spells at their caster for 75% of the spell's base power for 12s (2 Ticks).'


Recourse of Life XXV:
       - Description changed from 'Grants a 75 percent chance to reflect incoming spells at their caster for 75 percent of the spell's base power with that spell's resist rate improved by 200 points for up to 12s (2 Ticks).' to 'Grants a 75% chance to reflect incoming spells at their caster for 75% of the spell's base power with that spell's resist rate improved by 200 points for up to 12s (2 Ticks).'


Group Purify Soul II:
       - Description changed from 'Cures 76 poison, disease and curse counters, 38 corruption counters and has a 95 percent chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.' to 'Cures 76 poison, disease and curse counters, 38 corruption counters and has a 95% chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.'


Purified Spirits III:
       - Description changed from 'Cures you of 42 poison, disease and curse counters, 21 corruption counters and has a 95 percent chance to remove one detrimental spell effect.' to 'Cures you of 42 poison, disease and curse counters, 21 corruption counters and has a 95% chance to remove one detrimental spell effect.'


Spire of the Vicar X:
       - Description changed from 'Increases your personal survivability, increases your ability to activate spells on your weapons by 35 percent, increases the chance for you to deal critical spell damage by 8 percent, and increases the damage you deal with critical spells by 35 percent.' to 'Increases your personal survivability, increases your ability to activate spells on your weapons by 35%, increases the chance for you to deal critical spell damage by 8%, and increases the damage you deal with critical spells by 35%.'


Battle Frenzy XIII:
       - Description changed from 'Increases the mana cost of all detrimental spells by 24 percent, but guarantees all direct damage spells to land critical hits and adds an additional 108 percent damage to critical spells.' to 'Increases the mana cost of all detrimental spells by 24%, but guarantees all direct damage spells to land critical hits and adds an additional 108% damage to critical spells.'


Purify Soul Cleansing I:
       - Description changed from 'Provides a 95 percent chance to remove up to 6 total detrimental effects.' to 'Provides a 95% chance to remove up to 6 total detrimental effects.'


Group Purify Soul Cleansing I:
       - Description changed from 'Provides a 95 percent chance to remove up to 6 total detrimental effects.' to 'Provides a 95% chance to remove up to 6 total detrimental effects.'


Divine Retribution Strike X:
       - Description changed from 'Stuns creatures up to level 108 for 4 seconds and reduces their hatred for you by 6000 and has a 20 percent chance to trigger Divine Blessing and Favor VII which instantly heals you for 4500 points of health and increases your armor class by 400 for 18 seconds.' to 'Stuns creatures up to level 108 for 4 seconds and reduces their hatred for you by 6000 and has a 20% chance to trigger Divine Blessing and Favor VII which instantly heals you for 4500 points of health and increases your armor class by 400 for 18 seconds.'


Disruptive Persecution VII:
       - Description changed from 'Strikes your enemy for 24000 and has a 100 percent chance of interrupting their spell casting.' to 'Strikes your enemy for 24000 and has a 100% chance of interrupting their spell casting.'


Group Armor of the Inquisitor IV:
       - Description changed from 'Increases the benefit of incoming healing spells by 60 percent and improves your armor class by 1600 points.' to 'Increases the benefit of incoming healing spells by 60% and improves your armor class by 1600 points.'


Thunder of Karana II:
       - Description changed from 'Increases incoming healing by 10 percent, spell critical chance by 10 percent, spell critical damage by 10 percent, and critical melee damage by 10 percent for 60s (10 Ticks).' to 'Increases incoming healing by 10%, spell critical chance by 10%, spell critical damage by 10%, and critical melee damage by 10% for 60s (10 Ticks).'


Nature's Restoration III:
       - Description changed from 'Grants a 75 percent chance to reflect incoming spells at their caster for 75 percent of the spell's base power for 12s (2 Ticks).' to 'Grants a 75% chance to reflect incoming spells at their caster for 75% of the spell's base power for 12s (2 Ticks).'


Nature's Restoration IV:
       - Description changed from 'Grants a 75 percent chance to reflect incoming spells at their caster for 75 percent of the spell's base power with that spell's resist rate improved by 200 points for up to 12s (2 Ticks).' to 'Grants a 75% chance to reflect incoming spells at their caster for 75% of the spell's base power with that spell's resist rate improved by 200 points for up to 12s (2 Ticks).'


Halt The Dead II:
       - Description changed from 'Reduces the movement speed of undead targets by 60 to 60 percent.' to 'Reduces the movement speed of undead targets by 60 to 60%.'


Auspice of the Hunter XXV:
       - Slot 20 changed from 'Increase Attack by 300' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 33 percent, the chance for your damage over time spells to land critically by 33 percent, the chance for your heal spells to land critically by 33 percent, your melee accuracy by 230 percent, the chance for your melee attacks to land critically by 225 percent and your attack rating by 300 points.' to 'Increases the chance your direct damage spells will land for critical damage by 33%, the chance for your damage over time spells to land critically by 33%, the chance for your heal spells to land critically by 33%, your melee accuracy by 230%, the chance for your melee attacks to land critically by 225% and your attack rating by 300 points.'


Auspice of the Hunter XXVI:
       - Slot 20 changed from 'Increase Attack by 380' to ''
       - Description changed from 'Increases the chance your direct damage spells will land for critical damage by 33 percent, the chance for your damage over time spells to land critically by 33 percent, the chance for your heal spells to land critically by 33 percent, your melee accuracy by 230 percent, the chance for your melee attacks to land critically by 225 percent and your attack rating by 380 points.' to 'Increases the chance your direct damage spells will land for critical damage by 33%, the chance for your damage over time spells to land critically by 33%, the chance for your heal spells to land critically by 33%, your melee accuracy by 230%, the chance for your melee attacks to land critically by 225% and your attack rating by 380 points.'


Protection of the Spirit Wolf XXV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 220 and protect you from 54 percent of incoming melee up to 200000 points as well as 54 percent of incoming direct spell damage up to 200000 points for 60s (10 Ticks).' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 220 and protect you from 54% of incoming melee up to 200000 points as well as 54% of incoming direct spell damage up to 200000 points for 60s (10 Ticks).'


Bulwark of the Brownies II:
       - Description changed from 'Surrounds you in a shield which triggers at 50 percent health blocking all incoming damage for up to 2 ticks.' to 'Surrounds you in a shield which triggers at 50% health blocking all incoming damage for up to 2 ticks.'


Elemental Arrow V:
       - Description changed from 'Increases incoming fire spell damage by 5 to 15 percent for 18s (3 Ticks).' to 'Increases incoming fire spell damage by 5 to 15% for 18s (3 Ticks).'


Elemental Arrow VI:
       - Description changed from 'Increases incoming fire spell damage by 8 to 15 percent for 18s (3 Ticks).' to 'Increases incoming fire spell damage by 8 to 15% for 18s (3 Ticks).'


Apex of the Pathfinders IV:
       - Description changed from 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 25 percent or spell strikes by 40 percent.' to 'This ability, when active, will slightly increase your group's durability as well as increase the amount of damage done by any critical melee strikes by 25% or spell strikes by 40%.'


Outrider's Accuracy XXXVII:
       - Description changed from 'Increases your accuracy with all melee skills by 60 percent, the likelihood that your melee attacks will deal critical damage by 50 percent, the damage you deal with every melee strike by 160 points and your attack rating by 450 points.' to 'Increases your accuracy with all melee skills by 60%, the likelihood that your melee attacks will deal critical damage by 50%, the damage you deal with every melee strike by 160 points and your attack rating by 450 points.'


Elemental Arrow VII:
       - Description changed from 'Increases incoming cold spell damage by 5 to 15 percent for 18s (3 Ticks).' to 'Increases incoming cold spell damage by 5 to 15% for 18s (3 Ticks).'


Elemental Arrow VIII:
       - Description changed from 'Increases incoming cold spell damage by 8 to 15 percent for 18s (3 Ticks).' to 'Increases incoming cold spell damage by 8 to 15% for 18s (3 Ticks).'


Chameleon's Gift II:
       - Description changed from 'Triggers a spell to reduce your hate if your health drops below 50 percent during the next 3m (30 Ticks).' to 'Triggers a spell to reduce your hate if your health drops below 50% during the next 3m (30 Ticks).'


Chameleon's Gift Subtlety II:
       - Description changed from 'Reduces the hatred that all targets have for you by 40000 points and reduces the amount of hatred that your actions generate by 60 percent for 36s (6 Ticks).' to 'Reduces the hatred that all targets have for you by 40000 points and reduces the amount of hatred that your actions generate by 60% for 36s (6 Ticks).'


Veil of Darkness II:
       - Description changed from 'Reduces accuracy with all melee skills by 75 percent for 12s (2 Ticks).' to 'Reduces accuracy with all melee skills by 75% for 12s (2 Ticks).'


Purity of Death III:
       - Description changed from 'Cures 30 poison, disease and curse counters, 17 corruption counters and has a 95 percent chance to remove one detrimental effect.' to 'Cures 30 poison, disease and curse counters, 17 corruption counters and has a 95% chance to remove one detrimental effect.'


Companion's Fortification XIII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 59 percent, increases avoidance by 59 percent, armor class by 225 points and protects against 20 percent of melee damage up to 170000 points as well as 20 percent of spell damage up to 170000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 59%, increases avoidance by 59%, armor class by 225 points and protects against 20% of melee damage up to 170000 points as well as 20% of spell damage up to 170000 points.'


Companion's Fortification XIV:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60 percent, increases avoidance by 60 percent, armor class by 230 points and protects against 21 percent of melee damage up to 180000 points as well as 21 percent of spell damage up to 180000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60%, increases avoidance by 60%, armor class by 230 points and protects against 21% of melee damage up to 180000 points as well as 21% of spell damage up to 180000 points.'


Companion's Fortification XV:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60 percent, increases avoidance by 60 percent, armor class by 235 points and protects against 22 percent of melee damage up to 190000 points as well as 22 percent of spell damage up to 190000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60%, increases avoidance by 60%, armor class by 235 points and protects against 22% of melee damage up to 190000 points as well as 22% of spell damage up to 190000 points.'


Companion's Fortification XVI:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60 percent, increases avoidance by 60 percent, armor class by 240 points and protects against 23 percent of melee damage up to 195000 points as well as 23 percent of spell damage up to 195000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60%, increases avoidance by 60%, armor class by 240 points and protects against 23% of melee damage up to 195000 points as well as 23% of spell damage up to 195000 points.'


Companion's Fortification XVII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60 percent, increases avoidance by 60 percent, armor class by 245 points and protects against 24 percent of melee damage up to 200000 points as well as 24 percent of spell damage up to 200000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60%, increases avoidance by 60%, armor class by 245 points and protects against 24% of melee damage up to 200000 points as well as 24% of spell damage up to 200000 points.'


Companion's Fortification XVIII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60 percent, increases avoidance by 60 percent, armor class by 250 points and protects against 25 percent of melee damage up to 215000 points as well as 25 percent of spell damage up to 215000 points.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 60%, increases avoidance by 60%, armor class by 250 points and protects against 25% of melee damage up to 215000 points as well as 25% of spell damage up to 215000 points.'


Companion's Blessing XXII (Azia):
       - Description changed from 'Heals 6500 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 6500 health every 6 seconds and protects against 25% of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXII (Beza):
       - Description changed from 'Heals 10000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 10000 health every 6 seconds and protects against 25% of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXII (Caza):
       - Description changed from 'Heals 11000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 11000 health every 6 seconds and protects against 25% of incoming melee damage up to 6000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXII (Dena):
       - Description changed from 'Heals 12000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6000 points for 18s (3 Ticks).' to 'Heals 12000 health every 6 seconds and protects against 25% of incoming melee damage up to 6000 points for 18s (3 Ticks).'


Companion's Blessing XXIII (Azia):
       - Description changed from 'Heals 7000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 7000 health every 6 seconds and protects against 25% of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIII (Beza):
       - Description changed from 'Heals 10500 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 10500 health every 6 seconds and protects against 25% of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIII (Caza):
       - Description changed from 'Heals 11500 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 11500 health every 6 seconds and protects against 25% of incoming melee damage up to 6500 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIII (Dena):
       - Description changed from 'Heals 12500 health every 6 seconds and protects against 25 percent of incoming melee damage up to 6500 points for 18s (3 Ticks).' to 'Heals 12500 health every 6 seconds and protects against 25% of incoming melee damage up to 6500 points for 18s (3 Ticks).'


Companion's Blessing XXIV (Azia):
       - Description changed from 'Heals 8000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 8000 health every 6 seconds and protects against 25% of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIV (Beza):
       - Description changed from 'Heals 11000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 11000 health every 6 seconds and protects against 25% of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIV (Caza):
       - Description changed from 'Heals 12000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.' to 'Heals 12000 health every 6 seconds and protects against 25% of incoming melee damage up to 10000 points for 18s (3 Ticks). Triggers a stronger blesssing when it fades to either duration or damage absorption.'


Companion's Blessing XXIV (Dena):
       - Description changed from 'Heals 13000 health every 6 seconds and protects against 25 percent of incoming melee damage up to 10000 points for 18s (3 Ticks).' to 'Heals 13000 health every 6 seconds and protects against 25% of incoming melee damage up to 10000 points for 18s (3 Ticks).'


Spire of the Reavers X:
       - Description changed from 'Increases your chance to perform critical hits with damaging spells by 25 percent and the damage those critical hits do by 125 percent.' to 'Increases your chance to perform critical hits with damaging spells by 25% and the damage those critical hits do by 125%.'


Visage of Decay XII:
       - Description changed from 'Increases spell damage by 55 percent for up to 60s (10 Ticks).' to 'Increases spell damage by 55% for up to 60s (10 Ticks).'


Visage of Death VII:
       - Description changed from 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 250 percent for 60s (10 Ticks).' to 'Transforms you into the image of death itself, increasing the damage you do with all melee attacks by 250% for 60s (10 Ticks).'


T`Vyl's Resolve Weakness III:
       - Description changed from 'Increases incoming melee damage by 35 percent for up to 60s (10 Ticks) or 1500 hits.' to 'Increases incoming melee damage by 35% for up to 60s (10 Ticks) or 1500 hits.'


Spirit of the Great Wolf XVII:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 8 to 25 percent, increases your cold resistance by 210, increases your mana regeneration by 110 and increases the chance that your heal spells with apply critically by 15 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 8 to 25%, increases your cold resistance by 210, increases your mana regeneration by 110 and increases the chance that your heal spells with apply critically by 15%.'


Spirit of the Great Wolf XIX:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 25 percent, increases your cold resistance by 215, increases your mana regeneration by 120 and increases the chance that your heal spells with apply critically by 15 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 25%, increases your cold resistance by 215, increases your mana regeneration by 120 and increases the chance that your heal spells with apply critically by 15%.'


Spirit of the Great Wolf XXI:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 25 percent, increases your cold resistance by 220, increases your mana regeneration by 125 and increases the chance that your heal spells with apply critically by 16 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 25%, increases your cold resistance by 220, increases your mana regeneration by 125 and increases the chance that your heal spells with apply critically by 16%.'


Spirit of the Great Wolf XVIII:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 8 to 25 percent, increases your fire resistance by 210, increases your mana regeneration by 110 and increases the chance for your spells to strike for critical damage by 15 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 8 to 25%, increases your fire resistance by 210, increases your mana regeneration by 110 and increases the chance for your spells to strike for critical damage by 15%.'


Spirit of the Great Wolf XX:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 25 percent, increases your fire resistance by 215, increases your mana regeneration by 120 and increases the chance for your spells to strike for critical damage by 15 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 25%, increases your fire resistance by 215, increases your mana regeneration by 120 and increases the chance for your spells to strike for critical damage by 15%.'


Spirit of the Great Wolf XXII:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 25 percent, increases your fire resistance by 220, increases your mana regeneration by 125 and increases the chance for your spells to strike for critical damage by 16 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 25%, increases your fire resistance by 220, increases your mana regeneration by 125 and increases the chance for your spells to strike for critical damage by 16%.'


Group Spirit of the Great Wolf XII:
       - Description changed from 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 10 to 15 percent, increases your cold resistance by 130, increases your mana regeneration by 65 and increases the chance that your heal spells with apply critically by 9 percent.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 10 to 15%, increases your cold resistance by 130, increases your mana regeneration by 65 and increases the chance that your heal spells with apply critically by 9%.'


Group Spirit of the Great Wolf XI:
       - Description changed from 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 10 to 15 percent, increases your fire resistance by 150, increases your mana regeneration by 65 and increases the chance for your spells to strike for critical damage by 10 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 10 to 15%, increases your fire resistance by 150, increases your mana regeneration by 65 and increases the chance for your spells to strike for critical damage by 10%.'


Firefly Guardian Spirit V:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Firefly Guardian Spirit VI:
       - Description changed from 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40 percent.' to 'You are protected by a firefly Guardian Spirit which will bathe you in healing light followed by a lesser healing glow should your life drop below 40%.'


Protection of Direwood III:
       - Description changed from 'Protects you against 75 percent of incoming melee damage up to 16000 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.' to 'Protects you against 75% of incoming melee damage up to 16000 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.'


Protection of Direwood IV:
       - Description changed from 'Protects you against 75 percent of incoming melee damage up to 25000 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.' to 'Protects you against 75% of incoming melee damage up to 25000 total damage and has a chance to reduce the hatred your attacker has for you when they hit you.'


Spire of Nature X:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 24 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 24%.'


Season's Wrath IV:
       - Description changed from 'Increases the damage dealt by fire and cold based direct damage spells on this target by 12 to 25 percent.' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 12 to 25%.'


Season's Wrath V:
       - Description changed from 'Increases the damage dealt by fire and cold based direct damage spells on this target by 12 to 25 percent.' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 12 to 25%.'


Two-Finger Wasp Touch V:
       - Description changed from 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 100 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 100% for up to 60s (10 Ticks).'


Spire of the Sensei X:
       - Description changed from 'Grants you the ability to activate your weapons' magical effects 35 percent more often, perform critical strikes with damage spells by 25 percent, and the damage of critical spell strikes by 50 percent. Your focus also provides you with a chance for a small amount of protection from harm. ' to 'Grants you the ability to activate your weapons' magical effects 35% more often, perform critical strikes with damage spells by 25%, and the damage of critical spell strikes by 50%. Your focus also provides you with a chance for a small amount of protection from harm. '


Sensei's Guard IV:
       - Description changed from 'Protects you against 10 percent of incoming melee damage up to 6500 per hit for a total of 20000 damage for 6s (1 Ticks).' to 'Protects you against 10% of incoming melee damage up to 6500 per hit for a total of 20000 damage for 6s (1 Ticks).'


Companion's Elements IV:
       - Description changed from 'Increases your avoidance by 60 percent, your melee accuracy by 20 percent, the damage you deal with all skills by 90 percent and your attack rating by 40 points for 12s (2 Ticks). If you are struck 5 times in melee combat these benefits will be increased for 12 seconds, otherwise they will be diminished for 12 seconds before fading.' to 'Increases your avoidance by 60%, your melee accuracy by 20%, the damage you deal with all skills by 90% and your attack rating by 40 points for 12s (2 Ticks). If you are struck 5 times in melee combat these benefits will be increased for 12 seconds, otherwise they will be diminished for 12 seconds before fading.'


Apex of the Elements IV:
       - Description changed from 'Increases your avoidance by 70 percent, your melee accuracy by 30 percent, the damage you deal with all skills by 100 percent and your attack rating by 60 points for 12s (2 Ticks). If you are struck 5 times in melee combat these benefits will be increased for 12 seconds, otherwise they will be diminished for 12 seconds.' to 'Increases your avoidance by 70%, your melee accuracy by 30%, the damage you deal with all skills by 100% and your attack rating by 60 points for 12s (2 Ticks). If you are struck 5 times in melee combat these benefits will be increased for 12 seconds, otherwise they will be diminished for 12 seconds.'


Nature's Restoration XIV:
       - Description changed from 'Increases your avoidance by 80 percent, your melee accuracy by 40 percent, the damage you deal with all skills by 110 percent and your attack rating by 80 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.' to 'Increases your avoidance by 80%, your melee accuracy by 40%, the damage you deal with all skills by 110% and your attack rating by 80 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.'


Nature's Restoration XV:
       - Description changed from 'Increases your avoidance by 50 percent, your melee accuracy by 15 percent, the damage you deal with all skills by 60 percent and your attack rating by 20 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will fade.' to 'Increases your avoidance by 50%, your melee accuracy by 15%, the damage you deal with all skills by 60% and your attack rating by 20 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will fade.'


Nature's Restoration XVI:
       - Description changed from 'Increases your avoidance by 60 percent, your melee accuracy by 20 percent, the damage you deal with all skills by 80 percent and your attack rating by 40 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.' to 'Increases your avoidance by 60%, your melee accuracy by 20%, the damage you deal with all skills by 80% and your attack rating by 40 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.'


Nature's Restoration XVII:
       - Description changed from 'Increases your avoidance by 65 percent, your melee accuracy by 25 percent, the damage you deal with all skills by 100 percent and your attack rating by 50 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.' to 'Increases your avoidance by 65%, your melee accuracy by 25%, the damage you deal with all skills by 100% and your attack rating by 50 points for 12s (2 Ticks). After 12 seconds or If you are struck 5 times in melee combat these benefits will be diminished for 12 seconds.'


Zan Fi's Whistle XVII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 95 points, 2-handed blunt attacks by 205 points, flying kick attacks by 985 points and increases the damage you deal with all melee skills by 16 percent. Additionally, empowers you with Zan Fi's Echo of the Tiger I.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 95 points, 2-handed blunt attacks by 205 points, flying kick attacks by 985 points and increases the damage you deal with all melee skills by 16%. Additionally, empowers you with Zan Fi's Echo of the Tiger I.'


Zan Fi's Whistle XVIII:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 100 points, 2-handed blunt attacks by 215 points, flying kick attacks by 1040 points and increases the damage you deal with all melee skills by 16 percent. Additionally, empowers you with Zan Fi's Echo of the Tiger I.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 100 points, 2-handed blunt attacks by 215 points, flying kick attacks by 1040 points and increases the damage you deal with all melee skills by 16%. Additionally, empowers you with Zan Fi's Echo of the Tiger I.'


Zan Fi's Whistle XIX:
       - Description changed from 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 105 points, 2-handed blunt attacks by 225 points, flying kick attacks by 1090 points and increases the damage you deal with all melee skills by 16 percent. Additionally, empowers you with Zan Fi's Echo of the Tiger I.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 105 points, 2-handed blunt attacks by 225 points, flying kick attacks by 1090 points and increases the damage you deal with all melee skills by 16%. Additionally, empowers you with Zan Fi's Echo of the Tiger I.'


Infusion of Thunder V:
       - Description changed from 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 100 percent and the minumum damage of your melee attacks by 90 points.' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 100% and the minumum damage of your melee attacks by 90 points.'


Dance of Blades XXV:
       - Description changed from 'Increases your chance of dual wielding by 100 percent, of double attacking by 500 percent, of triple attacking by 95 percent, and performing a flurry of attacks by 55 percent as well as your accuracy with all melee skills by 112 percent. Additionally, you are able to strike your enemy with Bladewhirl while melee attacking which deals damage, slows their melee speed, lowers their armor class, and lowers their resistances to fire, cold and magic spells.' to 'Increases your chance of dual wielding by 100%, of double attacking by 500%, of triple attacking by 95%, and performing a flurry of attacks by 55% as well as your accuracy with all melee skills by 112%. Additionally, you are able to strike your enemy with Bladewhirl while melee attacking which deals damage, slows their melee speed, lowers their armor class, and lowers their resistances to fire, cold and magic spells.'


Dance of Blades XXVI:
       - Description changed from 'Increases your chance of dual wielding by 100 percent, of double attacking by 500 percent, of triple attacking by 100 percent, and performing a flurry of attacks by 56 percent as well as your accuracy with all melee skills by 115 percent. Additionally, you are able to strike your enemy with Bladewhirl while melee attacking which deals damage, slows their melee speed, lowers their armor class, and lowers their resistances to fire, cold and magic spells.' to 'Increases your chance of dual wielding by 100%, of double attacking by 500%, of triple attacking by 100%, and performing a flurry of attacks by 56% as well as your accuracy with all melee skills by 115%. Additionally, you are able to strike your enemy with Bladewhirl while melee attacking which deals damage, slows their melee speed, lowers their armor class, and lowers their resistances to fire, cold and magic spells.'


Shield of Notes XXVIII:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 52 percent up to 110000 points of damage and from melee attacks by 52 percent up to 110000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 52% up to 110000 points of damage and from melee attacks by 52% up to 110000 points of damage.'


Shield of Notes XXIX:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 54 percent up to 130000 points of damage and from melee attacks by 54 percent up to 130000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 54% up to 130000 points of damage and from melee attacks by 54% up to 130000 points of damage.'


Shield of Notes XXX:
       - Description changed from 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 56 percent up to 150000 points of damage and from melee attacks by 56 percent up to 150000 points of damage.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 56% up to 150000 points of damage and from melee attacks by 56% up to 150000 points of damage.'


Fierce Eye III:
       - Description changed from 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 11 percent. Increases the damage done by your melee attacks by 11 percent, increases the damage done by critical melee attacks by 11 percent and increases your likelihood to trigger combat effects by 300 percent.' to 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 11%. Increases the damage done by your melee attacks by 11%, increases the damage done by critical melee attacks by 11% and increases your likelihood to trigger combat effects by 300%.'


Fierce Eye IV:
       - Description changed from 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 12 percent. Increases the damage done by your melee attacks by 12 percent, increases the damage done by critical melee attacks by 12 percent and increases your likelihood to trigger combat effects by 300 percent.' to 'Increases your chance to critically cast a damage over time spell, healing over time spell, direct healing spell, direct damage spell by 12%. Increases the damage done by your melee attacks by 12%, increases the damage done by critical melee attacks by 12% and increases your likelihood to trigger combat effects by 300%.'


Bladewhirl XX:
       - Description changed from 'Instantly strikes your enemy for 1300 damage, reduces their armor class by 740 points, reduces their resistance to fire, cold and magic spells by 415 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 1300 damage, reduces their armor class by 740 points, reduces their resistance to fire, cold and magic spells by 415 points and slows their melee speed by 25%.'


Bladewhirl XXI:
       - Description changed from 'Instantly strikes your enemy for 1500 damage, reduces their armor class by 800 points, reduces their resistance to fire, cold and magic spells by 420 points and slows their melee speed by 25 percent.' to 'Instantly strikes your enemy for 1500 damage, reduces their armor class by 800 points, reduces their resistance to fire, cold and magic spells by 420 points and slows their melee speed by 25%.'


Tumble VI:
       - Description changed from 'Tumbling increases your avoidance by 60 percent, protects you against 10 percent of incoming melee damage up to 50000 points and increases your movement speed by 105 percent. While tumbling, your accuracy will be decreased by 100 percent as you devote more energy to acrobatic movements.' to 'Tumbling increases your avoidance by 60%, protects you against 10% of incoming melee damage up to 50000 points and increases your movement speed by 105%. While tumbling, your accuracy will be decreased by 100% as you devote more energy to acrobatic movements.'


Tumble VII:
       - Description changed from 'Tumbling increases your avoidance by 65 percent, protects you against 20 percent of incoming melee damage up to 80000 points and increases your movement speed by 110 percent. While tumbling, your accuracy will be decreased by 100 percent as you devote more energy to acrobatic movements.' to 'Tumbling increases your avoidance by 65%, protects you against 20% of incoming melee damage up to 80000 points and increases your movement speed by 110%. While tumbling, your accuracy will be decreased by 100% as you devote more energy to acrobatic movements.'


Ligament Slice XIX:
       - Description changed from 'Ligament Slice cripples your opponent, decreasing their movement rate by 60 percent and armor class by 50 points.' to 'Ligament Slice cripples your opponent, decreasing their movement rate by 60% and armor class by 50 points.'


Ligament Slice XX:
       - Description changed from 'Ligament Slice cripples your opponent, decreasing their movement rate by 60 percent and armor class by 90 points.' to 'Ligament Slice cripples your opponent, decreasing their movement rate by 60% and armor class by 90 points.'


Ligament Slice XXI:
       - Description changed from 'Ligament Slice cripples your opponent, decreasing their movement rate by 60 percent and armor class by 140 points.' to 'Ligament Slice cripples your opponent, decreasing their movement rate by 60% and armor class by 140 points.'


Twisted Shank XXIII:
       - Description changed from 'Reduces incoming healing by 20 percent and deals 6000 damage every 6 seconds for 30s (5 Ticks).' to 'Reduces incoming healing by 20% and deals 6000 damage every 6 seconds for 30s (5 Ticks).'


Twisted Shank XXIV:
       - Description changed from 'Reduces incoming healing by 20 percent and deals 7500 damage every 6 seconds for 30s (5 Ticks).' to 'Reduces incoming healing by 20% and deals 7500 damage every 6 seconds for 30s (5 Ticks).'


Twisted Shank XXV:
       - Description changed from 'Reduces incoming healing by 20 percent and deals 8500 damage every 6 seconds for 30s (5 Ticks).' to 'Reduces incoming healing by 20% and deals 8500 damage every 6 seconds for 30s (5 Ticks).'


Twisted Shank XXVI:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take between 5 and 10 percent more damage from poison spells for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 5 and 10% more damage from poison spells for up to 30s (5 Ticks).'


Twisted Shank XXVII:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take between 8 and 10 percent more damage from poison spells for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 8 and 10% more damage from poison spells for up to 30s (5 Ticks).'


Purge Poison II:
       - Slot 20 changed from 'Decrease Poison Counter by 99' to ''
       - Description changed from 'Purges your body of toxins, curing 1188 poison counters and provides a 95 percent chance to remove up to two additional detrimental effects from your body.' to 'Purges your body of toxins, curing 1188 poison counters and provides a 95% chance to remove up to two additional detrimental effects from your body.'


Purge Poison III:
       - Slot 20 changed from 'Decrease Poison Counter by 99' to ''
       - Description changed from 'Purges your body of toxins, curing 1188 poison counters and provides a 95 percent chance to remove up to four additional detrimental effects from your body.' to 'Purges your body of toxins, curing 1188 poison counters and provides a 95% chance to remove up to four additional detrimental effects from your body.'


Rake's Weakening V:
       - Description changed from 'Reduces melee accuracy by 25 percent, strength by 80 points and attack rating by 100 points.' to 'Reduces melee accuracy by 25%, strength by 80 points and attack rating by 100 points.'


Enhanced Purging I:
       - Description changed from 'Provides a 95 percent chance to remove up to two additional detrimental effects from your body.' to 'Provides a 95% chance to remove up to two additional detrimental effects from your body.'


Enhanced Purging II:
       - Description changed from 'Provides a 95 percent chance to remove up to four additional detrimental effects from your body.' to 'Provides a 95% chance to remove up to four additional detrimental effects from your body.'


Group Pact of the Wolf X:
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 175 percent, and increases your maximum mana and health by 2500 points for 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 175%, and increases your maximum mana and health by 2500 points for 10m (100 Ticks).'


Pact of the Wolf IX:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases your attack speed to 175 percent normal and increases your maximum mana and health by 6000 points.' to 'Grants ultravision, the ability to see invisible creatures, increases your attack speed to 175% normal and increases your maximum mana and health by 6000 points.'


Pact of the Wolf X:
       - Description changed from 'Grants ultravision, the ability to see invisible creatures, increases your attack speed to 180 percent normal and increases your maximum mana and health by 7500 points.' to 'Grants ultravision, the ability to see invisible creatures, increases your attack speed to 180% normal and increases your maximum mana and health by 7500 points.'


Spiritual Channeling II:
       - Description changed from 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 177 percent health per point of mana.' to 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 177% health per point of mana.'


Spiritual Channeling III:
       - Description changed from 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 175 percent health per point of mana.' to 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 175% health per point of mana.'


Spiritual Channeling IV:
       - Description changed from 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 173 percent health per point of mana.' to 'Consumes your health rather than your mana to cast spells for 3m (30 Ticks) at the cost of 173% health per point of mana.'


Ancestral Physical Guard XXVIII:
       - Description changed from 'Reduces incoming melee damage by 75 percent up to a maximum of 120000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75% up to a maximum of 120000, for up to 2m (20 Ticks).'


Turgur's Swarm III:
       - Description changed from 'Reduces melee attack speed by 25 percent.' to 'Reduces melee attack speed by 25%.'


Turgur's Swarm IV:
       - Description changed from 'Reduces melee attack speed by 25 percent.' to 'Reduces melee attack speed by 25%.'


Turgur's Swarm V:
       - Description changed from 'Reduces melee attack speed by 20 percent.' to 'Reduces melee attack speed by 20%.'


Turgur's Virulent Swarm VII:
       - Description changed from 'Reduces melee attack speed by 20 percent.' to 'Reduces melee attack speed by 20%.'


Lupine Spirit III:
       - Description changed from 'Provides levitation and increases movement speed by 70 percent.' to 'Provides levitation and increases movement speed by 70%.'


Ancestral Guardian Spirit VIII:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Ancestral Guardian Spirit IX:
       - Description changed from 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50 percent.' to 'You are protected by an ancestral Guardian Spirit which will heal you should your life drop below 50%.'


Turgur's Virulent Swarm VIII:
       - Description changed from 'Reduces melee attack speed by 26 percent.' to 'Reduces melee attack speed by 26%.'


Turgur's Virulent Swarm IX:
       - Description changed from 'Reduces melee attack speed by 21 percent.' to 'Reduces melee attack speed by 21%.'


Lupine Spirit IV:
       - Description changed from 'Provides levitation and increases movement speed by 82 percent.' to 'Provides levitation and increases movement speed by 82%.'


Rabid Bear's Protection I:
       - Description changed from 'Instantly heals you for 4000 points of health and protects you against 100 percent of incoming melee damage up to 5000 total damage for 12s (2 Ticks).' to 'Instantly heals you for 4000 points of health and protects you against 100% of incoming melee damage up to 5000 total damage for 12s (2 Ticks).'


Ancestral Magic Guard XXVIII:
       - Description changed from 'Reduces incoming direct spell damage by 50 percent up to a maximum of 0 and damage over time damage by 50 percent up to 60000 damage, for up to 2m (20 Ticks).' to 'Reduces incoming direct spell damage by 50% up to a maximum of 0 and damage over time damage by 50% up to 60000 damage, for up to 2m (20 Ticks).'


Turgur's Diminishment I:
       - Description changed from 'Lowers strength by 189, dexterity by 189, agility by 189, the ability to dual wield by 10 percent and armor class by 260 points.' to 'Lowers strength by 189, dexterity by 189, agility by 189, the ability to dual wield by 10% and armor class by 260 points.'


Turgur's Diminishment II:
       - Description changed from 'Lowers strength by 228, dexterity by 228, agility by 228, the ability to dual wield by 13 percent and armor class by 315 points.' to 'Lowers strength by 228, dexterity by 228, agility by 228, the ability to dual wield by 13% and armor class by 315 points.'


Turgur's Diminishment III:
       - Description changed from 'Lowers strength by 277, dexterity by 277, agility by 277, the ability to dual wield by 16 percent and armor class by 381 points.' to 'Lowers strength by 277, dexterity by 277, agility by 277, the ability to dual wield by 16% and armor class by 381 points.'


Turgur's Diminishment IV:
       - Description changed from 'Lowers strength by 321, dexterity by 321, agility by 321, the ability to dual wield by 18 percent and armor class by 441 points.' to 'Lowers strength by 321, dexterity by 321, agility by 321, the ability to dual wield by 18% and armor class by 441 points.'


Blood Magic IV (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Also heals you for 300 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Also heals you for 300 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).'


Blood Magic IV (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Also heals you for 350 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Also heals you for 350 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).'


Blood Magic IV (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Also heals you for 400 every six seconds. Triggers Blood Magic IV after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Also heals you for 400 every six seconds. Triggers Blood Magic IV after 30s (5 Ticks).'


Blood Magic IV (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health. Also heals you for 450 every six seconds. Triggers Blood Magic V after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health. Also heals you for 450 every six seconds. Triggers Blood Magic V after 30s (5 Ticks).'


Blood Magic IV (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 500 percent of the spell's mana cost in health. Also heals you for 500 every six seconds.' to 'Fuels your spells directly from your health rather than from your mana at 500% of the spell's mana cost in health. Also heals you for 500 every six seconds.'


Blood Magic V (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Also heals you for 600 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Also heals you for 600 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).'


Blood Magic V (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Also heals you for 700 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Also heals you for 700 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).'


Blood Magic V (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Also heals you for 800 every six seconds. Triggers Blood Magic IV after 36s (6 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Also heals you for 800 every six seconds. Triggers Blood Magic IV after 36s (6 Ticks).'


Blood Magic V (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health. Also heals you for 900 every six seconds. Triggers Blood Magic V after 36s (6 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health. Also heals you for 900 every six seconds. Triggers Blood Magic V after 36s (6 Ticks).'


Blood Magic V (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 500 percent of the spell's mana cost in health. Also heals you for 1000 every six seconds.' to 'Fuels your spells directly from your health rather than from your mana at 500% of the spell's mana cost in health. Also heals you for 1000 every six seconds.'


Blood Magic VI (Azia):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 200 percent of the spell's mana cost in health. Also heals you for 1100 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 200% of the spell's mana cost in health. Also heals you for 1100 every six seconds. Triggers Blood Magic II after 30s (5 Ticks).'


Blood Magic VI (Beza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 250 percent of the spell's mana cost in health. Also heals you for 1200 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 250% of the spell's mana cost in health. Also heals you for 1200 every six seconds. Triggers Blood Magic III after 30s (5 Ticks).'


Blood Magic VI (Caza):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 350 percent of the spell's mana cost in health. Also heals you for 1300 every six seconds. Triggers Blood Magic IV after 36s (6 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 350% of the spell's mana cost in health. Also heals you for 1300 every six seconds. Triggers Blood Magic IV after 36s (6 Ticks).'


Blood Magic VI (Dena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 400 percent of the spell's mana cost in health. Also heals you for 1400 every six seconds. Triggers Blood Magic V after 36s (6 Ticks).' to 'Fuels your spells directly from your health rather than from your mana at 400% of the spell's mana cost in health. Also heals you for 1400 every six seconds. Triggers Blood Magic V after 36s (6 Ticks).'


Blood Magic VI (Ena):
       - Description changed from 'Fuels your spells directly from your health rather than from your mana at 500 percent of the spell's mana cost in health. Also heals you for 1500 every six seconds.' to 'Fuels your spells directly from your health rather than from your mana at 500% of the spell's mana cost in health. Also heals you for 1500 every six seconds.'


Embrace The Decay IV:
       - Description changed from 'Cures 40 poison, disease and curse counters, 20 corruption counters and has a 95 percent chance to remove one detrimental effect.' to 'Cures 40 poison, disease and curse counters, 20 corruption counters and has a 95% chance to remove one detrimental effect.'


Convergence II:
       - Description changed from 'Revives a slain ally, restoring 96 percent of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.' to 'Revives a slain ally, restoring 96% of their lost experience. It takes some time for the recently revived to fully recover. Consumes an essence emerald when cast.'


Mind Crash XIX:
       - Description changed from 'Reduces your target's hatred for you by 38000 points and then reduces your target's total hatred for you by 30 percent.' to 'Reduces your target's hatred for you by 38000 points and then reduces your target's total hatred for you by 30%.'


Frenzied Devastation XXIX:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 50 percent while increasing the chance these spells will deal critical damage by 51 percent and the damage dealt by critical spells by 80 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 50% while increasing the chance these spells will deal critical damage by 51% and the damage dealt by critical spells by 80%.'


Frenzied Devastation XXVIII:
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 19 percent while increasing the chance these spells will deal critical damage by 26 percent and the damage dealt by critical spells by 45 percent.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 26% and the damage dealt by critical spells by 45%.'


Spire of Arcanum X:
       - Description changed from 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 16 percent.' to 'This ability, when activated, will increase the chance that you will perform a critical strike with your spells by 16%.'


Spire of Arcanum XI:
       - Description changed from 'This ability, when activated, will increase the damage done by your critical spell strikes by 160 percent.' to 'This ability, when activated, will increase the damage done by your critical spell strikes by 160%.'


Gift of Ice II:
       - Description changed from 'Increases the base damage of one ice based spell by 10 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one ice based spell by 10%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Ice III:
       - Description changed from 'Increases the base damage of one ice based spell by 11 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one ice based spell by 11%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Fire I:
       - Description changed from 'Increases the base damage of one fire based spell by 9 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one fire based spell by 9%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Fire II:
       - Description changed from 'Increases the base damage of one fire based spell by 10 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one fire based spell by 10%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Fire III:
       - Description changed from 'Increases the base damage of one fire based spell by 11 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one fire based spell by 11%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Arcana I:
       - Description changed from 'Increases the base damage of one magic based spell by 9 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one magic based spell by 9%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Arcana II:
       - Description changed from 'Increases the base damage of one magic based spell by 10 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one magic based spell by 10%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Gift of Arcana III:
       - Description changed from 'Increases the base damage of one magic based spell by 11 percent. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.' to 'Increases the base damage of one magic based spell by 11%. This gift dissipates after a single spell cast whether or not you reap the benefits of the gift.'


Heart of Skyfire XXVI:
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 105 and lower fire-based direct damage non-area of effect spells by 85 to 135 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental fire into your soul, increasing the damage caused by your level 105 and lower fire-based direct damage non-area of effect spells by 85 to 135% for 2m (20 Ticks).'


Heart of Froststone XX:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 60 percent of incoming direct spell damage for up to 65000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental ice into your soul, protecting you against 60% of incoming direct spell damage for up to 65000 points of damage or for 2m (20 Ticks).'


Heart of Froststone XXI:
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60 percent of incoming melee damage for up to 65000 points of damage or for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental earth into your soul, protecting you against 60% of incoming melee damage for up to 65000 points of damage or for 2m (20 Ticks).'


Dichotomic Shielding 1:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 500000 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 500000 damage of any type or after 600 total strikes.'


Dichotomic Shielding 2:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 525000 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 525000 damage of any type or after 600 total strikes.'


Dichotomic Shielding 3:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 551500 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 551500 damage of any type or after 600 total strikes.'


Undying Blessing 1:
       - Description changed from 'Heals your target for 40661 points and increases their maximum hit points by 15 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 40661 points and increases their maximum hit points by 15% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Undying Blessing 2:
       - Description changed from 'Heals your target for 42694 points and increases their maximum hit points by 15.8 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 42694 points and increases their maximum hit points by 15.8% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Undying Blessing 3:
       - Description changed from 'Heals your target for 44829 points and increases their maximum hit points by 16.5 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 44829 points and increases their maximum hit points by 16.5% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Undying Blessing 4:
       - Description changed from 'Heals your target for 47070 points and increases their maximum hit points by 17.3 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 47070 points and increases their maximum hit points by 17.3% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Undying Blessing 5:
       - Description changed from 'Heals your target for 49424 points and increases their maximum hit points by 18.3 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 49424 points and increases their maximum hit points by 18.3% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Undying Blessing 6:
       - Description changed from 'Heals your target for 51895 points and increases their maximum hit points by 19.3 percent for 12s (2 Ticks). Will heal additional damage if your target is below 20 percent health upon landing.' to 'Heals your target for 51895 points and increases their maximum hit points by 19.3% for 12s (2 Ticks). Will heal additional damage if your target is below 20% health upon landing.'


Anticipated Healing:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Anticipated Healing II:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Anticipated Healing III:
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20 percent health.' to 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.'


Dichotomic Shielding 4:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 579000 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 579000 damage of any type or after 600 total strikes.'


Dichotomic Shielding 5:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 608000 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 608000 damage of any type or after 600 total strikes.'


Dichotomic Shielding 6:
       - Slot 20 changed from 'Increase Hate Generated by 100%' to ''
       - Description changed from 'Absorbs 40 percent of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30 percent of incoming DoT damage. Increases the hate your actions inspire by 100 percent. Increases your maximum hit points by 25 percent of your base value. This shield will fall after absorbing 638500 damage of any type or after 600 total strikes.' to 'Absorbs 40% of incoming spell damage above 6000 or melee damage above 11000. Absorbs 30% of incoming DoT damage. Increases the hate your actions inspire by 100%. Increases your maximum hit points by 25% of your base value. This shield will fall after absorbing 638500 damage of any type or after 600 total strikes.'


Devout Penitence:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 482248 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 482248 damage or it has healed your group 48 times.'


Devout Penitence Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 506360 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 506360 damage or it has healed your group 48 times.'


Devout Penitence Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20 percent of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 531678 damage or it has healed your group 48 times.' to 'Covers your body in armor, increasing your armor's strength, healing you and your group when you are struck, and absorbing 20% of incoming melee damage for 2m (20 Ticks). The armor will dissipate when it has absorbed 531678 damage or it has healed your group 48 times.'


Copsestalker's Enrichment:
       - Description changed from 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 10 percent.' to 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 10%.'


Copsestalker's Enrichment Rk. II:
       - Description changed from 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 11 percent.' to 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 11%.'


Copsestalker's Enrichment Rk. III:
       - Description changed from 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 12 percent.' to 'Focuses your skills with the power of the forest, increasing the base damage dealt by skill attacks between levels 95 and 110 by 12%.'


Impudent Influence:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, absorbing 20 percent of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 482248 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, absorbing 20% of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 482248 damage or it has healed you 48 times.'


Impudent Influence Rk. II:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, absorbing 20 percent of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 506360 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, absorbing 20% of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 506360 damage or it has healed you 48 times.'


Impudent Influence Rk. III:
       - Description changed from 'Covers your body in armor, increasing your armor's strength, absorbing 20 percent of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 531678 damage or it has healed you 48 times.' to 'Covers your body in armor, increasing your armor's strength, absorbing 20% of incoming melee damage, and draining life from your attacker to empower your pet when you are struck for 2m (20 Ticks). The armor will dissipate when it has absorbed 531678 damage or it has healed you 48 times.'


Impudent Agitation:
       - Description changed from 'Increases your pet's melee damage by 613 percent and adds 11595 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 613% and adds 11595 HP for 6s (1 Ticks).'


Impudent Agitation II:
       - Description changed from 'Increases your pet's melee damage by 644 percent and adds 12175 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 644% and adds 12175 HP for 6s (1 Ticks).'


Impudent Agitation III:
       - Description changed from 'Increases your pet's melee damage by 676 percent and adds 12784 HP for 6s (1 Ticks).' to 'Increases your pet's melee damage by 676% and adds 12784 HP for 6s (1 Ticks).'


Dichotomic Form 1:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1066. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1119. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 1866. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 1959. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1400. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1400. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1400. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1066. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1119. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1400. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1400. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1333. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1400. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1066, two-handed attacks by 1866, and special skill attacks by 1333. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1119, two-handed attacks by 1959, and special skill attacks by 1400. These values will be lower the faster your attacks are.'


Dichotomic Form 2:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1119. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1175. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 1959. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 2057. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1470. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1470. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1470. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1119. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1175. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1470. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1470. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1400. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1470. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1119, two-handed attacks by 1959, and special skill attacks by 1400. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1175, two-handed attacks by 2057, and special skill attacks by 1470. These values will be lower the faster your attacks are.'


Dichotomic Form 3:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1175. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1234. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 2057. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 2160. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1544. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1544. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1544. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1175. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1234. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1544. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1544. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1470. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1544. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1175, two-handed attacks by 2057, and special skill attacks by 1470. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1234, two-handed attacks by 2160, and special skill attacks by 1544. These values will be lower the faster your attacks are.'


Dichotomic Form 4:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1234. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1296. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 2160. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 2268. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1621. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1621. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1621. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1234. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1296. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1621. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1621. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1544. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1621. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1234, two-handed attacks by 2160, and special skill attacks by 1544. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1296, two-handed attacks by 2268, and special skill attacks by 1621. These values will be lower the faster your attacks are.'


Dichotomic Form 5:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1296. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1361. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 2268. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 2381. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1702. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1702. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1702. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1296. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1361. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1702. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1702. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1621. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1702. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1296, two-handed attacks by 2268, and special skill attacks by 1621. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1361, two-handed attacks by 2381, and special skill attacks by 1702. These values will be lower the faster your attacks are.'


Dichotomic Form 6:
       - Slot 1 changed from 'Increase 1H Blunt Hit Damage by 1361. Decays Based On Skill Delay.' to 'Increase 1H Blunt Hit Damage by 1429. Decays Based On Skill Delay.'
       - Slot 2 changed from 'Increase 2H Blunt Hit Damage by 2381. Decays Based On Skill Delay.' to 'Increase 2H Blunt Hit Damage by 2500. Decays Based On Skill Delay.'
       - Slot 3 changed from 'Increase Dragon Punch Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Dragon Punch Hit Damage by 1787. Decays Based On Skill Delay.'
       - Slot 4 changed from 'Increase Eagle Strike Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Eagle Strike Hit Damage by 1787. Decays Based On Skill Delay.'
       - Slot 5 changed from 'Increase Flying Kick Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Flying Kick Hit Damage by 1787. Decays Based On Skill Delay.'
       - Slot 6 changed from 'Increase Hand to Hand Hit Damage by 1361. Decays Based On Skill Delay.' to 'Increase Hand to Hand Hit Damage by 1429. Decays Based On Skill Delay.'
       - Slot 7 changed from 'Increase Kick Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Kick Hit Damage by 1787. Decays Based On Skill Delay.'
       - Slot 8 changed from 'Increase Round Kick Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Round Kick Hit Damage by 1787. Decays Based On Skill Delay.'
       - Slot 9 changed from 'Increase Tiger Claw Hit Damage by 1702. Decays Based On Skill Delay.' to 'Increase Tiger Claw Hit Damage by 1787. Decays Based On Skill Delay.'
       - Description changed from 'Increases the power of your one-handed attacks by 1361, two-handed attacks by 2381, and special skill attacks by 1702. These values will be lower the faster your attacks are.' to 'Increases the power of your one-handed attacks by 1429, two-handed attacks by 2500, and special skill attacks by 1787. These values will be lower the faster your attacks are.'


Requiem for the Dead Effect:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 55125 damage. Reduces melee damage taken by 50 damage, up to a maximum of 55125 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 55125 damage. Reduces melee damage taken by 50 damage, up to a maximum of 55125 damage.'


Requiem for the Dead Effect II:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 57881 damage. Reduces melee damage taken by 50 damage, up to a maximum of 57881 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 57881 damage. Reduces melee damage taken by 50 damage, up to a maximum of 57881 damage.'


Requiem for the Dead Effect III:
       - Description changed from 'Reduces spell damage taken by 50 percent, up to a maximum of 60775 damage. Reduces melee damage taken by 50 damage, up to a maximum of 60775 damage.' to 'Reduces spell damage taken by 50%, up to a maximum of 60775 damage. Reduces melee damage taken by 50 damage, up to a maximum of 60775 damage.'


Dichotomic Fire:
       - Description changed from 'Triggers a powerful fire spell to burn your target, while simultaneously causing it to forget 25 percent of its hatred for you.' to 'Triggers a powerful fire spell to burn your target, while simultaneously causing it to forget 25% of its hatred for you.'


Self-Combustion Effect:
       - Description changed from 'Burns your body for 4954 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 10 to 25 percent.' to 'Burns your body for 4954 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 10 to 25%.'


Self-Combustion Effect II:
       - Description changed from 'Burns your body for 5202 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 11 to 25 percent.' to 'Burns your body for 5202 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 11 to 25%.'


Self-Combustion Effect III:
       - Description changed from 'Burns your body for 5462 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 12 to 25 percent.' to 'Burns your body for 5462 damage every six seconds for 12s (2 Ticks), while reducing the mana cost of single-target damage spells up to level 110 by 12 to 25%.'


Dichotomic Companion 1:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 18025 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 18025 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion 2:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 18927 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 18927 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion 3:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 19873 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 19873 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion 4:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 20867 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 20867 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion 5:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 21910 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 21910 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion 6:
       - Slot 20 changed from 'Increase Base Stats by 200' to ''
       - Description changed from 'Increases damage from all melee skills by 150 percent, heals for up to 23005 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.' to 'Increases damage from all melee skills by 150%, heals for up to 23005 hit points every six seconds, increases all stats, and triggers a powerful spell on melee for 12s (2 Ticks) or until 100 procs have fired.'


Dichotomic Companion Strike 1:
       - Description changed from 'Deals up to 27731 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 27731 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Companion Strike 2:
       - Description changed from 'Deals up to 29118 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 29118 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Companion Strike 3:
       - Description changed from 'Deals up to 30574 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 30574 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Companion Strike 4:
       - Description changed from 'Deals up to 32103 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 32103 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Companion Strike 5:
       - Description changed from 'Deals up to 33708 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 33708 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Companion Strike 6:
       - Description changed from 'Deals up to 35393 damage to your target and removes up to 35 percent of their hatred for you.' to 'Deals up to 35393 damage to your target and removes up to 35% of their hatred for you.'


Dichotomic Reinforcement:
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 1:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 2:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 3:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 4:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 5:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforcement 6:
       - Slot 20 changed from 'Limit Effect: Current Hit Points' to ''
       - Spell Icon changed from '' to ''


Dichotomic Reinforced Strike 1:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 17193 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 17193 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Reinforced Strike 2:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 18053 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 18053 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Reinforced Strike 3:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 18956 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 18956 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Reinforced Strike 4:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 19904 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 19904 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Reinforced Strike 5:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 20899 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 20899 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Reinforced Strike 6:
       - Spell Icon changed from '' to ''
       - Description changed from 'Deals up to 21944 damage to your target and removes up to 12 percent of their hatred for you.' to 'Deals up to 21944 damage to your target and removes up to 12% of their hatred for you.'


Dichotomic Fury 1:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 75, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 8648, mana by 3144, and endurance by 922 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 75, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 8648, mana by 3144, and endurance by 922 upon landing.'


Dichotomic Fury 2:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 77, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 9080, mana by 3301, and endurance by 968 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 77, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 9080, mana by 3301, and endurance by 968 upon landing.'


Dichotomic Fury 3:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 79, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 9534, mana by 3466, and endurance by 1016 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 79, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 9534, mana by 3466, and endurance by 1016 upon landing.'


Dichotomic Fury 4:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 81, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 10011, mana by 3639, and endurance by 1067 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 81, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 10011, mana by 3639, and endurance by 1067 upon landing.'


Dichotomic Fury 5:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 83, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 10512, mana by 3821, and endurance by 1120 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 83, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 10512, mana by 3821, and endurance by 1120 upon landing.'


Dichotomic Fury 6:
       - Description changed from 'Increases the chance for your pet to flurry by 92 percent, lowers the amount of damage you take from damage shields by 85, increases the chance for you to flurry by 38 percent, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 11038, mana by 4012, and endurance by 1176 upon landing.' to 'Increases the chance for your pet to flurry by 92%, lowers the amount of damage you take from damage shields by 85, increases the chance for you to flurry by 38%, adds a chance for your pet to rampage, and speeds up all melee attacks for 12s (2 Ticks). Increases HP by 11038, mana by 4012, and endurance by 1176 upon landing.'


Dichotomic Bloodsplash 1:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2318 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 56810 spell damage has been absorbed, until 87324 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2318 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 56810 spell damage has been absorbed, until 87324 melee damage has been absorbed, or until you have made 10 melee attacks.'


Dichotomic Bloodsplash 2:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2434 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 59651 spell damage has been absorbed, until 91690 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2434 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 59651 spell damage has been absorbed, until 91690 melee damage has been absorbed, or until you have made 10 melee attacks.'


Dichotomic Bloodsplash 3:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2556 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 62634 spell damage has been absorbed, until 96275 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2556 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 62634 spell damage has been absorbed, until 96275 melee damage has been absorbed, or until you have made 10 melee attacks.'


Dichotomic Bloodsplash 4:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2684 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 65766 spell damage has been absorbed, until 101089 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2684 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 65766 spell damage has been absorbed, until 101089 melee damage has been absorbed, or until you have made 10 melee attacks.'


Dichotomic Bloodsplash 5:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2818 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 69054 spell damage has been absorbed, until 106143 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2818 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 69054 spell damage has been absorbed, until 106143 melee damage has been absorbed, or until you have made 10 melee attacks.'


Dichotomic Bloodsplash 6:
       - Description changed from 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2959 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75 percent of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 72507 spell damage has been absorbed, until 111450 melee damage has been absorbed, or until you have made 10 melee attacks.' to 'Increases all of your stats by 300, lowers the amount of damage shield damage you take by up to 2959 points, gives you a large chance to score crippling blows with your attacks, and makes you much more resistant to fear. Absorbs 75% of incoming spell or melee damage. Lasts for 12s (2 Ticks), until 72507 spell damage has been absorbed, until 111450 melee damage has been absorbed, or until you have made 10 melee attacks.'


Greater Scarlet Cheetah Fang I:
       - Slot 20 changed from 'Limit Effect: Exclude Twincast Marker' to ''
       - Description changed from 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100 percent for 2m (20 Ticks) and allows your next 30 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
' to 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100% for 2m (20 Ticks) and allows your next 30 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
'


Greater Scarlet Cheetah Fang II:
       - Slot 20 changed from 'Limit Effect: Exclude Twincast Marker' to ''
       - Description changed from 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100 percent for 2m 12s (22 Ticks) and allows your next 40 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
' to 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100% for 2m 12s (22 Ticks) and allows your next 40 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
'


Greater Scarlet Cheetah Fang III:
       - Slot 20 changed from 'Limit Effect: Exclude Twincast Marker' to ''
       - Description changed from 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100 percent for 2m 24s (24 Ticks) and allows your next 50 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
' to 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100% for 2m 24s (24 Ticks) and allows your next 50 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
'


Greater Scarlet Cheetah Fang IV:
       - Slot 20 changed from 'Limit Effect: Exclude Twincast Marker' to ''
       - Description changed from 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100 percent for 2m 30s (25 Ticks) and allows your next 60 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
' to 'The flame of the Scarlet Cheetah consumes 500 endurance every 6 seconds and increases the mana cost of your damage spells by 100% for 2m 30s (25 Ticks) and allows your next 60 skill attacks and direct damage spells to be performed twice per activation.

A lesser blessing will be shared with your nearby party members.
'


Silent Strikes I:
       - Description changed from 'Reduces the amount of hate generated by your actions by 40 percent for 30s (5 Ticks).' to 'Reduces the amount of hate generated by your actions by 40% for 30s (5 Ticks).'


Silent Strikes II:
       - Description changed from 'Reduces the amount of hate generated by your actions by 45 percent for 30s (5 Ticks).' to 'Reduces the amount of hate generated by your actions by 45% for 30s (5 Ticks).'


Silent Strikes III:
       - Description changed from 'Reduces the amount of hate generated by your actions by 50 percent for 30s (5 Ticks).' to 'Reduces the amount of hate generated by your actions by 50% for 30s (5 Ticks).'


Silent Strikes IV:
       - Description changed from 'Reduces the amount of hate generated by your actions by 55 percent for 30s (5 Ticks).' to 'Reduces the amount of hate generated by your actions by 55% for 30s (5 Ticks).'


Silent Strikes V:
       - Description changed from 'Reduces the amount of hate generated by your actions by 60 percent for 30s (5 Ticks).' to 'Reduces the amount of hate generated by your actions by 60% for 30s (5 Ticks).'


Reaver's Bargain I:
       - Description changed from 'The Reaver's Bargain can be activated only if you are above 20 percent mana and endurance.
Consumes 750 endurance per second to allow you to absorb 1 percent of incoming damage with your mana, protects against 75 percent of damage over 25000 points per strike for up to 1000000 total damage, and increases your unconscious health by 40000 points for 2m 30s (25 Ticks).

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 20 percent you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.
' to 'The Reaver's Bargain can be activated only if you are above 20% mana and endurance.
Consumes 750 endurance per second to allow you to absorb 1% of incoming damage with your mana, protects against 75% of damage over 25000 points per strike for up to 1000000 total damage, and increases your unconscious health by 40000 points for 2m 30s (25 Ticks).

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 20% you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.
'


Reaver's Bargain II:
       - Description changed from 'The Reaver's Bargain can be activated only if you are above 20 percent mana and endurance.
Consumes 750 endurance per second to allow you to absorb 1 percent of incoming damage with your mana, protects against 75 percent of damage over 25000 points per strike for up to 1500000 total damage, and increases your unconscious health by 50000 points for 2m 30s (25 Ticks).

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 20 percent you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.
' to 'The Reaver's Bargain can be activated only if you are above 20% mana and endurance.
Consumes 750 endurance per second to allow you to absorb 1% of incoming damage with your mana, protects against 75% of damage over 25000 points per strike for up to 1500000 total damage, and increases your unconscious health by 50000 points for 2m 30s (25 Ticks).

Once started the Reaver's Bargain cannot be ended early and should your mana or endurance drop below 20% you will be overcome by Reaver's Exhaustion which ends the bargain and drains your remaining mana and endurance.
'


Assassin's Premonition I:
       - Description changed from 'You heighten your awareness and gain the ability to parry all incoming attacks for 12 seconds should your health drop below 50 percent.' to 'You heighten your awareness and gain the ability to parry all incoming attacks for 12 seconds should your health drop below 50%.'


Assassin's Premonition II:
       - Description changed from 'You heighten your awareness and gain the ability to parry all incoming attacks for 12 seconds should your health drop below 50 percent.' to 'You heighten your awareness and gain the ability to parry all incoming attacks for 12 seconds should your health drop below 50%.'


Flurry of Daggers I:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by 2 percent and the chance that you will perform a triple backstab by 6 percent for 12s (2 Ticks).' to 'Improves the chance that your backstabs will deal full damage from any angle by 2% and the chance that you will perform a triple backstab by 6% for 12s (2 Ticks).'


Flurry of Daggers II:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by 3 percent and the chance that you will perform a triple backstab by 8 percent for 12s (2 Ticks).' to 'Improves the chance that your backstabs will deal full damage from any angle by 3% and the chance that you will perform a triple backstab by 8% for 12s (2 Ticks).'


Flurry of Daggers III:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by 4 percent and the chance that you will perform a triple backstab by 10 percent for 12s (2 Ticks).' to 'Improves the chance that your backstabs will deal full damage from any angle by 4% and the chance that you will perform a triple backstab by 10% for 12s (2 Ticks).'


Flurry of Daggers IV:
       - Description changed from 'Improves the chance that your backstabs will deal full damage from any angle by 5 percent and the chance that you will perform a triple backstab by 12 percent for 12s (2 Ticks).' to 'Improves the chance that your backstabs will deal full damage from any angle by 5% and the chance that you will perform a triple backstab by 12% for 12s (2 Ticks).'


Blood Sustenance I:
       - Description changed from 'Allows you to absorb 20 percent of the melee damage you deal as health for 18s (3 Ticks).' to 'Allows you to absorb 20% of the melee damage you deal as health for 18s (3 Ticks).'


Blood Sustenance II:
       - Description changed from 'Allows you to absorb 30 percent of the melee damage you deal as health for 18s (3 Ticks).' to 'Allows you to absorb 30% of the melee damage you deal as health for 18s (3 Ticks).'


Blood Sustenance III:
       - Description changed from 'Allows you to absorb 40 percent of the melee damage you deal as health for 18s (3 Ticks).' to 'Allows you to absorb 40% of the melee damage you deal as health for 18s (3 Ticks).'


Blood Sustenance IV:
       - Description changed from 'Allows you to absorb 50 percent of the melee damage you deal as health for 24s (4 Ticks).' to 'Allows you to absorb 50% of the melee damage you deal as health for 24s (4 Ticks).'


Vicarious Blood Frenzy I:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 20 percent for up to 30s (5 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 20% for up to 30s (5 Ticks).'


Vicarious Blood Frenzy II:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 40 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 40% for up to 48s (8 Ticks).'


Vicarious Blood Frenzy III:
       - Description changed from 'Increases flurry chance by 1 percent, and the minimum damage done per hit by 44 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 1%, and the minimum damage done per hit by 44% for up to 48s (8 Ticks).'


Vicarious Blood Frenzy IV:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 48 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 48% for up to 48s (8 Ticks).'


Vicarious Blood Frenzy V:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 52 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 52% for up to 48s (8 Ticks).'


Vicarious Blood Frenzy VI:
       - Description changed from 'Increases flurry chance by 2 percent, and the minimum damage done per hit by 56 percent for up to 48s (8 Ticks).' to 'Increases flurry chance by 2%, and the minimum damage done per hit by 56% for up to 48s (8 Ticks).'


Eye of Decay I:
       - Description changed from 'Improves the power of your damaging abilities by 1 percent.' to 'Improves the power of your damaging abilities by 1%.'


Eye of Decay II:
       - Description changed from 'Improves the power of your damaging abilities by 3 percent.' to 'Improves the power of your damaging abilities by 3%.'


Eye of Decay III:
       - Description changed from 'Improves the power of your damaging abilities by 5 percent.' to 'Improves the power of your damaging abilities by 5%.'


Eye of Decay IV:
       - Description changed from 'Improves the power of your damaging abilities by 7 percent.' to 'Improves the power of your damaging abilities by 7%.'


Eye of Decay V:
       - Description changed from 'Improves the power of your damaging abilities by 9 percent.' to 'Improves the power of your damaging abilities by 9%.'


Eye of Life I:
       - Description changed from 'Improves the power of your healing abilities by 1 percent.' to 'Improves the power of your healing abilities by 1%.'


Eye of Life II:
       - Description changed from 'Improves the power of your healing abilities by 3 percent.' to 'Improves the power of your healing abilities by 3%.'


Eye of Life III:
       - Description changed from 'Improves the power of your healing abilities by 5 percent.' to 'Improves the power of your healing abilities by 5%.'


Eye of Life IV:
       - Description changed from 'Improves the power of your healing abilities by 7 percent.' to 'Improves the power of your healing abilities by 7%.'


Eye of Life V:
       - Description changed from 'Improves the power of your healing abilities by 9 percent.' to 'Improves the power of your healing abilities by 9%.'


Eyes of Life and Decay:
       - Description changed from 'Improves the power of your damaging and healing abilities by 10 percent.' to 'Improves the power of your damaging and healing abilities by 10%.'






Spell history shown is from the begining of EQResource's spell database - August 21, 2013