Divine Alliance Rk. III Spell History

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11/18/2020 - Description changed from 'Forms a divine alliance over your target, placing a healing rain over them that heals *$1#1 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target once every $12 seconds.
If %L heals are received in that time, it will trigger *#13%N which heals *#13#1 hit points to all nearly allies.
' to 'Forms a divine alliance over your target, placing a healing rain over them that heals *$1#1 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target once every $12 seconds.
If %L heals are received in that time, it will trigger *#13%N which heals *#13#1 hit points to all nearby allies.
'

12/18/2019 - Slot 6 changed from 'Limit Max Level: 110 (Lose 100% per Level)' to 'Limit Max Level: 115 (Lose 100% per Level)'

10/24/2018 - Slot 12 changed from 'UNKNOWN SPA (511)' to 'Limit: 1 Proc per 1.5s'

08/15/2018 - Slot 10 changed from 'Limit Caster Class: CLR' to 'Limit Caster Class: CLR, DRU, SHM'

08/15/2018 - Slot 11 changed from 'Limit Caster Class: DRU' to 'Limit: Different Caster'

08/15/2018 - Slot 12 changed from 'Limit Caster Class: SHM' to 'UNKNOWN SPA (511)'

08/15/2018 - Slot 13 changed from 'Limit: Different Caster' to 'Cast on Max Hits: Divine Fulmination III'

08/15/2018 - Slot 14 changed from 'Cast on Max Hits: Divine Fulmination III' to 'Cast: Divine Rain III'

08/15/2018 - Slot 15 changed from 'Cast: Divine Rain III' to ''

08/15/2018 - Description changed from 'Forms a divine alliance over your target, placing a healing rain over them that heals *$11 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels 96 to 110 that heal at least 5000 HP) land on that target for up to 2m (20 Ticks).
If 120 heals are received in that time, it will trigger *50042%N which heals *500421 hit points to all nearly allies.
' to 'Forms a divine alliance over your target, placing a healing rain over them that heals *$11 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels 96 to 110 that heal at least 5000 HP) land on that target once every 1500 seconds.
If 120 heals are received in that time, it will trigger *50042%N which heals *500421 hit points to all nearly allies.
'

04/19/2017 - Slot 20 changed from 'Limit Caster Class: CLR' to ''

04/19/2017 - Description changed from 'Forms a divine alliance over your target, placing a healing rain over them when other Cleric, Druid, or Shaman heals (between levels 96 and 110, with a minimum healing value of #9) land on that target for up to 2m (20 Ticks). If 120 heals are received in that time, it will trigger a much larger healing rain.' to 'Forms a divine alliance over your target, placing a healing rain over them that heals *$11 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels 96 to 110 that heal at least 5000 HP) land on that target for up to 2m (20 Ticks).
If 120 heals are received in that time, it will trigger *50042%N which heals *500421 hit points to all nearly allies.
'

11/16/2016 - New Spell - Divine Alliance Rk. III - first appeared in EQResource Spell Database.




Spell history shown is from the begining of EQResource's spell database - August 21, 2013