Open Wound Effect Spell History

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01/16/2014 - Slot 2 changed from 'Decrease Chance for enemies to Riposte by 20%' to 'Increase Chance to Avoid Melee by 2%'

01/16/2014 - Description changed from 'Your wounds reduce your maximum hit points and deal up to 1189 damage every six seconds for 2m (20 Ticks). The pain sharpens your reflexes, making you more likely to riposte attacks and avoid getting riposted yourself.' to 'Your wounds reduce your maximum hit points and deal up to 1189 damage every six seconds for 2m (20 Ticks). The pain sharpens your reflexes, making you more likely to riposte or dodge incoming attacks.'

10/04/2013 - Slot 1 changed from 'Decrease Current Hit Points by 1878 per tick' to 'Decrease Current Hit Points by 1189 per tick'

10/04/2013 - Description changed from 'Your wounds reduce your maximum hit points and deal up to 1878 damage every six seconds for 2m (20 Ticks). The pain sharpens your reflexes, making you more likely to riposte attacks and avoid getting riposted yourself.' to 'Your wounds reduce your maximum hit points and deal up to 1189 damage every six seconds for 2m (20 Ticks). The pain sharpens your reflexes, making you more likely to riposte attacks and avoid getting riposted yourself.'

09/26/2013 - New Spell - Open Wound Effect - first appeared in EQResource Spell Database.




Spell history shown is from the begining of EQResource's spell database - August 21, 2013