Spells & Skills - History
Augmented Frenzy Spell History
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| Timer Info
03/14/2018 - Timer id changed from 'Discipline 10' to 'Discipline 11'
03/16/2016 - Description changed from 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90 percent health to use this effect.' to 'Enhances your natural Frenzy ability, allowing you to use the skill more often and adding additional damage to each successful hit. You must be below 90% health to use this effect.'
08/19/2013 - New Spell - Augmented Frenzy - first appeared in EQResource Spell Database.