Nargul's Malady Spell History

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03/14/2018 - Mana Cost changed from '493' to '370'

02/21/2018 - Slot 2 changed from 'Decrease Current Hit Points by 2243 per tick' to 'Decrease Current Hit Points by 2063 per tick'

02/21/2018 - Description changed from 'Deals 2243 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 2063 points of damage every six seconds for 12s (2 Ticks).'

03/15/2017 - Mana Cost changed from '550' to '493'

03/15/2017 - Slot 2 changed from 'Decrease Current Hit Points by 2499 per tick' to 'Decrease Current Hit Points by 2243 per tick'

03/15/2017 - Description changed from 'Deals 2499 points of damage every six seconds for 12s (2 Ticks).' to 'Deals 2243 points of damage every six seconds for 12s (2 Ticks).'

02/15/2017 - Mana Cost changed from '1194' to '550'

02/15/2017 - Recast Time changed from '24' to '1.5'

02/15/2017 - Slot 2 changed from 'Decrease Current Hit Points by 3016 per tick if Not Raid Boss' to 'Decrease Current Hit Points by 2499 per tick'

02/15/2017 - Slot 3 changed from 'Decrease Current Hit Points by 1056 per tick if Raid Boss' to ''

02/15/2017 - Description changed from 'Deals 3016 points of damage every six seconds for 12s (2 Ticks). This spell will deal less damage to exceptionally strong targets.' to 'Deals 2499 points of damage every six seconds for 12s (2 Ticks).'

08/19/2013 - New Spell - Nargul's Malady - first appeared in EQResource Spell Database.




Spell history shown is from the begining of EQResource's spell database - August 21, 2013