0 updated strings (RED indicates old description, GREEN indicates new description):







7234 new strings found:

ID: 0
7233

ID: 1
%1 %2 %3 %4 %5 %6 %7 %8 %9

ID: 2
%2

ID: 3
%3

ID: 4
%4

ID: 5
%5

ID: 6
%6

ID: 7
%7

ID: 100
Your target is out of range, get closer!

ID: 101
Target player not found.

ID: 102
Duplicate Lore Item deleted.

ID: 103
Duplicate Lore Item deleted. There was one already in your bank.

ID: 104
Trade cancelled, duplicated Lore Items would result.

ID: 105
You cannot seem to develop an affinity for this place. Try a city.

ID: 106
This spell does not work here.

ID: 107
This spell does not work on this plane.

ID: 108
You cannot see your target.

ID: 109
All ability timers reset.

ID: 110
Your body rushes with courage as you hear the war cry!

ID: 111
You must hold an item on your cursor from which bone can be created.

ID: 112
This is not a valid item from which to create bone.

ID: 113
The next group buff you cast will hit all targets in range.

ID: 114
You escape from combat, hiding yourself from view.

ID: 115
You escape from combat.

ID: 116
Your ability failed. Timer has been reset.

ID: 117
You must learn advanced trade skills in the field.

ID: 118
You have no more room. The item falls to the ground.

ID: 119
Alternate Experience is *OFF*.

ID: 120
All experience gained is currently going towards your normal experience bar.

ID: 121
Alternate Experience is *ON*.

ID: 122
Could not find specified PC! Usage: /alternate reset

ID: 123
You can't hit them from here.

ID: 124
Your target is too far away, get closer!

ID: 125
You can't attack while stunned!

ID: 126
Your will is not sufficient to command this weapon.

ID: 127
Your pet's will is not sufficient to command its weapon.

ID: 128
You unleash a flurry of attacks.

ID: 129
You failed to disarm the trap.

ID: 130
It's locked and you're not holding the key.

ID: 131
This lock cannot be picked.

ID: 132
You are not sufficiently skilled to pick this lock.

ID: 133
You opened the locked door with your magic GM key.

ID: 134
Ability out of range!

ID: 135
This is not an ability that can be activated!

ID: 136
You are not sufficient level to use this item.

ID: 137
You cannot remove this effect.

ID: 138
You gain experience!!

ID: 139
You gain party experience!!

ID: 140
You must spend some of your ability points. You will no longer gain ability points.

ID: 141
Your hands are now magic weapons

ID: 142
You may now choose to alter your alignment. Type /alignment to see your options.

ID: 143
Your bow shot did double dmg.

ID: 144
You must target a player to bandage.

ID: 145
Your deity forbids you to bandage this player.

ID: 146
You can't bandage without bandages, go buy some.

ID: 147
You are being bandaged. Stay relatively still.

ID: 148
You can't try to forage while attacking.

ID: 149
You must be standing to forage.

ID: 150
You have scrounged up some fishing grubs.

ID: 151
You have scrounged up some water.

ID: 152
You have scrounged up some food.

ID: 153
You have scrounged up some drink.

ID: 154
You have scrounged up something that doesn't look edible.

ID: 155
You fail to locate any food nearby.

ID: 156
You are already fishing!

ID: 157
You must be on dry land to fish.

ID: 158
You can't fish while holding something.

ID: 159
You can't start fishing while attacking!

ID: 160
You can't fish without a fishing pole, go buy one.

ID: 161
You need to put your fishing pole in your primary hand.

ID: 162
You can't fish without fishing bait, go buy some.

ID: 163
You cast your line.

ID: 164
You're not scaring anyone.

ID: 165
You stop fishing and go on your way.

ID: 166
Trying to catch land sharks perhaps?

ID: 167
Trying to catch a fire elemental or something?

ID: 168
You didn't catch anything.

ID: 169
Your fishing pole broke!

ID: 170
You caught something...

ID: 171
You spill your beer while bringing in your line.

ID: 172
You lost your bait!

ID: 173
Your spell fizzles!

ID: 174
You can't cast spells while invulnerable!

ID: 175
You can't cast spells while stunned!

ID: 176
You are no longer feigning death, because you cast a spell.

ID: 177
Your complete heal would not take hold at this time.

ID: 178
Any further potion consumption would be toxic to your system.

ID: 179
You cannot use this item unless it is equipped.

ID: 180
You miss a note, bringing your song to a close!

ID: 181
You have successfully purchased %1. You have not been charged for it today but you will be charged %2 each time it is renewed.

ID: 182
Item is out of charges.

ID: 183
You cannot sing this song here!

ID: 184
Magical energies prevent you from casting this spell at this location.

ID: 185
This spell only works on Luclin.

ID: 186
You can not summon a mount here.

ID: 187
You can only summon a mount on dry land.

ID: 188
You can not summon a mount in this form.

ID: 189
You are already on a mount.

ID: 190
You can not change into this form while on a mount.

ID: 191
Your target has no mana to affect

ID: 192
This building's structure emanates a magical force barring this spell from taking hold.

ID: 193
A voice whispers in your mind, 'There are no heroes here...., Well, maybe one!

ID: 194
A voice whispers in your mind, 'There are no heroes here....'

ID: 195
This building's structure emanates a magical force barring your spell from taking hold.

ID: 196
You must first target a group member.

ID: 197
Your spell is too powerful for your intended target.

ID: 198
You must first target the group member you wish to sacrifice.

ID: 199
Insufficient Mana to cast this spell!

ID: 200
You must first target the group member you wish to translocate to the safe point.

ID: 201
You must first target the group member you wish to summon.

ID: 202
You must first target the group member you wish to translocate.

ID: 203
This being is not a worthy sacrifice.

ID: 204
This being is too powerful to be a sacrifice.

ID: 205
You cannot sacrifice yourself.

ID: 206
You must keep your held slot empty until the response is received.

ID: 207
You *CANNOT* cast spells, you have been silenced!

ID: 208
Spell can only be cast during the day.

ID: 209
Spell can only be cast during the night.

ID: 210
That spell can not affect this target PC.

ID: 211
This spell only works in Velious.

ID: 212
You need to at least be conscious to sing!

ID: 213
You must stand upright and still in order to cast!

ID: 214
You must first select a target for this spell!

ID: 215
You must first target a living group member whose corpse you wish to summon.

ID: 216
This spell only works on summoned beings.

ID: 217
This spell will only work on your pet.

ID: 218
This spell only works on things that are flying.

ID: 219
This spell only works on the undead.

ID: 220
This spell only works on plants.

ID: 221
This spell only works on corpses.

ID: 222
This spell only works on animals.

ID: 223
This spell only works on insects.

ID: 224
You can't drain yourself!

ID: 225
This spell only works on specific giants.

ID: 226
This spell only works on specific dragons.

ID: 227
This spell only works on specific coldain.

ID: 228
This spell only works on the giants.

ID: 229
This spell only works on the dragons.

ID: 230
This corpse is not valid.

ID: 231
This player cannot be resurrected. The corpse is too old.

ID: 232
Your deity forbids you to resurrect this creature!

ID: 233
You must hold an item to cast the spell upon.

ID: 234
You can only cast this spell in the outdoors.

ID: 235
You can only cast this spell in dungeons.

ID: 236
Spell recast time not yet met.

ID: 237
Spell recovery time not yet met.

ID: 238
Your Portal fails to open.

ID: 239
Your target cannot be mesmerized.

ID: 240
Your target cannot be mesmerized (with this spell).

ID: 241
Your target is immune to the stun portion of this effect.

ID: 242
Your target is immune to changes in its attack speed.

ID: 243
Your target is immune to fear spells.

ID: 244
Your target is immune to changes in its run speed.

ID: 245
You are unable to change form here.

ID: 246
You cannot have more than one pet at a time.

ID: 247
You cannot have more than one mount at a time.

ID: 248
Your target is too high of a level for your charm spell.

ID: 249
You don't have the correct component to travel to Luclin.

ID: 250
You must have Luclin installed to travel to Luclin.

ID: 251
That spell can not affect this target NPC.

ID: 252
You are not yet experienced enough to pass through an inter-planar portal.

ID: 253
This pet may not be made invisible.

ID: 254
You are no longer feigning death, because a spell hit you.

ID: 255
You do not have a pet.

ID: 256
Your pet is the focus of something's attention.

ID: 257
You can only translocate others!

ID: 258
Your target cannot be banished.

ID: 259
You cannot seem to develop an affinity for this place. Try a city.

ID: 260
Your gate is too unstable, and collapses.

ID: 261
You cannot sense any of your corpses in this zone.

ID: 262
You cannot sense any corpses for this PC in this zone.

ID: 263
Your spell did not take hold.

ID: 264
Your target has resisted your attempt to mesmerize it.

ID: 265
Your affliction has been cured by a magical enchantment

ID: 266
You cannot have more than one Eye at a time.

ID: 267
This NPC cannot be charmed.

ID: 268
Your target looks unaffected.

ID: 269
Stick to singing until you learn to play this instrument.

ID: 270
You regain your concentration and continue your casting.

ID: 271
Your spell would not have taken hold on your target.

ID: 272
You are missing some required components.

ID: 273
Your charm spell has worn off.

ID: 274
Your fear spell has worn off.

ID: 275
You feel yourself starting to appear.

ID: 276
You are no longer feigning death, because you moved.

ID: 277
The war cry fades.

ID: 278
Auto fire on.

ID: 279
Auto fire off.

ID: 280
You must wait longer before you can taunt.

ID: 281
Your specialize skills have all been set to 49.

ID: 282
You had no significant specialize skills to reset.

ID: 283
You cannot become a member of Discord on this server.

ID: 284
The Gods did not reward you for this kill.

ID: 285
Guild Member NOT removed, you are not in the same guild as target.

ID: 286
Guild Member NOT removed, you are not of sufficient guild level.

ID: 287
Guild Member NOT removed, target not found.

ID: 288
Guild member removed successfully.

ID: 289
You regain some experience from resurrection.

ID: 290
Duplicate Lore Items are not allowed.

ID: 291
I will not buy TEMPORARY or NO TRADE items

ID: 292
You must wait before you can split group money.

ID: 293
Target other group buff is *ON*.

ID: 294
Target other group buff is *OFF*.

ID: 295
This ability does not work with bard songs.

ID: 296
You must have your held slot open, sacrifice fails.

ID: 297
Your sacrifice refuses to give himself to the gods.

ID: 298
You are already in a trade.

ID: 299
Your target is already in a trade.

ID: 300
You must stand up first!

ID: 301
If you consumed any more food you would explode!

ID: 302
If you consumed any more drink you would explode!

ID: 303
I don't see anyone by that name around here...

ID: 304
You cannot report your text buffer at this time.

ID: 305
DRK

ID: 306
You do not Sense any traps.

ID: 307
You are not high enough rank to perform this guild operation.

ID: 308
You cannot create anything until your held slot is empty.

ID: 309
Only wizards may use this container.

ID: 310
Only magicians may use this container.

ID: 311
Only necromancers may use this container.

ID: 312
Only enchanters may use this container.

ID: 313
Only High Elves may use this forge.

ID: 314
Only Dark Elves may use this forge.

ID: 315
Only Ogres may use this forge.

ID: 316
Only Dwarves may use this forge.

ID: 317
Only Gnomes may use this forge.

ID: 318
Only Barbarians may use this forge.

ID: 319
Only Iksars may use this forge.

ID: 320
Only Humans may use this forge.

ID: 321
Only Halfings may use this tailoring kit.

ID: 322
Only Erudites may use this tailoring kit.

ID: 323
Only Wood Elves may use this tailoring kit.

ID: 324
Only Wood Elves may use this fletching kit.

ID: 325
Only Iksar may use this pottery wheel.

ID: 326
Only Trolls may use this forge.

ID: 327
Only Wood Elves may use this forge.

ID: 328
Only Halflings may use this forge.

ID: 329
Only Erudites may use this forge.

ID: 330
This forge did not accept that combination of items, try another forge.

ID: 331
This tailoring kit did not accept these items, try another kit.

ID: 332
This fletching kit did not accept these items, try another kit.

ID: 333
This pottery wheel did not accept these items, try another wheel.

ID: 334
You cannot combine these items in this container type!

ID: 335
You have no skill in alchemy.

ID: 336
You lacked the skills to fashion the items together.

ID: 337
Those items did not combine in those quantities to produce anything.

ID: 338
You can no longer advance your skill from making this item.

ID: 339
You have fashioned the items together to create something new: %1.

ID: 340
You have fashioned the items together to create an alternate product: %1.

ID: 341
You have fashioned the items together to create an unexpected product: %1.

ID: 342
You must wait longer before you can hide or evade.

ID: 343
You have momentarily ducked away from the main combat.

ID: 344
Your attempts at ducking clear of combat fail.

ID: 345
You failed to hide yourself.

ID: 346
You have hidden yourself from view.

ID: 347
You are as quiet as a cat stalking its prey.

ID: 348
You are as quiet as a herd of running elephants.

ID: 349
You magically mend your wounds and heal considerable damage.

ID: 350
You mend your wounds and heal some damage.

ID: 351
You have worsened your wounds!

ID: 352
You have failed to mend your wounds.

ID: 353
You're not following the correct deity to scribe this scroll.

ID: 354
You must wait longer before you can attempt to beg.

ID: 355
You must wait longer before you can attempt to steal.

ID: 356
You could feel that cool metal on your fingers, better luck next time.

ID: 357
You suddenly feel something tug on your coin purse!!

ID: 358
You yell for help!

ID: 359
You made a clean get away.

ID: 360
Those weren't only coins you grabbed, now would be a good time to run!

ID: 361
Your coin purse suddenly feels lighter.

ID: 362
You are not able to pickpocket this player, try another.

ID: 363
You are no longer feigning death, because you stood up.

ID: 364
You are no longer feigning death, because you knelt.

ID: 365
You are no longer feigning death, because you sat down.

ID: 366
You are no longer feigning death, because you crouched.

ID: 367
Expendable

ID: 368
Corruption: %1

ID: 369
Corruption Dmg: %1

ID: 370
corruption

ID: 371
You cannot loot this Lore Item. You already have one.

ID: 372
You cannot loot this item no room in your inventory.

ID: 373
You may not loot containers off of another player's corpse.

ID: 374
You may not loot Weapon slot items off of another player's corpse.

ID: 375
You can only auction in city zones.

ID: 376
This chat command no longer functions on this server.

ID: 377
Must be a member of current guild or not guild affiliated.

ID: 378
Error changing your guild status to leader.

ID: 379
You cannot pick up %1 because it is a lore item you already possess.

ID: 380
Your will is not yet strong enough to enter this zone.

ID: 381
You must be sitting to apply poison.

ID: 382
This poison is too high level for you to apply.

ID: 383
Your transfer request to %1 has been successfully submitted. You will now be automatically logged off.

ID: 384
Your transfer request failed because you cannot request a server transfer while one is already pending.

ID: 385
Your transfer request failed because server %1 is currenty not accepting player transfers.

ID: 386
You are too far away from your target to taunt.

ID: 387
This corpse is too old to be resurrected.

ID: 388
Someone is Logging in with your account..Cheater logs updated.

ID: 389
The corpse is too far away to summon.

ID: 390
You do not have consent to summon that corpse.

ID: 391
Only GMs can summon.

ID: 392
/autofire

ID: 393
There was an error with your specialization skills. You are currently only allowed to have two specialization skills above 50 and only one specialization skill above 100.

ID: 394
You cannot invite yourself.

ID: 395
You can only invite those players on your deity team.

ID: 396
You are unable to invite this person to your group because of alignment differences.

ID: 397
Not a valid consent name.

ID: 398
You cannot consent NPCs.

ID: 399
You cannot consent yourself.

ID: 400
You must wait 2 seconds between consents.

ID: 401
Incorrect message size from client.

ID: 402
You are not close enough to interact with that item. Move closer and try again.

ID: 403
Only the owner may cast beneficial spells on this pet.

ID: 404
Your target can see again.

ID: 405
You need to play a percussion instrument for this song.

ID: 406
You need to play a wind instrument for this song.

ID: 407
You need to play a stringed instrument for this song.

ID: 408
You need to play a brass instrument for this song.

ID: 409
I will not fight you, but I shall banish you!

ID: 410
You have gained the ability "%B1(1)" at a cost of %2 ability %T3.

ID: 411
You have improved %B1(1) %2 at a cost of %3 ability %T4.

ID: 412
You taunt %1 to ignore others and attack you!

ID: 413
You can use the ability %B1(1) again in %2 hour(s) %3 minute(s) %4 seconds.

ID: 414
You can use the ability %B1(1) again in %2 minute(s) %3 seconds.

ID: 415
The ability %B1(1) is not available to your class!

ID: 416
You must be level %1 to use the ability %B2(1)!

ID: 417
You don't have any skill in the ability %B1(1)!

ID: 418
Format: /alternateadv

ID: 419
%1 has healed you for %2 points.

ID: 420
You must be closer to bandage %1.

ID: 421
You caught %1!

ID: 422
Your %1 begins to glow.

ID: 423
%1 tries to cast an invisibility spell on you, but you are already invisible.

ID: 424
%1 tries to cast a spell on you, but you are protected.

ID: 425
Your target resisted the %1 spell.

ID: 426
You resist the %1 spell!

ID: 427
You perform an exceptional heal! (%1)

ID: 428
You deliver a critical blast! (%1)

ID: 429
Summoning your corpse.

ID: 430
Summoning %1's corpse.

ID: 431
This item gives positive faction to %1.

ID: 432
This item gives negative faction to %1.

ID: 433
You are missing %1.

ID: 434
%1 was hit by non-melee for %2 points of damage.

ID: 435
Your pet's %1 spell has worn off.

ID: 436
Your %1 spell has worn off of %2.

ID: 437
Your %1 spell has worn off.

ID: 438
Taunting attacker, Master.

ID: 439
Your spell is interrupted.

ID: 440
Your pet has slain %1!

ID: 441
%1 was a trivial challenge for your party!

ID: 442
You LOST a level! You are now level %1!

ID: 443
You LOST %1 levels! You are now level %2!

ID: 444
You gain party experience!!

ID: 445
You gain experience!!

ID: 446
You have gained an ability point! You now have %1 ability points.

ID: 447
You have gained a level! Welcome to level %1!

ID: 448
You have gained %1 levels! Welcome to level %2!

ID: 449
Your language skills have improved.

ID: 450
You cannot be bandaged past %1 percent of your max hit points.

ID: 451
You cannot bandage your target past %1 percent of their hit points.

ID: 452
You have been give the title : %1.

ID: 453
Guild not found.

ID: 454
No roster changes allowed while at war.

ID: 455
Your target is not in a guild.

ID: 456
Your target is NOT the guild's leader.

ID: 457
War Duration Invalid. Enter a number between 1 and 14.

ID: 458
%1 has gone Linkdead.

ID: 459
You need to wait %1 more seconds before you can Mend again.

ID: 460
Your hand gets stuck in their coin purse! %1 glares at you threateningly!

ID: 461
You caught %1 trying to open your coin purse!!

ID: 462
%1 has fashioned %2.

ID: 463
%1 was not successful in making %2.

ID: 464
%1 was not successful in making %2, but made %3 as an alternate product!

ID: 465
%1 was not successful in making %2, but made %3 unexpectedly!

ID: 466
--%1 has looted a %2.--

ID: 467
--You have looted a %1.--

ID: 468
GUILD MOTD: %1 - %2

ID: 469
Your faction standing with %1 could not possibly get any worse.

ID: 470
You have %1 personal Tribute favor.

ID: 471
Your faction standing with %1 could not possibly get any better.

ID: 472
Your guild has %1 Tribute favor.

ID: 473
Your faction standing with most of the humans of Qeynos has become worse.

ID: 474
Your faction standing with most of the humans of Freeport has become worse.

ID: 475
Your faction standing with most of the erudites of Paineel has become worse.

ID: 476
Your faction standing with most of the erudites of Erudin has become worse.

ID: 477
Your faction standing with all elves has become worse.

ID: 478
Your faction standing with most halflings has become worse.

ID: 479
Your faction standing with most trolls has become worse.

ID: 480
Your faction standing with most ogres has become worse.

ID: 481
Your faction standing with most barbarians has become worse.

ID: 482
Your faction standing with most dwarves has become worse.

ID: 483
Your faction standing with most gnomes has become worse.

ID: 484
Your faction standing with most dark elves has become worse.

ID: 485
Your faction standing with most Iksar has become worse.

ID: 486
Your faction standing with most Vah Shir has become worse.

ID: 487
%1 tells you, \'You are already browsing my selection, %2.\'

ID: 488
I have %1 percent of my hit points left.

ID: 489
No longer taunting attackers, Master.

ID: 490
Taunting attackers as normal, Master.

ID: 491
This corpse's resurrection time will expire in %1 hour(s) %2 minute(s) %3 seconds.

ID: 492
This corpse's resurrection time will expire in %1 minute(s) %2 seconds.

ID: 493
This corpse will decay in %1 day(s) %2 hour(s) %3 minute(s) %4 seconds.

ID: 494
This corpse will decay in %1 hour(s) %2 minute(s) %3 seconds.

ID: 495
This corpse will decay in %1 minute(s) %2 seconds.

ID: 496
You are already at war with a guild.

ID: 497
Your target's guild is already at war.

ID: 498
New Leader %1 NOT FOUND.

ID: 499
Your target's guild does not exist.

ID: 500
New leader must be a member in your guild.

ID: 501
Error changing your guild status to officer.

ID: 502
Error changing new leader's status to leader.

ID: 503
Potion Belt Slot 5

ID: 504
You can use a new discipline in %1 minutes %2 seconds.

ID: 505
You must wait longer before you can forage.

ID: 506
Level: %1

ID: 507
You must wait longer before you can feign death.

ID: 508
Player %1 is NOT a member of any guild.

ID: 509
Player %1 is a member of guild %2, status %3.

ID: 510
Cannot delete a guild while it is at war.

ID: 511
%1 shares money with the group.

ID: 512
You can only invite those players on your deity team.

ID: 513
You can only remove players in your own guild.

ID: 514
You cannot invite someone to join a guild other than your own.

ID: 515
Your target is already a member of another guild.

ID: 516
Your target is same/higher rank as you in your current guild.

ID: 517
Your target's guild is NOT at war with you.

ID: 518
You are not at war with this guild.

ID: 519
You cannot invite someone to be guild leader. You must use /guildleader.

ID: 520
You are now a %1 (demoted from %2).

ID: 521
You are now a %1 (promoted from %2).

ID: 522
Faction

ID: 523
Player NOT found.

ID: 524
Zone of Player Unavailable.

ID: 525
Message of the Day has been set.

ID: 526
Not all group members are available..group operation failed

ID: 527
Error adding name to namelist, name probably already existed.

ID: 528
A group member has gone Linkdead.

ID: 529
You are not sufficient level to remove target from guild.

ID: 530
Error removing target from guild.

ID: 531
Target removed from guild.

ID: 532
Target Player NOT found/legal.

ID: 533
ARE YOU SURE you wish to be player kill (Pkill), to kill and be killed by other Pkill players?

ID: 534
%1 is interested in having you join %2.

ID: 535
%1 is interested in having you join %2 as an officer.

ID: 536
%1 is interested in having you join %2 as the leader.

ID: 537
You have collected %1!

ID: 538
You may not use that command while dead.

ID: 539
Returning to %1, please wait...

ID: 540
It begins to rain blood.

ID: 541
It begins to rain.

ID: 542
It begins to snow.

ID: 543
You have automatically declined %1's invite to join %2.

ID: 544
You have automatically declined %1's invite to join %2 as an officer.

ID: 545
You have automatically declined %1's invite to join %2 as the leader.

ID: 546
To Enable guild invites, toggle the guild invites to ON in the General options menu.

ID: 547
%1 has demoted you.

ID: 548
%1 is interested in promoting you.

ID: 549
%1 is interested in promoting you to guild leader.

ID: 550
WAV FILE IS VALID

ID: 551
INVALID WAV FILE

ID: 552
You are now player kill and follow the ways of Discord.

ID: 553
Your target has been cured.

ID: 554
%1 says '%T2'

ID: 555
%1 tells you, 'I am unable to wake %2, master.'

ID: 556
Rec Skill of %1 %2. Req Level of %3.

ID: 557
Rec Level of %1. Req Level of %2.

ID: 558
Held

ID: 559
Ear

ID: 560
Head

ID: 561
Face

ID: 562
Neck

ID: 563
Shoulders

ID: 564
Arms

ID: 565
Back

ID: 566
Wrist

ID: 567
Range

ID: 568
Hands

ID: 569
Primary

ID: 570
Secondary

ID: 571
Fingers

ID: 572
Chest

ID: 573
Legs

ID: 574
Feet

ID: 575
Waist

ID: 576
Ammo

ID: 577
Strength

ID: 578
Dexterity

ID: 579
Stamina

ID: 580
Agility

ID: 581
Wisdom

ID: 582
Intelligence

ID: 583
Charisma

ID: 584
Mana

ID: 585
Hit Points

ID: 586
Vs Magic

ID: 587
Vs Fire

ID: 588
Vs Cold

ID: 589
Vs Disease

ID: 590
Vs Poison

ID: 591
Armor Class

ID: 592
The Bazaar feature is currently disabled.

ID: 593
You are too inexperienced in your craft to even consider attempting this combination.

ID: 594
Your search reached the limit of %1 results. Please narrow your search down by selecting more options.

ID: 595
Adventurer

ID: 596
Summoning %1's corpse(s).

ID: 597
Format: /summoncorpse .

ID: 598
The Halls of Betrayal

ID: 599
Your connection to the chat-channels has been lost, try zoning to reconnect.%1

ID: 600
The Caverns of Exile

ID: 601
You currently have characters created on opposing deity alliances. You can only have characters that are on the same alliance. Please correct this by deleting the character that was recently created and has an opposing alliance with the first character you created.

ID: 602
Discord Ship

ID: 603
Min:%1 Max:%2 Elapsed:%3

ID: 604
%1 can not be removed from a shared task while in a monster mission.

ID: 605
An item in your shared bank is a NO TRANSFER item. You MUST remove this item from your shared bank space before the next server update or you risk having the item placed on the first character who logs in!

ID: 606
/recipe

ID: 607
rfind

ID: 608
You cannot edit your face at this time.

ID: 609
NOTE: Once you click on the "Choose Your Appearance" dialog, you may not make further changes to your character.

ID: 610
collect %1 %3(s)

ID: 611
collect %1 %3(s) from %2

ID: 612
Your target is immune to the %1 spell.

ID: 613
You are currently at the maximum number of characters allowed for a single account on an EverQuest Server. The number of character slots available is determined by membership level plus any character slots that have been purchased in the marketplace. Characters created after the start of Free To Play are limited to the number of slots available due to membership level and purchased slots. Characters created before Free To Play are always available. Have you considered purchasing additional slots, or upgrading your membership?

ID: 614
Player %1 is not in this zone at the moment. Please wait until they are in the same zone to initiate mentoring.

ID: 615
You are not at the right level for this task.

ID: 616
Commonlands

ID: 617
Katta Castrum

ID: 618
Thalassius, the Coral Keep

ID: 619
Jewel of Atiiki

ID: 620
Zhisza, the Shissar Sanctuary

ID: 621
Silyssar, New Chelsith

ID: 622
Solteris, the Throne of Ro

ID: 623
Barren Coast

ID: 624
The Buried Sea

ID: 625
Jardel's Hook

ID: 626
Monkey Rock

ID: 627
Suncrest Isle

ID: 628
Deadbone Reef

ID: 629
Blacksail Folly

ID: 630
Maiden's Grave

ID: 631
Redfeather Isle

ID: 632
Cannot place guild banner at this location.

ID: 633
You do not have enough guild members in the zone to plant the banner.

ID: 634
Currently active banner

ID: 635
You must select a banner for this operation!

ID: 636
No active banner

ID: 637
%1 has planted a banner in %2!

ID: 638
The guild banner for %1 has been pulled up!

ID: 639
The %1 guild banner has been pulled up due to insufficient members in %2!

ID: 640
Guild banner access is restricted to The Buried Sea expansion.

ID: 641
Npc dialogue

ID: 642
Npc dialogue to you

ID: 643
You cannot perform that action right now. Please try again in a moment.

ID: 644
Current guild banner cannot be teleported to.

ID: 645
Guild messages

ID: 646
Player %1 does not exist, or is not currently online.

ID: 647
You cannot duel here.

ID: 648
You must be on the ground to plant a guild banner.

ID: 649
You have unlearned the recipe %1.

ID: 650
/loottable

ID: 651
Secrets of Faydwer

ID: 652
Fortress Mechanotus

ID: 653
Meldrath's Majestic Mansion

ID: 654
The Steam Factory

ID: 655
S.H.I.P. Workshop

ID: 656
Gyrospire Beza

ID: 657
Gyrospire Zeka

ID: 658
Dragonscale Hills

ID: 659
Loping Plains

ID: 660
Hills of Shade

ID: 661
Bloodmoon Keep

ID: 662
Crystallos, Lair of the Awakened

ID: 663
The Mechamatic Guardian

ID: 664
Draz Nurakk

ID: 665
Crypt of Shade

ID: 666
LoN - TCG

ID: 667
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 668
/legendsofnorrath

ID: 669
/tcg

ID: 670
This command is usable once an hour. You must wait approximately %1 minutes(s), %2 second(s) before using it again.

ID: 671
Tinmizer's Wunderwerks

ID: 672
Deepscar's Den

ID: 673
ripoff

ID: 674
That player doesn't have the necessary expansions for that level. Setting them to the allowed max level based on expansions owned.

ID: 675
Mercenaries window toggle

ID: 676
You cannot disband a mercenary from the group.

ID: 677
You cannot disband your group. Dismiss your mercenary to disband your group.

ID: 678
There are too many players to merge those two groups.

ID: 679
To invite another group into yours, please invite the leader of the other group.

ID: 680
You are not the leader of your group, so you cannot accept an invitation to merge groups.

ID: 681
%1 couldn't be added to the raid because they have a Mercenary in their group.

ID: 682
Your group couldn't be added to the raid because you have at least one mercenary in the group.

ID: 683
You're not the leader of your group!

ID: 684
Unable to find player to make them the leader of your group.

ID: 685
Target nearest corpse

ID: 686
Cycle through nearest corpses

ID: 687
You cannot invite anyone into a raid while you have mercenaries in your group.

ID: 688
%1 couldn't be added to the raid because they have offline members in their group.

ID: 689
Your group couldn't be added to the raid because you have at least one offline member in the group.

ID: 690
hold on

ID: 691
hold off

ID: 692
focus on

ID: 693
focus off

ID: 694
spellhold

ID: 695
spellhold on

ID: 696
spellhold off

ID: 697
stop

ID: 698
The pet hold mode has been set to on.

ID: 699
The pet hold mode has been set to off.

ID: 700
The pet focus mode has been set to on.

ID: 701
The pet focus mode has been set to off.

ID: 702
The pet spellhold mode has been set to on.

ID: 703
The pet spellhold mode has been set to off.

ID: 704
You cannot make this combine because you fail to meet the requirements

ID: 705
qattack

ID: 706
You will now be prompted for confirmation when invited to a raid.

ID: 707
You will no longer be prompted for confirmation when invited to a raid.

ID: 708
%1 invites you to join a raid. Would you like to join?

ID: 709
You are unable to request a new guild since you're already in one!

ID: 710
You are unable to create a guild with that name.

ID: 711
You cannot create a guild with that name, that guild already exists on this server.

ID: 712
You cannot create a guild with that name, that guild already exists on another server. Please submit a petition if you are the leader of a guild of this name on another server. Sorry for any inconvenience.

ID: 713
follow

ID: 714
Transaction Failed: Unable to complete transaction because you died!

ID: 715
Unable to create this guild because this account has already created a guild on this server.

ID: 716
You cannot create a guild right now. This account was used to create a guild in the last 24 hours. Please try again later.

ID: 717
ServerTransferFlag for %1 is now set to %2.

ID: 718
Move to Storage

ID: 719
Place

ID: 720
Inspect

ID: 721
LFGuild window toggle

ID: 722
Manage

ID: 723
Enter

ID: 724
Move to Inventory

ID: 725
The gods have healed %1 for %2 points of damage.

ID: 726
Real estate manage window toggle

ID: 727
You must be inside a plot or house to use that.

ID: 728
You can not purchase more than %1 plots.

ID: 729
General9

ID: 730
General10

ID: 731
You cannot remove this item because it is no drop and you are not its owner.

ID: 732
You cannot remove this item because it is a lore item that you already have.

ID: 733
%1 tells you, 'I cannot send this item until you remove %2 items from your mailbox!'

ID: 734
%1 tells you, 'You must give me a chance to send the last parcel before I can send another!'

ID: 735
%1 has successfully transferred ownership of %2 to you.

ID: 736
You have successfully transferred ownership of %1 to %2.

ID: 737
Duplicate lore items are not allowed! Your duplicate %1 has been deleted!

ID: 738
%1 tells you, 'I see that you no longer wish to send the money. Here is your %2 back.'

ID: 739
%1 tells you, 'This is too much money for me to send at once!'

ID: 740
%1 tells you, 'You have not given me any money to send!'

ID: 741
%1 tells you, 'I will deliver the stack of %2 %3 to %4 as soon as possible!'

ID: 742
Mail to Owner

ID: 743
You cannot do that because you are the owner of the item.

ID: 744
You cannot do that because the item contains a real estate.

ID: 745
%1 tells you, 'Unfortunately, I don't know anyone by the name of %2. Here is your stack of %3 %4 back.'

ID: 746
%1 tells you, 'Unfortunately, I cannot deliver that to %2. Here is your stack of %3 %4 back.'

ID: 747
You have received a new parcel delivery and are now %1 parcel(s) over the parcel limit! Retrieve the excess ones soon or risk losing them!

ID: 748
guild yards

ID: 749
You cannot add another guild hall to this yard.

ID: 750
Your guild cannot purchase more than %1 plot(s).

ID: 751
You may not sell a guild plot if you are not a member of its guild!

ID: 752
You may not sell this guild plot because it has funds in escrow and you do not have withdraw upkeep access.

ID: 753
You have successfully purchased %1. You have been charged %2 for it today and will be charged %3 each time it is renewed.

ID: 754
Your attempt to buy this guild plot failed because your guild has not granted you the ability to buy guild plots.

ID: 755
Your attempt to purchase this guild plot failed because you are not in a guild!

ID: 756
You have been opted-out of Guild Trophy Tribute by %1.

ID: 757
Your attempt to sell this guild plot failed because your guild has not granted you the ability to sell guild plots.

ID: 758
Guild Trophy Tribute Benefits cannot be activated at this time, %1 has them locked.

ID: 759
Sorry, %1 already has your guild's Tribute Trophy Benefits locked for changes.

ID: 760
You must be guild member who has modify trophy access to do that.

ID: 761
Your attempt to transfer this plot failed because your target already owns the maximum number of plots.

ID: 762
You cannot apply a transformation mold to %1 because it already has its appearance modified.

ID: 763
Share the text shown above to the social sites selected.

ID: 764
Action unavailable. Missing either content or destination.

ID: 765
This provider(%s) either hasn't been approved or has been disabled. Refer to Options/Share tab to modify.

ID: 766
Offline

ID: 767
OFFLINE

ID: 768
Your attempt to enter offline mode failed.

ID: 769
Your attempt to enter offline mode failed because you have an active mercenary. Suspend the mercenary and try again.

ID: 770
Your attempt to enter offline mode failed because you are on a boat. Leave the boat and try again.

ID: 771
Your attempt to enter offline mode failed because you must be in trader or buyer mode to initiate it.

ID: 772
%1 is currently in offline mode and cannot receive tells.

ID: 773
You cannot summon %1 to your zone because the player is in offline mode.

ID: 774
You must own the Rain of Fear expansion to enter offline mode.

ID: 775
You cannot trade with your target because they are currently in offline mode.

ID: 776
Your attempt to enter offline mode failed because you have a trade open. Cancel the trade and try again.

ID: 777
Your attempt to enter offline mode failed because you are currently looting a corpse. Finish looting the corpse and try again.

ID: 778
MODE

ID: 779
You cannot invite a player that is in offline mode to a raid.

ID: 780
You cannot invite a player that is in offline mode to your group.

ID: 781
You cannot invite a player that is in offline mode to your guild.

ID: 782
Your attempt to transfer the real estate failed because your target is in offline mode.

ID: 783
Local Traders

ID: 784
The world has reached the maximum number of traders. Please try again in a few minutes.

ID: 785
Your attempt to become a trader has failed.

ID: 786
You must have items for sale to become a trader.

ID: 787
You send%1 to %2.

ID: 788
%1 greets you warmly.

ID: 789
2H Piercing

ID: 790
%1 tells you, 'Your inventory appears full! Unable to retrieve parceled item.'

ID: 791
Timer: %1

ID: 792
You have gained %1 mercenary ability point(s)! You now have %2 mercenary ability point(s).

ID: 793
Origin Location: %1

ID: 794
Bind Points:

ID: 795
Spell Name in Cast Messages

ID: 796
This will upgrade %1 to a Heroic Character. THIS IS IRREVERSIBLE. If you are below level 85, you will lose all experience on your corpses. Are you sure you want to do this?

ID: 797
NPC death message

ID: 798
NPC death

ID: 799
You receive %1 from %2 for the contents of your bag.

ID: 800
Are you sure that you would like to sell all of the sellable contents within this container?

ID: 801
Are you sure that you would like to sell this container?

ID: 802
You will now be prompted for confirmation before selling containers. Does not affect selling all contents within a container.

ID: 803
You will no longer be prompted for confirmation before selling containers.

ID: 804
You will now be prompted for confirmation before selling all items within a container.

ID: 805
You will no longer be prompted for confirmation before selling all items within a container.

ID: 1000
You have reached the AA point cap, and cannot gain any further experience until some of your stored AA point pool is used.

ID: 1001
[GM] You have gained %1 AXP.

ID: 1002
[GM] You have gained %1 AXP and %2 EXP (%3).

ID: 1003
[GM] You have gained %1 EXP.

ID: 1005
You gained party experience!! %1

ID: 1006
You gained experience!!

ID: 1007
%1's holy blade cleanses his target!(%2)

ID: 1008
%1's holy blade cleanses her target!(%2)

ID: 1009
%1 scores a Finishing Blow!!

ID: 1010


ID: 1011
Target : %1 NOT FOUND.

ID: 1012
You are not allowed to perform this operation

ID: 1013
You cannot Perform this Guild Operation

ID: 1014
Corpse Countdown = %1 seconds, online_status = %2, cplayer = %3

ID: 1015
Corpse Countdown = %1 seconds, online_status = 0 Cplayer[0] = 0

ID: 1016
%1 ASSASSINATES their victim!!

ID: 1017
%1's ashen hand of death causes %2's heart to stop.

ID: 1021
%1 lands a Crippling Blow!(%2)

ID: 1022
%1 staggers.

ID: 1023
%1 scores a critical hit! (%2)

ID: 1024
%1 scores a Deadly Strike!(%2)

ID: 1025
%1 resists their urge to flee.

ID: 1026
%1 overcomes their urge to flee.

ID: 1027
%1 goes into a berserker frenzy!

ID: 1028
%1's death pact has been benevolently fulfilled!

ID: 1029
%1 has been rescued by divine intervention!

ID: 1030
%1 is no longer berserk.

ID: 1031
%1 Gates.

ID: 1032
%1 says '%2'

ID: 1033
%1 regains concentration and continues casting.

ID: 1034
%1 shouts '%2'

ID: 1035
%2

ID: 1036
%1 %2

ID: 1037
%1 says Cannot open file %2

ID: 1038
%1 begins to cast the gate spell.

ID: 1039
%1 performs an exceptional heal! (%2)

ID: 1040
%1 delivers a critical blast! (%2)

ID: 1041
%1 fails to cast the gate spell due to a translocational disruption.

ID: 1042
%1 has become ENRAGED.

ID: 1043
%1 is no longer enraged.

ID: 1044
%1 goes on a RAMPAGE!

ID: 1045
%1 executes a FLURRY of attacks on %2!

ID: 1046
%1 executes an amazing attack sequence.

ID: 1047
%1 shouts, 'Guards! Guards! Stop that thief!!'

ID: 1079
:%1

ID: 1080
: This zone is repopping now!

ID: 1081
Error repopping zone..crash imminent data missing..

ID: 1082
Emote zoned : %1

ID: 1083
Guild <%1> is now at Peace with Guild <%2>

ID: 1084
Guild <%1> is now at war with Guild <%2>

ID: 1085
Cazic Thule Shouts 'Arise my denizens and destroy the interlopers!'

ID: 1086
**A Magic Die is rolled by %1.

ID: 1087
**It could have been any number from %1 to %2, but this time it turned up a %3.

ID: 1088
%1 has defeated %2 in a duel to the death!

ID: 1089
%1 has emerged victorious in a duel to the death!

ID: 1090
Chomp, chomp, chomp... %1 takes a bite from their %2.

ID: 1091
Chomp, chomp, chomp... %1 takes a bite from their %2.

ID: 1092
Glug, glug, glug... %1 takes a drink from their %2.

ID: 1093
Glug, glug, glug... %1 takes a drink from their %2.

ID: 1094
Hit By non-melee for %3 damage.

ID: 1095
I'll teach you to interfere with me %3.

ID: 1096
Grouping with %3.

ID: 1097
How did someone as inexperienced as you get possession of this?

ID: 1098
I'll see it gets to the proper hands.

ID: 1099
I'll just consider this a gift.

ID: 1100
Why would someone as experienced as you participate in a venture like this?

ID: 1101
I will do nothing to aid beings like you.

ID: 1102
Your generosity is MOST appreciated.

ID: 1103
But I am still going to kill you.

ID: 1104
cannot find who gave me this item.

ID: 1105
I have no need for this %3, you can have it back.

ID: 1106
Thanks for the %3 %4.

ID: 1107
Thanks for the item %3.

ID: 1108
Thanks for the money %3.

ID: 1109
ARGGHH...My Weapon!

ID: 1110
Oh look, a talking lump of refuse. How novel!

ID: 1111
Is that your BREATH, or did something die in here? Now go away!

ID: 1112
I didn't know Slime could speak common. Go back to the sewer before I lose my temper.

ID: 1113
I wonder how much I could get for the tongue of a blithering fool? Leave before I decide to find out for myself.

ID: 1114
You need to prove your dedication to our cause before I can discuss such matters with you.

ID: 1115
Your loyalty to our ideals has yet been proven.

ID: 1116
I'm not sure I can entrust you with this information yet.

ID: 1117
Come back when you have done more to further our campaign.

ID: 1118
Someone with your skills is more suited to beetle slaying. Run along, now.

ID: 1119
I think I saw a gnoll pup you could probably defeat, a few miles back.

ID: 1120
It's much safer for you to spend time fishing than on a dangerous issue like this.

ID: 1121
This matter is far too advanced for you to handle. Come back after you've killed a few more large rats.

ID: 1122
It would be beneath you to bother with such issues.

ID: 1123
You are too experienced for such a task.

ID: 1124
Someone of your abilities would be wasted on this matter.

ID: 1125
You should not bother with such mundane issues.

ID: 1126
I don't like to speak to your ilk much less sell to them!

ID: 1127
Time to die, %3.

ID: 1128
I am now accepting quests.

ID: 1129
I am no longer accepting quests.

ID: 1130
Changing position, Master.

ID: 1131
Sorry, Master... calming down.

ID: 1132
Following you, Master.

ID: 1133
Guarding you, Master.

ID: 1134
Guarding with my life..oh splendid one.

ID: 1135
As you wish, oh great one.

ID: 1136
My leader is %3.

ID: 1137
I follow no one.

ID: 1138
Waiting for your order to attack, Master.

ID: 1139
I beg forgiveness, Master. That is not a legal target.

ID: 1140
cannot find %3 to give_item.

ID: 1141
Data ERR:I have no item to give you.

ID: 1142
My comrades will avenge my death.

ID: 1143
I'm sorry, I am busy right now.

ID: 1144
Welcome to my shop, %3.

ID: 1145
Hello there, %3. How about a nice %4?

ID: 1146
Greetings, %3. You look like you could use a %4.

ID: 1147
Hi there %3, just browsing? Have you seen the %4 I just got in?

ID: 1148
Welcome to my shop, %3. You would probably find a %4 handy.

ID: 1149
Ahh..look, free entertainment. Can I have your stuff if you die??

ID: 1150
Hmm..I wonder who is going to win?

ID: 1151
It seems you two have a problem, better not involve me in it!

ID: 1152
I wouldn't fight here for too long if I were you!

ID: 1153
BAH! You're no fun anymore!

ID: 1154
I don't like to speak to %B3(12) much less sell to them!

ID: 1155
It's %B3(13) like you that are ruining the continent...get OUT!

ID: 1156
Isn't there some kind of ordinance against %B3(13) crawling out from under their rocks?

ID: 1157
%B3(13) like you don't have any place in my shop..now make way for welcome customers.

ID: 1158
I thought scumbag %B3(13) like you just stole whatever they need. Now GET OUT!

ID: 1159
I don't have anything to do with %B3(13)... move along.

ID: 1160
I don't have anything to do with your little gang... move along.

ID: 1161
It's not enough that you %B3(12) have ruined your own lands. Now get lost!

ID: 1162
I have something here that %B3(12) use...let me see...it's the EXIT, now get LOST!

ID: 1163
Don't you %B3(12) have your own merchants? Whatever, I'm not selling anything to you!

ID: 1164
Members of your little "club" have ruined things around here..get lost!

ID: 1165
I don't have anything to do with your damned club..move along.

ID: 1166
Creatures like you make me sick..the things you do..get out of here Pagan!

ID: 1167
After all the things you've done..the things you believe in..leave my shop!

ID: 1168
Actions speak louder than beliefs, and I despise both your actions and all you believe in.

ID: 1169
Get out of here now!

ID: 1170
I am tolerant by nature..but infidels like you push me past my limit..get out!

ID: 1171
I cannot abide you or your actions against all that is right..BE GONE!

ID: 1172
I really hate %B3(13) like you!

ID: 1173
%B3(13) like you always bring out the worst in me!

ID: 1174
It's %B3(13) like you that insult all of Norrath!

ID: 1175
%B3(13) like you are an affront to my senses!

ID: 1176
Filthy %B3(12) like you must die!

ID: 1177
It's %B3(12) like you who have ruined your own lands. You'll not ruin mine!

ID: 1178
%B3(12) like you are better left dead than alive.

ID: 1179
%B3(12) have no place in our realm!

ID: 1180
Your actions and history are a personal affront to all I stand for!

ID: 1181
I shall rid the land of another infamous villain!

ID: 1182
Your foul deeds have earned my contempt!

ID: 1183
Your intolerable reputation insults all in this realm!

ID: 1184
Your beliefs are an insult to us all!

ID: 1185
It's time for you to take your blasphemy into the next realm!

ID: 1186
Heathen! Unbeliever! Norrath must be cleansed!

ID: 1187
Your faithless devotion to a false god leaves me no choice!

ID: 1188
Your guild must be destroyed!

ID: 1189
This %3 looks nice.

ID: 1190
This looks nice.

ID: 1191
You will not evade me %3!

ID: 1192
You have the audacity to beg from me??!

ID: 1193
Stop Thief! <%3>

ID: 1194
I Despise beggars, they are not fit to live.

ID: 1195
Here %3 take this and LEAVE ME ALONE!

ID: 1196
Here take this and LEAVE ME ALONE!

ID: 1197
point

ID: 1198
I will see you DEAD before I sell anything to you!

ID: 1199
I don't have time for that now.

ID: 1200
Can't you see I'm doing something here?

ID: 1201
I am not open for business right now.

ID: 1202
Catch me some other time, I am working on something else now.

ID: 1203
I don't train insects I squash them.

ID: 1204
Greetings %3 nice to see you.

ID: 1205
Up for some training %3?

ID: 1206
Welcome %3, let's get to work!

ID: 1207
Nice to see you working on your skills %3.

ID: 1208
Good Journey to you %3.

ID: 1209
Bring pride upon our name %3.

ID: 1210
See you soon %3.

ID: 1211
Use your skills wisely %3.

ID: 1212
cannot find who gave me this money.

ID: 1213
Thanks for the money %3.

ID: 1214
Thanks for the money %3.

ID: 1215
points

ID: 1216
None

ID: 1217
None2

ID: 1218
%1's spell fizzles!

ID: 1219
A missed note brings %1's song to a close!

ID: 1220
%1`s warder

ID: 1221
%1`s familiar

ID: 1222
%1`s Mount

ID: 1223
%1's corpse

ID: 1224
Eye of %1

ID: 1225
%1 pet

ID: 1226
This spell only works on people who are level %1 and under.

ID: 1227
This corpse is waiting to expire.

ID: 1229
You will now lose experience when you die.

ID: 1230
Your %1 flickers with a pale light.

ID: 1231
Your %1 pulses with light as your vision sharpens.

ID: 1232
Your %1 feeds you with power.

ID: 1233
You feel your power drain into your %1.

ID: 1234
Your %1 seems drained of power.

ID: 1235
Your %1 feels alive with power.

ID: 1236
Your %1 sparkles.

ID: 1237
Your %1 grows dim.

ID: 1238
Your %1 begins to shine.

ID: 1271
Glug, glug, glug... %1 takes a swig of %2.

ID: 1272
EverQuest cannot find the zone file '%1' in the directory that you are currently running EverQuest from. Please check and make sure that you do not have more than one directory with EverQuest installed. If so, you may be running from the wrong directory. For assistance with this problem, please call (858) 537-0898, or visit our website at http://www.everquest.com.

ID: 1273
EverQuest cannot load the zone file \"%1\" in the directory that you are currently running EverQuest from. The file is present but it may be corrupt. \n\nPlease either reinstall or delete and re-patch this file. \n\nFor assistance with this problem, please call (858)-537-0898, or visit our website at http://www.everquest.com.

ID: 1274
EverQuest has encountered a Renderer Startup Error. (Unable to create render context)\n\nFor assistance with this problem, please call (858) 537-0898, or visit our website at http://www.everquest.com.

ID: 1275
Returning to your own perspective.

ID: 1276
I can't find a player named %1!

ID: 1277
Successful change to %1's perspective.

ID: 1278
You are now controlling %1 (shame on you)

ID: 1279
Player is beneath the world in %1 at %2, %3, %4, moving to safe point.

ID: 1315
badword

ID: 1316
Bad Words Filter

ID: 1317
guildsay

ID: 1318
Guild Say

ID: 1319
social

ID: 1320
Socials

ID: 1321
gsay

ID: 1322
Group Say

ID: 1323
shout

ID: 1324
Auctions

ID: 1325
Shouts

ID: 1326
auction

ID: 1327
ooc

ID: 1328
OOC

ID: 1329
mymisses

ID: 1330
My Misses

ID: 1331
othersmisses

ID: 1332
Others Misses

ID: 1333
atkmissesme

ID: 1334
Attacker Misses Me

ID: 1335
PC Spells

ID: 1336
pcspells

ID: 1337
npcspells

ID: 1338
NPC Spells

ID: 1339
bardsongs

ID: 1340
Bard Songs

ID: 1341
dmgshield

ID: 1342
Damage Shields

ID: 1343
critspells

ID: 1344
Critical Spells

ID: 1345
critmelee

ID: 1346
Critical Melee

ID: 1347
Show

ID: 1348
%1 *OFF*

ID: 1349
Show Group Only

ID: 1350
Show Mine Only

ID: 1351
%1 *ON*

ID: 1352
otherhits

ID: 1353
Others Hits

ID: 1354
Usage: /filter

ID: 1355
Toggle text filters on or off.

ID: 1356
can be one of the following:

ID: 1357
badword, guildsay, social, gsay (for group say),

ID: 1358
shout, auction, ooc, mymisses, othersmisses,

ID: 1359
otherhits, atkmissesme, pcspells, npcspells,

ID: 1360
bardsongs, dmgshield, critspells, critmelee

ID: 1361
You receive%1 from %2 for the %3(s).

ID: 1362
Error. Tried to sell possessions that were NULL.

ID: 1363
Error. Tried to sell possessions in container that were NULL.

ID: 1364
%1 tells you, 'I'm not interested in buying that at this time.'

ID: 1365
The merchant

ID: 1366
Got a bogus item, deleting it

ID: 1367
BAD IMAGE NUMBER ON EQ %1

ID: 1368
BAD CHARGES ON STACKABLE. DELETING %1

ID: 1369
You sense a trap in this direction.

ID: 1370
You may not loot that item from this corpse.

ID: 1371
You are unable to change form here.

ID: 1372
FAILED TO CHECKOUT PETITION. IT IS ALREADY CHECKED OUT OR HAS BEEN DELETED.

ID: 1373
USER TEXT: %1

ID: 1374
Your new surname was rejected. Please try a different name.

ID: 1375
Congratulations, %1 %2, your surname was approved.

ID: 1376
The item you were interested in has already been sold.

ID: 1377
Your guild has been disbanded! You are no longer a member of any guild.

ID: 1378
Could not purchase. You may only possess one of those items at a time.

ID: 1379
You were unable to restore the corpse to life, but you may have success with a later attempt.

ID: 1380
Unable to retrieve soulmark information because other Guide functions are active. Exit guide screen to inquire.

ID: 1381
That id has no soul mark information associated with it. To add use /praise or /warn.

ID: 1382
You are now able to kill anyone (or be killed) as if you were an NPC.

ID: 1383
%1 has declined your challenge to duel to the death.

ID: 1384
%1 has already accepted a duel with someone else.

ID: 1385
%1 is considering a duel with someone else.

ID: 1386
BAD IMAGE NUMBER ON CON %1

ID: 1387
BAD IMAGE NUMBER ON NOTE %1

ID: 1388
Swapping Spell Book Scribe slots.

ID: 1389
MOVE ITEM CHARGE FAILED IN CLIENT APPLICATION.

ID: 1390
MOVE ITEM FAILED IN CLIENT APPLICATION.

ID: 1391
%1 HAS BEEN STRUCK DOWN BY THE GODS.

ID: 1392
Thou hast been expelled by the gods!

ID: 1393
You have been summoned!

ID: 1394
You have control of yourself again.

ID: 1395
You gain party experience!!

ID: 1396
The new player guild was created.

ID: 1397
Failed to create new player guild. If the guild leader is offline, you must use /createguildoffline.

ID: 1398
The bandaging is complete.

ID: 1399
%1 has joined the group.

ID: 1400
You told %1, '%2'

ID: 1401
You are inspecting %1.

ID: 1402
%1 is too far away to inspect. Get closer.

ID: 1403
You cannot assist yourself!

ID: 1404
%1 is looking at your equipment...

ID: 1405
%1 has permission to drag corpse %2.

ID: 1406
Someone else is using that. Try again later.

ID: 1407
You have the helm, captain.

ID: 1408
%1 has defeated %2 in a duel to the death! %3 has fled like a cowardly dog!

ID: 1409
Your challenge to duel %1 has been cancelled.

ID: 1410
%1 says,%2 '%3'

ID: 1411
in %1,

ID: 1412
in an unknown tongue,

ID: 1413
%1 BROADCASTS, '%2'

ID: 1414
%1 tells the group,%2 '%3'

ID: 1415
%1 tells the guild,%2 '%3'

ID: 1416
%1 tells you,%2 '%3'

ID: 1417
Sorry, I am A.F.K.

ID: 1418
AFK Message:

ID: 1419
Sorry, I am A.F.K. (Away From Keyboard) right now.

ID: 1420
%1 shouts,%2 '%3'

ID: 1421
%1 auctions,%2 '%3'

ID: 1422
%1 says out of character, '%2'

ID: 1423
%1 petitions, '%2'

ID: 1424
%1 has accepted your challenge to duel to the death! Fight!

ID: 1425
%1 GMSAYS, '%2'

ID: 1426
%1 has challenged you to duel to the death!

ID: 1427
You have given %1 permission to drag your corpse in %2.

ID: 1428
You have denied %1 permission to drag your corpse in %2.

ID: 1429
%1 is a member of your guild.

ID: 1430
%1 is an officer of your guild.

ID: 1431
%1 is the leader of your guild.

ID: 1432
The bandaging is complete.

ID: 1433
The person you were bandaging has died.

ID: 1434
The person you were bandaging has left.

ID: 1435
The person you were bandaging has moved away.

ID: 1436
You have moved and your attempt to bandage has failed.

ID: 1437
You give%1 to %2.

ID: 1438
You receive %1 copper %2.

ID: 1439
from %1

ID: 1440
You receive %1 silver %2.

ID: 1441
You receive %1 gold %2.

ID: 1442
You receive %1 platinum %2.

ID: 1443
ERROR. Tried to open a world container when you already have one open.

ID: 1444
'I'm not interested in trading with anyone at all.'

ID: 1445
I'm only interested in trading with members of my group.'

ID: 1446
%1 tells you, 'I'm busy right now.'

ID: 1447
%1 is interested in making a trade.

ID: 1448
%1 has cancelled the trade.

ID: 1449
The trade has been cancelled.

ID: 1450
You have cancelled the trade.

ID: 1451
%1 tells the party,'%2'.

ID: 1452
You receive %1 Platinum from %2.

ID: 1453
You receive %1 Gold from %2.

ID: 1454
You receive %1 Silver from %2.

ID: 1455
You receive %1 Copper from %2.

ID: 1456
%1 has fallen to the ground.

ID: 1457
You successfully picked the lock.

ID: 1458
You successfully disarmed the trap.

ID: 1459
The door says, '%1'.

ID: 1460
You received a %1 from %2.

ID: 1461
You lose control of yourself!

ID: 1462
You can't reach that, get closer.

ID: 1463
Retrieving messages. Please wait...

ID: 1464
You must get closer to the Message Board to read it.

ID: 1465
%1 tells you, 'Welcome to my bank!'

ID: 1466
Auto attack off.

ID: 1467
You are not a member of the %1 class guild. Begone.

ID: 1468
That Trader is currently with a customer. Please wait until their transaction is finished.

ID: 1469
You can not buy items from yourself.

ID: 1484
Unknown

ID: 1485
Merchant

ID: 1486
Banker

ID: 1487
Warrior GM

ID: 1488
Cleric GM

ID: 1489
Paladin GM

ID: 1490
Shadowknight GM

ID: 1491
Ranger GM

ID: 1492
Druid GM

ID: 1493
Monk GM

ID: 1494
Bard GM

ID: 1495
Rogue GM

ID: 1496
Shaman GM

ID: 1497
Necromancer GM

ID: 1498
Wizard GM

ID: 1499
Magician GM

ID: 1500
Enchanter GM

ID: 1501
Beastlord GM

ID: 1502
Warrior

ID: 1503
Champion

ID: 1504
Myrmidon

ID: 1505
Warlord

ID: 1506
Cleric

ID: 1507
Vicar

ID: 1508
Templar

ID: 1509
High Priest

ID: 1510
Paladin

ID: 1511
Cavalier

ID: 1512
Knight

ID: 1513
Crusader

ID: 1514
Shadow Knight

ID: 1515
Reaver

ID: 1516
Revenant

ID: 1517
Grave Lord

ID: 1518
Ranger

ID: 1519
Pathfinder

ID: 1520
Outrider

ID: 1521
Warder

ID: 1522
Druid

ID: 1523
Wanderer

ID: 1524
Preserver

ID: 1525
Hierophant

ID: 1526
Monk

ID: 1527
Disciple

ID: 1528
Master

ID: 1529
Grandmaster

ID: 1530
Bard

ID: 1531
Minstrel

ID: 1532
Troubadour

ID: 1533
Virtuoso

ID: 1534
Rogue

ID: 1535
Rake

ID: 1536
Blackguard

ID: 1537
Assassin

ID: 1538
Shaman

ID: 1539
Mystic

ID: 1540
Luminary

ID: 1541
Oracle

ID: 1542
Necromancer

ID: 1543
Heretic

ID: 1544
Defiler

ID: 1545
Warlock

ID: 1546
Wizard

ID: 1547
Channeler

ID: 1548
Evoker

ID: 1549
Sorcerer

ID: 1550
Magician

ID: 1551
Elementalist

ID: 1552
Conjurer

ID: 1553
Arch Mage

ID: 1554
Enchanter

ID: 1555
Illusionist

ID: 1556
Beguiler

ID: 1557
Phantasmist

ID: 1558
Beastlord

ID: 1559
Primalist

ID: 1560
Animist

ID: 1561
Savage Lord

ID: 1562
The item you are holding does not appear to be magical.

ID: 1563
You sense a corpse in this direction.

ID: 1564
General Notification

ID: 1565
Please press OK.

ID: 1566
You agreed to be sacrificed.

ID: 1567
You have been bound to this city.

ID: 1568
The time for you to reply to the request has expired.

ID: 1569
You declined the request to be sacrificed.

ID: 1570
You declined the request to be translocated.

ID: 1571
%1 tells you, 'Your inventory appears full! How can you buy more?'

ID: 1572
%1 tells you, 'Hold your horses there! One thing at a time!'

ID: 1573
%1 tells you, 'You already have the lore item, %2, on your person, on your shroud, in the bank, in a real estate, or as an augment in another item. You cannot have more than one of a particular lore item at a time.'

ID: 1574
%1 tells you, 'I'm not interested in buying your house keys!

ID: 1575
%1 tells you, 'I'm not interested in buying that! It's worthless!

ID: 1576
Name is not valid.

ID: 1577
You must spend all of your ability points before continuing.

ID: 1578


ID: 1579
Choose a valid starting city.

ID: 1580
Submitting name to server for approval. Please Wait.

ID: 1581
Name has been rejected. Please choose another.

ID: 1582
You will not be able to create an Iksar unless you get the Ruins of Kunark upgrade.

ID: 1585
You will not be able to create a Vah Shir unless you get the Shadows of Luclin upgrade.

ID: 1588
You will not be able to create a Beastlord unless you get the Shadows of Luclin upgrade.

ID: 1591
You cannot have any more characters on this server.

ID: 1869
You may begin here.

ID: 1870
You may not begin here.

ID: 1871
Are you absolutely sure you want to delete %1 ?

ID: 1872
Monster

ID: 1873
ERUDIN - CITY OF THE ERUDITES

ID: 1874
QEYNOS - CITY OF MEN

ID: 1875
HALAS - CITY OF THE BARBARIANS

ID: 1876
RIVERVALE - CITY OF THE HALFLINGS

ID: 1877
FREEPORT - CITY OF MEN

ID: 1878
NERIAK - CITY OF THE DARK ELVES AND TROLLS

ID: 1879
GUKTA - CITY OF THE FROGLOKS

ID: 1880
OGGOK - CITY OF THE OGRES

ID: 1881
KALADIM - CITY OF THE DWARVES

ID: 1882
KELETHIN - CITY OF THE ELVES

ID: 1883
FELWITHE - CITY OF THE HIGH ELVES

ID: 1884
AK'ANON - CITY OF THE GNOMES

ID: 1885
CABILIS - CITY OF THE IKSAR

ID: 1886
SHAR VAHL - CITY OF THE VAH SHIR

ID: 1887
Due to the race of this character, you will have many enemies and few friends on Norrath.

ID: 1888
If you are certain you wish to proceed, choose NEXT.

ID: 1889
Due to the class of this character, you will have many enemies and few friends on Norrath.

ID: 1890
Due to the race and class of this character, you will have many enemies and few friends on Norrath.

ID: 1891
Bard class

ID: 1892
Cleric class

ID: 1893
Druid class

ID: 1894
Enchanter class

ID: 1895
Magician class

ID: 1896
Monk class

ID: 1897
Necromancer class

ID: 1898
Paladin class

ID: 1899
Ranger class

ID: 1900
Rogue class

ID: 1901
Shadowknight class

ID: 1902
Shaman class

ID: 1903
Warrior class

ID: 1904
Wizard class

ID: 1905
Decrease strength

ID: 1906
Increase strength

ID: 1907
Decrease stamina

ID: 1908
Increase stamina

ID: 1909
Decrease agility

ID: 1910
Increase agility

ID: 1911
Decrease dexterity

ID: 1912
Increase dexterity

ID: 1913
Decrease wisdom

ID: 1914
Increase wisdom

ID: 1915
Decrease intelligence

ID: 1916
Increase intelligence

ID: 1917
Decrease charisma

ID: 1918
Increase charisma

ID: 1919
Proceed

ID: 1920
Go back

ID: 1921
Barbarian race

ID: 1922
Dark Elf race

ID: 1923
Dwarf race

ID: 1924
Erudite race

ID: 1925
Gnome race

ID: 1926
Half Elf race

ID: 1927
Halfling race

ID: 1928
High Elf race

ID: 1929
Human race

ID: 1930
Ogre race

ID: 1931
Troll race

ID: 1932
Wood Elf race

ID: 1933
Male sex

ID: 1934
Female sex

ID: 1935
Zoom out

ID: 1936
Zoom in

ID: 1937
Iksar race

ID: 1939
Alignment slider bar

ID: 1940
More evil

ID: 1941
More good

ID: 1942
Toggle face

ID: 1943
Toggle city

ID: 1944
Valid starting city

ID: 1945
Invalid starting city

ID: 1946
Currently chosen character: %1

ID: 1947
Create a New Character

ID: 1948
Character: %1

ID: 1949
Enter Norrath

ID: 1950
Delete the selected character

ID: 1951
Quit EverQuest

ID: 1952
Entering Norrath

ID: 1953
Entering Luclin

ID: 1954
That zone is unavailable.

ID: 1955
Welcome to Qeynos! Qeynos is a busy human port city that is dedicated to the principles of law and ruled over by the strong, benevolent hand of Antonius Bayle.

ID: 1956
For now. As a loyal Warrior of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers. The Bloodsabers seek to spread disease and death across the face of Norrath. Quickly you will discover you have many enemies, including most of the other guilds in Qeynos, especially within the Temple of Life and the House of Thunder, as well as Antonius Bayle himself. You do have allies but they are difficult to identify and quick to turn on you.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY.

ID: 1957
The Steel Warriors have guildhouses in both Qeynos and Freeport and you can receive combat training in either city.

ID: 1958
In Qeynos, the Steel Warriors operate the Grounds of Fate and serve as a reserve militia to the Qeynos Guards.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 1959
Welcome to Freeport! Freeport is a bustling human port town with more than its share of seedy characters.

ID: 1960
In Freeport, the Steel Warriors operate the Freeport Arena. This chapter of the Steel Warriors is less concerned about the politics of the city and more concerned with the Deathfist Orcs and the threat they represent to Freeport and its citizens.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 1961
The Priests of Truth, loyal clerics of Mithaniel Marr, are in constant struggle against the corrupt and vicious Freeport Militia. By allying yourself with the Priests of Truth your activities will be closely monitored by the Militia and they will take measures to eliminate you if they view you as a threat to their stranglehold on the good citizens of Freeport. Beware of the servants of Innoruuk.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1962
As a Priest of Love, loyal cleric of Erollisi, it is you that the people of Freeport look to for comfort and healing within the sanctuary that is the Temple of Marr. This duty will quickly bring you into conflict with the corrupt and vicious Freeport Militia who would like nothing more than to see you dead and your Temple in ruins. Beware of the servants of Innoruuk.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1963
As a Priest of Thunder, loyal cleric of Karana, you have dedicated your life to the protection and healing of the Rainkeeper's followers wherever they may be. Beware of the Bloodsabers, evil disciples of Bertoxxulous. They have been spotted in and around Qeynos as of late. Be on your guard.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1964
As a Priest of Life, loyal priest of Rodcet Nife, it is your duty to tend to the ill and wounded of Qeynos and its outlying regions. The Bloodsabers, an evil cult of the Plaguebringer, have been spotted in and around Qeynos as of late. The plague they bear threatens all you hold dear.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1965
For now. As a loyal Priest of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers. The Bloodsabers seek to spread disease and death across the face of Norrath. Quickly you will discover you have many enemies, including most of the other guilds in Qeynos, especially within the Temple of Life and the House of Thunder, as well as Antonius Bayle himself. You do have allies but they are difficult to identify and quick to turn on you.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY.

ID: 1966
As a member of the Dismal Rage and a loyal priest of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. The Temple of Marr and Hall of Truth will actively seek your destruction. While most citizens of Freeport could care less, traveling through North Freeport is extremely hazardous. When they all fall before the might of Innoruuk you shall be vindicated.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 1967
The Knights of Truth, loyal paladins of Mithaniel Marr, are in constant struggle against the corrupt and vicious Freeport Militia. By allying yourself with the Knights of Truth your activities will be closely monitored by the Militia and they will take measures to eliminate you if they view you as a threat to their stranglehold on the good citizens of Freeport. Beware of the servants of Innoruuk.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1968
As a Knight of Love, loyal paladin of Erollisi, it is your sworn duty to defend the Temple of Marr against all who would dare assail its structure or its principles. This duty will quickly bring you into conflict with the corrupt and vicious Freeport Militia who would like nothing more than to see you dead and your Temple in ruins. Beware of the servants of Innoruuk.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1969
As a Knight of Thunder, loyal paladin of Karana, you have dedicated your life to the protection of the Rainkeeper's followers wherever they may be. Beware of the Bloodsabers, evil disciples of Bertoxxulous. They have been spotted in and around Qeynos as of late. Be on your guard.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1970
As a Knight of Life, loyal paladin of Rodcet Nife, it is your duty to seek out those who threaten the very health of Norrath and destroy them before their vile seeds bear wicked fruit. The Bloodsabers, an evil cult of the Plaguebringer, have been spotted in and around Qeynos as of late. The plague they bear threatens all you hold dear.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1971
Welcome to Surefall Glade.

ID: 1972
The Protectors of the Pine are a guild of Rangers who worship Tunare and Karana, united under the common goal of preserving the woodlands and plains of Antonica. Using your skills as a tracker you seek retribution against those who would slaughter wildlife for profit. The Bloodsabers are your mortal enemies as they seek to infect your homeland with their evil plague. The Sabertooths, gnolls of Blackburrow, also stake claim to Surefall Glade and would like nothing more than to see you dead.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 1973
As a member of the Dismal Rage and a loyal shadowknight of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. The Temple of Marr and Hall of Truth will actively seek your destruction. When they all fall before the might of Innoruuk you shall be vindicated. Through arcane means you are able to summon forth extra-planar beings to do your bidding.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 1974
For now. As a Shadowknight loyal to Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers. The Bloodsabers seek to spread disease and death across the face of Norrath. Quickly you will discover you have many enemies, including most of the other guilds in Qeynos, especially within the Temple of Life and the House of Thunder, as well as Antonius Bayle himself. You do have allies but they are difficult to identify and quick to turn on you.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 1975
As a follower of Karana, most woodland creatures will regard you as a friend and it is your sacred duty to bring the Rainkeeper's message to the inhabitants of the Plains of Karana while protecting them from those who would prey upon them.

ID: 1976
The Jaggedpine Treefolk is an organization of Druids who worship Tunare and Karana.

ID: 1977
As a follower of Tunare, most woodland creatures will regard you as a friend and it is your sacred duty to protect the bears of Surefall Glade from poachers.

ID: 1978
The Bloodsabers are your mortal enemies as they seek to infect your homeland with their evil plague. The Sabertooths, gnolls of Blackburrow, also stake claim to Surefall Glade and would like nothing more than to see you dead.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 1979
The Silent Fist Clan, under the wisdom of Master Lu Sun, believes in no other power than that of mind and body. Through trials of combat and vows of poverty you seek to discover something. Not out in the vast reaches of Norrath over which you travel, but within yourself.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1980
The Ashen Order, under the guidance of Puab Closk, sits in the eye of the storm that is Freeport. Neutral to the conflict between the Militia and the Knights of Truth, you recognize the true threat to peace and tranquility is the minions of Innoruuk. It is for this battle that you hone your mind and body into a weapon to insure the Tranquil's final victory over the forces of hate.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1981
The Wind Spirit's Song is your guildhouse in South Qeynos and is a favorite place to perform. The League is on good terms will nearly all of the other guilds within Qeynos as well as those in Surefall Glade to the north.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1982
The League of Antonican Bards is the oldest of the human guilds. It is the responsibility of all bards to record and document the history of Norrath through poetry and song.

ID: 1983
Marsheart's Chords is your guildhouse in North Freeport. The Theater of the Tranquil in West Freeport is a favorite place to perform. The League is on good terms will nearly all of the other guilds within Freeport and tries to stay neutral to city politics.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1984
Thus you are not quite a welcomed citizen of Qeynos. As you ply your trade and ally yourself with the Circle of the Unseen Hand you will soon garner the attention of the Qeynos Guard and be forced to move about the city more discreetly and preferably under the cloak of darkness.

ID: 1985
Your faith in the Plaguebringer gives you hidden allies within Qeynos but also makes most of the other citizens distrust you.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 1986
@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1987
Working with the Coalition of Tradesfolk, as Freeport's Thieves Guild is called, you are free to ply your trade where you see fit. It is best for you to steer clear of North Freeport though. It seems the Knights of Truth have little patience for thieves

ID: 1988
, and even less for worshippers of Innoruuk.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1989
.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 1990
Welcome to the Palace of Shar Vahl, residence of the honorable Vah Shir themselves. As a revered Khala Dun, you pledge to serve the crown in fierce combat. Your duties shall include defending all of the King's interests including our wondrous city and leading our martial endeavors throughout our new home world. Always remember, young one, the eyes of our ancestors are eternally upon us. Live well!@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 1991
The marvelous city of Shar Vahl rejoices at your arrival. You have chosen to tread the path of the sacred Dar Khura. The Vah Shir are a most spiritual people and will rely on your guidance and revelation in situations where the best choice is not obvious. Always remember that as a Dar Khura you lead our people through your example. Your legacy awaits you!@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1992
Welcome to our pride, young cub. Having chosen to follow the legendary Taruun path you must rely heavily upon your superior stealth and cunning. Due to your specialized stalking abilities, one of your responsibilities will be to provide food for our people. You may also be called upon to acquire information for the crown, which may be, shall we say, difficult to obtain. Remember, together we are one!@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 1993
The great city of Shar Vahl welcomes you. Doubtless, the spirit of Jharin Ninetales himself is well pleased that you have chosen to walk the path that bears his name. Learn well the songs of the pride, young one. As we keep no written record, you are to be charged with recording the history, passions, and lofty aspirations of the Vah Shir through your song. In times of conflict your voice shall be called upon to bolster and enhance the abilities of our armies. Go forth and bring pride to our name!@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 1994
On behalf of the honorable Vah Shir, welcome! You have chosen to journey down a path that is destined to bring great pride to our people. As a Khati Sha you will be particularly in tune with the forces of the spirit world while maintaining the ability to inflict great damage upon your enemies through combat. You will be tasked with the exploration of the unmapped and untamed regions of our new homeworld. Your path enables you to develop a unique influence over certain animals. May they serve you well!@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 1995
Long before you were hatched, your path was chosen for you by the Hierophants of Cabilis. Now that you have reached the appropriate season of your long life it is time for you to abandon the innocence of a broodling and report for duty as a new recruit within the Legion of Cabilis. Under the tutorage of the Drill Masters you shall become a great warrior. You shall protect your people with pride for there are many dangers within the untamed lands of Kunark as well as the rumor of the arrival of adventurers from abroad. As a member of the once great Iksar Empire you are aware of the hatred and fear other races have of you. Only within Cabilis are you truly safe.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 1996
Welcome to Cabilis, the new capital of the reborn Iksar Empire. Cabilis, or New Sebilis as some call it, is a great walled city which lies deep in the heart of the continent of Kunark.

ID: 1997
Long before you were hatched the Hierophants of Cabilis detected the spark of strength and wisdom within you. It was then that your path was chosen for you. Now that you have approached the season of rebirth, it is time to abandon your life and journey to the Temple of Terror to begin your training in the brotherhood of the Crusaders of Greenmist, shadowknights of Cabilis. There you shall learn the ways of torture and discipline under the direction of the Lords of Pain. You shall prepare yourself for the crusades to come. Know that all other nations fear you. The Iksar have no allies. Most outsiders shall attack you on sight. Only within Cabilis are you truly safe.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 1998
Welcome to Cabilis, the new capital of the reborn Iksar Empire. Cabilis, or New Sebilis as some call it, is a great walled city located deep in the heart of Kunark.

ID: 1999
Long before you were hatched, the Hierophants of Cabilis detected a spark of great wisdom within your life force. It was then that your path was chosen. Having reached the season of rebirth you have been summoned to the Temple of Terror. It is there that you shall study the ways of the unholy shaman known as the Scaled Mystics. Through the Hierophants, ancient Iksar ancestors shall guide you through the stages of the Scaled Mystics so that one day you may become a vessel of great power. Together with the Crusaders of Greenmist you form the religious backbone of the Iksar empire. The Iksar Legion does not act without the aid of the Scaled Mystics. Know that all other nations upon Norrath fear and dislike the Iksar and cannot be trusted. Only within Cabilis are you truly safe.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2000
Long before you were hatched, the Hierophants of Cabilis detected the mana surging within your life force and thus your path was chosen for you. Now that you have reached the season of rebirth you have been summoned to the infamous Tower of Death. It is there that you shall be introduced to the dark circle of magic known as necromancy. The scholars of the temple shall welcome you into the Brood of Kotiz to begin your studies. Most Iksar residents fear and respect the Brood of Kotiz. The rumors of experiments performed on fellow Iksar run rampant. All other Iksar castes have respect for the Brood. Beware of other races as well as outsiders from abroad. They have no love for the Iksar. It is only within Cabilis that you are truly safe.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2001
Long before you were hatched, the Hierophants of Cabilis foresaw your inner strength. It was then that your path was chosen for you. Now that you have reached the season of rebirth you have been summoned to the Court of Pain, training grounds and temple of the Swifttail Caste. There you shall learn the ancient combat arts of the monk. Through discipline and sacrifice your body, mind and soul shall be forged into a weapon. Being an Iksar you know that your race stands alone and allies are few and not to be trusted. It is only within the city of Cabilis that you are truly safe.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2002
Before your hatching, the Hierophants of Cabilis detected the strength of your rage and the wisdom of your instincts. It was then that your fate was decided. You were taken outside the walls of Cabilis at the time of your rebirth and sent to live among and dominate the beasts of the wild lands of Kunark. You learned to fight as the beasts do, with tooth, tail, and claw. Like the Scaled Mystics, your devotion to Cazic Thule allows you to contact the spirit realm but while the Scaled Mystics are guided and aided by the spirits of the ancient Iksar, you subjugate the animal spirits to magically aid you and your companions. Many Iksar beastlords serve the Legion of Cabilis as scouts. Know that all other nations upon Norrath fear and dislike the Iksar and cannot be trusted. Only within Cabilis are you truly safe.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2003
The life of a Troll warrior is dangerous indeed. They have a loosely unified guild that is known as Da Bashers but they almost seem as likely to attack someone within their own guild as they do a sworn enemy. Trolls are brutal and unpredictable and tend to eat whatever or whoever they feel like at the moment including each other. This being the case, most other humanoids will tend to attack you first and ask questions never.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2004
Welcome to Neriak, home of the most vicious race on all of Norrath, the Trolls!

ID: 2005
The life of a Troll shaman is dangerous indeed. Serving both Innoruuk and Cazic-Thule, the Dark Ones, as the shamans call themselves, are more sadistic and evil than the darkest of Dark Elves. They take great pride in the torture of their victims before they devour them. This being the case, most other humanoids will tend to attack you first and ask questions never.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2006
The Shadowknights of Nightkeep are perhaps the most organized of the Trollish guilds. They are organized and methodical in their viciousness. They fight an unending war against the Greenblood Knights of Oggok who they view as simpletons that are delicious when served with a side order of Froglok legs. Trolls are brutal and unpredictable and tend to eat whatever or whoever they feel like at the moment including each other. This being the case, most other humanoids will tend to attack you first and ask questions never.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2007
As a beastlord of the Dark Ones, in service to both Innoruuk and Cazic Thule, you are among the most feral and bloodthirsty of all trolls. You choose to live in the swamps and marshes where you dominate the fiercest of animals to serve you. You seek to slaughter all who cross your path so that you may feast upon their corpses. Like the Dark Ones, you harness the power of your deity to enslave the spirits of the wild and force them to magically aid you and your companions. The beastlords of the Dark Ones frequently encounter violent territorial disputes with the ogre beastlords to the West. Nearly all other humanoids will choose to attack you on sight.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2008
An ogre warrior is second to none when it comes down to brute strength and they take great pride in that. They also take pride in how many Dwarf Pickles they can scarf down in a minute. The Craknek Warriors are the oldest guild in Oggok. They maintain their strength and reputation through constantly warring with other factions. At times, they will even turn their aggression on members of their own race. This has led to distrust between the Craknek Warriors and the Greenblood Knights. Beware when traveling, because Ogres have a habit of eating most other humanoids, you will be welcome in very few places and attacked on site in most.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2009
Welcome to Oggok, mountain home of the Ogres!

ID: 2010
The Shamans of War are reclusive and mysterious to other Ogres. They perform elaborate rituals and offerings for nearly every occasion. Shamans of War fight and pray side by side with the Craknek Warriors on many campaigns of conquest especially when pitted against the Trollish shamans called the Dark Ones. Beware when traveling, because Ogres have a habit of eating most other humanoids, you will be welcome in very few places and attacked on site in most.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2011
The Greenblood Knights are said to have been established by the Ogre hero Murdunk himself. The Greenbloods are fiercely loyal to each other and to Clurg, but they merely tolerate the Craknek Warriors who they view as inferior. Mostly fighting alone they lead daring assaults upon their enemies, even so far as mounting an ill fated expedition to Kaladim itself. Beware when traveling, because Ogres have a habit of eating most other humanoids, you will be welcome in very few places and attacked on site in most.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2012
Your ruthlessness and brutality are exceptional even for one of the ogre race. Your nearly uncontrollable instincts and rage have led you to live among the beasts of the wild, dominating the fiercest animals to serve you. There is no satisfaction greater than crushing your enemies with your bare hands. Like the Shamans of War, you harness the power of Rallos Zek to enslave the spirits of the wild and force them to magically aid you and your companions. The beastlords of the Feerrott frequently encounter violent territorial disputes with the troll beastlords to the East. Beware when traveling, because ogres have a habit of eating most other humanoids, you will be welcome in very few places and attacked on sight in most.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2013
As one of the Emerald Warriors you serve as a reserve military force to augment the Fayguard. Often you are called upon to come to the defense of Kelethin from various marauders including the Crushbone Orcs and Teir'Dal assassins in the Indigo Brotherhood.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2014
Welcome to Kelethin, City in the Trees and home of the Woodland Elves!

ID: 2015
The bards of Kelethin are known as the Songweavers and are some of the most respected members of fair Elf society. It is the Songweavers who keep the oral history of the Elves and pass this information down from generation to generation. The Songweavers, being neutral historians are welcome almost everywhere but you still must beware of your Dark Elf brethren.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2016
As one of Faydarks Champions is it your duty to guard and protect the people and creatures of the Greater Faydark. Beware your mortal enemy, the marauding Orcs, that vomit forth into the Faydark from the their vile stronghold at Crushbone. See to it that they meet their gods, and that Tunare's children are kept safe from the maw of the despoilers.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2017
As one of the Soldiers of Tunare you are charged with the protection and defense of the Greater Faydark and all of it children. Your faith in Tunare has given you great power to defeat those who seek to despoil your forest homeland.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2018
The rogues of Kelethin are known simply as the Scouts and are less common thieves and more swashbuckling adventurers. Along side the Emerald Warriors, Faydark's Champions and the Soldiers of Tunare, the Scouts keep tabs on virtually everything that occurs within the Greater Faydark and often come in conflict with the Orcs of Crushbone. The Scouts will rarely resort to thievery unless it is to feed the poor from the pockets of the rich.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2019
Halfling warriors are required to serve time within the Guardians of the Vale, the protecting force in Rivervale. Many young halflings dedicate their entire lives to the Guardians and even become one of the Leatherfoots, a specially trained squad of courageous warriors. You must be on constant guard for the Vale is nearly always under attack whether it is from goblins of Clan Runnyeye or the Dark Elves of Neriak who are our mortal enemies.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2020
Welcome to Rivervale, home and heart of the Halflings!

ID: 2021
Halflings are mischievous and fun-loving folk and make excellent rogues. While not endorsed by Mayor Gubbin or the Sheriff, the Deeppockets are allowed to move freely about Rivervale and operate the Fool's Gold, Rivervale's pub and casino. It is forbidden, however, for them to prey upon other Halflings unless it is to collect a debt. The Deeppockets are well respected amongst most other rogues with the notable exception of the Ebon Mask who have been known to make gloves from Halfling skin.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2022
Karana had smiled warmly upon the Halflings of Rivervale and blessed their soil so it is the only place on all of Norrath where the mystic Jumjum Root can grow. The Stormreapers are loyal druids of the Rainkeeper who protect and feed the vale. Based out of Tagglefoot's Farm, the Stormreapers often travel the Plains of Karana spreading his message to the human settlers who call them home.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2023
The Priests of Mischief offer spiritual guidance, healing, and laughter to all of the Halflings of Rivervale. Many young halflings seek to enter the priesthood after hearing the grand and humorous tales that are spun daily in the Chapel of Mischief. The life of an adventurer usually draws the young priests away from the vale but nearly all eventually return with new epics to tell to fresh young ears.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2024
As a Ranger of the Stormreapers you aid the druids in preserving the woodlands and plains of Antonica. Worshipers of the Plaguebringer to west and worshipers of the Prince of Hate to the east both seek to corrupt and poison the lands you hold dear, and it is your duty to hunt and eliminate these defilers.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2025
The Stormreapers are loyal worshipers of the Rainkeeper who protect and feed the vale. Based out of Tagglefoot's Farm, the Stormreapers often travel the Plains of Karana spreading his message to the human settlers who call them home.

ID: 2026
As a Paladin of the Stormreapers you have dedicated your life to the protection of the Rainkeeper's followers wherever they may be. Your mortal enemies are the Teir`Dal that corrupt the lands to the east and The Bloodsabres, evil disciples of Bertoxxulous, that seek to destroy your allies The Knights of Thunder and poison the Plains of Karana.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2027
The Wolves of the North, as Barbarian warriors are called, are strong, noble and fierce. They fear nothing and rarely flee from battle for to do so brings dishonor. The Wolves protect the city of Halas from all who would dare assail its walls. Many Wolves seek the glory and wealth that the life of an adventurer can bring.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2028
Welcome to Halas, the snowy northern home of the Barbarians!

ID: 2029
The Shamans of Justice are loyal to the ideals of The Tribunal, Lords of Justice. As a shaman you are expected to maintain a strict order of conduct and demand that all of your companions do the same. If they do not it is your right and responsibility to pass judgment upon them on behalf of the Six Hammers. The Shamans have had many conflicts with various rogue guilds all across Antonica ,yet turn a blind eye to the Rogues of the White Rose for they too serve the will of the Tribunal.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2030
The Rogues of the White Rose are a bit of a paradox. They operate this guild of rogues under a charter that, legend has it, was penned by a mysterious Seventh member of the Tribunal. It is their duty to uphold Justice by robbing from only those who have gained their wealth through trickery, deception, theft and murder. They then distribute the property to its rightful owner. Of course if the rightful owner can not be located or falls victim to a horrible accident then the property goes into the guild's coffers. The White Rose has had many conflicts with rogues across Antonica and are not welcome amongst them.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2031
Welcome to Halas, the snowy home of the Northmen! As a beastlord in the service of the Tribunal, you have abandoned the trappings of civilization to live among the wolves, bears, and mammoths of the Everfrost. With your affinity for wild beasts you have learned to fight effectively with your bare hands and tame the most vicious of animals. Furthermore, your devotion to the Six Hammers allows you to contact the spirits of the wild to magically aid you and your companions in your battles. You pursue justice in the wild lands of Norrath where the unjust gather in tribes of bandits, poachers, and murderers. Your primary enemies are the troll and ogre beastlords in the lands far south of Everfrost who wrongly enslave the very spirits you ally with.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2032
As a magician you are part of an elite organization of High Elves known as the Keepers of the Art.

ID: 2033
The Bloodsabers seek to spread disease and death across the face of Norrath. Quickly you will discover you have many enemies, including most of the other guilds in Qeynos, especially within the Temple of Life and the House of Thunder, as well as Antonius Bayle himself. You do have allies but they are difficult to identify and quick to turn on you.

ID: 2034
Through great magic you are able to summon forth extra-planar beings to do your bidding.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2035
Welcome to Felwithe, the site of rebirth for the High Elves of Norrath!

ID: 2036
As an enchanter you are part of an elite organization of High Elves known as the Keepers of the Art.

ID: 2037
If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2038
Through great magic you are able to enhance and protect yourself and your allies while cursing or beguiling your foes.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2039
As a wizard you are part of an elite organization of High Elves known as the Keepers of the Art.

ID: 2040
The High Elves were masters of the Art when most of the other magic using races were barely able to keep themselves out of the elements. While nearly every fair elf will treat you with the honor and respect you deserve, many of the younger races are not able to humble themselves before you. The Teir'Dal conclave known as The Dead twist and pervert the Art into their own image and are your bitterest of foes.

ID: 2041
Through arcane means you are able to channel raw energy from the Planes of Power and Discord into spells of great destructive force.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2042
As a loyal Priest of Tunare, the Elfmother, you are a revered member of High Elf society. You are a spiritual leader and healer and it is your duty to see to the health and well being of all fair elves by using the powers Tunare has blessed you with.

ID: 2043
Are you absolutely sure you want to destroy your %1?

ID: 2044
As a loyal Paladin of Tunare, the Elfmother, you are a revered member of High Elf society. You are a spiritual leader and holy warrior and it is your duty to see to the defense and well being of all fair elves by using the powers Tunare has blessed you with.

ID: 2045
It is also your responsibility to keep a watchful eye out for the machinations of the evil gods, especially Innoruuk and his Dark Elven disciples. And to destroy them should they threaten any of Tunare's creations.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2046
As a member of the Dismal Rage and a loyal warrior of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. Beware of the Arcane Scientists, for if they discover your dark ways they will do all in their considerable power to stop you. You will also not be welcome in the halls of the Steel Warriors. When they all fall before the might of Innoruuk you shall be vindicated.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2047
Welcome to Ak'Anon, the mysterious, magical, mechanical home of the Gnomes!

ID: 2048
The Deep Muses, operating out of a temple dedicated to both Brell and Bristlebane, look at life as a fun and challenging puzzle to be solved through experiences and adventures. Danger and mystery are your way of life.

ID: 2049
Traveling gnomes are generally treated quite well by most civilized foreigners. You must beware of dark forces at work within your homeland. Gnomes that have embraced the dark ways of the Plaguebringer and the Kobolds, age-old enemies of the Dwarves and Gnomes, both seek to destroy the Ak'Anon of your birth.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2050
As one of the few gnomes to hear the call of the Plaguebringer you must worship in secret and keep your true dark desires from your fellow gnomes, especially the Eldrich Collective, or else they will banish you from the workshops of Ak'Anon.

ID: 2051
There are several gnomes who also believe in the power of Bertoxxulous and form a group known as the Dark Reflection.

ID: 2052
As a Shadowknight you are a respected and feared member of your conclave for your training in both warfare and the dark arts of necromancy.

ID: 2053
If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2054
As one of the few gnomes to hear the call of the Plaguebringer you must worship in secret and keep your true dark desires from your fellow gnomes, especially the Eldrich Collective and Deep Muses, or else they will banish you from the workshops of Ak'Anon.

ID: 2055
As a loyal warrior of the Plaguebringer you often asked to place your life on the line for the greater glory of the Plaguebringer and are expected to do so willingly.

ID: 2056
As one of the Gemchoppers you are a valued citizen of Ak'Anon. While most of the day to day guard duties are handled by the Clockworks, the Gemchoppers provide additional security and protection to Ak'Anon. Many gnomish warriors also seek out the life of an adventurer but all return to Ak'Anon and the Gemchoppers to pass on their knowledge and experience to the next generation of proud young gnomes.

ID: 2057
As a loyal Priest of the Plaguebringer you are greatly feared and respected by other members of the Dark Reflection.

ID: 2058
The clerics of Ak'Anon are a strange breed. Along with the gnomish rogues they operate the Abbey of Deep Musing, a temple devoted to both Brell Serilis and Fizzlethorp Bristlebane. The Deep Muses look at life as a fun and challenging puzzle to be solved through experiences and adventures. Danger and mystery are your way of life.

ID: 2059
As a loyal rogue of the Plaguebringer most often are called upon to use your powers of stealth to spy on and eliminate possible threats to our dark secret.

ID: 2060
The rogues of Ak'Anon are a strange breed. Along with the gnomish clerics they operate the Abbey of Deep Musing, a temple devoted to both Brell Serilis and Fizzlethorp Bristlebane. The Deep Muses look at life as a fun and challenging puzzle to be solved through experiences and adventures. Danger and mystery are your way of life. Traveling gnomes are generally treated quite well by most civilized foreigners. You must beware though of dark forces at work within your homeland. Several gnomes have embraced the dark ways of the Plaguebringer and they seek to destroy the Ak'Anon of your birth.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2061
Are you absolutely sure you want to destroy the money you are holding?

ID: 2062
As a member of the Eldrich Collective you spend most of your time and considerable power blazing new trails in magical research and experimentation.

ID: 2063
Through great magic you are able to enhance and protect yourself and your allies while cursing or beguiling your foes.

ID: 2064
While the Eldrich Collective is a shining example of the gnomish thirst for knowledge, there also exists group of gnomes who lurk in the shadows and who's experiments have delved into depths of necromancy. Beware of the Dark Reflection.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2065
You are feared even within your conclave for you seek to master the dark art of death, necromancy.

ID: 2066
Through arcane means you are able to channel raw energy from the Planes of Power and Discord into spells of great destructive force.

ID: 2067
Through great magic you are able to summon forth extra-planar beings to do your bidding.

ID: 2068
Yours is the sword which cleaves the dark asunder. While other Seekers use either their faith in Cazic-Thule or their necromantic powers to reveal the Dark Truth, you prefer a more forceful approach. Insights into the Dark Truth can often be found in the dying eyes of your foes.

ID: 2069
Paineel is your home and only safe haven. Even Antonica offers no shelter, as the humans in Qeynos have sided against you, fearing the power Cazic-Thule has granted you, and force you to sneak like a rat through their sewers or be slain.@> This Race/Class/Deity combination is of HIGH DIFFICULTY

ID: 2070
Welcome to Erudin, city of high men and knowledge!

ID: 2071
As a loyal Priest of Prexus it is your duty to look after the health and well being of all Erudites wherever their quest for knowledge and power may take them, especially when their journeys take them across vast seas or oceans.

ID: 2072
Are you sure you wish to loot this NO TRADE item?

ID: 2073
Also always be on guard against the Heretics, traitors to Erudin and worshippers of Cazic-Thule, who practice the forbidden art of necromancy.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2074
This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2075
Subjects held in thrall by fear of your god, Cazic-Thule, provide the door through which you seek the Dark Truth. The screams of fear emanating from the Tabernacle act as a soothing balm to your senses. Dedicated to Cazic-Thule you walk unafraid where others quake in fear. Paineel is your home and your only truly safe haven. Whereas your fellow seekers who have not dedicated their lives to Cazic-Thule must sneak like rats through most of Norrath, you stride boldly. However, caution should always be taken as your deeds may very well cause those who once tolerated you to become enemies.@> This Race/Class/Deity combination is of HIGH DIFFICULTY

ID: 2076
As a loyal Priest of Quellious you are a voice of reason and tolerance in the xenophobic Erudite society. In place of contempt you feel pity for the less evolved races. You find it cute that the Ashen Order seeks the favor of The Tranquil when they are simply incapable of appreciating it. If only the other races would just accept their proper place all these seemingly endless conflicts might cease.

ID: 2077
As a Deepwater Knight, loyal paladins of Prexus it is your duty to look after the defense and protection of all Erudites wherever their quests for knowledge and power may take them, especially when their journeys take them across vast seas or oceans.

ID: 2078
While their ignorant and savage ways sicken you, humans seem to bear you little to no ill will. The Teir'Dal and their brutish underlings seem violently jealous of your superior intellect and spirituality. Also always be on guard against the Heretics, traitors to Erudin and worshippers of Cazic-Thule, who practice the forbidden art of necromancy.@>

ID: 2079
As a Peacekeeper, loyal paladins of Quellious, you are charged with the protection and defense of all Erudites from all external and internal forces. If only the other races would just accept their proper place all these seemingly endless conflicts might cease.

ID: 2080
You have been given permission to drag %1's corpse in %2.

ID: 2081
By your misguided Erudite brethren you have been labeled 'Heretic' for practicing necromancy. Their ignorance of the Dark Truth, which you pursue, has made you the monster in the tales with which they frighten their misbehaving children. Nevertheless you and your fellow Seekers continue to employ necromantic art to expand your knowledge of the Dark Truth.

ID: 2082
As a member of the Crimson Hands

ID: 2083
you are a respected member of Erudite society, whether you spend your time doing research to expand the Erudin City Library's collection or seeking the knowledge that only travel and danger can bring. While their ignorant and savage ways sicken you, humans seem to bear you little to no ill will. The Teir'Dal and their brutish underlings seem violently jealous of your superior intellect and mastery of things arcane.

ID: 2084
Through great magic you are able to channel raw energy from the Planes of Power and Discord into spells of great destructive force.

ID: 2085
As a member of the Gatecallers

ID: 2086
Through great magic you are able to summon forth extra-planar beings to do your bidding.

ID: 2087
As a member of the Craftkeepers

ID: 2088
Through great magic you are able to enhance and protect yourself and your allies while cursing or beguiling your foes.

ID: 2089
Welcome to Kaladim, The Forge of Norrath!

ID: 2090
As a loyal Cleric of Underfoot it is your duty to tend to the health and well being of all of the sons and daughters of Kaladim wherever their adventurous hearts may take them, even into the homelands of our most hated of enemies, the ogres of Oggok.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2091
As a loyal Paladin of Underfoot it is your unending crusade to rid Norrath of evil in all its forms, especially the Greenblood Knights of Oggok. You follow a strict code of honor and loyalty and should never flee from a battle while your comrades fight on, for to do so makes you no better than a cowardly Teir'Dal.@> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2092
The rogues of Miners Guild 628 secretly operate the Mines of Kaladim. From this base, rogues are dispatched all over Norrath in search of silver, gold, and gems. While most of Kaladim suspect the guild exists, most look the other way because the 'miners' rarely rob other dwarves.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2093
The dwarven warriors of the Stormguard are stout and proud and willingly give their lives to protect Kaladim. King Kazon Stormhammer demands and receives their undying loyalty. It is expected for all dwarven warriors to adventure and bring glory to Kaladim through valiant battle with our mortal enemies, the ogres of Oggok.@> This Race / Class / Deity combination is of LOW DIFFICULTY

ID: 2094
Welcome to Neriak! Dark and damp, Neriak is home to the sons and daughters of Innoruuk, the Teir'Dal.

ID: 2095
As a warrior you are expected to join the Indigo Brotherhood, a guild of fierce Teir'Dal who support King Naythox Thex unwaveringly. While you hold a place of respect and honor in dark elf society, the inferior races in their eternal jealousy, will attempt to kill you on sight in most cases. If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible.@> This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2096
As a shadowknight disciple of Innoruuk,

ID: 2097
you are a respected and feared member of dark elven society. You are allied with an organization of shadowknights and necromancers loyal to Queen Cristanos Thex known only as The Dead. You believe that necromancy and the power of Innoruuk are the only true magiks and look down upon those who practice other arcane sciences. While you hold a place of respect and honor in Dark Elf society, the inferior races in their eternal jealousy, will attempt to kill you on sight in most cases. If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible. Sow your seeds of hatred far and wide and bridge the Ocean of Tears with fair elf corpses.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2098
As a rogue you are expected to join the ranks of the Ebon Mask. It is forbidden for dark elf thieves to prey upon their own. Many non-Teir'Dal cities have given their guards orders to attack dark elves on sight. If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible.@> This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2099
As a devoted Priest of Innoruuk, you are a well respected member of dark elven society. While you hold a place of respect and honor in dark elf society, the inferior races in their eternal jealousy, will attempt to kill you on sight in most cases. If you must travel into foreign cities be sure you do so under cover of night and travel underground if possible. Sow your seeds of hatred far and wide and bridge the Ocean of Tears with fair elf corpses.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2100
As a practitioner of the dark art of necromancy,

ID: 2101
In spite of the fact that you have turned your back upon the one true art of necromancy you are still tolerated within the walls of Neriak. As one of The Spurned, you have a slightly better chance of being accepted by non-Teir'Dal, especially among the Arcane Scientists, but this will require much work on your part and will insure that you are hunted and killed by your own people should you return to Neriak. @> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2102
For now. As a necromancer loyal to the will of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers.

ID: 2103
You have been denied permission to drag %1's corpse in %2.

ID: 2104
Through the dark magic of death you are able to drain the life of your foes and raise the dead to do your bidding.@> This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2105
As a member of the Dismal Rage and a loyal necromancer of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. Beware of the Arcane Scientists, for if they discover your dark ways they will do all in their considerable power to stop you. When they all fall before the might of Innoruuk you shall be vindicated.

ID: 2106
For now. As a Wizard loyal to the will of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers.

ID: 2107
Me Getting Hit

ID: 2108
%1 %2 for %3

ID: 2109
This Race / Class / Deity combination is of MODERATE to HIGH DIFFICULTY

ID: 2110
Established and operated by the Order of Three, the Hall of Sorcery is the center of magical research for the western half of Antonica. As one of the Order of Three you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Bloodsabers.

ID: 2111
This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 2112
As a member of the Dismal Rage and a loyal wizard of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. Beware of the Arcane Scientists, for if they discover your dark ways they will do all in their considerable power to stop you. When they all fall before the might of Innoruuk you shall be vindicated.

ID: 2113
Through arcane means you are able to channel raw energy from the Planes of Power and Discord into spells of great destructive force.@>

ID: 2114
This Race / Class / Deity combination is of HIGH DIFFICULTY

ID: 2115
The Academy of Arcane Science is the center of magical research for the eastern half of Antonica. As one of the Arcane Scientists you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Dismal Rage.

ID: 2116
For now. As a Magician loyal to the will of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers.

ID: 2117
Others Attacks

ID: 2118
Through arcane means you are able to summon forth extra-planar beings to do your bidding.@>

ID: 2119
Established and operated by the Order of Three, the Hall of Sorcery is the center of magical research for the western half of Antonica. As one of the Order of Three you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Bloodsabers.

ID: 2120
As a member of the Dismal Rage and a loyal magician of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. Beware of the Arcane Scientists, for if they discover your dark ways they will do all in their considerable power to stop you. When they all fall before the might of Innoruuk you shall be vindicated.

ID: 2121
The Academy of Arcane Science is the center of magical research for the eastern half of Antonica. As one of the Arcane Scientists you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Dismal Rage.

ID: 2122
For now. As an Enchanter loyal to the will of Bertoxxulous, the Plaguebringer, you are a valued member of the Bloodsabers.

ID: 2123
Through arcane means you are able to enhance and protect yourself and your allies while cursing or beguiling your foes.@>

ID: 2124
Established and operated by the Order of Three, the Hall of Sorcery is the center of magical research for the western half of Antonica. As one of the Order of Three you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Bloodsabers.

ID: 2125
As a member of the Dismal Rage and a loyal enchanter of Innoruuk, the Prince of Hate and father of the Teir'Dal, you will be branded as a traitor to your own race. Beware of the Arcane Scientists, for if they discover your dark ways they will do all in their considerable power to stop you. When they all fall before the might of Innoruuk you shall be vindicated.

ID: 2126
The Academy of Arcane Science is the center of magical research for the eastern half of Antonica. As one of the Arcane Scientists you seek knowledge and power but must be constantly on guard against the dark forces of necromancy, especially the Dismal Rage.

ID: 2127
This Race / Class / Deity combination is of MODERATE DIFFICULTY

ID: 2128
%1 %2 %3 for %4

ID: 2129
My Attacks

ID: 2130
%1 %2 for %3

ID: 2131
Summon Warder

ID: 2132
Summon

ID: 2133
Warder

ID: 2134
Player is in zone %1 at x = %2 y = %3 z = %4.

ID: 2135
Could not locate player with that name.

ID: 2136
PETITION

ID: 2137
BACK

ID: 2138
TOTAL ACTIVE IN QUEUE: %1

ID: 2139
USER TEXT

ID: 2140
Name Approval Check

ID: 2141
GM TEXT

ID: 2142
APPEND TEXT

ID: 2143
DOWNGRADE

ID: 2144
ESCALATE

ID: 2145
UNAVAILABLE

ID: 2146
LOG BUG

ID: 2147
LOG FEEDBACK

ID: 2148
LOG GUIDELOG

ID: 2149
CHECK IN

ID: 2150
UNDO CHECKOUT

ID: 2151
DELETE PETITION

ID: 2152
ID NUMBER: %1

ID: 2153
NORMAL

ID: 2154
URGENT

ID: 2155
EMERGENCY

ID: 2156
URGENCY: %1

ID: 2157
USER HANDLE: %1

ID: 2158
LAST GUIDE: %1

ID: 2159
ZONE: %1

ID: 2160
CHARACTER: %1

ID: 2161
LEVEL: %1

ID: 2162
CLASS: %1

ID: 2163
RACE: %1

ID: 2164
CHECKOUTS: %1

ID: 2165
UNAVAILABLE: %1

ID: 2166
TIME: %1

ID: 2167
Player handle %1 has requested name approval on name %2.

ID: 2168
The player is a %1 %2.

ID: 2169
Approve

ID: 2170
Deny

ID: 2171
NAME

ID: 2172
ID

ID: 2173
GM NAME

ID: 2174
GM ID

ID: 2175
DATE

ID: 2176
TYPE

ID: 2177
NULL

ID: 2178
PRAISE

ID: 2179
WARNING

ID: 2180
NOTE

ID: 2181
TEXT

ID: 2182
PREV

ID: 2183
DONE

ID: 2184
NEXT

ID: 2185
Requirements: Level: 60, Must spend 12 ability points in the Archetype Abilities. Must also have the spell Death Peace.

ID: 2186
Requirements: Level: 59, Must have Improved Natural Healing and Mental Clarity at level 3

ID: 2187
Requirements: Level: 55, Must spend 6 ability points in the General Abilities.

ID: 2188
Requirements: Level: %1, Must spend 12 ability points in the Archetype Abilities.

ID: 2189
Requirements: Level: 59, Must spend 12 ability points in the Archetype Abilities. %1 at Level %2.

ID: 2190
Requirements: Level: %1, %2 at Level %3.

ID: 2191
Requirements: Level: %1, No previous ability requirements.

ID: 2192
Spell: %1

ID: 2193
Level Needed: %1

ID: 2194
Bad Name

ID: 2195
Bad Name

ID: 2196
Bad Name

ID: 2197
Bad Name

ID: 2198
Bad Name

ID: 2199
Bad Name

ID: 2200
Bad Name

ID: 2201
Bad Name

ID: 2202
Bad Name

ID: 2203
Bad Name

ID: 2204
Bad Name

ID: 2205
Bad Name

ID: 2206
Bad Name

ID: 2207
Bad Name

ID: 2208
Bad Name

ID: 2209
Bad Name

ID: 2210
Bad Name

ID: 2211
Bad Name

ID: 2212
Bad Name

ID: 2213
Bad Name

ID: 2214
Bad Name

ID: 2215
Bad Name

ID: 2216
Bad Name

ID: 2217
Bad Name

ID: 2218
Bad Name

ID: 2219
Bad Word

ID: 2220
Bad Word

ID: 2221
Bad Word

ID: 2222
Bad Word

ID: 2223
Bad Word

ID: 2224
Bad Word

ID: 2225
Bad Word

ID: 2226
Bad Word

ID: 2227
Bad Word

ID: 2228
Bad Word

ID: 2229
Bad Word

ID: 2230
Bad Word

ID: 2231
Bad Word

ID: 2232
Bad Word

ID: 2233
Bad Word

ID: 2234
Bad Word

ID: 2235
Bad Word

ID: 2236
Bad Word

ID: 2237
Bad Word

ID: 2238
Bad Word

ID: 2239
The surname you have entered is too long, please shorten it and try again.

ID: 2240
LD

ID: 2241
Scumsuckers

ID: 2242
This spell cannot be cast on group members.

ID: 2243
South Qeynos

ID: 2244
North Qeynos

ID: 2245
Surefall Glade

ID: 2246
Qeynos Hills

ID: 2247
Highpass Hold

ID: 2248
HighKeep

ID: 2249
North Freeport

ID: 2250
West Freeport

ID: 2251
East Freeport

ID: 2252
Clan RunnyEye

ID: 2253
West Karana

ID: 2254
North Karana

ID: 2255
South Karana

ID: 2256
East Karana

ID: 2257
Gorge of King Xorbb

ID: 2258
BlackBurrow

ID: 2259
Infected Paw

ID: 2260
Rivervale

ID: 2261
Kithicor Forest

ID: 2262
West Commonlands

ID: 2263
East Commonlands

ID: 2264
Erudin Palace

ID: 2265
Erudin

ID: 2266
Nektulos Forest

ID: 2267
Sunset Home

ID: 2268
Lavastorm Mountains

ID: 2269
Nektropos

ID: 2270
Halas

ID: 2271
Everfrost Peaks

ID: 2272
Solusek's Eye

ID: 2273
Nagafen's Lair

ID: 2274
Misty Thicket

ID: 2275
North Ro

ID: 2276
South Ro

ID: 2277
Befallen

ID: 2278
Oasis of Marr

ID: 2279
Toxxulia Forest

ID: 2280
The Ruins of Old Paineel

ID: 2281
Neriak - Foreign Quarter

ID: 2282
Neriak - Commons

ID: 2283
Neriak - Third Gate

ID: 2284
Neriak - Fourth Gate

ID: 2285
Najena

ID: 2286
Qeynos Catacombs

ID: 2287
Innothule Swamp

ID: 2288
The Feerrott

ID: 2289
Cazic-Thule

ID: 2290
Oggok

ID: 2291
Mountains of Rathe

ID: 2292
Lake Rathetear

ID: 2293
Grobb

ID: 2294
Aviak Village

ID: 2295
Greater Faydark

ID: 2296
Ak'Anon

ID: 2297
Steamfont Mountains

ID: 2298
Lesser Faydark

ID: 2299
Clan Crushbone

ID: 2300
Castle Mistmoore

ID: 2301
Loading

ID: 2302
Bad syntax in grammar rule %1

ID: 2303
Felwithe

ID: 2304
Estate of Unrest

ID: 2305
Kedge Keep

ID: 2306
Upper Guk

ID: 2307
Lower Guk

ID: 2308
Kaladim

ID: 2309
Butcherblock Mountains

ID: 2310
Ocean of Tears

ID: 2311
Dagnor's Cauldron

ID: 2312
Plane of Sky

ID: 2313
Plane of Fear

ID: 2314
Permafrost Keep

ID: 2315
Kerra Isle

ID: 2316
Paineel

ID: 2317
The Plane of Hate

ID: 2318
Entry Deleted due to buffer overrun

ID: 2319
The Field of Bone

ID: 2320
Warsliks Wood

ID: 2321
Temple of Solusek Ro

ID: 2322
Temple of Droga

ID: 2323
West Cabilis

ID: 2324
Swamp of No Hope

ID: 2325
Firiona Vie

ID: 2326
Lake of Ill Omen

ID: 2327
Dreadlands

ID: 2328
Burning Woods

ID: 2329
Kaesora

ID: 2330
Old Sebilis

ID: 2331
City of Mist

ID: 2332
Skyfire Mountains

ID: 2333
Frontier Mountains

ID: 2334
The Overthere

ID: 2335
The Emerald Jungle

ID: 2336
Trakanon's Teeth

ID: 2337
Timorous Deep

ID: 2338
Kurn's Tower

ID: 2339
Erud's Crossing

ID: 2340
Stonebrunt Mountains

ID: 2341
The Warrens

ID: 2342
Karnor's Castle

ID: 2343
Chardok

ID: 2344
Dalnir

ID: 2345
Howling Stones

ID: 2346
East Cabilis

ID: 2347
Mines of Nurga

ID: 2348
Veeshan's Peak

ID: 2349
Veksar

ID: 2350
Iceclad Ocean

ID: 2351
Tower of Frozen Shadow

ID: 2352
Velketor's Labyrinth

ID: 2353
Kael Drakkel

ID: 2354
Skyshrine

ID: 2355
Thurgadin

ID: 2356
Eastern Wastes

ID: 2357
Cobalt Scar

ID: 2358
Great Divide

ID: 2359
The Wakening Land

ID: 2360
Western Wastes

ID: 2361
Crystal Caverns

ID: 2362
Dragon Necropolis

ID: 2363
Temple of Veeshan

ID: 2364
Siren's Grotto

ID: 2365
Plane of Mischief

ID: 2366
Plane of Growth

ID: 2367
Sleeper's Tomb

ID: 2368
Icewell Keep

ID: 2369
Marauder's Mire

ID: 2370
Shadow Haven

ID: 2371
The Bazaar

ID: 2372
The Nexus

ID: 2373
Echo Caverns

ID: 2374
Acrylia Caverns

ID: 2375
Shar Vahl

ID: 2376
Paludal Caverns

ID: 2377
Fungus Grove

ID: 2378
Vex Thal

ID: 2379
Sanctus Seru

ID: 2380
Katta Castellum

ID: 2381
Netherbian Lair

ID: 2382
Ssraeshza Temple

ID: 2383
Grieg's End

ID: 2384
The Deep

ID: 2385
Shadeweaver's Thicket

ID: 2386
Hollowshade Moor

ID: 2387
Grimling Forest

ID: 2388
Marus Seru

ID: 2389
Mons Letalis

ID: 2390
The Twilight Sea

ID: 2391
The Grey

ID: 2392
The Tenebrous Mountains

ID: 2393
The Maiden's Eye

ID: 2394
Dawnshroud Peaks

ID: 2395
The Scarlet Desert

ID: 2396
The Umbral Plains

ID: 2397
Akheva Ruins

ID: 2398
The Jaggedpine Forest

ID: 2399
Tutorial Zone

ID: 2400
EverQuest Tutorial

ID: 2401
The Arena

ID: 2402
/testgrammarrule

ID: 2403
English Rule 1: %R1(apple) apple, %R1(pear) pear.

ID: 2404
English Rule 2: %R2(apple) apple, %R2(pear) pear.

ID: 2405
English Rule 3: %R3(apple|a|an) apple, %R3(pear|a|an) pear.

ID: 2406
English Rule 4: 1 %R4(1|cat|cats), 2 %R4(2|cat|cats).

ID: 2407
Also always be on guard against the Heretics, traitors to Erudin and worshippers of Cazic-Thule, who practice the forbidden art of necromancy.@> This Race / Class / Deity combination is of LOW TO MODERATE DIFFICULTY

ID: 2408
absolutely nothing

ID: 2409
%1 platinum

ID: 2410
%1 gold

ID: 2411
%1 silver

ID: 2412
%1 copper

ID: 2413
0 money

ID: 2414
Baron

ID: 2415
Baroness

ID: 2416
Sir

ID: 2417
Venerable

ID: 2418
Veteran

ID: 2419
Master

ID: 2420
Sage

ID: 2421
Brother

ID: 2422
Lady

ID: 2423
Mistress

ID: 2424
Sister

ID: 2425
Duke

ID: 2426
Duchess

ID: 2427
Elder

ID: 2428
Marauder

ID: 2429
Marshall

ID: 2430
Hunter

ID: 2431
Huntress

ID: 2432
Impresario

ID: 2433
Muse

ID: 2434
Lich

ID: 2435
Sensei

ID: 2436
Exarch

ID: 2437
Animal

ID: 2438
Construct

ID: 2439
Dragon

ID: 2440
Elemental

ID: 2441
Extraplanar

ID: 2442
Giant

ID: 2443
Humanoid

ID: 2444
Insect

ID: 2445
Lycanthrope

ID: 2446
Magical

ID: 2447
Monster

ID: 2448
Plant

ID: 2449
Undead

ID: 2450
Atenha Ra

ID: 2451
Greater Akheva

ID: 2452
Khati Sha

ID: 2453
Vampyre

ID: 2454
Summoned Creature

ID: 2455
UNKNOWN BODYTYPE

ID: 2456
UNKNOWN CLASS

ID: 2457
UNKNOWN RACE

ID: 2458
[queued]

ID: 2459
[zoning and queue is full]

ID: 3000
Slot: %1

ID: 3001
EXPENDABLE Charges: %1

ID: 3002
Charges: None

ID: 3003
Charges: %1

ID: 3004
Level Needed: %1

ID: 3005
Level Needed: CANNOT USE

ID: 3006
Mana: %1

ID: 3007
Skill: 2H Piercing Atk Delay: %1

ID: 3008
Skill: %1 Atk Delay: %2

ID: 3009
The compass points %1.

ID: 3010
Dmg Bonus: %1

ID: 3011
Dmg: %1 (%2) %3 %4

ID: 3012
Dmg: %1 %2 %3

ID: 3013
Dmg: %1 (%2) %3

ID: 3014
Dmg: %1 %2

ID: 3015
AC: %1 (%2)

ID: 3016
AC: %1

ID: 3017
Magic Dmg: %1

ID: 3018
Fire Dmg: %1

ID: 3019
Cold Dmg: %1

ID: 3020
Poison Dmg: %1

ID: 3021
Disease Dmg: %1

ID: 3022
Bane Dmg: %1 %2

ID: 3023
Bane Dmg: %1 +%2

ID: 3024
Bane Dmg: %1, %2 %3

ID: 3025
Skill Mod: %1

ID: 3026
This item has a faction modifier.

ID: 3027
Rec Skill of %1 %2.

ID: 3028
Rec Level: %1.

ID: 3029
(Combat)

ID: 3030
(Casting Time: %2.1f)

ID: 3031
(Casting Time: Instant)

ID: 3032
(Worn)

ID: 3033
(Must Equip. Casting Time: %2.1f)

ID: 3034
(Must Equip. Casting Time: Instant)

ID: 3035
(Unknown Activation)

ID: 3036
Effect: %1 %2

ID: 3037
WT: %1 Range: %2 Size: %3

ID: 3038
WT: %1 Size: %2

ID: 3039
Deity:

ID: 3040
Container: OPEN.

ID: 3041
Container: CLOSED.

ID: 3042
WT: %1 Weight Reduction: %2

ID: 3043
Capacity: %1 Size Capacity: %2

ID: 3044
The Book is open.

ID: 3045
The Book is closed.

ID: 3046
The Note is unrolled.

ID: 3047
The Note is rolled up.

ID: 3048
Lore:

ID: 3049
Race:

ID: 3050
HUM

ID: 3051
BAR

ID: 3052
ERU

ID: 3053
ELF

ID: 3054
HIE

ID: 3055
DEF

ID: 3056
HEF

ID: 3057
DWF

ID: 3058
TRL

ID: 3059
OGR

ID: 3060
HFL

ID: 3061
GNM

ID: 3062
IKS

ID: 3063
VAH

ID: 3064
Class:

ID: 3065
WAR

ID: 3066
CLR

ID: 3067
PAL

ID: 3068
SHD

ID: 3069
RNG

ID: 3070
DRU

ID: 3071
MNK

ID: 3072
BRD

ID: 3073
ROG

ID: 3074
SHM

ID: 3075
NEC

ID: 3076
WIZ

ID: 3077
MAG

ID: 3078
ENC

ID: 3079
BST

ID: 3080
This is a snack.

ID: 3081
This is a meal.

ID: 3082
This is a hearty meal.

ID: 3083
This is a banquet size meal.

ID: 3084
This meal is a feast!

ID: 3085
This is an enduring meal!

ID: 3086
This is a miraculous meal!

ID: 3087
This is a whistle wetter.

ID: 3088
This is a drink.

ID: 3089
This is a refreshing drink.

ID: 3090
This is a lasting drink.

ID: 3091
This is a flowing drink!

ID: 3092
This is an enduring drink!

ID: 3093
This is a miraculous drink!

ID: 3094
Magic

ID: 3095
Lore

ID: 3096
PENDING LORE

ID: 3097
Artifact

ID: 3098
Summoned

ID: 3099
No Trade

ID: 3100
Temporary

ID: 3101
Spell:

ID: 3102
Duration: %1

ID: 3103
Duration: Permanent

ID: 3104
CANNOT USE

ID: 3105
Skill: %1

ID: 3106
Cast: %1 sec %2

ID: 3107
Cast: %1

ID: 3108
Click an ability's name for more information.
Press "Train" to train the selected ability.
Press "Hotkey" to make a hotkey for the selected ability.

ID: 3109
Type: Activated, Refresh Time:

ID: 3110
This is a passive ability; it does not need to be activated.

ID: 3111
Ready

ID: 3112
friend

ID: 3113
Human Tongue

ID: 3114
Common Tongue

ID: 3115
an unknown tongue

ID: 3116
NPC

ID: 3117
MPC

ID: 3118
corpse

ID: 3119
GM

ID: 3120
NONGM

ID: 3121
LFG

ID: 3122
ANONYMOUS

ID: 3123
/loadskin

ID: 3124
Usage: /loadskin SKINDIR [1] where SKINDIR is a subdirectory of UIFiles in your EverQuest directory containing a full set of UI XML and art files. An additional argument is 1 or True if you want to reload your INI window settings.

ID: 3125
Reading UI data from UIFiles\%1 directory...

ID: 3126
Pet Display

ID: 3127
/clear

ID: 3128
TINY

ID: 3129
SMALL

ID: 3130
MEDIUM

ID: 3131
LARGE

ID: 3132
GIANT

ID: 3133
Language set to %1

ID: 3134
Filter %1

ID: 3135
will go to this window.

ID: 3136
will go to the main window.

ID: 3137
Channel %1

ID: 3138
is now the default channel for this window.

ID: 3139
Skin directories:

ID: 3140
Rename Window

ID: 3141
Enter the new name of the window:

ID: 3142
GM Text added:

ID: 3143
New GM text would make total GM text too long, aborted.

ID: 3144
Compass toggle

ID: 3145
Please enter new text for soulmark

ID: 3146
Your XML files are not compatible with current EverQuest files, certain windows may not perform correctly. Use "/loadskin Default 1" to load the EverQuest default skin.

ID: 3147
Reply to...

ID: 3148
Tell a friend...

ID: 3149
Tell a raidmember...

ID: 3150
Music player window toggle

ID: 3151
Enter the name of an .MP3, .M3U, or .WAV file

ID: 3152
Please enter the filename to save the playlist to:

ID: 3153
Toggle UI Display

ID: 3154
The COM failed to load, which is a required step for the File Selection Dialog. You may still use the Music Player by creating an M3U using another program, and listing this M3U file in your UI ini file under [MusicPlayerWnd] block, item "lastM3UFile".

ID: 3155
Video

ID: 3156
Audio

ID: 3157
Pathing

ID: 3158
Quest

ID: 3159
Tradeskills

ID: 3160
Spell stacking

ID: 3161
Doors/Portals

ID: 3162
Items

ID: 3163
NPC

ID: 3164
Dialogs

ID: 3165
Other

ID: 3166
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3167
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3168
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3169
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3170
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3171
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3172
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3173
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3174
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3175
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3176
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3177
Player Skills

ID: 3178
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3179
User Interface

ID: 3180
This window is for the use of reporting bugs that affect game play such as text errors, graphical issues, sound issues, and incorrect functionality. Please provide steps in which to reproduce these issues. If you have an item loss, experience loss, or character death issue please use the /petition command for in game support. If you are having connectivity or system issues, please contact your ISP or Tech Support. If you have suggestions concerning balance or game play issues please utilize the /feedback command.

ID: 3181
Storyline window toggle

ID: 3182
There is already a category with that name. Duplicate category names are not allowed.

ID: 3183
Journal window toggle (Ykesha Required)

ID: 3184
Guild management window toggle (Ykesha Required)

ID: 3185
Search

ID: 3186
Enter text to search for (case insensitive):

ID: 3187
You have unread story-line article(s). Bring up the Story Window to read about the ongoing story of Norrath! The default keypress to bring up the Story Window is Alt-N.

ID: 3188
Guild data output to file %1.

ID: 3189
Multiple Files Selected

ID: 3190
File %1 caused %2 files to be added to the playlist.

ID: 3191
In total, %1 files were added to the playlist.

ID: 3192
Sorry, that action cannot be performed while trading.

ID: 3193
Warning, you have many items waiting on your cursor. Please place these items before summoning more.

ID: 3194
You cannot put %1 in the shared bank because it is a lore item that the shared bank already contains.

ID: 3195
You cannot put %1 in the shared bank because it is %2.

ID: 3196
Load spell set

ID: 3197
Save spell set

ID: 3198
Delete spell set

ID: 3199
Enter spell set name:

ID: 3200
Barbarian

ID: 3201
Erudian

ID: 3202
Elvish

ID: 3203
Dark Elvish

ID: 3204
Dwarvish

ID: 3205
Troll

ID: 3206
Ogre

ID: 3207
Gnomish

ID: 3208
Halfling

ID: 3209
Froglok

ID: 3210
Goblin

ID: 3211
Gnoll

ID: 3212
Combine Tongue

ID: 3213
Elder Teir'Dal

ID: 3214
Lizardman

ID: 3215
Orcish

ID: 3216
Faerie

ID: 3217
Thieves Cant

ID: 3218
Dragon

ID: 3219
Old Erudian

ID: 3220
Elder Elvish

ID: 3221
Elder Dragon

ID: 3222
Dark Speech

ID: 3223
Vah Shir

ID: 3224
Awful

ID: 3225
Feeble

ID: 3226
Very Bad

ID: 3227
Bad

ID: 3228
Below Avg

ID: 3229
Average

ID: 3230
Above Avg

ID: 3231
Good

ID: 3232
Very Good

ID: 3233
Excellent

ID: 3234
Master

ID: 3235
You have reached the limit of %1 spell sets. Please delete one if you wish to save your current set.

ID: 3236
Spell set %1 saved.

ID: 3237
Toggle Context Menus

ID: 3238
Right click or select a race, class, or statistic name for a description. Right clicking a statistic name also places as many points as possible into that statistic. The statistics in green are the currently selected class' primary statistics.

ID: 3239
The hardy race of Barbarians, or Northmen, use their wisdom and formidable brawn to defend honor and justice. Their magnificent stature is a sight to behold; even more so when it is unleashed in battle. Barbarians are one of the tallest races to walk the lands of Norrath.

As a tribal culture, Barbarians are a little rough around the edges when it comes to interactions with other races. Even the Barbarians' mannerisms and features have a rugged quality.

The Barbarians consider themselves superior to other inhabitants of Norrath, particularly the Teir`Dal and Erudites, which are viewed as pathetically weak. Barbarians have a special place in their hearts for the Dwarves of Kaladim whom they view as steadfast and brave. The high quality of Dwarven mead may also have some influence on the cordial relationship between the two races. Ogres, Trolls, Dark Elves, and the other evil races are hated, as they directly oppose the Barbarians' sense of justice.

Barbarians live in the frigid city of Halas, nestled amidst the icy peaks of Everfrost in Northern Antonica. The city is rather rudimentary, but serves the needs of the Barbarians that call it home.

ID: 3240
The Teir`Dal, or Dark Elves, are a twisted reflection of the Elves of light, but are just as lithe and intelligent as their cousins. Their features are often soft and delicate, though the eyes of the Dark Elves betray their darker inclinations. The Dark Elves' skin ranges from blue tones to black and their hair is most often white with some variances. They reach a height of about 5 feet tall.

Innoruuk, Lord of Hate, created the Teir`Dal and his hatred flows through their veins and moves their black hearts. It runs so deep that the Teir`Dal hate all, including their own kind and their creator.

The Dark Elves view all other races as inferior; tools to be used for their own evil manipulations. Most races fear the Dark Elves. The Teir`Dal would desire the fall of the rest of the Elven world, leaving them broken, eradicated, or enslaved. Though viewed as inferior and dimwitted, Trolls and Ogres are tolerated as they are useful in the Teir`Dal plans for conquest.

There is a labyrinth of evil under the Nektulos Forest called Neriak, the home city of the Dark Elves. Its entrance is deep within gloomy shadows of the woods.

ID: 3241
Though made lower to the ground than most races, the Dwarves created by Brell Serilis burst with pride and determination. The stout and sturdy Dwarves are extremely strong, making them one of the best-suited to endure long and intense battles. Dwarves have broad faces, usually with a prominent nose, and take extraordinary pride in their hair. Males often take great care to grow long beards and moustaches and females often tie their hair up in a bun. Some females also sport a finely trimmed beard.

This ancient race is strongly motivated by honor and loyalty. They also know how to balance work and play, and know how to tell a good story. If a Dwarf is ever wronged, it can be painful for the wrongdoer as Dwarves tend to hold a grudge.

Dwarves can be somewhat abrasive, but find friendship easiest with the Barbarians, Humans, Gnomes, and Halflings. The Dwarves tolerate the Elves of light, but they despise the Dark Elves, Trolls, Ogres, and other evil races.

Built within the Butcherblock Mountains and amidst a series of mines, the stronghold of Kaladim houses the Dwarven race and royalty.

ID: 3242
The Erudites trace their ancestry back to the great mage, Erud, who led them to Odus. They are descendents of the original humans on Norrath and inherited the best of human intelligence. Their extraordinary acumen came at the price of thinner, more delicate bodies. Erudites reach about six feet tall, with some of that height attributed to their high foreheads.

Unique accomplishments with magic and study have understandably led the Erudites to believe that they are the most intellectually superior race on Norrath. They are known for their serious demeanor.

Most Erudites spend their days absorbed in books and tomes, or magical contemplation, and they typically do not involve themselves in matters that do not directly affect them. They often pay no regard to anyone that hasn't achieved intellectual accomplishment. That in mind, Erudites do not associate with the evil races. Even the Erudite Heretics of Paineel are not fond of Dark Elves, Ogres and Trolls.

The Erudites live in two areas on the continent of Odus near the Toxxulia Forest. One city, housing the purer of heart, is called Erudin--an ornate city gleaming with polished marble and babbling fountains. Paineel is the home of the rebellious Erudite Heretics who were banished from the city for delving into the forbidden realm of dark magic.

ID: 3243
The mixing of Elf and Human is a common tale. Many stories of romance between these two races can be heard around Norrath. As a result, Half Elves are taller than their Elven ancestors and carry some of the strength of their human bloodlines. They have slightly harsher features than Elves, but the mix still makes them pleasant to lay eyes on.

Unfortunately, the children of these forbidden romances are often shunned, becoming victims of prejudice by Humans and Elves alike. Most Half Elves are unaffected by the discrimination and retain a pleasant manner. Usually Half Elves will develop a very close and trusted group of friends that act as a surrogate family.

The difficult lives of the Half Elves, and their lack of ties to any one place makes them adept travelers of the world and exceptional friends and storytellers. Sadly, some Half Elves become embittered by the constant difficulty of finding a place in the world and choose a path of thievery. The Half Elves are on amicable terms with most races in Norrath, but have no affection for the evil races.

While Half Elves can be seen in many areas of the world, they are primarily found in the Wood Elf city of Kelethin and within the Surefall Glade.

ID: 3244
Halflings are aptly named, as they are half the size of the average height for most of Norrath's races. They usually measure about three feet in height and are often thick around their middles. Their lack of height is not be confused as a weakness though; if confronted or threatened, Halflings are very capable.

Halflings are happy-go-lucky and hospitable. Any one of them would readily give their life for a friend. They are renowned for their tomfoolery and humor, always appreciating a bit of fun. They especially like to tease Erudites for their lack of wit. Enjoying what each day brings is a large part of their lives.

Halflings tend to get along well with most races, except those that are truly evil, but even then rare friendships are made with members of the less savory races.

The quaint, stunted city of Rivervale lies between the Kithicor Forest and Misty Thicket in central Antonica. It is crowded with skilled tradesman, taverns, and friendly folk.

ID: 3245
The High Elves, also known as the Koada`Dal, are regarded as the closest relatives of the original Norrathian Elves created by Tunare, Mother of All. These noble creatures stand tall with ivory skin and gentle features. They are certainly not the most sturdy of races, but make up for that with heart. Throughout the ages, they have stood for freedom and justice, fighting evil with powerful magic and their skills with the blade.

The High Elves are known for their civilized conduct and, as such, are perceived as a race rather full of their own importance, though they are quite benevolent. They expect to be treated with respect and do have an haughty pride about them. As a result, it is difficult to make friends with a High Elf.

The High Elves feel their cousins, the Wood Elves, are to be sought out as loyal servants. This noble race views Humans, Gnomes, and Halflings as worthy of their presence. Dwarves, Barbarians, and Erudites, however, are simply endured. The High Elves expend little effort to help them. The evil races are looked upon with contempt and will be dispatched when opportunity presents itself.

The home of the High Elves is within the magnificent and pristine architecture of the city of Felwithe. The structures crafted behind the walls make the beauty of the surrounding forests pale. The city lies within the Greater Faydark on the continent of Faydwer.

ID: 3246
The strength of the Human race lies in its diversity of thought, belief, and profession; though they tend be weaker than many other races. They have no particular specialty with the sword or arcane magic. While that is true, Humans are cunning and possess great ingenuity, which gives them an advantage. The Human mind is sharp enough to adapt to nearly all forms of study and this gives them a great range of options when choosing a profession.

Humans often divide themselves with their own squabbles, but they will always return to their brother's side in times of crisis, or to protect a mutual interest.

Humans generally get along well with most good and neutral races, depending on their beliefs and the path of their profession. Humans are not so friendly toward Trolls, Ogres, and other evil races. Dark Elves are tolerated within Freeport, but they tend to be mistrusted, even feared.

The port cities of Qeynos and Freeport lie on opposite coasts of Antonica, and are the most common homes for the Humans. These two cities are the center of Human activity, although this race can be found wandering on virtually every continent of Norrath and beyond.

ID: 3247
The fearsome and savage reptilian race on Norrath is known as the Iksar. With their significant height, scales, and long tails, Iksar are intimidating in their appearance. However, their reptilian physiology grants them a natural affinity for water, as well as enhanced regeneration.

Their entire civilization developed in isolation for centuries and fostered an unusual culture. The Iksar are a tribal race with a very simple social structure. Allies to no one, the Iksar are intelligent and proud. Having seen their race crumble through the toils of war, the race has become bitter about its loss of power. After being slaves and warring with the Ring of Scale, they were nearly made extinct.

The Iksar depend only on their god and creator, Cazic Thule. Iksar are unwelcome in all known cities of Norrath. Iksar are not too fond of any of the races in Norrath.

The Iksar live in the ancient city of Cabilis, on Kunark near the Lake of Ill Omen. It is a dark place with a maze of canals, which the Iksar use for travel around their city.

ID: 3248
With their lumbering gait and enormous breadth, Ogres are an ominous presence. Created by Rallos Zek, these massive creatures are feared in battle for their raw strength and uncanny endurance. While not very intelligent, Ogres are known to cooperate with one another quite efficiently.

The Ogres have a twisted sense of duty that could easily be mistaken for stupidity. They are, justifiably, quite single-minded. Their thick skulls also give them a high level of resistance to being stunned in battle.

Ogres have been known to be cannibalistic, but are more partial to eating Humans, Erudites, and High Elves. Nearly all of the good and neutral races avoid them out of self-preservation. Ogres have learned to work with the Trolls, but have no love for them, and they fear Dark Elves.

The crude tunneled city of Oggok lies within the Feerrott, a jungle-like area bordering the Innothule Swamp and Rathe Mountains in southern Antonica. The home city for the Ogres is a fairly slow-paced civilization that focuses on battle training and magic to give them an upper hand in battle.

ID: 3249
Trolls are often considered a hideous and deplorable race that carries a sickening smell. This view suits the Troll as they are generally unpleasant to everyone. Trolls are an immense race, at least twice as strong as the average human. They have the ability to regenerate faster than most other races. Trolls have two primary motivators: food and power. These grotesque creatures will eat just about anything.

Trolls are extremely cruel and their greed is almost insatiable. Trolls also fancy they have advanced abilities in the culinary arts, with their ability to pickle just about anything, or make a meal out of "spare parts."

Trolls generally detest and distrust the other races and even their own kind. They tend to put up with the Dark Elves out of fear, much like Ogres do.

Very recently, in a historic battle led by Warlord Ykesha, the Trolls triumphed and took back their city of Grobb from the Frogloks in the Innothule Swamp of Antonica.

ID: 3250
Agnostic

ID: 3251
Bertoxxulous

ID: 3252
Bristlebane

ID: 3253
Cazic-Thule

ID: 3254
Innoruuk

ID: 3255
Karana

ID: 3256
Erollisi Marr

ID: 3257
Mithaniel Marr

ID: 3258
Rodcet Nife

ID: 3259
Prexus

ID: 3260
Quellious

ID: 3261
Solusek Ro

ID: 3262
Brell Serilis

ID: 3263
The Tribunal

ID: 3264
Tunare

ID: 3265
Veeshan

ID: 3266
Rallos Zek

ID: 3267
%1 tells you, 'I live again...'

ID: 3268
%1 tells you, 'By your command, master.'

ID: 3269
This effect only works with summoned pets.

ID: 3270
Your pet must be at peace, first.

ID: 3271
Your pet is too far away.

ID: 3272
feign

ID: 3273
The Vah Shir are a regal feline race that walk upright. They were once the ruling class of other similar cat-like races on Odus. Since being translocated onto an alien moon by a collision of Erudite magic, they learned to survive and became stronger. Vah Shir are as tall as Barbarians and display a variety of different markings on their fur, based on their lineage. In spite of their height, they are very agile and graceful. They are known for their integrity and the destructive feral power they bring down on their enemies.

Vah Shir follow no particular religion, but they do pay homage to their king, Raja Kerrath. Because of the adversity they have faced, the Vah Shir share a tight bond with one another and are extremely loyal to kin. The Vah Shir are selfless and focus on the good of all rather than their individual needs.

Because the Vah Shir are not exposed to the daily struggles in Norrath, they are indifferent to the various races of Norrath.

Shar Vahl is the majestic den of the Vah Shir. The city was built high above Norrath, on the moon known as Luclin. The city is located between the Hollowshade Moor and Shadeweaver's Thicket.

ID: 3274
The Wood Elves, or Feir`Dal, are more accepting of others than their cousins, the High Elves. Like their Elven cousins, Wood Elves only reach about five feet in height and have very attractive and subtle features. Their skins are tinged an oaken color so that they blend with their natural surroundings in the forests.

Wood Elves generally regard those who respect nature as friends, especially rangers and druids. The Wood Elves believe in co-existing with their natural surroundings as opposed to shaping them. This leads most of their kind to worship Tunare, the Mother of All. The Feir`Dal harness the powers of song and the living, breathing properties of their environment. Wood Elves are known for their love of celebration and good food. A good song will also tweak their pointed ears.

Wood Elves get along well with most good and neutral races, and merely dislike most evil races. They hold great malice toward the Dark Elves--an aberration of their ancestors--as well as their allies.

The Feir`Dal are at home in the trees in their intricate city of Kelethin, which hangs high above the ground between the trunks and branches of the Greater Faydark. Comprised of platforms and suspension bridges, Kelethin is both well defended and beautiful.

ID: 3277
Shield

ID: 3278
You must first target a living Player Character.

ID: 3279
Either you or your target is already being shielded.

ID: 3280
Either you or your target is already shielding another.

ID: 3281
%1 begins to use %2 as a living shield!

ID: 3282
%1 ceases protecting %2.

ID: 3285
Your target is too powerful to be Castigated in this manner.

ID: 3292
You must be in a group to perform this action.

ID: 3293
You sacrifice some of your health for the benefit of your party.

ID: 3294
The vitality sacrificed by your party floods into your being.

ID: 3295
You cannot see any suitable corpses from here.

ID: 3296
You begin to concentrate on %1...

ID: 3297
%1 rises to serve %2.

ID: 3316
The Frogloks are a race of sentient amphibians. While they may be short, Frogloks are sturdy. They can swim underwater for long distances and can see well in the dark. They are clumsy on land as they are required to hop, but they can cross great distances with each leap.

Frogloks willingly die to defend truth, justice, and honor. In the recent past, Mithaniel Marr chose the Frogloks to perform some of his tasks on Norrath and enlightened them as a reward for their accomplishments. The valor bestowed upon them and their eagerness to serve their god is admirable.

The Frogloks harbor disdain for all that is evil. They have a tolerance for the Humans and share a rapport with the Northmen. Other good and neutral races are well liked and viewed as allies that share a common enemy.

The Frogloks have been forced out of their first home within the Innothule Swamp of Antonica by the Trolls and have found a new home, the Outpost of Gukta, in Rathe Mountains.

ID: 3317
Bards are jack-of-all-trades adventurers who use music to create a wide variety of magical effects. Though they often use melee weapons, bards are primarily a magic-using class, with the ability to wear plate armor and wield many different types of weapons and instruments.

Bards can do a little bit of everything. Their songs can regenerate health and mana, increase attack speed and accuracy, momentarily charm angry enemies, help friends resist many types of damage and even directly damage enemies. Bards are perhaps best known, however, for their ability to greatly increase the foot speed of their group.

Bards have the unique ability to create multiple effects at once. By weaving different songs together, a bard can customize effects to any situation. This makes nimble fingers and quick thinking a must for those who want to play a bard.

Bards do well both alone and in groups. With the right combination of songs, they can adapt to many different challenges. The bard is a great class for players who enjoy a wide variety of play options but are quick to adapt to a changing situation.

ID: 3318
Beastlords are the masters of raw nature, who focus this energy into themselves and their warder pets. Beastlords are primarily a melee class, with the ability to wear leather armor and wield blunt weapons, or use their bare hands to attack.

Beastlords prepare for battle by calling on their animal warder and increasing the creature's natural abilities with spells. Beastlords share every battle with their warders, fighting along side these fierce companions or falling back to heal and aid.

Beastlords also gain spells to slow or damage their opponents. Beastlords can heal and add to an ally's health and mana regeneration as well, making them a well-rounded ally in battle.

Beastlords can adventure solo well in many places. They depend upon coordination with their warders and well planned spells to finish every fight, but they can also aid a group through their spells and melee abilities. The beastlord is a great class for players who like the option of solo melee fights, but want to be able to help in a group.

ID: 3319
Clerics dedicate their lives to the gods of Norrath, gaining magical powers in exchange for their faith and service. Clerics are primarily a magic-using class, with the ability to wear plate armor and wield blunt weapons.

Clerics gain powerful healing and enhancement spells, greatly increasing the health and defenses of their group, while keeping them healed in the most dangerous battles. While other priest classes have healing spells, no one can match up with the power and efficiency of clerical healing.

Clerics are potent enemies of the undead, able to channel their holy fervor into highly destructive banishment spells. Resurrection is also the domain of the cleric, allowing them to bring their fallen companions back from the dead without the normal penalties for death.

With a few exceptions, clerics are dependent on being part of a group. But they are highly desirable group members. An experienced cleric is a great benefit to any group and is an excellent choice for the social player.

ID: 3320
Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.

Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess excellent healing abilities, powerful mana and health regenerative spells, and valuable enhancements that improve the health and armor of their group.

Offensively, druids are both powerful and versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, and devastating banishment spells focused upon unnaturally summoned creatures. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.

Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options.

ID: 3321
Enchanters are the most subtle of spell casters, with little focus on doing damage directly but tremendous impact on the world around them. Enchanters are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Enchanters specialize on improving the minds of their allies, with unmatched mana regeneration spells and mental enhancements. Haste spells are also the domain of the enchanter, providing incredible boosts in attack speed for members of their group. Enchanters have many powers of illusion as well, allowing them to take the form of many different creatures and races.

In battle, enchanters are able to bring order to chaotic situations, often saving their group in a fight that would otherwise be lost. Enchanters possess the ability to mesmerize their enemies, temporarily removing them from a battle. Attack slowing spells are also a specialty, dramatically lowering the speed of a monster's attacks for a period of time. In many situations, enchanters can call upon powerful charm spells to subjugate the mind of a monster and command it to do the enchanter's bidding.

Enchanters are a powerful class, but often rely upon a group to reach their full potential. Experienced enchanters thrive in chaotic situations where they can make the most of their offensive abilities. The enchanter is a good choice for players who enjoy playing in groups and like to take charge of challenging situations.

ID: 3322
Magicians are master summoners, able to call elemental pets to do their bidding and to conjure useful items from thin air. Magicians are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Elemental pets are at the heart of a magician's offensive strategy, and typically accompany a magician in all his adventures. This pet provides protection for its master, along with powerful attacks and special abilities. Magicians have a large selection of fire and magic-based damage spells, allowing them to mount a damaging magical assault in support of their elemental pet.

Magicians have a wide range of summoning spells, allowing them to conjure such diverse items as food, weapons, armor, and magical jewelry. In battle, the magician can encase his entire group in a shield of fire, damaging any opponent that strikes them. Magicians also have spells that lower a monster's resistance to magic, allowing spells to damage them more easily.

Magicians are a very focused class, sacrificing some diversity for power in their area of expertise. Magicians are able to adventure solo, but also provide value in a group situation. The magician is a good choice for players who enjoy managing a powerful pet and using a tightly focused spell selection.

ID: 3323
Monks devote their energies to the pursuit of physical perfection, shaping their very bodies into deadly machines. Monks are a melee class with the ability to wear leather armor, wield blunt weapons, and use unarmed combat styles.

Monks forego heavy armor and almost all weapons in order to hone themselves into masters of combat, using their fists and a stout staff to make their mark upon Norrath. Monks learn many special attacks to enhance their damage dealing abilities, including the dragon punch and the legendary flying kick.

In their martial studies monks also learn other useful skills, including the ability to move silently and fall safely from great heights. Experienced monks also learn to feign death, slowing their body's functions enough to fool most observers into believing them dead -- this trick often allows the monk to escape dangerous situations as monsters wander off, thinking the monk defeated.

Monks are a specialist class, focusing on physical combat to the exclusion of all else. Monks provide a powerful ally in a group, though it's not unusual to see a monk adventuring alone. The monk is a good choice for players who enjoy a strong offensive role in combat and leading groups in their dungeon adventures.

ID: 3324
Necromancers are servants of the dark gods, studying ancient and mysterious tomes to gain power over the world of the dead. Necromancers are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Necromancers are able to raise the dead, commanding them to do their bidding and aid them in battle. A skeletal servant often accompanies the necromancer in her adventures throughout Norrath. Necromancers have mastered the powers of poison and disease, allowing them to assault their enemies with damaging afflictions that savage their vitality over time.

Necromancers learn to control and mimic the dead, allowing them to escape harm, convert their health to mana, and bend the minds of the undead to serve their cause. The power of shadow also is within the domain of the necromancer, with spells that bind and choke their enemies in darkness, hide the necromancer in a cloak of invisibility, and teleport through the shadows to escape danger.

Necromancers are a very self-sufficient class and often choose to adventure alone, though they can provide great value to a group as well. The necromancer is an excellent choice for the independent player who enjoys a wide variety of abilities.

ID: 3325
Paladins are holy warriors who use blessed spells and strength of arms to fight the evil and undead of Norrath. Paladins are primarily a melee class, able to wear plate armor and wield many kinds of weapons.

Paladins are able fighters and battlefield healers whose combat spells focus on stunning enemies and smiting undead. They also have several spells that increase the health and armor of their allies. Every so often, paladins can lay hands on themselves or their friends to instantly grant a powerful heal.

Paladins are the greatest force against undead. At higher levels they gain special abilities to smite these foes. Paladins also gain a limited ability to resurrect their fallen friends with lessened penalties for death.

Paladins can sometimes work alone, healing themselves with magic, but in a group a paladin really shines, going head to head with his enemies and occasionally falling back to heal. Players who like to engage in melee fights but want the options spells provide will find paladins a great class to play.

ID: 3326
Rangers are warriors attuned to the ways of nature, able to call upon the power of the wild to aid them in their fights. Rangers are primarily a melee class, able to wear chain armor and wield many kinds of weapons.

Rangers are scouts and hunters, able to track enemies from a great distance and engage them with deadly ranged attacks, but rangers can also fight well in a melee, using two weapons to attack their foes.

Rangers have spells drawn from nature. They can increase run speed and add to an ally's armor, health or ability to attack. In a pinch, they can heal or directly damage enemies with fiery attacks.

Rangers can hunt alone or in a group, though allies allow them to best use their abilities. A ranger's bow is a welcome addition to a group, adding a good deal of damage. The ranger is a great class for players who like to engage in melee battles between trips to explore the broad expanse of Norrath.

ID: 3327
Rogues are the stealthy thieves and vicious assassins that stalk the shadows of Norrath. Rogues are primarily a melee class, able to wear chain armor and use piercing, slashing and some blunt weapons.

Rogues are sneaky fighters who always seek to take advantage of enemies by attacking from behind. Rogues can backstab enemies for extra damage, using poisoned weapons for added effect. Rogues can detect traps, pick locks and pockets, and fall safely from great heights.

Rogues are known for their ability to sneak and hide. This allows them to move almost anywhere, exploring the dangers that lie ahead. Combined with rogue items that use illusions, rogues make excellent scouts.

Rogues are a specialist class that works best with a group of friends. Rogues can add greatly to the killing power of a group. The rogue is a good choice for players who like to do heavy damage while walking the dangerous edge of dungeon exploration.

ID: 3328
Shadowknights are unholy warriors who use fear, pain and disease to attack all that is good in the world. Shadowknights are primarily a melee class, able to wear plate armor and wield many kinds of weapons.

Shadowknights are deadly opponents who use evil spells to slow and cripple their enemies. They steal the strength and life from their victims, using this stolen power to strengthen themselves and their allies. When needed, shadowknights use their powerful harm touch ability to greatly damage their opponents.

Shadowknights can feign the appearance of death, fooling enemies into ignoring them. Combined with spells that degrade an enemy’s ability to fight, a shadowknight becomes a fearsome foe.

Shadowknights can use their dark powers to adventure solo for a time. The shadowknight’s lethal abilities are best used, however, with the support of a larger group. Players who like offensive melee fights but want a variety of ways to inflict harm on their opponents will enjoy playing a shadowknight.

ID: 3329
Shamans serve as priests to the tribal races of Norrath, able to draw upon the power of the spirits and focus it for their own purposes. Shamans are primarily a magic-using class, able to wear chain armor and wield blunt weapons and spears.

Shamanic magic has two main focuses--enhancing the mind and body of the shaman’s allies, and weakening or damaging their enemies. A shaman’s enhancement spells are always in demand, massively improving the strength, stamina, health, and other physical aspects of the shaman’s group. Shamans also are able to heal their allies and have excellent health regeneration spells.

The weakening and damaging spells in the shaman’s arsenal are tremendously effective in battle. The shaman attacks his enemies with diseases and poisons that cause massive damage over time, while using cold and ice magic to inflict damage directly. A brutal line of crippling spells can slow a monster’s attacks, hamper their resistance to spells, and lower their physical prowess.

Shamans are a well-rounded class with strong abilities in both group and solo situations. An experienced shaman can turn the tide of any battle, bolstering their allies while weakening their enemies significantly. The shaman is an excellent class for players who enjoy working in groups.

ID: 3330
Warriors are the masters of armed combat and defense, taking the point in battles and going head-to-head with the most dangerous creatures of Norrath. Warriors are a melee class with the ability to wear plate armor and wield all types of weapons.

Warriors build their strength and stamina to unheard of levels, making them far hardier than any other class. When combined with their heavy armor and excellent defensive skills, warriors are unmatched in their ability to survive the most brutal battles. Warriors train themselves in the skills of combat, mastering the use of all weapons and tactics. Warriors also learn to taunt their opponents, making themselves the focus of all their enemies’ attacks, allowing the less resilient members of their group to remain safe from harm.

Warriors are often the cornerstone of a good group, providing a strong defense while also dealing heavy damage to their enemies. Warriors fare poorly when adventuring alone, and are an excellent choice for those who enjoy grouping and taking the front line in battle.

ID: 3331
Wizards dedicate their lives to learning the powers of fire, ice, and magic; channeling their knowledge into ever more destructive spells to unleash upon their enemies. Wizards are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Wizards are the most single-minded of spell casters, with the majority of their spells dedicated to delivering massive amounts of damage as rapidly as possible. To aid in their constant search for power, wizard have also perfected the art of teleportation--allowing them to instantly transport themselves and their allies to the most remote corners of Norrath and beyond.

Wizards are a tightly focused class, gaining the greatest ability to deal magical damage in exchange for limited variety in their spell selection. Wizards are capable adventurers both solo and in groups, and are an excellent choice for players who live to blow things up.

ID: 3332
Strength is one factor in determining how much damage you do with weapons and special attacks. It directly affects the amount of weight you can carry before suffering penalties. It also increases your chance to gain Offense and Bash skill points.

Tradeskills: If your strength is higher than your intelligence or wisdom, it determines how quickly you gain skill in Blacksmithing.

ID: 3333
Stamina increases your maximum hitpoints. Different classes get more hit points per point of stamina than others. Stamina also determines your maximum air supply when you are underwater or in an airless zone.

ID: 3334
Agility is one factor in determining your avoidance--how often NPC’s will miss when trying to hit you. It also increases your chances to gain points in some combat skills.

ID: 3335
Dexterity affects your chances for special melee abilities such as combat effects and critical hits. It increases your chances to gain points in most combat skills. It is also a factor in determining how much damage you do with throwing weapons and archery.

Bard Only: High dexterity decreases the chance you will miss a note while playing a song.

Tradeskills: If your dexterity is higher than your intelligence or wisdom, it determines how quickly you gain skill in Fletching and Make Poison.

ID: 3336
Wisdom affects your chances of gaining skill points in most skills, if it is higher than your intelligence.

Wisdom is the primary spell-casting attribute for Paladins, Rangers, Beastlords, Clerics, Shaman, and Druids. If affects how much mana these classes have, which determines how many spells they can cast before they must rest. It also determines how often a spell will fail to be cast correctly (fizzle).

ID: 3337
Intelligence affects your chances of gaining skill points in most skills, if it is higher than your wisdom.

Intelligence is the primary spell-casting attribute for Shadowknights, Bards, Wizards, Enchanters, Necromancers, and Magicians. It affects how much mana these classes have, which determines how many spells they can cast before they must rest. For all except bards, it also determines how often a spell will fail to cast correctly (fizzle).

ID: 3338
Charisma affects how much merchants will charge you for their wares. It also affects the chances for charm, memory blur, mesmerization, and divine intervention spell effects to work.

Bard only: High charisma decreases the chance you will miss a note while playing a song.

ID: 3339
While Gnomes are knee-high to some of the taller races, they make up for it with their cleverness and skills. They are by no means a strong and sturdy race, but their edge is their dexterity and intelligence. They were the second race, after Dwarves, created by Brell Serilis.

Gnomes have an innate preoccupation and skill with gadgets. They are a curious race that creates strange, but very useful items that enhance their lives. Gnomes have created a number of fantastic machines, including an observatory which houses one of the most powerful telescopes in Norrath. Even with all of their accomplishments, gnomes are rarely taken seriously because of their size and behavior.

Gnomes are friendly with all good Elves, Dwarves, Halflings, and Humans. Although they do not quite understand the Erudites, they will interact with them. Gnomes have a general aversion to Trolls, Ogres, Teir`Dal, and other evil races, but don’t necessarily hate them.

The clicking of gears and clacking of machinery fill the mechanized Gnome city of Ak’Anon that lies southeast of the Faydark, on the continent of Faydwer. Ak’Anon sprawls out under the Steamfont Mountains.

ID: 3340
Sony Online Entertainment (SOE) is always looking for ways to improve EverQuest. In order to keep up with technologically-advancing computer systems, SOE would like to collect and use, with your permission, certain hardware and software specifications from the computer you use to play EverQuest.

By clicking on the "I AGREE" button below, you consent and agree to allow us to review, upload and use certain video card, CPU and RAM information from your computer each time you log into EverQuest, solely for the purpose of evaluating and improving EverQuest. Such information shall be used by SOE in accordance with SOE’s posted privacy policy, available at www.everquest.com, as that policy may be modified by SOE in its discretion from time to time.

If you agree to allow SOE to upload and use this information but change your mind in the future, you can disable this feature by choosing the "Options" button on the EverQuest Windows Selector in game (or by pressing alt-O in game), click on the "General" tab, then click on the button that says "Auto-Send System Specifications" and choose "Disable Auto-Send".

If you do not agree to allow SOE to upload, review and use such information as described above, please click on the "I DO NOT AGREE" button below.

ID: 3341
/memspellset

ID: 3342
No such spell set exists. Usage: /memspellset < index | partial name >

ID: 3343
Randoms

ID: 3344
Pet messages

ID: 3345
You can't hold the book open with your hands full.

ID: 3346
/claim

ID: 3347
Are you sure you wish to claim your reward?

ID: 3348
You must have a top-level inventory slot available in order to claim your reward. Please empty a slot and try again.

ID: 3349
Your account has one or more rewards waiting to be claimed. You may use the Claim Window to view and claim your rewards. Please remember that each reward can only be claimed by a single character on a single server on this account.

ID: 3350
You have cancelled your claim request.

ID: 3351
We apologize for the inconvenience. Items cannot be claimed at this time. Please try again in a few minutes.

ID: 3352
Your account has no pending rewards.

ID: 3353
Sending your claim request to the server...

ID: 3354
Your claim has been approved, and your reward has been placed in your inventory.

ID: 3355
Slot %1, type %2: %3

ID: 3356
Augmentation

ID: 3357
This Augmentation fits in slot types: %1

ID: 3358
Restrictions

ID: 3359
Augmentation Sealer

ID: 3362
Your augmentation attempt failed.

ID: 3363
There is no augmenation in this slot to remove.

ID: 3364
The result of this combine would be both NO TRADE and unusable by you.

ID: 3365
The result of this combine would produce an item unusable by anyone.

ID: 3366
The selected slot already contains an augment.

ID: 3367
This augment does not fit in the selected slot.

ID: 3368
(Augmented)

ID: 3369
Fits in all slot types.

ID: 3370
The direction to the entry to your adventure has been marked on your compass.

ID: 3371
You cannot place two duplicate gems in the same item.

ID: 3372
Click for help about this window.

ID: 3373
Empty Spell Slot #%1

ID: 3374
Warning: You are currently over the earned Advancement point limit of %1. Please spend some of your stored AA points. The NEXT time you zone all of your AA points over %2 will be deleted. You MUST spend the extra points now.

ID: 3375
Inventory full, and item is NO TRADE, so cannot auto-inventory the item.

ID: 3376
Damage Shield Reports

ID: 3377
/fontface

ID: 3378
usage: /fontface

ID: 3379
Tribute Master

ID: 3380
%1 tells you, 'A fine donation! You'll receive %2 favor for that %3.'

ID: 3381
%1 tells you, 'I am not the one to whom you owe allegiance.'

ID: 3382
%1 tells you, 'I cannot accept your %2 as a tribute item.'

ID: 3383
%1 tells you, 'We graciously accept your %2 as tribute, thank you!'

ID: 3384
%1 tells you, 'I can only accept empty containers.'

ID: 3385
Abysmal Sea

ID: 3386
Natimbi, The Broken Shores

ID: 3387
Qinimi, Court of Nihilia

ID: 3388
Riwwi, Coliseum of Games

ID: 3389
Barindu, Hanging Gardens

ID: 3390
Ferubi, Forgotten Temple of Taelosia

ID: 3391
Sewers of Nihilia, Pool of Sludge

ID: 3392
Sewers of Nihilia, Lair of Trapped Ones

ID: 3393
Sewers of Nihilia, Purifying Plant

ID: 3394
Sewers of Nihilia, the Crematory

ID: 3395
Tipt, Treacherous Crags

ID: 3396
Vxed, The Crumbling Caverns

ID: 3397
Yxtta, Pulpit of Exiles

ID: 3398
Uqua, The Ocean God Chantry

ID: 3399
Kod'Taz, Broken Trial Grounds

ID: 3400
Small Bag

ID: 3401
Large Bag

ID: 3402
Quiver

ID: 3403
Belt Pouch

ID: 3404
Wrist Pouch

ID: 3405
Back Pack

ID: 3406
Small Chest

ID: 3407
Large Chest

ID: 3408
Medicine Bag

ID: 3409
Tool Box

ID: 3410
Lexicon

ID: 3411
Mortar

ID: 3412
Self Dusting

ID: 3413
Mixing Bowl

ID: 3414
Oven

ID: 3415
Sewing Kit

ID: 3416
Forge

ID: 3417
Fletching Kit

ID: 3418
Brew Barrel

ID: 3419
Jeweler's Kit

ID: 3420
Pottery Wheel

ID: 3421
Kiln

ID: 3422
Keymaker

ID: 3423
Wizard's Lexicon

ID: 3424
Mage's Lexicon

ID: 3425
Necromancer's Lexicon

ID: 3426
Enchanter's Lexicon

ID: 3427
Always Works

ID: 3428
Koada`Dal Forge

ID: 3429
Teir`Dal Forge

ID: 3430
Oggok Forge

ID: 3431
Stormguard Forge

ID: 3432
Ak`anon Forge

ID: 3433
Northman Forge

ID: 3434
Cabilis Forge

ID: 3435
Freeport Forge

ID: 3436
Royal Qeynos Forge

ID: 3437
Iksar Pottery Wheel

ID: 3438
Erud Tailoring Kit

ID: 3439
Halfling Tailoring Kit

ID: 3440
Fier`Dal Tailoring Kit

ID: 3441
Fier`Dal Fletching Kit

ID: 3442
Tackle Box

ID: 3443
Troll Forge

ID: 3444
Vale Forge

ID: 3445
Fier`Dal Forge

ID: 3446
Erud Forge

ID: 3447
Ikkinz, Chambers of Destruction

ID: 3448
Inktu`Ta, The Unmasked Chapel

ID: 3449
Txevu, Lair of the Elite

ID: 3450
Tacvi, Seat of the Slaver

ID: 3451
Qvic, Prayer Grounds of Calling

ID: 3452
Tribute window toggle

ID: 3453
%1 tells you, 'Your generous donation is gladly accepted!'

ID: 3454
You have received %1 favor for your tribute!

ID: 3455
You are missing a %1.

ID: 3456
Sorry, but you don't have everything you need for this recipe in your general inventory.

ID: 3457
You have learned the recipe %1!

ID: 3458
Recipe %1 has been added to your favorites.

ID: 3459
Recipe %1 removed from favorites.

ID: 3460
You do not meet the minimum level requirement for that benefit tier.

ID: 3461
You have reached the maximum number of active benefits already.

ID: 3462
Only empty containers may be donated.

ID: 3463
You no longer have enough Tribute Favor to maintain your benefits. They have been deactivated.

ID: 3464
This container is too small to perform that recipe combine.

ID: 3465
Too many recipes resulted from search, please restrict it further.

ID: 3466
Tribute Favor cap reached, no more Tribute Favor can be acquired until some is spent.

ID: 3467
%1 tells you, 'I would never ask you to give an item you're using. Please take it off if you wish to donate.'

ID: 3468
kill %1 %2

ID: 3469
deliver %1 %3 to %2

ID: 3470
loot %1 %3

ID: 3471
Your task '%1' has been updated.

ID: 3472
You have been assigned the task '%1'.

ID: 3473
The task '%1' has been removed.

ID: 3474
? ? ?

ID: 3475
Unlimited

ID: 3476
Done

ID: 3477
Reward(s):


ID: 3478
Are you sure you would like to spend %1 %2 points to purchase the %3?

ID: 3479
Are you sure you would like to spend %1 %2 point to purchase the %3?

ID: 3480
Are you sure you would like to spend %1 %2points to purchase %3 of the %4 at %5 points each?

ID: 3481
Are you sure you would like to spend %1 %2 points to purchase %3 of the %4 at %5 point each?

ID: 3482
You have spent %1 task point.

ID: 3483
You have spent %1 task points.

ID: 3484
Task window toggle

ID: 3485
You have no room left in the bank.

ID: 3486
/outputfile

ID: 3487
usage: /outputfile [guild | raid | spellbook | inventory | guildbank | realestate | guildhall] [optional filename]

ID: 3488
General1

ID: 3489
General2

ID: 3490
General3

ID: 3491
General4

ID: 3492
General5

ID: 3493
General6

ID: 3494
General7

ID: 3495
General8

ID: 3496
Bank

ID: 3497
SharedBank

ID: 3498
loot %1 %3 from %2

ID: 3499
You have been opted-out of Guild Tribute by %1.

ID: 3500
You cannot create this expedition since you already belong to another.

ID: 3501
You cannot create this expedition for another %1d:%2h:%3m since you have recently played here.

ID: 3502
There is no expedition currently available for you.

ID: 3503
You do not meet the player count requirement. You have %1 players. You must have at least %2 and no more than %3.

ID: 3504
%1 cannot be added to this expedition for another %2D:%3H:%4M since they have recently played in this area.

ID: 3505
You cannot create this expedition since %1 already belongs to another.

ID: 3506
%1 can not participate in Dynamic Zones.

ID: 3507
%1 is now available to you.

ID: 3508
Sending an invitation to: %1.

ID: 3509
Your skills and bravery are not required in this area, but they are needed somewhere else.

ID: 3510
A strange magical presence prevents you from entering. It's too dangerous to enter at the moment.

ID: 3511
%1 could not be invited to join you.

ID: 3512
Unable to retrieve information on the leader to check permissions.

ID: 3513
You are not the expedition leader, only %1 can issue this command.

ID: 3514
%1 is not a member of this expedition.

ID: 3515
You cannot remove someone from your party as you currently have the minimum number of players allowed (%1) in this expedition.

ID: 3516
%1 has been removed from %2.

ID: 3517
Sending an invitation to: %1. They must accept in order to swap party members.

ID: 3518
%1 is not currently online. You can only transfer leadership to an online member of the expedition you are in.

ID: 3519
You have %1d:%2h:%3m remaining until you may enter %4.

ID: 3520
%1 has been made the leader for this expedition.

ID: 3521
You have been made the leader of this expedition.

ID: 3522
%1 has accepted your offer to join your expedition.

ID: 3523
%1 has been added to %2.

ID: 3524
%1 accepted your offer to join your expedition but could not due to error(s).

ID: 3525
%1 has declined your offer to join your expedition.

ID: 3526
%1 has accepted your offer to join your expedition. Swapping %1 for %2.

ID: 3527
%1 has asked you to join the expedition: %2. Would you like to join?

ID: 3528
The way is blocked to you. Perhaps you would be able to enter if there was a reason to come here.

ID: 3529
You have no outstanding timers.

ID: 3530
Dynamic zone window toggle

ID: 3531
Usage: /dzAddPlayer - This command can only be used by expedition leaders to add a player to their expedition instance. The player to be added has to approve this or the command fails.

ID: 3532
Usage: /dzRemovePlayer - This command can only be used by expedition leaders to remove a player from their expedition instance.

ID: 3533
Usage: /dzSwapPlayer - This command can only be used by expedition leaders to swap out one player for another. The player to be added has to approve this, or the command fails.

ID: 3534
Usage: /dzMakeLeader - This command can only be used by expedition leaders to transfer leadership to a new player.

ID: 3535
Usage: /dzPlayerList - This command can be used by any player currently assigned to a expedition to list all the members of the expedition.

ID: 3536
Usage: /dzListTimers - This command will list any outstanding replay timers you have for all expeditions. This is the amount of time you must wait before being allowed to enter another instance of that zone.

ID: 3537
Usage: /dzQuit - This command remove you from your currently assigned expedition.

ID: 3538
The direction to the entry to your expedition has been marked on your compass.

ID: 3539
Are you sure you want to leave this expedition?

ID: 3540
%1D:%2H:%3M

ID: 3541
The expedition is not allowing players to be removed from it at this time.

ID: 3542
The expedition is not allowing players to be added at this time.

ID: 3543
/dzaddplayer

ID: 3544
/dzremoveplayer

ID: 3545
/dzswapplayer

ID: 3546
/dzmakeleader

ID: 3547
/dzplayerlist

ID: 3548
/dzlisttimers

ID: 3549
/dzquit

ID: 3550
/dzhelp

ID: 3551
You only have %1 minutes remaining before this expedition comes to an end.

ID: 3552
Expedition Leader: %1

ID: 3553
Expedition Members: %1

ID: 3554
/guidehelp

ID: 3555
Please note the /guidehelp command is for quest/event feedback, wedding requests, questions regarding quests/events. Please be aware that all Customer Service issues must go through /petition for resolution.

ID: 3556
You cannot have more than 1 Guide help request in the queue at a time.

ID: 3557
/stopcast

ID: 3558
You cannot stop casting a spell while mounted.

ID: 3559
Stop casting a spell

ID: 3560
Your request for guidehelp, %1

ID: 3561
%1 cannot be added to this expedition since they have recently experienced %2. They must wait another %3D:%4H:%5M until they can experience it again. They may be added to the expedition later, once %2 has been completed.

ID: 3562
You are not allowed to loot the item: %1.

ID: 3563
%1 is attempting to return you to your corpse. If you accept this, you will still be able to get a resurrection later. Do you wish this?

ID: 3564
You failed the combine, but you managed to recover %1.

ID: 3565
Title window toggle

ID: 3566
You now have new titles available to choose from. Press +T to open the title selection window (this is the default key combination, you may have changed it from the options screen).

ID: 3567
%1 does not own the expansion needed to enter this zone.

ID: 3568
You failed the combine, but you managed to recover %1. It has been left in your inventory.

ID: 3569
Your mana has absorbed %1 points of damage.

ID: 3570
You must turn in all quest items at once in order to complete this quest.

ID: 3571
You have successfully set your starting city to %1.

ID: 3572
You failed to set your starting city to %1. Make sure you have typed a valid city name that is available to you.

ID: 3573
You are not allowed to set your starting city again, since you have already done so.

ID: 3574
You have the one time option to reset the home city of your character since your character had multiple choices when created and you might not have the home city you desire. Please look at the following choices and select one by typing "/setstartcity ". The choices below have the ID followed by a brief description.

ID: 3575
%1 - %2

ID: 3576
Expedition

ID: 3577
Tutorial

ID: 3578
Task

ID: 3579
Mission

ID: 3580
Quest

ID: 3581
Due to the removal of a player, the requirements for this mission are no longer met.

ID: 3582
The direction to the entry to your instanced zone(s) have been marked on your compass.

ID: 3583
Unable to retrieve dynamic zone leader to check permissions.

ID: 3584
You are not the dynamic zone leader, only %1 can issue this command.

ID: 3585
The expedition is not allowing players to be added.

ID: 3586
%1 is not currently online. A player needs to be online to be added to a Dynamic Zone

ID: 3587
You can not add another player since you currently have the maximum number of players allowed (%1) in this zone.

ID: 3588
You can not add %1 since they are already part of this zone.

ID: 3589
You can not add %1 since they first need to leave the zone before being allowed back in.

ID: 3590
%1 can not be added to this dynamic zone since they are already assigned to another dynamic zone.

ID: 3591
%1 can not be added to this dynamic zone for another %2D:%3H:%4M since they have recently played this zone.

ID: 3592
%1 can not be added to this dynamic zone since they have recently experienced %2. They must wait for another %3D:%4H:%5M, or until event %2 has occurred.

ID: 3593
%1 currently has an outstanding invitation to join this Dynamic Zone.

ID: 3594
%1 currently has an outstanding invitation to join another Dynamic Zone. Players may only have one invitation outstanding.

ID: 3595
%1 can not be removed from this dynamic zone since they are not assigned to it.

ID: 3596
You receive an exceptional heal.

ID: 3597
Dialog Response

ID: 3598
You can claim a veteran reward on this character. Type /veteranReward to mark this character veteran reward enabled. Once a character is flagged for veteran rewards they will get all veteran rewards this account is flagged for, and they will automatically get new veteran rewards as this account qualifies for them.

ID: 3599
Once these veteran reward(s) are claimed, this character will be flagged for veteran rewards. This means this character will receive all rewards they are entitled to and will automatically receive new rewards as they become available. You have a limited number of characters you may flag for veteran rewards.

Are you sure you wish to claim your veteran reward(s) on this character?

ID: 3600
Sending your veteran reward claim request to the server...

ID: 3601
You have cancelled your veteran reward claim request. You may issue the command /VETERANREWARD at any time if you decide to claim it on this character.

ID: 3602
You do not have any veteran rewards claims available. This means you have either claimed the max you have been alloted, or this character is already veteran reward enabled.

ID: 3603
Your veteran reward claim has been approved and this character is now flagged to receive veteran rewards. Your rewards are on the alternate ability window (Inventory->Alt Advance button->Special tab), and they will automatically update as you qualify for future rewards.

ID: 3604
We apologize for the inconvenience but there was an error in processing your veteran reward claim. Please try issuing /veteranreward again in a few minutes.

ID: 3605
The way is blocked to you. Perhaps you would be able to enter if there was a reason to come here.

ID: 3606
You may not enter the mission zone until you have chosen a monster to play as.

ID: 3607
You are currently assigned an invalid monster for the mission, you must select a valid monster before zoning into the mission.

ID: 3608
Shroud

ID: 3609
You do not qualify for template: %1.

ID: 3610
You have selected template: %1.

ID: 3611
Template: %1 is not available for selection.

ID: 3612
You may not select template: %1 because selection is locked and you have already selected template %2.

ID: 3613
An unknown failure occurred trying to select template: %1.

ID: 3614
You already have template: %1 selected.

ID: 3615
%1 was recently a member of this task and may not be added back to it for another %2 minutes and %3 seconds.

ID: 3616
All required monsters for this mission must be selected by players before anyone is allowed to enter the mission zone.

ID: 3617
You must have all required monsters in your mission zone. If you do not meet this requirement in 2 minutes, your mission will be terminated.

ID: 3618
You receive alternate currency.

ID: 3619
You have added %1 to your completion reward.

ID: 3620
Your total time entitled on this account is approximately %1 years, %2 days.

ID: 3621
You cannot select a monster while inside another monster mission. You must wait until you leave before you can select %1.

ID: 3622
You have reset the server this character was created on to: %1

ID: 3623
The server this character was created on is about to be set to: %1.

You are only allowed to set this 1 time, so please make sure this is the server you want to set. If it is, please click "yes" below. If this is not the correct server, please click "no" below.

ID: 3624
To use this command type "/resetCreationServer ". A confirmation dialog will appear asking you to confirm your choice before restting your character's creation server. Partial server name matching is used, so you do not need to enter the full server name.

ID: 3625
The server %1, you specified could not be found. Please contact customer service for further assistance.

ID: 3626
The server %1, you specified could not be found. Please check your spelling and try again.

ID: 3627
Due to technical difficulties you will need to reset the server this character was created on. You can reset the server by typing "/resetCreationServer ".

ID: 3628
The veteran reward claim request is not being processed since you have already claimed veteran rewards on this character.

ID: 3629
The veteran reward claim request is not being processed since you have already claimed all available veteran rewards on other characters.

ID: 3630
Arcstone

ID: 3631
Relic

ID: 3632
Skylance

ID: 3633
The Devastation

ID: 3634
The Seething Wall

ID: 3635
Sverag, Stronghold of Rage

ID: 3636
Razorthorn, Tower of Sullon Zek

ID: 3637
Ruins of Takish-Hiz

ID: 3638
The Root of Ro

ID: 3639
The Elddar Forest

ID: 3640
Tunare's Shrine

ID: 3641
Theater of Blood

ID: 3642
Deathknell, Tower of Dissonance

ID: 3643
East Freeport

ID: 3644
West Freeport

ID: 3645
Freeport Sewers

ID: 3646
Academy of Arcane Sciences

ID: 3647
Temple of Mith Marr

ID: 3648
Freeport Militia House

ID: 3649
Arena

ID: 3650
City Hall

ID: 3651
Theater

ID: 3652
Hall of Truth

ID: 3653
The veteran reward claim request is not being processed since this account does not yet qualify for veteran rewards. Your account must be active for at least 1 year before being allowed to claim veteran rewards. You may issue the /played command to see how long this account has been entitled.

ID: 3655
The Desert of Ro

ID: 3656
Your guild data will be updated in EQ Players shortly.

ID: 3657
Your guild data was not updated to EQ Players since it has not been 24 hours since the last time you updated it. You must wait another %1 hours and %2 minutes before updating it again.

ID: 3658
/eqplayersguildupdate

ID: 3659
Your player data will be updated in EQ Players shortly.

ID: 3660
Your player data was not updated to EQ Players since it has not been 24 hours since the last time you updated it. You must wait another %1 hours and %2 minutes before updating it again.

ID: 3661
/eqplayersupdate

ID: 3662
The paperdoll was successfully saved to resources\paperdoll.png

ID: 3663
The paperdoll could not be generated/saved.

ID: 3664
Your character will now automatically update in EQPlayers.

ID: 3665
Your character will NOT automatically update in EQPlayers, you must do this manually by issuing the /eqplayersupdate command.

ID: 3666
This will launch an internet browser in a separate window that will allow you to view your EQPlayers profile for this character (if your profile is public). Your screen may go black while the internet browser window opens.

ID: 3667
You have successfully uploaded your paperdoll to EQPlayers. Your profile should be updated with it shortly.

ID: 3668
There was an error in attempting to upload your paperdoll to EQPlayers. The paperdoll has been saved to: \Resources\paperdoll.png, you can go to www.eqplayers.com and use the character admin tools to try and manually upload it.

ID: 3669
There was an error in trying to quit your selected task, please try again.

ID: 3670
Remove Trap

ID: 3671
You cannot remove this, you are only allowed to remove traps you have set.

ID: 3672
You must target a trap you have placed in order to remove it.

ID: 3673
You are unable to change the form of your target.

ID: 3674
You may not request this task because you do not have the required expansion.

ID: 3675
Crescent Reach

ID: 3676
Blightfire Moors

ID: 3677
Stone Hive

ID: 3678
Goru`kar Mesa

ID: 3679
Blackfeather Roost

ID: 3680
The Steppes

ID: 3681
Icefall Glacier

ID: 3682
Valdeholm

ID: 3683
Frostcrypt, Throne of the Shade King

ID: 3684
Sunderock Springs

ID: 3685
Vergalid Mines

ID: 3686
Direwind Cliffs

ID: 3687
Ashengate, Reliquary of the Scale

ID: 3688
Claiming veteran rewards is currently disabled.

ID: 3689
Player flags

ID: 3690
Experience

ID: 3691
Group Leadership Experience

ID: 3692
Raid Leadership Experience

ID: 3693
Alternate Ability Experience

ID: 3694
%1p, %2g, %3s, %4c

ID: 3695
AA: %1

ID: 3696
%1 AA Points

ID: 3697
%1 Platinum
%2 Gold
%3 Silver
%4 Copper


ID: 3698
You will be given %1 AA points to spend.

ID: 3699
All of the options for this reward include:

ID: 3700
This option offers the following:

ID: 3701
Option %1

ID: 3702
You have successfully been granted your reward for: %1

ID: 3703
The system is currently unable to grant your reward for: %1. Please try again later.

ID: 3704
Alternate Ability

ID: 3705
You cannot select this reward option at this time. If you are trying to select an option that contains a LORE item, please make sure you do not already have this LORE item on your character or in your bank.

ID: 3706
You currently have too many outstanding pending rewards, you are allowed to have %1 outstanding at most. You must claim at least %2 reward(s) before you zone or camp, otherwise you will lose your most recenly earned rewards until you meet the %1 limit.

ID: 3707
Reward window toggle

ID: 3708
Your Merc AAs have been reset, and you have been refunded all points.

ID: 3709
MERCENARY

ID: 4000
Newbie

ID: 4001
You are now level %1.

ID: 4002
AGNOSTIC

Agnostics will not commit to a belief in the existence or non-existence of any deity.

ID: 4003
BERTOXXULOUS - THE PLAGUEBRINGER

Followers of Bertoxxulous believe the only truth on Norrath is that everything dies. They view the decay of flesh as a thing of ultimate beauty. The subtle purples of a fresh bruise, the almost iridescent yellow/ green of an infested pustule, are but a few of the things that his followers relish. It is not surprising that many of his followers pursue the dark art of necromancy, for to them nothing is more desirable than to be surrounded by beings who, even in undeath, continue to rot and decay. Do not take this to mean that his followers are suicidal or seek a quick death. To the contrary, they wish to live long, painful lives, spreading their dark, diseased stain across all Norrath.

ID: 4004
BRISTLEBANE - KING OF THIEVES

Followers of Bristlebane believe in having fun at the expense of nearly all else. Bards, rogues, jesters, gamblers, and gypsies are all typical followers. They are almost always very charming, clever, and witty: traits all his followers should strive to possess. Mischief in all its forms is encouraged. Practical jokes are performed as if they were the highest rituals. Very few of his followers are outright wicked in their desires, but it is best to keep at least one eye on your purse if they are about. And never let one deal you a hand of King's Court.

ID: 4005
CAZIC-THULE - THE FACELESS

Followers of Cazic-Thule fear their Lord and believe that only by causing terror in others will they be spared his vengeful wrath. They strive to beat down and suppress all hope. Fear rules their lives and through fear they rule the lives of others. Pain, misery, violence, torture, and living sacrifice are the tools of a Cazicite. Many lizardman tribes are devout followers, but his number of humanoid patrons grows daily, a cold shadow slowly engulfing the bright spots of Norrath in a twisted nightmare of horror and pain.

ID: 4006
INNORUUK - THE PRINCE OF HATE

Followers of Innoruuk include nearly the entire dark elven race, who regard Him as their 'Father'. They believe that Hate is a creative force, or rather 'THE' creative force in the universe. Creativity is born of destruction. Love and kindness are tools for those too ignorant to know what they want or too cowardly to do what is necessary to obtain their ends. It is only through the total disdain of one's enemies that one can gain true power over them. Pity and mercy have no power when confronted with contempt and viciousness. It is the honest belief of his followers that if they were to hate strong enough, they could destroy all of Norrath.

ID: 4007
KARANA - THE RAINKEEPER

Followers of Karana believe in the absolute power of storms. They worship the life giving power of the rain and respect the destructive force of a sandstorm or hurricane. The followers of Karana are rural humanoids - farmers, ranchers, hunters, and the like. They will often offer shelter from the elements to strangers. Many Karana followers live a nomadic lifestyle, traveling where the winds take them. They are humble, generous people who value strength and honesty and brook no disrespect of Karana and his work for they know it is only through his wisdom and kindness that all of Norrath is not consumed in an eternal tempest.

ID: 4008
EROLLISI MARR - THE QUEEN OF LOVE

Followers of Erollisi Marr cling to the belief that love conquers all. It should be pointed out that while love is a generally peaceful concept, Erollisi's worshippers are not pacifists. They would like to live in a world where everyone loves everyone else and violence does not exist but they are not naive enough to think that Norrath is that world. They have passionate loves of people, places, and ideals, and are more than willing to fight and die to preserve those things. The dream of every follower of Erollisi is to die in selfless defense of someone or something they love. Many paladins hear the true calling of their hearts and follow Erollisi Marr.

ID: 4009
MITHANIEL MARR - THE LIGHTBEARER

Followers of Mithaniel Marr believe that valor is what separates civilized beings from beasts. His followers live by a strict moral code that prizes truth, honor, and charity. They are champions of the downtrodden and the most noble of warriors. His followers strive to rid Norrath of all things dark and evil, often sacrificing themselves in this never ending quest. They will not rest until the day when all of Norrath is cleansed in Mithaniel's light. They take themselves and their duty very seriously, and have little patience for mischief or mayhem. Many paladins are devout servants of Mithaniel Marr.

ID: 4010
RODCET NIFE - THE PRIME HEALER

Followers of Rodcet Nife take an oath to fight disease and death until one or the other finally claims them. They are very generous and humble, asking little more from their beneficiaries than that they pass on the kindness to others. They are not content to deal with the effects of disease and death after they occur and vigorously seek to destroy the sources of these evils. Healers and mystics are typical followers, but many noble rangers and paladins also have taken the Nife Oath. They believe that through faith in the Prime Healer, the wounded heart of the universe shall one day be mended, and death's dark shadow will never be seen again.

ID: 4011
PREXUS - THE OCEANLORD

Followers of the Oceanlord believe true power lies in the vast depths of Norrath's oceans. They believe that eons ago, life first formed in the murky depths and that one day, the oceans shall rise again to embrace the faithful and consume those who are unworthy. The Oceanlord's servants tend to live and work near, on, or beneath large bodies of water. They seek to spread the word of Prexus to all who will hear and defend the oceans and seas of Norrath against any who would cause them harm. Many sailors and fisherman are followers of Prexus.

ID: 4012
QUELLIOUS - THE TRANQUIL

Followers of the Tranquil seek peace. They are not strict pacifists, however, and will fight to defend themselves and those they care about. The peace they seek is an inner one. They wish to know all there is to know about themselves and the world around them. They thirst for the knowledge of their true selves and strive to help others attain enlightenment. It is through the sharing of this knowledge that they believe universal peace can be obtained. If every creature fully understood itself and its neighbors, there would be no need for conflict or war. Followers of Quellious typically follow a nomadic lifestyle, constantly questing for knowledge and hoping to find themselves along the way.

ID: 4013
SOLUSEK RO - THE BURNING PRINCE

Followers of Solusek Ro believe in the raw and unbridled power of fire. Fire birthed the world and in fire shall it be consumed. True aggressive action is the only way for one to obtain what is desired. Power is gained by superior force. Followers of Ro have little fear. They are bold and brash and say what they mean and do what they say. Social graces are something they neither possess nor desire. They demand the respect of their peers and more often than not, earn it as well. Those who seek true elemental power follow Solusek Ro, and thus many wizards turn to his burning embrace.

ID: 4014
BRELL SERILIS - THE DUKE OF BELOW

Followers of Brell Serilis believe that the surface world is a waste of space. They find true happiness in the caves, caverns, and tunnels that perforate the belly of Norrath. But this is one of the few points that all the followers of Brell Serilis can agree upon. There are many different factions who all worship Brell. The Runny Eye goblin clan claims that He is their father, much to the disgust of the dwarves of Kaladim, who know that the dwarves are the true children of Serilis. The vicious gnolls of Paw disagree entirely, for was it not Brell who sculpted them out of the sacred Clay of Cosgrove? Followers of Brell Serilis can be found, in one form or another, nearly anywhere you enter the Underfoot of Norrath.

ID: 4015
THE TRIBUNAL - THE SIX HAMMERS

Followers of The Tribunal seek one thing above all else: justice. While some claim to express this desire by pursuing careers as guards or magistrates, true believers in the Tribunal do not recognize the rights of any court on Norrath and enforce the Tribunal's sense of ultimate justice on the rest of the population. Retribution, vengeance, and punishment are sacred duties. Followers of the Tribunal are methodical, patient and just. They must be so, for it is their belief that if they punish an innocent, the Tribunal will pass judgment against them, and doom them to an eternity of endless torment.

ID: 4016
TUNARE - THE MOTHER OF ALL

Followers of Tunare believe that we are all Tunare's children. The children of Tunare seek to help Norrath, which they believe to be a living and breathing being, to blossom and grow. Followers believe that the world of Norrath gave birth to Tunare and from her all life has sprung forth. Thus, by worshipping and protecting the land, followers are paying homage and respect to the Mother of their Mother, who in turn protects and provides for them. Followers of Tunare will fight to the death to protect nature in all its forms. Many druids, rangers, and a great many elves follow the ways of Tunare.

ID: 4017
VEESHAN - THE WURMQUEEN

Non-dragon followers of Veeshan believe that dragonkind is superior to all other forms of life. They swear allegiance to the Mother of Dragons and often sacrifice themselves or their loved ones to one of her children. In return for this undying devotion, Veeshan is very protective and generous to her loyal followers. Many humanoids have gained great riches and ancient knowledge through servitude to the wurms, but these gifts came with a high price...knowing that one is less than cattle to the dragons, and that they can take your messy life whenever it suits them. To most followers of Veeshan, however, serving a deity is its own reward.

ID: 4018
RALLOS ZEK - THE WARLORD

Followers of Rallos Zek believe in the survival of the strong and extinction of the weak. The heat of battle is the only place enlightenment can be gained. The universe was formed by conflict and in conflict it will end. The victors will feast upon the remains of the fallen. No respect or regard is given to the dead, for if they were worthy, their hearts would still pump blood through their veins and not upon the soil of Norrath. Followers of Rallos Zek are almost exclusively warriors.

ID: 4019
%1 tells you, 'That'll be%2 for the %3.'

ID: 4020
%1 tells you, 'That'll be%2 per %3.'

ID: 4021
%1 tells you, 'That'll be%2 for the %3, and the rent will be%4 per month.'

ID: 4022
Platinum

ID: 4023
Gold

ID: 4024
Silver

ID: 4025
Copper

ID: 4026
Destroy %1?

ID: 4027
The currently selected spell can be permanently removed from your spellbook by pressing the delete key on your keyboard.

ID: 4028
The spell has been removed from your spellbook.

ID: 4029
That spell could not be removed from your spellbook.

ID: 4030
You cannot shield yourself!

ID: 4031
You must /SHIELD with another character targeted, or type /SHIELD followed by that character's name.

ID: 4032
You have gained the ability to act as a Living Shield for others! Type /SHIELD for help.

ID: 4033
This ability is only available to Warriors who are 30th level and higher.

ID: 4034
This ability allows you to act as a living shield, absorbing 50% of the melee damage intended for another by taking 75% onto yourself. This ability lasts twelve seconds. Damage that you take is not mitigated by other Abilities or Disciplines. Using a shield in your off hand will lower the damage you take. Damage is lowered according to the AC value on the shield.

ID: 4035
You cannot change your face while under an illusion.

ID: 4036
In this place, Time has no meaning that you can comprehend.

ID: 4037
The log file write interval is %1 second(s). To change this, use /loginterval [seconds]. A value of 0 will write immediately to the file without any delay.

ID: 4038
Loc: %1, %2, %3

ID: 4039
You will now be prompted for confirmation when spending AA points.

ID: 4040
You will no longer be prompted for confirmation when spending AA points.

ID: 4041
Are you sure you want to spend %1 ability point to train in %2?

ID: 4042
Are you sure you want to spend %1 ability points to train in %2?

ID: 4043
Toggle last two targets

ID: 4044
FRG

ID: 4045
You cannot cast this spell on your pet.

ID: 4046
Torgiran

ID: 4047
Nadox

ID: 4048
Gunthak

ID: 4049
Dulak's Harbor

ID: 4050
Hatesfury

ID: 4051
%1 appears out of nowhere!

ID: 4052
You cannot hide from me, %1!

ID: 4053
Running will not save you, %1!

ID: 4054
Trying to run, %1, haha!

ID: 4055
You cannot run from your doom, %1!

ID: 4056
/path

ID: 4057
You nearly miss a note, but recover just in time!

ID: 4058
/indicator

ID: 4059
You must wait a bit longer before using the rewind command again.

ID: 4060
Rewind may not be used at this time.

ID: 4061
You are already dragging as much as you can!

ID: 4062
You are already dragging %1.

ID: 4063
Someone else is dragging %1.

ID: 4064
You begin to drag %1.

ID: 4065
You stop dragging the corpses.

ID: 4066
You stop dragging the corpse.

ID: 4067
You need to be in a more open area to summon a mount.

ID: 4068
/corpsedrag

ID: 4069
/corpsedrop

ID: 4070
Static

ID: 4071
Dynamic

ID: 4072
Once per minute

ID: 4073
Every 10 seconds

ID: 4074
Every second

ID: 4075
Always Update

ID: 4076
Tiny (32)

ID: 4077
Small (64)

ID: 4078
Medium (128)

ID: 4079
Large (256)

ID: 4080
Largest (512)

ID: 4081
5 per second

ID: 4082
10 per second

ID: 4083
30 per second

ID: 4084
Audio trigger window toggle

ID: 4085
/melody

ID: 4086
Your Shroud of Stealth keeps you hidden from watchful eyes.

ID: 4087
One or more items this character was wearing is no longer able to be worn due to a change in item requirements and has been moved to your inventory or bank.

ID: 4088
Paste from Clipboard

ID: 4089
Strafe Left

ID: 4090
Strafe Right

ID: 4091
Item restrictions require %1 to be unequipped.

ID: 4092
Usage: /SYSTEM [arguments]\n**** THIS IS A POWER USER COMMAND. BE CAREFUL!\nThis command will allow you to execute a system command and pass arguments to it\nThis command can be used to control various external applications most notably voice communication software that relies on system commands to join channels and control other features without having to leave the game.\nExample: /SYSTEM notepad c:\\notes.txt\nNOTE: EnableSystemCommand=1 must be set in the [default] section of EQCLIENT.INI to enable this command.\n\n***** WARNING *****\nTHIS COMMAND PROVIDES THE SAME FUNCTIONALITY OF RUNNING THE COMMAND AT THE DOS PROMPT!\nBE VERY CAREFUL AND DO NOT USE THIS COMMAND UNLESS YOU FULLY UNDERSTAND WHAT IT IS FOR AND WHAT SYSTEM COMMANDS CAN DO IF ABUSED OR MISUSED!\n\n

ID: 4093
Execute %1 %2

ID: 4094
Usage: /WWW \nThis command will allow you to activate your web browser.\nThe http:// prefix is added to the URL given to this command, use /URL to specify the full URL if needed.\nExample: /WWW everquest.com

ID: 4095
Opening %1

ID: 4096
Usage: /URL This command will allow you to open an arbitrary URL, such as a website or local file.\nFor accessing http:// URLs you can use /WWW instead.\nExamples:\n /URL http://everquest.com\n /URL file://c:/notes.txt

ID: 4097
/system

ID: 4098
/www

ID: 4099
/url

ID: 4100
%1 is unavailable at this time.

ID: 4101
/uptime

ID: 4102
This world has been running for %1.

ID: 4103
This zone has been running for %1.

ID: 4104
This corpse is near something that prevents a safe return by the owner. You must move it before it can be safely revived.

ID: 4105
%1 cannot be moved into %2 because it is a no-deposit bag.

ID: 4106
No-deposit bag.

ID: 4107
Moving %1 into %2 (no-deposit bag) allowed due to GM flag being set.

ID: 4108
Track pets * ON *

ID: 4109
Track pets * OFF *

ID: 4110
FORMAT: /trackpets .

ID: 4111
/trackpets

ID: 4112
Track mercs * ON *

ID: 4113
Track mercs * OFF *

ID: 4114
FORMAT: /trackmercs .

ID: 4115
/trackmercs

ID: 4116
/clickthrough

ID: 4117
You cannot convert that item because it would result in duplicate lore items.

ID: 4118
Auto-granting of AAs will occur the next time you enter the game from character select or when your character level changes.

ID: 4119
AAs will no longer be auto-granted.

ID: 4500
Mail window toggle

ID: 4501
/bazaar

ID: 4502
/trader

ID: 4503
Inbox

ID: 4504
Deleted Items

ID: 4505
From:

ID: 4506
To:

ID: 4507
Subject:

ID: 4508
Date:

ID: 4509
Status:

ID: 4510
new

ID: 4511
unread

ID: 4512
read

ID: 4513
deleted

ID: 4514
permanently deleted

ID: 4515
unknown

ID: 4516
Mail composition window not available.

ID: 4517
Message to forward or reply to was not found.

ID: 4518
Compose New Message

ID: 4519
Forward Message

ID: 4520
Reply to Message

ID: 4521
RE

ID: 4522
FW

ID: 4523
-------

ID: 4524
Message sent.

ID: 4525
Message cancelled and not sent.

ID: 4526
/netstats

ID: 4527
The Universal Chat service is temporarily unavailable. You will automatically reconnect to it when it becomes available.

ID: 4528
The Universal Chat service is available.

ID: 4529
The Universal Chat service is temporarily unavailable. You will automatically reconnect to it when it becomes available. Please wait to send your chat request until then.

ID: 4530
Message sent.

ID: 4531
Mail delivery failure to %1 (subject: %2)

ID: 4532
Do you want to report the selected message(s) to Customer Service?

ID: 4533
You received a new message in your primary mailbox.

ID: 4534
You switched to mailbox %1.

ID: 4535
Could not switch to mailbox index %1.

ID: 4536
Mailbox

ID: 4537
Mailbox of %1

ID: 4538
You have no messages in mailbox %1.

ID: 4539
You have one message in mailbox %1.

ID: 4540
You have %2 messages in mailbox %1.

ID: 4541
Failed to check mailbox %1.

ID: 4542
Mail To

ID: 4543
Modify

ID: 4544
Add

ID: 4545
Replace

ID: 4546
Do you want to delete this address book entry?

ID: 4547
New mail from %1: "%2".

ID: 4548
Should we add the mailing list "%1" to your address book?

ID: 4549
Should we update your mailing list named "%1"?

ID: 4550
The name will be changed to "%1".

ID: 4551
The address list will be changed.

ID: 4552
Added:

ID: 4553
Removed:

ID: 4554
Select Monster

ID: 4555
You cannot be transformed into a monster if you get that far.

ID: 4556
level %1

ID: 4557
You must empty your Shroud Bank before you can polymorph again.

ID: 4558
The Shroud Bank window was not opened, as there were no items that could be transferred from your previous form.

ID: 4559
You've been diverted from that dungeon since you no longer fit the criteria for that adventure. Have you changed?

ID: 4560
Pets now blocking %1. Use EQ Button / Character / Blocked Pet Spell to remove.

ID: 4561
Quest

ID: 4562
Add this spell to list of blocked spells

ID: 4563
Remove this spell from list of blocked spells

ID: 4564
You have attempted to cast %1 on yourself but are currently blocking the effect.

ID: 4565
Blocked spell window toggle

ID: 4566
Now blocking %1. Use EQ Button / Character / Blocked Spell to remove.

ID: 4567
Remove this buff

ID: 4568
Remove Buff from Pet

ID: 4569
Show Spell Information

ID: 4570
Minimum

ID: 4571
Low

ID: 4572
Normal

ID: 4573
You are not a member of a fellowship.

ID: 4574
You say to your fellowship, '%1'

ID: 4575
High

ID: 4576
Blocked pet spell window toggle

ID: 4577
Spell "%1" is part of a spell line you are already blocking. No further action is needed.

ID: 4578
all raid members

ID: 4579
Currently blocked spells:

ID: 4580
Currently blocked spells for pets:

ID: 4581
Intuitively, you know that is not a trap.

ID: 4582
You can't use pick lock on that.

ID: 4583
You can't use disarm on that.

ID: 4584
Unblocking "%1" and any other spells in the same spell line.

ID: 4585
%1 tells the fellowship,%2 '%3'

ID: 4586
Fellowship Messages

ID: 4587
/fsay

ID: 4588
Fellowship Messages

ID: 4589
You must empty your hands before you can create hard currency.

ID: 4590
You are no longer in a fellowship.

ID: 4591
Your fellowship has disbanded.

ID: 4592
%1 has left the fellowship.

ID: 4593
Chromatic Dmg: %1

ID: 4594
Prismatic Dmg: %1

ID: 4595
Physical Dmg: %1

ID: 4596
Chromatic Dmg:

ID: 4597
Prismatic Dmg:

ID: 4598
Phys Dmg:

ID: 4599
You twincast %1.

ID: 4600
%1 You have been healed for %2 points.

ID: 4601
%1 You have been healed for %2 point.

ID: 4602
You are too close to your target. Get farther away.

ID: 4603
Extended target window toggle

ID: 4604
Load target set

ID: 4605
Save target set

ID: 4606
Delete target set

ID: 4607
Enter target set name:

ID: 4608
Target set %1 loaded.

ID: 4609
Target set %1 saved.

ID: 4610
Save/Load target sets

ID: 4611
You have reached the limit of %1 target sets. Please delete one if you wish to save your current set.

ID: 4612
No such target set exists. Usage: /xtarget (EDIT THIS STRING)

ID: 4613
Target set %1 deleted.

ID: 4614
Achievement window toggle

ID: 4615
In order to use the %1 command, you must have the EverQuest expansion: %2.

ID: 4616
You have completed achievement: %1

ID: 4617
%1 has completed achievement: %2

ID: 4618
%1 tells you, 'You cannot afford to recover %2.'

ID: 4619
%1 tells you, 'You can only recover an entire stack of lost items, and you cannot afford to recover this stack of %2.'

ID: 4620
%1 tells you, 'That'll be%2 to recover the entire %4-count stack of %3.'

ID: 4621
%1 tells you, 'That'll be%2 to recover the %3.'

ID: 4622
Your transfer request failed because your alternate name is not long enough. It must be at least four (4) characters.

ID: 4623
Items found in inventory slot(s) unavailable to you. Removing items.

ID: 4624
You have manually opened the server transfer window and while you aren't eligable for a server transfer, there are servers availabe that you could transfer to for free. If you are ready to make the transfer now, please select your desired new server from the list and click "Transfer".

ID: 4625
You have manually opened the pet name change window. If you are eligible for a pet name change, please enter your desired new pet name into the text field and click "Submit Name". NOTE: Changing your pet's name will change the current pet as well as all future pets.

ID: 4626
Placeable

ID: 4627
You are eligible for a pet name change! If you are ready to make the change now, please enter your desired new pet name into the text field and click "Submit Name". If you want to make the change later, just click "Remind Me Later", and this window will appear the next time you log in. Additionally, if you wish for this window to stop appearing altogether, simply click "Disable Reminder". You can also use the command "/changepetname" to manually open this window. NOTE: Changing your pet's name will change the current pet as well as all future pets.

ID: 4628
You are eligible for a mercenary name change! If you are ready to make the change now, please enter your desired new mercenary name into the text field and click "Submit Name". If you want to make the change later, just click "Remind Me Later", and this window will appear the next time you log in. Additionally, if you wish for this window to stop appearing altogether, simply click "Disable Reminder". You can also use the command "/changemercname" to manually open this window. NOTE: Changing your mercenary's name will change the name of the mercenary in the active slot. When that mercenary is dismissed, the name will be moved to the next empty slot.

ID: 4629
You have manually opened the mercenary name change window. If you are eligible for a mercenary name change, please enter your desired new mercenary name into the text field and click "Submit Name". NOTE: Changing your mercenary's name will change the name of the mercenary in the active slot. When that mercenary is dismissed, the name will be moved to the next empty slot.

ID: 4630
Are you sure you wish to close the name change window and disable your log-in reminders? If you click yes, you may still open the name change window by typing "/changepetname".

ID: 4631
Are you sure you wish to close the name change window and disable your log-in reminders? If you click yes, you may still open the name change window by typing "/changemercname".

ID: 4632
You have been offered a resurrection.

ID: 4633
Your pet's name will be changed to %1. Is this correct?

ID: 4634
Your mercenary's name will be changed to %1. Is this correct?

ID: 4635
Are you sure you want to kick players from %1?

ID: 4636
You need to be a %1 member to send email.

ID: 4637
You need to be a %1 member to use the bazaar to sell items or establish buy lines.

ID: 4638
Thank you. Your vote was successfully recorded.

ID: 4639
You taunt %1 more effectively than anyone else.

ID: 4640
%1 is too high a level for you to taunt with that spell.

ID: 4641
Hotbar 5 window toggle

ID: 4642
Hotbar 6 window toggle

ID: 4643
Hotbar 7 window toggle

ID: 4644
Hotbar 8 window toggle

ID: 4645
Hotbar 9 window toggle

ID: 4646
Hotbar 10 window toggle

ID: 4647
Please enter the code from the scratch-off area of the station cash card being redeemed.

ID: 4648
You have successfully redeemed this code for your Wallet. Station Cash can now be used to purchase virtual items in the Marketplace.

ID: 4649
An external browser is being started to continue funding.

ID: 4650
An external browser is being started to continue this activity.

ID: 4651
The code entered corresponds to an SOE Universal Game Card. An external browser is being started to handle Universal Game Card redemption.

ID: 4652
The writing appears to be %1 you begin to read.

ID: 4653
Item activation from within a container is limited to Veil of Alaris owners.

ID: 4654
Open New Bar

ID: 4655
Share window toggle

ID: 4656
Your AA experience has reached the membership-imposed cap. Your AA conversion rate of %1 percent will no longer be converted toward AA points. Upgrade to the All Access membership to remove the imposed cap.

ID: 4657
The activation code entered allows selection of a single product from a list of eligible products. Please select from the pull down list below, then press submit.

ID: 4658
The selected character is not currently available. Number of character slots is determined by membership level plus any character slots that have been purchased. Characters are selected to fill the slots starting with the most recently logged in characters first. Characters created after the start of Free To Play are limited to the number of slots available due to membership level and purchased slots. Characters created before Free To Play are always available.

ID: 4659
The selected character is not currently available. This character uses a class that is no longer playable for the current level of membership. If you are interested in playing this character, you have the option of either puchasing the associated class or returning to the All Access membership.

ID: 4660
The selected character is not currently available. This character uses a race that is no longer playable for the current level of membership. If you are interested in playing this character, you have the option of either puchasing the associated race or returning to the All Access membership.

ID: 4661
Your starting city has successfully been set to %1.

ID: 4662
Historic alert window toggle

ID: 4663
Your %1 message has been successfully posted!

ID: 4664
Your %1 message has failed to post due to authorization issues.

ID: 4665
Your %1 message appears to be a duplicate message and has not been posted.

ID: 4666
Your %1 message is too long to post.

ID: 4667
Your %1 message has failed to post.

ID: 4668
Your %1 message has failed to post due an unforeseen connection failure.

ID: 4669
Message sent.

ID: 4670
Drop augment here to install.

ID: 4671
Click to remove augment (Right-click for other options)

ID: 4672
Open Marketplace to purchase special ornamentation ability

ID: 4673
Drop ornamentation augment here to install.

ID: 4674
Your %1 message has failed to post due to exceeding the posting rate limits set by %2.

ID: 4675
There has been an error. Unable to acquire Steam wallet information for a Steam user.

ID: 4676
No text set

ID: 4677
Please enter Security code

ID: 4678
Please enter parental password.

ID: 4679
Click to select the credit card you are going to use to purchase the product.

ID: 4680
Please select a credit card.

ID: 4681
The credit card security code is a three or four digit number printed on the front or back of your card, usually toward the right hand side. It is used to help prevent credit card fraud.

ID: 4682
Click to confirm purchase

ID: 4683
The Marketplace feature you are trying to access is not valid with your current operating system. Please update your operating system to WindowsXP or later to access this feature.If the problem still persists, please contact in-game Technical Support by typing "/petition" during your next game session or visit www.support.station.sony.com and report this problem.

ID: 4684
Server currently busy. Please wait.

ID: 4685
Click to purchase the product with the selected credit card

ID: 4686
None currently listed

ID: 4687
All Items

ID: 4688
Prestige Only

ID: 4689
Non-Prestige Only

ID: 4690
Any Augment Slot

ID: 4691
Flash Sale! On sale for a limited time in our Marketplace: %1!

ID: 4800
Item collections are limited to Rain of Fear owners.

ID: 4801
Collectible

ID: 5000
Players looking for a group:

ID: 5001
Players in EverQuest:

ID: 5002
Zones in EverQuest:

ID: 5003
(USER %1: PID %2)

ID: 5004
(USER PID %1)

ID: 5005
Your webpage will be updated in 5 to 10 minutes.

ID: 5006
ZONE: %1

ID: 5007
* Steward *

ID: 5008
* Apprentice Guide *

ID: 5009
* Guide *

ID: 5010
* QuestTroupe *

ID: 5011
* Senior Guide *

ID: 5012
* GM-Tester *

ID: 5013
* EQ Support *

ID: 5014
* GM-Staff *

ID: 5015
* GM-Admin *

ID: 5016
* GM-Lead Admin *

ID: 5017
* QuestMaster *

ID: 5018
* GM-Areas *

ID: 5019
* GM-Coder *

ID: 5020
* GM-Mgmt *

ID: 5021
* GM-Impossible *

ID: 5022
%1[ANON (%2 %3)] %4 (%5) %6 %7 %8 %9

ID: 5023
%1[ANONYMOUS] %2 %3 %4

ID: 5024
%1[ANONYMOUS] %2 %3

ID: 5025
%1[%2 %3] %4 (%5) %6 %7 %8 %9

ID: 5026
ZONE: %1 is UP.

ID: 5027
ZONE: %1 isn't ready yet.

ID: 5028
There is %1 player in EverQuest.

ID: 5029
There are no players in EverQuest that match those who filters.

ID: 5030
There are %1 players in EverQuest. Count %2, no Active Char %3

ID: 5031
There are %1 players in EverQuest. Count %2, filtered %3

ID: 5032
There are %1 players in EverQuest. Count %2, no Active Char %3, filtered %4

ID: 5033
Your who request was cut short... too many players.

ID: 5034
There is %1 zone server up.

ID: 5035
There are %1 zone servers up.

ID: 5036
There are %1 players in EverQuest.

ID: 5037
You must wait at least %1 minutes before trying to update your web page again.

ID: 5038
This player does not have an account on this server, thus no soulmarks can exist. Please make sure the command arguments are correct.

ID: 5039
A member of your group has changed their name from %1 to %2

ID: 5040
You are now the leader of your group.

ID: 5041
%1 is now the leader of your group.

ID: 5042
%1 is not in your group.

ID: 5043
/makeleader

ID: 5044
The leader's group was disbanded before you accepted the invitation.

ID: 5045
You told %1 '%T2, %3'

ID: 5046
%1 is not online at this time.

ID: 5047
The leader's raid was dissolved before you accepted the invitation.

ID: 5048
The raid is full.

ID: 5049
An unknown force prevents you from entering this zone. (This zone can only be entered by player characters.)

ID: 5050
An unknown force prevents you from entering this zone. (This zone can only be entered once this part of the storyline is revealed in normal play. A valid player character must arrive first.)

ID: 5051
This zone is not ready to receive visitors yet. Please try again in a few moments.

ID: 5052
The zone that you are attempting to enter is part of an expansion that you do not yet own. You may need to return to the Login screen and enter an account key for that expansion. If you have received this message in error, please /petition or send an email to EQAccounts@soe.sony.com

ID: 5053
You do not have a petition in the queue.

ID: 5054
Your petition was successfully deleted.

ID: 5055
Your petition is currently checked out, so you cannot delete it at this moment.

ID: 5056
Cast gem 11

ID: 5057
Cast gem 12

ID: 5058
Your petition text is : %1

ID: 5059
%1 joined the raid.

ID: 5060
%1 is already in a raid.

ID: 5061
You formed a raid.

ID: 5062
You were removed from the raid.

ID: 5063
%1 has left the raid.

ID: 5064
You invite %1 to join your raid.

ID: 5065
%1 invites you to join a raid.

ID: 5066
%1 is currently considering joining another raid.

ID: 5067
To join the raid click the accept button in the raid window or type /raidaccept.

ID: 5068
%1's name changed to %2

ID: 5069
You are now the leader of the raid.

ID: 5070
%1 is now the leader of your raid.

ID: 5071
Your raid was disbanded.

ID: 5072
%1 was not assigned leadership.

ID: 5073
Only the leader of the raid can invite someone.

ID: 5074
You must target a player or use /raidinvite to invite someone to your raid.

ID: 5075
Only player characters can be in a raid.

ID: 5076
You cannot invite yourself to the raid.

ID: 5077
That person is already in your raid.

ID: 5078
You cannot join the raid because %1 is either linkdead or is not in the zone.

ID: 5079
You notify %1 that you agree to join the raid.

ID: 5080
You declined the invitation to join %1's raid.

ID: 5081
%1 rejected your offer to join the raid.

ID: 5082
%1 is not in your raid.

ID: 5083
You have joined the raid.

ID: 5084
A member of the group of the person you are inviting to the raid is out of range. The invite has failed.

ID: 5085
You gained raid experience!

ID: 5086
%1 is considering joining another raid.

ID: 5087
You cannot create a group since you are in a raid and are not a group leader of the raid.

ID: 5088
%1 rejects your invite because they are in a raid and you are not in theirs, or they are a raid group leader

ID: 5089
/makeraidleader

ID: 5090
/raidinvite

ID: 5091
/raiddecline

ID: 5092
/raidaccept

ID: 5093
/raiddisband

ID: 5094
To set the loot type enter '/setloottype arg', where arg is 1(Leader only), 2(leader and group leaders only), 3(leader selected looters), or 4(entire raid). If you chose leader selected looters, use the /addraidlooters to specify who in the raid can loot. You must be the raid leader to set the loot type.

ID: 5095
To add a looter, you must target someone in your raid and you must be the raid leader. The loot type must also be set to leader chooses.

ID: 5096
To remove a looter, you must target someone in your raid and you must be the raid leader.

ID: 5097
/setloottype

ID: 5098
/addraidlooter

ID: 5099
/removeraidlooter

ID: 5100
The loot type is now - %T1

ID: 5101
raid leader only

ID: 5102
raid and group leaders

ID: 5103
leader selected looters

ID: 5104
%1 was added to raid loot list.

ID: 5105
%1 was removed from the loot list

ID: 5106
The raid loot list is full. You cannot add anymore players to the list.

ID: 5107
Raid window toggle

ID: 5108
You cannot send chat with the raid chat channel unless you are in a raid.

ID: 5109
You tell your raid, '%1'

ID: 5110
/rsay

ID: 5111
rsay

ID: 5112
%1 tells the raid, %2 '%3'

ID: 5113
Raid

ID: 5114
The maximum number of raid group leaders has been met.

ID: 5115
The guild number entered is invalid.

ID: 5116
Usage: /leader . You must also have someone set as your target. If the target is already in a guild, then don't include a guild number.

ID: 5117
You can only demote someone that is in your guild.

ID: 5118
You cannot play a Froglok, you don't have the LoY expansion.

ID: 5119
You cannot enter the zone because you do not have access to it. Moving you to the proper fallback zone.

ID: 5120
/getguildmotd

ID: 5121
This command can only be used by officers and leaders of a guild to set or clear the guild motd. To view the guild motd, use the new /getguildmotd command.

ID: 5122
You can no longer play this character. Your level is too high.

ID: 5123
%1 is already a member of your guild. To reinvite them, you must remove them first.

ID: 5124
You cannot afford to be sent on an Adventure at the moment.

ID: 5125
You must be in a group before we can send you on an Adventure.

ID: 5126
Your last Adventure request has not expired.

ID: 5127
You must be the leader of your group to request an Adventure.

ID: 5128
Your adventure request failed.

ID: 5129
There are no Adventures available for your group at the moment. You may want to try adding more players, and/or making sure that the people in your group are closer in level to each other.

ID: 5130
Your group is too small to be sent on an Adventure.

ID: 5131
Your group is too large to be sent on an Adventure.

ID: 5132
There are no Adventure zones available at the moment. Please try again in a few minutes.

ID: 5133
You must accept the adventure before you can enter it.

ID: 5134
You failed to complete your adventure in time. Complete your adventure goal within %1 minutes to receive a lesser reward. This adventure will end in %1 minutes and your party will be ejected from the dungeon.

ID: 5135
You have left your adventure.

ID: 5136
You have successfully completed your adventure. You received %1 adventure points. You have 30 minutes to exit this zone.

ID: 5137
You must be the leader of your raid to request an adventure.

ID: 5138
%1 has not completed enough adventures to join you.

ID: 5139
%1 cannot join you on this adventure, they must wait for %2.

ID: 5140
Your adventure was terminated.

ID: 5141
The gateway to the dungeon is sealed off to you. Perhaps you would be able to enter if you needed to adventure there.

ID: 5142
A strange magical presence prevents you from entering. It's too dangerous inside the dungeon at the moment.

ID: 5143
Your skills and bravery are not required in this area, but they are needed somewhere else.

ID: 5144
Your adventure request timed out.

ID: 5145
%1 is currently assigned to an adventure.

ID: 5146
%1 cannot participate in adventures.

ID: 5147
You received %1 points for successfully completing the adventure.

ID: 5148
/adventure

ID: 5149
%1 cannot join you on your adventure, they are still resting from their last one.

ID: 5150
You cannot request an adventure because you are still resting from your last one.

ID: 5151
You failed to complete your adventure in time. This adventure will end in %1 minutes and your party will be ejected from the dungeon.

ID: 5152
The adventure you desire is difficult. If you really want this adventure, please let me know by selecting the appropriate risk level.

ID: 5153
The adventure you desire is just right for you. If you would like this adventure, please let me know by selecting the appropriate risk level.

ID: 5154
You cannot loot while a hostile creature is aware of your presence.

ID: 5155
Are you sure you want to clear your surname?

ID: 5156
You must wait %1 before you can change your surname again.

ID: 5157
Your ability to change your last name has been removed.

ID: 5158
The Forgotten Halls

ID: 5159
You are eligible for a server transfer! If you are ready to make the transfer now, please select your desired new server from the list and click "Transfer". If you want to make the change later, just click "Remind Me Later", and this window will appear the next time you log in. Additionally, if you wish for this window to stop appearing altogether, simply click "Disable Reminder". You can also use the command "/servertransfer" to manually open this window.

ID: 5160
The Broodlands

ID: 5161
Stillmoon Temple

ID: 5162
The Ascent

ID: 5163
Thundercrest Isles

ID: 5164
Lavaspinner's Lair

ID: 5165
Tirranun's Delve

ID: 5166
The Accursed Nest

ID: 5167
You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name.

ID: 5168
Your transfer request failed because you are not currently allowed to make a server transfer.

ID: 5169
The portal collapses before you can escape!

ID: 5170
Ruins of Illsalin

ID: 5171
Imperial Bazaar

ID: 5172
Temple of the Korlach

ID: 5173
The Nargilor Pits

ID: 5174
Dreadspire Keep

ID: 5175
The Hive

ID: 5176
Living Larder

ID: 5177
Coven of the Skinwalkers

ID: 5178
Queen Sendaii’s Lair

ID: 5179
Stoneroot Falls

ID: 5180
Chambers of Xill

ID: 5181
Caverns of the Lost

ID: 5182
Lair of the Korlach

ID: 5183
Undershore

ID: 5184
Snarlstone Dens

ID: 5185
Shadowspine

ID: 5186
Corathus Creep

ID: 5187
Sporali Caverns

ID: 5188
Corathus Lair

ID: 5189
Shadowed Grove

ID: 5190
You are too distracted to perform this action at this time.

ID: 5191
Please wait while your transformation is completed.

ID: 5192
Are you sure you wish to close the name change window and disable your log-in reminders? If you click yes, you may still open the name change window by typing "/changename".

ID: 5193
You already have a name change pending. Please wait until it is fully processed before attempting another name change.

ID: 5194
You are eligible for a name change! If you are ready to make the change now, please enter your desired new name into the text field and click "Submit Name". If you want to make the change later, just click "Remind Me Later", and this window will appear the next time you log in. Additionally, if you wish for this window to stop appearing altogether, simply click "Disable Reminder". You can also use the command "/changename" to manually open this window. NOTE: Changing your name will destroy corpses if you have any, restore your UI back to default settings and possibly remove you from your guild.

ID: 5195
You have manually opened the name change window. If you are eligible for a name change, please enter your desired new name into the text field and click "Submit Name". NOTE: Changing your name will destroy corpses if you have any, restore your UI back to default settings and possibly remove you from your guild.

ID: 5196
You have manually opened the server transfer window and are eligible for a server transfer! If you are ready to make the transfer now, please select your desired new server from the list and click "Transfer".

ID: 5197
You have manually opened the server transfer window but are not eligible for a server transfer.

ID: 5198
Are you sure you wish to close the server transfer window and disable your log-in reminders? If you click yes, you may still open the server transfer window by typing "/servertransfer".

ID: 5199
Are you sure you wish to transfer your character to server %1 with the name %2? If successful, you will be immediately logged off.

ID: 5200
Do you want to mark the selected message(s) as spam?

ID: 5201
Do you want to mark the selected message(s) as not being spam?

ID: 5202
/compare

ID: 5203
You must target someone to compare your achievements with theirs.

ID: 5204
You are too far away to compare your achievements with those of your target.

ID: 5205
You cannot compare your achievements with a target that is not a pc.

ID: 5206
/aclearcompare

ID: 5207
Achievements

ID: 5208
Emote achievement messages

ID: 5209
Guild achievement messages

ID: 5210
Your guildmate %1 has completed %2 achievement.

ID: 5211
Your transfer request failed because you cannot transfer servers while using a shroud or while in a monster mission.

ID: 5212
Alternate Available

ID: 5213
Your transfer request failed because you cannot request an alternate name when your original name is available on the destination server.

ID: 5214
There is insufficient space in the container to complete this move.

ID: 5215
One of the items involved in the move does not fit in the container.

ID: 5216
%1 cannot be moved into %2 because you cannot put an item into a container that is currently inside another container.

ID: 5217
Real estate items window toggle

ID: 5218
Are you sure you wish to move all of the placed items at your current location into storage?

ID: 5219
You cannot add this item because the real estate is full.

ID: 5220
You can't put that item in this real estate.

ID: 5221
You have successfully reached your active zone path's destination: %1.

ID: 5222
Are you absolutely sure you want to destroy your %1? It contains a real estate, and all items inside that real estate will also be destroyed!

ID: 5223
Your real estate item request failed.

ID: 5224
Item placement has been cancelled because the item being placed has been removed from the real estate.

ID: 5225
The item you are placing has been moved.

ID: 5226
The item was not found at the specified location. It is likely that you are out of sync with the zone. Try camping or zoning to fix the issue.

ID: 5227
You do not have permission to enter %1.

ID: 5228
You are too far away from %1 to enter it.

ID: 5229
You can only do this with empty containers.

ID: 5230
You can only do this with placeable items. See the item's description.

ID: 5231
You are too far away from the item. Move closer to it and try again.

ID: 5232
Your request failed because the item was not found.

ID: 5233
Your request failed because you do not currently have a world container open.

ID: 5234
The item could not be found.

ID: 5235
Interaction with this item is not allowed.

ID: 5236
Use

ID: 5237
You cannot place this on top of a player.

ID: 5238
Are you sure you wish to pack the active moving crate with all of your real estate items at the current location that can fit in the moving crate?

ID: 5239
Are you sure you wish to unpack all of the items in your active moving crate that are allowed in your current location?

ID: 5240
You must have a moving crate placed in your yard or house for this operation.

ID: 5241
There are no items to transfer.

ID: 5242
You cannot add another house to this yard.

ID: 5243
You cannot place another moving crate on this property.

ID: 5244
Adjust Placement

ID: 5245
Your request failed because placeable containers cannot be used unless they are placed.

ID: 5246
%1 cannot be moved into %2 because placeable containers are only usable when they are placed.

ID: 5247
Your real estate item locate attempt has been cancelled because the item is no longer selected in the real estate items window.

ID: 5248
Your real estate item locate attempt has been cancelled because the item is no longer visible in the world.

ID: 5249
The real estate item you are locating has moved and the path to the item has been updated.

ID: 5250
You cannot place that item in this zone.

ID: 5251
This can only be done by the owner of the property.

ID: 5252
Real estate trophies window toggle

ID: 5253
You no longer have enough Tribute Favor to maintain your trophy benefits. They have been deactivated.

ID: 5254
Failed to add the selected trophy benefit to the active list because all of the active trophy benefit slots are in use.

ID: 5255
View Respawn Timer

ID: 5256
%1 will respawn in %2 seconds.

ID: 5257
Duplicate lore item deleted. There was one already in your limbo buffer.

ID: 5258
Toggle Mode

ID: 5259
Set Mode Collision

ID: 5260
Set Mode Cursor

ID: 5261
Set Mode Free

ID: 5262
Reset Pitch

ID: 5263
Reset Heading

ID: 5264
Reset Size

ID: 5265
yards

ID: 5266
Collision Mode

ID: 5267
Cursor Mode

ID: 5268
Free Placement Mode

ID: 5269
%1

ID: 5270
The item you are placing does not allow %1

ID: 5271
Reset Roll

ID: 5272
You cannot add this item. The vault is full.

ID: 5273
You cannot place this item here because the surface is not flat enough.

ID: 5274
Placement Data

ID: 5275
This item must be placed in the zone for you to interact with it.

ID: 5276
Your attempt to sell this plot failed because the plot does not contain a placed crate with enough available space to hold the plot's items.

ID: 5277
Your attempt to sell this plot failed because you are not its owner.

ID: 5278
Your attempt to sell this plot has failed.

ID: 5279
Your attempt to transfer this plot failed because you are not its owner.

ID: 5280
Your attempt to transfer this plot failed.

ID: 5281
Your attempt to sell this plot failed because the placed crate cannot add another house containing items. Crates are limited to one house containing items.

ID: 5282
Moving crates can only contain one non-empty house and this moving crate already has one.

ID: 5283
You cannot interact with this NPC item because its NPC was not found in the zone.

ID: 5284
Mouse Movement as Mouse Wheel

ID: 5285
Show Items

ID: 5286
Wall Mode

ID: 5287
Set Mode Wall

ID: 5288
This item contains a real estate that has %1 items inside of it.

ID: 5289
This item contains real estate %1, which has %2 items inside of it.

ID: 5290
There are no open slots for the held item in your inventory.

ID: 5291
You cannot add this item because it is No Storage.

ID: 5292
You cannot add this item because it contains an augment that is No Storage.

ID: 5293
%1 cannot be dropped, traded, or sold, because it contains an augment that is No Trade.

ID: 5294
Rotate Pitch 90 Degrees

ID: 5295
Rotate Roll 90 Degrees

ID: 5296
Rotate Heading 90 Degrees

ID: 5297
Layout "%1" is already loaded.

ID: 5298
%1 %2 items failed to load for layout "%3".

ID: 5299
FAILED %1 ITEMS:

ID: 5300
%1 %2 item(s) and %3 %4 item(s) failed to load for layout "%5".

ID: 5301
You cannot put %1 in the bank because it contains an item that is No Storage.

ID: 5302
You cannot place %1 in the bank because it contains an augment that is No Storage.

ID: 5303
You cannot put %1 in the shared bank because it contains an item that is %2.

ID: 5304
You cannot put %1 in the shared bank because it contains an augment that is %2.

ID: 5305
You cannot pick up %1 because it contains a lore item you already possess.

ID: 5306
You cannot pick up %1 because it contains a lore item augment you already possess.

ID: 5307
You cannot put %1 in the shared bank because it contains a lore item already inside the shared bank.

ID: 5308
You cannot put %1 in the shared bank because it contains a lore item augment already inside the shared bank.

ID: 5309
%1 tells you, 'You already have a lore item contained by %2 on your person, on your shroud, in the bank, in a real estate, or as an augment in another item. You cannot have more than one of a particular lore item at a time.'

ID: 5310
%1 tells you, 'You already have a lore item augment contained by %2 on your person, on your shroud, in the bank, in a real estate, or as an augment in another item. You cannot have more than one of a particular lore item at a time.'

ID: 5311
%1 cannot be used because placeable containers are only usable when they are placed.

ID: 5312
Part of the stack was successfully moved.

ID: 5313
You cannot place an item from that stack because the real estate does not have room for the item that would be added from splitting the stack.

ID: 5314
Layout "%1" was successfully loaded.

ID: 5315
You must purchase the House of Thule expansion before you can own a plot.

ID: 5316
Your attempt to transfer this plot failed because your target does not have the House of Thule expansion.

ID: 5317
Your plot purchase attempt failed because this is a guild neighborhood and you are not a member of the guild.

ID: 5318
Your attempt to transfer this plot failed because this is a guild neighborhood and your target is not a member of the guild.

ID: 5319
This activity is disabled until you own the House of Thule expansion.

ID: 5320
%1 has created a new neighborhood for your guild's exclusive use! Plots in %2 may only be owned by members of %3.

ID: 5321
You must either empty all of the items from this plot or purchase the House of Thule expansion before you can move out (otherwise you would end up with a crate full of items that you could not access).

ID: 5322
Permanent Aura

ID: 5323
Aura Active

ID: 5324
Activate Aura

ID: 5325
You declined the request to be transported to the real estate anchor.

ID: 5326
Do you wish to be transported by %1 to the real estate anchor in %2?

ID: 5327
Are you sure you wish to transport yourself to your real estate anchor in %1?

ID: 5328
Do you wish to be transported by %1 to your real estate anchor in %2?

ID: 5329
Are you sure you wish to transport yourself to the real estate anchor in %1?

ID: 5330
The anchor teleport cast on you by %1 failed because you do not have permission to enter %2.

ID: 5331
Your house swap failed because the house you are attempting to swap in does not have enough space to hold all of the placed house's items.

ID: 5332
Your house swap failed because the house you are attempting to swap in does not have enough space to hold all of the placed house's archived items.

ID: 5333
Your house swap failed because the house you are attempting to swap in does not have enough space to hold all of the placed house's NPC items.

ID: 5334
Your house swap failed because you do not have a house placed.

ID: 5335
Your house swap failed because the house you are attempting to swap in is already placed.

ID: 5336
Swap Houses

ID: 5337
Are you sure you want to swap this house with the house that is currently placed? All items in the previously placed house will be moved into storage in the newly placed house.

ID: 5338
Your house swap failed because you cannot swap houses while you have a placed crate in your placed house. Move the crate to storage, the yard or your inventory and try again.

ID: 5339
Renew Aura

ID: 5340
Deactivate Aura

ID: 5341
View Aura Timer

ID: 5342
This aura will expire in %1.

ID: 5343
%1 is at its capacity of %2 active auras. You must deactivate one of the other auras to activate this one.

ID: 5344
Temporary Aura

ID: 5345
You cannot teleport to %1 from your current zone. You may only teleport to it from zones that are connected to its neighborhood.

ID: 5346
You cannot teleport to %1 because you do not have access to enter it.

ID: 5347
The anchor teleport cast on you by %1 failed because the house the anchor is in is not placed in a yard.

ID: 5348
The anchor teleport cast on you by %1 failed because %2 cannot be entered until its upkeep is paid.

ID: 5349
You cannot teleport to %1 because it no longer exists.

ID: 5350
You cannot teleport to %1 because it is no longer placed in a yard.

ID: 5351
You cannot teleport to %1 because its upkeep is expired.

ID: 5352
Are you sure you wish to transfer your character to server %1 with the name %2? You have copied items on your character and, if you transfer, they will all be deleted! Also, all items contained within copied houses and moving crates will be deleted! If the transfer is successful, you will be immediately logged off.

ID: 5353
Your transfer request failed because your server is currently not allowing transfers to other servers.

ID: 5354
You left the active zone path and the zone guide is unable to generate a path from your current zone to %1!

ID: 5355
You left the active zone path, so a new path has been generated starting from %1 and ending in %2.

ID: 5356
The zone path was unable to determine the exact location of the zone connection to %1. If the zone connection is made through an NPC, you may be able to find it by searching the NPC's in the Find window.

ID: 5357
Zone guide window toggle

ID: 5358
Zone path window toggle

ID: 5359
Bounding Box Data

ID: 5360
%1 tells you, 'Sorry, but you're going to remove the augment before I'll buy it.'

ID: 5361
You have successfully purchased an item.

ID: 5362
The game has detected that you have modified one or more of your alert windows: EQUI_AlertHistoryWnd.xml, EQUI_AlertStackWnd.xml or EQUI_AlertWnd.xml. You will be unable to enter the game until you restore these windows to a fully working state.

ID: 5363
The game has detected that you have modified one or more of your alert windows: EQUI_AlertHistoryWnd.xml, EQUIAlertStackWnd.xml or EQUI_AlertWnd.xml. You will be disconnected from the game in 60 seconds unless you restore these windows to a fully working state.

ID: 5364
You will be disconnected from the game in %1 seconds.

ID: 5365
You cannot insert this augment because the item is currently equipped in a location that the augment is not allowed in. Unequip the item and try again.

ID: 5366
/particledensity

ID: 5367
Krono buylines cannot offer compensation items.

ID: 5368
Buylines cannot offer Krono as a compensation item.

ID: 5369
Are you sure you want to consume Krono to add membership time to your account?

ID: 5370
You cannot consume Krono to add membership time to your account because you have no Krono available for consumption.

ID: 5371
Consume

ID: 5372
%1 tells you, 'I cannot mail the krono for you because you do not have the specified quantity of krono in that slot!'

ID: 5373
%1 tells you, 'You cannot mail krono to yourself.'

ID: 5374
Your krono trade with %1 has been successfully processed.

ID: 5375
Your krono trade with %1 was unsuccesful. The items and money that you included in the trade have been returned to you. Please try again later.

ID: 5400
Unattuner

ID: 5401
%1 cannot be unattuned because it is not currently attuned.

ID: 5402
%1 cannot be unattuned because it contains an augment that is attuned.

ID: 5403
You have successfully unattuned your %1.

ID: 5404
You cannot do that because you do not have add item access.

ID: 5405
You cannot do that because you do not have remove item access.

ID: 5406
You cannot do that because you do not have move item access.

ID: 5407
You cannot do that because you do not have interact item access.

ID: 5408
You cannot do that because you do not have add house access.

ID: 5409
You cannot do that because you do not have remove house access.

ID: 5410
You don't have the proper access rights.

ID: 5411
You cannot do that because you do not have manage access.

ID: 5412
You cannot do that because you do not have withdraw upkeep access.

ID: 5413
You cannot do that because you do not have mail item access.

ID: 5414
You cannot do that because you do not have add crate access.

ID: 5415
You cannot do that because you do not have remove crate access.

ID: 5416
Removed invalid name %1 from the access list for %2.

ID: 5417
Destroy

ID: 5418
You cannot store this house in the desired moving crate because the house contains a placed moving crate. The moving crate inside the house must either be moved to the closet or removed from the house before the house can be stored in the desired moving crate.

ID: 5419
Your attempt to sell this plot failed because you do not have permission to remove the crate that will contain the plot's items.

ID: 5420
You may not sell this plot currently because the active moving crate on it, which you would receive by selling the plot, is No Trade and you are not its owner.

ID: 5421
You may not sell this plot currently because the active moving crate on it, which you would receive by selling the plot, is a lore item that you already own.

ID: 5422
You must own the House of Thule expansion to display this window.

ID: 5423
Save

ID: 5424
Modify

ID: 5425
In order to modify Guild Trophy Tribute Benefits, you must have "Trophy Tribute: Change Active Benefit" access within your guild and first click the Modify button.

ID: 5426
Your attempt to purchase this guild plot failed because your guild only has %1 members. In order to purchase a guild plot, your guild must have at least %2 members.

ID: 5427
%1 tells you, 'Sorry, you may not use my bank because you are not a member of the guild!'

ID: 5428
The guild merchant is busy and ignoring your request. Perhaps you will have better luck if you try again in a moment.

ID: 5429
This activity is disabled until you own the Veil of Alaris expansion.

ID: 5430
You must purchase the Veil of Alaris expansion before you can buy a guild plot.

ID: 5431
You may not sell a guild plot until you purchase the Veil of Alaris expansion.

ID: 5432
You cannot enter %1 because you are not in %2.

ID: 5433
You currently have %1 parcels in your mail and are %2 parcels over the limit of %3! If you do not retrieve at least %2 parcels before you logout, they will be lost!

ID: 5434
You currently have %1 parcels in your mail and are 1 parcel over the limit of %2! If you do not retrieve at least 1 parcel before you logout, it will be lost!

ID: 5435
You have received a new parcel delivery and are now at the parcel limit! You will not be able to mail parcels to other players until you retrieve at least one parcel from your mailbox!

ID: 5436
Train

ID: 5437
You are not allowed to modify guild trophy benefits because you either do not own the Veil of Alaris expansion or you are using a shroud.

ID: 5438
You may only dump the real estate guild hall if you are in a guild.

ID: 5439
You may only dump the real estate guild hall while you are on the guild plot or in the real estate guild hall.

ID: 5440
You may only dump the real estate guild hall if you have modify item access in it.

ID: 5441
Modify Owner

ID: 5442
Please enter the name of the new item owner.

ID: 5443
Do you wish to be transported by %1 to guild %2's anchor?

ID: 5444
Are you sure you wish to transport yourself to your guild %1's anchor?

ID: 5445
Do you wish to be transported by %1 to your guild %2's anchor?

ID: 5446
Are you sure you wish to transport yourself to guild %1's anchor?

ID: 5447
The guild anchor transport cast on you by %1 failed because guild %2 does not have an anchor of the required type placed.

ID: 5448
Your transport to anchor spell failed because no placed anchor of the required type was found.

ID: 5449
The guild anchor transport you cast failed because guild %1 does not have an anchor of the required type placed.

ID: 5450
The anchor teleport you cast failed because %1 cannot be entered until its upkeep is paid.

ID: 5451
The anchor teleport you cast failed because you do not have permission to enter %1.

ID: 5452
The anchor teleport you cast failed because the house the anchor is in is not placed in a yard.

ID: 5453
The transport to anchor spell cast on you by %1 because no placed anchor of the required type was found.

ID: 5454
%1, I can't train you from that far away!

ID: 5456
If you wish to have access to %1 bag slots, you must become an %2 member.

ID: 5457
You have lost access to some of your inventory bag slots and the items that they contained have been mailed back to you. You can retrieve them from any parcel merchant.

ID: 5458
Prestige

ID: 5459
Manually zooming and panning is disabled when the map is in Find mode and the "Auto-Find" button is active. If you wish to manually adjust the map while in Find mode, then disable the "Auto-Find" button.

ID: 5460
The zone path generator was unable to find a path from %1 to %2.

ID: 5461
Wallet request for info needed to add a credit card failed. Please try again later.

ID: 5462
ENTER CREDIT CARD INFORMATION

ID: 5463
(Debit cards are also accepted if they have a VISA or MasterCard logo)

ID: 5464
If you wish to gain access to %1 bag slots, you must purchase House of Thule and be an All Access member.

ID: 5465
Before clicking ADD CARD, please confirm that the above payment information is accurate.

ID: 5466
The credit card cannot be added yet because all of the required data has not been entered. All of the rows in red must be filled out before you can attempt to add this card.

ID: 5467
You have successfully added the credit card. It will now appear as one of your credit cards on file.

ID: 5468
The zone path window cannot be opened because there is no active path.

ID: 5469
You have successfully purchased %1 for %2.

ID: 5470
Remove

ID: 5471
Destroy

ID: 5472
Adding and removing augments no longer requires an Augmentation Sealer. You can now modify an item's augments by simply inspecting the item. To add an augment, pick up the augment and left-click on the desired slot. To remove an augment, left-click on the augment you wish to remove while you aren't holding anything and have the required distiller in your inventory. To destroy an augment, right-click on the augment you wish to destroy and select the Destroy option (this no longer requires a solvent).

ID: 5473
You cannot modify the augments in this item because it is not currently in your inventory.

ID: 5474
The augment cannot be removed because your inventory does not contain the required solvent.

ID: 5475
You attempted to insert an item that is not an augment.

ID: 5476
The selected slot was invalid.

ID: 5477
You cannot insert augments into this item.

ID: 5478
You cannot remove the augment while you are holding something.

ID: 5479
You are not holding an augment to insert.

ID: 5480
The item does not satisfy the augment's restrictions.

ID: 5481
Are you sure you wish to use %1 to SWAP your %2 augment for your %3 augment in %4?

ID: 5482
Are you sure you wish to SWAP your %1 augment for your %2 augment in %3?

ID: 5483
Swap

ID: 5484
You cannot insert a stack into the slot.

ID: 5485
This augment slot is unusable until you purchase the appearance slot feature.

ID: 5500
You can not equip this item because it would give you negative hit points.

ID: 5501
%1 tells you, 'Attacking %2 Master.'

ID: 5502
You can only have three characters on this server all of which must be on the same deity team.

ID: 5503
Trader

ID: 5504
Bow

ID: 5505
Shield

ID: 5506
Scroll

ID: 5507
Armor

ID: 5508
Misc

ID: 5509
Food

ID: 5510
Drink

ID: 5511
Light

ID: 5512
Combinable

ID: 5513
Bandage

ID: 5514
Potion

ID: 5515
Arrow

ID: 5516
Book

ID: 5517
Note

ID: 5518
Key

ID: 5519
Alcohol

ID: 5520
2H Piercing

ID: 5521
Jewelry

ID: 5522
Martial

ID: 5524
You must have both the Horse Models and your current Luclin Character Model enabled to summon a mount.

ID: 5525
Haste

ID: 5526
All Effects

ID: 5527
Flowing Thought

ID: 5528
You cannot buff this player above level 60.

ID: 5529
You have been refunded %1 AA points for the alternate ability %B2(1).

ID: 5530
Focus Effect: %1

ID: 5531
Focus Effect

ID: 5722
YOU are rotting!

ID: 5723
%1 begins to decay!

ID: 5745
%1 performs a FATAL BOW SHOT!!

ID: 5746
You suspect that this being can see you.

ID: 5750
All Instrument Types

ID: 5753
You avoid the stunning blow.

ID: 5754
Zek

ID: 5755
Overlord

ID: 5756
Archon

ID: 5757
Lord Protector

ID: 5758
Dread Lord

ID: 5759
Forest Stalker

ID: 5760
Storm Warden

ID: 5761
Transcendent

ID: 5762
Maestro

ID: 5763
Deceiver

ID: 5764
Prophet

ID: 5765
Arch Lich

ID: 5766
Arcanist

ID: 5767
Arch Convoker

ID: 5768
Coercer

ID: 5769
Feral Lord

ID: 5770
Your holy spirit imbues your weapons.

ID: 5771
Your holy spirit returns to your body.

ID: 5772
Slay

ID: 5773
Undead

ID: 5774
You cannot create anything until all items in the container are unstacked.

ID: 5775
Req Level: %1.

ID: 5776
Charm

ID: 5777
You will not be able to create a Froglok unless you get the Legacy of Ykesha upgrade.

ID: 5778
Well met, soldier of Gukta. As a Warrior in the service of your god Mithaniel Marr, brawn and blood will be your greatest weapons, courage your lasting armor. Know that those who follow Marr will look kindly on you and sometimes aid your efforts. But beware. The dark places of the world still hold many enemies. Now go and find Dar Master Griblok. He will begin you training in the way of the blade.

ID: 5779
Good tidings, wise one. Though your god Mithaniel Marr now speaks clearly to other orders within Gukta, He whispered first through the spirits of the land. As a Shaman, you listen still to His lasting words and to the other old voices. The spirits will aid you when called, infusing allies with primal power while striking enemies with ancient wrath. Use this power well, for the outcome of this age is far from certain. Now go and find Yun Master Arglug. There is much more you must learn.

ID: 5780
Peace to you, healer of Gukta. As a Cleric, your life is forever dedicated to the service of your god Mithaniel Marr and his mortal aims. Use your granted powers of healing and aid wisely. Ease the suffering of the weak. Tend the wounds of the strong. For that is the secret of your power. Now go, find Kor Master Gloorg so that you training can begin in earnest. May Mithaniel guide your way.

ID: 5781
Welcome, wizard. Your dedication to the knife's edge path of the arcane is no trivial choice. You are the master of awesome and terrible energies, an arcane destroyer. But do not forget the guidance of Mithaniel Marr. He watches still. Harness your purpose with the same dedication you tamed the wild energies of magic. Now seek out Jin Master Sergug. He will hone your skills.

ID: 5782
Our Lord's favor to you, sir knight. You are the chosen of Mithaniel Marr, a Paladin, a blessed soldier in His eternal army. You are a shining light in a world shrouded by evil. Strike down all who would oppose your lord. Smite any that seek to corrupt or defile His purpose. Show only the mercy of your blade. But first, find Shin Master Grubbus. He will set you on the proper path.

ID: 5784
Only Frogloks may use this forge.

ID: 5785
Gukta Forge

ID: 5786
Luggald

ID: 5787
Your faction standing with the Frogloks of Gukta has become worse.

ID: 5788
(AVATAR)This player is GOOD aligned.

ID: 5789
(AVATAR)This player is NEUTRAL aligned.

ID: 5790
(AVATAR)This player is EVIL aligned.

ID: 5791
Berserker

ID: 5792
Berserker GM

ID: 5793
Brawler

ID: 5794
Vehement

ID: 5795
Rager

ID: 5796
Fury

ID: 5797
You will become a strong fighter for the Berserkers of the Underfoot. With Bristlebane as your god and inspiration, you will pursue mischief and the odd practical joke in your travels too. As a stout and loyal dwarf, you will seek justice and fairness by the blade of your axe. When there is a wrong, your might as a berserker will make it right. In the great halls of Kaladim, you will learn much from your dwarven ancestors. As a dwarf, you have a fondness for the barbarians, another strong and hardy race. You will call many humans, gnomes, and halflings your friends. However, when it comes to dark elves, trolls, ogres, iksar, and any evil race, it will make you burn with rage. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5798
You will become a strong fighter for the Berserkers of the Underfoot. As a stout and loyal dwarf, you will seek justice and fairness by the blade of your axe. When there is a wrong, your might as a berserker will make it right. In the great halls of Kaladim, you will learn much from your dwarven ancestors. As a dwarf, you have a fondness for the barbarians, another strong and hardy race. You will call many humans, gnomes, and halflings your friends. However, when it comes to dark elves, trolls, ogres, iksar, and any evil race, it will make you burn with rage. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5799
In the cold and snowy Northlands, the formidable barbarian berserkers are charged with protecting their home city, Halas, and the surrounding lands of Everfrost. As members of the Bloodrage Brawlers guild, young berserkers learn to master the rage that burns in their hearts and bodies and use it to overcome anyone who threatens them. Barbarians feel superior to those with frail physiques, particularly Erudites and dark elves. The Northmen are born with a hatred of ogres, trolls and other evil races. However, barbarians feel a kinship with the dwarf race whom they view as their stout-hearted cousins. It is said that this fondness goes deeper than their mutual adoration of a good brew. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5800
Deep in the stone halls of the ogres' mountain home of Oggok, the Bonecutters guild raise and guide their young berserker members. It is the duty of every ogre to learn to use their anger to charge their bodies and blades to defend their home and kin. The Bonecutters see themselves as far more fierce and dangerous than the Craknek Warriors and Greenblood Knights. They feel their gift with rage puts them above their brothers and sisters of the other guilds. The Bonecutters berserkers feel they are the only ogres adequately equipped to protect and guard Oggok. Walking the lands as an ogre can be treacherous, as most other races in Norrath will not welcome you. For most ogres, this is acceptable as they have no great love for the good races. Ogres also hate trolls and iksar, but will tolerate dark elves. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5801
In the dark city of Neriak, troll berserkers train in the Dethslashers guild. With your inner anger, you will find that you can move your lumbering frame with impressive speed. You will be protective of your own kind. The Dethslashers trolls now fiercely protect each other -- though they may not always like each other -- and defend their most-recent home in Neriak's Foreign Quarter. Be wary when traveling around Norrath as trolls are not loved by many races. This dislike is returned by the trolls, too. As you know, troll berserkers appear to hate everyone -- unless they are roasting on a spit or falling under a heavy axe. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5802
The proud and regal Vah Shir berserkers of the Ireheart Ragers guild welcome new members with open arms. The Vah Shir spend many hours cultivating the talents of the berserker by helping them focus their inner rage to aid them in battle. The Vah Shir berserkers are trained to have high endurance and their affinity for the spiritual world and nature allows them to quickly manage and focus their inner rage. As a Vah Shir berserker, you will defend Shar Vahl and other Vah Shir with pride and determination. When you are old and leave the moon, you will encounter many new and strange faces. Most will welcome you. Trolls, ogres, iksar, and dark elves will not. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5803
Nedaria's Landing

ID: 5804
There are some in Norrath that are born with an innate rage that, if controlled, can become a powerful weapon. They are called berserkers. The berserker is a master of the two-handed axe and of throwing weapons. To keep their bodies light and swift, berserkers wear light chain armor.

Berserkers are fearsome fighters that possess inordinate amounts of strength and bravery. They lunge into battle swinging large two-handed axes or hurtling throwing weapons at their prey. They carry huge axes because of the damage they deal and for the fear the weapons instill in the enemy. As great as a berserker's skill with a two-handed axe is, his skill with throwing weapons cannot be overlooked. As he becomes more powerful, he can infuse his rage into various thrown weapons, causing dire effects when they strike a foe.

With the mastery of his innate rage, the berserker also gains the ability to become "berserk" – a deadly state which causes a great amount of damage as a berserker's blade swings with frenzy. As dangerous as berserkers are at these moments, they become more vulnerable to enemy attacks.

Berserkers do not fear death and they value speed and agility over personal defense. The berserker is at his best within a group of friends and adventurers that allow him to unleash his full anger on an enemy without interruption. When standing within arm's reach of his enemy, the berserker is one of the masters of offense, crippling and maiming with impressive speed and skill. And, in situations where an enemy must be fought at a distance, the berserker has the best throwing arm of any Norrathian.

ID: 5805
Insufficient Endurance to activate this ability!

ID: 5806
You *CANNOT* use this melee ability, you are suffering from amnesia!

ID: 5807
You can use the ability %1 again in %2 hour(s) %3 minute(s) %4 seconds.

ID: 5808
You can use the ability %1 again in %2 minute(s) %3 seconds.

ID: 5809
End: %1

ID: 5810
BER

ID: 5811
You have failed to taunt your target.

ID: 5812
Combat Effect: %1

ID: 5813
You received an Offensive Opening!

ID: 5814
You received a Defensive Opening!

ID: 5815
You received a Special Skill Opening!

ID: 5816
Your opponent stumbles, opening their guard!

ID: 5817
Your target avoided your %1 ability.

ID: 5818
The effects of your %1 have worn off.

ID: 5819
You are too distracted to use a skill.

ID: 5820
You cannot use a skill while stunned!

ID: 5821
You are already using a discipline!

ID: 5822
You have received %1 Player Killer points.

ID: 5823
You have %1 Player Killer points!

ID: 5824
You recieved no points for this kill, the victim was not a challenge.

ID: 5825
You must first select a target for this ability!

ID: 5826
Qvic, the Hidden Vault

ID: 5827
Shadowrest

ID: 5828
You will become a strong fighter for the Berserkers of the Underfoot. As a true follower of Brell Serilis, you will be most at home underground in caves and mines -- the surface is simply wasted space as far as you're concerned. As a stout and loyal dwarf, you will seek justice and fairness by the blade of your axe. When there is a wrong, your might as a berserker will make it right. In the great halls of Kaladim, you will learn much from your dwarven ancestors. As a dwarf, you have a fondness for the barbarians, another strong and hardy race. You will call many humans, gnomes, and halflings your friends. However, when it comes to dark elves, trolls, ogres, iksar, and any evil race, it will make you burn with rage. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5829
In the cold and snowy Northlands, the formidable barbarian berserkers are charged with protecting their home city, Halas, and the surrounding lands of Everfrost. Barbarians who follow the ways of the Tribunal always seek justice in all conflicts and aspects of life. As members of the Bloodrage Brawlers guild, berserkers learn to master the rage that burns in their hearts and bodies and use it to overcome anyone who threatens them. Barbarians feel superior to those with frail physiques, particularly Erudites and dark elves. The Northmen are born with a hatred of ogres, trolls and other evil races. However, barbarians feel a kinship with the dwarf race whom they view as their stout-hearted cousins. It is said that this fondness goes deeper than their mutual adoration of a good brew. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5830
In the cold and snowy Northlands, the formidable barbarian berserkers are charged with protecting their home city, Halas, and the surrounding lands of Everfrost. Those who have chosen to worship Rallos Zek, do so with blade and brawn. Through the art of war and victory, the berserker becomes stronger. As a member of the Bloodrage Brawlers guild, berserkers learn to master the rage that burns in their hearts and bodies and use it to overcome anyone who threatens them. Barbarians feel superior to those with frail physiques, particularly Erudites and dark elves. The Northmen are born with a hatred of ogres, trolls and other evil races. However, barbarians feel a kinship with the dwarf race whom they view as their stout-hearted cousins. It is said that this fondness goes deeper than their mutual adoration of a good brew. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5831
Deep in the stone halls of the ogres' mountain home of Oggok, the Bonecutters guild raise and guide their young berserker members. As a follower of Cazic Thule, the ogre berserker lives in fear of the god of War and brings fright to others to appease the deity. An ogre berserker with a mighty axe is fearsome indeed. It is the duty of every ogre to learn to use their anger to charge their bodies and blades to defend their home and kin. The Bonecutters see themselves as far more fierce and dangerous than the Craknek Warriors and Greenblood Knights. They feel their gift with rage puts them above their brothers and sisters of the other guilds. The Bonecutters berserkers feel they are the only ogres adequately equipped to protect and guard Oggok. Walking the lands as an ogre can be treacherous, as most other races in Norrath will not welcome you. For most ogres, this is acceptable as they have no great love for the good races. Ogres also hate trolls and iksar, but will tolerate dark elves. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5832
Deep in the stone halls of the ogres' mountain home of Oggok, the Bonecutters guild raise and guide their young berserker members. With a strong belief in Rallos Zek, the ogre berserker fears nothing and focuses on great strength, victory, and power gained from battle. It is the duty of every ogre to learn to use their anger to charge their bodies and blades to defend their home and kin. The Bonecutters see themselves as far more fierce and dangerous than the Craknek Warriors and Greenblood Knights. They feel their gift with rage puts them above their brothers and sisters of the other guilds. The Bonecutters berserkers feel they are the only ogres adequately equipped to protect and guard Oggok. Walking the lands as an ogre can be treacherous, as most other races in Norrath will not welcome you. For most ogres, this is acceptable as they have no great love for the good races. Ogres also hate trolls and iksar, but will tolerate dark elves. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5833
In the dark city of Neriak, troll berserkers train in the Dethslashers guild. Those that worship Cazic Thule fear their god and avoid his wrath by instilling terror in others -- a task that is easy for a berserker with a mighty axe. With your inner anger, you will find that you can move your lumbering frame with impressive speed. You will be protective of your own kind. The Dethslashers trolls now fiercely protect each other -- though they may not always like each other -- and defend their most-recent home in Neriak's Foreign Quarter. Be wary when traveling around Norrath as trolls are not loved by many races. This dislike is returned by the trolls, too. As you know, troll berserkers appear to hate everyone -- unless they are roasting on a spit or falling under a heavy axe. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5834
In the dark city of Neriak, troll berserkers train in the Dethslashers guild. Choosing Innoruuk, the Prince of Hate, as a deity is not a bad choice for a berserker as disdain can fuel the rage deep within. With your inner anger, you will find that you can move your lumbering frame with impressive speed. You will be protective of your own kind. The Dethslashers trolls now fiercely protect each other -- though they may not always like each other -- and defend their most-recent home in Neriak's Foreign Quarter. Be wary when traveling around Norrath as trolls are not loved by many races. This dislike is returned by the trolls, too. As you know, troll berserkers appear to hate everyone -- unless they are roasting on a spit or falling under a heavy axe. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5835
In the dark city of Neriak, troll berserkers train in the Dethslashers guild. With Rallos Zek, the Warlord, as a god and inspiration, the berserker believes that the strong rule the weak and that victory, courage, and brute strength are paramount to success in life. With your inner anger, you will find that you can move your lumbering frame with impressive speed. You will be protective of your own kind. The Dethslashers trolls now fiercely protect each other -- though they may not always like each other -- and defend their most-recent home in Neriak's Foreign Quarter. Be wary when traveling around Norrath as trolls are not loved by many races. This dislike is returned by the trolls, too. As you know, troll berserkers appear to hate everyone -- unless they are roasting on a spit or falling under a heavy axe. @> This Race / Class / Deity combination is of LOW to MODERATE DIFFICULTY

ID: 5836
DoT Shielding: %1%

ID: 5837
Frenzy

ID: 5838
frenzy on

ID: 5839
frenzies on

ID: 5840
This is a Warrior/Monk/Rogue/Paladin/Ranger/Shadowknight/Bard/Beastlord/Berserker only ability.

ID: 5841
Muramite

ID: 5842
Savage

ID: 5843
You will not be able to create a Berserker unless you get the Gates of Discord upgrade.

ID: 5844
Attack: %1

ID: 5845
HP Regen: %1

ID: 5846
Mana Regen: %1

ID: 5847
Dmg Shield: %1

ID: 5848
Haste: %1%

ID: 5849
Attack

ID: 5850
HP Regen

ID: 5851
Mana Regen

ID: 5852
Haste

ID: 5853
Damage Shield

ID: 5854
You currently have a corpse present in Shadowrest.

ID: 5855
%1: %2

ID: 5856
The Mines of Gloomingdeep

ID: 5857
/emoteworld

ID: 5858
You have spent %1 PvP point.

ID: 5859
You have spent %1 PvP points.

ID: 5860
You have spent %1 Ebon Crystal.

ID: 5861
You have spent %1 Ebon Crystals.

ID: 5862
Are you sure you would like to spend %1 Adventure point to purchase the %2?

ID: 5863
Are you sure you would like to spend %1 Adventure points to purchase the %2?

ID: 5864
This spell only works on other PCs.

ID: 5865
PvP Stats Window

ID: 5866
Your personalized tutorial zone is still loading. Please click on Enter World again in a few seconds.

ID: 5867
Focus Effects

ID: 5868
Pet Rampage/Flurry

ID: 5869
Pet Criticals

ID: 5870
System Messages

ID: 5871
Experience Messages

ID: 5872
Target cannot raise above level 65.

ID: 5873
You cannot buff this player above level 65.

ID: 5874
Welcome to EverQuest!

Before you can play you must create your character. This explains the steps you should follow to create a character. First, you must choose a race, class, and gender in the Character Window to your left. Click on one of the races in the Left Window to display a sample model of the race, and in the bottom window a description of the race you chose will appear. Once you have chosen a race you must select a class. Click any of the possible class choices in the left window to view a description of it in the bottom window.

Now that you have selected your race and class, you can customize the look of your character. Click the 'Set Face' button in the Character Window and use the arrow buttons to cycle through the various options until you find a combination that you like and then click 'Accept.'

Now that you have customized your character, you must assign your character's ability points in the Abilities Window to your right. Left click on one of the abilities to view a description of how that ability affects your character in the bottom window. The abilities in green are the primary attributes for your class. You should probably put most of your points toward these abilities. Use the + and - buttons to the right of each attribute to assign your free points. You can right click on the ability name to assign the maximum allowed points to that ability.

Assign your ability points and click the 'next' button at the top right corner of the screen to continue.

ID: 5875
You must now select a deity for your character to follow. Click on any of the available deities in the Deity Window on your left. The deity's description will appear in the bottom window. The deity you follow will effect how creatures in game view your character, and can have both a positive and negative effect on how they will react to you.

In some cases you can choose your character's starting city. If you have more then one choice, click on a starying city to see its description in the window below.

You must now select a name for your character. Type a name into the Name Window on the top left of your screen or press the 'Get Name' button to have a name suggested for you.

Also notice the 'Start Tutorial' button in the name window. You will automatically begin the EverQuest tutorial once you have created a character if you leave this box checked.

Click the 'Next' button at the top right corner of the screen to continue.

ID: 5876
Character Creation Help

ID: 5877
This spell only works on NPCs.

ID: 5878
Are you sure you wish to DESTROY your %1 augment in %2?

ID: 5879
Are you sure you wish to use %1 to REMOVE your %2 augment from %3?

ID: 5880
Are you sure you wish to INSERT your %1 augment into %2?

ID: 5881
You must use the solvent %1, or a Perfected Augmentation Distiller, to remove this augment safely.

ID: 5889
Wall of Slaughter

ID: 5890
The Bloodfields

ID: 5891
Dranik's Scar

ID: 5892
Nobles' Causeway

ID: 5893
Muramite Proving Grounds

ID: 5894
Asylum of Anguish

ID: 5895
Riftseekers' Sanctum

ID: 5896
Harbingers' Spire

ID: 5897
The Ruined City of Dranik

ID: 5898
Muramite Proving Grounds

ID: 5899
Dranik's Hollows

ID: 5900
Catacombs of Dranik

ID: 5901
Sewers of Dranik

ID: 5902
This item appears to be worth a few copper.

ID: 5903
This item appears to be worth a few silver.

ID: 5904
This item appears to be worth a few gold.

ID: 5905
This item appears to be worth a couple of platinum.

ID: 5906
This item appears to be worth a moderate amount of platinum.

ID: 5907
This item appears to be worth a decent amount of platinum.

ID: 5908
This item appears to be worth a good amount of platinum.

ID: 5909
This item appears to be worth a large amount of platinum.

ID: 5910
This item appears to be worth a great amount of platinum.

ID: 5911
Attunable

ID: 5912
Are you sure you wish to Attune your %1 to your character?

ID: 5913
Ravager

ID: 5914
Vanquisher

ID: 5915
Prelate

ID: 5916
Lord

ID: 5917
Scourge Knight

ID: 5918
Plainswalker

ID: 5919
Natureguard

ID: 5920
Stone Fist

ID: 5921
Herald

ID: 5922
Nemesis

ID: 5923
Soothsayer

ID: 5924
Wraith

ID: 5925
Grand Arcanist

ID: 5926
Arch Magus

ID: 5927
Bedazzler

ID: 5928
Wildblood

ID: 5929
Augmentation

ID: 5930
: This zone will repop in %1 min(s). Please move to a safe location.

ID: 5931
Are you sure you would like to spend %1 Adventure points to purchase %2 of the %3 at %4 points each?

ID: 5932
Are you sure you would like to spend %1 Adventure points to purchase %2 of the %3 at %4 point each?

ID: 5933
Are you sure you would like to spend %1 PvP point to purchase the %2?

ID: 5934
Are you sure you would like to spend %1 PvP points to purchase the %2?

ID: 5935
You have spent %1 Charity point.

ID: 5936
You have spent %1 Charity points.

ID: 5937
---

ID: 5938
Charity

ID: 5939
PvP

ID: 5940
Adventure

ID: 5941
You receive %1.

ID: 5942
Your class cannot do tradeskills in this container.

ID: 5943
Your deity cannot do tradeskills in this container.

ID: 5944
Your race cannot do tradeskills in this container.

ID: 5945
Radiant

ID: 5946
Ebon

ID: 5947
Are you sure you would like to spend %1 PvP points to purchase %2 of the %3 at %4 points each?

ID: 5948
Are you sure you would like to spend %1 PvP points to purchase %2 of the %3 at %4 point each?

ID: 5949
Are you sure you would like to spend %1 Charity point to purchase the %2?

ID: 5950
Are you sure you would like to spend %1 Charity points to purchase the %2?

ID: 5951
Are you sure you would like to spend %1 Charity points to purchase %2 of the %3 at %4 points each?

ID: 5952
Are you sure you would like to spend %1 Charity points to purchase %2 of the %3 at %4 point each?

ID: 5953
Are you sure you would like to spend %1 Radiant Crystals to purchase the %2?

ID: 5954
Are you sure you would like to spend %1 Radiant Crystals to purchase the %2?

ID: 5955
Are you sure you would like to spend %1 Radiant Crystals to purchase %2 of the %3 at %4 points each?

ID: 5956
Are you sure you would like to spend %1 Radiant Crystals to purchase %2 of the %3 at %4 point each?

ID: 5957
Are you sure you would like to spend %1 Ebon Crystal to purchase the %2?

ID: 5958
Are you sure you would like to spend %1 Ebon Crystals to purchase the %2?

ID: 5959
Are you sure you would like to spend %1 Ebon Crystals to purchase %2 of the %3 at %4 points each?

ID: 5960
Are you sure you would like to spend %1 Ebon Crystals to purchase %2 of the %3 at %4 point each?

ID: 5961
Radiant Crystals Available

ID: 5962
Ebon Crystals Available

ID: 5963
You must have %1 Radiant Crystals available to purchase this item.

ID: 5964
You must have %1 Radiant Crystal available to purchase this item.

ID: 5965
You must have %1 Ebon Crystals available to purchase this item.

ID: 5966
You must have %1 Ebon Crystal available to purchase this item.

ID: 5967
You have gained %1 Radiant Crystals.

ID: 5968
You have gained %1 Ebon Crystals.

ID: 5969
/changename

ID: 5970
Proper format is: /changename namehere

ID: 5971
Your first name will be changed to %1. Is this correct?

ID: 5972
The name you have entered is too long, please shorten it and try again.

ID: 5973
Submitting name to a Customer Service Representative for approval.

ID: 5974
Player handle %1 has requested a name change approval from %2 to name %3.

ID: 5975
The name %1 has been rejected by the server. Please try a different one

ID: 5976
Your request for a name change was successful.

ID: 5977
Your request for a name change has timed out. Please try again later.

ID: 5978
The server had an error while processing your name request. Please try again later.

ID: 5979
You must wait longer before submitting another name request. Please try again in a few minutes.

ID: 5980
Your character is not eligible for a name change.

ID: 5981
Your character is inaccessible due to a technical issue, please /petition in game from another character. Please use the Stuck Character Category. Be sure to include the name of the character you cannot access.

ID: 5983
You must enter a valid name to change to!

ID: 6000
Your guild has received %1 favor for your tribute!

ID: 6001
speak with %2

ID: 6002
explore %2

ID: 6003
Task '%1' Completed

ID: 6004
Task '%1' Failed.

ID: 6005
Task Stage Completed

ID: 6006
Activate

ID: 6007
Deactivate

ID: 6008
Thanks for contacting me, %3. Your information on this matter has been most useful.

ID: 6009
Sorry %3, I don't have anything for someone with your abilities.

ID: 6010
Sorry %3, you already have the maximum number of active tasks.

ID: 6011
Sorry, %3, but you can't request another task for %4 minutes and %5 seconds.

ID: 6012
Your forage mastery has enabled you to find something else!

ID: 6013
/vplay

ID: 6014
/vtell

ID: 6015
/vgroup

ID: 6016
/vraid

ID: 6017
Usage for voice macro commands: /vplay # - play voice locally. /vtell playername # - Send voice to player. /vgroup # - send voice to groupmembers. /vraid - send voice to raidmembers.

ID: 6018
Unknown voice macro ID.

ID: 6019
You must target a player to whom you wish to tell a voice macro.

ID: 6020
You are not in a Raid, so you cannot send a voice macro to one.

ID: 6021
You voice-tell %1, "%2"

ID: 6022
You voice-tell the group, "%2"

ID: 6023
You voice-tell the raid, "%2"

ID: 6024
%1 voice-tells you, "%2"

ID: 6025
%1 voice-tells the group, "%2"

ID: 6026
%1 voice-tells the raid, "%2"

ID: 6027
Voice macro window toggle

ID: 6028
Sorry, /loadskin is disabled here.

ID: 6029


[This task begins in %1]


ID: 6030
Guild Tribute Benefits cannot be activated at this time, %1 has them locked.

ID: 6031
Modify Benefits

ID: 6032
Save Changes

ID: 6033
In order to modify Guild Tribute Benefits, you must have "Tribute: Change Active Benefit" access within your guild and first click the Modify button.

ID: 6034
Sorry, %1 already has your guild's Tribute Benefits locked for changes.

ID: 6035
The direction to someone related to your current Task has been marked on your compass.

ID: 6036
Long

ID: 6037
Medium

ID: 6038
Short

ID: 6039
You may not know my allegiance!

ID: 6040
All normal channels will now filter to this window.

ID: 6041
All melee channels will now filter to this window.

ID: 6042
All spell channels will now filter to this window.

ID: 6043
All chat server channels will now filter to this window.

ID: 6044
All HitModes have been set to Normal.

ID: 6045
All HitModes have been set to Abbreviated.

ID: 6046
All HitModes have been set to Number/Miss.

ID: 6047
Scrollbar

ID: 6048
create %1 %3 using tradeskills

ID: 6049
forage %1 %3

ID: 6050
fish for %1 %3

ID: 6051
use %4

ID: 6052
use %4 on %2

ID: 6053
use %5

ID: 6054
use %5 on %2

ID: 6055
Buyer

ID: 6056
BUYER

ID: 6057
Searching for items to buy with string '%1'

ID: 6058
Barter Mode *ON*

ID: 6059
Barter Mode *OFF*

ID: 6060
%1 is browsing your Buy Lines.

ID: 6061
/barter

ID: 6062
/buyer

ID: 6063
Your search found too many results; some are not displayed.

ID: 6064
There are %1 Buy Lines that match the search string '%2'.

ID: 6065
There are %1 Buyers waiting to purchase your loot. Type /barter to search for them, or use /buyer to set up your own Buy Lines.

ID: 6066
Buying %1 %2, offering %3 each.

ID: 6067
*** Bartering has been disabled at this time.

ID: 6068
The limit of %1 Buyers has been reached. Please wait and try again.

ID: 6069
Buyer welcome message changed to '%1'

ID: 6070
%1 greets you, '%2'

ID: 6071
(GMT) Greenwich Mean Time

ID: 6072
(GMT+1) Berlin, Rome, Paris

ID: 6073
(GMT+2) Athens, Cairo

ID: 6074
(GMT+3) Moscow

ID: 6075
(GMT+4) Abu Dhabi

ID: 6076
(GMT+5) Ekaterinburg, Islamabad

ID: 6077
(GMT+6) Novosibirsk

ID: 6078
(GMT+7) Bangkok

ID: 6079
(GMT+8) Beijing, Hong Kong

ID: 6080
(GMT+9) Osaka, Tokyo, Seoul

ID: 6081
(GMT+10) Canberra, Melbourne, Sydney

ID: 6082
(GMT+11) Magadan, New Caledonia

ID: 6083
(GMT+12) Auckland, Fiji, Kamchatka

ID: 6084
(GMT-11) Midway, Samoa

ID: 6085
(GMT-10) Hawaii

ID: 6086
(GMT-9) Alaska

ID: 6087
(GMT-8) Pacific Time

ID: 6088
(GMT-7) Mountain Time

ID: 6089
(GMT-6) Central Time

ID: 6090
(GMT-5) Eastern Time

ID: 6091
(GMT-4) Atlantic Time

ID: 6092
(GMT-3) Brasilia, Greenland

ID: 6093
(GMT-2) Mid-Atlantic

ID: 6094
(GMT-1) Azores, Cape Verde

ID: 6095
Date of expiration of this entry: %1

ID: 6096
Your search found %1 results.

ID: 6097
Cannot deposit this item. Containers must be empty, NO TRADE and temporary items may not be deposited, and only one of each LORE item may be deposited.

ID: 6098
There is no more room in the Guild Bank.

ID: 6099
Free Slots: %1

ID: 6100
'%1' transferred to Guild Bank from Deposits.

ID: 6101
Transfer failed. There is no room in the Guild Bank for this item.

ID: 6102
Some of the items would not fit in the Guild Bank and were left in the Deposits area.

ID: 6103
View Only

ID: 6104
Single Member

ID: 6105
Public If Usable

ID: 6106
Public

ID: 6107
You do not have permission to withdraw that item.

ID: 6108
You must empty your hands to withdraw from the Guild Bank.

ID: 6109
Enter the target member's name

ID: 6110
Guild Banker

ID: 6111
Guild Hall

ID: 6112
Guild Lobby

ID: 6113
Your Guild Hall is loading, please try again in 10-15 seconds.

ID: 6114
You are unable to enter the Guild Hall at this time.

ID: 6115
(Opt)

ID: 6116
The Barter Hall

ID: 6117
Touch %2

ID: 6118
The direction to the object related to your Task has been marked on your compass.

ID: 6119
You must be standing on a Buyer platform to begin Buyer Mode.

ID: 6120
I am a level %1 %2 with %3 AA

ID: 6121
Your search returned more than %1 results. Only the first %1 are displayed.

ID: 6122
Please set a quantity for this Buy Line.

ID: 6123
You must first set a compensation for this Buy.

ID: 6124
You have too many Buys setup, please delete some.

ID: 6125
Buyline '%1' deactivated. Buyline cannot offer same item in compensation that it is buying.

ID: 6126
Buyline '%1' deactivated. You don't have the compensation offered.

ID: 6127
Buy Lines can not offer as compensation the same item being Bought.

ID: 6128
Your BuyLine for '%1' has been deactivated, since you already have one of that LORE item.

ID: 6129
That transaction would result in someone having multiple of a LORE item.

ID: 6130
Close Inventory Bags

ID: 6131
Open Inventory Bags

ID: 6132
Pet Spells

ID: 6133
Pet Responses

ID: 6134
Sample Text

ID: 6135
Hide

ID: 6136
Show

ID: 6137
Are you sure you want to send %1 to their home city?

ID: 6138
Me

ID: 6139
Original Available

ID: 6140
Name(s) in use

ID: 6141
Server transfers are not currently allowed on this server.

ID: 6142
This is the only instance of this zone available.

ID: 6143
follow

ID: 6144
report

ID: 6145
Your %1 has evolved!

ID: 6146
Evolving: Level %1/%2 %3%% %4

ID: 6147
Your %1 can not evolve until you reach level %2.

ID: 6148
Are you sure you want to transfer experience between these two items?

ID: 6149
Your item's experience has been transferred!

ID: 6150
Lore Group:

ID: 6151
Item Speech

ID: 6152
Item Speech

ID: 6153
%1 has managed to recover a %2.

ID: 6154
You have %1 items in your Shroud Bank which you should retrieve. The items in your Shroud Bank will be destroyed in %2.

ID: 6155
No Storage

ID: 6156
Boat

ID: 6157
I don't have anything to do with %B3(12)..move along.

ID: 6158
You can use the ability %T1 in %2 minute(s) %3 seconds.

ID: 6159
How do you expect to dismount if you can't even control your own actions?

ID: 6160
You are so absorbed in your shroud-related activites that you are unable to manipulate your inventory.

ID: 6161
Could not find spell by that name.

ID: 6162
More than one spell matches this search string. Please specify unique spell name.

ID: 6163
Nice try. You can only block beneficial spells.

ID: 6164
Bard Songs on Pets

ID: 6165
None

ID: 6166
You are now mentoring %1 for %2 percent of experience.

ID: 6167
You are now no longer mentoring %1.

ID: 6168
You are now being mentored by %1 for %2 percent of experience.

ID: 6169
You are no longer being mentored by %1.

ID: 6177
/selfkill

ID: 6178
Are you sure you want to kill yourself? If appropriate, you WILL have to get your corpse and lose experience.

ID: 6179
You have killed yourself! Note that this is just like dying normally, with the appropriate corpse generation and experience penalties.

ID: 6180
Item cannot transfer exp to that destination item.

ID: 6181
Destination item can no longer accept transfer exp.

ID: 6182
Unknown error in computing preview of transfer.

ID: 6183
Source item has no experience to transfer.

ID: 6184
End Regen: %1

ID: 6185
Hotbar 2 window toggle

ID: 6186
Hotbar 3 window toggle

ID: 6187
Hotbar 4 window toggle

ID: 6188
You have received %1 from your Spirit Shroud.

ID: 6189
Hot button 11

ID: 6190
Hot button 12

ID: 6191
You cannot put %1 in the bank because it is No Storage.

ID: 6192
You cannot scribe a stack of spells, please use only one of that scroll to scribe.

ID: 6193
Both item and augment must be of the same NOTRANSFER status to insert.

ID: 6194
Final Result

ID: 6195
That item is no longer for sale in the bazaar.

ID: 6196
Because you recently requested a path, you must wait another %1 second(s) before you can request another path!

ID: 6197
You're too distracted to select a shroud right now.

ID: 6198
You don't have that ability.

ID: 6199
That combine would result in a LORE item (%1) you already possess.

ID: 6200
Say

ID: 6201
Tell

ID: 6202
Group

ID: 6203
Guild

ID: 6204
OOC

ID: 6205
Auction

ID: 6206
Shout

ID: 6207
Emote

ID: 6208
Spells

ID: 6209
You hit other

ID: 6210
Other hits you

ID: 6211
You miss other

ID: 6212
Other misses you

ID: 6213
Some broadcasts

ID: 6214
Skills

ID: 6215
Special Abilities

ID: 6216
Unused at this time

ID: 6217
Default Text

ID: 6218
Unused at this time

ID: 6219
Merchant Offer Price

ID: 6220
Merchant Buy/Sell

ID: 6221
Your death message

ID: 6222
Other PC death message

ID: 6223
Other damage other

ID: 6224
Other miss other

ID: 6225
/who command

ID: 6226
yell for help

ID: 6227
Hit for non-melee

ID: 6228
Spell worn off

ID: 6229
Money splits

ID: 6230
Loot message

ID: 6231
Dice Roll (/random)

ID: 6232
Others spells

ID: 6233
Spell Failures

ID: 6234
Chat Channel

ID: 6235
Chat Channel 1

ID: 6236
Chat Channel 2

ID: 6237
Chat Channel 3

ID: 6238
Chat Channel 4

ID: 6239
Chat Channel 5

ID: 6240
Chat Channel 6

ID: 6241
Chat Channel 7

ID: 6242
Chat Channel 8

ID: 6243
Chat Channel 9

ID: 6244
Chat Channel 10

ID: 6245
Melee Crits

ID: 6246
Spell Crits

ID: 6247
Too far away (melee)

ID: 6248
NPC Rampage

ID: 6249
NPC Flurry

ID: 6250
NPC Enrage

ID: 6251
Say echo

ID: 6252
Tell echo

ID: 6253
Group echo

ID: 6254
Guild echo

ID: 6255
OOC echo

ID: 6256
Auction echo

ID: 6257
Shout echo

ID: 6258
Emote echo

ID: 6259
Chat Channel 1 echo

ID: 6260
Chat Channel 2 echo

ID: 6261
Chat Channel 3 echo

ID: 6262
Chat Channel 4 echo

ID: 6263
Chat Channel 5 echo

ID: 6264
Chat Channel 6 echo

ID: 6265
Chat Channel 7 echo

ID: 6266
Chat Channel 8 echo

ID: 6267
Chat Channel 9 echo

ID: 6268
Chat Channel 10 echo

ID: 6269
Unused at this time

ID: 6270
Item Tags

ID: 6271
Raid Say

ID: 6272
My Pet

ID: 6273
Damage Shield

ID: 6274
Leadership Messages

ID: 6275
Pet Rampage/Flurry

ID: 6276
Pet Crits

ID: 6277
Focus Effects

ID: 6278
Experience Messages

ID: 6279
System Messages

ID: 6280
Pet Spells

ID: 6281
Pet Responses

ID: 6282
Basilisk

ID: 6283
You may not invite a player to your guild while they are wearing a Shroud.

ID: 6284
You may only dump the guild bank from the Guild Hall.

ID: 6285
Strikethrough messages

ID: 6286
Stun messages

ID: 6287
Swarm Pet Death

ID: 6288
Strikethrough Messages

ID: 6289
Stun Messages

ID: 6290
Swarm Pet Death Messages

ID: 6300
Bad Word

ID: 6301
PC Spells

ID: 6302
Bard Songs

ID: 6303
Spell Criticals

ID: 6304
Melee Criticals

ID: 6305
Spell Damage

ID: 6306
Guild Chat

ID: 6307
Socials

ID: 6308
Group Chat

ID: 6309
Shouts

ID: 6310
Auctions

ID: 6311
Out of Character

ID: 6312
My Misses

ID: 6313
Others' Misses

ID: 6314
Others' Hits

ID: 6315
Missed Me

ID: 6316
Damage Shields

ID: 6317
NPC Spells

ID: 6318
Damage Over Time

ID: 6319
My Pet Hits

ID: 6320
My Pet Misses

ID: 6321
Focus Effects

ID: 6322
Pet Spells

ID: 6323
Heal Over Time

ID: 6324
Player %1 was not found.

ID: 6325
Transformation mold

ID: 6326
This mold cannot be applied to your %1.

ID: 6327
You have successfully transformed your %1.

ID: 6328
Transformation will destroy the mold and cause the item(s) to not be tradeable. Are you sure?

ID: 6329
WARNING! You currently have too many pending rewards, you are only allowed to have %1 outstanding even before zoning or camping. If you do not select at least one reward any further rewards you gain will be lost.

ID: 6330
A reward was lost due to having too many pending rewards.

ID: 6331
Maximize

ID: 6332
Copying this layout will overwrite your current layout. Proceed?

ID: 6333
/copylayout

ID: 6334
Sorry, /copylayout is disabled here.

ID: 6335
Usage: /copylayout LAYOUT INIFILE. LAYOUT is the resolution whose layout you want copied over the current layout in the format "WidthxHeight" (for example 1280x1024) or "windowed" to copy the windowed mode layout. INIFILE is the filename for the UI_name_server.ini file or default.ini. If no INIFILE is provided, the current INI file will be used. If no parameters are supplied the copy layout window will be displayed. /copylayout restore will copy the layout from your current INI file using the desktop's resolution.

ID: 6336
Copying layout from file %1 layout %2 over the current layout.

ID: 6337
You may not copy the current layout onto itself!

ID: 6338
The INI file %1 does not exist.

ID: 6339
Transformation will destroy the mold. Are you sure?

ID: 6340
Detransformation mold

ID: 6341
%1 has no transformation that can be removed.

ID: 6342
The layout for %1 was not found in the file %2.

ID: 6343
Your original windowed mode resolution for this character could not be determined so you have received the default window layout. You may use the copy layout window to copy a layout from your original windowed mode resolution or from another character's layout. If you are using the default skin, the copy layout window will appear automatically. If you are using a custom UI, the copy layout window may be unavailable. Type "/copylayout help" for more information.

ID: 6344
Your opponent strikes through your defenses!

ID: 6345
There was a problem processing your Legends of Norrath claimable item. If you believe this to be in error, please contact customer service.

ID: 6346
Attempting to register item %1.

ID: 6347
Attempting to unregister item %1.

ID: 6348
Item to be registered must be flagged as requiring registration and be in the held item slot.

ID: 6349
Raid MOTD: %1

ID: 6350
You may not claim veteran rewards while you are in monster shroud form.

ID: 6351
Now using avatar infinite proximity detection.

ID: 6352
Now using normal player clip plane calculation for proximity detection.

ID: 6353
alpha

ID: 6354
ralpha

ID: 6355
Track Sort type set to alphanumeric.

ID: 6356
Track Sort type set to reverse alphanumeric.

ID: 6357
%1%2%3%4%T5%6

ID: 6358
NPC

ID: 6359
Hiding all existing NPC corpses.

ID: 6360
Mercenary Messages

ID: 6361
Mercenary Messages

ID: 6362
Mercenary Messages

ID: 6363
You are currently not allowed to change your mercenary's stance.

ID: 6364
This mercenary may not be made invisible.

ID: 6365
Mercenaries

ID: 6366
This window is for the use of reporting bugs related to the usage, upkeep, or behavior of mercenaries. Please be as specific as possible with regards to group make-up, types of tactics being used (including spells and effects that alter hate lists or positions of NPCs), and anything else of note that was done or occurred before the problem began.

ID: 6367
Another player logging in with this account has requested to kick you off the server. If you would like to allow this and log off, select 'yes' otherwise select 'no' to stay logged in.

ID: 6368
Before creating your Guild, please be sure to review the EverQuest Naming Privilege Policy in our knowledge base here.

Guilds with names that violate the policy will be disbanded and any Guild tribute or items in the Guild bank will be lost. Creation of inappropriate Guild names or participation in Guilds with inappropriate names may also result in disciplinary action (warnings, suspension, banning, etc).

By creating your Guild name, you acknowledge that you have read and understand the EverQuest Naming Privilege Policy and you accept that you are subject to the disciplinary action listed above should your Guild name be in violation of this policy.

ID: 6369
The guild name you specified is too short!

ID: 6370
The guild name you specified is too long!

ID: 6371
You may not create a guild when the new guild leader is shrouded.

ID: 6372
You have entered an area where levitation effects do not function.

ID: 6373
A problem occurred when automatically launching the welcome screen on your last login. Auto-launching of the welcome screen has been disabled. You may invoke the welcome screen manually from the EQ menu.

ID: 6374
Least memory usage

ID: 6375
Balanced memory usage

ID: 6376
Most memory usage

ID: 6377
Original

ID: 6378
Spam

ID: 6379
Auto

ID: 6380
Current Target

ID: 6381
Target's Target

ID: 6382
Group Tank

ID: 6383
Group Tank's Target

ID: 6384
Group Assist

ID: 6385
Group Assist's Target

ID: 6386
Puller

ID: 6387
Puller's Target

ID: 6388
Group Mark Target 1

ID: 6389
Group Mark Target 2

ID: 6390
Group Mark Target 3

ID: 6391
Raid Assist 1

ID: 6392
Raid Assist 2

ID: 6393
Raid Assist 3

ID: 6394
Raid Assist 1 Target

ID: 6395
Raid Assist 2 Target

ID: 6396
Raid Assist 3 Target

ID: 6397
Raid Mark Target 1

ID: 6398
Raid Mark Target 2

ID: 6399
Raid Mark Target 3

ID: 6400
My Pet

ID: 6401
My Pet's Target

ID: 6402
My Mercenary

ID: 6403
My Mercenary's Target

ID: 6404
Auto Add Hater Targets

ID: 6405
This character does not qualify for a server transfer due to account age, status, character level, or due to too many transfers occurring on this account recently. To bring up the server transfer window, use the command /servertransfer.

ID: 6406
A problem was encountered processing your server transfer. If this problem persists, contact customer service. To bring up the server transfer window, use the command /servertransfer.

ID: 6407
Are you sure you wish to change your race to %1?

ID: 6408
Your race has been changed.

ID: 6409
There was a problem changing your race. This can be caused by an invalid race/class/deity combination. If this error persists please contact customer service. You may use the /racechange command to bring up the race change window and try again.

ID: 6410
Race changes cannot be performed while in shrouded form. You may use the /racechange command to bring up the race change window and try again.

ID: 6411
Race changes cannot be performed while in the guise of an illusion. You may use the /racechange command to bring up the race change window and try again.

ID: 6412
Your target has no target!

ID: 6413
Placeable

ID: 6414
This item is placeable in

ID: 6415
certain open zones

ID: 6416
houses

ID: 6417
guild halls

ID: 6418
You do not have permission to change access options.

ID: 6421
You do not have the %1 %B2(18) required.

ID: 6422
You do not have the %$1 required.

ID: 6423
You deposit %1 %B2(18) into escrow.

ID: 6424
You deposit %$1 into escrow.

ID: 6425
You withdraw %1 %B2(18) from escrow.

ID: 6426
You withdraw %$1 from escrow.

ID: 6427
You may not purchase a plot that is already owned.

ID: 6428
You spend %1 %B2(18) to purchase the plot.

ID: 6429
You spend %$1 to purchase the plot.

ID: 6430
Plot successfully purchased.

ID: 6431
You do not have enough funds in escrow to cover the upkeep for %1. Go to the real estate manage window to add the appropriate funds to escrow or the item will be moved back to the shed or closet after the next upkeep charges are applied.

ID: 6432
You cannot enter %1 because the upkeep on it has expired.

ID: 6433
Please wait until your last loyalty transaction has completed and try again.

ID: 6434
%1 tells you, 'You may not currently recover this item because you have a non-empty moving crate or house in your inventory or bank.'

ID: 6435
You already have a non-empty moving crate in your inventory or bank so you may not sell this plot. To sell this plot you must remove all items from it or you remove the crate from your inventory.

ID: 6436
You cannot place this here because you've reached the limit for that item.

ID: 6437
Non-empty houses and crates can only be placed in yards and houses. They may not be put in the shed or the closet. While non-empty houses are allowed in moving crates, non-empty crates are not allowed inside crates.

ID: 6438
You cannot pick this up because you may only have one non-empty house and crate in your inventory at a time.

ID: 6439
That operation may not be performed because the target player is logged in. Use "/worldkick %1" first.

ID: 6440
You cannot place this here because you have reached the pet limit for this yard.

ID: 6441
You cannot do this because the upkeep on this plot has expired.

ID: 6442
You cannot do this because the upkeep on the item or house has expired.

ID: 6443
%1 cannot be added because they already have access.

ID: 6444
You may not add a player to an access group higher than the one you belong to.

ID: 6445
Transact

ID: 6446
You do not meet the requirements for purchasing this item.

ID: 6447
PvP Messages

ID: 6448
%1 %2 now the most infamous.

ID: 6449
PvP Messages

ID: 6450
PvP Messages

ID: 6451
%1 killed %2 in brutal combat.

ID: 6452
%1 killed %2 with the help of some friends.

ID: 6453
%1 killed %2 with the help of some friends and mercenaries.

ID: 6454
%1 killed %2 with the help of a mercenary.

ID: 6455
%1 is on a killing spree with %2 straight player kills!

ID: 6456
%1's killing spree has ended in a gruesome death.

ID: 6457
Poor %1 has suffered a chain of %2 deaths.

ID: 6458
Choose whether to fund your wallet using one of your registered credit cards, Paypal, SMS, or a game card.

ID: 6459
Please enter your zip code.

ID: 6460
You can only cast this spell while in a resting state.

ID: 6461
You can only use this ability while in a resting state.

ID: 6462
%1 tells you, 'I cannot send it if I don't know who to send it to!'

ID: 6463
%1 tells you, 'I cannot deliver TEMPORARY, NO TRADE, or NO STORAGE items.'

ID: 6464
%1 tells you, 'Sorry, but you're going to need to empty that before I'll deliver it.'

ID: 6465
You have received a new parcel delivery!

ID: 6466
%1 tells you, 'I will deliver the %2 to %3 as soon as possible!'

ID: 6467
%1 tells you, 'Unfortunately, I don't know anyone by the name of %2. Here is your %3 back.'

ID: 6469
%1 tells you, 'Unfortunately, I cannot deliver that to %2. Here is your %3 back.'

ID: 6470
No item in that slot!

ID: 6471
%1 hands you the %2 that was sent from %3.

ID: 6472
%1 hands you the stack of %2 %3 that was sent from %4.

ID: 6473
Trial accounts cannot do this.

ID: 6474
You have received vitality from your fellowship.

ID: 6475
Vitality was applied to your regular and alternate advancement experience gain.

ID: 6476
Vitality was applied to your regular experience gain.

ID: 6477
Vitality was applied to your alternate advancement experience gain.

ID: 6478
Your vitality for regular experience is now depleted.

ID: 6479
Your vitality for alternate advancement experience is now depleted.

ID: 6480
Cannot add %1 to your fellowship for another %2 hours and %3 minutes because they have joined another fellowship too recently.

ID: 6481
You cannot create or join a fellowship for another %1 hours and %2 minutes because you have joined another fellowship too recently.

ID: 6482
Not Found

ID: 6483
Move down

ID: 6484
You cannot bind while on a vehicle.

ID: 6485
Your %1 %2 been %3 because you do not have the required membership.

ID: 6500
Move forward

ID: 6501
Move back

ID: 6502
Move right

ID: 6503
Move left

ID: 6504
Autorun/walk

ID: 6505
Jump

ID: 6506
Duck

ID: 6507
Look up

ID: 6508
Look down

ID: 6509
Center view

ID: 6510
Autoattack

ID: 6511
Use centerscreen

ID: 6512
Consider

ID: 6513
Who

ID: 6514
Invite/follow

ID: 6515
Disband

ID: 6516
Camp

ID: 6517
Sit/stand

ID: 6518
Run/walk

ID: 6519
Cursor, left

ID: 6520
Cursor, right

ID: 6521
Cursor, beginning

ID: 6522
Cursor, end

ID: 6523
History, up

ID: 6524
History, down

ID: 6525
Chat text, page up

ID: 6526
Chat text, page down

ID: 6527
Command mode, say

ID: 6528
Command mode, emote

ID: 6529
Say hail

ID: 6530
Send tell

ID: 6531
Target last person to send me a tell.

ID: 6532
Reply

ID: 6533
Cycle reply, forward

ID: 6534
Cycle reply, back

ID: 6535
Toggle voice input

ID: 6536
Toggle camera view

ID: 6537
Zoom in

ID: 6538
Zoom out

ID: 6539
Toggle mouse look

ID: 6540
Clip plane in

ID: 6541
Clip plane out

ID: 6542
Take a screenshot

ID: 6543
Target myself

ID: 6544
Target party member 1

ID: 6545
Target party member 2

ID: 6546
Target party member 3

ID: 6547
Target party member 4

ID: 6548
Target party member 5

ID: 6549
Target nearest PC

ID: 6550
Target nearest NPC

ID: 6551
Toggle target and myself

ID: 6552
Hot button 1

ID: 6553
Hot button 2

ID: 6554
Hot button 3

ID: 6555
Hot button 4

ID: 6556
Hot button 5

ID: 6557
Hot button 6

ID: 6558
Hot button 7

ID: 6559
Hot button 8

ID: 6560
Hot button 9

ID: 6561
Hot button 10

ID: 6562
Hot button page 1

ID: 6563
Hot button page 2

ID: 6564
Hot button page 3

ID: 6565
Hot button page 4

ID: 6566
Hot button page 5

ID: 6567
Hot button page 6

ID: 6568
Hot button page 7

ID: 6569
Hot button page 8

ID: 6570
Hot button page 9

ID: 6571
Hot button page 10

ID: 6572
Cast gem 1

ID: 6573
Cast gem 2

ID: 6574
Cast gem 3

ID: 6575
Cast gem 4

ID: 6576
Cast gem 5

ID: 6577
Cast gem 6

ID: 6578
Cast gem 7

ID: 6579
Cast gem 8

ID: 6580
Actions window toggle

ID: 6581
Open actions main page

ID: 6582
Open actions ability page

ID: 6583
Open actions combat page

ID: 6584
Open actions social page

ID: 6585
Inventory window toggle

ID: 6586
Spellgems window toggle

ID: 6587
Hotbar 1 window toggle

ID: 6588
Buff window toggle

ID: 6589
Toggle netstat

ID: 6590
Spellbook window toggle

ID: 6591
Alt. Adv. window toggle

ID: 6592
Bazaar trader window toggle

ID: 6593
Player window toggle

ID: 6594
Party window toggle

ID: 6595
Target window toggle

ID: 6596
Lock windows

ID: 6597
Toggle Backdrop polygons

ID: 6598
Press a key

ID: 6599
Friend window toggle

ID: 6600
Pet info window toggle

ID: 6601
Options window toggle

ID: 6602
Are you sure you want to lose your current settings?

ID: 6603
Selector window toggle

ID: 6604
Slam

ID: 6605
Lay Hands

ID: 6606
Harm Touch

ID: 6607
Summon Warder

ID: 6608
Bazaar search window toggle

ID: 6609
Awareness

ID: 6610
Bash Door

ID: 6611
Your class, deity, and/or race may not equip %1.

ID: 6612
Close this window

ID: 6613
Restore this window

ID: 6614
Minimize this window

ID: 6615
Breathe Fire

ID: 6616
Harmony

ID: 6617
Infravision

ID: 6618
Lore

ID: 6619
No Bash

ID: 6620
Regeneration

ID: 6621
Surprise

ID: 6622
Ultravision

ID: 6623
Main Chat

ID: 6624
Chat

ID: 6625
16bit(555)

ID: 6626
16bit(565)

ID: 6627
32bit

ID: 6628
%1Hz

ID: 6629
Default

ID: 6630
Say

ID: 6631
Tell

ID: 6632
Group

ID: 6633
Guild

ID: 6634
OOC

ID: 6635
Auction

ID: 6636
Shout

ID: 6637
Emotes

ID: 6638
Chat Channel

ID: 6639
Melee

ID: 6640
Spells

ID: 6641
Skills

ID: 6642
Other

ID: 6643
Window

ID: 6644
New Chat Window

ID: 6645
Filters

ID: 6646
Channel

ID: 6647
Language

ID: 6648
Cannot create any more chat windows!

ID: 6649
Lock

ID: 6650
Level of Detail *ON*

ID: 6651
Level of Detail *OFF*

ID: 6652
Afk

ID: 6653
Anon

ID: 6654
Split

ID: 6655
Bug

ID: 6656
Consider

ID: 6657
Duel

ID: 6658
Feedback

ID: 6659
Hail

ID: 6660
Played

ID: 6661
Time

ID: 6662
GM List

ID: 6663
Wave

ID: 6664
/afk

ID: 6665
/anon

ID: 6666
/autosplit

ID: 6667
/bug

ID: 6668
/con

ID: 6669
/duel

ID: 6670
/feedback

ID: 6671
/hail

ID: 6672
/played

ID: 6673
/time

ID: 6674
/who all GM

ID: 6675
/wave

ID: 6676
/music

ID: 6677
Music will be *ON* the NEXT time you run the game (i.e. exit all the way out of the game back to desktop, and then restart the game).

ID: 6678
Music will be *OFF* the NEXT time you run the game (i.e. exit all the way out of the game back to desktop, and then restart the game).

ID: 6679
Please specify '/music on' or '/music off'

ID: 6680
GM TEXT: %1

ID: 6681
%1 [%2 %3] in %4

ID: 6682
Do you want to use this mode? (You have %1 seconds to decide.)

ID: 6683
This session: %1

ID: 6684
Time until alarm: %1

ID: 6685
Your session (%1 hours and %2 minutes) has ended.

ID: 6686
%1 second

ID: 6687
%1 seconds

ID: 6688
%1

ID: 6689
%1 and %2

ID: 6690
%1, %2, and %3

ID: 6691
%1, %2, %3, and %4

ID: 6692
Raise camera

ID: 6693
Lower camera

ID: 6694
Tether-slide camera right

ID: 6695
Tether-slide camera left

ID: 6696
Pitch camera up

ID: 6697
Pitch camera down

ID: 6698
Center camera

ID: 6699
empty

ID: 6700
Pet

ID: 6701
Release mouse cursor

ID: 6702
%1 has denied your request for war.

ID: 6703
Could not declare war on that target's guild. Try again.

ID: 6704
%1 has denied your request for peace.

ID: 6705
Could not sue for peace for that target's guild. Try again.

ID: 6706
Game Time: %1

ID: 6707
Pain and suffering

ID: 6708
Map window toggle

ID: 6709
I am a level %1 %2 %3

ID: 6710
Looking for classes:

ID: 6711
I am level %1 and my group has %2 member(s)

ID: 6712
I am not a group leader, so I cannot search for players

ID: 6713
The level range you specified is invalid. Please fix it and retry.

ID: 6714
You must select at least one class to search for. Please do so and retry.

ID: 6715
You are not the group leader, so you cannot post your group.

ID: 6716
LFGroup window toggle

ID: 6717
Your search has returned %1 result(s). Double-click a player to start a /tell.

ID: 6718
ANY

ID: 6719
You told %1, '%2'

ID: 6720
%1 told %2, '%3'

ID: 6721
%1 told you, '%2'

ID: 6722
You tell %1, '%2'

ID: 6723
%1 tells %2, '%3'

ID: 6724
You have triggered your sentinel.

ID: 6725
%1 has triggered your sentinel.

ID: 6726
Journal Logging Enabled. Loading Journal data (may take a few moments).

ID: 6727
Journal Logging disabled.

ID: 6728
Mapping is not available for this zone.

ID: 6729
%1 - Map

ID: 6730
Range = %1

ID: 6731
Reagents Available: %1

ID: 6732
Reagents Needed: %1

ID: 6733
Unable to add item to bazaar list.

ID: 6734
Price updated for item %1.

ID: 6735
Item %1 removed from bazaar list.

ID: 6736
Item %1 added to bazaar list.

ID: 6737
You have placed these items up for sale.

ID: 6738
%1.) %2 (Price %3).

ID: 6739
%1.) Item NOT FOUND

ID: 6740
The items listed above and highlighted in green can automatically be purchased by buyers.

ID: 6741
Bazaar Trader Mode *OFF*

ID: 6742
Bazaar Trader Mode *ON*

ID: 6743
To start the bazaar feature, you must be in the Red Dragon Hall ( red area of the map ) and standing on a yellow platform.

ID: 6744
%1 purchased %2 %3 for (%4).

ID: 6745
%1 is browsing your wares.

ID: 6746
%1 items were found in Trader's Satchels.

ID: 6747
Items with stored prices have been loaded from your INI file.

ID: 6748
No items were found in your Trader's Satchels.

ID: 6749
You must purchase a Trader's Satchel before you can sell items.

ID: 6750
Welcome to your Bazaar Manager Window.

ID: 6751
Item: %1 price set to (%2), INI file updated.

ID: 6752
Price change updated to your bazaar list.

ID: 6753
Click Add to add this item to your bazaar list.

ID: 6754
To become a merchant you must assign a price to an item in your list. Do this by selecting an item, then selecting a money amount, and then clicking set price.

ID: 6755
All Traders

ID: 6756
Any Type

ID: 6757
Any Class

ID: 6758
Any Race

ID: 6759
Any Stat

ID: 6760
Any Slot

ID: 6761
To begin searching for items, select a search parameter from one of the drop down menus or type in an item name in the edit box and click Find.

ID: 6762
Welcome to The Bazaar!

ID: 6763
There are currently %1 traders selling a total of %2 items in the bazaar.

ID: 6764
Type /bazaar to begin viewing items for sale or type /trader to begin putting items up for sale.

ID: 6765
Item Lore: %1.

ID: 6766
it

ID: 6767
Corpse

ID: 6768
NPC

ID: 6769
Race

ID: 6770
Engage/disengage mouselook

ID: 6771
Usage: /dopropertinting

ID: 6772
This turns on or off the proper armor tinting on luclin character models.

ID: 6773
Proper Tinting will be *ON* next time you zone.

ID: 6774
Proper Tinting will be *OFF* next time you zone.

ID: 6775
A mystical path appears before you.

ID: 6776
The mystical path fades away.

ID: 6777
/stoptracking

ID: 6778
Find window toggle

ID: 6779
Mysterious forces prevent you from finding your destination easily.

ID: 6780
Targeted (%1): %2

ID: 6781
Stand close to and right click on the %1 to try looting it.

ID: 6782
Stand atop of and right click on the %1 to take control of the helm.

ID: 6783
Stand close to and right click on the %1 to request an adventure.

ID: 6784
Stand close to and right click on the %1 to begin a transaction.

ID: 6785
Stand close to and right click on the %1 to try opening it.

ID: 6786
Stand close to and right click on the %1 to begin a transaction.

ID: 6787
Stand close to and right click on the %1 to open the bank window.

ID: 6788
Stand close to and right click on the %1 to train your skills.

ID: 6789
Right click on the %1 to consider it.

ID: 6790
Interactive Object

ID: 6791
Targeted (%1)

ID: 6792
Player

ID: 6793
Stand close to and right click on the %1 to consider and inspect him. Use the /toggleinspect command to enable or disable right-click inspecting.

ID: 6794
Stand close to and right click on the %1 to consider and inspect her. Use the /toggleinspect command to enable or disable right-click inspecting.

ID: 6795
Right click on yourself to bring up your own inspect window. Use the /toggleinspect command to enable or disable right-click inspecting. You can also enable Click Through Self in the Options Window to stop clicking on yourself.

ID: 6796
There is nothing easily found in this zone.

ID: 6797
Stand close to and right click on the %1 to consider and inspect it. Use the /toggleinspect command to enable or disable right-click inspecting.

ID: 6798
Right click on the %1 to consider him.

ID: 6799
Right click on the %1 to consider her.

ID: 6800
Endurance

ID: 6801
Combat ability window toggle

ID: 6802
Use Combat Ability 1

ID: 6803
Use Combat Ability 2

ID: 6804
Use Combat Ability 3

ID: 6805
Use Combat Ability 4

ID: 6806
Use Combat Ability 5

ID: 6807
Use Combat Ability 6

ID: 6808
Use Combat Ability 7

ID: 6809
Use Combat Ability 8

ID: 6810
No opening available

ID: 6811
Offensive Opening

ID: 6812
Skilled Opening

ID: 6813
Defensive Opening

ID: 6814
Opponent Error Opening

ID: 6815
No Effect

ID: 6816
Self

ID: 6817
Group

ID: 6818
Other

ID: 6819
To help us better diagnose your issue, we would like to collect, upload, use and review, with your permission, the following with your bug report : video card, video card driver version and CPU information. By clicking "YES" below, you consent and agree to allow us to collect and use your computer's video card, driver version and CPU information for such purpose.

ID: 6820
Required Level: %1

ID: 6821
You can not inspect that.

ID: 6822
I don't like to speak to %B3(12) much less sell to them!

ID: 6823
I don't like to speak to %B3(13) much less sell to them!

ID: 6824
You can only perform /shieldgroup when you have a group to shield!

ID: 6825
This ability allows you to act as a living shield, absorbing the melee damage intended for another by taking damage onto yourself for each group member meeting specific criteria. Damage that you take is not mitigated by other Abilities or Disciplines. Using a shield in your off hand will lower the damage you take. Damage is lowered according to the AC value on the shield.

ID: 6826
You can not perform shielding while you are speaking with a banker, a merchant, or a guildmaster.

ID: 6827
%1 begins to use group shielding!

ID: 6828
%1 is now using group shielding on you!

ID: 6829
/shieldgroup

ID: 6830
Group shielding is now being applied to the following players:

ID: 6831
%1 has finished using group shielding.

ID: 6832
You must have the group shielding spell affect in order to use group shielding!

ID: 6833
You are already using group shielding! Group shielding will expire in %1 seconds.

ID: 6834
Now holding, Master. I will not start attacks until ordered.

ID: 6835
Now holding, Master. I will not start new attacks until ordered.

ID: 6836
stop on

ID: 6837
stop off

ID: 6838
Are you sure you wish to close the race change window and disable your log-in reminders? If you click yes, you may still open the race change window by typing "/racechange".

ID: 6839
ghold on

ID: 6840
ghold

ID: 6841
guard

ID: 6842
ghold off

ID: 6843
Pet greater hold has been set to on.

ID: 6844
sit on

ID: 6845
sit off

ID: 6846
Pet greater hold has been set to off.

ID: 6847
Now greater holding master. I will only attack something new if ordered.

ID: 6848
leave

ID: 6849
regroup on

ID: 6850
regroup off

ID: 6851
regroup

ID: 6852
I am now stopped, master.

ID: 6853
I am not longer stopped, master.

ID: 6854
Now regrouping, master.

ID: 6855
No longer regrouping, master.

ID: 6856
You are not the proper race to use this item.

ID: 6857
You do not worship the proper deity to use this item.

ID: 6858
Empty Target

ID: 6859
Do you wish to be teleported to the selected real estate: %1?

ID: 6860
You declined to be teleported to the selected real estate.

ID: 6861
The winner teleport has failed because you do not have permission to enter %1.

ID: 6862
You cannot create a head start character on this server because it has not unlocked Omens of War.

ID: 6863
You cannot create a head start character because you have not purchased Omens of War or any of the expansions that followed it.

ID: 6864
/clearallchat

ID: 6865
/leaverealestate

ID: 6866
You aren't currently standing in a house or guild hall.

ID: 7000
/shadows

ID: 7001
FORMAT: /shadows [on/off] [shadow clip distance]

ID: 7002
Shadows are now *ON*.

ID: 7003
Shadows are now *OFF*.

ID: 7500
back off

ID: 7501
calm down

ID: 7502
taunt

ID: 7503
notaunt

ID: 7504
get lost

ID: 7505
as you were

ID: 7506
Achievement Tags

ID: 7507
RaceChangeFlag for %1 is now set to %2.

ID: 7508
Heirloom

ID: 7509
no taunt

ID: 7510
You may not use the marketplace while you are in monster shroud form.

ID: 7511
Format: /realestate

ID: 7512
report health

ID: 7513
hold

ID: 7514
taunt off

ID: 7515
health report

ID: 7516
health

ID: 7517
taunt on

ID: 7518
sit

ID: 7519
This item has a daily upkeep cost of

ID: 7520
leader

ID: 7521
who leader

ID: 7522
/keys

ID: 7523
FORMAT: /combatmusic (default is ON)

ID: 7524
Combat music is now ON

ID: 7525
Combat music is now OFF

ID: 7526
/combatmusic

ID: 7527
/mixahead

ID: 7528
FORMAT: /mixahead <1..100> (amount of sound to pre-mix, default = 8, lower = better)

ID: 7529
Current sound mix ahead level = %1

ID: 7530
/mp3

ID: 7531
FORMAT: /mp3 { add | play [#] | pause | count | list | clear [#] | shuffle | ordered }

ID: 7532
count

ID: 7533
play

ID: 7534
pause

ID: 7535
stop

ID: 7536
list

ID: 7537
clear

ID: 7538
add

ID: 7539
Current MP3 Play List (count=%1)

ID: 7540
%1 song(s) have been added to the play-list

ID: 7541
Could not find file %1 to add to the play-list.

ID: 7542
Play-list has been stopped

ID: 7543
Starting play-list

ID: 7544
Play-list has been paused/restarted

ID: 7545
Specified song has been deleted from play-list

ID: 7546
All songs have been removed from the play-list

ID: 7547
shuffle

ID: 7548
ordered

ID: 7549
Play-list has been sorted back to its original order.

ID: 7550
Play-list has been randomly shuffled

ID: 7551
Adventurer Merchant

ID: 7552
You do not know if this object is trapped.

ID: 7553
You have disarmed %1!

ID: 7554
You accidentally set off the trap!

ID: 7555
You have not disarmed %1.

ID: 7556
You accidentally set off the trap!

ID: 7557
You are certain that %1 is trapped.

ID: 7558
You are certain that %1 is not trapped.

ID: 7559
You are unable to determine if %1 is trapped.

ID: 7560
You have successfully picked %1!

ID: 7561
You have failed to pick %1.

ID: 7562
You cannot open %1, it is locked.

ID: 7563
%1 try to %2 %3, but do no damage.

ID: 7564
You must have a lock pick in your inventory to do this.

ID: 7565
%1 was not locked.

ID: 7566
%1 was not trapped

ID: 7567
Damage Shield Mitigation

ID: 7568
Heal Amount

ID: 7569
Spell Damage

ID: 7570
Clairvoyance

ID: 7571
Heroic Strength

ID: 7572
Heroic Dexterity

ID: 7573
Heroic Stamina

ID: 7574
Heroic Agility

ID: 7575
Heroic Wisdom

ID: 7576
Heroic Intelligence

ID: 7577
Heroic Charisma

ID: 7578
You will now be prompted for confirmation when looting all.

ID: 7579
You will no longer be prompted for confirmation when looting all.

ID: 7580
%1%2

ID: 7581
Copied

ID: 7582
I will not buy TEMPORARY items

ID: 7583
I will not buy COPIED items

ID: 7584
Simulating a copy will remove all currency and mark all items as copied. This is unreversable. Do you want to copy simulate a copy?

ID: 7585
Test copy: simulation successful

ID: 7586
You cannot use this item unless it is attuned.

ID: 7587
%3, I cannot accept copied items.

ID: 7588
Group role set %1 saved.

ID: 7589
You have reached the limit of %1 group role sets. Please delete one if you wish to save your current set.

ID: 7590
Could not load the group role set.

ID: 7591
Group role set %1 loaded.

ID: 7592
Current group role sets:

ID: 7593
%1 is now %2

ID: 7594
%1 is no longer %2

ID: 7595
Main Tank

ID: 7596
Main Assist

ID: 7597
Puller

ID: 7598
/grouproles list -- Lists all the roles in the current group.\n/grouproles set Name RoleID -- Sets the group member's role.\n/grouproles unset Name RoleID -- Unsets the group member's role.\n/grouproles roleset -- Lists the available role sets.\n/grouproles roleset save Name -- Saves the current group's role set.\n/grouproles roleset load Name -- Loads a previously saved group role set.\n/grouproles roleset delete Name -- Deletes a previously saved group role set.

ID: 7599
Not a valid group role set name.

ID: 7600
Not a valid group role ID.

ID: 7601
You must be a group leader to perform this action.

ID: 7602
Group role set %1 deleted.

ID: 7603
Leader: %1

ID: 7604
Mana Display

ID: 7605
Endurance Display

ID: 7606
%1 tells you, 'I cannot accept your copied %2 as a tribute item.'

ID: 7607
A NPC cannot be that role.

ID: 7608
You cannot block this effect.

ID: 7609
A magical force will not allow anymore to enter.

ID: 7610
You will now be prompted for confirmation when trying to dismiss your mercenary.

ID: 7611
You will no longer be prompted for confirmation when trying to dismiss your mercenary.

ID: 7612
Are you sure you wish to dismiss your mercenary?

ID: 7613
: This zone has too many players and / or mercenaries. There are currently: %1 and the zone will support %2. The zone will start suspending mercenaries in %3 seconds.

ID: 7614
All items are non-transferable; no refund or exchange.

ID: 7615
Select the amount of Station Cash you'd like to purchase

ID: 7616
Marketplace window toggle

ID: 7617
Purchase more Station Cash

ID: 7618
The Marketplace feature you are trying to access is not valid with your current operating system. Please update your operating system to WindowsXP or later to access this feature. If the problem still persists, please contact in-game Technical Support by typing "/petition" during your next game session or visit www.support.station.sony.com and report this problem.

ID: 7619
Please select funding option

ID: 7620
Server unavailable (busy)

ID: 7621
You have successfully purchased an item using Station Cash. Station Cash has been deducted from your Wallet.

ID: 7622
Transaction failed: No User!

ID: 7623
Transaction failed: Duplicate Lore Item!

ID: 7624
Transaction failed: Your inventory is full!

ID: 7625
Transaction failed: Invalid Item!

ID: 7626
Transaction failed! There was a problem processing your request. Please try again in a few minutes.

ID: 7627
Purchase with selected credit card

ID: 7628
No funding sources available

ID: 7629
Wallet request for payment sources failed. Please try again later.

ID: 7630
You have successfully purchased Station Cash for your Wallet. Station Cash can now be used to purchase virtual items in the Marketplace. Your credit card has been charged.

ID: 7631
Sony Online Marketplace is unavailable at this time. Please try again later.

ID: 7632
Transaction failed: Insufficient funds!

ID: 7633
Welcome screen toggle

ID: 7634
Are you sure you wish to sell this plot? If you do so, then the placed moving crate will be packed with all of the plot's items and added to your inventory. Also, all of the money in the plot's escrow account will be withrawn and given to you.

ID: 7635
Are you sure you wish to transfer your plot to %1? All items and money in the escrow will remain with the plot.

ID: 7636
Do you wish to accept %1 from %2?

ID: 7637
Your attempt to transfer this plot failed because there is a NO TRADE house or moving crate in the plot. Please remove it and try again.

ID: 7638
The real estate transfer has been declined.

ID: 7639
You are already in a transfer.

ID: 7640
Your target is already in a transfer.

ID: 7641
Arrange

ID: 7642
Top

ID: 7643
Bottom

ID: 7644
Left

ID: 7645
Right

ID: 7646
Center

ID: 7647
Show Done

ID: 7648
There is already a layout with the name %1. Do you want to overwrite it?

ID: 7649
Are you sure you want to delete "%1"?

ID: 7650
There are no active polls to vote on.

ID: 7651
Open Polls

ID: 7652
Vote Results

ID: 7653
There was an issue with recording your vote. Please try again later.

ID: 7654
%1 is the rank of %2 in %3.

ID: 7655
You are now the rank of %1.

ID: 7656
%1 is now the rank of %2.

ID: 7657
Enter rank name:

ID: 7658
Alaran

ID: 7659
Hadal

ID: 7660
%1 has declined your offer to join your guild.

ID: 7661
Activate

ID: 7662
Clear

ID: 7663
Assign Social

ID: 7664
Assign Icon

ID: 7665
Assign Label

ID: 7666
Page %1

ID: 7667
Memorize

ID: 7668
Inspect

ID: 7669
Enter label:

ID: 7670
Unmemorize

ID: 7671
Change Size

ID: 7672
Clear Icon

ID: 7673
Show Key Map

ID: 7674
Button Size

ID: 7675
Show Spinner

ID: 7676
Congratulations! As an EverQuest Player, you have been awarded 250 Station Cash! Open the Marketplace to use your Station Cash!

ID: 7677


ID: 7678
%1 is the rank of %2 in an .

ID: 7679
Stop Action

ID: 7680
Cooldown Overlay

ID: 7681
One or more items has been mailed to you from your shared bank slots since you no longer have access to them.

ID: 7682
Bank bags toggle

ID: 7683
Money has been placed in your inventory from your shared bank since you no longer have access to it.

ID: 7684
Tradeskill Bag

ID: 7685
%1 cannot be moved into %2 because only tradeskill items may go in a tradeskill bag.

ID: 7686
This augmentation cannot be currently used by non-prestige members.

ID: 7687
Character Feature

ID: 7688
Collectible

ID: 7689
You have already finished collecting %1.

ID: 7690
Right click on this item to add it to a collection. Collections are achievements and can be viewed in the achievement window.

ID: 7691
%1 cannot be moved into %2 because only collectible items may go in this bag.

ID: 7692
Collectible Bag

ID: 7693
No Destroy

ID: 7694
This item cannot be given to NPC's.

ID: 7695
No Zone

ID: 7696
No Ground

ID: 7697
This item may not be dropped on the ground.

ID: 7698
Container

ID: 7699
'Esc' to Close

ID: 7725
Aggro Rating - Low

ID: 7726
Aggro Rating - Warning

ID: 7727
Aggro Rating - Most

ID: 7728
This is limited to Rain of Fear expansion owners.

ID: 7729
%1 tells you, 'You don't have enough Expedient Delivery Vouchers to deliver the %2.'

ID: 7730
You must spend some of your mercenary alternate ability points. You will no longer gain mercenary alternate ability points.

ID: 8000
You will now automatically give your group consent to move your corpse.

ID: 8001
You will no longer automatically give your group consent to move your corpse.

ID: 8002
You will now automatically give your raid consent to move your corpse.

ID: 8003
You will no longer automatically give your raid consent to move your corpse.

ID: 8004
You will now automatically give your guild consent to move your corpse.

ID: 8005
You will no longer automatically give your guild consent to move your corpse.

ID: 8006
You have reached the limit of %1 hotbutton sets. Please delete one if you wish to save your current set.

ID: 8007
Hotbutton set %1 saved.

ID: 8008
Enter hotbutton set name:

ID: 8009
Load hotbutton set

ID: 8010
Save hotbutton set

ID: 8011
Delete hotbutton set

ID: 8012
Spell set %1 deleted.

ID: 8013
Hotbutton set %1 deleted.

ID: 8014
Spell set %1 loaded.

ID: 8015
Hotbutton set %1 loaded.

ID: 8016
You have saved the current set of abilities for this monster character. When you play the same character again, you can use "Load" to try to purchase the same set of abilities.

ID: 8017
This task can not be assigned to you because you must wait %1d:%2h:%3m before you can do another task of this type.

ID: 8018
Radiant Crystals

ID: 8019
You have gained an ability point! You now have %1 ability point.

ID: 8020
You have gained an ability point! You now have %1 ability points.

ID: 8021
You have gained %1 ability point(s)! You now have %2 ability point(s).

ID: 8022
You may not load or save ability sets because you are not currently playing a monster character.

ID: 8023
There are no saved abilities for this monster character which you do not already possess.

ID: 8024
You do not have an ability set saved for this monster character.

ID: 8025
Target cannot raise above level 70.

ID: 8026
An item could not be placed on your main character because the general inventory, bank, and shared bank are all full.

ID: 8027
An item could not be placed on your main character because it is a lore item you already possess.

ID: 8028
Clear current hotbuttons

ID: 8029
Are you sure you want to clear all of the buttons in all pages of this hotbutton window?

ID: 8030
Are you sure you want to load this hotbutton set? Your current hotbuttons will be replaced.

ID: 8031
Are you sure you want to delete this hotbutton set?

ID: 8032
Current hotbuttons cleared.

ID: 8033
Not

ID: 8034
Usable

ID: 8035
Ebon Crystals

ID: 8036
Imperator

ID: 8037
Exemplar

ID: 8038
Holy Defender

ID: 8039
Bloodreaver

ID: 8040
Huntmaster

ID: 8041
Stormcaller

ID: 8042
Ashenhand

ID: 8043
Lyricist

ID: 8044
Shadowblade

ID: 8045
Spiritwatcher

ID: 8046
Deathcaller

ID: 8047
Arch Arcanist

ID: 8048
Grand Summoner

ID: 8049
Entrancer

ID: 8050
Arch Animist

ID: 8051
Juggernaut

ID: 8052
1h Slash, 1h Blunt, or Hand to Hand Only

ID: 8053
You have fashioned %1.

ID: 8054
You can not use that skill.

ID: 8055
%1 tells you, 'You can not train in that skill.'

ID: 8056
%1 tells you, 'You can not train in that language.'

ID: 8057
The Open Sea

ID: 8058
Selected messages have been appended to the file: %1.

ID: 8059
You have spent %1 %2 to purchase %3 of the %4.

ID: 8060
Selected messages failed to save. Could not open the file: %1.

ID: 8061
You must have %1 %2 available to purchase this item.

ID: 8062
Foobar Token

ID: 8063
Foobar Tokens

ID: 8064
Are you sure you would like to spend %1 %2 to purchase the %3?

ID: 8065
Are you sure you would like to spend %1 %2 to purchase %3 of the %4 at %5 %6 each?

ID: 8066
%1 tells you, 'I will not give you any %2 for the %3.'

ID: 8067
You receive %1 %2 from %3 for the %4.

ID: 8068
%1 tells you, 'I'll give you %2 %3 per %4.'

ID: 8069
%1 tells you, 'I'll give you %2 %3 for the %4.'

ID: 8070
%1 tells you, 'I'm sorry, I don't have any items that you can use at this time. Come back and see me again once you become more accomplished.'

ID: 8071
You have been granted a new claimable item which you can redeem in the Legends of Norrath card game.

ID: 8072
You could not be granted a Legends of Norrath claimable item at this time.

ID: 8073
Claim window toggle

ID: 8074
You may not make the claim at this time because it involves a lore item you already possess.

ID: 8075
You may not claim any items while you are in monster mission shroud form.

ID: 8076
Sorry, prize claims are currently not allowed on this server.

ID: 8077
Inventory bags toggle

ID: 8078
You must be in a neighborhood to use that.

ID: 8079
Real estate plot search window toggle

ID: 8081
Your attempt to transfer this plot failed because there is NO TRADE currency in the escrow. Please remove all NO TRADE currencies and try again.

ID: 8500
Request Adventure

ID: 8501
You take a bite of %1.

ID: 8502
You take a drink from your %1.

ID: 8503
You probably don't want to attack %t, as the message appears red when you 'consider' %o. This means %s is a much higher level than you, and will most likely kill you.

ID: 8504
You may not have any stacks of items in the container when combining. If more than one of the same item are required, they must be in different slots in the container.

ID: 8505
This NPC cannot accept items directly, right-click if you wish to make transactions.

ID: 8506
If you need help, click on the EQ Menu button at the bottom of your screen and select the "Help" option.

ID: 8507
Spell Effect: %1

ID: 8508
Adventure window toggle

ID: 8509
Leave Adventure

ID: 8510
/toggleinspect

ID: 8511
Are you sure you want to leave the adventure?

ID: 8512
/pick

ID: 8513
/open

ID: 8514
Inspect

ID: 8515
Open

ID: 8516
You must target something to inspect.

ID: 8518
You must target something to open.

ID: 8519
That is not an object you can open.

ID: 8520
%1 of %2

ID: 8521
---

ID: 8522
Guk

ID: 8523
Mir

ID: 8524
Mis

ID: 8525
Ruj

ID: 8526
Tak

ID: 8527
You are too far away to inspect that.

ID: 8528
You are too far away to open that.

ID: 8529
You are not currently assigned to an adventure.

ID: 8530
Your Adventure was a success!

ID: 8531
You have failed your Adventure.

ID: 8532
You have successfully completed your adventure. You received %1 adventure point. You have 30 minutes to exit the zone.

ID: 8533
---

ID: 8534
Deepest Guk

ID: 8535
Miragul's

ID: 8536
Mistmoore

ID: 8537
Rujarkian

ID: 8538
Takish

ID: 8539
Totals

ID: 8540
You must have %1 points available to purchase this item.

ID: 8541
To purchase this item, you must have at least %1 total points earned in %2.

ID: 8542
To purchase this item, you need %1 points available, and you must have at least %2 total points earned in %3.

ID: 8543
You have spent %1 Adventure point.

ID: 8544
You have spent %1 Adventure points.

ID: 8545
You must have %1 point available to purchase this item.

ID: 8546
To purchase this item, you must have at least %1 total point earned in %2.

ID: 8547
To purchase this item, you need %1 point available, and you must have at least %2 total point earned in %3.

ID: 8548
You may not make a purchase while you have an item on your cursor.

ID: 8549
%1 has been added to your shared task.

ID: 8550
%1 has been removed from your shared task.

ID: 8551
Your purchase has been canceled.

ID: 8552
Your shared task is no longer active.

ID: 8553
You can not be assigned this shared task because your party's minimum level is too low.

ID: 8554
You will now be prompted for confirmation when spending adventure points.

ID: 8555
You will no longer be prompted for confirmation when spending adventure points.

ID: 8556
/createguildoffline

ID: 8557
Failed to load a PC with that name and handle.

ID: 8558
Mark NPC

ID: 8559
This ability allows the leader to place a mark to indicate a specific NPC which is visible to all members of the group. Each additional skill point purchased allows another NPC to be marked simultaneously.

ID: 8560
NPC Health

ID: 8561
This ability allows members of the party to see a health indicator for any NPC which has been marked or targeted by the group's Main Assist.

ID: 8564
Delegate Main Assist

ID: 8565
This allows the leader to designate a member of the party as the Main Assist. Whichever NPC is targeted by the Main Assist will be clearly marked.

ID: 8566
Sense NPC Offense

ID: 8567
When the leader has this ability, group members can sense additional information about an NPC's offensive capabilities.

ID: 8568
Sense NPC Defense

ID: 8569
When the leader has this ability, group members can sense additional information about an NPC's defensive capabilities.

ID: 8570
Inspect Buffs

ID: 8571
This ability allows group members to target their companions and inspect their buffs.

ID: 8572
Sense NPC Resists

ID: 8573
When the leader has this ability, group members can sense additional information about an NPC's resistances.

ID: 8574
Find Path to PC

ID: 8575
This ability allows group members to request a path to help them locate a group member. It can be activated by targeting the player and using the hotkey, or by using the /findpc command.

ID: 8576
Draw Battle Plans

ID: 8577
This ability allows the leader to draw up battle plans on the map which are viewable to other members of the group.

ID: 8578
Leadership window toggle

ID: 8579
Click an ability's name for more information.
Press "Purchase" to purchase the selected ability.
If you or your current group or raid leader possesses an ability, you may be able to create a hotkey for it with the "Hotkey" button.

ID: 8580
You will now be prompted for confirmation when spending leadership points.

ID: 8581
You will no longer be prompted for confirmation when spending leadership points.

ID: 8582
Are you sure you want to spend %1 group leadership point to purchase the ability '%2'?

ID: 8583
Are you sure you want to spend %1 group leadership points to purchase the ability '%2'?

ID: 8584
You have reached the maximum number of unused group leadership points. You must spend some points before you can receive any more experience.

ID: 8585
You have gained a group leadership point!

ID: 8586
You gain group leadership experience! (%1)

ID: 8587
Are you sure you want to spend %1 raid leadership point to purchase the ability '%2'?

ID: 8588
Are you sure you want to spend %1 raid leadership points to purchase the ability '%2'?

ID: 8589
You have gained a raid leadership point!

ID: 8590
You gain raid leadership experience! (%1)

ID: 8591
You have reached the maximum number of unused raid leadership points. You must spend some points before you can receive any more experience.

ID: 8592
Group

ID: 8593
Mark

ID: 8594
NPC

ID: 8595
Health of Target's Target

ID: 8596
This ability allows a player to view the health of whomever his or her target is attacking.

ID: 8597
Group

ID: 8598
ToT

ID: 8599
Health

ID: 8603
Group

ID: 8604
Main

ID: 8605
Assist

ID: 8606
Group

ID: 8607
Inspect

ID: 8608
Buffs

ID: 8609
Group

ID: 8610
Find

ID: 8611
PC

ID: 8612
Group

ID: 8613
Battle

ID: 8614
Plans

ID: 8615
NPC Health

ID: 8616
This ability allows members of the party to see a health indicator for any NPC which has been marked or is targeted by a Main Assist.

ID: 8617
Raid

ID: 8618
NPC

ID: 8619
Health

ID: 8625
Health of Target's Target

ID: 8626
This ability allows a player to view the health of whomever his or her target is attacking.

ID: 8627
Raid

ID: 8628
ToT

ID: 8629
Health

ID: 8630
You must target a player in the group to designate as Main Assist.

ID: 8631
You must target an NPC to use this ability.

ID: 8632
Draw Battle Plans

ID: 8633
This ability allows the leader to draw up battle plans on the map which are viewable to other members of the raid.

ID: 8634
Raid

ID: 8635
Battle

ID: 8636
Plans

ID: 8637
This is a passive ability. You cannot activate it.

ID: 8638
%1 has been marked with a %2.

ID: 8639
Are you sure you want to spend %1 leadership point to purchase the ability '%2'?

ID: 8640
Are you sure you want to spend %1 leadership points to purchase the ability '%2'?

ID: 8641
You may not use this ability because your raid leader does not possess it.

ID: 8642
You may not use this ability because your group leader does not possess it.

ID: 8643
Sense NPC Magic

ID: 8644
When the leader has this ability, group members can sense additional information about an NPC's magic abilities.

ID: 8645
Sense NPC Enchantments

ID: 8646
When the leader has this ability, group members can sense additional information about which spells have been cast on an NPC.

ID: 8647
You must be a member of a raid to use this ability.

ID: 8648
You must be a group leader to use this ability.

ID: 8649
You must be a raid leader to use this ability.

ID: 8650
You must be a member of a group to use this ability.

ID: 8651
Sense NPC Special

ID: 8652
When the leader has this ability, group members can sense additional information about an NPC's special abiltiies.

ID: 8653
You will now receive leadership experience when leading a group or raid. Your normal experience will be reduced by 20%.

ID: 8654
You will no longer receive leadership experience when leading a group or raid.

ID: 8655
Usable by:

ID: 8656
Group Leader

ID: 8657
Raid Leader

ID: 8658
Anyone in Group

ID: 8659
Anyone in Raid

ID: 8660
You must target a player in your group to use this ability.

ID: 8661
You have reached the maximum number of marked NPCs.

ID: 8662
%1 has been designated Main Assist for your group.

ID: 8663
You have been designated Main Assist for your group.

ID: 8664
Mark NPC

ID: 8665
This ability allows the leader to place a mark to indicate a specific NPC which is visible to all members of the raid. Each additional skill point purchased allows another NPC to be marked simultaneously.

ID: 8666
Raid

ID: 8667
Mark

ID: 8668
NPC

ID: 8669
Delegate Main Assist

ID: 8670
This allows the leader to designate a member of the raid as a Main Assist. Whichever NPC is targeted by a Main Assist will be clearly marked.

ID: 8671
Raid

ID: 8672
Main

ID: 8673
Assist

ID: 8674
cold

ID: 8675
disease

ID: 8676
magic

ID: 8677
fire

ID: 8678
poison

ID: 8679
physical attacks

ID: 8680
You sense an immunity to: %1

ID: 8681
You sense an extreme resistance to: %1

ID: 8682
You sense a resistance to: %1

ID: 8683
You sense slight resistance to: %1

ID: 8684
Sense NPC Resists

ID: 8685
When the leader has this ability, raid members can sense additional information about an NPC's resistances.

ID: 8686
Sense NPC Defense

ID: 8687
When the leader has this ability, raid members can sense additional information about an NPC's defensive capabilities.

ID: 8688
Sense NPC Offense

ID: 8689
When the leader has this ability, raid members can sense additional information about an NPC's offensive capabilities.

ID: 8690
Sense NPC Magic Abilities

ID: 8691
When the leader has this ability, raid members can sense additional information about an NPC's magic abilities.

ID: 8692
Sense NPC Enchantments

ID: 8693
When the leader has this ability, raid members can sense additional information about which spells have been cast on an NPC.

ID: 8694
Sense NPC Special Abilities

ID: 8695
When the leader has this ability, raid members can sense additional information about an NPC's special abiltiies.

ID: 8696
Find Path to PC

ID: 8697
This ability allows raid members to request a path to help them locate a raid member. It can be activated by targeting the player and using the hotkey, by using the "Find PC" button in the raid window, or by using the /findpc command.

ID: 8698
Raid

ID: 8699
Find

ID: 8700
PC

ID: 8701
Delegate Mark NPC

ID: 8702
This allows the leader to delegate Mark NPC authority to a member of the group. This player will then be allowed to use the Group Mark NPC command to highlight targets for the group.

ID: 8703
Group

ID: 8704
Delegate

ID: 8705
Mark

ID: 8706
Delegate Mark NPC

ID: 8707
This allows the leader to delegate Mark NPC authority to a member of the raid. This player will then be allowed to use the Raid Mark NPC command to highlight targets for the raid.

ID: 8708
Raid

ID: 8709
Delegate

ID: 8710
Mark

ID: 8721
NPC Awareness

ID: 8722
This ability gives the group additional information about an NPC when it is considered. Each level allows additional types of information to be seen.

ID: 8723
Spell Awareness

ID: 8724
This ability allows players in the group to recognize spells being cast nearby.

ID: 8725
Offense Enhancement

ID: 8726
This ability increases your group members' attack ability. Each level of the ability increases it an additional amount.

ID: 8727
Mana Enhancement

ID: 8728
This ability increases the maximum amount of mana your group members may have. Each level of the ability increases it an additional amount.

ID: 8729
Health Enhancement

ID: 8730
This ability increases your group members' maximum health. Each level of the ability increases it an additional amount.

ID: 8731
Health Regeneration

ID: 8732
This ability increases your group members' ability to regenerate their health. Each level of the ability increases it an additional amount.

ID: 8733
NPC Awareness

ID: 8734
This ability gives the raid additional information about an NPC when it is considered. Each level allows additional types of information to be seen.

ID: 8735
Spell Awareness

ID: 8736
This ability allows players in the raid to recognize spells being cast nearby.

ID: 8737
Offense Enhancement

ID: 8738
This ability increases your raid members' attack ability. Each level of the ability increases it an additional amount.

ID: 8739
Mana Enhancement

ID: 8740
This ability increases the maximum amount of mana your raid members may have. Each level of the ability increases it an additional amount.

ID: 8741
Health Enhancement

ID: 8742
This ability increases your raid members' maximum health. Each level of the ability increases it an additional amount.

ID: 8743
Health Regeneration

ID: 8744
This ability increases your raid members' ability to regenerate their health. Each level of the ability increases it an additional amount.

ID: 8745
Group Leader or Delegate

ID: 8746
Raid Leader or Delegate

ID: 8747
You may only delegate that ability to a player in your group.

ID: 8748
You may only delegate that ability to a player in your raid.

ID: 8749
%1 has delegated Main Assist authority to %2.

ID: 8750
%1 has delegated Mark NPC authority to %2.

ID: 8752
%1 has revoked Main Assist authority from %2.

ID: 8753
%1 has revoked Mark NPC authority from %2.

ID: 8755
You must be the raid leader or be delegated to use that ability.

ID: 8756
You must be the group leader or be delegated to use that ability.

ID: 8757
%1's current spell effects:

ID: 8758
You do not sense any enchantments.

ID: 8759
You sense these enchantments: %1

ID: 8760
charm

ID: 8761
mesmerize

ID: 8762
slow

ID: 8763
lull

ID: 8764
stun

ID: 8765
main

ID: 8766
You recognize the body type as %1.

ID: 8767
%1 is no longer delegated Group Main Assist.

ID: 8768
%1 is no longer delegated Group Mark NPC.

ID: 8770
%1 is no longer delegated Raid Main Assist.

ID: 8771
%1 is no longer delegated Raid Mark NPC.

ID: 8773
%1 has been delegated Group Main Assist.

ID: 8774
%1 has been delegated Group Mark NPC.

ID: 8776
%1 has been delegated Raid Main Assist.

ID: 8777
%1 has been delegated Raid Mark NPC.

ID: 8779
You have already delegated the maximum number of players as Group Main Assist.

ID: 8780
You have already delegated the maximum number of players as Group Mark NPC.

ID: 8782
You have already delegated the maximum number of players as Raid Main Assist.

ID: 8783
You have already delegated the maximum number of players as Raid Mark NPC.

ID: 8785
You sense special resistance to: %1

ID: 8786
group

ID: 8787
raid

ID: 8788
You gain group leadership experience!

ID: 8789
You gain raid leadership experience!

ID: 8790
This NPC is a level %1 %2.

ID: 8791
You sense strong resistance to: %1

ID: 8792
That player is not able to use leadership abilities.

ID: 8793
Requires: Group Mark NPC

ID: 8794
Requires: Raid Mark NPC

ID: 8797
You must target a group member to use that ability.

ID: 8798
You do not sense any enchantments.

ID: 8799
%1 (%2 minutes remaining)

ID: 8800
You sense these enchantments:

ID: 8801
%1 is no longer marked.

ID: 8802
You must be in a raid with at least %1 players to use this ability.

ID: 8803
You must be in a group with at least %1 players to use this ability.

ID: 8804
You are currently unable to use leadership abilities.

ID: 8805
Usage: /gmarknpc . This uses the Group Mark NPC leadership ability. is a number from 1 to 3.

ID: 8806
Usage: /rmarknpc . This uses the Raid Mark NPC leadership ability. is a number from 1 to 3.

ID: 8809
To use this ability, your group or raid leader must possess it.

ID: 8810
You must specify a player in your group or raid.

ID: 8811
You are unable to find that player.

ID: 8812
/lexpclear

ID: 8813
/gmarknpc

ID: 8814
/rmarknpc

ID: 8815
/marknpc

ID: 8816
/clearmarks

ID: 8817
/findpc

ID: 8818
/inspectbuffs

ID: 8819
Usage: /findpc

ID: 8853
Customer Service window toggle

ID: 8859
%1 tells you, 'I will not give you any %2 points for the %3.'

ID: 8860
%1 tells you, 'I'll give you %2 %3 points per %4.'

ID: 8861
%1 tells you, 'I'll give you %2 %3 points for the %4.'

ID: 8862
%1 tells you, 'I'll give you %2 %3 point per %4.'

ID: 8863
%1 tells you, 'I'll give you %2 %3 point for the %4.'

ID: 8864
You receive %1 %2 points from %3 for the %4.

ID: 8865
You receive %1 %2 point from %3 for the %4.

ID: 8866
%1 tells you, 'You'll have to remove the augments before I'll buy that.'

ID: 8867
%1 tells you, 'That item contains an augment that I can't accept.'

ID: 8868
Are you sure you want to sell this item and all its augments?

ID: 8869
You cannot perform that action while the raid is locked.

ID: 8870
The raid leader has locked the raid. You may not invite new members until the raid is unlocked again.

ID: 8871
The raid leader has unlocked the raid.

ID: 8872
You may not place that player into a new group because the raid has already reached the maximum number of group leaders. You may remove Group Leader status from players who are not in a group by using the 'Remove Leader' button.

ID: 8873
You may not use /roleplay while anonymous.

ID: 8874
Showing title and first name.

ID: 8875
Showing title, first name, and last name.

ID: 8876
No Pet

ID: 8877
Are you sure you wish to give augmented items to this NPC? The augments will be lost.

ID: 8878
Your bug report has been submitted. Thank you.

ID: 8879
Your bug report has been cancelled.

ID: 8880
Your bug report has been cancelled because no text was entered.

ID: 8881
One or more of your no-rent items have lost their enchantment.

ID: 8882
open

ID: 8883
close

ID: 8884
You do not meet the requirements for this zone.

ID: 8885
You do not meet the requirements for entering %1.

ID: 8886
You do not meet the requirements for this area.

ID: 8887
You do not meet the requirements for this zone. You will be removed in two minutes.

ID: 8888
You do not meet the requirements for this area. You will be removed in two minutes.

ID: 8889
You can not be assigned this shared task because your party's maximum level is too high.

ID: 8890
You can not be assigned this shared task because your party's level spread is too high.

ID: 8891
You can not be assigned this shared task because your party exceeds the maximum allowed number of players.

ID: 8892
You can not be assigned this shared task because the leader does not meet the shared task requirements.

ID: 8893
You have spent %1 Radiant Crystal.

ID: 8894
You have spent %1 Radiant Crystals.

ID: 8895
You can not be assigned this shared task because your party does not contain the minimum required number of players.

ID: 8896
Good

ID: 8897
Evil

ID: 8898
Usage: /taskaddplayer The shared task leader can use this command to send an invitation to the named player to join the shared task. The player may then accept or decline the invitation.

ID: 8899
Usage: /taskremoveplayer The shared task leader can use this command to remove a player from the shared task.

ID: 8900
Usage: /taskmakeleader The shared task leader can use this command to assign leadership to another player.

ID: 8901
Usage: /taskplayerlist This command can be used to view a list of the players in your shared task.

ID: 8902
Usage: /taskquit This command can be used to leave your shared task.

ID: 8903
/taskaddplayer

ID: 8904
/taskremoveplayer

ID: 8905
/taskswapplayer

ID: 8906
/taskplayerlist

ID: 8907
/taskquit

ID: 8908
%1 will be removed from their zone in two minutes because your raid does not meet the minimum requirement of qualified players.

ID: 8909
%1 will be removed from their zone in two minutes because your group does not meet the minimum requirement of qualified players.

ID: 8910
%1 will be removed from their area in two minutes because your raid does not meet the minimum requirement of qualified players.

ID: 8911
%1 will be removed from their area in two minutes because your group does not meet the minimum requirement of qualified players.

ID: 8912
%1 has been removed from their zone because your raid does not meet the minimum requirement of qualified players.

ID: 8913
%1 has been removed from their zone because your group does not meet the minimum requirement of qualified players.

ID: 8914
%1 has been removed from their area because your raid does not meet the minimum requirement of qualified players.

ID: 8915
%1 has been removed from their area because your group does not meet the minimum requirement of qualified players.

ID: 8916
Sending a shared task invitation to %1.

ID: 8917
%1 could not be invited to join you.

ID: 8918
Unable to retrieve information on the leader to check permissions.

ID: 8919
You are not the shared task leader. Only %1 can issue this command.

ID: 8920
Sending an invitation to: %1. They must accept in order to swap party members.

ID: 8921
%1 has accepted your offer to join your shared task. Swapping %1 for %2.

ID: 8922
%1 is not a member of this shared task.

ID: 8923
The shared task is not allowing players to be removed from it at this time.

ID: 8924
%1 has been removed from your shared task, '%2'.

ID: 8925
%1 is not currently online. You can only transfer leadership to an online member of the shared task.

ID: 8926
%1 has been made the leader for this shared task.

ID: 8927
You have been made the leader of this shared task.

ID: 8928
Shared Task Leader: %1

ID: 8929
Shared Task Members: %1

ID: 8930
%1 has accepted your offer to join your shared task.

ID: 8931
%1 has been added to your shared task, '%2'.

ID: 8932
%1 accepted your offer to join your shared task but could not.

ID: 8933
%1 has declined your offer to join your shared task.

ID: 8934
%1 has asked you to join the shared task '%2'. Would you like to join?

ID: 8935
You may not request a shared task because you already have one.

ID: 8936
You may not request a shared task because someone in your raid, %1, already has one.

ID: 8937
You may not request a shared task because someone in your group, %1, already has one.

ID: 8938
You do not meet the requirements for any available shared tasks.

ID: 8939
Your raid does not meet the requirements for any available shared tasks.

ID: 8940
Your group does not meet the requirements for any available shared tasks.

ID: 8941
You can not be assigned this shared task because the raid or group does not meet the shared task requirements.

ID: 8942
You are no longer a member of the shared task.

ID: 8943
You may not request this shared task because you do not have the required expansion.

ID: 8944
You may not request this shared task because %1 does not have the required expansion.

ID: 8945
If your party does not meet the requirements in two minutes, the shared task will be terminated.

ID: 8946
You may not request this shared task because you must wait %1d:%2h:%3m before you can do another task of this type.

ID: 8947
You may not request this shared task because %1 must wait %2d:%3h:%4m before they can do another task of this type.

ID: 8948
%1 is now the leader of your shared task, '%2'.

ID: 8949
/help

ID: 8950
/taskmakeleader

ID: 8951
Your shared task, '%1', has ended.

ID: 8952
You are already the leader of the shared task.

ID: 8953
Your shared task, '%1', is no longer active.

ID: 8954
You have been added to the shared task '%1'.

ID: 8955
You are now the leader of your shared task, '%1'.

ID: 8956
You have been removed from the shared task '%1'.

ID: 8957
Radiant Crystals

ID: 8958
Ebon Crystals

ID: 8959
Crystals

ID: 8960
You are no longer a member of the shared task, '%1'.

ID: 8961
Your shared task is now locked. You may no longer add or remove players.

ID: 8962
The shared task is not allowing players to be added at this time.

ID: 8963
%1 is not currently online. A player needs to be online to be added to a shared task.

ID: 8964
You can not add %1 because they are already a member of this shared task.

ID: 8965
You can not add %1 because they are already assigned to another shared task.

ID: 8966
%1 already has an outstanding invitation to join this shared task.

ID: 8967
%1 already has an outstanding invitation to join another shared task. Players may only have one invitation outstanding.

ID: 8968
You can not add another player since you currently have the maximum number of players allowed (%1) in this shared task.

ID: 8969
You can not add this player because you would exceed the maximum level spread (%1) for this shared task.

ID: 8970
You can not add this player because their level exceeds the maximum level limit for this shared task.

ID: 8971
You can not add this player because their level is below the minimum required level for this shared task.

ID: 8972
%1 does not own the expansion needed for this shared task.

ID: 8973
You can not add this player because your party would no longer meet the filter requirements for this shared task.

ID: 8974
You must target a player to add, or use /taskaddplayer if you are unable to target them.

ID: 8975
You must select a player from the list to remove.

ID: 8976
You must select a player from the list to assign them leadership of your shared task.

ID: 8977
You can not add %1 because they or one of their group or raid members is in another shared task.

ID: 8978
You can not join that group because you have an active shared task.

ID: 8979
You may not add %1 because they must wait %2d:%3h:%4m before they can do another task of this type.

ID: 8980
You may not loot that corpse because you are not in the shared task the corpse belongs to.

ID: 8981
The player could not be added to the raid because they or one of their group members is in a different shared task.

ID: 8982
%1 can not be added to the group because they are in a different shared task.

ID: 8983
You can not be added to the group because you are in a different shared task.

ID: 8984
%1 can not be added to the raid because they are in a different shared task.

ID: 8985
You can not be added to the raid because you are in a different shared task.

ID: 8986
Congratulations

ID: 8987
'%1' replay timer: %2d:%3h:%4m remaining.

ID: 8988
/tasktimers

ID: 8989
You do not currently have any task timers.

ID: 8990
Following you, Mistress.

ID: 8991
You must empty your hands before you can pick up any crystals.

ID: 8992
This command is usable once a week. You must wait approximately %1 day(s), %2 hour(s) before using it again.

ID: 8993
Your AA's have been reset and you have been refunded all points.

ID: 8994
You have been given: %1

ID: 8995
Are you sure you want to quit the task '%1'?

ID: 8996
Are you sure you want to remove yourself from the shared task '%1'?

ID: 8997
Are you sure you want to quit the quest '%1'?

ID: 8998
You may not enter this area because it already contains the maximum number of players.

ID: 9000
Your spell is not powerful enough for this corpse.

ID: 9001
You fumble your trap.

ID: 9002
You have already placed your maximum number of traps.

ID: 9003
You have learned %1!

ID: 9004
Plane of Knowledge

ID: 9005
Plane of Tranquility

ID: 9006
Ruins of Lxanvom

ID: 9007
Plane of Justice

ID: 9008
Plane of Nightmare

ID: 9009
Lair of Terris Thule

ID: 9010
Plane of Disease

ID: 9011
Plane of Innovation

ID: 9012
Plane of Torment

ID: 9013
Plane of Valor

ID: 9014
Torden, The Bastion of Thunder

ID: 9015
Plane of Storms

ID: 9016
Halls of Honor

ID: 9017
Temple of Marr

ID: 9018
Solusek Ro's Tower

ID: 9019
Plane of War

ID: 9020
Drunder, Fortress of Zek

ID: 9021
Eryslai, the Kingdom of Wind

ID: 9022
Reef of Coirnav

ID: 9023
Doomfire, The Burning Lands

ID: 9024
Vegarlson, The Earthen Badlands

ID: 9025
Ragrax, Stronghold of the Twelve

ID: 9026
Plane of Time

ID: 9027
You can't attack with your spell book open.

ID: 9028
%1 has offered you a %2.

ID: 9029
Your spell was mostly successful.

ID: 9030
Your spell was partially successful.

ID: 9031
Your spell was slightly successful.

ID: 9032
Your spell may have had the opposite effect of what you desired.

ID: 9033
Your Spell Book has been updated!

ID: 9034
Short duration effects window toggle

ID: 9035
Your target is too high of a level for your fear spell.

ID: 9036
This spell only works in the Planes of Power.

ID: 9037
%1 has been awakened by %2.

ID: 9038
You accidentally set off the trap!

ID: 9039
Combat Eff: %1

ID: 9040
Shielding: %1%

ID: 9041
Spell Shield: %1%

ID: 9042
Avoidance: %1

ID: 9043
Accuracy: %1

ID: 9044
Stun Resist: %1%

ID: 9045
Strike Thr.: %1%

ID: 9046
%1 wants to RESURRECT you. Do you wish this?

ID: 9047
%1 wants to cast %2 (%3 percent) upon you. Do you wish this?

ID: 9048
%1, leader of the guild %2 wishes to declare war on your guild for %3 day(s). Do you accept?

ID: 9049
%1, leader of the guild %2 wishes to make peace with your guild. Do you accept?

ID: 9050
Your last name will be %1 is this correct?

ID: 9051
Submitting surname to server for approval check...

ID: 9052
Kill %1, is this correct?

ID: 9053
Killing %1.

ID: 9054
%1 wants to SACRIFICE you. You get NO experience back with Resurrection, even GM. Die & lose exp?

ID: 9055
You agreed to be sacrificed.

ID: 9056
You declined the request to be sacrificed.

ID: 9057
ARE YOU SURE you wish to drop your %1 on the ground?

ID: 9058
You just dropped your %1.

ID: 9059
You are not the guild leader, and therefore cannot disband the entire guild.

ID: 9060
ARE YOU SURE you wish to delete/disband your entire guild?

ID: 9061
Your guild has been disbanded! All members will be removed.

ID: 9062
Are you sure you wish to be translocated to your bind point?

ID: 9063
Do you wish to be translocated by %1 to %2?

ID: 9064
You declined the request to be translocated.

ID: 9065
Are you absolutely sure you want to delete %1?

ID: 9066
You have gained the ability to use %T1.

ID: 9067
This item can be used in tradeskills.

ID: 9068
You have healed %1 for %2 points.

ID: 9069
The gods have healed you for %1 points of damage.

ID: 9070
%1%2 They have taken %3 points of damage.

ID: 9071
%1%2 They have taken %3 point of damage.

ID: 9072
%1 has taken %2 damage from your %3.

ID: 9073
%1 hit %2 for %3 points of non-melee damage.

ID: 9074
Your %1 glows blue.

ID: 9075
Your %1 glows red.

ID: 9076
In your drunken stupor you have fallen off your mount

ID: 9077
You shake off the stun effect!

ID: 9078
You strike through your opponent's defenses!

ID: 9079
/autoinventory

ID: 9080
Your mind burns!

ID: 9081
%1's mind burns!

ID: 9082
%1's spell has been reflected by %2.

ID: 9083
YOUR magical skin absorbs %1 spell.

ID: 9084
%1 magical skin absorbs %2 spell.

ID: 9085
/spellscribe

ID: 9086
The Cauldron of Lost Souls

ID: 9087
The Drowning Crypt

ID: 9088
The Ancient Aqueducts

ID: 9089
The Mushroom Grove

ID: 9090
The Foreboding Prison

ID: 9091
The Chapel of the Witnesses

ID: 9092
The Root Garden

ID: 9093
The Accursed Sanctuary

ID: 9094
The Silent Gallery

ID: 9095
The Maw of the Menagerie

ID: 9096
The Spider Den

ID: 9097
The Hushed Banquet

ID: 9098
The Frosted Halls

ID: 9099
The Forgotten Wastes

ID: 9100
The Heart of the Menagerie

ID: 9101
The Morbid Laboratory

ID: 9102
The Theater of Imprisoned Horrors

ID: 9103
The Grand Library

ID: 9104
The Forlorn Caverns

ID: 9105
The Dreary Grotto

ID: 9106
The Asylum of Invoked Stone

ID: 9107
The Chambers of Eternal Affliction

ID: 9108
The Sepulcher of the Damned

ID: 9109
The Ritualistic Summoning Grounds

ID: 9110
The Cesspits of Putrescence

ID: 9111
The Aisles of Blood

ID: 9112
The Halls of Sanguinary Rites

ID: 9113
The Infernal Sanctuary

ID: 9114
The Bloodied Quarries

ID: 9115
The Halls of War

ID: 9116
The Wind Bridges

ID: 9117
The Gladiator Pits

ID: 9118
The Drudge Hollows

ID: 9119
The Fortified Lair of the Taskmasters

ID: 9120
The Hidden Vale

ID: 9121
The Blazing Forge

ID: 9122
The Arena of Chance

ID: 9123
The Barracks of War

ID: 9124
The Sunken Library

ID: 9125
The Shifting Tower

ID: 9126
The Fading Temple

ID: 9127
The Royal Observatory

ID: 9128
The River of Recollection

ID: 9129
The Sandfall Corridors

ID: 9130
The Balancing Chamber

ID: 9131
The Sweeping Tides

ID: 9132
The Antiquated Palace

ID: 9133
The Prismatic Corridors

ID: 9134
Armor Only

ID: 9135
Weapons Only

ID: 9136
1h Weapons Only

ID: 9137
2h Weapons Only

ID: 9138
1h Slash Only

ID: 9139
1h Blunt Only

ID: 9140
Piercing Only

ID: 9141
2h Slash Only

ID: 9142
2h Blunt Only

ID: 9143
2h Pierce Only

ID: 9144
Bows Only

ID: 9145
Shields Only

ID: 9146
This spell only works on the cursed.

ID: 9147
Delay: %1

ID: 9148
Hand to Hand Only

ID: 9149
You have new spells available to you. Check the merchants near your guild master.

ID: 9150
You do not have a valid ranged weapon equipped.

ID: 9151
You have not learned %1.

ID: 9152
%1 can not be learned.

ID: 9153
Magical bonds prevent you from using %1.

ID: 9154
Aura window toggle

ID: 9155
Remove Aura

ID: 9156
/reveal

ID: 9157
You must target something to reveal

ID: 9158
You are too far away to reveal that.

ID: 9159
Reveal Trap

ID: 9160
You do not have sufficient focus to maintain that ability.

ID: 9161
You have revealed %1!

ID: 9162
That is not an object you can reveal.

ID: 9163
That object is already visible.

ID: 9164
SOE Customer Support Launcher
Thank you for contacting the support department at Sony Online Entertainment. To access our Knowledge Base or speak with a service representative, an external web browser must be activated. We will spawn this browser for you when you click "Yes" below, however the activation of this browser may minimize your game client or switch it into a windowed mode. Please ensure you are in a safe place prior to agreeing to activate the support website. We look forward to supporting your game play. Thank you.

ID: 9165
Your group invitation has expired.

ID: 9166
Your raid invitation has expired.

ID: 9167
Missing Expansion

ID: 9168

Select a different Race.

ID: 9169

Select a different Class.

ID: 9170

Select a different starting location.

ID: 9171
Your target does not meet the spell requirements.

ID: 9172
You are in combat and cannot rest currently.

ID: 9173
You are weakened and cannot rest currently.

ID: 9174
The strength of your will allows you to resume feigning death.

ID: 9175
You are not in combat and may rest at any time.

ID: 9176
You are resting and recovering health, mana, and endurance at an increased rate.

ID: 9177
You are recovering from combat and cannot rest currently.

ID: 9178
Power Source

ID: 9179
Power: %1/%2

ID: 9180
Power Drain: %1 per sec

ID: 9181
Infusible

ID: 9182
Infused

ID: 9183
Purity: %1

ID: 9184
Test copy: %1

ID: 9185
Test copy: Service not available.

ID: 9186
Test copy: Invalid Id.

ID: 9187
Copying your character to the test server could possibly overwrite an existing character on your account. Additionally, any items that you have on plots or inside houses and moving crates (including those in your inventory) will not be copied. Do you want to copy your character to the test server?

ID: 9188
/testcopy

ID: 9189
Test copy: You must wait another %1 hours and %2 minutes before copying this character to the test server again.

ID: 9190
You can not cast this spell while in combat.

ID: 9191
You can not cast this spell while out of combat.

ID: 9192
You can not use this ability while in combat.

ID: 9193
Requirements: Must spend %1 ability points.

ID: 9194
You can not use this ability while out of combat.

ID: 9195
Cannot place a camp at this location.

ID: 9196
You do not have enough fellowship members in the zone to create the camp.

ID: 9197
Clairvoyance:

ID: 9198
Clairvoyance: %1

ID: 9199
There is a problem with your character. Please contact Tech Support.

ID: 9200
1h Blunt or Hand to Hand Only

ID: 9201
Voice bar toggle

ID: 9202
Voice users window toggle

ID: 9203
Push to talk

ID: 9204
Push to talk guild

ID: 9205
You go into a destructive frenzy.

ID: 9206
Your destructive frenzy ends.

ID: 9207
Push to talk Raid

ID: 9208
Push to talk group

ID: 9215
This spell only works on specific Muramites.

ID: 9218
You become more destructive.

ID: 9233
Your combat ability is interrupted.

ID: 9234
Recast Delay: %1

ID: 9237
Your enemies have forgotten you!

ID: 9239
Recast Type: %1

ID: 9240
You can not use this ability because you have not been hidden for long enough.

ID: 9253
You must wait longer before your pet can feign death.

ID: 9254
Focusing on one target, Master.

ID: 9263
No longer focusing on one target, Master.

ID: 9264
Not casting spells, Master.

ID: 9291
Casting spells normally, Master.

ID: 9292
Cast gem 9

ID: 9293
Cast gem 10

ID: 9299
focus

ID: 9300
no cast

ID: 9305
/bandolier

ID: 9306
Add

ID: 9309
Delete

ID: 9310
Activate

ID: 9328
Make hot button

ID: 9329
Usage: /bandolier [Add/Delete/Activate] SetName

ID: 9338


ID: 9339
You have successfully used bandolier %1.

ID: 9342
You do not have enough room to use this bandolier.

ID: 9343
You can not equip all the items in this bandolier.

ID: 9344
There is no availble bandolier slot to save this bandolier set.

ID: 9345
You have successfully added bandolier %1.

ID: 9346
You have successfully deleted bandolier %1.

ID: 9347
Enter bandolier set name:

ID: 9348
Potion Belt Slot 1

ID: 9349
Potion Belt Slot 2

ID: 9350
Potion Belt Slot 3

ID: 9351
Potion Belt Slot 4

ID: 9352
Potion belt window toggle

ID: 9353
Bandolier window toggle

ID: 9354
Potion Belt Enabled

ID: 9355
/potionbelt

ID: 9356
Usage: /potionbelt [Delete/Activate] BeltSlot

ID: 9357
(%1 Max)

ID: 9500
First Person Camera

ID: 9501
Overhead Camera

ID: 9502
Chase Camera

ID: 9503
User Defined Camera 1

ID: 9504
User Defined Camera 2

ID: 9505
Tether Camera

ID: 9506
/deny

ID: 9507
To remove consent, use /deny

ID: 9508
Entering %1...

ID: 10058
This spell does not work on players that are using a spirit shroud.

ID: 10348
Fills your target's blood with poison, causing #2 damage initially and #3 damage every six seconds for %z.

ID: 11000
Your request could not be completed at this time, please try again shortly.

ID: 11001
Not Allowed: One of the ingredients for this combine is for sale in the Bazaar.

ID: 11002
Cannot destroy a trader's satchel while in active trade mode

ID: 11003
%1 will replace %2 in your spellbook

ID: 11004
%1 is a lesser version of %2 and cannot be scribed

ID: 11005
gray

ID: 11006
Your mentor has turned off Leadership EXP, you will no longer receive mentored EXP.

ID: 11007
Your mentor has turned on Leadership EXP, you will now receive mentored EXP.

ID: 11008
https://secure.station.sony.com/login/login/launchpad/everquest/login2.jsp?lang=en&returnURL=https://eqbl.station.sony.com/launchpad/index.jsp

ID: 11009
Fellowship window toggle

ID: 11010
Target is alredy in a fellowship.

ID: 11011
Fellowship is full

ID: 11012
Player failed to add.

ID: 11013
That player is already the fellowship leader.

ID: 11014
Fellowship MOTD: %1

ID: 11015
%1 goes on a WILD RAMPAGE!

ID: 11016
Your campsite is in an area that cannot be teleported to.

ID: 11017
Your Fellowship does not have a campsite.

ID: 11018
Loot all, are you sure?

ID: 12000
You cannot join that group, it is full.

ID: 12001
You have been removed from the group.

ID: 12002
Your group has been disbanded.

ID: 12003
You have formed the group.

ID: 12004
You have joined the group.

ID: 12005
%1 has left the group.

ID: 12006
You have finished scribing %1.

ID: 12007
You have finished memorizing %1.

ID: 12008
You are too far away from the ladder, get closer.

ID: 12009
You have entered an Arena (PvP) area.

ID: 12010
Your class may not use this tome.

ID: 12011
Only High Elves may use this forge.

ID: 12012
Only Dark Elves may use this forge.

ID: 12013
Only Ogres may use this forge.

ID: 12014
Only Dwarves may use this forge.

ID: 12015
Only Gnomes may use this forge.

ID: 12016
Only Barbarians may use this forge.

ID: 12017
Only Iksars may use this forge.

ID: 12018
Only Humans may use this forge.

ID: 12019
Only Iksar may use this pottery wheel.

ID: 12020
Only Erudites may use this tailoring kit.

ID: 12021
Only Halflings may use this tailoring kit.

ID: 12022
Only Wood Elves may use this tailoring kit.

ID: 12023
Only Wood Elves may use this fletching kit.

ID: 12024
You cannot combine items when your hands are full! Your cursor must be free of items and money before you can combine items together in a special container.

ID: 12025
You must place items in this object in order to create something new.

ID: 12026
%1 tells you, 'I'll give you%2 per %3'

ID: 12027
%1 tells you, 'I'll give you%2 for the %3.'

ID: 12028
Facial features accepted.

ID: 12029
You haven't recovered yet...

ID: 12030
The Options Menu may only be accessed from the Main Screen.

ID: 12031
Fast Item Destroy is OFF.

ID: 12032
Fast Item Destroy is ON.

ID: 12033
You can not change anonymous on this server.

ID: 12034
You are now anonymous.

ID: 12035
You are no longer anonymous.

ID: 12036
You will now automatically split money with your group.

ID: 12037
You will no longer split money with your group.

ID: 12038
You will no longer see a message when other players are damaged by damage shields.

ID: 12039
You will now see a message when other players are damaged by damage shields.

ID: 12040
You begin tracking %1.

ID: 12041
You may only cancel the transaction now that you have agreed to it.

ID: 12042
You must cancel or complete the trade.

ID: 12043
Your class, deity and/or race may not equip that item.

ID: 12044
Aborting scribing of spell.

ID: 12045
Aborting memorization of spell.

ID: 12046
Right click on another Scribe Slot in your Spell Book to swap this Spell position with the new one.

ID: 12047
Your class can never use the %1.

ID: 12048
You will have to achieve level %1 before you can scribe the %2.

ID: 12049
Beginning to scribe %1...

ID: 12050
You already have scribed the %1 in your book.

ID: 12051
You already have a spell in that slot.

ID: 12052
You cannot memorize a spell you already have memorized.

ID: 12053
Beginning to memorize %1...

ID: 12054
You are not high enough level to memorize that spell.

ID: 12055
%1 says, 'Interested in training in the %2 language ?'

ID: 12056
%1 says, 'Interested in training in %2 ?'

ID: 12057
Choose a skill to study first.

ID: 12058
That item is a no-rent temporary item and cannot be placed in the bank.

ID: 12059
That container contains one or more no-rent temporary items and cannot be placed in the bank.

ID: 12060
%1 tells you, 'You cannot afford the %2.'

ID: 12061
%1 tells you, 'I charge %2 for %3 %4, but you can't afford to buy them.'

ID: 12062
%1 tells you, 'I am not interested in buying that.'

ID: 12063
%1 tells you, 'Whoa! Hold your horses there! One thing at a time.'

ID: 12064
%1 tells you, 'Sorry, but you're going to need to empty that before I'll buy it.'

ID: 12065
%1 tells you, 'You cannot afford the training. Come back after you have acquired more money.'

ID: 12066
%1 tells you, 'You have learned the basics of %2.'

ID: 12067
%1 tells you, 'You have increased your fluency in %2.'

ID: 12068
%1 tells you, 'You have increased your skill in %2.'

ID: 12069
%1 tells you, 'I'm busy with another customer now. Please come back later.'

ID: 12070
You may not loot this corpse at this time.

ID: 12071
You receive %1 as your split.

ID: 12072
You receive %1 from the corpse.

ID: 12073
Someone is already looting that corpse.

ID: 12074
You could not possibly eat any more, you would explode!

ID: 12075
You take a bite out of your %1.

ID: 12076
Ahhh. That was tasty.

ID: 12077
You could not possibly drink any more, you would explode!

ID: 12078
You take a drink from your %1.

ID: 12079
Ahhh. That was refreshing.

ID: 12080
You could not possibly consume more alcohol or become more intoxicated!

ID: 12081
Glug, glug, glug... You take a swig of %1.

ID: 12082
You must stop singing to cast this spell!

ID: 12083
Could not find the everquest_manual.

ID: 12084
You can't use that command right now...

ID: 12085
You must be completely stopped before doing this action.

ID: 12086
Unable to train in ability.

ID: 12087
Please put down the item in your mouse pointer, first.

ID: 12088
That ability is always on and does not require a hotkey.

ID: 12089
You must be at least level 51 to channel your experiences into Abilities.

ID: 12090
RUNMODE IS NOW ** OFF ** DUE TO FATIGUE.

ID: 12091
You have become better at %1! (%2)

ID: 12092
That Key is used by EverQuest and cannot be assigned by the user to a user-defined keymap.

ID: 12093
You may only leave the soulmark screen by hitting done.

ID: 12094
You must be on the 1st menu screen to leave GM mode.

ID: 12095
Interface locked. Please use /safelock to unlock it.

ID: 12096
Logging to 'eqlog.txt' is now *ON*.

ID: 12097
Attack on Assist *OFF*.

ID: 12098
Inspect Message is *OFF*.

ID: 12099
Windows are locked.

ID: 12100
%1 has defeated %2 in a duel to the death!

ID: 12101
Your challenge to duel %1 has been cancelled by %2's untimely death.

ID: 12102
You have lost your target.

ID: 12103
You have fallen to your death!

ID: 12104
You have choked to death, unable to breathe!

ID: 12105
You have burned to death!

ID: 12106
You died.

ID: 12107
You have been slain by %1!

ID: 12108
You have been slain by an unseen hand!

ID: 12109
%1 has fallen to their death!

ID: 12110
%1 has choked to death, unable to breathe!

ID: 12111
%1 has burned to death!

ID: 12112
%1 died.

ID: 12113
You have slain %1!

ID: 12114
%1 has been slain by %2!

ID: 12115
%1 has been slain by an unseen hand!

ID: 12116
You groan and feel a bit weaker.

ID: 12117
Ahhh, I feel much better now...

ID: 12118
%1 were injured by falling.

ID: 12119
%1 was injured by falling.

ID: 12120
%1 was injured by a trap.

ID: 12121
YOU were sliced by a saw blade.

ID: 12122
YOU were skewered by a spear.

ID: 12123
YOU were sliced by a pendulum.

ID: 12124
YOU were slashed by a blade.

ID: 12125
YOU were crushed.

ID: 12126
YOU were injured by a trap.

ID: 12127
YOU are suffocating!

ID: 12128
YOU are drowning!

ID: 12129
%1 is suffocating.

ID: 12130
%1 is drowning.

ID: 12131
YOU are burning!

ID: 12132
%1 is burning.

ID: 12133
YOU are pierced by thorns!

ID: 12134
%1 was pierced by thorns.

ID: 12135
YOU are burned!

ID: 12136
%1 was burned.

ID: 12137
YOU are tormented!

ID: 12138
%1 was tormented.

ID: 12139
YOU are chilled to the bone!

ID: 12140
%1 was chilled to the bone.

ID: 12141
YOU are freezing!

ID: 12142
%1 is freezing!

ID: 12143
%1 tells you, 'Come back soon!'

ID: 12144
%1 block

ID: 12145
%1 blocks

ID: 12146
%1 parry

ID: 12147
%1 parries

ID: 12148
%1 riposte

ID: 12149
%1 ripostes

ID: 12150
%1 dodge

ID: 12151
%1 dodges

ID: 12152
%1 are INVULNERABLE

ID: 12153
%1 is INVULNERABLE

ID: 12154
YOUR magical skin absorbs the blow

ID: 12155
%1's magical skin absorbs the blow

ID: 12156
miss

ID: 12157
misses

ID: 12158
%1 try to %2 %3, but %4!

ID: 12159
%1 tries to %2 %3, but %4!

ID: 12160
for %1 points of damage.

ID: 12161
for %1 point of damage.

ID: 12162
%1 %2 %3 %4

ID: 12163
maul

ID: 12164
bite

ID: 12165
mauls

ID: 12166
bites

ID: 12167
claw

ID: 12168
claws

ID: 12169
gore

ID: 12170
gores

ID: 12171
sting

ID: 12172
stings

ID: 12173
slices

ID: 12174
slice

ID: 12175
smash

ID: 12176
smashes

ID: 12177
rend

ID: 12178
rends

ID: 12179
slash

ID: 12180
slashes

ID: 12181
punch

ID: 12182
punches

ID: 12183
hit

ID: 12184
hits

ID: 12185
You

ID: 12186
yourself

ID: 12187
YOU

ID: 12188
himself

ID: 12189
herself

ID: 12190
itself

ID: 12191
crush

ID: 12192
crushes

ID: 12193
pierce

ID: 12194
pierces

ID: 12195
kick

ID: 12196
kicks

ID: 12197
strike

ID: 12198
strikes

ID: 12199
backstab

ID: 12200
backstabs

ID: 12201
bash

ID: 12202
bashes

ID: 12203
%1 You have taken %2 points of damage.

ID: 12204
%1 You have taken %2 point of damage.

ID: 12205
You begin casting %1.

ID: 12206
%1 begins to cast a spell.

ID: 12207
%1%2

ID: 12208
Item Cast Time (%1)

ID: 12209
he

ID: 12210
she

ID: 12211
it

ID: 12212
regards you as an ally

ID: 12213
looks upon you warmly

ID: 12214
kindly considers you

ID: 12215
judges you amiably

ID: 12216
regards you indifferently

ID: 12217
scowls at you, ready to attack

ID: 12218
glares at you threateningly

ID: 12219
glowers at you dubiously

ID: 12220
looks your way apprehensively

ID: 12221
appears to have a goodly demeanor.

ID: 12222
appears to have an evil demeanor.

ID: 12223
%1 would not make a worthy opponent.

ID: 12224
%1 would make quite a formidable opponent.

ID: 12225
what would you like your tombstone to say?

ID: 12226
looks like a reasonably safe opponent.

ID: 12227
looks like you would have the upper hand.

ID: 12228
looks kind of risky, but you might win.

ID: 12229
looks like an even fight.

ID: 12230
looks kind of risky... you might win.

ID: 12231
looks like quite a gamble.

ID: 12232
You would probably win this fight... it's not certain though.

ID: 12233
looks kind of dangerous.

ID: 12234
looks quite risky, but might be worth a try.

ID: 12235
%1 appears to be quite formidable.

ID: 12236
You could probably win this fight.

ID: 12237
This creature could pose problems, but you would probably defeat it.

ID: 12238
looks like %1 would wipe the floor with you!

ID: 12239
%1 %2 -- %3

ID: 12240
Consider who?

ID: 12241
It is futile to consider the dead...

ID: 12242
You are not a member of any guild.

ID: 12243
You are not a guild officer or leader, and therefore cannot invite members to join your guild.

ID: 12244
You can only invite those players on your deity team.

ID: 12245
You have invited %1 to become a member of the guild.

ID: 12246
You have invited %1 to become an officer in the guild.

ID: 12247
Only the guild leader can offer guild officer status.

ID: 12248
You must target a player to invite or supply a player name.

ID: 12249
You may only invite living Player Characters in your current zone into your guild.

ID: 12250
You may only invite living Player Characters into your guild.

ID: 12251
You must transfer leadership or delete the guild before removing yourself.

ID: 12252
Attempting to remove you from the guild...

ID: 12253
You are not a guild officer or leader, and therefore cannot remove members from the guild.

ID: 12254
Attempting to remove %1 from the guild...

ID: 12255
You must target a player to remove or supply a player name.

ID: 12256
%1 is a member of %2.

ID: 12257
%1 is an officer of %2.

ID: 12258
%1 is the leader of %2.

ID: 12259
%1 is not in a guild.

ID: 12260
You must target a living Player Character, or supply a player name, to list guild status.

ID: 12261
Only a guild leader may make a member a leader.

ID: 12262
Trying to transfer leadership of the guild to %1...

ID: 12263
You say to your guild, '%1'

ID: 12264
%1 is currently considering joining another group.

ID: 12265
%1 is already in another group.

ID: 12266
%1 rejects your offer to join the group.

ID: 12267
You cannot invite someone to join your group, only your leader may do so.

ID: 12268
You must target a player or use /invite to invite someone to your group.

ID: 12269
You can only group with player characters.

ID: 12270
You cannot invite yourself.

ID: 12271
You can only invite those players on your deity team.

ID: 12272
That person is already in your party.

ID: 12273
You invite %1 to join your group.

ID: 12274
You invite %1 to join %2.

ID: 12275
Your party is already full. DISBAND someone to make room for others.

ID: 12276
You have petitioned %1 for your guilds to go to war for %2 days.

ID: 12277
You have petitioned %1 for your guilds to make peace.

ID: 12278
Only a guild leader may sue for peace.

ID: 12279
%1 invites you to join %2.

ID: 12280
%1 invites you to join a group.

ID: 12281
To join the group, click on the 'FOLLOW' option, or 'DECLINE' to cancel.

ID: 12282
You cannot join the group because %1 is either link-dead or is not in this zone.

ID: 12283
You notify %1 that you agree to join the group.

ID: 12284
You notify %1 that you agree to join %2.

ID: 12285
* KEYBOARD SHORTCUTS MODE *

ID: 12286
* TYPING MODE *

ID: 12287
You remove %1 from the party.

ID: 12288
You disband your party.

ID: 12289
You cancel the invitation to join %1's group.

ID: 12290
You abandon your preparations to camp.

ID: 12291
You must be sitting to prepare to camp.

ID: 12292
You must dismount and be sitting to prepare to camp.

ID: 12293
It will take you about 30 seconds to prepare your camp.

ID: 12294
You are too far away from %1 to trade.

ID: 12295
say

ID: 12296
I don't see anyone by that name around here...

ID: 12297
him

ID: 12298
her

ID: 12299
her

ID: 12300
its

ID: 12301
his

ID: 12302
You

ID: 12303
you

ID: 12304
your

ID: 12305
You emote '%1'

ID: 12306
You %1

ID: 12307
Friends currently on EverQuest:

ID: 12308
You have no friends, but you can add some with: /friends

ID: 12309
Players Looking For Groups:

ID: 12310
Players on EverQuest:

ID: 12311
AFK

ID: 12312
* GM *

ID: 12313


ID: 12314
LFG

ID: 12315
TRADER

ID: 12316
There are %1 players in %2.

ID: 12317
There are no players in %1 that match those who filters.

ID: 12318
There is 1 player in %1.

ID: 12319
All your trade slots are full!

ID: 12320
You currently cannot drop items. Goto General Options or use /fastdrop to enable dropping.

ID: 12321
I don't see anyone by that name around here...

ID: 12322
%1 saved.

ID: 12323
Talking to yourself again?

ID: 12324
%1 petitions you, '%2'

ID: 12325
You petition, '%1'

ID: 12326
%1 GMSAYS '%2'

ID: 12327
You GMSAY, '%1'

ID: 12328
You are not in a group! Keep it all.

ID: 12329
Please input a valid number of coins to split.

ID: 12330
Format: /split .

ID: 12331
e.g. /split 0 1 5 24 would split 0 plat, 1 gold, 5 silver, 24 copper.

ID: 12332
You don't have that much platinum!

ID: 12333
You don't have that much gold!

ID: 12334
You don't have that much silver!

ID: 12335
You don't have that much copper!

ID: 12336
You aren't in a guild, so can't ask for guild info in who list.

ID: 12337
You are no longer hidden.

ID: 12338
You stop sneaking.

ID: 12339
%1 BROADCASTS '%2'

ID: 12340
You broadcast, '%1'

ID: 12341
You (kunark) broadcast, '%1'

ID: 12342
You say, in %1, '%2'

ID: 12343
%1 says '%2'

ID: 12344
You say, '%1'

ID: 12345
You are not in a group. Talking to yourself again???

ID: 12346
You tell your party, '%1'

ID: 12347
%1 shouts, '%2'

ID: 12348
You shout, '%1'

ID: 12349
You can only auction in city zones.

ID: 12350
You auction, '%1'

ID: 12351
This chat command no longer functions on this server.

ID: 12352
You say out of character, '%1'

ID: 12353
YOU HAVE BEEN DISCONNECTED.

ID: 12354
THE SERVER IS NOT RESPONDING.

ID: 12355
Welcome to EverQuest!

ID: 12356
The buyer could not hold all of the sale items, so the sale was only partially successful.

ID: 12357
You have entered %1.

ID: 12358
You are no longer in a PvP immunity zone.

ID: 12359
MESSAGE OF THE DAY: %1

ID: 12360
You are in our world now!

ID: 12361
This Tutorial will walk you through the basic commands you will use in your adventures on Norrath.

ID: 12362
You are too fatigued to jump!

ID: 12363
Fullview Windows are unlocked.

ID: 12364
You have not received any tells, so you cannot reply.

ID: 12365
You have not received any tells, so you cannot use reply target.

ID: 12366
Fullscreen Transparent Polygons are now ON

ID: 12367
Fullscreen Transparent Polygons are now OFF

ID: 12368
You do not have control of yourself right now.

ID: 12369
You must be standing to attack!

ID: 12370
Auto attack is on.

ID: 12371
Auto attack is off.

ID: 12372
Mouse control deactivated.

ID: 12373
Mouse control activated. Use right mouse button.

ID: 12374
Taking a screenshot...

ID: 12375
You no longer have a target.

ID: 12376
Fullview Windows are locked.

ID: 12377
This command does not work for the pre-Luclin PC models.

ID: 12378
%1 is too far away to inspect. Get closer.

ID: 12379
Sound Card Info written to 'adriver.txt' in your EQ program folder.

ID: 12380
That is not a valid command. Please use /help.

ID: 12381
You must be sitting to apply the poison.

ID: 12382
You begin applying the poison.

ID: 12383
You have no skill in the art of applying poisons.

ID: 12384
You may not zone there, you do not have the required files.

ID: 12385
Your will is not strong enough to leave the material plane.

ID: 12386
That zone is currently down.

ID: 12387
LOADING, PLEASE WAIT...

ID: 12388
The sun does not move here. Without that frame of reference, you cannot tell what time it is.

ID: 12389
Earth Time: %1

ID: 12390
You are too far away to loot that corpse.

ID: 12391
You are no longer encumbered.

ID: 12392
You are encumbered!

ID: 12393
You can not use this skill while on a mount.

ID: 12394
You need to equip a shield in order to BASH

ID: 12395
You must target an NPC to taunt first.

ID: 12396
You can't taunt inanimate objects.

ID: 12397
You taunt %1 to ignore others and attack you!

ID: 12398
You must have a target to intimidate!

ID: 12399
Nothing happens.

ID: 12400
Stand up first!

ID: 12401
You must target someone to beg from first.

ID: 12402
You can't try to beg while attacking.

ID: 12403
You are too far away to beg. Get closer.

ID: 12404
How can you beg from someone when they can't see you?!

ID: 12405
You must target a player to steal from first.

ID: 12406
You must target a player to steal from first. You may not steal from corpses.

ID: 12407
You can't try to steal while STUNNED!

ID: 12408
You can't try to steal while attacking.

ID: 12409
You can't seem to steal from yourself for some reason...

ID: 12410
You may not steal from a person who does not follow the ways of chaos....

ID: 12411
You must follow the ways of chaos to steal...

ID: 12412
You can only steal from others of the other alliance.

ID: 12413
You can only steal from others in your level range.

ID: 12414
You are too far away to steal. Get closer.

ID: 12415
You stop hiding.

ID: 12416
You must target someone to disarm first.

ID: 12417
You cannot disarm yourself!

ID: 12418
You are too far away to disarm. Get closer.

ID: 12419
You see no sport in disarming the dead.

ID: 12420
You can't start sneaking while attacking.

ID: 12421
You can only sneak on dry land.

ID: 12422
You begin to sneak...

ID: 12423
You can't try to hide while attacking.

ID: 12424
You must stand perfectly still to hide!

ID: 12425
You begin to hide...

ID: 12426
You have no idea what direction you are facing.

ID: 12427
North

ID: 12428
NorthEast

ID: 12429
East

ID: 12430
SouthEast

ID: 12431
South

ID: 12432
SouthWest

ID: 12433
West

ID: 12434
NorthWest

ID: 12435
You think you are heading %1.

ID: 12436
You begin to bandage yourself.

ID: 12437
You begin to bandage %1.

ID: 12438
You resist the %1 spell!!

ID: 12439
You miss a note, bringing your song to a close!

ID: 12440
You are too distracted to cast a spell now!

ID: 12441
You must be standing to cast a spell.

ID: 12442
You are already casting a spell!

ID: 12443
You are not high enough level to cast this spell!

ID: 12444
Your %1 shimmers briefly.

ID: 12445
Finding Target Player corpse...

ID: 12446
You don't sense any corpses of that name.

ID: 12447
You don't sense any corpses.

ID: 12448
Your immunity buff protected you from the spell %1!

ID: 12449
%1 looks as if it's been freshened up a bit.

ID: 12450
This item appears to be written in %1.

ID: 12451
The item you are holding is magical.

ID: 12452
You are not holding an item!

ID: 12453
Skill: %1

ID: 12454
DMG: %1 AC: %2

ID: 12455
Dmg: %1

ID: 12456
AC: %1

ID: 12457
Str: %1

ID: 12458
Dex: %1

ID: 12459
Sta: %1

ID: 12460
Cha: %1

ID: 12461
Wis: %1

ID: 12462
Int: %1

ID: 12463
Agi: %1

ID: 12464
HP: %1

ID: 12465
Mana: %1

ID: 12466
Fire: %1

ID: 12467
Disease: %1

ID: 12468
Cold: %1

ID: 12469
Magic: %1

ID: 12470
Poison: %1

ID: 12471
You sense undead in this direction.

ID: 12472
You sense an animal in this direction.

ID: 12473
You sense a summoned being in this direction.

ID: 12474
You don't sense anything.

ID: 12475
You sense a trap in this direction.

ID: 12476
You don't sense any traps.

ID: 12477
Your casting has been interrupted!

ID: 12478
%1's casting is interrupted!

ID: 12479
You are stunned!

ID: 12480
You are no longer stunned.

ID: 12481
You were hit by non-melee for %1 damage.

ID: 12482
You feel as if you are about to fall.

ID: 12483
You feel as if you are about to look like yourself again.

ID: 12484
You and your mount are thirsty.

ID: 12485
You are thirsty.

ID: 12486
You and your mount are hungry.

ID: 12487
You are hungry.

ID: 12488
You are out of food.

ID: 12489
You are low on food.

ID: 12490
You are out of drink.

ID: 12491
You are out of food and drink.

ID: 12492
You are out of drink and low on food.

ID: 12493
You are low on drink.

ID: 12494
You are out of food and low on drink.

ID: 12495
You are low on food and drink.

ID: 12496
You forget %1.

ID: 12497
Your attempt to apply poison has been cancelled.

ID: 12498
You are unstunned.

ID: 12499
You have lost or do not have a tracking target.

ID: 12500
%1smiles

ID: 12501
%1 beams a smile at %2

ID: 12502
%1frowns

ID: 12503
%1 frowns at %2

ID: 12504
%1laughs

ID: 12505
%1 laughs at %2

ID: 12506
%1cries

ID: 12507
%1 cries over %2

ID: 12508
%1chuckles

ID: 12509
%1 chuckles at %2

ID: 12510
%1hugs %2self

ID: 12511
%1 hugs %2

ID: 12512
%1pokes %2self

ID: 12513
%1 pokes %2

ID: 12514
%1bows

ID: 12515
%1 bows before %2

ID: 12516
%1bounces with excitement

ID: 12517
%1 bounces around %2

ID: 12518
%1panics and screams

ID: 12519
%1 panics at the sight of %2

ID: 12520
%1nods

ID: 12521
%1 nods at %2

ID: 12522
%1rolls on the floor laughing

ID: 12523
%1 rolls on the floor laughing at %2

ID: 12524
%1waves

ID: 12525
%1 waves at %2

ID: 12526
%1cheers

ID: 12527
%1 cheers at %2

ID: 12528
%1makes a rude gesture

ID: 12529
%1 makes a rude gesture at %2

ID: 12530
%1 agrees with %2

ID: 12531
%1agrees with everyone around %2

ID: 12532
%1 gasps at %2 in amazement

ID: 12533
%1is amazed!

ID: 12534
%1 apologizes to %2 whole-heartedly

ID: 12535
%1apologizes to everyone

ID: 12536
%1 applauds %2's performance

ID: 12537
%1gives a round of applause

ID: 12538
%1 pleads with %2 desperately

ID: 12539
%1pleads with everyone around %2

ID: 12540
%1 bites %2 on the leg!

ID: 12541
%1looks around for someone to bite!

ID: 12542
%1 bleeds all over %2

ID: 12543
%1bleeds quietly

ID: 12544
%1 blinks at %2 in disbelief

ID: 12545
%1blinks in disbelief

ID: 12546
%1 blushes at %2

ID: 12547
%1blushes profusely

ID: 12548
%1 boggles at %2, shaking %3 head and looking confused

ID: 12549
%1boggles, shaking %2 head and looking confused

ID: 12550
%1 bonks %2 on the head!

ID: 12551
%1looks around for someone to bonk!

ID: 12552
%1 informs %2 that %3 is bored

ID: 12553
%1informs everyone that %2 is bored

ID: 12554
%1 lets %2 know that %3 will be right back

ID: 12555
%1announces that %2 will be right back

ID: 12556
%1 burps loudly at %2

ID: 12557
%1burps loudly

ID: 12558
%1 waves goodbye to %2

ID: 12559
%1waves goodbye to everyone

ID: 12560
%1 cackles gleefully at %2

ID: 12561
%1cackles gleefully

ID: 12562
%1 tries to calm down %2

ID: 12563
%1looks peaceful and calm

ID: 12564
%1 claps happily for %2 - hurray!

ID: 12565
%1claps %2 hands together - hurray!

ID: 12566
%1 comforts %2

ID: 12567
%1needs to be comforted

ID: 12568
%1 congratulates %2 on a job well done

ID: 12569
%1congratulates those around %2 on a job well done

ID: 12570
%1 coughs at %2

ID: 12571
%1coughs

ID: 12572
%1 cringes away from %2

ID: 12573
%1cringes

ID: 12574
%1 looks at %2 curiously

ID: 12575
%1 looks around %2 curiously

ID: 12576
%1 grabs hold of %2 and begins to dance with %3

ID: 12577
%1stands on %2 tip-toes and does a dance of joy!

ID: 12578
%1 drools all over %2

ID: 12579
%1drools -- something must have %2 excited!

ID: 12580
%1 ducks behind %2

ID: 12581
%1ducks

ID: 12582
%1 raises an eyebrow at %2

ID: 12583
%1raises an eyebrow inquiringly

ID: 12584
%1 gasps at %2 in astonishment

ID: 12585
%1gasps in astonishment

ID: 12586
%1 giggles at %2

ID: 12587
%1giggles

ID: 12588
%1 turns an icy glare upon %2

ID: 12589
%1glares at nothing in particular

ID: 12590
%1 grins evilly at %2

ID: 12591
%1grins evilly

ID: 12592
%1 groans at the sight of %2

ID: 12593
%1groans

ID: 12594
%1 grovels before %2

ID: 12595
%1grovels pitifully

ID: 12596
%1 is very happy with %2

ID: 12597
%1is so happy!

ID: 12598
%1 lets %2 know that %3 needs food, badly

ID: 12599
%1needs food, badly

ID: 12600
%1 introduces %2 to you

ID: 12601
%1introduces %2self. Hi there!

ID: 12602
%1 lets %2 know that %3 was JUST KIDDING!

ID: 12603
%1was JUST KIDDING!

ID: 12604
%1 kneels before %2 in humility and reverence

ID: 12605
%1kneels down

ID: 12606
%1 informs %2 that %3 is completely lost!

ID: 12607
%1looks completely lost!

ID: 12608
%1 massages %2's shoulders

ID: 12609
%1looks around for someone to massage

ID: 12610
%1 moans at %2

ID: 12611
%1begins to moan

ID: 12612
%1 lowers %2 head and mourns the loss of %3

ID: 12613
%1lowers %2 head and mourns the loss of the dead

ID: 12614
%1 peers at %2, looking %3 up and down

ID: 12615
%1peers around intently

ID: 12616
%1 points at %2. Yeah you!

ID: 12617
%1points straight ahead

ID: 12618
%1 ponders %2. What is going on with %3?

ID: 12619
%1ponders the matters at hand

ID: 12620
%1 looks at %2, completely puzzled

ID: 12621
%1looks completely puzzled

ID: 12622
%1 looks at %2 and raises %3 hand

ID: 12623
%1raises %2 hand

ID: 12624
%1 asks %2 if %3 is ready

ID: 12625
%1lets everyone know that %2 is ready!

ID: 12626
%1 emits a low rumble and then roars at %2

ID: 12627
%1emits a low rumble and then roars like a lion!

ID: 12628
%1 snaps to attention and salutes %2 crisply

ID: 12629
%1salutes the gods in pure admiration

ID: 12630
%1 shivers at the thought of messing with %2

ID: 12631
%1shivers. Brrrrrr

ID: 12632
%1 shrugs at %2

ID: 12633
%1shrugs unknowingly

ID: 12634
%1 sighs at %2

ID: 12635
%1sighs, clearly disappointed

ID: 12636
%1 smirks mischievously at %2

ID: 12637
%1 smirks mischievously

ID: 12638
%1 snarls meanly at %2

ID: 12639
%1bares %2 teeth in a terrible snarl

ID: 12640
%1 snickers softly at %2

ID: 12641
%1snickers softly

ID: 12642
%1 stares dreamily at %2, completely lost in %3 eyes

ID: 12643
%1stares at the ground

ID: 12644
%1 taps %2 foot as %3 looks at %4 impatiently

ID: 12645
%1taps %2 foot impatiently

ID: 12646
%1 teases %2 mercilessly

ID: 12647
%1looks about for someone to tease

ID: 12648
%1 thanks %2 heartily

ID: 12649
%1thanks everyone

ID: 12650
%1 lets %2 know that %3 needs drink, badly

ID: 12651
%1needs drink, badly!

ID: 12652
%1 vetoes %2's idea!

ID: 12653
%1 vetoes the idea

ID: 12654
%1 welcomes %2 warmly

ID: 12655
%1welcomes everyone

ID: 12656
%1 whines pitifully at %2

ID: 12657
%1whines pitifully

ID: 12658
%1 whistles at %2 appreciatively

ID: 12659
%1whistles a little tune

ID: 12660
%1 yawns rudely in %2's face. Whew! %3 needs a mint!

ID: 12661
%1opens %2 mouth wide and yawns

ID: 12662
%1smacks %2self on the forehead

ID: 12663
%1 smacks %2

ID: 12664
%1pats %2self on the back

ID: 12665
%1 pats %2 on the back

ID: 12666
%1 nudges %2

ID: 12667
%1fidgets

ID: 12668
%1flexes %2 muscles proudly

ID: 12669
%1 flexes at %2

ID: 12670
%1purrs to %2self

ID: 12671
%1 purrs at %2

ID: 12672
%1blows a kiss into the air

ID: 12673
%1 kisses %2 on the cheek

ID: 12674
right

ID: 12675
left

ID: 12676
%1 is straight ahead.

ID: 12677
%1 is ahead and to the %2.

ID: 12678
%1 is to the %2.

ID: 12679
%1 is behind and to the %2.

ID: 12680
%1 is behind you.

ID: 12681
You have lost your tracking target.

ID: 12682
You have moved and are no longer hidden!!

ID: 12683
Your attempt to camp has been interrupted.

ID: 12684
It will take about %1 more seconds to prepare your camp.

ID: 12685
You are bleeding to death!

ID: 12686
Your song ends abruptly.

ID: 12687
Your song ends.

ID: 12688
%1's song ends.

ID: 12689
%1's song ends abruptly.

ID: 12690
You decide to have another drink. HIICCUUP!

ID: 12691
You can't intimidate yourself!

ID: 12692
%1 is dead, canceling auto-follow.

ID: 12693
%1 is too far away, canceling auto-follow.

ID: 12694
You are no longer auto-following %1.

ID: 12695
You can't attack while invulnerable!

ID: 12696
Try attacking someone other than yourself, it's more productive.

ID: 12697
You must first click on the being you wish to attack!

ID: 12698
Your target is too close to use a ranged weapon!!

ID: 12699
Your target is too far above/below you.

ID: 12700
You smile

ID: 12701
You beam a smile at %1

ID: 12702
You frown

ID: 12703
You frown at %1

ID: 12704
You laugh

ID: 12705
You laugh at %1

ID: 12706
You cry

ID: 12707
You cry over %1

ID: 12708
You chuckle

ID: 12709
You chuckle at %1

ID: 12710
You hug yourself

ID: 12711
You hug %1

ID: 12712
You poke yourself

ID: 12713
You poke %1

ID: 12714
You bow

ID: 12715
You bow before %1

ID: 12716
You bounce with excitement

ID: 12717
You bounce around %1

ID: 12718
You panic and scream

ID: 12719
You panic at the sight of %1

ID: 12720
You nod

ID: 12721
You nod at %1

ID: 12722
You roll on the floor laughing

ID: 12723
You roll on the floor laughing at %1

ID: 12724
You wave

ID: 12725
You wave at %1

ID: 12726
You cheer

ID: 12727
You cheer at %1

ID: 12728
You make a rude gesture

ID: 12729
You make a rude gesture at %1

ID: 12730
You agree with %1

ID: 12731
You agree with everyone around you

ID: 12732
%1 gasp at %2 in amazement

ID: 12733
You are amazed!

ID: 12734
%1 apologize to %2 whole-heartedly

ID: 12735
You apologize to everyone

ID: 12736
%1 applaud %2's performance

ID: 12737
You give a round of applause

ID: 12738
%1 plead with %2 desperately

ID: 12739
You plead with everyone around you

ID: 12740
%1 bite %2 on the leg!

ID: 12741
You look around for someone to bite!

ID: 12742
You bleed all over %1

ID: 12743
You bleed quietly

ID: 12744
%1 blink at %2 in disbelief

ID: 12745
You blink in disbelief

ID: 12746
You blush at %1

ID: 12747
You blush profusely

ID: 12748
%1 boggle at %2, shaking %3 head and looking confused

ID: 12749
You boggle, shaking %1 head and looking confused

ID: 12750
%1 bonk %2 on the head!

ID: 12751
You look around for someone to bonk!

ID: 12752
%1 inform %2 that %3 are bored

ID: 12753
You inform everyone that %1 are bored

ID: 12754
%1 let %2 know that %3 will be right back

ID: 12755
You announce that %1 will be right back

ID: 12756
You burp loudly at %1

ID: 12757
You burp loudly

ID: 12758
You wave goodbye to %1

ID: 12759
You wave goodbye to everyone

ID: 12760
You cackle gleefully at %1

ID: 12761
You cackle gleefully

ID: 12762
You try to calm down %1

ID: 12763
You look peaceful and calm

ID: 12764
%1 clap happily for %2 - hurray!

ID: 12765
You clap %1 hands together - hurray!

ID: 12766
You comfort %1

ID: 12767
You need to be comforted

ID: 12768
%1 congratulate %2 on a job well done

ID: 12769
You congratulate those around %1 on a job well done

ID: 12770
You cough at %1

ID: 12771
You cough

ID: 12772
You cringe away from %1

ID: 12773
You cringe

ID: 12774
%1 look at %2 curiously

ID: 12775
You look around %1 curiously

ID: 12776
%1 grab hold of %2 and begin to dance with %3

ID: 12777
You stand on %1 tip-toes and do a dance of joy!

ID: 12778
You drool all over %1

ID: 12779
You drool -- something must have %1 excited!

ID: 12780
You duck behind %1

ID: 12781
You duck

ID: 12782
You raise an eyebrow at %1

ID: 12783
You raise an eyebrow inquiringly

ID: 12784
%1 gasp at %2 in astonishment

ID: 12785
You gasp in astonishment

ID: 12786
You giggle at %1

ID: 12787
You giggle

ID: 12788
You turn an icy glare upon %1

ID: 12789
You glare at nothing in particular

ID: 12790
You grin evilly at %1

ID: 12791
You grin evilly

ID: 12792
You groan at the sight of %1

ID: 12793
You groan

ID: 12794
You grovel before %1

ID: 12795
You grovel pitifully

ID: 12796
You are very happy with %1

ID: 12797
You are so happy!

ID: 12798
%1 let %2 know that %3 need food, badly

ID: 12799
You need food, badly

ID: 12800
%1 introduce %2

ID: 12801
You introduce yourself. Hi there!

ID: 12802
%1 let %2 know that %3 were JUST KIDDING!

ID: 12803
You were JUST KIDDING!

ID: 12804
%1 kneel before %2 in humility and reverence

ID: 12805
You kneel down

ID: 12806
%1 inform %2 that %3 are completely lost!

ID: 12807
You look completely lost!

ID: 12808
%1 massage %2's shoulders

ID: 12809
You look around for someone to massage

ID: 12810
You moan at %1

ID: 12811
You begin to moan

ID: 12812
%1 lower %2 head and mourn the loss of %3

ID: 12813
You lower %1 head and mourn the loss of the dead

ID: 12814
%1 peer at %2, looking %3 up and down

ID: 12815
You peer around intently

ID: 12816
%1 point at %2. Yeah you!

ID: 12817
You point straight ahead

ID: 12818
%1 ponder %2. What is going on with %3?

ID: 12819
You ponder the matters at hand

ID: 12820
%1 look at %2, completely puzzled

ID: 12821
You look completely puzzled

ID: 12822
%1 look at %2 and raise %3 hand

ID: 12823
You raise %1 hand

ID: 12824
%1 ask %2 if %3 is ready

ID: 12825
You let everyone know that %1 are ready!

ID: 12826
You emit a low rumble and then roar at %1

ID: 12827
You emit a low rumble and then roar like a lion!

ID: 12828
%1 snap to attention and salute %2 crisply

ID: 12829
You salute the gods in pure admiration

ID: 12830
%1 shiver at the thought of messing with %2

ID: 12831
You shiver. Brrrrrr

ID: 12832
%1 shrug at %2

ID: 12833
You shrug unknowingly

ID: 12834
%1 sigh at %2

ID: 12835
You sigh, clearly disappointed

ID: 12836
%1 smirk mischievously at %2

ID: 12837
You smirk mischievously

ID: 12838
%1 snarl meanly at %2

ID: 12839
You bare %1 teeth in a terrible snarl

ID: 12840
%1 snicker softly at %2

ID: 12841
You snicker softly

ID: 12842
%1 stare dreamily at %2, completely lost in %3 eyes

ID: 12843
You stare at the ground

ID: 12844
%1 tap %2 foot as %3 look at %4 impatiently

ID: 12845
You tap %1 foot impatiently

ID: 12846
%1 tease %2 mercilessly

ID: 12847
You look about for someone to tease

ID: 12848
%1 thank %2 heartily

ID: 12849
You thank everyone

ID: 12850
%1 let %2 know that %3 need drink, badly

ID: 12851
You need drink, badly!

ID: 12852
%1 veto %2's idea!

ID: 12853
You veto the idea

ID: 12854
%1 welcome %2 warmly

ID: 12855
You welcome everyone

ID: 12856
%1 whine pitifully at %2

ID: 12857
You whine pitifully

ID: 12858
%1 whistle at %2 appreciatively

ID: 12859
You whistle a little tune

ID: 12860
%1 yawn rudely in %2's face.

ID: 12861
You open %1 mouth wide and yawn

ID: 12862
You smack yourself on the forehead

ID: 12863
You smack %1

ID: 12864
You pat yourself on the back

ID: 12865
You pat %1 on the back

ID: 12866
You nudge %1

ID: 12867
You fidget

ID: 12868
You flex your muscles proudly

ID: 12869
You flex at %1

ID: 12870
You purr

ID: 12871
You purr at %1

ID: 12872
You blow a kiss into the air

ID: 12873
You kiss %1 on the cheek

ID: 12874
You need a piercing weapon as your primary weapon in order to backstab!

ID: 12875
You have run out of ammo!!

ID: 12876
You are conscious again!

ID: 12877
You have been knocked unconscious!

ID: 12878
You have joined %1.

ID: 12879
You are no longer a member of a guild.

ID: 12880
You are no longer a member of %1.

ID: 12881
%1 has joined your guild.

ID: 12882
%1 is no longer a member of your guild.

ID: 12883
You are now a regular member of the guild.

ID: 12884
You are now an officer of the guild.

ID: 12885
You are now the leader of the guild.

ID: 12886
%1 is now a regular member of your guild.

ID: 12887
%1 is now an officer of your guild.

ID: 12888
%1 is now the leader of your guild.

ID: 12889
You have been disarmed!

ID: 12890
You disarmed %1!

ID: 12891
Your attempt to disarm failed.

ID: 12892
Your attempt at begging was unsuccessful.

ID: 12893
You have begged %1 platinum.

ID: 12894
You have begged %1 gold.

ID: 12895
You have begged %1 silver.

ID: 12896
You have begged %1 copper.

ID: 12897
Someone is trying to pick your pockets...

ID: 12898
Your attempt at stealing was unsuccessful.

ID: 12899
You have stolen %1 platinum.

ID: 12900
You have stolen %1 gold.

ID: 12901
You have stolen %1 silver.

ID: 12902
You have stolen %1 copper.

ID: 12903
You have stolen a %1

ID: 12904
There was no room in your inventory, and the item has dropped to the ground.

ID: 12905
You successfully applied the poison.

ID: 12906
You failed to apply the poison.

ID: 12907
%1 yells for help from straight ahead of you

ID: 12908
%1 yells for help from behind you

ID: 12909
%1 yells for help from ahead and to the right of you

ID: 12910
%1 yells for help from off to the right of you

ID: 12911
%1 yells for help from behind you and to the right

ID: 12912
%1 yells for help from ahead and to the left of you

ID: 12913
%1 yells for help from off to the left of you

ID: 12914
%1 yells for help from behind you and to the left

ID: 12915
Ability change operation failed. Please try again.

ID: 12916
Ability change operation successful. Target's ability score has been adjusted.

ID: 12917
You are being resurrected...

ID: 12918
Resurrect failed, unable to find corpse.

ID: 12919
That item cannot be placed in a bank.

ID: 12920
That container cannot be placed in a bank as it contains items which cannot be placed in a bank.

ID: 12921
%1 cannot be dropped, traded, or sold because it is No Trade.

ID: 12922
%1 cannot be dropped, traded, or sold, because it contains an item that is No Trade.

ID: 12923
%1 tells you, 'I don't know that skill, so I can't teach it.'

ID: 12924
%1 tells you, 'You are not experienced enough to learn that language yet. Come back after you have adventured more.'

ID: 12925
%1 tells you, 'You don't have any practices left. Come back after you have adventured more.'

ID: 12926
%1 tells you, 'You are already fluent to the limit of your abilities in %2.'

ID: 12927
%1 tells you, 'You are more fluent than I! What could I possibly teach you?'

ID: 12928
%1 tells you, 'You will never be able to acquire that skill.'

ID: 12929
%1 tells you, 'You are not ready to learn that skill. Come back after you have adventured more.'

ID: 12930
%1 tells you, 'You are already trained to the limit of your abilities in %2.'

ID: 12931
%1 tells you, 'You are more skilled than I! What could I possibly teach you?'

ID: 12932
You are now level %1!

ID: 12933
%1 cannot be moved into %2 because you cannot put containers holding items in containers.

ID: 12934
%1 cannot be moved into %2 because it is too big to fit.

ID: 12935
%1 cannot be moved into %2 because only arrows may go in a quiver.

ID: 12936
%1 cannot be moved into %2 because only ammo may go in a bandolier.

ID: 12937
There was no place to put that! The item has dropped to the ground!

ID: 12938
You can't use that command while casting...

ID: 12939
You already have a surname. Operation failed.

ID: 12940
You can only submit a surname upon reaching the 20th level. Operation failed.

ID: 12941
Proper format is: /surname namehere

ID: 12942
Surname must be less than 20 characters in length.

ID: 12943
usage: /report . This command is used to report another player who is violating EverQuest policies. The 20 lines of text starting with the first visible line in the window from which you /report will be attached to the report. Please make sure you have scrolled to display the text you wish to report.

ID: 12944
Reporting 20 lines of text starting with the first line visible at the top of the window from which you /reported.

ID: 12945
You may only submit a report once per time that you zone. Thank you.

ID: 12946
off

ID: 12947
on

ID: 12948
You must target a player to turn invisible first.

ID: 12949
Please type a valid zone name after your command.

ID: 12950
%1 is now Invisible.

ID: 12951
%1 is now Visible.

ID: 12952
Format = /lastname targetname newlastname

ID: 12953
You have changed %1's last name to %2.

ID: 12954
You have taken %1 damage from %2 by %3

ID: 12955
My Damage Over TIme

ID: 12956
You have taken %1 damage from %2

ID: 12957
No text set

ID: 12958
* RIP *

ID: 12959
Booting %1.

ID: 12960
ERROR: Couldn't get safe coords for %1, unable to zone.

ID: 12961
Killing %1. Note that * will only find NPCs.

ID: 12962
The specified player must be a corpse in this zone.

ID: 12963
%1's height changed from %2 to %3.

ID: 12964
Requesting to change %1's height from %2 to %3.

ID: 12965
MESSAGE OF THE DAY: %1

ID: 12966
You are not in a guild.

ID: 12967
You are currently bound in: %1

ID: 12968
%1's birthdate: %2.

ID: 12969
%1 day

ID: 12970
%1 days

ID: 12971
%1 hour

ID: 12972
%1 hours

ID: 12973
%1 minute

ID: 12974
%1 minutes

ID: 12975
Total time playing %1: %2

ID: 12976
You have been healed for %1 hit points by your %2.

ID: 12977
You have no friends! Awww, how sad...

ID: 12978
Maybe you should add one by typing: /friend

ID: 12979
List of Friends

ID: 12980
You have %1 friend(s).

ID: 12981
That is too long to be the name of a friend!

ID: 12982
%1 is no longer your friend.

ID: 12983
You may only have %1 friends in your list at once, please delete one before adding another.

ID: 12984
%1 is now your friend.

ID: 12985
I can't summon the corpse from here.

ID: 12986
The corpse is too far away to summon it.

ID: 12987
always

ID: 12988
sometimes

ID: 12989
never

ID: 12990
Usage:/lootnodrop <%1 | %2 | %3>

ID: 12991
Your Current Setting:

ID: 12992
Always display loot requestor for no-drop items.

ID: 12993
Display loot requestor for no-drop items I cannot use.

ID: 12994
Never display requestor for looting no-drop items.

ID: 12995
New Setting:

ID: 12996
Dmg Shld Mit: %1

ID: 12997
You have healed %1 for %2 hit points with your %3.

ID: 12998
%1 healed you for %2 hit points by %3.

ID: 12999
Weight:

ID: 13000
Size:

ID: 13001
Range:

ID: 13002
Rec Skill:

ID: 13003
Size:

ID: 13004
Rec Level:

ID: 13005
Req Level:

ID: 13006
AC:

ID: 13007
Base Dmg:

ID: 13008
Dmg Bon:

ID: 13009
Delay:

ID: 13010
HP:

ID: 13011
Cannot create SoulMark file for %1

ID: 13012
File Write error SoulMark file for %1

ID: 13013
File Read error SoulMark file for %1

ID: 13014
Error writing to this SoulMark file.

ID: 13015
SoulMark file saved for account %1.

ID: 13016
Cannot find anyplace to store this SoulMark.

ID: 13017
Soul Mark added to file successfully.

ID: 13018
Mana:

ID: 13019
End:

ID: 13020
Strength:

ID: 13021
Stamina:

ID: 13022
Intelligence:

ID: 13023
Wisdom:

ID: 13024
Agility:

ID: 13025
Dexterity:

ID: 13026
Charisma:

ID: 13027
Magic:

ID: 13028
Fire:

ID: 13029
Cold:

ID: 13030
Disease:

ID: 13031
Poison:

ID: 13032
Corrupt:

ID: 13033
Haste:

ID: 13034
Mana Regen:

ID: 13035
End Regen:

ID: 13036
Spell Shield:

ID: 13037
Combat Eff:

ID: 13038
Shielding:

ID: 13039
Dmg Shield:

ID: 13040
DoT Shield:

ID: 13041
Dmg Shld Mit:

ID: 13042
Avoidance:

ID: 13043
Accuracy:

ID: 13044
Stun Resist:

ID: 13045
Skill:

ID: 13046
You have been healed %1 hit points by %2.

ID: 13047
Summoning %1...

ID: 13048
You don't have any corpses in this zone.

ID: 13049
Triple Attack

ID: 13050
Skill: 2H Piercing

ID: 13051
Audio debugging information to file is now *ON* (This should always be off unless you are gathering info for a Verant representative).

ID: 13052
Audio debugging information to file is now *OFF* (default/normal state is OFF).

ID: 13053
Format is: /vrdelay

ID: 13054
Recommended sleep times are between 0 and 10 (8 might be about right).

ID: 13055
The higher the number, the slower your framerate, but the better voice recognition response will be (to a point).

ID: 13056
NOTE: this delay ONLY applies while the microphone on (VR is active).

ID: 13057
Your current VR Delay is %1 millisecond(s).

ID: 13058
Setting VR Delay to %1 millisecond(s).

ID: 13059
Setting word list to:

ID: 13060
Please use smaller numbers.

ID: 13061
Please use positive numbers.

ID: 13062
Please use numbers <= 32000.

ID: 13063
Consider whom?

ID: 13064
You can't consider that.

ID: 13065
Usage: /chat

ID: 13066
says

ID: 13067
That is not a valid emote, please try again.

ID: 13068
FORMAT: /emote

ID: 13069
You must stand up and be still to perform this action.

ID: 13070
GuildSay

ID: 13071
gsay

ID: 13072
tell

ID: 13073
Tell to %1

ID: 13074
Auction

ID: 13075
OOC

ID: 13076
Say

ID: 13077
chat

ID: 13078
Chat to Channel %1

ID: 13079
Your default channel for typing is now %1.

ID: 13080
Usage: /channel

ID: 13081
can be one of: guildsay, gsay, tell, auction, ooc, or chat.

ID: 13082
If you specify tell then follow it with the name of the person to tell. (e.g. /channel tell Fippy)

ID: 13083
If you specify chat, follow it with the name of the channel. (e.g. /channel chat mychannel)

ID: 13084
Hail

ID: 13085
Hail, %1

ID: 13086
You say, '%1'

ID: 13087
You yell for help.

ID: 13088
You must have friends listed in your friends list to use /ftell. Use /friend nameOfFriend to add a friend's name to your list.

ID: 13089
You tell your friend(s), '%1'

ID: 13090
You must have another person or a corpse targeted to send a targeted tell.

ID: 13091
You don't have a pet to command!

ID: 13092
attack

ID: 13093
kill

ID: 13094
kick

ID: 13095
maim

ID: 13096
slay

ID: 13097
murder

ID: 13098
execute

ID: 13099
sack

ID: 13100
destroy

ID: 13101
whack

ID: 13102
attack %1

ID: 13103
target

ID: 13104
Targeting your pet.

ID: 13105
Summoning %1.

ID: 13106
Skill: %1

ID: 13107
You may not petition as a monster.

ID: 13108
%1 platinum, %2 gold, %3 silver, and %4 copper

ID: 13109
You split %1 with the group.

ID: 13110
%1's share is %2.

ID: 13111
Your share is %1.

ID: 13112
There is not enough to split, keep it.

ID: 13113
Format: /searchcorpse .

ID: 13114
Searching for %1.

ID: 13115
Searching zones for corpse of that name....

ID: 13116
Fast Drop is now *ON*. You will drop items without confirmation.

ID: 13117
Fast Drop is now *OFF*. A confirmation requestor will be displayed before items are dropped.

ID: 13118
You have chosen to NEVER drop items.

ID: 13119
Please specify if you want to turn fast dropping of items 'on' or 'off', or, if you don't want to drop items at all, specify 'never'.

ID: 13120
normal

ID: 13121
emote

ID: 13122
guild

ID: 13123
voice

ID: 13124
chat

ID: 13125
Format: /help Where class is one of normal, emote, or guild

ID: 13126
Normal will display a list of all commands.

ID: 13127
Emote will display a list of all player emotes.

ID: 13128
Guild will display a list of guild commands.

ID: 13129
Voice will display a list of voice control commands.

ID: 13130
Chat will display a list of chat channel commands.

ID: 13131
List of commands

ID: 13132
You are already in a group!

ID: 13133
You can't go LFG while a TRADER!

ID: 13134
You are now Looking For a Group.

ID: 13135
You are no longer Looking For a Group.

ID: 13136
FORMAT: /lfg .

ID: 13137
Approval *ON*.

ID: 13138
Approval *OFF*.

ID: 13139
FORMAT: /approval .

ID: 13140
Track players * ON *

ID: 13141
Track players * OFF *

ID: 13142
Track players * GROUP ONLY *

ID: 13143
FORMAT: /trackplayers .

ID: 13144
distance

ID: 13145
consider

ID: 13146
rdistance

ID: 13147
rconsider

ID: 13148
Group

ID: 13149
Track Sort type set to normal.

ID: 13150
Track Sort type set to distance.

ID: 13151
Track Sort type set to consider.

ID: 13152
Track Sort type set to reverse distance.

ID: 13153
Track Sort type set to reverse consider.

ID: 13154
FORMAT: /tracksort .

ID: 13155
Only available to Rangers.

ID: 13156
green

ID: 13157
blue

ID: 13158
white

ID: 13159
red

ID: 13160
yellow

ID: 13161
lblue

ID: 13162
FORMAT: /trackfilter .

ID: 13163
You will see %1 NPCs when tracking.

ID: 13164
You will NOT see %1 NPCs when tracking.

ID: 13165
FORMAT: /mousespeed (0 or 1 for default, 2 = double the speed, 3 = triple, etc...)

ID: 13166
This command speeds up the movement of the mouse cursor by an amount specified by the speed multiplier.

ID: 13167
Current mouse speed multiplier is %1.

ID: 13168
FORMAT: /showspelleffects (default is ON)

ID: 13169
This command allows you to turn on/off all spell particle effects (NOT world or weapon particles).

ID: 13170
Spell particle effects are currently ON.

ID: 13171
Spell particle effects are currently OFF.

ID: 13172
Asking server to turn ON your incoming tells.

ID: 13173
Asking server to turn OFF all incoming tells for you.

ID: 13174
Please specify if you want to turn tells 'on' or 'off'.

ID: 13175
Teleporting to %1.

ID: 13176
Teleporting to %1 (%2, %3, %4).

ID: 13177
Your Location is %1, %2, %3

ID: 13178
Your Location is %1, %2

ID: 13179
Grass objects *ON*

ID: 13180
Grass objects will appear after zoning...

ID: 13181
Grass objects already *ON*

ID: 13182
Grass objects *OFF*

ID: 13183
Grass objects already *OFF*

ID: 13184
Usage: /showgrass on|off

ID: 13185
kill

ID: 13186
Asking zoneserver to turn rain off.

ID: 13187
Asking zoneserver to turn rain on.

ID: 13188
Set the hair and beard color. FORMAT: /hbcolor [Red] [Green] [Blue] (the R G B are optional, but will set the supplied color index to the R G B if you provide them, though they are not saved)

ID: 13189
This command sets which hair your target has on. FORMAT: /hair

ID: 13190
This command sets which beard you have on. FORMAT: /beard

ID: 13191
Target a mount first!

ID: 13192
Mounting yourself is a physical impossibility, try a horse perhaps.

ID: 13193
Mounting.

ID: 13194
Dismounting.

ID: 13195
Asking zoneserver to turn snow off.

ID: 13196
Asking zoneserver to turn snow on.

ID: 13197
You will now automatically split money with your group.

ID: 13198
You will no longer split money with your group.

ID: 13199
You are now A.F.K. (Away From Keyboard).

ID: 13200
You are no longer A.F.K. (Away From Keyboard).

ID: 13201
You must first target a corpse to loot!

ID: 13202
Please specify what corpses you want to hide: NONE (show all corpses), ALL (hide all corpses), ALLBUTGROUP (hide ALL, except corpses of group members), NPC (hide ALL, except of players), LOOTED (hide corpses after you loot them).

ID: 13203
NOTE: Your own corpse(s) will never be hidden. Also, any corpses created after use of this command will not be hidden.

ID: 13204
WARNING: ALL, ALLBUTGROUP and NPC hide NPC corpses too, not just player corpses!

ID: 13205
ALL

ID: 13206
Hiding all existing corpses except yours.

ID: 13207
ALLBUTGROUP

ID: 13208
Hiding all existing corpses except yours and those of your group members.

ID: 13209
Making all existing corpses visible.

ID: 13210
Turns on/off the ability to inspect other players by right-clicking.

ID: 13211
FORMAT: /toggleinspect .

ID: 13212
You are currently able to inspect other players by right-clicking on them.

ID: 13213
You are currently NOT able to inspect other players by right-clicking on them.

ID: 13214
This command reverses the left and right sound channels in EQ (only use this command if you hear sounds to right of you that should be to your left, which is an abnormal sound problem that is due to driver problems with some sound cards, otherwise just leave it set to normal).

ID: 13215
FORMAT: /reversesound

ID: 13216
reverse

ID: 13217
The left and right sound channels are currently REVERSED (sounds that were to the left are now to the right, etc...).

ID: 13218
The left and right sound channels are currently NORMAL.

ID: 13219
yes

ID: 13220
Buyline '%1' deactivated. You don't have the inventory space.

ID: 13221
Logging to '%1.txt' is now *ON*.

ID: 13222
Logging to '%1.txt' is now *OFF*.

ID: 13223
Note successfully added to 'notes.txt' file.

ID: 13224
ERROR: Failed to add note, please make sure 'notes.txt' file is not read only.

ID: 13225
You must first target a group member to auto-follow.

ID: 13226
You can't auto-follow yourself.

ID: 13227
You cannot move right now, how could you follow?

ID: 13228
You are not yourself right now, you cannot follow.

ID: 13229
Stand up first!

ID: 13230
You will now auto-follow %1.

ID: 13231
*WARNING*: Do NOT use around lava, water, cliffs, or other dangerous areas because you WILL fall into them. You have been warned.

ID: 13232
Also, auto-follow works best in wide open areas with low lag. Twisty areas, lag, and other factors may cause auto-follow to fail.

ID: 13233
You are now roleplaying.

ID: 13234
You are no longer roleplaying.

ID: 13235
You may not use /anonymous while roleplaying.

ID: 13236
You are now anonymous.

ID: 13237
You are no longer anonymous.

ID: 13238
%1 is now anonymous.

ID: 13239
%1 is no longer anonymous.

ID: 13240
NAMES OF THOSE CURRENTLY BEING IGNORED:

ID: 13241
You have removed %1 from your IGNORE list.

ID: 13242
That person cannot be ignored.

ID: 13243
You have added %1 to your IGNORE list.

ID: 13244
You have all %1 ignore slots full already. You must remove some to add new ones.

ID: 13245
You cannot decline now! It is too late for you cowardly dog!

ID: 13246
You decline %1's invitation to duel.

ID: 13247
No one has challenged you to a duel for you to decline.

ID: 13248
You must target a PC to duel.

ID: 13249
You cannot duel yourself.

ID: 13250
Both of you have accepted the challenge already. Fight!

ID: 13251
You have already accepted a duel with someone else cowardly dog.

ID: 13252
You have accepted %1's challenge to duel to the death!

ID: 13253
You must decline your pending duel first before challenging another.

ID: 13254
You have challenged %1 to duel to the death!

ID: 13255
Format: /cast 1 - 12

ID: 13256
Format: /doability 1 - 10

ID: 13257
(1 - 6 are abilities, 7 - 10 are combat skills)

ID: 13258
desk

ID: 13259
server

ID: 13260
Format: /language #

ID: 13261
Type /language help for a list of available languages.

ID: 13262
Current Language is %1. (%2)

ID: 13263
Auto attack on assist is now *ON*.

ID: 13264
Auto attack on assist is now *OFF*.

ID: 13265
You must target the person you wish to assist, or type their name after the command.

ID: 13266
FORMAT: /assist

ID: 13267
Format: /target or /target group

ID: 13268
Dynamic Lights will be *ON* the next time you zone.

ID: 13269
Dynamic Lights will be *OFF* the next time you zone.

ID: 13270
Format: /chatfontsize 0-10 (0 = smallest)

ID: 13271
list

ID: 13272
buy

ID: 13273
act

ID: 13274
Ability #%1: %2

ID: 13275
Description: %1

ID: 13276
Cost per Level: %1

ID: 13277
Unable to train in ability.

ID: 13278
/Hotbutton [Name] [Text]

ID: 13279
Name - A hotbutton will automatically be created with this name.

ID: 13280
Color - Optional. Uses this color number for the color of the text.

ID: 13281
Text - Up to 60 character macro to be used for the hotbutton.

ID: 13282
Successfully created hotbutton

ID: 13283
Error. Could not create hotbutton. Type /hotbutton for help.

ID: 13284
Dismounting.

ID: 13285
You are not currently on a mount.

ID: 13286
You have not received any tells, so you cannot use reply target.

ID: 13287
FORMAT: /safelock

ID: 13288
This command locks the EverQuest interface (mostly just mouse clicks, keyboard commands/movement, and most slash commands) with the password that you supply to the command. You must use this command a second time, supplying the same password, to unlock the interface. Passwords are NOT case-sensitive.

ID: 13289
Interface unlocked.

ID: 13290
Incorrect password.

ID: 13291
Interface locked. Please use /safelock, followed by the password you just typed, when you want to unlock it.

ID: 13292
The password you supplied is too long, please try a shorter one.

ID: 13293
Player names are *off*.

ID: 13294
Showing only first names.

ID: 13295
Showing first and last names.

ID: 13296
Showing first, last and guild names.

ID: 13297
Showing everything.

ID: 13298
Format: /shownames

ID: 13299
Fog format: [on/off] [start dist.] [end dist.] [density] [R] [G] [B]

ID: 13300
Help

ID: 13301
%1 groans and looks a little weaker.

ID: 13302
LOOTED

ID: 13303
Now any corpse you loot, except your own, will be hidden when you finish looting but leave items on the corpse.

ID: 13304
Cycle through nearest PCs

ID: 13305
Cycle through nearest NPCs

ID: 13306
2H Staff

ID: 13307
Heal Amount

ID: 13308
Spell Dmg:

ID: 13309
Heal Amount: %1

ID: 13310
Spell Dmg: %1

ID: 13311
Weight Red:

ID: 13312
Capacity:

ID: 13313
Size Cap:

ID: 13314
HP Regen:

ID: 13315
Strike Thr:

ID: 13316
Magic Dmg:

ID: 13317
Fire Dmg:

ID: 13318
Cold Dmg:

ID: 13319
Poison Dmg:

ID: 13320
Disease Dmg:

ID: 13321
Corrupt Dmg:

ID: 13322
Purity:

ID: 13323
Power:

ID: 13324
Power Drain:

ID: 13325
This augment can only safely be removed with the Perfected Augmentation Distiller.

ID: 13326
Attack:

ID: 13327
%1 has taken %2 damage from %3 by %4.

ID: 13328
%1 has taken %2 damage by %3.

ID: 13329
Unmodified

ID: 13330
Modified

ID: 13331
Backstab Dmg:

ID: 13332
You must have at least one active Buy Line to begin Buyer Mode.

ID: 13333
Plots will pack up all items, send them to the owner, and become available for purchase again if escrow has been expired for 90 days.

ID: 13334
Guild plots will pack up all items, send them to the owner, and become available for purchase again if you have less than 10 guild members or 90 days after escrow expires.

ID: 13335
/aggro

ID: 13336
Set Aggro Target

ID: 13337
Aggro meter window toggle

ID: 13338
OFFLINE MODE

ID: 13339
Show Player Aggro Percent

ID: 13340
Show Secondary Aggro Percent

ID: 13341
Show Secondary Aggro Name

ID: 13342
Sharing screenshots is disabled while the add credit card information screen is open.

ID: 13343
Barter search window toggle

ID: 13344
;tell

ID: 13345
Are you sure you wish to enter OFFLINE MODE?

ID: 13346
YOU HAVE ENTERED OFFLINE MODE.

ID: 13347
You will now be prompted for confirmation before entering Offline Mode.

ID: 13348
You will no longer be prompted for confirmation before entering Offline Mode.

ID: 13850
Alchemy

ID: 13851
Research

ID: 13852
Tinkering

ID: 13853
Make Poison

ID: 13854
Fishing

ID: 13855
1H Blunt

ID: 13856
1H Slashing

ID: 13857
2H Blunt

ID: 13858
2H Slashing

ID: 13859
Abjuration

ID: 13860
Alcohol Tolerance

ID: 13861
Alteration

ID: 13862
Apply Poison

ID: 13863
Archery

ID: 13864
Backstab

ID: 13865
Baking

ID: 13866
Bind Wound

ID: 13867
Bash

ID: 13868
Begging

ID: 13869
Berserking

ID: 13870
Blacksmithing

ID: 13871
Block

ID: 13872
Brass Instruments

ID: 13873
Brewing

ID: 13874
Channeling

ID: 13875
Conjuration

ID: 13876
Defense

ID: 13877
Disarm

ID: 13878
Disarm Traps

ID: 13879
Divination

ID: 13880
Dodge

ID: 13881
Double Attack

ID: 13882
Dragon Punch

ID: 13883
Dual Wield

ID: 13884
Eagle Strike

ID: 13885
Evocation

ID: 13886
Feign Death

ID: 13887
Fletching

ID: 13888
Flying Kick

ID: 13889
Forage

ID: 13890
Hand to Hand

ID: 13891
Hide

ID: 13892
Jewelry Making

ID: 13893
Kick

ID: 13894
Meditate

ID: 13895
Mend

ID: 13896
Offense

ID: 13897
Parry

ID: 13898
Percussion Instruments

ID: 13899
Pick Lock

ID: 13900
1H Piercing

ID: 13901
Pottery

ID: 13902
Taunt

ID: 13903
Riposte

ID: 13904
Round Kick

ID: 13905
Safe Fall

ID: 13906
Sense Heading

ID: 13907
Sense Traps

ID: 13908
Singing

ID: 13909
Sneak

ID: 13910
Specialize Abjure

ID: 13911
Specialize Alteration

ID: 13912
Specialize Conjuration

ID: 13913
Specialize Divination

ID: 13914
Specialize Evocation

ID: 13915
Pick Pockets

ID: 13916
Stringed Instruments

ID: 13917
Swimming

ID: 13918
Tailoring

ID: 13919
Throwing

ID: 13920
Tiger Claw

ID: 13921
Tracking

ID: 13922
Intimidation

ID: 13923
Wind Instruments

ID: 13924
Tail Rake

ID: 13925
usable

ID: 13950
/who

ID: 13951
/consider

ID: 13952
/bugreport

ID: 13953
/feedback

ID: 13954
/consent

ID: 13955
/played

ID: 13956
/ignore

ID: 13957
/anonymous

ID: 13958
/afk

ID: 13959
/filter

ID: 13960
/assist

ID: 13961
/duel

ID: 13962
/decline

ID: 13963
/split

ID: 13964
/autosplit

ID: 13965
/quit

ID: 13966
/stopsong

ID: 13967
/friends

ID: 13968
/shownames

ID: 13969
/shownpcnames

ID: 13970
/emote

ID: 13971
:

ID: 13972
/say

ID: 13973
'

ID: 13974
/tell

ID: 13975
/msg

ID: 13976
/send

ID: 13977
/ttell

ID: 13978
/gsay

ID: 13979
/shout

ID: 13980
/auction

ID: 13981
/ooc

ID: 13982
/reply

ID: 13983
/channel

ID: 13984
/guildsay

ID: 13985
/guildinvite

ID: 13986
/guildremove

ID: 13987
/guilddelete

ID: 13988
/guildstatus

ID: 13989
/guildleader

ID: 13990
/guildwar

ID: 13991
/guildpeace

ID: 13992
/pet

ID: 13993
/petition

ID: 13994
/private

ID: 13995
/find

ID: 13996
/goto

ID: 13997
/becomenpc

ID: 13998
/searchcorpse

ID: 13999
/yell

ID: 14000
/motd

ID: 14001
/corpse

ID: 14002
/me

ID: 14003
/location

ID: 14004
/adriver

ID: 14005
/sdriver

ID: 14006
/chat

ID: 14007
/join

ID: 14008
/leave

ID: 14009
/leaveall

ID: 14010
/list

ID: 14011
/announce

ID: 14012
/1

ID: 14013
/2

ID: 14014
/3

ID: 14015
/4

ID: 14016
/5

ID: 14017
/6

ID: 14018
/7

ID: 14019
/8

ID: 14020
/9

ID: 14021
/10

ID: 14022
/autojoin

ID: 14023
/smile

ID: 14024
/hail

ID: 14025
/frown

ID: 14026
/laugh

ID: 14027
/cry

ID: 14028
/chuckle

ID: 14029
/hug

ID: 14030
/poke

ID: 14031
/bow

ID: 14032
/bounce

ID: 14033
/panic

ID: 14034
/nod

ID: 14035
/rofl

ID: 14036
/wave

ID: 14037
/cheer

ID: 14038
/gesture

ID: 14039
/rude

ID: 14040
/flipoff

ID: 14041
/bird

ID: 14042
/finger

ID: 14043
/agree

ID: 14044
/amaze

ID: 14045
/apologize

ID: 14046
/applaud

ID: 14047
/plead

ID: 14048
/bite

ID: 14049
/bleed

ID: 14050
/blink

ID: 14051
/blush

ID: 14052
/boggle

ID: 14053
/bonk

ID: 14054
/bored

ID: 14055
/brb

ID: 14056
/burp

ID: 14057
/bye

ID: 14058
/cackle

ID: 14059
/calm

ID: 14060
/clap

ID: 14061
/comfort

ID: 14062
/congratulate

ID: 14063
/cough

ID: 14064
/cringe

ID: 14065
/curious

ID: 14066
/dance

ID: 14067
/drool

ID: 14068
/duck

ID: 14069
/eye

ID: 14070
/gasp

ID: 14071
/giggle

ID: 14072
/glare

ID: 14073
/grin

ID: 14074
/groan

ID: 14075
/grovel

ID: 14076
/happy

ID: 14077
/hungry

ID: 14078
/introduce

ID: 14079
/jk

ID: 14080
/kneel

ID: 14081
/lost

ID: 14082
/massage

ID: 14083
/moan

ID: 14084
/mourn

ID: 14085
/peer

ID: 14086
/point

ID: 14087
/ponder

ID: 14088
/puzzle

ID: 14089
/raise

ID: 14090
/ready

ID: 14091
/roar

ID: 14092
/salute

ID: 14093
/shiver

ID: 14094
/shrug

ID: 14095
/sigh

ID: 14096
/smirk

ID: 14097
/snarl

ID: 14098
/snicker

ID: 14099
/stare

ID: 14100
/tap

ID: 14101
/tease

ID: 14102
/thank

ID: 14103
/thirsty

ID: 14104
/veto

ID: 14105
/welcome

ID: 14106
/whine

ID: 14107
/whistle

ID: 14108
/yawn

ID: 14109
/honor

ID: 14110
/smack

ID: 14111
/pat

ID: 14112
/fidget

ID: 14113
/flex

ID: 14114
/nudge

ID: 14115
/purr

ID: 14116
/kiss

ID: 14117
/time

ID: 14118
/discipline

ID: 14119
Mercenary

ID: 14120
/random

ID: 14121
/summon

ID: 14122
/broadcast

ID: 14123
/kbroadcast

ID: 14124
/name

ID: 14125
/lastname

ID: 14126
/zone

ID: 14127
/kick

ID: 14128
/kill

ID: 14129
/delcorpse

ID: 14130
/safemove

ID: 14131
/hideme

ID: 14132
/servers

ID: 14133
/height

ID: 14134
/exit

ID: 14135
/loot

ID: 14136
/roleplay

ID: 14137
/follow

ID: 14138
/report

ID: 14139
/surname

ID: 14140
/ftell

ID: 14141
/log

ID: 14142
/toggletell

ID: 14143
/inquire

ID: 14144
/praise

ID: 14145
/warn

ID: 14146
/edit

ID: 14147
/voice

ID: 14148
/microphone

ID: 14149
/wordlist

ID: 14150
/servertransfer

ID: 14151
/hidecorpses

ID: 14152
/vrdelay

ID: 14153
/reverb

ID: 14154
/fastdrop

ID: 14155
/trackplayers

ID: 14156
/help

ID: 14157
/lfg

ID: 14158
/approval

ID: 14159
/sit

ID: 14160
/stand

ID: 14161
/book

ID: 14162
/cast

ID: 14163
/doability

ID: 14164
/whotarget

ID: 14165
/language

ID: 14166
/target

ID: 14167
/camp

ID: 14168
/attack

ID: 14169
/invite

ID: 14170
/disband

ID: 14171
/note

ID: 14172
/wincolor

ID: 14173
/usercolor

ID: 14174
/resetwindows

ID: 14175
/mcicontrol

ID: 14176
/popmail

ID: 14177
/audiodebug

ID: 14178
/dynamiclights

ID: 14179
/chatfontsize

ID: 14180
/lootnodrop

ID: 14181
/reversesound

ID: 14182
/emotezone

ID: 14183
/invwinlabels

ID: 14184
/tracksort

ID: 14185
/trackfilter

ID: 14186
/mousespeed

ID: 14187
/gems

ID: 14188
/inspect

ID: 14189
/serverfilter

ID: 14190
/showspelleffects

ID: 14191
/guildmotd

ID: 14192
/charinfo

ID: 14193
/safelock

ID: 14194
/alignment

ID: 14195
/alternateadv

ID: 14196
/targetgroupbuff

ID: 14197
/tgb

ID: 14198
/hotbutton

ID: 14199
Only mercenary usable items may be equipped in that slot.

ID: 14200
/facepick

ID: 14201
/dismount

ID: 14202
/rtarget

ID: 14203
/showgrass

ID: 14204
/alias

ID: 14205
/hitsmode

ID: 14206
/clearhits

ID: 14207
/dopropertinting

ID: 14208
You cannot equip the mercenary item in that slot.

ID: 14209
/webupdate

ID: 14210
/viewport

ID: 14212
/shield

ID: 14220
%1 hands you a receipt for the already received %2 that was sent from %3.

ID: 14221
%1 hands you a receipt for the already received stack of %2 %3 that was sent from %4.

ID: 14222
Mercenary Head

ID: 14223
Mercenary Chest

ID: 14224
Mercenary Primary

ID: 14225
Mercenary Secondary

ID: 14226
Convert to

ID: 14227
To convert the item, it must be in your inventory.

ID: 14228
The item was successfully converted.

ID: 14229
Error converting the item. Check inventory space.

ID: 14230
You do not meet the requirements to convert this item.

ID: 14231
The item cannot be converted.

ID: 14232
Error! Please notify design that your class tried to allow more than the maximum number of AA's to be assigned to your character!

ID: 14233
Ability Activation ID :

ID: 14234
Target of Target window toggle

ID: 14235
Group Delegate Mark NPC

ID: 14236
Mark NPC

ID: 14237
Raid Delegate Mark NPC

ID: 14238
You cannot create a Heroic character on this server because it has not unlocked Call of the Forsaken.

ID: 14239
You cannot create a Heroic Character because you don't have any purchased or trial Heroic Character slots available.

ID: 14240
Hot button defaults reloaded.

ID: 14241
Deleting %1 WILL NOT increment your heroic character count. Are you sure?

ID: 14242
There was an unknown error upgrading your character to a Heroic Character.

ID: 14243
Your character has been successfully upgraded to a Heroic Character!

ID: 14244
Failed to upgrade character. Error loading data.

ID: 14245
Failed to upgrade character. The upgrade feature is not available on this server.

ID: 14246
Failed to upgrade character. The feature is not yet unlocked on this progression server.

ID: 14247
Failed to upgrade character. This character did not have the feature available.

ID: 14248
Failed to upgrade character. Failed to set a valid unlock type.

ID: 14249
Failed to upgrade character. The Heroic Upgrade script failed to run.

ID: 14250
A Shrouded character cannot upgrade to a Heroic Character. Remove the Shroud to upgrade the character to a Heroic Character.

ID: 14251
Your mercenaries will no longer automatically go Passive when you are AFK during the next mercenary upkeep cycle.

ID: 14252
Your mercenaries will automatically go Passive when you are AFK during the next mercenary upkeep cycle.

ID: 14253
Your mercenary's stance is being automatically set due to you being AFK and having selected the "Auto Merc Passive" option.

ID: 14254
Heroic Characters are not enabled on this server.

ID: 14256
Find Player (Group/Raid)

ID: 14257
You must target a player in your group or raid.

ID: 14258
You experience a moment of clairvoyance.

ID: 14259
Would you like to open a browser to the help and petition webpage?

ID: 14260
Fast camp now? Otherwise, you will complete camping in %1 more seconds.

ID: 14261
Your faction standing with %1 has been adjusted by %2.

ID: 14262
: The zone will shut down in %1. Please camp in a safe location.

ID: 14263
Your character information is now private, and will no longer be visible on EQ Players.

ID: 14264
Your character information is now public, and will now be visible on EQ Players.

ID: 14265
You must be using your Main Profile to manage %1.

ID: 14266
You must have benefits that cost in order to activate %1.

ID: 14267
You do not have enough Favor to activate %1.

ID: 14268
You must own the Gates of Discord or Omens of War expansion to manage %1.

ID: 14269
You must own the House of Thule expansion to manage %1.

ID: 14270
You do not have guild permission to manage %1.

ID: 14271
Mount

ID: 14272
Mount key ring window toggle

ID: 14273
Can't add mount to key ring. The mount key ring is full.

ID: 14274
The mount key ring is filled to capacity. Additional slots may be purchased in the Marketplace.

ID: 14275
Collected

ID: 14280
Only mount items may be placed in the mount key ring.

ID: 14281
You must own The Darkened Sea expansion to use the mount key ring feature.

ID: 14282
There was insufficient inventory space or container space to move all of the items.

ID: 14283
Fellowship

ID: 14500
You have rewards pending in your heroic adventure. Return there to claim them.

ID: 14501
(Group)

ID: 14502
(Raid)

ID: 14503
Raid Main Assist

ID: 14504
Inspect Buffs

ID: 14505
You must target something to inspect buffs.

ID: 14506
This task can not be assigned to you because you must wait %1d:%2h:%3m before you can request another task of this type.

ID: 14507
'%1' request timer: %2d:%3h:%4m remaining.

ID: 14508
You may not request this shared task because you must wait %1d:%2h:%3m before you can request another task of this type.

ID: 14509
You have received a request timer for '%1': %2d:%3h:%4m remaining.

ID: 14510
You have received a replay timer for '%1': %2d:%3h:%4m remaining.

ID: 14511
You may not request this shared task because %1 must wait %2d:%3h:%4m before they can request another task of this type.

ID: 14512
You may not add %1 because they must wait %2d:%3h:%4m before they can request another task of this type.

ID: 14513
Group Mark NPC 1

ID: 14514
Group Mark NPC 2

ID: 14515
Group Mark NPC 3

ID: 14516
Raid Mark NPC 1

ID: 14517
Raid Mark NPC 2

ID: 14518
Raid Mark NPC 3

ID: 14519
You do not currently have an All Access membership.

ID: 14520
This item is not an eligible free monthly gold item.

ID: 14521
You have already claimed this month's free gold item.

ID: 14522
You save %1 SC (%2%%) for being a member.

ID: 14523
You could save %1 SC (%2%%) for being a member.

ID: 14524
Transaction failed: You have purchased the maximum amount of this item!

ID: 14525
Your next entitlement date is %1

ID: 14526
Your faction standing with %1 did not change.

ID: 14527
Items:

ID: 14528
Arrows

ID: 14529
Ammo

ID: 14530
Tradeskill

ID: 14531
Collectible

ID: 14532
Reward expires:

ID: 14533
Next reward:

ID: 14534
Add time so you don't miss your next 500 SC reward!

ID: 14535
Not a member? Click for details!

ID: 14536
Your Flurry

ID: 14537
Your Flurry

ID: 14538
You must own the Rain of Fear expansion to remotely purchase items.

ID: 14539
You must own the Rain of Fear expansion to remotely sell items.

ID: 14540
There was insufficient inventory space or container space to perform this move item(s) action.

ID: 15000
Close

ID: 15001
Minimize

ID: 15002
Background

ID: 15003
Alpha

ID: 15004
Normal Level

ID: 15005
Faded Level

ID: 15006
Texture

ID: 15007
Tint Color

ID: 15008
Usage: /viewport x y width height scale or /viewport reset. Scale is optional and can be 0 or 1 to indicate whether the viewport should scale with window sizing.

ID: 15009
Always Chat Here

ID: 15010
Your chat input will go to the current active chat window.

ID: 15011
Your chat input will always go to this chat window.

ID: 15014
Your Hits

ID: 15015
Your Misses

ID: 15016
You Being Hit

ID: 15017
You Being Missed

ID: 15018
Others Hits

ID: 15019
Others Misses

ID: 15020
Critical Hits

ID: 15021
Disciplines

ID: 15022
Melee Warnings

ID: 15023
NPC Rampage

ID: 15024
NPC Flurry

ID: 15025
NPC Enrage

ID: 15026
My Death

ID: 15027
Other PC Death

ID: 15028
Mine

ID: 15029
Others

ID: 15030
Failures

ID: 15031
Criticals

ID: 15032
Worn Off

ID: 15033
Non Melee Hits

ID: 15034
Normal

ID: 15035
Abbreviated

ID: 15036
Number Only

ID: 15037
Miss Only

ID: 15038
Hit Modes

ID: 15039
missed %1

ID: 15040
%1 missed

ID: 15041
%1 missed %2

ID: 15042
/map

ID: 15043
addpoint

ID: 15044
startline

ID: 15045
endline

ID: 15046
Usage: /map

ID: 15047
can be one of: startline, endline, addpoint, automap, or color

ID: 15048
Map line started.

ID: 15049
Map line ended.

ID: 15050
Map line point added.

ID: 15051
Automapping on.

ID: 15052
Automapping off.

ID: 15053
automap

ID: 15054
Join failed, the intersection point of the selected lines is too far away.

ID: 15055
Join failed, the selected lines are parallel.

ID: 15056
Join failed, please select two lines for this operation.

ID: 15057
color

ID: 15058
Current mapping color set.

ID: 15059
Please enter the red, green and blue values, 0 to 255 for each, separated by spaces.

ID: 15060
Are you sure you want to clear the entire map?

ID: 15061
Are you sure you want to clear the current active layer of your map?

ID: 15062
Marketplace

ID: 15065
Free Storage

ID: 17013
PROCESSING UPDATE AND SORT ON LIST. TRY AGAIN

ID: 17014
RETRIEVING PETITION...PLEASE WAIT

ID: 17015
You need to type the text you want to append into the chat input before clicking Append.

ID: 17016
USER TEXT: %1

ID: 17017
GM TEXT: %1

ID: 17018
You must be in chat mode and chat mode only to append text.

ID: 17019
GUIDE TEXT APPENDED FROM CHATLINE

ID: 17020
STATUS DOWNGRADED TO NORMAL

ID: 17021
STATUS DOWNGRADED TO URGENT

ID: 17022
STATUS DOWNGRADED TO EMERGENCY

ID: 17023
This petition is already at lowest urgency.

ID: 17024
STATUS UPGRADED TO NORMAL

ID: 17025
STATUS UPGRADED TO URGENT

ID: 17026
STATUS UPGRADED TO EMERGENCY

ID: 17027
This petition is already at highest urgency.

ID: 17028
CAN'T FIND PETITIONER. UPPING USER UNAVAILABLE COUNT

ID: 17029
FOUND PETITIONER. DECREMENTING USER UNAVAILABLE COUNT

ID: 17030
LOGGING THIS PETITION TO BUG FILE

ID: 17031
LOGGING THIS PETITION TO FEEDBACK FILE

ID: 17032
LOGGING THIS PETITION TO GUIDE LOG

ID: 17033
CHECKING IN

ID: 17034
UNDOING CHECK OUT

ID: 17035
DELETING THIS PETITION

ID: 17036
NOTE: switching soulmark to category NULL will result in this soulmark being deleted.

ID: 17037
Saving soulmark information to server.

ID: 17038
You must exit current petition or current name approval to inquire.

ID: 17039
You must exit current soulmark inquiry by hitting the DONE button.

ID: 17040
Format is: /inquire

ID: 17041
Format is: /praise

ID: 17042
Format is: /warn

ID: 17043
Format is: /edit

ID: 17044
You must exit current soulmark inquiry by hitting the DONE button before issuing additional praises and warnings.

ID: 17045
RESOLVING THIS PETITION....

ID: 28224
Celestial Renewal

ID: 28225
This ability grants improvements to your existing Celestial Regeneration. You may train in the two ranks of this ability at or after levels 63 and 64.

ID: 34100
Ghoul Root

ID: 34101
Freezes your target's legs in place, causing them to be unable to move.

ID: 34102
Ghoul

ID: 34103
Root

ID: 35000
Aura of Benefit

ID: 35001
This Aura gives you benefits

ID: 35002
Scent of Confluence

ID: 35003
This scent makes things Confluent.

ID: 35100
/xtarget

ID: 35101
Target Extended Target 1

ID: 35102
Target Extended Target 2

ID: 35103
Target Extended Target 3

ID: 35104
Target Extended Target 4

ID: 35105
Target Extended Target 5

ID: 35106
Target Extended Target 6

ID: 35107
Target Extended Target 7

ID: 35108
Target Extended Target 8

ID: 35109
Target Extended Target 9

ID: 35110
Target Extended Target 10

ID: 35111
Target Extended Target 11

ID: 35112
Target Extended Target 12

ID: 35113
Target Extended Target 13

ID: 35114
Target Extended Target 14

ID: 35115
Target Extended Target 15

ID: 35116
Target Extended Target 16

ID: 35117
Target Extended Target 17

ID: 35118
Target Extended Target 18

ID: 35119
Target Extended Target 19

ID: 35120
Target Extended Target 20

ID: 35150
Add an Extended Target

ID: 35151
Remove Last Extended Target

ID: 35152
Cycle through Extended Targets

ID: 35153
Remove Targeted from Extended Targets