24 updated strings (RED indicates old description, GREEN indicates new description):

ID: 1192^4
Use of this ability calls forth a celestial hammer to attack your opponent. Additional ranks increase the strength of the hammer.
This ability, when activated, calls forth a level 60 celestial hammer with the ability to periodically strike with 'Hand of the Gods I' to attack your opponent for 30 seconds. Each rank increases the strength of the hammer.

ID: 1195^4
While this ability is active, any creature attacking the cleric has a chance to be stunned in retribution. The nine ranks affect creatures up to level 70, 75, 83, 88, 88, 93, 99, 101, and 103, respectively. From rank 3, has a chance to bestow a Divine Blessing and Favor on the cleric when a Divine Retribution occurs. Higher ranks decrease the likelihood of the creature resisting the effect, increase hate reduced, and improve the healing and protective yield of the Divine Blessing and Favor.
This ability, when activated, provides a chance to trigger Divine Retribution Strike I on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike I stuns creatures up to level 70 for 4 seconds.


ID: 1209^4
This ability, when activated, draws the attention of hostile opponents away from you.
While you are under the effects of this ability, creatures will always choose to attack someone else before they attack you. You may cast spells upon yourself, but the sanctuary effect immediately ends if you take any hostile action or cast spells on another player.

This ability, when activated, draws the attention of hostile opponents away from you for 3 minutes.
While you are under the effects of this ability, creatures will always choose to attack someone else before they attack you. You may cast spells upon yourself, but the sanctuary effect immediately ends if you take any hostile action or cast spells on another player.


ID: 1409^4
While active, this ability will reduce the amount of hate you generate when casting spells by up to 20%. Each additional rank increases the maximum that this ability can reduce your hate by an additional 20%.
This ability, when activated, reduces the amount of hatred your spells generate by 20% for 1 minute.

ID: 5866^6
Periodically strikes at creatures that are attacking you. This effect will fade after 40 strikes.
Provides a chance to trigger Divine Retribution Strike I on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike I stuns creatures up to level 70 for 4 seconds.

ID: 5987^6

Stuns creatures up to level @1 for 4 seconds.

ID: 6299^4
Provides a version of Resurrection.
Provides an alternate version of Reviviscence.

ID: 6488^4
This ability increases the power of all healing abilities by 20 percent for up to sixty seconds. Each additional rank increases the healing bonus slightly.
This ability, when activated, increases the power of your instant healing spells by 20% for 1 minute.

ID: 7944^4
This ability allows you to cast a spell that cures most ailments that may be afflicting your group.
This ability, when activated, cures 72 poison, disease and curse counters and has a 95% chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.

ID: 8054^6
Reduces the amount of hate generated by your spell casting for up to %z.
Reduces the amount of hate generated by your spell casting by #1 percent for up to %z.

ID: 10462^4
This ability, when activated, draws the attention of hostile opponents away from you with an instant cast time.
While you are under the effects of this ability, creatures will always choose to attack someone else before they attack you. You may cast spells upon yourself, but the sanctuary effect immediately ends if you take any hostile action or cast spells on another player.

This ability, when activated, draws the attention of hostile opponents away from you with an instant cast time for 3 minutes.
While you are under the effects of this ability, creatures will always choose to attack someone else before they attack you. You may cast spells upon yourself, but the sanctuary effect immediately ends if you take any hostile action or cast spells on another player.


ID: 10463^4
While your target is under the effects of this ability, creatures will choose to attack someone else before your target. Your target may cast spells upon themselves, but the sanctuary effect immediately ends if your target takes any hostile action or casts upon another player.
This ability, when activated, draws the attention of hostile opponents away from your target for 3 minutes.
While your target is under the effects of this ability, creatures will always choose to attack someone else before they attack your target. Your target may cast spells upon themselves, but the sanctuary effect immediately ends if they take any hostile action or cast spells on another player.


ID: 11291^6
While this ability is active, any creature up to level 75 daring to attack the cleric has a chance to be stunned in retribution. This effect will fade after 72 strikes.
Provides a chance to trigger Divine Retribution Strike II on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike II stuns creatures up to level 75 for 4 seconds.

ID: 12550^6
While this ability is active, any creature up to level 83 daring to attack the cleric has a chance to be stunned in retribution. This effect will fade after 72 strikes.
Provides a chance to trigger Divine Retribution Strike III on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike III stuns creatures up to level 83 for 4 seconds, reduces their hatred for you by 500 and has a 10 percent chance to instantly heal you for 500 points of health and increases your armor class by 170 for 18 seconds.

ID: 13389^1
Yaulp
Yaulp (Lesser)

ID: 14208^4
This ability blasts your nearby allies with the light of Rodcet Nife, instantly healing their wounds.
This ability, when activated, blasts your group members within 100 feet of you with the light of Rodcet Nife, instantly healing them for 8000 points of health.

ID: 14224^4
This ability shrinks your target, allowing them greater mobility in tight quarters.
This ability will shrink your target group member, allowing them greater mobility in tight quarters.

ID: 15338^4
This ability, when activated grants a chance to reflect incoming spells for up to 12 seconds. Each rank increases the chance to reflect the incoming spell.
This ability, when activated, grants you a 60% chance to reflect incoming spells at their caster for 50% of the spell's base power for 12 seconds.

ID: 15860^4
This ability gives you an alternate version of your shrink spell.
This ability will shrink your target group member, allowing them greater mobility in tight quarters.

ID: 16001^6
While this ability is active, any creature up to level 88 daring to attack the cleric has a chance to be stunned in retribution. This effect will fade after 72 strikes.
Provides a chance to trigger Divine Retribution Strike IV on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike IV stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1000 and has a 15 percent chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.

ID: 20319^1
Item: Form of Defense XX
Item: Form of Defense XXI

ID: 20320^1
Item: Form of Defense XXI
Item: Form of Defense XXII

ID: 21806^6
Increases your ability to heal by #1 percent for up to %z.
Increases the power of your instant healing spells by #1 percent for up to %z.

ID: 32307^6
Grants a #1 percent chance to reflect incoming spells for up to %z.
Grants a #1 percent chance to reflect incoming spells at their caster for @1 percent of the spell's base power for up to %z.







59 new strings found:

ID: 1193^4
This ability, when activated, calls forth a level 60 celestial hammer with the ability to periodically strike with 'Hand of the Gods I' to attack your opponent for 45 seconds. Each rank increases the strength of the hammer.

ID: 1194^4
This ability, when activated, calls forth a level 60 celestial hammer with the ability to periodically strike with 'Hand of the Gods I' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 1410^4
This ability, when activated, reduces the amount of hatred your spells generate by 40% for 1 minute.

ID: 1411^4
This ability, when activated, reduces the amount of hatred your spells generate by 60% for 1 minute.

ID: 1412^4
This ability, when activated, reduces the amount of hatred your spells generate by 80% for 1 minute.

ID: 1413^4
This ability, when activated, reduces the amount of hatred your spells generate by 100% for 1 minute.

ID: 5076^4
This ability, when activated, calls forth a level 63 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 5077^4
This ability, when activated, calls forth a level 64 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 5078^4
This ability, when activated, calls forth a level 65 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 5079^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike II on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike II stuns creatures up to level 75 for 4 seconds.

ID: 5790^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike III on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike III stuns creatures up to level 83 for 4 seconds, reduces their hatred for you by 500 and has a 10% chance to instantly heal you for 500 points of health and increases your armor class by 170 for 18 seconds.

ID: 5794^4
This ability, when activated, calls forth a level 78 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 5795^4
This ability, when activated, calls forth a level 79 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 5796^4
This ability, when activated, calls forth a level 80 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 7300^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike IV on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike IV stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1000 and has a 15% chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.

ID: 7304^4
This ability, when activated, calls forth a level 82 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 7305^4
This ability, when activated, calls forth a level 84 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 7306^4
This ability, when activated, calls forth a level 85 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 10015^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike V on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike V stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1500 and has a 20% chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.

ID: 10019^4
This ability, when activated, calls forth a level 85 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 10020^4
This ability, when activated, calls forth a level 85 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 10021^4
This ability, when activated, calls forth a level 85 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 12707^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 500 and has a #2 percent chance to trigger Divine Blessing and Favor I which instantly heals you for 500 points of health and increases your armor class by 170 for 18 seconds.

ID: 13259^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike VI on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike VI stuns creatures up to level 93 for 4 seconds, reduces their hatred for you by 2000 and has a 20% chance to instantly heal you for 1200 points of health and increases your armor class by 200 for 18 seconds.

ID: 13363^4
This ability, when activated, calls forth a level 88 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 13364^4
This ability, when activated, calls forth a level 91 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 13365^4
This ability, when activated, calls forth a level 94 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 13383^4
This ability, when activated, increases the power of your instant healing spells by 25% for 1 minute.

ID: 13384^4
This ability, when activated, increases the power of your instant healing spells by 30% for 1 minute.

ID: 13514^6
Instantly heals you for #1 and increases your armor class by #2 for %z.

ID: 14488^4
This ability will instantly shrink your target, allowing them greater mobility in tight quarters.

ID: 14489^4
This ability will instantly shrink your target, allowing them greater mobility in tight quarters.

ID: 14568^4
This ability, when activated, blasts your group members within 100 feet of you with the light of Rodcet Nife, instantly healing them for 10000 points of health.

ID: 14569^4
This ability, when activated, calls forth a level 96 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 14570^4
This ability, when activated, calls forth a level 98 celestial hammer with the ability to periodically strike with 'Hand of the Gods II' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 14571^4
This ability, when activated, calls forth a level 100 celestial hammer with the ability to periodically strike with 'Hand of the Gods III' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 15334^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike VII on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike VII stuns creatures up to level 99 for 4 seconds, reduces their hatred for you by 3000 and has a 20% chance to instantly heal you for 1800 points of health and increases your armor class by 250 for 18 seconds.

ID: 15335^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike VIII on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike VIII stuns creatures up to level 101 for 4 seconds, reduces their hatred for you by 4000 and has a 20% chance to instantly heal you for 2500 points of health and increases your armor class by 300 for 18 seconds.

ID: 15336^4
This ability, when activated, provides a chance to trigger Divine Retribution Strike IX on creatures that hit you for 1.5 minutes up to 40 casts.
Divine Retribution Strike IX stuns creatures up to level 103 for 4 seconds, reduces their hatred for you by 5000 and has a 20% chance to instantly heal you for 3900 points of health and increases your armor class by 350 for 18 seconds.

ID: 15339^4
This ability, when activated, grants you a 65% chance to reflect incoming spells at their caster for 54% of the spell's base power for 12 seconds.

ID: 15340^4
This ability, when activated, grants you a 70% chance to reflect incoming spells at their caster for 56% of the spell's base power for 12 seconds.

ID: 15821^4
This ability, when activated, increases the power of your instant healing spells by 35% for 1 minute.

ID: 16014^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 1000 and has a #2 percent chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.

ID: 16155^4
This ability, when activated, blasts your group members within 100 feet of you with the light of Rodcet Nife, instantly healing them for 12000 points of health.

ID: 16193^6
Cures 72 poison, disease and curse counters and has a 95 percent chance to remove up to 6 total detrimental effects from you and all members of your group standing within 100 feet of you.

ID: 16504^6
Provides a chance to trigger Divine Retribution Strike V on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike V stuns creatures up to level 88 for 4 seconds, reduces their hatred for you by 1500 and has a 20 percent chance to instantly heal you for 600 points of health and increases your armor class by 180 for 18 seconds.

ID: 16559^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 1500 and has a #2 percent chance to trigger Divine Blessing and Favor II which instantly heals you for 600 points of health and increases your armor class by 170 for 18 seconds.

ID: 17299^4
This ability, when activated, calls forth a level 101 celestial hammer with the ability to periodically strike with 'Hand of the Gods III' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 17300^4
This ability, when activated, calls forth a level 103 celestial hammer with the ability to periodically strike with 'Hand of the Gods III' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 17301^4
This ability, when activated, calls forth a level 105 celestial hammer with the ability to periodically strike with 'Hand of the Gods III' to attack your opponent for 1 minute. Each rank increases the strength of the hammer.

ID: 27661^6
Provides a chance to trigger Divine Retribution Strike VI on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike VI stuns creatures up to level 93 for 4 seconds, reduces their hatred for you by 2000 and has a 20 percent chance to instantly heal you for 1200 points of health and increases your armor class by 200 for 18 seconds.

ID: 27662^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 2000 and has a #2 percent chance to trigger Divine Blessing and Favor III which instantly heals you for 1200 points of health and increases your armor class by 170 for 18 seconds.

ID: 32341^6
Heals every group member within 100 feet of you for #1.

ID: 38043^6
Provides a chance to trigger Divine Retribution Strike VII on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike VII stuns creatures up to level 99 for 4 seconds, reduces their hatred for you by 3000 and has a 20 percent chance to instantly heal you for 1800 points of health and increases your armor class by 250 for 18 seconds.

ID: 38044^6
Provides a chance to trigger Divine Retribution Strike VIII on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike VIII stuns creatures up to level 101 for 4 seconds, reduces their hatred for you by 4000 and has a 20 percent chance to instantly heal you for 2500 points of health and increases your armor class by 300 for 18 seconds.

ID: 38045^6
Provides a chance to trigger Divine Retribution Strike IX on creatures that hit you for %z up to 40 triggers. Divine Retribution Strike IX stuns creatures up to level 103 for 4 seconds, reduces their hatred for you by 5000 and has a 20 percent chance to instantly heal you for 3900 points of health and increases your armor class by 350 for 18 seconds.

ID: 38046^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 3000 and has a #2 percent chance to trigger Divine Blessing and Favor IV which instantly heals you for 1800 points of health and increases your armor class by 170 for 18 seconds.

ID: 38047^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 4000 and has a #2 percent chance to trigger Divine Blessing and Favor V which instantly heals you for 2500 points of health and increases your armor class by 170 for 18 seconds.

ID: 38048^6
Stuns creatures up to level @1 for 4 seconds and reduces their hatred for you by 5000 and has a #2 percent chance to trigger Divine Blessing and Favor VI which instantly heals you for 3900 points of health and increases your armor class by 170 for 18 seconds.