168 updated strings (RED indicates old description, GREEN indicates new description):

ID: 230^4
This passive ability gives you a chance to perform a superior mend, doubling the healing of your mend skill.
Ranks 1-3 increase your chance by 10% per rank, rank 4 by an additional 38%, ranks 5-8 by an additional 8% per rank.^0

This passive ability gives you a chance to perform a superior mend, doubling the healing of your mend skill.
Ranks 1-3 increase your chance by 10% per rank.
Rank 4 by an additional 38%
Ranks 5-8 by an additional 8% per rank.^0


ID: 233^4
This ability, when activated, removes all negative effects from your body except for fear, charm, and resurrection effects.
Ranks 2-7 reduce the reuse time of this ability by 3 minutes per rank, ranks 8-11 further reduce the reuse time by 2 minutes per rank.
Rank 12 bestows a lingering purity that protects against a single detrimental spell for 30 seconds.^0

This ability, when activated, removes all negative effects from your body except for fear, charm, and resurrection effects.
Ranks 2-7 reduce the reuse time of this ability by 3 minutes per rank. Ranks 8-11 by 2 minutes per rank.
Rank 12 bestows a lingering purity that protects against a single detrimental spell for 30 seconds.^0


ID: 254^4
This ability, when activated, removes all poisons from your body.
Ranks 2-10 reduce the reuse time of this ability by 10% per rank.
Rank 11 further reduces the reuse time by 3%.^0

This ability, when activated, removes all poisons from your body.
Ranks 2-10 reduce the reuse time of this ability by 10% per rank.
Rank 11 by 3%.^0


ID: 291^4
This ability allows you to share some of your natural attunement with your party in the form of health and mana. Additional ranks increase the amount of health and mana that is shared with your party.^0
This ability, when activated, shares some of your natural attunement with your party restoring 200 health and 80 mana every 6 seconds for 36 seconds.^0

ID: 551^4
Each rank in this ability improves your chance of performing a double attack in any given combat round.^0
This passive ability increases your chance of performing a double attack in a melee round. Ranks 1-17 by 3% per rank, rank 18 by 4%, rank 19 by 5%, ranks 20-22 by 10% per rank.^0

ID: 556^4
This passive ability increases your chance of performing a double attack in a melee round. Ranks 1-10 by 3% per rank, ranks 11-13 by 5% per rank.^0
This passive ability increases your chance of performing a double attack in a melee round. Ranks 1-10 by 3% per rank. Ranks 11-13 by 5% per rank.^0

ID: 611^4
This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a chance to strike your opponent multiple times, with each successive attack after the second being 1/4th as likely to trigger as the previous attack.
Ranks 1-15 and 21-23 increase the chance to chain attacks by 20% per rank, ranks 16-20 increase the chance by 40% per rank.^0

This passive ability allows you to channel the spirit of Master Wu, granting your special attack skills a chance to strike your opponent multiple times, with each successive attack after the second being 1/4th as likely to trigger as the previous attack.
Ranks 1-15 and 21-23 increase the chance to chain attacks by 20% per rank
Ranks 16-20 increase the chance by 40% per rank.^0


ID: 718^4
Transforms beastlords into the likeness of their warders, greatly increasing their destructive power. Each additional rank increases your destructive power.^0
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 50% and grants you a 20% chance to resist detrimental spells for 30 seconds.^0

ID: 724^4
Each rank of this passive ability increases the chance for your pet to score a critical melee attack.^0
This passive ability increases the chance your warder will score a critical melee hit by 1% per rank.^0

ID: 729^4
Each rank of this passive ability increases your warder's chance to unleash a flurry of attacks.^0
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 4%.^0

ID: 888^4
This passive ability increases your chance to trigger spell effects from buffs, abilities, and skills during a melee round. Ranks 1-5 increase your chance by 10% per rank. Ranks 6-10 by 2% per rank. Ranks 11-13 by 1% per rank.^0
This passive ability increases your chance to trigger spell effects from buffs, abilities, and skills during a melee round.
Ranks 1-5 increase your chance by 10% per rank. Ranks 6-10 by 2% per rank. Ranks 11-13 by 1% per rank.^0


ID: 1119^4
This ability, when activated, the allows you to unleash a terrible roar that leaves your opponent damaged, shaken, and less willing to attack you. Additional ranks cause the ability to deal more damage and make the target even less likely to attack you.^0
This ability, when activated, unleashes a terrible roar that deals 500 damage to your target, reduces their hatred for you by 2500 points, and reduces their strength, dexterity, and agility by 50 points for 1 minute.^0

ID: 1131^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 10%.^0
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 10% per rank.^0

ID: 1137^1
Hastened War Cry^0
Improved War Cry^0

ID: 1137^4
This passive ability reduces the time between uses of your War Cry disciplines by 3 minutes per rank.^0
This passive ability provides various improves your War Cry (Battle Cry, War Cry, Battle Cry of Dravel, War Cry of Dravel, Battle Cry of the Mastruq, and Ancient: Cry of Chaos) combat abilities.
Ranks 1-3 reduce the reuse time of your War Cry combat abilities by 3 minutes per rank.
Ranks 4-6 extend the duration of your War Cry combat abilities by 25, 50, and 100%.^0


ID: 1143^1
Frenzied Defense^0
Frenzied Return Strike^0

ID: 1143^4
This ability grants the chance to automatically make a single frenzied attack on a successful riposte.^0
This passive ability grants you a chance to frenzy your opponent upon a successful riposte of a melee attack. Additional ranks increase the chance of a riposte with a frenzy.^0

ID: 1146^4
This ability, when activated, will increases your movement rate by 125% for 18 seconds. Each rank reduces the reuse time by 5 minutes.^0
This ability, when activated, increases your movement rate by 125% for 18 seconds.
Ranks 2-3 reduce the reuse time of this ability by 5 minutes per rank.^0


ID: 1150^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your armor class for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but reduces your armor class by 500 points for 30 seconds.^0

ID: 1178^4
This ability, when activated, imbues you with pure rage allowing you to periodically strike your enemies for additional damage while melee attacking. These additional strikes are made with such wild abandon that they will also deal a small amount of damage to you.^0
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 50 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 50 points of damage to you.^0


ID: 1228^4
This ability, when activated, allows you to call a fallen comrade's spirit back to their corpse. This does not restore any lost experience, but the player can still get an experience resurrection after being affected by this ability. Ranks 2-5 reduce the reuse time of this ability by 2 minutes per rank. Ranks 6-10 reduce the cast time of this ability by 15, 30, 50, 58, and 67%.^0
This ability, when activated, allows you to call a fallen comrade's spirit back to their corpse. This does not restore any lost experience, but the player can still get an experience resurrection after being affected by this ability.
Ranks 2-5 reduce the reuse time of this ability by 2 minutes per rank.
Ranks 6-10 reduce the cast time of this ability by 15, 30, 50, 58, and 67%.^0


ID: 1425^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but consumes 250 health every 6 seconds for 30 seconds.^0

ID: 1426^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency once while you are melee attacking, renewing itself at increased intensity for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but consumes 250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build, further increasing your attack power by 50, your chance to double attack by 10%, and your melee speed by 5% at the cost of 250 health every 6 seconds per iteration for 30 seconds.^0


ID: 1427^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency twice while you are melee attacking, renewing itself at increased intensity for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but consumes 250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to two times, further increasing your attack power by 50, your chance to double attack by 10%, and your melee speed by 5% at the cost of 250 health every 6 seconds per iteration for 30 seconds.^0


ID: 1428^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency three times while you are melee attacking, renewing itself at increased intensity for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but consumes 250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to three times, further increasing your attack power by 50, your chance to double attack by 10%, and your melee speed by 5% at the cost of 250 health every 6 seconds per iteration for 30 seconds.^0


ID: 1429^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.^0
This ability, when activated, infuses you with primal rage, increasing your attack power by 50 points, your chance to double attack by 10%, and your melee speed by 5% but consumes 250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 50, your chance to double attack by 10%, and your melee speed by 5% at the cost of 250 health every 6 seconds per iteration for 30 seconds.^0


ID: 1453^1
Conservation^0
Axemaker's Efficiency^0

ID: 1453^4
Each rank of this ability grants you an increasing chance to not use a component when summoning axes.^0
This passive ability provides a 10% chance per rank to not use a component when summoning axes.^0

ID: 1458^4
This ability causes your next use of War Cry, Cry Havoc, Cry Carnage or Bloodthirst to hit everyone within its radius at the cost of doubling the endurance used.^0
This ability, when activated, causes your next War Cry, Cry Havoc, Cry Carnage, or Bloodthirst to hit everyone within its radius at the cost of doubling the endurance used.
Ranks 2-5 reduce the reuse time of this ability by 3 minutes per rank. Ranks 6-10 by 8 minutes per rank.^0


ID: 1477^4
This ability, when activated, allows you to evacuate to a relatively safe location elsewhere in the zone. You must be hidden to use this ability.
Ranks 2-7 reduce the reuse time of this ability by 10% per rank. Rank 8 reduces the reuse time by an additional 12%.^0

This ability, when activated, allows you to evacuate to a relatively safe location elsewhere in the zone. You must be hidden to use this ability.
Ranks 2-7 reduce the reuse time of this ability by 10% per rank. Rank 8 by 12%.^0


ID: 1514^4
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active. Ranks 1-4 and 10-15 increase your chance by 2% per rank. Ranks 5-9 and 16-18 increase your chance by 1% per rank.^0
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active.
Ranks 1-4 and 10-15 increase your chance by 2% per rank.
Ranks 5-9 and 16-18 by 1% per rank.^0


ID: 1592^4
Each rank of this ability increases the maximum amount of attack you can gain from items.^0
This passive ability increases the maximum amount of attack you can gain from items by 10 points per rank.^0

ID: 4521^6
Transforms you into a feral beast increasing your skill damage slightly for up to %z.^0
Increases your base melee damage by #3% and grants you a #4% chance to resist detrimental spells for %z.^0

ID: 5002^4
This passive ability grants a small amount of double attack skill per rank.^0
This passive ability increases your max double attack skill cap by 75 points.
Ranks 2-6 increase your skill by an additional 25 points per rank.^0


ID: 5759^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.
Rank 9 adds the potential to sustain your rage at its peak for an additional 30 seconds if you continue attacking.^0

This ability, when activated, infuses you with primal rage, increasing your attack power by 260 points, your chance to double attack by 50%, your accuracy by 10%, and your melee speed by 25% but consumes 1250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
There is a chance while attacking that your fifth iteration of rage will refresh itself.^0


ID: 5760^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.
Rank 10 increases the accuracy bonus granted by this rage as well as the chance to potentially sustain your rage at its peak for an additional 30 seconds if you continue attacking.^0

This ability, when activated, infuses you with primal rage, increasing your attack power by 260 points, your chance to double attack by 50%, your accuracy by 15%, and your melee speed by 25% but consumes 1250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
This rank improves the chance while attacking that your fifth iteration of rage will refresh itself.^0


ID: 5761^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.
Rank 11 increases the accuracy bonus granted by this rage as the chance to potentially sustain your rage at its peak for an additional 30 seconds if you continue attacking.^0

This ability, when activated, infuses you with primal rage, increasing your attack power by 260 points, your chance to double attack by 50%, your accuracy by 20%, and your melee speed by 25% but consumes 1250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
This rank improves the chance while attacking that your fifth iteration of rage will refresh itself.^0


ID: 5762^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.
Rank 12 increases the accuracy bonus granted by this rage as the chance to potentially sustain your rage at its peak for an additional 30 seconds if you continue attacking.^0

This ability, when activated, infuses you with primal rage, increasing your attack power by 260 points, your chance to double attack by 50%, your accuracy by 25%, and your melee speed by 25% but consumes 1250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
This rank improves the chance while attacking that your fifth iteration of rage will refresh itself.^0


ID: 5763^4
This ability, when activated, infuses you with a primal rage, increasing your melee abilities at the cost of your health for 30 seconds. This ability has the potential to increase in potency four times while you are melee attacking, renewing itself at increased intensity for 30 seconds.
Rank 13 increases the accuracy bonus granted by this rage as the chance to potentially sustain your rage at its peak for an additional 30 seconds if you continue attacking.^0

This ability, when activated, infuses you with primal rage, increasing your attack power by 260 points, your chance to double attack by 50%, your accuracy by 30%, and your melee speed by 25% but consumes 1250 health every 6 seconds for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
This rank improves the chance while attacking that your fifth iteration of rage will refresh itself.
Ranks 14-20 reduce the reuse time of this ability by 3 minutes per rank.^0


ID: 5772^4
This ability, when activated, fuels your rage which increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 450% for 1 minute and 6 seconds. This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.
This ability functions as a discipline.^0

This ability, when activated, fuels your rage which increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 450% for 1 minute and 6 seconds. This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.
This ability functions as a discipline.
Ranks 7-9 reduce the reuse time of this ability by 3 minutes per rank. Ranks 10-17 by 5 minutes per rank. Rank 18 by 1 minute.^0


ID: 5841^6
^0
Instantly deals #1 damage, reduces the target's hatred for the caster by %H points, and reduces strength, dexterity, and agility by #2 points for %z.^0

ID: 6362^1
Hastened Recklessness^0
Hastened Reckless Discipline^0

ID: 6362^4
This passive ability reduces the reuse timer on your Reckless Discipline by 2 minutes per rank.^0
This passive ability reduces the reuse time of your Reckless Discipline by 2 minutes per rank.^0

ID: 6375^4
This passive ability increases the damage dealt by your critical damage-over-time spells.
Ranks 1-3 by 107, 115, and 125%. Ranks 4-5, 15-25, 30, 32, and 34 by 5% per rank. Ranks 7, 12-14 by 10% per rank. Ranks 8-9 by 25% per rank. Ranks 10-11 by 15% per rank. Ranks 26-27 by 3% per rank. Ranks 28-29, 31, and 33 by 4% per rank.^0

This passive ability increases the damage dealt by your critical damage-over-time spells.
Ranks 1-3 by 107, 115, and 125%.
Ranks 4-5, 15-25, 30, 32, and 34 by 5% per rank.
Ranks 7, 12-14 by 10% per rank.
Ranks 8-9 by 25% per rank.
Ranks 10-11 by 15% per rank.
Ranks 26-27 by 3% per rank.
Ranks 28-29, 31, and 33 by 4% per rank.^0


ID: 6380^4
This ability allows you to share some of your natural attunement with your target in the form of health and mana. Additional ranks increase the amount of health and mana bestowed upon your target.^0
This ability, when activated, shares some of your natural attunement with your target restoring 200 mana instantly then 466 health and 180 mana every 6 seconds for 36 seconds.^0

ID: 6534^4
This ability, when activated, imbues your party with enhanced rhythm that increases the accuracy and speed of their melee attacks for 2 minutes.
Ranks 2, 6-8, and 16-17 improve the bonuses granted by this ability. Ranks 3-5 and 9-15 reduce the reuse time of this ability by 30 seconds per rank.^0

This ability, when activated, imbues your party with enhanced rhythm that increases the accuracy and speed of their melee attacks for 2 minutes.
Ranks 2, 6-8, and 16-17 improve the bonuses granted by this ability.
Ranks 3-5 and 9-15 reduce the reuse time of this ability by 30 seconds per rank.^0


ID: 6536^4
Provides an increase in run speed for the bard and members of the bard's party.^0
This ability, when activated, increases your party's run speed for 2.5 minutes.^0

ID: 6663^4
This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue. Ranks 2-6 increase the amount of hate removed. Ranks 7-9 extend the duration of this ability by 30 seconds per rank.^0
This ability allows the Rogue to periodically perform a dazzling display of weaponry and dexterity that will reduce the Rogue's opponent's hate towards the Rogue.
Ranks 2-6 increase the amount of hate removed.
Ranks 7-9 extend the duration of this ability by 30 seconds per rank.^0


ID: 6876^4
This passive ability increases the damage dealt by your critical damage-over-time spells.
Ranks 1-3 by 107, 115, and 125%, ranks 4-14 by 5% per rank, rank 15 by 10%, ranks 16-17 by 3% per rank, and rank 18 by 4%.^0

This passive ability increases the damage dealt by your critical damage-over-time spells.
Ranks 1-3 by 107, 115, and 125%.
Ranks 4-14 by 5% per rank
Rank 15 by 10%
Ranks 16-17 by 3% per rank
Rank 18 by 4%.^0


ID: 6931^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 30 points as well as the damage dealt by your critical melee attacks by 10%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 30 points and the damage of your critical melee attacks by 10% for 30 seconds.^0

ID: 6932^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 500 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 500 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 6933^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 600 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 600 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 6934^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 700 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 700 points and 1% of their total hatred for you per strike, for 1 minute.
Ranks 4-8 reduce the reuse time of this ability by 2 minutes per rank.^0


ID: 6938^1
Dying Blow^0
Death's Refusal^0

ID: 6938^4
This passive ability grants you a 65% chance to unleash a final attack when you die to a non-trivial opponent. This final attack deals 137520 damage to your opponent if they are within 50 feet of you.^0
This passive ability increases your chance to return to life with the blessing 'Touch of the Divine' when you would otherwise die by 2% per rank.^0

ID: 6974^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 3 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 2 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 3 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 2 seconds.^0

ID: 6975^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 6 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 4 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 6 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 4 seconds.^0

ID: 6976^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 12 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 6 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 12 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 6 seconds.^0

ID: 6983^4
This ability gives you a group version of your Bestial Alignment ability.^0
This ability, when activated, transforms your group into the likeness of your warder, increasing their base melee damage by 30% and grants them a 20% chance to resist detrimental spells for 1 minute.
Ranks 2-6 extend the duration of this ability by 6 seconds per rank.^0


ID: 6984^4
This ability allows you to imitate the bite of an asp and poison your target with a short but powerful venom.^0
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 3000 points and dealing 600 damage every 6 seconds for 24 seconds.^0

ID: 6985^4
This ability allows you to swipe at the eyes of your opponent making it harder for your opponent to see and attack.^0
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 3000 points, striking them with a 41 point base damage Hand to Hand skill attack, and reducing their attack power by 100 points for 24 seconds.^0

ID: 6986^4
This ability will pummel your opponent with a blow so powerful that it will leave your opponent stunned for a short period of time.^0
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 3000 points, striking them with a 41 point base damage Hand to Hand skill attack, and potentially stunning level 85 and lower targets for 2 seconds.
Rank 2 reduces the reuse time of this ability by 10 seconds.^0


ID: 7010^4
This passive ability grants you a chance to resist silencing spells. Rank 1 grants a 25% chance, additional ranks increase this chance by 5% per rank.^0
This passive ability grants you a 25% chance to resist silencing spells.
Ranks 2-9 increase this chance by 5% per rank.^0


ID: 7106^4
This ability grants you a chance to kick your opponent upon a successful riposte of a melee attack. Additional ranks increase the chance of a riposte with a kick.^0
This passive ability grants you a chance to kick your opponent upon a successful riposte of a melee attack. Additional ranks increase the chance of a riposte with a kick.^0

ID: 7869^4
This ability will allow you to teleport a short distance forward by sheer force of will. Ranks 1-3 extend the distance you may travel, ranks 4-5 reduce the time between uses of this ability.^0
This ability will allow you to teleport a short distance forward by sheer force of will.
Ranks 1-3 increase the distance you can travel.
Ranks 4-5 reduce the reuse time of this ability by 5 seconds per rank.^0


ID: 7884^1
Extended Speed Focus^0
Extended Speed Focus Discipline^0

ID: 7885^1
Extended Crystalpalm^0
Extended Crystalpalm Discipline^0

ID: 8215^4
This passive ability will add fifty endurance per rank to your endurance total.^0
This passive ability increases your maximum endurance by 50 points per rank.^0

ID: 8314^4
This passive ability grants you a chance to resist resist snare spells. Rank 1 grants a 2% chance, additional ranks increase this chance by 1% per rank.^0
This passive ability grants you a 2% chance to resist resist snare spells.
Ranks 2-12 increase your chance by 1% per rank.^0


ID: 8322^4
This passive ability grants you a chance to resist mesmerizing spells. Rank 1 grants a 15% chance, additional ranks increase this chance by 5% per rank.^0
This passive ability grants you a 15% chance to resist mesmerizing spells.
Ranks 2-6 increase your chance by 5% per rank.^0


ID: 10291^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 15 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 8 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 15 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 8 seconds.^0

ID: 10292^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 18 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 10 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 18 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 10 seconds.^0

ID: 10293^4
This passive ability will reduce the reuse timer of your Feral Swipe ability by 21 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 12 seconds.^0
This passive ability reduces the reuse time of your Feral Swipe ability by 21 seconds and your Bite of the Asp, Gorilla Smash, and Raven's Claw abilities by 12 seconds.^0

ID: 10319^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 90 points as well as the damage dealt by your critical melee attacks by 20%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 90 points and the damage of your critical melee attacks by 20% for 30 seconds.^0

ID: 10320^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 800 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 800 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 10321^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 900 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 900 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 10322^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1000 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1000 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 10377^4
This ability, when active, cures detrimental effects from your body. Additional ranks increase the potency of the cure. At rank 4, your warder begins to feel the curative effects.^0
This ability, when activated, cures you of 19 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.^0

ID: 10380^4
This passive ability improves the resistance check of your poison and disease based spells by 5 points per rank, making it more likely that these spells will not be resisted by your target.^0
This passive ability improves the resistance check of your poison and disease based spells by 5 points per rank.^0

ID: 10401^4
This passive ability reduces the time between uses of your Battle Frenzy line of abilities (Battle Frenzy, Combat Frenzy, Fighting Frenzy, Steel Frenzy, Fearless Frenzy, Stormwild Frenzy) by 30 seconds per rank.^0
This passive ability reduces the reuse time of your Battle Frenzy combat abilities (Battle, Combat, Fighting, Steel, Fearless, and Stormwild Frenzy) by 30 seconds per rank.^0

ID: 10918^4
This passive ability increases the damage you deal with 1-handed slashing weapons. Ranks 1-12 increase your damage by 2% per rank. Ranks 13-15 further increase your damage by 1% per rank.^0
This passive ability increases the damage you deal with 1-handed slashing weapons.
Ranks 1-12 increase your base damage by 2% per rank. Ranks 13-15 by 1% per rank.^0


ID: 10933^4
This passive ability increases the damage you deal with 1-handed blunt weapons. Ranks 1-12 increase your damage by 2% per rank. Ranks 13-15 further increase your damage by 1% per rank.^0
This passive ability increases the damage you deal with 1-handed blunt weapons.
Ranks 1-12 increase your base damage by 2% per rank. Ranks 13-15 by 1% per rank.^0


ID: 11073^4
Your attunement to the animal world allows you to feign death fooling many predators. Be warned, this will not always fool the most determined aggressor. Additional ranks increase your chances of success.^0
This ability, when activated, allows you to feign death with an 80% chance of successfully fooling your attackers.
Ranks 2-6 reduce the reuse time of this ability by 2 seconds per rank.^0


ID: 11074^4
This passive ability improves your ability to land safely from higher than normal falls.^0
This passive ability increases your max skill cap for safe fall by 100, 150, and 200 points.^0

ID: 11085^4
This passive ability increases your skill cap for all 2-handed weapons by 20 points as well as the minimum damage you deal with 2-handed attacks by 25 points.^0
This passive ability increases your max skill cap for 2-Hand Blunt, 2-Hand Slash, and 2-Hand Piercing weapons.
Ranks 1-11 by 20 points per rank. Ranks 12-14 by 10 points per rank.^0


ID: 12688^1
Extended Heel of Kanji^0
Extended Heel of Kanji Discipline^0

ID: 12691^1
Extended Scaledfist^0
Extended Scaledfist Discipline^0

ID: 12804^4
This ability, when activated, sends your warder into a blood-fueled rage greatly increasing damage at the cost of health. As the rage fades, there is a chance the warder could become severely fatigued from exhaustion. Each rank increases damage delivered by your warder.^0
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 25%, its accuracy by 15%, its chance to flurry by 1%, its base melee damage by 100% reduces the amount of hatred that it generates by 41% at the cost of 600 health every 6 seconds for 5 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0


ID: 12807^4
This ability, when activated, commands your companion to shield you from incoming damage for up to 12 seconds per rank. Ranks 4-6 heal your pet when this ability is activated.^0
This ability, when activated, causes 50% of the melee damage you would take to be transferred to your warder for 12 seconds.
Ranks 2-3 extend the duration that your pet will shield you by 12 seconds per rank.
Ranks 4-6 reduce the reuse time of this ability by 2 minutes per rank.^0


ID: 12819^1
Hastened Protective Spirit^0
Hastened Protective Spirit Discipline^0

ID: 12819^4
This passive ability reduces the time required between uses of Protective Spirit Discipline by 10% per rank.^0
This passive ability reduces the reuse time of your Protective Spirit Discipline by 10% per rank.^0

ID: 12822^4
This passive ability reduces the time required between uses of your Empathic Fury line of disciplines by 10% per rank.^0
This passive ability reduces the reuse time of your Empathic Fury disciplines (Empathic, Savage Fury, Savage Rage, and Savage Rancor) by 10% per rank.^0

ID: 12828^4
This ability allows you to share some of your natural attunement with your party in the form of health, mana, and endurance. Additional ranks increase the amount of health, mana, and endurance that is shared with your party.^0
This ability, when activated, shares some of your natural attunement with your party restoring 1280 health, 720 mana, and 72 endurance every 6 seconds for 36 seconds.^0

ID: 12837^4
This ability, when activated, allows your warder to transfer some of its life to you, healing your wounds. Each rank increases the healing you receive, while reducing the pain inflicted upon your warder.^0
This ability, when activated, consumes 30% of your warder's maximum health to heal you for 10000 points.^0

ID: 12846^4
This passive ability imbues your one hand blunt and hand to hand attacks with a 2% chance to slash your enemy with a Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for up to 1 minute.^0
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks a 2% chance to strike your target with Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for 1 minute.^0

ID: 12847^4
This passive ability imbues your one hand blunt and hand to hand attacks with a 5% chance to slash your enemy with a Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for up to 1 minute.^0
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks a 5% chance to strike your target with Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for 1 minute.^0

ID: 12848^4
This passive ability imbues your one hand blunt and hand to hand attacks with a 8% chance to slash your enemy with a Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for up to 1 minute.^0
This passive ability grants your Hand to Hand and 1-Hand Blunt melee and skill attacks an 8% chance to strike your target with Gelid Claw, dealing 300 damage and decreasing their attack power by 75 points for 1 minute.^0

ID: 13058^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 150 points as well as the damage dealt by your critical melee attacks by 30%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 150 points and the damage of your critical melee attacks by 30% for 30 seconds.^0

ID: 13062^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1100 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1100 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13063^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1200 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1200 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13064^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1300 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1300 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13066^4
This ability, when activated, purges the body through intense pain.^0
This ability, when activated, consumes 2800 health every 6 seconds for 18 seconds. After the agony subsides you will be cured of all detrimental spells.
Ranks 2-9 reduce the reuse time of this ability by 2 minutes per rank.^0


ID: 13484^4
This ability, when activated, allows your weapons to proc with every swing for up to 18 seconds.^0
This ability, when activated, allows your weapons to proc with every swing for 30 seconds.^0

ID: 13485^4
This passive ability grants you the ability to flurry when attacking. Each rank increases your flurry skill slightly.^0
This passive ability increases the chance that you will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot triple attack by 3% per rank.^0

ID: 13527^4
This ability grants you an alternate version of Shauri's Sonorous Clouding that will render your party invisible for 10 minutes. Rank 2 causes this ability to trigger a secondary levitation buff for your party when used.^0
This ability grants you an alternate version of Shauri's Sonorous Clouding that will render your party invisible for 10 minutes.
Rank 2 causes this ability to trigger a secondary levitation buff for your party when used.^0


ID: 13844^4
This ability, when activated, allows you to strike a target up to 300 feet away with a phantom shuriken, dealing 1 point of damage. Additional ranks reduce the reuse time of this ability by 1 second per rank.^0
This ability, when activated, allows you to strike a target up to 300 feet away with a phantom shuriken, dealing 1 point of damage.
Ranks 2-3 reduce the reuse time of this ability by 1 second per rank.^0


ID: 13851^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1400 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1400 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13852^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1500 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1500 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13853^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1600 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1600 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 13857^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 165 points as well as the damage dealt by your critical melee attacks by 35%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 165 points and the damage of your critical melee attacks by 35% for 30 seconds.^0

ID: 13858^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 180 points as well as the damage dealt by your critical melee attacks by 40%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 180 points and the damage of your critical melee attacks by 40% for 30 seconds.^0

ID: 13859^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 195 points as well as the damage dealt by your critical melee attacks by 45%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 195 points and the damage of your critical melee attacks by 45% for 30 seconds.
Ranks 7-14 reduce the reuse time of this ability by 30 seocnds per rank.^0


ID: 13871^4
This ability, when activated, reduces the amount of damage sustained by incoming melee attacks by 40% up to 11400 points of damage per hit for a total of 76000 damage or for 48 seconds.^0
This ability, when activated, reduces the amount of damage sustained by incoming melee attacks by 40% up to 11400 points of damage per hit for a total of 76000 damage or for 48 seconds.
Ranks 19-21 reduce the reuse time of this ability by 1 minute per rank.^0


ID: 14141^4
This passive ability increases the damage you deal with 1-handed piercing weapons. Ranks 1-12 increase your damage by 2% per rank. Ranks 13-15 further increase your damage by 1% per rank.^0
This passive ability increases the damage you deal with 1-handed piercing weapons.
Ranks 1-12 increase your base damage by 2% per rank. Ranks 13-15 by 1% per rank.^0


ID: 14200^4
This passive ability gives you a 1.5% chance to strike level 90 and lower enemies for 153514 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 90 and lower enemies for 153514 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 14201^4
This passive ability gives you a 1.5% chance to strike level 92 and lower enemies for 165900 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 92 and lower enemies for 165900 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 14202^4
This passive ability gives you a 1.5% chance to strike level 94 and lower enemies for 179200 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 94 and lower enemies for 179200 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 14203^1
Hastened Berserking Disciplines^0
Hastened Berserking Discipline^0

ID: 14203^4
This passive ability reduces the time required between uses of Berserking Discipline, Sundering Discipline, and Brutal Discipline by 10% per rank.^0
This passive ability reduces the reuse time of your Berserking Disciplines (Berserking, Sundering, and Brutal Discipline) by 2.5 minutes per rank.^0

ID: 14275^4
Each rank in this ability gives beastlords an increasing chance for their playing possum to not be revealed by spells cast upon them.^0
This passive ability increases the likelihood that your feigned deaths will not be broken by spells that successfully land on you by 20%. Additional ranks increase your chance by 10% per rank.
At rank 4, resisted spells will no longer break feigned deaths.^0


ID: 14959^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1700 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1700 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 14960^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1800 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1800 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 14961^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 1900 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 1900 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 15195^4
This passive ability gives you a 1.5% chance to strike level 95 and lower enemies for 180450 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 95 and lower enemies for 180450 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 15196^4
This passive ability gives you a 1.5% chance to strike level 97 and lower enemies for 181670 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 97 and lower enemies for 181670 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 15197^4
This passive ability gives you a 1.5% chance to strike level 99 and lower enemies for 182410 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 99 and lower enemies for 182410 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 15414^4
This passive ability extends the duration of your Bloodlust ability by 6 seconds per rank.^0
This ability, when activated, allows your weapons to proc with every swing for 36 seconds.^0

ID: 15423^4
This ability will give the caster the ability to consume their own health in trade for replenishing their mana.^0
This ability, when activated, consumes 12000 health to restore 6800 mana.^0

ID: 15432^4
This passive ability increases the accuracy of your melee attacks and skill attacks. Ranks 1-3 by 5% per rank, ranks 4-6 by 3% per rank, ranks 7-9 by 2% per rank.^0
This passive ability increases the accuracy of your melee attacks and skill attacks.
Ranks 1-3 by 5% per rank. Ranks 4-6 by 3% per rank. Ranks 7-9 by 2% per rank.^0


ID: 15438^1
Hastened Ironfist^0
Hastened Scaledfist Discipline^0

ID: 15444^4
This passive ability grants your flying kick attacks a 6% chance to unleash an additional massive strike dealing damage to your opponent. Each rank increases the damage of this thunderous strike.^0
This passive ability grants your flying kick attacks a 6% chance to unleash an additional flying kick attack with a base damage of 2500.^0

ID: 15445^4
This passive ability grants your flying kick attacks a 9% chance to unleash an additional massive strike dealing damage to your opponent. Each rank increases the damage of this thunderous strike.^0
This passive ability grants your flying kick attacks a 9% chance to unleash an additional flying kick attack with a base damage of 2750.^0

ID: 15446^4
This passive ability grants your flying kick attacks a 12% chance to unleash an additional massive strike dealing damage to your opponent. Each rank increases the damage of this thunderous strike.^0
This passive ability grants your flying kick attacks a 10% chance to unleash an additional flying kick attack with a base damage of 3000.^0

ID: 15540^4
This passive ability increases your damage with slashing weapons. Each rank slightly increases the amount of damage from slashing weapons.^0
This passive ability increases the base damage you deal with 1-hand slashing weapons by 5% per rank.^0

ID: 15625^4
This passive ability increases the base damage of your critical backstab attacks.
Ranks 1-6 increase your damage by 10% per rank. Ranks 7-9 increase your damage by an additional 2% per rank.^0

This passive ability increases the base damage of your critical backstab attacks.
Ranks 1-6 increase your base damage by 10% per rank. Ranks 7-9 by 2% per rank.^0


ID: 15879^4
This ability, when activated, allows your weapons to proc with every swing for up to 24 seconds.^0
This ability, when activated, allows your weapons to proc with every swing for 42 seconds.^0

ID: 16172^6
This ability allows you to imitate the bite of an asp and poison your target with a short but powerful venom.^0
Instantly reduces the target's hatred for the caster by %H then deals #1 damage every 6 seconds for %z.^0

ID: 16173^6
This ability allows you to swipe at the eyes of your opponent making it harder for your opponent to see and attack.^0
Instantly reduces the target's hatred for the caster by %H, strikes the target with a #2 point base damage Hand to Hand skill attack and reduces attack power by #1 points for %z.^0

ID: 16230^1
Hastened Claws^0
Hastened Tumult of Claws^0

ID: 16230^4
Each rank of this passive ability reduces the time required between uses of your Tumult of Claws line of abilities by 1 second.^0
This passive ability reduces reuse time of your Tumult of Claws combat abilities (Tumult, Clamor, Focused Clamor, and Tempest of Claws) by 1 second per rank.^0

ID: 16235^4
This passive ability improves the resistance check of your cold based spells by 35 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability improves the resistance check of your cold based spells by 35 points.^0

ID: 16236^4
This passive ability improves the resistance check of your cold based spells by 40 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability improves the resistance check of your cold based spells by 40 points.^0

ID: 16237^4
This passive ability improves the resistance check of your cold based spells by 45 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability improves the resistance check of your cold based spells by 45 points.^0

ID: 16260^4
This passive ability grants your Eagle Strike skill attacks a chance to trigger a Divine Surge of Battle, which instantly restores 125 endurance as well as 125 endurance every 6 seconds for 12 seconds. Additional ranks increase your chance to trigger this effect.^0
This passive ability grants your Eagle Strike skill attacks a chance to trigger a Divine Surge of Battle, which instantly restores 125 endurance as well as 125 endurance every 6 seconds for 12 seconds.
Ranks 2-6 increase your chance to trigger this effect.^0


ID: 16276^4
This passive ability increases the cap of your 1-handed piercing, 1-handed slashing, and 1-handed blunt skills by 1 points per rank.^0
This passive ability increases the cap of your 1-handed piercing, 1-handed slashing, and 1-handed blunt skills by 10 points per rank.^0

ID: 16313^4
This ability, when activated, reduces the amount of damage sustained by incoming melee attacks by 50% up to 19500 points of damage per hit for a total of 130000 damage or for 48 seconds.^0
This ability, when activated, reduces the amount of damage sustained by incoming melee attacks by 50% up to 19500 points of damage per hit for a total of 130000 damage or for 48 seconds.
Ranks 28-31 reduce the reuse time of this ability by 1 minute per rank.^0


ID: 16317^4
This passive ability increases the minimum melee damage you deal wtih all skills by 100 points.^0
This passive ability increases the minimum damage you deal with 2-handed melee attacks.
Rank 1-3 by 25, 35, and 50 points. Ranks 4-11 by 25 points per rank. Ranks 12-14 by 110 points per rank. Ranks 15-17 by 50 points per rank.^0


ID: 16853^4
This passive ability increases the damage dealt by your poison and disease based spells by 100 points and improves their resistance check by 65 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your poison and disease based spells by 100 points and improves their resistance check by 65 points.^0

ID: 16854^4
This passive ability increases the damage dealt by your poison and disease based spells by 250 points and improves their resistance check by 70 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your poison and disease based spells by 250 points and improves their resistance check by 70 points.^0

ID: 16855^4
This passive ability increases the damage dealt by your poison and disease based spells by 500 points and improves their resistance check by 75 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your poison and disease based spells by 500 points and improves their resistance check by 75 points.^0

ID: 16856^4
This passive ability increases the damage dealt by your cold based spells by 100 points and improves their resistance check by 50 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your cold based spells by 100 points and improves their resistance check by 50 points.^0

ID: 16857^4
This passive ability increases the damage dealt by your cold based spells by 250 points and improves their resistance check by 55 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your cold based spells by 250 points and improves their resistance check by 55 points.^0

ID: 16858^4
This passive ability increases the damage dealt by your cold based spells by 500 points and improves their resistance check by 60 points, making it more likely that these spells will not be resisted by your target.^0
This passive ability increases the damage dealt by your cold based spells by 500 points and improves their resistance check by 60 points.^0

ID: 17040^4
This passive ability gives you a 1.5% chance to strike level 100 and lower enemies for 186850 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 100 and lower enemies for 186850 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 17041^4
This passive ability gives you a 1.5% chance to strike level 102 and lower enemies for 189324 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 102 and lower enemies for 189324 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 17042^4
This passive ability gives you a 1.5% chance to strike level 104 and lower enemies for 192775 points of damage when throwing or swinging a 2-handed weapon.^0
This passive ability gives you a 1.5% chance to strike level 104 and lower enemies for 192775 points of damage when throwing, swinging a 2-handed weapon, or using your Frenzy skill.^0

ID: 17056^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 205 points as well as the damage dealt by your critical melee attacks by 50%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 205 points and the damage of your critical melee attacks by 50% for 30 seconds.^0

ID: 17057^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 215 points as well as the damage dealt by your critical melee attacks by 55%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 215 points and the damage of your critical melee attacks by 55% for 30 seconds.^0

ID: 17058^4
This ability, when activated, will transform you into a living golem and increase the minimum damage you deal with all skills by 225 points as well as the damage dealt by your critical melee attacks by 60%.^0
This ability, when activated, transforms you into a living golem which increases the minimum damage you deal with all skills by 225 points and the damage of your critical melee attacks by 60% for 30 seconds.^0

ID: 17431^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 2100 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 2100 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 17432^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 2300 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 2300 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 17433^4
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you. This effect lasts for 1 minute and reduces your opponent's hatred toward you by 2500 points and 1% of their total hatred for you per strike.^0
This ability, when activated, imbues your melee attacks with a chance to strike your opponent with a blow that will lower their hatred toward you by 2500 points and 1% of their total hatred for you per strike, for 1 minute.^0

ID: 17439^4
This passive ability extends the duration of your Tireless Sprint ability by 6 seconds per rank.^0
This ability, when activated, increases your movement rate by 125% for 18 seconds.
Ranks 4-9 increase the duration of this ability by 6 seconds per rank.^0


ID: 17445^1
Hastened Cleaving Acrimony^0
Hastened Cleaving Acrimony Discipline^0

ID: 18068^4
This ability, when activated, cures 47 poison, disease and curse counters, 15 corruption counters and has a 95% chance to remove one detrimental effect for both you and your warder.^0
This ability, when activated, cures you and your warder of 47 poison, disease, and curse counters, 15 corruption counters, and has a 95% chance to remove one detrimental effect.^0

ID: 18069^4
This ability, when activated, cures 50 poison, disease and curse counters, 18 corruption counters and has a 95% chance to remove one detrimental effect for both you and your warder.^0
This ability, when activated, cures you and your warder of 50 poison, disease, and curse counters, 18 corruption counters, and has a 95% chance to remove one detrimental effect.^0

ID: 18080^4
This ability, when activated, will increases your movement rate by 130% for 42 seconds. Ranks 2-3 reduce the reuse time by 5 minutes.^0
This ability, when activated, will increases your movement rate by 130% for 54 seconds.
Ranks 10-12 reduce the reuse time of this ability by 1 minute per rank. Ranks 13-14 by 2 minutes per rank. Rank 15 by 3 minutes.^0


ID: 27516^6
Cleanses your body's impurities through pain inflicting #1 damage per tick for up to %z.^0
Deals #1 damage every 6 seconds for %z. When the agony ends you will be blessed with purity that will remove up to 20 detrimental effects from your body.
If this agony if dispelled you will take 30000 points of damage.^0








213 new strings found:

ID: 1^18
Alternate Currency Points^0

ID: 719^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 75% and grants you a 20% chance to resist detrimental spells for 30 seconds.^0

ID: 720^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 100% and grants you a 20% chance to resist detrimental spells for 30 seconds.
Ranks 4-7 reduce the reuse time of this ability by 12 minutes per rank.^0

ID: 730^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 8%.^0

ID: 731^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 12%.^0

ID: 732^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 16%.^0

ID: 733^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 20%.^0

ID: 1019^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 125% and grants you a 20% chance to resist detrimental spells for 30 seconds.^0

ID: 1120^4
This ability, when activated, unleashes a terrible roar that deals 1000 damage to your target, reduces their hatred for you by 5000 points, and reduces their strength, dexterity, and agility by 65 points for 1 minute.^0

ID: 1121^4
This ability, when activated, unleashes a terrible roar that deals 1500 damage to your target, reduces their hatred for you by 5500 points, and reduces their strength, dexterity, and agility by 80 points for 1 minute.
Ranks 4-8 reduce the reuse time of this ability by 90 seconds per rank.^0

ID: 1123^4
This ability, when activated, shares some of your natural attunement with your party restoring 222 health and 90 mana every 6 seconds for 36 seconds.^0

ID: 1124^4
This ability, when activated, shares some of your natural attunement with your party restoring 244 health and 100 mana every 6 seconds for 36 seconds.^0

ID: 1125^4
This ability, when activated, shares some of your natural attunement with your party restoring 267 health and 110 mana every 6 seconds for 36 seconds.^0

ID: 1151^4
This ability, when activated, infuses you with primal rage, increasing your attack power by 100 points, your chance to double attack by 20%, and your melee speed by 10% but reduces your armor class by 750 points for 30 seconds.^0

ID: 1152^4
This ability, when activated, infuses you with primal rage, increasing your attack power by 150 points, your chance to double attack by 30%, and your melee speed by 15% but reduces your armor class by 1000 points for 30 seconds.^0

ID: 1179^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 100 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 100 points of damage to you.^0

ID: 1180^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 150 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 1467^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 27%.^0

ID: 1468^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 34%.^0

ID: 1469^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 41%.^0

ID: 4960^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 46%.^0

ID: 4961^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 51%.^0

ID: 4962^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 56%.^0

ID: 4964^4
This ability, when activated, unleashes a terrible roar that deals 1750 damage to your target, reduces their hatred for you by 6500 points, and reduces their strength, dexterity, and agility by 90 points for 1 minute.^0

ID: 4965^4
This ability, when activated, unleashes a terrible roar that deals 2000 damage to your target, reduces their hatred for you by 7500 points, and reduces their strength, dexterity, and agility by 100 points for 1 minute.^0

ID: 4966^4
This ability, when activated, unleashes a terrible roar that deals 2250 damage to your target, reduces their hatred for you by 8000 points, and reduces their strength, dexterity, and agility by 110 points for 1 minute.
Ranks 12-13 reduce the reuse time of this ability by 90 seconds per rank.^0

ID: 4969^4
This ability, when activated, shares some of your natural attunement with your party restoring 311 health and 120 mana every 6 seconds for 36 seconds.^0

ID: 4970^4
This ability, when activated, shares some of your natural attunement with your party restoring 356 health and 130 mana every 6 seconds for 36 seconds.^0

ID: 4971^4
This ability, when activated, shares some of your natural attunement with your party restoring 400 health and 140 mana every 6 seconds for 36 seconds.^0

ID: 5734^4
This ability, when activated, unleashes a terrible roar that deals 2500 damage to your target, reduces their hatred for you by 2000 points, and reduces their strength, dexterity, and agility by 120 points for 1 minute.^0

ID: 5735^4
This ability, when activated, unleashes a terrible roar that deals 2750 damage to your target, reduces their hatred for you by 10000 points, and reduces their strength, dexterity, and agility by 130 points for 1 minute.^0

ID: 5736^4
This ability, when activated, unleashes a terrible roar that deals 3000 damage to your target, reduces their hatred for you by 12000 points, and reduces their strength, dexterity, and agility by 140 points for 1 minute.^0

ID: 5738^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 62%.^0

ID: 5739^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 63%.^0

ID: 5740^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 64%.^0

ID: 5743^4
This ability, when activated, shares some of your natural attunement with your party restoring 466 health and 180 mana every 6 seconds for 36 seconds.^0

ID: 5744^4
This ability, when activated, shares some of your natural attunement with your party restoring 533 health and 210 mana every 6 seconds for 36 seconds.^0

ID: 5745^4
This ability, when activated, shares some of your natural attunement with your party restoring 600 health and 240 mana every 6 seconds for 36 seconds.
Ranks 11-13 reduce the reuse time of this ability by 45 seconds per rank.^0

ID: 5779^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 175 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 5780^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 200 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 5781^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 225 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.
Ranks 7-9 increase the chance you will strike your enemies with a Blood Pact Strike.^0

ID: 6219^4
This ability, when activated, allows you to throw caution to the wind, increasing your melee damage in stages at the risk of injury when the effect fades.
Increases your base melee damage by 55% for 18 seconds, then increases your base melee damage by 62% for 12 seconds, then increases your base melee damage by 64% and accuracy by 5% for 12 seconds.
There is a 75% chance the ability will conclude by increasing your base melee damage by 66% and your accuracy by 10% for 12 seconds and a 25% chance you will succumb to suffering that if not cured in 18 seconds will consume 10000 health.^0

ID: 6220^4
This ability, when activated, allows you to throw caution to the wind, increasing your melee damage in stages at the risk of injury when the effect fades.
Increases your base melee damage by 57% for 18 seconds, then increases your base melee damage by 62% for 12 seconds, then increases your base melee damage by 64% and accuracy by 5% for 12 seconds.
There is a 75% chance the ability will conclude by increasing your base melee damage by 66% and your accuracy by 10% for 12 seconds and a 25% chance you will succumb to suffering that if not cured in 18 seconds will consume 10000 health.^0

ID: 6221^4
This ability, when activated, allows you to throw caution to the wind, increasing your melee damage in stages at the risk of injury when the effect fades.
Increases your base melee damage by 60% for 18 seconds, then increases your base melee damage by 62% for 12 seconds, then increases your base melee damage by 64% and accuracy by 5% for 12 seconds.
There is a 75% chance the ability will conclude by increasing your base melee damage by 66% and your accuracy by 10% for 12 seconds and a 25% chance you will succumb to suffering that if not cured in 18 seconds will consume 10000 health.
Ranks 4-12 reduce the reuse time of this ability by 2 minutes per rank.^0

ID: 6381^4
This ability, when activated, shares some of your natural attunement with your target restoring 200 mana instantly then 533 health and 210 mana every 6 seconds for 36 seconds.^0

ID: 6382^4
This ability, when activated, shares some of your natural attunement with your target restoring 200 mana instantly then 600 health and 240 mana every 6 seconds for 36 seconds.
Ranks 4-6 reduce the reuse time of this ability by 6 seconds per rank.^0

ID: 7479^4
This ability, when activated, unleashes a terrible roar that deals 3100 damage to your target, reduces their hatred for you by 16000 points, and reduces their strength, dexterity, and agility by 152 points for 1 minute.^0

ID: 7480^4
This ability, when activated, unleashes a terrible roar that deals 3200 damage to your target, reduces their hatred for you by 20000 points, and reduces their strength, dexterity, and agility by 164 points for 1 minute.^0

ID: 7481^4
This ability, when activated, unleashes a terrible roar that deals 3300 damage to your target, reduces their hatred for you by 25000 points, and reduces their strength, dexterity, and agility by 176 points for 1 minute.^0

ID: 7485^4
This ability, when activated, shares some of your natural attunement with your party restoring 667 health and 270 mana every 6 seconds for 36 seconds.^0

ID: 7486^4
This ability, when activated, shares some of your natural attunement with your party restoring 734 health and 300 mana every 6 seconds for 36 seconds.^0

ID: 7487^4
This ability, when activated, shares some of your natural attunement with your party restoring 801 health and 330 mana every 6 seconds for 36 seconds.^0

ID: 7494^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 65%.^0

ID: 7495^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 66%.^0

ID: 7496^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 67%.^0

ID: 7497^4
This ability, when activated, shares some of your natural attunement with your target restoring 206 mana instantly then 620 health and 246 mana every 6 seconds for 36 seconds.^0

ID: 7498^4
This ability, when activated, shares some of your natural attunement with your target restoring 212 mana instantly then 640 health and 252 mana every 6 seconds for 36 seconds.^0

ID: 7499^4
This ability, when activated, shares some of your natural attunement with your target restoring 218 mana instantly then 660 health and 258 mana every 6 seconds for 36 seconds.^0

ID: 10294^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 3500 points and dealing 700 damage every 6 seconds for 24 seconds.
Rank 3 reduces the reuse time of this ability by 10 seconds.^0

ID: 10295^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 3500 points, striking them with a 51 point base damage Hand to Hand skill attack, and reducing their attack power by 110 points for 24 seconds.
Rank 3 reduces the reuse time of this ability by 10 seconds.^0

ID: 10296^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 3500 points, striking them with a 51 point base damage Hand to Hand skill attack, and potentially stunning level 85 and lower targets for 2 seconds.^0

ID: 10297^4
This ability, when activated, unleashes a terrible roar that deals 3500 damage to your target, reduces their hatred for you by 27500 points, and reduces their strength, dexterity, and agility by 186 points for 1 minute.^0

ID: 10298^4
This ability, when activated, unleashes a terrible roar that deals 3700 damage to your target, reduces their hatred for you by 30000 points, and reduces their strength, dexterity, and agility by 196 points for 1 minute.^0

ID: 10299^4
This ability, when activated, unleashes a terrible roar that deals 3900 damage to your target, reduces their hatred for you by 35000 points, and reduces their strength, dexterity, and agility by 206 points for 1 minute.^0

ID: 10302^4
This ability, when activated, shares some of your natural attunement with your party restoring 900 health and 400 mana every 6 seconds for 36 seconds.^0

ID: 10303^4
This ability, when activated, shares some of your natural attunement with your party restoring 1020 health and 490 mana every 6 seconds for 36 seconds.^0

ID: 10304^4
This ability, when activated, shares some of your natural attunement with your party restoring 1150 health and 610 mana every 6 seconds for 36 seconds.^0

ID: 10305^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 68%.^0

ID: 10306^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 69%.^0

ID: 10307^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 70%.^0

ID: 10308^4
This ability, when activated, shares some of your natural attunement with your target restoring 224 mana instantly then 680 health and 264 mana every 6 seconds for 36 seconds.^0

ID: 10309^4
This ability, when activated, shares some of your natural attunement with your target restoring 230 mana instantly then 700 health and 270 mana every 6 seconds for 36 seconds.^0

ID: 10310^4
This ability, when activated, shares some of your natural attunement with your target restoring 236 mana instantly then 720 health and 276 mana every 6 seconds for 36 seconds.^0

ID: 10326^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 350 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 10327^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 500 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 10328^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 750 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 10378^4
This ability, when activated, cures you of 22 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.^0

ID: 10379^4
This ability, when activated, cures you of 25 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.^0

ID: 12805^4
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 25%, its accuracy by 20%, its chance to flurry by 1%, its base melee damage by 150% reduces the amount of hatred that it generates by 42% at the cost of 900 health every 6 seconds for 5 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

ID: 12806^4
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 30%, its accuracy by 25%, its chance to flurry by 1%, its base melee damage by 200% reduces the amount of hatred that it generates by 43% at the cost of 1200 health every 6 seconds for 5 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

ID: 12813^4
This passive ability grants you a 2% chance per rank to block incoming melee attacks with your shield.^0

ID: 12829^4
This ability, when activated, shares some of your natural attunement with your party restoring 1410 health, 830 mana, and 83 endurance every 6 seconds for 36 seconds.^0

ID: 12830^4
This ability, when activated, shares some of your natural attunement with your party restoring 1640 health, 940 mana, and 94 endurance every 6 seconds for 36 seconds.
Ranks 23-25 reduce the reuse time of this ability by 45 seconds per rank.
Ranks 26-28 reduce the cast time of this ability by 17, 34, and 50%.^0

ID: 12838^4
This ability, when activated, consumes 30% of your warder's maximum health to heal you for 15000 points.^0

ID: 12839^4
This ability, when activated, consumes 27% of your warder's maximum health to heal you for 20000 points.^0

ID: 13170^4
This ability, when activated, shares some of your natural attunement with your target restoring 242 mana instantly then 735 health, 284 mana, and 153 endurance every 6 seconds for 36 seconds.^0

ID: 13171^4
This ability, when activated, shares some of your natural attunement with your target restoring 248 mana instantly then 755 health, 293 mana, and 195 endurance every 6 seconds for 36 seconds.^0

ID: 13172^4
This ability, when activated, shares some of your natural attunement with your target restoring 254 mana instantly then 780 health, 302 mana, and 245 endurance every 6 seconds for 36 seconds.
Ranks 16-18 reduce the reuse time of this ability by 6 seconds per rank.^0

ID: 13177^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 4250 points and dealing 900 damage every 6 seconds for 24 seconds.^0

ID: 13178^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 4250 points, striking them with a 61 point base damage Hand to Hand skill attack, and potentially stunning level 90 and lower targets for 2 seconds.^0

ID: 13179^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 4250 points, striking them with a 61 point base damage Hand to Hand skill attack, and reducing their attack power by 120 points for 24 seconds.^0

ID: 13180^4
This ability, when activated, cures you and your warder of 28 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.^0

ID: 13181^4
This ability, when activated, cures you and your warder of 31 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.^0

ID: 13182^4
This ability, when activated, cures you and your warder of 35 poison, disease, and curse counters and has a 95% chance to remove one detrimental effect.
Ranks 7-10 reduce the cast time of this ability by 14, 28, 42, and 50%.^0

ID: 13447^4
This ability, when activated, allows you to feign death with a 90% chance of successfully fooling your attackers.^0

ID: 13454^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 150% and grants you a 20% chance to resist detrimental spells for 30 seconds.^0

ID: 13460^4
This ability, when activated, consumes 27% of your warder's maximum health to heal you for 25000 points.^0

ID: 13461^4
This ability, when activated, consumes 24% of your warder's maximum health to heal you for 30000 points.^0

ID: 13462^4
This ability, when activated, consumes 24% of your warder's maximum health to heal you for 35000 points.
Ranks 7-9 reduce the reuse time of this ability by 90 seconds per rank.^0

ID: 13466^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 5250 points and dealing 1200 damage every 6 seconds for 24 seconds.
Rank 5 improves the resistance check of this spell by 15 points.^0

ID: 13467^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 5250 points, striking them with a 71 point base damage Hand to Hand skill attack, and reducing their attack power by 130 points for 24 seconds.
Rank 5 improves the resistance check of this spell by 15 points.^0

ID: 13468^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 5250 points, striking them with a 71 point base damage Hand to Hand skill attack, and potentially stunning level 95 and lower targets for 2 seconds.
Rank 5 improves the resistance check of this spell by 15 points.^0

ID: 13469^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 6500 points and dealing 1500 damage every 6 seconds for 24 seconds.
Rank 6 improves the resistance check of this spell by 20 points.^0

ID: 13470^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 6500 points, striking them with a 81 point base damage Hand to Hand skill attack, and reducing their attack power by 140 points for 24 seconds.
Rank 6 improves the resistance check of this spell by 20 points.^0

ID: 13471^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 6500 points, striking them with a 81 point base damage Hand to Hand skill attack, and potentially stunning level 95 and lower targets for 2 seconds.
Rank 6 improves the resistance check of this spell by 20 points.^0

ID: 13480^4
This ability, when activated, cures you and your warder of 38 poison, disease, and curse counters, 6 corruption counters, and has a 95% chance to remove one detrimental effect.^0

ID: 13481^4
This ability, when activated, cures you and your warder of 41 poison, disease, and curse counters, 9 corruption counters, and has a 95% chance to remove one detrimental effect.^0

ID: 13482^4
This ability, when activated, cures you and your warder of 44 poison, disease, and curse counters, 12 corruption counters, and has a 95% chance to remove one detrimental effect.^0

ID: 13845^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 850 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 13846^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 950 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 13847^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1050 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.
Ranks 16-18 reduce the reuse time of this ability by 1 minute per rank.^0

ID: 14266^4
This ability, when activated, shares some of your natural attunement with your party restoring 1870 health, 1050 mana, and 105 endurance every 6 seconds for 36 seconds.^0

ID: 14267^4
This ability, when activated, shares some of your natural attunement with your party restoring 2000 health, 1160 mana, and 116 endurance every 6 seconds for 36 seconds.^0

ID: 14268^4
This ability, when activated, shares some of your natural attunement with your party restoring 2230 health, 1270 mana, and 127 endurance every 6 seconds for 36 seconds.^0

ID: 14269^4
This ability, when activated, shares some of your natural attunement with your target restoring 260 mana instantly then 815 health, 311 mana, and 297 endurance every 6 seconds for 36 seconds.^0

ID: 14270^4
This ability, when activated, shares some of your natural attunement with your target restoring 266 mana instantly then 850 health, 320 mana, and 346 endurance every 6 seconds for 36 seconds.^0

ID: 14271^4
This ability, when activated, shares some of your natural attunement with your target restoring 272 mana instantly then 885 health, 329 mana, and 405 endurance every 6 seconds for 36 seconds.^0

ID: 14855^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 175% and grants you a 25% chance to resist detrimental spells for 36 seconds.^0

ID: 14856^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 200% and grants you a 30% chance to resist detrimental spells for 42 seconds.
Rank 12 reduces the reuse time of this ability by 12.^0

ID: 14857^4
This ability, when activated, consumes 21% of your warder's maximum health to heal you for 40000 points.^0

ID: 14858^4
This ability, when activated, consumes 21% of your warder's maximum health to heal you for 45000 points.^0

ID: 14859^4
This ability, when activated, consumes 18% of your warder's maximum health to heal you for 50000 points.^0

ID: 14860^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 7500 points and dealing 2000 damage every 6 seconds for 24 seconds.^0

ID: 14861^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 8500 points and dealing 2500 damage every 6 seconds for 24 seconds.
Ranks 9-10 reduce the reuse time of this ability by 10 seconds per rank.^0

ID: 14862^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 7750 points, striking them with a 91 point base damage Hand to Hand skill attack, and reducing their attack power by 150 points for 24 seconds.^0

ID: 14863^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 9000 points, striking them with a 101 point base damage Hand to Hand skill attack, and reducing their attack power by 160 points for 24 seconds.
Ranks 9-10 reduce the reuse time of this ability by 10 seconds per rank.^0

ID: 14864^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 7750 points, striking them with a 91 point base damage Hand to Hand skill attack, and potentially stunning level 101 and lower targets for 2 seconds.^0

ID: 14865^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 9000 points, striking them with a 101 point base damage Hand to Hand skill attack, and potentially stunning level 103 and lower targets for 2 seconds.
Ranks 9-10 reduce the reuse time of this ability by 10 seconds per rank.^0

ID: 14873^4
This ability, when activated, shares some of your natural attunement with your party restoring 2920 health, 1600 mana, and 160 endurance every 6 seconds for 36 seconds.^0

ID: 14874^4
This ability, when activated, shares some of your natural attunement with your party restoring 3190 health, 1710 mana, and 178 endurance every 6 seconds for 36 seconds.^0

ID: 14875^4
This ability, when activated, shares some of your natural attunement with your party restoring 3490 health, 1820 mana, and 197 endurance every 6 seconds for 36 seconds.^0

ID: 14876^4
This ability, when activated, shares some of your natural attunement with your target restoring 290 mana instantly then 990 health, 356 mana, and 595 endurance every 6 seconds for 36 seconds.^0

ID: 14877^4
This ability, when activated, shares some of your natural attunement with your target restoring 298 mana instantly then 1035 health, 367 mana, and 688 endurance every 6 seconds for 36 seconds.^0

ID: 14878^4
This ability, when activated, shares some of your natural attunement with your target restoring 307 mana instantly then 1100 health, 388 mana, and 727 endurance every 6 seconds for 36 seconds.
Ranks 25-29 reduce the cast time of this ability by 10% per rank.^0

ID: 14953^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1150 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 14954^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1250 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 14955^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1350 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 15412^4
This ability, when activated, allows you to feign death with a 95% chance of successfully fooling your attackers.^0

ID: 15413^4
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 35%, its accuracy by 30%, its chance to flurry by 2%, its base melee damage by 250% reduces the amount of hatred that it generates by 44% at the cost of 1750 health every 6 seconds for 5 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.
Ranks 5-9 extend the duration of this ability by 12 seconds per rank.^0

ID: 15880^4
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 40%, its accuracy by 35%, its chance to flurry by 2%, its base melee damage by 300% reduces the amount of hatred that it generates by 45% at the cost of 2500 health every 6 seconds for 6 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

ID: 15881^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 9500 points and dealing 3000 damage every 6 seconds for 24 seconds.^0

ID: 15882^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 10500 points and dealing 3500 damage every 6 seconds for 24 seconds.^0

ID: 15883^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 11500 points and dealing 4000 damage every 6 seconds for 24 seconds.^0

ID: 15884^4
This ability, when activated, consumes 15000 health to restore 9000 mana.
Ranks 3-5 reduce the cast time of this ability by 10, 25, and 50%.^0

ID: 15897^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 10250 points, striking them with a 111 point base damage Hand to Hand skill attack, and potentially stunning level 105 and lower targets for 2 seconds.^0

ID: 15898^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 11500 points, striking them with a 121 point base damage Hand to Hand skill attack, and potentially stunning level 105 and lower targets for 2 seconds.^0

ID: 15899^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 12750 points, striking them with a 131 point base damage Hand to Hand skill attack, and potentially stunning level 105 and lower targets for 2 seconds.^0

ID: 15900^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 10250 points, striking them with a 111 point base damage Hand to Hand skill attack, and reducing their attack power by 170 points for 24 seconds.^0

ID: 15901^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 11500 points, striking them with a 121 point base damage Hand to Hand skill attack, and reducing their attack power by 180 points for 24 seconds.^0

ID: 15902^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 12750 points, striking them with a 131 point base damage Hand to Hand skill attack, and reducing their attack power by 190 points for 24 seconds.^0

ID: 15993^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1500 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 15994^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1650 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 15995^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1800 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 16174^6
Reduces your target's hatred toward you by %H, stuns level @1 and lower targets for 2 seconds and performs a #2 base damage Hand to Hand skill attack.^0

ID: 16246^4
This ability, when activated, transforms your group into the likeness of your warder, increasing their base melee damage by 35% and grants them a 25% chance to resist detrimental spells for 1.5 minutes.^0

ID: 16247^4
This ability, when activated, transforms your group into the likeness of your warder, increasing their base melee damage by 40% and grants them a 30% chance to resist detrimental spells for 1.5 minutes.^0

ID: 16842^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 225% and grants you a 35% chance to resist detrimental spells for 42 seconds.^0

ID: 16843^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 250% and grants you a 40% chance to resist detrimental spells for 42 seconds.^0

ID: 16844^4
This ability, when activated, transforms you into the likeness of your warder, increasing your base melee damage by 275% and grants you a 45% chance to resist detrimental spells for 42 seconds.^0

ID: 16845^4
This ability, when activated, sends your warder into a blood-fueled rage increasing its attack speed by 45%, its accuracy by 40%, its chance to flurry by 2%, its base melee damage by 350% reduces the amount of hatred that it generates by 46% at the cost of 3500 health every 6 seconds for 6 minutes.
When the blood-fueled rage subsides there is a 5% chance your warder will become exhaused and suffer reduced melee speed for 12 seconds and a 30% chance it will experience a resurgence that restores 20000 health.^0

ID: 16849^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 12500 points and dealing 4500 damage every 6 seconds for 24 seconds.^0

ID: 16850^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 13500 points and dealing 5000 damage every 6 seconds for 24 seconds.^0

ID: 16851^4
This ability, when activated, strikes your target with the bite of an asp, reducing their hatred for you by 14500 points and dealing 5500 damage every 6 seconds for 24 seconds.^0

ID: 16859^4
This ability, when activated, shares some of your natural attunement with your target restoring 346 mana instantly then 1450 health, 550 mana, and 743 endurance every 6 seconds for 36 seconds.^0

ID: 16860^4
This ability, when activated, shares some of your natural attunement with your target restoring 385 mana instantly then 1810 health, 715 mana, and 778 endurance every 6 seconds for 36 seconds.^0

ID: 16861^4
This ability, when activated, shares some of your natural attunement with your target restoring 421 mana instantly then 2166 health, 868 mana, and 815 endurance every 6 seconds for 36 seconds.^0

ID: 16862^4
This ability, when activated, shares some of your natural attunement with your party restoring 4190 health, 2030 mana, and 226 endurance every 6 seconds for 36 seconds.^0

ID: 16863^4
This ability, when activated, shares some of your natural attunement with your party restoring 4940 health, 2240 mana, and 245 endurance every 6 seconds for 36 seconds.^0

ID: 16864^4
This ability, when activated, shares some of your natural attunement with your party restoring 5790 health, 2450 mana, and 264 endurance every 6 seconds for 36 seconds.
Rank 38 reduces the reuse time of this ability by 30 seconds.^0

ID: 16868^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 14000 points, striking them with a 141 point base damage Hand to Hand skill attack, and potentially stunning level 108 and lower targets for 2 seconds.^0

ID: 16869^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 15250 points, striking them with a 151 point base damage Hand to Hand skill attack, and potentially stunning level 108 and lower targets for 2 seconds.^0

ID: 16870^4
This ability, when activated, pummels your target with the fury of a gorilla, reducing their hatred for you by 16500 points, striking them with a 161 point base damage Hand to Hand skill attack, and potentially stunning level 108 and lower targets for 2 seconds.^0

ID: 16877^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 14000 points, striking them with a 141 point base damage Hand to Hand skill attack, and reducing their attack power by 200 points for 24 seconds.^0

ID: 16878^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 15250 points, striking them with a 151 point base damage Hand to Hand skill attack, and reducing their attack power by 210 points for 24 seconds.^0

ID: 16879^4
This ability, when activated, swipes your target with the claws of a raven, reducing their hatred for you by 16500 points, striking them with a 161 point base damage Hand to Hand skill attack, and reducing their attack power by 220 points for 24 seconds.^0

ID: 16883^4
This ability, when activated, unleashes a terrible roar that deals 4200 damage to your target, reduces their hatred for you by 60000 points, and reduces their strength, dexterity, and agility by 226 points for 1 minute.^0

ID: 16884^4
This ability, when activated, unleashes a terrible roar that deals 4600 damage to your target, reduces their hatred for you by 75000 points, and reduces their strength, dexterity, and agility by 246 points for 1 minute.^0

ID: 16885^4
This ability, when activated, unleashes a terrible roar that deals 5000 damage to your target, reduces their hatred for you by 90000 points, and reduces their strength, dexterity, and agility by 266 points for 1 minute.^0

ID: 16887^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 75%.^0

ID: 16888^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 80%.^0

ID: 16889^4
This passive ability increases the chance that your warder will perform a flurry of attacks (up to two additional attacks) upon a successful primary slot double attack by 85%.^0

ID: 16893^4
This ability, when activated, consumes 18% of your warder's maximum health to heal you for 52000 points.^0

ID: 16894^4
This ability, when activated, consumes 15% of your warder's maximum health to heal you for 54000 points.^0

ID: 16895^4
This ability, when activated, consumes 15% of your warder's maximum health to heal you for 56000 points.^0

ID: 17033^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 1950 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 17034^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 2100 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.^0

ID: 17035^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 2350 damage while melee attacking.
These additional strikes are made with such wild abandon that they deal 150 points of damage to you.
Ranks 28-29 reduce the reuse time of this ability by 1 minute per rank.^0

ID: 17374^4
This ability, when activated, consumes 19000 health to restore 11200 mana.^0

ID: 18050^4
This ability, when activated, shares some of your natural attunement with your party restoring 6250 health, 2750 mana, and 350 endurance every 6 seconds for 36 seconds.^0

ID: 18052^4
This ability, when activated, unleashes a terrible roar that deals 14000 damage to your target, reduces their hatred for you by 100000 points, and reduces their strength, dexterity, and agility by 275 points for 1 minute.^0

ID: 18058^4
This ability, when activated, shares some of your natural attunement with your target restoring 475 mana instantly then 4338 health, 975 mana, and 850 endurance every 6 seconds for 36 seconds.^0

ID: 18063^4
This ability, when activated, consumes 26000 health to restore 14750 mana.^0

ID: 18064^4
This ability, when activated, allows you to feign death with a 96% chance of successfully fooling your attackers.
Rank 10 reduces the reuse time of this ability by 2 seconds. Rank 11 by an additional 3 seconds.^0

ID: 18065^4
This ability, when activated, allows you to feign death with a 97% chance of successfully fooling your attackers.^0

ID: 18070^4
This ability, when activated, transforms your group into the likeness of your warder, increasing their base melee damage by 45% and grants them a 30% chance to resist detrimental spells for 1.5 minutes.^0

ID: 18071^4
This ability, when activated, heals your warder for 12000 health and causes 50% of the melee damage you would take to be transferred to your warder for 48 seconds.^0

ID: 18072^4
This ability, when activated, heals your warder for 14000 health and causes 50% of the melee damage you would take to be transferred to your warder for 60 seconds.^0

ID: 18073^4
This ability, when activated, heals your warder for 16000 health and causes 50% of the melee damage you would take to be transferred to your warder for 72 seconds.^0

ID: 18075^4
This ability, when activated, infuses you with primal rage, increasing your attack power by 280 points, your chance to double attack by 50%, your accuracy by 35%, and your melee speed by 25% but consumes 2000 health every 6 seconds as well as 2% of your total health for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 10 points per iteration for 30 seconds.
This rank improves the chance while attacking that your fifth iteration of rage will refresh itself.^0

ID: 18076^4
This ability, when activated, infuses you with primal rage, increasing your attack power by 310 points, your chance to double attack by 50%, your accuracy by 40%, and your melee speed by 25% but consumes 3000 health every 6 seconds as well as 2% of your total health for 30 seconds.
While attacking there is a chance your rage will build up to four times, further increasing your attack power by 15 points per iteration for 30 seconds.
There is a chance while attacking that your fifth iteration of rage will refresh itself.^0

ID: 18081^4
This ability, when activated, imbues you with pure rage for 1.5 minutes allowing you to periodically strike your enemies for 2750 damage while melee attacking.
These additional strikes are made with such wild abandon that they consume 1% of your health.^0

ID: 18086^4
This ability, when activated, allows you to throw caution to the wind, increasing your melee damage in stages at the risk of injury when the effect fades.
Increases your base melee damage by 65% for 18 seconds, then increases your base melee damage by 67% for 12 seconds, then increases your base melee damage by 69% and accuracy by 7% for 12 seconds.
There is a 75% chance the ability will conclude by increasing your base melee damage by 71% and your accuracy by 12% for 12 seconds and a 25% chance you will succumb to suffering that if not cured in 18 seconds will consume 10% of your health.^0

ID: 18087^4
This ability, when activated, allows you to throw caution to the wind, increasing your melee damage in stages at the risk of injury when the effect fades.
Increases your base melee damage by 66% for 18 seconds, then increases your base melee damage by 68% for 12 seconds, then increases your base melee damage by 70% and accuracy by 8% for 12 seconds.
There is a 75% chance the ability will conclude by increasing your base melee damage by 72% and your accuracy by 13% for 12 seconds and a 25% chance you will succumb to suffering that if not cured in 18 seconds will consume 10% of your health.^0

ID: 6102880^6
Grants you the following items accessible via /claim on a server of your choice.
999 Platinum Seal of Quarm Event I - Grants you the Title Prefix: 'Omen' and Title Suffixes: 'the Omen' and ', Omen of War'
Once per account: 1 Quarm Hat - Red - A helm to show off your victory.
Once per account: Your choice of ONE of the following:
- Quarm-Touched Feran Bridle - A uniquely colored armored Feran mount.
- Barnacle-Encrusted Brazier - A teleportation item that allows you to travel to the firepot room in Timorous Deep once every 10 hours.
- 50 to 500 Alternate Ability points (The number of points given increases depending on which expansion has been released on the server starting with Omens of War with the highest amount available with the release of The Broken Mirror.
- 1600 Bifurcated Coins
- 1125 Arx Energy Crystals
- 540 Fists of Bayle
- 360 Dreadstones
- 750 Bronze Fiats
- 120 McKenzie's Special Brew
- 1050 Phosphenes^0

ID: 6102881^6
Grants you the Title Prefix: 'Omen' and Title Suffixes: 'the Omen' and ', Omen of War'^0

ID: 6102882^6
Grants you the following items accessible via /claim on a server of your choice.
999 Golden Seal of Quarm Event I - Grants you the Title Suffixes: 'the Omen' and ', Omen of War'
Once per account: 1 Quarm Hat - Red - A helm to show off your victory.
Once per account: Your choice of ONE of the following:
- Quarm-Touched Feran Bridle - A uniquely colored armored Feran mount.
- Barnacle-Encrusted Brazier - A teleportation item that allows you to travel to the firepot room in Timorous Deep once every 10 hours.
- 50 to 500 Alternate Ability points (The number of points given increases depending on which expansion has been released on the server starting with Omens of War with the highest amount available with the release of The Broken Mirror.
- 1600 Bifurcated Coins
- 1125 Arx Energy Crystals
- 540 Fists of Bayle
- 360 Dreadstones
- 750 Bronze Fiats
- 120 McKenzie's Special Brew
- 1050 Phosphenes^0

ID: 6102883^6
Grants you the Title Suffixes: 'the Omen' and ', Omen of War'^0

ID: 6102884^6
Grants you the following items accessible via /claim on a server of your choice.
999 Silver Insignia of Quarm Event I - Grants you the Title Suffix: 'the Anguished'
Once per account: 1 Quarm Hat - Red - A helm to show off your victory.
Once per account: Your choice of ONE of the following:
- Quarm-Touched Feran Bridle - A uniquely colored armored Feran mount.
- Barnacle-Encrusted Brazier - A teleportation item that allows you to travel to the firepot room in Timorous Deep once every 10 hours.
- 50 to 500 Alternate Ability points (The number of points given increases depending on which expansion has been released on the server starting with Omens of War with the highest amount available with the release of The Broken Mirror.
- 1600 Bifurcated Coins
- 1125 Arx Energy Crystals
- 540 Fists of Bayle
- 360 Dreadstones
- 750 Bronze Fiats
- 120 McKenzie's Special Brew
- 1050 Phosphenes^0

ID: 6102885^6
Grants you the Title Suffix: 'the Anguished'^0

ID: 6102886^6
Grants you a Reward Set with your choice of ONE of the following:
- Quarm-Touched Feran Bridle - A uniquely colored armored Feran mount.
- Barnacle-Encrusted Brazier - A teleportation item that allows you to travel to the firepot room in Timorous Deep once every 10 hours.
- 50 to 500 Alternate Ability points (The number of points given increases depending on which expansion has been released on the server starting with Omens of War with the highest amount available with the release of The Broken Mirror.)
- 1600 Bifurcated Coins
- 1125 Arx Energy Crystals
- 540 Fists of Bayle
- 360 Dreadstones
- 750 Bronze Fiats
- 120 McKenzie's Special Brew
- 1050 Phosphenes^0

ID: 6102887^6
Grants your choice of rewards for completing Quarm Event I.^0

ID: 6102900^6
Grants you a Striped Rucksack accessible via /claim.
This 20 slot container can be claimed on a server of your choice.^0

ID: 6102966^6
Select this option to reclaim this reward set in your /claim window for use on a different character.^0