dbstr Changes
41 updated strings (RED indicates old description, GREEN indicates new description):
ID: 185^6
Constricts your target's muscles, causing their attack speed to slow for %z.
Constricts your target's muscles, reducing attack speed by #2% for %z.
ID: 334^11
Ghost
Troll Pirate Ghost
ID: 334^12
Ghost
Troll Pirate Ghosts
ID: 427^6
Fills you with the spirit of the wild, allowing you to take the form a wolf for %z.
Fills you with the spirit of the wild, allowing you to take the form a wolf for %z and granting *$2%N.
ID: 3579^6
Fills your group with the spirit of the wild, allowing them to take the form a wolf for %z.
Fills your group with the spirit of the wild, allowing them to take the form a wolf for %z and granting *$2%N.
ID: 5094^31
Each
While this promotion is active, each
ID: 16230^6
Instantly heals %1 health.
Instantly heals #1 health.
ID: 39909^6
This technique allows you to occasionally strike your enemy when parrying, slowing their attack speed.
Occasionally allows your attempts to *#3+S or *#4+S to strike your attacker with *#2%N, slowing their attack speed by *#2#2% for *#2%Z.
ID: 41421^6
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 41424^6
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 41427^6
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 8000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 41430^6
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 42997^6
Protects you from up to %12 damage for %L hit.
Absorbs up to #12 damage from the next %L melee strike(s).
ID: 47162^6
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of darkness. This sword will lifetap up to four nearby hated enemies for 6000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 47165^6
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 7500 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 47168^6
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will be receive half of the damage as health.
Summons a sword of corruption. This sword will lifetap up to four nearby hated enemies for 10000 damage every five seconds, up to a maximum of 20 strikes. You will receive half of the damage as health.
ID: 47937^6
Inflicts %1 damage every tick. Reduces double attack chance. Interrupts spell casting.
Inflicts #1 damage every tick. Reduces double attack chance. Interrupts spell casting.
ID: 47939^6
Reduces incoming melee damage by %1 percent.
Reduces incoming melee damage by #1%.
ID: 47940^6
Reduces incoming spell damage by %1 percent.
Reduces incoming spell damage by #1%.
ID: 47941^6
Reduces incoming melee damage by %1 percent.
Reduces incoming melee damage by #1%.
ID: 47943^6
Inflicts %1 damage every tick, so long as the bearer does not move.
Inflicts #1 damage every tick, so long as the bearer does not move.
ID: 47955^6
Reduces incoming melee damage by %1 percent.
Reduces incoming melee damage by #1%.
ID: 47956^6
Reduces incoming spell damage by %1 percent.
Reduces incoming spell damage by #1%.
ID: 47957^6
Reduces incoming melee damage by %1 percent.
Reduces incoming melee damage by #1%.
ID: 49960^6
Drains you of %1 mana for %Z.
Drains you of #1 mana every 6 seconds for %Z.
ID: 49961^6
Deals %1 poison damage for %Z.
Deals #1 poison damage every 6 seconds for %Z.
ID: 49962^6
Reduces healing received by %1%.
Reduces healing received by #1% for %Z.
ID: 49969^6
Reduces your damage by up to %6% for %Z.
Reduces your damage by up to #6% for %Z.
ID: 49970^6
Burns those that strike for %1.
Burns those that strike you for #1 damage.
ID: 49971^6
Rots you for %1 damage and may bloom into another round of spores if not cured.
Rots your flesh, dealing #1 damage every 6 seconds for %Z. This rot will bloom into *#2%N if not cured in that time.
ID: 49982^6
Rabies will deal %1 damage until cured.
Rabies will deal #1 damage every 6 seconds until cured.
ID: 49985^6
Reflects %1% of spells cast.
Reflects #1% of detrimental spells cast on you for %Z.
ID: 49989^6
Burning venom that does %1 damage and %2 endurance drain.
Burning venom that drains #1 health and #2 endurance every 6 seconds for %Z.
ID: 50135^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50136^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50137^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Responsive Regeneration, which will heal your group.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50229^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50230^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50231^6
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than %11 damage with Spiritual Restitution, which will heal your group, and Spiritual Cleansing, which will cure your group of minor diseases.
Places a mantle of watchfulness on your shoulders, which will respond to area affect spells that deal more than #11 damage with *$1%N, which will heal your group.
ID: 50838^6
Has a normalized chance to cast *$2%N when you cast a healing spell. *$2%N will heal the group for *$2%1.
Has a normalized chance to cast *$1%N when you cast a healing spell. *$1%N will heal the group for *$1#1.
ID: 150003^6
Grants ultravision and a bonus to movement speed and attack power.
Grants ultravision, increases movement speed by up to @2%, and increases attack power by up to @3% for %z.
10 new strings found:
ID: 863^11
Elemental
ID: 863^12
Elementals
ID: 10001^30
The Hero's Journey
ID: 10001^31
How to access The Hero's Journey task list.
ID: 10001^32
View
ID: 10001^33
Hero
ID: 46254^6
Causes #1 damage, and #2 additional damage to anyone carrying clockwork scraps.
ID: 46255^6
Causes #1 damage, and #2 additional damage to anyone carrying clockwork scraps.
ID: 46256^6
Causes #1 instantly. Target takes #2 each time they harm another.
ID: 46257^6
Causes #1 damage and spreads to those near afflicted target.