18 updated strings (RED indicates old description, GREEN indicates new description):

ID: 100^57
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 100^69
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 101^57
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 101^69
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 102^57
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 102^69
Stronger allies must be found if balance is to prevail. By returning agents to their original path a peerless new ally may be sought to continue the fight.
Stronger allies must be found if balance is to prevail. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

ID: 103^57
With our new ally an opportunity to recruit more agents has appeared. Her heroic presence should inspire the gnomes of Ak'Anon to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her heroic presence should inspire the gnomes of Ak'Anon to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 103^69
With our new ally an opportunity to recruit more agents has appeared. Her heroic presence should inspire the gnomes of Ak'Anon to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her heroic presence should inspire the gnomes of Ak'Anon to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 104^57
With our new ally an opportunity to recruit more agents has appeared. Her regal stature should inspire the high elves of Felwithe to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her regal stature should inspire the high elves of Felwithe to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 104^69
With our new ally an opportunity to recruit more agents has appeared. Her regal stature should inspire the high elves of Felwithe to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her regal stature should inspire the high elves of Felwithe to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 105^57
With our new ally an opportunity to recruit more agents has appeared. Her warrior's spirit should inspire the dwarves of Kaladim to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her warrior's spirit should inspire the dwarves of Kaladim to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 105^69
With our new ally an opportunity to recruit more agents has appeared. Her warrior's spirit should inspire the dwarves of Kaladim to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her warrior's spirit should inspire the dwarves of Kaladim to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 106^57
With our new ally an opportunity to recruit more agents has appeared. Her natural affinity should inspire the wood elves of Kelethin to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her affinity with nature should inspire the wood elves of Kelethin to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 106^69
With our new ally an opportunity to recruit more agents has appeared. Her natural affinity should inspire the wood elves of Kelethin to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].

With our new ally, an opportunity to recruit more agents has arisen. Her affinity with nature should inspire the wood elves of Kelethin to join the cause.

Click [Select Agent] to add [Equestrielle] to the [Quest Party]. Then click [Start Quest!].


ID: 109^57
Stronger allies must be found if balance is to prevail, and those that have already fought deserve a rest. By returning agents to their original path a peerless new ally may be sought to continue the fight.

Add the [Faydark Bandit], the [Forest Gatherer], and the [Kelethin Lorist] to the [Quest Party]. Then click [Start Quest!].

Stronger allies must be found if balance is to prevail, and those that have already fought deserve a rest. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

Add the [Faydark Bandit], the [Forest Gatherer], and the [Kelethin Lorist] to the [Quest Party]. Then click [Start Quest!].


ID: 109^69
Stronger allies must be found if balance is to prevail, and those that have already fought deserve a rest. By returning agents to their original path a peerless new ally may be sought to continue the fight.

Add the [Faydark Bandit], the [Forest Gatherer], and the [Kelethin Lorist] to the [Quest Party]. Then click [Start Quest!].

Stronger allies must be found if balance is to prevail, and those that have already fought deserve a rest. By returning agents to their original path, a peerless new ally may be sought to continue the fight.

Add the [Faydark Bandit], the [Forest Gatherer], and the [Kelethin Lorist] to the [Quest Party]. Then click [Start Quest!].


ID: 5037^30
AV Modern: 14th-20th Anniversary Events
AV Modern: 14th-21st Anniversary Events

ID: 5037^31
Celebrate EverQuest's rich history by participating in the anniversary events! The content from the 14th through 20th year celebrations are now available.

See your achievements pane under Events -> Anniversary or speak to the Mechanical Fortune Teller in Plane of Knowledge for more details.

Celebrate EverQuest's rich history by participating in the anniversary events! The content from the 14th through 21st year celebrations are now available.

See your achievements pane under Events -> Anniversary or speak to the Mechanical Fortune Teller in Plane of Knowledge for more details.








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