Spell Group:   Source:
 



Stacking Group: Dread Pyre


Icon Spell Name Spell Effects Rank Type
Dread Pyre
1: Decrease Current Hit Points by 956 per Tick

1 One per Player (Equal or Greater)
Ashengate Pyre
1: Decrease Current Hit Points by 1434 per Tick

2 One per Player (Equal or Greater)
Ashengate Pyre Rk. II
1: Decrease Current Hit Points by 1506 per Tick

3 One per Player (Equal or Greater)
Ashengate Pyre Rk. III
1: Decrease Current Hit Points by 1581 per Tick

4 One per Player (Equal or Greater)
Reaver's Pyre
1: Decrease Current Hit Points by 2372 per Tick

5 One per Player (Equal or Greater)
Reaver's Pyre Rk. II
1: Decrease Current Hit Points by 2491 per Tick

6 One per Player (Equal or Greater)
Reaver's Pyre Rk. III
1: Decrease Current Hit Points by 2616 per Tick

7 One per Player (Equal or Greater)
Soul Reaper's Pyre
1: Decrease Current Hit Points by 3924 per Tick

8 One per Player (Equal or Greater)
Soul Reaper's Pyre Rk. II
1: Decrease Current Hit Points by 4120 per Tick

9 One per Player (Equal or Greater)
Soul Reaper's Pyre Rk. III
1: Decrease Current Hit Points by 4326 per Tick

10 One per Player (Equal or Greater)
Pyre of Nos
1: Decrease Current Hit Points by 5624 per Tick

11 One per Player (Equal or Greater)
Pyre of Nos Rk. II
1: Decrease Current Hit Points by 5905 per Tick

12 One per Player (Equal or Greater)
Pyre of Nos Rk. III
1: Decrease Current Hit Points by 6200 per Tick

13 One per Player (Equal or Greater)
Pyre of Hazarak
1: Decrease Current Hit Points by 6820 per Tick

14 One per Player (Equal or Greater)
Pyre of Hazarak Rk. II
1: Decrease Current Hit Points by 7161 per Tick

15 One per Player (Equal or Greater)
Pyre of Hazarak Rk. III
1: Decrease Current Hit Points by 7519 per Tick

16 One per Player (Equal or Greater)
Pyre of Marnek
1: Decrease Current Hit Points by 8271 per Tick

17 One per Player (Equal or Greater)
Pyre of Marnek Rk. II
1: Decrease Current Hit Points by 8685 per Tick

18 One per Player (Equal or Greater)
Pyre of Marnek Rk. III
1: Decrease Current Hit Points by 9119 per Tick

19 One per Player (Equal or Greater)
Pyre of Jorobb
1: Decrease Current Hit Points by 10031 per Tick

20 One per Player (Equal or Greater)
Pyre of Jorobb Rk. II
1: Decrease Current Hit Points by 10533 per Tick

21 One per Player (Equal or Greater)
Pyre of Jorobb Rk. III
1: Decrease Current Hit Points by 11060 per Tick

22 One per Player (Equal or Greater)
Pyre of the Shadewarden
1: Decrease Current Hit Points by 12166 per Tick

23 One per Player (Equal or Greater)
Pyre of the Shadewarden Rk. II
1: Decrease Current Hit Points by 12774 per Tick

24 One per Player (Equal or Greater)
Pyre of the Shadewarden Rk. III
1: Decrease Current Hit Points by 13413 per Tick

25 One per Player (Equal or Greater)
Pyre of Klraggek
1: Decrease Current Hit Points by 14754 per Tick

26 One per Player (Equal or Greater)
Pyre of Klraggek Rk. II
1: Decrease Current Hit Points by 15492 per Tick

27 One per Player (Equal or Greater)
Pyre of Klraggek Rk. III
1: Decrease Current Hit Points by 16267 per Tick

28 One per Player (Equal or Greater)
Pyre of Va Xakra
1: Decrease Current Hit Points by 17080 per Tick

29 One per Player (Equal or Greater)
Pyre of Va Xakra Rk. II
1: Decrease Current Hit Points by 17507 per Tick

30 One per Player (Equal or Greater)
Pyre of Va Xakra Rk. III
1: Decrease Current Hit Points by 17945 per Tick

31 One per Player (Equal or Greater)
Pyre of Illandrin
1: Decrease Current Hit Points by 18842 per Tick

32 One per Player (Equal or Greater)
Pyre of Illandrin Rk. II
1: Decrease Current Hit Points by 19784 per Tick

33 One per Player (Equal or Greater)
Pyre of Illandrin Rk. III
1: Decrease Current Hit Points by 20773 per Tick

34 One per Player (Equal or Greater)