Spell Group:   Source:
 



Stacking Group: Eranon's Decay


Icon Spell Name Spell Effects Rank Type
Chaos Plague
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 292 per Tick

1 One per Player (Equal or Greater)
Severan's Rot
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 734 per Tick

2 One per Player (Equal or Greater)
Severan's Rot Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 749 per Tick

3 One per Player (Equal or Greater)
Severan's Rot Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 765 per Tick

4 One per Player (Equal or Greater)
Eranon's Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 1306 per Tick

5 One per Player (Equal or Greater)
Eranon's Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 1384 per Tick

6 One per Player (Equal or Greater)
Eranon's Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 1443 per Tick

7 One per Player (Equal or Greater)
Megrima's Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2085 per Tick

8 One per Player (Equal or Greater)
Megrima's Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2253 per Tick

9 One per Player (Equal or Greater)
Megrima's Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2372 per Tick

10 One per Player (Equal or Greater)
Rilfed's Swift Sickness
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2609 per Tick

11 One per Player (Equal or Greater)
Rilfed's Swift Sickness Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2739 per Tick

12 One per Player (Equal or Greater)
Rilfed's Swift Sickness Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2876 per Tick

13 One per Player (Equal or Greater)
Folasar's Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2609 per Tick

14 One per Player (Equal or Greater)
Folasar's Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2739 per Tick

15 One per Player (Equal or Greater)
Folasar's Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 2876 per Tick

16 One per Player (Equal or Greater)
Prox's Swift Sickness
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3451 per Tick

17 One per Player (Equal or Greater)
Prox's Swift Sickness Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3624 per Tick

18 One per Player (Equal or Greater)
Prox's Swift Sickness Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3805 per Tick

19 One per Player (Equal or Greater)
Ulork's Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3451 per Tick

20 One per Player (Equal or Greater)
Ulork's Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3624 per Tick

21 One per Player (Equal or Greater)
Ulork's Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 3805 per Tick

22 One per Player (Equal or Greater)
Bora's Swift Sickness
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 4566 per Tick

23 One per Player (Equal or Greater)
Bora's Swift Sickness Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 4794 per Tick

24 One per Player (Equal or Greater)
Bora's Swift Sickness Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5034 per Tick

25 One per Player (Equal or Greater)
Wuran's Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 4566 per Tick

26 One per Player (Equal or Greater)
Wuran's Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 4794 per Tick

27 One per Player (Equal or Greater)
Wuran's Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5034 per Tick

28 One per Player (Equal or Greater)
Ilsaria's Swift Sickness
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5537 per Tick

29 One per Player (Equal or Greater)
Ilsaria's Swift Sickness Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5814 per Tick

30 One per Player (Equal or Greater)
Ilsaria's Swift Sickness Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 6105 per Tick

31 One per Player (Equal or Greater)
Livianus' Decay
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5537 per Tick

32 One per Player (Equal or Greater)
Livianus' Decay Rk. II
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 5814 per Tick

33 One per Player (Equal or Greater)
Livianus' Decay Rk. III
1: Increase Disease Counter by 18
2: Decrease Current Hit Points by 6105 per Tick

34 One per Player (Equal or Greater)
Hoshkar's Swift Sickness
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 6716 per Tick

35 One per Player (Equal or Greater)
Hoshkar's Swift Sickness Rk. II
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 7052 per Tick

36 One per Player (Equal or Greater)
Hoshkar's Swift Sickness Rk. III
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 7405 per Tick

37 One per Player (Equal or Greater)
Mourgis' Decay
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 6716 per Tick

38 One per Player (Equal or Greater)
Mourgis' Decay Rk. II
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 7052 per Tick

39 One per Player (Equal or Greater)
Mourgis' Decay Rk. III
1: Increase Disease Counter by 20
2: Decrease Current Hit Points by 7405 per Tick

40 One per Player (Equal or Greater)
Lairsaf's Swift Sickness
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8146 per Tick

41 One per Player (Equal or Greater)
Lairsaf's Swift Sickness Rk. II
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8553 per Tick

42 One per Player (Equal or Greater)
Lairsaf's Swift Sickness Rk. III
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8981 per Tick

43 One per Player (Equal or Greater)
Danvid's Decay
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8146 per Tick

44 One per Player (Equal or Greater)
Danvid's Decay Rk. II
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8553 per Tick

45 One per Player (Equal or Greater)
Danvid's Decay Rk. III
1: Increase Disease Counter by 22
2: Decrease Current Hit Points by 8981 per Tick

46 One per Player (Equal or Greater)
Diabo Tatrua's Swift Sickness
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9430 per Tick

47 One per Player (Equal or Greater)
Diabo Tatrua's Swift Sickness Rk. II
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9666 per Tick

48 One per Player (Equal or Greater)
Diabo Tatrua's Swift Sickness Rk. III
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9908 per Tick

49 One per Player (Equal or Greater)
Fleshrot's Decay
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9430 per Tick

50 One per Player (Equal or Greater)
Fleshrot's Decay Rk. II
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9666 per Tick

51 One per Player (Equal or Greater)
Fleshrot's Decay Rk. III
1: Increase Disease Counter by 24
2: Decrease Current Hit Points by 9908 per Tick

52 One per Player (Equal or Greater)
Ogna's Swift Sickness
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 10403 per Tick

53 One per Player (Equal or Greater)
Ogna's Swift Sickness Rk. II
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 10923 per Tick

54 One per Player (Equal or Greater)
Ogna's Swift Sickness Rk. III
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 11469 per Tick

55 One per Player (Equal or Greater)
Goremand's Decay
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 10403 per Tick

56 One per Player (Equal or Greater)
Goremand's Decay Rk. II
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 10923 per Tick

57 One per Player (Equal or Greater)
Goremand's Decay Rk. III
1: Increase Disease Counter by 27
2: Decrease Current Hit Points by 11469 per Tick

58 One per Player (Equal or Greater)