1:
Increase Spell Damage Taken by 46424 (v484, After Crit) 2:
Limit Target: Single 3:
Limit Effect: Current Hit Points 4:
Limit Type: Detrimental 5:
Limit Min Level: 96 6:
Limit Max Level: 110 (Lose 100% per Level) 7:
Limit Max Duration: Instant Spells Only 8:
Limit Min Mana Cost: 10 9:
Limit Min Value: 2500 (Current Hit Points [SPA 0]) 10:
Limit Caster Class: ENC 11:
Limit: Different Caster 12:
Cast on Max Hits: Chromatic Fulmination
1:
Increase Spell Damage Taken by 48745 (v484, After Crit) 2:
Limit Target: Single 3:
Limit Effect: Current Hit Points 4:
Limit Type: Detrimental 5:
Limit Min Level: 96 6:
Limit Max Level: 110 (Lose 100% per Level) 7:
Limit Max Duration: Instant Spells Only 8:
Limit Min Mana Cost: 10 9:
Limit Min Value: 2500 (Current Hit Points [SPA 0]) 10:
Limit Caster Class: ENC 11:
Limit: Different Caster 12:
Cast on Max Hits: Chromatic Fulmination II
1:
Increase Spell Damage Taken by 51182 (v484, After Crit) 2:
Limit Target: Single 3:
Limit Effect: Current Hit Points 4:
Limit Type: Detrimental 5:
Limit Min Level: 96 6:
Limit Max Level: 110 (Lose 100% per Level) 7:
Limit Max Duration: Instant Spells Only 8:
Limit Min Mana Cost: 10 9:
Limit Min Value: 2500 (Current Hit Points [SPA 0]) 10:
Limit Caster Class: ENC 11:
Limit: Different Caster 12:
Cast on Max Hits: Chromatic Fulmination III
1:
Increase Max Hit Points by 3857 2:
Increase Armor Class by 63 to 83, Based on Class 3:
Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 4857 6:
Increase Magic Resist by 138
1:
Increase Max Hit Points by 4050 2:
Increase Armor Class by 66 to 87, Based on Class 3:
Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 5050 6:
Increase Magic Resist by 145
1:
Increase Max Hit Points by 4253 2:
Increase Armor Class by 69 to 91, Based on Class 3:
Stacking: Block New Spell if Slot 1 is Max Hit Points and Less Than 5253 6:
Increase Magic Resist by 152
2:
Increase Agility by 204 3:
Increase Dexterity by 170 4:
Increase Attack by 179 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
2:
Increase Agility by 214 3:
Increase Dexterity by 179 4:
Increase Attack by 188 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
2:
Increase Agility by 225 3:
Increase Dexterity by 188 4:
Increase Attack by 197 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 102 2:
Increase Agility by 204 3:
Increase Dexterity by 170 4:
Increase Attack by 179 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 102 2:
Increase Agility by 214 3:
Increase Dexterity by 179 4:
Increase Attack by 188 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 102 2:
Increase Agility by 225 3:
Increase Dexterity by 188 4:
Increase Attack by 197 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Cast on Spell Use: Mana Reciprocation Strike II (100% Chance) 2:
Limit Type: Detrimental 3:
Limit Effect: Current Hit Points 5:
Limit Spell: Exclude Mana Reciprocation Strike II 6:
Limit Type: Exclude Combat Skills 7:
Limit Max Level: 105 (Lose 100% per Level) 8:
Limit Min Mana Cost: 10
1:
Cast on Spell Use: Mana Reciprocation Strike III (100% Chance) 2:
Limit Type: Detrimental 3:
Limit Effect: Current Hit Points 5:
Limit Spell: Exclude Mana Reciprocation Strike III 6:
Limit Type: Exclude Combat Skills 7:
Limit Max Level: 105 (Lose 100% per Level) 8:
Limit Min Mana Cost: 10
1:
Increase Max Mana by 1947 2:
Increase Current Mana by 116 per Tick 3:
Increase Intelligence by 139 4:
Increase Wisdom by 139 8:
Increase Intelligence Cap by 139 9:
Increase Wisdom Cap by 139
1:
Increase Max Mana by 2044 2:
Increase Current Mana by 122 per Tick 3:
Increase Intelligence by 146 4:
Increase Wisdom by 146 8:
Increase Intelligence Cap by 146 9:
Increase Wisdom Cap by 146
1:
Increase Max Mana by 2146 2:
Increase Current Mana by 128 per Tick 3:
Increase Intelligence by 153 4:
Increase Wisdom by 153 8:
Increase Intelligence Cap by 153 9:
Increase Wisdom Cap by 153
1:
Increase Disease Counter by 24 2:
Decrease Melee Haste by 70% 3:
Decrease Strength by 307 4:
Decrease Armor Class by 28 to 37, Based on Class 5:
Decrease Dexterity by 307 6:
Decrease Agility by 307 7:
Decrease Chance to Dual Wield by 17%
1:
Increase Disease Counter by 24 2:
Decrease Melee Haste by 70% 3:
Decrease Strength by 322 4:
Decrease Armor Class by 29 to 39, Based on Class 5:
Decrease Dexterity by 322 6:
Decrease Agility by 322 7:
Decrease Chance to Dual Wield by 18%
1:
Increase Disease Counter by 24 2:
Decrease Melee Haste by 70% 3:
Decrease Strength by 338 4:
Decrease Armor Class by 31 to 41, Based on Class 5:
Decrease Dexterity by 338 6:
Decrease Agility by 338 7:
Decrease Chance to Dual Wield by 19%
1:
Charm up to level 104 with 32% Chance of Memory Blur 2:
Increase Agility by 204 3:
Increase Dexterity by 170 4:
Increase Attack by 179 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 104 with 35% Chance of Memory Blur 2:
Increase Agility by 214 3:
Increase Dexterity by 179 4:
Increase Attack by 188 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 104 with 40% Chance of Memory Blur 2:
Increase Agility by 225 3:
Increase Dexterity by 188 4:
Increase Attack by 197 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
2:
Increase Agility by 204 3:
Increase Dexterity by 170 4:
Increase Attack by 179 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
2:
Increase Agility by 214 3:
Increase Dexterity by 179 4:
Increase Attack by 188 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
2:
Increase Agility by 225 3:
Increase Dexterity by 188 4:
Increase Attack by 197 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage
1:
Charm up to level 104 2:
Increase Agility by 204 3:
Increase Dexterity by 170 4:
Increase Attack by 179 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage 9:
Cast on Fade: Enticer's Command Chance
1:
Charm up to level 104 2:
Increase Agility by 214 3:
Increase Dexterity by 179 4:
Increase Attack by 188 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage 9:
Cast on Fade: Enticer's Command Chance II
1:
Charm up to level 104 2:
Increase Agility by 225 3:
Increase Dexterity by 188 4:
Increase Attack by 197 5:
Increase Melee Haste by 68% 6:
Increase Chance to Critical Hit by 35% 7:
Increase Chance to Triple Attack by 22% 8:
Increase Critical Hit Damage by 15% of Base Damage 9:
Cast on Fade: Enticer's Command Chance III
1:
Increase Max Mana by 1947 2:
Increase Current Mana by 116 per Tick 3:
Increase Intelligence by 139 4:
Increase Wisdom by 139 8:
Increase Intelligence Cap by 139 9:
Increase Wisdom Cap by 139
1:
Increase Max Mana by 2044 2:
Increase Current Mana by 122 per Tick 3:
Increase Intelligence by 146 4:
Increase Wisdom by 146 8:
Increase Intelligence Cap by 146 9:
Increase Wisdom Cap by 146
1:
Increase Max Mana by 2146 2:
Increase Current Mana by 128 per Tick 3:
Increase Intelligence by 153 4:
Increase Wisdom by 153 8:
Increase Intelligence Cap by 153 9:
Increase Wisdom Cap by 153