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Spell Name, Effect, or ID: Class: Min Level: Range / Max Level: Expansion: Order: Source:










Icon Spell Name Classes Spell Effects Expansion
Dichotomic Paroxysm 1 Necromancer (250)
3: Decrease Current Hit Points by 13927 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625

Dichotomic Paroxysm 2 Necromancer (250)
3: Decrease Current Hit Points by 14623 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625

Dichotomic Paroxysm 3 Necromancer (250)
3: Decrease Current Hit Points by 15354 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625

Dichotomic Paroxysm 4 Necromancer (250)
3: Decrease Current Hit Points by 16122 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625

Dichotomic Paroxysm 5 Necromancer (250)
3: Decrease Current Hit Points by 16928 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625

Dichotomic Paroxysm 6 Necromancer (250)
3: Decrease Current Hit Points by 17774 per Tick
4: Return 250% of Spell Damage as Hit Points, Max per Hit: 15625