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Spells & Skills

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Ward of the Hunter


Ranger (70)

Slot 1: Increase Damage Shield by 45
Slot 2: Increase Attack by 170
Slot 3: Increase Armor Class by 11 to 14, Based on Class
Slot 4: Increase Max Hit Points by 165
Slot 5: Stacking: Block New Spell if Slot 4 is Max Hit Points and Less Than 2165
Slot 6: Stacking: Block New Spell if Slot 1 is Damage Shield and Less Than 2045
Slot 7: Stacking: Block New Spell if Slot 3 is Armor Class and Less Than 2150
Slot 8: Stacking: Block New Spell if Slot 2 is Attack and Less Than 2170
Slot 9: Increase Chance to Double Attack by 3%


Mana: 450
Casting Time: 6s
Recast Time: 1.5s
Spell Bar Lockout: 1.5s
Interruptible: Yes
Dispellable: Yes
Duration: 2h 30m
Skill: Abjuration
Target: Self
Spell Type: Beneficial: Blockable


Items with this effect:




In Game Description: Covers your skin in a coat of hardened thorns, increasing your armor class, as well as causing damage to anyone who strikes you for %z.

Land on You: Your body glows green momentarily.
Land on Other: Target's skin glows green momentarily.
Wear off: The green tint fades from your skin.


Drop Down Menu 1: Utility Beneficial -> Damage Shield






Ward of the Hunter By: EQResource Spell Parser On: June 11, 2016, 02:54:50 PM

Questions? Comments? Post them here! Original page - https://spells.eqresource.com/spells.php?id=5317







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