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Chromatic Haze VI


Enchanter (AA)

Slot 1: Increase Spell Damage by 375% (Before Crit)
Slot 2: Limit Type: Detrimental
Slot 3: Limit Max Duration: Instant Spells Only
Slot 4: Limit Min Mana Cost: 10
Slot 5: Limit Max Level: 110 (lose 100% per level)
Slot 6: Limit Min Value: 100 (Current Hit Points [SPA 0])
Slot 10: Increase Chance to Critical Nuke by 100%
Slot 11: Increase Spell Damage by 375% (Before Crit)
Slot 12: Limit Type: Detrimental
Slot 13: Limit Min Value: 100 (Current Hit Points Non Repeating [SPA 79])
Slot 14: Limit Min Mana Cost: 10
Slot 15: Limit Max Level: 110 (lose 100% per level)


Mana: 0
Casting Time: Instant
Dispellable: No
Duration: 2 ticks
Target: Target Group
Spell Type: Beneficial: Blockable
Range: 200
AE Range: 200
Max Hits: 1
Max Hits Type: Matching Spells
Song Window: Yes


In Game Description: Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 375 to 375% and increase the chance that these spells will land critically by 100%.

Land on you: You feel strengthened by magic.
Land on other: Target is strengthened by magic.
Wear off: The magic fades.






Chromatic Haze VI By: EQResource Spell Parser On: June 11, 2016, 03:46:20 PM

Questions? Comments? Post them here! Original page - http://spells.eqresource.com/spells.php?id=41768







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