Filter by class:




Spell Changes for November 18, 2015







Treeform:
       - Slot 3 changed from 'Increase Current Hit Points by 5 per tick' to ''


Form of the Great Wolf:
       - Slot 2 changed from 'Increase Movement Speed by 60%' to ''
       - Slot 3 changed from 'Increase Attack by 51' to ''
       - Slot 4 changed from 'Ultravision' to ''


Illusion: Earth Elemental:
       - Slot 2 changed from 'Increase Strength by 10' to ''


Illusion: Werewolf:
       - Slot 2 changed from 'Increase Attack by 106' to ''
       - Slot 3 changed from 'Increase Melee Haste by 40%' to ''
       - Slot 6 changed from 'Increase Strength by 30' to ''


Illusion: Troll:
       - Slot 4 changed from 'Increase Current Hit Points by 1 per tick' to ''


Illusion: Air Elemental:
       - Slot 2 changed from '' to 'Cast: Illusion Benefit Levitation'
       - Slot 3 changed from 'Levitate' to ''


Illusion: Fire Elemental:
       - Slot 2 changed from 'Increase Damage Shield by 27' to ''


Illusion: Water Elemental:
       - Slot 2 changed from 'Enduring Breath' to ''


Spectral Essence:
       - Description changed from '' to 'Absorb the essence of a targeted corpse.'


Spectral Quintessence:
       - Description changed from '' to 'Throw this key down the Sul Vius Tower well'


Screeching Ricochet:
       - Description changed from '' to 'Combine with the Cracked Sul Vius Key to restore it'


Drakeen Breath:
       - Description changed from '' to 'Stab this spike into a vulnerable spot between the Sul Vius demiplanes'


Drakeen Monsoon:
       - Description changed from '' to 'Smite a creature of corruption, after you've weakened it'


Drakeen Vortex:
       - Description changed from '' to 'Inject undead guktan or citizen.'


Wing Draft:
       - Description changed from '' to 'Heal undead guktan.'


Lifeburn Recourse I:
       - Spell Name changed from 'Lifeburn Recourse' to 'Lifeburn Recourse Azia'
       - Casting Time changed from '6' to '0'
       - Slot 1 changed from 'Increase Charisma by 87' to 'Cast Lifeburn Recourse I when condition is met: UNKNOWN 36940'
       - Slot 2 changed from 'Increase Current Hit Points by 250 per tick' to 'Cast Lifeburn Recourse II when condition is met: UNKNOWN 36936'
       - Slot 3 changed from '' to 'Cast Lifeburn Recourse III when condition is met: UNKNOWN 36937'
       - Slot 4 changed from '' to 'Cast Lifeburn Recourse IV when condition is met: UNKNOWN 36938'
       - Slot 5 changed from '' to 'Cast Lifeburn Recourse V when condition is met: UNKNOWN 36939'
       - Duration changed from '6' to '1'
       - Description changed from '' to 'Applies the appropriate rank of Lifeburn Recourse.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Illusion: Imp:
       - Slot 2 changed from '' to 'Cast: Illusion Benefit Levitation'
       - Slot 3 changed from 'Levitate' to ''
       - Slot 8 changed from 'Increase Fire Resist by 15' to ''


Rabid Bear I:
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Life Burn I:
       - Recourse changed from 'Lifeburn Recourse' to 'Lifeburn Recourse Azia'
       - Description changed from '' to 'Consume's the caster's health to deal damage, then continually deals 250 damage every 6 seconds for 36s (6 Ticks).'


Hand of Piety II:
       - Description changed from 'Instantly heals your group for 1500, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 1500 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety III:
       - Description changed from 'Instantly heals your group for 1875, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 1875 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Guardian of the Forest I:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest II:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest III:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Spirit Call I:
       - Slot 1 changed from 'Summon Pet: SpiritWolf242 x 3 for 60s' to 'Summon Pet: SumDireWolf0 x 3 for 60s'


Spirit Call II:
       - Slot 1 changed from 'Summon Pet: SpiritWolf242 x 4 for 60s' to 'Summon Pet: SumDireWolf0 x 4 for 60s'


Spirit Call III:
       - Slot 1 changed from 'Summon Pet: SpiritWolf242 x 5 for 60s' to 'Summon Pet: SumDireWolf0 x 5 for 60s'


Zevfeer's Bite:
       - Group id changed from '0' to '33408'


Illusion: Scaled Wolf:
       - Slot 2 changed from 'Increase Movement Speed by 45%' to ''
       - Slot 3 changed from 'Increase Attack by 30' to ''


Bestial Alignment I:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Bestial Alignment II:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Bestial Alignment III:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Doppelganger I:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger II:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger III:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Recourse SingleAHRC:
       - Recourse changed from 'Recourse SingleAHRC trigger' to 'Power Slam'


Earthwalk Discipline:
       - Group id changed from '0' to '4690'


Ancient: Bite of Chaos:
       - Group id changed from '0' to '4982'


Hand of Piety IV:
       - Description changed from 'Instantly heals your group for 2250, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 2250 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety V:
       - Description changed from 'Instantly heals your group for 2625, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 2625 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety VI:
       - Description changed from 'Instantly heals your group for 3000, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 3000 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Inruku's Bite:
       - Group id changed from '0' to '35325'


Ancient: Bite of Muram:
       - Group id changed from '0' to '35340'


Dance of Blades I:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 100% Rate Mod' to 'Add Proc: Bladewhirl I with 100% Rate Mod'


Dance of Blades II:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 200% Rate Mod' to 'Add Proc: Bladewhirl I with 200% Rate Mod'


Dance of Blades III:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 300% Rate Mod' to 'Add Proc: Bladewhirl I with 300% Rate Mod'


Desperation I:
       - Description changed from '' to 'Increases your attack speed by 25 percent for 5m (50 Ticks).'


Visage of Chardok Royalty:
       - Spell Name changed from 'Color Shock I' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock with 300% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '15' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Mind Over Matter I:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter II:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter III:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Hand of Piety VII:
       - Description changed from 'Instantly heals your group for 3330, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 3330 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety VIII:
       - Description changed from 'Instantly heals your group for 3660, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 3660 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety IX:
       - Description changed from 'Instantly heals your group for 4000, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 4000 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Ancestral Aid II:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 305 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 60 and heals you for 305 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid III:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 333 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 90 and heals you for 333 health every 6 seconds for up to 30s (5 Ticks).'


Color Shock Stun I:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Guardian of the Forest IV:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest V:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest VI:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Makural's Curse:
       - Slot 1 changed from 'Add Proc: Makural's Torment' to 'Illusion: Imp'
       - Slot 2 changed from 'Illusion: Imp' to 'Cast: Illusion Benefit Levitation'
       - Slot 3 changed from 'Levitate' to ''
       - Slot 8 changed from 'Increase All Resists by 15' to ''
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'


Turn Undead II:
       - Description changed from 'Deals 200 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.' to 'Deals 200 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Turn Undead III:
       - Description changed from 'Deals 300 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.' to 'Deals 300 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Turn Undead V:
       - Description changed from 'Deals 700 damage and has a 5 percent chance to strike the target with Infusion of Holy Light I which deals 32000 damage.' to 'Deals 700 damage every 6 seconds for 24s (4 Ticks) and has a 5 percent chance to strike the target with Infusion of Holy Light I which instantly deals 32000 damage.'


Silent Casting V:
       - Slot 1 changed from 'Decrease Hate by 100%' to 'Decrease Hate by 85%'
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 100 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 85 percent for up to 60s (10 Ticks).'


Rabid Bear II:
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Empathic Fury:
       - Group id changed from '0' to '8233'


Call of Challenge I:
       - Spell Type changed from 'Detrimental - Resist: Physical -50' to 'Detrimental - Resist: Physical -120'


Cacophony I:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption I'


Cacophony II:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption II'


Cacophony III:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Modulation Effect:
       - Description changed from 'Consumes your physical energy and transforms it into magical power.' to 'Consumes 500 health and transforms it into 250 points of mana.'


Focused Paragon of Spirit XXVI:
       - Slot 1 changed from 'Taunt (50)' to '50% Chance to Taunt and Increase Hate by 100'


Illusion: Dragorn:
       - Slot 4 changed from 'Increase 1H Blunt Damage Bonus by 10' to ''
       - Slot 5 changed from 'Increase 1H Slash Damage Bonus by 10' to ''
       - Slot 6 changed from 'Increase 2H Blunt Damage Bonus by 10' to ''
       - Slot 7 changed from 'Increase 2H Slash Damage Bonus by 10' to ''
       - Slot 8 changed from 'Increase Hand to Hand Damage Bonus by 10' to ''
       - Slot 9 changed from 'Increase 1H Pierce Damage Bonus by 10' to ''
       - Slot 10 changed from 'Increase 2H Pierce Damage Bonus by 16' to ''


Illusion: Plains Wyvern:
       - Slot 3 changed from 'Increase Movement Speed by 40%' to ''


Flames of Power II:
       - Slot 2 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Flames of Weakness II:
       - Slot 2 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Concussive Blast Recourse I:
       - Spell Name changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse I'


Concussive Blast Recourse II:
       - Spell Name changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse II'


Concussive Blast Recourse III:
       - Spell Name changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse III'


Concussive Blast:
       - Recourse changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse I'


Concussive Blast Rk. II:
       - Recourse changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse II'


Concussive Blast Rk. III:
       - Recourse changed from 'Concussive Blast Recourse' to 'Concussive Blast Recourse III'


Blinding Fury I:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 100% Rate Mod' to 'Add Proc: Blinded by Fury I with 100% Rate Mod'


Blinding Fury II:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 100% Rate Mod' to 'Add Proc: Blinded by Fury II with 100% Rate Mod'


Blinding Fury III:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 100% Rate Mod' to 'Add Proc: Blinded by Fury III with 100% Rate Mod'


Noctambulate IV:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare I'


Noctambulate V:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare I'


Noctambulate VI:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare I'


Arcane Whisper I:
       - Slot 1 changed from '' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 500 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 2500 per tick'
       - Duration changed from '10' to '4'
       - Hate Override changed from '0' to '-10000'


Cacophony IV:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Cacophony V:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Cacophony VI:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Guardian of the Forest VII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest VIII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest IX:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Hand of Piety X:
       - Description changed from 'Instantly heals your group for 4667, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 4667 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XI:
       - Description changed from 'Instantly heals your group for 5334, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 5334 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XII:
       - Description changed from 'Instantly heals your group for 6000, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 6000 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Teleport Mearatas:
       - Description changed from '' to 'Calls a fallen comrade's spirit back to their corpse. This does not restore any lost experience, but the player can still get an experience resurrection after being affected by this ability.'


Nature's Guardian VI:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 60 seconds.'


N/A - Blessing of the Ancients:
       - Description changed from '' to 'Summons a stationary ward that heals all allies around itself for 300 seconds.'


Rabid Bear III:
       - Slot 1 changed from 'Add Proc: Feral Bite with 150% Rate Mod' to 'Add Proc: Feral Bite I with 150% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Pact of the Wolf I:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Blinded by Fury I:
       - Slot 1 changed from 'Blind' to 'Cast: Blinded'


Blinded by Fury II:
       - Slot 1 changed from 'Blind' to 'Cast: Blinded'


Blinded by Fury III:
       - Slot 1 changed from 'Blind' to 'Cast: Blinded'


Illusion: Spectre:
       - Slot 2 changed from 'Infravision' to ''
       - Slot 3 changed from 'See Invisible' to ''


Illusion: Simple Gnomework:
       - Slot 11 changed from 'Increase AC by 15' to ''


Illusion: Flame Telmira:
       - Slot 2 changed from 'Cast: Burn of the Flame Telmira' to 'Cast: Illusion Benefit Levitation'


Illusion: Simple Gnoll:
       - Slot 2 changed from 'Cast: Gnoll's Fortitude' to ''


Illusion: Burning Nekhon:
       - Slot 2 changed from 'Cast: Nekhon's Burn' to 'Cast: Illusion Benefit Levitation'


Illusion: Steam Suit:
       - Slot 2 changed from 'Cast: Steam Protection' to ''


Illusion: Kedge:
       - Slot 2 changed from 'Cast: Kedge Peace' to ''


Illusion: Shissar:
       - Slot 2 changed from 'Cast: Essence of the Shissar' to ''


Cacophony VII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Cacophony VIII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Cacophony IX:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Song of Stone VI:
       - Description changed from '' to 'Summons 8 magical gargoyles to attack your target for 30 seconds.'


Blinding Fury IV:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury III with 110% Rate Mod'


Blinding Fury V:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury III with 110% Rate Mod'


Blinding Fury VI:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury III with 110% Rate Mod'


Nature's Guardian IX:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 60 seconds.'


Mind Over Matter IV:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter V:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter VI:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Doppelganger IV:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger V:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger VI:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


N/A - Blast Of Color:
       - Slot 2 changed from 'Add Defensive Proc: Color Shock with 400% Rate Mod' to 'Add Defensive Proc: Color Shock Stun I with 400% Rate Mod'


Servant of Ro IX:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 45 seconds.'


Heart of Skyfire VI:
       - Slot 1 changed from 'Decrease Hate by 1% to 75%' to 'Decrease Hate by 1% to 50%'


Hand of Piety XIII:
       - Description changed from 'Instantly heals your group for 6600, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 6600 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XIV:
       - Description changed from 'Instantly heals your group for 7200, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 7200 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XV:
       - Description changed from 'Instantly heals your group for 7800, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 7800 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Guardian of the Forest X:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XI:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Rabid Bear IV:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite II with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Mind Crash VI:
       - Description changed from '' to 'Reduces your target's hatred for you by 14000 points.'


Arcane Whisper II:
       - Slot 1 changed from '' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 600 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 3750 per tick'
       - Duration changed from '11' to '4'
       - Hate Override changed from '0' to '-15000'


Blood Pact Strike VI:
       - Description changed from '' to 'Deals 225 damage to your opponent at the cost of your health.'


Pact of the Wurine I:
       - Slot 1 changed from 'Cast: Pact of the Wurine Effect' to 'Cast: Pact of the Wurine Form'


Illusion: Kobold Serf:
       - Slot 2 changed from 'Increase Disease Resist by 30' to ''
       - Slot 3 changed from 'Infravision' to ''


Illusion: Hideous Harpy:
       - Slot 7 changed from 'Increase Attack by 40' to ''


Illusion: Stone Gargoyle:
       - Slot 5 changed from 'Increase Armor Class by 11' to ''


Illusion: Pyrilen:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Gelidran:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Banshee:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Crystal Golem:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Arcane Scrykin:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Corrupted Shiliskin:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Illusion: Ice Golem:
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''


Companion's Area Taunt I:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 1000'


Noctambulate VII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare II'


Noctambulate VIII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare II'


Noctambulate IX:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare II'


Dance of Blades IV:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 400% Rate Mod' to 'Add Proc: Bladewhirl I with 400% Rate Mod'


Dance of Blades V:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 500% Rate Mod' to 'Add Proc: Bladewhirl I with 500% Rate Mod'


Dance of Blades VI:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl I with 600% Rate Mod'


Exquisite Benediction XII:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 25% Rate Mod' to 'Add Proc: Envenomed Blades Strike I with 25% Rate Mod'


Exquisite Benediction XIII:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 50% Rate Mod' to 'Add Proc: Envenomed Blades Strike I with 50% Rate Mod'


Exquisite Benediction XIV:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike I with 75% Rate Mod'


Thunderstrike:
       - Slot 1 changed from 'Aura Effect: Envenomed Blades Effect (IOThunderstrikeAura)' to 'Aura Effect: Envenomed Blades Strike I (IOThunderstrikeAura)'


Flames of Kesh`yk XVIII:
       - Spell Name changed from 'Color Shock II' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock with 300% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '15' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Color Shock Stun II:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Illusion: Aviak Rook:
       - Slot 2 changed from 'Increase Movement Speed by 50%' to ''
       - Slot 3 changed from 'Levitate' to ''


Illusion: Siren Enticer:
       - Slot 2 changed from 'Increase Charisma by 50' to ''


Illusion: Frost Goblin:
       - Slot 2 changed from 'Increase Cold Resist by 50' to ''


Pact of the Wolf II:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Harm Touch I:
       - Description changed from 'Channels the power of corruption through your hands, causing between 1576 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 1576 damage.'


Harm Touch II:
       - Description changed from 'Channels the power of corruption through your hands, causing between 1786 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 1786 damage.'


Harm Touch III:
       - Description changed from 'Channels the power of corruption through your hands, causing between 2206 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 2206 damage.'


Harm Touch IV:
       - Description changed from 'Channels the power of corruption through your hands, causing between 2836 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 2836 damage.'


Harm Touch V:
       - Description changed from 'Channels the power of corruption through your hands, causing between 3676 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 3676 damage.'


Harm Touch VI:
       - Description changed from 'Channels the power of corruption through your hands, causing between 4411 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 4411 damage.'


Harm Touch VII:
       - Description changed from 'Channels the power of corruption through your hands, causing between 5146 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 5146 damage.'


Harm Touch VIII:
       - Description changed from 'Channels the power of corruption through your hands, causing between 5881 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 5881 damage.'


Lay on Hands I:
       - Description changed from 'Channels divine power through your hands, curing your target for between 10501 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 10501 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands II:
       - Description changed from 'Channels divine power through your hands, curing your target for between 13126 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 13126 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands III:
       - Description changed from 'Channels divine power through your hands, curing your target for between 15751 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 15751 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands IV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 18376 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 18376 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands V:
       - Description changed from 'Channels divine power through your hands, curing your target for between 21001 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 21001 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands VI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 23626 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 23626 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands VII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 26251 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 26251 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands VIII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 28876 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 28876 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands IX:
       - Description changed from 'Channels divine power through your hands, curing your target for between 31501 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 31501 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands X:
       - Description changed from 'Channels divine power through your hands, curing your target for between 34126 and 0 damage, and then additional healing for up to 0s (0 Ticks).' to 'Channels divine power through your hands, healing your target for between 34126 and 0 damage, and then additional healing for up to 0s (0 Ticks).'


Lay on Hands XI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 36751 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 36751 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 42001 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 42001 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XIII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 47251 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 47251 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XIV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 52501 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 52501 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 57751 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 57751 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XVI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 63001 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 63001 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


N/A - Harm Touch:
       - Description changed from 'Channels the power of corruption through your hands, causing between 34756 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 34756 damage.'


N/A - Harm Touch:
       - Description changed from 'Channels the power of corruption through your hands, causing between 34756 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 34756 damage.'


Exquisite Benediction XV:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike II with 75% Rate Mod'


Exquisite Benediction XVI:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike III with 75% Rate Mod'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury IV with 110% Rate Mod'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury IV with 110% Rate Mod'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury IV with 110% Rate Mod'


Mind Crash VII:
       - Description changed from '' to 'Reduces your target's hatred for you by 15000 points.'


Mind Crash VIII:
       - Description changed from '' to 'Reduces your target's hatred for you by 16000 points.'


Mind Crash IX:
       - Description changed from '' to 'Reduces your target's hatred for you by 17000 points.'


Servant of Ro X:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 45 seconds.'


Servant of Ro XI:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 45 seconds.'


Servant of Ro XII:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 45 seconds.'


Heart of Skyfire VIII:
       - Slot 1 changed from 'Decrease Hate by 1% to 75%' to 'Decrease Hate by 1% to 55%'


Mind Over Matter VII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter VIII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter IX:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Doppelganger VII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger VIII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger IX:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Noctambulate X:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare III'


Noctambulate XI:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare IV'


Noctambulate XII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare V'


Glyph of Arcane Secrets V:
       - Spell Name changed from 'Color Shock III' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock with 300% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '15' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Color Shock Stun III:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Song of Stone VII:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 35 seconds.'


Song of Stone VIII:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 40 seconds.'


Song of Stone IX:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 45 seconds.'


Cacophony X:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Cacophony XI:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'


Dance of Blades VII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl II with 600% Rate Mod'


Dance of Blades VIII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl III with 600% Rate Mod'


Dance of Blades IX:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl IV with 600% Rate Mod'


Ancestral Aid X:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 671 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 130 and heals you for 671 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XI:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 693 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 140 and heals you for 693 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 715 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 150 and heals you for 715 health every 6 seconds for up to 30s (5 Ticks).'


Rabid Bear V:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite III with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Pact of the Wolf III:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Protection of Direwood I:
       - Casting Time changed from '1' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from 'Add Defensive Proc: Direwood Guard Parry with 400% Rate Mod' to 'Add Defensive Proc: Protection of Direwood Jolt I with 400% Rate Mod'


Concussive Burst:
       - Recourse changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse I'


Concussive Burst Rk. II:
       - Recourse changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse II'


Concussive Burst Rk. III:
       - Recourse changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse III'


Concussive Burst Recourse I:
       - Spell Name changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse I'


Concussive Burst Recourse II:
       - Spell Name changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse II'


Concussive Burst Recourse III:
       - Spell Name changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse III'


Hand of Piety XVI:
       - Description changed from 'Instantly heals your group for 8400, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 8400 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XVII:
       - Description changed from 'Instantly heals your group for 9000, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 9000 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XVIII:
       - Description changed from 'Instantly heals your group for 9600, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 9600 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Lay on Hands XVII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 68251 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 68251 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Guardian of the Forest XIII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XIV:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XV:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Nature's Guardian X:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 60 seconds.'


Nature's Guardian XI:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 60 seconds.'


Nature's Guardian XII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 60 seconds.'


Convergence of Spirits X:
       - Description changed from 'Instantly increases health by 4290 and then by 2700 for up to 18s (3 Ticks).' to 'Heals 4290 health instantly and then 2700 health every 6 seconds, increases your damage shield by 110 and armor class by 440 points for 18s (3 Ticks).'


Convergence of Spirits XII:
       - Description changed from 'Instantly increases health by 4600 and then by 3000 for up to 18s (3 Ticks).' to 'Heals 4600 health instantly and then 3000 health every 6 seconds, increases your damage shield by 115 and armor class by 480 points for 18s (3 Ticks).'


Convergence of Spirits XIV:
       - Description changed from 'Instantly increases health by 4910 and then by 3300 for up to 18s (3 Ticks).' to 'Heals 4910 health instantly and then 3300 health every 6 seconds, increases your damage shield by 120 and armor class by 520 points for 18s (3 Ticks).'


Protection of Direwood II:
       - Casting Time changed from '1' to '0'


Call of Challenge II:
       - Spell Type changed from 'Detrimental - Resist: Physical -50' to 'Detrimental - Resist: Physical -150'


Vicious Bite of Chaos I:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse I'


Encroaching Darkness I:
       - Spell Name changed from 'Encroaching Darkness' to 'Encroaching Darkness I'


Sleight of Hand I:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt I with 75% Rate Mod'


Sleight of Hand II:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt II with 75% Rate Mod'


Sleight of Hand III:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt III with 75% Rate Mod'


Languid Bite I:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect I (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed I (75% Chance)'


Languid Bite II:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect II (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed II (75% Chance)'


Languid Bite III:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect III (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed III (75% Chance)'


Harmonious Arrow I:
       - Slot 2 changed from 'Cast: Harmonious Arrow Trigger' to 'Cast: Harmonious Arrow Harmony I'


Group Guardian of the Forest I:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest II:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest III:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Gift of the Grave I:
       - Slot 1 changed from 'Cast: Gift of the Grave Effect' to 'Cast: Gift of the Grave Form'


Distracting Strike IV:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 500 points and then by 1 percent of their total hatred for you.'


Distracting Strike V:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 600 points and then by 1 percent of their total hatred for you.'


Distracting Strike VI:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 700 points and then by 1 percent of their total hatred for you.'


Phantasmal Taunt I:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 100'


Spire of the Elements IV:
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect I' to 'Add Proc: Second Spire of Elements Strike I'


Spire of the Elements V:
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect II' to 'Add Proc: Second Spire of Elements Strike II'


Spire of the Elements VI:
       - Slot 9 changed from 'Add Proc: Second Spire of Elements Effect III' to 'Add Proc: Second Spire of Elements Strike III'


Spire of the Elements VII:
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect I' to 'Add Proc: Third Spire of Elements Strike I'


Spire of the Elements VIII:
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect II' to 'Add Proc: Third Spire of Elements Strike II'


Spire of the Elements IX:
       - Slot 12 changed from 'Add Proc: Third Spire of Elements Effect III' to 'Add Proc: Third Spire of Elements Strike III'


Spire of Enchantment I:
       - Description changed from 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existance. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.' to 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existence. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.'


Spire of Enchantment II:
       - Description changed from 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existance. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.' to 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existence. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.'


Spire of Enchantment III:
       - Description changed from 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existance. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.' to 'This ability, when activated, will give you a defensive proc that will call your Doppelganger into existence. For a short time your Doppelganger will attempt to protect you from your attacker. The effect will fade after 24 Doppelgangers have been activated.'


Spire of Necromancy I:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


Spire of Necromancy II:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


Spire of Necromancy III:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


Companion's Necromancy I:
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect I with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Bleed I with 100% Rate Mod'


Companion's Necromancy II:
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect II with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Bleed II with 100% Rate Mod'


Companion's Necromancy III:
       - Slot 9 changed from 'Add Proc: Second Spire of Necromancy Effect III with 100% Rate Mod' to 'Add Proc: Second Spire of Necromancy Bleed III with 100% Rate Mod'


Companion's Savagery I:
       - Slot 9 changed from 'Add Proc: Second Spire of the Savage Lord Effect with 100% Rate Mod' to 'Add Proc: Second Spire of the Savage Lord Strike I with 100% Rate Mod'


Companion's Savagery II:
       - Slot 9 changed from 'Add Proc: Second Spire of the Savage Lord Effect II with 100% Rate Mod' to 'Add Proc: Second Spire of the Savage Lord Strike II with 100% Rate Mod'


Companion's Savagery III:
       - Slot 9 changed from 'Add Proc: Second Spire of the Savage Lord Effect III with 100% Rate Mod' to 'Add Proc: Second Spire of the Savage Lord Strike III with 100% Rate Mod'


Spire of Ancestors I:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


Spire of Ancestors II:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


Spire of Ancestors III:
       - Description changed from 'This ability, when active, will increase your chance to peform a critical strike with your damage over time spells. Additional ranks increase your chance.' to 'This ability, when active, will increase your chance to perform a critical strike with your damage over time spells. Additional ranks increase your chance.'


N/A - Turn Undead:
       - Description changed from 'Deals 2400 damage and has a 6 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.' to 'Deals 2400 damage every 6 seconds for 24s (4 Ticks) and has a 6 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Focused Celestial Regeneration IV:
       - Description changed from 'Heals you for 2100 per tick for up to 18s (3 Ticks).' to 'Heals you for 2100 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration V:
       - Description changed from 'Heals you for 2200 per tick for up to 18s (3 Ticks).' to 'Heals you for 2200 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration VI:
       - Description changed from 'Heals you for 2300 per tick for up to 18s (3 Ticks).' to 'Heals you for 2300 every 6 seconds for 18s (3 Ticks).'


Hand of Piety XIX:
       - Description changed from 'Instantly heals your group for 10200, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 10200 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XX:
       - Description changed from 'Instantly heals your group for 10800, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 10800 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Hand of Piety XXI:
       - Description changed from 'Instantly heals your group for 11400, and the every tick for 0 for up to 0s (0 Ticks).' to 'Instantly heals your group for 11400 then continues to heal them for 0 health every 6 seconds for 0s (0 Ticks).'


Outrider's Accuracy VIII:
       - Description changed from 'This activated ability provides you with a short duration boost to your ability to attack your foes.' to 'Increases your accuracy with all melee skills by 30 percent, the likelihood that your melee attacks will deal critical damage by 20 percent, the damage you deal with every melee strike by 120 points and your attack rating by 200 points.'


Protection of the Spirit Wolf X:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 17000 points as well as 35 percent of incoming direct spell damage up to 17000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 18000 points as well as 35 percent of incoming direct spell damage up to 18000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 120 and protect you from 35 percent of incoming melee up to 20000 points as well as 35 percent of incoming direct spell damage up to 20000 points for 60s (10 Ticks).'


Wrath of the Wild VII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 1300 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild VIII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 1700 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild IX:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 2200 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Nature's Guardian XIII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 65 seconds.'


Nature's Guardian XIV:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 70 seconds.'


Nature's Guardian XV:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 75 seconds.'


Convergence of Spirits XV:
       - Description changed from 'Instantly increases health by 5010 and then by 3400 for up to 18s (3 Ticks).' to 'Heals 5010 health instantly and then 3400 health every 6 seconds, increases your damage shield by 130 and armor class by 530 points for 18s (3 Ticks).'


Convergence of Spirits XVI:
       - Description changed from 'Instantly increases health by 5110 and then by 3500 for up to 18s (3 Ticks).' to 'Heals 5110 health instantly and then 3500 health every 6 seconds, increases your damage shield by 140 and armor class by 540 points for 18s (3 Ticks).'


Convergence of Spirits XVIII:
       - Description changed from 'Instantly increases health by 5310 and then by 3600 for up to 18s (3 Ticks).' to 'Heals 5310 health instantly and then 3600 health every 6 seconds, increases your damage shield by 150 and armor class by 550 points for 18s (3 Ticks).'


Spirit of the Wood XVI:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 900 health every 6 seconds, increases your damage shield by 130 and increases your armor class by 530 for 30s (5 Ticks).'


Spirit of the Wood XVII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1050 health every 6 seconds, increases your damage shield by 140 and increases your armor class by 540 for 30s (5 Ticks).'


Spirit of the Wood XVIII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1225 health every 6 seconds, increases your damage shield by 150 and increases your armor class by 550 for 30s (5 Ticks).'


Resonant Strike XIII:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 246 and lowers their attack rating by 110 points for 12s (2 Ticks).'


Resonant Strike XIV:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 253 and lowers their attack rating by 112 points for 12s (2 Ticks).'


Resonant Strike XV:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 260 and lowers their attack rating by 114 points for 12s (2 Ticks).'


Zan Fi's Whistle IV:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 30 points, 2-handed blunt attacks by 75 points, flying kick attacks by 145 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle V:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 35 points, 2-handed blunt attacks by 85 points, flying kick attacks by 175 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle VI:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 40 points, 2-handed blunt attacks by 95 points, flying kick attacks by 200 points and increases the damage you deal with all melee skills by 15 percent.'


Song of Stone X:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 50 seconds.'


Song of Stone XI:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 55 seconds.'


Song of Stone XII:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 60 seconds.'


Bladed Song IV:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 133 damage every time they attack.'


Funeral Dirge XI:
       - Slot 2 changed from 'Cast if Not Cured: Shrieking Death' to 'Cast if Not Cured: Shrieking Death XI'


Cacophony XIII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 750 damage instantly and 1400 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XIV:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 950 damage instantly and 1600 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XV:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 1150 damage instantly and 1800 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Dance of Blades X:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl V with 600% Rate Mod'


Dance of Blades XI:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl VI with 600% Rate Mod'


Dance of Blades XII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl VII with 600% Rate Mod'


Shield of Notes XIII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 13455 points of damage and from melee attacks by 41 percent up to 13455 points of damage.'


Shield of Notes XIV:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 13850 points of damage and from melee attacks by 41 percent up to 13850 points of damage.'


Shield of Notes XV:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 14245 points of damage and from melee attacks by 41 percent up to 14245 points of damage.'


Exquisite Restoration II:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike V with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration III:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike VI with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration IV:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike VII with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Sleight of Hand IV:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt IV with 75% Rate Mod'


Sleight of Hand V:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt V with 75% Rate Mod'


Sleight of Hand VI:
       - Slot 10 changed from 'Add Proc: Sleight of Hand Effect with 75% Rate Mod' to 'Add Proc: Sleight of Hand Jolt VI with 75% Rate Mod'


Ancestral Aid XIII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 735 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 160 and heals you for 735 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XIV:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 755 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 170 and heals you for 755 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XV:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 775 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 180 and heals you for 775 health every 6 seconds for up to 30s (5 Ticks).'


Rabid Bear VI:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite IV with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Ancestral Physical Guard X:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 19000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 19000, for up to 18s (3 Ticks).'


Ancestral Physical Guard XI:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 21000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 21000, for up to 18s (3 Ticks).'


Ancestral Physical Guard XII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 23000, for up to 18s (3 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 23000, for up to 18s (3 Ticks).'


Languid Bite IV:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect IV (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed IV (75% Chance)'


Languid Bite V:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect V (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed V (75% Chance)'


Languid Bite VI:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect VI (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed VI (75% Chance)'


Gift of the Grave II:
       - Slot 1 changed from 'Cast: Gift of the Grave Effect' to 'Cast: Gift of the Grave Form'


Mind Crash X:
       - Description changed from '' to 'Reduces your target's hatred for you by 18000 points.'


Mind Crash XI:
       - Description changed from '' to 'Reduces your target's hatred for you by 19000 points.'


Mind Crash XII:
       - Description changed from '' to 'Reduces your target's hatred for you by 20000 points.'


Fury of the Gods X:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XI:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Servant of Ro XIII:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 50 seconds.'


Servant of Ro XIV:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 55 seconds.'


Servant of Ro XV:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 60 seconds.'


Heart of Skyfire X:
       - Slot 1 changed from 'Decrease Hate by 1% to 80%' to 'Decrease Hate by 1% to 55%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 85 and lower spells by 80 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 85 and lower spells by 55 percent for 2m (20 Ticks).'


Mind Over Matter X:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XI:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Focused Paragon of Spirit VII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 224 mana instantly and 680 points of health and 264 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit VIII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 230 mana instantly and 700 points of health and 270 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit IX:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 236 mana instantly and 720 points of health and 276 mana every 6 seconds for 36s (6 Ticks).'


Blood Pact Strike VII:
       - Description changed from '' to 'Deals 350 damage to your opponent at the cost of your health.'


Blood Pact Strike VIII:
       - Description changed from '' to 'Deals 500 damage to your opponent at the cost of your health.'


Blood Pact Strike IX:
       - Description changed from '' to 'Deals 750 damage to your opponent at the cost of your health.'


Distracting Strike X:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 800 points and then by 1 percent of their total hatred for you.'


Distracting Strike XI:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 900 points and then by 1 percent of their total hatred for you.'


Distracting Strike XII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1000 points and then by 1 percent of their total hatred for you.'


Vainglorious Shout I:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 112 and 215 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 85. The bellow also reduces your targets' resistance to fire, cold and magic spells by 10 points for up to 18s (3 Ticks).'


Improved Natural Invisibility:
       - Description changed from 'This ability allows you to quickly disappear from sight for a short time.' to 'Allows you to quickly disappear from sight becoming invisible to many creatures.'


Spirit of the Great Wolf VII:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 4 to 20 percent, increases your cold resistance by 115, increases your mana regeneration by 70 and increases the chance that your heal spells with apply critically by 7 percent.'


Spirit of the Great Wolf VIII:
       - Description changed from 'Decreases the cost of your offensive spells up to level 85, increases your fire resistance by 115, increases your mana regeneration by 70, and increases the chance for your spells to critical strike by 7 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 4 to 20 percent, increases your fire resistance by 115, increases your mana regeneration by 70 and increases the chance for your spells to strike for critical damage by 7 percent.'


Doppelganger X:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XI:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Arcane Whisper III:
       - Slot 1 changed from '' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 800 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 5000 per tick'
       - Duration changed from '12' to '4'
       - Hate Override changed from '0' to '-20000'


Group Spirit of the Great Wolf II:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 85 by 3 to 8 percent, increases your cold resistance by 80, increases your mana regeneration by 40 and increases the chance that your heal spells with apply critically by 4 percent.'


Group Spirit of the Great Wolf I:
       - Description changed from 'Decreases the cost of your offensive spells up to level 85, increases your fire resistance by 80, increases your mana regeneration by 40, and increases the chance for your spells to critical strike by 4 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 85 by 3 to 8 percent, increases your fire resistance by 80, increases your mana regeneration by 40 and increases the chance for your spells to strike for critical damage by 4 percent.'


Defiler's Synergy III:
       - Spell Name changed from 'Extended Pestilence I' to 'N/A - Removed'
       - Shaman Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Duration by 6s' to ''
       - Slot 2 changed from 'Limit Min Duration: 18s' to ''
       - Slot 3 changed from 'Limit Max Level: 99 (lose 100% per level)' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 1' to ''
       - Slot 5 changed from 'Limit Type: Detrimental' to ''
       - Slot 6 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '16881' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'The feeling of empowerment fades.' to ''


Illusion: Dragon of the Air:
       - Slot 2 changed from 'Levitate' to 'Cast: Illusion Benefit Levitation'
       - Slot 3 changed from 'Increase Movement Speed by 55%' to ''


Mercenary Area Taunt:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 100'


Mercenary Taunt:
       - Slot 1 changed from 'Taunt (50)' to '50% Chance to Taunt and Increase Hate by 100'


Guise of the Predator:
       - Slot 3 changed from 'Increase Movement Speed by 40%' to ''


Miniature Eyepatch:
       - Slot 4 changed from 'Increase 1H Slash Damage Bonus by 10' to ''
       - Slot 5 changed from 'Increase 2H Slash Damage Bonus by 10' to ''
       - Slot 6 changed from 'Increase 1H Pierce Damage Bonus by 10' to ''
       - Slot 7 changed from 'Increase 2H Pierce Damage Bonus by 16' to ''


Withstand Rk. II:
       - Slot 1 changed from 'Cast: Withstand Blow' to 'Cast: Withstand Blow II'


Withstand Rk. III:
       - Slot 1 changed from 'Cast: Withstand Blow' to 'Cast: Withstand Blow III'


Withstand Blow:
       - Group id changed from '0' to '19134'


Withstand Blow II:
       - Spell Name changed from 'Withstand Blow' to 'Withstand Blow II'
       - Group id changed from '0' to '19134'


Withstand Blow III:
       - Spell Name changed from 'Withstand Blow' to 'Withstand Blow III'
       - Group id changed from '0' to '19134'


Concussive Flash:
       - Recourse changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse I'


Concussive Flash Rk. II:
       - Recourse changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse II'


Concussive Flash Rk. III:
       - Recourse changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse III'


Concussive Flash Recourse I:
       - Spell Name changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse I'


Concussive Flash Recourse II:
       - Spell Name changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse II'


Concussive Flash Recourse III:
       - Spell Name changed from 'Concussive Flash Recourse' to 'Concussive Flash Recourse III'


Concussive Flame:
       - Wizard Level changed from '254' to '255'
       - Group id changed from '19579' to '0'
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces the hate generated by your next three fire-based spells.' to 'Reduces the hate generated by your next three fire-based spells by 100 percent.'


Concussive Chill:
       - Wizard Level changed from '254' to '255'
       - Group id changed from '19580' to '0'
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces the hate generated by your next three ice-based spells.' to 'Reduces the hate generated by your next three ice-based spells by 100 percent.'


Concussive Magic:
       - Wizard Level changed from '254' to '255'
       - Group id changed from '19581' to '0'
       - Timer Type changed from 'AA' to ''
       - Description changed from 'Reduces the hate generated by your next three magic-based spells.' to 'Reduces the hate generated by your next three magic-based spells by 100 percent.'


Illusion: Embattled Minotaur:
       - Slot 2 changed from 'Increase Attack by 50' to ''


Illusion: Spirited Satyr:
       - Slot 2 changed from 'Increase Agility by 50' to ''


Illusion: Primal Kerran:
       - Slot 2 changed from 'Increase Fire Resist by 50' to ''


Illusion: Blood Runed Gargoyle:
       - Slot 5 changed from 'Increase Armor Class by 11' to ''


Illusion: Eagle Aviak:
       - Slot 2 changed from 'Increase Movement Speed by 50%' to ''
       - Slot 3 changed from 'Levitate' to ''


Illusion: Flying Dragon:
       - Slot 2 changed from 'Increase Player Size by 0%' to 'Increase Player Size by 1%'
       - Slot 3 changed from 'Increase Movement Speed by 50%' to 'Cast: Illusion Benefit Levitation'
       - Slot 4 changed from 'Levitate' to ''
       - Slot 5 changed from 'Increase Faction with UNKNOWN 304 by 300' to ''
       - Slot 6 changed from 'Increase Faction with UNKNOWN 430 by 300' to ''
       - Slot 7 changed from 'UNKNOWN SPA' to ''


Illusion: Snow Kobold:
       - Slot 5 changed from 'Increase Armor Class by 11' to ''


Gift of Life I:
       - Description changed from 'Channels divine power through your hands, curing your target for between 68251 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 68251 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Inquisitor's Judgment I:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike I with 800% Rate Mod'


Inquisitor's Judgment II:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike II with 800% Rate Mod'


Inquisitor's Judgment III:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike III with 800% Rate Mod'


Inquisitor's Judgment IV:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike IV with 800% Rate Mod'


Inquisitor's Judgment V:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike V with 800% Rate Mod'


Inquisitor's Judgment VI:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike VI with 800% Rate Mod'


Primalist's Synergy III:
       - Spell Name changed from 'Extended Pestilence II' to 'N/A - Removed'
       - Shaman Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Duration by 12s' to ''
       - Slot 2 changed from 'Limit Min Duration: 18s' to ''
       - Slot 3 changed from 'Limit Max Level: 99 (lose 100% per level)' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 1' to ''
       - Slot 5 changed from 'Limit Type: Detrimental' to ''
       - Slot 6 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '16881' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'The feeling of empowerment fades.' to ''


Fury's Synergy III:
       - Spell Name changed from 'Extended Pestilence III' to 'N/A - Removed'
       - Shaman Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Duration by 18s' to ''
       - Slot 2 changed from 'Limit Min Duration: 18s' to ''
       - Slot 3 changed from 'Limit Max Level: 99 (lose 100% per level)' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 1' to ''
       - Slot 5 changed from 'Limit Type: Detrimental' to ''
       - Slot 6 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '16881' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '10' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'The feeling of empowerment fades.' to ''


Bestial Alignment IV:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Ageless Enmity I:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 500'
       - Hate Override changed from '500' to '0'


Turn Undead IX:
       - Description changed from 'Deals 3000 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.' to 'Deals 3000 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Turn Undead X:
       - Description changed from 'Deals 16500 damage and has a 10 percent chance to strike the target with Infusion of Holy Light II which deals 38000 damage.' to 'Deals 16500 damage every 6 seconds for 24s (4 Ticks) and has a 10 percent chance to strike the target with Infusion of Holy Light II which instantly deals 38000 damage.'


Concussion VI:
       - Spell Name changed from 'Peaceful Spirit of the Wood' to 'Peaceful Spirit of the Wood XVIII'
       - Slot 4 changed from 'Increase Current Hit Points by 975 per tick' to 'Increase Current Hit Points by 1225 per tick'
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1225 health every 6 seconds and increases your armor class by 550 for 30s (5 Ticks).'


Soothsayer's Intervention X:
       - Spell Name changed from 'Peaceful Convergence of Spirits' to 'Peaceful Convergence of Spirits XVIII'
       - Description changed from 'Instantly increases health by 5310 and then by 3600 for up to 18s (3 Ticks).' to 'Heals 5310 health instantly and then 3600 health every 6 seconds and increases your armor class by 550 points for 18s (3 Ticks).'


Illusion: Walking Dragon:
       - Slot 3 changed from 'Increase Movement Speed by 50%' to ''
       - Slot 5 changed from 'Increase Faction with UNKNOWN 304 by 300' to ''
       - Slot 6 changed from 'Increase Faction with UNKNOWN 430 by 300' to ''


INH-Life Burn:
       - Recourse changed from 'Lifeburn Recourse' to 'Lifeburn Recourse Azia'


Illusion: Recluse Spider:
       - Slot 2 changed from 'Add Proc: Contact Poison I' to ''


Illusion: Drachnid:
       - Slot 2 changed from 'Increase Chance to Dodge by 10%' to ''
       - Slot 3 changed from 'Increase Movement Speed by 20%' to ''


Illusion: Ogre Pirate:
       - Slot 4 changed from 'Increase Max Hit Points by 500' to ''


Warlord's Resurgence I:
       - Spell Name changed from 'Warlord's Resurgence' to 'Warlord's Resurgence I'


Lay on Hands XVIII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 73501 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 73501 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XIX:
       - Description changed from 'Channels divine power through your hands, curing your target for between 78751 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 78751 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XX:
       - Description changed from 'Channels divine power through your hands, curing your target for between 86626 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 86626 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Hand of Piety XXII:
       - Description changed from 'Instantly heals your group for 12200, and the every tick for 1250 for up to 18s (3 Ticks).' to 'Instantly heals your group for 12200 then continues to heal them for 1250 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXIII:
       - Description changed from 'Instantly heals your group for 13300, and the every tick for 2250 for up to 18s (3 Ticks).' to 'Instantly heals your group for 13300 then continues to heal them for 2250 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXIV:
       - Description changed from 'Instantly heals your group for 14400, and the every tick for 4500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 14400 then continues to heal them for 4500 health every 6 seconds for 18s (3 Ticks).'


Auspice of the Hunter XIII:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 22 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 22 percent, your melee accuracy by 165 percent, the chance for your melee attacks to land critically by 170 percent and your attack rating by 165 points.'


Auspice of the Hunter XIV:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 23 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 23 percent, your melee accuracy by 175 percent, the chance for your melee attacks to land critically by 175 percent and your attack rating by 165 points.'


Auspice of the Hunter XV:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 24 percent, the chance for your damage over time spells to land critically by 0 percent, the chance for your heal spells to land critically by 24 percent, your melee accuracy by 185 percent, the chance for your melee attacks to land critically by 180 percent and your attack rating by 165 points.'


Flaming Arrows VII:
       - Description changed from 'While activated, this ability consumes your mana to imbue your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.' to 'While active, this ability consumes 115 mana every 6 seconds and imbues your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.'


Flaming Arrows VIII:
       - Description changed from 'While activated, this ability consumes your mana to imbue your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.' to 'While active, this ability consumes 120 mana every 6 seconds and imbues your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.'


Flaming Arrows IX:
       - Description changed from 'While activated, this ability consumes your mana to imbue your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.' to 'While active, this ability consumes 130 mana every 6 seconds and imbues your arrows with flames that set your opponent alight for a short period. You can deactivate this ability at any time.'


Vortex of Ro IV:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 80 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Malaise IX:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 80 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Bite of Tashani VII:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 80 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Group Spirit of the Great Wolf IV:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 5 to 10 percent, increases your cold resistance by 90, increases your mana regeneration by 45 and increases the chance that your heal spells with apply critically by 6 percent.'


Group Spirit of the Great Wolf III:
       - Description changed from 'Decreases the cost of your offensive spells up to level 90, increases your fire resistance by 90, increases your mana regeneration by 45, and increases the chance for your spells to critical strike by 6 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 5 to 10 percent, increases your fire resistance by 90, increases your mana regeneration by 45 and increases the chance for your spells to strike for critical damage by 6 percent.'


Wrath of the Wild X:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 2700 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XI:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 3200 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Communion of the Cheetah:
       - Spell Name changed from 'Spirit of Cheetah' to 'Communion of the Cheetah'
       - AE Range changed from '50' to '100'


Zan Fi's Whistle VII:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 45 points, 2-handed blunt attacks by 105 points, flying kick attacks by 240 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle VIII:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 50 points, 2-handed blunt attacks by 115 points, flying kick attacks by 295 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle IX:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 55 points, 2-handed blunt attacks by 125 points, flying kick attacks by 345 points and increases the damage you deal with all melee skills by 15 percent.'


Rabid Bear VII:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite V with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Call of Challenge III:
       - Spell Type changed from 'Detrimental - Resist: Physical -50' to 'Detrimental - Resist: Physical -250'


Inquisitor's Judgment VII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike VII with 800% Rate Mod'


Inquisitor's Judgment VIII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike VIII with 800% Rate Mod'


Inquisitor's Judgment IX:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike IX with 800% Rate Mod'


Poison Arrows II:
       - Slot 2 changed from 'Add Skill Proc: Wretching Venom with 600% Rate Mod' to 'Add Skill Proc: Wretching Venom II with 600% Rate Mod'
       - Description changed from 'While activated, this ability consumes your mana to imbue your arrows with poison that causes debilitating pain for a short period. You can deactivate this ability at any time.' to 'While active, this ability consumes 300 mana every 6 seconds and imbues your arrows with poison that causes debilitating pain for a short period. You can deactivate this ability at any time.'


Poison Arrows III:
       - Slot 2 changed from 'Add Skill Proc: Wretching Venom with 600% Rate Mod' to 'Add Skill Proc: Wretching Venom III with 600% Rate Mod'
       - Description changed from 'While activated, this ability consumes your mana to imbue your arrows with poison that causes debilitating pain for a short period. You can deactivate this ability at any time.' to 'While active, this ability consumes 300 mana every 6 seconds and imbues your arrows with poison that causes debilitating pain for a short period. You can deactivate this ability at any time.'


Guardian of the Forest XVI:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XVII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XVIII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XIX:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XX:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Shield of Notes XVI:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 14800 points of damage and from melee attacks by 41 percent up to 14800 points of damage.'


Shield of Notes XVII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 15400 points of damage and from melee attacks by 41 percent up to 15400 points of damage.'


Shield of Notes XVIII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 41 percent up to 16000 points of damage and from melee attacks by 41 percent up to 16000 points of damage.'


Boastful Bellow XXVII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 117 and 225 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 86. The bellow also reduces your targets' resistance to fire, cold and magic spells by 10 points for up to 18s (3 Ticks).'


Boastful Bellow XXVIII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 122 and 235 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 88. The bellow also reduces your targets' resistance to fire, cold and magic spells by 10 points for up to 18s (3 Ticks).'


Boastful Bellow XXIX:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 127 and 245 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 90. The bellow also reduces your targets' resistance to fire, cold and magic spells by 10 points for up to 18s (3 Ticks).'


Pestilent Paralysis I:
       - Description changed from 'This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. You may train the ranks of this a' to 'Knocks the target backwards and roots them in place for up to 2m 6s (21 Ticks).'


Pestilent Paralysis II:
       - Description changed from 'This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. You may train the ranks of this a' to 'Knocks the target backwards and roots them in place for up to 2m 30s (25 Ticks).'


Pestilent Paralysis III:
       - Description changed from 'This ability causes your target to succumb to a sudden, violent attack, after which they are frequently unable to move for a time. Each rank of this ability increases the amount of time that the victim remains immobile. You may train the ranks of this a' to 'Knocks the target backwards and roots them in place for up to 2m 54s (29 Ticks).'


Embalmer's Carapace I:
       - Slot 4 changed from 'Cast on Fade: Embalmer's Curse' to 'Cast on Fade: Embalmer's Curse I'


Companion's Aegis I:
       - Spell Name changed from 'Aegis of Kildrukaun I' to 'Companion's Aegis I'
       - Mana Cost changed from '0' to '900'
       - Target changed from 'Pet' to 'Pet2'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'


Form of Crystalline Heads:
       - Slot 4 changed from 'Absorb Spell Damage: 1%, Max Per Hit: 20, Total: 100' to ''


Visage of the Vitrik:
       - Slot 2 changed from 'Levitate' to 'Cast: Illusion Benefit Levitation'
       - Slot 3 changed from 'Increase Movement Speed by 20%' to ''
       - Slot 5 changed from 'Increase Disease Resist by 30' to ''


Form of Crystalline Skittering:
       - Slot 4 changed from 'Increase Movement Speed by 40%' to ''
       - Slot 5 changed from 'Increase Magic Resist by 40' to ''


Defiance:
       - Group id changed from '0' to '25267'


Defiance II:
       - Group id changed from '0' to '25267'


Defiance III:
       - Group id changed from '0' to '25267'


Concussive Burst:
       - Recourse changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse I'


Concussive Burst Recourse I:
       - Spell Name changed from 'Concussive Burst Recourse' to 'Concussive Burst Recourse I'


Warder's Shielding II:
       - Description changed from '' to 'Causes your warder to shield you from attacks for a short period of time.'


Warder's Shielding III:
       - Description changed from '' to 'Causes your warder to shield you from attacks for a short period of time.'


Warder's Gift I:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence I'


Warder's Gift II:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence II'


Warder's Gift III:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence III'


Dimensional Shield II:
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Rip with 10000% Rate Mod' to 'Add Defensive Proc: Dimensional Jolt I with 10000% Rate Mod'
       - Description changed from '' to 'Allows you to teleport a short distance away and reduce the hatred of your attackers when you are struck by melee combat up to 5 times or for 2m (20 Ticks).'


Dimensional Shield III:
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Description changed from '' to 'You step through space and appear up to 25 feet away in any direction. This step reduces the hatred that all creatures have for you by 2200 points.'


Mind Crash XIII:
       - Description changed from '' to 'Reduces your target's hatred for you by 22000 points.'


Mind Crash XIV:
       - Description changed from '' to 'Reduces your target's hatred for you by 24000 points.'


Mind Crash XV:
       - Description changed from '' to 'Reduces your target's hatred for you by 26000 points.'


Arcane Whisper IV:
       - Slot 1 changed from '' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 1000 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 7500 per tick'
       - Duration changed from '13' to '4'
       - Hate Override changed from '0' to '-40000'


Silent Casting VI:
       - Slot 1 changed from 'Decrease Hate by 120%' to 'Decrease Hate by 90%'
       - Description changed from 'Reduces the amount of hate generated by your spell casting by 120 percent for up to 60s (10 Ticks).' to 'Reduces the amount of hate generated by your spell casting by 90 percent for up to 60s (10 Ticks).'


Concussion I:
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Detrimental - Resist: Magic ' to 'Detrimental - Resist: Unresistable '
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Recourse id changed from '19576' to '46165'
       - Recourse changed from 'Concussive Flash Recourse' to 'Concussive Intuition Recourse'
       - Description changed from 'Shocks the mind of your target, causing them to forget some of the harm you have done to them. This spell has a high chance to bestow a Concussive effect to your spellcasting that will greatly decrease the hate generated by your next three ice, fire, or magic spells.' to 'Reduces your target's hatred toward you by 7000 points and then by 1 percent of their total hatred for you. This spell also has a 40 percent chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20 percent chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85 percent.'


Calculated Insanity I:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '12' to '18'
       - Description changed from 'Increases spell crit chance for instant damage spells by 40 percent while increasing mana costs for up to 1m 48s (18 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Calculated Insanity II:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '15' to '23'
       - Description changed from 'Increases spell crit chance for instant damage spells by 40 percent while increasing mana costs for up to 1m 54s (19 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Calculated Insanity III:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 100%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 100%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 40 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 100 percent while increasing the chance these spells will deal critical damage by 40 percent.'


Mind Over Matter XIII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XIV:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XV:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Companion's Fortification VII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 48 percent, increases avoidance by 48 percent, armor class by 140 points and protects against 14 percent of melee damage up to 100000 points as well as 14 percent of spell damage up to 100000 points.'


Companion's Fortification VIII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 50 percent, increases avoidance by 50 percent, armor class by 150 points and protects against 15 percent of melee damage up to 100000 points as well as 15 percent of spell damage up to 100000 points.'


Companion's Fortification IX:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 52 percent, increases avoidance by 52 percent, armor class by 160 points and protects against 16 percent of melee damage up to 100000 points as well as 16 percent of spell damage up to 100000 points.'


Heart of Skyfire XI:
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Decrease Hate by 1% to 55%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 90 and lower spells by 85 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 90 and lower spells by 55 percent for 2m (20 Ticks).'


Small Modulation Effect:
       - Description changed from 'Consumes your physical energy and transforms it into magical power.' to 'Consumes 7500 health and transforms it into 2500 points of mana.'


Medium Modulation Effect:
       - Description changed from 'Consumes your physical energy and transforms it into magical power.' to 'Consumes 15000 health and transforms it into 5000 points of mana.'


Large Modulation Effect:
       - Description changed from 'Consumes your physical energy and transforms it into magical power.' to 'Consumes 23000 health and transforms it into 7500 points of mana.'


Servant of Ro XVI:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 60 seconds.'


Servant of Ro XVII:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 60 seconds.'


Servant of Ro XVIII:
       - Description changed from '' to 'Calls forth a Servant of Ro that will attack your target with fire spells for 60 seconds.'


Group Pact of the Wolf II:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155 percent, for up to 10m (100 Ticks).'


Group Pact of the Wolf III:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160 percent, for up to 10m (100 Ticks).'


Rabid Bear VIII:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite VI with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Ancestral Physical Guard XIII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 26000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 26000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XIV:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 29000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 29000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XV:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 33000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 33000, for up to 2m (20 Ticks).'


Lupine Spirit II:
       - Description changed from 'This ability provides you with the ability to attune yourself with the spirits and move silently and quickly.' to 'Provides levitation and increases movement speed by 65 percent.'


Group Silent Presence:
       - Casting Time changed from '0.5' to '0'


Pact of the Wolf IV:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Distracting Strike XVI:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1100 points and then by 1 percent of their total hatred for you.'


Distracting Strike XVII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1200 points and then by 1 percent of their total hatred for you.'


Distracting Strike XVIII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1300 points and then by 1 percent of their total hatred for you.'


Binding Axe I:
       - Spell Name changed from 'Binding Axe' to 'Binding Axe I'
       - Spell Type changed from 'Detrimental - Resist: Physical -91' to 'Detrimental - Resist: Physical -1000'
       - Slot 1 changed from 'Throwing Attack for 351 with 10000% Accuracy Mod' to ''
       - Description changed from 'Strikes the target with a throwing skill attack with a base damage of 246, lowers their attack rating by 110 points, and roots them in place 12s (2 Ticks). When this effect fades it will deal damage over time and impart a lingering snare.' to 'Lowers the bearer's attack rating by 110 points and roots them in place 12s (2 Ticks). When this effect fades it will deal damage over time and impart a lingering snare.'


Vicious Bite of Chaos II:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse II'


Protection of the Spirit Wolf XIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 23000 points as well as 35 percent of incoming direct spell damage up to 23000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XIV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 26000 points as well as 35 percent of incoming direct spell damage up to 26000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 35 percent of incoming melee up to 29000 points as well as 35 percent of incoming direct spell damage up to 29000 points for 60s (10 Ticks).'


Spirit of the Great Wolf IX:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 90 by 4 to 20 percent, increases your cold resistance by 125, increases your mana regeneration by 80 and increases the chance that your heal spells with apply critically by 8 percent.'


Spirit of the Great Wolf X:
       - Description changed from 'Decreases the cost of your offensive spells up to level 90, increases your fire resistance by 125, increases your mana regeneration by 80, and increases the chance for your spells to critical strike by 8 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 90 by 4 to 20 percent, increases your fire resistance by 125, increases your mana regeneration by 80 and increases the chance for your spells to strike for critical damage by 8 percent.'


Spirit of the Wood XIX:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1425 health every 6 seconds, increases your damage shield by 150 and increases your armor class by 550 for 30s (5 Ticks).'


Spirit of the Wood XX:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1650 health every 6 seconds, increases your damage shield by 150 and increases your armor class by 550 for 30s (5 Ticks).'


Spirit of the Wood XXI:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 1900 health every 6 seconds, increases your damage shield by 150 and increases your armor class by 550 for 30s (5 Ticks).'


Focused Paragon of Spirit X:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 242 mana instantly and 735 points of health and 284 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XI:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 248 mana instantly and 755 points of health and 293 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 254 mana instantly and 780 points of health and 302 mana every 6 seconds for 36s (6 Ticks).'


Frenzy of Spirit II:
       - Description changed from 'Increases your melee speed and attack power for up to 48s (8 Ticks).' to 'Increases your melee speed to 199 percent and attack power by 325 points for 48s (8 Ticks).'


Nature's Salve IV:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure I'


Nature's Salve V:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure II'


Nature's Salve VI:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure III'


Infusion of Thunder II:
       - Slot 1 changed from 'Add Proc: Infusion of Thunder Effect with 20% Rate Mod' to 'Add Proc: Infusion of Thunder Shock II with 20% Rate Mod'
       - Description changed from 'Grants a chance to inflict extra damage any time you makes a melee attack for 30s (5 Ticks).' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 80 percent and the minumum damage of your melee attacks by 80 points.'


Dance of Blades XIII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl VIII with 600% Rate Mod'


Dance of Blades XIV:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl IX with 600% Rate Mod'


Dance of Blades XV:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl X with 600% Rate Mod'


Cacophony XVI:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 1350 damage instantly and 2000 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XVII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 1550 damage instantly and 2200 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XVIII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 1750 damage instantly and 2400 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Vainglorious Shout II:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 265 and 500 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 90. The bellow also reduces your targets' resistance to fire, cold and magic spells by 30 points for up to 18s (3 Ticks).'


Blinded:
       - Spell Type changed from 'Beneficial: Not Blockable' to 'Beneficial: Blockable'
       - Duration changed from '3' to '1'
       - Cannot Remove Restriction changed from '' to 'Cannot Remove'
       - Description changed from '' to 'You have gone blind with rage.'


Noctambulate XIII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare VI'


Noctambulate XIV:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare VII'


Noctambulate XV:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare VIII'


Scent of Thule II:
       - Spell Name changed from 'Color Shock IV' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock with 300% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '20' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Color Shock Stun IV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Ageless Enmity II:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 1500'
       - Hate Override changed from '1500' to '0'


Focused Celestial Regeneration VII:
       - Description changed from 'Heals you for 2800 per tick for up to 18s (3 Ticks).' to 'Heals you for 2800 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration VIII:
       - Description changed from 'Heals you for 3300 per tick for up to 18s (3 Ticks).' to 'Heals you for 3300 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration IX:
       - Description changed from 'Heals you for 3800 per tick for up to 18s (3 Ticks).' to 'Heals you for 3800 every 6 seconds for 18s (3 Ticks).'


Illusion: Plaguebringer:
       - Slot 2 changed from 'Cast: Essence of Bertoxxulous' to ''


Renouncement:
       - Group id changed from '0' to '28311'


Renouncement II:
       - Group id changed from '0' to '28311'


Renouncement III:
       - Group id changed from '0' to '28311'


Concussive Barrage:
       - Recourse changed from 'Concussive Barrage Recourse' to 'Concussive Barrage Recourse I'


Concussive Barrage Recourse I:
       - Spell Name changed from 'Concussive Barrage Recourse' to 'Concussive Barrage Recourse I'


Companion's Fortification X:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 54 percent, increases avoidance by 54 percent, armor class by 180 points and protects against 17 percent of melee damage up to 120000 points as well as 17 percent of spell damage up to 120000 points.'


Companion's Fortification XI:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 56 percent, increases avoidance by 56 percent, armor class by 200 points and protects against 18 percent of melee damage up to 140000 points as well as 18 percent of spell damage up to 140000 points.'


Companion's Fortification XII:
       - Description changed from 'Reduces the damage your pet takes from damage shields when striking a foe with the off hand. Each rank further reduces the damage received by the damage shield.' to 'Reduces the damage your pet takes from damage shields when striking a foe with their off hand by 58 percent, increases avoidance by 58 percent, armor class by 220 points and protects against 19 percent of melee damage up to 160000 points as well as 19 percent of spell damage up to 160000 points.'


Focused Celestial Regeneration X:
       - Description changed from 'Heals you for 4600 per tick for up to 18s (3 Ticks).' to 'Heals you for 4600 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XI:
       - Description changed from 'Heals you for 5400 per tick for up to 18s (3 Ticks).' to 'Heals you for 5400 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XII:
       - Description changed from 'Heals you for 6200 per tick for up to 18s (3 Ticks).' to 'Heals you for 6200 every 6 seconds for 18s (3 Ticks).'


Spirit of the Wood XXII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 2300 health every 6 seconds, increases your damage shield by 160 and increases your armor class by 560 for 30s (5 Ticks).'


Spirit of the Wood XXIII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 2750 health every 6 seconds, increases your damage shield by 170 and increases your armor class by 570 for 30s (5 Ticks).'


Spirit of the Wood XXIV:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 3250 health every 6 seconds, increases your damage shield by 180 and increases your armor class by 580 for 30s (5 Ticks).'


Wrath of the Wild XII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 4200 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XIII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 5500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Convergence of Spirits XIX:
       - Description changed from 'Instantly increases health by 5610 and then by 3700 for up to 18s (3 Ticks).' to 'Heals 5610 health instantly and then 3700 health every 6 seconds, increases your damage shield by 160 and armor class by 560 points for 18s (3 Ticks).'


Convergence of Spirits XX:
       - Description changed from 'Instantly increases health by 5910 and then by 3800 for up to 18s (3 Ticks).' to 'Heals 5910 health instantly and then 3800 health every 6 seconds, increases your damage shield by 170 and armor class by 570 points for 18s (3 Ticks).'


Convergence of Spirits XXI:
       - Description changed from 'Instantly increases health by 6210 and then by 3900 for up to 18s (3 Ticks).' to 'Heals 6210 health instantly and then 3900 health every 6 seconds, increases your damage shield by 180 and armor class by 580 points for 18s (3 Ticks).'


Nature's Guardian XVI:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 80 seconds.'


Nature's Guardian XVII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 85 seconds.'


Nature's Guardian XVIII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 90 seconds.'


Ageless Enmity III:
       - Paladin Level changed from '255' to '254'
       - Shadow Knight Level changed from '255' to '254'
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 3000'
       - Hate Override changed from '3000' to '0'


Playing Possum II:
       - Description changed from '' to 'You feign death with a 90 percent chance of fooling your enemies.'


Frenzy of Spirit III:
       - Description changed from 'Increases your melee speed and attack power for up to 48s (8 Ticks).' to 'Increases your melee speed to 199 percent and attack power by 400 points for 48s (8 Ticks).'


Bestial Alignment V:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Warder's Gift IV:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence IV'


Warder's Gift V:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence V'


Warder's Gift VI:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence VI'


Nature's Salve VII:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure IV'


Nature's Salve VIII:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure V'


Nature's Salve IX:
       - Slot 5 changed from 'Cast: Nature's Salve Trigger' to 'Cast: Nature's Salve Warder Cure VI'


Bladed Song V:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 145 damage every time they attack.'


Bladed Song VI:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 157 damage every time they attack.'


Vainglorious Shout III:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 412 and 750 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 95. The bellow also reduces your targets' resistance to fire, cold and magic spells by 65 points for up to 18s (3 Ticks).'


Cacophony XIX:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 2000 damage instantly and 2600 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XX:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 2250 damage instantly and 2800 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XXI:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 2500 damage instantly and 3000 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Dance of Blades XVI:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XI with 600% Rate Mod'


Dance of Blades XVII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XII with 600% Rate Mod'


Dance of Blades XVIII:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XIII with 600% Rate Mod'


Boastful Bellow XXX:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 132 and 255 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 91. The bellow also reduces your targets' resistance to fire, cold and magic spells by 15 points for up to 18s (3 Ticks).'


Boastful Bellow XXXI:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 137 and 265 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 93. The bellow also reduces your targets' resistance to fire, cold and magic spells by 15 points for up to 18s (3 Ticks).'


Boastful Bellow XXXII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 142 and 275 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 95. The bellow also reduces your targets' resistance to fire, cold and magic spells by 15 points for up to 18s (3 Ticks).'


Shield of Notes XIX:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43 percent up to 30000 points of damage and from melee attacks by 43 percent up to 30000 points of damage.'


Shield of Notes XX:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 43 percent up to 40000 points of damage and from melee attacks by 43 percent up to 40000 points of damage.'


Shield of Notes XXI:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 45 percent up to 50000 points of damage and from melee attacks by 45 percent up to 50000 points of damage.'


Protection of the Warder XIX:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 80 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Protection of the Warder XX:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 90 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Protection of the Warder XXI:
       - Description changed from 'While active, this ability channels the ranger's mana to imbue arrows with an icy impact that freezes the target for a short period.' to 'While active, this ability consumes 100 mana every 6 seconds and imbues your arrows with an icy impact that briefly stuns your target and deals extra damage. You can deactivate this ability at any time.'


Group Guardian of the Forest IV:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest V:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest VI:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Protection of the Spirit Wolf XVI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 36 percent of incoming melee up to 44000 points as well as 36 percent of incoming direct spell damage up to 44000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XVII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 38 percent of incoming melee up to 52000 points as well as 38 percent of incoming direct spell damage up to 52000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XVIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 150 and protect you from 40 percent of incoming melee up to 62000 points as well as 40 percent of incoming direct spell damage up to 62000 points for 60s (10 Ticks).'


Convergence of Spirits XI:
       - Description changed from 'Instantly increases health by 4600 and then by 3000 for up to 18s (3 Ticks).' to 'Heals 4600 health instantly and then 3000 health every 6 seconds, increases your damage shield by 115 and armor class by 480 points for 18s (3 Ticks).'


Convergence of Spirits XIII:
       - Description changed from 'Instantly increases health by 4900 and then by 3300 for up to 18s (3 Ticks).' to 'Heals 4900 health instantly and then 3300 health every 6 seconds, increases your damage shield by 120 and armor class by 520 points for 18s (3 Ticks).'


Convergence of Spirits XVII:
       - Description changed from 'Instantly increases health by 5200 and then by 3600 for up to 18s (3 Ticks).' to 'Heals 5200 health instantly and then 3600 health every 6 seconds, increases your damage shield by 125 and armor class by 560 points for 18s (3 Ticks).'


Hand of Piety XXV:
       - Description changed from 'Instantly heals your group for 16400, and the every tick for 5500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 16400 then continues to heal them for 5500 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXVI:
       - Description changed from 'Instantly heals your group for 19400, and the every tick for 6500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 19400 then continues to heal them for 6500 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXVII:
       - Description changed from 'Instantly heals your group for 22400, and the every tick for 7500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 22400 then continues to heal them for 7500 health every 6 seconds for 18s (3 Ticks).'


Lay on Hands XXI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 89251 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 89251 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XXII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 91876 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 91876 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XXIII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 94501 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 94501 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Vicious Bite of Chaos III:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse III'


Spirit of the Bear IV:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XV (25% Chance)' to 'Cast on Spell Use: Arcomancy Effect XVI (25% Chance)'


Protection of Direwood VI:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XV (25% Chance)' to 'Cast on Spell Use: Arcomancy Effect XVII (25% Chance)'


Protection of Direwood VII:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XV (25% Chance)' to 'Cast on Spell Use: Arcomancy Effect XVIII (25% Chance)'


Ancestral Aid XVI:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 810 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 190 and heals you for 810 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XVII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 845 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 200 and heals you for 845 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XVIII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 880 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 210 and heals you for 880 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Physical Guard XVI:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 37000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 37000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XVII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 41000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 41000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XVIII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 45000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 45000, for up to 2m (20 Ticks).'


Group Pact of the Wolf IV:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 150 percent, for up to 10m (100 Ticks).'


Group Pact of the Wolf V:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 155 percent, for up to 10m (100 Ticks).'


Group Pact of the Wolf VI:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 160 percent, for up to 10m (100 Ticks).'


Languid Bite VII:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect VII (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed VII (75% Chance)'


Languid Bite VIII:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect VIII (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed VIII (75% Chance)'


Languid Bite IX:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect IX (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed IX (75% Chance)'


Pact of the Wolf V:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Fury of the Gods XIX:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XX:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXI:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXVIII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXIX:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXX:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Embalmer's Carapace III:
       - Slot 4 changed from 'Cast on Fade: Embalmer's Curse' to 'Cast on Fade: Embalmer's Curse II'


Lightning Maelstrom:
       - Description changed from 'You have a 26515 percent chance for level 26515 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Electric Charge:
       - Description changed from 'You have a 7747 percent chance for level 9600 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Tidal Shift:
       - Description changed from 'You have a 30 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Tidal Surge:
       - Description changed from 'You have a 46510 percent chance for level 56510 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Hadali Strike:
       - Description changed from 'You have a 36950 percent chance for level 41950 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Wake of Sacrifice:
       - Description changed from 'You have a 25936 percent chance for level 25936 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Painwave:
       - Description changed from 'You have a 2975 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Heart of Skyfire XVI:
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 3 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 3 percent for 2m (20 Ticks).'


Heart of Skyfire XVII:
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 5 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 5 percent for 2m (20 Ticks).'


Heart of Skyfire XVIII:
       - Slot 1 changed from 'Decrease Hate by 1% to 85%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 85 percent and increasing the damage of your critical direct damage spells by 10 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 95 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 10 percent for 2m (20 Ticks).'


Arcane Whisper V:
       - Slot 1 changed from 'Decrease Hate by 2000' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 1300 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 10000 per tick'
       - Duration changed from '13' to '4'
       - Hate Override changed from '0' to '-60000'


Calculated Insanity IV:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 90%' to 'Increase Chance to Critical Nuke by 45% and Increase Spell Mana Cost by 90%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 45%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 45 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 90 percent while increasing the chance these spells will deal critical damage by 45 percent.'


Calculated Insanity V:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 75%' to 'Increase Chance to Critical Nuke by 50% and Increase Spell Mana Cost by 87%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 50 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 87 percent while increasing the chance these spells will deal critical damage by 50 percent.'


Calculated Insanity VI:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 60%' to 'Increase Chance to Critical Nuke by 60% and Increase Spell Mana Cost by 84%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 60%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 60 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 84 percent while increasing the chance these spells will deal critical damage by 60 percent.'


Scent of Thule IV:
       - Spell Name changed from 'Color Shock V' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock Effect with 400% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '40' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Color Shock Stun V:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Doppelganger XIII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XIV:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XV:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Mind Over Matter XVI:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XVII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XVIII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Noctambulate XVI:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare IX'


Noctambulate XVII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare X'


Noctambulate XVIII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XI'


Exquisite Restoration V:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike VIII with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration VI:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike IX with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration VII:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike X with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Resonant Strike XVI:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 267 and lowers their attack rating by 116 points for 12s (2 Ticks).'


Resonant Strike XVII:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 274 and lowers their attack rating by 118 points for 12s (2 Ticks).'


Resonant Strike XVIII:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 281 and lowers their attack rating by 120 points for 12s (2 Ticks).'


Infusion of Thunder III:
       - Slot 1 changed from 'Add Proc: Infusion of Thunder Effect with 20% Rate Mod' to 'Add Proc: Infusion of Thunder Shock III with 20% Rate Mod'
       - Description changed from 'Grants a chance to inflict extra damage any time you makes a melee attack for 30s (5 Ticks).' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 85 percent and the minumum damage of your melee attacks by 80 points.'


Zan Fi's Whistle X:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 60 points, 2-handed blunt attacks by 135 points, flying kick attacks by 415 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle XI:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 65 points, 2-handed blunt attacks by 145 points, flying kick attacks by 510 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle XII:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 70 points, 2-handed blunt attacks by 155 points, flying kick attacks by 600 points and increases the damage you deal with all melee skills by 15 percent.'


Blood Pact Strike X:
       - Description changed from '' to 'Deals 850 damage to your opponent at the cost of your health.'


Blood Pact Strike XI:
       - Description changed from '' to 'Deals 950 damage to your opponent at the cost of your health.'


Blood Pact Strike XII:
       - Description changed from '' to 'Deals 1050 damage to your opponent at the cost of your health.'


Distracting Strike XXII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1400 points and then by 1 percent of their total hatred for you.'


Distracting Strike XXIII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1500 points and then by 1 percent of their total hatred for you.'


Distracting Strike XXIV:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1600 points and then by 1 percent of their total hatred for you.'


Corrosive Filth:
       - Description changed from 'You have a 26295 percent chance for level 26295 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Annihilation Pulse:
       - Description changed from 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Death and Decay:
       - Description changed from 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Purge:
       - Description changed from 'You have a 500000 percent chance for level 500000 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to ''


Illusion: Hadal Templar:
       - Slot 2 changed from 'Cast: Essence of Oseka' to ''


Harmonious Arrow II:
       - Slot 2 changed from 'Cast: Harmonious Arrow Trigger' to 'Cast: Harmonious Arrow Harmony II'


Companion's Improved Area Taunt I:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 1000'


Inquisitor's Judgment X:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike X with 800% Rate Mod'


Inquisitor's Judgment XI:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XI with 800% Rate Mod'


Inquisitor's Judgment XII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XII with 800% Rate Mod'


Gift of Life II:
       - Description changed from 'Channels divine power through your hands, curing your target for between 84001 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 84001 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Spirit of the Great Wolf XII:
       - Description changed from 'Decreases the cost of your offensive spells up to level 95, increases your fire resistance by 135, increases your mana regeneration by 90, and increases the chance for your spells to critical strike by 9 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 4 to 20 percent, increases your fire resistance by 135, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 9 percent.'


Spirit of the Great Wolf XI:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 4 to 20 percent, increases your cold resistance by 135, increases your mana regeneration by 85 and increases the chance that your heal spells with apply critically by 9 percent.'


Group Spirit of the Great Wolf VI:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 95 by 7 to 13 percent, increases your cold resistance by 100, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 6 percent.'


Group Spirit of the Great Wolf V:
       - Description changed from 'Decreases the cost of your offensive spells up to level 95, increases your fire resistance by 100, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 7 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 95 by 7 to 13 percent, increases your fire resistance by 100, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 7 percent.'


Thought Leech I:
       - Recourse changed from 'Thought Leech Recourse' to 'Thought Leech Recourse I'


Eldritch Rune XXXII:
       - Description changed from 'Grants a 40 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 40 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).'


Glyph Spray VIII:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).'


Glyph Spray IX:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).'


Glyph Spray X:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).'


Auspice of the Hunter XVI:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 25 percent, the chance for your damage over time spells to land critically by 25 percent, the chance for your heal spells to land critically by 25 percent, your melee accuracy by 190 percent, the chance for your melee attacks to land critically by 185 percent and your attack rating by 165 points.'


Auspice of the Hunter XVII:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 26 percent, the chance for your damage over time spells to land critically by 26 percent, the chance for your heal spells to land critically by 26 percent, your melee accuracy by 195 percent, the chance for your melee attacks to land critically by 190 percent and your attack rating by 165 points.'


Auspice of the Hunter XVIII:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 27 percent, the chance for your damage over time spells to land critically by 27 percent, the chance for your heal spells to land critically by 27 percent, your melee accuracy by 200 percent, the chance for your melee attacks to land critically by 195 percent and your attack rating by 165 points.'


Guardian of the Forest XXI:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXIII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Outrider's Accuracy IX:
       - Description changed from 'This activated ability provides you with a short duration boost to your ability to attack your foes.' to 'Increases your accuracy with all melee skills by 40 percent, the likelihood that your melee attacks will deal critical damage by 30 percent, the damage you deal with every melee strike by 130 points and your attack rating by 250 points.'


Spiritual Rebuke I:
       - Recourse changed from 'Spiritual Rebuke I Refraction Chance' to 'Spiritual Rebuke Refraction Chance I'


Malaise Decay I:
       - Casting Time changed from '0.5' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Resonant Kick XXV:
       - Spell Name changed from 'Hidden Communion of the Cheetah' to 'N/A - Removed'
       - Druid Level changed from '254' to '255'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Target changed from 'Caster Group' to 'Self'
       - Slot 1 changed from 'Invisibility (Fixed Duration)' to ''
       - Slot 6 changed from 'Increase Movement Speed by 115%' to ''
       - Group id changed from '32359' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '8' to '0'
       - AE Range changed from '50' to '0'
       - Land on Self Message changed from 'You feel the spirit of cheetah enter you.' to ''
       - Land on Other Message changed from ' is surrounded by a brief feline aura.' to ''
       - Wear Off Message changed from 'The spirit of cheetah fades.' to ''
       - Description changed from 'Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s (8 Ticks).' to ''


Focused Paragon of Spirit XIII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 260 mana instantly and 815 points of health and 311 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XIV:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 266 mana instantly and 850 points of health and 320 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XV:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 272 mana instantly and 885 points of health and 329 mana every 6 seconds for 36s (6 Ticks).'


Pact of the Wurine III:
       - Slot 1 changed from 'Cast: Pact of the Wurine Effect' to 'Cast: Pact of the Wurine Form'
       - Description changed from 'Allows you to transform yourself into a Werewolf and grants additional mana, hitpoints, runspeed and accuracy. Additional ranks increase the mana, hitpoints and mana regeneration from this effect.' to 'Allows you to transform into a Werewolf increasing your accuracy by 25 percent, movement speed by 105 percent, maximum mana by 900, maximum health by 900 and mana regeneration by 42 points.'


Funeral Pyre I:
       - Slot 6 changed from 'Cast: Inner Fire' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Cast: Inner Fire I'


Illusion: Girplan:
       - Slot 2 changed from 'Cast: Girplan Fortitude' to ''


Heroic Leap II:
       - Slot 6 changed from 'Cast: Soul Fire' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Cast: Soul Fire'


Heroic Leap III:
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Focused Celestial Regeneration XIII:
       - Description changed from 'Heals you for 7100 per tick for up to 18s (3 Ticks).' to 'Heals you for 7100 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XIV:
       - Description changed from 'Heals you for 8000 per tick for up to 18s (3 Ticks).' to 'Heals you for 8000 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XV:
       - Description changed from 'Heals you for 8900 per tick for up to 18s (3 Ticks).' to 'Heals you for 8900 every 6 seconds for 18s (3 Ticks).'


Convergence of Spirits XXII:
       - Description changed from 'Instantly increases health by 6510 and then by 4000 for up to 18s (3 Ticks).' to 'Heals 6510 health instantly and then 4000 health every 6 seconds, increases your damage shield by 190 and armor class by 590 points for 18s (3 Ticks).'


Convergence of Spirits XXIII:
       - Description changed from 'Instantly increases health by 6810 and then by 4100 for up to 18s (3 Ticks).' to 'Heals 6810 health instantly and then 4100 health every 6 seconds, increases your damage shield by 200 and armor class by 600 points for 18s (3 Ticks).'


Convergence of Spirits XXIV:
       - Description changed from 'Instantly increases health by 7110 and then by 4200 for up to 18s (3 Ticks).' to 'Heals 7110 health instantly and then 4200 health every 6 seconds, increases your damage shield by 210 and armor class by 610 points for 18s (3 Ticks).'


Nature's Guardian XIX:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 95 seconds.'


Nature's Guardian XX:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 100 seconds.'


Nature's Guardian XXI:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 105 seconds.'


Group Spirit of the Great Wolf VII:
       - Description changed from 'Decreases the cost of your offensive spells up to level 100, increases your fire resistance by 125, increases your mana regeneration by 50, and increases the chance for your spells to critical strike by 9 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 9 to 15 percent, increases your fire resistance by 125, increases your mana regeneration by 50 and increases the chance for your spells to strike for critical damage by 9 percent.'


Group Spirit of the Great Wolf VIII:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 9 to 15 percent, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8 percent.'


Spirit of the Great Wolf XIV:
       - Description changed from 'Decreases the cost of your offensive spells up to level 100, increases your fire resistance by 170, increases your mana regeneration by 90, and increases the chance for your spells to critical strike by 12 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 100 by 7 to 25 percent, increases your fire resistance by 170, increases your mana regeneration by 90 and increases the chance for your spells to strike for critical damage by 12 percent.'


Spirit of the Great Wolf XIII:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 100 by 7 to 25 percent, increases your cold resistance by 170, increases your mana regeneration by 90 and increases the chance that your heal spells with apply critically by 12 percent.'


Spirit of the Wood XXV:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 3750 health every 6 seconds, increases your damage shield by 190 and increases your armor class by 590 for 30s (5 Ticks).'


Spirit of the Wood XXVI:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 4250 health every 6 seconds, increases your damage shield by 200 and increases your armor class by 600 for 30s (5 Ticks).'


Spirit of the Wood XXVII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 4750 health every 6 seconds, increases your damage shield by 210 and increases your armor class by 610 for 30s (5 Ticks).'


Gift of Life III:
       - Description changed from 'Channels divine power through your hands, curing your target for between 99751 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 99751 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XXIV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 97126 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 97126 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XXV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 99751 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 99751 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Lay on Hands XXVI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 104896 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 104896 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Veil of Mindshadow XXIX:
       - Description changed from 'Grants a 52 percent chance to reflect incoming spells at their caster for 52 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 52 percent chance to reflect incoming spells at their caster for 52 percent of the spell's base power for 12s (2 Ticks).'


Veil of Mindshadow XXX:
       - Description changed from 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for 12s (2 Ticks).'


Rune of Banishment V:
       - Description changed from 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for 12s (2 Ticks).'


Rune of Banishment VI:
       - Description changed from 'Grants a 58 percent chance to reflect incoming spells at their caster for 58 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 58 percent chance to reflect incoming spells at their caster for 58 percent of the spell's base power for 12s (2 Ticks).'


Reactive Rune XI:
       - Description changed from 'Grants a 60 percent chance to reflect incoming spells at their caster for 60 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 60 percent chance to reflect incoming spells at their caster for 60 percent of the spell's base power for 12s (2 Ticks).'


Ancestral Aid XIX:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 915 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 220 and heals you for 915 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XX:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 950 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 230 and heals you for 950 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XXI:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 985 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 240 and heals you for 985 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Physical Guard XIX:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 48000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 48000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XX:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 51000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 51000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXI:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 54000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 54000, for up to 2m (20 Ticks).'


Malaise Decay II:
       - Casting Time changed from '0.5' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Reactive Rune XII:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XVI (30% Chance)' to 'Cast on Spell Use: Arcomancy Effect XIX (30% Chance)'


Reactive Rune XIII:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XVII (30% Chance)' to 'Cast on Spell Use: Arcomancy Effect XX (30% Chance)'


Reactive Rune XI (Melee Shield):
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XVIII (30% Chance)' to 'Cast on Spell Use: Arcomancy Effect XXI (30% Chance)'


Illusion: Izon:
       - Slot 3 changed from 'Cast: Essence of the Izon' to ''


Illusion: Rallosian Goblin:
       - Slot 2 changed from 'Cast: Rallosian Goblin Fortitude' to ''


Illusion: Lightning Warrior:
       - Slot 3 changed from 'Cast: Lightning Warrior Power' to ''


Illusion: Undead Gnoll:
       - Slot 2 changed from 'Cast: Undead Gnoll's Fortitude' to ''


Illusion: Dark Bellikos:
       - Slot 2 changed from 'Cast: Dark Bellikos Enhancement' to ''


Illusion: Regal Vampire Male:
       - Slot 3 changed from 'Cast: Vampiric Strength' to ''


Illusion: Regal Vampire Female:
       - Slot 3 changed from 'Cast: Vampiric Strength' to ''


Illusion: Runic Tattoo Nihil Female:
       - Slot 2 changed from 'Cast: Nihil Skill' to ''


Illusion: Runic Tattoo Nihil Male:
       - Slot 2 changed from 'Cast: Nihil Skill' to ''


Illusion: Phantom Froglok:
       - Slot 2 changed from 'Cast: Froglok Phantom Power' to 'Cast: Illusion Benefit Levitation'


Illusion: Satyr Piper:
       - Slot 2 changed from 'Cast: Satyr's Song' to ''


Illusion: Forest Fairy:
       - Slot 2 changed from 'Cast: Fairy's Spell' to 'Cast: Illusion Benefit Levitation'


Illusion: Polar Bear:
       - Slot 2 changed from 'Cast: Bear Powers' to ''


Illusion: Bixie Soldier:
       - Slot 2 changed from 'Cast: Bixie Defense' to 'Cast: Illusion Benefit Levitation'


Heart of Skyfire XX:
       - Slot 1 changed from 'Decrease Hate by 1% to 95%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 17 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 17 percent for 2m (20 Ticks).'


Heart of Skyfire XXI:
       - Slot 1 changed from 'Decrease Hate by 1% to 95%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 20 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 20 percent for 2m (20 Ticks).'


Heart of Skyfire XXII:
       - Slot 1 changed from 'Decrease Hate by 1% to 95%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 26 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 100 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 26 percent for 2m (20 Ticks).'


Resonant Kick XXVII:
       - Spell Name changed from 'Color Shock VI' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock Effect with 600% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '40' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''


Color Shock Stun VI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Doppelganger XVI:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XVII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XVIII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Mind Over Matter XIX:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XX:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Mind Over Matter XXI:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Noctambulate XIX:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XII'


Noctambulate XX:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XIII'


Noctambulate XXI:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XIV'


Calculated Insanity VII:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 50%' to 'Increase Chance to Critical Nuke by 65% and Increase Spell Mana Cost by 81%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 65%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 65 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 81 percent while increasing the chance these spells will deal critical damage by 65 percent.'


Calculated Insanity VIII:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 40%' to 'Increase Chance to Critical Nuke by 70% and Increase Spell Mana Cost by 78%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 70%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 70 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 78 percent while increasing the chance these spells will deal critical damage by 70 percent.'


Calculated Insanity IX:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 30%' to 'Increase Chance to Critical Nuke by 80% and Increase Spell Mana Cost by 75%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 80%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 80 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 75 percent while increasing the chance these spells will deal critical damage by 80 percent.'


Illusion: Blood Red Bellikos:
       - Slot 2 changed from 'Cast: Bellikos Rage' to ''


Illusion: Robed Scrykin:
       - Slot 2 changed from 'Cast: Scrykin Ward' to ''


Illusion: Gelatinous Cube:
       - Slot 2 changed from 'Cast: Protective Barrier' to ''


Reproval:
       - Group id changed from '0' to '34317'


Reproval II:
       - Group id changed from '0' to '34317'


Reproval III:
       - Group id changed from '0' to '34317'


Concussive Salvo:
       - Recourse changed from 'Concussive Salvo Recourse' to 'Concussive Salvo Recourse I'


Concussive Salvo Recourse I:
       - Spell Name changed from 'Concussive Salvo Recourse' to 'Concussive Salvo Recourse I'


Flames of Power III:
       - Slot 2 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Flames of Weakness III:
       - Slot 2 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Fury of the Gods XXXI:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXXII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XXXIII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XL:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XLI:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XLII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Thought Leech II:
       - Recourse changed from 'Thought Leech Recourse' to 'Thought Leech Recourse II'


Bladed Song VII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 172 damage every time they attack.'


Bladed Song VIII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 187 damage every time they attack.'


Bladed Song IX:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 202 damage every time they attack.'


Vainglorious Shout IV:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 555 and 1000 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 100. The bellow also reduces your targets' resistance to fire, cold and magic spells by 100 points for up to 18s (3 Ticks).'


Cacophony XXII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 2750 damage instantly and 3300 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XXIII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 3000 damage instantly and 3600 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XXIV:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 3250 damage instantly and 4000 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Dance of Blades XIX:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XIV with 600% Rate Mod'


Dance of Blades XX:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XV with 600% Rate Mod'


Dance of Blades XXI:
       - Slot 3 changed from 'Add Proc: Bladewhirl with 600% Rate Mod' to 'Add Proc: Bladewhirl XVI with 600% Rate Mod'


Boastful Bellow XXXIII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 147 and 285 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 97. The bellow also reduces your targets' resistance to fire, cold and magic spells by 20 points for up to 18s (3 Ticks).'


Boastful Bellow XXXIV:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 152 and 295 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 99. The bellow also reduces your targets' resistance to fire, cold and magic spells by 20 points for up to 18s (3 Ticks).'


Boastful Bellow XXXV:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 160 and 310 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 101. The bellow also reduces your targets' resistance to fire, cold and magic spells by 20 points for up to 18s (3 Ticks).'


Shield of Notes XXII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 60000 points of damage and from melee attacks by 48 percent up to 60000 points of damage.'


Shield of Notes XXIII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 70000 points of damage and from melee attacks by 48 percent up to 70000 points of damage.'


Shield of Notes XXIV:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 48 percent up to 80000 points of damage and from melee attacks by 48 percent up to 80000 points of damage.'


Outrider's Accuracy XIII:
       - Description changed from 'This activated ability provides you with a short duration boost to your ability to attack your foes.' to 'Increases your accuracy with all melee skills by 50 percent, the likelihood that your melee attacks will deal critical damage by 40 percent, the damage you deal with every melee strike by 140 points and your attack rating by 250 points.'


Frenzy of Spirit IV:
       - Description changed from 'Increases your melee speed and attack power for up to 54s (9 Ticks).' to 'Increases your melee speed to 200 percent and attack power by 425 points for 54s (9 Ticks).'


Frenzy of Spirit V:
       - Description changed from 'Increases your melee speed and attack power for up to 60s (10 Ticks).' to 'Increases your melee speed to 200 percent and attack power by 450 points for 60s (10 Ticks).'


Bestial Alignment VI:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Bestial Alignment VII:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Warder's Gift VII:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence VII'


Warder's Gift VIII:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence VIII'


Warder's Gift IX:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence IX'


Focused Paragon of Spirit XVI:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 290 mana instantly and 990 points of health and 356 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XVII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 298 mana instantly and 1035 points of health and 367 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XVIII:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 307 mana instantly and 1100 points of health and 388 mana every 6 seconds for 36s (6 Ticks).'


Exquisite Restoration VIII:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XI with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration IX:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XII with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Exquisite Restoration X:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XIII with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Resonant Strike XIX:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 287 and lowers their attack rating by 122 points for 12s (2 Ticks).'


Resonant Strike XX:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 294 and lowers their attack rating by 124 points for 12s (2 Ticks).'


Resonant Strike XXI:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 301 and lowers their attack rating by 126 points for 12s (2 Ticks).'


Zan Fi's Whistle XIII:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 75 points, 2-handed blunt attacks by 165 points, flying kick attacks by 690 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle XIV:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 80 points, 2-handed blunt attacks by 175 points, flying kick attacks by 775 points and increases the damage you deal with all melee skills by 15 percent.'


Zan Fi's Whistle XV:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 85 points, 2-handed blunt attacks by 185 points, flying kick attacks by 860 points and increases the damage you deal with all melee skills by 15 percent.'


Blood Pact Strike XIII:
       - Description changed from '' to 'Deals 1150 damage to your opponent at the cost of your health.'


Blood Pact Strike XIV:
       - Description changed from '' to 'Deals 1250 damage to your opponent at the cost of your health.'


Blood Pact Strike XV:
       - Description changed from '' to 'Deals 1350 damage to your opponent at the cost of your health.'


Reckless Abandon VII:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1700 points and then by 1 percent of their total hatred for you.'


Quick Time IX:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1800 points and then by 1 percent of their total hatred for you.'


Fierce Eye VI:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 1900 points and then by 1 percent of their total hatred for you.'


Hand of Piety XXVIII:
       - Description changed from 'Instantly heals your group for 26500, and the every tick for 8500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 26500 then continues to heal them for 8500 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXIX:
       - Description changed from 'Instantly heals your group for 30600, and the every tick for 9750 for up to 18s (3 Ticks).' to 'Instantly heals your group for 30600 then continues to heal them for 9750 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXX:
       - Description changed from 'Instantly heals your group for 34700, and the every tick for 11000 for up to 18s (3 Ticks).' to 'Instantly heals your group for 34700 then continues to heal them for 11000 health every 6 seconds for 18s (3 Ticks).'


Inquisitor's Judgment XIII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XIII with 800% Rate Mod'


Inquisitor's Judgment XIV:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XIV with 800% Rate Mod'


Inquisitor's Judgment XV:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XV with 800% Rate Mod'


Deathstrike:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Illusion: Aqua Goblin:
       - Slot 2 changed from 'Cast: Essence of Farfathom' to ''


Illusion: Siren Sorceress:
       - Slot 2 changed from 'Cast: Siren Spellshield' to ''


Illusion: Centaur Warrior:
       - Slot 2 changed from 'Cast: Centaur Armor' to ''


Illusion: Flood Telmira:
       - Slot 2 changed from 'Cast: Downpour of the Flood Telmira' to 'Cast: Illusion Benefit Levitation'


Illusion: Swinetor Necromancer:
       - Slot 2 changed from 'Cast: Swinetor Filth Shield' to ''


Illusion: Armored Shiliskin:
       - Slot 2 changed from 'Cast: Shiliskin Defense' to ''


Illusion: Shadow Nekhon:
       - Slot 2 changed from 'Cast: Protective Barrier' to ''


Illusion: Silver Gnomework:
       - Slot 11 changed from 'Increase AC by 15' to ''


Fire Elemental Form:
       - Group id changed from '2795' to '37980'


Water Elemental Form:
       - Group id changed from '2798' to '37981'


Earth Elemental Form:
       - Group id changed from '2792' to '37982'


Air Elemental Form:
       - Group id changed from '2789' to '37983'


Group Armor of the Inquisitor I:
       - Description changed from 'Armor of the Inquisitor grants the paladin an improvement to his armor class and increases the benefit he gains from healing spells that land on him. Additional ranks of the ability increase the effects and the duration of the ethereal armor.' to 'Increases the benefit of incoming healing spells by 54 percent and improves your armor class by 1150 points.'


Group Armor of the Inquisitor II:
       - Description changed from 'Armor of the Inquisitor grants the paladin an improvement to his armor class and increases the benefit he gains from healing spells that land on him. Additional ranks of the ability increase the effects and the duration of the ethereal armor.' to 'Increases the benefit of incoming healing spells by 56 percent and improves your armor class by 1300 points.'


Group Armor of the Inquisitor III:
       - Description changed from 'Armor of the Inquisitor grants the paladin an improvement to his armor class and increases the benefit he gains from healing spells that land on him. Additional ranks of the ability increase the effects and the duration of the ethereal armor.' to 'Increases the benefit of incoming healing spells by 58 percent and improves your armor class by 1450 points.'


Vicious Bite of Chaos IV:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse IV'


Gift of the Quick Spear I:
       - Spell Name changed from 'Gift of the Quick Spear' to 'Gift of the Quick Spear I'
       - Slot 1 changed from 'Cast on Spell Use: Quick Spear (10000% Chance)' to 'Increase Chance to Twincast by 100%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Spells: Gorgon Spear'
       - Slot 3 changed from 'Limit Min Level: 85' to 'Limit Spells: Spear of Sholoth'
       - Slot 4 changed from 'Limit Max Duration: Instant Spells Only' to 'Limit Spells: Spear of Grelleth'
       - Slot 5 changed from 'Limit Min Mana Cost: 10' to 'Limit Spells: Spear of Vizat'
       - Slot 6 changed from 'Limit Spells: Exclude Gorgon Spear' to 'Limit Effect: Exclude Twincast Marker'
       - Slot 7 changed from 'Limit Spells: Exclude Spear of Sholoth' to 'Reduce Timer by 16s'
       - Slot 8 changed from 'Limit Spells: Exclude Spear of Grelleth' to 'Limit Spells: Gorgon Spear'
       - Slot 9 changed from 'Cast: Quick Spear Effect' to 'Limit Spells: Spear of Sholoth'
       - Slot 10 changed from 'Limit Spells: Exclude Spear of Vizat' to 'Limit Spells: Spear of Grelleth'
       - Slot 11 changed from '' to 'Limit Spells: Spear of Vizat'
       - Land on Self Message changed from 'You receive a magical blessing.' to 'You have been granted a gift of magical spears!'
       - Wear Off Message changed from 'Your magical blessing fades away..' to 'Your gift of magical spears fades.'
       - Description changed from 'Allows any direct damage spell level 85 or greater to cause your next Spear line of spells to twincast for up to 3m (30 Ticks). Note: Your spear will not trigger this proc.' to 'Allows your Gorgon Spear, Spear of Sholoth, Spear of Grelleth and Spear of Vizat spells to be twincast 100 percent of the time and reduces the time required between uses of these spells by 16 seconds for 3m (30 Ticks).'


Resonant Strike XXII:
       - Spell Name changed from 'Quick Spear Twincast' to 'N/A - Removed'
       - Shadow Knight Level changed from '254' to '255'
       - Slot 1 changed from 'Increase Chance to Twincast by 100%' to ''
       - Slot 2 changed from 'Limit Spells: Gorgon Spear' to ''
       - Slot 3 changed from 'Limit Spells: Spear of Sholoth' to ''
       - Slot 4 changed from 'Limit Spells: Spear of Grelleth' to ''
       - Slot 5 changed from 'Limit Spells: Spear of Vizat' to ''
       - Slot 6 changed from 'Limit Effect: Exclude Twincast Marker' to ''
       - Group id changed from '38017' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Max Hits changed from '1' to '0'
       - Max Hits Type changed from 'Matching Spells' to 'None'
       - Duration changed from '3' to '0'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from 'You have been granted a gift of magical spears!' to ''
       - Wear Off Message changed from 'Your gift of magical spears fades.' to ''
       - Song Window changed from 'Song Window' to 'Buff Window'


Protection of the Spirit Wolf XIX:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 42 percent of incoming melee up to 82000 points as well as 42 percent of incoming direct spell damage up to 82000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XX:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 44 percent of incoming melee up to 102000 points as well as 44 percent of incoming direct spell damage up to 102000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXI:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 180 and protect you from 46 percent of incoming melee up to 122000 points as well as 46 percent of incoming direct spell damage up to 122000 points for 60s (10 Ticks).'


Harmonious Arrow III:
       - Slot 2 changed from 'Cast: Harmonious Arrow Trigger' to 'Cast: Harmonious Arrow Harmony III'


Improved Twincast VIII:
       - Description changed from 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 50 percent chance to reflect incoming spells at their caster for 50 percent of the spell's base power for 12s (2 Ticks).'


Battle Frenzy XVII:
       - Description changed from 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 54 percent chance to reflect incoming spells at their caster for 54 percent of the spell's base power for 12s (2 Ticks).'


Battle Frenzy XVIII:
       - Description changed from 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for up to 12s (2 Ticks).' to 'Grants a 56 percent chance to reflect incoming spells at their caster for 56 percent of the spell's base power for 12s (2 Ticks).'


Wrath of the Wild XIV:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 8500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XV:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 11500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XVI:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 14500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Playing Possum III:
       - Description changed from '' to 'You feign death with a 95 percent chance of fooling your enemies.'


Two-Finger Wasp Touch II:
       - Description changed from 'Increases incoming damage from Tiger Claw by up to 40 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 40 percent for up to 60s (10 Ticks).'


Two-Finger Wasp Touch III:
       - Description changed from 'Increases incoming damage from Tiger Claw by up to 65 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 65 percent for up to 60s (10 Ticks).'


Twisted Shank XV:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take more damage from poisons for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 1 and 5 percent more damage from poison spells for up to 30s (5 Ticks).'


Lower Element I:
       - Slot 3 changed from 'Decrease Cold Resist by 12' to ''
       - Slot 9 changed from '' to 'Decrease Cold Resist by 12'


Dimensional Shield IV:
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Add Defensive Proc: Dimensional Rip with 10000% Rate Mod' to 'Add Defensive Proc: Dimensional Jolt II with 10000% Rate Mod'
       - Description changed from '' to 'Allows you to teleport a short distance away and reduce the hatred of your attackers when you are struck by melee combat up to 5 times or for 2m (20 Ticks).'


Nature's Fury V:
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Description changed from '' to 'You step through space and appear up to 25 feet away in any direction. This step reduces the hatred that all creatures have for you by 8400 points.'


Arcane Destruction I:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 30%' to 'Increase Chance to Critical Nuke by 40% and Increase Spell Mana Cost by 25%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 40%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '16' to '24'
       - Description changed from 'Increases crit chance by up to 40 percent for your next 16 spells by increasing mana cost by 30 percent, while protecting you from up to 200000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 25 percent while increasing the chance these spells will deal critical damage by 40 percent while protecting you from up to 200000 incoming spell and melee damage.'


Group Spirit of the Great Wolf XV:
       - Spell Name changed from 'Quick Spear Hastening' to 'N/A - Removed'
       - Shadow Knight Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Reduce Timer by 16s' to ''
       - Slot 2 changed from 'Limit Spells: Gorgon Spear' to ''
       - Slot 3 changed from 'Limit Spells: Spear of Sholoth' to ''
       - Slot 4 changed from 'Limit Spells: Spear of Grelleth' to ''
       - Slot 5 changed from 'Limit Spells: Spear of Vizat' to ''
       - Group id changed from '38182' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '30' to '0'
       - Interruptable changed from 'No' to 'Yes'
       - Song Window changed from 'Song Window' to 'Buff Window'


Thought Leech III:
       - Spell Name changed from 'Soul Touch' to 'Thought Leech III'
       - Target changed from 'Single' to 'Lifetap'
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Detrimental - Resist: Disease -1000'
       - Slot 1 changed from 'Decrease Current Hit Points by 92401' to 'Decrease Current Hit Points by 16381'
       - Slot 2 changed from 'Return 10% of Damage as Endurance' to 'Return 160.3% of Damage as Mana'
       - Slot 3 changed from '' to 'Decrease Current Hit Points by 92401'
       - Slot 4 changed from '' to 'Return 10% of Damage as Endurance'
       - Group id changed from '38187' to '32301'
       - Spell Range changed from '100' to '50'
       - Spell Icon changed from '' to ''
       - Hate Override changed from '7617' to '0'
       - Cast by You Message changed from 'Your hands glow with horrifying power.' to ''
       - Cast by Other Message changed from ''s hands glow with horrifying power.' to ''
       - Land on Self Message changed from 'Your soul contorts in the grip of death.' to 'Your life force drains away.'
       - Land on Other Message changed from ' contorts in the grip of death.' to ' staggers.'
       - Wear Off Message changed from 'The agony ends.' to ''
       - Description changed from '' to 'Drains the mind and spirit of your target, striking them for 16381 and 1603 damage and returns a portion of each strike as mana and endurance.'
       - Crit Chance Cap changed from '0' to '-1'


Calculated Insanity XVII:
       - Spell Name changed from 'Cascade of Decay I' to 'N/A - Removed'
       - Necromancer Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot I (Base 10% Chance) Variable chance to proc: Spell Cast Time 2s=2.5% 3s=3.34% 4s=5% 5s=6.68%' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Min Duration: 24s' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '38197' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '900' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to ''
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 0s (0 Ticks).'


Thaumaturge's Focus XVII:
       - Spell Name changed from 'Cascade of Decay II' to 'N/A - Removed'
       - Necromancer Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot II (Base 12.5% Chance) Variable chance to proc: Spell Cast Time 2s=3.125% 3s=4.175% 4s=6.25% 5s=8.35%' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Min Duration: 24s' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '38197' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '900' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to ''
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to ''


Thaumaturge's Focus XVIII:
       - Spell Name changed from 'Cascade of Decay III' to 'N/A - Removed'
       - Necromancer Level changed from '254' to '255'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot III (Base 15% Chance) Variable chance to proc: Spell Cast Time 2s=3.75% 3s=5.01% 4s=7.5% 5s=10.02%' to ''
       - Slot 2 changed from 'Limit Type: Detrimental' to ''
       - Slot 3 changed from 'Limit Min Duration: 24s' to ''
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Group id changed from '38197' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '900' to '0'
       - Land on Self Message changed from 'You feel empowered.' to ''
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to ''
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to ''


Call of Challenge Snare I:
       - Spell Type changed from 'Detrimental - Resist: Physical ' to 'Detrimental - Resist: Physical -950'


Inquisitor's Judgment XVI:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XVI with 800% Rate Mod'


Inquisitor's Judgment XVII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XVII with 800% Rate Mod'


Inquisitor's Judgment XVIII:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XVIII with 800% Rate Mod'


Lay on Hands XXVII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 126505 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 126505 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Thought Leech IV:
       - Spell Name changed from 'Thought Leech III' to 'Thought Leech IV'
       - Slot 3 changed from '' to 'Decrease Current Hit Points by 92401'
       - Slot 4 changed from '' to 'Return 10% of Damage as Endurance'
       - Description changed from '' to 'Drains the mind and spirit of your target, striking them for 16381 and 2000 damage and returns a portion of each strike as mana and endurance.'


Vicious Bite of Chaos V:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse V'


Auspice of the Hunter XIX:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 28 percent, the chance for your damage over time spells to land critically by 28 percent, the chance for your heal spells to land critically by 28 percent, your melee accuracy by 205 percent, the chance for your melee attacks to land critically by 200 percent and your attack rating by 165 points.'


Auspice of the Hunter XX:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 29 percent, the chance for your damage over time spells to land critically by 29 percent, the chance for your heal spells to land critically by 29 percent, your melee accuracy by 210 percent, the chance for your melee attacks to land critically by 205 percent and your attack rating by 165 points.'


Auspice of the Hunter XXI:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 30 percent, the chance for your damage over time spells to land critically by 30 percent, the chance for your heal spells to land critically by 30 percent, your melee accuracy by 215 percent, the chance for your melee attacks to land critically by 210 percent and your attack rating by 165 points.'


Guardian of the Forest XXIV:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXV:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXVI:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Ferocious Kick I:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 9620' to 'Decrease Current Hit Points by 3750'
       - Slot 2 changed from '5% Chance To Also Cast Fury of the Forest' to '2% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 3750 damage and has a 2 percent chance to trigger Fury of the Forest.'


Ferocious Kick II:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 11340' to 'Decrease Current Hit Points by 4500'
       - Slot 2 changed from '8% Chance To Also Cast Fury of the Forest' to '3% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 4500 damage and has a 3 percent chance to trigger Fury of the Forest.'


Ferocious Kick III:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 13060' to 'Decrease Current Hit Points by 5100'
       - Slot 2 changed from '11% Chance To Also Cast Fury of the Forest' to '4% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 5100 damage and has a 4 percent chance to trigger Fury of the Forest.'


Wind of Malaise II:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -200' to 'Detrimental - Resist: Unresistable -220'
       - Max Targets changed from '5' to '6'


Wind of Malaise III:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -200' to 'Detrimental - Resist: Unresistable -240'
       - Max Targets changed from '5' to '7'


Second Wind Ward I:
       - Slot 1 changed from 'Cast Second Wind when condition is met: Hit Points Below 20 Percent' to 'Cast Second Wind I when condition is met: Hit Points Below 20 Percent'


Second Wind Ward II:
       - Slot 1 changed from 'Cast Second Wind when condition is met: Hit Points Below 20 Percent' to 'Cast Second Wind II when condition is met: Hit Points Below 20 Percent'


Second Wind Ward III:
       - Slot 1 changed from 'Cast Second Wind when condition is met: Hit Points Below 20 Percent' to 'Cast Second Wind III when condition is met: Hit Points Below 20 Percent'


Elemental Form XIII:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Flames (5% Chance)' to 'Cast on Spell Use: Elemental Flames I (5% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Fire Elemental Form'


Elemental Form XIV:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Flames (8% Chance)' to 'Cast on Spell Use: Elemental Flames I (8% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Fire Elemental Form'


Elemental Form XV:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Flames (12% Chance)' to 'Cast on Spell Use: Elemental Flames I (12% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Fire Elemental Form'


Elemental Flames I:
       - Spell Name changed from 'Elemental Flames' to 'Elemental Flames I'
       - Slot 2 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Elemental Form XVII:
       - Slot 1 changed from 'Cast: Elemental Form' to 'Cast: Water Elemental Form'
       - Description changed from 'While in this form, you will benefit from increased mana regeneration.' to 'While in this form, you will benefit from 30 points of increased mana regeneration.'


Elemental Form XVIII:
       - Slot 1 changed from 'Cast: Elemental Form' to 'Cast: Water Elemental Form'
       - Description changed from 'While in this form, you will benefit from increased mana regeneration.' to 'While in this form, you will benefit from 36 points of increased mana regeneration.'


Elemental Form XIX:
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Earth Elemental Form'


Elemental Form XX:
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Earth Elemental Form'


Elemental Form XXI:
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Earth Elemental Form'


Elemental Form XXII:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Air (5% Chance)' to 'Cast on Spell Use: Elemental Air I (5% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Air Elemental Form'


Elemental Form XXIII:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Air (8% Chance)' to 'Cast on Spell Use: Elemental Air I (8% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Air Elemental Form'


Elemental Form XXIV:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Air (12% Chance)' to 'Cast on Spell Use: Elemental Air I (12% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Air Elemental Form'


Illusion: Fallen Knight:
       - Slot 2 changed from 'Cast: Undead Knight Strength' to ''


Illusion: Dark Elf Pirate Female:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Dark Elf Pirate Male:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Human Pirate Male:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Human Pirate Female:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Erudite Pirate Female:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Erudite Pirate Male:
       - Slot 2 changed from 'Cast: Pirate Toughness' to ''


Illusion: Fallen Soldier:
       - Slot 2 changed from 'Cast: Vampiric Strength' to ''


Illusion: Junkyard Gnomework:
       - Slot 2 changed from 'Cast: Gnomework Armor' to ''


Illusion: Twisted Gnomework:
       - Slot 2 changed from 'Cast: Gnomework Armor' to ''


Illusion: Dark Minotaur:
       - Slot 2 changed from 'Cast: Minotaur Endurance' to ''


Chromatic Haze I:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Chromatic Haze II:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Chromatic Haze III:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Tashan's Lingering Cry I:
       - Spell Name changed from 'Ethereal Manipulation' to 'Ethereal Manipulation I'


Tashan's Lingering Cry II:
       - Spell Name changed from 'Ethereal Manipulation' to 'Ethereal Manipulation II'


Tashan's Lingering Cry III:
       - Spell Name changed from 'Ethereal Manipulation' to 'Ethereal Manipulation III'
       - Description changed from '' to 'Increases the damage dealt by the wizard Ethereal line of spells by 1 to 12 percent for 14m (140 Ticks).'


Illusion: Warped Chetari:
       - Slot 2 changed from 'Cast: Chetari Hide' to ''


Squash Dat Bug:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 100'


Raging Anger:
       - Land on Other Message changed from 'is struck by burning rage.' to ' is struck by burning rage.'


No Time to Bleed Effect:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


No Time to Bleed Effect II:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


No Time to Bleed Effect III:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Necromantic Curse:
       - Land on Other Message changed from 's life is drained away.' to ''s life is drained away.'


Spite:
       - Slot 2 changed from 'Decrease Current Mana by 15000 per tick' to 'Decrease Current Mana by 10000 per tick'


Use Ability:
       - Spell Icon changed from '' to ''


Wing Slash:
       - Slot 2 changed from 'Decrease Current Hit Points by 79222 per tick' to 'Decrease Current Hit Points by 79222'
       - Slot 3 changed from 'Decrease Current Mana by 45090 per tick' to 'Decrease Current Mana by 45090'
       - Duration changed from '2' to '0'


Ancestral Aid XXII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1020 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 250 and heals you for 1020 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XXIII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1055 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 260 and heals you for 1055 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XXIV:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1090 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 270 and heals you for 1090 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Physical Guard XXII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 57000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 57000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXIII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 60000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 60000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXIV:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 63000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 63000, for up to 2m (20 Ticks).'


Malaise Decay III:
       - Casting Time changed from '0.5' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Purified Spirits II:
       - Description changed from '' to 'Cures you of 42 poison, disease and curse counters and has a 95 percent chance to remove one detrimental spell effect.'


Ancestral Guardian Spirit VII:
       - Slot 1 changed from 'Cast Spirit Renewal VI when condition is met: Hit Points Below 50 Percent' to 'Cast Spirit Renewal VII when condition is met: Hit Points Below 50 Percent'


Wrath of the Wild XVII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 17500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XVIII:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 20500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Wrath of the Wild XIX:
       - Description changed from 'Developed by the denizens of Tranquility as a deterrent to potential attackers, this ability will shield you with a single-hit, large damage barrier of thorns. Additional ranks of this ability increase the amount of damage that is inflicted. You may tra' to 'Damages an attacker that strikes you for 23500 and has a chance to curse them with Diminshing Blows, which lowers their attack rating for 2 minutes.'


Nature's Guardian XXII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 110 seconds.'


Nature's Guardian XXIII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 115 seconds.'


Nature's Guardian XXIV:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 120 seconds.'


Resonant Strike XXV:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 308 and lowers their attack rating by 130 points for 12s (2 Ticks).'


Resonant Strike XXVI:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 315 and lowers their attack rating by 134 points for 12s (2 Ticks).'


Resonant Strike XXVII:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 322 and lowers their attack rating by 138 points for 12s (2 Ticks).'


Shauri's Sonorous Clouding II:
       - Slot 2 changed from 'Levitate' to ''
       - Recourse id changed from '0' to '48823'
       - Recourse changed from '' to 'Shauri's Levitation'
       - Description changed from 'Grants you invisibility, as well as levitation.' to 'Grants you invisibility and triggers Shauri's Levitation for 10m (100 Ticks).'


Bladed Song X:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 217 damage every time they attack.'


Bladed Song XI:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 235 damage every time they attack.'


Bladed Song XII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 253 damage every time they attack.'


Communion of Blood II:
       - Description changed from 'Reduces your health by 20000 in exchange for 10017 endurace.' to 'Consumes 20000 health and restores 10017 endurance.'


Blood Pact Strike XVI:
       - Description changed from '' to 'Deals 1500 damage to your opponent at the cost of your health.'


Blood Pact Strike XVII:
       - Description changed from '' to 'Deals 1650 damage to your opponent at the cost of your health.'


Blood Pact Strike XVIII:
       - Description changed from '' to 'Deals 1800 damage to your opponent at the cost of your health.'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury V with 110% Rate Mod'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury VI with 110% Rate Mod'


N/A - Blinding Fury:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury VII with 110% Rate Mod'


Concussion III:
       - Spell Name changed from 'Cascade of Decay IV' to 'Lesser Concussive Flame'
       - Necromancer Level changed from '254' to '255'
       - Wizard Level changed from '255' to '254'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot IV (Base 16% Chance) Variable chance to proc: Spell Cast Time 2s=4% 3s=5.344% 4s=8% 5s=10.688%' to 'Decrease Hate by 1% to 85%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 200 (lose 10% per level)'
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Effect: Current Hit Points'
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to 'Limit Combat Skills: Exclude '
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to 'Limit Resist: Fire'
       - Group id changed from '38197' to '40913'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Matching Spells'
       - Duration changed from '900' to '8'
       - Land on Self Message changed from 'You feel empowered.' to 'You gain concussive flames!'
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to 'The concussive flames leave you.'
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to 'Reduces the hate generated by your next three fire-based spells by 85 percent.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Concussion IV:
       - Spell Name changed from 'Cascade of Decay V' to 'Lesser Concussive Chill'
       - Necromancer Level changed from '254' to '255'
       - Wizard Level changed from '255' to '254'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot V (Base 17% Chance) Variable chance to proc: Spell Cast Time 2s=4.25% 3s=5.678% 4s=8.5% 5s=11.356%' to 'Decrease Hate by 1% to 85%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 200 (lose 10% per level)'
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Effect: Current Hit Points'
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to 'Limit Combat Skills: Exclude '
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to 'Limit Resist: Cold'
       - Group id changed from '38197' to '40914'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Matching Spells'
       - Duration changed from '900' to '8'
       - Land on Self Message changed from 'You feel empowered.' to 'You gain concussive chill!'
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to 'The concussive chill leaves you.'
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to 'Reduces the hate generated by your next three ice-based spells by 85 percent.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Concussion V:
       - Spell Name changed from 'Cascade of Decay VI' to 'Lesser Concussive Magic'
       - Necromancer Level changed from '254' to '255'
       - Wizard Level changed from '255' to '254'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Cast on Spell Use: Cascade of Decay Rot VI (Base 18% Chance) Variable chance to proc: Spell Cast Time 2s=4.5% 3s=6.012% 4s=9% 5s=12.024%' to 'Decrease Hate by 1% to 85%'
       - Slot 2 changed from 'Limit Type: Detrimental' to 'Limit Max Level: 200 (lose 10% per level)'
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Effect: Current Hit Points'
       - Slot 4 changed from 'Limit Min Mana Cost: 10' to 'Limit Combat Skills: Exclude '
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to 'Limit Resist: Magic'
       - Group id changed from '38197' to '40915'
       - Spell Icon changed from '' to ''
       - Max Hits changed from '0' to '3'
       - Max Hits Type changed from 'None' to 'Matching Spells'
       - Duration changed from '900' to '8'
       - Land on Self Message changed from 'You feel empowered.' to 'You gain concussive magic!'
       - Land on Other Message changed from ' is empowered.' to ''
       - Wear Off Message changed from 'Your empowerment fades away.' to 'The concussive magic leaves you.'
       - Description changed from 'Gives a chance to proc an additional damage effect when casting Damage Over Time spells with a duration of longer than 4 ticks, for up to 1h 30m (900 Ticks).' to 'Reduces the hate generated by your next three magic-based spells by 85 percent.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Arcane Whisper VI:
       - Slot 1 changed from 'Decrease Hate by 2500' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 1600 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 12500 per tick'
       - Duration changed from '13' to '4'
       - Hate Override changed from '0' to '-80000'


Wind of Malaise IV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -200' to 'Detrimental - Resist: Unresistable -260'
       - Max Targets changed from '5' to '8'


Calculated Insanity X:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 20%' to 'Increase Chance to Critical Nuke by 85% and Increase Spell Mana Cost by 72%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 85%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 85 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 72 percent while increasing the chance these spells will deal critical damage by 85 percent.'


Calculated Insanity XI:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 15%' to 'Increase Chance to Critical Nuke by 90% and Increase Spell Mana Cost by 69%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 90%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 90 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 69 percent while increasing the chance these spells will deal critical damage by 90 percent.'


Calculated Insanity XII:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 10%' to 'Increase Chance to Critical Nuke by 95% and Increase Spell Mana Cost by 66%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 95 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 66 percent while increasing the chance these spells will deal critical damage by 95 percent.'


Mind Over Matter XXII:
       - Max Hits Type changed from 'UNKNOWN MAX HIT TYPE' to 'All Incoming Hits, Detrimental Spells and DS'


Lower Element II:
       - Slot 3 changed from 'Decrease Cold Resist by 50' to ''
       - Slot 9 changed from '' to 'Decrease Cold Resist by 50'


Arcane Destruction II:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 28%' to 'Increase Chance to Critical Nuke by 45% and Increase Spell Mana Cost by 22%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 45%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '16' to '24'
       - Description changed from 'Increases crit chance by up to 45 percent for your next 16 spells by increasing mana cost by 28 percent, while protecting you from up to 235000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 22 percent while increasing the chance these spells will deal critical damage by 45 percent while protecting you from up to 235000 incoming spell and melee damage.'


Arcane Destruction III:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 26%' to 'Increase Chance to Critical Nuke by 50% and Increase Spell Mana Cost by 20%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 50%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '16' to '24'
       - Description changed from 'Increases crit chance by up to 50 percent for your next 16 spells by increasing mana cost by 26 percent, while protecting you from up to 275000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 20 percent while increasing the chance these spells will deal critical damage by 50 percent while protecting you from up to 275000 incoming spell and melee damage.'


Arcane Destruction IV:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 24%' to 'Increase Chance to Critical Nuke by 55% and Increase Spell Mana Cost by 20%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 55%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '16' to '24'
       - Description changed from 'Increases crit chance by up to 55 percent for your next 16 spells by increasing mana cost by 24 percent, while protecting you from up to 320000 incoming spell and melee damage.' to 'Increases the mana cost of direct damage spells that cost at least 10 by 20 percent while increasing the chance these spells will deal critical damage by 55 percent while protecting you from up to 320000 incoming spell and melee damage.'


Harm Touch:
       - Description changed from 'Channels the power of corruption through your hands, causing between 139210 and 0 damage.' to 'Channels the power of corruption through your hands, instantly causing 139210 damage.'


Turn Undead Strike XVI:
       - Spell Name changed from 'Smite the Wicked' to 'Smite the Wicked I'


Elemental Arrow III:
       - Slot 1 changed from 'Cast: Elemental Arrow: Ice' to 'Cast: Elemental Arrow: Ice I'
       - Slot 2 changed from 'Cast: Elemental Arrow: Fire' to 'Cast: Elemental Arrow: Fire I'


Visage of Decay II:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Duration by 6s' to 'Increase Spell Damage by 20%'
       - Slot 2 changed from 'Limit Min Duration: 6s' to 'Limit Effect: Current Hit Points'
       - Slot 3 changed from 'Limit Type: Detrimental' to 'Limit Min Duration: 24s'
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Detrimental'
       - Slot 5 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Increase Spell Mana Cost by 35% to 50%'
       - Slot 8 changed from '' to 'Limit Effect: Current Hit Points'
       - Slot 9 changed from '' to 'Limit Min Duration: 24s'
       - Slot 10 changed from '' to 'Limit Type: Detrimental'
       - Slot 11 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 12 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Cast by You Message changed from ' You weaken your enemy's resolve.' to ''
       - Land on Self Message changed from '' to 'Your hands glow with deathly intent.'
       - Land on Other Message changed from ' looks sickly.' to ''s hands glow with a green aura.'
       - Wear Off Message changed from '' to 'Your reinforced malaise ends.'
       - Description changed from '' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 20 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).'


Visage of Decay III:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Duration by 12s' to 'Increase Spell Damage by 40%'
       - Slot 2 changed from 'Limit Min Duration: 6s' to 'Limit Effect: Current Hit Points'
       - Slot 3 changed from 'Limit Type: Detrimental' to 'Limit Min Duration: 24s'
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Detrimental'
       - Slot 5 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Increase Spell Mana Cost by 35% to 50%'
       - Slot 8 changed from '' to 'Limit Effect: Current Hit Points'
       - Slot 9 changed from '' to 'Limit Min Duration: 24s'
       - Slot 10 changed from '' to 'Limit Type: Detrimental'
       - Slot 11 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 12 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Cast by You Message changed from ' You weaken your enemy's resolve.' to ''
       - Land on Self Message changed from '' to 'Your hands glow with deathly intent.'
       - Land on Other Message changed from ' looks sickly.' to ''s hands glow with a green aura.'
       - Wear Off Message changed from '' to 'Your reinforced malaise ends.'
       - Description changed from '' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 40 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).'


Visage of Decay IV:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Duration by 18s' to 'Increase Spell Damage by 60%'
       - Slot 2 changed from 'Limit Min Duration: 6s' to 'Limit Effect: Current Hit Points'
       - Slot 3 changed from 'Limit Type: Detrimental' to 'Limit Min Duration: 24s'
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Detrimental'
       - Slot 5 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Increase Spell Mana Cost by 35% to 50%'
       - Slot 8 changed from '' to 'Limit Effect: Current Hit Points'
       - Slot 9 changed from '' to 'Limit Min Duration: 24s'
       - Slot 10 changed from '' to 'Limit Type: Detrimental'
       - Slot 11 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 12 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Cast by You Message changed from ' You weaken your enemy's resolve.' to ''
       - Land on Self Message changed from '' to 'Your hands glow with deathly intent.'
       - Land on Other Message changed from ' looks sickly.' to ''s hands glow with a green aura.'
       - Wear Off Message changed from '' to 'Your reinforced malaise ends.'
       - Description changed from '' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 60 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).'


Visage of Decay V:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Visage of Decay VI:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Visage of Decay VII:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Spiritual Rebuke Paralysis II:
       - Recourse changed from 'Spiritual Rebuke II Refraction Chance' to 'Spiritual Rebuke Refraction Chance II'


Season's Wrath I:
       - Casting Time changed from '2.5' to '1'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Season's Wrath II:
       - Casting Time changed from '2.5' to '1'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from '' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 5 to 20 percent.'


Season's Wrath III:
       - Casting Time changed from '2.5' to '1'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Description changed from '' to 'Increases the damage dealt by fire and cold based direct damage spells on this target by 10 to 25 percent.'


Group Bestial Alignment II:
       - Description changed from 'This ability gives you a group version of your Bestial Alignmentability.' to 'Gives you an additional 25 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 35 percent.'


Group Bestial Alignment III:
       - Description changed from 'This ability gives you a group version of your Bestial Alignmentability.' to 'Gives you an additional 30 percent chance of resisting detrimental spells and increases the damage you do with all melee skills by 40 percent.'


Funeral Pyre II:
       - Slot 6 changed from 'Cast: Inner Fire' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Cast: Inner Fire II'


Guardian of the Forest XXXIII:
       - Slot 6 changed from 'Cast: Soul Fire' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Cast: Soul Fire'


Arcane Fury I:
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Arcane Fury II:
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Arcane Fury III:
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Gift of Life IV:
       - Description changed from 'Channels divine power through your hands, curing your target for between 100276 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 100276 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Gift of Life V:
       - Description changed from 'Channels divine power through your hands, curing your target for between 100801 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 100801 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Gift of Life VI:
       - Description changed from 'Channels divine power through your hands, curing your target for between 101326 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 101326 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Hand of Piety XXXI:
       - Description changed from 'Instantly heals your group for 42500, and the every tick for 12500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 42500 then continues to heal them for 12500 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXXII:
       - Description changed from 'Instantly heals your group for 51900, and the every tick for 14500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 51900 then continues to heal them for 14500 health every 6 seconds for 18s (3 Ticks).'


Hand of Piety XXXIII:
       - Description changed from 'Instantly heals your group for 61350, and the every tick for 16500 for up to 18s (3 Ticks).' to 'Instantly heals your group for 61350 then continues to heal them for 16500 health every 6 seconds for 18s (3 Ticks).'


Inquisitor's Judgment XIX:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XIX with 800% Rate Mod'


Inquisitor's Judgment XX:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XX with 800% Rate Mod'


Inquisitor's Judgment XXI:
       - Slot 6 changed from 'Add Proc: Inquisitor's Judgment Effect with 800% Rate Mod' to 'Add Proc: Inquisitor's Judgment Strike XXI with 800% Rate Mod'


Lay on Hands XXVIII:
       - Description changed from 'Channels divine power through your hands, curing your target for between 133050 and 0 damage, and then additional healing for up to 36s (6 Ticks).' to 'Channels divine power through your hands, healing your target for between 133050 and 0 damage, and then additional healing for up to 36s (6 Ticks).'


Visage of Decay VIII:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Visage of Decay IX:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Visage of Decay X:
       - Slot 4 changed from 'Cast: Visage of Decay Form' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 5 changed from '' to 'Cast: Visage of Decay Form'


Visage of Decay XI:
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Increase Duration by 24s' to 'Increase Spell Damage by 80%'
       - Slot 2 changed from 'Limit Min Duration: 6s' to 'Limit Effect: Current Hit Points'
       - Slot 3 changed from 'Limit Type: Detrimental' to 'Limit Min Duration: 24s'
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Type: Detrimental'
       - Slot 5 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 6 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Slot 7 changed from '' to 'Increase Spell Mana Cost by 35% to 50%'
       - Slot 8 changed from '' to 'Limit Effect: Current Hit Points'
       - Slot 9 changed from '' to 'Limit Min Duration: 24s'
       - Slot 10 changed from '' to 'Limit Type: Detrimental'
       - Slot 11 changed from '' to 'Limit Min Mana Cost: 10'
       - Slot 12 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'
       - Cast by You Message changed from ' You weaken your enemy's resolve.' to ''
       - Land on Self Message changed from '' to 'Your hands glow with deathly intent.'
       - Land on Other Message changed from ' looks sickly.' to ''s hands glow with a green aura.'
       - Wear Off Message changed from '' to 'Your reinforced malaise ends.'
       - Description changed from '' to 'Increases the base damage of any damage over time spell with a minimum duration of 24 seconds and a mana cost of at least 10 by 80 percent while also increasing the mana cost of the spell by 50 percent for 60s (10 Ticks).'


Vicious Bite of Chaos VI:
       - Recourse changed from 'Vicious Bite of Chaos Recourse' to 'Vicious Bite of Chaos Recourse VI'


Auspice of the Hunter XXII:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 31 percent, the chance for your damage over time spells to land critically by 31 percent, the chance for your heal spells to land critically by 31 percent, your melee accuracy by 220 percent, the chance for your melee attacks to land critically by 215 percent and your attack rating by 165 points.'


Auspice of the Hunter XXIII:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 32 percent, the chance for your damage over time spells to land critically by 32 percent, the chance for your heal spells to land critically by 32 percent, your melee accuracy by 225 percent, the chance for your melee attacks to land critically by 220 percent and your attack rating by 165 points.'


Auspice of the Hunter XXIV:
       - Description changed from 'This ability allows you to share your natural affinity for the hunt with your party in the form of greater accuracy, more critical hits, and increased offensive power. Additional ranks further improve this effect.' to 'Increases the chance your direct damage spells will land for critical damage by 33 percent, the chance for your damage over time spells to land critically by 33 percent, the chance for your heal spells to land critically by 33 percent, your melee accuracy by 230 percent, the chance for your melee attacks to land critically by 225 percent and your attack rating by 165 points.'


Convergence of Spirits XXV:
       - Description changed from 'Instantly increases health by 9350 and then by 6700 for up to 18s (3 Ticks).' to 'Heals 9350 health instantly and then 6700 health every 6 seconds, increases your damage shield by 220 and armor class by 620 points for 18s (3 Ticks).'


Convergence of Spirits XXVI:
       - Description changed from 'Instantly increases health by 11550 and then by 9200 for up to 18s (3 Ticks).' to 'Heals 11550 health instantly and then 9200 health every 6 seconds, increases your damage shield by 230 and armor class by 630 points for 18s (3 Ticks).'


Convergence of Spirits XXVII:
       - Description changed from 'Instantly increases health by 14050 and then by 11700 for up to 18s (3 Ticks).' to 'Heals 14050 health instantly and then 11700 health every 6 seconds, increases your damage shield by 240 and armor class by 640 points for 18s (3 Ticks).'


Elemental Arrow IV:
       - Slot 1 changed from 'Cast: Elemental Arrow: Ice' to 'Cast: Elemental Arrow: Ice II'
       - Slot 2 changed from 'Cast: Elemental Arrow: Fire' to 'Cast: Elemental Arrow: Fire II'


Group Guardian of the Forest VII:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest VIII:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Group Guardian of the Forest IX:
       - Slot 12 changed from 'Cast: Group Guardian of the Forest Effect' to 'Cast: Group Guardian of the Forest Form'


Guardian of the Forest XXVII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXVIII:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Guardian of the Forest XXIX:
       - Slot 2 changed from 'Cast: Guardian of the Forest Effect' to 'Cast: Guardian of the Forest Form'


Harmonious Arrow IV:
       - Slot 2 changed from 'Cast: Harmonious Arrow Trigger' to 'Cast: Harmonious Arrow Harmony IV'


Bladed Song XIII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 281 damage every time they attack.'


Bladed Song XIV:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 299 damage every time they attack.'


Bladed Song XV:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 317 damage every time they attack.'


Outrider's Accuracy XXVI:
       - Description changed from 'This activated ability provides you with a short duration boost to your ability to attack your foes.' to 'Increases your accuracy with all melee skills by 60 percent, the likelihood that your melee attacks will deal critical damage by 50 percent, the damage you deal with every melee strike by 150 points and your attack rating by 250 points.'


Protection of the Spirit Wolf XXII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 190 and protect you from 48 percent of incoming melee up to 144000 points as well as 48 percent of incoming direct spell damage up to 144000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXIII:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 200 and protect you from 50 percent of incoming melee up to 164000 points as well as 50 percent of incoming direct spell damage up to 164000 points for 60s (10 Ticks).'


Protection of the Spirit Wolf XXIV:
       - Description changed from 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will protect you from danger. Each rank in this ability increases the amount of damage that can be averted by the spirit wolf.' to 'When activated, Protection of the Spirit Wolf summons a spirit wolf which will increase your magic resistance by 210 and protect you from 52 percent of incoming melee up to 184000 points as well as 52 percent of incoming direct spell damage up to 184000 points for 60s (10 Ticks).'


Focused Celestial Regeneration XVI:
       - Description changed from 'Heals you for 9800 per tick for up to 18s (3 Ticks).' to 'Heals you for 9800 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XVII:
       - Description changed from 'Heals you for 10700 per tick for up to 18s (3 Ticks).' to 'Heals you for 10700 every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XVIII:
       - Description changed from 'Heals you for 11600 per tick for up to 18s (3 Ticks).' to 'Heals you for 11600 every 6 seconds for 18s (3 Ticks).'


Ancestral Aid XXV:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1340 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 280 and heals you for 1340 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XXVI:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1590 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 290 and heals you for 1590 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Aid XXVII:
       - Description changed from 'Raises the skill cap for 1-handed blunt, 2-handed blunt, and 2-handed slashing weapons. Raises agility, strength, and dexterity, and heals you for 1840 per tick for up to 30s (5 Ticks).' to 'Raises your current and maximum agility, strength, and dexterity by 300 and heals you for 1840 health every 6 seconds for up to 30s (5 Ticks).'


Ancestral Physical Guard XXV:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 66000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 66000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXVI:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 69000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 69000, for up to 2m (20 Ticks).'


Ancestral Physical Guard XXVII:
       - Description changed from 'Reduced incoming damage by 75 percent up to a maximum of 72000, for up to 2m (20 Ticks).' to 'Reduces incoming melee damage by 75 percent up to a maximum of 72000, for up to 2m (20 Ticks).'


Group Pact of the Wolf VII:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 165 percent, for up to 10m (100 Ticks).'


Group Pact of the Wolf VIII:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 170 percent, for up to 10m (100 Ticks).'


Group Pact of the Wolf IX:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Group Pact of the Wolf Form'
       - Description changed from 'Grants you the ability to see invisible creatures, ultravision, and increases movement speed for up to 10m (100 Ticks).' to 'Grants you the ability to see invisible creatures, ultravision, increases movement speed by 175 percent, for up to 10m (100 Ticks).'


Languid Bite X:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect X (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed X (75% Chance)'


Languid Bite XI:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect XI (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed XI (75% Chance)'


Languid Bite XII:
       - Slot 1 changed from 'Cast on Spell Use: Languid Bite Effect XII (75% Chance)' to 'Cast on Spell Use: Languid Bite Bleed XII (75% Chance)'


Group Spirit of the Great Wolf IX:
       - Description changed from 'Decreases the cost of your offensive spells up to level 105, increases your fire resistance by 150, increases your mana regeneration by 60, and increases the chance for your spells to critical strike by 10 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 9 to 15 percent, increases your fire resistance by 150, increases your mana regeneration by 60 and increases the chance for your spells to strike for critical damage by 10 percent.'


Group Spirit of the Great Wolf X:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 9 to 15 percent, increases your cold resistance by 125, increases your mana regeneration by 50 and increases the chance that your heal spells with apply critically by 8 percent.'


Spirit of the Great Wolf XVI:
       - Description changed from 'Decreases the cost of your offensive spells up to level 105, increases your fire resistance by 205, increases your mana regeneration by 95, and increases the chance for your spells to critical strike by 15 percent.' to 'You assume the form of a black spirit wolf, which reduces the mana cost of detrimental spells up to level 105 by 7 to 25 percent, increases your fire resistance by 205, increases your mana regeneration by 95 and increases the chance for your spells to strike for critical damage by 15 percent.'


Spirit of the Great Wolf XV:
       - Description changed from 'Through this ability you are able to assume the form of a white spirit wolf. While in this form, your beneficial spells will require less mana and you will be resistant to cold based attacks.' to 'You assume the form of a white spirit wolf, which reduces the mana cost of beneficial spells up to level level 105 by 7 to 25 percent, increases your cold resistance by 205, increases your mana regeneration by 95 and increases the chance that your heal spells with apply critically by 15 percent.'


Nature's Guardian XXV:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 120 seconds.'


Nature's Guardian XXVI:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 120 seconds.'


Nature's Guardian XXVII:
       - Description changed from '' to 'Summons a mighty nature spirit to attack your target for 120 seconds.'


Spirit of the Wood XXVIII:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 5750 health every 6 seconds, increases your damage shield by 220 and increases your armor class by 620 for 30s (5 Ticks).'


Spirit of the Wood XXIX:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 6750 health every 6 seconds, increases your damage shield by 230 and increases your armor class by 630 for 30s (5 Ticks).'


Spirit of the Wood XXX:
       - Description changed from 'For a brief time, you are able to commune with the woodland spirits who provide your party with exceptional regenerative abilities and a protective shield of armor and thorns. Additional ranks increase the power of this effect' to 'Restores 7750 health every 6 seconds, increases your damage shield by 240 and increases your armor class by 640 for 30s (5 Ticks).'


Bestial Alignment VIII:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Bestial Alignment IX:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Bestial Alignment X:
       - Slot 1 changed from 'Cast: Bestial Alignment Effect' to 'Cast: Bestial Alignment Form'


Focused Paragon of Spirit XIX:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 346 mana instantly and 1450 points of health and 550 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XX:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 385 mana instantly and 1810 points of health and 715 mana every 6 seconds for 36s (6 Ticks).'


Focused Paragon of Spirit XXI:
       - Description changed from 'This ability allows the Beastlord to share some of his natural attunement with his target in the form of health and mana.' to 'Restores 421 mana instantly and 2166 points of health and 868 mana every 6 seconds for 36s (6 Ticks).'


Frenzy of Spirit VI:
       - Description changed from 'Increases your melee speed and attack power for up to 60s (10 Ticks).' to 'Increases your melee speed to 200 percent and attack power by 475 points for 60s (10 Ticks).'


Frenzy of Spirit VII:
       - Description changed from 'Increases your melee speed and attack power for up to 60s (10 Ticks).' to 'Increases your melee speed to 200 percent and attack power by 500 points for 60s (10 Ticks).'


Frenzy of Spirit VIII:
       - Description changed from 'Increases your melee speed and attack power for up to 60s (10 Ticks).' to 'Increases your melee speed to 200 percent and attack power by 525 points for 60s (10 Ticks).'


Warder's Gift X:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence X'


Warder's Gift XI:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence XI'


Warder's Gift XII:
       - Recourse changed from 'Warder's Benevolence' to 'Warder's Benevolence XII'


Resonant Strike XXX:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 329 and lowers their attack rating by 142 points for 12s (2 Ticks).'


Resonant Strike XXXI:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 336 and lowers their attack rating by 146 points for 12s (2 Ticks).'


Resonant Strike XXXII:
       - Description changed from 'This ability grants you a Tiger Claw attack with a chance to gouge the eyes of the target, reducing its ability to attack. Ranks in this ability increase the potency of the blinding. This ability uses endurance when activated and cannot be used at the same time as Crippling Strike or Stunning Kick.' to 'Strikes the target with a Tiger Claw attack with a base damage of 343 and lowers their attack rating by 150 points for 12s (2 Ticks).'


Infusion of Thunder IV:
       - Slot 1 changed from 'Add Proc: Infusion of Thunder Effect with 20% Rate Mod' to 'Add Proc: Infusion of Thunder Shock IV with 20% Rate Mod'
       - Description changed from 'Grants a chance to inflict extra damage any time you makes a melee attack for 30s (5 Ticks).' to 'Provides you a chance to strike your oppoent with Infusion of Thunder Shock while melee attacking while also increasing the damage of your melee attacks by 90 percent and the minumum damage of your melee attacks by 85 points.'


Exquisite Restoration XII:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XIV with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Call of the Ancients IX:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XV with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Call of the Ancients X:
       - Slot 1 changed from 'Add Proc: Envenomed Blades Effect with 75% Rate Mod' to 'Add Proc: Envenomed Blades Strike XVI with 75% Rate Mod'
       - Description changed from 'Imbues your blades with a powerful poison.' to 'Imbues your blades with a powerful poison that will deal damage to your opponent when activated.'


Bladed Song XVI:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 417 damage every time they attack.'


Bladed Song XVII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 517 damage every time they attack.'


Bladed Song XVIII:
       - Description changed from 'Bladed Song causes your opponent to take damage every time they attack.' to 'Bladed Song causes your opponent to take 617 damage every time they attack.'


Boastful Bellow XXXVI:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 167 and 325 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 102. The bellow also reduces your targets' resistance to fire, cold and magic spells by 40 points for up to 18s (3 Ticks).'


Boastful Bellow XXXVII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 175 and 340 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 104. The bellow also reduces your targets' resistance to fire, cold and magic spells by 45 points for up to 18s (3 Ticks).'


Boastful Bellow XXXVIII:
       - Description changed from 'This ability allows you to bellow with a force that causes physical harm to your enemies as well as potentially interfering with their spell casting. Also reduces your target's resistance to fire, cold and magic.' to 'You bellow with a force that causes between 182 and 355 damage to all enemies standing in front of you, pushing them back and potentially stunning targets up to level 106. The bellow also reduces your targets' resistance to fire, cold and magic spells by 50 points for up to 18s (3 Ticks).'


Cacophony XXV:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 3750 damage instantly and 5200 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XXVI:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 4250 damage instantly and 6400 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Cacophony XXVII:
       - Slot 2 changed from 'Cast: Cacophony Effect' to 'Cast: Cacophony Disruption III'
       - Description changed from 'This ability engulfs your target in a barrage of discordant noise, causing it to take damage for the duration of the effect. Every time this effect causes damage, it also has a chance to interrupt any spells being cast. Additional ranks improve the damage done by this ability. Ranks two and three also increase the chance for spells to be disrupted.' to 'This ability engulfs your target in a barrage of discordant noise, dealing 4750 damage instantly and 7600 damage every 6 seconds for 60s (10 Ticks). Additionally, inflicts the target with Cacophony Disruption which has a chance to interrupt their spell casting every 6 seconds.'


Shield of Notes XXV:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 85000 points of damage and from melee attacks by 50 percent up to 85000 points of damage.'


Shield of Notes XXVI:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 90000 points of damage and from melee attacks by 50 percent up to 90000 points of damage.'


Shield of Notes XXVII:
       - Description changed from 'When this ability is activated, your music forms a physical barrier about you, decreasing the damage you take from spells and melee attacks. Increased ranks improve the maximum amount of damage it can absorb before it fails.' to 'Your music forms a physical barrier about you, decreasing the damage you take from spells by 50 percent up to 95000 points of damage and from melee attacks by 50 percent up to 95000 points of damage.'


Blinding Fury VII:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury VIII with 110% Rate Mod'


Blinding Fury VIII:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury IX with 110% Rate Mod'


Blinding Fury IX:
       - Slot 4 changed from 'Add Proc: Blinded by Fury with 110% Rate Mod' to 'Add Proc: Blinded by Fury X with 110% Rate Mod'


Blood Pact Strike XIX:
       - Description changed from '' to 'Deals 1950 damage to your opponent at the cost of your health.'


Blood Pact Strike XX:
       - Description changed from '' to 'Deals 2100 damage to your opponent at the cost of your health.'


Blood Pact Strike XXI:
       - Description changed from '' to 'Deals 2350 damage to your opponent at the cost of your health.'


Fleeting Spirit (Healing) VI:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XX (30% Chance)' to 'Cast on Spell Use: Arcomancy Effect XXII (30% Chance)'


Fleeting Spirit (Healing) VII:
       - Slot 1 changed from 'Cast on Spell Use: Arcomancy Effect XXI (30% Chance)' to 'Cast on Spell Use: Arcomancy Effect XXIII (30% Chance)'


Fury of the Gods XLIII:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XLIV:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Fury of the Gods XLV:
       - Description changed from 'This ability, when active, will add additional damage to all detrimental spells that you cast. Additional ranks increase the amount of damage added to each cast.' to 'This ability, when active, will add additional damage to all Magic based spells that you cast. Additional ranks increase the amount of damage added to each cast.'


Lower Element III:
       - Slot 3 changed from 'Decrease Cold Resist by 95' to ''
       - Slot 9 changed from '' to 'Decrease Cold Resist by 95'


Companion's Aegis II:
       - Spell Name changed from 'Aegis of Kildrukaun II' to 'Companion's Aegis II'
       - Mana Cost changed from '0' to '3500'
       - Target changed from 'Pet' to 'Pet2'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to 'Spell'


Heart of Skyfire XXV:
       - Slot 1 changed from 'Decrease Hate by 1% to 95%' to 'Decrease Hate by 1% to 60%'
       - Description changed from 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 95 percent and increasing the damage of your critical direct damage spells by 32 percent for 2m (20 Ticks).' to 'This ability will allow you to absorb the pure essence of elemental air into your soul, reducing the hatred caused by your level 105 and lower spells by 60 percent and increasing the damage of your critical direct damage spells by 32 percent for 2m (20 Ticks).'


Arcane Whisper VII:
       - Slot 1 changed from 'Decrease Hate by 3000' to 'Decrease Current Hate by 1% per tick'
       - Slot 2 changed from 'Decrease Hate by 1700 per tick' to ''
       - Slot 4 changed from '' to 'Decrease Hate by 15000 per tick'
       - Duration changed from '13' to '4'
       - Hate Override changed from '0' to '-100000'


Calculated Insanity XIII:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 7%' to 'Increase Chance to Critical Nuke by 95% and Increase Spell Mana Cost by 63%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 95 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 63 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 1 percent.'


Calculated Insanity XIV:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 5%' to 'Increase Chance to Critical Nuke by 95% and Increase Spell Mana Cost by 60%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 95 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 60 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 2 percent.'


Calculated Insanity XV:
       - Slot 1 changed from 'Increase Spell Mana Cost by 1% to 3%' to 'Increase Chance to Critical Nuke by 95% and Increase Spell Mana Cost by 57%'
       - Slot 6 changed from 'Increase Chance to Critical Nuke by 95%' to 'Limit Min Mana Cost: 10'
       - Slot 7 changed from 'Limit Min Mana Cost: 10' to ''
       - Max Hits changed from '18' to '27'
       - Description changed from 'Increases spell crit chance for instant damage spells by 95 percent while increasing mana costs for up to 2m (20 Ticks).' to 'Increases the mana cost of direct damage spells that cost at least 10 by 57 percent while increasing the chance these spells will deal critical damage by 95 percent and the damage dealt by critical spells by 3 percent.'


Chromatic Haze IV:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Chromatic Haze V:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Chromatic Haze VI:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Bite of Tashani VI:
       - Spell Name changed from 'Color Shock VII' to 'N/A - Removed'
       - Enchanter Level changed from '254' to '255'
       - Slot 2 changed from 'Add Defensive Proc: Color Shock Effect with 600% Rate Mod' to ''
       - Group id changed from '5903' to '0'
       - Spell Icon changed from '' to ''
       - Timer Type changed from 'AA' to ''
       - Duration changed from '40' to '0'
       - Land on Self Message changed from 'You are surrounded by scintillating colors.' to ''
       - Land on Other Message changed from ' is surrounded by scintillating colors.' to ''
       - Wear Off Message changed from 'The shield of colors disperses.' to ''
       - Description changed from 'While this ability is active, any creature that tries to attack the enchanter has a chance to be stunned in retribution. This ability does not affect creatures that are immune to stunning. Rank 1 will affect creatures level 73 and below and rank 2 will affect creatures level 83 and below. Rank 3 will affect creatures level 88 and below. Rank 4 will affect up to level 93. Rank 5 affects enemies up to level 98. Rank 6 affects enemies up to level 103. Ranks above 3 will also increase how often the stun procs.' to ''


Color Shock Stun VII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -50' to 'Detrimental - Resist: Lowest -2000'


Doppelganger XXII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XXIII:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Doppelganger XXIV:
       - Recourse changed from 'Doppelganger Recourse' to 'Doppelganger Shadowstep'


Noctambulate XXII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XV'


Noctambulate XXIII:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XVI'


Noctambulate XXIV:
       - Slot 3 changed from 'Cast on Fade: Waking Nightmare' to 'Cast on Fade: Waking Nightmare XVII'


Imperator's Command VI:
       - Endurance Upkeep changed from '0 / second' to '-17 / second'
       - Slot 11 changed from 'Increase Current Endurance by 100 per tick' to ''
       - Timer Type changed from 'AA' to 'Discipline'
       - Description changed from 'Increases your mana regeneration by 400, endurance regeneration by 100, armor class by 355, and maximum health by 10015.' to 'Increases your mana regeneration by 400 points every 6 seconds and endurance regeneration by 17 points every second, as well as your armor class by 355 points, and maximum health by 10015 for 60s (10 Ticks).'


Song of Stone XIII:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 60 seconds.'


Song of Stone XIV:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 60 seconds.'


Song of Stone XV:
       - Description changed from '' to 'Summons 9 magical gargoyles to attack your target for 60 seconds.'


Call of the Ancients XI:
       - Description changed from '' to 'Summons a stationary ward that heals all allies around itself for 300 seconds.'


Call of the Ancients XII:
       - Description changed from '' to 'Summons a stationary ward that heals all allies around itself for 300 seconds.'


Call of the Ancients XIII:
       - Description changed from '' to 'Summons a stationary ward that heals all allies around itself for 300 seconds.'


Pact of the Wolf VI:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Pact of the Wolf VII:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Pact of the Wolf VIII:
       - Slot 3 changed from 'Cast: Pact of the Wolf Effect' to 'Cast: Pact of the Wolf Form'


Rabid Bear IX:
       - Slot 1 changed from 'Add Proc: Feral Bite with 180% Rate Mod' to 'Add Proc: Feral Bite VI with 180% Rate Mod'
       - Slot 2 changed from 'Cast: Rabid Bear Effect' to 'Cast: Rabid Bear Form'


Fury of the Gods LIV:
       - Spell Name changed from 'Wind of Pathosis' to 'Wind of Pathosis I'
       - Casting Time changed from '0.5' to '0'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Detrimental - Resist: Disease -850 Min: 5% Max: 30%' to 'Detrimental - Resist: Disease -950 Min: 5% Max: 30%'
       - Spell Range changed from '200' to '300'
       - AE Range changed from '60' to '45'


Challenging Glare:
       - Slot 1 changed from 'Taunt (100)' to '100% Chance to Taunt and Increase Hate by 99999'


Decay:
       - Spell Type changed from 'Detrimental - Resist: Disease -1000' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Cap Hit Points at 85%' to 'Cap Hit Points at 80%'
       - Slot 2 changed from 'Cap Mana at 85%' to 'Cap Mana at 80%'
       - Duration changed from '50' to '72000'
       - Cannot Remove Restriction changed from '' to 'Cannot Remove'
       - Description changed from 'The power of decay permeates you.' to 'The power of decay permeates you, lowering your maximum health and mana to 80.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Gift of Chromatic Haze I:
       - Slot 5 changed from '' to 'Limit Max Level: 110 (lose 100% per level)'


Endless Decay:
       - Slot 1 changed from '' to 'Increase Spell Damage Shield by 900'
       - Slot 2 changed from '' to 'Increase Damage Shield by 75'
       - Slot 3 changed from '' to 'Increase Curse Counter by 9999'


Thou Shall Not Float:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -990 Max: 25%' to 'Beneficial: Blockable'
       - Duration changed from '10' to '72000'
       - Persist After Death changed from 'Yes' to 'No'
       - Cannot Remove Restriction changed from '' to 'Cannot Remove'
       - Land on Self Message changed from 'You stop floating about' to 'You stop floating about.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Pool of Radiance:
       - Slot 2 changed from 'Decrease Current Mana by 34258' to 'Decrease Current Mana by 18258'


Cleansing Steam:
       - Slot 1 changed from 'Dispel Beneficial (100% Chance) up to level 200' to 'Dispel Beneficial (100% Chance)'
       - Slot 2 changed from 'Dispel Beneficial (100% Chance) up to level 200' to 'Dispel Beneficial (100% Chance)'
       - Slot 3 changed from 'Dispel Beneficial (100% Chance) up to level 200' to 'Dispel Beneficial (100% Chance)'


Cleansing Steam:
       - Slot 1 changed from 'Dispel Beneficial (100% Chance) up to level 200' to 'Dispel Beneficial (100% Chance)'
       - Slot 2 changed from 'Decrease Current Hit Points by 200' to 'Decrease Current Hit Points by 10000'


Barrier to Health:
       - Slot 1 changed from 'Decrease Healing Taken by 30% to 31%' to 'Decrease Healing Taken by 35% to 36%'
       - Duration changed from '2' to '4'


Shared Health:
       - Target changed from 'Single' to 'Caster Group'
       - Slot 1 changed from 'Balance Group hit Points with 80% Penalty' to 'Balance Group hit Points with 70% Penalty'
       - Spell Range changed from '1000' to '600'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '600'
       - Interruptable changed from 'No' to 'Yes'
       - Land on Self Message changed from 'You share your health with your allies, though much is lost.' to 'You share your health with your allies.'
       - Land on Other Message changed from '' to ' shares health with their allies.'


Reduced Lifespan:
       - Slot 2 changed from 'Decrease Current Hit Points by 55000' to 'Decrease Current Hit Points by 85000'


Pulse of Death:
       - Slot 1 changed from 'Decrease Current Mana by 15000 per tick' to 'Decrease Current Mana by 25000 per tick'
       - Slot 2 changed from 'Decrease Current Hit Points by 28000 per tick' to 'Decrease Current Hit Points by 48000 per tick'


Charm of Decay:
       - Slot 2 changed from '' to 'Cast on Fade: Charm of Decay Trigger'
       - Land on Self Message changed from 'You have been charmed.' to 'You follow the Damsel of Decay.'
       - Land on Other Message changed from ' has been charmed.' to ' follows the Damsel of Decay.'
       - Wear Off Message changed from 'You are no longer charmed.' to 'You no longer follow the Damsel of Decay.'


Holistic Health:
       - Duration changed from '6' to '8'


Life Afterlife:
       - Duration changed from '0' to '2'


Heartbeat:
       - Spell Range changed from '0' to '100'


Curse of Health:
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 75000'


Explosion of Health:
       - Slot 1 changed from 'Decrease Current Hit Points by 79000' to 'Decrease Current Hit Points by 89000'
       - Slot 2 changed from 'Push Back 6 Feet and Up 3 Feet' to ''


Breath of Dartain:
       - Slot 1 changed from 'Decrease Current Hit Points by 33000 per tick' to 'Decrease Current Hit Points by 67000 per tick'
       - Slot 2 changed from 'Decrease Current Mana by 13001 per tick' to 'Decrease Current Mana by 18001 per tick'


Illusion: Relife:
       - Duration changed from '360' to '3150'


Gift of Living Death:
       - Slot 1 changed from 'Decrease Current Hit Points by 50000 per tick' to 'Decrease Current Hit Points by 75000 per tick'
       - Slot 2 changed from 'Decrease Current Hit Points by 50000' to 'Decrease Current Hit Points by 100000'
       - Slot 3 changed from 'Increase Curse Counter by 32' to 'Increase Curse Counter by 29'
       - Description changed from 'Inflicts 50000 damage every 6 seconds for 60s (10 Ticks).' to 'Inflicts 75000 damage every 6 seconds for 60s (10 Ticks).'


Life Afterlife 2:
       - Slot 1 changed from 'Decrease Current Hit Points by 10000000' to 'Decrease Current Hit Points by 10000000 per tick'
       - Duration changed from '0' to '2'


Caustic Vomit:
       - Slot 1 changed from 'Decrease Current Hit Points by 100000' to 'Decrease Current Hit Points by 50000'


Withering Physicality I:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality II:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality III:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality IV:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality V:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality VI:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality VII:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality VIII:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality IX:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality X:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs I:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs II:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs III:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs IV:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs V:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs VI:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs VII:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs VIII:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs IX:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Limbs X:
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life I:
       - Slot 1 changed from 'Decrease Current Hit Points by 3000' to 'Decrease Current Hit Points by 1000'
       - Slot 2 changed from 'Decrease Current Hit Points by 3000 per tick' to 'Decrease Current Hit Points by 1000 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4900' to 'Decrease Current Hit Points by 1633'
       - Slot 2 changed from 'Decrease Current Hit Points by 4900 per tick' to 'Decrease Current Hit Points by 1633 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8100' to 'Decrease Current Hit Points by 2700'
       - Slot 2 changed from 'Decrease Current Hit Points by 8100 per tick' to 'Decrease Current Hit Points by 2700 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life IV:
       - Slot 1 changed from 'Decrease Current Hit Points by 13400' to 'Decrease Current Hit Points by 4467'
       - Slot 2 changed from 'Decrease Current Hit Points by 13400 per tick' to 'Decrease Current Hit Points by 4467 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life V:
       - Slot 1 changed from 'Decrease Current Hit Points by 22200' to 'Decrease Current Hit Points by 7400'
       - Slot 2 changed from 'Decrease Current Hit Points by 22200 per tick' to 'Decrease Current Hit Points by 7400 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life VI:
       - Slot 1 changed from 'Decrease Current Hit Points by 36800' to 'Decrease Current Hit Points by 12267'
       - Slot 2 changed from 'Decrease Current Hit Points by 36800 per tick' to 'Decrease Current Hit Points by 12267 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life VII:
       - Slot 1 changed from 'Decrease Current Hit Points by 61000' to 'Decrease Current Hit Points by 20333'
       - Slot 2 changed from 'Decrease Current Hit Points by 61000 per tick' to 'Decrease Current Hit Points by 20333 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life VIII:
       - Slot 1 changed from 'Decrease Current Hit Points by 101200' to 'Decrease Current Hit Points by 33733'
       - Slot 2 changed from 'Decrease Current Hit Points by 101200 per tick' to 'Decrease Current Hit Points by 33733 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life IX:
       - Slot 1 changed from 'Decrease Current Hit Points by 167900' to 'Decrease Current Hit Points by 55967'
       - Slot 2 changed from 'Decrease Current Hit Points by 167900 per tick' to 'Decrease Current Hit Points by 55967 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Life X:
       - Slot 1 changed from 'Decrease Current Hit Points by 278700' to 'Decrease Current Hit Points by 92900'
       - Slot 2 changed from 'Decrease Current Hit Points by 278700 per tick' to 'Decrease Current Hit Points by 92900 per tick'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Withering Physicality XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Limbs XIII' to 'Cast if Cured: Withering Limbs XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 29'
       - Duration changed from '50' to '25'


Withering Limbs XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Faith XIII' to 'Cast if Cured: Withering Faith XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 29'
       - Duration changed from '50' to '25'


Withering Faith XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Physicality XIII' to 'Cast if Cured: Withering Physicality XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 29'
       - Duration changed from '50' to '25'


Withering Life XIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Not Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 75000' to 'Decrease Current Hit Points by 55000'
       - Slot 2 changed from 'Decrease Current Hit Points by 75000 per tick' to ''
       - Duration changed from '3' to '0'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from 'Inflicts 75000 damage every 6 seconds for 18s (3 Ticks).' to 'Inflicts 0 damage every 6 seconds for 0s (0 Ticks).'
       - Crit Chance Cap changed from '-1' to '0'


Gifts of Anashti Sul:
       - Target changed from 'Target AE' to 'Single'
       - Spell Icon changed from '' to ''
       - AE Range changed from '25' to '0'


Gift of Living Death:
       - Slot 1 changed from 'Decrease Current Hit Points by 10000 per tick' to 'Decrease Current Hit Points by 20000 per tick'
       - Slot 2 changed from 'Decrease Current Hit Points by 10000' to 'Decrease Current Hit Points by 20000'
       - Slot 3 changed from 'Increase Curse Counter by 32' to 'Increase Curse Counter by 29'
       - Description changed from 'Inflicts 10000 damage every 6 seconds for 60s (10 Ticks).' to 'Inflicts 20000 damage every 6 seconds for 60s (10 Ticks).'


Withering Physicality XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Limbs XIII' to 'Cast if Cured: Withering Limbs XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 20'
       - Duration changed from '50' to '25'


Withering Limbs XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Faith XIII' to 'Cast if Cured: Withering Faith XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 20'
       - Duration changed from '50' to '25'


Withering Faith XIII:
       - Slot 4 changed from 'Cast on Fade: Withering Physicality XIII' to 'Cast if Cured: Withering Physicality XIII'
       - Slot 5 changed from 'Increase Disease Counter by 32' to 'Increase Disease Counter by 20'
       - Duration changed from '50' to '25'


Withering Life XIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable ' to 'Beneficial: Not Blockable'
       - Slot 2 changed from 'Decrease Current Hit Points by 17500 per tick' to ''
       - Duration changed from '3' to '0'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from 'Inflicts 17500 damage every 6 seconds for 18s (3 Ticks).' to 'Inflicts 0 damage every 6 seconds for 0s (0 Ticks).'
       - Crit Chance Cap changed from '-1' to '0'


Repellence:
       - Group id changed from '0' to '43286'


Repellence II:
       - Group id changed from '0' to '43286'


Repellence III:
       - Group id changed from '0' to '43286'


Concussive Storm:
       - Recourse changed from 'Concussive Storm Recourse' to 'Concussive Storm Recourse I'


Concussive Storm Recourse I:
       - Spell Name changed from 'Concussive Storm Recourse' to 'Concussive Storm Recourse I'


Coronal Skin:
       - Slot 12 changed from 'Increase Damage Shield by 2669' to 'Increase Damage Shield by 2965'


Coronal Skin Rk. II:
       - Slot 12 changed from 'Increase Damage Shield by 2802' to 'Increase Damage Shield by 3113'


Coronal Skin Rk. III:
       - Slot 12 changed from 'Increase Damage Shield by 2942' to 'Increase Damage Shield by 3269'


Blessing of Tunare I:
       - Spell Name changed from 'Blessing of Tunare' to 'Blessing of Tunare I'
       - Casting Time changed from '2.5' to '1'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'


Warlord's Fury IV:
       - Spell Name changed from 'N/A - Removed' to 'Concussive Intuition Recourse'
       - Wizard Level changed from '255' to '254'
       - Slot 1 changed from '' to '40% Chance To Also Cast Lesser Concussive Flame'
       - Slot 2 changed from '' to '40% Chance To Also Cast Lesser Concussive Magic'
       - Slot 3 changed from '' to '20% Chance To Also Cast Lesser Concussive Chill'
       - Group id changed from '0' to '46165'
       - Spell Icon changed from '' to ''
       - Timer Type changed from '' to 'AA'
       - Description changed from '' to 'Has a 40 percent chance to cast Lesser Concussive Flame, a 40 percent chance to cast Lesser Concussive Magic, and a 20 percent chance to cast Lesser Concussive Chill.'


Pact of the Wurine IV:
       - Slot 1 changed from 'Cast: Pact of the Wurine Effect' to 'Cast: Pact of the Wurine Form'
       - Description changed from 'Allows you to transform yourself into a Werewolf and grants additional mana, hitpoints, runspeed and accuracy. Additional ranks increase the mana, hitpoints and mana regeneration from this effect.' to 'Allows you to transform into a Werewolf increasing your accuracy by 30 percent, movement speed by 105 percent, maximum mana by 2200, maximum health by 2200 and mana regeneration by 85 points.'


Zan Fi's Whistle XVI:
       - Description changed from 'This ability will provide you with a boost to various forms of melee damage. Additional ranks increase the potency of this effect.' to 'Increases the damage you deal with hand to hand and 1-handed blunt attacks by 90 points, 2-handed blunt attacks by 195 points, flying kick attacks by 925 points and increases the damage you deal with all melee skills by 15 percent.'


Two-Finger Wasp Touch IV:
       - Description changed from 'Increases incoming damage from Tiger Claw by up to 90 percent for up to 60s (10 Ticks).' to 'Increases incoming damage from Tiger Claw, Dragon Punch or Tail Rake, and Eagle Strike by up to 90 percent for up to 60s (10 Ticks).'


Twisted Shank XXII:
       - Description changed from 'Sprays an absorbing agent on your target's skin, causing them to take more damage from poisons for up to 30s (5 Ticks).' to 'Sprays an absorbing agent on your target's skin, causing them to take between 5 and 5 percent more damage from poison spells for up to 30s (5 Ticks).'


Aura of Cleansing XVI:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 2100 points and then by 1 percent of their total hatred for you.'


Marr's Salvation III:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 2300 points and then by 1 percent of their total hatred for you.'


Marr's Salvation IV:
       - Slot 2 changed from '' to 'Decrease Current Hate by 1%'
       - Description changed from 'Attacks the mind of your target, causing them to forget some of the damage you have done to them.' to 'Reduces your target's hatred for you by 2500 points and then by 1 percent of their total hatred for you.'


Ferocious Kick VII:
       - Spell Name changed from 'Ferocious Kick IV' to 'Ferocious Kick VII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 13060' to 'Decrease Current Hit Points by 8650'
       - Slot 2 changed from '13% Chance To Also Cast Fury of the Forest' to '8% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 8650 damage and has a 8 percent chance to trigger Fury of the Forest.'


Ferocious Kick VIII:
       - Spell Name changed from 'Ferocious Kick V' to 'Ferocious Kick VIII'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 13060' to 'Decrease Current Hit Points by 9650'
       - Slot 2 changed from '15% Chance To Also Cast Fury of the Forest' to '9% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 9650 damage and has a 9 percent chance to trigger Fury of the Forest.'


Ferocious Kick IX:
       - Spell Name changed from 'Ferocious Kick VI' to 'Ferocious Kick IX'
       - Recast Time changed from '1.5' to '0'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 1 changed from 'Decrease Current Hit Points by 13060' to 'Decrease Current Hit Points by 10750'
       - Slot 2 changed from '17% Chance To Also Cast Fury of the Forest' to '10% Chance To Also Cast Fury of the Forest'
       - Description changed from '' to 'Deals 10750 damage and has a 10 percent chance to trigger Fury of the Forest.'


Mind Crash XVI:
       - Description changed from '' to 'Reduces your target's hatred for you by 30000 points.'


Mind Crash XVII:
       - Description changed from '' to 'Reduces your target's hatred for you by 34000 points.'


Mind Crash XVIII:
       - Description changed from '' to 'Reduces your target's hatred for you by 38000 points.'


Embalmer's Carapace VI:
       - Spell Bar Lockout changed from '1.5' to '0'
       - Spell Type changed from 'Detrimental - Resist: Magic ' to 'Detrimental - Resist: Unresistable '
       - Slot 2 changed from '' to 'Decrease Current Hate by 2%'
       - Recourse id changed from '19578' to '46165'
       - Recourse changed from 'Concussive Flash Recourse' to 'Concussive Intuition Recourse'
       - Description changed from 'Shocks the mind of your target, causing them to forget some of the harm you have done to them. This spell has a high chance to bestow a Concussive effect to your spellcasting that will greatly decrease the hate generated by your next three ice, fire, or magic spells.' to 'Reduces your target's hatred toward you by 18000 points and then by 2 percent of their total hatred for you. This spell also has a 40 percent chance to grant you either Lesser Concussive Flame, Lesser Concussive Magic or a 20 percent chance to grant you Lesser Concussive Chill which decreases the hatred generated by the next three spells of that type by 85 percent.'


Elemental Form XXV:
       - Slot 1 changed from 'Cast on Spell Use: Elemental Air (12% Chance)' to 'Cast on Spell Use: Elemental Air II (12% Chance)'
       - Slot 6 changed from 'Cast: Elemental Form' to 'Cast: Air Elemental Form'


Embrace The Decay II:
       - Description changed from 'You have a 35 percent chance for level 0 and lower NPCs to completely forget about you. If you are more than 30 feet away from your attackers you will be blessed with temporary sanctuary.' to 'Cures 35 disease, poison and curse counters.'


Gift of the Grave III:
       - Slot 1 changed from 'Cast: Gift of the Grave Effect' to 'Cast: Gift of the Grave Form'


Outrider's Accuracy XXX:
       - Recourse changed from 'Self-Sacrifice Effect' to 'Self-Sacrifice Penance'


Wing Buffet:
       - Spell Type changed from 'Detrimental - Resist: Magic -825 Min: 15% Max: 62.5%' to 'Detrimental - Resist: Magic -950 Min: 15% Max: 62.5%'
       - Slot 2 changed from '' to 'Push Back 4 Feet and Up 7 Feet'
       - AE Range changed from '400' to '450'
       - Push Up changed from '4' to '0'
       - Push Back changed from '7' to '0'


Tail Lash:
       - Spell Type changed from 'Detrimental - Resist: Magic -700 Min: 10% Max: 75%' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from 'Decrease Current Hit Points by 24500' to 'Decrease Current Hit Points by 50000'
       - Spell Range changed from '75' to '0'
       - AE Range changed from '75' to '150'


Death Strike:
       - Recast Time changed from '30' to '0'
       - Target changed from 'Single' to 'Target AE'
       - Spell Type changed from 'Detrimental - Resist: Unresistable -1000' to 'Detrimental - Resist: Unresistable '
       - Spell Range changed from '200' to '2000'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '50'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from 'You legs buckle and bleed.' to 'Your legs buckle and bleed.'
       - Description changed from '' to 'Inflicts 92000 damage instantly, while reducing melee speed by 40 pecent, reducing AC by 2500, and reducing hate generated by 95 percent for up to 60s (10 Ticks).'


Radiant Decay:
       - Slot 1 changed from 'Decrease Current Hit Points by 14683 per tick (Decaying to 13098 @ 317/tick)' to 'Decrease Current Hit Points by 15000 per tick'


Bleeding Stab:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Bleeding Stab'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 12003 per tick'
       - Slot 2 changed from '' to 'Increase Movement Speed by 60%'
       - Slot 3 changed from '' to 'Decrease Melee Haste by 140%'
       - Spell Range changed from '0' to '600'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '5'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are stabbed and bleeding.'


Blinding Smoke:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Blinding Smoke'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Magic -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Blind'
       - Slot 2 changed from '' to 'Stun for 1s'
       - Slot 3 changed from '' to 'Dispel Beneficial (100% Chance)'
       - Spell Range changed from '0' to '600'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '2'
       - Land on Self Message changed from '' to 'Smoke gets in your eyes.'


Burning Shards:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Burning Shards'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 43200'
       - Slot 2 changed from '' to 'Push Back 2 Feet and Up 2 Feet'
       - Spell Range changed from '0' to '600'
       - Spell Icon changed from '' to ''
       - Land on Self Message changed from '' to 'Burning shards slam into your body.'


Shattered Mind:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Shattered Mind'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Mana by 10200 per tick'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 10200 per tick'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '600'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '4'
       - Land on Self Message changed from '' to 'Your mind is shattered.'


Lesser Decay:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Lesser Decay'
       - Target changed from 'Self' to 'Single'
       - Slot 1 changed from '' to 'Cap Hit Points at 90%'
       - Slot 2 changed from '' to 'Cap Mana at 90%'
       - Spell Range changed from '0' to '20000'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '72000'
       - Cannot Remove Restriction changed from '' to 'Cannot Remove'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Decay surrounds you, lowering your maximum health and mana to 90.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Minor Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Minor Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 20000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 12000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '2'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by a minor doom.'


Lesser Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Lesser Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 30000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 17000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by a lesser doom.'


Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 40000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 22000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '4'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by a doom.'


Greater Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Greater Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 60000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 32000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '5'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by a greater doom.'


Crushing Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Crushing Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 80000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 42000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '6'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by a crushing doom.'


Final Doom:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Final Doom'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 120000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 72000'
       - Slot 3 changed from '' to 'Root'
       - Spell Range changed from '0' to '10'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '6'
       - AE Range changed from '0' to '1000'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are struck by the final doom.'



New Spell - Exuberant Health

New Spell - Ebullient Health

New Spell - Embodiment of Decay

New Spell - Untamed Rage XV

New Spell - Untamed Rage Recursion XV

New Spell - Reactive Rune XIII (Melee Shield)

New Spell - Reactive Rune XI (Spell Shield)

New Spell - Reactive Rune XII (Spell Shield)

New Spell - Tireless Sprint IV

New Spell - Tireless Sprint V

New Spell - Tireless Sprint VI

New Spell - Tireless Sprint VII

New Spell - Blood Pact XXV

New Spell - Blood Pact Strike XXII

New Spell - Reactive Rune XIII (Spell Shield)

New Spell - Uncanny Resilience XXVIII

New Spell - Savage Spirit XIII

New Spell - Resonant Kick XXVI

New Spell - Juggernaut's Resolve II

New Spell - Reckless Abandon IV

New Spell - Reactive Rune XI (Protection)

New Spell - Reactive Rune XII (Protection)

New Spell - Reactive Rune XIII (Protection)

New Spell - Reactive Rune XI (Spell Protection)

New Spell - Reactive Rune XII (Spell Protection)

New Spell - Reactive Rune XIII (Spell Protection)

New Spell - Braxi's Howl III

New Spell - Braxi's Panic II

New Spell - Communion of Blood III

New Spell - Reckless Abandon V

New Spell - Savage Spirit XV

New Spell - Blinding Fury XIII

New Spell - Blinding Fury XIV

New Spell - Blinding Fury XV

New Spell - Spire of the Juggernaut X

New Spell - Juggernaut's Weakening IV

New Spell - Spire of the Juggernaut XI

New Spell - Spire of the Juggernaut XII

New Spell - Binding Axe II

New Spell - Lingering Wound II

New Spell - Binding Axe III

New Spell - Lingering Wound III

New Spell - Binding Axe IV

New Spell - Lingering Wound IV

New Spell - Silent Fire III

New Spell - Silent Fire IV

New Spell - Silent Fire V

New Spell - Servant of Ro Bolt XVII

New Spell - Servant of Ro Bolt XVIII

New Spell - Servant of Ro Bolt XIX

New Spell - Companion's Improved Area Taunt II

New Spell - Relentless Taunt II

New Spell - Bewilderment of Lights II

New Spell - Flurry of Life V

New Spell - Ferocious Kick IV

New Spell - Ferocious Kick V

New Spell - Ferocious Kick VI

New Spell - Ferocious Kick X

New Spell - Encroaching Darkness IV

New Spell - Encroaching Darkness V

New Spell - Encroaching Darkness VI

New Spell - Visage of Decay I

New Spell - Spiritwood Spikes I

New Spell - Spiritwood Spikes II

New Spell - Spiritwood Spikes III

New Spell - Spiritwood Spikes IV

New Spell - Spiritwood Spikes V

New Spell - Spiritwood Spikes VI

New Spell - Spiritwood Spikes VII

New Spell - Spiritwood Spikes VIII

New Spell - Spiritwood Spikes IX

New Spell - Spiritwood Spikes X

New Spell - Spiritwood Spikes XI

New Spell - Spiritwood Spikes XII

New Spell - Spiritwood Spikes XIII

New Spell - Spiritwood Spikes XIV

New Spell - Spiritwood Spikes XV

New Spell - Spiritwood Spikes XVI

New Spell - Spiritwood Spikes XVII

New Spell - Spiritwood Spikes XVIII

New Spell - Spiritwood Spikes XIX

New Spell - Spiritwood Spikes XX

New Spell - Spiritwood Spikes XXI

New Spell - Spiritwood Spikes XXII

New Spell - Spiritwood Spikes XXIII

New Spell - Spiritwood Spikes XXIV

New Spell - Spiritwood Spikes XXV

New Spell - Spiritwood Spikes XXVI

New Spell - Spiritwood Spikes XXVII

New Spell - Spiritwood Spikes XXVIII

New Spell - Spiritwood Spikes XXIX

New Spell - Spiritwood Spikes XXX

New Spell - Spiritwood Spikes XXXI

New Spell - Spiritwood Spikes XXXII

New Spell - Spiritwood Spikes XXXIII

New Spell - Spiritwood Spikes XXXIV

New Spell - Servant of Nature I

New Spell - Servant of Nature II

New Spell - Servant of Nature III

New Spell - Servant of Nature IV

New Spell - Servant of Nature V

New Spell - Servant of Nature VI

New Spell - Servant of Nature VII

New Spell - Servant of Nature VIII

New Spell - Servant of Nature IX

New Spell - Servant of Death I

New Spell - Servant of Death II

New Spell - Servant of Death III

New Spell - Servant of Death IV

New Spell - Servant of Death V

New Spell - Servant of Death VI

New Spell - Servant of Death VII

New Spell - Servant of Death VIII

New Spell - Servant of Death IX

New Spell - Blinded by Fury X

New Spell - Blinded by Fury XI

New Spell - Blinded by Fury XII

New Spell - Sleight of Hand Jolt VII

New Spell - Sleight of Hand Jolt VIII

New Spell - Sleight of Hand Jolt IX

New Spell - Languid Bite Bleed XIII

New Spell - Languid Bite Bleed XIV

New Spell - Languid Bite Bleed XV

New Spell - Lifeburn Recourse III

New Spell - Lifeburn Recourse IV

New Spell - Lifeburn Recourse V

New Spell - Juggernaut Surge XIII

New Spell - Lifeburn Recourse II

New Spell - Cascade of Decay Rot VII

New Spell - Arcane Destruction V

New Spell - Dimensional Jolt I

New Spell - Dimensional Jolt II

New Spell - Dimensional Jolt III

New Spell - Dimensional Shield V

New Spell - Juggernaut Surge XIV

New Spell - Concussion II

New Spell - Heart of Skyfire XXIII

New Spell - Tashan's Lingering Cry IV

New Spell - Sickening Miasma

New Spell - Acidic Goop

New Spell - Illusion Benefit Azia

New Spell - Illusion Benefit Beza

New Spell - Illusion Benefit Caza

New Spell - Illusion Benefit Dena

New Spell - Illusion Benefit Ena

New Spell - Illusion Benefit Fana

New Spell - Illusion Benefit Geza

New Spell - Illusion Benefit Heda

New Spell - Illusion Benefit Izah

New Spell - Illusion Benefit Jaka

New Spell - Illusion Benefit Kala

New Spell - Illusion Benefit Lena

New Spell - Illusion Benefit Meda

New Spell - Illusion Benefit Neza

New Spell - Illusion Benefit Ozah

New Spell - Illusion Benefit Paza

New Spell - Illusion Benefit Qela

New Spell - Illusion Benefit Rena

New Spell - Illusion Benefit Sana

New Spell - Illusion Benefit Taza

New Spell - Illusion Benefit Uzah

New Spell - Illusion Benefit Vena

New Spell - Illusion Benefit Wela

New Spell - Illusion Benefit Xeza

New Spell - Illusion Benefit Yza

New Spell - Illusion Benefit Zeka

New Spell - Illusion Benefit Reserved 1

New Spell - Illusion Benefit Water Breathing

New Spell - Illusion Benefit Dragon of the Air

New Spell - Overwhelming Banishment

New Spell - Illusion Benefit Recluse Spider

New Spell - Illusion Benefit Dragorn War Mask

New Spell - Illusion Benefit Makural's Curse

New Spell - Illusion Benefit Miniature Eyepatch

New Spell - Illusion Benefit Levitation

New Spell - Briar Root

New Spell - Briar Thorns

New Spell - Perforated Bleed

New Spell - Groundpound

New Spell - Bubbling Pustules

New Spell - Bubbling Pustules Trigger

New Spell - Charm of Decay Trigger

New Spell - Dragon Fear

New Spell - Heal 52-73 L110

New Spell - Heal 55-75 L110

New Spell - Heal 60-100 L110

New Spell - Heal 62-100 L110

New Spell - Magic Damage 52-73 L110

New Spell - Magic Damage 55-75 L110

New Spell - Magic Damage 62-100 L110

New Spell - Magic Damage 65-100 L110

New Spell - Fire Damage 52-73 L110

New Spell - Fire Damage 55-75 L110

New Spell - Fire Damage 62-100 L110

New Spell - Fire Damage 65-100 L110

New Spell - Cold Damage 52-73 L110

New Spell - Cold Damage 55-75 L110

New Spell - Cold Damage 62-100 L110

New Spell - Cold Damage 65-100 L110

New Spell - Poison-Chromatic Damage 52-73 L110

New Spell - Poison-Chromatic Damage 55-75 L110

New Spell - Poison-Chromatic Damage 62-100 L110

New Spell - Poison-Chromatic Damage 65-100 L110

New Spell - Disease-Corrupt Damage 52-73 L110

New Spell - Disease-Corrupt Damage 55-75 L110

New Spell - Disease-Corrupt Damage 62-100 L110

New Spell - Disease-Corrupt Damage 65-100 L110

New Spell - Beneficial Duration 15 L110

New Spell - All DD Damage 20 L110

New Spell - Detrimental Haste 15 L110

New Spell - Detrimental Mana Pres 16 L110

New Spell - All DoT Damage 20 L110

New Spell - Beneficial Duration 26 L110

New Spell - Beneficial Duration 35 L110

New Spell - Detrimental Duration 26 L110

New Spell - Detrimental Duration 35 L110

New Spell - Beneficial Range 27 L110

New Spell - Beneficial Range 29 L110

New Spell - Beneficial Range 35 L110

New Spell - Detrimental Range 27 L110

New Spell - Detrimental Range 29 L110

New Spell - Detrimental Range 35 L110

New Spell - Beneficial Haste 21 L110

New Spell - Beneficial Haste 30 L110

New Spell - Detrimental Haste 18 L110

New Spell - Detrimental Haste 23 L110

New Spell - Beneficial Mana Pres 17 L110

New Spell - Beneficial Mana Pres 22 L110

New Spell - Detrimental Mana Pres 17 L110

New Spell - Detrimental Mana Pres 22 L110

New Spell - All DD Damage 20-50 L110

New Spell - All DD Damage 20-60 L110

New Spell - All DD Damage 20-70 L110

New Spell - All DD Damage 20-80 L110

New Spell - All DD Damage 20-90 L110

New Spell - Outrider's Accuracy XXVII

New Spell - Outrider's Accuracy XXVIII

New Spell - Outrider's Accuracy XXIX

New Spell - Whirlrender Mortar

New Spell - Seeker Rocket

New Spell - Slashing Claws Left

New Spell - Static Blast

New Spell - PH for Spell Slot Conversion

New Spell - Multiple Focus Test Case

New Spell - Avatar Power

New Spell - Rotting Flesh

New Spell - Terror Lifetap

New Spell - Knockback

New Spell - Specter Stun

New Spell - Stone Breath

New Spell - Midget Cricket Rocket

New Spell - Sharp Appendage

New Spell - Shock Field

New Spell - Critical Mass Explosion

New Spell - Darkness

New Spell - Eye Levitate

New Spell - Mana Drain

New Spell - Frost Effect

New Spell - Spine Chill

New Spell - Mana Sink

New Spell - Strong Disease

New Spell - Cazic Touch

New Spell - Retribution

New Spell - Vampire Touch

New Spell - Specter Lifetap

New Spell - Vampire Aura

New Spell - Life Drain

New Spell - Deadly Poison

New Spell - Festering Sores

New Spell - Spectra Stun

New Spell - Vampiric Drain

New Spell - Repulse

New Spell - Muscle Spasm

New Spell - Impotent Rage

New Spell - Remedy

New Spell - Crippling Strike

New Spell - Swirling Kicks

New Spell - Purity of Body

New Spell - Scorn's Venom

New Spell - Ire's Crush

New Spell - Fear and Loathing

New Spell - Fear

New Spell - Creeping Darkness

New Spell - Vile Barrier

New Spell - Vile Retort

New Spell - Stunning Command

New Spell - Heraldic Assault

New Spell - Complete Heal

New Spell - Chilling Surge

New Spell - Searing Wave

New Spell - Compelled By Force

New Spell - Flurry of Bones

New Spell - Fog of Spite

New Spell - Life Sieve

New Spell - Captivating Aria

New Spell - Unwilling Chorus

New Spell - Mana Blaze

New Spell - Dissonant Muse

New Spell - Dissonant Tones

New Spell - Doom

New Spell - Doom

New Spell - Doom's Destruction

New Spell - Mists of Ire

New Spell - Doom's Penance

New Spell - Strike of Despair

New Spell - Crippling Wave

New Spell - Master's Tribute

New Spell - Frightful Blast

New Spell - Force of Dread

New Spell - Aura of Dread I

New Spell - Aura of Dread II

New Spell - Aura of Dread III

New Spell - Aura of Dread IV

New Spell - Displacing Terror

New Spell - Terror's Refocus

New Spell - Terror's Resolve

New Spell - Terror's Touch

New Spell - Aura of Terror

New Spell - Skeletal Barrage

New Spell - Skeletal Barrage

New Spell - Skeletal Barrage

New Spell - Skeletal Barrage

New Spell - Lethargic Sludge

New Spell - Tremor

New Spell - Furious Heart

New Spell - Aura of Fear

New Spell - Seal of Life

New Spell - Deliver the Blessing

New Spell - Shudder the Living

New Spell - Fill the Vial

New Spell - Daggerfall

New Spell - Purify the Blessing

New Spell - Blight of Sul

New Spell - Blight of Sul

New Spell - Blight of Sul

New Spell - Blight of Sul

New Spell - Blight of Sul

New Spell - Blight of Sul

New Spell - Decay I

New Spell - Decay II

New Spell - Decay III

New Spell - Decay IV

New Spell - Blessing of Anashti Sul

New Spell - Siphon Life

New Spell - Barrage of Bone

New Spell - Infected Strike

New Spell - Flame Affinity

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Splash of Purification

New Spell - Mark of Sul

New Spell - Guard of Sul

New Spell - Benevolence of Sul

New Spell - Healing Light

New Spell - Mortal Decay

New Spell - Protective Aura

New Spell - Poison Blast

New Spell - Aura Doom

New Spell - Aura Doom

New Spell - Explosion of Pain

New Spell - Blessing of Decay

New Spell - Rotting Flesh

New Spell - Ravaging Wounds

New Spell - Punishing Blow

New Spell - Chilling Stare

New Spell - Horrifying Shriek

New Spell - Blessing of Relife

New Spell - Ghoulish Command

New Spell - Plaguefall

New Spell - Plaguefall

New Spell - Rotting Flesh

New Spell - Lethargic Sludge

New Spell - Burning Fatigue

New Spell - Aspect of Life

New Spell - Aspect of Decay

New Spell - Life Leech

New Spell - Touch of Decay

New Spell - Punishment of Sul

New Spell - Healing Salve

New Spell - Defender's Call

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Wave of Life

New Spell - Splash of Purification

New Spell - Mark of Sul

New Spell - Guard of Sul

New Spell - Benevolence of Sul

New Spell - Healing Light

New Spell - Mortal Decay

New Spell - Protective Aura

New Spell - Poison Blast

New Spell - Aura Doom

New Spell - Aura Doom

New Spell - Explosion of Pain

New Spell - Blessing of Decay

New Spell - Rotting Flesh

New Spell - Ravaging Wounds

New Spell - Punishing Blow

New Spell - Chilling Stare

New Spell - Horrifying Shriek

New Spell - Wretched Bile

New Spell - Warmaster's Fury

New Spell - Cull the Weak

New Spell - Limb Throw

New Spell - Vomitous Sludge

New Spell - Barrier of Sludge

New Spell - Vortex of Tears

New Spell - Pure Fury

New Spell - Embodiment of Decay

New Spell - Blessing of Dawn

New Spell - Blessing of Nightfall

New Spell - Invocation of Illuminance

New Spell - Invocation of Darkness

New Spell - Dissolving Flesh

New Spell - Cloud of Filth

New Spell - Cloud of Crud

New Spell - Crud's Curse

New Spell - Blight of Grummus

New Spell - Ruptured Cells

New Spell - Piercing Venom

New Spell - Culling Blade

New Spell - Leechlife

New Spell - Pyroignition

New Spell - Furious Fists

New Spell - Veil of the Zephyr

New Spell - Defensive

New Spell - Festering Pain

New Spell - Rotting Agony

New Spell - Crushing Fist

New Spell - Roar of Terror

New Spell - Bludgeoning Strike

New Spell - Dissolving Flesh

New Spell - Cloud of Filth

New Spell - Cloud of Crud

New Spell - Crud's Curse

New Spell - Blight of Grummus

New Spell - Ruptured Cells

New Spell - Piercing Venom

New Spell - Culling Blade

New Spell - Leechlife

New Spell - Pyroignition

New Spell - Furious Fists

New Spell - Veil of the Zephyr

New Spell - Defensive

New Spell - Festering Pain

New Spell - Rotting Agony

New Spell - Crushing Fist

New Spell - Roar of Terror

New Spell - Bludgeoning Strike

New Spell - Corruptive Fog

New Spell - Spire of the Elements X

New Spell - Spire of the Elements XI

New Spell - Spire of the Elements XII

New Spell - Second Wind Ward IV

New Spell - Call of the Hero III

New Spell - Call of the Hero IV

New Spell - Thaumaturge's Focus XIII

New Spell - Velocity II

New Spell - Companion's Elemental Strike IV

New Spell - Allied Elemental Strike IV

New Spell - Second Wind IV

New Spell - Elemental Flames II

New Spell - Elemental Earth II

New Spell - Infusion of Elemental Light III

New Spell - Giant Modulation Effect

New Spell - Veil of Mindshadow XXVIII

New Spell - Beguiler's Banishment V

New Spell - Beguiler's Banishment VI

New Spell - Spire of Enchantment XII

New Spell - Apex of Enchantment IV

New Spell - Apex of Enchantment VIII

New Spell - Rune of Banishment IV

New Spell - Doppelganger XXV

New Spell - Chromatic Haze VII

New Spell - Illusions of Grandeur II

New Spell - Phantasmal Opponent II

New Spell - Phantasmal Opponent III

New Spell - Mental Contortion VI

New Spell - Glyph Spray IV

New Spell - Reactive Rune VII

New Spell - Enchanted Doppelganger IV

New Spell - Companion's Savage Strike IV

New Spell - Reactive Rune VII (Melee Shield)

New Spell - Reactive Rune VII (Protection)

New Spell - Reactive Rune VII (Spell Shield)

New Spell - Reactive Rune VII (Spell Protection)

New Spell - Pact of the Wurine V

New Spell - Hobble of Spirits V

New Spell - Hobble of Spirits VI

New Spell - Frenzy of Spirit IX

New Spell - Paragon of Spirit XXIX

New Spell - Feral Swipe XVIII

New Spell - Roar of Thunder XIX

New Spell - Taste of Blood VI

New Spell - Roaring Strike II

New Spell - Chameleon Strike IV

New Spell - Chameleon Strike V

New Spell - Sha's Reprisal III

New Spell - Focused Paragon of Spirit XXII

New Spell - Spire of the Savage Lord X

New Spell - Companion's Savagery IV

New Spell - Apex of the Savage Lord IV

New Spell - Attack of the Warder IX

New Spell - Consumption of Spirit IV

New Spell - Playing Possum IV

New Spell - Playing Possum V

New Spell - Perfected Natural Invisibility

New Spell - Perfected Improved Natural Invisibility

New Spell - Nature's Salve X

New Spell - Nature's Salve XI

New Spell - Group Bestial Alignment IV

New Spell - Warder's Shielding IV

New Spell - Warder's Shielding V

New Spell - Warder's Shielding VI

New Spell - Ferociousness II

New Spell - Hobble of Spirits Snare V

New Spell - Hobble of Spirits Snare VI

New Spell - Blood Frenzy VI

New Spell - Nature's Salve Warder Cure VII

New Spell - Nature's Salve Warder Cure VIII

New Spell - Untamed Rage XIV

New Spell - Untamed Rage Recursion XIV

New Spell - Nature's Boon XXIV

New Spell - Nature's Boon XXV

New Spell - Nature's Boon XXVI

New Spell - Thunderous Fist

New Spell - Martial Rage

New Spell - Martial Rage Strike

New Spell - Martial Fury

New Spell - Martial Fury Strike

New Spell - Martial Fury

New Spell - Martial Fury Strike

New Spell - CLR Spiritual Remedy Healing 4

New Spell - CLR Spiritual Remedy Healing 5

New Spell - CLR Spiritual Remedy Healing 7

New Spell - Supernal Salvation

New Spell - Empyreal Salvation

New Spell - Empyreal Salvation

New Spell - Sword of Light

New Spell - Divine Justice

New Spell - Sword of Justice

New Spell - Divine Justice

New Spell - Sword of Justice

New Spell - Divine Justice

New Spell - RNG Focused Rains of Arrows Damage 4

New Spell - RNG Focused Rains of Arrows Damage 5

New Spell - RNG Focused Rains of Arrows Damage 7

New Spell - Natural Alignment

New Spell - Nature's Fury

New Spell - Natural Harmony

New Spell - Nature's Fury

New Spell - Natural Alignment

New Spell - Nature's Fury

New Spell - Sword of Darkness

New Spell - Devour Vitae

New Spell - Replenish Vitae

New Spell - Sword of Corruption

New Spell - Devour Vitae

New Spell - Replenish Vitae

New Spell - Sword of Corruption

New Spell - Devour Vitae

New Spell - Replenish Vitae

New Spell - Nature's Behest

New Spell - Path of Destruction

New Spell - Path of Regrowth

New Spell - Nature's Destruction

New Spell - Nature's Regrowth

New Spell - Nature's Will

New Spell - Path of Destruction

New Spell - Path of Regrowth

New Spell - Nature's Destruction

New Spell - Nature's Regrowth

New Spell - Nature's Will

New Spell - Path of Destruction

New Spell - Path of Regrowth

New Spell - Nature's Destruction

New Spell - Nature's Regrowth

New Spell - Five Rings Heel Technique

New Spell - Demon Crusher

New Spell - Eight Leaves Heel Technique

New Spell - Demon Crusher

New Spell - Eight Leaves Heel Technique

New Spell - Demon Crusher

New Spell - Dorian Arpeggio

New Spell - Dorian Root

New Spell - Dorian Third

New Spell - Dorian Fifth

New Spell - Dorian Octave

New Spell - Masterful Dorian Root

New Spell - Masterful Dorian Third

New Spell - Masterful Dorian Fifth

New Spell - Masterful Dorian Octave

New Spell - Lydian Arpeggio

New Spell - Lydian Root

New Spell - Lydian Third

New Spell - Lydian Fifth

New Spell - Lydian Octave

New Spell - Masterful Lydian Root

New Spell - Masterful Lydian Third

New Spell - Masterful Lydian Fifth

New Spell - Masterful Lydian Octave

New Spell - Ionian Arpeggio

New Spell - Ionian Root

New Spell - Ionian Third

New Spell - Ionian Fifth

New Spell - Ionian Octave

New Spell - Masterful Ionian Root

New Spell - Masterful Ionian Third

New Spell - Masterful Ionian Fifth

New Spell - Masterful Ionian Octave

New Spell - Flashing Blades

New Spell - Dazzling Blades

New Spell - Dazzling Blades

New Spell - Preservation of the Ancestors

New Spell - Rejuvenation of the Ancestors

New Spell - Rejuvenation of the Ancestors

New Spell - SHM Talisman Duration 1

New Spell - SHM Talisman Duration 2

New Spell - NEC Pyre & Swift Sickness 4

New Spell - NEC Pyre & Swift Sickness 5

New Spell - NEC Pyre & Swift Sickness 7

New Spell - Essence of Corruption

New Spell - Touch of Corruption

New Spell - Essence of Defilement

New Spell - Touch of Defilement

New Spell - Essence of Defilement

New Spell - Touch of Defilement

New Spell - WIZ Ethereal Damage 4

New Spell - WIZ Ethereal Damage 5

New Spell - WIZ Ethereal Damage 7

New Spell - Weave of Recovery

New Spell - Weave of Reclamation

New Spell - Weave of Reclamation

New Spell - MAG Servant Pet Dur 2

New Spell - MAG Servant Pet Dur 3

New Spell - Elemental Docility VIII

New Spell - Companion's Strike XXVII

New Spell - Elementalkin's Blessing XXVII

New Spell - Elemental Docility IX

New Spell - Companion's Strike XXVIII

New Spell - Elementalkin's Blessing XXVIII

New Spell - Zeal of the Elements VII

New Spell - Companion's Strike XXIX

New Spell - Elementalkin's Blessing XXIX

New Spell - ENC Unity Reuse Time 1000

New Spell - ENC Unity Reuse Time 2000

New Spell - Cerebral Insight

New Spell - Cerebral Acumen

New Spell - Cerebral Acumen

New Spell - BST New Frozen Carbomate Damage 4

New Spell - BST New Frozen Carbomate Damage 5

New Spell - BST New Frozen Carbomate Damage 7

New Spell - Rage of the Beast

New Spell - Unleashed Rage

New Spell - Fury of the Beast

New Spell - Unleashed Fury

New Spell - Fury of the Beast

New Spell - Unleashed Fury

New Spell - Brutal Axes

New Spell - Brutal Axe Strike

New Spell - Vicious Axes

New Spell - Vicious Axe Strike

New Spell - Vicious Axes

New Spell - Vicious Axe Strike

New Spell - Ferocity X (Scaling)

New Spell - Ferocity XI (Scaling)

New Spell - Cleave VII - 26 (Scaling)

New Spell - Cleave VII - 27 (Scaling)

New Spell - Melting Wave

New Spell - Pulsing Fumes

New Spell - Explosive Pus

New Spell - Filth Cloud

New Spell - Cleave VII - 27

New Spell - Banishment of Mata Muram

New Spell - Illusion: Queen Velazul Di`Zok

New Spell - Illusion: Ancient Yeti

New Spell - Illusion: Armored Kunark Goblin

New Spell - Illusion: Lord Gorelik

New Spell - Illusion: Drolvarg

New Spell - Illusion: Combine Orator

New Spell - Illusion: Combine Tactician

New Spell - Rain of Skyfire

New Spell - Darkened Word of Pain

New Spell - Darkened Snare

New Spell - Tsunami of Poison

New Spell - Darkened Malosenia

New Spell - Darkened Tepid Deeds

New Spell - Darkened Yaulp XIII

New Spell - Darkened Lightning Storm

New Spell - Darkened Steal Strength

New Spell - Darkened Steal Strength

New Spell - Darkened Blanket of Forgetfulness

New Spell - Darkened Fungal Regrowth

New Spell - Darkened Invigorate

New Spell - Darkened Shield of the Dauntless

New Spell - Darkened Spikethistle Coat

New Spell - Sympathetic Hand of Remedy IV

New Spell - Zueria Slide: Nektulos

New Spell - Zueria Slide: Dreadlands

New Spell - Zueria Slide: Skyfire

New Spell - Zueria Slide: Stonebrunt

New Spell - Zueria Slide: Great Divide

New Spell - Zueria Slide: North Ro

New Spell - Mana Robe Benefit

New Spell - Wild Lord's Focus

New Spell - Sebilisian Dragonscale Blessing

New Spell - Sebilisian Bonemaster Blessing

New Spell - Sebilisian Dragonbrood Blessing

New Spell - Sebilisian Froglokskin Blessing

New Spell - Illusion: Red Drolvarg

New Spell - Fortifying Fizz

New Spell - Sanguine Souffle

New Spell - Tolapumj's Enervation

New Spell - Fungal Growth

New Spell - Shieldstorm Armor

New Spell - Summon Wrulon Strider

New Spell - Qeynosian Blood

New Spell - Summon Wrulon Shriekpaw

New Spell - Illusion: Teir`Dal Swashbuckler

New Spell - Pry Open the Teir`Dal Heritage Crate

New Spell - Familiar: Nektulos Araneidae

New Spell - Familiar: Fourth Gate Vesper

New Spell - Familiar: Black Mamba

New Spell - Familiar: Blood Runed Gargoyle

New Spell - Familiar: Fourth Gate Guardian

New Spell - Claim the Item

New Spell - Teleport: Slugs Tavern

New Spell - Teleport: Toadstool Tavern

New Spell - Teleport: The Blind Fish

New Spell - Teleport: Maiden's Fancy

New Spell - Illusion: Obsidian Gargoyle

New Spell - Illusion: Fourth Gate Guardian

New Spell - Illusion: Fourth Gate Guardian

New Spell - Summon Sessiloid Lavawalker

New Spell - Pry Open the Ayr`Dal Heritage Crate

New Spell - Familiar: Summer Sapling

New Spell - Familiar: Rizlona's Ember

New Spell - Familiar: Lambent Golem

New Spell - Familiar: Viridian Ghost

New Spell - Familiar: Grizzly Cub

New Spell - Claim the Item

New Spell - Summon Ursus Antonicus

New Spell - Teleport: Highkeep Courtyard

New Spell - Teleport: The Wind Spirit's Song

New Spell - Teleport: The Founder's Lodge

New Spell - Teleport: Rainkeeper's Obelisk

New Spell - Illusion: Mother of the Ayr`Dal

New Spell - Illusion: Mother of the Ayr`Dal

New Spell - Illusion: Sarnak Skeleton

New Spell - Sticky Ooze

New Spell - Caustic Ooze

New Spell - Pain Touch

New Spell - Devourer's Bite

New Spell - Unstable Explosion

New Spell - Tomb Rot I

New Spell - Rotten Body

New Spell - Hush of the Sepulchral Spirit

New Spell - Sepulchral Stun

New Spell - Tomb Rot II

New Spell - Tomb Rot III

New Spell - Tomb Rot IV

New Spell - Creeping Mold Spores

New Spell - Curse of the Vault

New Spell - Whirlwind Slash

New Spell - Flame Lash

New Spell - Enveloping Smoke

New Spell - Electric Blast

New Spell - Bond of Sathir

New Spell - Sathir's Mesmerization

New Spell - Deadly Lifetap

New Spell - Bond of Blood

New Spell - Pull of the Demi Lich

New Spell - Broken Bond of Blood

New Spell - Broken Bond of Blood Trigger

New Spell - Bite from the Beyond

New Spell - Guard of the Sathirian Artifact

New Spell - Highly Flammable

New Spell - Highly Freezable

New Spell - Sathirian Curse I

New Spell - Sathirian Curse II

New Spell - Sathirian Curse III

New Spell - Bonk!

New Spell - Golem's Grasp

New Spell - Footstomp

New Spell - Pry Open the Iksar Heritage Crate

New Spell - Familiar: Pit Scorpion

New Spell - Familiar: Scorpikis Impaler

New Spell - Familiar: Crystalline Chokidai

New Spell - Familiar: Golden Crypt Feaster

New Spell - Familiar: Swifttail Whelp

New Spell - Claim the Item

New Spell - Summon Lumbering Chokidai

New Spell - Teleport: Tower of Death

New Spell - Teleport: Tink N Babble

New Spell - Teleport: Ancient Iksar Conqueror

New Spell - Teleport: Emperor Ganak's Throne

New Spell - Teleport: Tombs of the Fallen Empire

New Spell - Teleport: Old Sebilis Holding Cells

New Spell - Illusion: Swifttail Grandmaster

New Spell - Illusion: Swifttail Grandmaster

New Spell - Illusion: Hraquis Hunter

New Spell - Illusion: Hraquis Hunter

New Spell - Pet Illusion: Murikaglider

New Spell - Familiar: Summer Murkglider

New Spell - NPC Spell Placeholder

New Spell - Chokidai Pet

New Spell - Use Ability

New Spell - Pull of the Di`Zok

New Spell - Fire Lance

New Spell - Vengeance

New Spell - Scorching Rain

New Spell - Panic

New Spell - Darkest Blood Beckon

New Spell - Darkest Infection

New Spell - Darkest Venom

New Spell - Darkest Shadow Talon

New Spell - Darkest Dominate

New Spell - Pry Open the Northman Heritage Crate

New Spell - Familiar: Snow Leopard

New Spell - Familiar: Wooly Spiderling

New Spell - Familiar: Ice Goblin Runt

New Spell - Familiar: Snow Orc Scout

New Spell - Familiar: Vengeful Soloist

New Spell - Summon Halasian Battle Bear

New Spell - Teleport: Halas Arch

New Spell - Teleport: McDaniel's Smokes & Spirits

New Spell - Teleport: Mac's Kilts

New Spell - Teleport: Yee Majik

New Spell - Teleport: Blackburrow Pits

New Spell - Teleport: Gates of Permafrost

New Spell - Teleport: Lady Vox's Lair, North

New Spell - Teleport: Lady Vox's Lair, South

New Spell - Illusion: Ice Giant

New Spell - Illusion: Ice Giant

New Spell - Drill Armor I

New Spell - Drill Armor II

New Spell - Drill Armor III

New Spell - Drill Armor IV

New Spell - Drill Armor V

New Spell - Pick to the Face

New Spell - Circular Saw

New Spell - Megahammer Mallet

New Spell - Circular Saw II

New Spell - Megahammer Mallet II

New Spell - Battery Acid

New Spell - Battery Acid Corrosion

New Spell - Lazer Gaze

New Spell - Bellow

New Spell - Roboboar Gore

New Spell - Pick to the Face II

New Spell - Suffocating Breeze

New Spell - Last Breath

New Spell - Binding Breeze

New Spell - Binding Breeze Chill

New Spell - Lashing Blades Rear

New Spell - Lashing Blades Left

New Spell - Lashing Blades Right

New Spell - Crippling Knives

New Spell - Gouging Strike

New Spell - Gouging Strike Quietus

New Spell - Planar Venom

New Spell - Heat Stroke

New Spell - Focus of Flame

New Spell - Planar Conflagration I

New Spell - Blazebomb

New Spell - Katabatic Winds

New Spell - Radiant Skin

New Spell - Sunshine Skin

New Spell - Cleave

New Spell - Infectious Bite

New Spell - Swarm of Gnats

New Spell - Rampage IV

New Spell - Area Taunt III

New Spell - Area Taunt IV

New Spell - War Cry VII

New Spell - War Cry VIII

New Spell - Press the Attack V

New Spell - Press the Attack VI

New Spell - Press the Attack VII

New Spell - Call of Challenge IV

New Spell - Call of Challenge V

New Spell - Call of Challenge Snare II

New Spell - Call of Challenge Snare III

New Spell - Resplendent Glory VI

New Spell - Battle Leap V

New Spell - Battle Leap VI

New Spell - Battle Leap VII

New Spell - Battle Leap VIII

New Spell - Heroic Blade III

New Spell - Gut Punch XI

New Spell - Ageless Enmity IV

New Spell - Ageless Enmity V

New Spell - Projection of Fury III

New Spell - Warlord's Fury III

New Spell - Spire of the Warlord X

New Spell - Spire of the Warlord XI

New Spell - Spire of the Warlord XII

New Spell - Warlord's Weakening IV

New Spell - Warlord's Resurgence II

New Spell - Warlord's Resurgence III

New Spell - Celestial Regeneration XXXI

New Spell - Turn Undead Strike XX

New Spell - Purify Soul III

New Spell - Radiant Cure X

New Spell - Divine Arbitration IV

New Spell - Divine Arbitration V

New Spell - Divine Arbitration VI

New Spell - Exquisite Benediction X

New Spell - Ward of Purity XIII

New Spell - Ward of Purity XIV

New Spell - Divine Retribution X

New Spell - Sanctuary III

New Spell - Sanctuary IV

New Spell - Blessing of Sanctuary II

New Spell - Blessing of Sanctuary III

New Spell - Beacon of Life X

New Spell - Recourse of Life XXIV

New Spell - Recourse of Life XXV

New Spell - Group Purify Soul II

New Spell - Root II

New Spell - Root III

New Spell - Purified Spirits III

New Spell - Gate II

New Spell - Gate III

New Spell - Spire of the Vicar X

New Spell - Spire of the Vicar XI

New Spell - Apex of the Vicar IV

New Spell - Burst of Life XXI

New Spell - Turn Undead Strike XXI

New Spell - Perfected Invisibility versus Undead

New Spell - Bestowed Divine Aura XI

New Spell - Bestowed Divine Aura XII

New Spell - Focused Celestial Regeneration XIX

New Spell - Battle Frenzy XIII

New Spell - Improved Twincast V

New Spell - Improved Twincast VI

New Spell - Purify Soul Cleansing I

New Spell - Group Purify Soul Cleansing I

New Spell - Divine Retribution Strike X

New Spell - Divine Blessing and Favor VII

New Spell - Exquisite Restoration XIV

New Spell - Aura of Cleansing XIII

New Spell - Aura of Cleansing XIV

New Spell - Disruptive Persecution VII

New Spell - Hand of Piety XXXIV

New Spell - Purification II

New Spell - Blessing of Purification II

New Spell - Perfected Cloak of Light

New Spell - Group Armor of the Inquisitor IV

New Spell - Thunder of Karana II

New Spell - Nature's Restoration III

New Spell - Nature's Restoration IV

New Spell - Beacon of the Righteous VII

New Spell - Beacon of the Righteous VIII

New Spell - Marr's Gift II

New Spell - Projection of Piety III

New Spell - Gift of Life VII

New Spell - Lay on Hands XXIX

New Spell - Apex of Chivalry IV

New Spell - Spire of Chivalry XI

New Spell - Spire of Chivalry XII

New Spell - Halt The Dead II

New Spell - Shackles of Tunare II

New Spell - Inquisitor's Judgment XXII

New Spell - Inquisitor's Judgment XXIII

New Spell - Bestowed Divine Aura II

New Spell - Bestowed Divine Aura III

New Spell - Bestowed Divine Aura IV

New Spell - Bestowed Divine Aura V

New Spell - Bestowed Divine Aura VI

New Spell - Bestowed Divine Aura VII

New Spell - Inquisitor's Judgment Strike XXII

New Spell - Purified Protection I

New Spell - Inquisitor's Judgment Strike XXIII

New Spell - Perfected Camouflage

New Spell - Shared Perfected Camouflage

New Spell - Flaming Arrows X

New Spell - Flaming Arrows XI

New Spell - Flaming Arrows XII

New Spell - Flaming Arrows XIII

New Spell - Flaming Arrows XIV

New Spell - Flaming Arrows XV

New Spell - Nature's Restoration V

New Spell - Nature's Restoration VI

New Spell - Nature's Restoration VII

New Spell - Poison Arrows IV

New Spell - Poison Arrows V

New Spell - Poison Arrows VI

New Spell - Poison Arrows VII

New Spell - Poison Arrows VIII

New Spell - Poison Arrows IX

New Spell - Poison Arrows X

New Spell - Auspice of the Hunter XXV

New Spell - Auspice of the Hunter XXVI

New Spell - Protection of the Spirit Wolf XXV

New Spell - Grasp of Sylvan Spirits II

New Spell - Grasp of Sylvan Spirits III

New Spell - Bulwark of the Brownies II

New Spell - Elemental Arrow V

New Spell - Elemental Arrow VI

New Spell - Spire of the Pathfinders X

New Spell - Spire of the Pathfinders XI

New Spell - Apex of the Pathfinders IV

New Spell - Outrider's Accuracy XXXVII

New Spell - Pack Hunt XIII

New Spell - Pack Hunt XIV

New Spell - Pack Hunt XV

New Spell - Convergence of Spirits XXVIII

New Spell - Elemental Arrow VII

New Spell - Elemental Arrow VIII

New Spell - Nature's Restoration VIII

New Spell - Nature's Restoration IX

New Spell - Nature's Restoration X

New Spell - Chameleon's Gift II

New Spell - Flames of Kesh`yk X

New Spell - Flames of Kesh`yk XI

New Spell - Flames of Kesh`yk XII

New Spell - Flames of Kesh`yk XIII

New Spell - Flames of Kesh`yk XIV

New Spell - Flames of Kesh`yk XV

New Spell - Nature's Restoration XI

New Spell - Nature's Restoration XII

New Spell - Nature's Restoration XIII

New Spell - Poison of Kesh`yk IV

New Spell - Poison of Kesh`yk V

New Spell - Poison of Kesh`yk VI

New Spell - Poison of Kesh`yk VII

New Spell - Poison of Kesh`yk VIII

New Spell - Poison of Kesh`yk IX

New Spell - Poison of Kesh`yk X

New Spell - Chameleon's Gift Subtlety II

New Spell - Harm Touch XXVI

New Spell - Projection of Doom III

New Spell - Bobbing Corpse III

New Spell - Scourge Skin IV

New Spell - Explosion of Spite III

New Spell - Explosion of Spite IV

New Spell - Stream of Hatred II

New Spell - Stream of Hatred III

New Spell - Thought Leech V

New Spell - Thought Leech VI

New Spell - Thought Leech VII

New Spell - Veil of Darkness II

New Spell - Purity of Death II

New Spell - Purity of Death III

New Spell - Companion's Fortification XIII

New Spell - Companion's Fortification XIV

New Spell - Companion's Fortification XV

New Spell - Companion's Fortification XVI

New Spell - Companion's Fortification XVII

New Spell - Companion's Fortification XVIII

New Spell - Companion's Blessing XXII (Azia)

New Spell - Companion's Blessing XXII (Beza)

New Spell - Companion's Blessing XXII (Caza)

New Spell - Companion's Blessing XXII (Dena)

New Spell - Companion's Blessing XXIII (Azia)

New Spell - Companion's Blessing XXIII (Beza)

New Spell - Companion's Blessing XXIII (Caza)

New Spell - Companion's Blessing XXIII (Dena)

New Spell - Companion's Blessing XXIV (Azia)

New Spell - Companion's Blessing XXIV (Beza)

New Spell - Companion's Blessing XXIV (Caza)

New Spell - Companion's Blessing XXIV (Dena)

New Spell - Chattering Bones XVI

New Spell - Spire of the Reavers X

New Spell - Spire of the Reavers XI

New Spell - Spire of the Reavers XII

New Spell - Harmshield VII

New Spell - Harmshield VIII

New Spell - Harmshield IX

New Spell - Harmshield X

New Spell - Explosion of Hatred IV

New Spell - Explosion of Hatred V

New Spell - Vicious Bite of Chaos VII

New Spell - Vicious Bite of Chaos VIII

New Spell - Vicious Bite of Chaos IX

New Spell - Vicious Bite of Chaos X

New Spell - Cloak of Shadows II

New Spell - T`Vyl's Resolve III

New Spell - Visage of Decay XII

New Spell - Visage of Death VII

New Spell - Companion's Divine Aura II

New Spell - Companion's Divine Aura III

New Spell - Companion's Divine Aura IV

New Spell - Companion's Divine Aura V

New Spell - Vicious Bite of Chaos Recourse VII

New Spell - Vicious Bite of Chaos Recourse VIII

New Spell - Vicious Bite of Chaos Recourse IX

New Spell - Vicious Bite of Chaos Recourse X

New Spell - T`Vyl's Resolve Weakness III

New Spell - Exodus II

New Spell - Spirit of the Wood XXXI

New Spell - Nature's Boon XXX

New Spell - Call of the Wild II

New Spell - Call of the Wild III

New Spell - Spirit of the Great Wolf XVII

New Spell - Spirit of the Great Wolf XIX

New Spell - Spirit of the Great Wolf XXI

New Spell - Spirit of the Great Wolf XVIII

New Spell - Spirit of the Great Wolf XX

New Spell - Spirit of the Great Wolf XXII

New Spell - Nature's Guardian XXVIII

New Spell - Spirit of Nature X

New Spell - Spirit of Nature XI

New Spell - Group Spirit of the Great Wolf XII

New Spell - Group Spirit of the Great Wolf XI

New Spell - Firefly Guardian Spirit V

New Spell - Firefly Guardian Spirit VI

New Spell - Protection of Direwood III

New Spell - Protection of Direwood IV

New Spell - Vortex of Ro II

New Spell - Wrath of the Wild XX

New Spell - Spire of Nature X

New Spell - Spire of Nature XI

New Spell - Spire of Nature XII

New Spell - Blessing of Tunare II

New Spell - Season's Wrath IV

New Spell - Season's Wrath V

New Spell - Firefly's Glow V

New Spell - Firefly's Glow VI

New Spell - Apex of Nature Thorncoat IV

New Spell - Apex of Nature IV

New Spell - Protection of Direwood Jolt II

New Spell - Protection of Direwood Jolt III

New Spell - Exquisite Restoration XV

New Spell - Resonant Strike XXXIII

New Spell - Two-Finger Wasp Touch V

New Spell - Spire of the Sensei X

New Spell - Sensei's Guard IV

New Spell - Spire of the Sensei XI

New Spell - Spire of the Sensei XII

New Spell - Companion's Elements IV

New Spell - Apex of the Elements IV

New Spell - Nature's Restoration XIV

New Spell - Nature's Restoration XV

New Spell - Nature's Restoration XVI

New Spell - Nature's Restoration XVII

New Spell - Zan Fi's Whistle XVII

New Spell - Zan Fi's Whistle XVIII

New Spell - Zan Fi's Whistle XIX

New Spell - Five Point Palm XVI

New Spell - Five Point Palm XVII

New Spell - Five Point Palm XVIII

New Spell - Infusion of Thunder V

New Spell - Infusion of Thunder Shock V

New Spell - Zan Fi's Echoes I

New Spell - Zan Fi's Echoes Strike I

New Spell - Dance of Blades XXV

New Spell - Dance of Blades XXVI

New Spell - Shield of Notes XXVIII

New Spell - Shield of Notes XXIX

New Spell - Shield of Notes XXX

New Spell - Song of Stone XVI

New Spell - Lyrical Prankster XIII

New Spell - Cacophony XXVIII

New Spell - Cacophony XXIX

New Spell - Cacophony XXX

New Spell - Bladed Song XIX

New Spell - Bladed Song XX

New Spell - Quick Time VI

New Spell - Quick Time VII

New Spell - Fierce Eye III

New Spell - Fierce Eye IV

New Spell - Shauri's Levitation I

New Spell - Vainglorious Shout V

New Spell - Spire of the Minstrels X

New Spell - Spire of the Minstrels XI

New Spell - Spire of the Minstrels XII

New Spell - Flurry of Notes II

New Spell - Bladewhirl XX

New Spell - Bladewhirl XXI

New Spell - Tumble VI

New Spell - Tumble VII

New Spell - Ligament Slice XIX

New Spell - Ligament Slice XX

New Spell - Ligament Slice XXI

New Spell - Twisted Shank XXIII

New Spell - Twisted Shank XXIV

New Spell - Twisted Shank XXV

New Spell - Nature's Restoration XIX

New Spell - Nature's Restoration XX

New Spell - Twisted Shank XXVI

New Spell - Twisted Shank XXVII

New Spell - Purge Poison II

New Spell - Purge Poison III

New Spell - Rogue's Fury XVIII

New Spell - Rogue's Fury XIX

New Spell - Rogue's Fury XX

New Spell - Spire of the Rake XIII

New Spell - Spire of the Rake XIV

New Spell - Spire of the Rake XV

New Spell - Envenomed Blade XVII

New Spell - Envenomed Blade XVIII

New Spell - Rake's Weakening V

New Spell - Enhanced Purging I

New Spell - Enhanced Purging II

New Spell - Group Pact of the Wolf X

New Spell - Group Perfected Silent Presence

New Spell - Pact of the Wolf IX

New Spell - Pact of the Wolf X

New Spell - Perfected Silent Presence

New Spell - Cannibalization XI

New Spell - Cannibalization XII

New Spell - Cannibalization XIII

New Spell - Rabid Bear X

New Spell - Virulent Paralysis X

New Spell - Virulent Paralysis XI

New Spell - Spirit Call XXIV

New Spell - Call of the Ancients XVIII

New Spell - Spiritual Channeling II

New Spell - Spiritual Channeling III

New Spell - Spiritual Channeling IV

New Spell - Ancestral Aid XXVIII

New Spell - Ancestral Physical Guard XXVIII

New Spell - Union of Spirits XXII

New Spell - Turgur's Swarm III

New Spell - Turgur's Swarm IV

New Spell - Turgur's Swarm V

New Spell - Turgur's Virulent Swarm VII

New Spell - Lupine Spirit III

New Spell - Spirit of Urgency II

New Spell - Ancestral Guardian Spirit VIII

New Spell - Ancestral Guardian Spirit IX

New Spell - Spire of Ancestors X

New Spell - Spire of Ancestors XI

New Spell - Apex of Ancestors IV

New Spell - Turgur's Virulent Swarm VIII

New Spell - Turgur's Virulent Swarm IX

New Spell - Lupine Spirit IV

New Spell - Perfected Group Spirit Walk Invisibility

New Spell - Perfected Spirit Walk Invisibility

New Spell - Spirit Renewal VIII

New Spell - Spirit Renewal IX

New Spell - Feral Bite IX

New Spell - Rabid Bear's Protection I

New Spell - Ancestral Magic Guard XXVIII

New Spell - Turgur's Diminishment I

New Spell - Turgur's Diminishment II

New Spell - Turgur's Diminishment III

New Spell - Turgur's Diminishment IV

New Spell - Dead Mesmerization X

New Spell - Dead Mesmerization XI

New Spell - Dead Mesmerization XII

New Spell - Dead Mesmerization XIII

New Spell - Nature's Restoration XXI

New Spell - Blood Magic IV (Azia)

New Spell - Blood Magic IV (Beza)

New Spell - Blood Magic IV (Caza)

New Spell - Blood Magic IV (Dena)

New Spell - Blood Magic IV (Ena)

New Spell - Blood Magic V (Azia)

New Spell - Blood Magic V (Beza)

New Spell - Blood Magic V (Caza)

New Spell - Blood Magic V (Dena)

New Spell - Blood Magic V (Ena)

New Spell - Blood Magic VI (Azia)

New Spell - Blood Magic VI (Beza)

New Spell - Blood Magic VI (Caza)

New Spell - Blood Magic VI (Dena)

New Spell - Blood Magic VI (Ena)

New Spell - Gathering Dusk IV

New Spell - Nature's Restoration XXII

New Spell - Gathering Dusk V

New Spell - Nature's Restoration XXIII

New Spell - Gathering Dusk VI

New Spell - Nature's Restoration XXIV

New Spell - Gathering Dusk VII

New Spell - Nature's Restoration XXV

New Spell - Spire of Necromancy IV

New Spell - Companion's Necromancy IV

New Spell - Companion's Necromantic Bite IV

New Spell - Spire of Necromancy XII

New Spell - Pestilent Paralysis IV

New Spell - Pestilent Paralysis V

New Spell - Perfected Invisibility versus Undead

New Spell - Embrace The Decay III

New Spell - Embrace The Decay IV

New Spell - Frenzy of the Dead III

New Spell - Lingering Nightmares II

New Spell - Nightmare Draw II

New Spell - Convergence II

New Spell - Strong Root II

New Spell - Strong Root III

New Spell - Harvest of Druzzil IX

New Spell - Translocate II

New Spell - Translocate III

New Spell - Call of Xuzl XV

New Spell - Call of Xuzl XVI

New Spell - Call of Xuzl XVII

New Spell - Mana Burn XIII

New Spell - Mana Burn XIV

New Spell - Mana Burn XV

New Spell - Mana Burn XVI

New Spell - Mind Crash XIX

New Spell - Ward of Destruction XI

New Spell - Ward of Destruction XII

New Spell - Ward of Destruction XIII

New Spell - Frenzied Devastation XXIX

New Spell - Frenzied Devastation XXVIII

New Spell - Nature's Restoration XXVI

New Spell - Nature's Restoration XXVII

New Spell - Spire of Arcanum X

New Spell - Spire of Arcanum XI

New Spell - Spire of Arcanum XII

New Spell - Fury of the Gods XLVI

New Spell - Fury of the Gods XLVII

New Spell - Fury of the Gods XLVIII

New Spell - Aspect of Zomm II

New Spell - Aspect of Zomm III

New Spell - Beam of Displacement II

New Spell - Teleport II

New Spell - Teleport III

New Spell - Xuzl's Strike I

New Spell - Xuzl's Strike II

New Spell - Xuzl's Strike III

New Spell - Gift of Ice I

New Spell - Gift of Ice II

New Spell - Gift of Ice III

New Spell - Gift of Fire I

New Spell - Gift of Fire II

New Spell - Gift of Fire III

New Spell - Gift of Arcana I

New Spell - Gift of Arcana II

New Spell - Gift of Arcana III

New Spell - Elemental Form XXVI

New Spell - Elemental Form XXVII

New Spell - Elemental Form XXVIII

New Spell - Turn Summoned XVI

New Spell - Servant of Ro XIX

New Spell - Servant of Ro XX

New Spell - Servant of Ro XXI

New Spell - Host of the Elements XIX

New Spell - Host of the Elements XX

New Spell - Heart of Skyfire XXVI

New Spell - Giant Modulating Shard

New Spell - Heart of Froststone XX

New Spell - Heart of Froststone XXI

New Spell - Shield of the Elements IX

New Spell - Dichotomic Shield

New Spell - Dichotomic Shielding 1

New Spell - Dichotomic Shielding 2

New Spell - Dichotomic Shielding 3

New Spell - Dichotomic Shielding 4

New Spell - Dichotomic Shielding 5

New Spell - Dichotomic Shielding 6

New Spell - Pain Doesn't Hurt

New Spell - Pain Doesn't Hurt Rk. II

New Spell - Pain Doesn't Hurt Rk. III

New Spell - Pain Doesn't Hurt Effect

New Spell - Pain Doesn't Hurt Effect II

New Spell - Pain Doesn't Hurt Effect III

New Spell - Dichotomic Shielding 1

New Spell - Dichotomic Shielding 2

New Spell - Dichotomic Shielding 3

New Spell - Undying Life

New Spell - Undying Blessing 1

New Spell - Undying Blessing 2

New Spell - Undying Blessing 3

New Spell - Undying Blessing 4

New Spell - Undying Blessing 5

New Spell - Undying Blessing 6

New Spell - Undying Lifespring 1

New Spell - Undying Lifespring 2

New Spell - Undying Lifespring 3

New Spell - Undying Lifespring 4

New Spell - Undying Lifespring 5

New Spell - Undying Lifespring 6

New Spell - Anticipated Intercession

New Spell - Anticipated Intercession Rk. II

New Spell - Anticipated Intercession Rk. III

New Spell - Anticipated Healing

New Spell - Anticipated Healing II

New Spell - Anticipated Healing III

New Spell - Blood of the Vicarum

New Spell - Blood of the Vicarum Rk. II

New Spell - Blood of the Vicarum Rk. III

New Spell - Dichotomic Shielding 4

New Spell - Dichotomic Shielding 5

New Spell - Dichotomic Shielding 6

New Spell - Dichotomic Force

New Spell - Dichotomic Force Stun 1

New Spell - Dichotomic Force Stun 2

New Spell - Dichotomic Force Stun 3

New Spell - Dichotomic Force Stun 4

New Spell - Dichotomic Force Stun 5

New Spell - Dichotomic Force Stun 6

New Spell - Dichotomic Force Healing 1

New Spell - Dichotomic Force Healing 2

New Spell - Dichotomic Force Healing 3

New Spell - Dichotomic Force Healing 4

New Spell - Dichotomic Force Healing 5

New Spell - Dichotomic Force Healing 6

New Spell - Devout Penitence

New Spell - Devout Penitence Rk. II

New Spell - Devout Penitence Rk. III

New Spell - Penitent Mending

New Spell - Penitent Mending II

New Spell - Penitent Mending III

New Spell - Penitent Reward

New Spell - Penitent Reward II

New Spell - Penitent Reward III

New Spell - Dichotomic Fusillade

New Spell - Dichotomic Fusillade Strike 1

New Spell - Dichotomic Fusillade Strike 2

New Spell - Dichotomic Fusillade Strike 3

New Spell - Dichotomic Fusillade Strike 4

New Spell - Dichotomic Fusillade Strike 5

New Spell - Dichotomic Fusillade Strike 6

New Spell - Copsestalker's Enrichment

New Spell - Copsestalker's Enrichment Rk. II

New Spell - Copsestalker's Enrichment Rk. III

New Spell - Dichotomic Fang

New Spell - Dichotomic Bite 1

New Spell - Dichotomic Bite 2

New Spell - Dichotomic Bite 3

New Spell - Dichotomic Bite 4

New Spell - Dichotomic Bite 5

New Spell - Dichotomic Bite 6

New Spell - Impudent Influence

New Spell - Impudent Influence Rk. II

New Spell - Impudent Influence Rk. III

New Spell - Impudent Reward

New Spell - Impudent Reward II

New Spell - Impudent Reward III

New Spell - Impudent Agitation

New Spell - Impudent Agitation II

New Spell - Impudent Agitation III

New Spell - Impudent Influence Heal

New Spell - Impudent Influence Heal II

New Spell - Impudent Influence Heal III

New Spell - Dichotomic Form 1

New Spell - Dichotomic Form 2

New Spell - Dichotomic Form 3

New Spell - Dichotomic Winds

New Spell - Wind of the North 1

New Spell - Wind of the North 2

New Spell - Wind of the North 3

New Spell - Wind of the North 4

New Spell - Wind of the North 5

New Spell - Wind of the North 6

New Spell - Wind of the South 1

New Spell - Wind of the South 2

New Spell - Wind of the South 3

New Spell - Wind of the South 4

New Spell - Wind of the South 5

New Spell - Wind of the South 6

New Spell - Mystical Ways

New Spell - Mystical Ways Rk. II

New Spell - Mystical Ways Rk. III

New Spell - Mending Mystery

New Spell - Mending Mystery II

New Spell - Mending Mystery III

New Spell - Sporali Storm

New Spell - Sporali Storm Rk. II

New Spell - Sporali Storm Rk. III

New Spell - Sporali Strike

New Spell - Sporali Strike II

New Spell - Sporali Strike III

New Spell - Sporali Heal

New Spell - Sporali Heal II

New Spell - Sporali Heal III

New Spell - Dichotomic Form 4

New Spell - Dichotomic Form 5

New Spell - Dichotomic Form 6

New Spell - Dichotomic Form

New Spell - Dichotomic Form 1

New Spell - Dichotomic Form 2

New Spell - Dichotomic Form 3

New Spell - Dichotomic Form 4

New Spell - Dichotomic Form 5

New Spell - Dichotomic Form 6

New Spell - Curse of the Thirteen Fingers

New Spell - Curse of the Thirteen Fingers Rk. II

New Spell - Curse of the Thirteen Fingers Rk. III

New Spell - Curse of the Thirteen Fingers I

New Spell - Curse of the Thirteen Fingers II

New Spell - Curse of the Thirteen Fingers III

New Spell - Doom of the Thirteen Fingers I

New Spell - Doom of the Thirteen Fingers II

New Spell - Doom of the Thirteen Fingers III

New Spell - Dichotomic Psalm

New Spell - Dichotomic Psalm of Potential 1

New Spell - Dichotomic Psalm of Potential 2

New Spell - Dichotomic Psalm of Potential 3

New Spell - Dichotomic Psalm of Potential 4

New Spell - Dichotomic Psalm of Potential 5

New Spell - Dichotomic Psalm of Potential 6

New Spell - Dichotomic Psalm of Empowerment 1

New Spell - Dichotomic Psalm of Empowerment 2

New Spell - Dichotomic Psalm of Empowerment 3

New Spell - Dichotomic Psalm of Empowerment 4

New Spell - Dichotomic Psalm of Empowerment 5

New Spell - Dichotomic Psalm of Empowerment 6

New Spell - Plague of the Piper

New Spell - Plague of the Piper Rk. II

New Spell - Plague of the Piper Rk. III

New Spell - Requiem for the Dead

New Spell - Requiem for the Dead Rk. II

New Spell - Requiem for the Dead Rk. III

New Spell - Requiem for the Dead Effect

New Spell - Requiem for the Dead Effect II

New Spell - Requiem for the Dead Effect III

New Spell - Dichotomic Weapon Effect 1

New Spell - Dichotomic Weapon Effect 2

New Spell - Dichotomic Weapon Effect 3

New Spell - Dichotomic Weapons

New Spell - Dichotomic Weapon Effect 1

New Spell - Dichotomic Weapon Effect 2

New Spell - Dichotomic Weapon Effect 3

New Spell - Dichotomic Weapon Effect 4

New Spell - Dichotomic Weapon Effect 5

New Spell - Dichotomic Weapon Effect 6

New Spell - Shrouding Speed Discipline

New Spell - Shrouding Speed Discipline Rk. II

New Spell - Shrouding Speed Discipline Rk. III

New Spell - Shrouding Speed Shock

New Spell - Shrouding Speed Shock II

New Spell - Shrouding Speed Shock III

New Spell - Roar of the Lion

New Spell - Roar of the Lion 1

New Spell - Roar of the Lion 2

New Spell - Roar of the Lion 3

New Spell - Roar of the Lion 4

New Spell - Roar of the Lion 5

New Spell - Roar of the Lion 6

New Spell - Lion's Roar 1

New Spell - Lion's Roar 2

New Spell - Lion's Roar 3

New Spell - Lion's Roar 4

New Spell - Lion's Roar 5

New Spell - Lion's Roar 6

New Spell - Spiritual Swell

New Spell - Spiritual Swell Rk. II

New Spell - Spiritual Swell Rk. III

New Spell - Hemocoraxius' Pandemic

New Spell - Dichotomic Weapon Effect 4

New Spell - Dichotomic Weapon Effect 5

New Spell - Dichotomic Weapon Effect 6

New Spell - Dichotomic Paroxysm

New Spell - Dichotomic Paroxysm 1

New Spell - Dichotomic Paroxysm 2

New Spell - Dichotomic Paroxysm 3

New Spell - Dichotomic Paroxysm 4

New Spell - Dichotomic Paroxysm 5

New Spell - Dichotomic Paroxysm 6

New Spell - Echo of Dissolution

New Spell - Echo of Dissolution Rk. II

New Spell - Echo of Dissolution Rk. III

New Spell - Dissolution Effect

New Spell - Dissolution Effect II

New Spell - Dissolution Effect III

New Spell - Livianus' Grip of Decay

New Spell - Dichotomic Fire

New Spell - Dichotomic Fire 1

New Spell - Dichotomic Fire 2

New Spell - Dichotomic Fire 3

New Spell - Dichotomic Fire 4

New Spell - Dichotomic Fire 5

New Spell - Dichotomic Fire 6

New Spell - Self-Combustion

New Spell - Self-Combustion Rk. II

New Spell - Self-Combustion Rk. III

New Spell - Self-Combustion Effect

New Spell - Self-Combustion Effect II

New Spell - Self-Combustion Effect III

New Spell - Shocking Vortex

New Spell - Shocking Vortex Rk. II

New Spell - Shocking Vortex Rk. III

New Spell - Shocking Vortex Effect

New Spell - Dichotomic Companion

New Spell - Dichotomic Companion 1

New Spell - Dichotomic Companion 2

New Spell - Dichotomic Companion 3

New Spell - Dichotomic Companion 4

New Spell - Dichotomic Companion 5

New Spell - Dichotomic Companion 6

New Spell - Dichotomic Companion Strike 1

New Spell - Dichotomic Companion Strike 2

New Spell - Dichotomic Companion Strike 3

New Spell - Dichotomic Companion Strike 4

New Spell - Dichotomic Companion Strike 5

New Spell - Dichotomic Companion Strike 6

New Spell - Auspice of Eternity

New Spell - Auspice of Eternity Rk. II

New Spell - Auspice of Eternity Rk. III

New Spell - Summon Coronal Orb

New Spell - Activate Coronal Orb

New Spell - Meteoric Bolt

New Spell - Meteoric Bolt Rk. II

New Spell - Meteoric Bolt Rk. III

New Spell - Dichotomic Reinforcement

New Spell - Dichotomic Reinforcement 1

New Spell - Dichotomic Reinforcement 2

New Spell - Dichotomic Reinforcement 3

New Spell - Dichotomic Reinforcement 4

New Spell - Dichotomic Reinforcement 5

New Spell - Dichotomic Reinforcement 6

New Spell - Dichotomic Reinforced Strike 1

New Spell - Dichotomic Reinforced Strike 2

New Spell - Dichotomic Reinforced Strike 3

New Spell - Dichotomic Reinforced Strike 4

New Spell - Dichotomic Reinforced Strike 5

New Spell - Dichotomic Reinforced Strike 6

New Spell - Night's Endless Terror

New Spell - Night's Endless Terror Rk. II

New Spell - Night's Endless Terror Rk. III

New Spell - Night's Endless Darkness

New Spell - Night's Endless Darkness II

New Spell - Night's Endless Darkness III

New Spell - Gravity Twist

New Spell - Gravity Twist Rk. II

New Spell - Gravity Twist Rk. III

New Spell - Illusion: Glare Lord

New Spell - Night's Terror

New Spell - Dichotomic Fury

New Spell - Dichotomic Fury 1

New Spell - Dichotomic Fury 2

New Spell - Dichotomic Fury 3

New Spell - Dichotomic Fury 4

New Spell - Dichotomic Fury 5

New Spell - Dichotomic Fury 6

New Spell - Savage Rancor

New Spell - Savage Rancor Rk. II

New Spell - Savage Rancor Rk. III

New Spell - Savage Rancor

New Spell - Savage Rancor II

New Spell - Savage Rancor III

New Spell - Dichotomic Rage

New Spell - Dichotomic Rage 1

New Spell - Dichotomic Rage 2

New Spell - Dichotomic Rage 3

New Spell - Dichotomic Rage 4

New Spell - Dichotomic Rage 5

New Spell - Dichotomic Rage 6

New Spell - Dichotomic Bloodsplash 1

New Spell - Dichotomic Bloodsplash 2

New Spell - Dichotomic Bloodsplash 3

New Spell - Dichotomic Bloodsplash 4

New Spell - Dichotomic Bloodsplash 5

New Spell - Dichotomic Bloodsplash 6

New Spell - Arcslice

New Spell - Arcslice Rk. II

New Spell - Arcslice Rk. III

New Spell - Gut Punch Strike I

New Spell - Gut Punch Strike II

New Spell - Gut Punch Strike III

New Spell - Gut Punch Strike IV

New Spell - Gut Punch Strike V

New Spell - Gut Punch Strike VI

New Spell - Gut Punch Strike VII

New Spell - Gut Punch Strike VIII

New Spell - Gut Punch Strike IX

New Spell - Gut Punch Strike X

New Spell - Gut Punch Strike XI

New Spell - Promised Interposition I

New Spell - Promised Interposition II

New Spell - Promised Interposition III

New Spell - Promised Interposition Heal I

New Spell - Promised Interposition Heal II

New Spell - Promised Interposition Heal III

New Spell - Hallowed Lodestar I

New Spell - Hallowed Lodestar II

New Spell - Hallowed Lodestar III

New Spell - Hallowed Lodestar IV

New Spell - Hallowed Lodestar V

New Spell - Hallowed Lodestar VI

New Spell - Vanquish the Fallen I

New Spell - Vanquish the Fallen II

New Spell - Greater Scarlet Cheetah Fang I

New Spell - Greater Scarlet Cheetah Fang II

New Spell - Greater Scarlet Cheetah Fang III

New Spell - Greater Scarlet Cheetah Fang IV

New Spell - Scarlet Cheetah Fang I

New Spell - Scarlet Cheetah Fang II

New Spell - Scarlet Cheetah Fang III

New Spell - Scarlet Cheetah Fang IV

New Spell - Scarlet Cheetah's Twincast I

New Spell - Scarlet Cheetah's Twincast II

New Spell - Scarlet Cheetah's Twincast III

New Spell - Scarlet Cheetah's Twincast IV

New Spell - Silent Strikes I

New Spell - Silent Strikes II

New Spell - Silent Strikes III

New Spell - Silent Strikes IV

New Spell - Silent Strikes V

New Spell - Shield Flash

New Spell - Reaver's Bargain I

New Spell - Reaver's Bargain II

New Spell - Reaver's Exhaustion

New Spell - Distant Conflagration I

New Spell - Distant Conflagration II

New Spell - Distant Conflagration III

New Spell - Rallying Call I

New Spell - Nature's Restoration XXVIII

New Spell - Nature's Restoration XXIX

New Spell - Rallying Call II

New Spell - Nature's Restoration XXX

New Spell - Nature's Restoration XXXI

New Spell - Rallying Call III

New Spell - Gathering Dusk IX

New Spell - Duskfall Empowerment IV

New Spell - Rallying Call IV

New Spell - Servant of Ro XXIII

New Spell - Servant of Ro Bolt XXI

New Spell - Rallying Call V

New Spell - Selo's Sonata II

New Spell - Languid Bite Bleed XX

New Spell - Cunning Disguise: Burynai

New Spell - Assassin's Premonition I

New Spell - Assassin's Premonition II

New Spell - Assassin's Parry I

New Spell - Whisper Step I

New Spell - Flurry of Daggers I

New Spell - Flurry of Daggers II

New Spell - Flurry of Daggers III

New Spell - Flurry of Daggers IV

New Spell - Fleeting Spirit (Decay) I

New Spell - Fleeting Spirit (Decay) II

New Spell - Fleeting Spirit (Decay) III

New Spell - Fleeting Spirit (Decay) IV

New Spell - Fleeting Spirit (Decay) V

New Spell - Enduring Frenzy I

New Spell - Enduring Frenzy II

New Spell - Enduring Frenzy III

New Spell - Enduring Frenzy IV

New Spell - Enduring Frenzy V

New Spell - Enduring Frenzy Restoration I

New Spell - Enduring Frenzy Restoration II

New Spell - Enduring Frenzy Restoration III

New Spell - Enduring Frenzy Restoration IV

New Spell - Enduring Frenzy Restoration V

New Spell - Blood Sustenance I

New Spell - Blood Sustenance II

New Spell - Blood Sustenance III

New Spell - Blood Sustenance IV

New Spell - Drawn to Blood

New Spell - Blood Tether

New Spell - Vicarious Blood Frenzy I

New Spell - Vicarious Blood Frenzy II

New Spell - Vicarious Blood Frenzy III

New Spell - Vicarious Blood Frenzy IV

New Spell - Vicarious Blood Frenzy V

New Spell - Vicarious Blood Frenzy VI

New Spell - Binding Axe Strike I

New Spell - Binding Axe Strike II

New Spell - Binding Axe Strike III

New Spell - Binding Axe Strike IV

New Spell - Eye of Decay I

New Spell - Eye of Decay II

New Spell - Eye of Decay III

New Spell - Eye of Decay IV

New Spell - Eye of Decay V

New Spell - Eye of Life I

New Spell - Eye of Life II

New Spell - Eye of Life III

New Spell - Eye of Life IV

New Spell - Eye of Life V

New Spell - Eyes of Life and Decay

New Spell - Amber Pridewing

New Spell - Platinum Pridewing

New Spell - Sable Pridewing

New Spell - Removed Fortitude

New Spell - Remove this and Resummon your mount




Spell history shown is from the begining of EQResource's spell database - August 21, 2013