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Spell Changes for November 16, 2016







Daring:
       - Crit Chance Cap changed from '-1' to '0'


Talisman of Tnarg:
       - Crit Chance Cap changed from '-1' to '0'


Talisman of Altuna:
       - Crit Chance Cap changed from '-1' to '0'


Courage:
       - Crit Chance Cap changed from '-1' to '0'


Center:
       - Crit Chance Cap changed from '-1' to '0'


Bravery:
       - Crit Chance Cap changed from '-1' to '0'


Skin like Rock:
       - Crit Chance Cap changed from '-1' to '0'


Inner Fire:
       - Crit Chance Cap changed from '-1' to '0'


Valor:
       - Crit Chance Cap changed from '-1' to '0'


Resolution:
       - Crit Chance Cap changed from '-1' to '0'


Skin like Steel:
       - Crit Chance Cap changed from '-1' to '0'


Skin like Diamond:
       - Crit Chance Cap changed from '-1' to '0'


Skin like Nature:
       - Crit Chance Cap changed from '-1' to '0'


Envenomed Breath:
       - Push Back changed from '.5' to '0'


Venom of the Snake:
       - Push Back changed from '.5' to '0'


Symbol of Transal:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Ryltan:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Pinzarn:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Naltron:
       - Crit Chance Cap changed from '-1' to '0'


Undead's Recourse:
       - Crit Chance Cap changed from '-1' to '0'


Calimony:
       - Crit Chance Cap changed from '-1' to '0'


NPC Aegolism:
       - Crit Chance Cap changed from '-1' to '0'


Lawrence's Uberity:
       - Slot 20 changed from 'Increase Poison Resist by 100' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Spirit:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Max Hit Points and less than 1100' to ''
       - Crit Chance Cap changed from '-1' to '0'


Protection of the Glades:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Protection:
       - Crit Chance Cap changed from '-1' to '0'


Aegolism:
       - Crit Chance Cap changed from '-1' to '0'


Heroism:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Marzin:
       - Crit Chance Cap changed from '-1' to '0'


Heroic Bond:
       - Crit Chance Cap changed from '-1' to '0'


Heroic Bond:
       - Crit Chance Cap changed from '-1' to '0'


Fortitude:
       - Crit Chance Cap changed from '-1' to '0'


Natureskin:
       - Crit Chance Cap changed from '-1' to '0'


Talisman of Kragg:
       - Crit Chance Cap changed from '-1' to '0'


Naltron's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Ancient: High Priest's Bulwark:
       - Crit Chance Cap changed from '-1' to '0'


Ancient: Gift of Aegolism:
       - Crit Chance Cap changed from '-1' to '0'


Protection of the Cabbage:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Faithful:
       - Crit Chance Cap changed from '-1' to '0'


Blessed Armor of the Risen:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of Aegolism:
       - Crit Chance Cap changed from '-1' to '0'


Protection of Rock:
       - Crit Chance Cap changed from '-1' to '0'


Protection of Steel:
       - Crit Chance Cap changed from '-1' to '0'


Protection of Diamond:
       - Crit Chance Cap changed from '-1' to '0'


Protection of Nature:
       - Crit Chance Cap changed from '-1' to '0'


Harnessing of Spirit:
       - Crit Chance Cap changed from '-1' to '0'


Khura's Focusing:
       - Slot 20 changed from 'Stacking: Overwrite existing spell if slot 1 is Max Hit Points and less than 1100' to ''
       - Crit Chance Cap changed from '-1' to '0'


Minor Familiar:
       - Slot 1 changed from 'Summon Familiar: Familiar1' to 'If Not Item Clicky: Cast Also Summon Minor Familiar (100% Chance)'


Lesser Familiar:
       - Slot 1 changed from 'Summon Familiar: Familiar2' to 'If Not Item Clicky: Cast Also Summon Lesser Familiar (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''


NA Firetree's Familiar Augment:
       - Crit Chance Cap changed from '-1' to '0'


Familiar:
       - Slot 1 changed from 'Summon Familiar: Familiar3' to 'If Not Item Clicky: Cast Also Summon Familiar (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''


Greater Familiar:
       - Slot 1 changed from 'Summon Familiar: Familiar4' to 'If Not Item Clicky: Cast Also Summon Greater Familiar (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''


Item Benefit: Doben's Spry Sonata Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Beta Khura:
       - Crit Chance Cap changed from '-1' to '0'


Celestial Regeneration I:
       - Slot 1 changed from 'Increase Current Hit Points by 250 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 250 per tick'
       - Description changed from 'Heals you for 250 per tick for up to 48s (8 Ticks).' to 'Heals 250 points of health every 6 seconds for 48s (8 Ticks).'


Improved Familiar I:
       - Slot 1 changed from 'Summon Familiar: Familiar5' to 'If Not Item Clicky: Cast Also Summon Improved Familiar I (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 25, spell critical damage by 3, mana regeneration by 6 points, and your maximum mana by 200 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 25 points, the damage dealt by your critical direct-damage spells by 3%, your mana regeneration by 6 points, and your maximum mana by 200 points for 6h (3600 Ticks).'


Elemental Form IV:
       - Slot 20 changed from 'Increase Stamina by 10' to ''
       - Crit Chance Cap changed from '-1' to '0'


Elemental Form V:
       - Slot 20 changed from 'Increase Stamina by 15' to ''
       - Crit Chance Cap changed from '-1' to '0'


Elemental Form VI:
       - Slot 20 changed from 'Increase Stamina by 20' to ''
       - Crit Chance Cap changed from '-1' to '0'


NA Firetree's Familiar Enhancement:
       - Crit Chance Cap changed from '-1' to '0'


Marzin's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Beta Virtue:
       - Crit Chance Cap changed from '-1' to '0'


Beta 7th:
       - Crit Chance Cap changed from '-1' to '0'


Kazad's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Protection of the Nine:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Soul:
       - Crit Chance Cap changed from '-1' to '0'


Aura of the Crusader:
       - Slot 20 changed from 'Increase Max Hit Points by 350' to ''
       - Crit Chance Cap changed from '-1' to '0'


Celestial Regeneration II:
       - Slot 1 changed from 'Increase Current Hit Points by 275 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 275 per tick'
       - Description changed from 'Heals you for 275 per tick for up to 48s (8 Ticks).' to 'Heals 275 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration III:
       - Slot 1 changed from 'Increase Current Hit Points by 300 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 300 per tick'
       - Description changed from 'Heals you for 300 per tick for up to 48s (8 Ticks).' to 'Heals 300 points of health every 6 seconds for 48s (8 Ticks).'


Improved Familiar II:
       - Slot 1 changed from 'Summon Familiar: Familiar5' to 'If Not Item Clicky: Cast Also Summon Improved Familiar II (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 30, spell critical damage by 6, mana regeneration by 8 points, and your maximum mana by 300 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 30 points, the damage dealt by your critical direct-damage spells by 6%, your mana regeneration by 8 points, and your maximum mana by 300 points for 6h (3600 Ticks).'


Faith:
       - Crit Chance Cap changed from '-1' to '0'


Focus of the Seventh:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Nine:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Kazad:
       - Crit Chance Cap changed from '-1' to '0'


Virtue:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Zealot:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Virtue:
       - Crit Chance Cap changed from '-1' to '0'


Scorpion Venom:
       - Push Back changed from '.5' to '0'


Bond of the Wild Recourse:
       - Crit Chance Cap changed from '-1' to '0'


Temperance:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of Temperance:
       - Crit Chance Cap changed from '-1' to '0'


Austerity:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of Austerity:
       - Crit Chance Cap changed from '-1' to '0'


Guidance:
       - Crit Chance Cap changed from '-1' to '0'


Soothsayer's Intervention IV:
       - Slot 20 changed from 'Increase Stamina by 20' to ''
       - Crit Chance Cap changed from '-1' to '0'


Soothsayer's Intervention V:
       - Slot 20 changed from 'Increase Stamina by 20' to ''
       - Crit Chance Cap changed from '-1' to '0'


Improved Familiar III:
       - Slot 2 changed from 'Summon Familiar: FamiliarFire' to 'If Not Item Clicky: Cast Also Summon Ro's Flaming Familiar I (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target fire-based direct-damage spells by 1 to 20%, allows you to see invisibility, and increases your maximum mana by 300 points for 6h (3600 Ticks).'


Improved Familiar IV:
       - Slot 2 changed from 'Summon Familiar: FamiliarIce' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar I (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target cold-based direct-damage spells by 1 to 20%, allows you to see invisibility, and increases your maximum mana by 300 points for 6h (3600 Ticks).'


Improved Familiar V:
       - Slot 2 changed from 'Summon Familiar: FamiliarMagic' to 'If Not Item Clicky: Cast Also Summon Druzzil's Mystical Familiar I (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target magic-based direct-damage spells by 1 to 20%, allows you to see invisibility, and increases your maximum mana by 300 points for 6h (3600 Ticks).'


Turepta Blood:
       - Push Back changed from '.5' to '0'


Warlord's Tenacity I:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity II:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity III:
       - Crit Chance Cap changed from '-1' to '0'


Shocking Feedback:
       - Slot 1 changed from 'Decrease Chance to Reflect Spell by 20% (0% Max)' to 'Increase Chance to Reflect Spell by 20% (0% Max)'


Gloomingdeep Guard:
       - Crit Chance Cap changed from '-1' to '0'


Frenzied Devastation I:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 7%.' to 'Increases the mana cost of 5 direct damage spells that cost at least 10 mana and deal at least 100 damage by 100% while increasing the chance these spells will deal critical damage by 7%.'


Frenzied Devastation II:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 26%.' to 'Increases the mana cost of 8 direct damage spells that cost at least 10 mana and deal at least 100 damage by 100% while increasing the chance these spells will deal critical damage by 26%.'


Frenzied Devastation III:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 10 direct damage spells that cost at least 10 mana and deal at least 100 damage by 100% while increasing the chance these spells will deal critical damage by 40%.'


Confidence:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Balikor:
       - Crit Chance Cap changed from '-1' to '0'


Conviction:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Pious:
       - Crit Chance Cap changed from '-1' to '0'


Balikor's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Conviction:
       - Crit Chance Cap changed from '-1' to '0'


Direction:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Jeron:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Direction:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Champion:
       - Slot 20 changed from 'Increase Max Hit Points by 437' to ''
       - Crit Chance Cap changed from '-1' to '0'


Jeron's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Affirmation:
       - Crit Chance Cap changed from '-1' to '0'


Onyx Skin:
       - Crit Chance Cap changed from '-1' to '0'


Steeloak Skin:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of Steeloak:
       - Crit Chance Cap changed from '-1' to '0'


Wunshi's Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 85' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of Wunshi:
       - Slot 20 changed from 'Increase Strength Cap by 85' to ''
       - Crit Chance Cap changed from '-1' to '0'


Chimera Blood:
       - Push Back changed from '.5' to '0'


Focus of Alladnu:
       - Crit Chance Cap changed from '-1' to '0'


Celestial Regeneration IV:
       - Slot 1 changed from 'Increase Current Hit Points by 333 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 333 per tick'
       - Description changed from 'Heals you for 333 per tick for up to 48s (8 Ticks).' to 'Heals 333 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration V:
       - Slot 1 changed from 'Increase Current Hit Points by 366 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 366 per tick'
       - Description changed from 'Heals you for 366 per tick for up to 48s (8 Ticks).' to 'Heals 366 points of health every 6 seconds for 48s (8 Ticks).'


Warlord's Tenacity IV:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity V:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity VI:
       - Crit Chance Cap changed from '-1' to '0'


Frenzied Devastation IV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 80% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 13 direct damage spells that cost at least 10 mana and deal at least 100 damage by 80% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation V:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 78% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 16 direct damage spells that cost at least 10 mana and deal at least 100 damage by 78% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation VI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 76% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 20 direct damage spells that cost at least 10 mana and deal at least 100 damage by 76% while increasing the chance these spells will deal critical damage by 40%.'


Improved Familiar IV:
       - Slot 1 changed from 'Summon Familiar: Familiar6' to 'If Not Item Clicky: Cast Also Summon Improved Familiar III (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 30, spell critical damage by 9, mana regeneration by 10 points, and your maximum mana by 500 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 30 points, the damage dealt by your critical direct-damage spells by 9%, your mana regeneration by 10 points, and your maximum mana by 500 points for 6h (3600 Ticks).'


Improved Familiar VII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterFire' to 'If Not Item Clicky: Cast Also Summon Ro's Flaming Familiar II (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target fire-based direct-damage spells by 1 to 25%, allows you to see invisibility, increases your fire resistance by 45 points, increases your mana regeneration by 2 points, and increases your maximum mana by 350 points for 6h (3600 Ticks).'


Improved Familiar VIII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterIce' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar II (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target cold-based direct-damage spells by 1 to 25%, allows you to see invisibility, increases your cold resistance by 45 points, increases your mana regeneration by 2 points, and increases your maximum mana by 350 points for 6h (3600 Ticks).'


Improved Familiar V:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterMagic' to 'If Not Item Clicky: Cast Also Summon Druzzil's Mystical Familiar II (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from '' to 'Increases the damage of your level 70 and lower single target magic-based direct-damage spells by 1 to 25%, allows you to see invisibility, increases your magic resistance by 45 points, increases your mana regeneration by 2 points, and increases your maximum mana by 350 points for 6h (3600 Ticks).'


Celestial Regeneration VI:
       - Slot 1 changed from 'Increase Current Hit Points by 400 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 400 per tick'
       - Description changed from 'Heals you for 400 per tick for up to 48s (8 Ticks).' to 'Heals 400 points of health every 6 seconds for 48s (8 Ticks).'


Savage Spirit I:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 75% of Base Damage' to 'Increase Critical 2H Blunt Damage by 40% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 75% of Base Damage' to 'Increase Critical 2H Slash Damage by 40% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 75% of Base Damage' to 'Increase Critical 2H Pierce Damage by 40% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 75% of Base Damage' to 'Increase Critical Frenzy Damage by 40% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 75% for 60s (10 Ticks). This rage takes a toll on your body and will deal 1000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 40% for 60s (10 Ticks). This rage takes a toll on your body and will deal 1000 damage to you when the effect wears off.'


Savage Spirit II:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 150% of Base Damage' to 'Increase Critical 2H Blunt Damage by 75% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 150% of Base Damage' to 'Increase Critical 2H Slash Damage by 75% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 150% of Base Damage' to 'Increase Critical 2H Pierce Damage by 75% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 150% of Base Damage' to 'Increase Critical Frenzy Damage by 75% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 150% for 60s (10 Ticks). This rage takes a toll on your body and will deal 2000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 75% for 60s (10 Ticks). This rage takes a toll on your body and will deal 2000 damage to you when the effect wears off.'


Savage Spirit III:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 225% of Base Damage' to 'Increase Critical 2H Blunt Damage by 115% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 225% of Base Damage' to 'Increase Critical 2H Slash Damage by 115% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 225% of Base Damage' to 'Increase Critical 2H Pierce Damage by 115% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 225% of Base Damage' to 'Increase Critical Frenzy Damage by 115% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 225% for 60s (10 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 115% for 60s (10 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Krekk's Presence:
       - Crit Chance Cap changed from '-1' to '0'


Elemental Conjunction:
       - Crit Chance Cap changed from '-1' to '0'


Savage Wildcaller's Blessing:
       - Crit Chance Cap changed from '-1' to '0'


Strike of Fury:
       - Slot 4 changed from 'Add Proc: Essence of Rage' to ''
       - Slot 7 changed from '' to 'Add Proc: Essence of Rage'
       - Slot 20 changed from 'Increase Strength by 75' to ''


Kreljnok's Fury:
       - Crit Chance Cap changed from '-1' to '0'


Primal Fusion:
       - Crit Chance Cap changed from '-1' to '0'


Might of the Wild Spirits:
       - Crit Chance Cap changed from '-1' to '0'


Strike of Savagery:
       - Slot 4 changed from 'Add Proc: Essence of Rage' to ''
       - Slot 7 changed from '' to 'Add Proc: Essence of Rage'
       - Slot 20 changed from 'Increase Strength by 100' to ''


Blessed Healing Touch:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 70.' to 'Increases the potency of 2 level 70 and lower healing spells that restore at least 100 health by 1 to 50%. This bonus will decay by 5% per level for spells over level 70.'


Blessed Healing Aura:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 70.' to 'Increases the potency of 4 level 70 and lower healing spells that restore at least 100 health by 1 to 50%. This bonus will decay by 5% per level for spells over level 70.'


Hand of Darkness:
       - Crit Chance Cap changed from '-1' to '0'


Call for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power I'


Chaotic Power I:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power I'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'


Blessing of the Dawn:
       - Slot 1 changed from '25% Chance To Also Cast Frost of Dawn' to '25% Chance To Also Cast Frost of Dawn I'


Frost of Dawn I:
       - Spell Name changed from 'Frost of Dawn' to 'Frost of Dawn I'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '14489'


Shadow Rage:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''


Gift of Draygun:
       - Crit Chance Cap changed from '-1' to '0'


Weave of Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''


Flames of Power I:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''


Gift of Temperance:
       - Crit Chance Cap changed from '-1' to '0'


Illsalin's Protection:
       - Crit Chance Cap changed from '-1' to '0'


Resolute Gift:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Seventh:
       - Crit Chance Cap changed from '-1' to '0'


Scales of Stone:
       - Group id changed from '8733' to '608733'


Haze of Life:
       - Crit Chance Cap changed from '-1' to '0'


Sunset's Shadow:
       - Crit Chance Cap changed from '-1' to '0'


Mysaphar's Healing Aura:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.' to 'Increases the potency of 4 level 75 and lower healing spells that restore at least 100 health by 1 to 50%. This bonus will decay by 5% per level for spells over level 75.'


Consecrated Healing Aura:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.' to 'Increases the potency of 2 level 75 and lower healing spells that restore at least 100 health by 1 to 50%. This bonus will decay by 5% per level for spells over level 75.'


Symbol of Elushar:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Elushar Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Elushar Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Tenacity:
       - Crit Chance Cap changed from '-1' to '0'


Tenacity Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Tenacity Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Rectitude:
       - Crit Chance Cap changed from '-1' to '0'


Rectitude Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Rectitude Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Sacred:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Sacred Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Sacred Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Elushar's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Elushar's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Elushar's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Tenacity:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Tenacity Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Tenacity Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Direwild Skin:
       - Crit Chance Cap changed from '-1' to '0'


Direwild Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Direwild Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Direwild:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Direwild Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Direwild Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Dire Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 91' to ''
       - Crit Chance Cap changed from '-1' to '0'


Dire Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 93' to ''
       - Crit Chance Cap changed from '-1' to '0'


Dire Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 95' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Dire:
       - Slot 20 changed from 'Increase Strength Cap by 91' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Dire Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 93' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Dire Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 95' to ''
       - Crit Chance Cap changed from '-1' to '0'


Obsidian Skin:
       - Crit Chance Cap changed from '-1' to '0'


Obsidian Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Obsidian Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Endeavor:
       - Crit Chance Cap changed from '-1' to '0'


Endeavor Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Endeavor Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Fenegar:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Fenegar Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Fenegar Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Endeavor:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Endeavor Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Endeavor Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Fenegar's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Fenegar's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Fenegar's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unrelenting Faith:
       - Slot 20 changed from 'Increase Max Hit Points by 524' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unrelenting Faith Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 546' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unrelenting Faith Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 568' to ''
       - Crit Chance Cap changed from '-1' to '0'


Sworn Protector:
       - Crit Chance Cap changed from '-1' to '0'


Sworn Protector Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Sworn Protector Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Remorseful Effect:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from '' to 'Increases the potency of 2 level 105 and lower healing spells that restore at least 100 health by 1 to 60%.'


Remorseful Effect Rk. II:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from '' to 'Increases the potency of 2 level 105 and lower healing spells that restore at least 100 health by 1 to 80%.'


Remorseful Effect Rk. III:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from '' to 'Increases the potency of 2 level 105 and lower healing spells that restore at least 100 health by 1 to 100%.'


Remorselessness:
       - Description changed from '' to 'Increases the damage of 1 level 105 and lower lifetap spells by 1 to 60%.'


Remorselessness Rk. II:
       - Description changed from '' to 'Increases the damage of 1 level 105 and lower lifetap spells by 1 to 80%.'


Remorselessness Rk. III:
       - Description changed from '' to 'Increases the damage of 1 level 105 and lower lifetap spells by 1 to 100%.'


Diregriffon's Bite:
       - Push Back changed from '.5' to '0'


Diregriffon's Bite Rk. II:
       - Push Back changed from '.5' to '0'


Diregriffon's Bite Rk. III:
       - Push Back changed from '.5' to '0'


Focus of Amilan:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Amilan Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Amilan Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Demand for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power II'


Chaotic Power II:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power II'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from '' to 'Increases the base damage of 25 level 75 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 1 to 100% for 60s (10 Ticks).'


Flames of Power II:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from '' to 'Increases the damage of 1 level 110 and lower spells that deal at least 100 damage and cost at least 10 mana by 1 to 100% for 30s (5 Ticks).'


Protection of the Spirit Wolf I:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf II:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf III:
       - Group id changed from '11233' to '48654'


Hymn of the Last Stand I:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand II:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand III:
       - Crit Chance Cap changed from '-1' to '0'


Celestial Regeneration VII:
       - Slot 1 changed from 'Increase Current Hit Points by 450 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 450 per tick'
       - Description changed from 'Heals you for 450 per tick for up to 48s (8 Ticks).' to 'Heals 450 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration VIII:
       - Slot 1 changed from 'Increase Current Hit Points by 500 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 500 per tick'
       - Description changed from 'Heals you for 500 per tick for up to 48s (8 Ticks).' to 'Heals 500 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration IX:
       - Slot 1 changed from 'Increase Current Hit Points by 550 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 550 per tick'
       - Description changed from 'Heals you for 550 per tick for up to 48s (8 Ticks).' to 'Heals 550 points of health every 6 seconds for 48s (8 Ticks).'


Spirit of the Great Wolf I:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Blood Frenzy I:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Blinded by Fury I:
       - Slot 3 changed from 'Decrease Weapon Delay (-23)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-23)'


Blinded by Fury II:
       - Slot 3 changed from 'Decrease Weapon Delay (-68)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-68)'


Blinded by Fury III:
       - Slot 3 changed from 'Decrease Weapon Delay (-113)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-113)'


Summon Sporali Advisor:
       - Spell Name changed from 'Sporali Advisor' to 'Summon Sporali Advisor'
       - Slot 2 changed from 'Increase Current Hit Points by 5 per tick' to ''
       - Slot 3 changed from 'Increase Poison Resist by 15' to ''
       - Slot 4 changed from 'Increase Disease Resist by 15' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a Sporali advisor, granting 5 regeneration, 15 disease resist, and 15 poison resist.' to 'Summons a Sporali advisor.'


Summon Goblin Dedicant:
       - Spell Name changed from 'Goblin Dedicant' to 'Summon Goblin Dedicant'
       - Slot 3 changed from 'Increase Fire Resist by 30' to ''
       - Slot 4 changed from 'Increase Damage Shield by 3' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a Goblin dedicant, granting 30 fire resist, and a 3 point damage shield.' to 'Summons a Goblin dedicant.'


Summon Stoic Wolf Familiar:
       - Spell Name changed from 'Stoic Wolf Familiar' to 'Summon Stoic Wolf Familiar'
       - Slot 10 changed from 'Increase Current Hit Points by 6 per tick' to ''
       - Slot 11 changed from 'Increase Chance to Double Attack by 6%' to ''
       - Slot 20 changed from 'Increase Current Hit Points by 6 per tick' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a stoic wolf pet, increasing Double Attack, and regeneration.' to 'Summons a stoic wolf pet.'


Summon Arcane Wolf Familiar:
       - Spell Name changed from 'Arcane Wolf Familiar' to 'Summon Arcane Wolf Familiar'
       - Slot 8 changed from 'Increase Current Mana by 6 per tick' to ''
       - Slot 9 changed from 'Increase Chance to Dodge by 20%' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons an arcane wolf pet, increasing Dodge, and mana regeneration.' to 'Summons an arcane wolf pet.'


Summon Lunar Fungus:
       - Spell Name changed from 'Lunar Fungus' to 'Summon Lunar Fungus'
       - Slot 2 changed from 'Enduring Breath' to ''
       - Spell Icon changed from '' to ''


Purified Healing Aura:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the potency of healing spells by up to 50%. This bonus will decay on spells over level 75.' to 'Increases the potency of 5 level 75 and lower healing spells that restore at least 100 health by 1 to 50%. This bonus will decay by 5% per level for spells over level 75.'


Improved Familiar VI:
       - Slot 1 changed from 'Summon Familiar: Familiar7' to 'If Not Item Clicky: Cast Also Summon Improved Familiar IV (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''


Improved Familiar XI:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterFire' to 'If Not Item Clicky: Cast Also Summon Ro's Flaming Familiar III (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterIce' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar III (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar VII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterMagic' to 'If Not Item Clicky: Cast Also Summon Druzzil's Mystical Familiar III (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Beta Tuning Buff 1:
       - Crit Chance Cap changed from '-1' to '0'


Beta Tuning Buff 2:
       - Crit Chance Cap changed from '-1' to '0'


Beta Tuning Buff 3:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Wailing Three:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Wailing Three II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Wailing Three III:
       - Crit Chance Cap changed from '-1' to '0'


Intertwining Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''


Parsing Talisman of the Dire:
       - Slot 20 changed from 'Increase Strength Cap by 95' to ''
       - Crit Chance Cap changed from '-1' to '0'


Parsing Elushar's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Parsing Blessing of the Direwild:
       - Crit Chance Cap changed from '-1' to '0'


Summon Familiar: Tumbleweed:
       - Spell Name changed from 'Familiar: Tumbleweed' to 'Summon Familiar: Tumbleweed'
       - Slot 2 changed from 'Increase Chance to Dodge by 10%' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a tumbleweed to follow you. The movements of the tumbleweed inspire you and grant you a 10 to 10 dodge increase, depending on your level.' to 'Summons a tumbleweed to follow you. '


Summon Familiar: Steamwork Flier:
       - Spell Name changed from 'Familiar: Steamwork Flier' to 'Summon Familiar: Steamwork Flier'
       - Slot 1 changed from 'Summon Familiar: FamiliarSteamworkCompanion' to ''
       - Slot 5 changed from 'Levitate' to ''
       - Slot 6 changed from 'Absorb Melee Damage: 1%, Max Per Hit: 1' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a steamwork flyer to follow you. It will help you fall very slowly, and even leave you floating just above the ground. Its constant movement is minimally distracting, and will protect you from a miniscule amount of damage.' to 'Summons a steamwork flyer to follow you.'


Savage Spirit IV:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 300% of Base Damage' to 'Increase Critical 2H Blunt Damage by 150% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 300% of Base Damage' to 'Increase Critical 2H Slash Damage by 150% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 300% of Base Damage' to 'Increase Critical 2H Pierce Damage by 150% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 300% of Base Damage' to 'Increase Critical Frenzy Damage by 150% of Base Damage'


Savage Spirit V:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 375% of Base Damage' to 'Increase Critical 2H Blunt Damage by 190% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 375% of Base Damage' to 'Increase Critical 2H Slash Damage by 190% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 375% of Base Damage' to 'Increase Critical 2H Pierce Damage by 190% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 375% of Base Damage' to 'Increase Critical Frenzy Damage by 190% of Base Damage'


Savage Spirit VI:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 450% of Base Damage' to 'Increase Critical 2H Blunt Damage by 225% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 450% of Base Damage' to 'Increase Critical 2H Slash Damage by 225% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 450% of Base Damage' to 'Increase Critical 2H Pierce Damage by 225% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 450% of Base Damage' to 'Increase Critical Frenzy Damage by 225% of Base Damage'


Celestial Regeneration X:
       - Slot 1 changed from 'Increase Current Hit Points by 600 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 600 per tick'
       - Description changed from 'Heals you for 600 per tick for up to 48s (8 Ticks).' to 'Heals 600 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration XI:
       - Slot 1 changed from 'Increase Current Hit Points by 650 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 650 per tick'
       - Description changed from 'Heals you for 650 per tick for up to 48s (8 Ticks).' to 'Heals 650 points of health every 6 seconds for 48s (8 Ticks).'


Celestial Regeneration XII:
       - Slot 1 changed from 'Increase Current Hit Points by 700 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 700 per tick'
       - Description changed from 'Heals you for 700 per tick for up to 48s (8 Ticks).' to 'Heals 700 points of health every 6 seconds for 48s (8 Ticks).'


Spirit of the Great Wolf III:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Fear of Death:
       - Spell Icon changed from '' to ''


Improved Familiar VIII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterFire' to 'If Not Item Clicky: Cast Also Summon Ro's Flaming Familiar IV (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XV:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterIce' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar IV (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XVI:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterMagic' to 'If Not Item Clicky: Cast Also Summon Druzzil's Mystical Familiar IV (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Frenzied Devastation VII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 74% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 22 direct damage spells that cost at least 10 mana and deal at least 100 damage by 74% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation VIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 72% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 26 direct damage spells that cost at least 10 mana and deal at least 100 damage by 72% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation IX:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 70% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 29 direct damage spells that cost at least 10 mana and deal at least 100 damage by 70% while increasing the chance these spells will deal critical damage by 40%.'


Blood Frenzy II:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Dirge of the Sleepwalker I:
       - Slot 1 changed from 'Mesmerize up to level 83' to ''
       - Slot 2 changed from 'Memory Blur (70% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 83'
       - Slot 4 changed from '' to 'Memory Blur (70% Chance)'
       - Description changed from '' to 'Allows you to place your level 83 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Summon Familiar: Bitter Brownie:
       - Spell Name changed from 'Familiar: Bitter Brownie' to 'Summon Familiar: Bitter Brownie'
       - Slot 3 changed from 'Increase Agility by 30' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a bitter Brownie familiar. Increases the owner's agility by up to 30.' to 'Summons a bitter Brownie familiar.'


Summon Familiar: Gilded Dragon:
       - Spell Name changed from 'Familiar: Gilded Dragon' to 'Summon Familiar: Gilded Dragon'
       - Slot 2 changed from 'Increase All Resists by 20' to ''
       - Spell Icon changed from '' to ''


Summon Familiar: Kobold King:
       - Spell Name changed from 'Familiar: Kobold King' to 'Summon Familiar: Kobold King'
       - Slot 11 changed from 'Increase Max Mana by 500' to ''
       - Spell Icon changed from '' to ''


Summon Familiar: Hooded Scrykin:
       - Spell Name changed from 'Familiar: Hooded Scrykin' to 'Summon Familiar: Hooded Scrykin'
       - Slot 2 changed from 'Increase Chance to Reflect Spell by 5% (50% Max)' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a hooded Scrykin familiar. Grants a 5% chance to reflect some detrimental spells back at the caster.' to 'Summons a hooded Scrykin familiar.'


Summon Familiar: Gorged Eye:
       - Spell Name changed from 'Familiar: Gorged Eye' to 'Summon Familiar: Gorged Eye'
       - Slot 2 changed from 'Decrease Food Consumption by 5%' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a gorged evil eye familiar. Lowers metabolism, decreasing food consumption by 5%.' to 'Summons a gorged evil eye familiar.'


Summon Familiar: Azure Dragon:
       - Spell Name changed from 'Familiar: Azure Dragon' to 'Summon Familiar: Azure Dragon'
       - Slot 3 changed from 'Increase Max Endurance by 500' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a small azure Dragon familiar. Increases the owner's maximum endurance.' to 'Summons a small azure Dragon familiar.'


Summon Familiar: Dragon Sage:
       - Spell Name changed from 'Familiar: Dragon Sage' to 'Summon Familiar: Dragon Sage'
       - Slot 2 changed from 'See Invisible' to ''
       - Slot 8 changed from 'Increase Max Hit Points by 850' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a small Dragon familiar that increases hit points, and grants the ability to see invisible creatures.' to 'Summons a small Dragon familiar.'


Summon Familiar: Growling Bazu:
       - Spell Name changed from 'Familiar: Growling Bazu' to 'Summon Familiar: Growling Bazu'
       - Slot 2 changed from 'Increase Current Hit Points by 14 per tick' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a small Bazu familiar that increases hit point regeneration.' to 'Summons a small Bazu familiar.'


Summon Familiar: Girplan:
       - Spell Name changed from 'Familiar: Girplan' to 'Summon Familiar: Girplan'
       - Slot 2 changed from 'Enduring Breath' to ''
       - Slot 3 changed from 'Increase Poison Resist by 30' to ''
       - Slot 4 changed from 'Increase Disease Resist by 30' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a small Girplan familiar that increases resistance to poison and disease spells, and grants the ability to breath under water.' to 'Summons a small Girplan familiar.'


Summon Familiar: Lightning Warrior:
       - Spell Name changed from 'Familiar: Lightning Warrior' to 'Summon Familiar: Lightning Warrior'
       - Slot 2 changed from 'Ultravision' to ''
       - Slot 3 changed from 'Increase Magic Resist by 50' to ''
       - Spell Icon changed from '' to ''


Summon Familiar: Bixie:
       - Spell Name changed from 'Familiar: Bixie' to 'Summon Familiar: Bixie'
       - Slot 2 changed from 'Increase Current Hit Points by 5 per tick' to ''
       - Slot 3 changed from 'Increase Poison Resist by 30' to ''
       - Slot 4 changed from 'Levitate' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a small Bixie familiar that increases hit point regeneration, poison resistance, and grants levitation.' to 'Summons a small Bixie familiar.'


Elemental Aura:
       - Slot 2 changed from 'Limit Resist: Exclude Magic' to 'Limit Resist: Unresistable'
       - Slot 3 changed from 'Limit Resist: Exclude Poison' to 'Limit Resist: Fire'
       - Slot 4 changed from 'Limit Resist: Exclude Disease' to 'Limit Resist: Cold'
       - Slot 5 changed from 'Limit Resist: Exclude Lowest' to 'Limit Resist: Average'
       - Slot 6 changed from '' to 'Limit Resist: Physical'
       - Slot 7 changed from '' to 'Limit Resist: Corruption'


Decaying Aura:
       - Slot 2 changed from 'Limit Resist: Exclude Magic' to 'Limit Resist: Unresistable'
       - Slot 3 changed from 'Limit Resist: Exclude Fire' to 'Limit Resist: Poison'
       - Slot 4 changed from 'Limit Resist: Exclude Cold' to 'Limit Resist: Disease'
       - Slot 5 changed from 'Limit Resist: Exclude Lowest' to 'Limit Resist: Average'
       - Slot 6 changed from '' to 'Limit Resist: Physical'
       - Slot 7 changed from '' to 'Limit Resist: Corruption'


Arcane Aura:
       - Slot 2 changed from 'Limit Resist: Exclude Fire' to 'Limit Resist: Unresistable'
       - Slot 3 changed from 'Limit Resist: Exclude Cold' to 'Limit Resist: Magic'
       - Slot 4 changed from 'Limit Resist: Exclude Poison' to 'Limit Resist: Lowest'
       - Slot 5 changed from 'Limit Resist: Exclude Disease' to 'Limit Resist: Average'
       - Slot 6 changed from '' to 'Limit Resist: Physical'
       - Slot 7 changed from '' to 'Limit Resist: Corruption'


Improved Familiar XVII:
       - Slot 1 changed from 'Summon Familiar: Familiar8' to 'If Not Item Clicky: Cast Also Summon Lesser Familiar (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 60, spell critical damage by 15, mana regeneration by 16 points, and your maximum mana by 1250 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 60 points, the damage dealt by your critical direct-damage spells by 15%, your mana regeneration by 16 points, and your maximum mana by 1250 points for 6h (3600 Ticks).'


Putrescent Cloud:
       - Slot 6 changed from 'Decrease Current Hit Points by 652 per tick if UNKNOWN 1' to 'Decrease Current Hit Points by 652 per tick'


Summon Familiar: Zombie Hostess:
       - Spell Name changed from 'Familiar: Zombie Hostess' to 'Summon Familiar: Zombie Hostess'
       - Slot 2 changed from 'Infravision' to ''
       - Slot 3 changed from 'Enduring Breath' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a zombie hostess. Grants infravision and the ability to not breathe.' to 'Summons a zombie hostess.'


Summon Familiar: Dragon Seer:
       - Spell Name changed from 'Familiar: Dragon Seer' to 'Summon Familiar: Dragon Seer'
       - Slot 2 changed from 'Increase Intelligence by 50' to ''
       - Slot 3 changed from 'Increase Wisdom by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a dragon seer. Increases the owner's intelligence and wisdom by up to 50.' to 'Summons a dragon seer.'


Summon Familiar: Minotaur:
       - Spell Name changed from 'Familiar: Minotaur' to 'Summon Familiar: Minotaur'
       - Slot 2 changed from 'Increase Attack by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a battle ready minotaur. Increases the owner's attack rating by up to 50.' to 'Summons a battle ready minotaur.'


Summon Familiar: Icy Gelidran:
       - Spell Name changed from 'Familiar: Icy Gelidran' to 'Summon Familiar: Icy Gelidran'
       - Slot 8 changed from 'Increase Max Mana by 400' to ''
       - Slot 9 changed from 'Increase Current Mana by 5 per tick' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons an icy gelidran. Increases the owner's mana pool by up to 400 and mana regeneration by up to 5.' to 'Summons an icy gelidran.'


Summon Familiar: Fiery Pyrilen:
       - Spell Name changed from 'Familiar: Fiery Pyrilen' to 'Summon Familiar: Fiery Pyrilen'
       - Slot 5 changed from ' Current Hit Points by 0 per tick' to ''
       - Slot 8 changed from 'Increase Max Hit Points by 400' to ''
       - Slot 9 changed from 'Increase Current Hit Points by 5 per tick' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a fiery pyrilen. Increases the owner's maximum hit points by up to 400 and regeneration by up to 5.' to 'Summons a fiery pyrilen.'


Summon Familiar: Emerald Sokokar:
       - Spell Name changed from 'Familiar: Emerald Sokokar' to 'Summon Familiar: Emerald Sokokar'
       - Slot 8 changed from 'Increase Max Hit Points by 350' to ''
       - Slot 9 changed from 'Increase Max Mana by 350' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons an emerald sokokar. Increases the owner's maximum hit points and mana by up to 350.' to 'Summons an emerald sokokar.'


Summon Familiar: Battle Ogre:
       - Spell Name changed from 'Familiar: Battle Ogre' to 'Summon Familiar: Battle Ogre'
       - Slot 8 changed from 'Increase Max Hit Points by 450' to ''
       - Slot 9 changed from 'Increase Max Mana by 450' to ''
       - Spell Icon changed from '' to ''


Warlord's Tenacity VII:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity VIII:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity IX:
       - Crit Chance Cap changed from '-1' to '0'


Protection of the Spirit Wolf IV:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf V:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf VI:
       - Group id changed from '11233' to '48654'


Harm Touch I:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch II:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch III:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch IV:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch V:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch VI:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch VII:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch VIII:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch IX:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch X:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XI:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XII:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XIII:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XIV:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XV:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XVI:
       - Crit Chance Cap changed from '0' to '-1'


Battle Leap IV:
       - Recourse id changed from '13600' to '38108'
       - Recourse changed from 'Battle Leap Warcry III' to 'Battle Leap Warcry IV'


Savage Spirit VII:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 495% of Base Damage' to 'Increase Critical 2H Blunt Damage by 250% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 495% of Base Damage' to 'Increase Critical 2H Slash Damage by 250% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 495% of Base Damage' to 'Increase Critical 2H Pierce Damage by 250% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 495% of Base Damage' to 'Increase Critical Frenzy Damage by 250% of Base Damage'


Savage Spirit VIII:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 505% of Base Damage' to 'Increase Critical 2H Blunt Damage by 255% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 505% of Base Damage' to 'Increase Critical 2H Slash Damage by 255% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 505% of Base Damage' to 'Increase Critical 2H Pierce Damage by 255% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 505% of Base Damage' to 'Increase Critical Frenzy Damage by 255% of Base Damage'


Savage Spirit IX:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 515% of Base Damage' to 'Increase Critical 2H Blunt Damage by 260% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 515% of Base Damage' to 'Increase Critical 2H Slash Damage by 260% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 515% of Base Damage' to 'Increase Critical 2H Pierce Damage by 260% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 515% of Base Damage' to 'Increase Critical Frenzy Damage by 260% of Base Damage'


N/A - REMOVED:
       - Slot 3 changed from 'Decrease Weapon Delay (-135)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-135)'


Improved Familiar IX:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterFire' to 'If Not Item Clicky: Cast Also Summon Ro's Flaming Familiar V (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XIX:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterIce' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar V (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XX:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterMagic' to 'If Not Item Clicky: Cast Also Summon Druzzil's Mystical Familiar V (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Improved Familiar XXI:
       - Slot 1 changed from 'Summon Familiar: Familiar9' to 'If Not Item Clicky: Cast Also Summon Improved Familiar VI (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 70, spell critical damage by 18, mana regeneration by 18 points, and your maximum mana by 1500 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 70 points, the damage dealt by your critical direct-damage spells by 18%, your mana regeneration by 18 points, and your maximum mana by 1500 points for 6h (3600 Ticks).'


Hymn of the Last Stand IV:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand V:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand VI:
       - Crit Chance Cap changed from '-1' to '0'


Dirge of the Sleepwalker II:
       - Slot 1 changed from 'Mesmerize up to level 88' to ''
       - Slot 2 changed from 'Memory Blur (70% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 88'
       - Slot 4 changed from '' to 'Memory Blur (70% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 88 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Blood Frenzy III:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Falrazim's Gnashing:
       - Push Back changed from '.5' to '0'


Falrazim's Gnashing Rk. II:
       - Push Back changed from '.5' to '0'


Falrazim's Gnashing Rk. III:
       - Push Back changed from '.5' to '0'


Focus of Zott:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Zott Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Zott Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Kaerra:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Kaerra Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Kaerra Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Temerity:
       - Crit Chance Cap changed from '-1' to '0'


Temerity Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Temerity Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Repute:
       - Crit Chance Cap changed from '-1' to '0'


Repute Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Repute Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Divine Censure:
       - Slot 1 changed from 'Decrease Current Hit Points by 2164' to 'Decrease Current Hit Points by 2164 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 606 if Undead or Vampire' to 'Decrease Current Hit Points by 2878 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 303 if Summoned' to 'Decrease Current Hit Points by 2575 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 2164 damage.' to 'Calls upon the gods to reprove your target, causing 2164 damage to most targets, 2878 damage to undead targets, or 2575 damage to summoned targets.'


Divine Censure Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2459' to 'Decrease Current Hit Points by 2459 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 689 if Undead or Vampire' to 'Decrease Current Hit Points by 3271 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 344 if Summoned' to 'Decrease Current Hit Points by 2926 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 2459 damage.' to 'Calls upon the gods to reprove your target, causing 2459 damage to most targets, 3271 damage to undead targets, or 2926 damage to summoned targets.'


Divine Censure Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2656' to 'Decrease Current Hit Points by 2656 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 744 if Undead or Vampire' to 'Decrease Current Hit Points by 3533 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 372 if Summoned' to 'Decrease Current Hit Points by 3161 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 2656 damage.' to 'Calls upon the gods to reprove your target, causing 2656 damage to most targets, 3533 damage to undead targets, or 3161 damage to summoned targets.'


Armor of the Solemn:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Solemn Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Solemn Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Kaerra's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Kaerra's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Kaerra's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Temerity:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Temerity Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Temerity Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Chromassault:
       - Slot 1 changed from 'Decrease Current Hit Points by 1589' to 'Decrease Current Hit Points by 1589 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 445 if Undead or Vampire' to 'Decrease Current Hit Points by 2113 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 222 if Summoned' to 'Decrease Current Hit Points by 1890 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 1589 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 1589 damage to most targets, 2113 damage to undead targets, or 1890 damage to summoned targets.'


Chromassault Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 1806' to 'Decrease Current Hit Points by 1806 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 506 if Undead or Vampire' to 'Decrease Current Hit Points by 2402 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 253 if Summoned' to 'Decrease Current Hit Points by 2149 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 1806 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 1806 damage to most targets, 2402 damage to undead targets, or 2149 damage to summoned targets.'


Chromassault Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1951' to 'Decrease Current Hit Points by 1951 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 546 if Undead or Vampire' to 'Decrease Current Hit Points by 2595 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 273 if Summoned' to 'Decrease Current Hit Points by 2322 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 1951 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 1951 damage to most targets, 2595 damage to undead targets, or 2322 damage to summoned targets.'


Ironwood Skin:
       - Crit Chance Cap changed from '-1' to '0'


Ironwood Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Ironwood Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Ironwood:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Ironwood Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Ironwood Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Dawn:
       - Slot 1 changed from '25% Chance To Also Cast Frost of Dawn' to '25% Chance To Also Cast Frost of Dawn II'


Frost of Dawn II:
       - Spell Name changed from 'Frost of Dawn' to 'Frost of Dawn II'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '14489'
       - Description changed from 'Channels the power of the dawn to strike your target for 0 damage. While channeling this power you will sometimes gain the blessing of the dawn, which will greatly increase your next direct damage spell. However, there is also a small chance that the e' to 'Increases the damage of 1 level 80 and lower direct-damage spells that deal at least 100 damage by 1 to 100%.'


Shock of Many:
       - Slot 2 changed from 'Decrease Current Hit Points by 523 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1072 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 523 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 1634 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 523 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 2209 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 523 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 2797 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 523 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 3398 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 523 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 4013 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 523 damage with one pet, 1072 damage with two pets, 1634 damage with three pets, 2209 damage with four pets, 2797 damage with five pets, 3398 damage between 6 and 9 pets, and 4013 damage for 10 or more pets.'


Shock of Many Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 595 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1220 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 595 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 1860 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 595 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 2515 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 595 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 3184 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 595 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 3868 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 595 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 4567 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 595 damage with one pet, 1220 damage with two pets, 1860 damage with three pets, 2515 damage with four pets, 3184 damage with five pets, 3868 damage between 6 and 9 pets, and 4567 damage for 10 or more pets.'


Shock of Many Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 642 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1316 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 642 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2006 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 642 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 2712 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 642 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 3434 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 642 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 4172 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 642 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 4926 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 642 damage with one pet, 1316 damage with two pets, 2006 damage with three pets, 2712 damage with four pets, 3434 damage with five pets, 4172 damage between 6 and 9 pets, and 4926 damage for 10 or more pets.'


Supplication of Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power III'


Chaotic Power III:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power III'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from '' to 'Increases the base damage of 25 level 80 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 1 to 100% for 60s (10 Ticks).'


Putrefaction:
       - Slot 1 changed from 'Decrease Current Hit Points by 493 per tick' to 'Decrease Current Hit Points by 493 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 328 per tick if Plant' to 'Decrease Current Hit Points by 846 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 493 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 328 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 846 damage every six seconds to plants or 493 damage to anything else.'


Putrefaction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 559 per tick' to 'Decrease Current Hit Points by 559 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 373 per tick if Plant' to 'Decrease Current Hit Points by 960 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 559 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 373 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 960 damage every six seconds to plants or 559 damage to anything else.'


Putrefaction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 604 per tick' to 'Decrease Current Hit Points by 604 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 403 per tick if Plant' to 'Decrease Current Hit Points by 1037 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 604 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 403 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1037 damage every six seconds to plants or 604 damage to anything else.'


Symbol of Bthur:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Bthur Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Bthur Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Bthur's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Bthur's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Bthur's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Inexorable Faith:
       - Slot 20 changed from 'Increase Max Hit Points by 601' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Inexorable Faith Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 710' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Inexorable Faith Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 764' to ''
       - Crit Chance Cap changed from '-1' to '0'


Oathbound Protector:
       - Crit Chance Cap changed from '-1' to '0'


Oathbound Protector Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Oathbound Protector Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Ravenscale:
       - Crit Chance Cap changed from '-1' to '0'


Ravenscale Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Ravenscale Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Soulbleeder:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Soulbleeder II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of the Soulbleeder III:
       - Crit Chance Cap changed from '-1' to '0'


Assiduous Impurity:
       - Slot 1 changed from 'Decrease Current Hit Points by 226 per tick' to 'Decrease Current Hit Points by 226 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 171 per tick if Plant' to 'Decrease Current Hit Points by 408 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 226 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 171 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 408 damage every six seconds to plants or 226 damage to anything else.'


Assiduous Impurity Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 256 per tick' to 'Decrease Current Hit Points by 256 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 171 per tick if Plant' to 'Decrease Current Hit Points by 440 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 256 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 171 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 440 damage every six seconds to plants or 256 damage to anything else.'


Assiduous Impurity Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 277 per tick' to 'Decrease Current Hit Points by 277 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 184 per tick if Plant' to 'Decrease Current Hit Points by 475 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 277 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 184 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 475 damage every six seconds to plants or 277 damage to anything else.'


Bloodworg Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 100' to ''
       - Crit Chance Cap changed from '-1' to '0'


Bloodworg Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 113' to ''
       - Crit Chance Cap changed from '-1' to '0'


Bloodworg Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 121' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Bloodworg:
       - Slot 20 changed from 'Increase Strength Cap by 100' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Bloodworg Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 113' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Bloodworg Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 121' to ''
       - Crit Chance Cap changed from '-1' to '0'


Tangleweave Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from '' to 'Increases the damage of 1 level 80 and lower spells that deal at least 100 damage by 100%.'


Celestial Regeneration XIII:
       - Slot 1 changed from 'Increase Current Hit Points by 720 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 720 per tick'


Celestial Regeneration XIV:
       - Slot 1 changed from 'Increase Current Hit Points by 740 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 740 per tick'


Celestial Regeneration XV:
       - Slot 1 changed from 'Increase Current Hit Points by 770 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 770 per tick'


Protection of the Spirit Wolf VII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf VIII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf IX:
       - Group id changed from '11233' to '48654'


Harm Touch XVII:
       - Crit Chance Cap changed from '0' to '-1'


Spirit of the Great Wolf V:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Distracting Strike I:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike I' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike I'


Distracting Strike II:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike II' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike II'


Distracting Strike III:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike III' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike III'


Theft of Essence I:
       - Slot 20 changed from 'Increase Attack by 50' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 10%, attack power by 50 points, maximum health by 2000 points and heals your elemental for 2000 points when this spell lands.' to 'Increases your pet's avoidance by 10%, attack power by 50 points, maximum health by 2000 points and heals your elemental for 2000 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Theft of Essence II:
       - Slot 20 changed from 'Increase Attack by 75' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 15%, attack power by 75 points, maximum health by 2500 points and heals your elemental for 2500 points when this spell lands.' to 'Increases your pet's avoidance by 15%, attack power by 75 points, maximum health by 2500 points and heals your elemental for 2500 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Theft of Essence III:
       - Slot 20 changed from 'Increase Attack by 100' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 20%, attack power by 100 points, maximum health by 3000 points and heals your elemental for 3000 points when this spell lands.' to 'Increases your pet's avoidance by 20%, attack power by 100 points, maximum health by 3000 points and heals your elemental for 3000 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Focused Celestial Regeneration I:
       - Slot 1 changed from 'Increase Current Hit Points by 1600 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 1600 per tick'
       - Description changed from 'Heals you for 1600 every 6 seconds for 18s (3 Ticks).' to 'Heals 1600 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration II:
       - Slot 1 changed from 'Increase Current Hit Points by 1800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 1800 per tick'


Focused Celestial Regeneration III:
       - Slot 1 changed from 'Increase Current Hit Points by 2000 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2000 per tick'


Spirit of the Great Wolf II:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf IV:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf VI:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spire of the Minstrels VII:
       - Slot 11 changed from 'Increase Hit Damage Bonus by 6' to 'Increase Hit Damage Bonus by 9'


Spire of the Minstrels VIII:
       - Slot 11 changed from 'Increase Hit Damage Bonus by 9' to 'Increase Hit Damage Bonus by 14'


Spire of the Minstrels IX:
       - Slot 11 changed from 'Increase Hit Damage Bonus by 12' to 'Increase Hit Damage Bonus by 19'


Apex of Nature I:
       - Crit Chance Cap changed from '-1' to '0'


Apex of Nature II:
       - Crit Chance Cap changed from '-1' to '0'


Apex of Nature III:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity X:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XI:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XII:
       - Crit Chance Cap changed from '-1' to '0'


Celestial Regeneration XVI:
       - Slot 1 changed from 'Increase Current Hit Points by 800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 800 per tick'
       - Description changed from 'Heals you for 800 per tick for up to 54s (9 Ticks).' to 'Heals 800 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XVII:
       - Slot 1 changed from 'Increase Current Hit Points by 850 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 850 per tick'
       - Description changed from 'Heals you for 850 per tick for up to 54s (9 Ticks).' to 'Heals 850 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XVIII:
       - Slot 1 changed from 'Increase Current Hit Points by 900 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 900 per tick'
       - Description changed from 'Heals you for 900 per tick for up to 54s (9 Ticks).' to 'Heals 900 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration IV:
       - Slot 1 changed from 'Increase Current Hit Points by 2100 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2100 per tick'
       - Description changed from 'Heals you for 2100 every 6 seconds for 18s (3 Ticks).' to 'Heals 2100 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration V:
       - Slot 1 changed from 'Increase Current Hit Points by 2200 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2200 per tick'
       - Description changed from 'Heals you for 2200 every 6 seconds for 18s (3 Ticks).' to 'Heals 2200 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration VI:
       - Slot 1 changed from 'Increase Current Hit Points by 2300 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2300 per tick'
       - Description changed from 'Heals you for 2300 every 6 seconds for 18s (3 Ticks).' to 'Heals 2300 points of health every 6 seconds for 18s (3 Ticks).'


Protection of the Spirit Wolf X:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XI:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XII:
       - Group id changed from '11233' to '48654'


Summon Clockwork Banker:
       - Slot 1 changed from 'Summon Familiar: SummonClockworkBanker' to 'Summon Familiar: SummonClockworkBanker (Ignore Auto Leave)'


Hymn of the Last Stand VII:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand VIII:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand IX:
       - Crit Chance Cap changed from '-1' to '0'


Dirge of the Sleepwalker III:
       - Slot 1 changed from 'Mesmerize up to level 88' to ''
       - Slot 2 changed from 'Memory Blur (80% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 88'
       - Slot 4 changed from '' to 'Memory Blur (80% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 88 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Theft of Essence IV:
       - Slot 20 changed from 'Increase Attack by 110' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 22%, attack power by 110 points, maximum health by 3500 points and heals your elemental for 3500 points when this spell lands.' to 'Increases your pet's avoidance by 22%, attack power by 110 points, maximum health by 3500 points and heals your elemental for 3500 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Theft of Essence V:
       - Slot 20 changed from 'Increase Attack by 120' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 24%, attack power by 120 points, maximum health by 4000 points and heals your elemental for 4000 points when this spell lands.' to 'Increases your pet's avoidance by 24%, attack power by 120 points, maximum health by 4000 points and heals your elemental for 4000 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Theft of Essence VI:
       - Slot 20 changed from 'Increase Attack by 130' to ''
       - Description changed from 'Increases your elemental pet's avoidance by 26%, attack power by 130 points, maximum health by 4500 points and heals your elemental for 4500 points when this spell lands.' to 'Increases your pet's avoidance by 26%, attack power by 130 points, maximum health by 4500 points and heals your elemental for 4500 points when this spell lands.'
       - Crit Chance Cap changed from '-1' to '0'


Blood Frenzy IV:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Distracting Strike VII:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike IV' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike IV'


Distracting Strike VIII:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike V' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike V'


Distracting Strike IX:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike VI' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike VI'


Spirit of the Great Wolf VII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Spirit of the Great Wolf VIII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Harm Touch XVIII:
       - Crit Chance Cap changed from '0' to '-1'


Crystalline Evisceratis:
       - Slot 2 changed from 'Decrease Current Hit Points by 130 per tick if UNKNOWN 2' to 'Decrease Current Hit Points by 130 per tick'


Summon Drake of Pure Nature:
       - Spell Name changed from 'Drake of Pure Nature' to 'Summon Drake of Pure Nature'
       - Slot 5 changed from 'Increase Corruption Resist by 10' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a drake of pure nature that offers some protection against corruption.' to 'Summons a drake of pure nature.'


Ikaav Blood:
       - Push Back changed from '.5' to '0'


Ikaav Blood Rk. II:
       - Push Back changed from '.5' to '0'


Ikaav Blood Rk. III:
       - Push Back changed from '.5' to '0'


Focus of Yemall:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Yemall Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Focus of Yemall Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Darianna:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Darianna Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Darianna Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Gallantry:
       - Crit Chance Cap changed from '-1' to '0'


Gallantry Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Gallantry Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Repute:
       - Crit Chance Cap changed from '-1' to '0'


Repute Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Repute Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Reprehend:
       - Slot 1 changed from 'Decrease Current Hit Points by 2706' to 'Decrease Current Hit Points by 2706 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 758 if Undead or Vampire' to 'Decrease Current Hit Points by 3599 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 379 if Summoned' to 'Decrease Current Hit Points by 3220 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 2706 damage.' to 'Calls upon the gods to reprove your target, causing 2706 damage to most targets, 3599 damage to undead targets, or 3220 damage to summoned targets.'


Reprehend Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3074' to 'Decrease Current Hit Points by 3074 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 861 if Undead or Vampire' to 'Decrease Current Hit Points by 4089 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 430 if Summoned' to 'Decrease Current Hit Points by 3658 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 3074 damage.' to 'Calls upon the gods to reprove your target, causing 3074 damage to most targets, 4089 damage to undead targets, or 3658 damage to summoned targets.'


Reprehend Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3320' to 'Decrease Current Hit Points by 3320 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 930 if Undead or Vampire' to 'Decrease Current Hit Points by 4416 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 465 if Summoned' to 'Decrease Current Hit Points by 3951 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 3320 damage.' to 'Calls upon the gods to reprove your target, causing 3320 damage to most targets, 4416 damage to undead targets, or 3951 damage to summoned targets.'


Armor of the Devout:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Devout Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Devout Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Darianna's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Darianna's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Darianna's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Gallantry:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Gallantry Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Gallantry Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Chromassail:
       - Slot 1 changed from 'Decrease Current Hit Points by 1988' to 'Decrease Current Hit Points by 1988 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 557 if Undead or Vampire' to 'Decrease Current Hit Points by 2644 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 278 if Summoned' to 'Decrease Current Hit Points by 2365 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 1988 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 1988 damage to most targets, 2644 damage to undead targets, or 2365 damage to summoned targets.'


Chromassail Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2258' to 'Decrease Current Hit Points by 2258 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 632 if Undead or Vampire' to 'Decrease Current Hit Points by 3003 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 316 if Summoned' to 'Decrease Current Hit Points by 2687 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2258 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 2258 damage to most targets, 3003 damage to undead targets, or 2687 damage to summoned targets.'


Chromassail Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2438' to 'Decrease Current Hit Points by 2438 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 683 if Undead or Vampire' to 'Decrease Current Hit Points by 3243 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 341 if Summoned' to 'Decrease Current Hit Points by 2901 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2438 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 2438 damage to most targets, 3243 damage to undead targets, or 2901 damage to summoned targets.'


Heartwood Skin:
       - Crit Chance Cap changed from '-1' to '0'


Heartwood Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Heartwood Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Heartwood:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Heartwood Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Heartwood Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Dawn:
       - Slot 1 changed from '25% Chance To Also Cast Frost of Dawn' to '25% Chance To Also Cast Frost of Dawn III'


Frost of Dawn III:
       - Spell Name changed from 'Frost of Dawn' to 'Frost of Dawn III'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '14489'
       - Description changed from 'Increases the damage of direct damage spells by up to 100%. This bonus will decay on spells over level 85.' to 'Increases the damage of 1 level 85 and lower direct-damage spells that deal at least 100 damage by 1 to 100%.'


Monster Summoning VII:
       - Magician Level changed from '255' to '85'
       - Skill changed from '' to 'Conjuration'
       - Mana Cost changed from '400' to '6000'
       - Casting Time changed from '6' to '4'
       - Timer Type changed from '' to 'Spell'


Jolt of Many:
       - Slot 2 changed from 'Decrease Current Hit Points by 654 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1341 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 654 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2044 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 654 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 2763 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 654 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 3499 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 654 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 4251 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 654 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 5019 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 654 damage with one pet, 1341 damage with two pets, 2044 damage with three pets, 2763 damage with four pets, 3499 damage with five pets, 4251 damage between 6 and 9 pets, and 5019 damage for 10 or more pets.'


Jolt of Many Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 743 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1523 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 743 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2322 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 743 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 3139 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 743 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 3975 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 743 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 4829 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 743 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 5702 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 743 damage with one pet, 1523 damage with two pets, 2322 damage with three pets, 3139 damage with four pets, 3975 damage with five pets, 4829 damage between 6 and 9 pets, and 5702 damage for 10 or more pets.'


Jolt of Many Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 803 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1646 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 803 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2509 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 803 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 3392 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 803 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 4295 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 803 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 5218 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 803 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 6162 if At Least 10 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 803 damage with one pet, 1646 damage with two pets, 2509 damage with three pets, 3392 damage with four pets, 4295 damage with five pets, 5218 damage between 6 and 9 pets, and 6162 damage for 10 or more pets.'


Exigency of Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power IV'


Chaotic Power IV:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power IV'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 85.' to 'Increases the base damage of 25 level 85 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 1 to 100% for 60s (10 Ticks).'


Putrescence:
       - Slot 1 changed from 'Decrease Current Hit Points by 615 per tick' to 'Decrease Current Hit Points by 615 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 410 per tick if Plant' to 'Decrease Current Hit Points by 1056 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 615 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 410 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1056 damage every six seconds to plants or 615 damage to anything else.'


Putrescence Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 699 per tick' to 'Decrease Current Hit Points by 699 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 466 per tick if Plant' to 'Decrease Current Hit Points by 1200 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 699 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 466 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1200 damage every six seconds to plants or 699 damage to anything else.'


Putrescence Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 755 per tick' to 'Decrease Current Hit Points by 755 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 504 per tick if Plant' to 'Decrease Current Hit Points by 1297 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 755 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 504 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1297 damage every six seconds to plants or 755 damage to anything else.'


Symbol of Jeneca:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Jeneca Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Jeneca Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Jeneca's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Jeneca's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Jeneca's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unwavering Faith:
       - Slot 20 changed from 'Increase Max Hit Points by 781' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unwavering Faith Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 923' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Unwavering Faith Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 994' to ''
       - Crit Chance Cap changed from '-1' to '0'


Sworn Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Sworn Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Sworn Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Mottlescale:
       - Crit Chance Cap changed from '-1' to '0'


Mottlescale Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Mottlescale Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Lanys:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Lanys II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Lanys III:
       - Crit Chance Cap changed from '-1' to '0'


Plague of the Karanas:
       - Slot 1 changed from 'Decrease Current Hit Points by 281 per tick' to 'Decrease Current Hit Points by 281 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 213 per tick if Plant' to 'Decrease Current Hit Points by 508 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 281 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 213 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 508 damage every six seconds to plants or 281 damage to anything else.'


Plague of the Karanas Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 320 per tick' to 'Decrease Current Hit Points by 320 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 213 per tick if Plant' to 'Decrease Current Hit Points by 549 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 320 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 213 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 549 damage every six seconds to plants or 320 damage to anything else.'


Plague of the Karanas Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 346 per tick' to 'Decrease Current Hit Points by 346 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 230 per tick if Plant' to 'Decrease Current Hit Points by 593 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 346 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 230 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 593 damage every six seconds to plants or 346 damage to anything else.'


Impenitence:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 60%. This bonus will decay on spells over level 85.' to 'Increases the damage of 1 level 85 and lower lifetap spells by 1 to 60%.'


Impenitence Rk. II:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 80%. This bonus will decay on spells over level 85.' to 'Increases the damage of 1 level 85 and lower lifetap spells by 1 to 80%.'


Impenitence Rk. III:
       - Description changed from 'Increases the damage of your next lifetap spell by up to 100%. This bonus will decay on spells over level 85.' to 'Increases the damage of 1 level 85 and lower lifetap spells by 1 to 100%.'


Darkpaw Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 121' to ''
       - Crit Chance Cap changed from '-1' to '0'


Darkpaw Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 138' to ''
       - Crit Chance Cap changed from '-1' to '0'


Darkpaw Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 147' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Darkpaw:
       - Slot 20 changed from 'Increase Strength Cap by 121' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Darkpaw Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 138' to ''
       - Crit Chance Cap changed from '-1' to '0'


Talisman of the Darkpaw Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 147' to ''
       - Crit Chance Cap changed from '-1' to '0'


Shield Topple:
       - Timer id changed from 'Discipline -1' to 'Discipline 21'


Shield Topple Rk. II:
       - Timer id changed from 'Discipline -1' to 'Discipline 21'


Shield Topple Rk. III:
       - Timer id changed from 'Discipline -1' to 'Discipline 21'


Thricewoven Energy Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Thricewoven Power' to '25% Chance To Also Cast Thricewoven Power I'


Thricewoven Power I:
       - Spell Name changed from 'Thricewoven Power' to 'Thricewoven Power I'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '19669'
       - Description changed from 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 85.' to 'Increases the damage of 1 level 85 and lower spells that deal at least 100 damage by 1 to 100%.'


Holy Intervention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 3077' to 'Decrease Current Hit Points by 3077 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 689 if Undead or Vampire' to 'Decrease Current Hit Points by 3920 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 314 if Summoned' to 'Decrease Current Hit Points by 3545 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 3077 damage.' to 'Holy fire strikes your target, causing 3077 damage to most targets, 3920 damage to undead targets, or 3545 damage to summoned targets.'


Holy Intervention Strike Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3499' to 'Decrease Current Hit Points by 3499 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 784 if Undead or Vampire' to 'Decrease Current Hit Points by 4458 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 357 if Summoned' to 'Decrease Current Hit Points by 4031 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 3499 damage.' to 'Holy fire strikes your target, causing 3499 damage to most targets, 4458 damage to undead targets, or 4031 damage to summoned targets.'


Holy Intervention Strike Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3921' to 'Decrease Current Hit Points by 3921 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 878 if Undead or Vampire' to 'Decrease Current Hit Points by 4995 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 400 if Summoned' to 'Decrease Current Hit Points by 4517 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 3921 damage.' to 'Holy fire strikes your target, causing 3921 damage to most targets, 4995 damage to undead targets, or 4517 damage to summoned targets.'


Glorious Denunciation:
       - Slot 1 changed from 'Decrease Current Hit Points by 2706' to 'Decrease Current Hit Points by 2706 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 557 if Undead or Vampire' to 'Decrease Current Hit Points by 3398 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 379 if Summoned' to 'Decrease Current Hit Points by 3220 if Summoned'
       - Description changed from 'A spell that gives a chance to twincast a heal while doing direct damage to the target' to 'A spell that gives a chance to twincast a heal while doing up to 2706 damage to most targets. This spell deals 3398 damage to undead targets or 3220 damage to summoned targets.'


Glorious Denunciation Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3074' to 'Decrease Current Hit Points by 3074 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 861 if Undead or Vampire' to 'Decrease Current Hit Points by 4089 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 430 if Summoned' to 'Decrease Current Hit Points by 3658 if Summoned'
       - Description changed from 'A spell that gives a chance to twincast a heal while doing direct damage to the target.' to 'A spell that gives a chance to twincast a heal while doing up to 3074 damage to most targets. This spell deals 4089 damage to undead targets or 3658 damage to summoned targets.'


Glorious Denunciation Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3320' to 'Decrease Current Hit Points by 3320 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 930 if Undead or Vampire' to 'Decrease Current Hit Points by 4416 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 465 if Summoned' to 'Decrease Current Hit Points by 3951 if Summoned'
       - Description changed from 'A spell that gives a chance to twincast a heal while doing direct damage to the target.' to 'A spell that gives a chance to twincast a heal while doing up to 3320 damage to most targets. This spell deals 4416 damage to undead targets or 3951 damage to summoned targets.'


Summon Familiar: Decaysprite:
       - Spell Name changed from 'Familiar: Decaysprite' to 'Summon Familiar: Decaysprite'
       - Slot 5 changed from 'Increase Disease Resist by 40' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a decay sprite that offers a slight resistance to disease.' to 'Summons a decay sprite.'


Summon Familiar: Runebound Goblin:
       - Spell Name changed from 'Familiar: Runebound Goblin' to 'Summon Familiar: Runebound Goblin'
       - Slot 2 changed from 'Increase Magic Resist by 50' to ''
       - Slot 3 changed from 'Increase Intelligence by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a runebound goblin. Increases the owner's magic resist and intelligence by up to 50.' to 'Summons a runebound goblin.'


Summon Familiar: Emerald Dragon:
       - Spell Name changed from 'Familiar: Emerald Dragon' to 'Summon Familiar: Emerald Dragon'
       - Slot 2 changed from 'Increase Poison Resist by 50' to ''
       - Slot 3 changed from 'Increase Wisdom by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons an emerald dragon. Increases the owner's poison resist and wisdom by up to 50.' to 'Summons an emerald dragon.'


Summon Familiar: Crimson Spiroc:
       - Spell Name changed from 'Familiar: Crimson Spiroc' to 'Summon Familiar: Crimson Spiroc'
       - Slot 2 changed from 'Increase Movement Speed by 50%' to ''
       - Slot 3 changed from 'Levitate' to ''
       - Spell Icon changed from '' to ''


Summon Familiar: Spiked Worg:
       - Spell Name changed from 'Familiar: Spiked Worg' to 'Summon Familiar: Spiked Worg'
       - Slot 2 changed from 'Increase Damage Shield by 5' to ''
       - Slot 3 changed from 'Increase Attack by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a spiked worg. Increases the owner's attack by up to 50, and grants a damage shield.' to 'Summons a spiked worg.'


Summon Familiar: Lesser Air Elemental:
       - Spell Name changed from 'Familiar: Lesser Air Elemental' to 'Summon Familiar: Lesser Air Elemental'
       - Slot 2 changed from 'Ultravision' to ''
       - Slot 3 changed from 'Increase Magic Resist by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a lesser air elemental to your side, granting ultravision and increased magic resistance.' to 'Summons a lesser air elemental to your side.'


Summon Familiar: Lesser Earth Elemental:
       - Spell Name changed from 'Familiar: Lesser Earth Elemental' to 'Summon Familiar: Lesser Earth Elemental'
       - Slot 8 changed from 'Increase Max Hit Points by 400' to ''
       - Slot 9 changed from 'Increase Current Hit Points by 5 per tick' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a lesser earth elemental to your side, increasing your maximum hit points and your hit point regeneration rate.' to 'Summons a lesser earth elemental to your side.'


Illusionary Spikes III:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Great Wolf Form:
       - Druid Level changed from '255' to '254'
       - Slot 1 changed from 'Illusion: Old Wolf' to ''
       - Slot 5 changed from '' to 'Illusion: Old Wolf'
       - Group id changed from '0' to '21782'
       - Timer Type changed from '' to 'AA'
       - Duration changed from '3' to '20'
       - Land on Self Message changed from 'You feel a placeholder message.' to 'You feel different.'
       - Land on Other Message changed from ' is covered by a placeholder message.' to ' looks different.'
       - Wear Off Message changed from 'The placeholder fades.' to 'The illusion fades.'
       - Description changed from '' to 'Grants you the illusion of the White Wolf for 2m (20 Ticks).'
       - Song Window changed from 'Buff Window' to 'Song Window'


Arcane Enhancement:
       - Slot 1 changed from 'Summon Familiar: ACBagCompressor' to 'Summon Familiar: ACBagCompressor (Ignore Auto Leave)'


Illusionary Spikes IV:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes V:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Summon Familiar: Clicking Beetle:
       - Spell Name changed from 'Familiar: Clicking Beetle' to 'Summon Familiar: Clicking Beetle'
       - Slot 3 changed from 'Increase Max Endurance by 200' to ''
       - Slot 11 changed from 'Increase Max Mana by 250' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Constructs a beetle to follow you. Additionally you are granted a small amount of extra endurance and mana.' to 'Constructs a beetle to follow you.'


Summon Familiar: Ticking Companion:
       - Spell Name changed from 'Familiar: Ticking Companion' to 'Summon Familiar: Ticking Companion'
       - Slot 10 changed from 'Increase Max Endurance by 200' to ''
       - Slot 12 changed from 'Increase Max Mana by 250' to ''
       - Slot 20 changed from 'Increase Max Endurance by 200' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Constructs a gnomework miner to follow you. This gnomework offers a small amount of mana and endurance.' to 'Constructs a gnomework miner to follow you.'


Summon Familiar: Springwork Spider:
       - Spell Name changed from 'Familiar: Springwork Spider' to 'Summon Familiar: Springwork Spider'
       - Slot 2 changed from 'Add Proc: Contact Poison I' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Constructs a spider to follow you. This spider grants you a small poison strike.' to 'Constructs a spider to follow you.'


Summon Familiar: Vanishing Point:
       - Spell Name changed from 'Familiar: Vanishing Point' to 'Summon Familiar: Vanishing Point'
       - Slot 1 changed from 'Increase Spell Damage by 30 (After Crit)' to ''
       - Slot 2 changed from 'Limit Resist: Magic' to ''
       - Slot 3 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 7 changed from 'Increase 1H Pierce Damage Bonus v2 by 1' to ''
       - Slot 8 changed from 'Increase 2H Pierce Damage Bonus v2 by 1' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a floating dagger that will help your magic and piercing damage.' to 'Summons a floating dagger.'


Summon Familiar: Razors Edge:
       - Spell Name changed from 'Familiar: Razors Edge' to 'Summon Familiar: Razors Edge'
       - Slot 1 changed from 'Increase Spell Damage by 30 (After Crit)' to ''
       - Slot 2 changed from 'Limit Resist: Fire' to ''
       - Slot 3 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 7 changed from 'Increase 1H Slash Damage Bonus v2 by 1' to ''
       - Slot 8 changed from 'Increase 2H Slash Damage Bonus v2 by 1' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a floating sword that will help your fire and slashing damage.' to 'Summons a floating sword.'


Summon Familiar: Blunt Force:
       - Spell Name changed from 'Familiar: Blunt Force' to 'Summon Familiar: Blunt Force'
       - Slot 1 changed from 'Increase Spell Damage by 30 (After Crit)' to ''
       - Slot 2 changed from 'Limit Resist: Cold' to ''
       - Slot 3 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Effect: Current Hit Points' to ''
       - Slot 7 changed from 'Increase 1H Blunt Damage Bonus v2 by 1' to ''
       - Slot 8 changed from 'Increase 2H Blunt Damage Bonus v2 by 1' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a floating hammer that will help your cold and blunt damage' to 'Summons a floating hammer.'


Summon Familiar: Floating Skull:
       - Spell Name changed from 'Familiar: Floating Skull' to 'Summon Familiar: Floating Skull'
       - Slot 2 changed from 'Increase Magic Resist by 50' to ''
       - Slot 3 changed from 'Increase Intelligence by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a floating skull. Increases the owner's magic resist and intelligence by up to 50.' to 'Summons a floating skull.'


Frenzied Devastation X:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'


Frenzied Devastation XI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 29% while increasing the chance these spells will deal critical damage by 16%.' to 'Increases the mana cost of 22 direct damage spells that cost at least 10 mana and deal at least 100 damage by 29% while increasing the chance these spells will deal critical damage by 16%.'


Frenzied Devastation XII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 28% while increasing the chance these spells will deal critical damage by 17%.' to 'Increases the mana cost of 25 direct damage spells that cost at least 10 mana and deal at least 100 damage by 28% while increasing the chance these spells will deal critical damage by 17%.'


Frenzied Devastation XIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 27% while increasing the chance these spells will deal critical damage by 18%.' to 'Increases the mana cost of 28 direct damage spells that cost at least 10 mana and deal at least 100 damage by 27% while increasing the chance these spells will deal critical damage by 18%.'


Frenzied Devastation XIV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 27% while increasing the chance these spells will deal critical damage by 19%.' to 'Increases the mana cost of 32 direct damage spells that cost at least 10 mana and deal at least 100 damage by 27% while increasing the chance these spells will deal critical damage by 19%.'


Frenzied Devastation XV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 26% while increasing the chance these spells will deal critical damage by 20%.' to 'Increases the mana cost of 36 direct damage spells that cost at least 10 mana and deal at least 100 damage by 26% while increasing the chance these spells will deal critical damage by 20%.'


Consuming Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '21977'
       - Description changed from 'Increases the damage of duration damage spells by 37 to 47%. This bonus will decay on spells over level 85.' to 'Increases the base damage of 20 level 85 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 37 to 47% for 2m (20 Ticks).'


Devouring Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '21977'
       - Description changed from 'Increases the damage of duration damage spells by 58 to 68%. This bonus will decay on spells over level 85.' to 'Increases the base damage of 20 level 85 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 58 to 68% for 2m (20 Ticks).'


Ravaging Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '21977'
       - Description changed from 'Increases the damage of duration damage spells by 73 to 83%. This bonus will decay on spells over level 85.' to 'Increases the base damage of 20 level 85 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 73 to 83% for 2m (20 Ticks).'


Razing Power:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '21977'
       - Description changed from 'Increases the damage of duration damage spells by 94 to 100%. This bonus will decay on spells over level 85.' to 'Increases the base damage of 20 level 85 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 94 to 100% for 2m (20 Ticks).'


Chant of Flame:
       - Description changed from 'A frigid bolt.' to 'Reduces resistance to fire spells by 29 points for 12s (2 Ticks).'


Chant of Frost:
       - Description changed from 'A frigid bolt.' to 'Reduces resistance to cold spells by 29 points for 12s (2 Ticks).'


Chant of Venom:
       - Description changed from 'The chilling breeze of E'ci eases your mind, allowing you to cast your next spell more quickly.' to 'Reduces resistance to poison spells by 29 points for 12s (2 Ticks).'


Chant of Plague:
       - Description changed from 'Increases the damage of spells by up to 0%. This bonus will decay on spells over level 0.' to 'Reduces resistance to disease spells by 29 points for 12s (2 Ticks).'


Holy Contravention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 4615' to 'Decrease Current Hit Points by 4615 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1034 if Undead or Vampire' to 'Decrease Current Hit Points by 5880 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 471 if Summoned' to 'Decrease Current Hit Points by 5317 if Summoned'
       - Description changed from '' to 'Holy power strikes your target, causing 4615 damage to most targets, 5880 damage to undead targets, or 5317 damage to summoned targets.'


Holy Contravention Strike Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5249' to 'Decrease Current Hit Points by 5249 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1176 if Undead or Vampire' to 'Decrease Current Hit Points by 6687 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 535 if Summoned' to 'Decrease Current Hit Points by 6046 if Summoned'
       - Description changed from '' to 'Holy power strikes your target, causing 5249 damage to most targets, 6687 damage to undead targets, or 6046 damage to summoned targets.'


Holy Contravention Strike Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5881' to 'Decrease Current Hit Points by 5881 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1318 if Undead or Vampire' to 'Decrease Current Hit Points by 7493 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 600 if Summoned' to 'Decrease Current Hit Points by 6775 if Summoned'
       - Description changed from '' to 'Holy power strikes your target, causing 5881 damage to most targets, 7493 damage to undead targets, or 6775 damage to summoned targets.'


Summon Familiar: Protective Mimic:
       - Spell Name changed from 'Familiar: Protective Mimic' to 'Summon Familiar: Protective Mimic'
       - Slot 4 changed from 'Absorb Spell Damage: 1%, Max Per Hit: 20' to ''
       - Slot 6 changed from 'Absorb Melee Damage: 1%, Max Per Hit: 10' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a mystical familiar that will grant a small amount of protection.' to 'Summons a mystical familiar.'


Summon Familiar: Fire Sprite:
       - Spell Name changed from 'Familiar: Fire Sprite' to 'Summon Familiar: Fire Sprite'
       - Slot 5 changed from 'Increase Fire Resist by 40' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a fire sprite that offeres a small resistance to fire.' to 'Summons a fire sprite.'


Illusionary Spikes VI:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes VII:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Summon Familiar: Edible Aviak:
       - Spell Name changed from 'Familiar: Edible Aviak' to 'Summon Familiar: Edible Aviak'
       - Slot 5 changed from 'Increase Disease Resist by 40' to ''
       - Spell Icon changed from '' to ''


Summon Familiar: Zatozia's Tortured Doll:
       - Spell Name changed from 'Familiar: Zatozia's Tortured Doll' to 'Summon Familiar: Zatozia's Tortured Doll'
       - Slot 5 changed from 'Increase Fire Resist by 40' to ''
       - Spell Icon changed from '' to ''


Harm Touch XIX:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XX:
       - Crit Chance Cap changed from '0' to '-1'


Spirit of the Bear I:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XIII:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XIV:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XV:
       - Crit Chance Cap changed from '-1' to '0'


Dirge of the Sleepwalker IV:
       - Slot 1 changed from 'Mesmerize up to level 89' to ''
       - Slot 2 changed from 'Memory Blur (80% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 89'
       - Slot 4 changed from '' to 'Memory Blur (80% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 89 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker V:
       - Slot 1 changed from 'Mesmerize up to level 91' to ''
       - Slot 2 changed from 'Memory Blur (90% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 91'
       - Slot 4 changed from '' to 'Memory Blur (90% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 91 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker VI:
       - Slot 1 changed from 'Mesmerize up to level 93' to ''
       - Slot 2 changed from 'Memory Blur (90% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 93'
       - Slot 4 changed from '' to 'Memory Blur (90% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 93 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Summon Spore Curer:
       - Spell Name changed from 'Spore Curer' to 'Summon Spore Curer'
       - Slot 5 changed from 'Increase Disease Resist by 40' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a sporali to follow you and give minor help resisting disease.' to 'Summons a sporali to follow you.'


Summon Beast of Flame:
       - Spell Name changed from 'Beast of Flame' to 'Summon Beast of Flame'
       - Slot 5 changed from 'Increase Fire Resist by 50' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a being of fire that offers some fire protection.' to 'Summons a being of fire.'


Summon Familiar: Poisonsprite:
       - Spell Name changed from 'Familiar: Poisonsprite' to 'Summon Familiar: Poisonsprite'
       - Slot 5 changed from 'Increase Poison Resist by 40' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a poison sprite that offers a slight resistance to poison.' to 'Summons a poison sprite.'


Summon Familiar: Lightningsprite:
       - Spell Name changed from 'Familiar: Lightningsprite' to 'Summon Familiar: Lightningsprite'
       - Slot 5 changed from 'Increase Magic Resist by 40' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a lightning sprite that offers a slight resistance to magic.' to 'Summons a lightning sprite.'


Alleviating Burst IX:
       - Spell Icon changed from '' to ''


Earnest Remedy:
       - Slot 1 changed from 'Increase Current Hit Points by 4123' to 'Increase Current Hit Points by 4123 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1031 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 5154 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 4123 and 4123 hit points. Will heal targets below 20% health for an additional 1031 hit points.' to 'Bathes your target in sacred light, healing up to 4123 hit points, or up to 5154 hit points if they are at or below 20% health.'


Earnest Remedy Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 4473' to 'Increase Current Hit Points by 4473 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1118 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 5591 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 4473 and 4473 hit points. Will heal targets below 20% health for an additional 1118 hit points.' to 'Bathes your target in sacred light, healing up to 4473 hit points, or up to 5591 hit points if they are at or below 20% health.'


Earnest Remedy Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 4706' to 'Increase Current Hit Points by 4706 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1177 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 5883 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 4706 and 4706 hit points. Will heal targets below 20% health for an additional 1177 hit points.' to 'Bathes your target in sacred light, healing up to 4706 hit points, or up to 5883 hit points if they are at or below 20% health.'


Symbol of Ealdun:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Ealdun Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Ealdun Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Reliance:
       - Crit Chance Cap changed from '-1' to '0'


Reliance Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Reliance Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Rebuke:
       - Slot 1 changed from 'Decrease Current Hit Points by 3579' to 'Decrease Current Hit Points by 3579 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1090 if Undead or Vampire' to 'Decrease Current Hit Points by 4848 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 545 if Summoned' to 'Decrease Current Hit Points by 4303 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 3579 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 3579 damage to most targets, 4848 damage to undead targets, or 4303 damage to summoned targets.'


Rebuke Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4065' to 'Decrease Current Hit Points by 4065 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1237 if Undead or Vampire' to 'Decrease Current Hit Points by 5505 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 619 if Summoned' to 'Decrease Current Hit Points by 4887 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 4065 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 4065 damage to most targets, 5505 damage to undead targets, or 4887 damage to summoned targets.'


Rebuke Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4582' to 'Decrease Current Hit Points by 4582 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1396 if Undead or Vampire' to 'Decrease Current Hit Points by 6207 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 697 if Summoned' to 'Decrease Current Hit Points by 5508 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 4582 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 4582 damage to most targets, 6207 damage to undead targets, or 5508 damage to summoned targets.'


Earnest Light:
       - Slot 1 changed from 'Increase Current Hit Points by 6471' to 'Increase Current Hit Points by 6471 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1618 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 8089 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 6471 hit points. The light will heal targets below 20% health for an additional 1618 hit points.' to 'Bathes your target in sacred light, healing up to 6471 hit points, or up to 8089 hit points if they are at or below 20% health.'


Earnest Light Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 7125' to 'Increase Current Hit Points by 7125 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1781 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 8906 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 7125 hit points. The light will heal targets below 20% health for an additional 1781 hit points.' to 'Bathes your target in sacred light, healing up to 7125 hit points, or up to 8906 hit points if they are at or below 20% health.'


Earnest Light Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 7559' to 'Increase Current Hit Points by 7559 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1890 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 9449 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 7559 hit points. The light will heal targets below 20% health for an additional 1890 hit points.' to 'Bathes your target in sacred light, healing up to 7559 hit points, or up to 9449 hit points if they are at or below 20% health.'


Celestial Intervention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 4169' to 'Decrease Current Hit Points by 4169 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1270 if Undead or Vampire' to 'Decrease Current Hit Points by 5647 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 635 if Summoned' to 'Decrease Current Hit Points by 5012 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 4169 damage.' to 'Holy fire strikes your target, causing 4169 damage to most targets, 5647 damage to undead targets, or 5012 damage to summoned targets.'


Celestial Intervention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4675' to 'Decrease Current Hit Points by 4675 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1423 if Undead or Vampire' to 'Decrease Current Hit Points by 6332 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 712 if Summoned' to 'Decrease Current Hit Points by 5621 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 4675 damage.' to 'Holy fire strikes your target, causing 4675 damage to most targets, 6332 damage to undead targets, or 5621 damage to summoned targets.'


Celestial Intervention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5269' to 'Decrease Current Hit Points by 5269 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1605 if Undead or Vampire' to 'Decrease Current Hit Points by 7137 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 802 if Summoned' to 'Decrease Current Hit Points by 6334 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 5269 damage.' to 'Holy fire strikes your target, causing 5269 damage to most targets, 7137 damage to undead targets, or 6334 damage to summoned targets.'


Promised Resurgence Trigger I:
       - Slot 1 changed from 'Increase Current Hit Points by 16564' to 'Increase Current Hit Points by 16564 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 4969 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 21533 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 16564 hit points, or for 21533 hit points if you are below 20% health.'


Promised Resurgence Trigger II:
       - Slot 1 changed from 'Increase Current Hit Points by 17965' to 'Increase Current Hit Points by 17965 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 5390 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 23355 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 17965 hit points, or for 23355 hit points if you are below 20% health.'


Promised Resurgence Trigger III:
       - Slot 1 changed from 'Increase Current Hit Points by 18906' to 'Increase Current Hit Points by 18906 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 5672 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 24578 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 18906 hit points, or for 24578 hit points if you are below 20% health.'


Chromarend:
       - Slot 1 changed from 'Decrease Current Hit Points by 2629' to 'Decrease Current Hit Points by 2629 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 800 if Undead or Vampire' to 'Decrease Current Hit Points by 3560 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 400 if Summoned' to 'Decrease Current Hit Points by 3160 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2629 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 2629 damage to most targets, 3560 damage to undead targets, or 3160 damage to summoned targets.'


Chromarend Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2987' to 'Decrease Current Hit Points by 2987 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 909 if Undead or Vampire' to 'Decrease Current Hit Points by 4045 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 454 if Summoned' to 'Decrease Current Hit Points by 3590 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2987 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 2987 damage to most targets, 4045 damage to undead targets, or 3590 damage to summoned targets.'


Chromarend Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3225' to 'Decrease Current Hit Points by 3225 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 982 if Undead or Vampire' to 'Decrease Current Hit Points by 4368 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 490 if Summoned' to 'Decrease Current Hit Points by 3876 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3225 damage. The holy power attempts to breach the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 3225 damage to most targets, 4368 damage to undead targets, or 3876 damage to summoned targets.'


Glorious Censure:
       - Slot 1 changed from 'Decrease Current Hit Points by 3625' to 'Decrease Current Hit Points by 3625 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 811 if Undead or Vampire' to 'Decrease Current Hit Points by 4617 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 552 if Summoned' to 'Decrease Current Hit Points by 4358 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 3625 damage to most targets. This spell deals 4617 damage to undead targets or 4358 damage to summoned targets.'


Glorious Censure Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4065' to 'Decrease Current Hit Points by 4065 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1237 if Undead or Vampire' to 'Decrease Current Hit Points by 5505 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 619 if Summoned' to 'Decrease Current Hit Points by 4887 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 4065 damage to most targets. This spell deals 5505 damage to undead targets or 4887 damage to summoned targets.'


Glorious Censure Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4582' to 'Decrease Current Hit Points by 4582 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1396 if Undead or Vampire' to 'Decrease Current Hit Points by 6207 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 697 if Summoned' to 'Decrease Current Hit Points by 5508 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 4582 damage to most targets. This spell deals 6207 damage to undead targets or 5508 damage to summoned targets.'


Silent Proclamation:
       - Slot 3 changed from 'Decrease Current Hit Points by 1968' to 'Decrease Current Hit Points by 1968 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 440 if Undead or Vampire' to 'Decrease Current Hit Points by 2506 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 300 if Summoned' to 'Decrease Current Hit Points by 2366 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent decree, inflicting 1968 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 1968 damage and stunning them. This spell will deal 2506 damage to undead creatures or 2366 damage to summoned creatures.'


Silent Proclamation Rk. II:
       - Slot 3 changed from 'Decrease Current Hit Points by 2236' to 'Decrease Current Hit Points by 2236 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 681 if Undead or Vampire' to 'Decrease Current Hit Points by 3029 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 340 if Summoned' to 'Decrease Current Hit Points by 2688 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent decree, inflicting 2236 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 2236 damage and stunning them. This spell will deal 3029 damage to undead creatures or 2688 damage to summoned creatures.'


Silent Proclamation Rk. III:
       - Slot 3 changed from 'Decrease Current Hit Points by 2415' to 'Decrease Current Hit Points by 2415 if Not Undead or Summoned'
       - Description changed from 'Strikes nearby creatures with a silent decree, inflicting 2415 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 2415 damage and stunning them. This spell will deal 736 damage to undead creatures or 368 damage to summoned creatures.'


Armor of the Earnest:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Earnest Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Earnest Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Ealdun's Mark:
       - Crit Chance Cap changed from '-1' to '0'


Ealdun's Mark Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Ealdun's Mark Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Reliance:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Reliance Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Reliance Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Celestial Contravention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 6457' to 'Decrease Current Hit Points by 6457 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1967 if Undead or Vampire' to 'Decrease Current Hit Points by 8747 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 984 if Summoned' to 'Decrease Current Hit Points by 7764 if Summoned'
       - Description changed from 'Damages your target for up to 6457 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 6457 damage to most targets, 8747 damage to undead targets, or 7764 damage to summoned targets.'


Celestial Contravention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7335' to 'Decrease Current Hit Points by 7335 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2233 if Undead or Vampire' to 'Decrease Current Hit Points by 9935 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1116 if Summoned' to 'Decrease Current Hit Points by 8818 if Summoned'
       - Description changed from 'Damages your target for up to 7335 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 7335 damage to most targets, 9935 damage to undead targets, or 8818 damage to summoned targets.'


Celestial Contravention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7922' to 'Decrease Current Hit Points by 7922 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2413 if Undead or Vampire' to 'Decrease Current Hit Points by 10731 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1206 if Summoned' to 'Decrease Current Hit Points by 9524 if Summoned'
       - Description changed from 'Damages your target for up to 7922 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 7922 damage to most targets, 10731 damage to undead targets, or 9524 damage to summoned targets.'


Denouncement:
       - Slot 1 changed from 'Decrease Current Hit Points by 2241' to 'Decrease Current Hit Points by 2241 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1008 if Undead or Vampire' to 'Decrease Current Hit Points by 3361 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 504 if Summoned' to 'Decrease Current Hit Points by 2857 if Summoned'
       - Description changed from 'Denounces your target, dealing 2241 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 2241 damage and healing your target's target. This spell will deal 3361 damage to undead or 2857 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Denouncement Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2545' to 'Decrease Current Hit Points by 2545 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1145 if Undead or Vampire' to 'Decrease Current Hit Points by 3817 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 573 if Summoned' to 'Decrease Current Hit Points by 3245 if Summoned'
       - Description changed from 'Denounces your target, dealing 2545 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 2545 damage and healing your target's target. This spell will deal 3817 damage to undead or 3245 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Denouncement Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2750' to 'Decrease Current Hit Points by 2750 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1238 if Undead or Vampire' to 'Decrease Current Hit Points by 4126 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 619 if Summoned' to 'Decrease Current Hit Points by 3507 if Summoned'
       - Description changed from 'Denounces your target, dealing 2750 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 2750 damage and healing your target's target. This spell will deal 4126 damage to undead or 3507 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Lesson of Repentance:
       - Slot 2 changed from 'Decrease Current Hit Points by 436' to 'Decrease Current Hit Points by 436 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 392 if Undead or Vampire' to 'Decrease Current Hit Points by 850 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 436 damage. This spell works on creatures up to level 93. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 436 damage. This spell will deal 850 damage to undead, vampire, or animated undead enemies.'


Lesson of Repentance Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 496' to 'Decrease Current Hit Points by 496 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 446 if Undead or Vampire' to 'Decrease Current Hit Points by 967 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 496 damage. This spell works on creatures up to level 93. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 496 damage. This spell will deal 967 damage to undead, vampire, or animated undead enemies.'


Lesson of Repentance Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 536' to 'Decrease Current Hit Points by 536 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 482 if Undead or Vampire' to 'Decrease Current Hit Points by 1045 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 536 damage. This spell works on creatures up to level 93. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 536 damage. This spell will deal 1045 damage to undead, vampire, or animated undead enemies.'


Symbol of Jyleel:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Jyleel Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Jyleel Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Implacable Faith:
       - Slot 20 changed from 'Increase Max Hit Points by 1123' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Implacable Faith Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 1326' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Implacable Faith Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 1429' to ''
       - Crit Chance Cap changed from '-1' to '0'


Crush of Repentance:
       - Slot 1 changed from 'Decrease Current Hit Points by 1772' to 'Decrease Current Hit Points by 1772 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 539 if Undead or Vampire' to 'Decrease Current Hit Points by 2400 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 270 if Summoned' to 'Decrease Current Hit Points by 2131 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 1772 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 1772 damage. This spell will cause 2400 damage to undead creatures or 2131 damage to summoned creatures.'


Crush of Repentance Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2014' to 'Decrease Current Hit Points by 2014 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 613 if Undead or Vampire' to 'Decrease Current Hit Points by 2728 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 306 if Summoned' to 'Decrease Current Hit Points by 2421 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2014 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2014 damage. This spell will cause 2728 damage to undead creatures or 2421 damage to summoned creatures.'


Crush of Repentance Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2174' to 'Decrease Current Hit Points by 2174 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 662 if Undead or Vampire' to 'Decrease Current Hit Points by 2945 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 331 if Summoned' to 'Decrease Current Hit Points by 2614 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2174 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2174 damage. This spell will cause 2945 damage to undead creatures or 2614 damage to summoned creatures.'


Glorious Exoneration:
       - Slot 1 changed from 'Decrease Current Hit Points by 2215' to 'Decrease Current Hit Points by 2215 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 665 if Undead or Vampire' to 'Decrease Current Hit Points by 2991 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 332 if Summoned' to 'Decrease Current Hit Points by 2658 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 2991 damage to undead targets, 2658 damage to summoned targets, or 2215 damage to anything else.'


Glorious Exoneration Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2517' to 'Decrease Current Hit Points by 2517 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 755 if Undead or Vampire' to 'Decrease Current Hit Points by 3398 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 378 if Summoned' to 'Decrease Current Hit Points by 3021 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 3398 damage to undead targets, 3021 damage to summoned targets, or 2517 damage to anything else.'


Glorious Exoneration Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2717' to 'Decrease Current Hit Points by 2717 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 815 if Undead or Vampire' to 'Decrease Current Hit Points by 3668 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 408 if Summoned' to 'Decrease Current Hit Points by 3261 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 3668 damage to undead targets, 3261 damage to summoned targets, or 2717 damage to anything else.'


Oathbound Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Oathbound Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Oathbound Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Mottlecoat:
       - Crit Chance Cap changed from '-1' to '0'


Mottlecoat Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Mottlecoat Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Plague of Iglum:
       - Slot 1 changed from 'Decrease Current Hit Points by 695 per tick' to 'Decrease Current Hit Points by 695 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 463 per tick if Plant' to 'Decrease Current Hit Points by 1193 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 695 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 463 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1193 damage every six seconds to plants or 695 damage to anything else.'


Plague of Iglum Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 792 per tick' to 'Decrease Current Hit Points by 792 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 528 per tick if Plant' to 'Decrease Current Hit Points by 1360 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 792 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 528 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1360 damage every six seconds to plants or 792 damage to anything else.'


Plague of Iglum Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 857 per tick' to 'Decrease Current Hit Points by 857 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 571 per tick if Plant' to 'Decrease Current Hit Points by 1471 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 857 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 571 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1471 damage every six seconds to plants or 857 damage to anything else.'


Gift of Iglum:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Iglum II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Iglum III:
       - Crit Chance Cap changed from '-1' to '0'


Timbercore Skin:
       - Crit Chance Cap changed from '-1' to '0'


Timbercore Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Timbercore Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Frost of Daybreak:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '14489'
       - Description changed from 'Increases the damage of direct damage spells by up to 100%. This bonus will decay on spells over level 90.' to 'Increases the damage of 1 level 90 and lower direct-damage spells that deal at least 100 damage by 1 to 100%.'


Blessing of the Timbercore:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Timbercore Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Blessing of the Timbercore Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Instruction in Toxicity Effect:
       - Slot 2 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Group id changed from '0' to '26121'
       - Description changed from 'Increases the damage of poison-based spells by up to 15%. This bonus will decay on spells over level 90.' to 'Increases the damage of 12 level 81 to 90 poison-based spells that cost at least 10 mana by 1 to 15%.'


Instruction in Toxicity Effect II:
       - Slot 2 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Group id changed from '0' to '26121'
       - Description changed from 'Increases the damage of poison-based spells by up to 20%. This bonus will decay on spells over level 90.' to 'Increases the damage of 12 level 81 to 90 poison-based spells that cost at least 10 mana by 1 to 20%.'


Instruction in Toxicity Effect III:
       - Slot 2 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Group id changed from '0' to '26121'
       - Description changed from 'Increases the damage of poison-based spells by up to 25%. This bonus will decay on spells over level 90.' to 'Increases the damage of 12 level 81 to 90 poison-based spells that cost at least 10 mana by 1 to 25%.'


Exigent Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 153' to ''
       - Crit Chance Cap changed from '-1' to '0'


Exigent Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 175' to ''
       - Crit Chance Cap changed from '-1' to '0'


Exigent Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 186' to ''
       - Crit Chance Cap changed from '-1' to '0'


Fetidity:
       - Slot 1 changed from 'Decrease Current Hit Points by 846 per tick' to 'Decrease Current Hit Points by 846 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 564 per tick if Plant' to 'Decrease Current Hit Points by 1452 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 846 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 564 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1452 damage every six seconds to plants or 846 damage to anything else.'


Fetidity Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 961 per tick' to 'Decrease Current Hit Points by 961 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 641 per tick if Plant' to 'Decrease Current Hit Points by 1650 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 961 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 641 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1650 damage every six seconds to plants or 961 damage to anything else.'


Fetidity Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1039 per tick' to 'Decrease Current Hit Points by 1039 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 693 per tick if Plant' to 'Decrease Current Hit Points by 1784 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1039 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 693 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1784 damage every six seconds to plants or 1039 damage to anything else.'


Compel for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power V'


Chaotic Power V:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power V'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 90.' to 'Increases the base damage of 25 level 90 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 1 to 100% for 60s (10 Ticks).'


Thricewoven Electricity Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Thricewoven Power' to '25% Chance To Also Cast Thricewoven Power II'


Thricewoven Power II:
       - Spell Name changed from 'Thricewoven Power' to 'Thricewoven Power II'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '19669'
       - Description changed from 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 90.' to 'Increases the damage of 1 level 90 and lower spells that deal at least 100 damage by 1 to 100%.'


Clash of Many:
       - Slot 2 changed from 'Decrease Current Hit Points by 827 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1695 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 827 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2584 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 827 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 3494 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 827 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 4424 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 827 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 5375 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 827 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 6347 if At Least 10 Pets On Hatelist'
       - Slot 8 changed from 'Decrease Current Hit Points by 1241 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 7836 if At Least 15 Pets On Hatelist'
       - Slot 9 changed from 'Decrease Current Hit Points by 1862 if At Least 20 Pets On Hatelist' to 'Decrease Current Hit Points by 10117 if At Least 20 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 827 damage with one pet, 1695 damage with two pets, 2584 damage with three pets, 3494 damage with four pets, 4424 damage with five pets, 5375 damage between 6 and 9 pets, 6347 damage between 10 and 14 pets, 7836 damage between 15 and 19 pets, and 10117 damage with 20 or more pets active.'


Clash of Many Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 940 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 1927 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 940 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 2938 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 940 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 3972 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 940 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 5030 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 940 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 6111 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 940 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 7216 if At Least 10 Pets On Hatelist'
       - Slot 8 changed from 'Decrease Current Hit Points by 1410 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 8908 if At Least 15 Pets On Hatelist'
       - Slot 9 changed from 'Decrease Current Hit Points by 2115 if At Least 20 Pets On Hatelist' to 'Decrease Current Hit Points by 11499 if At Least 20 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 940 damage with one pet, 1927 damage with two pets, 2938 damage with three pets, 3972 damage with four pets, 5030 damage with five pets, 6111 damage between 6 and 9 pets, 7216 damage between 10 and 14 pets, 8908 damage between 15 and 19 pets, and 11499 damage with 20 or more pets active.'


Clash of Many Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 1015 if At Least 2 Pets On Hatelist' to 'Decrease Current Hit Points by 2081 if At Least 2 Pets On Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 1015 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 3172 if At Least 3 Pets On Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 1015 if At Least 4 Pets On Hatelist' to 'Decrease Current Hit Points by 4289 if At Least 4 Pets On Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 1015 if At Least 5 Pets On Hatelist' to 'Decrease Current Hit Points by 5431 if At Least 5 Pets On Hatelist'
       - Slot 6 changed from 'Decrease Current Hit Points by 1015 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 6598 if At Least 6 Pets On Hatelist'
       - Slot 7 changed from 'Decrease Current Hit Points by 1015 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 7791 if At Least 10 Pets On Hatelist'
       - Slot 8 changed from 'Decrease Current Hit Points by 1523 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 9619 if At Least 15 Pets On Hatelist'
       - Slot 9 changed from 'Decrease Current Hit Points by 2285 if At Least 20 Pets On Hatelist' to 'Decrease Current Hit Points by 12418 if At Least 20 Pets On Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 1015 damage with one pet, 2081 damage with two pets, 3172 damage with three pets, 4289 damage with four pets, 5431 damage with five pets, 6598 damage between 6 and 9 pets, 7791 damage between 10 and 14 pets, 9619 damage between 15 and 19 pets, and 12418 damage with 20 or more pets active.'


Focus of Emiq:
       - Slot 20 changed from 'Increase Strength Cap by 153' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Emiq Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 175' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Emiq Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 186' to ''
       - Crit Chance Cap changed from '-1' to '0'


Spinechiller Blood:
       - Push Back changed from '.5' to '0'


Spinechiller Blood Rk. II:
       - Push Back changed from '.5' to '0'


Spinechiller Blood Rk. III:
       - Push Back changed from '.5' to '0'


Summon Familiar: Icesprite:
       - Spell Name changed from 'Familiar: Icesprite' to 'Summon Familiar: Icesprite'
       - Slot 2 changed from 'Summon Familiar: FamiliarIcesprite' to ''
       - Slot 3 changed from 'Limit Min Mana Cost: 10' to ''
       - Slot 4 changed from 'Limit Combat Skills: Exclude ' to ''
       - Slot 5 changed from 'Limit Type: Detrimental' to ''
       - Slot 6 changed from 'Limit Resist: Cold' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Jonathan Caraker's Buff (Copycat)' to 'Summons a spirit of ice.'


Frenzied Devastation XVI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'


Summon Pridewing Defender:
       - Slot 3 changed from 'Limit Spell: ' to 'Limit Spell: Gorenaire's Freezing Breath'
       - Song Window changed from 'Buff Window' to 'Song Window'


Improved Familiar X:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterPrismatic' to 'If Not Item Clicky: Cast Also Summon Kerafyrm's Prismatic Familiar I (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Calculated Insanity I:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 18 direct-damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Calculated Insanity II:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 23 direct-damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Calculated Insanity III:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 100% while increasing the chance these spells will deal critical damage by 40%.'


Distracting Strike XIII:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike VII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike VII'


Distracting Strike XIV:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike VIII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike VIII'


Distracting Strike XV:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike IX' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike IX'


Protection of the Spirit Wolf XIII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XIV:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XV:
       - Group id changed from '11233' to '48654'


Spirit of the Great Wolf IX:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Spirit of the Great Wolf X:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Celestial Regeneration XIX:
       - Slot 1 changed from 'Increase Current Hit Points by 1400 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 1400 per tick'
       - Description changed from 'Heals you for 1400 per tick for up to 54s (9 Ticks).' to 'Heals 1400 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XX:
       - Slot 1 changed from 'Increase Current Hit Points by 1900 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 1900 per tick'
       - Description changed from 'Heals you for 1900 per tick for up to 54s (9 Ticks).' to 'Heals 1900 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXI:
       - Slot 1 changed from 'Increase Current Hit Points by 2400 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2400 per tick'
       - Description changed from 'Heals you for 2400 per tick for up to 54s (9 Ticks).' to 'Heals 2400 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration VII:
       - Slot 1 changed from 'Increase Current Hit Points by 2800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 2800 per tick'
       - Description changed from 'Heals you for 2800 every 6 seconds for 18s (3 Ticks).' to 'Heals 2800 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration VIII:
       - Slot 1 changed from 'Increase Current Hit Points by 3300 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 3300 per tick'
       - Description changed from 'Heals you for 3300 every 6 seconds for 18s (3 Ticks).' to 'Heals 3300 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration IX:
       - Slot 1 changed from 'Increase Current Hit Points by 3800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 3800 per tick'
       - Description changed from 'Heals you for 3800 every 6 seconds for 18s (3 Ticks).' to 'Heals 3800 points of health every 6 seconds for 18s (3 Ticks).'


Battlemage Armor:
       - Crit Chance Cap changed from '-1' to '0'


Tectonic Tremor:
       - Slot 1 changed from 'Decrease Current Hit Points by 4196' to 'Decrease Current Hit Points by 4196 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1259 if Undead or Vampire' to 'Decrease Current Hit Points by 5665 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 630 if Summoned' to 'Decrease Current Hit Points by 5036 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 4196 and 4196 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 4196 and 4196 damage to all nearby enemies. This spell will do up to 5665 damage to undead or 5036 damage to summoned creatures.'


Tectonic Tremor Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4406' to 'Decrease Current Hit Points by 4406 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1322 if Undead or Vampire' to 'Decrease Current Hit Points by 5948 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 662 if Summoned' to 'Decrease Current Hit Points by 5288 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 4406 and 4406 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 4406 and 4406 damage to all nearby enemies. This spell will do up to 5948 damage to undead or 5288 damage to summoned creatures.'


Tectonic Tremor Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4626' to 'Decrease Current Hit Points by 4626 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1388 if Undead or Vampire' to 'Decrease Current Hit Points by 6245 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 695 if Summoned' to 'Decrease Current Hit Points by 5552 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 4626 and 4626 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 4626 and 4626 damage to all nearby enemies. This spell will do up to 6245 damage to undead or 5552 damage to summoned creatures.'


Faithful Remedy:
       - Slot 1 changed from 'Increase Current Hit Points by 5294' to 'Increase Current Hit Points by 5294 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1324 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 6618 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 5294 and 5294 hit points. Will heal targets below 20% health for an additional 1324 hit points.' to 'Mends severe wounds, healing up to 5294 hit points, or up to 6618 hit points if your target is at or below 20% health.'


Faithful Remedy Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 5559' to 'Increase Current Hit Points by 5559 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1390 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 6949 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 5559 and 5559 hit points. Will heal targets below 20% health for an additional 1390 hit points.' to 'Mends severe wounds, healing up to 5559 hit points, or up to 6949 hit points if your target is at or below 20% health.'


Faithful Remedy Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 5837' to 'Increase Current Hit Points by 5837 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1459 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 7296 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 5837 and 5837 hit points. Will heal targets below 20% health for an additional 1459 hit points.' to 'Mends severe wounds, healing up to 5837 hit points, or up to 7296 hit points if your target is at or below 20% health.'


Symbol of the Triumvirate:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of the Triumvirate Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of the Triumvirate Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Credence:
       - Crit Chance Cap changed from '-1' to '0'


Credence Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Credence Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Remonstrance:
       - Slot 1 changed from 'Decrease Current Hit Points by 5498' to 'Decrease Current Hit Points by 5498 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1649 if Undead or Vampire' to 'Decrease Current Hit Points by 7422 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 825 if Summoned' to 'Decrease Current Hit Points by 6598 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 5498 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 5498 damage to most targets, 7422 damage to undead targets, or 6598 damage to summoned targets.'


Remonstrance Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5773' to 'Decrease Current Hit Points by 5773 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1731 if Undead or Vampire' to 'Decrease Current Hit Points by 7793 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 866 if Summoned' to 'Decrease Current Hit Points by 6928 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 5773 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 5773 damage to most targets, 7793 damage to undead targets, or 6928 damage to summoned targets.'


Remonstrance Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 6062' to 'Decrease Current Hit Points by 6062 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1818 if Undead or Vampire' to 'Decrease Current Hit Points by 8183 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 909 if Summoned' to 'Decrease Current Hit Points by 7274 if Summoned'
       - Description changed from 'Calls upon the gods to rebuke your target, causing 6062 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 6062 damage to most targets, 8183 damage to undead targets, or 7274 damage to summoned targets.'


Zealous Light:
       - Slot 1 changed from 'Increase Current Hit Points by 9071' to 'Increase Current Hit Points by 9071 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2268 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 11339 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 9071 hit points. The light will heal targets below 20% health for an additional 2268 hit points.' to 'Bathes your target in sacred light, healing up to 9071 hit points, or up to 11339 hit points if they are at or below 20% health.'


Zealous Light Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 9525' to 'Increase Current Hit Points by 9525 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2381 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 11906 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 9525 hit points. The light will heal targets below 20% health for an additional 2381 hit points.' to 'Bathes your target in sacred light, healing up to 9525 hit points, or up to 11906 hit points if they are at or below 20% health.'


Zealous Light Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 10001' to 'Increase Current Hit Points by 10001 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2500 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 12501 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 10001 hit points. The light will heal targets below 20% health for an additional 2500 hit points.' to 'Bathes your target in sacred light, healing up to 10001 hit points, or up to 12501 hit points if they are at or below 20% health.'


Elysian Intervention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 6323' to 'Decrease Current Hit Points by 6323 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1897 if Undead or Vampire' to 'Decrease Current Hit Points by 8536 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 949 if Summoned' to 'Decrease Current Hit Points by 7588 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 6323 damage.' to 'Holy fire strikes your target, causing 6323 damage to most targets, 8536 damage to undead targets, or 7588 damage to summoned targets.'


Elysian Intervention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 6639' to 'Decrease Current Hit Points by 6639 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1992 if Undead or Vampire' to 'Decrease Current Hit Points by 8963 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 996 if Summoned' to 'Decrease Current Hit Points by 7967 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 6639 damage.' to 'Holy fire strikes your target, causing 6639 damage to most targets, 8963 damage to undead targets, or 7967 damage to summoned targets.'


Elysian Intervention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 6971' to 'Decrease Current Hit Points by 6971 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2091 if Undead or Vampire' to 'Decrease Current Hit Points by 9411 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1046 if Summoned' to 'Decrease Current Hit Points by 8366 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 6971 damage.' to 'Holy fire strikes your target, causing 6971 damage to most targets, 9411 damage to undead targets, or 8366 damage to summoned targets.'


Promised Restitution Trigger I:
       - Slot 1 changed from 'Increase Current Hit Points by 23633' to 'Increase Current Hit Points by 23633 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 7090 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 30723 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 23633 hit points, or for 30723 hit points if you are below 20% health.'


Promised Restitution Trigger II:
       - Slot 1 changed from 'Increase Current Hit Points by 24815' to 'Increase Current Hit Points by 24815 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 7445 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 32260 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 24815 hit points, or for 32260 hit points if you are below 20% health.'


Promised Restitution Trigger III:
       - Slot 1 changed from 'Increase Current Hit Points by 26056' to 'Increase Current Hit Points by 26056 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 7817 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 33873 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 26056 hit points, or for 33873 hit points if you are below 20% health.'


Chromacleave:
       - Slot 1 changed from 'Decrease Current Hit Points by 3870' to 'Decrease Current Hit Points by 3870 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1161 if Undead or Vampire' to 'Decrease Current Hit Points by 5225 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 581 if Summoned' to 'Decrease Current Hit Points by 4645 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3870 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 3870 damage to most targets, 5225 damage to undead targets, or 4645 damage to summoned targets.'


Chromacleave Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4064' to 'Decrease Current Hit Points by 4064 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1219 if Undead or Vampire' to 'Decrease Current Hit Points by 5486 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 610 if Summoned' to 'Decrease Current Hit Points by 4877 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 4064 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 4064 damage to most targets, 5486 damage to undead targets, or 4877 damage to summoned targets.'


Chromacleave Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4267' to 'Decrease Current Hit Points by 4267 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1280 if Undead or Vampire' to 'Decrease Current Hit Points by 5760 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 640 if Summoned' to 'Decrease Current Hit Points by 5120 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 4267 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 4267 damage to most targets, 5760 damage to undead targets, or 5120 damage to summoned targets.'


Glorious Admonition:
       - Slot 1 changed from 'Decrease Current Hit Points by 5498' to 'Decrease Current Hit Points by 5498 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1649 if Undead or Vampire' to 'Decrease Current Hit Points by 7422 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 825 if Summoned' to 'Decrease Current Hit Points by 6598 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 5498 damage to most targets. This spell deals 7422 damage to undead targets or 6598 damage to summoned targets.'


Glorious Admonition Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5773' to 'Decrease Current Hit Points by 5773 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1732 if Undead or Vampire' to 'Decrease Current Hit Points by 7794 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 866 if Summoned' to 'Decrease Current Hit Points by 6928 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 5773 damage to most targets. This spell deals 7794 damage to undead targets or 6928 damage to summoned targets.'


Glorious Admonition Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 6062' to 'Decrease Current Hit Points by 6062 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1819 if Undead or Vampire' to 'Decrease Current Hit Points by 8184 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 910 if Summoned' to 'Decrease Current Hit Points by 7275 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 6062 damage to most targets. This spell deals 8184 damage to undead targets or 7275 damage to summoned targets.'


Silent Mandate:
       - Slot 3 changed from 'Decrease Current Hit Points by 3140' to 'Decrease Current Hit Points by 3140 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 942 if Undead or Vampire' to 'Decrease Current Hit Points by 4239 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 471 if Summoned' to 'Decrease Current Hit Points by 3768 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent mandate, inflicting 3140 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 3140 damage and stunning them. This spell will deal 4239 damage to undead creatures or 3768 damage to summoned creatures.'


Silent Mandate Rk. II:
       - Slot 3 changed from 'Decrease Current Hit Points by 3297' to 'Decrease Current Hit Points by 3297 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 989 if Undead or Vampire' to 'Decrease Current Hit Points by 4451 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 495 if Summoned' to 'Decrease Current Hit Points by 3957 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent mandate, inflicting 3297 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 3297 damage and stunning them. This spell will deal 4451 damage to undead creatures or 3957 damage to summoned creatures.'


Silent Mandate Rk. III:
       - Slot 3 changed from 'Decrease Current Hit Points by 3462' to 'Decrease Current Hit Points by 3462 if Not Undead or Summoned'
       - Description changed from 'Strikes nearby creatures with a silent mandate, inflicting 3462 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 3462 damage and stunning them. This spell will deal 1039 damage to undead creatures or 520 damage to summoned creatures.'


Armor of the Zealous:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Zealous Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Zealous Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Elysian Contravention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 8397' to 'Decrease Current Hit Points by 8397 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2519 if Undead or Vampire' to 'Decrease Current Hit Points by 11336 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1260 if Summoned' to 'Decrease Current Hit Points by 10077 if Summoned'
       - Description changed from 'Damages your target for up to 8397 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 8397 damage to most targets, 11336 damage to undead targets, or 10077 damage to summoned targets.'


Elysian Contravention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 8817' to 'Decrease Current Hit Points by 8817 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2645 if Undead or Vampire' to 'Decrease Current Hit Points by 11903 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1323 if Summoned' to 'Decrease Current Hit Points by 10581 if Summoned'
       - Description changed from 'Damages your target for up to 8817 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 8817 damage to most targets, 11903 damage to undead targets, or 10581 damage to summoned targets.'


Elysian Contravention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 9258' to 'Decrease Current Hit Points by 9258 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2777 if Undead or Vampire' to 'Decrease Current Hit Points by 12498 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1389 if Summoned' to 'Decrease Current Hit Points by 11110 if Summoned'
       - Description changed from 'Damages your target for up to 9258 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 9258 damage to most targets, 12498 damage to undead targets, or 11110 damage to summoned targets.'


Hand of Credence:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Credence Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Credence Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Avowed Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Avowed Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Avowed Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Reprimand:
       - Slot 1 changed from 'Decrease Current Hit Points by 3025' to 'Decrease Current Hit Points by 3025 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1361 if Undead or Vampire' to 'Decrease Current Hit Points by 4537 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 681 if Summoned' to 'Decrease Current Hit Points by 3857 if Summoned'
       - Description changed from 'Reprimands your target, dealing 3025 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 3025 damage and healing your target's target. This spell will deal 4537 damage to undead or 3857 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Reprimand Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3176' to 'Decrease Current Hit Points by 3176 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1429 if Undead or Vampire' to 'Decrease Current Hit Points by 4764 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 715 if Summoned' to 'Decrease Current Hit Points by 4050 if Summoned'
       - Description changed from 'Reprimands your target, dealing 3176 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 3176 damage and healing your target's target. This spell will deal 4764 damage to undead or 4050 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Reprimand Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3335' to 'Decrease Current Hit Points by 3335 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1500 if Undead or Vampire' to 'Decrease Current Hit Points by 5002 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 751 if Summoned' to 'Decrease Current Hit Points by 4253 if Summoned'
       - Description changed from 'Reprimands your target, dealing 3335 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 3335 damage and healing your target's target. This spell will deal 5002 damage to undead or 4253 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Lesson of Remorse:
       - Slot 2 changed from 'Decrease Current Hit Points by 590' to 'Decrease Current Hit Points by 590 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 530 if Undead or Vampire' to 'Decrease Current Hit Points by 1150 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 590 damage. This spell works on creatures up to level 98. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 590 damage. This spell will deal 1150 damage to undead, vampire, or animated undead enemies.'


Lesson of Remorse Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 620' to 'Decrease Current Hit Points by 620 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 557 if Undead or Vampire' to 'Decrease Current Hit Points by 1208 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 620 damage. This spell works on creatures up to level 98. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 620 damage. This spell will deal 1208 damage to undead, vampire, or animated undead enemies.'


Lesson of Remorse Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 651' to 'Decrease Current Hit Points by 651 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 585 if Undead or Vampire' to 'Decrease Current Hit Points by 1269 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 651 damage. This spell works on creatures up to level 98. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 651 damage. This spell will deal 1269 damage to undead, vampire, or animated undead enemies.'


Symbol of Erillion:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Erillion Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Erillion Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Faith:
       - Slot 20 changed from 'Increase Max Hit Points by 1643' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Faith Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 1725' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Faith Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 1811' to ''
       - Crit Chance Cap changed from '-1' to '0'


Crush of Tides:
       - Slot 1 changed from 'Decrease Current Hit Points by 2391' to 'Decrease Current Hit Points by 2391 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 717 if Undead or Vampire' to 'Decrease Current Hit Points by 3228 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 359 if Summoned' to 'Decrease Current Hit Points by 2870 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2391 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2391 damage. This spell will cause 3228 damage to undead creatures or 2870 damage to summoned creatures.'


Crush of Tides Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2511' to 'Decrease Current Hit Points by 2511 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 753 if Undead or Vampire' to 'Decrease Current Hit Points by 3390 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 377 if Summoned' to 'Decrease Current Hit Points by 3014 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2511 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2511 damage. This spell will cause 3390 damage to undead creatures or 3014 damage to summoned creatures.'


Crush of Tides Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2637' to 'Decrease Current Hit Points by 2637 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 791 if Undead or Vampire' to 'Decrease Current Hit Points by 3560 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 396 if Summoned' to 'Decrease Current Hit Points by 3165 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2637 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2637 damage. This spell will cause 3560 damage to undead creatures or 3165 damage to summoned creatures.'


Glorious Exculpation:
       - Slot 1 changed from 'Decrease Current Hit Points by 2989' to 'Decrease Current Hit Points by 2989 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 897 if Undead or Vampire' to 'Decrease Current Hit Points by 4035 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 449 if Summoned' to 'Decrease Current Hit Points by 3587 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 4035 damage to undead targets, 3587 damage to summoned targets, or 2989 damage to anything else.'


Glorious Exculpation Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3138' to 'Decrease Current Hit Points by 3138 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 941 if Undead or Vampire' to 'Decrease Current Hit Points by 4236 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 471 if Summoned' to 'Decrease Current Hit Points by 3766 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 4236 damage to undead targets, 3766 damage to summoned targets, or 3138 damage to anything else.'


Glorious Exculpation Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3295' to 'Decrease Current Hit Points by 3295 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 989 if Undead or Vampire' to 'Decrease Current Hit Points by 4449 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 495 if Summoned' to 'Decrease Current Hit Points by 3955 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 4449 damage to undead targets, 3955 damage to summoned targets, or 3295 damage to anything else.'


Hand of the Avowed Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Avowed Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Avowed Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Shadowcoat:
       - Crit Chance Cap changed from '-1' to '0'


Shadowcoat Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Shadowcoat Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Plague of Piqiorn:
       - Slot 1 changed from 'Decrease Current Hit Points by 943 per tick' to 'Decrease Current Hit Points by 943 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 629 per tick if Plant' to 'Decrease Current Hit Points by 1619 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 943 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 629 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1619 damage every six seconds to plants or 943 damage to anything else.'


Plague of Piqiorn Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 990 per tick' to 'Decrease Current Hit Points by 990 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 660 per tick if Plant' to 'Decrease Current Hit Points by 1700 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 990 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 660 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1700 damage every six seconds to plants or 990 damage to anything else.'


Plague of Piqiorn Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1040 per tick' to 'Decrease Current Hit Points by 1040 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 693 per tick if Plant' to 'Decrease Current Hit Points by 1785 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1040 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 693 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 1785 damage every six seconds to plants or 1040 damage to anything else.'


Gift of Piqiorn:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Piqiorn II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Piqiorn III:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Skin:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Blessing:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Blessing Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Stonebark Blessing Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Imperative Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 205' to ''
       - Crit Chance Cap changed from '-1' to '0'


Imperative Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 215' to ''
       - Crit Chance Cap changed from '-1' to '0'


Imperative Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 226' to ''
       - Crit Chance Cap changed from '-1' to '0'


Mortification:
       - Slot 1 changed from 'Decrease Current Hit Points by 1273 per tick' to 'Decrease Current Hit Points by 1273 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 849 per tick if Plant' to 'Decrease Current Hit Points by 2186 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1273 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 849 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2186 damage every six seconds to plants or 1273 damage to anything else.'


Mortification Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 1337 per tick' to 'Decrease Current Hit Points by 1337 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 891 per tick if Plant' to 'Decrease Current Hit Points by 2295 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1337 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 891 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2295 damage every six seconds to plants or 1337 damage to anything else.'


Mortification Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1404 per tick' to 'Decrease Current Hit Points by 1404 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 936 per tick if Plant' to 'Decrease Current Hit Points by 2410 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1404 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 936 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2410 damage every six seconds to plants or 1404 damage to anything else.'


Provocation for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power VI'


Chaotic Power VI:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power VI'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from 'Increases the damage of duration damage spells by up to 100%. This bonus will decay on spells over level 95.' to 'Increases the base damage of 25 level 95 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 1 to 100% for 60s (10 Ticks).'


Thricewoven Potential Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Thricewoven Power' to '25% Chance To Also Cast Thricewoven Power III'


Thricewoven Power III:
       - Spell Name changed from 'Thricewoven Power' to 'Thricewoven Power III'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '19669'
       - Description changed from 'Increases the damage of spells by up to 100%. This bonus will decay on spells over level 95.' to 'Increases the damage of 1 level 95 and lower spells that deal at least 100 damage by 1 to 100%.'


Strike of Many:
       - Slot 1 changed from 'Decrease Current Hit Points by 2567 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 2567 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 2824 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 5532 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 3389 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 9175 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 5253 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 14953 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 9455 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 25590 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 2567 damage with one or two pets, 5532 damage with three to five pets, 9175 damage between 6 and 9 pets, 14953 damage between 10 and 14 pets, and 25590 damage with 15 or more pets active.'


Strike of Many Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2696 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 2696 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 2966 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 5810 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 3559 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 9636 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 5516 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 15704 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 9929 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 26874 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 2696 damage with one or two pets, 5810 damage with three to five pets, 9636 damage between 6 and 9 pets, 15704 damage between 10 and 14 pets, and 26874 damage with 15 or more pets active.'


Strike of Many Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2831 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 2831 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 3114 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 6101 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 3737 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 10118 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 5792 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 16489 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 10426 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 28218 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 2831 damage with one or two pets, 6101 damage with three to five pets, 10118 damage between 6 and 9 pets, 16489 damage between 10 and 14 pets, and 28218 damage with 15 or more pets active.'


Focus of Klar:
       - Slot 20 changed from 'Increase Strength Cap by 205' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Klar Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 215' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Klar Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 226' to ''
       - Crit Chance Cap changed from '-1' to '0'


Binaesa Blood:
       - Push Back changed from '.5' to '0'


Binaesa Blood Rk. II:
       - Push Back changed from '.5' to '0'


Binaesa Blood Rk. III:
       - Push Back changed from '.5' to '0'


Illusionary Spikes VIII:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes IX:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Celestial Regeneration XXII:
       - Slot 1 changed from 'Increase Current Hit Points by 3200 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 3200 per tick'
       - Description changed from 'Heals you for 3200 per tick for up to 54s (9 Ticks).' to 'Heals 3200 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXIII:
       - Slot 1 changed from 'Increase Current Hit Points by 4000 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 4000 per tick'
       - Description changed from 'Heals you for 4000 per tick for up to 54s (9 Ticks).' to 'Heals 4000 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXIV:
       - Slot 1 changed from 'Increase Current Hit Points by 4800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 4800 per tick'
       - Description changed from 'Heals you for 4800 per tick for up to 54s (9 Ticks).' to 'Heals 4800 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration X:
       - Slot 1 changed from 'Increase Current Hit Points by 4600 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 4600 per tick'
       - Description changed from 'Heals you for 4600 every 6 seconds for 18s (3 Ticks).' to 'Heals 4600 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XI:
       - Slot 1 changed from 'Increase Current Hit Points by 5400 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 5400 per tick'
       - Description changed from 'Heals you for 5400 every 6 seconds for 18s (3 Ticks).' to 'Heals 5400 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XII:
       - Slot 1 changed from 'Increase Current Hit Points by 6200 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 6200 per tick'
       - Description changed from 'Heals you for 6200 every 6 seconds for 18s (3 Ticks).' to 'Heals 6200 points of health every 6 seconds for 18s (3 Ticks).'


Warlord's Tenacity XVI:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XVII:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XVIII:
       - Crit Chance Cap changed from '-1' to '0'


Pact of the Wolf Form:
       - Song Window changed from 'Song Window' to 'Buff Window'


Pact of the Wurine Form:
       - Song Window changed from 'Song Window' to 'Buff Window'


Dirge of the Sleepwalker VII:
       - Slot 1 changed from 'Mesmerize up to level 94' to ''
       - Slot 2 changed from 'Memory Blur (100% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 94'
       - Slot 4 changed from '' to 'Memory Blur (100% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 94 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker VIII:
       - Slot 1 changed from 'Mesmerize up to level 96' to ''
       - Slot 2 changed from 'Memory Blur (100% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 96'
       - Slot 4 changed from '' to 'Memory Blur (100% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 96 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker IX:
       - Slot 1 changed from 'Mesmerize up to level 98' to ''
       - Slot 2 changed from 'Memory Blur (100% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 98'
       - Slot 4 changed from '' to 'Memory Blur (100% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 98 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Protection of the Spirit Wolf XVI:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XVII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XVIII:
       - Group id changed from '11233' to '48654'


Harm Touch XXI:
       - Crit Chance Cap changed from '0' to '-1'


Harm Touch XXII:
       - Crit Chance Cap changed from '0' to '-1'


Dismissive Wind:
       - Crit Chance Cap changed from '-1' to '0'


Aegis of Alsa Thel:
       - Crit Chance Cap changed from '-1' to '0'


Improved Familiar XI:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterPrismatic' to 'If Not Item Clicky: Cast Also Summon Kerafyrm's Prismatic Familiar II (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Calculated Insanity IV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 90% while increasing the chance these spells will deal critical damage by 45%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 90% while increasing the chance these spells will deal critical damage by 45%.'


Calculated Insanity V:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 87% while increasing the chance these spells will deal critical damage by 50%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 87% while increasing the chance these spells will deal critical damage by 50%.'


Calculated Insanity VI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 84% while increasing the chance these spells will deal critical damage by 60%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 84% while increasing the chance these spells will deal critical damage by 60%.'


Distracting Strike XIX:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike X' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike X'


Distracting Strike XX:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XI' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XI'


Distracting Strike XXI:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XII'


Spines of Anriella:
       - Slot 2 changed from 'Limit Resist: Exclude Magic' to 'Limit Resist: Unresistable'
       - Slot 3 changed from 'Limit Resist: Exclude Fire' to 'Limit Resist: Poison'
       - Slot 4 changed from 'Limit Resist: Exclude Cold' to 'Limit Resist: Disease'
       - Slot 5 changed from 'Limit Resist: Exclude Lowest' to 'Limit Resist: Corruption'
       - Slot 6 changed from 'Limit Resist: Exclude Average' to 'Limit Min Duration: 24s'
       - Slot 7 changed from 'Limit Resist: Exclude Physical' to ''
       - Slot 8 changed from 'Limit Min Duration: 24s' to ''


Transcendence of Blood:
       - Crit Chance Cap changed from '-1' to '0'


Ascendant Traitor:
       - Crit Chance Cap changed from '-1' to '0'


Slavish Worshipper:
       - Crit Chance Cap changed from '-1' to '0'


Rejecting Your God:
       - Crit Chance Cap changed from '-1' to '0'


Champion of the Triune God:
       - Crit Chance Cap changed from '-1' to '0'


Enraging Bellow (Beza):
       - Slot 1 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 175% up to level 100' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 25% up to level 100'


Companion's Improved Area Taunt I:
       - Slot 3 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 150% up to level 999' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 50% up to level 999'


Spirit of the Great Wolf XII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf XI:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Touch of the Triune God:
       - Crit Chance Cap changed from '-1' to '0'


Ascendant Traitor:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand X:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XI:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XII:
       - Crit Chance Cap changed from '-1' to '0'


Improved Familiar XII:
       - Slot 1 changed from 'Summon Familiar: Familiar9' to 'If Not Item Clicky: Cast Also Summon Improved Familiar VII (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 85, spell critical damage by 21, mana regeneration by 24 points, and your maximum mana by 2500 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 85 points, the damage dealt by your critical direct-damage spells by 21%, your mana regeneration by 24 points, and your maximum mana by 2500 points for 6h (3600 Ticks).'


Frenzied Devastation XVII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 68% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 32 direct damage spells that cost at least 10 mana and deal at least 100 damage by 68% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation XVIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 66% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 37 direct damage spells that cost at least 10 mana and deal at least 100 damage by 66% while increasing the chance these spells will deal critical damage by 40%.'


Frenzied Devastation XIX:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 64% while increasing the chance these spells will deal critical damage by 40%.' to 'Increases the mana cost of 42 direct damage spells that cost at least 10 mana and deal at least 100 damage by 64% while increasing the chance these spells will deal critical damage by 40%.'


Heretic's Twincast I:
       - Slot 4 changed from 'Limit Min Duration: 18s' to 'Limit Min Duration: 12s'
       - Description changed from 'Gives you a 100% chance to twincast your next level 91 or higher damage over time spell with a duration of at least 18 seconds and a mana cost of at least 100 for 18s (3 Ticks). This effect is consumed after focusing one spell.' to 'Gives you a 100% chance to twincast your next 2 level 91 or higher damage over time spells with a duration of at least 12 seconds and a mana cost of at least 100 for 18s (3 Ticks).'


Funeral Pyre I:
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Min Duration: 12s'
       - Description changed from '' to 'Component of Funeral Pyre:
Triggers Inner Fire and reduces the duration of level 110 and lower damage-over-time spells that have a duration of at least 12 seconds by 50% for 2m (20 Ticks).
'


Heroic Leap II:
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Min Duration: 12s'
       - Description changed from '' to 'Component of Funeral Pyre:
Triggers Soul Fire and increases the base damage of level 110 and lower damage-over-time spells that have a duration of at least 12 seconds by 35% for 2m (20 Ticks).
'


Heroic Leap III:
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Min Duration: 12s'
       - Description changed from '' to 'Component of Funeral Pyre:
Increases the mana cost of level 110 and lower damage-over-time spells that have a duration of at least 12 seconds by 35% for 2m (20 Ticks).
'


Celestial Regeneration XXV:
       - Slot 1 changed from 'Increase Current Hit Points by 5700 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 5700 per tick'
       - Description changed from 'Heals you for 5700 per tick for up to 54s (9 Ticks).' to 'Heals 5700 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXVI:
       - Slot 1 changed from 'Increase Current Hit Points by 6600 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 6600 per tick'
       - Description changed from 'Heals you for 6600 per tick for up to 54s (9 Ticks).' to 'Heals 6600 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXVII:
       - Slot 1 changed from 'Increase Current Hit Points by 7500 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 7500 per tick'
       - Description changed from 'Heals you for 7500 per tick for up to 54s (9 Ticks).' to 'Heals 7500 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration XIII:
       - Slot 1 changed from 'Increase Current Hit Points by 7100 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 7100 per tick'
       - Description changed from 'Heals you for 7100 every 6 seconds for 18s (3 Ticks).' to 'Heals 7100 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XIV:
       - Slot 1 changed from 'Increase Current Hit Points by 8000 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 8000 per tick'
       - Description changed from 'Heals you for 8000 every 6 seconds for 18s (3 Ticks).' to 'Heals 8000 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XV:
       - Slot 1 changed from 'Increase Current Hit Points by 8900 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 8900 per tick'
       - Description changed from 'Heals you for 8900 every 6 seconds for 18s (3 Ticks).' to 'Heals 8900 points of health every 6 seconds for 18s (3 Ticks).'


Spirit of the Great Wolf XIV:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf XIII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Warlord's Tenacity XIX:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XX:
       - Crit Chance Cap changed from '-1' to '0'


Warlord's Tenacity XXI:
       - Crit Chance Cap changed from '-1' to '0'


Illusionary Spikes X:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes XI:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Empowered Rabies:
       - Crit Chance Cap changed from '-1' to '0'


Savage Spirit XIII:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 550% of Base Damage' to 'Increase Critical 2H Blunt Damage by 280% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 550% of Base Damage' to 'Increase Critical 2H Slash Damage by 280% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 550% of Base Damage' to 'Increase Critical 2H Pierce Damage by 280% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 550% of Base Damage' to 'Increase Critical Frenzy Damage by 280% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 550% for 1m 6s (11 Ticks). This rage takes a toll on your body and will consume 5% of your health when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 280% for 1m 6s (11 Ticks). This rage takes a toll on your body and will consume 5% of your health when the effect wears off.'


Calculated Insanity VII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 81% while increasing the chance these spells will deal critical damage by 65%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 81% while increasing the chance these spells will deal critical damage by 65%.'


Calculated Insanity VIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 78% while increasing the chance these spells will deal critical damage by 70%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 78% while increasing the chance these spells will deal critical damage by 70%.'


Calculated Insanity IX:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 75% while increasing the chance these spells will deal critical damage by 80%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 75% while increasing the chance these spells will deal critical damage by 80%.'


Tectonic Temblor:
       - Slot 1 changed from 'Decrease Current Hit Points by 5204' to 'Decrease Current Hit Points by 5204 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1561 if Undead or Vampire' to 'Decrease Current Hit Points by 7025 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 781 if Summoned' to 'Decrease Current Hit Points by 6245 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 5204 and 5204 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 5204 and 5204 damage to all nearby enemies. This spell will do up to 7025 damage to undead or 6245 damage to summoned creatures.'


Tectonic Temblor Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5464' to 'Decrease Current Hit Points by 5464 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1639 if Undead or Vampire' to 'Decrease Current Hit Points by 7376 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 820 if Summoned' to 'Decrease Current Hit Points by 6557 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 5464 and 5464 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 5464 and 5464 damage to all nearby enemies. This spell will do up to 7376 damage to undead or 6557 damage to summoned creatures.'


Tectonic Temblor Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5737' to 'Decrease Current Hit Points by 5737 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1721 if Undead or Vampire' to 'Decrease Current Hit Points by 7745 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 861 if Summoned' to 'Decrease Current Hit Points by 6885 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 5737 and 5737 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 5737 and 5737 damage to all nearby enemies. This spell will do up to 7745 damage to undead or 6885 damage to summoned creatures.'


Graceful Remedy:
       - Slot 1 changed from 'Increase Current Hit Points by 7611' to 'Increase Current Hit Points by 7611 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1903 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 9514 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 7611 and 7611 hit points. Will heal targets below 20% health for an additional 1903 hit points.' to 'Mends severe wounds, healing up to 7611 hit points, or up to 9514 hit points if your target is at or below 20% health.'


Graceful Remedy Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 7992' to 'Increase Current Hit Points by 7992 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 1998 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 9990 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 7992 and 7992 hit points. Will heal targets below 20% health for an additional 1998 hit points.' to 'Mends severe wounds, healing up to 7992 hit points, or up to 9990 hit points if your target is at or below 20% health.'


Graceful Remedy Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 8392' to 'Increase Current Hit Points by 8392 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2098 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 10490 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 8392 and 8392 hit points. Will heal targets below 20% health for an additional 2098 hit points.' to 'Mends severe wounds, healing up to 8392 hit points, or up to 10490 hit points if your target is at or below 20% health.'


Symbol of Gezat:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Gezat Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Gezat Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Certitude:
       - Crit Chance Cap changed from '-1' to '0'


Certitude Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Certitude Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Castigation:
       - Slot 1 changed from 'Decrease Current Hit Points by 6820' to 'Decrease Current Hit Points by 6820 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2046 if Undead or Vampire' to 'Decrease Current Hit Points by 9207 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1023 if Summoned' to 'Decrease Current Hit Points by 8184 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 6820 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 6820 damage to most targets, 9207 damage to undead targets, or 8184 damage to summoned targets.'


Castigation Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7161' to 'Decrease Current Hit Points by 7161 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2148 if Undead or Vampire' to 'Decrease Current Hit Points by 9667 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1074 if Summoned' to 'Decrease Current Hit Points by 8593 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 7161 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 7161 damage to most targets, 9667 damage to undead targets, or 8593 damage to summoned targets.'


Castigation Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7519' to 'Decrease Current Hit Points by 7519 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2256 if Undead or Vampire' to 'Decrease Current Hit Points by 10151 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1128 if Summoned' to 'Decrease Current Hit Points by 9023 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 7519 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 7519 damage to most targets, 10151 damage to undead targets, or 9023 damage to summoned targets.'


Reverent Light:
       - Slot 1 changed from 'Increase Current Hit Points by 11071' to 'Increase Current Hit Points by 11071 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2768 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 13839 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 11071 hit points. The light will heal targets below 20% health for an additional 2768 hit points.' to 'Bathes your target in sacred light, healing up to 11071 hit points, or up to 13839 hit points if they are at or below 20% health.'


Reverent Light Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 11625' to 'Increase Current Hit Points by 11625 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2906 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 14531 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 11625 hit points. The light will heal targets below 20% health for an additional 2906 hit points.' to 'Bathes your target in sacred light, healing up to 11625 hit points, or up to 14531 hit points if they are at or below 20% health.'


Reverent Light Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 12206' to 'Increase Current Hit Points by 12206 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 3051 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 15257 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 12206 hit points. The light will heal targets below 20% health for an additional 3051 hit points.' to 'Bathes your target in sacred light, healing up to 12206 hit points, or up to 15257 hit points if they are at or below 20% health.'


Virtuous Intervention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 7668' to 'Decrease Current Hit Points by 7668 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2300 if Undead or Vampire' to 'Decrease Current Hit Points by 10351 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1150 if Summoned' to 'Decrease Current Hit Points by 9201 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 7668 damage.' to 'Holy fire strikes your target, causing 7668 damage to most targets, 10351 damage to undead targets, or 9201 damage to summoned targets.'


Virtuous Intervention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 8051' to 'Decrease Current Hit Points by 8051 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2415 if Undead or Vampire' to 'Decrease Current Hit Points by 10869 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1208 if Summoned' to 'Decrease Current Hit Points by 9662 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 8051 damage.' to 'Holy fire strikes your target, causing 8051 damage to most targets, 10869 damage to undead targets, or 9662 damage to summoned targets.'


Virtuous Intervention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8454' to 'Decrease Current Hit Points by 8454 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2536 if Undead or Vampire' to 'Decrease Current Hit Points by 11413 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1268 if Summoned' to 'Decrease Current Hit Points by 10145 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 8454 damage.' to 'Holy fire strikes your target, causing 8454 damage to most targets, 11413 damage to undead targets, or 10145 damage to summoned targets.'


Promised Reformation Trigger I:
       - Slot 1 changed from 'Increase Current Hit Points by 28662' to 'Increase Current Hit Points by 28662 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 8599 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 37261 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 28662 hit points, or for 37261 hit points if you are below 20% health.'


Promised Reformation Trigger II:
       - Slot 1 changed from 'Increase Current Hit Points by 30095' to 'Increase Current Hit Points by 30095 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 9029 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 39124 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 30095 hit points, or for 39124 hit points if you are below 20% health.'


Promised Reformation Trigger III:
       - Slot 1 changed from 'Increase Current Hit Points by 31600' to 'Increase Current Hit Points by 31600 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 9480 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 41080 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 31600 hit points, or for 41080 hit points if you are below 20% health.'


Chromacrush:
       - Slot 1 changed from 'Decrease Current Hit Points by 4694' to 'Decrease Current Hit Points by 4694 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1408 if Undead or Vampire' to 'Decrease Current Hit Points by 6337 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 704 if Summoned' to 'Decrease Current Hit Points by 5633 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 4694 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 4694 damage to most targets, 6337 damage to undead targets, or 5633 damage to summoned targets.'


Chromacrush Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4929' to 'Decrease Current Hit Points by 4929 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1479 if Undead or Vampire' to 'Decrease Current Hit Points by 6654 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 740 if Summoned' to 'Decrease Current Hit Points by 5915 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 4929 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 4929 damage to most targets, 6654 damage to undead targets, or 5915 damage to summoned targets.'


Chromacrush Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 5175' to 'Decrease Current Hit Points by 5175 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1553 if Undead or Vampire' to 'Decrease Current Hit Points by 6987 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 777 if Summoned' to 'Decrease Current Hit Points by 6211 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 5175 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 5175 damage to most targets, 6987 damage to undead targets, or 6211 damage to summoned targets.'


Glorious Rebuke:
       - Slot 1 changed from 'Decrease Current Hit Points by 6771' to 'Decrease Current Hit Points by 6771 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2031 if Undead or Vampire' to 'Decrease Current Hit Points by 9141 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1016 if Summoned' to 'Decrease Current Hit Points by 8126 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 6771 damage to most targets. This spell deals 9141 damage to undead targets or 8126 damage to summoned targets.'


Glorious Rebuke Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 7110' to 'Decrease Current Hit Points by 7110 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2133 if Undead or Vampire' to 'Decrease Current Hit Points by 9599 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1067 if Summoned' to 'Decrease Current Hit Points by 8533 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 7110 damage to most targets. This spell deals 9599 damage to undead targets or 8533 damage to summoned targets.'


Glorious Rebuke Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 7466' to 'Decrease Current Hit Points by 7466 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2240 if Undead or Vampire' to 'Decrease Current Hit Points by 10079 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1120 if Summoned' to 'Decrease Current Hit Points by 8959 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 7466 damage to most targets. This spell deals 10079 damage to undead targets or 8959 damage to summoned targets.'


Silent Order:
       - Slot 3 changed from 'Decrease Current Hit Points by 3895' to 'Decrease Current Hit Points by 3895 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1169 if Undead or Vampire' to 'Decrease Current Hit Points by 5259 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 585 if Summoned' to 'Decrease Current Hit Points by 4675 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 3895 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 3895 damage and stunning them. This spell will deal 5259 damage to undead creatures or 4675 damage to summoned creatures.'


Silent Order Rk. II:
       - Slot 3 changed from 'Decrease Current Hit Points by 4090' to 'Decrease Current Hit Points by 4090 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1227 if Undead or Vampire' to 'Decrease Current Hit Points by 5522 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 614 if Summoned' to 'Decrease Current Hit Points by 4909 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 4090 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 4090 damage and stunning them. This spell will deal 5522 damage to undead creatures or 4909 damage to summoned creatures.'


Silent Order Rk. III:
       - Slot 3 changed from 'Decrease Current Hit Points by 4295' to 'Decrease Current Hit Points by 4295 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1289 if Undead or Vampire' to 'Decrease Current Hit Points by 5799 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 645 if Summoned' to 'Decrease Current Hit Points by 5155 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 4295 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 4295 damage and stunning them. This spell will deal 5799 damage to undead creatures or 5155 damage to summoned creatures.'


Armor of the Reverent:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Reverent Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Reverent Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Virtuous Contravention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 10184' to 'Decrease Current Hit Points by 10184 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3055 if Undead or Vampire' to 'Decrease Current Hit Points by 13748 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1528 if Summoned' to 'Decrease Current Hit Points by 12221 if Summoned'
       - Description changed from 'Damages your target for up to 10184 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 10184 damage to most targets, 13748 damage to undead targets, or 12221 damage to summoned targets.'


Virtuous Contravention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 10693' to 'Decrease Current Hit Points by 10693 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3208 if Undead or Vampire' to 'Decrease Current Hit Points by 14436 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1604 if Summoned' to 'Decrease Current Hit Points by 12832 if Summoned'
       - Description changed from 'Damages your target for up to 10693 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 10693 damage to most targets, 14436 damage to undead targets, or 12832 damage to summoned targets.'


Virtuous Contravention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 11228' to 'Decrease Current Hit Points by 11228 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3368 if Undead or Vampire' to 'Decrease Current Hit Points by 15157 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1684 if Summoned' to 'Decrease Current Hit Points by 13473 if Summoned'
       - Description changed from 'Damages your target for up to 11228 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 11228 damage to most targets, 15157 damage to undead targets, or 13473 damage to summoned targets.'


Hand of Certitude:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Certitude Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Certitude Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Laudation:
       - Slot 1 changed from 'Decrease Current Hit Points by 2950' to 'Decrease Current Hit Points by 2950 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 1967 if Undead' to 'Decrease Current Hit Points by 5065 if Undead'
       - Description changed from 'Inflicts up to 2950 damage. Undead creatures will be damaged for up to an additional 1967 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 2950 damage. Undead creatures will be damaged for up to 5065 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Laudation Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3098' to 'Decrease Current Hit Points by 3098 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 2065 if Undead' to 'Decrease Current Hit Points by 5318 if Undead'
       - Description changed from 'Inflicts up to 3098 damage. Undead creatures will be damaged for up to an additional 2065 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 3098 damage. Undead creatures will be damaged for up to 5318 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Laudation Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3253' to 'Decrease Current Hit Points by 3253 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 2169 if Undead' to 'Decrease Current Hit Points by 5585 if Undead'
       - Description changed from 'Inflicts up to 3253 damage. Undead creatures will be damaged for up to an additional 2169 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 3253 damage. Undead creatures will be damaged for up to 5585 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Pledged Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Pledged Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Pledged Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Ostracize:
       - Slot 1 changed from 'Decrease Current Hit Points by 3635' to 'Decrease Current Hit Points by 3635 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1636 if Undead or Vampire' to 'Decrease Current Hit Points by 5453 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 818 if Summoned' to 'Decrease Current Hit Points by 4635 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 3635 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 3635 damage and healing your target's target. This spell will deal 5453 damage to undead or 4635 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Ostracize Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3817' to 'Decrease Current Hit Points by 3817 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1718 if Undead or Vampire' to 'Decrease Current Hit Points by 5726 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 859 if Summoned' to 'Decrease Current Hit Points by 4867 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 3817 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 3817 damage and healing your target's target. This spell will deal 5726 damage to undead or 4867 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Ostracize Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4008' to 'Decrease Current Hit Points by 4008 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1804 if Undead or Vampire' to 'Decrease Current Hit Points by 6012 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 902 if Summoned' to 'Decrease Current Hit Points by 5110 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 4008 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 4008 damage and healing your target's target. This spell will deal 6012 damage to undead or 5110 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Lesson of Sorrow:
       - Slot 2 changed from 'Decrease Current Hit Points by 716' to 'Decrease Current Hit Points by 716 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 644 if Undead or Vampire' to 'Decrease Current Hit Points by 1396 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 716 damage. This spell works on creatures up to level 103. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 716 damage. This spell will deal 1396 damage to undead, vampire, or animated undead enemies.'


Lesson of Sorrow Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 752' to 'Decrease Current Hit Points by 752 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 676 if Undead or Vampire' to 'Decrease Current Hit Points by 1466 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 752 damage. This spell works on creatures up to level 103. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 752 damage. This spell will deal 1466 damage to undead, vampire, or animated undead enemies.'


Lesson of Sorrow Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 790' to 'Decrease Current Hit Points by 790 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 710 if Undead or Vampire' to 'Decrease Current Hit Points by 1540 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 790 damage. This spell works on creatures up to level 103. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 790 damage. This spell will deal 1540 damage to undead, vampire, or animated undead enemies.'


Symbol of Burim:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Burim Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Burim Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Grace:
       - Slot 20 changed from 'Increase Max Hit Points by 2028' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Grace Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 2129' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Grace Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 2235' to ''
       - Crit Chance Cap changed from '-1' to '0'


Crush of Tarew:
       - Slot 1 changed from 'Decrease Current Hit Points by 2901' to 'Decrease Current Hit Points by 2901 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 870 if Undead or Vampire' to 'Decrease Current Hit Points by 3916 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 435 if Summoned' to 'Decrease Current Hit Points by 3481 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 2901 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 2901 damage. This spell will cause 3916 damage to undead creatures or 3481 damage to summoned creatures.'


Crush of Tarew Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3046' to 'Decrease Current Hit Points by 3046 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 914 if Undead or Vampire' to 'Decrease Current Hit Points by 4112 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 457 if Summoned' to 'Decrease Current Hit Points by 3655 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3046 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 3046 damage. This spell will cause 4112 damage to undead creatures or 3655 damage to summoned creatures.'


Crush of Tarew Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3198' to 'Decrease Current Hit Points by 3198 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 959 if Undead or Vampire' to 'Decrease Current Hit Points by 4317 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 480 if Summoned' to 'Decrease Current Hit Points by 3838 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3198 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 3198 damage. This spell will cause 4317 damage to undead creatures or 3838 damage to summoned creatures.'


Glorious Expurgation:
       - Slot 1 changed from 'Decrease Current Hit Points by 3625' to 'Decrease Current Hit Points by 3625 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1088 if Undead or Vampire' to 'Decrease Current Hit Points by 4894 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 544 if Summoned' to 'Decrease Current Hit Points by 4350 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 4894 damage to undead targets, 4350 damage to summoned targets, or 3625 damage to anything else.'


Glorious Expurgation Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3806' to 'Decrease Current Hit Points by 3806 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1142 if Undead or Vampire' to 'Decrease Current Hit Points by 5138 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 571 if Summoned' to 'Decrease Current Hit Points by 4567 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 5138 damage to undead targets, 4567 damage to summoned targets, or 3806 damage to anything else.'


Glorious Expurgation Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3996' to 'Decrease Current Hit Points by 3996 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1199 if Undead or Vampire' to 'Decrease Current Hit Points by 5395 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 600 if Summoned' to 'Decrease Current Hit Points by 4796 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 5395 damage to undead targets, 4796 damage to summoned targets, or 3996 damage to anything else.'


Hand of the Pledged Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Pledged Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Pledged Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Shadowscale:
       - Crit Chance Cap changed from '-1' to '0'


Shadowscale Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Shadowscale Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Plague of Klonda:
       - Slot 1 changed from 'Decrease Current Hit Points by 1165 per tick' to 'Decrease Current Hit Points by 1165 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 777 per tick if Plant' to 'Decrease Current Hit Points by 2000 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1165 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 777 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2000 damage every six seconds to plants or 1165 damage to anything else.'


Plague of Klonda Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 1223 per tick' to 'Decrease Current Hit Points by 1223 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 815 per tick if Plant' to 'Decrease Current Hit Points by 2099 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1223 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 815 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2099 damage every six seconds to plants or 1223 damage to anything else.'


Plague of Klonda Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1284 per tick' to 'Decrease Current Hit Points by 1284 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 856 per tick if Plant' to 'Decrease Current Hit Points by 2204 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1284 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 856 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2204 damage every six seconds to plants or 1284 damage to anything else.'


Gift of Klonda:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Klonda II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Klonda III:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Skin:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Blessing:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Blessing Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Granitebark Blessing Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Kaficus' Insult:
       - Description changed from 'Words can hurt. These words will do up to 3879 damage to your target.' to 'Words can hurt. These words will do up to 3879 damage to your target and push them away slightly.'


Kaficus' Insult Rk. II:
       - Description changed from 'Words can hurt. These words will do up to 4073 damage to your target.' to 'Words can hurt. These words will do up to 4073 damage to your target and push them away slightly.'


Kaficus' Insult Rk. III:
       - Description changed from 'Words can hurt. These words will do up to 4277 damage to your target.' to 'Words can hurt. These words will do up to 4277 damage to your target and push them away slightly.'


Insistent Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 237' to ''
       - Crit Chance Cap changed from '-1' to '0'


Insistent Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 249' to ''
       - Crit Chance Cap changed from '-1' to '0'


Insistent Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 261' to ''
       - Crit Chance Cap changed from '-1' to '0'


Dissolution:
       - Slot 1 changed from 'Decrease Current Hit Points by 1544 per tick' to 'Decrease Current Hit Points by 1544 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1029 per tick if Plant' to 'Decrease Current Hit Points by 2650 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1544 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1029 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2650 damage every six seconds to plants or 1544 damage to anything else.'


Dissolution Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 1621 per tick' to 'Decrease Current Hit Points by 1621 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1081 per tick if Plant' to 'Decrease Current Hit Points by 2783 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1621 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1081 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2783 damage every six seconds to plants or 1621 damage to anything else.'


Dissolution Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1702 per tick' to 'Decrease Current Hit Points by 1702 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1135 per tick if Plant' to 'Decrease Current Hit Points by 2922 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1702 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1135 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 2922 damage every six seconds to plants or 1702 damage to anything else.'


Impel for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power VII'


Chaotic Power VII:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power VII'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from 'Increases the damage of duration damage spells by between 25 and 150%. This bonus will decay on spells over level 100.' to 'Increases the base damage of 25 level 100 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 25 to 150% for 60s (10 Ticks).'


Thricewoven Mana Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Thricewoven Power' to '25% Chance To Also Cast Thricewoven Power IV'


Thricewoven Power IV:
       - Spell Name changed from 'Thricewoven Power' to 'Thricewoven Power IV'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '19669'
       - Description changed from 'Increases the damage of spells by up to 150%. This bonus will decay on spells over level 100.' to 'Increases the damage of 1 level 100 and lower spells that deal at least 100 damage by 50 to 150%.'


Salvo of Many:
       - Slot 1 changed from 'Decrease Current Hit Points by 3213 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 3213 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 3534 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 6924 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 4335 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 11584 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 6748 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 19007 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 9785 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 30015 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 3213 damage with one or two pets, 6924 damage with three to five pets, 11584 damage between 6 and 9 pets, 19007 damage between 10 and 14 pets, and 30015 damage with 15 or more pets active.'


Salvo of Many Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3374 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 3374 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 3711 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 7271 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 4552 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 12164 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 7085 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 19958 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 10273 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 31515 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 3374 damage with one or two pets, 7271 damage with three to five pets, 12164 damage between 6 and 9 pets, 19958 damage between 10 and 14 pets, and 31515 damage with 15 or more pets active.'


Salvo of Many Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3543 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 3543 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 3897 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 7635 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 4780 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 12774 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 7439 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 20957 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 10787 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 33092 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 3543 damage with one or two pets, 7635 damage with three to five pets, 12774 damage between 6 and 9 pets, 20957 damage between 10 and 14 pets, and 33092 damage with 15 or more pets active.'


Flames of Power III:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by between 50 and 150%.' to 'Increases the damage of 1 level 110 and lower spells that deal at least 100 damage and cost at least 10 mana by 50 to 150% for 30s (5 Ticks).'


Focus of Sanera:
       - Slot 20 changed from 'Increase Strength Cap by 237' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Sanera Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 249' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Sanera Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 261' to ''
       - Crit Chance Cap changed from '-1' to '0'


Asp Blood:
       - Push Back changed from '.5' to '0'


Asp Blood Rk. II:
       - Push Back changed from '.5' to '0'


Asp Blood Rk. III:
       - Push Back changed from '.5' to '0'


Companion's Improved Area Taunt II:
       - Slot 3 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 150% up to level 999' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 50% up to level 999'


Arcane Destruction V:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 60% while protecting you from up to 350000 incoming spell and melee damage.' to 'Increases the mana cost of 24 direct-damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 60% while protecting you from up to 350000 incoming spell and melee damage.'


Frenzied Devastation XX:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 62% while increasing the chance these spells will deal critical damage by 43% and the damage dealt by critical spells by 50%.' to 'Increases the mana cost of 43 direct-damage spells that cost at least 10 by 62% while increasing the chance these spells will deal critical damage by 43% and the damage dealt by critical spells by 50%.'


Frenzied Devastation XXI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 46% and the damage dealt by critical spells by 55%.' to 'Increases the mana cost of 44 direct-damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 46% and the damage dealt by critical spells by 55%.'


Frenzied Devastation XXIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 58% while increasing the chance these spells will deal critical damage by 49% and the damage dealt by critical spells by 60%.' to 'Increases the mana cost of 45 direct-damage spells that cost at least 10 by 58% while increasing the chance these spells will deal critical damage by 49% and the damage dealt by critical spells by 60%.'


Harm Touch XXIII:
       - Crit Chance Cap changed from '0' to '-1'


Dirge of the Sleepwalker X:
       - Slot 1 changed from 'Mesmerize up to level 99' to ''
       - Slot 2 changed from 'Memory Blur (110% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 99'
       - Slot 4 changed from '' to 'Memory Blur (110% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 99 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker XI:
       - Slot 1 changed from 'Mesmerize up to level 101' to ''
       - Slot 2 changed from 'Memory Blur (110% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 101'
       - Slot 4 changed from '' to 'Memory Blur (110% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 101 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker XII:
       - Slot 1 changed from 'Mesmerize up to level 103' to ''
       - Slot 2 changed from 'Memory Blur (110% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 103'
       - Slot 4 changed from '' to 'Memory Blur (110% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 103 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Savage Spirit X:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 525% of Base Damage' to 'Increase Critical 2H Blunt Damage by 265% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 525% of Base Damage' to 'Increase Critical 2H Slash Damage by 265% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 525% of Base Damage' to 'Increase Critical 2H Pierce Damage by 265% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 525% of Base Damage' to 'Increase Critical Frenzy Damage by 265% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 525% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 265% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XI:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 535% of Base Damage' to 'Increase Critical 2H Blunt Damage by 270% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 535% of Base Damage' to 'Increase Critical 2H Slash Damage by 270% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 535% of Base Damage' to 'Increase Critical 2H Pierce Damage by 270% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 535% of Base Damage' to 'Increase Critical Frenzy Damage by 270% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 535% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 270% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Savage Spirit XII:
       - Skill changed from ' (Combat Skill)' to ''
       - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 545% of Base Damage' to 'Increase Critical 2H Blunt Damage by 275% of Base Damage'
       - Slot 2 changed from 'Increase Critical 2H Slash Damage by 545% of Base Damage' to 'Increase Critical 2H Slash Damage by 275% of Base Damage'
       - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 545% of Base Damage' to 'Increase Critical 2H Pierce Damage by 275% of Base Damage'
       - Slot 4 changed from 'Increase Critical Frenzy Damage by 545% of Base Damage' to 'Increase Critical Frenzy Damage by 275% of Base Damage'
       - Description changed from 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 545% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.' to 'Increases the damage you deal with critical Frenzy and 2-Handed weapon attacks by 275% for 1m 6s (11 Ticks). This rage takes a toll on your body and will deal 3000 damage to you when the effect wears off.'


Distracting Strike XXV:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XIII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XIII'


Distracting Strike XXVI:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XIV' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XIV'


Blood Pact Strike XXVIII:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XV' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XV'


Improved Familiar XIII:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterPrismatic' to 'If Not Item Clicky: Cast Also Summon Kerafyrm's Prismatic Familiar III (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Imperator's Command I:
       - Slot 20 changed from 'Increase Max Hit Points by 7630' to ''
       - Crit Chance Cap changed from '-1' to '0'


Summon Familiar: Refurbished Puppet:
       - Spell Name changed from 'Familiar: Refurbished Puppet' to 'Summon Familiar: Refurbished Puppet'
       - Slot 8 changed from 'Increase Max Hit Points by 525' to ''
       - Slot 9 changed from 'Increase Max Mana by 525' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Calls forth a halfling puppet. Increases the owner's maximum hitpoints and mana by up to 350.' to 'Calls forth a halfling puppet.'


Defender of Ak'anon:
       - Crit Chance Cap changed from '-1' to '0'


Lava Flow:
       - Slot 2 changed from 'Decrease Chance to Reflect Spell by 1500% (0% Max)' to 'Increase Spell Damage Shield by 1500'


Protection of the Spirit Wolf XIX:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XX:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XXI:
       - Group id changed from '11233' to '48654'


Talisman of Celerity I:
       - Spell Name changed from 'Talisman of Celerity' to 'Talisman of Celerity I'


Hymn of the Last Stand XIII:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XIV:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XV:
       - Crit Chance Cap changed from '-1' to '0'


Battle Leap Warcry IV:
       - Spell Name changed from 'Battle Stomp I' to 'Battle Leap Warcry IV'
       - Slot 5 changed from 'Increase Hit Damage by 25%' to 'Increase Hit Damage by 35%'
       - Group id changed from '38108' to '22672'
       - Spell Icon changed from '' to ''
       - Duration changed from '1' to '72000'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Increases skill damage by 25% for up to 6s (1 Ticks).' to 'Increases skill damage by 35% for up to 5d (72000 Ticks).'


Improved Familiar XIV:
       - Slot 1 changed from 'Summon Familiar: Familiar9' to 'If Not Item Clicky: Cast Also Summon E'ci's Icy Familiar III (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 100, spell critical damage by 25, mana regeneration by 30 points, and your maximum mana by 4000 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 100 points, the damage dealt by your critical direct-damage spells by 25%, your mana regeneration by 30 points, and your maximum mana by 4000 points for 6h (3600 Ticks).'


Arcane Destruction I:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 25% while increasing the chance these spells will deal critical damage by 40% while protecting you from up to 200000 incoming spell and melee damage.' to 'Increases the mana cost of 24 direct-damage spells that cost at least 10 by 25% while increasing the chance these spells will deal critical damage by 40% while protecting you from up to 200000 incoming spell and melee damage.'


Imperator's Command III:
       - Slot 20 changed from 'Increase Max Hit Points by 8850' to ''
       - Crit Chance Cap changed from '-1' to '0'


Harm Touch XXIV:
       - Crit Chance Cap changed from '0' to '-1'


Elemental Flames I:
       - Slot 4 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of your next spell by between 25 and 100%.' to 'Increases the damage of 1 level 110 or lower direct-damage spells that cost at lesat 10 mana by 25 to 100%.'


Chromatic Haze I:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 340% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 340 to 340% and increase the chance that these spells will land critically by 100%.'


Chromatic Haze II:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 350% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 350 to 350% and increase the chance that these spells will land critically by 100%.'


Chromatic Haze III:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 360% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 360 to 360% and increase the chance that these spells will land critically by 100%.'


Illusionary Spikes XII:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes XIII:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes XIV:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Summon Fireworks Familiar:
       - Spell Name changed from 'Fireworks Familiar' to 'Summon Fireworks Familiar'
       - Slot 1 changed from 'Summon Familiar: FamiliarFireworks' to 'Summon Familiar: FamiliarFireworks (Ignore Auto Leave)'
       - Slot 2 changed from 'See Invisible' to ''
       - Slot 3 changed from 'Ultravision' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons a pair of animated fireworks that grant you the ability to see invisible creatures and ultravision.' to 'Summons a pair of animated fireworks.'


Summon Familiar: Jimothy Junior:
       - Spell Name changed from 'Familiar: Jimothy Junior' to 'Summon Familiar: Jimothy Junior'
       - Slot 2 changed from 'Decrease Food Consumption by 50%' to ''
       - Spell Icon changed from '' to ''
       - Description changed from 'Summons Jimothy Junior who's body can serve a snack, increasing the time between meals by an additional 50%.' to 'Summons Jimothy Junior.'


Snare:
       - Spell Range changed from '0' to '1000'


Illusionary Spikes XV:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Illusionary Spikes XVI:
       - Description changed from 'Vengeful spirits protect you, harming any creatures that strike you for up to 5d (72000 Ticks).' to 'Vengeful spirits protect you, harming any creatures that strike you.'


Soothing Breath XVI:
       - Slot 20 changed from 'Increase Current Hit Points by 95 per tick' to ''
       - Description changed from 'Increases your mana regeneration by 95 and your hit point regeneration by 95.' to 'Activating this item will unlock a passive alternate advancement ability that will increase your mana and hit-point regeneration by 95.
This passive ability will overwrite the 'Knowledge of the Past' ability line.
'


Knowledge of the Past XIX:
       - Slot 20 changed from 'Increase Current Hit Points by 93 per tick' to ''
       - Description changed from 'Causes your thoughts to expand as you experience chaotic enlightenment, increasing your mana regeneration by 97 and hit-point regeneration by 93 for 6s (1 Ticks).' to 'Activating this item will unlock a passive alternate advancement ability that will increase your hit-point regeneration by 93 and your mana regeneration by 97.
This passive ability will overwrite the 'Soothing Breath' ability line.
'


Anticipated Healing:
       - Slot 1 changed from 'Increase Current Hit Points by 28264' to 'Increase Current Hit Points by 28264 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 5653 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 33917 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Anticipated Healing II:
       - Slot 1 changed from 'Increase Current Hit Points by 29677' to 'Increase Current Hit Points by 29677 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 5936 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 35613 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Anticipated Healing III:
       - Slot 1 changed from 'Increase Current Hit Points by 31161' to 'Increase Current Hit Points by 31161 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 6233 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 37394 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Nurturing Growth:
       - Slot 3 changed from 'Summon Familiar: DruPet97Rk1 (Ignore Auto Leave)' to 'Summon Pet: DruPet97Rk1 x 1 for 365s'


Nurturing Growth Rk. II:
       - Slot 3 changed from 'Summon Familiar: DruPet97Rk2 (Ignore Auto Leave)' to 'Summon Pet: DruPet97Rk2 x 1 for 365s'


Nurturing Growth Rk. III:
       - Slot 3 changed from 'Summon Familiar: DruPet97Rk3 (Ignore Auto Leave)' to 'Summon Pet: DruPet97Rk3 x 1 for 365s'


Empowered Minion:
       - Crit Chance Cap changed from '-1' to '0'


Empowered Minion Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Empowered Minion Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Battle Leap Warcry V:
       - Spell Name changed from 'Battle Stomp II' to 'Battle Leap Warcry V'
       - Slot 5 changed from 'Increase Hit Damage by 35%' to 'Increase Hit Damage by 40%'
       - Group id changed from '38108' to '22672'
       - Spell Icon changed from '' to ''
       - Duration changed from '2' to '72000'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Increases skill damage by 35% for up to 12s (2 Ticks).' to 'Increases the damage you deal with all melee skills by 40%.'


N/A - REMOVED:
       - Slot 3 changed from 'Decrease Weapon Delay (-135)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-135)'


N/A - REMOVED:
       - Slot 3 changed from 'Decrease Weapon Delay (-135)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-135)'


N/A - REMOVED:
       - Slot 3 changed from 'Decrease Weapon Delay (-135)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-135)'


Calculated Insanity X:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 72% while increasing the chance these spells will deal critical damage by 85%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 72% while increasing the chance these spells will deal critical damage by 85%.'


Calculated Insanity XI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 69% while increasing the chance these spells will deal critical damage by 90%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 69% while increasing the chance these spells will deal critical damage by 90%.'


Calculated Insanity XII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 66% while increasing the chance these spells will deal critical damage by 95%.' to 'Increases the mana cost of 27 direct-damage spells that cost at least 10 by 66% while increasing the chance these spells will deal critical damage by 95%.'


Arcane Destruction II:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 45% while protecting you from up to 235000 incoming spell and melee damage.' to 'Increases the mana cost of 24 direct-damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 45% while protecting you from up to 235000 incoming spell and melee damage.'


Arcane Destruction III:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 50% while protecting you from up to 275000 incoming spell and melee damage.' to 'Increases the mana cost of 24 direct-damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 50% while protecting you from up to 275000 incoming spell and melee damage.'


Arcane Destruction IV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 55% while protecting you from up to 320000 incoming spell and melee damage.' to 'Increases the mana cost of 24 direct-damage spells that cost at least 10 by 20% while increasing the chance these spells will deal critical damage by 55% while protecting you from up to 320000 incoming spell and melee damage.'


Two-Handed Proficiency I:
       - Slot 7 changed from '' to 'Increase 1H Slash Damage v2 by 80%'


Dual-Wielding Proficiency I:
       - Slot 7 changed from '' to 'Increase 2H Slash Damage v2 by 110%'
       - Slot 20 changed from 'Increase Melee Mitigation by 15%' to ''


Defensive Proficiency I:
       - Slot 7 changed from '' to 'Increase 2H Slash Damage v2 by 110%'
       - Slot 20 changed from 'Increase Melee Mitigation by 30%' to ''


Warlord's Tenacity XXII:
       - Crit Chance Cap changed from '-1' to '0'


Turgur's Virulent Swarm VI:
       - Slot 1 changed from 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 108' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 35% up to level 110'


Dissonant Chord I:
       - Slot 1 changed from 'Locks Aggro On Caster and Increase Other Players Aggro by 0% up to level 105' to 'Locks Aggro On Caster and Decrease Other Players Aggro by 10% up to level 110'


Funeral Pyre II:
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Min Duration: 12s'
       - Description changed from '' to 'Component of Funeral Pyre:
Triggers Inner Fire and reduces the duration of level 110 and lower damage-over-time spells that have a duration of at least 12 seconds by 50% for 2m (20 Ticks).
'


Guardian of the Forest XXXIII:
       - Slot 3 changed from 'Limit Min Duration: 24s' to 'Limit Min Duration: 12s'
       - Description changed from '' to 'Component of Funeral Pyre:
Triggers Soul Fire and increases the base damage of level 110 and lower damage-over-time spells that have a duration of at least 12 seconds by 40% for 2m (20 Ticks).
'


Frenzied Devastation XXIV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 56% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 65%.' to 'Increases the mana cost of 45 direct-damage spells that cost at least 10 by 56% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 65%.'


Frenzied Devastation XXV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 54% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 70%.' to 'Increases the mana cost of 45 direct-damage spells that cost at least 10 by 54% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 70%.'


Frenzied Devastation XXVI:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 52% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 75%.' to 'Increases the mana cost of 45 direct-damage spells that cost at least 10 by 52% while increasing the chance these spells will deal critical damage by 50% and the damage dealt by critical spells by 75%.'


Harm Touch XXV:
       - Crit Chance Cap changed from '0' to '-1'


Protection of the Spirit Wolf XXII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XXIII:
       - Group id changed from '11233' to '48654'


Protection of the Spirit Wolf XXIV:
       - Group id changed from '11233' to '48654'


Celestial Regeneration XXVIII:
       - Slot 1 changed from 'Increase Current Hit Points by 8400 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 8400 per tick'
       - Description changed from 'Heals you for 8400 per tick for up to 54s (9 Ticks).' to 'Heals 8400 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXIX:
       - Slot 1 changed from 'Increase Current Hit Points by 9300 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 9300 per tick'
       - Description changed from 'Heals you for 9300 per tick for up to 54s (9 Ticks).' to 'Heals 9300 points of health every 6 seconds for 54s (9 Ticks).'


Celestial Regeneration XXX:
       - Slot 1 changed from 'Increase Current Hit Points by 10200 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 10200 per tick'
       - Description changed from 'Heals you for 10200 per tick for up to 54s (9 Ticks).' to 'Heals 10200 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration XVI:
       - Slot 1 changed from 'Increase Current Hit Points by 9800 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 9800 per tick'
       - Description changed from 'Heals you for 9800 every 6 seconds for 18s (3 Ticks).' to 'Heals 9800 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XVII:
       - Slot 1 changed from 'Increase Current Hit Points by 10700 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 10700 per tick'
       - Description changed from 'Heals you for 10700 every 6 seconds for 18s (3 Ticks).' to 'Heals 10700 points of health every 6 seconds for 18s (3 Ticks).'


Focused Celestial Regeneration XVIII:
       - Slot 1 changed from 'Increase Current Hit Points by 11600 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 11600 per tick'
       - Description changed from 'Heals you for 11600 every 6 seconds for 18s (3 Ticks).' to 'Heals 11600 points of health every 6 seconds for 18s (3 Ticks).'


Spirit of the Great Wolf XVI:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf XV:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Dirge of the Sleepwalker XIII:
       - Slot 1 changed from 'Mesmerize up to level 104' to ''
       - Slot 2 changed from 'Memory Blur (120% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 104'
       - Slot 4 changed from '' to 'Memory Blur (120% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 104 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker XIV:
       - Slot 1 changed from 'Mesmerize up to level 106' to ''
       - Slot 2 changed from 'Memory Blur (120% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 106'
       - Slot 4 changed from '' to 'Memory Blur (120% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 106 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Dirge of the Sleepwalker XV:
       - Slot 1 changed from 'Mesmerize up to level 108' to ''
       - Slot 2 changed from 'Memory Blur (120% Chance)' to ''
       - Slot 3 changed from '' to 'Mesmerize up to level 108'
       - Slot 4 changed from '' to 'Memory Blur (120% Chance)'
       - Description changed from 'Allows you to place your target in a state of walking sleep, leaving them confused and unable to fight.' to 'Allows you to place your level 108 or lower target in a state of walking sleep, leaving them confused and unable to fight.'


Hymn of the Last Stand XVI:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XVII:
       - Crit Chance Cap changed from '-1' to '0'


Hymn of the Last Stand XVIII:
       - Crit Chance Cap changed from '-1' to '0'


Battle Leap Warcry VI:
       - Spell Name changed from 'Battle Stomp III' to 'Battle Leap Warcry VI'
       - Group id changed from '38108' to '22672'
       - Spell Icon changed from '' to ''
       - Duration changed from '2' to '72000'
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''
       - Description changed from 'Increases skill damage by 45% for up to 12s (2 Ticks).' to 'Increases the damage you deal with all melee skills by 45%.'


Blinded by Fury IV:
       - Slot 3 changed from 'Decrease Weapon Delay (-140)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-140)'


Blinded by Fury V:
       - Slot 3 changed from 'Decrease Weapon Delay (-145)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-145)'


Blinded by Fury VI:
       - Slot 3 changed from 'Decrease Weapon Delay (-150)' to ''
       - Slot 7 changed from '' to 'Decrease Weapon Delay (-150)'


Improved Familiar XV:
       - Slot 1 changed from 'Summon Familiar: Familiar9' to 'If Not Item Clicky: Cast Also Summon Improved Familiar IX (100% Chance)'
       - Slot 20 changed from 'See Invisible' to ''
       - Description changed from 'Increases your resistances to detrimental spells by 115, spell critical damage by 27, mana regeneration by 40 points, and your maximum mana by 5000 for up to 6h (3600 Ticks).' to 'Increases your spell resistances by 115 points, the damage dealt by your critical direct-damage spells by 27%, your mana regeneration by 40 points, and your maximum mana by 5000 points for 6h (3600 Ticks).'


Improved Familiar XVI:
       - Slot 2 changed from 'Summon Familiar: FamiliarGreaterPrismatic' to 'If Not Item Clicky: Cast Also Summon Kerafyrm's Prismatic Familiar IV (100% Chance)'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''


Calculated Insanity XIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 63% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 1%.' to 'Increases the mana cost of 27 direct damage spells that cost at least 10 by 63% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 1%.'


Calculated Insanity XIV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 2%.' to 'Increases the mana cost of 27 direct damage spells that cost at least 10 by 60% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 2%.'


Calculated Insanity XV:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 57% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 3%.' to 'Increases the mana cost of 27 direct damage spells that cost at least 10 by 57% while increasing the chance these spells will deal critical damage by 95% and the damage dealt by critical spells by 3%.'


Chromatic Haze IV:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 365% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 365 to 365% and increase the chance that these spells will land critically by 100%.'


Chromatic Haze V:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 370% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 370 to 370% and increase the chance that these spells will land critically by 100%.'


Chromatic Haze VI:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 375% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 375 to 375% and increase the chance that these spells will land critically by 100%.'


Imperator's Command VI:
       - Slot 20 changed from 'Increase Max Hit Points by 10015' to ''
       - Crit Chance Cap changed from '-1' to '0'


Veil of Darkness I:
       - Spell Name changed from 'Veil of Darkness' to 'Veil of Darkness I'


Spirit of the Bear II:
       - Crit Chance Cap changed from '-1' to '0'


Type3 FC Fickle Conflagration:
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Chaotic Fire'


Type3 FC Demolishing Axe Throw:
       - Slot 1 changed from 'Increase Spell Damage by 30 (Before Crit)' to 'Increase Base Spell Effectiveness by 5%'
       - Description changed from 'Increases the damage done by Demolishing Axe Throw by 30.' to 'Increases the damage done by Demolishing Axe Throw by 5%.'


Type3 FC Axe of Numicia:
       - Slot 3 changed from 'Limit Spells: ' to 'Limit Spells: Axe of the Aeons'


Gift of Chromatic Haze I:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next direct damage spell with a mana cost of at least 10 to land critically with a 40% increase in base damage.' to 'Increases the base damage of 1 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 40 to 40% and increase the chance that these spells will land critically by 100%.'


Frenzied Devastation XXII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 23% and the damage dealt by critical spells by 30%.' to 'Increases the mana cost of 55 direct-damage spells that cost at least 10 by 22% while increasing the chance these spells will deal critical damage by 23% and the damage dealt by critical spells by 30%.'


Frenzied Devastation XXVII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 25% and the damage dealt by critical spells by 40%.' to 'Increases the mana cost of 58 direct-damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 25% and the damage dealt by critical spells by 40%.'


Ngreth's Dismissal:
       - AE Range changed from '0' to '1000'


Tectonic Destruction:
       - Slot 1 changed from 'Decrease Current Hit Points by 6024' to 'Decrease Current Hit Points by 6024 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1807 if Undead or Vampire' to 'Decrease Current Hit Points by 8132 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 904 if Summoned' to 'Decrease Current Hit Points by 7229 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 6024 and 6024 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 6024 and 6024 damage to all nearby enemies. This spell will do up to 8132 damage to undead or 7229 damage to summoned creatures.'


Tectonic Destruction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 6325' to 'Decrease Current Hit Points by 6325 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1898 if Undead or Vampire' to 'Decrease Current Hit Points by 8539 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 949 if Summoned' to 'Decrease Current Hit Points by 7590 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 6325 and 6325 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 6325 and 6325 damage to all nearby enemies. This spell will do up to 8539 damage to undead or 7590 damage to summoned creatures.'


Tectonic Destruction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 6641' to 'Decrease Current Hit Points by 6641 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1992 if Undead or Vampire' to 'Decrease Current Hit Points by 8965 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 996 if Summoned' to 'Decrease Current Hit Points by 7969 if Summoned'
       - Description changed from 'Causes the earth to shift around you, causing between 6641 and 6641 damage to all nearby enemies. This spell will do additional damage to undead or summoned creatures.' to 'Causes the earth to shift around you, causing between 6641 and 6641 damage to all nearby enemies. This spell will do up to 8965 damage to undead or 7969 damage to summoned creatures.'


Spiritual Remedy:
       - Slot 1 changed from 'Increase Current Hit Points by 8812' to 'Increase Current Hit Points by 8812 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2203 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 11015 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 8812 and 8812 hit points. Will heal targets below 20% health for an additional 2203 hit points.' to 'Mends severe wounds, healing up to 8812 hit points, or up to 11015 hit points if your target is at or below 20% health.'


Spiritual Remedy Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 9253' to 'Increase Current Hit Points by 9253 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2313 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 11566 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 9253 and 9253 hit points. Will heal targets below 20% health for an additional 2313 hit points.' to 'Mends severe wounds, healing up to 9253 hit points, or up to 11566 hit points if your target is at or below 20% health.'


Spiritual Remedy Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 9716' to 'Increase Current Hit Points by 9716 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 2429 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 12145 if Hit Points Below 20 Percent'
       - Description changed from 'Mends severe wounds, healing between 9716 and 9716 hit points. Will heal targets below 20% health for an additional 2429 hit points.' to 'Mends severe wounds, healing up to 9716 hit points, or up to 12145 hit points if your target is at or below 20% health.'


Symbol of Nonia:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Nonia Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Nonia Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Surety:
       - Crit Chance Cap changed from '-1' to '0'


Surety Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Surety Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Justice:
       - Slot 1 changed from 'Decrease Current Hit Points by 7895' to 'Decrease Current Hit Points by 7895 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2369 if Undead or Vampire' to 'Decrease Current Hit Points by 10659 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1185 if Summoned' to 'Decrease Current Hit Points by 9475 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 7895 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 7895 damage to most targets, 10659 damage to undead targets, or 9475 damage to summoned targets.'


Justice Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 8290' to 'Decrease Current Hit Points by 8290 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2487 if Undead or Vampire' to 'Decrease Current Hit Points by 11192 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1244 if Summoned' to 'Decrease Current Hit Points by 9949 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 8290 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 8290 damage to most targets, 11192 damage to undead targets, or 9949 damage to summoned targets.'


Justice Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8705' to 'Decrease Current Hit Points by 8705 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2612 if Undead or Vampire' to 'Decrease Current Hit Points by 11752 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1306 if Summoned' to 'Decrease Current Hit Points by 10446 if Summoned'
       - Description changed from 'Calls upon the gods to castigate your target, causing 8705 damage. This spell will do additional damage to undead or summoned creatures.' to 'Calls upon the gods to reprove your target, causing 8705 damage to most targets, 11752 damage to undead targets, or 10446 damage to summoned targets.'


Ardent Light:
       - Slot 1 changed from 'Increase Current Hit Points by 12511' to 'Increase Current Hit Points by 12511 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 3128 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 15639 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 12511 hit points. The light will heal targets below 20% health for an additional 3128 hit points.' to 'Bathes your target in sacred light, healing up to 12511 hit points, or up to 15639 hit points if they are at or below 20% health.'


Ardent Light Rk. II:
       - Slot 1 changed from 'Increase Current Hit Points by 13137' to 'Increase Current Hit Points by 13137 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 3284 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 16421 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 13137 hit points. The light will heal targets below 20% health for an additional 3284 hit points.' to 'Bathes your target in sacred light, healing up to 13137 hit points, or up to 16421 hit points if they are at or below 20% health.'


Ardent Light Rk. III:
       - Slot 1 changed from 'Increase Current Hit Points by 13794' to 'Increase Current Hit Points by 13794 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 3449 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 17243 if Hit Points Below 20 Percent'
       - Description changed from 'Bathes your target in sacred light, healing up to 13794 hit points. The light will heal targets below 20% health for an additional 3449 hit points.' to 'Bathes your target in sacred light, healing up to 13794 hit points, or up to 17243 hit points if they are at or below 20% health.'


Mystical Intervention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 8877' to 'Decrease Current Hit Points by 8877 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2663 if Undead or Vampire' to 'Decrease Current Hit Points by 11984 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1332 if Summoned' to 'Decrease Current Hit Points by 10653 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 8877 damage.' to 'Holy fire strikes your target, causing 8877 damage to most targets, 11984 damage to undead targets, or 10653 damage to summoned targets.'


Mystical Intervention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 9321' to 'Decrease Current Hit Points by 9321 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2796 if Undead or Vampire' to 'Decrease Current Hit Points by 12583 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1398 if Summoned' to 'Decrease Current Hit Points by 11185 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 9321 damage.' to 'Holy fire strikes your target, causing 9321 damage to most targets, 12583 damage to undead targets, or 11185 damage to summoned targets.'


Mystical Intervention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 9787' to 'Decrease Current Hit Points by 9787 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2936 if Undead or Vampire' to 'Decrease Current Hit Points by 13212 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1468 if Summoned' to 'Decrease Current Hit Points by 11744 if Summoned'
       - Description changed from 'Calls upon the gods to reprove your target, causing 9787 damage.' to 'Holy fire strikes your target, causing 9787 damage to most targets, 13212 damage to undead targets, or 11744 damage to summoned targets.'


Promised Rehabilitation Trigger I:
       - Slot 1 changed from 'Increase Current Hit Points by 33180' to 'Increase Current Hit Points by 33180 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 9954 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 43134 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 33180 hit points, or for 43134 hit points if you are below 20% health.'


Promised Rehabilitation Trigger II:
       - Slot 1 changed from 'Increase Current Hit Points by 34839' to 'Increase Current Hit Points by 34839 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 10452 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 45291 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 34839 hit points, or for 45291 hit points if you are below 20% health.'


Promised Rehabilitation Trigger III:
       - Slot 1 changed from 'Increase Current Hit Points by 36581' to 'Increase Current Hit Points by 36581 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 10974 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 47555 if Hit Points Below 20 Percent'
       - Description changed from 'Instant Duration.' to 'Heals you for 36581 hit points, or for 47555 hit points if you are below 20% health.'


Chromabash:
       - Slot 1 changed from 'Decrease Current Hit Points by 5563' to 'Decrease Current Hit Points by 5563 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1669 if Undead or Vampire' to 'Decrease Current Hit Points by 7510 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 835 if Summoned' to 'Decrease Current Hit Points by 6676 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 5563 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 5563 damage to most targets, 7510 damage to undead targets, or 6676 damage to summoned targets.'


Chromabash Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 5841' to 'Decrease Current Hit Points by 5841 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1752 if Undead or Vampire' to 'Decrease Current Hit Points by 7885 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 876 if Summoned' to 'Decrease Current Hit Points by 7009 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 5841 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 5841 damage to most targets, 7885 damage to undead targets, or 7009 damage to summoned targets.'


Chromabash Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 6133' to 'Decrease Current Hit Points by 6133 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1840 if Undead or Vampire' to 'Decrease Current Hit Points by 8280 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 920 if Summoned' to 'Decrease Current Hit Points by 7360 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 6133 damage. The power attacks the weakest of your target's magical defenses, and is therefore harder to resist. This spell will deal additional damage to undead or summoned creatures.' to 'Channels holy power into a cohesive, difficult-to-resist bolt of energy, causing 6133 damage to most targets, 8280 damage to undead targets, or 7360 damage to summoned targets.'


Glorious Judgment:
       - Slot 1 changed from 'Decrease Current Hit Points by 7839' to 'Decrease Current Hit Points by 7839 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2352 if Undead or Vampire' to 'Decrease Current Hit Points by 10583 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1176 if Summoned' to 'Decrease Current Hit Points by 9407 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 7839 damage to most targets. This spell deals 10583 damage to undead targets or 9407 damage to summoned targets.'


Glorious Judgment Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 8231' to 'Decrease Current Hit Points by 8231 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2469 if Undead or Vampire' to 'Decrease Current Hit Points by 11112 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1235 if Summoned' to 'Decrease Current Hit Points by 9878 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 8231 damage to most targets. This spell deals 11112 damage to undead targets or 9878 damage to summoned targets.'


Glorious Judgment Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 8643' to 'Decrease Current Hit Points by 8643 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2593 if Undead or Vampire' to 'Decrease Current Hit Points by 11668 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1297 if Summoned' to 'Decrease Current Hit Points by 10372 if Summoned'
       - Description changed from 'This spell gives a chance to twincast a heal while doing direct damage to the target. This spell will deal additional damage to undead or summoned creatures.' to 'A spell that gives a chance to twincast a heal while doing up to 8643 damage to most targets. This spell deals 11668 damage to undead targets or 10372 damage to summoned targets.'


Silent Behest:
       - Slot 3 changed from 'Decrease Current Hit Points by 4510' to 'Decrease Current Hit Points by 4510 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1353 if Undead or Vampire' to 'Decrease Current Hit Points by 6089 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 677 if Summoned' to 'Decrease Current Hit Points by 5413 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 4510 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 4510 damage and stunning them. This spell will deal 6089 damage to undead creatures or 5413 damage to summoned creatures.'


Silent Behest Rk. II:
       - Slot 3 changed from 'Decrease Current Hit Points by 4736' to 'Decrease Current Hit Points by 4736 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1421 if Undead or Vampire' to 'Decrease Current Hit Points by 6394 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 711 if Summoned' to 'Decrease Current Hit Points by 5684 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 4736 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 4736 damage and stunning them. This spell will deal 6394 damage to undead creatures or 5684 damage to summoned creatures.'


Silent Behest Rk. III:
       - Slot 3 changed from 'Decrease Current Hit Points by 4973' to 'Decrease Current Hit Points by 4973 if Not Undead or Summoned'
       - Slot 4 changed from 'Decrease Current Hit Points by 1492 if Undead or Vampire' to 'Decrease Current Hit Points by 6714 if Undead or Vampire'
       - Slot 5 changed from 'Decrease Current Hit Points by 746 if Summoned' to 'Decrease Current Hit Points by 5968 if Summoned'
       - Description changed from 'Strikes nearby creatures with a silent order inflicting 4973 damage and stunning them. This spell will deal additional damage to undead or summoned creatures.' to 'Strikes nearby creatures with a silent decree, inflicting 4973 damage and stunning them. This spell will deal 6714 damage to undead creatures or 5968 damage to summoned creatures.'


Armor of the Ardent:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Ardent Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Armor of the Ardent Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Ardent Contravention Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 11789' to 'Decrease Current Hit Points by 11789 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3537 if Undead or Vampire' to 'Decrease Current Hit Points by 15915 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1769 if Summoned' to 'Decrease Current Hit Points by 14147 if Summoned'
       - Description changed from 'Damages your target for up to 11789 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 11789 damage to most targets, 15915 damage to undead targets, or 14147 damage to summoned targets.'


Ardent Contravention Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 12378' to 'Decrease Current Hit Points by 12378 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3713 if Undead or Vampire' to 'Decrease Current Hit Points by 16710 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1857 if Summoned' to 'Decrease Current Hit Points by 14854 if Summoned'
       - Description changed from 'Damages your target for up to 12378 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 12378 damage to most targets, 16710 damage to undead targets, or 14854 damage to summoned targets.'


Ardent Contravention Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 12997' to 'Decrease Current Hit Points by 12997 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 3899 if Undead or Vampire' to 'Decrease Current Hit Points by 17546 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1950 if Summoned' to 'Decrease Current Hit Points by 15597 if Summoned'
       - Description changed from 'Damages your target for up to 12997 hit points. This spell will deal additional damage to undead or summoned creatures.' to 'Holy power strikes your target, causing 12997 damage to most targets, 17546 damage to undead targets, or 15597 damage to summoned targets.'


Hand of Surety:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Surety Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of Surety Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Consecration:
       - Slot 1 changed from 'Decrease Current Hit Points by 3416' to 'Decrease Current Hit Points by 3416 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 2277 if Undead' to 'Decrease Current Hit Points by 5864 if Undead'
       - Description changed from 'Inflicts up to 3416 damage. Undead creatures will be damaged for up to an additional 2277 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 3416 damage. Undead creatures will be damaged for up to 5864 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Consecration Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3587' to 'Decrease Current Hit Points by 3587 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 2391 if Undead' to 'Decrease Current Hit Points by 6157 if Undead'
       - Description changed from 'Inflicts up to 3587 damage. Undead creatures will be damaged for up to an additional 2391 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 3587 damage. Undead creatures will be damaged for up to 6157 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Consecration Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3766' to 'Decrease Current Hit Points by 3766 if Not Undead'
       - Slot 2 changed from 'Decrease Current Hit Points by 2511 if Undead' to 'Decrease Current Hit Points by 6465 if Undead'
       - Description changed from 'Inflicts up to 3766 damage. Undead creatures will be damaged for up to an additional 2511 with a chance to lower their armor class and make them more vulnerable to melee attacks.' to 'Inflicts up to 3766 damage. Undead creatures will be damaged for up to 6465 damage. This spell has a chance to lower your target's armor class and make them more vulnerable to melee attacks.'


Stormbound Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Stormbound Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Stormbound Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Admonish:
       - Slot 1 changed from 'Decrease Current Hit Points by 4208' to 'Decrease Current Hit Points by 4208 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1894 if Undead or Vampire' to 'Decrease Current Hit Points by 6312 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 947 if Summoned' to 'Decrease Current Hit Points by 5365 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 4208 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 4208 damage and healing your target's target. This spell will deal 6312 damage to undead or 5365 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Admonish Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4418' to 'Decrease Current Hit Points by 4418 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1988 if Undead or Vampire' to 'Decrease Current Hit Points by 6627 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 994 if Summoned' to 'Decrease Current Hit Points by 5633 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 4418 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 4418 damage and healing your target's target. This spell will deal 6627 damage to undead or 5633 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Admonish Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4639' to 'Decrease Current Hit Points by 4639 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 2088 if Undead or Vampire' to 'Decrease Current Hit Points by 6959 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 1044 if Summoned' to 'Decrease Current Hit Points by 5915 if Summoned'
       - Description changed from 'Ostracizes your target, dealing 4639 damage and healing your target's target. This spell will deal additional damage to undead or summoned creatures. This spell will generate less hatred than normal spells.' to 'Denounces your target, dealing 4639 damage and healing your target's target. This spell will deal 6959 damage to undead or 5915 damage to summoned creatures. This spell will generate less hatred than normal spells.'


Lesson of Grief:
       - Slot 2 changed from 'Decrease Current Hit Points by 830' to 'Decrease Current Hit Points by 830 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 747 if Undead or Vampire' to 'Decrease Current Hit Points by 1619 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 830 damage. This spell works on creatures up to level 108. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 830 damage. This spell will deal 1619 damage to undead, vampire, or animated undead enemies.'


Lesson of Grief Rk. II:
       - Slot 2 changed from 'Decrease Current Hit Points by 872' to 'Decrease Current Hit Points by 872 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 785 if Undead or Vampire' to 'Decrease Current Hit Points by 1701 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 872 damage. This spell works on creatures up to level 108. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 872 damage. This spell will deal 1701 damage to undead, vampire, or animated undead enemies.'


Lesson of Grief Rk. III:
       - Slot 2 changed from 'Decrease Current Hit Points by 916' to 'Decrease Current Hit Points by 916 if Not Undead'
       - Slot 3 changed from 'Decrease Current Hit Points by 824 if Undead or Vampire' to 'Decrease Current Hit Points by 1786 if Undead'
       - Description changed from 'Strikes home a lesson, stunning your enemy and doing 916 damage. This spell works on creatures up to level 108. This spell will deal additional damage to undead creatures.' to 'Strikes home a lesson, stunning your enemy (up to level @1) and doing 916 damage. This spell will deal 1786 damage to undead, vampire, or animated undead enemies.'


Symbol of Niparson:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Niparson Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Symbol of Niparson Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Spirit:
       - Slot 20 changed from 'Increase Max Hit Points by 2369' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Spirit Rk. II:
       - Slot 20 changed from 'Increase Max Hit Points by 2487' to ''
       - Crit Chance Cap changed from '-1' to '0'


Armor of Formidable Spirit Rk. III:
       - Slot 20 changed from 'Increase Max Hit Points by 2611' to ''
       - Crit Chance Cap changed from '-1' to '0'


Crush of Povar:
       - Slot 1 changed from 'Decrease Current Hit Points by 3358' to 'Decrease Current Hit Points by 3358 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1007 if Undead or Vampire' to 'Decrease Current Hit Points by 4533 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 504 if Summoned' to 'Decrease Current Hit Points by 4030 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3358 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 3358 damage. This spell will cause 4533 damage to undead creatures or 4030 damage to summoned creatures.'


Crush of Povar Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3526' to 'Decrease Current Hit Points by 3526 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1058 if Undead or Vampire' to 'Decrease Current Hit Points by 4760 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 529 if Summoned' to 'Decrease Current Hit Points by 4231 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3526 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 3526 damage. This spell will cause 4760 damage to undead creatures or 4231 damage to summoned creatures.'


Crush of Povar Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 3702' to 'Decrease Current Hit Points by 3702 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1111 if Undead or Vampire' to 'Decrease Current Hit Points by 4998 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 556 if Summoned' to 'Decrease Current Hit Points by 4443 if Summoned'
       - Description changed from 'Channels holy power into a cohesive bolt of energy, causing 3702 damage. This spell will cause additional damage to undead or summoned creatures. Generates additional hate.' to 'Channels holy power into a cohesive bolt of energy, generating a large amount of anger in addition to causing 3702 damage. This spell will cause 4998 damage to undead creatures or 4443 damage to summoned creatures.'


Ardent Fury Strike:
       - Slot 1 changed from 'Decrease Current Hit Points by 941' to 'Decrease Current Hit Points by 941 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 282 if Undead or Vampire' to 'Decrease Current Hit Points by 1270 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 141 if Summoned' to 'Decrease Current Hit Points by 1129 if Summoned'
       - Description changed from 'Strikes your target with fury. This spell will cause additional damage to undead creatures.' to 'Strikes your target with fury. This spell will deal 1270 damage to undead creatures, 1129 damage to summoned creatures, or 941 damage to everything else.'


Ardent Fury Strike II:
       - Slot 1 changed from 'Decrease Current Hit Points by 988' to 'Decrease Current Hit Points by 988 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 296 if Undead or Vampire' to 'Decrease Current Hit Points by 1333 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 148 if Summoned' to 'Decrease Current Hit Points by 1185 if Summoned'
       - Description changed from 'Strikes your target with fury. This spell will cause additional damage to undead creatures.' to 'Strikes your target with fury. This spell will deal 1333 damage to undead creatures, 1185 damage to summoned creatures, or 988 damage to everything else.'


Ardent Fury Strike III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1037' to 'Decrease Current Hit Points by 1037 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 311 if Undead or Vampire' to 'Decrease Current Hit Points by 1400 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 156 if Summoned' to 'Decrease Current Hit Points by 1245 if Summoned'
       - Description changed from 'Strikes your target with fury. This spell will cause additional damage to undead creatures.' to 'Strikes your target with fury. This spell will deal 1400 damage to undead creatures, 1245 damage to summoned creatures, or 1037 damage to everything else.'


Brilliant Vindication:
       - Slot 1 changed from 'Decrease Current Hit Points by 4196' to 'Decrease Current Hit Points by 4196 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1259 if Undead or Vampire' to 'Decrease Current Hit Points by 5665 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 630 if Summoned' to 'Decrease Current Hit Points by 5036 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 5665 damage to undead targets, 5036 damage to summoned targets, or 4196 damage to anything else.'


Brilliant Vindication Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 4406' to 'Decrease Current Hit Points by 4406 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1322 if Undead or Vampire' to 'Decrease Current Hit Points by 5948 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 661 if Summoned' to 'Decrease Current Hit Points by 5287 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 5948 damage to undead targets, 5287 damage to summoned targets, or 4406 damage to anything else.'


Brilliant Vindication Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4626' to 'Decrease Current Hit Points by 4626 if Not Undead or Summoned'
       - Slot 2 changed from 'Decrease Current Hit Points by 1388 if Undead or Vampire' to 'Decrease Current Hit Points by 6245 if Undead or Vampire'
       - Slot 3 changed from 'Decrease Current Hit Points by 694 if Summoned' to 'Decrease Current Hit Points by 5551 if Summoned'
       - Description changed from 'A direct damage spell which reflects a healing twincast upon the caster. This spell will cause additional damage to undead or summoned creatures.' to 'A direct damage spell which reflects a healing twincast upon the caster. This spell will deal 6245 damage to undead targets, 5551 damage to summoned targets, or 4626 damage to anything else.'


Hand of the Stormbound Keeper:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Stormbound Keeper Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Hand of the Stormbound Keeper Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Ravencoat:
       - Crit Chance Cap changed from '-1' to '0'


Ravencoat Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Ravencoat Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Plague of Holmein:
       - Slot 1 changed from 'Decrease Current Hit Points by 1990 per tick' to 'Decrease Current Hit Points by 1990 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1327 per tick if Plant' to 'Decrease Current Hit Points by 3417 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1990 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1327 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 3417 damage every six seconds to plants or 1990 damage to anything else.'


Plague of Holmein Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 2090 per tick' to 'Decrease Current Hit Points by 2090 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1393 per tick if Plant' to 'Decrease Current Hit Points by 3588 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 2090 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1393 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 3588 damage every six seconds to plants or 2090 damage to anything else.'


Plague of Holmein Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 2195 per tick' to 'Decrease Current Hit Points by 2195 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 1463 per tick if Plant' to 'Decrease Current Hit Points by 3768 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 2195 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 1463 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 3768 damage every six seconds to plants or 2195 damage to anything else.'


Gift of Holmein:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Holmein II:
       - Crit Chance Cap changed from '-1' to '0'


Gift of Holmein III:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Skin:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Skin Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Skin Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Blessing:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Blessing Rk. II:
       - Crit Chance Cap changed from '-1' to '0'


Shieldstone Blessing Rk. III:
       - Crit Chance Cap changed from '-1' to '0'


Doomscale Focusing:
       - Slot 20 changed from 'Increase Strength Cap by 261' to ''
       - Crit Chance Cap changed from '-1' to '0'


Doomscale Focusing Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 274' to ''
       - Crit Chance Cap changed from '-1' to '0'


Doomscale Focusing Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 288' to ''
       - Crit Chance Cap changed from '-1' to '0'


Liquefaction:
       - Slot 1 changed from 'Decrease Current Hit Points by 1787 per tick' to 'Decrease Current Hit Points by 1787 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 2576 per tick if Plant' to 'Decrease Current Hit Points by 4452 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1787 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 2576 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 4452 damage every six seconds to plants or 1787 damage to anything else.'


Liquefaction Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 1876 per tick' to 'Decrease Current Hit Points by 1876 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 2705 per tick if Plant' to 'Decrease Current Hit Points by 4675 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1876 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 2705 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 4675 damage every six seconds to plants or 1876 damage to anything else.'


Liquefaction Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 1970 per tick' to 'Decrease Current Hit Points by 1970 per tick if Not Plant'
       - Slot 2 changed from 'Decrease Current Hit Points by 2840 per tick if Plant' to 'Decrease Current Hit Points by 4909 per tick if Plant'
       - Description changed from 'Fills your target with corruption, causing 1970 damage every six seconds for 54s (9 Ticks). This spell inflicts an additional 2840 damage to plants.' to 'Fills your target with corruption for 54s (9 Ticks), causing 4909 damage every six seconds to plants or 1970 damage to anything else.'


Impose for Blood Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Chaotic Power' to '25% Chance To Also Cast Chaotic Power VIII'


Chaotic Power VIII:
       - Spell Name changed from 'Chaotic Power' to 'Chaotic Power VIII'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '7997'
       - Description changed from 'Increases the damage of duration damage spells by between 30 and 160%. This bonus will decay on spells over level 105.' to 'Increases the base damage of 25 level 105 and lower damage-over-time spells with a duration of at least 24 seconds that deal at least 100 damage every 6 seconds by 30 to 160% for 60s (10 Ticks).'


Thricewoven Stormstrike Recourse:
       - Slot 1 changed from '25% Chance To Also Cast Thricewoven Power' to '25% Chance To Also Cast Thricewoven Power V'


Thricewoven Power V:
       - Spell Name changed from 'Thricewoven Power' to 'Thricewoven Power V'
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Group id changed from '0' to '19669'
       - Description changed from 'Increases the damage of spells by between 60 and 150%. This bonus will decay on spells over level 105.' to 'Increases the damage of 1 level 105 and lower spells that deal at least 100 damage by 60 to 150%.'


Storm of Many:
       - Slot 1 changed from 'Decrease Current Hit Points by 3720 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 3720 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 4092 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 8017 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 5115 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 13516 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 7826 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 22125 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 11348 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 34892 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 3720 damage with one or two pets, 8017 damage with three to five pets, 13516 damage between 6 and 9 pets, 22125 damage between 10 and 14 pets, and 34892 damage with 15 or more pets active.'


Storm of Many Rk. II:
       - Slot 1 changed from 'Decrease Current Hit Points by 3906 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 3906 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 4297 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 8418 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 5371 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 14192 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 8218 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 23232 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 11916 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 36638 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 3906 damage with one or two pets, 8418 damage with three to five pets, 14192 damage between 6 and 9 pets, 23232 damage between 10 and 14 pets, and 36638 damage with 15 or more pets active.'


Storm of Many Rk. III:
       - Slot 1 changed from 'Decrease Current Hit Points by 4101 if At Least 1 Pet On Hatelist' to 'Decrease Current Hit Points by 4101 if Between 1 and 2 Pets on Hatelist'
       - Slot 2 changed from 'Decrease Current Hit Points by 4511 if At Least 3 Pets On Hatelist' to 'Decrease Current Hit Points by 8838 if Between 3 and 5 Pets on Hatelist'
       - Slot 3 changed from 'Decrease Current Hit Points by 5639 if At Least 6 Pets On Hatelist' to 'Decrease Current Hit Points by 14900 if Between 6 and 9 Pets on Hatelist'
       - Slot 4 changed from 'Decrease Current Hit Points by 8628 if At Least 10 Pets On Hatelist' to 'Decrease Current Hit Points by 24391 if Between 10 and 14 Pets on Hatelist'
       - Slot 5 changed from 'Decrease Current Hit Points by 12511 if At Least 15 Pets On Hatelist' to 'Decrease Current Hit Points by 38466 if More Than 14 Pets on Hatelist'
       - Description changed from 'Burns your target with a bolt of prime elements. The bolt is magnified by nearby summoned creatures, causing damage dependent on how many pets are attacking your target.' to 'Burns your target with an elemental bolt. The bolt is magnified by nearby summoned creatures, dealing 4101 damage with one or two pets, 8838 damage with three to five pets, 14900 damage between 6 and 9 pets, 24391 damage between 10 and 14 pets, and 38466 damage with 15 or more pets active.'


Flames of Power IV:
       - Slot 3 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Target: Exclude Old Dragons' to ''
       - Description changed from 'Increases the damage of spells by between 60 and 150%.' to 'Increases the damage of 1 level 0 and lower spells that deal at least 100 damage and cost at least 10 mana by 60 to 150% for 30s (5 Ticks).'


Focus of Okasi:
       - Slot 20 changed from 'Increase Strength Cap by 274' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Okasi Rk. II:
       - Slot 20 changed from 'Increase Strength Cap by 288' to ''
       - Crit Chance Cap changed from '-1' to '0'


Focus of Okasi Rk. III:
       - Slot 20 changed from 'Increase Strength Cap by 302' to ''
       - Crit Chance Cap changed from '-1' to '0'


Glistenwing Blood:
       - Push Back changed from '.5' to '0'


Glistenwing Blood Rk. II:
       - Push Back changed from '.5' to '0'


Glistenwing Blood Rk. III:
       - Push Back changed from '.5' to '0'


Tempting Wine Cask:
       - Cast by You Message changed from 'You place a tempting wine cask to lure sabateurs.' to 'You place a tempting wine cask to lure saboteurs.'
       - Cast by Other Message changed from ' places a tempting wine cask to lure sabateurs.' to ' places a tempting wine cask to lure saboteurs.'


Wounded Colossus:
       - Crit Chance Cap changed from '-1' to '0'


Selo's Frenzy:
       - Crit Chance Cap changed from '-1' to '0'


Selo's Frenzy:
       - Crit Chance Cap changed from '-1' to '0'


Blood Frenzy V:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Ward of Purity XV:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XVI' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XVI'


Ward of Purity XVI:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XVII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XVII'


Aura of Cleansing XV:
       - Slot 1 changed from 'Add Proc: Distraction Attack Strike XVIII' to ''
       - Slot 6 changed from '' to 'Add Proc: Distraction Attack Strike XVIII'


Elemental Flames II:
       - Slot 4 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Limit Combat Skills: Exclude ' to ''
       - Description changed from 'Increases the damage of your next spell by between 30 and 100%.' to 'Increases the damage of 1 level 110 or lower direct-damage spells that cost at lesat 10 mana by 30 to 100%.'


Chromatic Haze VII:
       - Slot 6 changed from '' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Slot 20 changed from 'Increase Chance to Critical Nuke by 100%' to ''
       - Description changed from 'A haze of chromatic power surrounds you allowing your next two direct damage spells with a mana cost of at least 10 to land critically with a 375% increase in base damage.' to 'Increases the base damage of 2 level 110 and lower direct-damage spells that cost at least 10 mana and deal at least 100 damage by 375 to 375% and increase the chance that these spells will land critically by 100%.'


Blood Frenzy VI:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Flame Lash:
       - Spell Name changed from 'NPC Spell Placeholder' to 'Flame Lash'
       - Spell Type changed from 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%' to 'Detrimental - Resist: Unresistable -850'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 150000'
       - Slot 2 changed from '' to 'Stun for 5s'
       - Land on Self Message changed from '' to 'Grassillor channels the power of the rift and lashes at you.'


Pull of the Di`Zok:
       - Spell Name changed from 'NPC Spell Placeholder' to 'Pull of the Di`Zok'
       - Spell Type changed from 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%' to 'Detrimental - Resist: Unresistable -850'
       - Slot 1 changed from '' to 'Gradual Pull to 1000 units away (Force=150)'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - Range Modifier changed from '' to '1x at 0 units, to 2x at 200 units'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You feel the pull of the Di`Zok.'


Fire Lance:
       - Spell Name changed from 'NPC Spell Placeholder' to 'Fire Lance'
       - Spell Type changed from 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%' to 'Detrimental - Resist: Unresistable '
       - Spell Icon changed from '' to ''
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Fire Lance'


Vengeance:
       - Spell Name changed from 'NPC Spell Placeholder' to 'Vengeance'
       - Target changed from 'Single' to 'Caster PB'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 139999'
       - Slot 2 changed from '' to 'Decrease Current Mana by 7555'
       - Slot 3 changed from '' to 'Decrease Current Endurance by 5333'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '1000'
       - Land on Self Message changed from '' to 'The devastating power of vengeance washes over you.'


Scorching Rain:
       - Spell Name changed from 'NPC Spell Placeholder' to 'Scorching Rain'
       - Spell Type changed from 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%' to 'Beneficial: Blockable'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 100'
       - Spell Icon changed from '' to ''
       - Dispellable changed from 'Yes' to 'No'
       - Description changed from '' to 'Inflicts 100 damage.'
       - Song Window changed from 'Buff Window' to 'Song Window'


Presence of the Mighty I:
       - Slot 1 changed from 'Increase Spell Damage Taken by 25%' to 'Increase Spell Damage Taken by 25% (Before Crit)'


Presence of the Mighty II:
       - Slot 1 changed from 'Increase Spell Damage Taken by 25%' to 'Increase Spell Damage Taken by 25% (Before Crit)'


Presence of the Mighty III:
       - Slot 1 changed from 'Increase Spell Damage Taken by 15%' to 'Increase Spell Damage Taken by 15% (Before Crit)'


Presence of the Mighty IV:
       - Slot 1 changed from 'Increase Spell Damage Taken by 15%' to 'Increase Spell Damage Taken by 15% (Before Crit)'


Presence of the Mighty V:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Presence of the Mighty VI:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Presence of the Mighty VII:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Presence of the Mighty VIII:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Presence of the Mighty IX:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Presence of the Mighty X:
       - Slot 1 changed from 'Increase Spell Damage Taken by 10%' to 'Increase Spell Damage Taken by 10% (Before Crit)'


Charring Concoction:
       - Slot 3 changed from 'Decrease Current Hit Points by 19876 per tick' to 'Decrease Current Hit Points by 49845 per tick'
       - Slot 4 changed from 'Increase Reverse Damage Shield by 450' to 'Increase Reverse Damage Shield by 563'
       - Land on Self Message changed from 'The potion explodes, releasing a raging fire that engulfs you.' to 'The potion explodes, unleashing a raging fire that engulfs you.'


Freezing Concoction:
       - Slot 1 changed from 'Decrease Current Hit Points by 45000' to 'Decrease Current Hit Points by 181250'
       - Land on Self Message changed from 'Magic bursts from the potion, wrapping you in frost.' to 'The potion bursts, enveloping you in frost.'


Contagious Concoction:
       - Slot 2 changed from 'Decrease Melee Haste by 70%' to 'Increase Melee Delay by 70%'
       - Slot 4 changed from 'Decrease Current Mana by 350 per tick' to 'Decrease Current Mana by 2000 per tick'
       - Slot 5 changed from '' to 'Decrease Current Endurance by 1000 per tick'
       - Land on Self Message changed from 'The bottle shatters and vile, contagious gas surrounds you.' to 'The bottle shatters and a vile, contagious gas surrounds you.'


Chilling Gloom:
       - Slot 2 changed from 'Decrease Current Hit Points by 15000 per tick' to 'Decrease Current Hit Points by 23750 per tick'
       - Slot 3 changed from 'Decrease Current Mana by 3500 per tick' to 'Decrease Movement Speed by 20%'
       - Slot 4 changed from 'Decrease Movement Speed by 20%' to ''
       - Spell Range changed from '' to '1000'


Necromantic Nightfall:
       - Slot 2 changed from 'Decrease Current Hit Points by 17000 per tick' to 'Decrease Current Hit Points by 148750 per tick'
       - Slot 3 changed from 'Decrease Current Mana by 4000 per tick' to ''
       - Spell Range changed from '' to '1000'


Whirlwind:
       - Slot 2 changed from 'Decrease Current Hit Points by 25000' to 'Decrease Current Hit Points by 183750'


Immolating Breath:
       - Target changed from 'Caster PB' to 'Target AE'
       - Slot 1 changed from 'Decrease Current Hit Points by 97000 per tick' to 'Decrease Current Hit Points by 127000 per tick'
       - Spell Range changed from '1000' to '2000'
       - Spell Icon changed from '' to ''


Draconic Terror:
       - Slot 2 changed from '' to 'Decrease Movement Speed by 50%'
       - Spell Range changed from '1000' to '2000'


Enveloping Smoke:
       - Slot 1 changed from 'Decrease Current Hit Points by 25000 per tick' to 'Decrease Current Hit Points by 91234 per tick'


Electric Blast:
       - Slot 1 changed from 'Decrease Current Hit Points by 67123' to 'Decrease Current Hit Points by 83904'
       - AE Range changed from '100' to '75'


Flamesong of Ro:
       - Slot 1 changed from 'Decrease Current Hit Points by 21567 per tick' to 'Decrease Current Hit Points by 71567 per tick'


Doomlight Explosion:
       - Target changed from 'Caster Group' to 'Target AE'
       - Slot 1 changed from 'Decrease Current Hit Points by 85000' to 'Decrease Current Hit Points by 300000'
       - Spell Range changed from '0' to '2000'
       - Spell Icon changed from '' to ''
       - Range Modifier changed from '2x at 0 units, to 1x at 80 units' to ''


Parallax Burn:
       - Slot 1 changed from 'Mana Burn: up to -8000 Damage' to 'Decrease Current Hit Points by up to 80000 (200 Hit Points per 1 Target Mana)'


Bonk!:
       - Target changed from 'Single' to 'Frontal AE'
       - Slot 1 changed from 'Stun for 1.5s' to 'Stun for 1.5s up to level 200'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 7777'
       - Spell Range changed from '1000' to '40'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '40'


Mana Destruction:
       - Slot 2 changed from '' to 'Increase Spell Damage Taken by 300000 (Before Crit)'
       - Slot 3 changed from '' to 'Limit Spell: Bonk!'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - Description changed from '' to 'Increases the amount of damage received from Bonk!'


Hush:
       - Slot 2 changed from '' to 'Melee and Skill Silence'
       - Duration changed from '1' to '2'
       - Viral changed from '' to 'Range: 15, Recast: 5s to 5s'
       - Land on Self Message changed from '' to 'You comprehend the importance of silence.'
       - Land on Other Message changed from '' to ' urges everyone else to be quiet.'


Whirling Confusion:
       - Target changed from 'Single' to 'Target AE'
       - Spell Range changed from '300' to '1000'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '15'


Golem's Grasp:
       - Spell Range changed from '300' to '1000'


Footstomp:
       - Slot 1 changed from 'Decrease Current Hit Points by 35000' to 'Decrease Current Hit Points by 165000'


Burning Ash:
       - Slot 1 changed from 'Decrease Current Hit Points by 12000 per tick' to 'Decrease Current Hit Points by 66000'
       - Slot 5 changed from '' to 'Increase Spell Damage Taken by 200000 (Before Crit)'
       - Slot 6 changed from '' to 'Limit Spell: Shock of Lightning'
       - Slot 7 changed from '' to 'Limit Spell: Grinding Stones'


Shock of Lightning:
       - Slot 1 changed from 'Decrease Current Hit Points by 45000' to 'Decrease Current Hit Points by 85000'
       - Slot 4 changed from '' to 'Increase Spell Damage Taken by 200000 (Before Crit)'
       - Slot 5 changed from '' to 'Limit Spell: Burning Ash'
       - Slot 6 changed from '' to 'Limit Spell: Grinding Stones'


Grinding Stones:
       - Slot 1 changed from 'Decrease Current Hit Points by 40123' to 'Decrease Current Hit Points by 60123'
       - Slot 3 changed from 'Decrease AC by 600' to 'Increase Hit Damage Taken by 30%'
       - Slot 6 changed from '' to 'Increase Spell Damage Taken by 200000 (Before Crit)'
       - Slot 7 changed from '' to 'Limit Spell: Burning Ash'
       - Slot 8 changed from '' to 'Limit Spell: Shock of Lightning'


Rambling Bones:
       - Slot 1 changed from 'Decrease Current Hit Points by 49123 per tick' to 'Decrease Current Hit Points by 99123 per tick'


Weakened Constitution:
       - Slot 1 changed from 'Decrease Healing Taken by 24% to 26%' to 'Decrease Healing Taken by 48% to 52%'
       - Land on Self Message changed from 'You feel sick, and you sense healing will be less helpful.' to 'You feel sick, and you sense that healing will be less helpful.'


Immaterial Form:
       - Slot 1 changed from 'Absorb Melee Damage: 85%' to 'Absorb Melee Damage: 70%'


Skeletal Form:
       - Slot 1 changed from 'Absorb Spell Damage: 85%' to 'Absorb Spell Damage: 70%'


Frenetic Energy:
       - Slot 1 changed from 'Decrease Current Hit Points by 500123 per tick If Target Is Not Moving' to 'Decrease Current Hit Points by 300123 per tick If Target Is Not Moving'


Soul Drain:
       - Slot 1 changed from 'Decrease Current Hit Points by 9500' to 'Decrease Current Hit Points by 69500'


Meekness:
       - Slot 3 changed from 'Decrease Attack by 2999' to 'Decrease 1H Blunt Damage by 75%'


Bonk!:
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 75123'


Mana Destruction:
       - Slot 1 changed from 'Decrease Current Mana by 350' to 'Decrease Current Mana by 4523'


Meekness:
       - Slot 3 changed from 'Decrease Attack by 1000' to 'Decrease Attack by 3000'


Mana Link:
       - Slot 1 changed from 'Decrease Current Mana by 250' to 'Decrease Current Mana by 2500'


Soul Drain:
       - Slot 1 changed from 'Decrease Current Hit Points by 2500' to 'Decrease Current Hit Points by 62500'
       - Description changed from '' to 'Summon a ravaging raptor to consume your foe.'


Gust of Atrebe:
       - Slot 1 changed from 'Decrease Current Mana by 18000' to 'Decrease Current Mana by 9000'
       - Slot 3 changed from 'Decrease Current Endurance by 12000' to 'Decrease Current Endurance by 6500'


Aura of the Kar`Zok:
       - Slot 4 changed from 'Decrease Current Mana by 30000 per tick' to 'Decrease Current Mana by 4500 per tick'


Aura of Kor-Sha:
       - Description changed from '' to 'Instant'


Death's Curse:
       - Slot 1 changed from 'Decrease Current Hit Points by 34123 if UNKNOWN 6' to 'Decrease Current Hit Points by 34123'


Hand of the Guardian:
       - Crit Chance Cap changed from '-1' to '0'


Curse of the Vault:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Curse of the Vault'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 80000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 10000'
       - Slot 3 changed from '' to 'Decrease Current Endurance by 10000'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Bilgewater:
       - Spell Range changed from '' to '1000'


Gripping Darkness:
       - Spell Range changed from '' to '1000'


Ring of Hate:
       - Spell Range changed from '' to '1000'


Battle Leap V:
       - Recourse id changed from '13600' to '38108'
       - Recourse changed from 'Battle Leap Warcry III' to 'Battle Leap Warcry IV'


Battle Leap VI:
       - Recourse id changed from '13600' to '38108'
       - Recourse changed from 'Battle Leap Warcry III' to 'Battle Leap Warcry IV'


Battle Leap VII:
       - Recourse id changed from '13600' to '40897'
       - Recourse changed from 'Battle Leap Warcry III' to 'Battle Leap Warcry V'


Battle Leap VIII:
       - Recourse id changed from '13600' to '41659'
       - Recourse changed from 'Battle Leap Warcry III' to 'Battle Leap Warcry VI'


Celestial Regeneration XXXI:
       - Slot 1 changed from 'Increase Current Hit Points by 11100 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 11100 per tick'
       - Description changed from 'Heals you for 11100 per tick for up to 54s (9 Ticks).' to 'Heals 11100 points of health every 6 seconds for 54s (9 Ticks).'


Focused Celestial Regeneration XIX:
       - Slot 1 changed from 'Increase Current Hit Points by 12500 per tick' to ''
       - Slot 13 changed from '' to 'Increase Current Hit Points by 12500 per tick'
       - Description changed from 'Heals you for 12500 every 6 seconds for 18s (3 Ticks).' to 'Heals 12500 points of health every 6 seconds for 18s (3 Ticks).'


Protection of the Spirit Wolf XXV:
       - Group id changed from '11233' to '48654'


Harm Touch XXVI:
       - Crit Chance Cap changed from '0' to '-1'


Spirit of the Great Wolf XVII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Spirit of the Great Wolf XIX:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Spirit of the Great Wolf XXI:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: White Wolf Form'


Spirit of the Great Wolf XVIII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf XX:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Spirit of the Great Wolf XXII:
       - Slot 5 changed from 'Illusion: Old Wolf' to 'Cast: Black Wolf Form'


Apex of Nature IV:
       - Crit Chance Cap changed from '-1' to '0'


Spire of the Minstrels XII:
       - Slot 11 changed from 'Increase Hit Damage Bonus by 21' to 'Increase Hit Damage Bonus by 75'


Frenzied Devastation XXIX:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 50% while increasing the chance these spells will deal critical damage by 51% and the damage dealt by critical spells by 80%.' to 'Increases the mana cost of 45 direct-damage spells that cost at least 10 by 50% while increasing the chance these spells will deal critical damage by 51% and the damage dealt by critical spells by 80%.'


Frenzied Devastation XXVIII:
       - Slot 4 changed from 'Limit Effect: Current Hit Points' to 'Limit Min Value: 100 (Current Hit Points [SPA 0])'
       - Description changed from 'Increases the mana cost of direct damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 26% and the damage dealt by critical spells by 45%.' to 'Increases the mana cost of 58 direct-damage spells that cost at least 10 by 19% while increasing the chance these spells will deal critical damage by 26% and the damage dealt by critical spells by 45%.'


Anticipated Healing:
       - Slot 1 changed from 'Increase Current Hit Points by 32719' to 'Increase Current Hit Points by 32719 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 6545 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 39264 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Anticipated Healing II:
       - Slot 1 changed from 'Increase Current Hit Points by 34355' to 'Increase Current Hit Points by 34355 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 6872 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 41227 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Anticipated Healing III:
       - Slot 1 changed from 'Increase Current Hit Points by 36073' to 'Increase Current Hit Points by 36073 if Hitpoints Above 20 Percent'
       - Slot 2 changed from 'Increase Current Hit Points by 7216 if Hit Points Below 20 Percent' to 'Increase Current Hit Points by 43289 if Hit Points Below 20 Percent'
       - Description changed from 'Heals you for up to 0 hit points. Will heal for up to 0 additional hit points if you are below 20% health.' to 'Heals you for up to 0 hit points, or up to 0 hit points if you are below 20% health.'


Dichotomic Rage:
       - Timer id changed from 'Discipline 17' to 'Discipline 21'


Vicarious Blood Frenzy I:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Vicarious Blood Frenzy II:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Vicarious Blood Frenzy III:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Vicarious Blood Frenzy IV:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Vicarious Blood Frenzy V:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Vicarious Blood Frenzy VI:
       - Cannot Remove Restriction changed from 'Cannot Remove' to ''


Radiant Gems:
       - Spell Range changed from '1000' to '0'
       - AE Range changed from '0' to '1000'



New Spell - Illusion: Obulus Skeleton

New Spell - Illusion: Obulus Skeleton

New Spell - Umbral Guard

New Spell - Blood Splash

New Spell - Blood Bath

New Spell - Limb Hack

New Spell - Battle Axe Swath

New Spell - Blood Spit

New Spell - Control Blood

New Spell - Bloody Rampage 1

New Spell - Bloody Rampage 2

New Spell - Rebuild

New Spell - Axe Whirl

New Spell - Consume Sacrifice

New Spell - Bone Explosion

New Spell - Blood Sip

New Spell - Sacrificial Offering

New Spell - Crazed Defense

New Spell - Control Blood

New Spell - Blood Fall

New Spell - Blood Pool Drain

New Spell - DRBRaidPlaceholder5

New Spell - DRBRaidPlaceholder6

New Spell - Blood Splash

New Spell - Blood Bath

New Spell - Limb Hack

New Spell - Battle Axe Swath

New Spell - Blood Spit

New Spell - Control Blood

New Spell - Bloody Rampage 1

New Spell - Bloody Rampage 2

New Spell - Rebuild

New Spell - Axe Whirl

New Spell - Consume Sacrifice

New Spell - Bone Explosion

New Spell - Blood Sip

New Spell - Sacrificial Offering

New Spell - Crazed Defense

New Spell - Control Blood

New Spell - Blood Fall

New Spell - Blood Pool Drain

New Spell - Heroic Leap VI

New Spell - Left Wing Sweep

New Spell - Right Wing Sweep

New Spell - Gorenaire's Freezing Breath

New Spell - Powerful Tail Swipe

New Spell - Incendiary Explosive

New Spell - Blazing Shield Barrier

New Spell - Bite and Toss

New Spell - Giant Stomp

New Spell - Sarnak Bash

New Spell - Chilling Drake Breath

New Spell - Whiteout

New Spell - Ankle Crush

New Spell - Freezing Shield Barrier

New Spell - Atrebe's Reflection

New Spell - Energy Shock

New Spell - Concussive Barrier

New Spell - Call of Flames

New Spell - Emanating Flames

New Spell - Flowering Freeze

New Spell - Freezing Pulse

New Spell - Frozen Pulse

New Spell - Killing Strike

New Spell - Lightning Arc

New Spell - Lightning Blade

New Spell - Pernicious Pests

New Spell - Angry Blaze

New Spell - Cold Rune

New Spell - Breath of Atrebe

New Spell - Unstable Potion

New Spell - Unstable Infusion

New Spell - Tail Slash

New Spell - Everburning Breath

New Spell - Fire Suppression

New Spell - Blood Corruption

New Spell - Breath of Corruption

New Spell - Mystical Suppression

New Spell - Weak Siphon Pulse

New Spell - Moderate Siphon Pulse

New Spell - Siphon Pulse

New Spell - Powerful Siphon Pulse

New Spell - Ultimate Siphon Pulse

New Spell - Deathly Touch

New Spell - Deathly Touch

New Spell - Deathly Touch

New Spell - Deathly Touch

New Spell - Deathly Touch

New Spell - Forced Displacement

New Spell - Weathering Blast

New Spell - Weathering Blast

New Spell - Weathering Blast

New Spell - Weathering Blast

New Spell - Weathering Blast

New Spell - Final Siphon Pulse

New Spell - Burning Scales

New Spell - Gathering Flames

New Spell - Gathering Flames

New Spell - Gathering Flames

New Spell - Gathering Flames

New Spell - Bladed Fury

New Spell - Stunning Strike

New Spell - Pulsing Siphon

New Spell - Touch of Death

New Spell - Enforced Displacement

New Spell - Eroding Blast

New Spell - Searing Scales

New Spell - Gathered Flames

New Spell - Gathered Flames

New Spell - Gathered Flames

New Spell - Heal 57-75 L115

New Spell - Heal 67-100 L115

New Spell - Magic Damage 57-75 L115

New Spell - Magic Damage 67-100 L115

New Spell - Fire Damage 57-75 L115

New Spell - Fire Damage 67-100 L115

New Spell - Cold Damage 57-75 L115

New Spell - Cold Damage 67-100 L115

New Spell - Poison-Chromatic Damage 57-75 L115

New Spell - Poison-Chromatic Damage 67-100 L115

New Spell - Disease-Corrupt Damage 57-75 L115

New Spell - Disease-Corrupt Damage 67-100 L115

New Spell - Spike of Magic I

New Spell - Spike of Magic II

New Spell - Spike of Magic III

New Spell - Spike of Magic IV

New Spell - Spike of Magic V

New Spell - Spike of Magic VI

New Spell - Hammer of Magic I

New Spell - Hammer of Magic II

New Spell - Hammer of Magic III

New Spell - Hammer of Magic IV

New Spell - Hammer of Magic V

New Spell - Hammer of Magic VI

New Spell - Burst of Flames I

New Spell - Burst of Flames II

New Spell - Burst of Flames III

New Spell - Burst of Flames IV

New Spell - Burst of Flames V

New Spell - Burst of Flames VI

New Spell - Blaze of Fire I

New Spell - Blaze of Fire II

New Spell - Blaze of Fire III

New Spell - Blaze of Fire IV

New Spell - Blaze of Fire V

New Spell - Blaze of Fire VI

New Spell - Spike of Ice I

New Spell - Spike of Ice II

New Spell - Spike of Ice III

New Spell - Spike of Ice IV

New Spell - Spike of Ice V

New Spell - Spike of Ice VI

New Spell - Surge of Ice I

New Spell - Surge of Ice II

New Spell - Surge of Ice III

New Spell - Surge of Ice IV

New Spell - Surge of Ice V

New Spell - Surge of Ice VI

New Spell - Injection of Poison I

New Spell - Injection of Poison II

New Spell - Injection of Poison III

New Spell - Injection of Poison IV

New Spell - Injection of Poison V

New Spell - Injection of Poison VI

New Spell - Wave of Poison I

New Spell - Wave of Poison II

New Spell - Wave of Poison III

New Spell - Wave of Poison IV

New Spell - Wave of Poison V

New Spell - Wave of Poison VI

New Spell - Vector of Sickness I

New Spell - Vector of Sickness II

New Spell - Vector of Sickness III

New Spell - Vector of Sickness IV

New Spell - Vector of Sickness V

New Spell - Vector of Sickness VI

New Spell - Perfusion of Plague I

New Spell - Perfusion of Plague II

New Spell - Perfusion of Plague III

New Spell - Perfusion of Plague IV

New Spell - Perfusion of Plague V

New Spell - Perfusion of Plague VI

New Spell - Spike of Corruption I

New Spell - Spike of Corruption II

New Spell - Spike of Corruption III

New Spell - Spike of Corruption IV

New Spell - Spike of Corruption V

New Spell - Spike of Corruption VI

New Spell - Wave of Corruption I

New Spell - Wave of Corruption II

New Spell - Wave of Corruption III

New Spell - Wave of Corruption IV

New Spell - Wave of Corruption V

New Spell - Wave of Corruption VI

New Spell - Spike of Anger I

New Spell - Spike of Anger II

New Spell - Spike of Anger III

New Spell - Spike of Anger IV

New Spell - Spike of Anger V

New Spell - Spike of Anger VI

New Spell - Wave of Anger I

New Spell - Wave of Anger II

New Spell - Wave of Anger III

New Spell - Wave of Anger IV

New Spell - Wave of Anger V

New Spell - Wave of Anger VI

New Spell - Vampiric Draw I

New Spell - Vampiric Draw II

New Spell - Vampiric Draw III

New Spell - Vampiric Draw IV

New Spell - Vampiric Draw V

New Spell - Vampiric Draw VI

New Spell - Vampiric Consumption I

New Spell - Vampiric Consumption II

New Spell - Vampiric Consumption III

New Spell - Vampiric Consumption IV

New Spell - Vampiric Consumption V

New Spell - Vampiric Consumption VI

New Spell - Stunning Force I

New Spell - Stunning Force II

New Spell - Stunning Force III

New Spell - Stunning Force IV

New Spell - Stunning Force V

New Spell - Stunning Force VI

New Spell - Stunning Crash I

New Spell - Stunning Crash II

New Spell - Stunning Crash III

New Spell - Stunning Crash IV

New Spell - Stunning Crash V

New Spell - Stunning Crash VI

New Spell - Vector of Health I

New Spell - Vector of Health II

New Spell - Vector of Health III

New Spell - Vector of Health IV

New Spell - Vector of Health V

New Spell - Vector of Health VI

New Spell - Perfusion of Healing I

New Spell - Perfusion of Healing II

New Spell - Perfusion of Healing III

New Spell - Perfusion of Healing IV

New Spell - Perfusion of Healing V

New Spell - Perfusion of Healing VI

New Spell - Devout Rune I

New Spell - Devout Rune II

New Spell - Devout Rune III

New Spell - Devout Rune IV

New Spell - Devout Rune V

New Spell - Devout Rune VI

New Spell - Exalted Rune I

New Spell - Exalted Rune II

New Spell - Exalted Rune III

New Spell - Exalted Rune IV

New Spell - Exalted Rune V

New Spell - Exalted Rune VI

New Spell - Reassuring Strike I

New Spell - Reassuring Strike II

New Spell - Reassuring Strike III

New Spell - Reassuring Strike IV

New Spell - Reassuring Strike V

New Spell - Reassuring Strike VI

New Spell - Consoling Strike I

New Spell - Consoling Strike II

New Spell - Consoling Strike III

New Spell - Consoling Strike IV

New Spell - Consoling Strike V

New Spell - Consoling Strike VI

New Spell - Remote Healing Blessing I

New Spell - Remote Healing Blessing II

New Spell - Remote Healing Blessing III

New Spell - Remote Healing Blessing IV

New Spell - Remote Healing Blessing V

New Spell - Remote Healing Blessing VI

New Spell - Remote Healing Flood I

New Spell - Remote Healing Flood II

New Spell - Remote Healing Flood III

New Spell - Remote Healing Flood IV

New Spell - Remote Healing Flood V

New Spell - Remote Healing Flood VI

New Spell - Sympathetic Spike of Magic I

New Spell - Sympathetic Spike of Magic II

New Spell - Sympathetic Spike of Magic III

New Spell - Sympathetic Spike of Magic IV

New Spell - Sympathetic Spike of Magic V

New Spell - Sympathetic Spike of Magic VI

New Spell - Sympathetic Hammer of Magic I

New Spell - Sympathetic Hammer of Magic II

New Spell - Sympathetic Hammer of Magic III

New Spell - Sympathetic Hammer of Magic IV

New Spell - Sympathetic Hammer of Magic V

New Spell - Sympathetic Hammer of Magic VI

New Spell - Sympathetic Burst of Flames I

New Spell - Sympathetic Burst of Flames II

New Spell - Sympathetic Burst of Flames III

New Spell - Sympathetic Burst of Flames IV

New Spell - Sympathetic Burst of Flames V

New Spell - Sympathetic Burst of Flames VI

New Spell - Sympathetic Blaze of Fire I

New Spell - Sympathetic Blaze of Fire II

New Spell - Sympathetic Blaze of Fire III

New Spell - Sympathetic Blaze of Fire IV

New Spell - Sympathetic Blaze of Fire V

New Spell - Sympathetic Blaze of Fire VI

New Spell - Sympathetic Spike of Ice I

New Spell - Sympathetic Spike of Ice II

New Spell - Sympathetic Spike of Ice III

New Spell - Sympathetic Spike of Ice IV

New Spell - Sympathetic Spike of Ice V

New Spell - Sympathetic Spike of Ice VI

New Spell - Sympathetic Surge of Ice I

New Spell - Sympathetic Surge of Ice II

New Spell - Sympathetic Surge of Ice III

New Spell - Sympathetic Surge of Ice IV

New Spell - Sympathetic Surge of Ice V

New Spell - Sympathetic Surge of Ice VI

New Spell - Sympathetic Injection of Poison I

New Spell - Sympathetic Injection of Poison II

New Spell - Sympathetic Injection of Poison III

New Spell - Sympathetic Injection of Poison IV

New Spell - Sympathetic Injection of Poison V

New Spell - Sympathetic Injection of Poison VI

New Spell - Sympathetic Wave of Poison I

New Spell - Sympathetic Wave of Poison II

New Spell - Sympathetic Wave of Poison III

New Spell - Sympathetic Wave of Poison IV

New Spell - Sympathetic Wave of Poison V

New Spell - Sympathetic Wave of Poison VI

New Spell - Sympathetic Vector of Sickness I

New Spell - Sympathetic Vector of Sickness II

New Spell - Sympathetic Vector of Sickness III

New Spell - Sympathetic Vector of Sickness IV

New Spell - Sympathetic Vector of Sickness V

New Spell - Sympathetic Vector of Sickness VI

New Spell - Sympathetic Perfusion of Plague I

New Spell - Sympathetic Perfusion of Plague II

New Spell - Sympathetic Perfusion of Plague III

New Spell - Sympathetic Perfusion of Plague IV

New Spell - Sympathetic Perfusion of Plague V

New Spell - Sympathetic Perfusion of Plague VI

New Spell - Sympathetic Spike of Corruption I

New Spell - Sympathetic Spike of Corruption II

New Spell - Sympathetic Spike of Corruption III

New Spell - Sympathetic Spike of Corruption IV

New Spell - Sympathetic Spike of Corruption V

New Spell - Sympathetic Spike of Corruption VI

New Spell - Sympathetic Wave of Corruption I

New Spell - Sympathetic Wave of Corruption II

New Spell - Sympathetic Wave of Corruption III

New Spell - Sympathetic Wave of Corruption IV

New Spell - Sympathetic Wave of Corruption V

New Spell - Sympathetic Wave of Corruption VI

New Spell - Sympathetic Vampiric Draw I

New Spell - Sympathetic Vampiric Draw II

New Spell - Sympathetic Vampiric Draw III

New Spell - Sympathetic Vampiric Draw IV

New Spell - Sympathetic Vampiric Draw V

New Spell - Sympathetic Vampiric Draw VI

New Spell - Sympathetic Vampiric Consumption I

New Spell - Sympathetic Vampiric Consumption II

New Spell - Sympathetic Vampiric Consumption III

New Spell - Sympathetic Vampiric Consumption IV

New Spell - Sympathetic Vampiric Consumption V

New Spell - Sympathetic Vampiric Consumption VI

New Spell - Sympathetic Vector of Health I

New Spell - Sympathetic Vector of Health II

New Spell - Sympathetic Vector of Health III

New Spell - Sympathetic Vector of Health IV

New Spell - Sympathetic Vector of Health V

New Spell - Sympathetic Vector of Health VI

New Spell - Sympathetic Perfusion of Healing I

New Spell - Sympathetic Perfusion of Healing II

New Spell - Sympathetic Perfusion of Healing III

New Spell - Sympathetic Perfusion of Healing IV

New Spell - Sympathetic Perfusion of Healing V

New Spell - Sympathetic Perfusion of Healing VI

New Spell - Sympathetic Reassuring Strike I

New Spell - Sympathetic Reassuring Strike II

New Spell - Sympathetic Reassuring Strike III

New Spell - Sympathetic Reassuring Strike IV

New Spell - Sympathetic Reassuring Strike V

New Spell - Sympathetic Reassuring Strike VI

New Spell - Sympathetic Consoling Strike I

New Spell - Sympathetic Consoling Strike II

New Spell - Sympathetic Consoling Strike III

New Spell - Sympathetic Consoling Strike IV

New Spell - Sympathetic Consoling Strike V

New Spell - Sympathetic Consoling Strike VI

New Spell - Sympathetic Remote Healing Blessing I

New Spell - Sympathetic Remote Healing Blessing II

New Spell - Sympathetic Remote Healing Blessing III

New Spell - Sympathetic Remote Healing Blessing IV

New Spell - Sympathetic Remote Healing Blessing V

New Spell - Sympathetic Remote Healing Blessing VI

New Spell - Sympathetic Remote Healing Flood I

New Spell - Sympathetic Remote Healing Flood II

New Spell - Sympathetic Remote Healing Flood III

New Spell - Sympathetic Remote Healing Flood IV

New Spell - Sympathetic Remote Healing Flood V

New Spell - Sympathetic Remote Healing Flood VI

New Spell - Hand of Holy Wrath I

New Spell - Hand of Holy Wrath II

New Spell - Hand of Holy Wrath III

New Spell - Hand of Holy Wrath IV

New Spell - Arms of Holy Wrath I

New Spell - Arms of Holy Wrath II

New Spell - Arms of Holy Wrath III

New Spell - Arms of Holy Wrath IV

New Spell - Hand Of Holy Wrath I Recourse

New Spell - Hand Of Holy Wrath II Recourse

New Spell - Hand of Holy Wrath III Recourse

New Spell - Hand of Holy Wrath IV Recourse

New Spell - ArmsOfHolyWrathIRecourse

New Spell - ArmsOfHolyWrathIIRecourse

New Spell - Arms of Holy Wrath III Recourse

New Spell - Arms of Holy Wrath IV Recourse

New Spell - Sympathetic Hand of Holy Wrath I

New Spell - Sympathetic Hand of Holy Wrath II

New Spell - Sympathetic Hand of Holy Wrath III

New Spell - Sympathetic Hand of Holy Wrath IV

New Spell - Sympathetic Arms of Holy Wrath I

New Spell - Sympathetic Arms of Holy Wrath II

New Spell - Sympathetic Arms of Holy Wrath III

New Spell - Sympathetic Arms of Holy Wrath IV

New Spell - Myrmidon's Skill XII

New Spell - Might of Stone X

New Spell - Might of Stone XI

New Spell - Prismatic Ward XXII

New Spell - Prismatic Ward XXIII

New Spell - Illusionary Spikes XXI

New Spell - Illusionary Spikes XXII

New Spell - Strike of the Archer I

New Spell - Strike of the Archer II

New Spell - Strike of the Archer III

New Spell - Strike of the Archer IV

New Spell - Strike of the Archer V

New Spell - Strike of the Archer VI

New Spell - Teleport: Frontier

New Spell - Summon Familiar: Drogan Goblin

New Spell - Familiar: Drogan Goblin

New Spell - Summon Familiar: Succulent

New Spell - Familiar: Succulent

New Spell - Removed Fortitude

New Spell - Remove this and Resummon your mount

New Spell - Summon Queen Velazul's Sokokar

New Spell - Summon Armored Frontier Rhinoceros

New Spell - Wurmslayer's Guard

New Spell - Scale Gnashing

New Spell - Obulus Sympathy

New Spell - Obulus Strike

New Spell - Obulus Soothing

New Spell - Gather Umbra

New Spell - Binding Leaf

New Spell - Manisi Balm

New Spell - Woven Thorns

New Spell - Summon Golden Frontier Rhinoceros

New Spell - Killing Spree II

New Spell - Killing Spree III

New Spell - Stunning Kick II

New Spell - Two-Handed Proficiency II

New Spell - Dual-Wielding Proficiency II

New Spell - Defensive Proficiency II

New Spell - Recourse of Life XXVI

New Spell - Healing Light XVI

New Spell - Healing Light XVII

New Spell - Blessing of Life XIX

New Spell - Heavy Arrow II

New Spell - Heavy Arrow III

New Spell - Heavy Arrow IV

New Spell - Divine Surge of Battle II

New Spell - Thunderfoot IV

New Spell - Languid Bite Bleed XVI

New Spell - Cascade of Decay Rot VIII

New Spell - Arcane Fusion II

New Spell - Theft of Essence VII

New Spell - Theft of Essence VIII

New Spell - Theft of Essence IX

New Spell - Theft of Essence Effect VII

New Spell - Theft of Essence Effect VIII

New Spell - Theft of Essence Effect IX

New Spell - Steel Vengeance X

New Spell - Gelid Claw II

New Spell - Gelid Claw III

New Spell - Gelid Claw IV

New Spell - Screaming Axes II

New Spell - Frenzied Axe II

New Spell - Frenzied Volley XIV

New Spell - Myrmidon's Synergy I

New Spell - Templar's Synergy I

New Spell - Knight's Synergy I

New Spell - Outrider's Synergy I

New Spell - Outrider's Synergy Strike I

New Spell - Knight's Synergy I

New Spell - Preserver's Synergy I

New Spell - Master's Synergy I

New Spell - Troubadour's Synergy I

New Spell - Blackguard's Synergy I

New Spell - Blackguard's Synergy Strike I

New Spell - Luminary's Synergy I

New Spell - Defiler's Synergy I

New Spell - Evoker's Synergy I

New Spell - Evoker's Synergy Strike I

New Spell - Conjurer's Synergy I

New Spell - Beguiler's Synergy I

New Spell - Primalist's Synergy I

New Spell - Fury's Synergy I

New Spell - Troubadour's Synergy Effect I

New Spell - Suspended Minion VI

New Spell - Uncontained Frenzy I

New Spell - Uncontained Frenzy II

New Spell - Uncontained Frenzy III

New Spell - Uncontained Frenzy IV

New Spell - Touch of the Cursed XXVIII

New Spell - Enhanced Theft of Essence Effect VII

New Spell - Enhanced Theft of Essence Effect VIII

New Spell - Enhanced Theft of Essence Effect IX

New Spell - Triala's Unseen Sight

New Spell - Triala's Shield

New Spell - Sibilisian Drain

New Spell - Rabid Consumption

New Spell - Vakazon Swarm

New Spell - Rend Flesh

New Spell - Sepulcher Shards

New Spell - Supulcher Protection

New Spell - Firedowser's Blast

New Spell - Spiked Knockdown

New Spell - Amygdalyn Dementia

New Spell - Tormenting Vines

New Spell - Cockatrice Skin

New Spell - Itching Hair

New Spell - Massive Kick

New Spell - Shadowhunter Mesmerization

New Spell - Draining Web

New Spell - Paralysis

New Spell - Hunter's Blast

New Spell - Hunter's Blast

New Spell - Hunter's Blast

New Spell - Crushing Hug

New Spell - Freezing Venom

New Spell - Cleaving Arc

New Spell - Sibilisian Cripple

New Spell - Tail Swipe

New Spell - Constriction

New Spell - Hamstring

New Spell - Chill of the Grave

New Spell - Rabid Anklebite

New Spell - Fungal Lethargy

New Spell - Wing Buffet

New Spell - Go Away

New Spell - Flattening Kick

New Spell - Unholy Silence

New Spell - Royal Decree

New Spell - Guardian's Kick

New Spell - Ceiling Collapse

New Spell - Burning Oil

New Spell - Devout Guarding

New Spell - Blood in the Eye

New Spell - Entangling Whip

New Spell - Slavemaster's Control

New Spell - Encrusting Mud

New Spell - Fanatic Zeal

New Spell - Axe Sweep

New Spell - Wurm Breath

New Spell - Strike of Magic

New Spell - Flame Column

New Spell - Raining Stones

New Spell - Bezerk Spinner

New Spell - Wasting Life

New Spell - Poisoned Strike

New Spell - Share Drink

New Spell - Wirlwind Strikes

New Spell - Monster's Soothing

New Spell - Golem Pound

New Spell - Brain Drain

New Spell - Grounding

New Spell - Grounding

New Spell - Amygdalan Drain

New Spell - Beetle Poison

New Spell - Burynai's Corruption

New Spell - Warrior's Strike

New Spell - Centaur Flame Arrow

New Spell - Equine Kick

New Spell - Chokidai Fade

New Spell - Cockatrice Stare

New Spell - Drachnid Entangle

New Spell - Drolvarg Howl

New Spell - Flaming Shield

New Spell - Fungal Rot

New Spell - Fungal Bloom

New Spell - Giant Stomp

New Spell - Boulder Throw

New Spell - Goblin Whirl

New Spell - Flaming splat

New Spell - Goblin Trickery

New Spell - Goblin Soothing

New Spell - Monkey Fire

New Spell - Bone Curse

New Spell - Bone Crunch

New Spell - Rabies

New Spell - Ten Ten

New Spell - Sarnak Finesse

New Spell - Sarnak Reflection

New Spell - Death Rattle

New Spell - Death and Pain

New Spell - Web

New Spell - Sting of Pain

New Spell - Wurm's Breath

New Spell - Yeti Chill

New Spell - Tentacle Throw

New Spell - Ahendle Guard

New Spell - Ice Comet

New Spell - Flame Strike

New Spell - Abell PH38

New Spell - Abell PH39

New Spell - Abell PH40

New Spell - Abell PH41

New Spell - Harmonious Expanse

New Spell - Harmonious Expanse Rk. II

New Spell - Harmonious Expanse Rk. III

New Spell - Harmonious Expanse Effect

New Spell - Harmonious Expanse Effect II

New Spell - Harmonious Expanse Effect III

New Spell - Expansive Disharmony

New Spell - Expansive Disharmony II

New Spell - Expansive Disharmony III

New Spell - Harmonious Precision

New Spell - Harmonious Precision Rk. II

New Spell - Harmonious Precision Rk. III

New Spell - Harmonious Precision Effect

New Spell - Harmonious Precision Effect II

New Spell - Harmonious Precision Effect III

New Spell - Precise Disharmony

New Spell - Precise Disharmony II

New Spell - Precise Disharmony III

New Spell - Harmonious Vigor

New Spell - Harmonious Vigor II

New Spell - Harmonious Vigor III

New Spell - Shield Break

New Spell - Shield Break Rk. II

New Spell - Shield Break Rk. III

New Spell - Bracing Stance

New Spell - Divine Response

New Spell - Divine Response Rk. II

New Spell - Divine Response Rk. III

New Spell - Responsive Light

New Spell - Responsive Light II

New Spell - Responsive Light III

New Spell - Responsive Blessing

New Spell - Responsive Blessing II

New Spell - Responsive Blessing III

New Spell - Divine Alliance

New Spell - Divine Alliance Rk. II

New Spell - Divine Alliance Rk. III

New Spell - Divine Rain

New Spell - Divine Rain II

New Spell - Divine Rain III

New Spell - Divine Fulmination

New Spell - Divine Fulmination II

New Spell - Divine Fulmination III

New Spell - Vicarum's Retort

New Spell - Vicarum's Retort Rk. II

New Spell - Vicarum's Retort Rk. III

New Spell - Vicarum's Channeled Mark

New Spell - Vicarum's Channeled Mark II

New Spell - Vicarum's Channeled Mark III

New Spell - Vicarum's Retort Effect

New Spell - Vicarum's Retort Effect II

New Spell - Vicarum's Retort Effect III

New Spell - Harmonious Blessing

New Spell - Harmonious Blessing Rk. II

New Spell - Harmonious Blessing Rk. III

New Spell - Harmonious Illumination

New Spell - Harmonious Illumination II

New Spell - Harmonious Illumination III

New Spell - Harmonious Light

New Spell - Harmonious Light II

New Spell - Harmonious Light III

New Spell - Holy Alliance

New Spell - Holy Alliance Rk. II

New Spell - Holy Alliance Rk. III

New Spell - Holy Fulmination

New Spell - Holy Fulmination II

New Spell - Holy Fulmination III

New Spell - Valiant Defense

New Spell - Valiant Defense Rk. II

New Spell - Valiant Defense Rk. III

New Spell - Valiant Healing

New Spell - Valiant Healing II

New Spell - Valiant Healing III

New Spell - Reflexive Reverence

New Spell - Reflexive Reverence Rk. II

New Spell - Reflexive Reverence Rk. III

New Spell - Reverent Reflection

New Spell - Reverent Reflection II

New Spell - Reverent Reflection III

New Spell - Spirit of Falcons

New Spell - Focused Squall of Blades

New Spell - Focused Squall of Blades Rk. II

New Spell - Focused Squall of Blades Rk. III

New Spell - Bosquestalker's Alliance

New Spell - Bosquestalker's Alliance Rk. II

New Spell - Bosquestalker's Alliance Rk. III

New Spell - Fulmination of Flame

New Spell - Fulmination of Flame II

New Spell - Fulmination of Flame III

New Spell - Fulmination of Ice

New Spell - Fulmination of Ice II

New Spell - Fulmination of Ice III

New Spell - Silent Shot

New Spell - Silent Shot Rk. II

New Spell - Silent Shot Rk. III

New Spell - Reflexive Nettlespears

New Spell - Reflexive Nettlespears Rk. II

New Spell - Reflexive Nettlespears Rk. III

New Spell - Nettlespear Reflection

New Spell - Nettlespear Reflection II

New Spell - Nettlespear Reflection III

New Spell - Harmonious Disruption

New Spell - Harmonious Disruption Rk. II

New Spell - Harmonious Disruption Rk. III

New Spell - Precise Disruption

New Spell - Precise Disruption II

New Spell - Precise Disruption III

New Spell - Disruptive Recourse

New Spell - Disruptive Recourse II

New Spell - Disruptive Recourse III

New Spell - Bloodletting Alliance

New Spell - Bloodletting Alliance Rk. II

New Spell - Bloodletting Alliance Rk. III

New Spell - Bloodletting Fulmination

New Spell - Bloodletting Fulmination II

New Spell - Bloodletting Fulmination III

New Spell - Reflexive Revulsion

New Spell - Reflexive Revulsion Rk. II

New Spell - Reflexive Revulsion Rk. III

New Spell - Reflected Revulsion

New Spell - Reflected Revulsion II

New Spell - Reflected Revulsion III

New Spell - Expansive Distraction

New Spell - Expansive Distraction II

New Spell - Expansive Distraction III

New Spell - Flight of Falcons

New Spell - Ring of Lceanium

New Spell - Circle of Lceanium

New Spell - Zephyr: Lceanium

New Spell - Nature's Response

New Spell - Nature's Response Rk. II

New Spell - Nature's Response Rk. III

New Spell - Responsive Regeneration

New Spell - Responsive Regeneration II

New Spell - Responsive Regeneration III

New Spell - Responsive Cleansing

New Spell - Responsive Cleansing II

New Spell - Responsive Cleansing III

New Spell - Bosquetender's Alliance

New Spell - Bosquetender's Alliance Rk. II

New Spell - Bosquetender's Alliance Rk. III

New Spell - Forest Showers

New Spell - Forest Showers II

New Spell - Forest Showers III

New Spell - Bosquetender's Fulmination

New Spell - Bosquetender's Fulmination II

New Spell - Bosquetender's Fulmination III

New Spell - Bosquetender's Fury

New Spell - Bosquetender's Fury II

New Spell - Bosquetender's Fury III

New Spell - Bosquetender's Fortitude

New Spell - Bosquetender's Fortitude Rk. II

New Spell - Bosquetender's Fortitude Rk. III

New Spell - Doomwalker's Alliance Selection

New Spell - Doomwalker's Alliance Selection II

New Spell - Doomwalker's Alliance Selection III

New Spell - Doomwalker's Alliance

New Spell - Doomwalker's Alliance Rk. II

New Spell - Doomwalker's Alliance Rk. III

New Spell - Doomwalker's Alliance Trigger

New Spell - Doomwalker's Alliance Trigger II

New Spell - Doomwalker's Alliance Trigger III

New Spell - Doomwalker's Alliance Effect

New Spell - Doomwalker's Alliance Effect II

New Spell - Doomwalker's Alliance Effect III

New Spell - Doomwalker's Soulstrike

New Spell - Doomwalker's Soulstrike II

New Spell - Doomwalker's Soulstrike III

New Spell - Doomwalker's Fulmination

New Spell - Doomwalker's Fulmination II

New Spell - Doomwalker's Fulmination III

New Spell - Doomwalker's Precision Strike

New Spell - Doomwalker's Precision Strike Rk. II

New Spell - Doomwalker's Precision Strike Rk. III

New Spell - Doomwalker's Precision Effect

New Spell - Doomwalker's Precision Effect II

New Spell - Doomwalker's Precision Effect III

New Spell - Phantom Pummeling

New Spell - Phantom Pummeling Rk. II

New Spell - Phantom Pummeling Rk. III

New Spell - Phantom Kick

New Spell - Phantom Kick II

New Spell - Phantom Kick III

New Spell - Soothing Psalm of the Sunrise

New Spell - Selo's Accelerato

New Spell - Selo's Accelerating Canto

New Spell - Silisia's Demand

New Spell - Silisia's Demand Rk. II

New Spell - Silisia's Demand Rk. III

New Spell - Alliance of Sticks and Stones

New Spell - Alliance of Sticks and Stones Rk. II

New Spell - Alliance of Sticks and Stones Rk. III

New Spell - Broken Bones

New Spell - Broken Bones II

New Spell - Broken Bones III

New Spell - Reflexive Rejoinder

New Spell - Reflexive Rejoinder Rk. II

New Spell - Reflexive Rejoinder Rk. III

New Spell - Reflected Rejoinder

New Spell - Reflected Rejoinder II

New Spell - Reflected Rejoinder III

New Spell - Tsaph's Insult

New Spell - Tsaph's Insult Rk. II

New Spell - Tsaph's Insult Rk. III

New Spell - Shadow-Hunter's Dagger

New Spell - Shadow-Hunter's Dagger Rk. II

New Spell - Shadow-Hunter's Dagger Rk. III

New Spell - Poisonous Alliance

New Spell - Poisonous Alliance Rk. II

New Spell - Poisonous Alliance Rk. III

New Spell - Poisonous Alliance Effect

New Spell - Poisonous Alliance Effect II

New Spell - Poisonous Alliance Effect III

New Spell - Poisonous Fulmination

New Spell - Poisonous Fulmination II

New Spell - Poisonous Fulmination III

New Spell - Disassociative Puncture

New Spell - Disassociative Puncture Rk. II

New Spell - Disassociative Puncture Rk. III

New Spell - Spirit of Tala'Tak

New Spell - Responsive Spirit

New Spell - Responsive Spirit Rk. II

New Spell - Responsive Spirit Rk. III

New Spell - Spiritual Restitution

New Spell - Spiritual Restitution II

New Spell - Spiritual Restitution III

New Spell - Spiritual Cleansing

New Spell - Spiritual Cleansing II

New Spell - Spiritual Cleansing III

New Spell - Chaotic Venom

New Spell - Chaotic Venom Rk. II

New Spell - Chaotic Venom Rk. III

New Spell - Reefmaw's Bite Chance

New Spell - Serisaria's Spear of Venom Chance

New Spell - Ancient Alliance

New Spell - Ancient Alliance Rk. II

New Spell - Ancient Alliance Rk. III

New Spell - Blessing of the Ancients

New Spell - Blessing of the Ancients II

New Spell - Blessing of the Ancients III

New Spell - Blessed Fulmination

New Spell - Blessed Fulmination II

New Spell - Blessed Fulmination III

New Spell - Pact of Destiny

New Spell - Pact of Destiny Rk. II

New Spell - Pact of Destiny Rk. III

New Spell - Pact of Destiny Recourse

New Spell - Pact of Destiny Recourse II

New Spell - Pact of Destiny Recourse III

New Spell - Malevolent Alliance

New Spell - Malevolent Alliance Rk. II

New Spell - Malevolent Alliance Rk. III

New Spell - Malevolent Fulmination

New Spell - Malevolent Fulmination II

New Spell - Malevolent Fulmination III

New Spell - Remote Sphere of Decay

New Spell - Remote Sphere of Decay Rk. II

New Spell - Remote Sphere of Decay Rk. III

New Spell - Decay Effect

New Spell - Decay Effect II

New Spell - Decay Effect III

New Spell - Lceanium Gate

New Spell - Lceanium Portal

New Spell - Translocate: Lceanium

New Spell - Frostbound Alliance

New Spell - Frostbound Alliance Rk. II

New Spell - Frostbound Alliance Rk. III

New Spell - Frostbound Fulmination

New Spell - Frostbound Fulmination II

New Spell - Frostbound Fulmination III

New Spell - Quiescent Gambit

New Spell - Quiescent Gambit Rk. II

New Spell - Quiescent Gambit Rk. III

New Spell - Quiescent Refreshment

New Spell - Quiescent Refreshment II

New Spell - Quiescent Refreshment III

New Spell - Quiescent Reflection

New Spell - Quiescent Reflection II

New Spell - Quiescent Reflection III

New Spell - Ice Grinder

New Spell - Ice Grinder Rk. II

New Spell - Ice Grinder Rk. III

New Spell - Monster Summoning VIII

New Spell - Monster Summoning IX

New Spell - Monster Summoning X

New Spell - Monster Summoning XI

New Spell - Monster Summoning XII

New Spell - Firebound Alliance

New Spell - Firebound Alliance Rk. II

New Spell - Firebound Alliance Rk. III

New Spell - Firebound Fulmination

New Spell - Firebound Fulmination II

New Spell - Firebound Fulmination III

New Spell - Summon Firebound Orb

New Spell - Summon Firebound Orb Rk. II

New Spell - Summon Firebound Orb Rk. III

New Spell - Blazing Jet

New Spell - Blazing Jet II

New Spell - Blazing Jet III

New Spell - Chaotic Fire

New Spell - Chaotic Fire Rk. II

New Spell - Chaotic Fire Rk. III

New Spell - Chaotic Fire Chance

New Spell - Chaotic Fire Chance II

New Spell - Chaotic Fire Chance III

New Spell - Chaotic Fire Refreshment

New Spell - Chaotic Fire Jolt

New Spell - Chromatic Alliance

New Spell - Chromatic Alliance Rk. II

New Spell - Chromatic Alliance Rk. III

New Spell - Chromatic Fulmination

New Spell - Chromatic Fulmination II

New Spell - Chromatic Fulmination III

New Spell - Enticer's Auspice

New Spell - Enticer's Auspice Rk. II

New Spell - Enticer's Auspice Rk. III

New Spell - Enticer's Demand

New Spell - Enticer's Demand Rk. II

New Spell - Enticer's Demand Rk. III

New Spell - Illusion: Goblin Shaman

New Spell - Venomous Alliance

New Spell - Venomous Alliance Rk. II

New Spell - Venomous Alliance Rk. III

New Spell - Venomous Fulmination

New Spell - Venomous Fulmination II

New Spell - Venomous Fulmination III

New Spell - Al`ele's Vindication

New Spell - Al`ele's Vindication Rk. II

New Spell - Al`ele's Vindication Rk. III

New Spell - Al`ele's Vindication Effect

New Spell - Al`ele's Vindication Effect II

New Spell - Al`ele's Vindication Effect III

New Spell - Al`ele's Vindictiveness

New Spell - Al`ele's Vindictiveness II

New Spell - Al`ele's Vindictiveness III

New Spell - Reflexive Sundering

New Spell - Reflexive Sundering Rk. II

New Spell - Reflexive Sundering Rk. III

New Spell - Reflected Sundering

New Spell - Reflected Sundering II

New Spell - Reflected Sundering III

New Spell - Demolisher's Alliance Selection

New Spell - Demolisher's Alliance Selection II

New Spell - Demolisher's Alliance Selection III

New Spell - Axe of the Aeons

New Spell - Axe of the Aeons Rk. II

New Spell - Axe of the Aeons Rk. III

New Spell - Sapping Strikes

New Spell - Sapping Strikes Rk. II

New Spell - Sapping Strikes Rk. III

New Spell - Sapping Strikes Effect

New Spell - Sapping Strikes Effect II

New Spell - Sapping Strikes Effect III

New Spell - Sapping Strike

New Spell - Sapping Strike II

New Spell - Sapping Strike III

New Spell - Disconcerting Discipline

New Spell - Disconcerting Discipline Rk. II

New Spell - Disconcerting Discipline Rk. III

New Spell - Demolisher's Alliance

New Spell - Demolisher's Alliance Rk. II

New Spell - Demolisher's Alliance Rk. III

New Spell - Demolisher's Alliance Trigger

New Spell - Demolisher's Alliance Trigger II

New Spell - Demolisher's Alliance Trigger III

New Spell - Demolisher's Alliance Effect

New Spell - Demolisher's Alliance Effect II

New Spell - Demolisher's Alliance Effect III

New Spell - Demolisher's Bladestrike

New Spell - Demolisher's Bladestrike II

New Spell - Demolisher's Bladestrike III

New Spell - Demolisher's Fulmination

New Spell - Demolisher's Fulmination II

New Spell - Demolisher's Fulmination III

New Spell - Summon Minor Familiar

New Spell - Summon Lesser Familiar

New Spell - Summon Familiar

New Spell - Summon Greater Familiar

New Spell - Summon Improved Familiar I

New Spell - Summon Improved Familiar II

New Spell - Languid Bite Bleed XXII

New Spell - Theft of Essence XI

New Spell - Theft of Essence Effect XI

New Spell - Enhanced Theft of Essence Effect XI

New Spell - Cascade of Decay Rot XIV

New Spell - Cascade of Decay Rot XV

New Spell - Cascade of Decay Rot XVI

New Spell - Sporali Advisor

New Spell - Goblin Dedicant

New Spell - Stoic Wolf Familiar

New Spell - Arcane Wolf Familiar

New Spell - Lunar Fungus

New Spell - Knee Strike XII

New Spell - Knee Strike XIII

New Spell - Battle Leap X

New Spell - Cacophony XXXIV

New Spell - Familiar: Tumbleweed

New Spell - Familiar: Steamwork Flier

New Spell - Cacophony XXXV

New Spell - Cacophony XXXVI

New Spell - Nature's Reprieve IV

New Spell - Familiar: Bitter Brownie

New Spell - Familiar: Gilded Dragon

New Spell - Familiar: Kobold King

New Spell - Familiar: Hooded Scrykin

New Spell - Familiar: Gorged Eye

New Spell - Familiar: Azure Dragon

New Spell - Familiar: Dragon Sage

New Spell - Familiar: Growling Bazu

New Spell - Familiar: Girplan

New Spell - Familiar Enhancement: Ultravision - Resist Magic

New Spell - Familiar: Bixie

New Spell - Nature's Reprieve V

New Spell - Familiar: Zombie Hostess

New Spell - Familiar: Dragon Seer

New Spell - Familiar: Minotaur

New Spell - Familiar: Icy Gelidran

New Spell - Familiar: Fiery Pyrilen

New Spell - Familiar: Emerald Sokokar

New Spell - Familiar: Battle Ogre

New Spell - Spire of Necromancy V

New Spell - Spire of Necromancy VI

New Spell - Spire of Necromancy VII

New Spell - Spire of Necromancy VIII

New Spell - Drake of Pure Nature

New Spell - Familiar Enhancement: Resist Disease

New Spell - Familiar Enhancement: Intelligence - Resist Magic

New Spell - Familiar: Emerald Dragon

New Spell - Familiar: Crimson Spiroc

New Spell - Familiar: Spiked Worg

New Spell - Familiar: Lesser Earth Elemental

New Spell - Familiar: Clicking Beetle

New Spell - Familiar: Ticking Companion

New Spell - Familiar: Springwork Spider

New Spell - Familiar: Vanishing Point

New Spell - Familiar: Razors Edge

New Spell - Familiar: Blunt Force

New Spell - Familiar: Protective Mimic

New Spell - Familiar Enhancement: Resist Fire

New Spell - Beast of Flame

New Spell - Familiar: Poisonsprite

New Spell - Familiar: Lightningsprite

New Spell - Familiar: Icesprite

New Spell - Spire of the Savage Lord IV

New Spell - Spire of the Savage Lord V

New Spell - Spire of the Savage Lord VI

New Spell - Spire of the Savage Lord VII

New Spell - Familiar: Refurbished Puppet

New Spell - Nature's Reprieve VI

New Spell - Fireworks Familiar

New Spell - Familiar: Jimothy Junior

New Spell - Envenomed Blade XXII

New Spell - Envenomed Blade XXIII

New Spell - Armor of the Ghostly

New Spell - Reflected Enthrall

New Spell - Reflected Root

New Spell - Reflected Charm

New Spell - Plagueburn

New Spell - Frozen Bones

New Spell - Grasp of Bones

New Spell - Bone Plague

New Spell - Gravegust

New Spell - Ancestral Ghoul Root

New Spell - Ancestral Deadly Lifetap

New Spell - Ancestral Blinding Fear

New Spell - Ancestral Poison Breath

New Spell - Ancestral Envenomed Tail Strike

New Spell - Unrelenting Control

New Spell - Unyielding Shield of Frost

New Spell - Uncontrollable Sleep

New Spell - Undesirable Thoughts

New Spell - Undying Aura

New Spell - Unliving Touch

New Spell - Fevered Enhancement

New Spell - Blinding Bonecloud

New Spell - Burning Bonedust

New Spell - Curse of Sebilis

New Spell - Creeping Curse

New Spell - Creeping Curse of Sebilis

New Spell - Ennui of the Dead

New Spell - Deathly Drowse

New Spell - Deathly Curse

New Spell - Deathly Shackles

New Spell - Pounce

New Spell - Shattering Slash

New Spell - Virulent Toxin

New Spell - Hammer Smash

New Spell - Doomhammer

New Spell - Exploding Doomhammer

New Spell - Deathhammer

New Spell - Draconic Meteor

New Spell - Talendor's Fiery Breath

New Spell - Blazing Barrier

New Spell - Talendor's Incinerating Aura

New Spell - Deathly Drowse

New Spell - Deathly Curse

New Spell - Deathly Shackles

New Spell - Pounce

New Spell - Shattering Slash

New Spell - Virulent Toxin

New Spell - Hammer Smash

New Spell - Doomhammer

New Spell - Exploding Doomhammer

New Spell - Deathhammer

New Spell - Draconic Meteor

New Spell - Talendor's Fiery Breath

New Spell - Blazing Barrier

New Spell - Talendor's Incinerating Aura

New Spell - Snared Drake

New Spell - Right Wingbeat

New Spell - Left Wingbeat

New Spell - Poisonous Flames

New Spell - Burning Touch

New Spell - Massive Cloud of Frailty

New Spell - Cloud of Frailty

New Spell - Right Wing Swipe

New Spell - Left Wing Swipe

New Spell - Tail Thrash

New Spell - Poisonous Gale

New Spell - Bleeding Bite

New Spell - Pouncing Slash

New Spell - Explosion of Flames

New Spell - Wyvern's Claw

New Spell - Deathly Drowse

New Spell - Deathly Curse

New Spell - Deathly Shackles

New Spell - Pounce

New Spell - Blazing Vortex

New Spell - Encase in Lava

New Spell - Hypnotizing Scales

New Spell - Silence of Ashes

New Spell - Silver Metal Cloud - I

New Spell - Silver Metal Cloud - II

New Spell - Silver Metal Cloud - III

New Spell - Silver Metal Cloud - IV

New Spell - Silver Metal Cloud - V

New Spell - Draconic Mindslave

New Spell - Swirling Breath of Lightning

New Spell - Tail Swipe

New Spell - Mature Force Breath

New Spell - Mature Stun Breath

New Spell - Conic Flame Breath

New Spell - Gravity Push

New Spell - Right Wingbeat

New Spell - Shattering Slash

New Spell - Virulent Toxin

New Spell - Hammer Smash

New Spell - Doomhammer

New Spell - Exploding Doomhammer

New Spell - Deathhammer

New Spell - Gravity Pulse

New Spell - Poisonous Cloud

New Spell - Left Wingbeat

New Spell - Thundering Shock

New Spell - Spreading Flames

New Spell - Draconic Meteor

New Spell - Talendor's Fiery Breath

New Spell - Blazing Barrier

New Spell - Talendor's Incinerating Aura

New Spell - Snared Drake

New Spell - Snared Drake

New Spell - Snared Drake

New Spell - Snared Drake

New Spell - Essence Drain

New Spell - Talendor's Fiery Breath

New Spell - Dragon Fear

New Spell - Mirror Shade

New Spell - Explosive Concussion

New Spell - Punishing Flames

New Spell - Soul Burn

New Spell - Reflection of Shade

New Spell - Shadow Embrace

New Spell - Shadow Embrace

New Spell - Death's Strength

New Spell - Ralaifin's Light

New Spell - Lightning Strike

New Spell - Mind Grip

New Spell - Gravesong

New Spell - Brain Shot

New Spell - Elemental Explosion

New Spell - Racnar Rend

New Spell - Thundering Shock

New Spell - Essence Drain

New Spell - Talendor's Fiery Breath

New Spell - Dragon Fear

New Spell - Envenomed Blade XXIV

New Spell - Explosive Concussion

New Spell - Punishing Flames

New Spell - Soul Burn

New Spell - Reflection of Shade

New Spell - Shadow Embrace

New Spell - Shadow Embrace

New Spell - Death's Strength

New Spell - Lightning Stike

New Spell - Mind Grip

New Spell - Gravesong

New Spell - Brain Shot

New Spell - Elemental Explosion

New Spell - Racnar Rend

New Spell - Shadow Flames

New Spell - Curse of the Lorekeeper

New Spell - Tail Swipe

New Spell - Mature Force Breath




Spell history shown is from the begining of EQResource's spell database - August 21, 2013