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Spell Changes for August 21, 2013







Reflective Skin:
       - Spell Icon changed from '' to ''
       - Song Window changed from 'Buff Window' to 'Song Window'


Spreading Stone:
       - Description changed from '' to 'Begins turning the bearer to stone. If not cured, leads to permanent petrification and death!'


Expanding Mind I:
       - Description changed from 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by #4 for %z.' to 'Causes your thoughts to expand as you meditate, increasing your mana pool by #4 for %z.'


Expanding Mind II:
       - Description changed from 'Causes your thoughts to expand as you experience Salik's meditations, increasing your mana pool by #4 for %z.' to ''


Glyph of Ultimate Power IV:
       - Slot 10 changed from 'Increase Critical 2H Pierce Damage by 60% of Base Damage' to ''
       - Slot 12 changed from '' to 'Increase Critical 2H Pierce Damage by 60% of Base Damage'


Cone of Chaotic Dread:
       - Slot 1 changed from 'Decrease Current Hit Points by 9000 (Random: -5600 to 12400)' to 'Decrease Current Hit Points by 9000 (Random: -5600 to -12400)'


Blessing of Ro V:
       - Slot 1 changed from 'Stacking: Block new spell if slot 4 is Attack and less than -30' to 'Stacking: Block new spell if slot 4 is Attack and less than 30'


Blast of Anger IV:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -40'


Blast of Anger V:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -40'


Blast of Anger VI:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -40'


Illusion: Putrid Swinetor:
       - Description changed from 'Cloaks you in a shimmering illusion that makes you appear to be a Putrid Swinetaur.' to 'Cloaks you in a shimmering illusion that makes you appear to be a Putrid Swinetor.'


Slowing Helix IV:
       - Slot 1 changed from 'Stacking: Block new spell if slot 4 is Attack and less than -45' to 'Stacking: Block new spell if slot 4 is Attack and less than 45'


Scent of Thule IX:
       - Slot 1 changed from 'Stacking: Block new spell if slot 4 is Attack and less than -60' to 'Stacking: Block new spell if slot 4 is Attack and less than 60'


Wing Buffet:
       - Slot 1 changed from 'Gradual Pull to 200 units away (Force=300)' to 'Gradual Push to 200 units away (Force=300)'
       - Description changed from 'Strong winds from Zlexak's massive wings buffet you with powerful force.' to 'Strong winds from the dragon's massive wings buffet you with powerful force.'


Blast of Anger VII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -50'


Blast of Anger VIII:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -50'


Blast of Anger IX:
       - Spell Type changed from 'Detrimental - Resist: Unresistable -30' to 'Detrimental - Resist: Unresistable -50'


Lay on Hands XXVI:
       - Slot 1 changed from 'Increase Current Hit Points by 97501' to 'Increase Current Hit Points by 99901'


Invisibility 10:
       - Description changed from 'Shamptan is enveloped in shadows.' to 'Enveloped in shadows.'


Bite of the Asp XIII:
       - Slot 6 changed from 'Decrease Hate by 6500' to 'Decrease Hate by 7500'


Bite of the Asp XIV:
       - Slot 6 changed from 'Decrease Hate by 6500' to 'Decrease Hate by 8500'


Steed of War:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Steed of War:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Umbral Selyrah:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Umbral Selyrah:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Highland Cragslither:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Highland Cragslither:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Aura of Flame:
       - Description changed from '' to 'You stand within the aura of flame.'


Aura of Air:
       - Description changed from '' to 'You stand within the aura of air.'


Aura of Earth:
       - Description changed from '' to 'You stand within the aura of earth.'


Aura of Water:
       - Description changed from '' to 'You stand within the aura of water.'


Fireskin:
       - Recast Time changed from '1.5' to '45'
       - Description changed from '' to 'Reflects intense fire damage when struck via melee attacks.'


Whirlwind:
       - Slot 3 changed from 'Cast on Duration Fade: Vortex Blast' to 'Cast if Not Cured: Vortex Blast'


Frightful Wrulon:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Frightful Wrulon:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Nightmare:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Nightmare:
       - Slot 12 changed from 'Increase Fire Resist by 50' to 'Increase AC by 36'


Spreading Stone:
       - Description changed from 'If not cured, turns the bearer to stone!' to 'Begins turning the bearer to stone. If not cured, leads to permanent petrification and death!'


Depletion:
       - Description changed from 'A royal curse reduces strength, armor class, and health over time.' to 'A royal curse reduces strength and health, while also making you more vulnerable to skill based attacks.'


Fiery Vigor:
       - Slot 1 changed from 'Increase Melee Haste by 100%' to 'Increase Hit Damage by 100%'
       - Description changed from 'Increases melee speed.' to 'Increases skill damage.'


Dazzle:
       - Slot 2 changed from '' to 'Increase Curse Counter by 60'


Distraction:
       - Target changed from 'Caster PB' to 'Single'
       - Slot 1 changed from 'AE Taunt (0)' to 'Gradual Pull to 0 units away (Force=120)'
       - Spell Range changed from '0' to '300'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '1'
       - AE Range changed from '30' to '0'
       - Wear Off Message changed from '' to 'You regain focus.'
       - Description changed from '' to 'Pulls you toward the caster.'


Fiery Fists:
       - Slot 1 changed from 'Add Defensive Proc: Spark with 400% Rate Mod' to 'Add Defensive Proc: Spark with 10000% Rate Mod'


Kiss of Death:
       - Slot 2 changed from 'Cast Certain Death when condition is met: Hit Points Above 50 Percent' to ''
       - Slot 3 changed from 'Cast: Limited Health' to ''


Certain Death:
       - Target changed from 'Self' to 'Single'
       - Spell Range changed from '0' to '100'
       - Spell Icon changed from '' to ''


Blood Lust:
       - Slot 1 changed from 'Decrease Current Hit Points by 15000 per tick' to 'Inhibit Spell Casting'
       - Slot 2 changed from 'Cast Vampirism when condition is met: UNKNOWN 16031' to ''
       - Slot 3 changed from '' to 'Decrease Current Hit Points by 15000 per tick'
       - Slot 4 changed from '' to 'Limit Effect: UNKNOWN SPELL EFFECT'


Knockback:
       - Slot 1 changed from '' to 'Push back 2 units and up 5 units'
       - Spell Range changed from '0' to '300'


Illusion: Warped Chetari:
       - Land on Other Message changed from 's image shimmers.' to ''s image shimmers.'


Illusionary Spikes XIII:
       - Slot 2 changed from 'Increase Damage Shield by 85' to 'Increase Damage Shield by 90'


Illusionary Spikes XIV:
       - Slot 2 changed from 'Increase Damage Shield by 90' to 'Increase Damage Shield by 95'


Heal 46-70 L100:
       - Spell Name changed from 'Heal 45-75 L100' to 'Heal 46-70 L100'
       - Slot 1 changed from 'Increase Healing by 45% to 75%' to 'Increase Healing by 46% to 70%'


Heal 48-70 L103:
       - Spell Name changed from 'Heal 50-75 L100' to 'Heal 48-70 L100'
       - Slot 1 changed from 'Increase Healing by 50% to 75%' to 'Increase Healing by 48% to 70%'


Heal 47-100 L100:
       - Spell Name changed from 'Heal 50-100 L100' to 'Heal 47-100 L100'
       - Slot 1 changed from 'Increase Healing by 50% to 100%' to 'Increase Healing by 47% to 100%'


Heal 50-100 L103:
       - Spell Name changed from 'Heal 60-100 L100' to 'Heal 50-100 L100'
       - Slot 1 changed from 'Increase Healing by 60% to 100%' to 'Increase Healing by 50% to 100%'


Magic Damage 46-70 L100:
       - Spell Name changed from 'Magic Damage 45-75 L100' to 'Magic Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Magic Damage 48-70 L103:
       - Spell Name changed from 'Magic Damage 50-75 L100' to 'Magic Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Magic Damage 47-100 L100:
       - Spell Name changed from 'Magic Damage 50-100 L100' to 'Magic Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Magic Damage 50-100 L103:
       - Spell Name changed from 'Magic Damage 60-100 L100' to 'Magic Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Fire Damage 46-70 L100:
       - Spell Name changed from 'Fire Damage 45-75 L100' to 'Fire Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Fire Damage 48-70 L103:
       - Spell Name changed from 'Fire Damage 50-75 L100' to 'Fire Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Fire Damage 47-100 L100:
       - Spell Name changed from 'Fire Damage 50-100 L100' to 'Fire Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Fire Damage 50-100 L103:
       - Spell Name changed from 'Fire Damage 60-100 L100' to 'Fire Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Cold Damage 46-70 L100:
       - Spell Name changed from 'Cold Damage 45-75 L100' to 'Cold Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Cold Damage 48-70 L103:
       - Spell Name changed from 'Cold Damage 50-75 L100' to 'Cold Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Cold Damage 47-100 L100:
       - Spell Name changed from 'Cold Damage 50-100 L100' to 'Cold Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Cold Damage 50-100 L103:
       - Spell Name changed from 'Cold Damage 60-100 L100' to 'Cold Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Poison Damage 46-70 L100:
       - Spell Name changed from 'Poison Damage 45-75 L100' to 'Poison Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Poison Damage 48-70 L103:
       - Spell Name changed from 'Poison Damage 50-75 L100' to 'Poison Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Poison Damage 47-100 L100:
       - Spell Name changed from 'Poison Damage 50-100 L100' to 'Poison Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Poison Damage 50-100 L103:
       - Spell Name changed from 'Poison Damage 60-100 L100' to 'Poison Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Disease Damage 46-70 L100:
       - Spell Name changed from 'Disease Damage 45-75 L100' to 'Disease Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Disease Damage 48-70 L103:
       - Spell Name changed from 'Disease Damage 50-75 L100' to 'Disease Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Disease Damage 47-100 L100:
       - Spell Name changed from 'Disease Damage 50-100 L100' to 'Disease Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Disease Damage 50-100 L103:
       - Spell Name changed from 'Disease Damage 60-100 L100' to 'Disease Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Chromatic Damage 46-70 L100:
       - Spell Name changed from 'Chromatic Damage 45-75 L100' to 'Chromatic Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Chromatic Damage 48-70 L103:
       - Spell Name changed from 'Chromatic Damage 50-75 L100' to 'Chromatic Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Chromatic Damage 47-100 L100:
       - Spell Name changed from 'Chromatic Damage 50-100 L100' to 'Chromatic Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Chromatic Damage 50-100 L103:
       - Spell Name changed from 'Chromatic Damage 60-100 L100' to 'Chromatic Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Corruption Damage 46-70 L100:
       - Spell Name changed from 'Corruption Damage 45-75 L100' to 'Corruption Damage 46-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 45% to 75%' to 'Increase Spell Damage by 46% to 70%'


Corruption Damage 48-70 L103:
       - Spell Name changed from 'Corruption Damage 50-75 L100' to 'Corruption Damage 48-70 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 75%' to 'Increase Spell Damage by 48% to 70%'


Corruption Damage 47-100 L100:
       - Spell Name changed from 'Corruption Damage 50-100 L100' to 'Corruption Damage 47-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 50% to 100%' to 'Increase Spell Damage by 47% to 100%'


Corruption Damage 50-100 L103:
       - Spell Name changed from 'Corruption Damage 60-100 L100' to 'Corruption Damage 50-100 L100'
       - Slot 1 changed from 'Increase Spell Damage by 60% to 100%' to 'Increase Spell Damage by 50% to 100%'


Cazic's Soul Crystal:
       - Cast by Other Message changed from 'is touched with the power of Cazic's soul.' to ' is touched with the power of Cazic's soul.'
       - Land on Other Message changed from 'is touched with the power of Cazic's soul.' to ' is touched with the power of Cazic's soul.'



New Spell - Bard's Severed Hand

New Spell - Bard's Severed Hand

New Spell - Beastlord's Severed Hand

New Spell - Beastlord's Severed Hand

New Spell - Berserker's Severed Hand

New Spell - Berserker's Severed Hand

New Spell - Cleric's Severed Hand

New Spell - Cleric's Severed Hand

New Spell - Druid's Severed Hand

New Spell - Druid's Severed Hand

New Spell - Enchanter's Severed Hand

New Spell - Enchanter's Severed Hand

New Spell - Mage's Severed Hand

New Spell - Mage's Severed Hand

New Spell - Monk's Severed Hand

New Spell - Monk's Severed Hand

New Spell - Necromancer's Severed Hand

New Spell - Necromancer's Severed Hand

New Spell - Paladin's Severed Hand

New Spell - Paladin's Severed Hand

New Spell - Ranger's Severed Hand

New Spell - Ranger's Severed Hand

New Spell - Rogue's Severed Hand

New Spell - Rogue's Severed Hand

New Spell - Shadowknight's Severed Hand

New Spell - Shadowknight's Severed Hand

New Spell - Shaman's Severed Hand

New Spell - Shaman's Severed Hand

New Spell - Warrior's Severed Hand

New Spell - Warrior's Severed Hand

New Spell - Wizard's Severed Hand

New Spell - Wizard's Severed Hand

New Spell - Ancient Flames

New Spell - Sneaky

New Spell - Blessing of Tunare

New Spell - Vampiric Aura

New Spell - Blinking

New Spell - Bubbling

New Spell - Bubbled

New Spell - Scalding Oil

New Spell - Bottled Fire

New Spell - Stunny Honey

New Spell - Crazy Juice

New Spell - Burning!

New Spell - Brutal Stab

New Spell - Squash Dat Bug

New Spell - Adrenaline Potion

New Spell - Compassion Potion

New Spell - Fizzy Lifting Drink

New Spell - Transmutation Potion

New Spell - Dissolving Potion

New Spell - Whiskey

New Spell - Honey-Finder Potion

New Spell - Belching Potion

New Spell - Honey Shot

New Spell - Honeyed!

New Spell - Ethernere Travel

New Spell - Activate Artifact

New Spell - Pickaxe Swing

New Spell - Divining Light

New Spell - Ethernere Clay Ice Seal

New Spell - Ethernere Clay Magic Seal

New Spell - Ethernere Clay Fire Seal

New Spell - Ethernere Clay Poison Seal

New Spell - Ethernere Clay Disease Seal

New Spell - Ethernere Clay Corruption Seal

New Spell - Bulwark of the Brownies Jolt I

New Spell - Element of Fire

New Spell - Element of Air

New Spell - Element of Earth

New Spell - Element of Water

New Spell - N/A - REMOVED

New Spell - N/A - REMOVED

New Spell - N/A - REMOVED




Spell history shown is from the begining of EQResource's spell database - August 21, 2013