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Spell Changes for February 12, 2015






Test Server Data

Notes: Test Patch 1/12/15



Twinspells 1:
       - Slot 5 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Companion's Intervening Divine Aura VII:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Companion's Divine Aura VII:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Ward of Destruction XV:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Silent Fire VII:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Second Wind Ward VI:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Second Wind VI:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Dead Mesmerization XXVI:
       - Description changed from 'While active, the wizard focuses his mastery over ice to cause any ice-based direct damage spell they cast to have a chance to cause the targeted creature to enter a cryogenic stasis, slowing their movement rate and becoming more susceptible to ice-based attacks. Additionally a small amount of damage is done to the creature and additional ranks increase this damage. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 a' to 'While active, the wizard focuses his mastery over ice to cause any ice-based direct damage spell they cast to have a chance to cause the targeted creature to enter a cryogenic stasis, slowing their movement rate and becoming more susceptible to ice-based attacks. Additionally a small amount of damage is done to the creature and additional ranks increase this damage. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Dirge of the Sleepwalker XIX:
       - Description changed from 'While active, the wizard focuses his mastery over fire to cause any fire-based direct damage spell they cast to have a chance to cause the targeted creature to burst into flames, taking continual damage and becomes more susceptible to further fire-based attacks. Additional ranks increase the effectiveness of the ability and the chance for it to occur. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between 86 and level 90. Ranks ' to 'While active, the wizard focuses his mastery over fire to cause any fire-based direct damage spell they cast to have a chance to cause the targeted creature to burst into flames, taking continual damage and becomes more susceptible to further fire-based attacks. Additional ranks increase the effectiveness of the ability and the chance for it to occur. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between 86 and level 90. Ranks 16, 17, and 18 work on spells from level 91, 93 and 95. Ranks 18, 19, 20 to 21, work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 will trigger on spells up to level 101, 103, and 105 respectively, while increasing the proc damage inflicted.'


Dirge of the Sleepwalker XX:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Dirge of the Sleepwalker XXI:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


Glyph of Dragon Scales V:
       - Description changed from 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respect' to 'While active, the wizard focuses his mastery over arcanum to cause any magic-based direct damage spell they cast to have a chance to proc a spell that will allow their target to take additional damage from spells that are cast on them, regardless of who cast the spell on the wizard's target. Ranks 1 through 3 work on spells between level 60 and 75, Ranks 4 through 6 work on spells between level 65 and 80 and Ranks 7 through 12 work on spells between level 70 and 85. Ranks 13 through 15 work on spells between level 85 and 90. Ranks 16, 17, and 18 work on spells up to level 91, 93 and 95 respectively. Ranks 18, 19, and 20 to 21 work on levels 96, 98, and 100 respectively while increasing the proc chance as well as the damage inflicted. Ranks 22, 23, and 24 increase the maximum trigger levels to 101, 103, and 105 respectively while increasing the damage your enemy will take.'


RNG Galvanic Ash Twincast:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twinsong:
       - Slot 2 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twinsong Rk. II:
       - Slot 2 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twinsong Rk. III:
       - Slot 2 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast Effect:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast Effect II:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast Effect III:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast Rk. II:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twincast Rk. III:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Healing Twincast:
       - Slot 7 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Chaotic Gift:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Healing Twincast:
       - Slot 7 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


N/A - Twincast:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


N/A - Twincast Rk. II:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


N/A - Twincast Rk. III:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Chaotic Baffling Gift:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Improved Twincast I:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Chaotic Confusion Gift:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Improved Twincast II:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Improved Twincast III:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Improved Twincast IV:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Twinspells 1:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Heretic's Twincast I:
       - Slot 6 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Bifold Focus:
       - Slot 5 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Chaotic Confounding Gift:
       - Slot 7 changed from 'Limit Max Level: 100 (lose 10% per level)' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'
       - Description changed from 'Gives the caster a twincast for destructive direct damage spells up to level 100.' to 'Gives the caster a twincast for destructive direct damage spells up to level 39.'


Resonant Strike XXII:
       - Slot 6 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Shissarian Twincast:
       - Slot 3 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Merc Proc Test:
       - Description changed from '' to 'Procs Force of Magic X at a rate of 20 per minute. Damage should be around 1050.'


Illusion: Gnomelike Swashbuckler:
       - Spell Name changed from '16AVTDPSpell14' to 'Illusion: Gnomelike Swashbuckler'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Single' to 'Self'
       - Spell Type changed from 'Detrimental - Resist: Magic -850' to 'Beneficial: Blockable'
       - Slot 1 changed from 'Decrease Current Hit Points by 45437' to 'Illusion: UNKNOWN ILLUSION'
       - Spell Range changed from '200' to '0'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '360'
       - Land on Self Message changed from '' to 'You feel different.'
       - Land on Other Message changed from '' to ''s image shimmers.'
       - Wear Off Message changed from '' to 'Your illusion fades.'
       - Description changed from '' to 'Cloaks you in a shimmering illusion that makes you appear to be an Gnomelike Swashbuckler.'


Divine Blessing:
       - Description changed from 'Increases melee and casting speed by 20 percent and run speed by 35 percent. Grants Health, Mana, and Endurance regen, and a damage shield that scales up to level 25. These benefits persists through death and lasts for two hours.' to 'Increases melee and casting speed by 20 percent and run speed by 35 percent. Grants Health, Mana, and Endurance regen, and a damage shield that scales up to level 25. These benefits persist through death and lasts for two hours.'


Channeling the Divine I:
       - Slot 9 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Hand of Tunare I:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Summer's Cyclone Burn:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6550 fire damage to your target.' to 'Deals 6550 fire damage to your target. This spell can not be Twincast on its own.'


Summer's Cyclone Burn II:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6878 fire damage to your target.' to 'Deals 6878 fire damage to your target. This spell can not be Twincast on its own.'


Summer's Cyclone Burn III:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 7222 fire damage to your target.' to 'Deals 7222 fire damage to your target. This spell can not be Twincast on its own.'


Summer's Cyclone Splash:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 5842 cold damage to your target.' to 'Deals 5842 cold damage to your target. This spell can not be Twincast on its own.'


Summer's Cyclone Splash II:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6134 cold damage to your target.' to 'Deals 6134 cold damage to your target. This spell can not be Twincast on its own.'


Summer's Cyclone Splash III:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '0.25' to '0'
       - Recast Time changed from '0.75' to '1.5'
       - Spell Bar Lockout changed from '0.75' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6441 cold damage to your target.' to 'Deals 6441 cold damage to your target. This spell can not be Twincast on its own.'


Winter's Wildflame Frostbite:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 5692 damage to your target.' to 'Deals 5692 damage to your target. This spell component can not be Twincast.'


Winter's Wildflame Frostbite II:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 5977 damage to your target.' to 'Deals 5977 damage to your target. This spell component can not be Twincast.'


Winter's Wildflame Frostbite III:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6276 damage to your target.' to 'Deals 6276 damage to your target. This spell component can not be Twincast.'


Winter's Wildflame Burn:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6078 damage to your target.' to 'Deals 6078 damage to your target. This spell component can not be Twincast.'


Winter's Wildflame Burn II:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6382 damage to your target.' to 'Deals 6382 damage to your target. This spell component can not be Twincast.'


Winter's Wildflame Burn III:
       - Mana Cost changed from '0' to '100'
       - Casting Time changed from '1.625' to '0'
       - Recast Time changed from '2.65' to '4.275'
       - Spell Bar Lockout changed from '1.5' to '0'
       - Slot 2 changed from '' to 'UNKNOWN SPA'
       - Description changed from 'Deals 6701 damage to your target.' to 'Deals 6701 damage to your target. This spell component can not be Twincast.'


Unity of the Doomscale:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Unity of the Doomscale Rk. II:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Unity of the Doomscale Rk. III:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Mammoth's Force III:
       - Spell Name changed from 'Mammoth's Force' to 'Mammoth's Force III'


Preeminent Foresight III:
       - Spell Name changed from 'Preeminent Foresight' to 'Preeminent Foresight III'


Talisman of the Doomscale:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Talisman of the Doomscale Rk. II:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Talisman of the Doomscale Rk. III:
       - Slot 1 changed from 'Cast: Mammoth's Force' to 'Cast: Mammoth's Force III'
       - Slot 2 changed from 'Cast: Preeminent Foresight' to 'Cast: Preeminent Foresight III'


Wildflash Barrage:
       - Slot 1 changed from '35% Chance To Also Cast Chaos Scintillation' to '35% Chance To Also Cast Chaos Scintillation'
       - Slot 2 changed from '35% Chance To Also Cast Rimeblast Cascade' to '35% Chance To Also Cast Rimeblast Cascade'


Wildflash Barrage Rk. II:
       - Slot 1 changed from '35% Chance To Also Cast Chaos Scintillation Rk. II' to '35% Chance To Also Cast Chaos Scintillation II'
       - Slot 2 changed from '35% Chance To Also Cast Rimeblast Cascade Rk. II' to '35% Chance To Also Cast Rimeblast Cascade II'


Wildflash Barrage Rk. III:
       - Slot 1 changed from '35% Chance To Also Cast Chaos Scintillation Rk. III' to '35% Chance To Also Cast Chaos Scintillation III'
       - Slot 2 changed from '35% Chance To Also Cast Rimeblast Cascade Rk. III' to '35% Chance To Also Cast Rimeblast Cascade III'


Pure Wildmagic VII Azia:
       - Slot 2 changed from '' to 'UNKNOWN SPA'


Pure Wildmagic VII Beza:
       - Slot 2 changed from '' to 'UNKNOWN SPA'


Pure Wildmagic VII Caza:
       - Slot 2 changed from '' to 'UNKNOWN SPA'


Chaotic Bewildering Gift:
       - Slot 8 changed from '' to 'Limit Effect: Exclude UNKNOWN SPELL EFFECT'


Summon Holy Warhorse Bridle:
       - Slot 1 changed from 'Summon Item: [Item ID 77593]' to 'Summon Item: Holy Warhorse'


Security Barrier:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Security Barrier'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 50000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 6000'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'The intruder has been electrified.'


Unpack Hero's Forge Armor:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Unpack Hero's Forge Armor'
       - Casting Time changed from '0' to '3'
       - Spell Icon changed from '' to ''
       - Description changed from '' to 'Unpack the Suit of Hero's Forge into its seven individual components: Helm, Chest, Arms, Wrist, Hands, Legs, and Feet. NOTE: This cannot be undone!'


Static Dome:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Static Dome'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 25%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 100000'
       - Slot 2 changed from '' to 'Decrease Current Mana by 10000'
       - Slot 3 changed from '' to 'Stun for 1s'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'Energy discharges from the inside of the dome.'


Static Cling:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Static Cling'
       - Target changed from 'Self' to 'Single'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Unresistable '
       - Slot 1 changed from '' to 'Increase Damage Shield by 2500'
       - Slot 2 changed from '' to 'Increase Chance to Reflect Spell by 100% (0% Max)'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '2'
       - Wear Off Message changed from '' to 'The static stops clinging to the dragon's hide.'


Right Wing Gust:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Right Wing Gust'
       - Target changed from 'Self' to 'Directional AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 20%'
       - Slot 1 changed from '' to 'Push back 1 units and up 7 units'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 60000'
       - Slot 3 changed from '' to 'Stun for 1s'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '130'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are buffeted by a massive metal wing.'


Left Wing Gust:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Left Wing Gust'
       - Target changed from 'Self' to 'Directional AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 20%'
       - Slot 1 changed from '' to 'Push back 1 units and up 7 units'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 60000'
       - Slot 3 changed from '' to 'Stun for 1s'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '130'
       - Interruptable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are buffeted by a massive metal wing.'


Tail Sweep:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Tail Sweep'
       - Target changed from 'Self' to 'Directional AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 20%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 120000'
       - Slot 2 changed from '' to 'Increase Melee Delay by 70%'
       - Spell Icon changed from '' to ''
       - AE Range changed from '0' to '130'
       - Land on Self Message changed from '' to 'The massive metal tail strikes at you.'


Burning Oil Breath:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Burning Oil Breath'
       - Target changed from 'Self' to 'Directional AE'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Fire -850 Min: 10% Max: 20%'
       - Slot 1 changed from '' to 'Decrease Current Hit Points by 115246'
       - Slot 2 changed from '' to 'Decrease Current Hit Points by 10000 per tick'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '3'
       - AE Range changed from '0' to '130'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'
       - Land on Self Message changed from '' to 'You are covered in burning oil.'


Oil Spill:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Oil Spill'
       - Target changed from 'Self' to 'Caster PB'
       - Spell Type changed from 'Beneficial: Blockable' to 'Detrimental - Resist: Lowest -850 Min: 10% Max: 20%'
       - Slot 1 changed from '' to 'Increase Spell Damage Taken by 40% to 65%'
       - Slot 2 changed from '' to 'Limit Resist: Fire'
       - Slot 3 changed from '' to 'Increase Melee Delay by 40%'
       - Slot 4 changed from '' to 'Decrease Movement Speed by 30%'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''
       - Duration changed from '0' to '8'
       - AE Range changed from '0' to '30'
       - Interruptable changed from 'Yes' to 'No'
       - Dispellable changed from 'Yes' to 'No'


Rift of Dreams:
       - Spell Name changed from 'NPCSpellPlaceholder' to 'Rift of Dreams'
       - Casting Time changed from '0' to '2.5'
       - Recast Time changed from '0' to '1.5'
       - Spell Bar Lockout changed from '0' to '1.5'
       - Target changed from 'Self' to 'Single'
       - Spell Range changed from '0' to '1000'
       - Spell Icon changed from '' to ''



New Spell - Merc Skill Damage Test

New Spell - Merc Spell Damage Focus

New Spell - Merc Spell Proc Focus

New Spell - Illusion: Ancient Sarnak Warrior

New Spell - Drunken Wandering

New Spell - Pet Illusion: Speckled Hare

New Spell - Familiar: Speckled Hare

New Spell - Necromantic Curse

New Spell - Form of Defense XXII

New Spell - Form of Defense XXIII

New Spell - Form of Defense XXIV

New Spell - Form of Defense XXV

New Spell - Form of Defense XXVI

New Spell - Form of Defense XXVII

New Spell - Form of Endurance XXII

New Spell - Form of Endurance XXIII

New Spell - Form of Endurance XXIV

New Spell - Form of Endurance XXV

New Spell - Prismatic Ward XVIII

New Spell - Prismatic Ward XIX

New Spell - Prismatic Ward XX

New Spell - Prismatic Ward XXI

New Spell - Illusionary Spikes XVII

New Spell - Illusionary Spikes XVIII

New Spell - Illusionary Spikes XIX

New Spell - Illusionary Spikes XX

New Spell - Soothing Breath XVIII

New Spell - Soothing Breath XIX

New Spell - Soothing Breath XX

New Spell - Soothing Breath XXI

New Spell - Knowledge of the Past XXI

New Spell - Knowledge of the Past XXII

New Spell - Knowledge of the Past XXIII

New Spell - Knowledge of the Past XXIV

New Spell - Expanding Mind XVII

New Spell - Expanding Mind XVIII

New Spell - Expanding Mind XIX

New Spell - Expanding Mind XX

New Spell - Geomantra XX

New Spell - Geomantra XXI

New Spell - Geomantra XXII

New Spell - Geomantra XXIII

New Spell - Heal 52-72 L105

New Spell - Heal 52-73 L105

New Spell - Heal 53-73 L105

New Spell - Heal 58-100 L105

New Spell - Heal 60-100 L105

New Spell - Heal 62-100 L105

New Spell - Magic Damage 52-72 L105

New Spell - Magic Damage 52-73 L105

New Spell - Magic Damage 53-73 L105

New Spell - Magic Damage 58-100 L105

New Spell - Magic Damage 60-100 L105

New Spell - Magic Damage 62-100 L105

New Spell - Fire Damage 52-72 L105

New Spell - Fire Damage 52-73 L105

New Spell - Fire Damage 53-73 L105

New Spell - Fire Damage 58-100 L105

New Spell - Fire Damage 60-100 L105

New Spell - Fire Damage 62-100 L105

New Spell - Cold Damage 52-72 L105

New Spell - Cold Damage 52-73 L105

New Spell - Cold Damage 53-73 L105

New Spell - Cold Damage 58-100 L105

New Spell - Cold Damage 60-100 L105

New Spell - Cold Damage 62-100 L105

New Spell - Poison Damage 52-72 L105

New Spell - Poison Damage 52-73 L105

New Spell - Poison Damage 53-73 L105

New Spell - Poison Damage 58-100 L105

New Spell - Poison Damage 60-100 L105

New Spell - Poison Damage 62-100 L105

New Spell - Disease Damage 52-72 L105

New Spell - Disease Damage 52-73 L105

New Spell - Disease Damage 53-73 L105

New Spell - Disease Damage 58-100 L105

New Spell - Disease Damage 60-100 L105

New Spell - Disease Damage 62-100 L105

New Spell - Chromatic Damage 52-72 L105

New Spell - Chromatic Damage 52-73 L105

New Spell - Chromatic Damage 53-73 L105

New Spell - Chromatic Damage 58-100 L105

New Spell - Chromatic Damage 60-100 L105

New Spell - Chromatic Damage 62-100 L105

New Spell - Corruption Damage 52-72 L105

New Spell - Corruption Damage 52-73 L105

New Spell - Corruption Damage 53-73 L105

New Spell - Corruption Damage 58-100 L105

New Spell - Corruption Damage 60-100 L105

New Spell - Corruption Damage 62-100 L105

New Spell - Cleave VII - 35

New Spell - Cleave VII - 36

New Spell - Cleave VII - 38

New Spell - Cleave IX - 47

New Spell - Cleave IX - 49

New Spell - Cleave IX - 51

New Spell - Enhanced Minion XXVI

New Spell - Enhanced Minion XXVII

New Spell - Enhanced Minion XXVIII

New Spell - Enhanced Minion XXIX

New Spell - Enhanced Minion XXX

New Spell - Chaotic Wildfire VII Azia

New Spell - Chaotic Wildfire VII Beza

New Spell - Chaotic Wildfire VII Caza

New Spell - Wildice Cascade VII Azia

New Spell - Wildice Cascade VII Beza

New Spell - Wildice Cascade VII Caza

New Spell - Bottle of Adventure IV




Spell history shown is from the begining of EQResource's spell database - August 21, 2013