Savage Spirit IV Spell History

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04/19/2017 - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 150% of Base Damage' to 'Cast on Fade: Savage Spirit Penance'

04/19/2017 - Slot 2 changed from 'Increase Critical 2H Slash Damage by 150% of Base Damage' to 'Increase Critical Hit Damage by 150% of Base Damage (Non Stacking)'

04/19/2017 - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 150% of Base Damage' to ''

04/19/2017 - Slot 4 changed from 'Increase Critical Frenzy Damage by 150% of Base Damage' to ''

04/19/2017 - Slot 7 changed from 'Cast on Fade: Savage Spirit Penance III' to ''

11/16/2016 - Skill changed from ' (Combat Skill)' to ''

11/16/2016 - Slot 1 changed from 'Increase Critical 2H Blunt Damage by 300% of Base Damage' to 'Increase Critical 2H Blunt Damage by 150% of Base Damage'

11/16/2016 - Slot 2 changed from 'Increase Critical 2H Slash Damage by 300% of Base Damage' to 'Increase Critical 2H Slash Damage by 150% of Base Damage'

11/16/2016 - Slot 3 changed from 'Increase Critical 2H Pierce Damage by 300% of Base Damage' to 'Increase Critical 2H Pierce Damage by 150% of Base Damage'

11/16/2016 - Slot 4 changed from 'Increase Critical Frenzy Damage by 300% of Base Damage' to 'Increase Critical Frenzy Damage by 150% of Base Damage'

09/23/2015 - Spell Name changed from 'Savage Spirit' to 'Savage Spirit IV'

09/23/2015 - Slot 7 changed from 'Cast on Duration Fade: Savage Spirit Recourse' to 'Cast on Fade: Savage Spirit Penance III'

09/23/2015 - Group id changed from '0' to '12540'

08/19/2013 - New Spell - Savage Spirit IV - first appeared in EQResource Spell Database.




Spell history shown is from the begining of EQResource's spell database - August 21, 2013