94 updated strings (RED indicates old description, GREEN indicates new description):

ID: 62^4
This passive ability increases your base run speed by 8, 14, 21, 28, and 35%.
This modification does not stack with movement rate spell effects.

This passive ability increases your base run speed by 8%.
This modification does not stack with movement rate spell effects.


ID: 150^4
This passive ability reduces your chance of failing alchemy combinations by 10, 25, and 50%.
This passive ability improves your Alchemy skill.
Ranks 1-3 reduce the chance of failing Alchemy combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 159^4
This ability reduces your chance of failing jewelcraft combinations by 10, 25, and 50%.
This passive ability improves your Jewelcrafting skill.
Ranks 1-3 reduce the chance of failing Jewelcrafting combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 244^4
This passive ability reduces your chance of failing a poison combination by 10, 25, 50, and 75%.
After purchasing rank 1 your Apply Poison skill will never fail.
Ranks 1-3 reduce the time to apply poison by 2.5 seconds per rank. Rank 4 by an additional 1.5 seconds.

This passive ability improves your Poisoncrafting skill.
Ranks 1-4 reduce the chance of failing Research combinations by 10, 25, 50, and 75%.
Ranks 1-3 reduce the time to apply poison by 2.5 seconds per rank. Rank 4 by an additional 1.5 seconds.
Ranks 5-14 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 288^4
This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window.
Rank 1 - Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Rank 2 - Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Rank 3 - Spell Hold - /pet spellhold
This command prevents your pet from casting spells.

This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window.
Rank 1 - Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Rank 2 - Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Rank 3 - Spell Hold - /pet spellhold
This command prevents your pet from casting spells.

Rank 4 - Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack (or queue attacking) your current target.


ID: 305^4
This passive ability increases your base run speed by 8, 14, 21, 28, 35, 40, 45, and 50%.
This modification does not stack with movement rate spell effects.

This passive ability increases your base run speed by 8%.
This modification does not stack with movement rate spell effects.


ID: 306^4
This passive ability raises your base stamina by 20 points.
This passive ability increases your base run speed by 14%.
This modification does not stack with movement rate spell effects.


ID: 307^4
This passive ability raises your base stamina by 22 points.
This passive ability increases your base run speed by 21%.
This modification does not stack with movement rate spell effects.


ID: 308^4
This passive ability raises your base stamina by 24 points.
This passive ability increases your base run speed by 28%.
This modification does not stack with movement rate spell effects.


ID: 309^4
This passive ability raises your base stamina by 26 points.
This passive ability increases your base run speed by 35%.
This modification does not stack with movement rate spell effects.


ID: 310^4
This passive ability increases your base run speed by 8, 14, 21, 28, 35, 40, 45, and 50%.
This modification does not stack with movement rate spell effects.

This passive ability increases your base run speed by 8%.
This modification does not stack with movement rate spell effects.


ID: 311^4
This passive ability raises your base stamina by 30 points.
This passive ability increases your base run speed by 14%.
This modification does not stack with movement rate spell effects.


ID: 312^4
This passive ability raises your base agility by 12 points.
This passive ability increases your base run speed by 21%.
This modification does not stack with movement rate spell effects.


ID: 313^4
This passive ability raises your base agility by 14 points.
This passive ability increases your base run speed by 28%.
This modification does not stack with movement rate spell effects.


ID: 314^4
This passive ability raises your base agility by 16 points.
This passive ability increases your base run speed by 35%.
This modification does not stack with movement rate spell effects.


ID: 315^4
This passive ability increases your base run speed by 8, 14, 21, 28, 35, 40, 45, and 50%.
This modification does not stack with movement rate spell effects.

This passive ability increases your base run speed by 8%.
This modification does not stack with movement rate spell effects.


ID: 316^4
This passive ability raises your base agility by 20 points.
This passive ability increases your base run speed by 14%.
This modification does not stack with movement rate spell effects.


ID: 317^4
This passive ability raises your base agility by 22 points.
This passive ability increases your base run speed by 21%.
This modification does not stack with movement rate spell effects.


ID: 318^4
This passive ability raises your base agility by 24 points.
This passive ability increases your base run speed by 28%.
This modification does not stack with movement rate spell effects.


ID: 319^4
This passive ability raises your base agility by 26 points.
This passive ability increases your base run speed by 35%.
This modification does not stack with movement rate spell effects.


ID: 320^4
This passive ability increases your base run speed by 8, 14, 21, 28, 35, and 40%.
This modification does not stack with movement rate spell effects.

This passive ability increases your base run speed by 8%.
This modification does not stack with movement rate spell effects.


ID: 321^4
This passive ability raises your base agility by 30 points.
This passive ability increases your base run speed by 14%.
This modification does not stack with movement rate spell effects.


ID: 322^4
This passive ability raises your base dexterity by 12 points.
This passive ability increases your base run speed by 21%.
This modification does not stack with movement rate spell effects.


ID: 323^4
This passive ability raises your base dexterity by 14 points.
This passive ability increases your base run speed by 28%.
This modification does not stack with movement rate spell effects.


ID: 324^4
This passive ability raises your base dexterity by 16 points.
This passive ability increases your base run speed by 35%.
This modification does not stack with movement rate spell effects.


ID: 580^4
This passive ability grants you finer control over your summoned animations. Hotkeys for these commands can be created using the pet control window.
Rank 1 - Guard - /pet guard and Follow - /pet follow

Rank 2 - Attack - /pet attack and Queue Attack - /pet qattack

Rank 3 - Back Off - /pet back off, Toggle Taunt - /pet taunt (on/off), Toggle Sit - /pet sit (on/off), Toggle Stop - /pet stop (on/off), Who Leader - /pet who leader, Report Health - /pet (report) health, and Target Pet - /pet target

Rank 4 - Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

This passive ability grants you finer control over your animations. Hotkeys for these commands can be created using the pet window.
Rank 1 - Guard - /pet guard and Follow - /pet follow

Rank 2 - Attack - /pet attack and Queue Attack - /pet qattack

Rank 3 - Back Off - /pet back off, Toggle Taunt - /pet taunt (on/off), Toggle Sit - /pet sit (on/off), Toggle Stop - /pet stop (on/off), Who Leader - /pet who leader, Report Health - /pet (report) health, and Target Pet - /pet target

Rank 4 - Hold and Greater Hold - /pet hold -or- /pet ghold
When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it.

The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack.

Rank 5 - Focus - /pet focus
While focused, your pet will ignore all other opponents until the target that it was last instructed to attack is defeated.

Rank 6 - Swarm and QSwarm - /pet swarm and /pet qswarm
Commands your temporary pets to attack your current target.


ID: 655^4
This passive ability reduces the casting time of your summon item, summon pet and summon target spells by 10, 25, and 50%.
Additionally, this ability reduces the casting time of your summon swarm pet spells that have a minimum casting time of 3 seconds by by 2, 5, and 10%.

This passive ability reduces the casting time of your summon item, summon pet and summon target spells by 10% and of your summon swarm pet spells and abilities by 2%.

ID: 979^4
This ability reduces the chance of failing blacksmith combinations by 10, 25, and 50%.
This passive ability improves your Blacksmithing skill.
Ranks 1-3 reduce the chance of failing Blacksmithing combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 982^4
This ability reduces the chance of failing baking combinations by 10, 25, and 50%.
This passive ability improves your Baking skill.
Ranks 1-3 reduce the chance of failing Baking combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 985^4
This ability reduces the chance of failing brewing combinations by 10, 25, and 50%.
This passive ability improves your Brewing skill.
Ranks 1-3 reduce the chance of failing Brewing combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 991^4
This ability reduces the chance of failing pottery combinations by 10, 25, and 50%.
This passive ability improves your Pottery skill.
Ranks 1-3 reduce the chance of failing Pottery combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 994^4
This ability reduces the chance of failing tailoring combinations by 10, 25, and 50%.
This passive ability improves your Tailoring skill.
Ranks 1-3 reduce the chance of failing Tailoring combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 1089^4
This passive ability reduces the chance of failing research combinations by 10, 25, and 50%.
This passive ability improves your Research skill.
Ranks 1-3 reduce the chance of failing Research combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 1131^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 10% per rank.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 10%.

ID: 1137^4
This passive ability provides various improves your War Cry (Battle Cry, War Cry, Battle Cry of Dravel, War Cry of Dravel, Battle Cry of the Mastruq, and Ancient: Cry of Chaos) combat abilities.
Ranks 1-3 reduce the reuse time of your War Cry combat abilities by 3 minutes per rank.
Ranks 4-6 extend the duration of your War Cry combat abilities by 25, 50, and 100%.

This passive ability improves your War Cry (Battle Cry, War Cry, Battle Cry of Dravel, War Cry of Dravel, Battle Cry of the Mastruq, and Ancient: Cry of Chaos) combat abilities.
Ranks 1-3 and 7-8 reduce the reuse time of these combat abilities by 3 minutes per rank.
Ranks 4-6 extend the duration of these combat abilities by 25, 50, and 100%.


ID: 1140^4
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 10 points per rank.
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 10 points.

ID: 1552^4
Years of training allows the monk to increase their base movement run. This increase does not stack with movement rate spell effects.
This passive ability increases your base run speed by 40%.
This modification does not stack with movement rate spell effects.


ID: 1577^4
This passive ability grants your instant-healing spells a chance to score an exceptional heal, doubling the healing value of the spell. Ranks 1-3 grant a 3, 6, and 10% chance.
Ranks 4-9 further increase this chance by 2% per rank.
Ranks 10-21 by an additional 1% per rank.

This passive ability grants your instant-healing spells a 3% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 1627^4
Years of practice allows the bard to innately increase their base movement run. This increase does not stack with movement rate spell effects.
This passive ability increases your base run speed by 40%.
This modification does not stack with movement rate spell effects.


ID: 4672^4
Decreases failure chance of tinkering combines by 10, 25 and 50%
This passive ability improves your Tinkering skill.
Ranks 1-3 reduce the chance of failing Tinkering combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 4675^4
Decreases failure chance of jewel crafting combines by 10, 25 and 50%
This passive ability improves your Jewelcrafting skill.
Ranks 1-3 reduce the chance of failing Jewelcrafting combinations by 10, 25, and 50%.
Ranks 4-13 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 4809^4
This passive ability increases your accuracy with frenzy attacks.
Ranks 1-12 by 40 points per rank.
Ranks 13-15 by 50 points per rank.

This passive ability increases your accuracy with frenzy attacks by 40 points.

ID: 6461^1
Fortified Intervention
Improved Ancestral Intervention

ID: 6461^4
This passive ability reduces the cast time of your Ancestral Intervention line of spells (Ancestral, Antecedent's, Ascendant's, Progenitor's, Antecessor's, and Historian's Intervention) by 15%, 30% and 50% and reduces the reuse time of these spells by 30 seconds per rank.
This passive ability improves your Ancestral Intervention line of spells (Ancestral, Antecedent's, Ascendant's, Progenitor's, Antecessor's, and Historian's Intervention.)
Ranks 1-3 reduce the cast time of these spells by 15%, 30% and 50% and reduce the reuse time of these spells by 30 seconds per rank.
Ranks 4-7 improve the base healing of these spells by 2% per rank.


ID: 7748^4
Years spent deep in the wilderness of Norrath allows Rangers to increase their running speed. This increase does not stack with movement rate increasing spell effects.
This passive ability increases your base run speed by 40%.
This modification does not stack with movement rate spell effects.


ID: 7818^4
This passive ability gives you a 20% chance to strike your opponent with a 5th and 5% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 2% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 20% chance to strike your opponent with a 5th and 5% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 2% chance to strike your opponent with an additional frenzied axe.


ID: 9101^4
This passive ability increases your max skill cap for research by 10 points per rank.
This passive ability improves your Research skill.
Ranks 1-10 increase your max skill cap by 10 points per rank.
Ranks 11-13 reduce the chance of failing Research combinations by 10, 25, and 50%.
Ranks 14-23 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 9111^4
This passive ability increases your max skill cap for research by 10 points per rank.
This passive ability improves your Research skill.
Ranks 1-10 increase your max skill cap by 10 points per rank.
Ranks 11-13 reduce the chance of failing Research combinations by 10, 25, and 50%.
Ranks 14-23 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 9121^4
This passive ability increases your max skill cap for research by 10 points per rank.
This passive ability improves your Research skill.
Ranks 1-10 increase your max skill cap by 10 points per rank.
Ranks 11-13 reduce the chance of failing Research combinations by 10, 25, and 50%.
Ranks 14-23 allow you to increase your skill past its Specialization level by 5 points per rank by learning more recipes.


ID: 10404^4
This passive ability increases the duration of your Cry Havoc and Cry Carnage combat abilities by 6 seconds per rank.
This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 6 seconds.

ID: 12606^4
This passive ability further increases a Rogue's base run speed. This increase does not stack with movement rate spell effects.
This passive ability increases your base run speed by 40%.
This modification does not stack with movement rate spell effects.


ID: 12819^1
Hastened Protective Spirit Discipline
Improved Protective Spirit Discipline

ID: 12819^4
This passive ability reduces the reuse time of your Protective Spirit Discipline by 10% per rank.
This passive ability improves your Protective Spirit Discipline.
Ranks 1-5 reduce the reuse time of your discipline by 10% per rank.
Rank 6 extends the duration of your discipline by 6 seconds.


ID: 12920^4
This passive ability increases the effectiveness of your Haunting, Horrifying, Calming, and Glamorous Visage spells by 20% per rank.
This passive ability improves your Haunting, Horrifying, Calming, and Glamorous Visage spells.
Ranks 1-6 increase the effectiveness of these spells by 20% per rank.
Ranks 7-8 reduce the reuse time of these spells by 8 seconds per rank.
Ranks 9-11 extend the duration of these spells by 1.2 minutes per rank.


ID: 13029^4
This passive ability gives you a 25% chance to strike your opponent with a 5th and 6% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 2.5% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 25% chance to strike your opponent with a 5th and 6% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 2.5% chance to strike your opponent with an additional frenzied axe.


ID: 13030^4
This passive ability gives you a 29% chance to strike your opponent with a 5th and 7% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 2.9% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 29% chance to strike your opponent with a 5th and 7% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 2.9% chance to strike your opponent with an additional frenzied axe.


ID: 13031^4
This passive ability gives you a 31% chance to strike your opponent with a 5th and 8% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 3.1% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 31% chance to strike your opponent with a 5th and 8% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 3.1% chance to strike your opponent with an additional frenzied axe.


ID: 13854^4
This passive ability gives you a 35% chance to strike your opponent with a 5th and 9% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 3.5% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 35% chance to strike your opponent with a 5th and 9% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 3.5% chance to strike your opponent with an additional frenzied axe.


ID: 13855^4
This passive ability gives you a 37% chance to strike your opponent with a 5th and 10% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 3.7% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 37% chance to strike your opponent with a 5th and 10% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 3.7% chance to strike your opponent with an additional frenzied axe.


ID: 13856^4
This passive ability gives you a 40% chance to strike your opponent with a 5th and 11% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 4% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 40% chance to strike your opponent with a 5th and 11% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 4% chance to strike your opponent with an additional frenzied axe.


ID: 13863^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 95%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 100%.

ID: 13864^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 100%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 110%.

ID: 13865^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 105%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 120%.

ID: 14203^1
Hastened Berserking Discipline
Improved Berserking Discipline

ID: 14203^4
This passive ability reduces the reuse time of your Berserking Disciplines (Berserking, Sundering, and Brutal Discipline) by 2.5 minutes per rank.
This passive ability improves your Berserking Disciplines (Blind Rage, Berserking, Sundering, and Brutal Discipline.)
Ranks 1-3 reduce the reuse time of these disciplines by 2.5 minutes per rank.
Ranks 4-6 extend the duration of these disciplines by 6 seconds per rank.


ID: 14962^4
This passive ability gives you a 43% chance to strike your opponent with a 5th and 12% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 4.3% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 43% chance to strike your opponent with a 5th and 12% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 4.3% chance to strike your opponent with an additional frenzied axe.


ID: 14963^4
This passive ability gives you a 46% chance to strike your opponent with a 5th and 13% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 4.6% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 46% chance to strike your opponent with a 5th and 13% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 4.6% chance to strike your opponent with an additional frenzied axe.


ID: 14964^4
This passive ability gives you a 49% chance to strike your opponent with a 5th and 14% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 4.9% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 49% chance to strike your opponent with a 5th and 14% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 4.9% chance to strike your opponent with an additional frenzied axe.


ID: 14968^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 110%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 130%.

ID: 14969^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 115%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 140%.

ID: 14970^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 120%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 150%.

ID: 16230^1
Hastened Tumult of Claws
Improved Tumult of Claws

ID: 16230^4
This passive ability reduces reuse time of your Tumult of Claws combat abilities (Tumult, Clamor, Focused Clamor, and Tempest of Claws) by 1 second per rank.
This passive ability improves your Tumult of Claws combat abilities (Tumult, Clamor, Focused Clamor, and Tempest of Claws.)
Ranks 1-5 reduce reuse time of these combat abilities by 1 second per rank.
Ranks 6-8 increase the base damage of these combat abilities by 5% per rank.


ID: 16366^4
This passive ability increases the total damage of direct-damage spells with a mana cost of at least 10 and a casting time greater than instant.
Ranks 1-3 increase the total damage by 200 points per rank.
Ranks 4-6 by an additional 100 points per rank.

This passive ability increases the total damage of direct-damage spells with a mana cost of at least 10 and a casting time greater than instant.
Ranks 1-3 increase the total damage by 200 points per rank.
Ranks 4-9 by an additional 100 points per rank.


ID: 17049^4
This passive ability gives you a 51% chance to strike your opponent with a 5th and 15% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 5.1% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 51% chance to strike your opponent with a 5th and 15% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 5.1% chance to strike your opponent with an additional frenzied axe.


ID: 17050^4
This passive ability gives you a 53% chance to strike your opponent with a 5th and 16% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 5.3% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 53% chance to strike your opponent with a 5th and 16% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 5.3% chance to strike your opponent with an additional frenzied axe.


ID: 17051^4
This passive ability gives you a 55% chance to strike your opponent with a 5th and 17% chance for a 6th frenzied axe when using a Volley ability. This ability also gives your throwing axes a 5.5% chance to strike your opponent with an additional frenzied axe.
This passive ability gives you a 55% chance to strike your opponent with a 5th and 17% chance for a 6th frenzied axe when using a Volley ability.
This ability also gives your throwing axes a 5.5% chance to strike your opponent with an additional frenzied axe.


ID: 17071^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 123%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 160%.

ID: 17072^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 126%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 170%.

ID: 17073^4
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 129%.
This passive ability increases the damage you deal with throwing weapons and throwing based skill attacks by 180%.

ID: 17428^4
This passive ability gives your throwing axes a 0.5% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This passive ability gives your throwing axes a 0.5% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This blow will imbue you with Screaming Fury which reduces your weapon delay by 12.5% for 18 seconds.


ID: 17429^4
This passive ability gives your throwing axes a 1% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This passive ability gives your throwing axes a 1% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This blow will imbue you with Screaming Fury which reduces your weapon delay by 12.5% for 18 seconds.


ID: 17430^4
This passive ability gives your throwing axes a 1.5% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This passive ability gives your throwing axes a 1.5% chance to strike your opponent with a blow that will increase the damage that they take from throwing attacks by 10% for 18 seconds.
This blow will imbue you with Screaming Fury which reduces your weapon delay by 12.5% for 18 seconds.


ID: 17445^1
Hastened Cleaving Acrimony Discipline
Improved Cleaving Acrimony Discipline

ID: 17445^4
This passive ability reduces the reuse time of your Cleaving Acrimony Discipline by 1 minute per rank.
This passive ability improves your Cleaving Acrimony Discipline.
Ranks 1-3 reduce the reuse time of this discipline by 1 minute per rank.
Ranks 4-5 extend the duration of this discipline by 6 seconds per rank.


ID: 17555^1
Focus: Hemorrage Essence
Focus: Hemorrhage Essence

ID: 17555^4
This passive ability increases the base damage and total damage of your Hemorrage Essence spells by 252 and 126 points per rank.
This passive ability increases the base damage of your Hemorrhage Essence spells by 2% per rank.

ID: 17576^1
Focus: Claw of the Indagatori
Focus: Claws

ID: 17576^4
This passive ability increases the base damage of your Claw of the Indagatori spells by 2% per rank.
This passive ability increases the base damage of your Claw of the Indagatori, Claw of the Flameweaver, and Claw of the Oceanlord spells by 2% per rank.

ID: 17579^1
Focus: Combusting Beam
Focus: Beams

ID: 17579^4
This passive ability increases the base damage of your Combusting Beam spells by 2% per rank.
This passive ability increases the base damage of your Combusting Beam and Funnel of the Frostdeep spells by 2% per rank.

ID: 18679^1
Hastened Renewal
Improved Ghost of Renewal

ID: 18679^4
This passive ability reduces the reuse time of your Renewal line of group healing spells by 0.5 seconds per rank.
This passive ability improves your Ghost of Renewal line of spells (Ghost, Specter, Shade, Shadow, Penumbra, Phantom, Wisp, and Shear of Renewal.)
Ranks 1-10 reduce the reuse time of these spells by 0.5 seconds per rank.
Ranks 11-14 improve the base healing of these spells by 2% per rank.


ID: 49699^6
The presence of your mount increases your mana regeneration by #1, total mana by #10, total endurance by #9, and armor class by #12. This spell triggers Mount Blessing Rena Fortitude which will increase your total health by 1500.
The presence of your mount increases your mana regeneration by #1, total mana by #10, total endurance by #9, and armor class by #12. This spell triggers Mount Blessing Rena Fortitude which will increase your total health by 1400.







57 new strings found:

ID: 63^4
This passive ability increases your base run speed by 14%.
This modification does not stack with movement rate spell effects.

ID: 64^4
This passive ability increases your base run speed by 21%.
This modification does not stack with movement rate spell effects.

ID: 168^5
Curse

ID: 656^4
This passive ability reduces the casting time of your summon item, summon pet and summon target spells by 25% and of your summon swarm pet spells and abilities by 5%.

ID: 657^4
This passive ability reduces the casting time of your summon item, summon pet and summon target spells by 50% and of your summon swarm pet spells and abilities by 10%.

ID: 672^4
This passive ability increases your base run speed by 28%.
This modification does not stack with movement rate spell effects.

ID: 673^4
This passive ability increases your base run speed by 35%.
This modification does not stack with movement rate spell effects.

ID: 1092^6
Summon your ghostly chokidai friend.

ID: 1093^6
Throw the bone, for your lost chokidai to catch and return to you.

ID: 1141^4
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 20 points.

ID: 1142^4
This passive ability increases your accuracy with throwing weapons and throwing based skill attacks by 30 points.

ID: 1553^4
This passive ability increases your base run speed by 45%.
This modification does not stack with movement rate spell effects.

ID: 1554^4
This passive ability increases your base run speed by 50%.
This modification does not stack with movement rate spell effects.

ID: 1578^4
This passive ability grants your instant-healing spells a 6% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 1579^4
This passive ability grants your instant-healing spells a 10% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 1628^4
This passive ability increases your base run speed by 45%.
This modification does not stack with movement rate spell effects.

ID: 1629^4
This passive ability increases your base run speed by 50%.
This modification does not stack with movement rate spell effects.

ID: 4240^2
Concuss

ID: 4810^4
This passive ability increases your accuracy with frenzy attacks by 80 points.

ID: 4811^4
This passive ability increases your accuracy with frenzy attacks by 120 points.

ID: 5886^4
This passive ability grants your instant-healing spells a 12% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 5887^4
This passive ability grants your instant-healing spells a 14% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 5888^4
This passive ability grants your instant-healing spells a 16% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 7263^4
This passive ability grants your instant-healing spells a 18% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 7264^4
This passive ability grants your instant-healing spells a 20% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 7265^4
This passive ability grants your instant-healing spells a 22% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 7749^4
This passive ability increases your base run speed by 45%.
This modification does not stack with movement rate spell effects.

ID: 7750^4
This passive ability increases your base run speed by 50%.
This modification does not stack with movement rate spell effects.

ID: 10262^4
This passive ability grants your instant-healing spells a 23% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 10263^4
This passive ability grants your instant-healing spells a 24% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 10264^4
This passive ability grants your instant-healing spells a 25% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 10316^4
This passive ability increases your accuracy with frenzy attacks by 160 points.

ID: 10317^4
This passive ability increases your accuracy with frenzy attacks by 200 points.

ID: 10318^4
This passive ability increases your accuracy with frenzy attacks by 240 points.

ID: 12429^2
Alacrity

ID: 13040^4
This passive ability increases your accuracy with frenzy attacks by 280 points.

ID: 13041^4
This passive ability increases your accuracy with frenzy attacks by 320 points.

ID: 13042^4
This passive ability increases your accuracy with frenzy attacks by 360 points.

ID: 13051^4
This passive ability extends the duration of your Cry Havoc and Cry Carnage combat abilities by 12 seconds.

ID: 13707^4
This passive ability grants your instant-healing spells a 26% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 13708^4
This passive ability grants your instant-healing spells a 27% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 13709^4
This passive ability grants your instant-healing spells a 28% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 13860^4
This passive ability increases your accuracy with frenzy attacks by 400 points.

ID: 13861^4
This passive ability increases your accuracy with frenzy attacks by 440 points.

ID: 13862^4
This passive ability increases your accuracy with frenzy attacks by 480 points.

ID: 14713^4
This passive ability grants your instant-healing spells a 29% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 14714^4
This passive ability grants your instant-healing spells a 30% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 14715^4
This passive ability grants your instant-healing spells a 31% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 14965^4
This passive ability increases your accuracy with frenzy attacks by 530 points.

ID: 14966^4
This passive ability increases your accuracy with frenzy attacks by 580 points.

ID: 14967^4
This passive ability increases your accuracy with frenzy attacks by 630 points.

ID: 17132^4
This passive ability grants your instant-healing spells a 32% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 17133^4
This passive ability grants your instant-healing spells a 33% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 17134^4
This passive ability grants your instant-healing spells a 34% chance to score an exceptional heal, doubling the healing value of the spell.

ID: 17992^4
This ability, when activated, creates a stationary ward that damages every enemy within its range.
Ranks 15-16 reduce the reuse time of this ability by 2 minutes per rank.

ID: 38127^6
Deals #1 damage every 6 seconds for %z.

ID: 50503^6
Throw the bone to play fetch with your lost chokidai friend.