dbstr Changes
93 updated strings (RED indicates old description, GREEN indicates new description):
ID: 6^31
Erollisi Day is being celebrated across Norrath! Collect loving memorabilia in
You might also wish to speak with the
Erollisi Day is being celebrated across Norrath!
Keep an eye out for loving collectible memorabilia in
Speak with the
You might find some limited-time availibility
ID: 5013^31
The air crackles with electricity as the skies darken. Brace yourselves. A storm is coming.
The air crackles with electricity as the skies darken.
Brace yourselves. A storm is coming.
ID: 5017^31
Experience EverQuest's Hardcore Heritage by heading to
Celebrate EverQuest's Hardcore Heritage!
Head to
ID: 5018^31
Experience EverQuest's Hardcore Heritage by heading to
Celebrate EverQuest's Hardcore Heritage!
Head to
ID: 5019^31
Experience EverQuest's Hardcore Heritage by heading to
Celebrate EverQuest's Hardcore Heritage!
Head to
ID: 5020^31
Seek out
ID: 5021^31
With almost all of the powerful relics collected, the time is now right to retrieve the final relic and send the dragon home to her world. Speak with
With almost all of the powerful relics collected, the time is now right to retrieve the final relic and send the dragon home to her world.
Speak with
ID: 5023^31
Seek out
Strange things are afoot related to several iconic statues in Norrath.
Seek out
ID: 5024^30
NotD: Nights of the Dead Celebration
Nights Dead: Nights of the Dead Celebration
ID: 5024^31
The Nights of the Dead celebration is upon us! This is the time of year when puppets talk, scarecrows stalk, and the dead rise. Many Norrathians will reward you with treats for assisting them. See your achievements pane under EverQuest -> Special for details.
Nights of the Dead is upon us! This is the season when puppets talk, scarecrows stalk, and the dead rise.
See your achievements pane under EverQuest -> Special for details of the content offered during the Nights of the Dead.
ID: 5025^31
Emissaries of Rallos and Veeshan are looking for raiding heroes to tackle their foes. Seek out
Emissaries of Rallos and Veeshan are looking for adventurers that can muster a raid force to tackle their sworn enemies.
Seek out
ID: 5026^31
The Frostfell celebration is upon us! This is the time of year when ice and snow falls to the ground and people celebrate the season with gifts. Many Norrathians will reward you with gifts for assisting them. See your achievements pane under EverQuest -> Special for details.
Frostfell is upon us! This is the season when flurries of snow dust the landscape,
See your achievements pane under EverQuest -> Special for details of the content offered during Frostfell.
ID: 5027^30
New Year's: New Year's Celebration
New Year: New Year Celebration
ID: 5027^31
The New Year celebration is upon us! This is the time of year when calendar changes and people celebrate the new year. Many Norrathians in
The New Year is upon us! This is the time when Norrathians celebrate new beginnings and reflect upon the year gone by.
See your achievements pane under EverQuest -> Special for details of the content offered during the New Year.
ID: 5028^30
New Hero's Forge armor is available!
Bonuses: Bonuses for Memorial Weekend
ID: 5028^31
New Hero's Forge armor sets are now available! The Thaell Ew set can be crafted, but only if you can unlock the secrets from
You'll see additional experience, additional faction, and more rare monsters during the Memorial Weekend.
ID: 5028^33
HF
MW
ID: 5029^31
The Bristlebane Day celebration is upon us! This is the time of year when mischief flits it way through the world.
The Bristlebane Day celebration is upon us! This is the time of year when the God of Mischief sows chaos in Norrath. Expect the unexpected.
Seek out
ID: 5030^31
The Erollisi Day celebration is upon us! This is the time of year when love flies around the world.
The Erollisi Day celebration is upon us! This is the time of year when acknowledge the joy and pain that close relationships can bring.
Seek out
ID: 5032^31
It's the most wonderful time of the year! All weekend long, faction gains are doubled, and rare enemies will be twice as likely to appear!
It's the most wonderful time of the year! All weekend long, faction gains are doubled and rare enemies will be twice as likely to appear!
ID: 5033^31
It's the most wonderful time of the year! All weekend long, your experience gains will be doubled!
It's the most wonderful time of the year! All weekend long, experience gains are doubled!
ID: 5034^30
Bonuses: Bonus Experience for New Year's
Bonuses: Bonus Experience for the New Year
ID: 5034^31
You'll see additional experience as the old year is ushered out and the New Year begins! In addition, members will receive a 40% membership discount from items purchased in the Marketplace.
You'll see additional experience as the old year is ushered out and the New Year begins! In addition, members will receive a 40% membership discount from items purchased in the Marketplace.
ID: 5036^31
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 5th through 13th year celebrations are now available. See your achievements pane under EverQuest -> Special or speak to the
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 5th through 13th year celebrations are now available. This includes scavenger hunts, Fabled versions of classic enemies, and much more.
See your achievements pane under EverQuest -> Special or speak to the
ID: 5037^30
AV PDMs: Player Designed Missions Anniversary Events
AV PDMs: Player Designed Missions (14th-18th Anniversary)
ID: 5037^31
Celebrate EverQuest's rich history by participating in the anniversary events! All Player Designed Missions from the 14th, 15th, 16th, and 18th year celebrations are now available. See your achievements pane under EverQuest -> Special or speak to the
Celebrate EverQuest's rich history by participating in the anniversary events! The Player Designed Missions from the 14th, 15th, 16th, and 18th year celebrations are now available.
See your achievements pane under EverQuest -> Special or speak to the
ID: 5038^30
AV Race: Gnome Race Across Faydwer Anniversary Event
AV Race: Tipsy Gnome Race Across Faydwer (17th Anniversary)
ID: 5038^31
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 17th year celebration is now available. Keep an eye out for broadcasts announcing periodic tipsy newbie gnome races across Faydwer, which begin in
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 17th year celebration is now available.
Keep an eye out for worldwide broadcasts announcing when a race is about to start. Newbie gnomes should speak to
ID: 5039^31
The Brew Day celebration is upon us! Keep an eye out for festive Shamrock hats.
The Brew Day celebration is upon us!
Keep an eye out for festive Shamrock hats during your adventures.
ID: 5040^31
The Living Legacy Marathon, Sprint, Endurance, and Battle Prowess raids are available! Speak to
The Living Legacy Marathon, Sprint, Endurance, and Battle Prowess raids are available!
Speak to
Speak to
Speak to
ID: 5045^30
Anniversary: Anniversary Celebration
AV Modern: 14th-18th Anniversary Events
ID: 5045^31
Celebrate EverQuest's rich history by participating in the anniversary events! Keep an eye on your Alerts or check your achievements pane under EverQuest -> Special or speak to the
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 14th through 18th year celebrations are now available.
Keep an eye on your Alerts or check your achievements pane under EverQuest -> Special or speak to the
ID: 5049^31
Celebrate EverQuest's anniversary with 150 percent experience! This bonus experience starts on March 16th and runs through the end of the day on March 31st!
Celebrate EverQuest's anniversary with 150 percent experience!
ID: 5050^31
Celebrate Daybreak Week with 8 days of 150 percent experience! This bonus experience starts on April 27th and runs through the end of day on May 4th!
Celebrate Daybreak Week with 8 days of 150 percent experience!
ID: 5051^31
You'll see double experience during the Labor Day weekend! In addition, members will receive a 40% membership discount from items purchased in the Marketplace.
You'll see double experience during the Labor Day weekend! In addition, members will receive a 40% membership discount from items purchased in the Marketplace.
ID: 5058^30
Bonuses: Bonuses for Memorial Weekend
New Hero's Forge armor is available!
ID: 5058^31
You'll see additional experience and additional faction during the Memorial Weekend. In addition, members will receive a 40% membership discount from items purchased in the Marketplace.
New Hero's Forge armor sets are now available! The Thaell Ew set can be crafted, but only if you can unlock the secrets from
ID: 5058^33
MW
HF
ID: 5079^30
AV Hate's Fury: Hate's Fury Raid Anniversary Events
AV Hate's Fury: Hate's Fury Events (17th Anniversary)
ID: 5079^31
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content for our 17th year celebration is now available. See your achievements pane under EverQuest -> Special or speak to the
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 17th year celebration is now available.
See your achievements pane under EverQuest -> Special or speak to the
ID: 5089^31
Rumors abound that brave adventurers are needed in Kunark! Long-forgotten heroes in Cabilis, Overthere, and Firiona Vie are offering long-forgotten quests.
Rumors abound that brave adventurers are needed in Kunark!
Voyage to the Ruins of Kunark, where long-forgotten heroes in
ID: 5091^30
AV Tsaph: Tsaph's Day Off Anniversary Quest
AV Tsaph: Tsaph's Day Off Quest (18th Anniversary)
ID: 5091^31
Celebrate EverQuest's rich history by participating in the anniversary events! An 18th year anniversary task is now available. See your achievements pane under EverQuest -> Special or speak to the
Celebrate EverQuest's rich history by participating in the anniversary events! An 18th year anniversary task is now available.
Seek out
ID: 6000^31
Benefit from bonus experience and the chance to find rare items! Make your way to The Plane of Knowledge and talk to Franklin Teek to find the new Hot Zone for your level.
Benefit from bonus experience and the chance to find rare items!
Make your way to
ID: 10981^31
Strange beasts are appearing in the Qeynos area. The city could use your help!
Strange beasts are appearing in the Qeynos area. The city could use your help!
ID: 10997^31
A hot wind blows through mysterious portals that have appeared in
A hot wind blows through mysterious portals that have appeared in
You should investigate!
ID: 10998^31
The ash wind flowing from the mysterious portal in
The ash wind flowing from the mysterious portal in
You should investigate!
ID: 10999^31
The ash dissipates around the portals in
The ash dissipates around the portals in
You should investigate!
ID: 49142^6
Increases the damage you take from damage shields by #1. If you take damage more than 112 times while this effect is active, it will trigger a massive explosion.
Increases the damage you take from damage shields by #1.
If you take damage more than %L times while this effect is active, you will be struck by *#2%N which deals *#2#1 damage.
ID: 49143^6
Increases the damage you take from damage shields by #1. If you take damage more than 112 times while this effect is active, it will trigger a massive explosion.
Increases the damage you take from damage shields by #1.
If you take damage more than %L times while this effect is active, you will be struck by *#2%N which deals *#2#1 damage.
ID: 49144^6
Increases the damage you take from damage shields by #1. If you take damage more than 112 times while this effect is active, it will trigger a massive explosion.
Increases the damage you take from damage shields by #1.
If you take damage more than %L times while this effect is active, you will be struck by *#2%N which deals *#2#1 damage.
ID: 50034^6
Forms a divine alliance over your target, placing a healing rain over them when other Cleric, Druid, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a much larger healing rain.
Forms a divine alliance over your target, placing a healing rain over them that heals *$1#1 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearly allies.
ID: 50035^6
Forms a divine alliance over your target, placing a healing rain over them when other Cleric, Druid, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a much larger healing rain.
Forms a divine alliance over your target, placing a healing rain over them that heals *$1#1 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearly allies.
ID: 50036^6
Forms a divine alliance over your target, placing a healing rain over them when other Cleric, Druid, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a much larger healing rain.
Forms a divine alliance over your target, placing a healing rain over them that heals *$1#1 hit points to all nearby allies when other Cleric, Druid, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearly allies.
ID: 50064^6
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a holy fulmination, dealing much more damage and stunning the target!
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#2 damage and stunning the target for *#12#1 seconds!
ID: 50065^6
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a holy fulmination, dealing much more damage and stunning the target!
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#2 damage and stunning the target for *#12#1 seconds!
ID: 50066^6
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a holy fulmination, dealing much more damage and stunning the target!
Forms a holy alliance over your target, adding #1 damage to other Paladin spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#2 damage and stunning the target for *#12#1 seconds!
ID: 50086^6
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N and *50092%N, dealing *#12#1 fire and *50092#1 ice damage to the target!
ID: 50087^6
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N and *50093%N, dealing *#12#1 fire and *50093#1 ice damage to the target!
ID: 50088^6
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bosquestalker's alliance over your target, adding #1 damage to other Ranger spells (levels #5 to #6 that deal at least #9 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N and *50094%N, dealing *#12#1 fire and *50094#1 ice damage to the target!
ID: 50116^6
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (levels #7 to #8 that deal at least #11 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#14%N, dealing *#14#1 damage to the target!
ID: 50117^6
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (levels #7 to #8 that deal at least #11 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#14%N, dealing *#14#1 damage to the target!
ID: 50118^6
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (between levels #5 and #6, with a minimum damage dealt of #9) land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a bloodletter's alliance over your target, adding #1 damage to other Shadowknight spells (levels #7 to #8 that deal at least #11 damage) land on that target for up to %z.
If %L spells land in that time, it will trigger *#14%N, dealing *#14#1 damage to the target!
ID: 50144^6
Forms a natural alliance over your target, placing a localized healing rain over them when other Druid, Cleric, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a fulmination consisting of a larger healing rain and a very large damage shield.
Forms a natural alliance over your target, placing a localized healing rain over them that heals *$1#1 hit points to all nearby allies when other Druid, Cleric, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearby allies and blesses them with *50153%N which grants a *50153#14 point damage shield for *50153%z.
ID: 50145^6
Forms a natural alliance over your target, placing a localized healing rain over them when other Druid, Cleric, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a fulmination consisting of a larger healing rain and a very large damage shield.
Forms a natural alliance over your target, placing a localized healing rain over them that heals *$1#1 hit points to all nearby allies when other Druid, Cleric, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearby allies and blesses them with *50154%N which grants a *50154#14 point damage shield for *50154%z.
ID: 50146^6
Forms a natural alliance over your target, placing a localized healing rain over them when other Druid, Cleric, or Shaman heals (between levels #5 and #6, with a minimum healing value of #9) land on that target for up to %z. If %L heals are received in that time, it will trigger a fulmination consisting of a larger healing rain and a very large damage shield.
Forms a natural alliance over your target, placing a localized healing rain over them that heals *$1#1 hit points to all nearby allies when other Druid, Cleric, or Shaman heals (levels #5 to #6 that heal at least #9 HP) land on that target for up to %z.
If %L heals are received in that time, it will trigger *#14%N which heals *#14#1 hit points to all nearby allies and blesses them with *50155%N which grants a *50155#14 point damage shield for *50155%z.
ID: 50165^6
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from monks that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from Monks that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
ID: 50166^6
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from monks that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from Monks that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
ID: 50167^6
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from monks that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Doomwalker's Soulstrikes from Monks that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
ID: 50195^6
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z. If %L or more insults are focused in this time, they will fulminate in broken bones, dealing much more damage!
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#11%N, dealing *#11#1 damage to the target!
ID: 50196^6
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z. If %L or more insults are focused in this time, they will fulminate in broken bones, dealing much more damage!
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#11%N, dealing *#11#1 damage to the target!
ID: 50197^6
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z. If %L or more insults are focused in this time, they will fulminate in broken bones, dealing much more damage!
Forms an alliance of song over your target, causing other Bards' insults to deal between #1 and $1% more damage for %z.
If %L or more insults are focused in this time, it will trigger *#11%N, dealing *#11#1 damage to the target!
ID: 50216^6
Creates a poisonous alliance over your target, increasing incoming poison damage from other rogues by #1 to $1%. If %L or more poisons are enhanced in this way before %z, the alliance will fulminate in a large amount of damage!
Creates a poisonous alliance over your target, increasing incoming poison damage from other Rogues by #1 to $1% for up to %z.
If %L or more poisons are enhanced in this way, it will trigger *#4%N, dealing *#4#1 damage to the target!
ID: 50217^6
Creates a poisonous alliance over your target, increasing incoming poison damage from other rogues by #1 to $1%. If %L or more poisons are enhanced in this way before %z, the alliance will fulminate in a large amount of damage!
Creates a poisonous alliance over your target, increasing incoming poison damage from other Rogues by #1 to $1% for up to %z.
If %L or more poisons are enhanced in this way, it will trigger *#4%N, dealing *#4#1 damage to the target!
ID: 50218^6
Creates a poisonous alliance over your target, increasing incoming poison damage from other rogues by #1 to $1%. If %L or more poisons are enhanced in this way before %z, the alliance will fulminate in a large amount of damage!
Creates a poisonous alliance over your target, increasing incoming poison damage from other Rogues by #1 to $1% for up to %z.
If %L or more poisons are enhanced in this way, it will trigger *#4%N, dealing *#4#1 damage to the target!
ID: 50262^6
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50263^6
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50264^6
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a malevolent alliance over your target, adding #1 damage to other Necromancer Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50280^6
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50281^6
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50282^6
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a frostbound alliance over your target, adding #1 damage to other Wizard damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50306^6
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (levels #6 to #7 that deal at least #10 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#13%N, dealing *#13#1 damage to the target!
ID: 50307^6
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (levels #6 to #7 that deal at least #10 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#13%N, dealing *#13#1 damage to the target!
ID: 50308^6
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a firebound alliance over your target, adding #1 damage to other Magician damage spells (levels #6 to #7 that deal at least #10 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#13%N, dealing *#13#1 damage to the target!
ID: 50328^6
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50329^6
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50330^6
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a chromatic alliance over your target, adding #1 damage to other Enchanter damage spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50344^6
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50345^6
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50346^6
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage over Time spells (between levels #5 and #6, with a minimum damage dealt of #9) that land on that target for up to %z. If %L spells land in that time, it will trigger a fulmination, dealing much more damage to the target!
Forms a venomous alliance over your target, adding #1 damage to other Beastlord Damage-over-Time spells (levels #5 to #6 that deal at least #9 damage) that land on that target for up to %z.
If %L spells land in that time, it will trigger *#12%N, dealing *#12#1 damage to the target!
ID: 50389^6
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from berserkers that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from Berserkers that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
ID: 50390^6
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from berserkers that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from Berserkers that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
ID: 50391^6
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from berserkers that were not the initial creator of the alliance. If %L or more strikes land in %z, this effect will trigger a fulminating effect that deals quite a lot of damage to the bearer.
Adds between #1 and $1% damage to incoming Demolisher's Bladestrikes from Berserkers that were not the initial creator of the alliance for up to %z.
If %L strikes land in that time, it will trigger *#5%N, dealing *#5#1 damage to the bearer.
23 new strings found:
ID: 96^40
Curse of the Thirteen Fingers
ID: 97^40
Doomwalker's Alliance
ID: 98^40
Poisonous Alliance
ID: 99^40
Demolisher's Alliance
ID: 100^40
Alliance of Sticks and Stones
ID: 101^40
Venomous Alliance
ID: 102^40
Chromatic Alliance
ID: 103^40
Firebound Alliance
ID: 104^40
Malevolent Alliance
ID: 105^40
Holy Alliance
ID: 106^40
Bosquestalker's Alliance
ID: 107^40
Bloodletting Alliance
ID: 108^40
Frostbound Alliance
ID: 853^11
Chokidai Mount
ID: 853^12
Chokidai Mounts
ID: 854^11
Cockatrice Mount
ID: 854^12
Cockatrice Mounts
ID: 5006^30
AV War Games: Plane of War Mission - War Games (15th Anniversary)
ID: 5006^31
Celebrate EverQuest's rich history by participating in the anniversary events! A 15th year anniversary mission is now available.
Seek out
ID: 5006^33
WG
ID: 5010^30
Stomples: Stomples Day Celebration
ID: 5010^31
The Stomples Day celebration is upon us! This is the time of year when bunny-born eggs are scattered across Norrath.
Seek out
ID: 5010^33
SD