41 updated strings (RED indicates old description, GREEN indicates new description):

ID: 101^38
This ability increases the maximum hit points for your mercenary. Each additional rank increases the amount of hit points granted by this ability.^0
This passive ability increases your mercenary's maximum hit points by 125 points.^0

ID: 201^38
This ability increases the maximum mana pool for your mercenary. Each additional rank increases the amount of total mana granted by the ability.^0
This passive ability increases your mercenary's mana pool by 115 points.^0

ID: 301^38
This passive ability increases the armor class of your mercenary slightly. Each rank increases the amount of armor granted.^0
This passive ability increases your mercenary's armor class by 10 points.^0

ID: 401^38
This ability improves the chance your mercenary will resist incoming spells by a small amount. Each additional rank increases the resistance to spells slightly.^0
This passive ability improves your mercenary's base resistances (cold, disease, fire, magic, and poison) by 10 points per rank.^0

ID: 1000^38
This passive ability increases the amount of hate generated by your tank mercenary. Each rank increases the amount of hate generated slightly.^0
This passive ability increases the amount of hate generated by your tank mercenary's attacks and spells by 2% per rank.^0

ID: 1100^38
This passive ability increases your tank mercenary's ability to mitigate incoming damage slightly. Each rank increases the mitigation level of your tank.^0
This passive ability reduces incoming melee damage for your tank mercenary by 1% per rank.^0

ID: 1200^38
This passive ability reduces the amount of hate generated by your mercenary's spell casting. Each rank further reduces this amount slightly.^0
This passive ability reduces the amount of hate generated by your healer mercenary's spells by 3% per rank.^0

ID: 1300^38
This passive ability increases the power of your mercenary's healing spells. Each rank increases this power slightly.^0
This passive ability increases the effectiveness of your healer mercenary's instant-healing spells by 1% per rank.^0

ID: 1400^38
This passive ability reduces the amount of hate generated by your mercenary's melee attacks. Each rank further reduces this amount slightly.^0
This passive ability reduces the amount of hate generated by your melee damage mercenary's attacks and spells by 1% per rank.^0

ID: 1500^38
This passive ability increases the damage inflicted by your mercenary's attacks. Each rank slightly increases the damage bonus.^0
This passive ability increases the damage your melee damage mercenary deals with all forms of melee combat by 1% per rank.^0

ID: 1600^38
This passive ability reduces the amount of hate generated by your mercenary's spell casting. Each rank further reduces this amount slightly.^0
This passive ability reduces the amount of hate generated by your damage caster mercenary's spells by 2% per rank.^0

ID: 1700^38
This passive ability increases the damage inflicted by your mercenary's offensive spells. Each rank increases the damage slightly.^0
This passive increases the damage dealt by your damage caster mercenary's spells by 1% per rank.^0

ID: 5037^31
Celebrate EverQuest's rich history by participating in the anniversary events! The anniversary content from the 14th, 15th, and 16th year celebrations are now available. See your achievements pane under EverQuest -> Special or speak to the Mechanical Fortune Teller in Plane of Knowledge for details.^0
Celebrate EverQuest's rich history by participating in the anniversary events! All Player Designed Missions from the 14th, 15th, 16th, and 18th year celebrations are now available. See your achievements pane under EverQuest -> Special or speak to the Mechanical Fortune Teller in Plane of Knowledge for details.^0

ID: 5049^31
Celebrate 17 years of EverQuest with 17 days of 170 percent experience! This bonus experience starts on March 16th and runs through the end of the day on April 1st!^0
Celebrate EverQuest's anniversary with 150 percent experience! This bonus experience starts on March 16th and runs through the end of the day on March 31st!^0

ID: 21853^6
Summons a useful familiar.^0
Enhances many single target direct damage spells and increases their damage by #1 to $1 damage. It will not work on spells greater than level #2.^0

ID: 26213^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 26214^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 26215^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 26273^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 26274^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 26275^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 27062^6
Grants you the benefits of both a Spectral and a Polyspectral Rune.^0
Casts the highest rank you know of *$1+G and *$2+G.^0

ID: 29316^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 29317^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 29318^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 29391^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 29392^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 29393^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 35379^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 35380^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 35381^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 35430^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 35431^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 35432^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 44251^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 44252^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 44253^6
Deals #2 points of damage every six seconds for %z. This spell will deal less damage to exceptionally strong targets.^0
Deals #2 points of damage every six seconds for %z.^0

ID: 44309^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 44310^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 44311^6
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z. This venom will do less damage to exceptionally strong targets.^0
Fills your target's veins with a fast-acting venom, causing #2 damage every six seconds for %z.^0

ID: 47312^6
Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by #1%, increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by #5%, increases the duration of Remorseless Servant by 3 seconds, or reduces the recast time of Enticer's Unity by 2 seconds.^0
Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by #1%, or increases the damage done by Ethereal Skyblaze by #5%, or increases the duration of Remorseless Servant by 3 seconds, or reduces the recast time of Enticer's Unity by 2 seconds.^0



103 new strings found:

ID: 80^40
Sunscorch^0

ID: 81^40
Stinging Swarm^0

ID: 82^40
Flame Lick^0

ID: 83^40
Nature's Blazing Wrath^0

ID: 84^40
Gelid Moonbeam^0

ID: 85^40
Chill of the Natureward^0

ID: 86^40
Breath of Ultor^0

ID: 87^40
Yubai's Affliction^0

ID: 88^40
Kralbor's Pandemic^0

ID: 89^40
Enalam's Curse^0

ID: 90^40
Curse^0

ID: 91^40
Blood of Saryrn^0

ID: 92^40
Nectar of Pain^0

ID: 93^40
Frost of the Natureward^0

ID: 94^40
Yubai's Malady^0

ID: 95^40
Vengeance of Pain^0

ID: 102^38
This passive ability increases your mercenary's maximum hit points by 150 points.^0

ID: 103^38
This passive ability increases your mercenary's maximum hit points by 225 points.^0

ID: 104^38
This passive ability increases your mercenary's maximum hit points by 325 points.^0

ID: 105^38
This passive ability increases your mercenary's maximum hit points by 435 points.^0

ID: 106^38
This passive ability increases your mercenary's maximum hit points by 550 points.^0

ID: 107^38
This passive ability increases your mercenary's maximum hit points by 725 points.^0

ID: 108^38
This passive ability increases your mercenary's maximum hit points by 860 points.^0

ID: 109^38
This passive ability increases your mercenary's maximum hit points by 1000 points.^0

ID: 110^38
This passive ability increases your mercenary's maximum hit points by 1175 points.^0

ID: 111^38
This passive ability increases your mercenary's maximum hit points by 1350 points.^0

ID: 112^38
This passive ability increases your mercenary's maximum hit points by 1550 points.^0

ID: 113^38
This passive ability increases your mercenary's maximum hit points by 1800 points.^0

ID: 114^38
This passive ability increases your mercenary's maximum hit points by 2400 points.^0

ID: 115^38
This passive ability increases your mercenary's maximum hit points by 3050 points.^0

ID: 116^38
This passive ability increases your mercenary's maximum hit points by 3675 points.^0

ID: 117^38
This passive ability increases your mercenary's maximum hit points by 4475 points.^0

ID: 118^38
This passive ability increases your mercenary's maximum hit points by 9650 points.^0

ID: 119^38
This passive ability increases your mercenary's maximum hit points by 14800 points.^0

ID: 120^38
This passive ability increases your mercenary's maximum hit points by 20000 points.^0

ID: 202^38
This passive ability increases your mercenary's mana pool by 195 points.^0

ID: 203^38
This passive ability increases your mercenary's mana pool by 265 points.^0

ID: 204^38
This passive ability increases your mercenary's mana pool by 350 points.^0

ID: 205^38
This passive ability increases your mercenary's mana pool by 445 points.^0

ID: 206^38
This passive ability increases your mercenary's mana pool by 530 points.^0

ID: 207^38
This passive ability increases your mercenary's mana pool by 620 points.^0

ID: 208^38
This passive ability increases your mercenary's mana pool by 715 points.^0

ID: 209^38
This passive ability increases your mercenary's mana pool by 800 points.^0

ID: 210^38
This passive ability increases your mercenary's mana pool by 895 points.^0

ID: 211^38
This passive ability increases your mercenary's mana pool by 995 points.^0

ID: 212^38
This passive ability increases your mercenary's mana pool by 1095 points.^0

ID: 213^38
This passive ability increases your mercenary's mana pool by 1195 points.^0

ID: 214^38
This passive ability increases your mercenary's mana pool by 1365 points.^0

ID: 215^38
This passive ability increases your mercenary's mana pool by 2050 points.^0

ID: 216^38
This passive ability increases your mercenary's mana pool by 2600 points.^0

ID: 217^38
This passive ability increases your mercenary's mana pool by 3685 points.^0

ID: 218^38
This passive ability increases your mercenary's mana pool by 7460 points.^0

ID: 219^38
This passive ability increases your mercenary's mana pool by 11250 points.^0

ID: 220^38
This passive ability increases your mercenary's mana pool by 15000 points.^0

ID: 302^38
This passive ability increases your mercenary's armor class by 20 points.^0

ID: 303^38
This passive ability increases your mercenary's armor class by 30 points.^0

ID: 304^38
This passive ability increases your mercenary's armor class by 40 points.^0

ID: 305^38
This passive ability increases your mercenary's armor class by 50 points.^0

ID: 306^38
This passive ability increases your mercenary's armor class by 60 points.^0

ID: 307^38
This passive ability increases your mercenary's armor class by 70 points.^0

ID: 308^38
This passive ability increases your mercenary's armor class by 80 points.^0

ID: 309^38
This passive ability increases your mercenary's armor class by 90 points.^0

ID: 310^38
This passive ability increases your mercenary's armor class by 100 points.^0

ID: 311^38
This passive ability increases your mercenary's armor class by 110 points.^0

ID: 312^38
This passive ability increases your mercenary's armor class by 120 points.^0

ID: 313^38
This passive ability increases your mercenary's armor class by 130 points.^0

ID: 314^38
This passive ability increases your mercenary's armor class by 140 points.^0

ID: 315^38
This passive ability increases your mercenary's armor class by 150 points.^0

ID: 5060^30
Hardcore Heritage: The Ruins of Old Sebilis^0

ID: 5060^31
Experience EverQuest's Hardcore Heritage by heading to The Ruins of Old Sebilis to tackle greater than normal challenges for the chance at greater than normal rewards.^0

ID: 5060^33
HH^0

ID: 5089^30
Kunark Quests^0

ID: 5089^31
Rumors abound that brave adventurers are needed in Kunark! Long-forgotten heroes in Cabilis, Overthere, and Firiona Vie are offering long-forgotten quests.^0

ID: 5089^33
KQ^0

ID: 5091^30
Tsaph's Day Off^0

ID: 5091^31
Celebrate EverQuest's rich history by participating in the anniversary events! An 18th year anniversary task is now available. See your achievements pane under EverQuest -> Special or speak to the Mechanical Fortune Teller in Plane of Knowledge for details.^0

ID: 5091^33
AV^0

ID: 40640^6
Reduces incoming melee damage by #1%.^0

ID: 47306^6
Teleports you to Nektulos Forest.^0

ID: 47307^6
Teleports you to Dreadlands.^0

ID: 47308^6
Teleports you to Skyfire Mountains.^0

ID: 47309^6
Teleports you to Stonebrunt.^0

ID: 47310^6
Teleports you to Great Divide.^0

ID: 47311^6
Teleports you to North Ro.^0

ID: 47314^6
Increases the duration of Deflection Discipline by 1 tick, Increases the duration of Fortitude Discipline by 1 tick, Decreases the reuse time of Thousand Blades by 21%, Increases the duration of Deflection Discipline by 1 tick, or Increases the base healing of Spiritual Remedy by #9%.^0

ID: 47315^6
Decreases the reuse time of Brutal Discipline by 21%, Decreases the reuse time of Executioner Discipline by 21%, Increases the base damage of Focused Arrowrain Fury by #5%, or Increases the duration of Talisman of the Leopard by #8 tick.^0

ID: 47316^6
Decreases the reuse time of Impenetrable Discipline by 21%, Increases the duration of the White Wolf and Black Wolf spell lines by #3 ticks, or Increases the damage of Frozen Miasma by #6%.^0

ID: 47317^6
Increases the damage done by Pyre of Jorobb and Ilsaria's Swift Sickness by #1%, or increases the damage done by Ethereal Skyblaze by #5%, or increases the duration of Remorseless Servant by 2 seconds, or reduces the recast time of Enticer's Unity by 1 second.^0

ID: 47318^6
Cloaks you in a shimmering illusion that makes you appear to be a red armored drolvarg.^0

ID: 47319^6
Protects you from @4 damage.^0

ID: 47320^6
Protects you from #7% of DoT damage for up to @7 points.^0

ID: 47321^6
Increases your melee damage by #1%.^0

ID: 47322^6
Increases your health regen cap by #1 and your mana regen cap by #2.^0

ID: 47323^6
Increases your armor class by #10.^0

ID: 47324^6
Summons a Wrulon Strider Mount for you to ride.^0

ID: 47325^6
The Blackburrow gnolls appreciate the blood of their oppressors.^0

ID: 48303^6
Curse of Pained Unlife.^0

ID: 50833^6
Increases the damage of spells by #1 damage.^0

ID: 50838^6
Has a normalized chance to cast *2%N when you cast a healing spell. *2%N will heal the group for *2%1.^0

ID: 147617^43
Cast Martial Fury, Empyreal Salvation, Sword of Justice, Sword of Corruption, or Lydian Arpeggio according to your class.^0

ID: 147624^43
Casts Natural Harmony, Dazzling Blades, Rejuvenation of the Ancestors, or Vicious Axes according to your class.^0

ID: 147631^43
Casts Nature's Will, Eight Leaves Heel Technique, or Fury of the Beast according to your class.^0

ID: 147638^43
Casts Essence of Defilement, Weave of Reclamation, Elemental Docility XXVIII, or Cerebral Acumen according to your class.^0